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  1. [AAF] Sexual Harassment (5/27/2022) View File Sexual Harassment v1.16.5 (for AAF) > INTRO Nora wakes up in a world that is unrecognizable from the one she left. Not only is the Commonwealth in complete ruins, the everyday toils of living in the harsh wasteland with raider gangs, mutants, and no functioning central government has transformed the human society for the worse. People now live in a crude, masochistic society where the strong prey on the weak, with little to no consequences. Due to a lack of a functioning criminal justice system, it is a common sight for men with no moral compass to be making sexual advances on women, knowing they can get away with it. Bystanders, who are usually too busy and stressed out with their own problems, often turn a blind eye, giving excuses that at least they are not being kidnapped by the Institute, or being eaten alive by feral ghouls. At the end of the day, there is nothing more important than survival for most people in the Commonwealth, and they are willing to concede many things, including decency and justice, in order to hold onto that. Over time, this attitude has resulted in a shift in people's opinion: it is now considered unthinkable and unacceptable to use deadly force to prevent an action that does not threaten one's life, such as sexual harassment and assault. The expectation has become that women should give in and just take it, so as to preserve the little peace that they have and remain focused on the more important problem of surviving in the deadly wasteland. There are much more worse things in the Commonwealth than sharing some bit of pleasure with men who often put in the work to protect the society, or so the sentiment goes. Nora finds herself in this perverted reality where some invisible forces are seemingly constantly trying to find ways to bring her down and turn her into a sex object. Will Nora have what it takes to rise above these challenges and succeed in establishing herself as a strong woman of dignity that should be respected and feared? Or will she succumb to these forces and get sucked into an inescapable hole where her sole purpose in society will become nothing more than being an object of gratification for hungry lustful men? > FEATURES Overview This mod will transform your Commonwealth to a masochistic society where NPCs approach, harass, and demand sex from players! It adds various scenarios where non-hostile NPCs approach the player to start a dialogue. The dialogue is usually about sex, of course, in one form or another. Depending on the player's state at the time (whether intoxicated, or aroused, etc. from Sex Attributes) the dialogue changes. In the beginning of the game, the dialogues will be rather tame, since the player is sort of an unknown identity. However, once the player starts to show any sign of being weak or easily preyed upon, the dialogues will start to become more aggressive and forceful. The overall theme of this mod includes: submission, exploitation, manipulation, coercion, deception, loss of control, brainwashing, and humiliation. It's centered around a female player, although a male player will still work but with reduced functionalities, and NPCs calling the player in female terms. NPC harassers were designed to be men. But they can also be women, per included MCM setting (dialogue will still assume male NPC, however). This mod features several different "types of approaches". Currently, they are the following: Shock collar approach. NPCs will approach the player if the player is wearing a shock collar from Real Handcuffs. The NPC will seek to dominate the player by shocking them until submission, and try to make the player their personal sex toy. Devious Device approach. NPCs will approach the player if the player is wearing Devious Devices, or Real Handcuffs/collars. Some will offer help. Some will offer help for a price. Others will try to take advantage of the defenseless player by force. Sex approach. NPCs will approach the player if the player is naked, or has a sex reputation for being a slut. They will demand sex from the player. Flirt approach. NPCs will approach the player to flirt. Eventually, they ask for sex. Fan approach. NPCs will approach the player to offer a sweet drink they made for the player., as a form of thanks for all the player has done. Some may offer a massage instead. Hypnosis approach. NPCs will approach the player to offer a hypno therapy session for caps. They claim the hypno therapy will rejuvenate them mentally. Blackmail approach. NPCs will approach the player and try to blackmail with incriminating pictures of the player. They will demand the player strip naked, put on devious devices, and have sex with them. Sex Attributes Integration The player's choices and how the NPC reacts to the player is largely based on the player's sex attributes. Here's a brief overview of how each attribute affects the player and the reacting NPC. Willpower. This stat allows the player to resist aggressive NPCs and repel their advances. During an approach, if the player has enough willpower, they will be able to select resist options. The willpower will be deducted afterwards. However, if the player does not have enough willpower, they will not be able to resist, and will need to turn to less reliable measures. Spirit. This stat indicates how suggestible and easily manipulated the player is. If the player has low spirit, some NPCs may try to manipulate the player to get into the player's pants. For hypno approach, lower spirit causes the player to become more susceptible to hypnosis at a faster rate, while higher spirit has the opposite effect. Low spirit will also make it easier for the NPC to persuade the player, while higher spirit means opposite. Dom/sub Orientation. This stat influences how easily or not easily the player can repel NPC advances. Being dominant decreases the willpower cost for resist options, while increasing the success chances for other options that do not cost willpower. On the other hand, being submissive increases the willpower cost for resist options, while decreasing the success chances for other free options. Sex Addiction. Being a slut makes it difficult for the player to refuse sex, requiring willpower just to refuse. When the NPC starts getting aggressive, being a slut will also negatively impact the player's options. It will increase willpower costs for resist options while decreasing success chances for free options. Arousal. Functions similarly to Sex Addiction. High arousal (being desperate for sex) will have similar effects to being a slut. Sex Reputation. Having a bad reputation will increase the likelihood of bad events triggering. If the player has a reputation for being a Prostitue or Slut, the NPC is more likely to be aggressive/demanding Intoxication Level. If the player is too drunk, NPCs are more likely to try to take advantage of the player and do more devious things. Being drunk will also make it easier for the NPC to persuade the player. Also, being drunk adds penalty to your reflexes, making it more difficult to resist NPCs who get physical. SPECIAL Certain SPECIAL stats also have their implications: Strength. This stat helps when things get physical. Some NPCs will try to take the player by force physically. Players with higher strength will require less willpower to resist physical advances, while lower strength will require more willpower. Charisma. When all other options fail, the player may try to use their charm as a last resort. Higher charisma increases the chance for pleads to succed while lower charisma does the opposite. Intelligence. This stat provides the player with protection from NPCs who may try to trick the player. If the player is too stupid, the player may fall victim to NPCs who pretend to help the player, but is really only trying to get into the player's pants. Agility. This stat increases the chance that the player will successfully struggle out of situations where the NPC gets physical. Luck. This stat affects a wide spectrum of chances. Higher luck increases the chance that good scenarios will happen (i.e. an NPC who agrees to unlock all devious devices from player for free) while decreasing the chance that bad scenarios will happen (i.e. an NPC who secretly spikes the player's drink). Lower luck has the opposite effect. NPC Morality Not all NPCs are created equal. Some will be genuinely decent (officially referred to as "decent"). Others will be outright evil (officially "evil). Then there are some who are somewhere in the middle ("questionable"). NPCs will act according to their randomly set morality. There is no way to know an NPC's true morality. The only option is to try to remember their history of actions and make an educated guess. And hopefully, you may be able to build a "circle of trust" of NPCs that you can fully depend on. Be careful, though; evil NPCs will sometimes do good things, to try to get the player to trust them, only to strike when the player is unsuspecting! Morality is assigned randomly and once an NPC has one assigned, they will keep it for the remainder of the save. It will only be assigned a new one upon creating a new game. This means every time you create a game, it's a whole new landscape! NPC Confidence Like Morality, each NPC will be assigned a random confidence level. This will dictate what that NPC is capable of. For example, if the NPC is not confident enough, no matter how evil they are, the nonconfident NPC will never approach the player to aggressively harass her. NPC Impression Of Player How the player responds to various NPC approaches affects how the NPCs start to view the player. If the player repeatedly gives in, or fails to resist, or doesnt stand up for herself, NPCs will start to perceive the player as a pushover, emboldening them and causing even NPCs that would've otherwise not had enough confidence to start being more bold. On the other hand, if the player repeatedly intimidates NPCs, or successfully resists them and often stands up for herself, NPCs will perceive the player as tough/hard to get and even the usually confident ones may have hesitation in approaching the player. Shock Collar Approaches NPCs will approach the player if the player is wearing a shock collar from Real Handcuffs. If the mod is not installed, this approach will not happen. The NPC will try to gain compliance and obedience from the player by repeatedly shocking. The NPC's ultimate objective is to make the player his personal sex toy. Note that only NPCs with evil morality will do this. The player will not be able to gain freedom until they find a way to remove the collar. Rumor has it that there is a resourcful mechanic called Johnny Hacker at the Diamond City Dugout Inn who can remove shock collars for a price. Optional Tattoo After Rape Integration If you have Tattoo After Rape installed, the NPC "master" will sometimes put tattoos on the player for punishment if the player disobeys. Devious Devices Approaches NPCs will approach the player if the player is wearing a devious device or handcuffs from Real Handcuffs. If neither mods are installed, this approach will not happen. Some NPCs will offer help for free - how kind! Some will offer help for caps, or sex. Some of the more evil ones will try to take the player by force! Generally, the chance for the NPC to force rape is lower if the player looks less "slutty", i.e. is not naked, doesn't have too many restrictive devices on, isn't wearing any slutty tattoos, etc. On the other hand, if the player looks outright "slutty", i.e. is naked, is tied up in devious devices, has slutty tattos, and/or has a reputation for being a slut/prostitute, then the chance for forced rape is greatly increased. Details: Devious Device Vulnerability System There are two thresholds for player's vulnerability from wearing too many devious devices: "vulnerable" and "helpless". Each type of devious device increases the player's vulnerability "score" differently. For instance, wrist cuffs increases vulnerability "score" by 5, while boots only increases it by 1. "Vulnerable" threshold is at 5, and "helpless" at 10, by default. That means if the player is wearing wrist cuffs, they will be considered at least "vulnerable" Crossing each threshold increases the likelihood of the NPC attempting to rape the player. Optional Tattoo After Rape Integration If you have Tattoo After Rape installed, and the player has tattoos from it that are visible (player is naked), then the NPC will be more likely to try to rape the player. Sex Approaches NPCs will approach and demand sex from players if they believe the player is a whore. This can happen under the following conditions: the player is caught naked, or the player has slut or prostitute Sexual Reputation Details: If the player has a low spirit, the NPC may try to manipulate the player into agreeing. Players may try to resist with willpower, but if they do not have enough willpower, will become manipulated and agree to the NPC. If the player has low intelligence and a reputation for being a prostitute/slut, the NPC may try to pretend that they are a doctor, and try to get the player naked for "diagnosis". Eventually, they will bind the player up and try to have sex. Flirt Approaches An NPC will approach the player and flirt. Eventually, they'll ask if the player is interested in sex. The player can refuse, or agree to have consensual sex. If the player is too aroused, refusing will cost willpower. If the player is too aroused and doesnt have the willpower, they will have no other option but to agree! Details: Fan Approaches Your player has become famous! As a result, some NPCs may want to give players some treat. A fan/admirer will approach player and offer a special drink! Not all NPCs are evil, I suppose. Some NPCs will offer a massage instead. Details: Hypnotist Approaches Post apocalypse Commonwealth is a strange place, and some people have turned to practicing hypnotherapy to ease people's minds, and make some caps. Some NPCs will approach the player and try to sell a hypno therapy session for just 10 caps. They claim that the therapy will make you feel better and heal some of trauma. This hypnotherapy will be more effective the lower the player's spirit is and be less effective the higher the spirit. So this might actually be a decent option for players who fell early and need help getting out of their slump. Details: Hypnosis Level Hypnosis level increases the effectiveness of hypnosis sessions, but also strengthens the conditioning level, making it more difficult (higher willpower cost) for player to snap out of trance. Blackmail Approaches If there are any scandalous materials out there regarding the player, an NPC may use that to try to blackmail the player and make demands. Some demands may be light, like just asking to see the player naked. Some may be more hardcore, like asking the player to tie themselves up with devious devices and/or Real Handcuffs, and then sex afterwards (configurable in MCM). This approach will only trigger if there are any scandalous materials that can be used for blackmail. There are 3 different types of scandalous pictures: Nude pics: pictures of player being naked Sex pics: pictures of player having sex with humans and non-feral ghouls Abomination sex pics: pictures of player having sex with anything that's not human or ghouls (i.e. feral, super mutant, animals, etc) Whenever the player has sex, or is caught being naked and there's an evil NPC nearby, there's a chance that one of them took some pics without the player knowing (you will not see or get notification for this). The chance that this happens per sex act or being naked is configurable in MCM. This also means that if the player never had sex, you'll never get a blackmail approach with sex pics (since no one has any of it). Details: > SIDE FEATURES > REQUIREMENTS AAF and all its requirements, including animations, themes Sex Attributes 2.5.6 or higher F4SE Optional MCM - if you want to be able to change settings Devious Devices and all its requirements - for devious devices integration (If you're using DD, you need Roggvir's DD Items Manager). Roggvir's DD Items Manager - if you want to use Devious Devices