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View File I am not the creator of this mod, it was created by Jallil, who has not been seen for a long time. If he wants it back, it is his. His final version contained a lot of bugs, including a CTD issue, and I have added various fixes and some features, with one also by Prideslayer and by Sunnstor. The original page for the mod can be found here. This mod is up for adoption by anyone interested (until Jallil returns, if he ever does). It is not my focus. This mod replaces and contains all features of Sexout Brutal Rapers, with many expansions. All assets contained in the mod are free to reuse for whatever you want. ----------------------------------- Features (all can be optionally disabled via MCM) Combat Sex Enemies may attempt to have sex with you or your companions during combat, the chance an NPC is interested is dependent on MCM settings. Success is based on your Sex Assault defense. Stalkers Actors may attempt to stalk you and your companions. Once they reach you, success is based on your Sex Assault defense and their facing angle- coming from behind gives them a bonus. You can also attempt to scare them off by either staring them down, or better, pointing a gun at them. MCM options allow variable rates by faction. Being naked, certain cum smells for some creatures, or entering concede mode increases the stalking chance. The stalk chance is 4x lower during the day time for humans and non-feral ghouls. As of August 2014, stalkers use a dynamic strategy which they are capable of refining via learning. Warning: Stalkers can potentially break some scripted sequences, if you find this is the case, you should disable it until it is finished. Modders may block stalking during sensitive sequences in various ways: Sleep/Wait When sleeping or waiting, local characters may decide to take advantage. Sex Assault Defense The chance of any attempt succeeding is based on your defense score. This is a variable base value, modified by your unarmed skill and equipped weapon, multiplied by your health percentage. Full details: Theft When an attempt succeeds there is a chance some of your caps, alcohol and chems may be stolen. Item Damage and Drop Attempts may cause your equipped items to drop to the ground and be slightly damaged. Drugging During attempts you may be drugged. Sex Toys Attempts may involve any sex toys and BDSM gear available in sexout. Requires that all sex toy mods are installed or you will get big red boxes- see the requirements section below for links, or ritualclarity's SCR installation guide. Conceding To enter concede mode, press 'X' (changeable via MCM). Whilst in concede mode, the Sex Assault defense roll is skipped so that all attempts always succeed. This prevents item theft, damage and drop, and drugging. Sex toys are still available. Conceding is enabled for 30 seconds after you press 'X'. Chances Via the MCM, you can disable creatures, factions, homosexuals, power armor and high karma NPCs. The rates for the different factions are adjustable. --------- Requirements Sexout '95 release or later Sexout Common Resources (May 9 2014 or later) if you wish to enable Sex Toys, you also need: Spectrum's Toy Pack GSB's BDSM Items DO NOT USE with the old SexoutBrutalRapers. This mod contains all of its features. License: BSD / Public domain. Do whatever the hell you want to do with it. You can even upload it to some other site and claim to be the creator, but that's bad karma, and when it comes back 'round you'll regret the decision. Submitter Odessa Submitted 03/13/2014 Category Combat Sex Requires Sexout '96+, SCR, (Sex Toys + BDSM items), tolerance for depravity
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View File Devious Console Note: This mod is stil in beta so please use accordingly Note2: Due to the design of this mod you can get stuck, if you don't like that please don't use this mod. This mod aims to add an extra layer of protection in a devious playtrough. If you are wearing Devious Devices you can no longer use the console. If you do try to cheat/use the console there will be a (atm 66%) chance of punishment, if activated in the MCM menu. At the moment this is the first beta release. I may add extra punishments, if you have an idea let me know in the comments. I'm also thinking to create a lite version which does not have a MCM but is far less streamlined. Requirements -Devious Devices Integration (and all of it's requirements) -Latest SKSE, this mod uses the 'registerforkey' function to keep scriptlag to a minimum. Punishments -Vibrate plugs at random intensity. -Lose all your (standard) DD keys. MCM -Enable/disable the mod -Enable/disable punishments -Enable/disable vibrate punishment -Enable/disable key steal Debug If you want to get debug messages you can use the following console command: set DDCL_DebugEnabled to 1 note: this won't work if you are wearing devices so please start this mod before equipping restraints. FAQ Q: How is different from 'Devious Anticheat' and 'Player_Exhibitionist'? A: The first mod polls the console key with a constant check for the key. Possible resulting in script lag. The latter mod has blocking as an extra feature, I intend to keep it simpele. Q: Does this block the 'additemmenu'? A: Not at the moment and I don't have plans to do so at the moment. If it can be done without much hassle I might add it. Q: Why does this mod scripting suck? A: It's my very first mod, constructive feedback is welcome. Q: I'm stuck and can't use the console. A: Load an earlier save or use the Skyrim SaveTool to remove all scripts starting with DDCL_ (That's why the warning is on the top of this page) Credits BadIdea57 & ssonly for their mod on which I based this one. Kimy for some script fragments. Darkadathea (Deviantart) for the lock picture used for the MCM blocked screen. Darkfox127 (Youtube/Nexus.com) for his tutorials. Submitter naaitsab Submitted 03/29/2017 Category Other Requires Devious Devices Integration, SKSE Special Edition Compatible
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View File This is an addition and extension of the Zaz Animation Pack and taraUltimateFurniturePack The tara version of ZEP does no longer contain any furniture - they all become part of the taraUltimateFurniturePack (TUFP) One major benefit of ZEP is to unify keywords and mechanics for ZAP and TUFP. A modder can work with both resource packages with a single set of keywords. This is a modders resource - a player will not have any benefit from ZEP because it provides nothing without a mod that uses ZEP. ######################################## Adaption to existing Zaz and Heretical items ######################################## New armor ######################################## New enchantments ######################################## New spells ######################################## New misc items ######################################## Gallows for modders ######################################## New formlists ######################################## New keywords ######################################## New Location Ref Types ######################################## New GlobalVariables ######################################## New Activators ######################################## New Mod Events ######################################## New factions ######################################## Virtual faction member ######################################## Modders API ######################################## Q & A ######################################## Credits ######################################## The artists that has spend their knowledge or content or both - all credits belongs to them Submitter zaira Submitted 11/11/2016 Category Modders Resources Requires ZaZ Animation Pack, Devious Devices Assets, Heretical Resources, Sexlab, TaraUltimateFurniturePack Special Edition Compatible
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Machinations of a Lich - Chapter 3 The Risen Lord
Jormungandr posted a blog entry in The Lichs Barrow
Machinations of a Lich - Chapter 3 The Risen Lord Skana was enjoying the remaining hours of the night on the boat trip back to the castle and listened to Ylfa, who couldn't stop running her mouth about what she'd like to do with Skana. At one time she even mentioned a stretching rack, Skana had mixed feelings conerning those. "Ylfa, let's keep that for a bit later, i feel uneasy with those rack things." Ylfa inquired."Bad experience with those eh?" Skana just replied dry."Broken bones." Ylfa showed herself understanding while she steered towards a vampire of the clan which was sitting at the long table in the hall."Alright, nothing with that then, it's a matter of trustfulness with those games anyway." Arriving at the table Ylfa spoke to the vampire. "Hey Modhna, any idea where Skaal is?" Modhna was rather unperturbed by the interruption, as she was feeding right now. "I think he's still in the cairn, you know how long he takes with all that magic stuff." Ylfa turned around to Skana with a smile on her face."That means we won't get disturbed." Skana was still a bit reluctant though, as she had no experience with things like that. "Just remember, no broken bones and the like, i had enough of that." Ylfa teased her."Aww, come on where's the fun without broken bones and missing heads? You silly, relax, this is for fun and pleasure not for harming you. Although you went berserk back in dawnstar, vampires aren't all about killing and cruelty and whatever others may think." As Ylfa stopped in the room with the fireplace, where Skana dismembered the dawnguard thrall only one day ago, Skana was perplexed. "Here? Isn't that room a bit too central in the castle?" "Not at all." Ylfa elaborated. "These are actually the private quarters, nobody except Skaal or Skaadi go in here. Now how about we get out of all that gear?" After the two women, got out of their clothes Ylfa began to explain. "Now, we'll start small, since you're new to this. I doubt your former masters ever rewarded you for obeying, if you had any choice that is, but this is about fun anyway and since i'm in the mood today to be on top, I'll tell you what you do and if you do, you'll get rewarded, if not i have to punish you,playful of course. I won't do anything without your consent, now get on your knees." Skana didn't liked the thought to kneel again. "So, is this about me being your slave or something?" "Quite so."Ylfa elaborated. "But not the way you know it. Ever been to Morrowind? It's pretty common for Dunmer there to engage in a consentual form of roleplay involving a master and slave relationship between lovers. Now, do you want to kneel or not?" she asked playful. Skana pondered for a moment, but came to the conclusion that she at least wants to try that form of roleplay, as Ylfa named it, so she went down on her knees."Okay, i'm all yours, now please don't tell me to lick your boots or something, why do you still wear them anyway?" Ylfa couldn't supress a hint of amusement in her voice."I had that intention yes, trying to find out your tendencies. Now, are you a good girl and do as i say, or not?" She couldn't help herself, but Skana felt slightly aroused of the thought to give herself to Ylfa."Okay, i do it, but i will get back at you for that!" Ylfa was quite amused when she told her."Oh i do hope you will, being on top all the time can be boring you know? Don't overdo yourself, it's about submission, not making my greaves shine." Skana stopped licking Ylfas greaves."Orichalcum tastes kinda weird." Ylfa gestured her to raise her head. "Well then, why don't you lick somewhere else? Pleasure your mistress." Skana joked. "Oho, mistress now? Fine, i'll do as you say mistress." Ylfa began to breathe heavier when Skana did her best to please her. When Ylfa came close to her climax, she pulled Skana back on her feet. "Not so fast, i want to enjoy this together with you. Over there onto the wall and keep your arms above your head." Skana did as she was told and replied with an amused."Yes, mistress." Ylfa was quite delighted about Skanas reaction."Getting into it are we? That's good." Ylfa continued to talk as she led her claws gently down on Skanas belly."You did good so far, slave. I think a little reward is order." Skana played a disappointed tone into her words."Just a little? That's mean!" Ylfa led her claws further down on Skanas body."Shush slave, i didn't allow you to speak." Skana couldn't avoid having a moan escaping her lips. This aroused her greatly. Ylfa of course, heard that."Hmm enjoying yourself? I have an idea, let's put those cuffs of yours to use, turn around." Ylfa inquired for Skanas consent while linking her cuffs together."You're alright with that?" Skana was just eager to see what happens next in her aroused state so she replied still with the roleplay in her mind."Yes, i'm fine mistress." Ylfa just chuckled."You really do like this, Skana. Well then, turn around and show yourself to your mistress." Skana obeyed and turned back around to Ylfa, with her arms now cuffed behind her back, looking at her expectant. Ylfa had a smile on her face as she eyed a slightly helpless Skana infront of her."Now you're really at my mercy and i like what i see. Come here, you're such a good girl, you should have a real reward now." Ylfa went down infront of Skana and held her legs while she started to kiss and lick her. Skana was literally at Ylfas mercy now. She couldn't stop what Ylfa was doing even if she wanted to. Ylfa was holding her and with her arms behind her back she had no means of pushing her away. Much to her surprise Skana found herself enjoying the moment. All thoughts of doubt were shoved out of Skanas mind as Ylfas tongue brought her near the climax. She was trembling and her legs became shaky. Skana gave in to her desires and enjoyed the moment, she climaxed with a loud moan. Ylfa had no intention of stopping there, she laid on her back while pulling Skana carefully onto her."That's one for you slave, now you have to satisfy your mistress." She said while continuing to pleasure Skana. The feeling between her legs was overwhelming. Skana could barely manage to please Ylfa, as she was now sensitive from her orgasm, but Ylfa kept at it. "Having a hard time to concentrate?" She teased Skana, while beginning to heavy breathe herself now. Skana tried to answer but she came again, this time however together with Ylfa. Moans of pleasure filled the room. After bringing each other a few times more to the heights of pleasure, Ylfa shoved Skana gently from herself and got up, heavy breathing."Better than feeding don't you think?" Skana was still lying on the ground with her hands cuffed on her back."That was really something else. I enjoyed that." Ylfa was eyeing Skana with an amused expression. "Told