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Prison Alternative - A modular Prison System View File READ THE REQUIREMENTS AND COMPATIBILITY SECTIONS BEFORE COMPLAINING! What is this mod? A lightweight Prison system with special emphasis on compatibility, extendability and intuitive feel to the game. Its designed to be a natural extension to the vanilla Prison system. without assuming that you have the entire DD-mod family installed. It even has (synthed) voices! Events Event based modular structure. Similar to Daymoyl or Simple Slavery new Events can be added without Dependency's. Trigger chance for specific Events can be adjusted in MCM. The System Has three types of Events. Daily Events, Punishing Events, Release Events. -Daily Events will occur on a daily basis, the heavier the crime, the more days the player will spend in prison. -Punishing Events will occur when the player is re-captured after an failed escape attempt, or while committing another crime while in prison. -Release Events will occur when the player sits out his entire Sentence. These Events can include normal Release, or something more unpleasant like a Simple Slavery outcome. Escape System The escape requirements have been changed to a somewhat more natural level. Which means you have to get out of the city rather than just reaching the first door. Which ALSO means that you can no longer just walk through the Guards barracks like you own the Place. when being defeated by a guard while on the run, you will be returned to your cell and punished. (This does NOT interfere with combat defeat mods) (Optional) - when you are imprisoned for a more serious crime or if you have already been recaptured once, you will be cuffed, which will make future escape attempts more difficult. Follower and NPC Support (optional) you follower will also be arrested and shackled in your cell. (optional) This mod Features a Detention and Bailout Mechanic for NPC´s (mainly followers). If you leave you follower behind during an escape, he will stay in Jail until you Bail them out. Requirements and installation SKSE - should be obvious, but apparently some people still manage to ignore that. SkyUI - Don´t ask Zap8/Zap8+ (both versions work) - make sure to get the correct version for either LE/SE (optional) Sexlab (optional) SimpleSlavery++ after installing Prison Alternative, run FNIS! Official Addons Its not recommended to install new addons mid-game, but If you really have to do it, please follow the steps below Compatible Mods -This mod also works with any other mod which would usually send the player to Vanilla prison (i.e. Daymoyl, Peril, Dragonborn in Distress, ...) -Extensible Follower Framework -Open Cities, Skyrim Sewers, and similar City modifying mods. -Sexlab Adventures -This mod has NO effect on Cidna mine and the Chill, so it wont cause problems with other mods which modify those. Partially Compatible -ANY Defeat mod. (Health-Threshold based Knockdowns should be disabled. Bleedout based Defeat triggers work without Problem) -Troubles of Heroine (No Problem when used on its own, But will break stuff when used together with DCL (which you shouldn't use anyway)) -Got to bed (Make Sure to use the MOST RECENT version of that. Older versions can cause issues) -Prison Overhaul Patched (Not meant to be used together, but you can use this Patch to keep POP´s bounty Hunters: PA-POP.zip) -Multi Follower mods other than EFF (i.e Nether´s, Amazing follower tweaks,...) Followers handled by those mods will be detected, but it might be required to disable certain features of these mods to prevent issues while in Prison. Use them at your own risk. NOT Compatible (don't ask for help if you have any of these installed!) -Devious Devices and anything that Depends on Devious Devices (The mere presence of DD doesn't seem to cause immediate problems, but stuff will break if you wear DD restraints) -Devious Cursed Loot (can be used by experienced users, but can and WILL break your game if not handled VERY carefully) -Other mods which have the Player go through forced scenes while in Prison Common Issues: -Broken Pathfinding: This is ALWAYS caused by external Factors. Its NOT an issue with my mod. If this happens to you, you need to do some cleanup in your setup to find the problematic mod. I cannot help you with that. -Stuck on Blackscreen This is usually causes by incorrectly registered events. Try opening the MCM, clear registry and re-register events as outlined in the spoiler above. If that doesn't help. Try starting a new game, that pretty much always works. enough said, enjoy! If you want some sway on the next extension, Want exclusive early access to new Stuff, or Just like my work, consider supporting me: https://www.patreon.com/Pamatronic Or https://subscribestar.adult/pamatronic Submitter Pamatronic Submitted 05/17/21 Category Quest Requirements Zap8, SkyUI, SKSE, FNIS Special Edition Compatible Yes