Real Handcuffs - for handcuffs integration Tattoo After Rape - for NPCs to react to player having slave tattoos Recommended: Combat Strip Lite - Introduces chances for enemies to strip your player naked in combat! > INSTALLATION Like you would any other mod, NMM (or equivalent) or manual. > UNINSTALLATION Since this mod doesn't modify player's stats, you should be safe uninstalling it normally. The values that it tracks (such as player's hypnosis level) are global variables and does not change the player's stats in any way. > PERMISSIONS This mod is as open source as it can get. That means you can take source code from this mod and adapt it into your mod. Copy implementation word for word, or just take ideas from it and add your own twist, it doesn't matter! Feel free to use every piece of feature or code in this mod for yourself. If you want, you can even build off of this mod as a starting point and add your own features! If you do though, just call it something else though, to avoid confusion between your mod and this mod. > CREDITS @kziitd for creating animations specifically for this mod @dagobaking for sharing AAF source code for how to play animations in script > FAQ I'm standing naked in the middle of Diamond City and nothing is happening. You might have to wait a little. To improve performance, this mod only scans every once in a while to see if player is nude and there are eligible NPCs around. Also, after an NPC approach, there is a cooldown that prevents more approaches to give players time to figure out her life (and leave the area). The cooldown is configurable in MCM. Can this be used for male players? Yes. But at this time, the dialogue is targeting female players. So it will work, but you will have to get used to being called "girl" or "lady". Also, currently all harassers are male, of ghoul or human race. I may expand that, or I may not. Depends on how much time I have. Can female NPCs be approachers? Yes and sort of. A female NPC can be approachers and there's an MCM option to toggle that. However, due to the sheer size of dialogues, female NPC dialogues haven't been added yet. So as long as you're OK with female NPC's referring to their "cock" (maybe in the Commonwealth people call dildos "cocks"?), the mod should function normally. I don't see any dialogues! My player and NPC just stare at each other You need to enable dialogue subtitles from the game's setting menu. Help! My harasser keeps following me! The harasser will keep following you until you respond to him. He will not be ignored! If you keep ignoring and walking away from him, he may just decide to skip the dialogue and rape you on the spot. So, do yourself a favor and have a chat How do I block an NPC from being an approacher? MCM setting doesnt cover it, and I have a custom follower who won't stop annoying me! There may be cases where some particular NPCs aren't covered by the wide net of MCM settings. In such case, you can block one particular NPC, one at a time via console commands. Open console and left click on the NPC. Then type in the following and press enter: setav fpsh_noteligible 1 or If you have the NPC's reference ID: referenceID.setav fpsh_noteligible 1 After that, that NPC will never approach you for anything. Note that doing this will not abort any approaches currently in progress by that NPC. There's an MCM debug option to abort all current approaches. Can I assign a specific morality to an NPC? Open console and left click on the NPC. Then type in the following and press enter: setav fpsh_morality 1 (1 for evil, 2 for questionable, 3 for decent). or If you have the NPC's reference ID: referenceID.setav fpsh_morality 1 Can I assign a specific confidence level to an NPC? Open console and left click on the NPC. Then type in the following and press enter: setav fpsh_confidence 50 (range between 1 - 100. 1: least confident. 100: most confident). or If you have the NPC's reference ID: referenceID.setav fpsh_confidence 50 Can you add a feature to have the harasser follow you to a more private area before starting sex? Unfortunately, no. The dialogues branch off in so many different ways that introducing a "follow me" mechanic to each individual outcome would be a nightmare, and probably very bug prone. You can actually move (just press back) while in a dialogue. Once the NPCs talk to you, they will keep following you, so you can kind of use that to go to a more private place and resume the dialogue. Not the best, but it will still work. But don't take too long, as your harasser might get impatient and just decide to rape you. The NPC says we're going to have sex, but nothing happens and I can't move my character! Your AAF and all its dependencies were not installed correctly. This happens if the mod calls AAF to start an animation, but AAF is broken and can't start the animation, leaving you in the state where you can't move. Try reinstalling AAF and closely following the instructions that are available throughout this site. And ask support questions regarding AAF installation there. How does armor index/slot work? I have armor that's slot 33, but the MCM slider only allows 0 - 28. The game for some reason has 2 systems for armor index/slot. One is between 0 - 29, while the other is 30 - 59. Refer to this page (Biped slot documentation) for how to convert from one to another, and which item index number your intended armor uses. Submitter twistedtrebla Submitted 03/21/2018 Category Misc Sex Requires AAF f4se SexAttributes
  2. BaboDialogue View File BaboDialogue ◎ The Goal of the mod The ultimate goal of the mod is to improve overall reality and immersion of Skyrim. Esepcially of all sorts of immersion elements, I wanted to aim for immersive dialouge lines and various events that would both potentially and broadly interest you into it and make you feel like you are actually playing a female character. Skyrim was not meant to be like merely completing quests and have a sex when you are pleased. No... Skyrim is not supposed to be a playground. It is much more dangerous even perilous for a woman. The mod will make your PC, sometimes, trapped, get in trouble either actively or passively. In various situations you need to choose what to do and cope with the dangers which may harm you severely. ◎ Features So-called immersive sexist mod I would say. As already I mentioned, the mod is oriented to female protagonist game play. It is not for a male character. The mod will not be functional or will be full of unwanted errors if you play a male character. There are too many features in this mod to list them all so I will sum it all up in three things. 1. Depending on the degree of PC`s skin exposure(skimpy clothes), NPCs around you will react differently(Damage calculation, Dialogues, Events, etc.) 2. Depending on the degree of PC`s reputation and level, NPCs around you wil l react differently(Dialogues, Events, etc.) 3. NPCs will react differently according to PC`s physical shape features(Breasts, Butts, Beauty) Of course beside these three things, the mod has a lot more contents in it but I am not going to get in more details. For example, a certain type of foe will take your armor parts more easily or give you some more damage when you wear skimpy clothes. The guard will give you a piece of advice or a warning if you are too careless about your wearing. + 5,000 new dialogue lines. [ Warning! ] The mod won't work as expected if you don't add specific keywords to your clothes and armor. Please read the manual thoroughly and follow the instruction. Required Mods(LE) - Sexlab Framework 1.62v LE - SLAX or Sexlab Aroused Redux LE BakaFactory Edited Version - SLAL Aggressive Motions(Bakafactory SLAL) - Silent Voice - Fus-Roh-Du(h) LE - Zaz Animation Pack 8 Plus LE - FNIS LE - SG Eyebrows(for female npcs) - SG Hair(for female npcs) - Dynamic Animation Replacer - LE Required Mods(SE) - Sexlab Framework 1.63v SE or above - Sexlab Aroused Redux SE BakaFactory Edited Version - SLAL Aggressive Motions(Bakafactory SLAL) - Zaz Animation Pack 8 Plus SE - Silent Voice - Fus-Roh-Du(h) SE - FNIS SE - SG Eyebrows(for female npcs) - SG Hair(for female npcs) - Dynamic Animation Replacer - SE - Optional(highly recommended) - - Sexlab HH Expansion - Sexlab Approach Redux - Bikini Armor Quest - Sexlab Defeat Baka Edition - Fill Her Up Baka Edition - Populated Skyrim for BaboDialogue For Modders The mod contains various combat scenes that may interrupt combat mods such as Sexlab Defeat. If you want to make it compatible with your mod please exclude the faction below in your trigger conditions. Faction BaboDialogueFaction = (GetFormFromFile(0xD58522, "BaboInteractiveDia.esp") As Faction) About SLAX Keywords and Factions There are a lot of new factions and keywords added from SLAX that BaboDialogue is using. If you want to make use of them too, please read the breif description below. -Factions- These factions will be allocated automatically to Player when the conditions are met. I made a list for modders. If you are just a user, you don't have to care about these factions. [Face] SLAX_FaceUglyFaction - UglyFace SLAX_FacePlainFaction - PlainFace SLAX_FaceAverageFaction - AverageFace SLAX_FacePrettyFaction - PrettyFace SLAX_FaceBeautifulFaction - BeautifulFace [Breasts] SLAX_BoobsTinyFaction - TinyBreasts - A cup or less SLAX_BoobsNiceFaction - AverageBreasts - B-C cup SLAX_BoobsBigFaction - BigBreasts - D-E cup SLAX_BoobsFullFaction - FullBreasts - F-G cup SLAX_BoobsAmazingFaction - AmazingBreasts - H-I cup SLAX_BoobsEnormousFaction - EnormousBreasts - J cup or more [Ass] SLAX_AssTinyFaction - TinyAss SLAX_AssNiceFaction - NiceShapedAss SLAX_AssBigFaction - BigFatAss SLAX_AssAmazingFaction - AmazinglyBigFatAss [Misc] SLAX_CumFilledFaction - It detects Fill Her Up's cum inflation value. 0-5 SLAX_NudismAddictFaction - Your experience of skimpy clothes. How much you love to wear lewd clothes. 0-5 SLAX_SubmissiveFaction - The rank is calculated according to your corruption. SLAX_SexAddictFaction - The rank is calculated according to your lewdness. SLAX_WillfulFaction - When you reach rank 0 of SLAX_WillBrokenFaction, you will get this faction. SLAX_WillBrokenFaction - The value is calculated according to your trauma value. Planning to use it in future updates. SLAX_AggressiveFaction - Currently being used in Sexlab Approach Redux. It determines an actor's personality. Rank 0Mild,1Timid,2Confident,3Aggressive,4Rapist SLAX_NotorousCriminalFaction - Notorious Criminal, Planning to use it in future updates SLAX_RapistFaction - Rapist actors in the babodialogue events -Keywords- These keywords will not be allocated automatically. Please read the instruction and make sure you add keywords to clothes that fit the description. [Clothes] - Please refer to the manual with pictures sla_ArmorPretty EroticArmor sla_ArmorSpandex SLA_ArmorLewdLeotard SLA_ArmorCurtain SLA_HalfNakedBikini SLA_ArmorTransparent SLA_ArmorHalfNaked SLA_ArmorRubber - Not using right now. Please use sla_ArmorSpandex instead. [Thong, Bra] Sla_BraBikini SLA_PantsNormal SLA_MicroHotpants SLA_PantyNormal SLA_ThongT SLA_ThongLowleg SLA_ThongCString SLA_ThongGString SLA_PelvicCurtain [Skirt] SLA_ShowgirlSkirt SLA_FullSkirt SLA_MiniSkirt SLA_MicroSkirt [Cape] SLA_ArmorCapeFull SLA_ArmorCapeMini [Boots] SLA_BootsHeels - Boots type heels SLA_KillerHeels - Highheels! [Stockings] SLA_HasStockings SLA_HasLeggings [Misc] SLA_Earrings SLA_HasSleeves [SexToy] SLA_AnalPlug SLA_AnalPlugBeads SLA_AnalPlugTail SLA_VaginalBeads SLA_VaginalDildo SLA_PastiesCrotch SLA_PastiesNipple SLA_PiercingClit SLA_PiercingLips SLA_PiercingNipple SLA_PiercingNose SLA_PiercingVulva Credits Funnybizness for providing his original cummesh. Thank you. Special thanks to Traxex, ABBBF for helping me translate the lines. Porg for providing a cleaned esp plugin and advice for optimization. All of my supporters that made it possible for me to go this far. If you like the mod, please consider supporting me here - BakaFactory Patreon Submitter factoryclose Submitted 05/09/2021 Category Adult Mods Requires Regular Edition Compatible Yes  
  3. Version 3.2.0

    18,577 downloads

    September 26th Dev Update: Version 3.2 is now out as a FULL RELEASE!  If you'd like to support Kerstyn and I and ensure we can continue pouring our passions into this lovely project, check out our Patreon! What Does This Mod Do? It's a highly acclaimed and popular expansion of Serana's dialogue and NPC features to make her a more immersive follower. Serana Dialogue Add-On (SDA) adds more facets and dimensions to the character, exploring new character traits and character arcs (see my character philosophy for Serana). As an NPC, Serana is more intelligent and has many new follower features. The dialogue lines in this mod (nearly 5000) are all fully voiced, utilizing new voice-acted lines by Kerstyn Unger. If you have more questions or would like to know more, please visit my website! Revoice Status: Radiant Revoice = 100% Dawnguard Quest Revoice = 100% (as of Version 3.2)
  4. View File Sexy Time is here! This is a re-upload of the old SexoutSex, of which I am not the original author. I have, along the way, helped shape it and added extra features. This upload is one such instance. To see what I've added in this version, please see the Update Log. Primarily though, I've re-uploaded this because it is a really versatile plugin that was missing from the LoversLab download system, and was instead forgotten about seven pages back in the threads gathering dust. . What This Plugin Does: It allows you to have sex with most NPC's via dialogue. There are no chances of failure - this is done on purpose as it provides a good way to test new animations. If you have Slavery mods installed (Cortex Scrambler, Reactive People - Ultimatum, Slaver's Life, etc) it will identify slaves and allow you to initiate appropriate sexual dialogue with them. This also runs true for prostitutes - soliciting only. Misc - allows you to have threesomes, use strapons, hetero and homosexual sex, in addition to adding a versatile "Follow me" package to the chosen NPC that can be used in conjunction with other mods to take an NPC to a place where you want to have sex, ie a bed. What This Plugin Requires To Work: - SmallerTalk (To initiate the dialogue) - SexoutNG (For the Sex) - SexoutCommonResources (For sex toys) - That you read instructions and follow them. If you don't install the above properly with all their respective requirements, don't expect this to work properly, either. Known Bugs: - Some NPC's in particular have a peculiar effect on certain dialogue trees (Cass is notorious for this) or their AI packages simply hijack certain topics. Ways to get around this include opening and closing the "Let's trade equipment" screen, and on returning, the new dialogue options should appear. This is not always the case, however. Some NPC's simply won't add the sex dialogue. Others aren't included intentionally - ie, if they are from another Sexout mod and the modder added them to an exclusion list. - Threesome's for some reason only work if you toggle the Sexout MCM menu for sexual preferences to both PC and NPC sexual orientation from the default "straight" to "bisexual." - A.J's kiss is currently misaligned. Working to fix it. The Wish List: String animations, ie - start off with a blowjob, progress to vaginal, end with anal, all in one go. Support for all the available strapons/dildos in Spectrum's Toy Pack. A bunch of other things. Credits: Bromm83 as the author of the mod. jaam for helping with coding and many other issues. Dazmaz and Spectrum Warrior, whose images I mashed up together (badly) to make the new SexoutSex logo. Amra72 for his amazing modder's resources animations. A.J for her beautiful kissing animation, and for fixing the jaggedness of the cover image for me. Odessa for fixing the 1.6 version by making Amra's modders resources work again. A string of enthusiastic testers and members who helped hone this over the years. The LL community for allowing mods like this to exist and thrive. What's New In This Version: (1.5a - 29/06/2014) - Removed superfluous positioning script causing issues. Submitter ChancellorKremlin Submitted 12/24/2013 Category Dialog Sex Requires Everything listed, and their requirements.
