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Found 292 results

  1. AAF HARDSHIP - beggar- whore - View File DISCLAIMER: This mod is a work of fiction. Any resemblence to people living or dead is purely coincidental. This is not a critique or commentary on poverty, RL sex work, gender issues, sexual orientation, abuse (sexual or otherwise) or any other serious social issue. This work is a fantasy designed purely for entertainment and contains content that may be disturbing to some, such as degrading language and sexual assault. This content is ABSOLUTELY NOT FOR CHILDREN. The author is not responsible for illegal alterations made to this mod after the fact, or any damage to the user's computer. If you cannot tell fantasy from reality, DO NOT INSTALL THIS MOD. Review the installation section for special instructions when upgrading to 1.0.7 DESCRIPTION: In the most basic sense Hardship is a player prostitution mod, but there is a bit more to it than that. It's kind of become a general mod for roleplaying someone who is poor, desperate, and down on their luck. MY VIDEOS I made several videos describing the mod's functions and features. Be sure to click the HD icon otherwise they will look like garbage. They are best watched in the order I am presenting them here. Introduction and menu overview Begging and Prostitution Gunners and Raiders House Parties and Pimps New in 1.5 video OTHER'S VIDEOS MxR review SPECIAL INSTRUCTIONS!!! Special instructions for the patch 1.5.8a and 1.5.8b: There are 2 versions now. Both require at least 1.5.3 full version be installed first: -The Polistro version of patch 1.5.8a has the old requirements, and special instructions concerning One Patch. -The Indarello version of 1.5.8b requires that you have a proper install of Indarello with all it's requirements, as well as my animation requirements. This is also the version to have if you use UAP, for MM. You may or may not need Indarello in that case depending on your requirements. NOTE: If you are a modding, or AAF noob I know this is very confusing. You may just want to wait until the next full release which hopefully will be more streamlined. If you haven't done so already... remove the XML: _T_Leito_FF_Adjusted_positionData from your Data: AAF (Or if using MO2 as you should your Hardship AAF folder) If installing any version after 1.0.6 This is no longer necessary as of patch 1.5.4 on an existing save. DROP your menu onject from your inventory (It will immediately reappear). If you don't do this certain toggleable options will be broken. Raider Captive dialogue: If you are running RSE II CSA. In order to activate the raider captive dialogue. During a CSA abduction, once you have reached the raider camp, make sure menacing raiders are toggled off, then toggle on the raider captive dialogue, and then activate Beggar Whore mode. IN THAT ORDER. Consider this an experimental, rough around the edges feature. FEATURES NEW in 1.5.3 -VERY IMPORTANT Bug fixes -_- -Toggle for Menacing raiders to add compatibility with other mods. -Optional Raider captive dialogue (Primarily for RSEII CSA abductions) This is NOT a patch it's the whole thing. NEW in 1.5.0 - MEGA update! -Greatly expanded interactive roleplaying -Mid scene actions including rape escapes -Bite a rapist's dick! -Real handcuffs integration and unique gameplay -Unique sex positions made by modifying existing poses with XMLs. -Male Cunnilingus (With RufGt's old anims) -New end of scene interactions concerning chems -Option for strap-on sex with FF customers -Tons of new and expanded dialogue, including new raider greets -Toggleable Extreme content options, NPC Hate speech and Pee stuff (Default off) -New and improved sound effects -More sounds in popup dialogue where appropriate (raider laughs etc...) -Many bug fixes -Stuff I've surely forgotten Beggar Whore Mode: Toggling this option on activates all the interaction dialogue for this mod, as well as allowing for the detection of if you look threatening or not to Raoiders and Gunners. In general you should toggle BW mode off when doing vanilla quests, using vendors, or engaging with other mods that do similar things to Hardship. Sexual traits, history, and appearance: By equipping the menu item you can build out your character how you choose... determining things about them, from their sexual history, their sexual likes and dislikes, and whether npcs percieve them as average, very attractive, or just plain ugly. How you look affects how they treat you as well as how much you can charge! Makeup Mirror * Access the looks menu from anywhere, including editing the body without the dreaded camera bug, (See known issues for caveats) Begging: Barely managing to survive? Now you can beg for necessities like food and water... If you are pretty enough maybe they'll even throw you a few caps. Most won't help you though, and some of the ones that will, may only do so in exchange for sexual favors. Prostitution: Eventually you might get tired of begging for scraps, or doing favors for them. Then it's time to go into business for yourself selling... yourself. Make caps! Get rich, but be careful some guys just want to take it for free! To become a prostitute you can A: Just set "already a prostitute" In the sexual history menu, B: Beg until somebody offers to trade for sex, then demand caps instead or C : ask people if they know of any jobs that don't require fighting until one of them tells you that you can become a whore. Menacing Raiders: If in Beggar Whore mode, and with your weapon holstered (most) Raiders will no longer attack you on sight. Instead they'll send one out to menace you. This leads to a conversation that can end one of several ways... mostly bad... But hey... a chance is better than none. Sensible Gunners If you are in Beggar Whore mode with your weapon holstered Gunners will act much more like the paramilitary outfit they seem to be than the vicious raiders they are in vanilla. These are people you can do business with,... but don't let your guard down they are still bad guys. You can hire one to temporarily watch your back with caps or your body if they are so inclined. Pimps: There are 4 unique pimps in the mod that the player can be recruited by. They provide some protection from rape, and added opportunities for revenge against or reformation of customer rapists. They do this at the cost of taking half your earnings and punishing you if you don't earn enough. They also provide small perks such as chems, alcohol, and cigarettes when you perform well. (This is very smoking mod friendly) There are 2 male and 2 female pimps. One of the female pimps is a dominatrix who explicitly puts you in a "consensual" D/s relationship. She has unique features in that she will assign you humiliating tasks along with your basic whore duties. If the player character is male she will make you occasionally cross dress and this can lead to (if the player wants) full time sissification. ALL OF THE PIMPS require you to already be a prostitute before they'll talk to you EXCEPT B.D. He doesn't care. I can't remember if turning one trick is enough or if you need to have 5 customers. It's one or the other. Bad Boyfriend: There is an additional kind of follower who is kind of a pimp light. If solicit a rapist customer multiple times you will have an opportunity to begin an abusive relationship with them. The only benefit of this (beyond roleplaying) is that you have a simple, low feature follower that can help you in combat, who will rape and steal from you on a regular basis... However he won't take half your caps once a day like the bespoke pimps will. Addiction Dialogue: If you are addicted to Jet, Psycho, or Alcohol, and have none in your inventory, the "My prices" dialogue option will be replaced with you asking for the item you are addicted to. If the customer doesn't have any it will revert to the normal dialogue. Additionally there is a menu option which allows you to suck cock for cigarettes. This is designed for if you are using the mod: Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save To save in survival mode, as cigarettes are pretty expensive and hard to come by in the large towns. This dialogue which can be toggled on and off replaces the "No Pussy" sexual limit on women and the Male/Male special dialogue on men. Extra male Dialogue: Because males have no need for a "No pussy" limit, I used that dialogue button for special dialogue for Male/Male interactions. You can choose your orientation/attitude in the mods menu as seen in the first video. Choosing the "Denial" option allows you to roleplay a straight guy forced to service men out of desparation, and complain about it the whole time. Predator Dialogue: Use your position as a prostitute to victimize your customers with theft or murder. IMPORTANT NOTE: While enabling predator mode adds a dialogue choice to the negotiation menu for male customers... for women it is an automatic thing because there is no negotiation phase... so unless you want to assault the female customer turn off Predator mode before getting to "someplace more private". Damage/healing system: When beaten by a rapist, boyfriend, or pimp, the player may be physically injured (vanilla damage) and tagged with a keyword that tells NPCs that the player is visibly bruised. That's the main reason I added the Makeup Mirror so the player could easily and somewhat more reliably bring up the looks menu and apply appropriate bruises. Over time the damage will fade (though each beating adds one point of damage, so if you are raped and beaten by an entire raider camp it'll take many days to fade) When all damage points are depleted you will get a message saying that your bruises have faded. Unfortunately this seems to be the best possible way to do this in Fallout 4. There is also a sexual wear and tear system built in that will cause a tiny amount of vanilla damage. This is affected by lubrication. Pussy lubrication is handled by simple player choice of how aroused (or not) they are as a scene starts, while anal lubrication is handled by RNG deciding if the customer provides lube. If the player has "cooking oil" in their inventory they can offer it and that provides a better chance. Anal damage is also affected by the player's mental state. You will be offered a choice of how you feel about the situation which affect if you are able to relax or not. and if you are tense you will take extra damage regardless of lube. Companion sex: Dialogue options to offer free sex to teammates, including, including offering them/asking them to take your virginity if "virgin" is chosen in the menu. If Free sex is offered before you've whored yourself to the NPC, you will no longer have the option to whore to them. Theoretically should work with any modded followers as long as they are flagged as a teammate. Also works with hired Gunners in this mod. Mercenaries and Safe Passage integration: This mod has compatibility with my other mod Mercenaries and Safe Passage . If you have Blaze hired, (most) raiders won't menace you. It makes whoring to Raiders safe and you get slightly better payouts. If you have Sergeant Hammer hired, Menacing raiders will be more fearful of you (same with Strong and Danse), and you will be unable to beg from Gunners. "You had enough money to hire sarge! Do I look stupid"? Companions and raiders While accomponied by Vanilla human companions (or Strong) you (IIRC) Won't be raped by raiders and the dice roll is between fighting them and being let go. You can still be raped if you have Dogmeat though the chance is less. If your follower is intimidating (Strong, Danse, Sarge or Dogmeat) you get extra intimidation dialogue. There is also extra dialogue for if a Pimp is accompanying you. Also with or without companions there is always a small chance a menacing raider will just say they are going to murder you and attack. REQUIREMENTS Hard: At least Fallout 4 - 1.10.163 At least F4SE - 0.6.20 A working tested install of: Advanced Animation Framework and it's requirements AAF Themes Required as of this release, however will be replaced by One Patch to Bang them all 2.0+ in the near future Fallout 4 Animations by Leito 2.0a! Polistro’s AAF Compatibility Patches Required as of this release, however will be replaced by One Patch to Bang them all 2.0+ in the near future IF YOU ARE USING ONE PATCH 1.1.1 You need to delete all the Leito XMLs that come with it. If not using Mod Organizer 2 Install Polistros patch AFTER doing this. This is because Themes points at Polistros, not One Patch's position names. Real Handcuffs Soft: Atomic Lust (Or rather JUST Rufgt's old animations. You don't need the main Atomic lust) is a requirement if you want F/F cunnilingus. HIGHLY RECOMMENDED Stash those caps -- Necessary if you have a pimp and ever hope to save any caps. Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save -- The best alternate saving method for Survival, and makes some of the rewards in Hardship more valuable Survival Options -- Just extremely useful in general. Also great to turn on the wait saves if you want your PC to be a non smoker. Immersive Waiting -- To make the wait saves even more useful INSTALLATION Use a mod manager. I recommend Mod Organizer 2. I will only provide assistance to questions pertaining to this manager. It's recommended that you activate this mod after the Prewar/Any alternate starts. However... if you don't, and find you don't have the menu object, simply save the game and load that save. SPECIAL INSTRUCTIONS FOR UPGRADING TO 1.0.7 FROM A PREVIOUS VERSION! If you load 1.0.7 on an existing Hardship save from a previous version, the script for the [SETTINGS] BW MENU item needs to be reset. To do so simply "drop" the item from your inventory. You likely won't see it disappear but will get a message saying it was added. save, and DONE! Note about the slave collar: I used DixiePig's (with attribution) because I have always freaking loved the design, It suits Queen Isabel's background as a raider well. I'm not changing the texture and material paths so You may be prompted to overwrite if you already have The original mod, This is fine, won't hurt either mod, but if you uninstall one you'll need to reinstall the other to get the collar back . (Only true if you aren't using Mod Organizer 2 which you should be) 😲 I am informed that this is also true for Devious Devices. KNOWN ISSUES/CAVEATS If you are in real handcuffs, Hardship will automatically put you in Beggar Whore mode. This may change in the future if I add an MCM. * The makeup mirror item is more reliable than the console command "showlooksmenu 14" It even allows you to edit the player's body without breaking the camera... USUALLY. This bug still randomly manifests every so often. I have no idea why. I feel like this happens most often when I am right outside the vault, so maybe don't do that. As always SAVE EARLY SAVE OFTEN. If you access the Makeup Mirror from the pipboy the screen will turn black until you hit Tab/Controller B button, then go into the looksmenu if it's behaving itself. If you access it from the favorites menu as is shown in the first video it will go straight into looksmenu. This is definitely the more reliable and preferred method. DO NOT use the mirror while sitting as there are repports that this will crash the game. If you have any mods that edit Hotel Rexford (such as the excellent Fixed Hotel Rexford) Place it below Beggar_Whore.esp in your load order. You will not be able to use the Rexford features with a mod that uses an alternative interior Cell for Rexford (such as possibly Depravity) The same goes for Home Plate mods. They should all be compatible so long as they use the Vanilla Cell as a base. XDI May or may not be compatible. My testing was inconclusive, but I am hearing it works fine from others. Personally I'd still recommend using the vanilla dialogue interface. This should be compatible with any player rape/abduction mods as long as you make sure that Beggar Whore mode is disabled when you are captured. It's been tested with Violate and RSE2 CSA. The menu will automatically be disabled when you are abducted in CSA, but you'll have to roleplay responsibly if using another mod You should use the hotkey surrender option, as a holstered surrender option will likely cause you to auto surrender to Menacing Raiders. IF YOU ARE PLAYING MY OTHER MOD DLYH... TURN OFF BW MODE UNTIL YOU'VE COMPLETED THE COLLAR RELATED DIALOGUE WITH ANY GIVEN NPC. otherwise you may end up with a follower you can't interact with until you get the collar off. Sometimes you will get the addiction dialogue when not actually addicted yet. This is a vanilla bug with detecting the conditional. It only happens rarely and there's nothing I can do about it. If this problem persists you can simply make sure to keep one of the items (booze, psycho... etc...) in your inventory. This mod's "healing" system works on a simple 24 hr timer with a set refresh time every day. This is perfectly sufficient most of the time but it means that if you get beaten up right before the timer turns over you will heal right away. This also applies to "The Mayor's favor". Raiders who are using furniture will not menace or spectate. Roleplay this as them being lazy and take the win. If a Raider you've never met is standing and won't menace you, they may have bugged keywords. You can use the KEYWORD RESET utility to fix them. This utility can also sometimes fix customers with bugged dialogue, but this is MUUUUCH rarer. If you are using an alternate start mod like Start me up, you may not start the game with the [SETTINGS] BW MENU item. If this happens Save and then load that save. The item will appear. LEGAL: The source code is provided for you to make personal changes, should you wish to. It is not provided for you to alter, compile and redistribute your own version of the mod. The mod, HARDSHIP is only allowed to be hosted and downloaded from Lover's Lab, under my specific user account. Plugin addons using Hardship as a master that don't interfere with my original dialogue or code are allowed... for example additional pimps. CREDITS: @DixiePig provided the the awesome slave collar added in 1.0.7. THANKS: @Crazy6987 and @DocClox For getting the ball rolling @vinfamy for providing a tutorial and helping to advance FO4 sex modding @dagobaking For AAF , and for being generally helpful and all around cool @Flashy (JoeR) and @EgoBallistic For going the extra mile to offer help @Leito86 and @SavageCabbage For their great animations and @Halstrom and @Polistiro for making them usable @Goubo @TheDriedFinger @Odessa @Mavia and many others for the mods that have inspired me over the years! @Lynx2k10 for reminding me of the Pipboy Mirror issue. @LinkDeath For fixing the Blaze/Sarge bug. And to the rest of you mugs for being the best damn community on the internet! Submitter Tentacus Submitted 09/16/2019 Category Dialog Sex Requires AAF, FO4 Animations by Leito, AAF Themes, Real Handcuffs  
  2. Deviously Cursed Loot View File Deviously Cursed Loot DESCRIPTION Cursed Loot is a bondage and domination (BD) themed mod that will get you into trouble of the erotic kind when playing Skyrim. Beware when looting containers and defeated enemies in Skyrim! You have been warned! There are rumours that some wicked individuals hid cursed restraining devices all over the province that can trick anyone touching them into tying up themselves. It is quite likely that some of them are still out there, waiting inside wardrobes, chests, boxes, even barrels and other innocent looking containers for an unsuspecting adventuress to try and loot them. It is being said that these devices have it particularly easy to bend a mind when the person in question is already dreaming of sex, so keep those hormones in check when opening unknown containers! Even if you bring keys to unlock restraints you are far from safe: Reports have it that some unlucky adventurers managed to hide their own keys while under influence of the cursed devices and had to continue their journey in chains, deep inside a cave full of nasty creatures! Some of these devices will likely have recovered by unlucky individuals already. So be careful if you loot the corpses of your defeated enemies as well! Trapmakers are rumoured to have used cursed restraining devices to protect their traps and make them tamper proof. Extra caution is required when arming or disarming traps! Also featuring: Crime and Punishment Crime just got a whole lot kinkier! If you get arrested by a guard, they now have many more options at their disposal to punish you. Guards can now start several DCL quests, including Walk of Shame, Belt of Shame, Whore Collar and more! They also can punish you by locking restraints on you and leaving it to you to struggle out of them. You can sure try to beg or bribe your way out, but success isn't guaranteed and your sentence might get harsher for trying to whore yourself out of it. More serious crime can also result in getting sent to prison. DCL's very own, new prison. Dagonar Prison for Women, Skyrim's worst lock-up for female offenders is where the really bad girls are getting sent to serve time for their crimes. No longer are criminals allowed to just sit in a cell and sleep through their sentence! Prisoners are expected to work to pay off their debt to society! Inmates will have to work in the mines, or in the workshop, serve drinks to the guard, clean their cells and cook their own (disgusting) prison food. The all-male guard also values security and has a deep stock of restraints available to keep inmates in line! And they really enjoy binding their inmates and might chose to use you as a display model for the newest lockable gear! They might see you as a part of the compensation, too. Talking about security - no, you won't break out of this prison by lifting a loose crate. Escape is possible, but it's not easy, and might require careful planning and some luck. Try! But don't get caught, or you might pile up additional jail time for your transgressions. Thankfully there is a pardon system in place giving some inmates the chance for an early release, too! Solicitation This lightweight prostitution feature will allow you to sell your services to make some money - or just to make sure this pesky Slave Collar will come off a little bit faster. The downside is that not all citizens of Skyrim find prostitution acceptable. You might end getting reported to the guard. Or wearing a chastity belt. Others might not mind you offering yourself to them, but don't like to pay for it. In which case they will take you for free. Device Comments No longer will you be able to wear restraints in public without other people reacting to them. Expect some funny comments. Well, if you're lucky, it will be ONLY comments. Some NPCs might also decide to spice up your little adventure by locking more restraints on you (you obviously love wearing them, otherwise you wouldn't, right?), or stealing your keys. Some might even be nice to you and help you, but don't expect this to be the norm. It's Skyrim after all. Sex attacks Skyrim is a brutal place for an adventuress, particularly if she is not properly armed or protected. Expect the denizens of Skyrim to take advantage of you if you are running around naked, have