you, it's something totally different from what you have experienced." Skana noticed Ylfas looks when she managed to get to lie on her side."You really like to see me helpless do you?" Ylfa didn't deny that with an amused tone to her voice."I love it, you're quite wild i think and to see you like this is just adorable." Skana played a snarl."Come on, make those cuffs loose and i show you how wild i am." "Alright, alright, let me let you loose, but don't you dare to bite!" Ylfa laughingly said as she unlinked Skanas cuffs. Skana joked."Me biting someone? No way!" Ylfa just smiled into Skanas face."Naaaah, you don't bite, especially not your mistress. right?" "I won't call you that outside of our private moments and remember, i told you i get back at you for licking your greaves." Skana replied with glee while she went over to the chair infront of the fireplace. As Skana sat down on the decorated chair, Ylfa almost jumped onto her lap. Skana began to like Ylfas directness. "You know, when i think back about all this, me being reanimated and later getting turned into a vampire, i'm quite happy about it. Despite all the bad things i experienced, i wouldn't be here if it didn't happened." Ylfa looked Skana into her red glowing eyes. "Are you implying, you're happy that you have met me?" Sure of herself, Skana just asked. "What if...? "Shut up and kiss me already!" Ylfa snarled before pressing her lips on Skanas and pulling herself closer to her. Skana had no objections and they were sitting there kissing each other for a while. Ylfa shoved herself gently off of Skanas lap after the intimate moment. "As much as i hate to say it now, we still have to find Skaal and inform him about what happened in Dawnstar." Skana just agreed before getting out of the chair."You got that right, let's get into gear and see if he's not already back in the castle." After helping each other into their armor Ylfa mused a bit about what happened."You know, next time we could make use of some of my toys." Skana was intrigued."Toys? What exactly are we talking about?" Ylfa elaborated."Well, i'm a resident of the castle, i mostly were just out on scouting, but i do have a few things here, gags, some restraints and such." Skana playfully warned Ylfa."Careful there with what you tell me, you know next time your ass will be mine." Ylfa just giggled. As Skana and Ylfa went to leave the room, a conjuration portal opened infront of them. A kind of dremora stepped out of it, one Skana has never seen before. "Woah careful, this is one of Uthrangs!" Ylfa warned. Skana, hot-headed as she was, drew her sword and threatened the daedra."You better state your business really fast, dremora! From what i understand, neither the Lord, nor the Lady of this castle tolerate intrusions like this." The dremora began to speak with a hollow voice. "Stay your weapons, i have no quarrel with you. I got send by Lord Uthrang to inform you about a problem he and Lord Skaal are facing in the Soul Cairn, your immediate assistance is required. I will open a portal to bring you there at your earliest convenience." Skana warned the dremora. "I'm at odds with dremoras, this better not be a lie or i'll find you and cleave you in half!" The dremora didn't react to the threatening tone or Skanas choice of words, he just opened a portal to the Soul Cairn. Little did Skana and Ylfa know, when they stepped through the portal, right into a nightmare. Skana realized this was a trap as she eyed the assembly infront of her, Skaal was standing infront of Uthrang, having a discussion with him, behind Uthrang were multiple Israns and as she spotted the last person it felt like a punch in the face. "What in Oblivion...Auronus?" Ylfa was also baffled. "Auronus? The auroran warlord? And why are there so many Israns behind Uthrang? What is going on here?!" Uthrangs raspy voice could be heard, slightly deeper due to him being in his Lich form."Oh, so we're all gathered and complete, how wonderful, even the rabble will perish. Skaal you were a fool to think i'd do nothing, did you think i'm afraid of your power and just wait until the end of time? I don't know what the source of it is, but once i find your phylactery, i will have it all! And who knows, maybe you get destroyed here by Auronus, that would be even better for me as i would instantly inherit your title. The title that stands for absolute power among the undead and absolute power is what i desire!" Skaal was disgusted by Uthrangs actions."Are you insane Uthrang?! Allying yourself with Meridias lap dog and now this, bringing others into this? Do you have even a sliver of dignity to do things yourself?!" Uthrangs voice formed a laugh."It's nothing personal Skaal, but i decide to bring others into my affairs if i gain from it. And for the newcomers, please don't be confused, these fine redguard gentlemen are the auroran council, they have taken on a more...pleasing appearance to walk the towns and streets of Skyrim. Speaking of dignity, let me be dignified enough to step aside, i think you might want to see our special guest." Uthrang floated aside to show the center of the assembly, Skaadi was kneeling next to Auronus. She called out for Skaal with a weak voice."Skaal.... help me...!" Skaal couldn't believe his eyes."No, you bastards! What have you done to her?! Skaadi! Are you alright?" Uthrang was preparing to teleport away when he spoke to Skaal. "We have done? No, it's about what you have done. Auronus exists solely to see the Dawnbreaker into hands of the living and just heroes, or whatever you call them these days. You see, Meridia is quite angry that you stole the Dawnbreaker and brought it to Molag Bal, i merely told Auronus who the one responsible for the theft was, the rest is yours to deal with." The last words before he teleported away were directed at Auronus."Lord Auronus, please feel free to begin to question the Risen Lord for the whereabouts of your ladys sacred blade, best of luck in your endeavor for i bid you farewell." Auronus seemed to favor actions before speaking so he stabbed Skaadi in her back with his spear, his iron voice directed at Skaal."I am well aware of your relationship with this vampire, lich. I refuse to comprehend how abominations as you can choose to feel love as mortals do. But it will serve me, for this vampire will only be the first to die at my hand. Tell me where the Dawnbreaker is and present me your phylactery so i can end this quickly!" Skaadi screamed in pain as the aedric spear pierced her body. Skaal called out for her as he watched in horror. "Skaadi! No! My love, don't let this daedric bastard do this to you, get up!" Whatever Auronus did to her had its effect. Skaadi was too weak to retaliate. Only a few words escaped her lips with a weak dwindling voice. "Skaal... i ... love...." Skaadi couldn't finish her words. She couldn't finish the one sentence that filled Skaal with the highest possible degree of joy from the day on he met her, that one saying he always returned to her, all these decades. That she loves him. Skana was speechless. She didn't knew Skaadi long, but she know what it means to love someone as she was about to fall in love with Ylfa. The loss of someone dear is possibly the worst experience a person can go through, independent if undead, living, man or mer. Ylfa couldn't hold her emotions when she shouted for Skaadi as she saw her collapsing. Skaal closed his eyes, the moment of Skaadis death burned into them. "No... this can't be.. not my wife. Not my Skaadi. My love. I refuse this!" Skaal began to speak to someone. Someone not present in the Cairn. "God of magic. The one who granted me the vessel for my soul. One day i wanted to show it to her, i wanted to give her my soul as a present no man else could give his beloved wife." Skaal was surrounded by a red aura of magicka as he continued to speak, his voice intensifying due to his anger. "God of magic. Forgive me for i act now in my own interests. I summon my phylactery onto this plane." Skaal shouted the words. "I CAST OFF THE LAWS OF MUNDUS" "FOR I REFUSE MY WIFE TO BE TAKEN BY DEATH AS LONG AS I EXIST" "TIME BE RESHAPED BY MY WORDS" "AURONUS ACTIONS NEVER HAPPENED" The impossible happened. Time itself answered. A rift in reality opened infront of Auronus and swallowed Skaadis corpse. For the first time Skana saw the Auroran warlord in disbelief. "What?! How is this possible? What have you done? How can the laws of Mundus answer to someone as you? Only the Architect is able to form reality!" Skaadi reappeared in the same moment next to Skana and Ylfa, being very confused. "Uh.. what the? Didn't i just....?" Ylfa was baffled but found her posture mere seconds later. "As it happens, your husband hid something from you, have you ever seen his phylactery?" Skaadi didn't understand at first. "I... no. Why? I think his soul is something that only belongs to him so why should i...?" Ylfa interrupted her."Skaadi, your husband just manipulated time and reality itself to prevent your death while it was already too late. Now he's summoning his phylactery, your husband is going for a full transformation for the first time!" Skaadi knew exactly what Ylfa meant. Seeing her die must've made Skaal mad beyond comprehension. "Well, suits that Auroran bastard, i won't spoil that moment for Skaal. With expressing his rage against Auronus he wants to show me how much he loves me. Men are like that. This is his moment and he wants me to see it, as do I." Skaal continued to speak to the entity he referred to as the god of magic. "The laws are reshaped, but with my own addition. No harm was done to the planes. There is no reason to object. I am honored to be the bearer of the eye. Permit me to summon my phylactery and to become what i embody, i take full responsibility. What say you?!" After a moment of nothingness. A tremendrous combination of multiple voices could be heard halling through the Cairn like an earthquake. The voices spoke as one. The ground shaking as they did."You who bear my eye, earned my trust over several decades, as much as i am disgusted by this world, i don't wish to see it destroyed. You have no damage done to the planes and i trust your wisdom that you never will." "Granted." After that single word. Skaals phylactery manifested in the Cairn. His phylactery being now in his posession Skaal reached the heights of Lichdom. The epitome of necromancy. "Skaadi is safe. All that matters now is to satisfy my ire." Skaal issued a spell through mere words. "Auronus, your council is dust." The auroran copies of Isran were hit by something undefinable. They began to disintegrate into nothingness. Silently. No screams of pain, nothing. Skaadi Ylfa and Skana were also hit, but to a different effect. Skana was shocked at first. "Woah what the ?! What is this?" Ylfa however noticed the difference."I don't know, but this feels kinda good. And we're not disintegrated, like those Isran freaks." Skaadi just watched her husband. Auronus was standing at the remains of what is left of his council. "It does not matter, they will be reborn in the waters of oblivion to serve Meridia once more. I don't understand why the Architect would grant his eye to you, but then again, Magnus cares little for Mundus aslong as it isn't subject to harm. I shall count myself proud to be able to face the might of the Et'Ada. I challenge you formally, Lich. You face Auronus, Warlord of Dawn, Champion of Meridia. By her decree i will destroy you!" Skaal was seething. This daedra had the nerve the issue a formal challenge after all that transpired just now. "Meridian scum, you got the nerve to challenge me formally after what you did?!" Skaal began to float infront of his phylactery while becoming rapidly skeletal. His voice became deeper and several metallic echoes clung to it when he spoke, continuing to change as he did. "I will enjoy the moment i crush your pitiful existence to nothingness." Skaal was now completely skeletal, no flesh remained on his body. "I wont be formal, i won't accept surrender. I won't let you run. I will chase you on all planes if you do. Your existence is forfeit, not even the elder scrolls will be able to tell of you." Auronus being a daedra, knowing how the laws of Mundus work, knew that Skaal was capable of destroying him permanently with the knowlegde of the eye. This only hardened his iron resolve. "I will serve Meridia to the very end, my challenge stands, complete your transformation and i will annihilate you." Skaals voice became metallic and deeper than anything Skana Ylfa or Skaadi have ever heard, the unreal echoes to it were as if ten molag bals were speaking all at once. He completed his transformation, emanating almost infinite magicka, in a purple dome around him. Skaal just laughed with his voice halling from everywhere around him. "YOU FACE THE RISEN LORD" "ARE YOU UP TO THE TASK?" -