  5. Amorous Adventures Text and Player Dialogue Revision View File Description This mod revises the text and player dialogue in Amorous Adventures 3.4 SSE for LoversLab. All playable content is covered. It is an .esl-flagged .esp. For a version compatible with other variants of AA (Clean, FlowerGirls, OStim/Osex), click here. Please not that the NexusMods upload does not include edits to quest journal entries, i.e. text that appears in the quests menu as they make the mod incompatible with anything except the LL version. Philosophy and Changes Made DISCLAIMER: The following section contains my personal opinions and is not meant to be taken as objective criticism. Amorous Adventures has a great foundation for expanding on characters, giving them personalities, and introducing romantic storylines for the Dragonborn. I'm a fan of the concepts that FoxFingers came up with. Personally, I find the writing to be too silly and unrefined, to a point where it detracts from the quality of the storytelling and limits the applicability of the writing to a variety of characters. Changing the questline structures or NPC spoken dialogue is beyond me, but I revised all player dialogue and text (books/notes, quest information, message boxes, spell/NPC/item names). Here is a sample video: Amorous Adventures Text and Player Dialogue Revision - Nordic Hospitality Before and After.mp4 Changes are outlined below: Please note that this mod is a seperate plugin and not a replacer for the original. Optional File: Elisif Quest Starter Dialogue Only in Blue Palace This file will make the dialogue that starts the Elisif quest only appear on NPCs inside the Blue Palace. Without it, the dialogue appears on every NPC in the Solitude area. Main file is not required, but this must be loaded after the main file if you use it. It is an .esl-flagged .esp. Made based on a request by throwaway219. Installation Ensure you have a working installation of Amorous Adventures 3.4 SSE for LoversLab. Download and install using your mod manager of choice. Future Plans wait for (constructive) feedback - no guarantees, but if you raise a good point I'll do something about it I've playtested Riverwood, Whiterun, Windhelm, Morthal, Riften, and the Dibellan quests; they've been refined to a satisfactory point. All other content is complete, but I've never played through them. I will update this mod as I come across points of improvement throughout my current playthrough. Tools Used SSEEdit 7-Zip Submitter treballer Submitted 08/11/2022 Category Adult Mods Requires Amorous Adventures 3.4 SSE for LoversLab Regular Edition Compatible No
  6. Fertile Breeder View File Wiki Editors wanted. Here's the wiki. PM me for questions. DONATIONS If you like this, please support me on either Patreon or PayPal, any donations are completely voluntarily and will, in no way, be forced on any member of the community. Further details in the spoiler section. The sequel for Fallout 4 is up: Boston Breeder Please carefully read the final spoilers describing the path to the Primary Beacon and especially the credits! If you don't read this, it will be a long sit without any music. DISCLAIMER/"LEGAL" INFO!!! -This mod is about bestiality, but I'm guessing that much was obvious already. Still, don't be nitpicky. -If you want to use this mod for your own mods, please PM me. I usually give permission, but I like to know where this mod is being used (support wise/helping out making it and all that useful stuff.) -If you have any ideas of your own, feel free to share them over here and I might implement them. (Seriously, I take feedback seriously) On a quick sidenote: the main module is now complete. If anyone feels like contributing to one of the other modules, feel free to PM me and we could definitely work something out. --Requirements-- Fertibe Breeder is built with the most recent beta versions of most LL mods. When experiencing issues, such as being stuck on main menu, upgrade these first. Also (this should go without saying) make sure you get all the required files for these requirements. -Fallout New Vegas -SexoutNG -Sexout Common Recources -Sexout Pregnancy V3 -Sexout OffSpring -Maternity clothes (likely included in Sexout Pregnancy V3) -Maternity Pack Overkill --Recommended-- New Vegas Anti-Crash (NVAC) - Research Vessel Rho is prone to crash, this solves the issue. --INCOMPATIBILITIES-- -Using Alternate Start and beginning in a Breeder area causes the animals to disappear. Use console commands to summon them. -The CAM mod (Chems Alcohol and Meds) messes up dialogue, specifically the GREETING topic, version 6.4 seems to give no trouble, though. --Bugs-- No known bugs within this mod at the moment. How to report a bug: 1. Discover bug 2. Describe bug 3. Wait until either I or someone else helps you --Background-- Other modules Voice Files CREDITS --Freeform/moneymaking-- These are consensual encounters in which the Courier is offered caps in exchange for breeding services. There isn't much of a story leading up to this and these episodes are come-and-go. Bighorner Deathclaw Legionnaires Gecko Dogs Cazadors Bloatfly Check-ups Dataslates Credits How to start and complete the final episode --Story/Captured-- These are non-consensual encointers in which the courier is held captive and forced to breed for her captors. These episodes are started by completing the associated consensual episode (this not only makes sense but also makes it more reasonable that the player would know a couple things about breeding already.) --NOTE-- Aside from the bighorner scenario, the non-consensual episodes will be moved into a seperate module. For any suggestions on this module or others, resort to this thread. Bighorner Load Screens As of April 16th, 2016, the Load Screens are included on this page. Simply download them and install it manually or with a mod manager. What it does: Ref ID's (in case actors suddenly go missing) Plans yet to be planned (maybe I will/maybe I won't) (Something which is stricken through means I'm already working on it or have already done it.) -Setting up a similar but simpler version for the Capital Wasteland for TTW players -Rigging Mothership Zeta to be more in line with this story (also for TTW players) -Learning how to do scripting/asking someone with experience for help to make the NPC's act more NPC-like -Creating a "sequel" focusing more on running your own farm/expanding your own pack. -Giving you the option to let a female companion (Cass or Veronica) join in with the breeding fun. -Creating a follower who ties in to the events of all the Fertile Breeder events. For other modders: The code added below contains a script I'm currently using to allow progressive pregnancies on NPC's without requiring them to be impregnated through Sexout Pregnancy, for aestetics. Feel free to use it. EDITED: 09-09-'15 15:16 My load order (may be of some help to anyone running into any issues.) Submitter pepertje Submitted 02/12/2015 Category Quests Requires
  7. View File INTRO: First of all, my English is very limited so there may be spelling and grammar errors in the mod. I am working to get these errors corrected. Also, try to keep your messages to me simple and clear. If I can't understand you I will ignore you. I want to thank the members of this community who help me with the translation and edits. NEWS SECTION: PLEASE READ THIS SECTION BEFORE DOWNLOADING ANYTHING: Status of the mod: BETA News#3 -Added Probability of comment (DC and Fos) -Done the Mood system and applied to the DC (for now)... the Npc will react differently and keep the mood for a specific amount of hours, configurable possibility of specific mood and override. -Auto Exhibitionist Setter, is a feature that decide if some npc are Exhibitionist or not (it run once on every npc) -Added a children remover, I don't like having them around, it move the children out of the cell, they aren't removed, only moved, deactivate the option if you need to interact with them for the vanilla quest. -Fixed all the dialogues (I hope), my thanks to Matador and Mybrainhurts how helped me -Added Sound Effect to ST, my thanks to XluXlu -Something other thing that I've probably forgot... fix, enhacement, things... UPDATE ADVICE: The 0.903 shouldn't required the Reset of the mod, In case of problem try the reset (save, disable mod, load, save, enable mod, load, save) For sure: MAKE A BACKUP OF THE SAVE, I leave the 0.902 on download in case of problem Take a look at the "Future Plans" section first if you want to suggest something and also the FAQ section if you're having problems with the mod. Old News: HELP NEEDED: -Adding New Dialogue: The mod has a lot of dialogue but still has a high number of reuse. I could use some help to create new phrases for NPCs to say. For example, you could make additional dialogues in categories like the "Follower Shamed" line, or "Fame Comment" and so on. -Translation: Allowed After Beta (Contact me via Pm) REQUIRED MODS: SexLab (of course) Devious Device - Assets Devious Device - Integration Zaz Animation Pack Sexlab Aroused Redux You will crash on start up if you do not have these mods and their respective prerequisites. Fuz Ro D-oh You will not be able to read NPC dialogue without this mod. HIGHLY RECOMMENDED MODS This mod will be best enjoyed when played alongside the following: Devious Device - Expansion http://www.loverslab...expansion-v116/ Captured Dream Shop http://www.loverslab...ted-12-10-2014/ More Nasty Critter(For creature expansion) http://www.loverslab...nasty-critters/ SexLab Defeat http://www.loverslab...v5b33fixed-805/ Devious Captures http://www.loverslab...vious-captures/ SexLab Helpless http://www.loverslab...ously-helpless/ Hydra Slavegirl http://www.loverslab...avegirls-8117z/ Deviously Enchanted Chests http://www.loverslab...chanted-chests/ Prison Overhaul http://www.loverslab...rison-overhaul/ SlaveTat http://www.loverslab.../619-slavetats/ Spectator Crowd http://www.loverslab...-ultra-edition/ Deviously Cursed Loot http://www.loverslab.com/files/file/1216-deviously-cursed-loot/ GENERIC NOTE This mod was developed for a female character. You can use this with a male character with no problem but some things could be strange due to the nature of the mod. For example "Fame of Slut" pertains to the number of sex partners the player has had, but I have never heard of a man mocked because he fucks too much. Or in the "Devious Worker" quest: a man who asks around to be fucked may be regarded as a maniac who should be arrested. In future, if requested, I have no problem to extend the mod for male characters and homosexual activity, but it's pointless to start making things that aren't requested so let me know if there's any demand for this. This mod is heavily scripted. I have done everything I can to minimize script lag. E.g., if you're in combat, sneaking, or mounted scripts pause and restart only when you are done. But keep an eye on performance and if there is bothersome lag you can try disabling features you do not use. DESCRIPTION: This mod is my personal contribution to this community where I downloaded so many things and learned about scripting/modding for Skyrim. The "quests" are, in fact, new framework systems for the game, all customizable via MCM, pertaining to sexual and verbal humiliation and bondage. These systems include the following: Device Comment (DC): Player character gets comments from NPCs if wearing bondage devices in plain sight. Fame of Slut (FoS): NPCs comment on the Player Character's sexual exploits in various locations. Slut Madness (SM): If certain conditions are met the player character can go mad and start searching for a sexual partner Device Comment NPC (DCN): This will trigger a DC scene between NPCs. It also contains a FoS system for NPCs. Slut Madness NPC (SMN): Similar to DCN but for NPCs to initiate a Slut Madness scene. Devious Worker (DW): The player character can do some work for certain classes of NPCs in order to gain gold or goods. Sanguine Training (ST): You can order your follower to engage in various activities. FUTURE PLANS General: -Extension for SlaveTats (consider the Slave Tats as Devices) Device Comment: - Add Reaction dialogue - Add a Mood system Done Fame Of Slut: - Add Fame Category (Victim and Aggressor) - Plug-in for extend the system to Dawnguard/Dragonborn location Sanguine Training: - Add Pet Refuse Probability with Discipline Skill and punishment for dis-obey Devious Worker: - Daedric Cleaning - Add chance to unlock some devices if the approval of the master is over a certain value - Add chance to get punished if the approval of the master is under a certain value NOTE FOR TESTERS Let me know if you find some issues or problems or if you have any suggestions, but keep in mind that: - I don't speak English, so try to be CLEAR. - Use the support topic - BACKUP THE DAMN SAVE - FOR NOW I will not add anything (I want to finish the Beta first, then add new content later) - I accept/encourage suggestions about new lines of dialogue (or whole categories) related to the various systems The completed version of this mod will probably require some heavy changes in scripts or mechanics that would necessitate a reset of the mod. Just so you know... But I will try to maintain backwards compatibility with previous versions. NOTE FOR MODDERS - If you want to exclude from the system your NPCs for any reason (for example, you wish to exclude "Master' from Captured Dreams Shop) you should add to them the Keyword "vhddmq_Exclude" (case-insensitive) and the system will ignore your NPC. Funny thing: I forgot to test if it really works so let me know if it doesn't. - There's also a feature that allows a temporary deactivation of my mod (or any subsystem(s) of it) without the need of a mod dependency. If you need to know how to do this PM me... To the authors of required mods: I have read your conditions and terms of use and I tried to respect all the conditions, asked permission when asked, etc. If I made some mistake that violates some of your rules please let me know and I'll fix it. FAQ: The mod has stopped working, doesn't trigger any scene, etc. - Sometimes it happens, I don't know why. If you notice that the mod seems to be dormant just quicksave/quickload. The mod restarts itself all the time. I go around with 5 body devices but the Active effect tab says that they're hidden - If you wear a Cloak this is normal. - If you wear other things that have the keyword "ArmorCuirass OR ArmorClothing" this is normal, even if it's a G-string. The system recognizes the keyword not the item or the layer. - Note that even some vanilla items are badly keyworded (like prisoners trousers or Thalmor gloves) The guard in the city stopped me for sexual acts in the city, but the only one doing activity was the NPC - If you use "Spectator Crowd" (recommended!) this mod sometimes doesn't distinguish between Player activity and NPC activity. Disable "sex in city forbidden" until a fix is found. My follower's name is set to none and I cannot activate it - I think that is an issue related to the SKSE function, or some other mod that tries to change the follower's name, or the string that holds the value gets lost. I don't know. You could just recast the [sT] Master Command spell on the Pet and rename it again, then you can interact with it again. If the Pet isn't under your control use the Debugger in the MCM of ST, or save and reload when your Player is close to the NPC. I gave my follower a custom name but it's written with all capitalized letters - Renaming is a big pain in the ass. Strings with a length less than 3 are considered case-insensitive so you can end up with random capitalizations. You can avoid this potential issue by having your pet renamed by another NPC. CTD when play a "torment" animation - Update to 0.902 Could you put an exclusion list for some Slutty armor? -No. Is simplier if you remove the Keyword "ArmorCuirass" or "ClothingBody" from the item, ask in the support Thread how. THANKS My Cat 'Mr.Ninja-Sumo-Samurai' for not eating my Goldfish 'Terror-From-The-Deep XVI' when I wasn't looking... Ashal and Fore, for their unique contributions to Skyrim modding The Devious Devices team (especially Min for not putting me, for now, in the ignore list) Xaz The SkyUI team Yuni, mybrainhurts and Matador for help with the language fix XluXlu for the help with the sound effects All the testers who have tried the mod and reported bugs and suggestions All the contributors to this community I've probably forgotten someone... FINAL NOTE This mod is ONLY for LoversLab website. You may not repack, re-publish, etc., any of my work. Translations of this mod are allowed after autorization AFTER the Betatest I do not take any responsibility for save corruption, game problems, etc. Sh*t. I'm so used to pressing the macro "compile script" that I've compiled 6 times this text file instead of saving it... (Many thanks to MybrainHurts for helping me to fix this description ) Submitter Versh Submitted 12/12/2014 Category WIP / Beta Requires SexLab, Devious Device - Assets, Devious Device - Integration, Zaz Resource, Sexlab Aroused, Fuz roh d'ho Special Edition Compatible