no weapons equipped to defend yourself or are locked in restraints. In addition, this feature includes a combat surrender mechanism that will make attackers cease hostilities and have fun with you when they get the upper hand, rather than killing you. They sure might enjoy killing, but sex is still better! Leon and Leah, the Dominant Followers Leon and Leah are two spoiled nobles in need of a new plaything. Well, maybe that plaything ends up being you. As always with Cursed Loot, pretty much everything about this feature can be customized. But be warned: When this function is fully activated, you will be pretty busy satisfying your master and might not find too much time for exploring dungeons and crypts. Rules you can set your master to enforce include having to ask for permission to sleep/rest or eat, disallowing you to carry gold or restraint keys, disallowing you to have sex with anyone but your master and having to offer yourself to your master at least once per day. You will be able to do favours for him or her to increase your standing. In exchange s/he might not bind you -quite- as tight. Oh, and yes, you -can- escape by trying to break out of the slave collar binding you. Just don't get caught! Oh, you can find them in the Bannered Mare in Whiterun. Sasha The Dollmaker's daughter is submissive, hot and...available! Well, if you buy her from her mother, that is. Sasha loves wearning skintight, shiny rubber. To the degree she will refuse to wear anything else. She comes with a large wardrobe of rubber wear and her own personal toybox full of restraints you can lock on her. Sasha will react differently to you depending on how you treat her. She can be either your equal partner or your submissive plaything. The choice is yours, and the difference is detemined by making her wear a slave collar or not. Pick up this kink-themed (marriable) follower in the Dollmaker's house! Yes, in case you care, she is also a half decent mage and won't be a burden in combat. As long as you don't tie her wrists, that is. You can also send her on errands to retrieve valuable items or money for you (in which case she will be gone from your party for a while.) If she is collared, you can whore her out once per day and she won't ever deny you sex. You also can put any restraint on her you wish. If she is not collared, she might refuse when she's not in the mood and she won't accept most restraints other than chastity items, but in return she will have errands with better rewards available. Public Indecency When you're having sex in public and a guard spots you, you are in trouble! They will arrest you. Or have fun with you. Or something else. Also, the citizens of Skyrim can be fairly prude. Who would have thought! It's probably because of the cold temperatures there. Or so. But they will report you to the guards if they spot you getting banged in public. They are probably just jealous. Optionally, misogyny is rampant in Skyrim. Women are valued so little that they are still getting charged with public indecency even if they were raped! Also, with misogyny active, women are required to serve any man who wants them. If they give in, they might become subject to public indecency charges, of course. If they refuse, they might suffer in other ways. Oh...and men in Skryim want a lot of sex. Who would have thought! Except when you're wearing a full chastity set (belt, bra and ball gag) without having a key. That's the one thing that might make them lose interest in you. The good news is that if you deny a man their right to your body, that's exactly what you might end up wearing! Bondage Dialogue Always wondered what to do with all the devices you keep finding (and unlocking from your own wrists and ankles)? You can now ask (female) NPCs if they would allow you to bind them. Some might happily agree to let you tie them up (it's amazing how many girls in Skyrim love bondage!). Some others are less fond of the idea. If you're lucky they will just walk away. If not, they might bind YOU instead. Or call the guard. Or just treat you like the slut they think you are. Why you should even do that, you ask? Because the grateful women of Skyrim will give you nice things as reward, such as keys! Self Bondage If a character is highly aroused, she might just decide to browse her inventory for anything she can lock on herself. She will also be really unwilling to part with bondage devices in her inventory. She'd rather keep them to play with! The Cursed Collar Quest If you are carelessly looting containers or bodies you might find yourself trapped in a cursed and very inescapable slave collar that cannot be unlocked conventionally. How to get out of it? Follow the trail of a long dead wizard that will take you all across Skyrim and find out if there is a means of escape or if you are destined to be marked as a slave forever! Designed with replayability in mind, this quest will send you to randomly chosen locations all over Skyrim's surface, bandit hideouts and dungeons to look for any clues. Finding the clues might come with a price, though. Decide for yourself whether or not you are willing to pay it. This repeatable quest can be adjusted to make it as easy or difficult as you wish. Want to look for clues only in monster infested dungeons while wearing no armour and having no fast travel available? Or rather have it as a literal walk in the park, and pick up your clues in safe places near cozy taverns or busy farms? It's up to you! The Rubber Doll Quest A new rubber collar can be equipped on you that will feed on your erotic fantasies. If you don't keep your arousal in check, it will expand over time and eventually encase your entire body. When that happens you become a rubber doll - helpless and free for the taking for everyone who wants you (and you will be fairly popular, for this rubber suit hugs your curves so nicely!). Your only hope is to find the Dollmaker to lift the collar's spell. And even then your predicament is not yet over, for the only way to remove the rubber items is by having sex. Lots of. The Bound Queen Quest When you find an old reference about a long dead queen who was trapped in a chastity devices all her life, you get offered a healthy sum to retrieve her lost restraints. Search Skyrim's dungeons and crypts for the items and get rich quick! Tie Me Up! The Dollmaker wants people in Skyrim to wear more bondage (well, of course she does, she makes the things after all!). So you can try and see if you can persuade the citizens of Skyrim to wear chains. She will reward you with a full set of keys if you succeed! A Little Bondage Adventure When asking the people of Skyrim to help you out of your bonds, they might decide to add to your fun by leaving you in a random spot in Skyrim. In chains. If you can make it back to them they will reward you and unlock you, though. High Security Restraints These custom restraints are made of the best steel available and there is no way to escape from them by force. They also feature custom high security locks impossible to pick or unlock with standard keys. When you're unlucky enough to get locked in one of these devices, you might need to look for experienced help to get out of them! And bring some cash, for experienced help tends not to be cheap! You can find these new items in chest and dead bodies all over Skyrim. Flash Bang Traps Some chests can contain flash-bang grenades that shady characters use to knock-out unsuspecting adventuresses to take advantage of them. Any careless girl who triggers one of these devices will get knocked down to the ground unconsciously - and will be completely helpless when the bandits arrive to do with her whatever they want. And guess what they what... Yes, you guessed that right. They want to have fun with you! The Slave Collar If you're unlucky enough to get locked into this item you will have to continue your quest without any protection. In other words, naked. To make things worse, your less than covered features might also convince some people that you're free for the taking. There might be a way to protect yourself from getting used in this fashion. You might not like it though, for it involves being locked into a chastity belt and bra and not carrying any means to unlock them. So better find a key for that collar soon! Unfortunately, standard keys will not unlock this custom made collar, so you might have to look around for a while! Oh, and if you want to have a truly hardcore Skyrim experience you can set key drops to 0% to make this device permanent, but only if you dare. Estrus Traps This configurable option requires Estrus Chaurus+ -OR- Estrus for Skyrim to be installed (including their respective dependencies). If Estrus Chaurus+ is installed, the tentacle attacks will impregnate your character. If EC+ is not installed but Estrus for Skyrim is present, the game will attempt a fallback to that and just play the animations. NOTE: EC+ versions prior to 3.93b are unsupported and will NOT work. HOW IT WORKS Whenever you loot a container or body or manipulate a trap, there is a chance that it also contains a number of cursed devious devices that will automatically equip and lock on you. The chance is calculated using both a base chance and your arousal value. If you arousal is sufficiently high, there is a chance that you find an entire set of bondage gear and tie yourself up with it. Oh, and the curse might trick you into hiding your keys in a (very) safe place and forgetting where they are! As in they are gone. No cursed bondage gear worth its salt would ever let you keep a key, now would it? This mod is highly customizable via MCM. Want to make looting a daring risk of ending up being wrapped like a Christmas gift every single time? Or make being aroused while adventuring a sure-fire recipe for becoming a damsel in distress? Or just have a small chance for an extra surprise that clings to you a bit more than you would normally want? Your choice! Make this mod as harsh or forgiving as you want! REQUIRED MODS SkyUI: http://www.nexusmods.com/skyrim/mods/3863/? SexLab: http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/ SexLab Aroused Redux: http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/ HDT Physics Extensions: http://www.nexusmods.com/skyrim/mods/53996/? Devious Devices Assets version 3.0 or higher: http://www.loverslab.com/files/file/269-devious-devices-assets/ Devious Devices Integration version 4.2 or higher: http://www.loverslab.com/files/file/371-devious-devices-integration-12092014/ Devious Devices Expansion version 4.2 or higher: http://www.loverslab.com/files/file/1305-devious-devices-expansion-v116/ Fus Ro D'oh: http://www.nexusmods.com/skyrim/mods/14884/? FNIS version 7.0 or higher: http://www.nexusmods.com/skyrim/mods/11811/? You need to run FNIS for Users after installing this mod!!! XPMS Skeleton: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ Racemenu: http://www.nexusmods.com/skyrim/mods/29624/? (if you really don't want it, you can also install just NiOverride, but you need one or the other) CBBE/UUNP Bodyslide compatible body (either CBBE or UUNP): http://www.nexusmods.com/skyrim/mods/49015/? OPTIONAL SOFT DEPENDENCIES Aradia DD Integration (http://www.loverslab.com/topic/35483-aradia-devious-now-integrated-into-devious-devices/) Estrus Chaurus+ Version 4.0 or higher (http://www.loverslab.com/topic/30871-estrus-chaurus/), also requires Estrus for Skyrim (http://www.nexusmods.com/skyrim/mods/33102/?) Skooma Whore (http://www.loverslab.com/topic/36823-sexlab-skooma-whore-094-12182014/) Serial Strip Version 1.4 or higher (http://www.loverslab.com/files/file/1809-serialstrip/) Sanguine's