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Prison Alternative - Punishment Pack View File What is This Mod? An Extension for my Prison Mod "Prison Alternative" which adds new Events to the Experience (work in Progress) Events are centered around the "punishment" category, i.e Events which will trigger if you misbehave during your prison stay or fail an escape attempt. How to trigger Events -For potentially deadly events, make sure the "Lethality" option in Prison Alternatives MCM is enabled -Get Imprisoned -Misbehave in Prison (attack someone / pickpocket / try to escpape /..... ) -get recaptured -Profit Available Events - Cold feet / cold face (the former needs to trigger first before the later can play. Having a follower with you in Prison is recommended, but not necessary) - Poke n´pierce (can trigger everywhere. survival is dependent on what you say and how lucky you are (luck = MCM setting survivalchance)) Planned Events And whatever else Ideas will pop up in between Requirements -Prison Alternative (see above), and its requirements. -Zap8(+) (LE/SSE) -FNIS -powerOfThrees papyrus extender (LE / SSE/AE) -Pama´s Deadly Furniture Scripts (V2.2.1 or higher!) Installation -Install with Mod manager of your choice and run FNIS/Nemesis -Run FNIS -Its recommended to use a new Save. Incompatibilities -Devious Devices (soft incompatibility. If you know what you are doing, you can use this alongside DD, but it requires caution) -Devious Cursed Loot (No, just no...) -Random Sex mods can potentially break scenes (my own mod YARM, is fully save to use, however) Special Thanks -to Dozen9292 for providing the voice files -All my Patrons for giving me the motivation to get shit done. If you want to join them, Want exclusive early access to new Stuff, or Just like my work, consider supporting me: https://subscribestar.adult/pamatronic Submitter Pamatronic Submitted 06/06/22 Category Quest Requirements zaz8, Pama´s deadly Furnitures, FNIS, powerOfThrees papyrus extender, Prison Alternative Special Edition Compatible Yes
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Captured By The Thalmor: Southrange Gaol View File CBT: Captured By The Thalmor Captured By the Thalmor is a mod where your character is captured by the Thalmor (duh) and tortured for information. They want to know how Thorald Gray-Mane got out of Northwatch Keep, and you're the key to finding out. This roleplay-focused quest mod gives you multiple ways to respond--Will you meekly cooperate? Defiantly resist? Proclaim the gospel of Talos? Video Preview: (That's https://www.xvideos.com/video.ohpmumv155e/captured_by_the_thalmor_skyrim_sexlab_mod, if the embed isn't showing up for you) New Release, May 2026: CBT Version 1.5 FEATURING: A female interrogator! Thanks to popular demand, you can now choose between Keldara (F) and Keldarin (M) to torment your character. An MCM! I finally learned how to code a mod configuration menu. You can now enable/disable different torture methods, set the chance your character will be rescued, and more. New mechanics! The guards outside your cell can detect, scold, and punish you for casting spells or trying to pick the lock. Also, you now have some ability to pause the interrogation. Dozens of new lines, for both the player and NPCs! Bugfixes galore! Details on all the changes are listed below, under "New in Version 1.5". PLEASE NOTE that I do NOT recommend updating CBT mid-quest. Some of the changes in 1.5 look minor on the surface but required a complete reconfiguration under the hood. You can install/update this mid-playthrough, but only if you haven't yet rescued Thorald from Northwatch Keep. What Makes CBT Special? It's 100% fully voiced! A handful of lines are spliced together from vanilla, but the vast majority were voiced by yours truly and then run through an ElevenLabs voice changer. (Apologies if you hate AI; I know it's not ideal, but I wasn't about to put my real voice on a LoversLab mod.) The interrogator will react to your dialogue and remember earlier incidents, affecting the choices you have when