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Found 6 results

  1. View File The SisterHood of Dibella Original mod by SkyrimLL. Description -------------------------------------------------------------------------------- The Temple of Dibella in Markarth has been focusing on the carnal side of Dibella at the expense of the other aspects. Eventually, you will have to restore balance in the name of the Goddess. Based on forum thread: http://www.loverslab.com/topic/17435-the-cult-of-dibella/ Features - Assist in the initiation of an older Sybil of Dibella - Improved Sisterhood of Dibella, with better outfits and activities - Improvements to the Temple (beds, items, scripted altar) - Traveling Sisters with unique services - A new model for marks of Dibella. Redeem marks to the Sybil for perk points. - Scripted initiation of the Sybil, with SexLab scenes - A new Shrine of Dibella (in a warm location) - A quest to become a Travelling Sister (female only for now) and collect donations for the Temple Read more about requirements and notes at this link: http://www.loverslab.com/topic/21873-the-sisterhood-of-dibella/ Download instructions - DibellaSisterhood<xxx>.7z is the main mod and should come first in your load order (place it near the end of your load order so it can override any mod changing NPCs related to the temple of Dibella, especially children mods like RS Children). - DibellaSisterhoodSisters<xxx>.7z is an optional addon if you want to see the sisters wear different custom outfits depending on their level of corruption or purity. If you don't care about their looks, you can ignore it. - The other files are additional outfit packages for UNP, UUNP or Bodyslide depending on your choice of body shape - Finally, I also have some translations in Russian and German but they are for older versions and should not be used with versions above the version number in the name of the translation files. Known issues - Customization of SexLab_DibellaCult_Sisters.esp This is a customization package for the Sisterhood of Dibella. SexLab_DibellaCult.esp needs to be loaded BEFORE SexLab_DibellaCult_Sisters.esp You can ignore the 'sisters' add on if you don't care about seeing the sisters change outfits during the quest. If you want to replace the outfits and appearances of the sisters, you will have to use this mod as a base, extract the content of the BSA file and go from there. The default customization package is set with CBBE in mind. I am hoping someone will jump on the customization occasion and will publish a UNP version (or something else altogether). Edit: The outfits I selected for this default package are: - Agent of Dibella outfit for the player ( KIBELIUS outfit - only the dress - http://kasprutz.tumblr.com/post/127388349614/tumblr-gift-kibelius-outfit-unpbk-tbbp-v10 ) - Sybil corrupted ( R18pn lingerie by KURESE - http://www.nexusmods.com/skyrim/mods/52168/? ) - Sybil pure ( Salome dress CBBE convert by Chupy - http://www.loverslab.com/topic/6945-skyrim-salome-dress-mod-cbbe-convert/ ) - Sisters corrupted ( Jewelry outfit for CBBE by Gatti - http://www.nexusmods.com/skyrim/mods/18452/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D18452&pUp=1 ) - Sisters pure ( Ashara Imperial Wedding Dress for UNP by SydneyB - http://www.nexusmods.com/skyrim/mods/51682/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D51682&pUp=1 ) This is only a suggestion for convenience but you should download and install each mod if you are having issues with missing textures on the new outfits (I did not modify the meshes so they are still pointing at the original textures). If it causes issues, I will make a default package with vanilla assets only. I strongly encourage anyone to customize them with their own preferences. Everything is controlled by outfits in CKeditor. As long as you preserve the outfits names, you should be good with whatever set of clothing and accessories you want. - Fjotra is still a little girl Place this mod at the end of your load order. BOSS tends to move this mod higher than it should be in load orders. - Game crashes when opening main menu (ESC key) inside Temple Please report this issue if it happens to you. I am trying find out if it is only happening on my side. Update: This seems fixed in version 1.0 - Shackles cannot be removed from Sybil until after end of Temple quest. Walk toward the door - she will lose her shackles automatically when you are close enough to the exit. If you fast travel before removing her shackles, she will lose them the first time she levels up