Chapter 2> Warning Picture and Dialogue-Heavy Story Foreword; Image quality may change, as i'm constantly trying to improve every aspect of a story i make. I wouldn't say i'm good or bad at stories, my imagination however goes some very weird ways which might offend some people. That said, if you dislike necromancy in any form or have a strong belief that the dead shouldn't be desecrated and reflect this onto other peoples stories or feel offended by anything BDSM/Fetish themed you might want to leave this story be and look at someone else's blog. I didn't put the Adult tag there for nothing. Useful Information for the Reader: Everything written in this color depicts what Skana is thinking. Prologue Skana was a bandit chief living at fort greymoor, leading her group of bandits and raiding traveling traders and caravans on the plains of whiterun hold. Life was simple and good for her, but that all changed when a necromancer raided the fort and obliterated the whole bandit gang. Skana was standing last and put up quite the fight but died eventually at the hands of the necromancer. Impressed by Skanas strength, the necromancer decided to test a new, rather experimental, reanimation spell on her, the dead thrall spell. Chapter 1 - Reanimated After hours or carrying the bandits corpse through skyrim into her lair, Illia was worn out when she dumped the corpse onto the altar. But her anticipation wouldn't allow her to rest, she just had to test this new ritual spell she's got a hold of recently. The dead thrall spell was unlike to any other reanimation spell, it would bind the corpse to the caster for eternity, prevent the minion from rotting away and even enable it to regenerate. The last effect, she thought, she had to test thoroughly. The thought of what kinds of experiments she could perform on a minion like this was thrilling her. Illia thought the details through before getting started, she dressed her future thrall to meet her twisted taste and applied magical shackles and a collar to the corpse; "Wouldn't want you to turn on me, if i make a mistake, right my dear?" She petted the corpse gently before she began to chant otherworldly words of conjuration and necromancy for the next hours to come. The ritual was taxing and required the highest degree of concentration, one wrong word and she could accidently kill herself or worse, destroy the soul that was still lingering in the dead body. After what felt like an eternity for her she finalized the ritual with the last phrase of the spell; " HIM SIL FENT ALOK DIIL UNAHZAAL ! " Illia could sense the spark of unlife that began to stir in the dead body, eyeing it impatiently. "...where.....am...i..?" Illia grew even more impatient as the seconds passed. "Open your damn eyes! I didn't do this for hours so i can examine some fizzing negative energy spark emanating from you!" "..she tells me to open my eyes....i have to open my eyes...." Illia eyed the thrall with skepticism;" Well, that's just like any other reanimation spell, now i need to see if you don't just crumble to dust after 240 seconds." As the seconds passed, Skana tried to sort her thoughts. To no avail, it was as if slick black mud was clouding her mind, disallowing her to think too far in one direction or another. "Colour me impressed, 5 minutes an still not crumbled to dust, this spell is something else. Now get up, let's see what an obedient corpse you are." " i'm compelled again... i have to get up....what is happening?" Skana finally saw the one, commanding her, although she didn't understand why she obeys this woman unknown to her. Her thougts went into strange directions. "...this woman...killed...me....?..." As she tried to speak, her voice failed her, all she could do was groan. "Whhhhhhhh...hhh..?" Illias eyes widened in anger: "SHUT UP! ON YOUR KNEES CORPSE AND SHUT. UP.!" Illia looked down at her dead threall with an annoyed look on the face:"Great, just great. A sentient one. I can't wait to hear that you want to be released every damn five minutes! But since you apparantly can understand me, know this, i won't release you ever! You are my thrall, my toy, i command you!" "...kneel... obey...?..." Illia kept going on, displaying her dominant side;"Infact.. i could get some useful advice from Falion how to erase your mind, turning you into the silent obedient corpse you should be. After all i don't want to repeat myself every day just to have you shut up." An evil grin hushed over Illias face. "You know what? Actually i want to test this... you know, necromancers can never know enough about their craft, i command you, get up and answer me! What is your name?" "...stand up....my..name..?..tell her..my..name..." There was still the slick black mud clouding Skanas thoughts, as she tried to answer. "Ss..hhh....shh...K..." No matter how hard she tried, her voice won't obey her even if commanded by the necromancer. Illia just shrugged, recognizing the problem; "I see, apparently i destroyed your vocal cords with my frost magic, given the spell i reanimated you with those should regenerate after a while. Best if i take you to Falion... i need some advice before i do anything with you, wouldn't want to accidently destroy my new toy. Follow me, we're going to Morthal.. not that you'd mind where or what that is..." "Morthal....where..?...what is going...on..?" As Illia left the fort with Skana, Skana could feel the sun shining on her, though her body stays cold. Something came back to her at that moment, like a small piece of a puzzle out of thousands, and she stopped, for a fractional moment being able to defy the necromancers command. "Ss..K...r..im.." "I'm in skyrim...not..sovngarde..." Illia didn't mind her thralls paltry try for speech and just yelled at her while walking;"Come on, move your dead ass!" About half a day on foot, Illia reached Morthal, being more worn out than her thrall. Skana showed no signs of exhaustion at all as Illia noticed;"Tsk.. this makes me almost want to cast that spell on myself." As she entered Falions house with her thrall, Falion looked at her as if he had expected visitors. "Is this what i think it is Illia? Are you insane, girl?!" Illia just shrugged and introduced Skana as her new favourite corpse to Falion. "Well, as you can see i managed to cast a dead thrall spell, quite impressive i might say, but i'm not here to earn praise, i actually wanted to ask-" Falion interrupted her with a rude gesture, signalizing Illia that she had overstepped bounds she better didn't.;" This once, i let this once go Illia, but i swear by every daedric lords name i will kill you, slowly, if you bring another dead thrall to MY HOUSE!, I'm stressed as it is with all these cretins in Morthal, what do you want? My blessing that your new thrall won't rip you apart because you ignored the fact that the dead thrall spells isn't fully explored yet?" Illia just pointed at Skana and commanded her to kneel again; " Does this look like she's going to rip anything apart aslong as i didn't tell her to?" "Kneel...again....rip..apart..?.." Falion was rather puzzled to see Skana obey in an instant;"Well, this outfit on her sure looks like you, but i admit, your ability to control her isquite impressive. I just hope you know what you do Illia, dead thralls have physical strength beyond that of a werewolf, whenever you go to bed or decide to... experiment on her.. i suggest you get some really solid irons to fixiate her. It's a dead thrall, she can feel pain unlike generic reanimated corpses and she will go at your throat if you overdo it, mark my words." "Control...me...i understand...must ..obey...no..." Suddenly Skana tried to speak again."Iii wwhh..l...k..ll..yo..u.." Illia eyed her minion with scientific interest; "Astonishing how fast her vocal cords regenerate! Did you hear that Falion?" Falions face turned into a emotionless grimace made out of stone when he heard the undead minion speak. "Illia.. don't tell me you did something funny to her already, because that sounded almost like 'I will kill you'." Illia just shrugged slowly to exaggerate how much she was interested in Falions oppinion, after all the corpse was her property now and she could do as she pleases with it. "You know Falion, actually i wanted to ask you if you know how to erase her mind, but seeing how she's developing i think i keep her that way, this will be so much fun to see her reactions when i experiment on her. Oh the things i can do to her..." Falion shook his head in disagreement. "I've seen my share of dangerous things when i walked the planes of oblivion, when i visited coldharbour i know why i turned away from necromancy.. coldharbour is full of dead thralls, destroying mortal souls in a frenzy and driven by lust for infinite domination over each other. If you are smart and i know you're not, try to do something positive with that thrall.. i'm not asking you to be a benefactor, just don't turn her into a mindless killing machine, it will backfire at you, big time." "Killing machine...nonsense...i'm..no killing machine..." Illia just laughed at him and turned around to go;"You're a fool Falion, a pupil has to succeed his teacher sooner or later! Come corpse." Falion just shook his head and turned to his arcane enchanter;" Illia, one thing." Illia stopped;"What?" Falion pulled his hood deeper into his face;"Remember, solid irons.." Illia giggled childish while opening the door;"Oh where's the fun without the good old cross and cage?" and left Falions house together with her minion. Illia could barely handle her own impatience on the way back to her Lair, the thought of experimenting again thrilled her almost to the point of hysteria. :"This is the secret entrance, remember it corpse, you might be guarding it someday, when i've found a better thrall, i consider you an alpha stage experiment after i gave it some thought, now follow me to my laboratory." "laboratory...i'm not your ..guinea pig.." This time, Skana was able to form more than just fractions of speech;"I..m...not...yo..ur...Ghhhh..h.." Illia wasn't surprised, given she knew how fast her thralls vocal cords regenerated, the regeneration ability will increase with each day in strength. "Oh my dear, i'm quite sure you ARE my guinea pig, you can't do much against it anyway, don't be so hard on you, enjoy it!" Maniacal laughter filled the room as Illia cracked for a few seconds. ;"Now my dear, get over there at that wooden cross!" "No i.. must.. obey... damn..this bitch!" Of course, Skana was compelled by the spell to obey Illias command. As Illia drew her dagger, a cold grin adorned her face. ;"Now then, let's see how fast you can regenerate from light to severe wounds, oh i will so enjoy this! You probably not, but i doubt you have an emotion for that anyway!" Illa laughed like a madman when she slowy drew her dagger over Skanas skin only to observate how fast the wound was closing, cutting deeper everytime, she took some notes from time to time, but the short pausings didn't made it less torturous for Skana. Skana just closed her eyes and waited silently until Illia was done. After what felt like several eternities of pain, Illia got finally tired and stopped slashing at her stomach;"Well.. interesting, the more i cut you the faster you regenerate, the wound is gone already again. Might even be able to fashion a regeneration spell with your tissue." Illia yawned and pointed at the cage next to the wooden cross. "I'm going to put you in there now, Obey, Corpse!" "Corpse... i'll turn you into one!" Illia eyed her minion in the cage with glee. "Looking good! Oh and don't run away my dear, we'll have much to do tomorrow. I'll be going to bed now, you won't move until i wake up. This is an order. Good night Corpse." "Call me one more time... stay in the cage... damn this obedience shit!" Due to Illias torture Skanas regeneration became overdeveloped, having her vocal cords regenerated while Illia was busy stabbing her with the dagger, Skana noticed the black mud is mostly gone from her mind, so she replied;" My name is Skana you crazy bitch and this spell of yours is loosing it's effect on my mind! " Illia just chuckled arrogant into her pillow; "Good night then, Skana" Chapter 2>
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Intermission - The artist known as Janessa
Thermius posted a blog entry in Thermius' Blog - Fax Keizaal
- The artist known as Janessa - A chill wind follows you in as you stumble your way back into Breezehome. Your robes scorched around the edges from the dragon's fiery breath. A familiar face follows you inside and shuts the door behind her. "You didn't tell me you were going to fight a dragon." she says. The tone of her voice barely masks her frustration. "You would have followed me if I had. Your art is best practiced in the shadows my dear. I could not risk losing you in fight you are ill prepared for." "And so you risked you life without me? If only Lady Azura had sent me a vision of your ill conceived plan!" You walk to your seat besides the hearthfire and you carefully start to remove your robes. The sound of footsteps racing towards you echo through the quiet night and you pause as she hugs you from behind. "Janessa, I'm so sorry. I didn't want to see you hurt. My destiny will forever throw these horrors at me until Alduin is defeated." "I would follow you to the end of the world and into Oblivion itself. I'm not the mere mercenary I used to be." "Can you forgive me? I need you..." "I will make beautiful art for you, milady, my mistress, my love..." Carefully she undresses you in front of the crackling fire. The burns on your face and hands ache, though her gentle touch soothes your pain. As she takes your hand and leads you up the stairs to the bedroom you notice the red ebonite under her armor. After she sits you on the bed she strips and reveals that she is still wearing most of bindings you had put on her these pas few weeks. "You have grown to like them I see." "Without them I do no feel complete. You made me feel whole for the first time." "Do you want the rest?" Before she answered she kneels before me and spread her pussy open with both hands. "Please mistress, I beg of you, make me whole..." You grab the ring on her collar and guide her to the bed. From the end table you pull the remainder of her restraints. She eagerly accepts the blindfold and her greedy mouth begs for her gag. When the harness locks around her head you lean in and bite her upper lip. You catch her tongue through the ring-gag and hold it for a moment which makes her wince. Once her arms are securely locked away in her armbinder you lay her down on the bed and admire your prized Dunmer doll. She's squirming in her bonds, but she's enjoying herself beyond mere words right now. You press your body against hers and whisper in her ear: "I hear Dunmer juice is best served after midnight. Call me selfish, but I'm not going to let you cum until then. I want my delicious juice..." Ignoring her increased struggling you turn around and settle down on top of her. While pressing your cooch against her open mouth, you lift up her bottom and eagerly start digging into her. You forget the pain from your burns for today as you play with the helpless warm body beneath you. Her night will be long and trying... This might have been the best mercenary you have ever hired. - The End - Disclaimer (thanks to thebookdesigner.com ): This is a work of (pure adult) fiction. Names, characters, businesses, places, events and incidents are either the products of the author’s imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental.- 2 comments