  8. [AAF] M.C.G. (Extended Social Interactions) View File Magno CUM Gaudio 2.12.50 (Extended Social Interactions) A modification that covers all the basics to properly sexualize your Fallout 4. Check it also for Skyrim Legendary Edition, HERE. MOD GUIDE: HERE! MOD FAQs: HERE! FOR MODDERS: HERE! WHAT IS THIS MOD? This is a jack of all trades mod regarding sex features. Its purpose is to cover all the basics features a reasonable man or woman would want regarding sex, in a coherent, consistent, fair and balanced way gameplay-wise, the goal is to give a simple all purpose mod for sex to use as a "dressing" for your vanilla gameplay. Due to its vanilla friendly and completely modular and customizable nature it can be paired well with almost any other good mod by simply adjusting its settings accordingly but it excels when used as the only main sexual mod in your load order. The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors... because as you surely have noticed, Fallout 4 doesn't have many non combat activities, with MCG, instead, you can rely on solid gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, recruit who you want as companion, stop in bars, play and flirt with npcs, date people, fear harassment, prostitute yourself, trade in slaves and much, much more... SUMMARY OF FEATURES REQUIREMENTS: All these requirements are mandatory ALL FALLOUT 4 ORIGINAL DLCS; F4SE: HERE MCM: HERE LOOKSMENU: HERE (already a requirement for AAF) AAF: HERE. AAF THEMES: HERE. You need to install all of them, this means that you need to install the Vanilla, Kinky and Creature themes. LEITO'S ANIMATIONS: HERE. SAVAGE CABBAGE ANIMATIONS: HERE. ATOMIC LUST ANIMATIONS: HERE. OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: These mods are not required to be installed, but you can expand MCG features if you install them: HUD FRAMEWORK: HERE. To have widgets of your Lust, Wear and Infamy levels (you may additionally need its patch for dev_UI, if you use it). AAF FAMILY PLANNING ENHANCED: HERE. MCG will make sure you not start a pregnancy if you start a kissing/hugging or foreplaying/masturbation from MCG. Also wearing a condom from FPE will prevent MCG diseases from sexual acts; WORKSHOP SYNTH PRODUCTION: HERE. Synths built using that mod will be flirtable and enslavable at will; CREATURE PACK RELEASE: HERE. (Valid for any other creature pack for AAF). MCG natively support sex with all actors in Fallout 4, you can have sex with any race of Fallout 4, including robots, bugs, animals etc... Stats will be always calculated and if you don't have an animation for a particular race MCG will play a fade to black instead, so you can still pretend to roleplay; RSEII: CSA - COMBAT SURRENDER AND ABDUCTIONS: HERE. MCG player defeat system is integrated with the abductions from CSA, with this when the player is raped defeated you can end being abducted after the rape. AAF BAD END ANIMATIONS: HERE. When you have this mod installed you can execute submitted or enslaved npcs using these amazing animations. And in addition, if you have the MCG Player defeat (Respawn system) enabled, you can enable the execution animations also for the player when you are defeated. AAF BP70s FALLOUT4 SEX ANIMS: HERE. Vanilla chaises can be activated to have sex on them with MCG. POLISTIRO'S PATCHES: HERE. AND AAF OVERLAY PATCHES: HERE. Only CumNWealth_Patches_Base.rar should be installed of AAF Overlay Patches; MCG can apply cum effects if the relative option in MCM debug page is enabled. This system has also a fail safe that remove Cum overlays of those two mods from the actors when the magic effect finish, in case AAF or LM fail. This means that this mod can have a similar function as the mod "Wash out that cum". Generally the more animations packs, the more XMLs patches and gender support you have the better, MCG is a mod that has a very free conception of sex, basically you can do sex with who or what the fuck you want. But if you don't have the animations for the actors you are planning to do sex with, MCG will replace it with a fade to black, it's up to you to find the AAF XMLs patches and animations that satisfy your gaming needs and set MCG settings accordingly. In particular orgy animations in the MCG mod requires genderless XMLs to fully work, if you don't have them it is suggested to set MCG to avoid orgies. INSTALLATION: (Optional for better performances): Disable Fallout 4 Papyrus logging, why and how to do it in THIS POST. Make sure all the requirements are installed correctly with all their dependencie, especially AAF and its XMLs patches if you use them. Download and install MCG FO4 v2.12.50. Do not unpack the .ba2 file of MCG, if you do it you will have to follow the for modders guide, in particular you will have to pay extra attention to not overwrite other mods scripts with MCG ones. If you use any of the mods in the list in the following spoiler, you must download and install MCG Compatibility Patches v2.12.50 to patch them, so they can be used with MCG without producing conflicts. Note that if you don't have any of the mods in that list you don't have to install these compatibility patches. (Optional for no kissing and hugging poses): download and manually extract the content of the "AAF" folder inside the archive "MCG_NoKissHuggingPoses" to your Fallout 4/data/AAF directory in your PC. The files with (Optional) mark are patches for mods that are not required to be installed, they are completely optional and you could install them if you like the changes they make to the original mods, see the suggested mod paragraph below for more info; Source files and MCG_Integration_Kit are for modders only and if you are not a modder you must not install those files. Once into the game remember that MCG when loaded the first time starts completely disabled, and you can activate it when prompted by the starting pop up message or later using the "START THE MOD" button in the MCM front page of the mod. Also note that the "Respawn system", "NPC-NPC random sex system" and the "Npc Initiative (approach) system" need to be manually enabled, each of them in the MCG Option hotkey menu after you activate the mod, if you want to use them: SUGGESTED MODS: These mod are not required and they are entirely optional, these are just my personal recommendation: FULL DIALOGUE INTERFACE: HERE. It's a very well done mod which also preserve the "prompt" part of the dialogues so you can also have "Text Replacement" like knowing exactly what are you going to pay for a prostitute, or a doctor in the MCG dialogues. FDI is a superior choice over XDI, which doesn't preserve the "prompt", but both are compatible with MCG; CWSS: HERE. Optional patch available in the download section of MCG change the buffs to be less OP and make them visible in pipboy, and also add support for the big CWSS showers to be used by MCG furniture selector for sex perk to have sex on them when planning sex. (Do not use this patch if you have other mods that rely on the original CWSS like the "Get Dirty" mod). COMPANION STATUS HUD: HERE. Optional patch available in the download section of MCG limit the hud widgets to ten followers and align the widgets to the right while scaling them down to be minimal, in addition you can show and refresh them pressing the RIGHT CTRL button or hide them by long pressing the RIGHT CTRL button; LIGHT EM UP 2.0: HERE. Optional patch available in the download section of MCG reduce the duration of nicotine effects and the quantity of cigarettes and cigars to be like similar mods from New Vegas and also replace the lit cigar and cigarettes model if you drop them to the LIT one instead of the original off one and other recently additions: Custom immersive animation for when using cigarettes with MCG (The animation can be enabled in the MCM of MCG, Debug page). The animation will play if the player is not in power armor, not in combat, with weapons sheated and generally when it is not sit in any furniture or vertibird. Once started the animation can be controlled using the Right Shift key to have a smoke, drop the cigarette or put it in your mouth. The advantage over other mods is that the animation doesn't lock the player movement. Ligth2.0 cigarettes, cigars and stogies are valid to be used in the "Relax Scenario CRIME AND PUNISHMENT: HERE. It's an awesome mod by the great Flashy - JoeyR that I highly suggest to enhance your gameplay. It is also integrated with some MCG mechanics thanks to some of its optional patches that you can directly download from that mod page. LOAD ORDER: Generally is not important but if you have the following mods make sure to put them after MCG so they'll have an higher priority: RSEII: CSA; INCOMPATIBLE MODS LIST: HERE! KNOW BUGS LIST: HERE! HOW TO UPDATE THE MOD: If you are updating a save to version 2.12.50 from version down to 2.7.30 you must unistall the previous version with a mod manager. Then install the new version with the mod manager and finally once in game you must stop and restart the "Npc Initiative system" and "Respawn system" (Player defeated features) if you use them. Updating from versions lower than 2.7.30 is not possible on the same game, in that case a new game is required. MOD STATUS: The mod is officially finished feature wise. Support for bug fixing will continue if needed. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Fallout 4 are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the FAQs and other materials I have provided you in the long period I developed this mod. CREDITS: BETHESDA CREW; For stealing my time. THE AUTHOR OF F4SE; Because some mods will just be impossible to code without it; DOC CLOX, VINFAMY AND CHOSEN CLUE; Because they started everything about sex in Fallout 4... ASHAL: Because of the best sexual framework ever seen on this planet, and because his work on Skyrim enabled me to make MCG for Skyrim LE on which this mod is based and ported from even with all the current limitation of FO4; CRAZY, LEITO, SAVAGECABBAGE,RUFGT: for fantastic animations! DAGOBAKING: Because of the AAF. HALSTROM: for AAF THEMES! FLASHY(JOE-R): For inspiring me in start modding Fallout 4 in the first place, and for RSEII abductions system! IGNOTUM_VIRUM: for letting me check his code for inspiration! LAZY GIRL and KENTINGTON: for inspiration in the cloning code; nKALEX: for sexout unethical deeds EE (WIP)! DOCTASAX: for sexout spunk! DKATRYL: for sexlab submit! ODESSA: for sexout wear and tear! GRAYUSER: for AAF Bad End Animations mod! EXPIRED6978: for LooksMenu! POLISTRO AND RIOT_PUNCH: for human and mutant looksmenu cum overlays! KENNEDYMADEIT: for AAF XMLs Extended! VIOXIS: for "Strap-on's of Fallout 4". PRA: for "Grave Digger". LEGAL: Downloading or any form of distribution or modifications of this mod is allowed only from LOVERSLAB SITE; You can use the source code, provided under license, to do everything you want in your mod, or you can make forks, changes to this mod and even upload your own version of this mod, but: You must mention me (Anghelos92) in the credits of your mod if you were inspired or used any code from me as I did for every author that inspired or helped me with this mod; You must provide your source code in the download section; Don't allow any child porn situation in your modification, of any kind even if this is a videogame; No priority given in terms of privileged support or limited exclusive temporal distribution of newest version to eventual Patreon or Donators of any kind; If I go "AWOL" from this site for more than a month and a reasonable amount of attempts to contact me have been negative, I authorize Loverslab Staff to take ownership of this very download topic from me and give it to any maintaner(s) of good will. DISCLAIMER: I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "Fallout 4" which modifies. The file here presented is allowed to be downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality. CHANGELOG Submitter anghelos92 Submitted 04/13/2019 Category Misc Sex Requires READING CAREFULLY THE INSTRUCTIONS;
  9. View File Serana Dialogue Add-On SE September 26th Dev Update: Version 3.2 is now out as a FULL RELEASE!  If you'd like to support Kerstyn and I and ensure we can continue pouring our passions into this lovely project, check out our Patreon! What Does This Mod Do? It's a highly acclaimed and popular expansion of Serana's dialogue and NPC features to make her a more immersive follower. Serana Dialogue Add-On (SDA) adds more facets and dimensions to the character, exploring new character traits and character arcs (see my character philosophy for Serana). As an NPC, Serana is more intelligent and has many new follower features. The dialogue lines in this mod (nearly 5000) are all fully voiced, utilizing new voice-acted lines by Kerstyn Unger. If you have more questions or would like to know more, please visit my website! Revoice Status: Radiant Revoice = 100% Dawnguard Quest Revoice = 100% (as of Version 3.2) Submitter Martimius Submitted 07/02/2021 Category Regular Mods Requires Regular Edition Compatible No  
  10. A simple and lightweight, dialogue driven mod that makes you pay your followers. Main focus is on my favourite vanilla followers, but any followers using vanilla voice types will be supported too (followers using custom voice types will need a patch). It will also support followers handled by EFF, NFF, or AFT (EFF is first, because that's what i am using). The goal is to have some lightweight, universal, and standalone system for this, because i don't think there is one yet. The mod is really simple to make, i can do all the work, except writing the dialogues - i need somebody to write the dialogues. I want a reasonable variety of voice lines, that will be chosen at random, so it doesn't feel too repetitive too quickly. (of course, all lines will be voiced using the xVASynth, i have plenty experience with how to make it sound good) How it works... You set minimum and maximum wage in MCM (the actual wage for individual followers will be calculated on demand, using this range, and follower's level and skill values). Then you set payday interval in days, and time of day. When the time comes, your followers will force greet you one by one, asking for their wages. You get the option to pay the full amount, or only half, or not pay at all (maybe you don't have the money, or you don't want to pay this follower right now, needing the money to pay a more important follower, or maybe you need the money to buy equipment first, whatever...). If you pay in full, follower will be happy and the dialogue ends. If you pay only part of the amount, follower will get a bit annoyed, but accepts and dialogue ends. If you pay only part, and follower is already annoyed, dialogue continues with the follower being angry (see next line below). If you can't pay, or choose not to pay, dialogue continues with the follower being angry Angry follower will demand the payment and warn you about the consequences of not paying. You get a chance to reconsider, or confirm your original decision. If you do not reconsider, and the follower is angry enough, it will leave you, or may even attack you to take the money from you (depending on follower's personality, some randomized chance, and an MCM toggle allowing it). The mod sends out events when followers get paid, or not, etc., for other mods to use. I made some spreadsheets describing the dialogue structure, a dialogue example, and blueprints for specific vanilla follower dialogues. You can find those on my google drive: https://drive.google.com/drive/folders/145e0Qp__y8SgWCnYtDmOnvc99bzJIm33?usp=sharing (see the dialogue blueprint for Jenassa, in the "Follower Dialogues" folder, for a better dialogue example) If anybody would be willing to help write the dialogues (even if only for one of their favourite voices/followers), please let me know. A quick demonstration video: https://www.youtube.com/watch?v=9ySqRLh-eqo
  11. View File SmallerTalk version 1.2.6 I have taken ownership of Prideslayer's SmallerTalk and have added a few new features to it that will, and this has been proven fairly extensively through testing some very hard to talk to NPC's, make SmallerTalk a replacement for SmallTalk for any mod that needs the functionality SmallTalk provides. Why use SmallerTalk instead of SmallTalk? SmallTalk overrides vanilla records, SmallerTalk does not. SmallTalk is huge and causes you to watch the entire load sequence, SmallerTalk does not. SmallTalk does not handle dialogues it doesn't have a replacement for, SmallerTalk does. SmallTalk cannot fix NPC's that have forced goodbyes, SmallerTalk can. SmallTalk propagates all vanilla dialogue errors fixed by community and official patches/dlc's, SmallerTalk does not. How SmallerTalk works: SmallerTalk has a non-vanilla greeting and a non-vanilla response. It hooks the use of the ActivateControl (typically the "E" key) and if the target is not in combat, is not a creature, is not dead and IS an actor... it performs "StartConversation player, SmallerTalkGreeting" and sets a variable that is used by the greeting as a selection criterion so the NPC uses it. It does NOT in any way alter activation so it won't mess with activation scripts nor stop standard dialogue whatsoever. What it does do is cause a conversation with an NPC who has nothing but "goodbye" flagged dialogue responses that proceeds as follows: NPC: What's up? YOU: Nothing much... and you? NPC: Same ol', same ol'... ... and then it does not close the dialogue. Any mods you have that hook into GREETING that would display options such as SewerSlave, SexoutSex, HowAbout, UseableCigarettes and other mods of that type will then display their dialogue topics. More Information NEW In 1.2.6... Prefaced all debug messages with "SmallerTalk: ". NEW In 1.2.5... Ability for mods to have NPCs ignored by SmallerTalk. 2 options... add NPC to SmallerTalkIgnoreList (formid list) or SmallerTalkIgnoreFaction (faction) with rank 0. NEW In 1.2.4... Randomized dialogue (10 random greetings and 10 random responses) available as an MCM option, default is OFF In 1.2.3... Conversation after companion wheel use is now an MCM option and defaults to ON In 1.2.2... Reverted to armor tokens so they could be set non-playable and not appear in vendor inventories. In 1.2.1... Fix for weapons disappearing and becoming unusable. In 1.2.0... PROPERLY checking for GetSleeping now In 1.1.9... Can set timer delay from 1 to 10 seconds in MCM screen (default = 3). In 1.1.8... entirely new dialogue initiation code using a dialogue token, won't stomp on vanilla dialogue that was flagged as both SayOnce and Goodbye. In 1.1.7... the MCM config option to disable SmallerTalk while sneaking. In 1.1.6... critter support with body language dialogue in place of speaking... can be disabled(default)/enabled through MCM Altered Companion Wheel functionality response to disregard Cass so you won't see "we done?" , you'll get the SmallerTalk greeting-response, this is because Cass was EXTREMELY resistant to SexoutSex dialogue. Some NPC AI was locking up after using SmallerTalk on them. This is an attempted fix, please let me know if you have any more AI lockup issues. Added double protection AI reset Token. Fixed code error. With MCM you can enable or disable the mod from the MCM menu. With MCM you can enable or disable debug messages from the MCM menu. MCM is NOT required by the mod but the mod does support its use. SmallerTalk can display debug information. Typically it can be displayed by typing "set .doDebug to 1" or turned off (default) by typing "set .doDebug to 0". One situation with the companion wheel has a special handler... in the case of trading using the companion wheel, I have set SmallerTalk to NOT do its conversation and instead respond with "We done?" and exit the dialogue. This was an unintuitive use of SmallerTalk and was disorienting to testers so it was changed. Cass exempted from this. If tapping the activate key (typically the "E" key) does not start the SmallerTalk conversation or an NPC proves unwilling to start the conversation... simply hold down the activate key for 3 seconds while keeping your crosshair on the NPC and then release... that WILL initiate the SmallerTalk conversation even with the most recalcitrant NPC's who possess factions like ForceNoGreeting like wastelander template NPC's, AWOP Wastelanders, freeside generics, and such. Modders wishing to test SmallerTalk versioning from within their code to see if the user is using the right version can check the global value "SmallerTalkVersionNumber" and/or the mod description. The mod description will be in the form "v1.0.0" and the global will be a float such as "1.00". The two will be kept in sync with each new release as they happen. Feel free to provide feedback, testing results and bug reports in this thread. Submitter astymma Submitted 02/02/2013 Category Other Requires