in her initiation (first time she enters the Sanctum). - The Sybil doesn't speak during escape from captivity. This is normal and caused by the change from a Child to Adult NPC. The Sybil is not a Child anymore. That means she doesn't have her child voice (so she ends up with silent lines when you rescure her) but she will be more active in later stages. I gave her an AI package to follow Mother Hamal in the temple (that too was odd to me - she would just hang out in the temple and never get any lesson or initiation from Hamal). - "A Traveling Sister made me pay 100 gold for Tundra Cotton?! Are you kidding me?" This is normal. Their services do not come cheap and the extra money is considered a 'donation' to the Temple ... on the bright side, they ask for the same price regardless the item or service they give you... and some items are way over 100 gold. - The Sybil is not progressing in her Initiation. She does level up in her initiation as of v0.4, but it is very slow at this point. You need to hand in 5 marks of dibella for her to gain one point. After 10 points (50 marks), she should level up in her initiation and change her outfit the next time she walks into the Sanctum. She has 3 levels - Novice (default), Accolyte and Initiate. Eventually, there will be one quest to unlock the last level (Mother) and have you decide if she should replace Mother Hamal or not. Her progression through levels will go a lot faster once I have Dibellan quests in place - these quests will make her progress several points at a time. I set it up this slow to buy myself some time to write those quests and release updates without forcing everybody to run through this mod all over again. Requirements - SexLab framework (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/). - Zaz Animation Pack ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ ) - Optional: Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? ) (If you run without Fuz, you need to turn off "Enable dialogue") Acknowledgements - Mark of Dibella model based on Gold Coins of the world ( http://skyrim.nexusmods.com/mods/6708//? ) - @azmodan22 for unique Dibella statues. Thanks again for the contribution! - @Verodor for the German translation - @Content_Consumer , @Skoalbite and @Old_book for dialogues Change log Submitter DeepBlueFrog Submitted 10/12/2013 Category Quests Requires SexLab, Zaz Animation Pack Special Edition Compatible Yes View File  
  2. F### the Thieves Guild View File F### the Thieves Guild Made By MadMansGun ---------------------------------------------------------- its best to start a new game if: 1. A Chance Arrangement has been completed 2. civil war has been completed ---------------------------------------------------------- this mod lets you kill Brynjolf instead of framing Brand-shei, so you can skip The Thieves Guild + some other things: killing Brynjolf before "A Chance Arrangement" (TG00) starts/ends will unlock: Brinewater Grotto Thieves Guild headquarters Goldenglow Estate Honningbrew Meadery Snow Veil Sanctum Calcelmo's lab Irkngthand Mercers house(shoot the ramp) and most of the Twilight Sepulcher (the last door is locked because you would get stuck if it was unlocked) extra: Nightingale Easter egg hunt (not a quest, just look in TG quest locations for armor, weapons, and the key) the Stone's of Barenziah are disabled until "Loud and Clear" (TG02) is set to stage 30, therefore making the quests TGCrownMisc and TGCrown unable to start before joining the guild. the Silver Mold in Pinewatch is disabled until you join the guild, so it wont get stuck in your inventory. a different Objective is given in "A Cornered Rat" (MQ202) instead of asking Brynjolf (sorry no quest marker, just go to riften and ask Keerava and/or Vekel...or you can skip the bullshit and just go straight to Esbern) Arondil's Journals are disabled until the quest FreeformRiften21 starts (because how would you know Vekel wants them if he never asked you for them?) the following NPCs become killable immediately after killing Brynjolf: Brand-shei Madesi Bersi Haelga Keerava GulumEi Olfrid Battle Born Endon Torsten Niranye Mallus Risaad Mercer Frey Vekel Tonilia Vex Dorian Sabine Nytte warning some NPCs remain essential until certain quests are done: Enthir is killable after completing: "Onmund's Request" (MGRAppOnmund01) and "Arniel's Endeavor" (MGRArniel04) and killing Brynjolf before "A Chance Arrangement" (TG00) starts/ends or completing "Under New Management" (TGLeadership) Delvin Mallory is killable after completing: killing Brynjolf before "A Chance Arrangement" (TG00) starts/ends and completing "Destroy the Dark Brotherhood!" (DBDestroy) or "Where You Hang Your Enemy's Head" (DarkBrotherhoodSanctuaryRepair) Black-Briar family is killabele after completing: completeing the Civil War on the Stormcloaks side and killing Brynjolf before "A Chance Arrangement" (TG00) starts/ends or completing "Under New Management" (TGLeadership) ---------------------------------------------------------- extra stuff: you can "fail" the paarthurnax quest by killing the blades (but you need to kill Alduin first) or you can kill the greybeards after completing the quest........