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BLOG DESCRIPTION : Short A Q&A resource for MOD creators who wish to research real-world BDSM considerations when developing their properties. A resource for the curious, and portal for the adventurous into the real world of fetishism. CREDENTIALS : I go by the name of DomDate. I have been an active fetishist since 1994. I became fully involved with the BDSM community in 2002. I am a Dominant, or "DOM". I have retained one regular girl throughout, and have been part of two polyamorous* relationships over the years - the most recent ending a few months ago. The first involved an additional girl as a 24/7 submissive, and the second relationship included these same considerations plus a vanilla** male counter-part who observed and also acted as an additional love-interest for my girl. I am known to many hard-core scene members in my immediate locality and it's surrounding areas (in person - not as an anonymous net identity), and am considered in good standing within the community. This area comprises (in Canada) The Niagara Region, The Golden Horseshoe, The GTO, Guelph/Kitchener/Waterloo and (in America) Fort Eerie and Buffalo. I have been an attender of public venues, private parties and assorted group social events. I have manufactured and regularly use fetish gear and possess a thorough understanding of their safe-use practices. I was mentored*** by Lady Lavender of the Niagara Golden Horseshoe. I am well versed in the psychology of the lifestyle. My credentials can be confirmed here : Fetlife.com **** BLOG DESCRIPTION : Long (or, what's the point?) A substantial portion of the mods I've encountered here on Lover's Lab deal with an assortment of fetish ideals or situations. These range from offerings that I've participated in the real-life counter-parts of, to the outlandishly fantastical. Of course a game is the perfect environment for fantasy. I see this phenomena of recurrent BDSM themes as an example of a generally growing curiosity in the lifestyle. As such, I find myself in the unique position of being someone who mods extensively, is actively developing my own mods, and also has a presence in a well-established real-world fetish community. I'm certain some of our contributors also share this position, but there was a void that could be filled and I've decided to act. What I specifically hope to accomplish with this blog is two-fold in purpose. For non-lifestyle fetish mod developers, I'd like to offer my experience. If you have lifestyle-oriented questions, I may be able to guide you. For the curious and possibly bold gamers out there who think that they may like to transition into the real world of fetishism I will to the best of my abilities direct you in discovering venues in your own locality, initial safe-practices, and answer questions that you have about what to expect. I am generally a smart-assed individual, but I'll try to play this blog as straight as I can. Even though I have tried hard to authenticate myself as a trust-worthy and authoritative individual, I entreat you to never take my word as final. There are many great resources out on the net, and you should always check your facts. I am speaking specifically to curious real-world seekers. Believe that it is a dangerous world full of predators and conduct a slow, well-informed immersion. Don't be over-eager. You do NOT know that you are capable of swimming the waters, simply because you are dipping your toe in. The smallest interactions may have life-lasting effects. Take it slow and make sure that they are building, not damaging ones. BLOG - FUTURE STRUCTURE : I'm going to try to address a single topic per entry, so that this does not become too long in the tooth. Topics will be decided based on your responses and question to previous topics. You can also request a topic via the comments section or through a PM if you wish to remain anonymous. UP NEXT : I've opened the can of worms, so the next entry will deal specifically with joining the real-world fetish community. I want you to play safely, after all. I'll discuss how to find your local community, initial integration safe-practices, and challenge you to examine your motivations and intentions honestly. Future entries will include topics such as the psychology of BDSM and why people find it's practice rewarding, and the hard-line differences between gaming and practice including the dangers of familiarity with fantasy-based exposures on the mindset prior to joining a community. And of course, your suggestions and questions. ADDITIONAL RESOURCES : These are a few. My initial offerings are of sites in which I am personally familiar with the people involved, and therefore feel confident in offering their information to you. I will from time to time add to this list, and a link to this entry will be included with every post - so occasionally check back to see what's new. If you can recommend a site which you feel deserves to be here, let me know.. FetLife - This is an extremely large community. It is considered the BDSM equivalent to Facebook. In addition to a large established community, it also offers a wealth of information on any fetish-related topic you can think of. Bear in mind though that anyone can create a topic. Always do follow-up research. Feel free to send me a friend request. Make sure to identify yourself as hailing from LL! ENBC - Contains a great strater's guide, in addition to workshop and event listings for Southern Ontario. The Darkside - A podcast dedicated to all things BDSM related. Ontario Kink - This site features interviews and hosts guest blog highlights. MasterMatt hosts, and is someone I respect for having done great things to keep the under 30s crowd safe and informed. NOTES: * An espousal arrangement involving multiple, sexually active partners ** An individual who does not participate in fetish activity *** An Individual who trains a fetishist in both physical and mental safe practices, trains self-awareness and guides the inductee in integration (the degree of mentor involvement is individual and may not encompass all of these points). **** This is the Facebook of the fetish scene. Yes it does require membership but the site does not require any personal information, will not send unsolicited information nor share/sell anything you choose to publish. You can delete your membership immediately after confirming if you wish. If you are a fan of Ashal, then you will also be a fan of Baku. Both are committed to an open, safe resource.
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Note before reading: This entry has literally nothing to do with my playthrough, but I felt like adding it in because raisins... I'm not experienced in writing these sort of things, but I do hope it is well received. He never claimed to be a smart man. He was dutiful and proud, but smart didn't really run in the family. Then again, it wasn't expected of him. One does not approach a guard for learned conversation. They needed either the law or a strong arm. Hadmir held the guard post during the morning shift until mid-day. The area around Dragon's Bridge wasn't as troubled as elsewhere, but people came and went on a regular basis. Travelers to Solitude or traders looking to do business with the East Empires Trading Company. Once in a while he'd grab a petty pickpocket or obnoxious vagrant and toss them in the stocks for a day, but life was quiet. Hadmir had few desires in life, but he had set himself one goal. Though until now it had been unreasonably hard to reach. His goal was to wed a certain girl from his native village down to the south. When they were little he had told her he was going to make her his wife when they grew up. She had given him just one condition; he had to best her in matters of the heart, mind and body. Little had he understood the scope of this undertaking, and he had accepted the challenge with unwavering confidence. Kids can be mean... Fickle and mean... They can drop you in a pond one moment and share their lunch with you the next... Thermis was a little different. She'd never hurt him, but when she could she would embarrass him. It made him frustrated, but he'd strive to not let her catch him off guard again. She usually found something else to poke him with... Always one step ahead, but never out of reach. One day he realized that it was all a game to her. She was challenging him to be a better man now than he was yesterday and he would rise to that challenge. He may have come close on many occasions, but she'd still always be just that one step ahead. He might not have been destined to become a learned man, but he would at least learn a way to conquer her heart. When they came of age* Hadmir worked up the courage to ask her to test him. He was confident he could best her trial. She had accepted, but with a caveat. "It has to be worth my time. So even if you fail to impress you had better be prepared for... consequences..." She had told him. He had accepted this... What was the worst that could happen? Right... She told him to meet her at the stables four mornings from then. Hadmir was not your typical Nord. He was taller than most and built like a bear. Before he came of age he had always worked at the Solitude sawmill, though he had never aspired to becoming a woodsman. Hadmir could have easily become a carpenter, but he wanted to follow in his father's footsteps. He wanted to become a guard. By what hardly could be called a family tradition he would become a guard and uphold the law. His grandfather, old man Iverrig, had been a fisherman all his life. Hadmir's father had become a guard when the Forsworn struck out at settlements beyond The Reach. Hadmir would follow his lead now that he was a man. "By the divi..." flashed through his mind as his vision started fading. He hadn't even set more than three steps inside the stables when she caught him off guard from behind. He could feel her body pressing against his back... Her ample curves so clearly apparent... His lights were going to go out pretty damn soon and there was nothing he could do about it. A splash of cold water brought him back to his senses. As his vision cleared and he regained his awareness he felt cold and his arms hurt. Slowly his predicament dawned on him. He was standing under an arch in the stables. His hands and feet were tied to bars that spread them about a pace apart. The bar on his arms had also been strapped to the arch, leaving him standing. Furthermore, he was naked except for his boots. "Are you awake? Who would have guessed a big strong man like yourself would go down so easily." A familiar voice said. "I take it I failed your test then... I was ill prepared." He replied. "Very ill indeed..." "Are you prepared to accept the consequences?" She asked, probably with the most wicked smile she could manage. "My word stands." He replied, as he swallowed his pride. Hadmir was a man of his word. A man of principal. "Pray to Stendarr and I will stop." She whispered in his ear as she slowly blacked out his sight with a remarkably comfortable blindfold. "Open wide!" She commanded and presented a wooden bit to his lips. "It will make things a bit more bearable." He could feel her hands roaming over his body and for a moment she held him tight. When she let go he could feel a slim cane of stick making its way across his back. When it reached his bottom it snapped a sharp strike across. He screamed into the wood bit. Another snap of the crop, another muffled scream. After a while he lost count. The pain became less sharp after the first few strikes. Sometimes there would be a pause and he would feel her hand roaming the sore area's on his body. Sometimes it would be nails running down his spine. After a while he could feel her checking the state of his arms and legs. In a weird, but fascinating way he felt save. No blood had been drawn and he could take it still... She leaned in and whispered to him; "That was the warm-up... A big boy like you can surely take something a bit more... You can call for Stendarr now and this will all end, but If you take at least two times of what is next on the list there is a reward in it for you." Hadmir though for a moment, but he would not give in just yet. He steeled his mind for what was to come, but what hit him next made him spit out the bit and cry out in pain. A searing pain tore across his back, accompanied by unmistakable sound of a whip. Tears seeped from under the blindfold as a warm hand touched where the whip had struck. "Have you had enough?" the wicked voice asked... Had he? Everything screamed; 'Yes, Mercy?!' But somewhere, in his mind a voice said no. "Hit me!" he shouted. Barely had he fallen silent before the next hit tore at his body. Tears now poured and his voice wavered "Is that all you have! Hit me!" He shouted again. The pain was instant, followed by an exasperated cry. "You win... By Stendarr have mercy... I yield..." Through all the pain he felt her arms wrap around him for a few seconds. He could hardly feel a thing when she cut him down from his bonds to the arch. She carefully lowered him to a fur on the ground and sat there with him on her lap. After removing the blindfold she spent her time stroking his hair. Slowly Hadmir began to collect his senses. He was in pain, but he had never felt anything like the hurricane of emotions that were still coursing through his being right now. "You are... a very brave man." the wicked voice said. "You..." Hadmir tried to respond, but was quickly silenced. "Brave men win hearts." She whispered. "It matters not that you failed to win my body... this time... You've shown me the man inside you. The one that will face adversity head-on." "You truly deserve a reward." As she lay him down on the fur he could feel her hands roaming his body again. Before long they latched on to his manhood. He could have been forgiven for calling her a liar. From the start until the end she would give him no mercy. Before she allowed him release she would bring him to the edge and leave him there. Having ruined him twice she then devoured him entirely. Hadmir was not a small man... He was 'proportionally' endowed. As she released him it became clear that this time he would be allowed to finish. She swallowed his pride... He had been completely defeated... A he sat against the arch from which he had been hanging just a while before. Thermis had gathered her ropes and restraints and was sitting opposite him. "I believed you would take three..." She said. The wicked grin was gone. "I'm not like other girls Hadmir..." "This is what I have to overcome?" He asked, his voice heavy and exasperated. "I want you to be strong. Maybe I'm selfish, but I want you to be stronger than me..." She buried her head behind her knees as she sat with her arms wrapped around her legs. "You are one wicked lady... A real piece of work..." Hadmir scoffed. Thermis looked up. She seemed frightened... "If this is the bar you have raised for this challenge... Then I accept!." Hadmir exclaimed. Instantly Thermis started to glow with joy. "I will respect your wish until the day we are wed, but hear me, Thermis, the Devourer, the Wicked... You will remember the day I beat you!" That day they drew up the rules of engagement; If Hadmir lost another test, Thermis would pick another punishment. If he conquered either her body or her mind, Thermis would marry him on the spot... Fairly straightforward... Of sorts... Disclaimer (thanks to thebookdesigner.com ): This is a work of pure, adult, BDSM fiction. Names, characters, businesses, places, events and incidents are either the products of the author’s imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental. Note *: The age of consent as enforced by law applicable to the reader. I, the author, do not condone abuse of minors. I understand that the views on matters such as these are a source of debate, but I draw this line in accordance with the rules and my own code.