Debauchery+ (http://www.loverslab.com/topic/24042-sd-sanguine-debauchery-enhanced-2015-01-10/) The mods listed here are considered "officially supported". This means that compatibility of Cursed Loot with these mods is desired to the utmost extent possible and compatibility isses will be addressed with a higher priority. OTHER GREAT MODS FOR A BDSM THEMED SKYRIM PLAY Devious Followers: https://www.loverslab.com/topic/82710-devious-followers-20-december-2018/ Deviously Enslaved Continued (http://www.loverslab.com/topic/54135-deviously-enslaved-continued/) Trapped in Rubber (http://www.loverslab.com/topic/37602-trapped-in-rubber-updated-2015-08-02/) (Can cause issues when run alongside Cursed Loot, see Conflicts section for a workaround) Mia's Lair (a.k.a. SexLab Sex Slaves) http://www.loverslab.com/topic/36882-sexlab-sex-slaves/ GREAT MODS TO COMPLEMENT YOUR UUNP BODY Remodelled Armor for UUNP: http://www.nexusmods.com/skyrim/mods/69562/? The Book of UUNP: http://www.nexusmods.com/skyrim/mods/75861/? UUNP Minidresses: http://www.nexusmods.com/skyrim/mods/69880/? Lady Horus' TERA Pack: http://www.loverslab.com/topic/67936-ladyhorus-tera-armor-for-uunp-females-and-vanilla-males-204-released/ INSTALLATION Save your game first before you try this mod, so you can go back to a clean state if you end up not liking it! Then use your favourite mod manager to install it (recommended!), or just drop the folder contents into your /Data directory (definitely not recommended). Run FNIS and Bodyslide after installation. You WILL want to disable Estrus for Skyrim's ESP in your load order if using Estrus integration. The EC+ integration does NOT require that ESP (just the animation files included in the mod) and it is a huge, huge performance hog if left enabled. You also might want to disable XMPSE.esp in your load order. It is NOT required for the skeleton. You only need it if you want to use XMPS's extra features, such as weapon placement. It's otherwise also a huge performance hog. CONFLICTS Quick Loot: Removes the container interacton Cursed Loot hooks into for the trap feature. Traps will no longer trigger with this mod installed. Solution: Uninstall mod. iEquip: Makes changes incompatible with Cursed Loot. Solution: Uninstall mod. Death Alternative: Leave Cursed Loot's Combat Surrender feature disabled when using this mod, or they will get in each other's way. You can of course also use Combat Surrender as a lightweight alternative for DA (that's a part of what it's meant to be!). I do advise against using DA. Defeat: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality. Submit: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality. Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with Cursed Loot. Also make sure that your character doesn't die too fast when having no sex. Chastity gear might otherwise kill you. Devious Armor - will trigger Cursed Loot's collars to punish you for wearing armor. Since you can't unequip most DD items without a key, chances are that your character will die. Solution: Uninstall mod or disable each and every Cursed Loot quest equipping shock collars on you. DD Restrained - will not recognize Cursed Loot's custom gags. You might get stuck when wearing them with DD Restrained active. Also hasn't been updated in a very, VERY long time. Solution: Uninstall mod. Immersive Settlements - You will need to disable Immersive Dawnstar.esp and Immersive Dragon Bridge.esp before doing the Cursed Collar quest, or a couple of chests needed for the Cursed Collar quest will be inaccessible. Trapped in Rubber - is using custom restraints not compatible with DD in general. Furthermore, Cursed Loot's shock collars will view TiR's catsuit as clothing, resulting in certain death. Solution: Make sure you're not wearing any Cursed Loot items before you start the quest and suspend Cursed Loot while playing it. Maria Eden - implements custom restraints incompatible with DDI. Will clash with any DD related mod to the degree that you can't have DDI (and DCL in turn) in your load order when playing it. Also force-overwrites DDI's and DCL's gag dialogue and disables all gag-talk in the process (which will break any DD feature or quest that expects people to still be able to somehow communicate when wearing a gag). Solution: Uninstall mod. Touring Carriages - Sex attacks while riding carriages will break the mod. Solution: Disable Sex attacks while riding carriages. Get Stripped - Sex attacks could trigger during this mod's scenes and break them. Solution: Disable Sex Attacks when playing quests from this mod. Non-Essential Children - removes tags from children characters the game needs to distinguish them from adult characters. Cursed Loot will disable itself when it detects this mod in your load order. Solution: Uninstall mod. RCOTS, ERSO 09 - RUS-Npcs overhaul and other mods allowing child followers or playable children - playable child races and followers don't go together with an adult mod. Cursed Loot will disable itself when it detects one of these mods in your load order. Solution: Uninstall mod. RS Children - works fine, but install it without the "Playable" option. SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. Real Flying: http://www.nexusmods...yrim/mods/64769 and http://www.nexusmods...im/mods/71829/? The 'cover' animation will break the flying animation stops making your drop and dead. Be dressed properly when flying or turn off the cover animation. Northern Bathhouses by dourdendevire. http://www.nexusmods...im/mods/27489/?:This mod adds a bathhouse on the spot occupied by the Dollmaker's house. Solution: Don't install this mod when using Cursed Loot. Frostfall - makes you feel cold when naked. Cursed Loot...sometimes makes you naked. Go figure. Magical Harvest-a-Tron: http://www.nexusmods.com/skyrim/mods/15899/?:Accesses a lot of plants super rapidly and can thus cause significant script lag when used with DCL. Some features of Cursed Loot include locking the character into hard-to-escape-from restraints. These features, by their very nature, compete with mods offering similar features, as only one device can occupy each slot at any time. For example, while wearing a Captured Dreams collar, Cursed Loot's slave collar quests cannot start (don't worry, it won't even try). Conversely, Captured Dreams will be unable to equip its custom items on you while running the Cursed Collar quest or while being locked in some High Security gear. Cursed Loot's quests were very carefully designed to work well with other custom DD items, and I do not expect them to break any third party quests. At least not if their authors wrote their quests in a way that they can handle the presence of custom DD items from other mods. Unforeseen things might happen, though. When in doubt, disable Cursed Loot's traps before starting other quests featuring custom DD items via MCM. PERMISSIONS - You can NOT repost or reupload this mod without my explicit permission. - You can NOT post any derived works of this mod (= mods that contain portions of my code) outsides of LL without my explicit permission. - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs. - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DCL's scripts or ESP in your mod) as future updates might break mine, yours and other mods if you do. - You can NOT publish a full or partial fork of Cursed Loot (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games. - You can NOT incorporate any of my code in any for-profit project (donations and Patreons are fine as long as they are strictly voluntary) - You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it. Even in my wildest dreams I can't think of a good reason not to publish a mod's source code. - You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else. This mod contains adult content and is meant to be used in adult contexts ONLY. The code contains checks and safeguards against activating its content in situations involving underaged characters and characters looking underaged. It is absolutely NOT allowed to tamper with these portions of the code, or deliberately circumventing or removing them. I do NOT wish to have this mod or its code used in such a fashion. Period. Legacy clause: If I can no longer be contacted for a sustained period of time despite sincere efforts to do so, I grant the LL staff permission to assign a new maintainer to Cursed Loot to update it with fixes and feature enhancements. In case this clause is invoked, I do reserve the right to request back maintainer status of the mod at any time for any reason, though. In case LL ever ceases operation, it is further my explicit wish to keep Cursed Loot together with the relevant DD and SexLab mods, so I grant any interested party permission to move Cursed Loot to DD's official new home, provided it is NOT getting moved to any site that pays uploaders for traffic, or charges users for downloads (this is particularly aimed at these godawful sharehosters that put silly restrictions on download speeds unless paid). For all third party assets used by Cursed Loot (see credits section), all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS: Since Cursed Loot's sex attacks can get in the way of other mods running scenes, there are mechanisms available to keep whatever you're doing compatible with Cursed Loot and vice versa. Cursed Loot will honour the already existing suspend signals implemented for Deviously Helpless - if you suspend DH using SendModEvent("dhlp-Suspend") and SendModEvent("dhlp-Resume"), you don't need to worry about Cursed Loot since this will prevent its own scenes from starting as well. It will, however NOT abort already running scenes!!! If you want to check if Cursed Loot is running a scene before starting one of your own, you can use StorageUtil.GetIntValue(Game.GetPlayer(), "DCUR_SceneRunning"). If a Cursed Loot scene is running, the return value will be 1, otherwise 0. Cursed Loot traps and sex attacks can be triggered from 3rd party mods using SendModEvent() commands as well. The available commands are SendModEvent("dcur-triggerevent") to trigger a trap event using the parameters set in Cursed Loot's MCM, and SendModEvent("dcur-triggerrape") to fire a sex attack. The latter will succeed only if eliglible actors can be found. You can also trigger some quests direcly: SendModEvent("dcur-triggerrubberdoll") will trigger the Rubber Doll quest, SendModEvent("dcur-triggerbondageadventure") the Little Bondage Adventure, SendModEvent("dcur-triggerdamselindistress") the Damsel in Distress quest, and SendModEvent("dcur-triggercursedcollar") will start the Cursed Collar Quest. SendModEvent("dcur-triggerleaveinwilderness") will port the character to a randomly chosen location and start the hogtie minigame. SendModEvent("dcur-triggerBeltofShame") and SendModEvent("dcur-triggerYokeofShame") will equip the timer locked Belt of Shame and Yoke of Shame items. NOTES: 1. No, you will not actually SEE the trapped devices in the containers when you loot. That would be too easy - you already thought you could just refrain from looting any DD items and be safe, huh? No. Way! These devices are clever and will wait until you looted the container before they make you dig just a little deeper for them... 2. This mod will NOT keep you from looting your well deserved items, even if you end up being tied up like a parcel doing so (DD Integration doesn't mind you looting stuff while wearing an armbinder, so why would I?). However, it doesn't care if you're in combat or not, so know what you're doing when you snatch a bandit's chest with the bandit still around. 