  12. View File [MHW] Monster Hunter World: Slavery Tales ((None of the body or armor mods shown in the images above are included in this mod. The images are simply included to show my progress in areas talked about below)) ((If you want to see the most up-to-date images for the mod, check out the progress updates posted in the mod's support thread)) ((If you want to see my personal mod list, you can find it in the mod's support thread)) (A pre-alpha, proof of concept version of the mod is now available for download!) Hello everyone. This is a work in progress mod -- for Monster Hunter World: Iceborne -- that I am currently working on. As most of you are already aware, Capcom (/the DEV team) never released the source code or developer tools for MHW, so what we can mod into the game is still relatively limited. (That is, of course, unless someone sits down and does a real deep dive to solve it, but few in the community are still active enough to even attempt such a thing, so this is something we may simply have to live with.) That being said, this does not mean that there is no more value to be gained from trying to mod the game, and that is what I have been attempting to do. This project of mine that I am about to talk about has already moved quite some distance, and I have already reached some of my initial goals, but it is still in its early stages. That being said, I have already gotten a good feel for the scope needed to accomplish my initial key goals, and I thus already feel comfortable announcing the project publicly. In short, the following project aims to create a (more or less wholesale) thematic overhaul for MHW:I, turning the game into a female player character centered, sexually loaded experience with heavy emphasis on lust, slavery and submissiveness. KEY CONCEPTS: ・You play as a female slave who has to degrade herself in front of men and get tasked to go on hunts for them. ・If you fail an assignment, or disobey the order that a man gives you, you must apologize and degrade yourself in front of him. (this cannot be implemented through gameplay, so it obviously necessitates some light role playing on the player's part) ・You get cursed out and verbally degraded by every man. They tell you how worthless you are, pick on your self esteem, and make fun of your tiny brain and fuckable body. ・You and the other slaves are not allowed to have a name, only a slave identification tag consisting of numerals and a letter. Among other things, it identifies where a slave was initially enslaved. A template list for how to make a slave tag for yourself is provided in the character creator. ・Your personal Palico and Housekeepers act as slave overseers who report back to your owner what you are up to in return for financial compensation. ・As a sex/hunting slave, a portion of what you earn and/or find while outside of settlements is confiscated before entry as payment. (this could possibly be implemented through gameplay, but until then, it will necessitate self-hindering actions on the player's part. You will essentially have to drop some of the most valuable items you have onto the ground before returning to a settlement) SEGMENT 1: I currently have a number of goals that I want to accomplish. Thankfully, most are quite easy for me to do on my own. Here are some of them: ・Rewrite the narrative of the game in a new, thematic direction around female enslavement, but in such a way that it can still retain player immersion through a mix of 'light, self-imposed role playing' with heavily modified story-related elements (such as completely rewritten cutscene dialogue, completely rewritten in-game interactions, and new in-universe justifications for existing missions). (I can easily do this on my own, so this goal is completely feasible) ・Rewrite all lines of dialogue to reflect the reworked narrative and make the player feel like they are genuinely enslaved. (I can easily do this on my own, so this goal is completely feasible) ・Replace every instance of every character name with new, thematically consistent replacements. (I can easily do this on my own, so this goal is completely feasible) ・Replace every instance of every place name with new, thematically consistent replacements. (I can easily do this on my own, so this goal is completely feasible) ・Replace the menu-screen background and title screen text. (I can easily do this on my own, so this goal is completely feasible) ・Rename, and completely rewrite the in-game info and dialogue about, all monsters that have a genital remodel by Holimon or Queried (or myself, potentially down the line), to reflect the inclusion of external genitalia. (I can easily do this on my own, so this goal is completely feasible) ・Replace sound effects where appropriate to align with the thematic shift imposed by the rest of the overhaul. (I can easily do this on my own, so this goal is completely feasible) ・Rename, and provide new in-game descriptions, hints and tips for, every weapon, (usable item?,) and accessible stationary item. (I can easily do this on my own, so this goal is completely feasible) ・Replace every sticker with lewd imagery. (I can easily do this on my own, so this goal is completely feasible) ・Replace every player message with dialogue appropriate for a submissive slave slut. (there are some finicky details regarding how to implement this, but it should be feasible. People can otherwise always edit in real time what their shout outs say, so this change is perhaps even undesirable for some, so I may not include it in the end, or I make it an optional file) ・Rename every instance of the game title. (I can easily do this on my own, so this goal is completely feasible) ・Provide new, optional, high-quality, thematic replacements for the game's .exe file, Steam icon, and Steam artwork. (I can easily do this on my own, so this goal is completely feasible) ・Provide a list of mods -- with personal instructions by me for each to ensure that you install everything as intended -- that either simply jive well with the overhaul, or whose inclusions provide maximal immersion and thematic consistency. (I can easily do this on my own, so this goal is completely feasible) SEGMENT 2: There are other things that I would also like to include, but which may be unfeasible. Here are some of them: ・Replace all music in the game with brand new tracks produced by me specifically made for this overhaul. (I have been making music for many years, though not in a style appropriate for this project, and while I can without a doubt accomplish this, the time investment I would have to make to produce so many, completely new -- and potentially, copyright-free -- tracks, could prove to be too big of an investment on my part) ・Model and add a new penis mesh with hand-drawn textures for each large (and small) monster that does not currently have a dedicated penis remodel freely available online. (not all monsters in MHW:I (or standard MHW for that matter) have a dedicated penis mod. Holimon only does commissions nowadays, and I am in no way able to provide the financial incentives to get him to finish his Monster Dick project. That being said, I have a lot of (presumably) adequate modeling software (including Blender and ZBrush), so as long as I am able to relearn how to make models, generate textures for them, and get some pointers from Holimon and/or Queried on how they made and implemented their mods, I may be able to do some work myself. Do not get your hopes up too much though, I may have done modeling in the past, but I am essentially starting from square one. Being honest, if everything was within my own control, every small and large monster would have a penis-endowed version, but considering how many monsters there are in MHW:I, and combine that with my very limited practical experience with modeling, this does not seem like a feasible prospect, so unless someone is willing to become a co-author for this project by helping out with modeling and the like, this is not an idea I plan to pursue any further for the time being. Queried's mod "[MHW] Female Monsters 20.3.2-beta" to some extent alleviates the issue by providing 'many of the monsters that lack a penis' with female genitalia instead, so an alternative, but unsatisfactory solution could be to have those creatures remain female and to reflect that in in-game dialogue and info) ・Reanimate some existing poses and gestures into sex animations with an offset so that the player can have pseudo-sex with male NPCs. (to my knowledge, the ability to edit animations and poses for MHW:I is one of those things that are sadly behind lock and key because the MHW modding community lacks the source code and/or DEV tools that enable such edits to be made, but if you know of someone who has been able to do it, feel free to contact them regarding this project or help me out yourself if you are able. In theory, this should not be too difficult to accomplish. NPCs in MHW are renowned for stopping dead in their tracks when you block their path, and moreover, there are multiple NPCs (such as the Huntsman) who are almost always permanently fixed in a specific pose in a specific location. If one was able to reanimate gestures and poses -- especially ones that loop -- one could simply create a sex animation for the female player, then add a forward or backward offset to the animation, and it would look like the player is servicing her master (or a client). If my understanding around the source-codes and DEV tools is correct, this may be completely unfeasible as things stand, but who knows) ・Create a nude remodel for male NPCs. (it is quite evident that an important hurdle to overcome is the complete lack of nude male NPCs, or at least, the complete lack of any mod that adds penises to male NPCs in some fashion. It might be possible to get around this issue by implementing some sort of image-based sex scenes, but that would obviously not be anywhere near as immersive as somehow having sex with actual male NPCs in the 3D environment as your on-screen character. As I do not yet know how to remodel 3D assets for MHW, I would need direct help to implement this) A GENERAL CONCERN: The fact that most NSFW content creators for MHW have dropped out in favor of MHR is the only thing that is a bit disconcerting to me, as it means that there is probably only a handful of people who would be willing to work with me on this project, let alone provide me with info that can help me speed things along. That being said, I am highly meticulous and somewhat of a perfectionist. My approach is very on-the-go - retesting even minor iterative changes to make sure everything is perfect. I will not promise anything, as we all know how that could turn out, but I feel quite confident that I will be able to accomplish everything I outlined in SEGMENT 1. SOME INITIAL PROGRESS IMAGES: I have included a number of images at the top of the main page showing off some of the progress that I have already made on the project. These pictures can at times be quite outdated, so I encourage you to look at my latest progress update in this support thread for the most up to date images of the mod. POLLS: I sometimes host polls in this support thread. These may regard design direction or other decisions about the mod that I want community feedback on. I strongly encourage people to answer these, as they provide valuable feedback and information that will aid me in the decision making process. A SHOUT OUT THAT IS IN ORDER: The guys at monsterhunterworld.wiki.fextralife.com deserve a shout out for their work. The extensive information that they provide on the monsters of MHW has been particularly useful, and while I fully intend to rewrite everything in my own words, using some of their descriptions as an initial foundation to build upon has helped speed up the process considerably. SHOWING INTEREST AND APPRECIATION FOR MOD AUTHORS: Finally, it should be said that while a lot of the work comes down to text editing, the amount of name instances, lines of dialogue, and bulk info that I I will have to edit is absolutely ridiculous, then add to that all of the sound editing, texture editing, artwork creation in CS6, and potentially even music production, and I have my work cut out for me, so any community encouragement you can give me, or other signs that you guys are interested in what I am doing, will help me see this project to completion. If you want to help out, feel free to reach out. I would not at all mind turning this into a community project as long as the key concepts I outlined at the beginning remain mostly intact. Submitter Coalstorm Submitted 07/01/2022 Category Misc Adult Mods Requires Monster Hunter World
  13. Version 1.0.4

    15,978 downloads

    Description This mod revises the text and player dialogue in Amorous Adventures 3.4 SSE for LoversLab. All playable content is covered. It is an .esl-flagged .esp. For a version compatible with other variants of AA (Clean, FlowerGirls, OStim/Osex), click here. Please not that the NexusMods upload does not include edits to quest journal entries, i.e. text that appears in the quests menu as they make the mod incompatible with anything except the LL version. Philosophy and Changes Made DISCLAIMER: The following section contains my personal opinions and is not meant to be taken as objective criticism. Amorous Adventures has a great foundation for expanding on characters, giving them personalities, and introducing romantic storylines for the Dragonborn. I'm a fan of the concepts that FoxFingers came up with. Personally, I find the writing to be too silly and unrefined, to a point where it detracts from the quality of the storytelling and limits the applicability of the writing to a variety of characters. Changing the questline structures or NPC spoken dialogue is beyond me, but I revised all player dialogue and text (books/notes, quest information, message boxes, spell/NPC/item names). Here is a sample video: Amorous Adventures Text and Player Dialogue Revision - Nordic Hospitality Before and After.mp4 Changes are outlined below: Please note that this mod is a seperate plugin and not a replacer for the original. Optional File: Elisif Quest Starter Dialogue Only in Blue Palace This file will make the dialogue that starts the Elisif quest only appear on NPCs inside the Blue Palace. Without it, the dialogue appears on every NPC in the Solitude area. Main file is not required, but this must be loaded after the main file if you use it. It is an .esl-flagged .esp. Made based on a request by throwaway219. Installation Ensure you have a working installation of Amorous Adventures 3.4 SSE for LoversLab. Download and install using your mod manager of choice. Future Plans wait for (constructive) feedback - no guarantees, but if you raise a good point I'll do something about it I've playtested Riverwood, Whiterun, Windhelm, Morthal, Riften, Solitude, and the Dibellan quests; they've been refined to a satisfactory point. All other content is complete, but I've never played through them. I will update this mod as I come across points of improvement throughout my current playthrough. Tools Used SSEEdit 7-Zip
  14. AAF Dangerous Nights: Dialogue Revamped! View File AAF Dangerous Nights: Dialogue Revamped! Requires AAF Dangerous Nights and all of its dependencies Info: The Dangerous Nights mod fills a gap in the Fallout 4 adult scene, being awoken by either friends or enemies for consensual or non-consensual surprise sex depending on your preferences chosen in the Mod Configuration Menu. As such, I felt that it needed a little bit of tending to in order to provide more immersion where the dialogue is concerned. This mod is a plugin replacement which requires the original mod Dangerous Nights 0.38 by Jahem_Kinkaid. It changes most of the original dialogue with lines that attempt to improve the grammar and structure as well as attempt to be a little more lore friendly. My intent was to both make it easier to parse and comprehend. I tried to maintain the spirit and ideas of the original text where it made sense to do so, but a small number of the lines have been changed more significantly. I also cleaned up a couple of the messages that appear in the upper left corner, but some of those may be inside scripts which I decided not to alter. Only the plugin has been changed. If you have any technical questions or issues with the original mod, please direct them to the Support Thread for AAF Dangerous Nights. I would prefer to only handle issues surrounding the dialogue changes here. If you have suggestions about the dialogue feel free to hit Get Support on this download page and drop me a note! Please note that the screen shots were taken prior to a final spelling check, and the word defenseless has been corrected. I will own my mistake and leave it there. Any other spelling errors aren't my problem. Well, maybe. Just tell me and I'll fix them. Samples: Here is an example. You can find all of the changes in the text file embedded below. Old Line: "Sure, dear. And as sign of this... Go to me, my horny follower..." New Line "Of course, dear. I can't wait. Bring that horny ass over here!" The changes are quite extensive so I am providing a plain text file that you can download and read at your leisure, if you want everything spoiled. This text file was created before the final pass through. The spelling and grammar is fixed in the published patch (unless I missed something). DangerousNights.txt Requirements: Fallout 4 AAF Dangerous Nights - The original mod is required! I am only providing a replacement plugin. - The latest supported version is 0.38 - Read, Follow and Install all of the requirements for the original mod. Installation Instructions: 1. Follow the Fucking Manual™️ [AAF Fucking Manual] Up-To-Date Adult oriented setup guide, you are probably going to want all of the animation packs (Except possibly Farelle) 2. Install AAF Dangerous Nights (Read and follow the original mod page and get that working first) (Recommended Safer Method) - Install "Dialogue Revamped" as a higher priority than the original, while keeping the original enabled. The plugin I am providing is the full plugin from the original mod, so if it has a higher priority in your mod manager then you should start seeing the updated dialogue. If you install it this way it would be much easier to revert back to the original mod's dialogue if you don't like the changes, by just disabling this mod's entry in your manager (e.g. on the left hand side of Mod Organizer) OR (Live on the edge) - Merge the included esp into your existing Dangerous Nights mod folder. Thank You: @Jahem_kinkaid - for the original mod and giving permission to post this dialogue patch! And big big thanks to all the people that make AAF work, and the AAF Discord for helping others get their pixels to fuck! Special Thanks to @Saya Scarlett for all of her work on the guide! And thank you! Submitter Marg597 Submitted 05/06/2022 Category Misc Sex Requires Fallout 4, MCM, F4SE, AAF, Animations, AAF Dangerous Nights  