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View File discussion - blog - download - support ...will take you captive. ~ Warning: This mod is in an early stage of development. Be advised that bugs will occur! ~ I. Introduction I have created this mod, knowing that DocCloxx would not return to finish the SSG project, at least not too soon. Since I had released a very basic version of a slavery mod months ago, but then discontinued, I had some knowledge about how things work. I recently decided to get back to the CK and continue working on S³. I am proud to present to you the new S³, completely written from scratch. II. Requirements At the moment the only requirement is mastercchris' ZaZ Animation Pack. Always keep it up to date and be sure that you have installed it correctly, which also includes installing a custom skeleton. If you did not install a custom skeleton, your game will CTD at some point. You can get the superb animation pack here. III. Installation To install this mod, simply copy the content of the archive into your Skyrim/Data folder. It should not replace any data, except for older versions of S³. Don't forget to enable the .esp in your Skyrim launcher or mod manager. Important information: The alpha versions (0.1a & 0.1b) do not support the dialogue correctly yet. For dialogue to show up as intended, load the game and save instantly. Then reload the exact same savegame. That will not take longer than 20 seconds, but fixes the 'bug'. To get started, travel to the small town of Morthal and visit the sewers. The sewer entrance is found near the riverside. IV. Features In the following I will describe the features of S³. Be aware that there might be some things not working correctly, since it is an early release. V. Future plans ... I will update this soon. VI. Bugs ... I will update this soon. VII. FAQ Here you will find awnsers to the most common questions asked about S³. VIII. Words from me to you First of all, I will not take responsibility for any damage this mod does to your Skyrim installation. I have never ran into any severe problems with this mod, neither while creating nor while testing it, but if your name is Bad Luck Brian: don't download this. You will probably manage to fuck things up. Also, I realize that there are other modding teams out there working on the topic of bringing slavery to Skyrim. I do not intend to get into any rivalry. I would appreciate if my work is not copied 1:1, since I don't do that neither, but I'd willingly help people out and give further information on how I handle stuff. Oh, and I should probably mention: I condemn slavery in real life. All people are equal and nobody should live in fear or submission, except he/she likes it that way. I simply think that slavery should be a part of Skyrim. Because it's fun. And enjoyable. This is the thin red line: There is not and will never be anything along the terms of child slavery in this mod. I will take all requests towards that as personal offence, showing me how much the moral compass of the demanding person is fucked up. IX. Credits There are some people I would like to thank. Of course, I would like to give kudos to Chris, who creates terrific animations and gives me the possibility to use them in this mod. Also, I'd like to shout out to xaz for first testing and helping Chris to make the ZaZ. Last but not least, there is kudos due to DocCloxx, who had the great idea of a slavery mod long ago (for F:3) and inspired me to create this mod. Cheers! By the way: if you like this mod and would like to encourage me on developing it further, please click "follow this file" and/or like this post. Submitter ag12 Submitted 02/02/2013 Category Quest
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Introduction Rough Times is my first attempt at a mod for Skyrim and a pretty terrible name for one at that. This isn't an adult mod in of itself, but I'm putting it here based on the requirements. At it's core, this mod will attempt to add a bit of flavor to the crime system in Skyrim without breaking anything. As the mod progresses, the main point will be making jail much harder on the PC both in cost for serving the sentence and with trying to escape jail. What this Mod does Not much at the moment. I'm calling it 1.0 because it seems to do everything I want it to at the moment without blowing my game up. This is primarily a proof of concept, using Zaz resources, and an attempt by myself to accomplish something worthwhile, at least to me, in the CK. Anyways, when arrested, the PC will be bound and gagged and locked into their cell. You will have limited control over your player. You can either serve out your sentence or try and escape. For compatibility, Cidnha Mine is exempt from this. If you serve your sentence, you will be released from prison still bound and have to talk to a someone to have them release you. At this moment in time, anyone non-hostile towards you will release you. You can also release yourself by using a forge and anvil (mainly those for testing). NOTE: The skyforge doesn't work for some reason, but I have personally tested the anvil in the front of Whiterun and the forges in Windhelm and that place north of Whiterun where you can craft those "moon weapons" (or whatever). If you decide to escape, the same criteria apply. By design (but I may have forgot to add it back in, oh Well: WIP) if you get caught while bound, anything in your inventory will be gone (quest items aside) and you'll be tossed back in prison with no option to fast-talk or bribe your way out of it. Oh, and if your bounty is over 10,000 gold for a hold, prepare for a bad end as all your gear goes "poof," and you're locked into a cage with no hope of escape (besides a reload). This is mainly for testing as I have other plans for this system. Required MastercChris's and Xaz's awesome animation pack, which made this little mod possible. You also need FNIS and any other requirements that mod has. Installation Rough Times - V1.2.rar Unzip the archive and drop into your Data folder or use a mod manager. It's just an ESP, a few scripts, and the SEQ file because I was getting the dialog bug. NOTE: I designed this mod to mess with vanilla assets as little as possible. Besides a modification to the guard's crime dialog and prison outfits, everything is pretty self contained and shouldn't mess your game up. That said, my over-reliance on script fragments might be an issue depending on how the CK handles naming/etc (I honestly don't know and google has failed me). THAT SAID: You're downloading a first-timer's mod. Back up your save games and keep an idea on what you're copying to your install (no matter how little it is). Also, there are instances (intentional) where your hard-earned gear can disappear with no way to get it back. Everything else is recoverable if you know a few console commands. Uninstall I would make sure you don't have anything equipped or in your inventory that starts with CCRT, then remove all the files from your data directory. You guys are smart, you'll figure it out. Current Bugs 1. The dialog doesn't differentiate between a guard or citizen releasing you. 2. The mod doesn't check to see if you're actually gagged, just if you have certain gear equipped. So, you may end up in a situation where you aren't gagged, but get the gagged dialog. More an immersion breaker than anything. 3. I don't know, likely more stuff I'm forgetting because I'm tired. Future Plans 1. Refine the current build by adding dialog (likely stock), making the chains addition/removal cleaner, etc. 2. Add in some content while jailed. Likely to be related to the Zaz Animation Pack. 3. Change the way the PC is released from prison. 4. Dumping the PC off in random places depending on the circumstances. 5. A system to allow the PC to surrender to bandits/be robbed and/or kidnapped. (Originally was going to be in my first release but I'm too terrible with the CK to figure it out). Feedback Bug reports are more than welcome as well as constructive feedback. Ideas for expansion is great, but don't get mad if I ignore you. My main focus will be rounding out current content. Of primary interest is situations (either vanilla or mods) that this mod breaks so I can either work around them and/or set as incompatible. Old Versions Rough Times - V1.0.zip Use Do whatever you want with this within the scope of the Zaz pack. Crediting me would be cool, just make sure that whatever you do, you credit MCC and Xaz because this POS wouldn't even be possible without their hard work. Thanks MastercChris and Xaz for all their hardwork compiling the animations and equips. Voivode and Sbseed for listening to me bitch while I tried to figure this stuff out and for testing. Jaam for his post about loading TES5Edit.
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View File Human Trafficking - Punishing Slaves ** What is it? ** The Nexus-Mod Human Trafficking aka slavery Simple allows you to enslave and sell NPCs. This mod patches into HT to give you new options of punishing and having sex with your slaves. Important Note: This mod keeps the style of forced slavery that the parent mod establishes. So if you're looking for consensual power play, this is probably not for you. ** Features ** - Vanilla Sex: The mod adds the dialog option "Service your master...", which wraps different kinds of Sexout sex options. These are the vanilla Sexout animation and are not marked to be rape, but the dialog is kept in the style of HT and doesn't give the impression of the slave to have any choice. - Punishment: There's also the option to rape your slaves in different ways, as well as whip them. - Pillory: You can put your slaves into a pillory. They will stay in the pillory until you let them out again. You can activate some machinery like an auto-whipper as well as actively rape the slave while he/she's in the pillory. You can even get another slave to participate. - Punishment post: You can also tie your slaves up in a punishment post. You can impale them on a dildo or hang them upside down, as well as actively whip them while they are in the post. - Bitch box: You can also put your slaves into the "Bitch box", a box with the head poking out on top, and use the slaves mouth. - Extra Items: Talk to a slave and say "Have you seen my stuff?", he/she will give you three custom "weapons" as well as two strap-ons. The strap-ons are nothing special, they are just so female PCs can do some of the animations meant to be done by male characters without looking stupid. One for you, one for if you want a female slave to participate in 3-way pillory animations. You have to equip them yourself, the ZAZ animations do not check for gender. The "weapons" you get are a cane, a riding crop and a special cattle prod called "Discipliner". These are all scripted to do no regular damage at all, but they do cause a little fatigue damage, so excessive beating can cause the victim to fall unconscious. Also, hitting your slaves with these will not cause panic among bystanders, or any kind of fighting to start. This only applies to hitting slaves, though, other NPCs will not get any damage either, but they will fight back. Warning: The dialog option "Have you seen my stuff?" only works once, if you loose any of these things, you can't get them back in a regular way (only the strap-ons, they are from Sexout Common Resources and can be bought at the Sexout Store, if you have that mod). ** Requirements ** - Fallout New Vegas (duh) - SexoutNG - Sexout Common Resources - Human Trafficking aka slavery Simple ** Load Order ** If you use the expansion Slavery expanded, put HumanTraffickingPS.esp after HumanTraffickingEX.esp ** Problems ** Known bugs: - The pillory/post/box can be pushed around, and animations including them will cause them to end up in a different spot, too. I haven't found a solution yet that doesn't require a complete overhaul and doesn't impact the ease of use. - The mod has been primarily developed and tested with a male PC and female slaves. I tried to keep all dialogs as gender-independent (is that a word?) as possible, but there is at least one situation where the female pronouns are used, no matter the persons sex. I couldn't fix it at the time (not sure if it's possible), so I decided it is intentional to further degrade the person talked about - I had a bug once where a slave wouldn't move after I got her out of a pillory. It has been some time and I have changed a lot since then, but it may still happen. If this happens to you, try to put him/her into a device, then out again, and see if that works. In any case you should always have a clear save before you start any shenanigans. - I also had a bug where an actor wouldn't stand up anymore after a rape pass-out. Always save before you do anything. - The sound of any oral sex and oral rape in particular is unlogical, since the default sexout sounds don't consider that the mouth is full. I recommend using Sexout Sound Replacer and deactivating talk. Possible bugs: - Created with Slavery simple V5.6, could be incompatible with newer versions - Created with SexoutNG (not Beta), Core Version 2.9.92, Data Version 2.8.83, could be incompatible with newer versions (unlikely though) - There's a change in the idle animations to keep restrained slaves from playing hit animations, this could lead to incompatibilities with mods that mess with hit animations as well - I'm not am English native speaker, so there might be errors in the dialogs ** Credits ** Created by MeanGreenBean83 Submitter MeanGreenBean83 Submitted 04/26/2015 Category Dialog Sex Requires SexoutNG, Sexout Common Resources, Slavery Simple
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View File Armbinders With Hands! I tweaked the zaz armbinder offset so that the hands fit inside the armbinder without clipping. I then updated all of zaz's armbinder animations with the new offset. Finally, I changed the properties on all DD armbinders so that they would stop hiding hands. Basically, this mods gives Armbinders With Hands! (should work even with DD expansion's restrictive gloves) [ REQUIREMENTS ] Devious Devices - Assets - http://www.loverslab...devices-assets/ Devious Devices - Integration - http://www.loverslab...01282014/ Devious Devices - Expansion - http://www.loverslab...expansion/ Zaz Animation Pack - http://www.loverslab...ack-2013-10-08/ SexLab 1.58+ - http://www.loverslab...4-updated-1230/ SexLab Aroused 20140124+ - http://www.loverslab...ed-v2013-12-22/ [ INSTALLATION ] 1) Extract "Armbinders_With_Hands.7z" into your skyrim data folder 2) Active "Armbinders_With_Hands.esp" [ CREDITS ] Xaz, ZaZ, and everyone else who worked on the armbinder animations I tweaked. [ PERMISSIONS ] Anyone is free to use the new armbinder offset I created. (this mod will probably become obsolete as soon as it is included into the DD / zaz framework) Submitter cedec0 Submitted 12/09/2015 Category Framework & Resources Requires Devious Devices + ZaZ Animation Pack Special Edition Compatible