(YOUR DEAD TO ME) note: if the kill paarthurnax quest is already running when you installed this mod open the console and type "setstage mqpaarthurnax 35" to make the blades killabe (but only if Alduin is dead first) killing Grelka will allow Madesi to move into the Bunkhouse (Grelka hates Madesi and that's why he sleeps in the rat way) fixed Madesi's broken dialogue branch about his name (the uskp only fixed half of it) Wujeeta is essential until her quest is done (so you can become thane in the rift) multiple dialogue condition changes to stop immersion braking conversations (like talking about dead npc as if they were alive) Dawnstar Sanctuary is a little bigger the jarls, staff and officers of the losing side of the civil war are killable after the war warning some NPCs remain essential until certain quests are done: Faleen or Yngvar are Essential until "The Book of Love" is done Balgruuf is only killable after The Whispering Door quest is done ---------------------------------------------------------- .___. {0,0} . ________________________________________________ /)__)> |creative commons All May Host This File, No One May Profit| -"-"- - -""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" Submitter MadMansGun Submitted 09/17/2015 Category Quest Requires Special Edition Compatible Yes  
  3. Version 2020-06-30

    474,621 downloads

    The SisterHood of Dibella Original mod by SkyrimLL. Description -------------------------------------------------------------------------------- The Temple of Dibella in Markarth has been focusing on the carnal side of Dibella at the expense of the other aspects. Eventually, you will have to restore balance in the name of the Goddess. Based on forum thread: http://www.loverslab.com/topic/17435-the-cult-of-dibella/ Features - Assist in the initiation of an older Sybil of Dibella - Improved Sisterhood of Dibella, with better outfits and activities - Improvements to the Temple (beds, items, scripted altar) - Traveling Sisters with unique services - A new model for marks of Dibella. Redeem marks to the Sybil for perk points. - Scripted initiation of the Sybil, with SexLab scenes - A new Shrine of Dibella (in a warm location) - A quest to become a Travelling Sister (female only for now) and collect donations for the Temple Read more about requirements and notes at this link: http://www.loverslab.com/topic/21873-the-sisterhood-of-dibella/ Download instructions - DibellaSisterhood<xxx>.7z is the main mod and should come first in your load order (place it near the end of your load order so it can override any mod changing NPCs related to the temple of Dibella, especially children mods like RS Children). - DibellaSisterhoodSisters<xxx>.7z is an optional addon if you want to see the sisters wear different custom outfits depending on their level of corruption or purity. If you don't care about their looks, you can ignore it. - The other files are additional outfit packages for UNP, UUNP or Bodyslide depending on your choice of body shape - Finally, I also have some translations in Russian and German but they are for older versions and should not be used with versions above the version number in the name of the translation files. Known issues - Customization of SexLab_DibellaCult_Sisters.esp This is a customization package for the Sisterhood of Dibella. SexLab_DibellaCult.esp needs to be loaded BEFORE SexLab_DibellaCult_Sisters.esp You can ignore the 'sisters' add on if you don't care about seeing the sisters change outfits during the quest. If you want to replace the outfits and appearances of the sisters, you will have to use this mod as a base, extract the content of the BSA file and go from there. The default customization package is set with CBBE in mind. I am hoping someone will jump on the customization occasion and will publish a UNP version (or something else altogether). Edit: The outfits I selected for this default package are: - Agent