interacting with them. If you get caught in a lie, then the interrogator will be much less trusting later on. If you're defiant, they'll react differently than if you're meek and polite. There are several possible endings depending on how you respond. Will you be executed, released, or rescued? Try this mod a few different times and find out! How to Start This is a sequel to the vanilla quest Missing in Action. Complete that quest first. Once it's finished, go down to the Solitude docks; there will now be an Altmer "merchant" named Keldarin or Keldara hanging around near Jolf the boat guy. Talk to the Altmer, and the next time you go to sleep, the CBT quest will begin. (If you don't want to play through Missing In Action, there's an option in the MCM to start the quest; you can select that and then go find Kel down at the docks.) What's New In Version 1.5 Male or Female Interrogator You can now choose whether you want your torturer/rapist to be a man or a woman! Both versions are fully integrated and 100% voiced; other than the voice, body, and name, you'll have exactly the same experience. PLEASE NOTE THAT YOU CANNOT CHANGE THE INTERROGATOR'S GENDER MID-QUEST. Because of the way I set the quest up when I was younger, dumber, and newer to modding, the gender is locked in as soon as Keldarin/Keldara first appears on the Solitude docks. You MUST choose the gender in the MCM before entering Northwatch Keep (if playing through the quest chain) or starting the quest manually. If you don't, the gender will be chosen for you. Mod Configuration Menu CBT finally has an MCM! Settings now under your control include: Interrogator Gender: As mentioned above, you must set this before beginning the quest. NSFW content allowed: This is enabled by default, which means... Rape scenes are possible. (They can still be temporarily activated/deactivated in the "Torture Methods" tab, but NSFW content must be allowed in order to enable rape scenes.) The guards will sexually harass you while you're in your cell. (These are just comments, though; no SL scenes will actually play.) Your character will be stripped naked upon being abducted. (While the first two mechanisms can be turned on/off at any time, this only runs once, at the moment when you're first captured. Changing the NSFW settings after that point will have no effect on your character's clothing or inventory.) Start quest: Ticking this box will immediately start Captured By The Thalmor, which will let you bypass Missing in Action entirely. Allow player to feign unconsciousness: This is a new feature that's enabled by default--if you pretend to pass out, they'll take you back to your cell. Now you can enter your cell any time you want, rather than waiting for your health to drop or by picking the right combination of dialogue responses. This allows you to pause the interrogation at any time and take a break/debug issues/try to escape. If you want a super hardcore experience, though--where you're not done until the interrogator decides you're done--you can disable this option. Chance player will be rescued: The original version of CBT had a random chance that the player would be rescued, which would sometimes result in the player getting rescued before really getting a chance to play, and other times would result in the player not getting rescued for ages. There's now a slider that allows you to set the percent chance that you'll be rescued every time you sleep--by default, set to 20%. If you NEVER want to be saved from your torment, you can set this to 0%; if you want out immediately, set this to 100% and then sleep in the bed in your cell. Torture Methods: The quest includes multiple possible torture methods, including: Being beaten with a mace Being carved up with a knife Being pummeled with bare fists Being burned with fire magic Being frozen with frost magic Being electrocuted with lightning magic Being attacked by a familiar Being poisoned Being hit with a fear spell Being soundly whipped Being magically choked And (of course!) being violently raped All of these methods can be activated/deactivated within the MCM (although please note that you must have at least one non-rape option active for the mod to function correctly). Lockpicking and Magic Detection The guards outside your cell are now capable of noticing that you're casting a spell or trying to get your door open--so make sure you're sneaky about it! The first few times they catch you using magic or picking the lock, they'll issue a verbal