3. The basic idea of this mod is providing another way to get tied up with devious devices while playing the game (there are never enough ways to get tied up!) Depending on how you configure this mod it's quite possible that you will end up wearing DD items a LOT. So think about providing a way for yourself to get out of your bonds before you set the chance to find cursed DD items to 100%! Other than using the built-in way introduced in version 1.2 to make containers drop keys and even sharp armbinder-cutting objects for you, there are other mods available that can help you getting out of your restraints, such as DD For the Masses. Tip: If you find the default settings too harsh even with low chances for the event to trigger (some people are opening a lot of containers in Skyrim, so even low chances will mean that the event will trigger fairly regularly), the "Minimum arousal level" and "Worm restraints threshold" sliders are your friends. E.g. if you set the "Worn restraints threshold" to 1, you will find no more cursed devices if you're already wearing a DD item. 4. Not sure it needs mentioning, but like many other DD mods, this one has female player characters in mind. It's officially incompatible with male characters. 5. Yes, don't worry: The storage chests in your player home (and in inns/jails) aren't cursed. Unless I messed it up, or you're using a custom home the author forgot to properly tag as such. In which case - sorry, I am sure your housecarl will help you with that gag. Mmmph! 6. In case you wonder why some containers never pack cursed devices - that's a feature, not a bug. E.g. small sacks can't realistically hold a handful of restraints, so you won't find any in them. In general I tried to avoid putting cursed items into containers where they'd make no sense. Fish barrels...ugh...would you really want to be tied up with restraints that were kept in a fish barrel for a decade or two? That's gross! FAQ: Q: How to best report any issues with Cursed Loot? A: Post your issue in the support thread and describe what happened and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM ME WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Cursed Loot. A: Please don't ask me about older Cursed Loot versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of Cursed Loot. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of Cursed Loot AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please do NOT use PMs for support issues and bug reports. I might/will ignore them. They belong in the support thread and nowhere else, so other people having the same issue can see the reply as well. Having to answer the same question over and over again gets old after a while, you know? Q: I love this mod and want to support it. Can I? A: It would be very much appreciated! I have a Patreon set up if you want to tip me: https://www.patreon.com/kimy Q: Mod Organizer does <insert issue here>. What gives? A: I have no clue and I don't care. I don't use MO and cannot and don't want to troubleshoot any of its issues. Ask the people who made it. Or the cable guy. Anyone. Just not me! While I am pretty convinced that Cursed Loot will work with any of the major mod managers if they are used correctly, I test installation of Cursed Loot with Nexus Mod Manager only. Q: Your mod doesn't work with SkyRe/PerkusMaximus A: I have no clue and I honestly don't care. At this point there is no confirmed incompatibility with these mods, but some people did report issues of the "Hey, it doesn't work!" kind - while others said it works just fine. Frankly, while SkyRe/PerMa users are more than welcome to discuss related issues in the Cursed Loot support thread, I will not dedicate any of my time to troubleshoot or fix any issues stemming from running Cursed Loot alongside what I believe to be the most invasive and incompatible Skyrim mod known to mankind. I will generally not answer support issues involving SkyRe/PerMa. If it works, fine. If it doesn't...*shrug* Q: Can I suggest new features? A: Absolutely! I have implemented a lot of user-suggested features and I will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, Cursed Loot is about getting the player into trouble of the erotic kind. Particularly (but not only) involving bondage and (both non-consensual and consensual) sex. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it. Q: Will this mod ever support male player characters? A: No. Blame it on me being lazy or on the general lack of interest of the LL community in DD support for males. It's also just fair, because the gaming industry is making me play guy characters in their games all the time and I don't like that either. Q: Will this mod ever integrate with Death Alternative? A: No. Way. DA has caused me enough grief with its unresolved issues and the unwillingness of its author to acknowledge them. It's banned from my load order for life. I do not wish to have any dealings with this mod. Don't ask me about any incompatibilities of DCL with DA, either. I don't care and I will not fix them. Q: Will this mod ever integrate with Live Another Life? A: Perhaps! Q: Why are the bundled items changing my body when equipped? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. Q: Some of the items are purple! What did you drink when making them? A: Chances are that I had some red wine. Chances are also that you forgot to install one of the texture packs Cursed Loot is shipping with. Make sure to pick one in the installer! There is ALSO a chance that you simply didn't download the correct file. The main download is inside a TEXT FILE! It's named "Download Link". Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this readme, but there are really a lot of mods out there, and I can't possibly test them all. Q: Will there be a API to let other devious mods access Cursed Loot's item library? A: Very unlikely. This would be too much work for very little gain. Other mods are free to set up a soft dependency on Cursed Loot and read the items from its library, if they want to use them. Q: Why don't you add <items from this and that other restraint mod available on LL> to Cursed Loot's drop library? A: If the other mod has been out for more than a couple months and I haven't added the items, chances are that I don't like them enough. Q: Will you provide a means for users to add their own DD items to Cursed Loot's drop library, then? A: Other than providing source code, no. Q: Can I translate your mod? A: I'd feel honoured! The only thing I ask for is a link to the translated string tables, so I can post it in Cursed Loot's official download page (yes, I do reserve the right to do so!) If you want to post the translated files outsides of LL, please ask for permission first. I am likely to give permission for non-English speaking communities outside of EU or NA and very unlikely otherwise. Q: I found this awesome model that would be a perfect fit for a Cursed Loot item. Will you include it? A: As a guideline, I will not put in anything in Cursed Loot that doesn't support Bodyslide CBBE and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, or the item is so awesome that asking the creator for permission is worth it, feel free to suggest it! I won't support any body mod other than CBBE HDT and UUNP, though. Q: Why is this and that item from DD Integration/Expansion not dropping in Cursed Loot/Why is this and that item in Cursed Loot behaving differently than it does in DDI/DDX?/Why are you inventing so many custom items in the first place? A: The framework mods (DDI/DDX) generally provide items with less complex mechanics to satisfy a broader spectrum of applications and generally try not to invade your gameplay overly much with restraints, up to the point that you can wear most devices under your regular armour and hide them from sight. Cursed Loot's theme goes a bit beyond that. It's a bondage themed mod with bondage themed gameplay and when it locks you in devices, escaping them will often become the focus of your attention for the time being. For this reason, Cursed Loot can and needs to provide more "punishing" mechanics, for it wants to make you actually feel restrained when wearing restraints. Conversely, some DDI items are just not interesting enough in terms of mechanics. That's particularly true for all restraints that do not require a key to unlock. Since in contrast to real life bondage your hands are usually free in Skyrim, you could just take these items off without further ado. Which is...pointless. As a consequence, these items will not drop in Cursed Loot. Sometimes, items in Cursed Loot and DDI got developed independently of each other, in which case they also would behave differently (an example of this is the yoke). And in some cases I might feel that a different mechanic would suit Cursed Loot's theme and/or my personal taste better than the version included in DDI, so Cursed Loot will just use the model, but with different mechanics. Q: You're evil and mean. A: That's not a question, but yes. Otherwise I wouldn't have written this mod. CREDITS AND THANKS All LL modders for their work - without it Skyrim wouldn't be half as fun! My special thanks go to - Zadil and Min for starting Devious Devices in the first place. You guys rock! I couldn't imagine Skyrim without DD anymore. It's so. Much. Fun! - CG! for the translation support for MCM, the German localization, the Dollmaker's house, the FOMOD installer, and fixing a lot of mishaps I created when trying to dabble in world creation. \o/ - Gameplayer for the UUNP conversions and the Aradia DD set and allowing to bundle the UUNP sliders with this mod. And for converting Newmiller's expermental Latex set for me! ❤️ - ZaZ and XaZ for the steel shackles and (Steel) yoke models included with Cursed Loot that were taken from their wonderful mod, and are being used in Cursed Loot as per their general use permissions. - Koffii for the awesome restrictive set! - HisDudeness for the Bondage Mittens and Balloon Hoods I used as per the general permissions. Get the original mod here: http://www.loverslab.com/files/file/2819-the-duders-grab-bag-of-fetish-items-wip/. Also for the updated gold catsuit textures! - Coopervane for the shiney new textures for the Cursed and High Security items! And for his contribution to DD Expansion! - LHM for the shineeey steel shackles and ZaZ yoke (Steel Yoke) re-textures. - Naaitsab for the awesome banner and the textures for Queen Sarah's items and the billboard catsuit! - Princessity a.k.a. Ms Leeches for teaching me how to utilize the perk system for triggering my code without altering vanilla records! Yay! - Bane Master for overhauling Estrus Chaurus+! - Turbosnowy for the Gimp hood I used in the hope that it's ok to (it will be removed immediately in case it is not). - Newmiller for the Experimental Latex set I also used in the hope that it's ok to (it will be removed immediately in case it is not). - Levionte for the CBBE sliders for the Experimental Latex set and allowing me to bundle them with the mod. - mxwqtkl for the Shiny Rubber gear that is used in Cursed Loot as per his/her general use permission. Get the original mod here: http://www.nexusmods.com/skyrim/mods/41534/? - zenetx for the contribution to the device comments. - umpa for the dance animations, used as per the general permissions (http://www.nexusmods.com/skyrim/mods/2658/?) - Nytesorrow for generously allowing me to use the latex hoods and bundle them with Cursed Loot (http://www.loverslab.com/topic/38270-wip-latex-hood/) - The Evil Genius for the Rubber Doll quest idea. - nakrulz for the transparent zipsuit, used as per his/her general use permissions. Original mod on Nexus: (http://www.nexusmods.com/skyrim/mods/50301/?) - Halo