of Dibella outfit for the player ( KIBELIUS outfit - only the dress - http://kasprutz.tumblr.com/post/127388349614/tumblr-gift-kibelius-outfit-unpbk-tbbp-v10 ) - Sybil corrupted ( R18pn lingerie by KURESE - http://www.nexusmods.com/skyrim/mods/52168/? ) - Sybil pure ( Salome dress CBBE convert by Chupy - http://www.loverslab.com/topic/6945-skyrim-salome-dress-mod-cbbe-convert/ ) - Sisters corrupted ( Jewelry outfit for CBBE by Gatti - http://www.nexusmods.com/skyrim/mods/18452/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D18452&pUp=1 ) - Sisters pure ( Ashara Imperial Wedding Dress for UNP by SydneyB - http://www.nexusmods.com/skyrim/mods/51682/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D51682&pUp=1 ) This is only a suggestion for convenience but you should download and install each mod if you are having issues with missing textures on the new outfits (I did not modify the meshes so they are still pointing at the original textures). If it causes issues, I will make a default package with vanilla assets only. I strongly encourage anyone to customize them with their own preferences. Everything is controlled by outfits in CKeditor. As long as you preserve the outfits names, you should be good with whatever set of clothing and accessories you want. - Fjotra is still a little girl Place this mod at the end of your load order. BOSS tends to move this mod higher than it should be in load orders. - Game crashes when opening main menu (ESC key) inside Temple Please report this issue if it happens to you. I am trying find out if it is only happening on my side. Update: This seems fixed in version 1.0 - Shackles cannot be removed from Sybil until after end of Temple quest. Walk toward the door - she will lose her shackles automatically when you are close enough to the exit. If you fast travel before removing her shackles, she will lose them the first time she levels up in her initiation (first time she enters the Sanctum). - The Sybil doesn't speak during escape from captivity. This is normal and caused by the change from a Child to Adult NPC. The Sybil is not a Child anymore. That means she doesn't have her child voice (so she ends up with silent lines when you rescure her) but she will be more active in later stages. I gave her an AI package to follow Mother Hamal in the temple (that too was odd to me - she would just hang out in the temple and never get any lesson or initiation from Hamal). - "A Traveling Sister made me pay 100 gold for Tundra Cotton?! Are you kidding me?" This is normal. Their services do not come cheap and the extra money is considered a 'donation' to the Temple ... on the bright side, they ask for the same price regardless the item or service they give you... and some items are way over 100 gold. - The Sybil is not progressing in her Initiation. She does level up in her initiation as of v0.4, but it is very slow at this point. You need to hand in 5 marks of dibella for her to gain one point. After 10 points (50 marks), she should level up in her initiation and change her outfit the next time she walks into the Sanctum. She has 3 levels - Novice (default), Accolyte and Initiate. Eventually, there will be one quest to unlock the last level (Mother) and have you decide if she should replace Mother Hamal or not. Her progression through levels will go a lot faster once I have Dibellan quests in place - these quests will make her progress several points at a time. I set it up this slow to buy myself some time to write those quests and release updates without forcing everybody to run through this mod all over again. Requirements - SexLab framework (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/). - Zaz Animation Pack ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ ) - Optional: Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? ) (If you run without Fuz, you need to turn off "Enable dialogue") Acknowledgements - Mark of Dibella model based on Gold Coins of the world ( http://skyrim.nexusmods.com/mods/6708//? ) - @azmodan22 for unique Dibella statues. Thanks again for the contribution! - @Verodor for the German translation - @Content_Consumer , @Skoalbite and @Old_book for dialogues Change log
  4. Zeila, the sexy foreigner with amnesia rescued by Sabjorn, will be released when we reach 90 followers on (only 5 more). Read her background story here if you have not already done so. Name: Zeila Hair: Black Level: 5 and will level up with the player. Marriageable: Yes. Zeila has amnesia, so she doesn't remember what abilities she had before. Take her on your journey to help Zeila to develop her skills. Honningbrew Meadery, Whiterun. A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE). Body - Bodyslide Studio - SE / LE Skin - Bijin Skin - SE / LE Brows - Enhanced Brows - SE / LE Eyes - Elegant Beauty Stunning Eyes - SE / LE Hair - KS Hairdo's - SE / LE ENB - Rudy ENB - SE / LE