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View File NO PART OF THIS MOD MAY BE USED IN PAID MODS OR MODS BEGGING FOR DONATIONS This 3-axis (2 linear and 1 rotary axis) CNC (Chimpanzee Numerical Control) Dwemer device was used to bake cookies by the Dwemer. Then some bloody dwarves started stealing cookies and they were branded by the same device with the hot iron end. Oh the irony. to go to branding dungeon type in the console coc xxbrandingdungeon to teleport the device to you type set xxBDODTeleportToPC to 1 You need to be standing on even terrain UPDATING: If you saved your game with previous version Disable the .esp run the game, load your save Delete old version check your save with SaveTool for xxbranding.... scripts if they are there, delete them, save Install new version Load save Manual mode for testing and stuff: Example of how to use it in a mod: read their code lol http://www.loverslab.com/files/file/2338-slaverun-reloaded-10sep-2016/ http://www.loverslab.com/files/file/2928-shout-like-a-virgin/ THESE ARE VERY OLD EXAMPLES version 0.46: You will have to make your own ways of getting slaves in and out of stocks since moveActorToStocks() and moveActorOut() won't work. All you need is a package of type SitTarget to make the slave get into the stocks and supply it with an ObjectReference... I hate packages To teleport BDOD with a script: Teleport with a console: set xxBDODTeleportToPC to 1 Don't move for a few seconds help xxbdod will list the proper variable names There's a counter xxbdod... something that counts how many times the bdod was teleported which you can read to detect if any other mod has teleported it and now you have to teleport it back when the player enters your cell LOL F.A.Q.: Requirements: Zaz Animation Pack 6.04+by Zaz, Xaz and others http://www.loverslab.com/topic/17062-zaz-animation-pack-2015-02-10/ SKSE, http://skse.silverlock.org Sexlab Framework by Ashal and others http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/ Deadly Mutilation by Lamer1000 and others http://www.nexusmods.com/skyrim/mods/34917 <<<< you don't need to enable deadlymutilation.esp, just copy the mod into \data SlaveTats by murfk http://www.loverslab.com/topic/25398-slavetats/ skyuilib - for old versions only if the menu doesn't show up http://www.nexusmods.com/skyrim/mods/57308/ Credits: ^^^ aforementioned mods & authors ^^^ some sounds are from Player Slave Encounters by Ichabod (sound resources by Walther) http://www.loverslab.com/topic/15074-player-slave-encounters-v0694-updated-23-aug-14/ Known issues: 2 male branding marks don't show up. Player character can't get out (stuck in collision with zaz vertical stocks?) Submitter nooblet123 Submitted 03/16/2015 Category Modders Resources Requires Zaz Animation Pack, SKSE, Sexlab Framework, Deadly Mutilation, SlaveTats Special Edition Compatible View File
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View File Welcome to Devious Keyholders Are you always forgetting where you left your keys? Are you dropping your keys every time a chest goes *BANG*? Are you sick of bandits stealing your keys (and using them)? Your Spouse doesn't like you being away from home all the time? Do you lack self-control when you find a key? Well, there is a solution... There are lots of friendly persons around Skyrim who would very happily hold on to those keys for you... Of course, they will hold those keys for exactly the time period you agreed upon. And not a second less... This mod introduces keyholders. Just approach any person and ask him/her/hir/shi to hold on to the keys to your favorite Devious gear for a specific period of time. Talk to a keyholder again after you have given the first key(s) to see additional options. Small print: Disclaimer: This is a work in progress. Do not use on saves you care about. Highlights: Multiple (some say 'many') keyholders. Chastity Belt with timer (experimental). No gender discrimination unless configured. Variable times before keys become available again. Keyholders can donate keys to other persons or hide them in chests. Transfer any keys to a keyholder as soon as you find them. Special handling of Chasitity keys for married persons. Bribery and devious treachery. Some tweaks and options. And more to come... Teach self-control with a lockable configuration screen. Why should the Dragonborn have all the fun? Requirements (updated): Devious Devices - Integration 2.9.0 Devious Devices - Assets 2.9.0 SexLabFramework SexLab Aroused ZaZ Animation Pack And any additional dependencies required by these mods. Optional: Captured Dreams Deviously Cursed Loot Highly recommended: Deviously Cursed Traps Devious Devices - For the Masses II A Matter Of Time Usage hints: Installation instructions: Unpack the file and place all content in the Skyrim Data directory in the appropriate locations. Enable KeyholderQuest.esp. Update: Unpack the file, overwrite existing objects. Remove the script\Sources (note the 's'!!!) folder left by previous versions. Uninstallation instructions: Remove KeyholderQuest.esp. Remove all scripts starting with KcR from the scripts and scripts\Source directories. TODO: MCM menu. More features. Recognize more keys. Squish bugs. Fix quests/dialogs for male keyholders (dialogs in Skyrim are still a PitA). Look into time-released equipment. (experimental in 0.4) Do something interesting with Spouses as Guardians of the Dragonborn's Chastity. World domination (what does this dial do?) Thanks: Thanks to the very long list of people who created Devious Devices and the underlying infrastructure. You have cost me way too many hours of my life and will cost me many more. Permissions: This is a work-in-progress. Please do not redistribute in the current state. Otherwise, have fun! Changelog history: Submitter Kalarr Submitted 01/29/2015 Category WIP / Beta Requires Devious Devices - Integration 2.9.0 Special Edition Compatible
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View File Description: This mod add a small collection of new devious devices. Custom penis gag. Custom blindfold. Custom collar. A set of unique 12 vaginal plugs. A set of unique 12 anal plugs. All devices are craftable after reading "Devious Devices: Chastity Belts" book. Or you can use console to access them (keyword "ddt") Requirements: ZaZ Animation Pack (http://www.loverslab...ack-2014-08-29/) SexLab Framework (http://www.loverslab...b-updated-0915/) SexLab Aroused (http://www.loverslab...ed-v2014-01-24/) Devious Devices Assets (http://www.loverslab...devices-assets/) Devious Devices Integration (http://www.loverslab...ation-08242014/) Future plans: Straightjacket. Hoble skirt. Add more interesting restraints. Fix bugs. Credits: All LL modders for their work. Special thanks to Zadil, Min and Koffii for awesome Devious Devices. (Thanks to your mod i began to learn modeling) Kimy for awesome Cursed Loot (Some your code helps me to write my first papyrus script) Disclaimer: My English is very poor, sorry I'm working on it. This is my first expirience with skyrim modding so do not judge me too harshly This is the EARLY BETA, so please backup you important saves. Submitter Dasha Submitted 07/26/2015 Category WIP / Beta Requires SexLab Framework, SexLab Aroused, ZaZAnimationPack, Devious Devices - Assets 2.9.0, Devious Devices - Integration 2.9.0+ Special Edition Compatible
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View File Pre-reqs: UNP, SKSE, ZAP, DAYMOYL Did I mention that it's 3D? THREE-DEE!! There's 1,234,567 triangles so you need quad SLI for this mod, j/k. PC hair "grows" every 24 hours on arms, legs, armpits, crotch and ass. Currently there's 5 stages out of 10 stages possible: 10-20%, 30-40%, 50-60%, 70-80%, 90-100% I don't know why would you do it, but you can shave it by talking to some alchemy merchants or using a razor, craftable at blacksmith misc. Slave and prisoner NPCs that have some keywords from ZAP items get stage 6-10 hair right away - great for Slaverun. You can edit the hair [ thickness, quantity, shape, direction to some extent, color ] by unpacking hair*.dds textures and drawing some squiggly lines with alpha and then auto-generating mipmaps, then editing mipmaps by hand and sharpening non-transparent alpha by crazy amounts like 1000%. If you don't do that, the hair will disappear at some distance, real fast. There's a flag soft_hair_lighting in nifs that makes hair non-reflective (hair is black always, sucks sometimes) when it's on and reflective(hair is gray when lit) when it's off. There is a 10% chance of getting Slavetats whipmarks (more like whipscars) when being whipped with ZAP-based canes/crops. They go only to 109 so far, mostly representing ass, boob and pussy whipping. These won't disappear like decals. Healing yourself in combat is super lame so now you're punished for using restoration magic without a cilice. Wearing armor, running, sprinting and sneaking will be bad for your health when wearing it (unless you get some item slot conflict). You can buy a cilice and upgrade it by talking to most of the monks/priests in temples. Or you could look for other alternatives... The guards will chop criminals' hand off if arrested with a total bounty exceeding 2500 gold. It may happen on being sent into bleedout by guard (may depend on daymoyl settings). Even works on argonians and khajits; no males. You better surrender to the guards! FAQ: Q: WTF? Q: Why??? Q: WTF is this? A: Just enforcing LL rule #13 Q: I don't want to puke or lose erection forever due to seeing hair.. what to do, what to do? A: Shave the hair or stack up on paper bags. Cover all mirrors in your house. Q: I oppose cutting the trees to make paper bags, can you delete the hair? A: Try using plastic bags. Issues: Load this mod after mods that modify a bunch of spells like lightning bolt, otherwise you will get hit by lighning for casting some non-restoration spells and / or healing spell detection won't work properly. Even better if you put it to the end of load order. Can't see the pubes? LOL - Disable device hider in Devious Devices MCM. Also, the hair uses slot 51 so if you have other items using slot 51 already the hair might not get equipped. Blackout imagespace doesn't work with ENB, so disable ENB effect temporarily if you're arrested by a guard and taken to some old jail. If you're using a custom race: type in console help "only monks" then replace ** below with the first 2 characters of the SPEL, which is a spell player.addspell **0012c8 If you have Slavetats: You need to increase the slots for Slavetats whipmarks from 6 (only 1 slot is used though) In data\skse\plugins\nioverride.ini [Overlays/Body] iNumOerlays =32 UPDATING: (not necessary for 0.14 -> 0.16 or 0.17)... 0.19 may or may not need to be cleaned If you saved your game with previous version Disable the .esp and nuke old version from orbit - OR - uninstall old version in NMM run the game (you should get a warning about loading missing content, press yes), save load your save with SaveTool and check for xxOMCH.... script(s) if they are there, delete them Install new version Credits: Scream effect by FreqMan http://www.freesound.org/people/FreqMan/sounds/42847/ License: http://creativecommons.org/licenses/by/3.0/legalcode NO PARTS OF THIS MOD MAY BE USED IN PAID MODS OR MODS BEGGING FOR DONATIONS Submitter nooblet123 Submitted 06/29/2015 Category Models & Textures Requires UNP, SKSE, ZAP, Slavetats, DAYMOYL Special Edition Compatible
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View File Devious Rubber Masks (and ponies!) [ DESCRIPTION ] Devious Rubber Masks comes from my realization that a playermodel is basically a rubber costume that your character puts on and then runs around pretending to be someone else. If we can have costumes, why not just a mask? If we can have masks, why not bondagey masks? So I grabbed a few playermodels uploaded by lovely people here (see Credits), trimmed them down to the head pieces, and integrated them into the Devious Devices framework. [ WHAT YOU GET ] Rubber masks for Disney princesses, characters from from Mass Effect, My Little Ponies and several others. Lockable items removable with standard Devious Devices keys. Unique flavor messages, including "call for help" messages that differ based on player arousal Rubber bodysuits to match the masks, which act as electrostim vaginal/anal plugs and devious corsets When worn together, the bodysuits prevent the masks from being removed with either keys or lockpicks until the bodysuit is removed Special powers granted by the Disney items "Pony hooves" that, when worn, prevent your character from holding a weapon/shield, casting any spells, or using lockpicks - but that can still be used for unarmed attacks Compatibility with HisDudeness2015's Open Hood Overlay, if you have Helmet Overlays installed [ LIST OF POWERS (SPOILERS) ] [ HOW TO GET ] Open the console and type help "Locking Masks" 4 and you'll see a "Box of Locking Masks" and its FormID. Then do player.placeatme <FormID> and the container will appear next to you. If you have installed the optional Pony add-on, type help "pony bondage" 4 and you'll see a "Pony Bondage Chest" with its FormID. Summon it as you would the mask box. Alternately: Just type "help Mask 4" into the console and you'll see a list of items added by this mod; then you can "player.additem" them directly into your inventory. [ INSTALLATION ] Open the .7z file with the FOMOD-supporting mod organizer of your choice. [ REQUIREMENTS ] The latest versions of - ZaZ Animation Pack - Devious Devices Assets - Devious Devices Integration - Devious Devices Expansion - SexLab Framework - SexLab Aroused (or SexLab Redux) [ OPTIONAL ] For compatibility with HisDudeness2015's Hood Overlay, make sure you have Scrivener07's Helmet Overlays installed. [ KNOWN ISSUES ] I tested these with the UNPB body, and some of the mask necks can't quite be made to line up with the body's chest, leaving some empty space. I'm not a good enough modeler to fix this, all I did was trim down existing models. I did my best to make the seams less noticeable. Credit: - Elsa Head, and quite a few others - user619 - (http://www.loverslab.com/topic/40217-release-elsa-head-from-frozen-in-skyrim/) - Player models EXCEPT Diana Allers - diegoforfun - (http://www.loverslab.com/topic/15232-wipreldiegoforfun-modsplayermodelsweaponsarmors-v2) - Diana Allers player model - LordVandheer - (http://www.loverslab.com/topic/17012-rel-lordvandheers-mods-armors-playermodels/) Submitter Nothing Doing Submitted 12/14/2014 Category Armor & Clothing Requires ZaZ Animation Pack, Devious Devices - Assets, Devious Devices - Integration, Devious Devices - Expansion,SexLab Framework, SexLab Aroused (or SexLab Aroused Redux) Special Edition Compatible