for Halo's Poser: http://mod.dysintropi.me/mods/skyrim/ - DixePig for the Tentacle Parasite (bundled with Cursed Loot as per his general permission) http://www.loverslab.com/topic/40080-tentacle-armor/ and Dianne for the CBBE and UUNP slider sets (bundled with her permission): http://www.loverslab.com/topic/52828-diannes-bodyslide-conversions-cbbeuunp/ - Mister X for adapting the heels to use NiOverride! - slagblah for the code contributions! - The Cheese Bandit for the lucky charm model. - Tarl7 for the updated Tentacle Parasite model! http://www.loverslab.com/topic/63030-devious-cursed-tentacles-cbbe-uunp-hdt/ - t3h0th3r for helping me troubleshoot NiOverride related mishaps in the mod. - Sasha's, Leah's and the Dollmaker's hair were taken from the KS Hairdo pack (by Kalilies, Stealthic, Khaos and Shocky) and used as per its general permission: http://www.nexusmods.com/skyrim/mods/68311/? - Dasha for her awesome Devious Toys I partially bundled with Cursed Loot in good faith that it's ok to (it will be removed immediately in case it is not): http://www.loverslab.com/files/file/2170-dashas-devious-toys/ - s666 for the stiletto heels: http://www.loverslab.com/files/file/2006-shoes-pack-for-skyrim/ - Doublezero from NSFWmods for the latex dresses, used as per their general permissions: https://nsfwmods.com/files/file/119-unpb-uunp-hdt-black-red-latex-dress/ , https://nsfwmods.com/files/file/123-unpb-uunp-hdt-spikeball-latex-outfit/ , https://nsfwmods.com/files/file/118-unpb-uunp-hdt-latex-pink-zebra-mini-dress/ and https://nsfwmods.com/files/file/127-unpb-uunp-hdt-formal-affair-outfit/. CBBE Conversions by barak43. - AmeAngelofSin for the moan sounds. Find them here: https://freesound.org/people/AmeAngelofSin/sounds/326890/ - Tifa Lockheart for the awesome screenshots and the conversations! ❤️ - The beta testers for finding and squashing all these bugs: Aelie, Verstort, CG!, Min, naaitsab and Tifa Lockheart! This mod was inspired by a forum thread created by Laura Lokomootje: http://www.loverslab.com/topic/33251-idea-dangerous-loot-cursed-devious-loot/ Thank you for putting such deviously fun ideas into my head. Have fun wiggling out of those armbinders and other devious things! Submitter Kimy Submitted 07/11/2014 Category Other Requires SexLab, SL Aroused, DD Assets, DD Integration, DD Expansion, Bodyslide Special Edition Compatible No
  3. View File Hearthfire Dungeon Addon SE Hearthfire Dungeon Addon Ever wished your Hearthfire home had more storage space? Maybe a little extra storage space. Or maybe what you were really hoping for was a place to keep all those slaves, naughty followers, captives, and other NPCs you've collected and have lots of options to play with them? Well wait no longer because that is exactly what this mod gives you. The Hearthfire Dungeon Addon adds a large dungeon space to each of the cellar of Heathfire homes you can build in Skyrim. The space branches off the main cellar, first adding a small storeroom where you can keep extra books, loot, ammo and other items. Further down it adds a large main room where you can display and play with slaves and NPCs. In this area you will find many activator icons allowing you to install and swap various ZAP furniture options (more than 40 options are included) as well as three different bed style, or just pack them away to make room for your own options either added with console commands, Display Model, or whatever other furniture placing mod you wish to use. From the main room you can enter the upper grotto pool area where you can sit and relax in a natural cave. Or head down to the prison room where your slaves can sleep, or keep them in kennels, the choice is yours. Finally there is the lower grotto where slaves from the prison can bathe and relax after a hard day of being played with (and you can watch them from the upper grotto). The space includes many other features. In the storeroom you will find an Elder Scroll display case where you can store your Elder Scrolls. There is an arrow ammo storage display that changes according to the type of arrows you have stored in it at the time giving you a visual reference as to what types of arrows you have. There are book cases, weapon racks, chests and strong boxes to keep various other odds and ends. If you happen to be a vampire, your crafted coffin now has a new location in a hidden room that only becomes revealed after crafting the coffin. The pool area include the oft used feature of stripping naked those who enter, but there is the additional feature of being able to turn this function off (look for a basket containing clothes by the entrance to the upper grotto, just click it and the clothes disappear out of the basket, if the clothes are gone the script is off, if the basket is full the script is on). Torch sconces through out the space allow you to dynamically adjust the light levels to whatever suits your personal taste. Just place or remove torches in the sconces to turn on or off additional lighting. Additionally, in the main hall there are some new furniture options as well. You can now freely swap the dining room table set with an alternate chair set or large furpile bed set or just pack them all away. The controls for this are on a shelf just above where the main room workbench appears. Also, I made some of the main room items on the mantle static so they aren't constantly being knocked around. All interior cells now have COC markers so if you use console COC commands you appear at the entrance where you should. Cell ownership is set to the player and I adjusted the interior fog (greatly reducing it). Installation: Installation is easy, either use your favorite mod organizer or manually install the esp and bsa file into your data folder, there are only two files so its easy to keep track off. Enable the mod in your load order and go. NOTE: You do not need the (Loose) version, download that only if you want to peek under the hood and see how the scripts work. Uninstalling: Uninstall with your favorite mod organizeer or just delete the esp and bsa file from your data folder, save and then use a save game editor to clean scripts beginning with BYOHD_ from your save game and you're done. Requirements: (SE version of ZAZ required) Skyrim.esm Update.esm Dragonborn.esm Hearthfires.esm Dawnguard.esm ZAZAnimationPack (version 8.0 or higher) Non SE version: Recommended Mods (NOT required but this mod works well with them): PAHE (Paradise Halls Enhanced) Home Sweet Home Interactive BDSM And You Also Get A Slave I'll Take the Display Model Sexy Bandit Captives Known Conflicts: PAHE Lakeview Cell Addon (this mod will cause the pool water to not look correctly IF it is placed after the Hearthfire Dungeon in your load order. If you wish to use this mod, make sure it is placed BEFORE the Hearthfire Dungeon Addon in your load order) If you are using my older version of this mod previously shared in my Prettier Bandits support thread, make sure you remove all torches and fully uninstall that mod before installing the new version or you may get some odd torches issues. In Game Usage: Install the mod into a new or existing save game. Craft one of the Hearthfire Homes, build the cellar, as soon as the cellar is built the dungeon is there (fully functional) Have at least 20 torches in your inventory (40 will be enough for the full dungeon) Head down to your new dungeon and use the torches to adjust the lights the way you want. Activate whatever furniture options you like, you can change them as often as you want. Explore and enjoy! SE Support Questions: Right now I can only offer bare minimal support for the SE version. I did not do the conversion myself, it was done by a fan and offered and so I shared it (in other words use at your own risk). I don't use SE, right now I'm not even playing Skyrim. I have not and will not be able to test the SE version. You're welcome to discuss any problems or issues in the support thread, which I will monitor as time allows, but there's not much I can do about any problems. I'm happy to answer what questions I can but there's not much I can say about SE specific issues. If others find and work out solutions to any issues, I'll be happy to post those updates but for now I can't really support this mod. I uploaded it because I've had repeated requests to, some of you asked for it, here it is. History: Credits: CPU - for scripting lessons, scripts, patience and encouragement Ed86, Musje and Valcon767 for additional scripting advice T.ara for advice on some of the furniture placement and options Psalam, Karlpaws, Donttouchmethere and Valcon767 for being a great bunch of beta testers, making lots of suggestions and generally helping make this mod what it is. A very BIG thank you to Fred200 for doing the SE conversion for me! Stalactites are by Leodoidao available at Nexus Future Plans: None Change Log: ---- Version 1.3 SE 7th June 2019 ---- Uploaded the SE conversion of the dungeon. Conversion done by Fred200 ---- Version 1.3 21st Sept 2018 --- More minor clean up and tweaks Removed some left over dirty edits from the mod's construction Changed the dungeon gates to not reset. If you leave them open they should now remain open until you close them. ---- Version 1.2 17th August 2018 ----- Minor clean up and tweaks ---- Version 1.1, 23nd June 2018 ----- Removed a duplicated interior tower from Winstad Manor (update is safe to install over existing installation) ---- Version 1.0, 22nd June 2018 ----- Uploaded version 1.0 of mod Submitter EinarrTheRed Submitted 06/07/2019 Category Regular Mods Requires Regular Edition Compatible No
  4. Did you ever watched that old Batman show where him and Robin were always about to die in a trap, and then in the next episode they managed to escape from an horrendous dead? Well... No More!! [support this project] [ZnelArts] The Villain Simulator I always fantasized with the idea of the Villain actually winning, this is about that with the erotic element added to it.Works on Desktop mode and in VR Mode too!The Villain Simulator is under development and is being crowdfunded on Patreon. Upcoming features: Hero Health Status Fight Mode to capture new Heroes Hero personality Tools and Weapons unlockables New in Beta 8:
  5. Kinky Whims (KW) by ColonolNutty View File Features: Assault Adds the ability to forcefully insert your *redacted* into whatever sims you wish to! You have to win in a fight before you can "coerce" the other sim. Raise your Fitness or Domination skill level to win fights. Adds buffs/debuffs as a result of forcefully inserting your *redacted* NPC assault Command Non Player Sims to perform assault interactions. NPC and Player Autonomy Autonomous Assault Join Assault Random Assault Club Assault Specify which sims the club should and shouldn't assault during a gathering Mean Interaction Assault Random chance of a Sim assaulting another Sim when they receive a mean interaction. Choose which sims can be assaulted and which sims can assault others. By Age By Gender Consent System Sims can give consent for Rough Sex to other Sims Sims that give consent are more likely to enjoy being "assaulted" by the Sims they gave it to. Sims that have been given consent by another sim, may start rough sex with that sim. Sims may enjoy being assaulted even if they didn't give their consent based on a number of factors (Buffs, Traits, Relationship, Skills, etc.) Abduction Ability to abduct NPC sims and hold them hostage at your home (Simple at the moment) They are forced to stay at your lot, but they can do anything your sim can do! Check the planned features for future additions! Order Abducted sims to do various things Go to Residence - You will travel to your house with the abducted sim. Go Here - Your hostage will go to the place you tell them too. Perform Interaction - Your hostage will attempt to do the interaction you tell them to No, I will not add support for children, toddlers, or babies to any features of this mod! If you ask, you will be reported! Installation: - Download WickedWhims - Unpack the WickedWhims archive and drop the WickedWhimsMod folder from that archive into your Mods folder - Download and install S4CL - Download this mod - Unpack the this mods archive and drop the files into your Mods folder (...\The Sims 4\Mods\) - Enjoy Requirements: Sims 4 version 1.59.73.1020 (Discover University) or above The public release of Wicked Whims v150d If you use a version other than this one, this mod is NOT guaranteed to work, use older/newer versions at your own risk! The patreon version will NEVER be supported. I don't want to support multiple mods. At least version 1.2.10 of S4CL (Download and install sims4communitylib.*.zip) S4CL is a library that is 100% guaranteed not to conflict with any other mod. It will especially not conflict with Wicked Whims. If you suspect it does, please ensure you have installed it correctly. S4CL is NOT associated with Kinky Whims nor is it responsible for Kinky Whims in any way. Please do not report Kinky Whims issues to the S4CL mod author(s). If you are getting a "Module not found 'sims4communitylib" error, then you have not installed it correctly. Notable Mods that use the contents of this mod: Animations: LifeLine Mike24 Hedgelord fouyaya Translations: Portuguese/Português Chinese/ 简体中文/繁体中文 Russian/русский Alt Russian/русский Mod Settings (Mod Usage): For any of the following SHIFT + CLICK interactions to work, you need to enable Testing Cheats by putting this command in the CTRL + SHIFT + C console "testingcheats on" How to open KW Assault Settings: Click on a sim and go through these interactions -> Kinky Whims -> Assault -> Assault Settings You should now be in the KW Assault Settings How to open KW Abduction Settings: Click on a sim and go through these interactions -> Kinky Whims -> Abduction -> Abduction Settings You should now be in the KW Abduction Settings Assault Settings: Enable assault interactions (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Enable Assault Interactions Enable stronger assault buffs. Enable the following setting: Open the Assault Settings (see above) -> Enable Stronger Assault Buffs Disallow a sim to be assaulted SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Disallow Sim To Be Assaulted Allow a sim to be assaulted SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Allow Sim To Be Assaulted Disallow a sim to assault other sims. SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Disallow Sim To Assault Others Allow a sim to assault other sims again SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Allow Sim To Assault Others Autonomy Settings: Enable assault autonomy (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Assault Autonomy Switch Change assault autonomy based on a preset Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Intensity Presets Choose a preset, Low is a low amount of autonomy, Extreme is a high amount of autonomy Change when sims autonomously try to assault other sims Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Triggers Toggle whichever triggers you wish Random Assault Switch - Sims will assault other sims randomly Joining Assault Switch - When a sim is currently assaulting other sims, sims will randomly join the assault as an aggressor Travel Assault Switch - When you travel to a different lot, sims can randomly assault other sims upon loading Mean Conversation Assault Switch - When a sim uses a mean interaction to another sim, there is a chance the other sim will attempt to assault the sim being mean Club Assault Switch - When a sim is in a club with an Assault club rule, they will randomly assault sims during club gatherings Enable a player sim to randomly assault other sims or randomly be assaulted by other sims (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Awareness -> Player Sims Autonomy Enable a player sim to join an assault in progress (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Awareness -> Player Sims Joining Assault Autonomy Enable a risk roll chance (A check to factor in a number of things) (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Awareness -> Risk Roll Switch Autonomy Specific Settings: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Specifics Random Assault Frequency Modifier - An additive multiplier to the chance of sims randomly assaulting other sims (0.1 means a 10% increase chance) Travel Assault Probability - The percentage chance of sims engaging in assault upon travelling to a location Assault Joining Maximum Distance - The maximum distance a sim can be to join an assault in progress Random Club Assault Probability - The percentage chance of sims engaging in assault while at a club gathering that has the Assault club rule Mean Assault Probability - The percentage chance of a sim assaulting another sim for being mean to them Assault Triggers Attempt Count - The number of times to attempt to start an assault between sims before those sims go on a cooldown Sims Assault Pairs Sample Size - The number of sim pairs to look through when attempting to start an assault between sims Assault Locations Sample Size - The number of locations to consider when attempting to start an assault between sims NPC Sims Assault Score Modifier - An additive multiplier to the chance of Non-player sims assaulting other sims (0.1 means a 10% increase chance) Player to NPC Sims Assault Score Modifier - An additive multiplier to the chance of a player assaulting Non-player sims (0.1 means a 10% increase chance) Autonomy Location Styles Outside Lots Style Locations - If enabled, locations outside of the current lot will be considered for autonomy Outdoors Style Locations - If enabled, locations outside will be considered for autonomy Risky Style Locations - If enabled, locations considered risky will be considered for autonomy Comfort Style Locations - If enabled, locations considered as comfort locations will be considered for autonomy (Inside your own house is a Comfort location) Private Style Locations - If enabled, locations considered private will be considered for autonomy NPC Household Assault Score Modifier - An additive multiplier to the chance of an NPC assaulting a player visiting their house (0.1 means a 10% increase chance) Autonomy Cooldowns Random Assault Minimum Cooldown Time - The minimum number of real time seconds to wait before attempting to trigger a random assault between sims Random Assault Maximum Cooldown Time - The maximum number of real time seconds to wait before attempting to trigger a random assault between sims Club Assault Minimum Cooldown Time - The minimum number of real time seconds to wait before attempting to trigger an assault between sims during a club gathering Club Assault Maximum Cooldown Time - The maximum number of real time seconds to wait before attempting to trigger an assault between sims during a club gathering Other Settings Enable all animations to be chosen for assault: Enable the following setting Open the Assault Settings (see above) -> Other Settings -> Toggle All Animations For Assault Change the required threshold a sim must meet in order to assault another sim Modify the following setting Open the Assault Settings (see above) - > Other Settings -> Threshold to Assault -> Enter a value between -100 and whatever A higher value means it will be less likely that a sim will assault another sim The default value is 15 Change which ages can assault sims or be assaulted by sims Enable/Disable the following setting (Depending on the age you want enabled/disabled) Open the Assault Settings (see above) -> Other Settings -> Change Ages Available To Be Assaulted -> Age Open the Assault Settings (see above) -> Other Settings -> Change Ages Available To Assault Others -> Age Change which genders can assault sims or be assaulted by sims Enable/Disable the following setting (Depending on the gender you want enabled/disabled) Open the Assault Settings (see above) -> Other Settings -> Change Genders Available To Be Assaulted -> Gender Open the Assault Settings (see above) -> Other Settings -> Change Genders Available To Assault Other -> Gender Cheat Settings How to open Assault Cheat Settings: Open the Assault Settings (see above) -> Cheats Always Succeed when attempting Assault Enable the following setting: Open the Assault Cheat Settings (see above) -> Assault Attempts Always Succeed Manual NPC Assault Enable the following setting: Open the Assault Cheat Settings (see above) -> Manual NPC Assault Switch Click on a location that is not a sim and go through these interactions -> Wicked -> Kinky -> NPC Assault Then choose which type of assault you wish to see Pick an NPC to be the aggressor Pick an NPC to be the victim If Random was not chosen, choose an animation for them to engage in Make a sim more likely to assault other sims, add the Assaulter trait to them SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Add Rapist Trait To remove the trait SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims-> Assault -> Traits -> Remove Rapist Trait If you don't want to manually add the trait to random sims Click the following setting: Open the Assault Cheat Settings (see above) -> Cheats -> Randomize Rapist Trait for all Sims This setting will randomly give and take away the trait to and from sims all around you Alternatively click the following setting: Open the Assault Cheat Settings (see above) -> Cheats -> Randomize Rapist Trait for all Sims (exclude existing) This setting will randomly give the trait to sims all around you. It will not take the trait away from sims that have it already If you don't want to manually REMOVE the trait from all sims: Click the following setting: Open the Assault Cheat Settings (see above) -> Cheats -> Remove Rapist Trait from all Sims This setting will remove it from ALL sims, ensure that is what you want before you do it. Abduction Settings Enable Abduction interactions (Enabled by Default) Enable the following setting: Open the Abduction Settings (see above) -> Enable Abduction Interactions Notes: I'd recommend abducting them at your residence for now, otherwise they'll be stuck at the lot you abducted them at! Cheats: How to open Abduction Cheat Settings: Open the Abduction Settings (see above) -> Cheats Always succeed when attempting to abduct other sims Enable the following setting: Open the Abduction Cheat Settings (see above) -> Abduction Attempts Always Succeed Interactions: Take a look at this file for information on interactions. Known Issues: Visual Bugs: When setting up a club for assault autonomy, the Children age appears in the To Whom selection It does nothing when selected and it most certainly does NOT enable children to be assaulted, so don't think it does! I'm not sure how to customize the ages list to remove the Children age from the selections. If anyone out there knows how I might remove their age from selection, do let me know! When ordering a hostage to Perform Interaction Interactions appear to show more than once, however they are separate interactions Some interactions don't do anything when selected Some interactions don't have names Potential Bugs: When using the Perform Interaction order on some things, you can sometimes receive an error. I haven't had a chance to click on absolutely everything to ensure Perform Interaction