warning; after that, they'll interrupt you. (This is more for immersion's sake than to add any significant challenge; avoid doing it while the guards are staring directly at you, and you'll be fine.) New Dialogue A handful of new random lines have been added to the guards and to the interrogator, sprinkled throughout the quest. (Also shoutout to sorrowsmith for suggesting a good player retort to the first question!) The biggest addition is a small scene that will begin when Keldarin/Keldara enters bleedout, giving you the opportunity to deliver some cool one-liner before murdering them. (It's entirely optional, though, and can be bypassed completely by killing them outright. If you want to talk to the interrogator before you slaughter them, make sure to kill them slowly 😁) Bugfixes Better support for custom races I finally worked out the three-dot-dialogue-on-unrelated-NPCs issue; thanks to Crowzm on Nexus for pinpointing the source of the problem Improved the combat grunts/death cries for custom-voiced characters--no more weird Elevenlabs moans Fixed clipping and z-fighting in a few spots Various other minor improvements Required Mods SexLab (and its requirements). That's it. While not a hard requirement, SSE Engine Fixes is highly recommended; it helps improve stability and prevents random crashing on larger modlists. If you want a version with NO requirements at all, there's a SFW version over on Nexus. (You won't be able to access the MCM unless you have SkyUI, though.) Recommended Mods Some Collision Camera: This mod was designed to be played in either first OR third person, but if you play in third person, you'll probably want something that will allow you to better view your character while they're shackled in place--the furniture camera can be wonky in vanilla. Some Collision Camera is the one I tested with and it worked perfectly, but there may be other mods that do just as well. (Unfortunately I can't recommend SmoothCam since it's been reported to cause problems with NPC detection of the player.) Report Talos Shrines to the Thalmor: Really only necessary if you plan to cooperate with the interrogator. If you're well-behaved and cooperative, you'll be asked to become an informant for the Thalmor, but CBT doesn't actually provide a way to do that. This mod does. Survival Mode Settings: CBT can get very difficult very quickly if you play on AE Survival Mode, as you'll likely be forced to go without sleep for a while. Survival Mode Settings can make it easier. (I don't use other survival mode mods, but you may want to keep the sleep deprivation in mind for those as well.) Speechcraft Randomization: Makes the interrogation just a little bit trickier to navigate. Vanilla speechcraft is an automatic fail when your speech is below a certain level and an automatic pass when it gets above a certain level. You can use this mod if you want to shake things up a bit--keeping you guessing about whether your lies and persuasion will actually work or not. Compatibility Unfortunately not compatible with LE. You'll need at least SE to play this mod. Does not touch the vanilla prison system, so should be compatible with any prison-related mods. Any followers will be dismissed when you're captured, so I recommend leaving them somewhere you know you can find them before starting. This mod is compatible with AE survival mode (and most other survival mods) but playing with them will make surviving the torture and/or escaping from the prison MUCH harder. Your cell will contain a small water source and 1-2 pieces of food, but you won't get much more than that, and resting will be pretty much impossible. (Think of it as *extra realism*.) This mod should be usable in a load order alongside Devious Devices and similar mods, but I do NOT recommend playing through it while locked in any DD device. Get out of your bondage before starting the quest. This mod temporarily tweaks the player-death mechanics so that if you take too much punishment, you'll pass out instead of just dying outright. If you play with a death-alternative mod (e.g. SexLab Defeat), I recommend temporarily disabling it while using CBT, and reactivating it after you get free. SmoothCam has been reported to interfere with NPC forcegreets/detection of the player. Use at your own risk. JK's Solitude Outskirts appears to interfere with the placement of Keldarin at the very start of the quest (at the Solitude docks). Q & A Can I install this mid-playthrough? As long as you haven't yet