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View File This is a small alternate start mod, built to plug in to Live Another Life (LAL). The character starts out as a lowly novice in Bashnag's coven of spellswords (Southfringe Sanctum, near the southern border of Skyrim), but promptly gets into trouble as Bashnag's paranoia gets out of control. To start, select 'I am a novice spellsword' at the statue of Mara in the LAL cell. The introductory quest builds on Sanguine's Debauchery Plus (v3.0 or later) and adds some quest-specific touches to the general SD+ scenario - a little bit of extra dialogue, an additional way to escape. Bashnag has a sadistic streak (SD+ personality profile), and may decide to feed you to the spiders after all. A second alternate start, as a vampire thrall in Bloodlet Throne, has been added in v1.1; this start will usually result in contracting vampirism. Requirements: SexLab v1.59c Sanguine's Debauchery Plus v3.0 or later Devious Devices v2.9.0 or later Live Another Life v3.0 or later Changelog: Submitter stobor Submitted 12/13/2014 Category Quests Requires SD+, LAL, Devious Devices, SexLab Special Edition Compatible
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View File Do you like realistic things? Are you only interested in games that are either dogshit brown or gravel-gray? Then this is NOT the mod for you! Best direct your browser elsewhere. Note that this is NOT game ready. This applies the 'Blazing Lightshow' effect to the Devious Devices. Best used with the white ebonite texture. Not game ready (though you could replace the standard nif files with these if you really want to). The following are not included due to being single-mesh files: -Chastity belts. -Chastity bras. -Posture collars. -Padded cuffs. Rquirements: These models look best with the White Ebonite texture from the Devious Devices (Expansion) mod. You can use it with the standard textures, but it will look worse for it. Note: should anyone who has sufficient knowledge of Skyrim models separate the leather\padding from the metal components, I will be willing to convert the models and add them to this pack. I myself am an Oblivion modder, and my 3d modeling skills are limited to Blender 2.49b. Licensing\Legal\Permissions: Zadil, the author of the Devious Devices (Assets) mod had this to say: zz2tommy, the author of the 'Blazing Lightshow' said the following: Now, since I'm uploading this as a resource, I'm giving everyone permission to use these files "AS-IS" in any way they want. However, if you want to modify them you will need to speak to the authors of these two mods yourself and ask their permission. You do not need to ask me for permission, or even credit me (though it would only be polite to do so) if you use these, or if you want to alter the files. Because I can -V Submitter Vaelorian Submitted 08/25/2014 Category Framework & Resources Requires Special Edition Compatible
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Trapped in Rubber (updated 2015-08-02)
greyspammer posted a topic in Downloads - SexLab Framework LE
View File Trapped in Rubber A rubber fetish mod This mod provides: Shiny Rubber Catsuits by mxwqtkl (fully integrated), original source for reference: http://www.nexusmods.com/skyrim/mods/41534/ More colors for the Shiny Rubber Catsuits: Cyan, light grey, dark grey, green, orange, pink, purple, yellow (the original had: black, white, red, blue, red/white and transparent versions) Ballet boots now also in "devious" variants (lockable using the Devious Devices framework) A framework that: Traps the wearer inside the catsuit when putting it on (cannot be unequipped) Fuses the gasmask with the catsuit when putting it on (cannot be unequipped either) Shows regular messages about what it feels like to be trapped in rubber Messages progress in three stage, e.g. first there's no sweating, then a bit, and then a lot. Chance for special messages when wearing a gag under the gasmask Wearing rubber increases actor arousal over time Framework currently only works for player character (but that's not a real problem, how would you know how someone else feels like anyway?) and works independantly from Devious Devices (except for the ballet boots, see above) [*]A questline/story woven around the catsuit/gasmask experience with focus on various fetishes, including rubber, of course. There are over 4400 lines of dialog. I took the time of one of my test playthroughs and it took me about 8 hours to complete the mod (already knowing where everything is and what to do and using fast travel). Donations: You are not required to donate. But if you would like to support me and my work, please feel free to do so. The more money I make, the more time I'll have to work on my mod. Every bit helps, so if you can't afford a large sum, don't worry. Just give what you can. You can send your donations via PayPal to greyspammer@gmail.com . There is also a Patreon through which you can support the mod on a more permanent basis (recurring payments). Current status: Overall, the mod is beta. The framework seems to be doing what it's supposed to and the story is complete. Future work will include bug fixing and adding features. This is my very first mod so I can not promise perfection. Rookie mistakes and all that. Requirements: ZaZ Animation Pack (http://www.loverslab.com/topic/17062-zaz-animation-pack-2014-08-29/) SexLab Framework (http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v159b-updated-0915/) SexLab Aroused (http://www.loverslab.com/topic/20193-wip-sexlab-aroused-v2014-01-24/) Devious Devices Assets (http://www.loverslab.com/topic/19865-devious-devices-assets/) Devious Devices Integration (http://www.loverslab.com/topic/21484-devious-devices-integration-08242014/) Devious Devices Expansion (http://www.loverslab.com/topic/35569-devious-devices-expansion-v113a/) SKSE (http://www.loverslab.com/topic/35569-devious-devices-expansion-v113a/) Fuz Roh D'oh (http://www.nexusmods.com/skyrim/mods/14884/) HDT Highheel System (http://www.nexusmods.com/skyrim/mods/36213/) and all subsequent requirements of the components listed above Recommendations: Player character should be a human female. I do not enforce any checks on that, but there is no male version of the catsuits (and no, I cannot change that). So I made the mod centered around women in rubber and the writing will assume you are female. Elves are theoretically possible, but elven ears tend to clip through the gasmasks. Haven't yet figured out if I can fix that. If it doesn't bother you, feel free to play an elf. Beast races are not tested and the additional colors have no armor addons for them (I was too lazy to set it up in the CK). Also, the writing does not reflect their specifics. The way I see it, beast races would require enormous work to support properly. Cats and lizards don't sweat, so a lot of writing would have to be changed. Leaving the question what else they should suffer while in rubber. Too much work for now. Apologies to all furry lovers out there. When you install the mod for the first time, starting a new save is not necessary (unless Evette San is already dead, see above). If you upgrade, you will likely need to make a clean save. While the mod is a work in progress and beta, I most likely will not take any measure to ensure you can upgrade from any version to any version without hitch. It would slow down development too much. Sorry, folks. The mod does not support followers. There comes a point early on when it will try to determine if you have followers and give you a semi-plausible reason why you cannot have them with you. I'm not sure how reliable that check is and it's only supposed to be a reminder, not a tamper-proof barrier. I'm sure there are ways around it. But the writing will always assume you are alone and ignore your followers. I strongly recommend sending them home for the duration of the mod. The catsuits and gasmask are only available for the CBBE body (again, I cannot change that due to lack of knowledge and talent). If the sudden change in body shape does not bother you, you can also play with a different body. I'm doing that myself, because I personally prefer the UNP body. So if some talented 3D artist out there wants to make an UNP variant of the catsuits, you can be damned sure I'll integrate them in my mod. The number of slotted NPCs in the Devious Devices framework should be set to 12 or higher for optimal experience. Let me know if that is too much for your system to handle. It works fine on my rig but I have absolutely no idea about what's out there. If enough people have a problem, I will try to find a way to lower it. The device hider in Devious Devices Integration should be set to avoid slot 43. Use slot 54 or 60 or disable it completely. Conflicts Mods that modify combat defeat (like Death Alternative) can cause problems. Combat in the mod is always tied into the story. If you get defeated there, it makes no sense from a story point of view that the attacker would accept your surrender in any way (rape you or put you in bondage gear or whatever). The attacker really wants to kill you. As in: Make you dead. He would not be content with anything less. Until I find a way to signal that to other mods without having to add them all as a dependency, you should deactivate them. Any mod that modifies dialogue or character behaviour on a worldwide basis (like SexLab Dialogues) has the potential to interfere. Deviously Cursed Loot (or similar mods that force-equip items) may strip the suit or mask if the item uses conflicting slots. A proper solution would, in my opinion, require a change in the DD framework. The request has been made but until then, I suggest to disable such mods. Cursed Loot can be temporarily disabled via the MCM. I suggest to use that for the time you play my mod. The mod currently needs Evette San in Solitude to be alive. If enough people complain, I'll try to find a way around it. But for now, make sure she survives. I have been told that the mod "Expanded Towns and Cities" makes one of the barrels required for a certain quest inaccessible. The barrel is normally located in Riverwood. You may need to disable the mod. See the troubleshooting section below for a possible workaround. FAQ: Is the mod for doms? Or subs? There something in there for both. I try to keep a balance between the two. Story explanation: Most content in that regard is optional, so if, for example, you don't feel like whipping a slave, there's usually another way. How do I get out of the rubber catsuit? How do I get my catsuit and start the main quest? Can I get a different color? What about my hands and feet? Why is there no forced rubber for them, too? Your English sucks! Well, it's not my native language. I tried my best, but if you spot any mistakes, please let me know. Something is wrong with the rubber stuff. I'm not wearing anything but still get the messages. Or it's not recognised correctly in dialogs. Or stuff like that. If the rubber framework goes haywire on you, there is a debug function that will strip all rubber gear, remove all effects and reset the entire framework. It can be activated from the console using: startquest tir_dbg_clearallrubber If you have to use it a second time, do a 'stopquest' with the same parameter before. You should then re-equip whatever rubber gear you should have on you at that point or it can break the story. How can I configure this mod? There is currently no MCM menu. Eventually, I'll make one, but for now you need to configure it by using global variables and the console. set tir_MessageInterval to XX This sets the interval at which the rubber messages appear. For your convenience, the value is in real-time seconds. Although there might a some jitter due to way the engine works. But setting it to 300, for instance, would give you a message roughly every 5 real-time minutes. set tir_Stage1Hours to XX Sets the number of in-game hours that the first stage will last. set tir_Stage2Hours to XX Sets the number of in-game hours that the second stage will last. Quest overview and help: A strange encounter (starting quest) Rubber Express - Wine Delivery Rubber Mail Rubber Hunt Wait for the party The Party Once the necessary satisfaction threshold has been reached, you can talk to the Mistress to end the party. There will be a little "farewell" scene and then you and the Mistress will be back in the Tower lobby. Party Aftermath: Leaving the basement: My Little Rubber Pony (Part 1) Rubber School Rubber Spy Rubber Assassin My Little Rubber Pony (Part 2) Rubber Rescue Rubber Express - Pony Girl Delivery Rubber Abduction Rubber Toy Rubber Ally Rubber Frame Job Rubber Parade Rubber Finale Rubber Epilog (Enaron) Rubber Epilog (Mistress) Rubber Boon Troubleshooting: The gasmasks do not show up on my character! There is currently a conflict between the default settings for the device hider from DDi and the gasmasks from the Shiny Catsuits mod. Open the MCM menu for DDi (Section "Devices Underneath (1)") and set the device hider to use a different slot (like 54 or 60) or disable it completely. As of version 0.5.0, the gasmask items from my mod will avoid the conflict. But the originals from the Shiny Catsuits mod will still conflict, so you might want to still change the setting. I keep loosing in the pony race You are meant to loose the first race. The second race can be won if you prepare correctly (see above). But in the end, it does not affect the rest of the mod whether you win or loose. So don't worry too much about it. I can't use the boat! It keeps complaining about followers, but I don't have any! You can bypass the follower check by opening the console and entering the command 'set tir_ignore_followers_check to 1'. Be aware that this does not make TIR follower-compatible. It just bypasses the check. A character is not where he or she is supposed to be! First, you should probably make certain that the character really should be where you expect him or her. Maybe you are mistaken. If you are sure, then you can use the console. Go to where the character should be, open the console and type 'prid <refid>' with the ref id of the character in question. Then type 'moveto player'. The character should be teleported to you. If not, try the command 'enable' as well. You can find out the ref id by loading a previous savegame and clicking on the character with the console open. His or her refid will appear in the top of the console window. For your convenience, here are the ref ids of a few important NPCs: The first two digits vary for each installation and indicate the load order index of my mod. So if "Trapped in Rubber.esp" had a load order of 0A in your installation, then you have to replace the "xx" with "0a". [*]I use "Expanded Towns and Cities" and cannot access the barrel in Riverwood! You may need to disable the mod or use the console to access it. The ref id of the barrel is 1f22b. So you could try: 'prid 1f22b', followed by 'moveto player' to teleport the barrel to where you are currently standing. [*]I cannot move my character anymore! Try 'setstage tir_dbg_restoregameplay 20' in the console. Warning: Use this only as last resort. It might break things later on. [*]I'm stuck in devious devices that I cannot get rid of! Try 'setstage tir_dbg_restoregameplay 30' in the console. Warning: Use this only as last resort. It might break things later on. [*]I have a black screen that won't go away! Try 'setstage tir_dbg_restoregameplay 40' in the console. Warning: Use this only as last resort. It might break things later on. [*]My character won't move anymore Try 'setstage tir_dbg_restoregameplay 50' in the console. Warning: Use this only as last resort. It might break things later on. [*]I have some other problem! Check your papyrus log. Disable all non-essential mods and try again with a fresh savegame. License and Credits: For the catsuits I integrated, mxwqtkl has described the license as: "Please modify and distribute this as you like." Sound samples were taken from SoundBible.com (Wooden Thump by Mike Koenig and Brushing Wood by Caroline Ford) and are licensed under Creative Commons Attribution 3.0. Mistress' eye glasses worn during class are from Dwiss (http://tesalliance.org/forums/index.php?/files/file/1609-dwiss-eyewear-version/) and used with express permission (detailed license can be found on the mod's homepage). For my own work, I say the same as mxwqtkl (do whatever you want with it). Just give credit and release your own work under the same license, so that others can build upon your work as you did on mine and as I did on others. Submitter greyspammer Submitted 10/02/2014 Category WIP / Beta Requires Zaz Animation Pack, SexLab Framework, SexLab Aroused, DDa, DDi, DDx, SKSE, Fuz Roh D'oh, HTD Highheel System Special Edition Compatible -