  5. Version V1.5

    1,897 downloads

    F### the Thieves Guild Made By MadMansGun ---------------------------------------------------------- its best to start a new game if: 1. A Chance Arrangement has been completed 2. civil war has been completed ---------------------------------------------------------- this mod lets you kill Brynjolf instead of framing Brand-shei, so you can skip The Thieves Guild + some other things: killing Brynjolf before "A Chance Arrangement" (TG00) starts/ends will unlock: Brinewater Grotto Thieves Guild headquarters Goldenglow Estate Honningbrew Meadery Snow Veil Sanctum Calcelmo's lab Irkngthand Mercers house(shoot the ramp) and most of the Twilight Sepulcher (the last door is locked because you would get stuck if it was unlocked) extra: Nightingale Easter egg hunt (not a quest, just look in TG quest locations for armor, weapons, and the key) the Stone's of Barenziah are disabled until "Loud and Clear" (TG02) is set to stage 30, therefore making the quests TGCrownMisc and TGCrown unable to start before joining the guild. the Silver Mold in Pinewatch is disabled until you join the guild, so it wont get stuck in your inventory. a different Objective is given in "A Cornered Rat" (MQ202) instead of asking Brynjolf (sorry no quest marker, just go to riften and ask Keerava and/or Vekel...or you can skip the bullshit and just go straight to Esbern) Arondil's Journals are disabled until the quest FreeformRiften21 starts (because how would you know Vekel wants them if he never asked you for them?) the following NPCs become killable immediately after killing Brynjolf: Brand-shei Madesi Bersi Haelga Keerava GulumEi Olfrid Battle Born Endon Torsten Niranye Mallus Risaad Mercer Frey Vekel Tonilia Vex Dorian Sabine Nytte warning some NPCs remain essential until certain quests are done: Enthir is killable after completing: "Onmund's Request" (MGRAppOnmund01) and "Arniel's Endeavor" (MGRArniel04) and killing Brynjolf before "A Chance Arrangement" (TG00) starts/ends or completing "Under New Management" (TGLeadership) Delvin Mallory is killable after completing: killing Brynjolf before "A Chance Arrangement" (TG00) starts/ends and completing "Destroy the Dark Brotherhood!" (DBDestroy) or "Where You Hang Your Enemy's Head" (DarkBrotherhoodSanctuaryRepair) Black-Briar family is killabele after completing: completeing the Civil War on the Stormcloaks side and killing Brynjolf before "A Chance Arrangement" (TG00) starts/ends or completing "Under New Management" (TGLeadership) ---------------------------------------------------------- extra stuff: you can "fail" the paarthurnax quest by killing the blades (but you need to kill Alduin first) or you can kill the greybeards after completing the quest........(YOUR DEAD TO ME) note: if the kill paarthurnax quest is already running when you installed this mod open the console and type "setstage mqpaarthurnax 35" to make the blades killabe (but only if Alduin is dead first) killing Grelka will allow Madesi to move into the Bunkhouse (Grelka hates Madesi and that's why he sleeps in the rat way) fixed Madesi's broken dialogue branch about his name (the uskp only fixed half of it) Wujeeta is essential until her quest is done (so you can become thane in the rift) multiple dialogue condition changes to stop immersion braking conversations (like talking about dead npc as if they were alive) Dawnstar Sanctuary is a little bigger the jarls, staff and officers of the losing side of the civil war are killable after the war warning some NPCs remain essential until certain quests are done: Faleen or Yngvar are Essential until "The Book of Love" is done Balgruuf is only killable after The Whispering Door quest is done ---------------------------------------------------------- .___. {0,0} . ________________________________________________ /)__)> |creative commons All May Host This File, No One May Profit| -"-"- - -"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
  6. Hey, I have an idea for a mod That changes thieves guild, in a rape guild, who kidnap females to abuse (mainly the player). After abused by the members, player passout and wakes naked outside hideout
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