  15. SexLab Confabulation (September 16, 2020) View File Confabulation [kuh n-fab-yuh-ley-shuh n] noun 1 the act of confabulating; conversation; discussion. Introduction This mod is a dialogue based sex mod for SexLab, that utilizes conversation with NPCs and others to engage in acts of sex. Inspired by SexLab Solutions, this mod expands on that idea and goes beyond just providing sexual solutions to pre-existing quests in Skyrim. In addition to adding some sex related alternatives to existing quests and dialogues, it also will introduce new dialogues with NPCs just for the sake of having sex with them. Note This mod was mostly made with a bisexual female player in mind. However, I tried to incorporate options for straight and gay male options where appropriate. If you are playing a straight male, you will have to avoid selecting the sex dialogues when talking to males. Gay male players may have to have sex with a female NPC in rare circumstances. Recent versions of the mod has options in the MCM to block certain dialogues and sex acts with NPCs of each sex. However, not all content may be covered by those options. This mod makes use of Leadin animations. I suggest setting your foreplay settings in SexLab MCM to the same timings and strip options that you have set for normal sex. MCM This mod includes an MCM with options to configure certain settings in the mod. The MCM is currently divided into two pages, a settings page and troubleshooting page. Included are settings to enable/disable certain content, in case you missed certain dialogues or installed the mod during a playthrough, as well as options to adjust time delays for certain forcegreets. There are also options to disable content based on the sex of the NPC (male and female) as well as an option to disable potential creature sex. See this blog post for additional information on the settings inside. Current Content See this blog post for more detailed information on what is covered by this mod. There is a lot more than what is shown below. *New* Followers Follower support has been added to certain parts of the mod. See this blog post to see which parts specifally. Followers can be used by placing the cursor over the desired NPC, opening the MCM and selecting them in the settings page. Their name should appear next to the Current Follower text. To actually use the follower options added in the mod, the selected follower must be the "Current Follower" in the MCM, be in the same cell as the player, and be in the CurrentFollowerFaction. Otherwise, they are not recognized by the mod. For most parts of the mod, it is assumed that the follower is female, although they are mostly referred to as a friend or follower. Skooma Request skooma from the three caravan leaders: Ri'saad, Ma'dran, and Ahkari. (5 hour CD) Request skooma and moon sugar from the skooma dealer encounter. (5 hour CD) Talking to Atahbah while carrying moon sugar can lead to sex. (5 hour CD) Dark Brotherhood Adds dialogue options to a majority of the Dark Brotherhood quest line. Can use sex to kill contracts after certain point in quest line. Dialogue with Astrid will unlock sex kills. Or you can enable in the MCM if you miss this. Quests that have been covered: Destroy the Dark Brotherhood, Sanctuary, Mourning Never Comes, Whispers in the Dark, Breaching Security, Recipe for Disaster, Hail Sithis!, Where You Hang Your Enemy's Head, The Dark Brotherhood Forever, Honor Thy Family Thieves Guild Recommend to use Sexlab Solutions, as this mod does not cover the parts that Solutions does. New dialogue options with Delvin and Vex that are available once you officially become a member of the guild. Unlocks practically all the sex options that this mod offers for the Thieves Guild. Quests that have been covered: The Fishing Job, Loud and Clear, Dampened Spirits, Silver Lining, Reparations, Under New Management You can become the Thieves Guild CumDump, which unlock a lot more sex content with the members of the Thieves Guild. Allows for sex scenes in Reparations and Under New Management Allows the Thieves Guild forcegreet option in the MCM to be enabled. Opens up new thievery and sex related jobs for Maven. Currently 5 implemented. Companions (As a member) It is recommend to review this blog post for this portion of the content, due to a majority of it not being tied directly to the in-game quests. Includes sex with most members of the Companions, with new options appearing as you progress through the questline. Companions Member forcegreet that can be enabled in the MCM after completing Take Up Arms. Allows members to force the player into sex. Will end once you join the Circle. Harbinger Party Have an orgy with the members of the Companions. Invite the guys or girls down to your study by talking to Vilkas or Aela. Companions (Non-member) It is recommend to review this blog post for this portion of the content, due to it being entirely new to the Companion questline. Adds new branch to Companions for players who don't want to join. Choose the new dialogue option when first talking to Kodlak asking if he is the leader of the Companions. If you follow through with this to the end of the dialogue chain, you will start up this part of the Companions. However, this will lock you out from joining them proper. Once you've been accepted into this role, you can talk to any member of the Companions, and some of their associates, and offer your services to them. After having sex with the members a certain amount of times (10, 20, 30) and letting 2 days pass between jobs, certain members will have new special jobs for you to complete if you choose to accept. Companions Non-Member forcegeet that can be enabled in the MCM after accepting to serve the Companions. Leads to members forcing the player into sex. Daedric Quests See this blog post for more details on each quest. Daedric Lords and Quests that have been covered: Azura: The Black Star, Clavicus Vile: A Daedra's Best Friend, Hircine: Ill met by Moonlight, Mehrunes Dagon: Pieces of the Past, Mephala: The Whispering Door, Molag Bal: The House of Horrors, Peryite: The Only Cure, Sanguine: A Night to Remember, Vaermina: Waking Nightmare, Malacath: A Cursed Tribe Dogs Can talk to dogs (Meeko, Vigilance, Stray dog, Bran, Sceolang, CuSith, Garmr) and have sex with them. Works when they aren't and are followers, with the exception of Vigilance and Meeko. Mini quest/dialogue chain that starts with Voada in Markarth. Require FFC and FCC dog animations. Can talk to Voada or the dogs again for repeatable sex. Talk to Banning about a job involving Vigilance. Requires that they are both in the same cell, and that Vigilance is not a current follower. Repeatable once a day (20 hours). Mini quest/dialogue chain when you visit Hollyfrost farm and talk to Tulvur. Require FCC and MFC dog animations. Can talk to dogs afterwards to have sex with either of them or both. Can talk to Tulvur to have sex with him and a dog again. Repeatable. Horses Talk to the five stable masters and ask if they have a job available. Unique dialogue for all five, and two scenarios presented (sex and collection). Stable master needs to be in same cell as horse for dialogue option to appear. Quest marker should point to correct horse to talk to, which brings up prompt for sex. Can have sex more than once as long as you haven't returned to stable master. Return to stable master to complete job and receive payment. Can start repeatable once a day (20 hours) job with stable master. Windhelm stable master's wife has unique dialogue after having sex with horse. Doesn't currently lead anywhere. Talk to Vex after having sex with Riften horse. Leads to a FFC horse animation. Anubis and Billy each have one animation that is compatible with this match-up. Talk to the Markarth stable master 48 hours after having sex with his horse. He will have a new dialogue option available that will lead to CCF sex with the player and two horses. Requires that the player has a player owned/ridden horse nearby. Requires CCF horse animations; Billyy's packs should have them. Create "horse treats" at a cooking pot. Activating them when next to player owned horses will entice them to sex. Shadowmere, Frost, Hearthfire horses, and horses that have been bought are supported. New dialogue option with Louis Letrush when you bring Frost to him. Leads to you receiving the horse. Talk to the Windhelm stable master after having sex with his horse to open up the option to have FMC sex with him and the horse. Currently I know of only one suitable animation by Anubs, but hopefully more will come out by animators. Misc Quests "In My Time of Need" Adds dialogue to Saadia suggesting you will help her if she has sex with you. Lets you have sex with her as long as the quest is running. Adds dialogue options to Kematu after agreeing to help him. Persuade option to bypass sex, option to have sex with just Kematu, and option to have sex with everyone present. *New* Shady Potion Seller A new NPC has been added to the Riften Ragged Flaggon. He sells special potions that can be used to engage creatures in sex and kill them. Additional content related to him will be implemented later on. Future Content I want to add more simple dialogue options with NPCs as well as some more larger dialogue chains. I also want to add more bestiality content, as I find that there is not much of that content on LL other than large quest mods. I'm also open to suggestions if you have any. Try to keep them fairly simple one or two liners with NPCs or situations that could result in sex from dialogue. Updating You should be able to just drop in a new version without much issues. Any special instructions or new notes will be included when an update comes out. Due to an issue with previous releases potentially causing quest aliases to empty on load, updating to Version 1.7.4 safely requires that: You should wait 2 in-game days without engaging in any of this mod's dialogues. You should complete any sex acts that you are currently in. You should complete any sex scenes/orgies that you are currently in. You should not have anyone following you through this mod's dialogues. If you have started the Voada dog line of sex, but not completed it yet, you should avoid updating until the Jarl has dialogue for you. You should complete the Thieves Guild Goldenglow Estate quest if it is currently running. Requirements Skyrim SexLab - Sex Animation Framework Fuz Ro D-oh This mod makes use of several unique animations as well as group animations. I suggest using animation packs from creators like Billy, Anubis, Nibbles, Baka, etc. For most of the 3p, 4p, and 5p creature animations that this mod plays you will need to to install Billyy's older creature animations to see them. They are found either in his Creature Pack 1, or in the more recent versions Billyy has separated them out into smaller packs in a separate file. Compatibility SexLab Solutions Patch for Skooma Dealer dialogue, to allow the horse treats to work on player owned horses, and compatibility with TG Reparations quest. The Choice Is Yours Patch for Lod dialogue. There is an in-mod check for The Cutting Room Floor mod. Both that mod and this mod enable the second Whiterun horse. If CRF is not installed, this mod should detect this and enable this mods placement of the horse. Dark Brotherhood for Good Guys should be loaded before (above) this mod. Even/Better Quest Objective log and objective changes have been merged with this mod. Load E/BQO before (above) this mod. Thieves Guild for Good Guys should be loaded before this mod. Conflicts have been resolved and included in this mod aside from the Fishing Job quest. A patch has been released to provide compatibility for the Fishing Job. Thieves Guild Requirements should be loaded before this mod. Conflicts have been resolved and included in this mod. Compatibility patch for Enhanced Skyrim Factions - The Companions Guild (ESF) is included. This just covers a single dialogue conflict. FAQ Q: Sex didn't play. A: Sex not starting could be the result of several different problems, however, in the case of this mod the most likely reason sex has not started is that SexLab failed to find suitable animations to play. If no animations are found, then the actors will stand around for a second and then resume their normal activities. Ensure that you have the necessary animations installed and they are registered in SexLab and show up in SexLab. Try using another mod to play the animations to make sure that they are being loaded properly. Q: I'm not being forcegreeted. A: Forcegreets are packages and a starting dialogue that rely on certain conditions being met in order to play out. Make sure that you are fufilling those conditions, i.e. being in a certain location and distance to the target. Sometimes they may end up broken due to a lag in Skyrim's scripts. You can disable and re-enable those forcegreets where this is possible to restart them. Q: The Whiterun stablemaster has no dialogue for a job. A: Most likely the horse alias needed to show the dialogue has not been filled. There is an option in the MCM to recheck and fill that alias. Q: Can you do X? A: Feel free to make suggestions and I'll note them down. There is no guarantee that I will get to it, but I do keep all suggestions in mind for when I get to making new content. Permissions Do not repost or reupload this mod without my permission. You may post translations of this mod on LL. Please message me if you would like to post a translation elsewhere. Do not include this mod or it's code in any paid or paywall locked content. You may use the included code as long as credit is given and source files are provided. If I am no longer active on the site and can not be reached, then feel free to continue the mod if you would like. You can support me if you want here. Credits KS Hairdos by Kalilies Lamae's Gaze by Pandorable Sexlab by Ashal Changelog V1.7.4 Hotfix Fixed the creature potion script to no longer select incorrect actors to have sex with and kill. Replace the old script with the new one in the download. Works for both LE and SE. V1.7.4 Fixed Farkas Dustman Cairn werewolf dialogue. Removed the say once flag, and location checks. Fixed Escaped Criminal going hostile during sex. Added new dialogue to Ennis asking about dealing with the Giant as well as altered his Solutions dialogue, to inform the player about the option of talking to the Giant. Fixed missing gender checks on Sibbi's dialogue. Maven quest dialogues will remain if the quest fails to start, giving you the chance to attempt to start them again through dialogue. "The Artifact" quest now has Falmer disabled until after talking to the Adventurer. This may or may not apply if this quest is already in progress. Follower support added to certain parts of the mod. Shady Potion Seller added, along with sex/kill potions. V1.7.3 Fixed missing flags on quest alias for third Maven quest. Added sex part to Aela's Animal Extermination radiant quest. V1.7.2 Added MCM option to disable player undressing during scenes Move Adventurer in 5th Maven quest further away. Changes may not be seen unless installing update on a save before this quest was started. V1.7.1 Fixed missing dialogue condition on 2nd Maven quest. V1.7.0 Added 5 new TG CumDump Maven quests. See blog post if you wish to know finer details. Added "In My Time of Need" related dialogues. Added FMC horse dialogue to Windhelm stable master. Updated tag selection for creature 3p/4p. This should allow for proper filtering of FMC, FFC, etc animations. Player now unequips armor during most sex scenes along with everyone else. Added Goldenglow Estate FG troubleshoot option to MCM to try and fix the forcegreet if it stops working. Added additional conditions to TG FG to stop unintended actors from using those dialogues. Other minor grammar issues and bugfixes to quests and code. Submitter Narcolepsy Submitted 02/21/2020 Category Dialog Sex Requires SexLab - Sex Animation Framework, Fuz Ro D-oh, Dawnguard, Hearthfire, Dragonborn Special Edition Compatible Yes  
  16. Version Uncocked, Cocked 1.16.8

    5,056 downloads

    Sexual Harassment Gender Neutral NPCs Dialogue Translations Requires Sexual Harassment and all of its dependencies There are now 2 versions of this mod: Player characters with a vagina should use the "Uncocked" version of this mod. Player characters with a penis should use the "Cocked" version. Both versions are now compatible with version 1.16.8! Info: As a fan of twistedtrebla's Sexual Harassment mod there was one thing I wanted to see change. The option exists in the MCM to allow female harassers but many sections of the dialogue use he/him/his pronouns to refer to the NPC's. My goal with this 'translation' is to make those interactions gender neutral in the sense that the NPCs will refer to themselves as they/them. There are now 2 translations to choose from. If your character has a vagina, please choose "Uncocked". If your character has a penis, please choose "Cocked". Uncocked may still include some female player character pronouns, but I tried to make Cocked more neutral when it comes to the player in order to support a broader range of play styles. If you want to see a sample of the dialogue changes, I've moved them into this post on the support thread. Generally I changed the NPC pronouns and adjusted the grammar accordingly. If you play through as a male presenting character with a vagina and don't feel that either of these versions work for you, I want to let you know that I'm hoping to do a third version in the future. Please check the support thread for details and to make suggestions. I will only be supporting relevant dialogue changes with this mod. Any other issues should be brought up and discussed in the original Sexual Harassment support thread. I will do my best to update this mod within a reasonable time frame as the original. If you like the original mod please go and hit the thumbs up button on its download page! You can also hit the Follow button to get updates in your inbox. What's the deal with Uncocked? What's the deal with "Cocked"? Requirements: Fallout 4 Sexual Harassment- The original mod is required! I am only providing a replacement plugin. The latest supported version is 1.16.8 (For both Cocked and UnCocked) If you need an older version for whatever reason, I only have 1.11.5, 1.13.0, 1.13.4 and 1.14.3 Read, Follow and Install all of the requirements for the original mod Please note that there's a newer version of Devious Devices now, it's currently referred to as the Community Patch. I'll link to it in the comments. Installation Instructions: Thank You: @twistedtrebla - for the original mod and giving permission to post this translation! Epervier 666 and anyone else involved in making the ESP-ESM Translator mod All the people that make AAF work! And thank you! Feel free to follow my blog if you are interested in future plans for this or other mods I've uploaded.
  17. SexoutSex - Lite View File This is a "lite" version of SexoutSex. The idea is to provide a basic, lite, barebones version which will work out of the box and does not require Sexout Common Resources. It can be used for new inexperienced users aiming to test whether they've installed SexoutNG and the bodies correctly before proceeding, or by advanced modders for anim testing purposes. Simply install, approach an NPC, and initiate sex via dialogue. Basic requirements apply - see below. . What This Plugin Does: It allows you to have sex with most NPC's via dialogue with minimum fuss and superfluous requirements. There are no chances of failure - this is done on purpose as it provides a good way to test new animations. If you have Slavery mods installed (Cortex Scrambler, Reactive People - Ultimatum, Slaver's Life, etc) it will identify slaves and allow you to initiate appropriate sexual dialogue with them. This also runs true for prostitutes - soliciting only. Misc - allows you to have threesomes, hetero and homosexual sex, in addition to adding a versatile "Follow me" package to the chosen NPC that can be used in conjunction with other mods to take an NPC to a place where you want to have sex, ie a bed. Does *NOT* allow you to use strapons, as these were removed when the SCR dependency was removed also. Threesome anims with three females will instead feature quite a hot three way rubfest. What This Plugin Requires To Work: - SmallerTalk (To initiate the dialogue) - SexoutNG (For the Sex) - That you read instructions and follow them. If you don't install the above properly with all their respective requirements, don't expect this to work properly, either. Known Bugs: - Some NPC's in particular have a peculiar effect on certain dialogue trees (Cass is notorious for this) or their AI packages simply hijack certain topics. Ways to get around this include opening and closing the "Let's trade equipment" screen, and on returning, the new dialogue options should appear. This is not always the case, however. Some NPC's simply won't add the sex dialogue. Others aren't included intentionally - ie, if they are from another Sexout mod and the modder added them to an exclusion list. - Threesome's for some reason only work if you toggle the Sexout MCM menu for sexual preferences to both PC and NPC sexual orientation from the default "straight" to "bisexual." The Wish List: Nothing for this version - as it is a single release for testing purposes only. See the proper "SexoutSex" for more features and updates. Credits: Bromm83 as the author of the mod. jaam for helping with coding and many other issues. Dazmaz and Spectrum Warrior, whose images I mashed up together (badly) to make the new SexoutSex logo. A string of enthusiastic testers and members who helped hone this over the years. The LL community for allowing mods like this to exist and thrive. What's New In This Version: (1.1 - 05/06/2021) - Fixed "Now is not the time" bug. - Fixed parse error on line 110 of SexoutSex script. - Removed broken references in certain GREETGING topics. - Deleted refusal topics. What's New In This Version: (1.0 - 26/12/2013) - Removed all dependency on SCR. - Removed access to strapon animations. - Minor typo & grammar fixes. Submitter ChancellorKremlin Submitted 12/26/2013 Category Framework & Resources Requires SexoutNG and SmallerTalk, and that you've installed them properly.