rescued Thorald from Northwatch Keep, yes! If you have already rescued him, then you can start the mod via the MCM, or by entering "setstage cbtsintro 0" into the console. Why does my health keep going down? Every time you are tortured, your maximum health, stamina, or magicka will be slightly decreased. The debuff will persist until you sleep outside the Thalmor prison. This is meant to give you a reason to want to avoid being tortured--if you end up taking too much punishment, escape will become difficult or downright impossible. Okay, I'm tired of being in jail. How do I get out? Cooperate with the interrogator, duh. It's not a lie when they say that if you tell the truth (and mind your manners) you'll be released. But the Thalmor suck and I don't WANT to cooperate? Okay, fine, you've got other options. One is to try to escape from your cell in between interrogations. If you manage to pick the lock, kill your jailors, and then fight your way out, you'll be home free. Much like the Cidnha Mine quest or literally any other prison escape, this will be easiest for gear-light builds (mages, stealth gods, punchcats) and harder for characters that rely on a specific weapon or armor item. Also this will be much easier at higher levels and pretty darn near impossible at lower ones. If you refuse to cooperate and can't escape (or if you're too much of an asshole) your captors may decide to drag you outside and shoot you. When that happens, my advice is to run like hell. And if none of the above applies--you broke all your lockpicks but keep stringing the Thalmor along with no end to the interrogation in sight--there's a random chance you'll get rescued. You can set the odds of that rescue in the MCM; put the slider at 100% and it'll happen the next time you go to sleep. Where'd my gear go? A chest in the prison's armory. If you escape, you'll pass it on the way out; if you get rescued or cooperate enough to be released, your items will be automatically returned. You're in a little more trouble, though, if you piss your captors off enough for them to try to kill you. When you escape execution, you'll be stranded in the wilderness with no gear. The GOOD news is that there's nothing stopping you from returning to the prison later to exact your revenge and grab your stuff. Something has gone horribly wrong? I recommend reverting to a previous save. The mod is supposed to auto-save periodically, but it won't hurt to make a hard save before you start the quest and occasional quicksaves along the way. (That's a good practice when using quest mods generally, TBH.) What race/gender is this intended for? Whichever one you want! None of the sexual comments are gender-specific, and any race can choose to resist the Thalmor. You can now also choose between a male interrogator/rapist (Keldarin) and a female one (Keldara). Is there any actual CBT? Well... it's not NOT a cock-and-ball torture mod. You can always play a male character, stay in first-person view, and imagine that every mace blow or electrical shock is aimed at your nuts. There is no cognitive behavioral therapy in this mod, unless you're the type of person who has ever thought "Being tortured by a hot elf would fix me." If that's the case, I have great news. Troubleshooting If your character doesn't get placed into the shackles correctly, reload and try again; that'll fix the problem in 80% of cases. (You can also try "Feign unconsciousness" to get returned to your cell and then sit in the chair there; that fixed the problem in every case I've encountered, but is a little more of a pain.) (By "more of a pain" I mean that you may have to use TFC in order to get your character correctly pointed at the chair.) Try not to exit dialogue with the interrogator! If you don't want to say anything, pick the "Remain Silent" option instead. Closing out that conversation can leave you stuck in chains and unable to continue the quest; the interrogator is set to forcegreet you every so often as a failsafe, but the AI doesn't always trigger consistently. There is a bug where getting attacked by the familiar may start combat/re-enable your controls. If that happens, do NOT try to fight or move. The familiar is on a timer and will disappear after a few seconds, but leaving the shackles when the game doesn't expect you to leave the shackles will break things. If the Sexlab scenes aren't playing (after it displays the message "Keldarin begins undressing") then try opening/closing the console or MCM once