View File An OutfitStudio conversion of the Devious Devices Assets v2.7 meshes, converting them from the CBBE body to the UNP/UNPB bodies. All needed files included, meshes tested on both the UNP Base v1.2, and UNPB v2.5.2 bodies and confirmed working. v1.1 of the file is still avalible as legacy, but is not required, you need only download the v1.2 file. Install: Simply drag and drop the contained "Data" folder into your main Skyrim directory, say yes to merge all folders, say yes to overwrite all, and you're done. Submitter Coopervane Submitted 04/02/2014 Category Models & Textures Requires Devious Devices Assets v2.7. Special Edition Compatible
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View File Slaver's 101 a Skyrim Slavery System plug-in 1. Overview This mod adds the familiar slaver base 'Kollaryng' back into the game. It is mainly intended as a show-room for what can be done with S³ and is under constant development. 2. Features Right now, this mod only features a little slave market, which operates from 8am until 8pm and a slave trader, who will buy your slaves all around the clock. The entrance can be found right next to the guardian stones, which you pass at the beginning of the game on your first steps towards Riverwood. 3. Requirements & Installation To use this mod you need both SKSE and the newest version of S³(f) installed properly. When entering the game, choose DEBUG MODE when prompted! Submitter ag12 Submitted 07/10/2014 Category WIP / Beta Requires S³(f) Special Edition Compatible
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S³(f) - Skyrim Slavery System (framework)
ag12 posted a topic in Downloads - Skyrim Adult & Sex Mods
View File +++++ ATTENTION +++++ This mod might seem like a step back for most of you guys. I only uploaded this version of the framework, so that some of you guys, if you want to, can have a look at the scripts and how I intend this to work! Do not expect a finished mod. Do not expect a mod at all. S³(f) - v.0.1 release Skyrim Slavery System - framework ...will take you captive I personally regard human trafficking as one of mankind's most cruel menaces. Do keep in mind that this is a game which plays in a fictional universe that has always involved slavery. I condemn all forms of slavery in the real world. 1. Introduction So, it's been a while. I have been very busy with studies and thus did not have the time to develop S³ any further. Until now! I am proud to present to you the brand-new S³(f) - a framework for all things slavery related. Please leave questions, feedback and suggestions in the appropriate thread. 2. What is S³(f)? The framework offers a wide variety of new functions, all of which are somehow related to slavery. It is designed to give modders an easily understandable base to build their creations on. It consists of an .esm and a few scripts and is dependant on other mod's meshes and textures for the slavers gear. In the current version, 0.1, there are slightly less features included than there were in the original S³ mod. However, adding new features will not be as much of a hassle as it used to be, since I kind of already know how to implement them. Up to this point, S³(f)'s specs are as follows: enslave up to eight people control your slaves: have them follow, wait, check out their inventory or select them for further actions gain slaver XP and increase your slavery level (useless, as of now) sell & buy scripts are included Be advised, this mod on it's own does not do a lot for you. It merely adds the different functions for handling slaves, you will need plug-ins to actually be able to do stuff. 3. Requirements & Installation To use the framework, you will need to have a couple of mods and extensions for your Skyrim. SKSE (Skyrim Script Extender) by silverlock.org Once you have made sure that all these mods are properly installed on your machine, download S³(f) and copy all the files in the archive to your Skyrim/Data folder. There is no automatic installer or something like that, but also there aren't that many files. The folder structure from the archive must be kept the same! Last, but not least, make sure that S³(f) is loaded prior to any mod that is dependent on it and activate it via your favourite mod manager or launcher. Once inside the game, you will be promted with a welcome message, offering either debug mode or normal mode. 4. Mods using S³(f) Here you will find all mods that make use of S³(f). Mods in italic writing are personal recommendations or written by me. 5. Personal words & credits I created this framework to finally have a basis for Skyrim slavery modders. You are more than welcome to use this and create more content like slaver bases, caravans or whatever else comes to your mind! I will upload some tutorials on how to create basic stuff, such as slave traders, and how certain functions work soon. Until then, don't hesitate to ask me. *This is the red line: Under no circumstances shall I allow anyone to use S³(f) for any mods that include child slavery, sexual activity with children or anything of that sort. There is a condition integrated that does not allow children to be enslaved. It is strictly prohibited to upload any mod that changes that. If you alter this on your machine, there is absolutely nothing I can do about it, but do not ever upload that changed file to any site or even talk about it. Also this is not up for discussion. I would like to thank the whole community of loverslab for creating a decent place to share such work and for testing my earlier versions of S³! Also I'd like to give special thanks to chris and xaz (ZaZ Animations & Gear) as well as Zadil (Devious Devices) for creating astonishing meshes, textures and animations! And of course, thanks to Ashal for his work on this site as well. Submitter ag12 Submitted 07/09/2014 Category WIP / Beta Requires SKSE - Skyrim Script Extender Special Edition Compatible -
View File Devious Devices Gags Mod Overhaul This mod is now obsolete, as it is already included in the new versions of Devious Devices Integration. Thank you all for the suggestions and testing! [ Description ] Have you ever tried to talk to someone gagged? No? Well, now is your chance! This mod modifies the blocking-all-dialogues behaviour from Devious Devices Integration to a gag-talk mini-game. Be smart, try to use all kind of gestures and body laguage, if you sucessed the original npc dialogue will be enabled! My main intetion creating this mod was to make possible the Gag long term use and change the "game break" feeling, so now you should be able to quest and enjoy the role play gag experience. [ Features ] There are a few hidden ""skills"" in this mod. I won't spoil you, but let me give you a hint: Everything gets easier with practice! Just one more thing: Armbinder + Gag custom dialogues!! Yay! Try to not enjoy it too much. =D [ Compatibility ] Everything that doesn't change the gagged dialogues, I think. [ Future Updates ] All the recent changes were suggestions of users. [ Requirements ] Devious Devices - Integration v2.8.0 and all his dependancies. [ Credits ] Oh boy! There are so many people. The DD family is bigger each day. Thanks especially to those who kindly gave me permission to modify their mod, answered my questions, created dialogues and helped me to test it. You guys rock! [ Changelog ] 1.0.0 - First release. 1.1.0 - Now the "enable normal npc dialogues" happens on the same dialogue window in a nice continuous way! (Thanks stobor) - All the npc "hello"s, "goodbye"s and npc talking to each other is not blocked anymore, only the dialogues which the player starts!! - Added new easy gag dialogue fell through branch to followers and children (guards are no longer easy) - Gag expertise increase notification redone to be more self explanatory. - Speech debuff now only applies to "not mastered" gag speakers. - New "punitive" dialogue lines to those who mastered gag talk and wear armbinder. -Now there really is an effect for bondage enthusiast players (sla exhibitionist set true) Did someone come this far before? - Added new panting sounds and arousal increase effect to "Nod yes" scenes. - Code twice more simple and bug free. - Probably something else I forgot. Submitter zenetx Submitted 07/07/2014 Category Dialog Sex Requires Special Edition Compatible
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View File Description In a kingdom where dragons arise and bloody civil war burns, a slaver faction steps in. Seeing the opportunity to make a fortune, they setup camp and begin to enslave unfortunate (wo)men and mer. The Dragonborn will find themselves drawn in sooner or later and discover his/her true nature. Features A questing mod which is meant to be played at any time; be it a completed main story, or a fresh, new character It observes and reacts to your progression through the main quest and some important side quests Your decisions will have an impact throughout the mod's main, and side-stories Forge the personality of your Dragonborn And some more things Installation and requirements Sexlab 1.24+ FNIS 4.0.2+ ZaZ Animation Pack 00054+ SexLab Aroused 20131001+ Devious Devices: Assets 2.5.0+ Fuz'Roh'Da 6.0+ After unpacking into your Skyrim Data folder, run FNIS. The MCM menu will initiate after you've entered 'The Bannered Mare'. It can not be seen before. If you don't see an entry called 'Apps' in the MCM configuration tab or if it seems to be buggy, open the console and type 'setstage SKI_ConfigManagerInstace 1' This should fix the issue. Hints and Tips (Spoilers) Hints and Tips (Spoilers) Bugs #0007 Saadia doesn't like to be referenced. Even if she is next to the Innkeeper, the Innkeeper refuses to address her status properly #0008 Hulda doesn't recognize if the PC is wearing a chastity belt when stripping for her. Fixed in release 0.10.3 #0009 The food orders for the current shift are incorrectly listed in the statistics page #0010 When you've successfully persuaded or intimidated a guest to order food, you could end up with an 'unfulfilled order'. Fixed in release 1.10.3 Known Incompatibilities and Issues Mods which allows you to have more than one follower in your party Those issues are not game-breaking, there is just one situation where this mod tries to dismiss your party and can't dismiss any follower which are from other sources than Skyrim.esm. Only the main followers and hirelings are currently working smoothly. Mods which alter the Global Timescale This is also not game-breaking, but the mod is balanced around the vanilla timescale. (3 mins real time = 1 hour in-game) Vigilants of Stendarr It is reported that there is probably a problem which causes the mod to stop working entirely. MF Radiant Prostitution This mod should not interfere with RP. You just should not start both quests at the same time. Even though it worked in my tests, it will lead to issues with the NPC's when you progress through RP. In the future there will be a solution that will allow them to work smoothly side-by-side. Spectator Crowd and Guards 'Spectator crowd and guards' seems to cause problems by messing with the AI packages. At the current stage disabling 'Spectator Crowd and Guards' is highly recommended. And finally as a general note: This mod will be developed with support for both genders in mind. Currently though all dialogue is directed towards the female persuasion. This can lead to some awkward situations when you play a male character as you will be addressed as a female. I will write dialogue for male characters in the future as well, but this will not happen any time soon. So please forgive me if the mod currently treats your male character as a sissy. Warnings! This mod is currently in a very early state. Bugs are to be expected. DON'T, I repeat, DO NOT use it in your normal game-play. Version Notes The current state of the mod contains one side-quest which can be started when you talk to Hulda in 'The Bannered Mare' in Whiterun. You can complete or fail this quest. There are, mathematically speaking, hundreds of different methods to complete this quest. So be aware that not all ways could be tested to check if they work. If you found an issue, please post your issues in the support topic. I am German, that means updates will be in German first. I want to credit CGi, who is helping me to translate this mod into proper English. Please understand that translation takes time and, especially with this mod, it can take a lot of time since it is heavily dialogue driven. I will upload an english version ASAP. I do let Google translate the mod and upload it as the newest version. It will be far from perfect and so they will be marked with a G letter. Enjoy and please post any issues you've encountered so far in the support topic. Thank you! Credits Ashal for the Sexlab Framework Zaz Chris for xaz and ZaZ Animation Pack xaz for patiently answering my questions. Zadil for Devious Devices: Assets redneck2x for Sexlab Aroused. Special Credits go to hmgirlpopuri and jazz_man007 for alpha testing and helping me with the cleaning of a lot of bugs and issues CGi for translating this mod into English. Submitter Heromaster Submitted 11/22/2013 Category Quests Requires SexLab Framework, FNIS, Fuz'Roh'Do, ZaZ Animation Pack, SexLab Aroused, Devious devices: Assets Special Edition Compatible