  18. Lewd Talks View File Unleash the girly lewdness.. _____________________________________________________________________ This small mod adds dialogue lines to PC in the form of "thoughts" as well as it adds commentary to the PC's "lewd" activities. It currently consists of two parts: Talks These are the real dialogue lines said by PC in the world. Unlike some other mods though, these are scripted and do not put PC "in scene" hence chances of breaking something is minimal. PC can comment on a limited number of things currently and there are not so many lines yet present. Another thing that PC does is - posing during the scenes, provided that you've installed the necessary poses mods and not using the No-poses patch. If you know what Sexist Guards for Skyrim is - this one is pretty much the same with only PC's dialogue lines. The common theme for these lines is lewdness, sexual desire and alike. These are PC's thoughts said from 1st person towards the void "you" - so one way to treat this is like playing eroge where a heroine addresses the player himself (as in - the real person). Basically, PC tries her utmost to seduce the player. Another way to look at that is if PC travels alongside a companion and then it's possible to interpret her lines as directed towards that companion. The lines are unvoiced for the reason they are PC's thoughts. However, almost all lines will be followed up by her lewd moans. You get the idea - the goal is to maker her lewd. Scenes These are the commentaries which describe the "action" during the AAF scenes. If you know what Apropos is for the Skyrim - you can undesrtand this easily. It's very much the same. Here's what's currently in: Support for 4 modes of the messages (0th/1st/2nd/3rd person modes) Support for different sex type, including the "main three" and kissing/solo scenes Support for two types of sex: aggressive and consensual Support for three stages of sex: start, main action, finish Support for wear (A/O/V) if Sex Attributes is installed (or if it isn't then you can still use the MCM to manually set the desired wear) Now, there are some certain limitations on these messages as well as major issues. However, for the proof of concept it works fairly well. Just as Apropos, the phrases aren't static, there are replacement for synonyms which allow for quite a lot of diversity. For the "big three" there are the most amount of lines - at least 32 per type, position and time. For some there are 64, so it's unlikely you'll see the repetitions too soon. Requirements If you want PC to pose, you obviously need the poses mods from the list here. Do note that I have no control over the availability of these mods. If some of them become unavailable - you can try installing the No-poses patch (the main file is still required) Working AAF installation. AAF History v2.1+ (version is critically important); without this the scene messages will not work TH Poses Redux (if unavailable, check TH Mods Page) Alternatively, install the No-poses patch to eliminate any poses mods dependencies. LL Fourplay community plugin (if not installed together with AAF) When you have those, you'll need to install the mod and that's basically it. Partial Requirements / Recommended mods These mods are optional but they greatly enhance your experience with Lewd Talks Sex Attributes: this will allow for some dialogue options if PC is extremely submissive + the wear from that mod will be recognized and replaced during the scenes Fallout Fantasy: this will allow for some race-related dialogue options HUD Framework: this is required if you want to use HUD widget that @R3z Shark provided for this mod. Limitations Here are the limitations which I am unlikely to change - or something that you can adjust to your liking: No "strong" language. PC is envisioned as generally innocent girl. (Rewrite the lines to your liking in the config) Only works for scenes involving PC. Unlikely to change so far (but if I develop AAF History a bit more then - maybe NPC-NPC will be a thing) Only works for solo or "normal" activities. No group sex support. Unlikely to change No bestiality. I'm not making patches for that, but I can support those who want Strong orientation on "F-M" (i.e. "straight") scenes. Others will have glitches of addressing "her" as "him" etc. (Rewrite the lines to your liking in the config) PC is assumed to be submissive and her partner is assumed to be dominant. Sometimes to the extreme levels. (Rewrite the lines to your liking in the config Last, not least - PC is generally lewd. Very lewd. She even may sometimes enjoy non-consensual scenes after resisting in the beginning. (Rewrite the lines to your liking in the config) You can go to Data/F4SE/Plugins and edit LewdTalks.ini to change any of the lines to your liking. You can also find helping comments in the beginning of the file. Known Issues As said above, this is a proof of concept mod. Some of the problems I will try to address but some will likely stay for a long time if not forever. Here's what I'm aware of: Long init time. And I mean - really long. It gets to around 300 seconds. On slower PC can be even worse. I can't do too much about that - because the mod is written in Papyrus, not in those wonderful SKSE tools available for Skyrim. The config file currently contains north of 3.000 lines that the mod needs to load, index and store. This is done to accelerate the string replacement during the scenes Messages "not working" during aggressive scenes. Some mods disable UI and then it hides notifications too (not only from this mod). Not something I can fix Not "beautiful" synonyms definitions and templates in the config file: well, that is all about performance. To not calculate string length every time, I forced every used template to be of the length 12. It cuts down on replacement a lot and it all that matters. Inconsistencies in the config file. This is mainly related to the fact that the phrases across 0th/1st/2nd/3rd person mode are generated from the same texts. Although I did an extensive proof-reading, there are 3.000 lines so something definitely slipped through the cracks. You are welcome to report these here and I will fix the config. Credits & Permissions Authors of the pose mods: I'm relying on those. For this reason it's a hard dependency (even though I could've just extract the hkx-es) Authors of the Apropos: I did not reuse their DB for synonyms and/or commentary lines, but I took inspiration from those. Author of the Lewd Talks widget: @R3z Shark You can use the assets from the mod, but please "be nice" - ask me for why you need those and credit me. If you want to use the widget then you will need the permission of @R3z Shark for that as well as mine. Submitter Operand Submitted 07/02/2021 Category Sex Effects Requires AAF, AAF History, HUD Framework, TH Poses Redux  
  19. Relationship Dialogue System (03/10/2021) View File RDS is an extensive dialogue mod that allows for nearly any kind of interaction and has NPCs dynamically react to the player reputation. Relationship Dialogue System Summary: RDS adds the following features to the game: The generic dialogue minigame: A dialogue for all NPC that allows for small-talk, flirting, bullying and more. [done] Contextual approaches from NPC to invite the player to drink, shame them as a whore, try a pick-up line or blackmail the payer who has cheated on their spouse and more. [done] A reputation system that tracks the players sexual partners and how often they are seen naked or have sex in public. NPCs will then change their behavior based on the players purity or whore-status. [done] Form a relationship and even move in together with your partner. Have one sweetheart in every hold, but make sure they never hear from each other. Get love-letters when your partner is traveling. [done] Description: I. Generic Dialouge: The generic dialogue “minigame” can either be started by talking to any NPC using the line “Hello, are you free to chat?” or by NPCs approaching. Then you can choose out of a total of 21 options to manipulate the conversation. The first 16 options can be used to move the dialogue into a specific direction. This should be very intuitive, and the NPC will react in a realistic fashion. When you are friendly or funny you will form a friendship. If you’re flirty you’ll go more into the direction of sex. If you’re mean the NPC will get angry or offended. The main purpose of this dialogue is to give you the ability to roleplay your character as you imagine it. For that, you can set your characters overarching behavior in the MCM. Secondary it serves to trigger sex animations, brawling, friends-with-benefits and relationships. The course of the dialogue is achieved by changing the NPCs arousal and affection points. The latter is a value between -100 and 100 used by RDS to measure how much the NPC likes you and they will be more friendly or angry, accordingly. With each dialogue option used these values are adjusted. Additionally the NPC will change these values depending on their personalities and traits. After the dialogue ends the NPCs vanilla relationship rank is adjusted according to its new affection value. At the beginning of the dialogue you’ll receive a notification about whether the NPC is attracted to you based on their sexuality. After that, every other turn a notification will display how the NPC feels. You can use this to move the dialogue into the direction you want. See the spoiler for more details about the generic dialouge. II. Reputation: The reputation system consist of a value of 100 points and is counted for each hold separately. The reputation is reduced for the following cases: A NPC can see the player naked (doesn’t count for sex partners) A NPC can see the player having sex (doesn’t count for the sex partners) A NPC has no LOS, but is within 3 meters of the player having sex (means it can hear the player) The number of different sex-partners (multiple times with one partner don’t stack) One reduced the reputation doesn’t recover again. But the reputation loss is saved per NPC and therefor the only way to regain reputation is to kill of the witnesses. Additionally, sex witnesses can spot the player cheat on their spouse if the players partner lives in the same hold. Based on the reputation and the players cheating-status other events and contextual approaches are triggered. III. Contextual Approches: Next to the generic dialogue RDS features a multitude of contextual approaches. That means NPC approaches with specific intention which are triggered randomly but based on your reputation. The idea is to have the NPC react to your overall behavior and add new feeling of consequence to the world. Some approaches are simple flavor dialogue, while others are longer social interaction or hook-ups. See the spoiler for a full list of all contextual approaches. IV. Relationships: In RDS is it possible to form a relationship with any unmarried NPC once your affection rises above 60. This will turn the NPC into your partner and give them a special set of dialogue. You can have one partner in each hold and even have them parallel to your vanilla spouse. The vanilla spouses are not affected by RDS dialogues and events. You are also able to invite your partner to live with you in any of your owned vanilla homes. Your partner will then move to their new home and move around the surroundings. Depending on their personality they will litter around and demand you to clean up. Your partner also might invite friends over. Sometimes your partner leaves to go on their own adventures and might send you love-letters to remind you of them. But be careful if you decide to cheat on them. Some will forgive you; some will break up. Installation: Just use Vortex or Mod Organizer Known Issues: I've encountered a display bug during dialogues. It can happen that you can't scroll further down through the options, but still have the little arrow at the scroll bar, indicating that there're more options available. To fix this just use the arrow down or S key to have the list display all options. If you find any bug, typos or have suggestions for new content, please let me know in the support topic or via PM. For typos best attach a screenshot so I can find the line in question easier. Compatability: RDS is compatable with Relationship Dialogue Overhaul. They sond similiar, but do very diffrent things. RDS should be compatable with Special Edition, since it only contains dialogue and scripts. But untested so far. Permission: Please do not alter or re-upload this mod without my expressed permission. Submitter Guffel Submitted 11/04/2016 Category Dialog Sex Requires SexLab Framework, SexLab Aroused, Fus-Ro-Do - Silent Voice Special Edition Compatible No
  20. Version 0.1.2 (pre-alpha)

    374 downloads

    ((None of the body or armor mods shown in the images above are included in this mod. The images are simply included to show my progress in areas talked about below)) ((If you want to see the most up-to-date images for the mod, check out the progress updates posted in the mod's support thread)) ((If you want to see my personal mod list, you can find it in the mod's support thread)) (A pre-alpha, proof of concept version of the mod is now available for download!) Hello everyone. This is a work in progress mod -- for Monster Hunter World: Iceborne -- that I am currently working on. As most of you are already aware, Capcom (/the DEV team) never released the source code or developer tools for MHW, so what we can mod into the game is still relatively limited. (That is, of course, unless someone sits down and does a real deep dive to solve it, but few in the community are still active enough to even attempt such a thing, so this is something we may simply have to live with.) That being said, this does not mean that there is no more value to be gained from trying to mod the game, and that is what I have been attempting to do. This project of mine that I am about to talk about has already moved quite some distance, and I have already reached some of my initial goals, but it is still in its early stages. That being said, I have already gotten a good feel for the scope needed to accomplish my initial key goals, and I thus already feel comfortable announcing the project publicly. In short, the following project aims to create a (more or less wholesale) thematic overhaul for MHW:I, turning the game into a female player character centered, sexually loaded experience with heavy emphasis on lust, slavery and submissiveness. KEY CONCEPTS: ・You play as a female slave who has to degrade herself in front of men and get tasked to go on hunts for them. ・If you fail an assignment, or disobey the order that a man gives you, you must apologize and degrade yourself in front of him. (this cannot be implemented through gameplay, so it obviously necessitates some light role playing on the player's part) ・You get cursed out and verbally degraded by every man. They tell you how worthless you are, pick on your self esteem, and make fun of your tiny brain and fuckable body. ・You and the other slaves are not allowed to have a name, only a slave identification tag consisting of numerals and a letter. Among other things, it identifies where a slave was initially enslaved. A template list for how to make a slave tag for yourself is provided in the character creator. ・Your personal Palico and Housekeepers act as slave overseers who report back to your owner what you are up to in return for financial compensation. ・As a sex/hunting slave, a portion of what you earn and/or find while outside of settlements is confiscated before entry as payment. (this could possibly be implemented through gameplay, but until then, it will necessitate self-hindering actions on the player's part. You will essentially have to drop some of the most valuable items you have onto the ground before returning to a settlement) SEGMENT 1: I currently have a number of goals that I want to accomplish. Thankfully, most are quite easy for me to do on my own. Here are some of them: ・Rewrite the narrative of the game in a new, thematic direction around female enslavement, but in such a way that it can still retain player immersion through a mix of 'light, self-imposed role playing' with heavily modified story-related elements (such as completely rewritten cutscene dialogue, completely rewritten in-game interactions, and new in-universe justifications for existing missions). (I can easily do this on my own, so this goal is completely feasible) ・Rewrite all lines of dialogue to reflect the reworked narrative and make the player feel like they are genuinely enslaved. (I can easily do this on my own, so this goal is completely feasible) ・Replace every instance of every character name with new, thematically consistent replacements. (I can easily do this on my own, so this goal is completely feasible) ・Replace every instance of every place name with new, thematically consistent replacements. (I can easily do this on my own, so this goal is completely feasible) ・Replace the menu-screen background and title screen text. (I can easily do this on my own, so this goal is completely feasible) ・Rename, and completely rewrite the in-game info and dialogue about, all monsters that have a genital remodel by Holimon or Queried (or myself, potentially down the line), to reflect the inclusion of external genitalia. (I can easily do this on my own, so this goal is completely feasible) ・Replace sound effects where appropriate to align with the thematic shift imposed by the rest of the overhaul. (I can easily do this on my own, so this goal is completely feasible) ・Rename, and provide new in-game descriptions, hints and tips for, every weapon, (usable item?,) and accessible stationary item. (I can easily do this on my own, so this goal is completely feasible) ・Replace every sticker with lewd imagery. (I can easily do this on my own, so this goal is completely feasible) ・Replace every player message with dialogue appropriate for a submissive slave slut. (there are some finicky details regarding how to implement this, but it should be feasible. People can otherwise always edit in real time what their shout outs say, so this change is perhaps even undesirable for some, so I may not include it in the end, or I make it an optional file) ・Rename every instance of the game title. (I can easily do this on my own, so this goal is completely feasible) ・Provide new, optional, high-quality, thematic replacements for the game's .exe file, Steam icon, and Steam artwork. (I can easily do this on my own, so this goal is completely feasible) ・Provide a list of mods -- with personal instructions by me for each to ensure that you install everything as intended -- that either simply jive well with the overhaul, or whose inclusions provide maximal immersion and thematic consistency. (I can easily do this on my own, so this goal is completely feasible) SEGMENT 2: There are other things that I would also like to include, but which may be unfeasible. Here are some of them: ・Replace all music in the game with brand new tracks produced by me specifically made for this overhaul. (I have been making music for many years, though not in a style appropriate for this project, and while I can without a doubt accomplish this, the time investment I would have to make to produce so many, completely new -- and potentially, copyright-free -- tracks, could prove to be too big of an investment on my part) ・Model and add a new penis mesh with hand-drawn textures for each large (and small) monster that does not currently have a dedicated penis remodel freely available online. (not all monsters in MHW:I (or standard MHW for that matter) have a dedicated penis mod. Holimon only does commissions nowadays, and I am in no way able to provide the financial incentives to get him to finish his Monster Dick project. That being said, I have a lot of (presumably) adequate modeling software (including Blender and ZBrush), so as long as I am able to relearn how to make models, generate textures for them, and get some pointers from Holimon and/or Queried on how they made and implemented their mods, I may be able to do some work myself. Do not get your hopes up too much though, I may have done modeling in the past, but I am essentially starting from square one. Being honest, if everything was within my own control, every small and large monster would have a penis-endowed version, but considering how many monsters there are in MHW:I, and combine that with my very limited practical experience with modeling, this does not seem like a feasible prospect, so unless someone is willing to become a co-author for this project by helping out with modeling and the like, this is not an idea I plan to pursue any further for the time being. Queried's mod "[MHW] Female Monsters 20.3.2-beta" to some extent alleviates the issue by providing 'many of the monsters that lack a penis' with female genitalia instead, so an alternative, but unsatisfactory solution could be to have those creatures remain female and to reflect that in in-game dialogue and info) ・Reanimate some existing poses and gestures into sex animations with an offset so that the player can have pseudo-sex with male NPCs. (to my knowledge, the ability to edit animations and poses for MHW:I is one of those things that are sadly behind lock and key because the MHW modding community lacks the source code and/or DEV tools that enable such edits to be made, but if you know of someone who has been able to do it, feel free to contact them regarding this project or help me out yourself if you are able. In theory, this should not be too difficult to accomplish. NPCs in MHW are renowned for stopping dead in their tracks when you block their path, and moreover, there are multiple NPCs (such as the Huntsman) who are almost always permanently fixed in a specific pose in a specific location. If one was able to reanimate gestures and poses -- especially ones that loop -- one could simply create a sex animation for the female player, then add a forward or backward offset to the animation, and it would look like the player is servicing her master (or a client). If my understanding around the source-codes and DEV tools is correct, this may be completely unfeasible as things stand, but who knows) ・Create a nude remodel for male NPCs. (it is quite evident that an important hurdle to overcome is the complete lack of nude male NPCs, or at least, the complete lack of any mod that adds penises to male NPCs in some fashion. It might be possible to get around this issue by implementing some sort of image-based sex scenes, but that would obviously not be anywhere near as immersive as somehow having sex with actual male NPCs in the 3D environment as your on-screen character. As I do not yet know how to remodel 3D assets for MHW, I would need direct help to implement this) A GENERAL CONCERN: The fact that most NSFW content creators for MHW have dropped out in favor of MHR is the only thing that is a bit disconcerting to me, as it means that there is probably only a handful of people who would be willing to work with me on this project, let alone provide me with info that can help me speed things along. That being said, I am highly meticulous and somewhat of a perfectionist. My approach is very on-the-go - retesting even minor iterative changes to make sure everything is perfect. I will not promise anything, as we all know how that could turn out, but I feel quite confident that I will be able to accomplish everything I outlined in SEGMENT 1. SOME INITIAL PROGRESS IMAGES: As you can see at the top of this page, I have included a number of images showing off some of the progress that I have already made on the project. These pictures can at times be quite outdated, so I encourage you to look at my latest progress update in the support thread for the most up to date images of the mod. POLLS: I sometimes host polls in the support thread. These may regard design direction or other decisions about the mod that I want community feedback on. I strongly encourage people to answer these, as they provide valuable feedback and information that will aid me in the decision making process. A SHOUT OUT THAT IS IN ORDER: The guys at monsterhunterworld.wiki.fextralife.com deserve a shout out for their work. The extensive information that they provide on the monsters of MHW has been particularly useful, and while I fully intend to rewrite everything in my own words, using some of their descriptions as an initial foundation to build upon has helped speed up the process considerably. SHOWING INTEREST AND APPRECIATION FOR MOD AUTHORS: Finally, it should be said that while a lot of the work comes down to text editing, the amount of name instances, lines of dialogue, and bulk info that I I will have to edit is absolutely ridiculous, then add to that all of the sound editing, texture editing, artwork creation in CS6, and potentially even music production, and I have my work cut out for me, so any community encouragement you can give me, or other signs that you guys are interested in what I am doing, will help me see this project to completion. If you want to help out, feel free to reach out. I would not at all mind turning this into a community project as long as the key concepts I outlined at the beginning remain mostly intact.