or twice. It may take a few seconds. You must have at least one aggressive animation enabled for the rape scenes to play; basic SexLab contains a couple by default but you can add animation packs to make things more interesting. I recommend FunnyBiz' or Billyy's Rape Redux. If you're playing as a male character with a female interrogator, you'll likely need to do some tweaking in the SexLab MCM settings to make sure that the interrogator rapes you rather than you raping her. You can handle this by only having "femdom" animations toggled on, but I know there aren't that many of them out there My personal configuration is to go to the Sexlab MCM Animation Settings tab, then deselect the "Filter Gender Tags Animations" option and select both the "Adjust Victim/Aggressor Positions" and "Females use strap-ons" options. This will allow animations that are designed as "male aggressively penetrates female" to instead play as "female aggressively pegs male" instead.) If you are not being correctly teleported to and from your cell: You can try entering "player.moveto XX1c9913" in the console. The "XX" part will be two digits that correspond to your specific load order; the easiest way to find out what they are is to click on an object you know is in the mod (say, Keldarin/Keldara) and then copy the first two numbers from the RefId. That command should teleport you into the player cell, and sleeping in the bed there should teleport you into the interrogation chamber. Some users also have reported that teleportation problems (i.e. when the player sleeps, or passes out from the torture) can be resolved by installing SSE Engine Fixes, parts 1 and 2. What's Next? Now that the female interrogator has been implemented, I'm hoping to make a player-enslavement expansion that can tie into this quest. I'm also thinking about "Captured By" mod for other factions (e.g. the Dark Brotherhood). Credits Shoutout to Seijin8 and Gristle for coding tips--this mod required more scripting than I'd ever done before lol. Any mistakes are mine alone. All voices are either original to the game or done by me (run through an Elevenlabs voice changer). All new sound effects are from FreeSound. Specific files are: anton_stikken4.WAV by Anton -- https://freesound.org/s/23093/ -- License: Attribution 4.0 Whip Crack 01.wav by CGEffex -- https://freesound.org/s/93100/ -- License: Attribution 4.0 Mixed Whip Crack 1.wav by peterbullmusic -- https://freesound.org/s/351267/ -- License: Creative Commons 0 Whip slash by Valerie-Vivegnis -- https://freesound.org/s/761411/ -- License: Creative Commons 0 Whip Crack.m4a by SciFiSounds -- https://freesound.org/s/529925/ -- License: Creative Commons 0 Whip #3 by Universfield -- https://freesound.org/s/758830/ -- License: Attribution 4.0 Whip Crack.mp3 by CGEffex -- https://freesound.org/s/89770/ -- License: Attribution 4.0 Creeper short 1 (resonant dark) by EphJayMusic -- https://freesound.org/s/746624/ -- License: Attribution 4.0 Eerie drone by jhumbucker -- https://freesound.org/s/193821/ -- License: Creative Commons 0 Horror Background Atmosphere #6 by Universfield -- https://freesound.org/s/730121/ -- License: Attribution 4.0 Cries of the Damned - Wails from Hell by DeqstersLab -- https://freesound.org/s/746494/ -- License: Attribution NonCommercial 4.0 FIREBurn_Burning Swaying fire.Crackling.Roar Of Flame 2_EM_(4lrs).wav by newlocknew -- https://freesound.org/s/626277/ -- License: Attribution NonCommercial 4.0 Wails_ses2.wav by freesound -- https://freesound.org/s/25287/ -- License: Creative Commons 0 Sam Qualiana from freesound.org (https://freesound.org/people/Capt_Bligh1/sounds/690702/) Doctorsex on freesound.org (https://freesound.org/people/doctorsex/sounds/699908/) Mr. Fossy on freesound.org (https://freesound.org/search/?f=grouping_pack%3A%2230826_Voice+%E2%80%93+Male+Grunts+and+Screams%22) jorickhoofd on freesound.org (https://freesound.org/people/jorickhoofd/sounds/180350/) Volonda on freesound.org (https://freesound.org/people/Volonda/sounds/439518/) screaming_male_effort.mp3 by GabrielaUPF -- https://freesound.org/s/220285/ -- License: Attribution 3.0 male_grunts.wav by that_sound_guy92 -- https://freesound.org/s/442716/ -- License: Creative Commons 0 marc3122 (https://freesound.org/people/marc3122/sounds/556976/?) tvilgiat https://freesound.org/people/tvilgiat/sounds/462932/ SnowFightStudios https://freesound.org/people/SnowFightStudios/sounds/643669/ stemsandseedspod https://freesound.org/people/stemsandseedspod/sounds/513235/ RepDac3 https://freesound.org/people/RepDac3/sounds/477756/ pseudonymian https://freesound.org/people/pseudonymian/sounds/573096/ AlesiaDavina https://freesound.org/people/AlesiaDavina/ newlocknew https://freesound.org/people/newlocknew/sounds/653070/ RutgerMuller https://freesound.org/people/RutgerMuller/packs/6623/ JuanFG https://freesound.org/people/JuanFG/sounds/471953/ montblanccandies https://freesound.org/people/montblanccandies/sounds/332044/ XfiXy8 https://freesound.org/people/XfiXy8/sounds/467293/ Male Coughing by beyercreative -- https://freesound.org/s/774818/ -- License: Attribution NonCommercial 4.0 Choking by Bowesy -- https://freesound.org/s/522163/ -- License: Creative Commons 0 Metallic Gate Sounds by eqavox -- https://freesound.org/s/683954/ -- License: Creative Commons 0 Intense Sizzling 4 by Yoyodaman234 -- https://freesound.org/s/334672/ -- License: Creative Commons 0 Intense Sizzling 1 by Yoyodaman234 -- https://freesound.org/s/334675/ -- License: Creative Commons 0 Rachet_Joint by SoundsofTheMachine -- https://freesound.org/s/789060/ -- License: Creative Commons 0 Submitter lollllllllllnope Submitted 05/09/25 Category Quests Requirements Regular Edition Compatible Install Instructions
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Prison Alternative - Outdoor Event Pack View File What is This Mod? An Extension for my Prison Mod "Prison Alternative" which adds new Events to the Experience (work in Progress) This particular extension is focused on outcomes which happen outside Jails and cities. Which will allow prisoners to appreciate Skyrims beautiful landscape during their Rape and subsequent Execution Release. Like my other Extensions, there is a high chance Any unlucky Dragonborn or follower who ends up in a situation added by this mod will end up dead, but there are skill based escape mechanics this time, so you at least have a chance. How to trigger Events -For potentially deadly events, make sure the "Lethality" option in Prison Alternatives MCM is enabled -Get Imprisoned -Just spend time in prison / misbehave in Prison / reach the End of you PRison Sentence (It depends on the Event) -Profit Currently Available Events Left for dead (hanging) Quality of life stuff The walking Sequence from Jail to the Event location can be skipped by pressing spacebar/Lshift/E during the walk (works even when only NPCs are involved): Every Location has a pullchain somewhere to start scenes without going to jail: You can execute pretty much Every NPC in the game, not just followers: Persistent Corpses: Requirements -Prison Alternative (see above), and its requirements. -Zap8(+) (LE/SSE) -FNIS/Nemesis -powerOfThrees papyrus extender (LE / SSE/AE) -Pama´s Deadly Furniture Scripts (V2.4.0 or higher!) Installation -Install with Vortex or MO2 -Its recommended to use a new Save after installation. you might get lucky, But using it on an existing save is done at your own risk Please don't bother me with reports if you decide to do that. -Clear the Event registry in PA´s MCM and reregister Events if you are absolutely determined to go this route. Incompatibilities -Devious Devices (soft incompatibility. If you know what you are doing, you can use this alongside DD, but I wont help you If you encounter issues) -Devious Cursed Loot (No, just no...) -Random Sex mods can potentially break scenes (my own mod YARM, is fully save to use, however) -Bakas Fill her up can break the animation sometimes if the Deflation happens at an inopportune movent. This only causes visual weirdness however and should not cause lasting damage. Special Thanks -to Dozen9292 for providing the voice files -All my Patrons for giving me the motivation and resources to get this done If you want to join them, Want exclusive early access to new Stuff, or Just like my work, consider supporting me: https://subscribestar.adult/pamatronic Or join the Discord to get more news on Dev-updates and a steady stream of Images featuring the Stuff. Submitter Pamatronic Submitted 05/07/24 Category Adult Mods Requirements Zap8(+), Prison Alternative, Pamas Deadly Furnitures, FNIS/Nemesis, powerOfThrees papyrus extender Regular Edition Compatible Yes Install Instructions
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ADRENALINE AUTHOR'S NOTE
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NOTE (about this content) That said... WARNING EXTREME CONTENT WARNING WARNING PART 5 "THE EXECUTION" (final)
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