  21. SexLab Dialogues (January 2022) View File SL Dialogues is a companion resource for mods that need dialogues for relationships between the player and NPCs. These mods all need to define NPCs as a dom, a sub, or a romantic interest in some kind. Instead of recreating the same dialogue trees again and again, Dialogues mod just defines a shared dialogue tree with a few parameters about the kind of NPC we are dealing with. That way, each mod can focus on unique dialogues and quests instead of recreating the same basic actions. I am building up Dialogues in parallel with SD+ as a testing ground. My plan is to make Stories, Hormones, Mind Control and Alicia compatible as well, but Dialogue is available as a resource for any mod with minimal modifications. The idea is to be able to set a personality type for an NPC, along with their mood, trust and a few other parameters that other mods can make use of, and use these values to unlock the corresponding interactions with that NPC. It is an evolution of ideas I previously discussed in a thread about 'Sex Buddies' as well as a relationship dialogue tree originally contained in SexLab Stories (and removed a while ago). How does it work? SexLab Dialogues displays a new option when talking to NPCs ( [More dialogues] ). After talking to an NPC once, you will have another option to refresh the new dialogues ([Refresh dialogues]). That comes in handy as the relationship with the NPC evolves. Depending on values assigned to the NPC via storageUtil variables, it will display new dialogue trees: Romance, PC as Master, PC as Slave, Bestiality and Begging/Gifts. Current status For now, it implements mostly the first level of PC as Slave and Begging/Gifts. I will work on the Romance, PC as Master and Bestiality branches next month while I work on Stories and the Sisterhood of Dibella. It also includes a whole side quest to become a proper Blacksmith. Requirements / Installation SexLab Dialogues requires: - SexLab (1.62+) - SexLab Aroused Redux - Zaz Animation Pack (7.0+ ... NOT tested with v8.0. Let me know if you are using it and it works for you) - Patch for Puppet Master 1.7 (if you want to control an NPC as a slave) You will need SL Dialogues for the next version of SD+. SD+ will not crash if you don't have SL Dialogues but it will not have a way to interact with the Master in any meaningful way. Also highly recommended - EZ2C dialogue menu - very useful to improve readability of menus and fix several vanilla issues. Full Change Log Submitter DeepBlueFrog Submitted 11/27/2014 Category Dialog Sex Requires SexLab, Zaz animation pack, SexLab Aroused Special Edition Compatible No  
  22. [AAF] Sexual Harassment - Gender Neutral NPCs (Dialogue Translation) View File Sexual Harassment Gender Neutral NPCs Dialogue Translations Requires Sexual Harassment and all of its dependencies There are now 2 versions of this mod: Player characters with a vagina should use the "Uncocked" version of this mod. Player characters with a penis should use the "Cocked" version. Both versions are now compatible with version 1.16.8! Info: As a fan of twistedtrebla's Sexual Harassment mod there was one thing I wanted to see change. The option exists in the MCM to allow female harassers but many sections of the dialogue use he/him/his pronouns to refer to the NPC's. My goal with this 'translation' is to make those interactions gender neutral in the sense that the NPCs will refer to themselves as they/them. There are now 2 translations to choose from. If your character has a vagina, please choose "Uncocked". If your character has a penis, please choose "Cocked". Uncocked may still include some female player character pronouns, but I tried to make Cocked more neutral when it comes to the player in order to support a broader range of play styles. If you want to see a sample of the dialogue changes, I've moved them into this post on the support thread. Generally I changed the NPC pronouns and adjusted the grammar accordingly. If you play through as a male presenting character with a vagina and don't feel that either of these versions work for you, I want to let you know that I'm hoping to do a third version in the future. Please check the support thread for details and to make suggestions. I will only be supporting relevant dialogue changes with this mod. Any other issues should be brought up and discussed in the original Sexual Harassment support thread. I will do my best to update this mod within a reasonable time frame as the original. If you like the original mod please go and hit the thumbs up button on its download page! You can also hit the Follow button to get updates in your inbox. What's the deal with Uncocked? What's the deal with "Cocked"? Requirements: Fallout 4 Sexual Harassment- The original mod is required! I am only providing a replacement plugin. The latest supported version is 1.16.8 (For both Cocked and UnCocked) If you need an older version for whatever reason, I only have 1.11.5, 1.13.0, 1.13.4 and 1.14.3 Read, Follow and Install all of the requirements for the original mod Please note that there's a newer version of Devious Devices now, it's currently referred to as the Community Patch. I'll link to it in the comments. Installation Instructions: Thank You: @twistedtrebla - for the original mod and giving permission to post this translation! Epervier 666 and anyone else involved in making the ESP-ESM Translator mod All the people that make AAF work! And thank you! Feel free to follow my blog if you are interested in future plans for this or other mods I've uploaded. Submitter Sgt. Marge Submitted 10/22/2021 Category Misc Sex Requires AAF, f4se, SexAttributes, Sexual Harassment
  23. Version 4.401

    91,243 downloads

    BaboDialogue ◎ The Goal of the mod The ultimate goal of the mod is to improve overall reality and immersion of Skyrim. Esepcially of all sorts of immersion elements, I wanted to aim for immersive dialouge lines and various events that would both potentially and broadly interest you into it and make you feel like you are actually playing a female character. Skyrim was not meant to be like merely completing quests and have a sex when you are pleased. No... Skyrim is not supposed to be a playground. It is much more dangerous even perilous for a woman. The mod will make your PC, sometimes, trapped, get in trouble either actively or passively. In various situations you need to choose what to do and cope with the dangers which may harm you severely. ◎ Features So-called immersive sexist mod I would say. As already I mentioned, the mod is oriented to female protagonist game play. It is not for a male character. The mod will not be functional or will be full of unwanted errors if you play a male character. There are too many features in this mod to list them all so I will sum it all up in three things. 1. Depending on the degree of PC`s skin exposure(skimpy clothes), NPCs around you will react differently(Damage calculation, Dialogues, Events, etc.) 2. Depending on the degree of PC`s reputation and level, NPCs around you wil l react differently(Dialogues, Events, etc.) 3. NPCs will react differently according to PC`s physical shape features(Breasts, Butts, Beauty) Of course beside these three things, the mod has a lot more contents in it but I am not going to get in more details. For example, a certain type of foe will take your armor parts more easily or give you some more damage when you wear skimpy clothes. The guard will give you a piece of advice or a warning if you are too careless about your wearing. + 5,000 new dialogue lines. [ Warning! ] The mod won't work as expected if you don't add specific keywords to your clothes and armor. Please read the manual thoroughly and follow the instruction. Required Mods(LE) - Sexlab Framework 1.62v LE - SLAX or Sexlab Aroused Redux LE BakaFactory Edited Version - SLAL Aggressive Motions(Bakafactory SLAL) - Silent Voice - Fus-Roh-Du(h) LE - Zaz Animation Pack 8 Plus LE - FNIS LE - SG Eyebrows(for female npcs) - SG Hair(for female npcs) - Dynamic Animation Replacer - LE Required Mods(SE) - Sexlab Framework 1.63v SE or above - Sexlab Aroused Redux SE BakaFactory Edited Version - SLAL Aggressive Motions(Bakafactory SLAL) - Zaz Animation Pack 8 Plus SE - Silent Voice - Fus-Roh-Du(h) SE - FNIS SE - SG Eyebrows(for female npcs) - SG Hair(for female npcs) - Dynamic Animation Replacer - SE - Optional(highly recommended) - - Sexlab HH Expansion - Sexlab Approach Redux - Bikini Armor Quest - Sexlab Defeat Baka Edition - Fill Her Up Baka Edition - Populated Skyrim for BaboDialogue For Modders The mod contains various combat scenes that may interrupt combat mods such as Sexlab Defeat. If you want to make it compatible with your mod please exclude the faction below in your trigger conditions. Faction BaboDialogueFaction = (GetFormFromFile(0xD58522, "BaboInteractiveDia.esp") As Faction) About SLAX Keywords and Factions There are a lot of new factions and keywords added from SLAX that BaboDialogue is using. If you want to make use of them too, please read the breif description below. -Factions- These factions will be allocated automatically to Player when the conditions are met. I made a list for modders. If you are just a user, you don't have to care about these factions. [Face] SLAX_FaceUglyFaction - UglyFace SLAX_FacePlainFaction - PlainFace SLAX_FaceAverageFaction - AverageFace SLAX_FacePrettyFaction - PrettyFace SLAX_FaceBeautifulFaction - BeautifulFace [Breasts] SLAX_BoobsTinyFaction - TinyBreasts - A cup or less SLAX_BoobsNiceFaction - AverageBreasts - B-C cup SLAX_BoobsBigFaction - BigBreasts - D-E cup SLAX_BoobsFullFaction - FullBreasts - F-G cup SLAX_BoobsAmazingFaction - AmazingBreasts - H-I cup SLAX_BoobsEnormousFaction - EnormousBreasts - J cup or more [Ass] SLAX_AssTinyFaction - TinyAss SLAX_AssNiceFaction - NiceShapedAss SLAX_AssBigFaction - BigFatAss SLAX_AssAmazingFaction - AmazinglyBigFatAss [Misc] SLAX_CumFilledFaction - It detects Fill Her Up's cum inflation value. 0-5 SLAX_NudismAddictFaction - Your experience of skimpy clothes. How much you love to wear lewd clothes. 0-5 SLAX_SubmissiveFaction - The rank is calculated according to your corruption. SLAX_SexAddictFaction - The rank is calculated according to your lewdness. SLAX_WillfulFaction - When you reach rank 0 of SLAX_WillBrokenFaction, you will get this faction. SLAX_WillBrokenFaction - The value is calculated according to your trauma value. Planning to use it in future updates. SLAX_AggressiveFaction - Currently being used in Sexlab Approach Redux. It determines an actor's personality. Rank 0Mild,1Timid,2Confident,3Aggressive,4Rapist SLAX_NotorousCriminalFaction - Notorious Criminal, Planning to use it in future updates SLAX_RapistFaction - Rapist actors in the babodialogue events -Keywords- These keywords will not be allocated automatically. Please read the instruction and make sure you add keywords to clothes that fit the description. [Clothes] - Please refer to the manual with pictures sla_ArmorPretty EroticArmor sla_ArmorSpandex SLA_ArmorLewdLeotard SLA_ArmorCurtain SLA_HalfNakedBikini SLA_ArmorTransparent SLA_ArmorHalfNaked SLA_ArmorRubber - Not using right now. Please use sla_ArmorSpandex instead. [Thong, Bra] Sla_BraBikini SLA_PantsNormal SLA_MicroHotpants SLA_PantyNormal SLA_ThongT SLA_ThongLowleg SLA_ThongCString SLA_ThongGString SLA_PelvicCurtain [Skirt] SLA_ShowgirlSkirt SLA_FullSkirt SLA_MiniSkirt SLA_MicroSkirt [Cape] SLA_ArmorCapeFull SLA_ArmorCapeMini [Boots] SLA_BootsHeels - Boots type heels SLA_KillerHeels - Highheels! [Stockings] SLA_HasStockings SLA_HasLeggings [Misc] SLA_Earrings SLA_HasSleeves [SexToy] SLA_AnalPlug SLA_AnalPlugBeads SLA_AnalPlugTail SLA_VaginalBeads SLA_VaginalDildo SLA_PastiesCrotch SLA_PastiesNipple SLA_PiercingClit SLA_PiercingLips SLA_PiercingNipple SLA_PiercingNose SLA_PiercingVulva Credits Funnybizness for providing his original cummesh. Thank you. Special thanks to Traxex, ABBBF for helping me translate the lines. Porg for providing a cleaned esp plugin and advice for optimization. All of my supporters that made it possible for me to go this far. If you like the mod, please consider supporting me here - BakaFactory Patreon
  24. SexLab Romance SE Dialogue Revision View File Description This mod revises the dialogue in SexLab Romance SE. It is an .esl-flagged .esp. Philosophy and Changes Made DISCLAIMER: The following section contains my personal opinions and is not meant to be taken as objective criticism. SexLab Romance is fantastic because it's simple and provides opportunities for roleplaying scenarios. I personally am not a fan of how the dialogues are written, however. So, I revised them with the following principles in mind: Simplification - The original lines are often too long-winded. I tried to make them more succinct. Immersiveness (patent pending) - Most of the writing makes me feel like no one in or outside of Skyrim would actually say these things. Some of that is inevitable since we're adding sex to a game that doesn't feature it, but I tried to make the the lines less over-the-top so that it's at least plausible that a character could say them (maybe). I consulted the Unofficial Elder Scrolls Pages for lore considerations, especially for comments relating to Dibella and Mara. If nothing else, the dialogues will read marginally less like a bad porno script. I also tried to make the tone more neutral to open up roleplaying options. Use your imagination, be creative, etc. Refinement - I tried to respect the original intent of a line when I could think of an way to salvage it. Besides changing and trimming out words, I channeled my inner grammar Nazi to try and make the English as clean and correct as possible*. No more dialogues that are split across lines with ellipses. *If anyone notices a spelling or grammar error please let me know. I only edited the "Dialog Topic" section and that is all that's contained in this file. No feature creep or going beyond the scope here. As such, this mod is a seperate plugin and not a replacer for the original. Installation Ensure you have a working installation of SexLab Romance SE. Download and install using your mod manager of choice. Future Plans wait for (constructive) feedback - no guarantees, but if you raise a good point I'll do something about it I may revisit these edits on my own in the indeterminate future Tools Used SSEEdit 7-Zip Submitter treballer Submitted 06/15/2022 Category Adult Mods Requires SexLab Romance SE Regular Edition Compatible No  
  25. Version 1.0

    2,056 downloads

    Description This mod revises the dialogue in SexLab Romance SE. It is an .esl-flagged .esp. Philosophy and Changes Made DISCLAIMER: The following section contains my personal opinions and is not meant to be taken as objective criticism. SexLab Romance is fantastic because it's simple and provides opportunities for roleplaying scenarios. I personally am not a fan of how the dialogues are written, however. So, I revised them with the following principles in mind: Simplification - The original lines are often too long-winded. I tried to make them more succinct. Immersiveness (patent pending) - Most of the writing makes me feel like no one in or outside of Skyrim would actually say these things. Some of that is inevitable since we're adding sex to a game that doesn't feature it, but I tried to make the the lines less over-the-top so that it's at least plausible that a character could say them (maybe). I consulted the Unofficial Elder Scrolls Pages for lore considerations, especially for comments relating to Dibella and Mara. If nothing else, the dialogues will read marginally less like a bad porno script. I also tried to make the tone more neutral to fit in with the base game better and to open up roleplaying options. Use your imagination, be creative, etc. Refinement - I tried to respect the original intent of a line when I could think of an way to salvage it. Besides changing and trimming out words, I channeled my inner grammar Nazi to try and make the English as clean and correct as possible*. No more dialogues that are split across lines with ellipses. *If anyone notices a spelling or grammar error please let me know. I only edited the "Dialog Topic" section and that is all that's contained in this file. No feature creep or going beyond the scope here. As such, this mod is a seperate plugin and not a replacer for the original. Installation Ensure you have a working installation of SexLab Romance SE. Download and install using your mod manager of choice. Future Plans wait for (constructive) feedback - no guarantees, but if you raise a good point I'll do something about it I may revisit these edits on my own in the indeterminate future Tools Used SSEEdit 7-Zip
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