will work on everything, so I am going to fix issues as they come up on various clickable places. FAQ (For asking questions): Forcing yourself onto others is wrong! Good for you! Don't download the mod if you don't like it. I'm not afraid of pummeling the report button. *watching you* Where are the animations?! Mod authors must put specific things in their animation files for animations to appear Ask your favorite animator to follow the instructions I've created at the bottom of the description For now you can enable all sex animations via the settings (See Mod Settings) Why are there so little?! Likely because modders haven't updated their animations. They'll get to it eventually, you just have to be patient My animation customization aren't working! Animation Customizations haven't been implemented yet. Toggle all animations for assault in the settings for now. There is a big problem! How to report! Follow the troubleshooting steps below before you comment, help me, help you, help us all! I have problem! I'm not a psychiatrist, you're in the wrong place. How to install?! Read the installation instructions just like every other mod Halp the mod doesn't show up in-game! You haven't installed the mod correctly or you are not using the correct versions of this mods requirements, refer to previous the questions answer or take a look at the requirements. Troubleshooting: - Please review the troubleshooting steps here Planned Features: Overhaul Progress (Red = Not Done Yellow = In Progress Green = Done): Wicked Whims Patreon version compatibility Animations Animation Customization Filter animations on a number of things Clothing Items Sim Binders (Wrist, Legs, Gags, etc.) Sims State (Unconscious, Sleeping, etc.) Introduce transition animations to provide more immersion Transition from Standing to carrying sim Transition from Sitting to carrying sim Transition from Sleeping to carrying sim Transition from Passed out to carrying sim Transition from Standing to assault start position Transition from Sitting to assault start position Transition from Sleeping to assault start position Transition from Passed Out to assault start position Player Assaulting Player or NPC Stop Assault In Progress (Intervention) NPCs can stop the player assaulting another sim if the NPC actually likes the sim(s) being assaulted If they hate or don't care about the sim(s), they'll let you do it. Player can lose fame for being caught assaulting sims. Player can be reported to the police if caught assaulting sims. On The Spot Assault (Direct interactions) Click on a sim to start an assault with them wherever they are. Assault sleeping sims and trigger animations tagged as "Sleeping" Interact with sims who are passed out and trigger animations tagged as "Unconcious" Assault Overlays Add tears going down sim faces during an assault for the victim Add redness to the sim after an assault in the place(s) used. Memories Add a memory to non aggressor sims when they are assaulted against their will Add a memory to non aggressor sims when they are assaulted but fend the aggressor off Add a memory to non aggressor sims when they are assaulted, but they asked the aggressor for it. Add a memory to aggressor sims when they assault another sim Add a memory to aggressor sims when they assault another sim and get caught doing so Add a memory to sims that catch other sims in the middle of assaulting a sim(s). Buffs Add Buff progression Advance stages between a strong buff, a lower buff, then disappearing after awhile. Add Buff variety The buff can vary between Angry, Sad, Embarrassed, or Uncomfortable. Add custom buff for: Being caught assaulting a sim Catch a Sim assaulting another Sim First time assault. A negative Regret buff. Cautious Reward trait - Non aggressive sims will receive this if the assault was not asked for. The success chances of assaulting the sim are lower. Relationship gain is slowed by 20% Romance interactions will fail more often. Romantic interactions failing, this will result in an uncomfortable buff being applied The sim will become Tense when they are/have been: Alone Surrounded by strangers, with no friends in sight. Outside at night Romanced by another sim In proximity to the same gender as the sim that assaulted them. In proximity to the sim that assaulted them. On a lot with the Bad Neighborhood Lot Trait Near a sim with the Rapist Trait Pregnancy Pregnancy Buffs Becoming pregnant due to an assault should cause custom buffs. Interactions Force other sims to watch an assault The forced sims will receive a negative buff and a relationship loss with the sim that is forcing them to watch (or positive if they're into it through the Cuckold trait) Statistics Number of Sims Assaulted Number of Times caught assaulting other sims Number of Assaults reported by your sim Number of Times your sim was reported Feature Integration Wicked Whims Prevent Sims from trying to auto watch an assault from across the map. Crime Chance of Assault being reported and your sim being hunted by the police Rich sims can pay off the police to ignore an assault Sims in Jail are more likely to be assaulted off screen NPC: If a sim spots a sim that has been or is being assaulted, they can report it to the police If a sim knows who assaulted them, they may report it to the police Player: If a player sim was assaulted, they can report it to the police. If a player sim knows of another sim that was assaulted, they can report it to the police. Police will respond to assault reports and appear at the active lot looking for your active sim if They have not been Paided off by the Assaulter The crime was reported by a sim with a good reputation or high fame (This will ignore the cops being paid off) Midnight Visits NPC sims may come to your house to assault your sims during the night. This will likely work similar to the midnight visits from vampires Expansion Integration Get To Work Detective Assault Crimes Investigate crimes where NPCs were assaulted Investigate assaults reported by victims. Get Famous Assaulting someone or being falsely accused of assaulting other sims can cause Fame/Reputation loss. Famous sims are less likely to go to jail after assaulting other sims. Assaulting a famous sim increases jail chance/time Famous/Rich sims can hire body guards to protect them from being assaulted by other sims. Parenthood Teach teens about assault Less likely to assault other sims and less likely to be assaulted by other sims. Teens who assault other sims lose Empathy and Emotional Control after assaulting others. Teens who were assaulted lose Emotional Control and have a chance of experiencing an emotional breakdown after being assaulted. Cats & Dogs Add the ability to attach a Leash to people and walk them around. Clothing Wear a mask to hide your sims identity, the victim won't know who to be angry at after they have been abducted. (Bystanders won't know either) Settings Pregnancy Chance Toggle only sims with the Rapist Trait being allowed to assault. Abduction Player Abducting NPC Order Abducted Sims to "Strip Outfit" to "Have Sex" Prevent Abducted Sims using their Phone going outside the house Occurrences The abducted sim can decide to attempt an escape Based on Line of Sight between hostage and captor Distance between hostage and captor Distance between hostage and edge of the map While off the lot Hostages can have a chance to escape Random Chance for abducted sim family members come to look for the abducted sim. If a Family member sees their abducted person, they will call the police on the household. Cops will appear to attempt to arrest household members and free the abducted sim. Alternatively and randomly, the family member will attempt to talk to the player and ask to pay some amount of money to the player to free the abducted sim. Cops can sometimes investigate the players house. The player can use Charisma or Fitness to convince the cops to leave. Buffs/Debuffs for the captor and hostage for both Failing/Succeeding Base abduction success on fitness, domination, and abduction skills Failure to abduct can result in cops being called by the NPC. Player can lose Fame if discovered to have abducted sims. NPC Abducting NPC Abduct Sim Autonomous Abduction Random Chance every day of abducted NPCs dying. Player can call cops on NPCs suspected of abduction. Cops will arrest NPCs after being reported. Player can pay a ransom to free the abducted NPC. Ghost can't report, they're dead! NPC Abducting Player Sim Teen sims can sometimes be abducted on their way to and from school. NPCs can sneak into the players house and abduct them while they are sleeping. Pets can keep these sneaky NPCs away! Alternatively Pets can wake the owner to alert them to the intruder. Player can use other sims to pay their ransom NPCs will ask the player to do various tasks Clean Cook Sex Strip Create a situation with objectives for the player to complete before they can be released (or murdered?). Increase the submission skill of the player sim by carrying out the orders of the one who abducted you. NPC domination skill increases with each order carried out. NPC can attach binders to the player (Wrist, Legs, Gags) Wrist prevents cooking and cleaning, as well as using doors. Legs prevents running, sprinting, jogging, and it makes it much more difficult to escape! Gags prevent socializing with sims, calling for help, talking on your phone, and declining orders given by your NPC master. Statistics Number of Sims Abducted Number of Times Abducted Victims were found Amount of Ransom Money Obtained Number of Times convinced cops to leave Number of Times your sim was reported Feature Integration Alien Abduction integration Abducting Alien Sims can cause other aliens from their home planet to come searching for them. Aliens can vaporize sims who have abducted one of their own. Aliens from space don't report your sim to the cops, they'll hunt you down if they suspect you of having abducted one of their brethren. Alien Sims are more likely to want to abduct other sims. Crime Rich sims can pay off the police to ignore an abduction If an NPC sim spots a sim that has been abducted, they can report it to the police Police will respond to abduction reports and appear at the active lot looking for your active sim if They have not been paided off by the Captor The crime was reported by a sim with a good reputation or high fame (This will ignore the cops being paid off) Expansion Integration Get To Work Detective Abduction Crimes Investigate crimes to locate abducted NPCs Investigate reported abduction victims Get Famous Famous sims are less likely to go to jail after an abduction Abducting a famous sim increases jail chance/time Famous/Rich sims can hire body guards to protect them from abductions Parenthood Teach teens about abduction Less likely to be abducted Less likely to want to abduct NPCs Teen captor loses Empathy and Emotional Control after abducting other sims. Teen abduction victims lose Emotional Control and trigger an emotional breakdown during and after an abduction. Clothing Wear a mask to hide your sims identity, the victim won't know who to be angry at after they have been abducted. (Bystanders won't know either) Settings Toggle Abduction Order To Interactions Traits Masochist - Loves pain Submissive - Loves Submission Dominating - Loves Domination Lot Traits Bad Neighborhood - Increases the chance of sims being assaulted or wanting to assault others. Skills Domination - Sims with a high skill in domination will find it easier to assault/abduct other sims. They also give off a dominating personality, attracting submissive sims (Sims with high submission skill or the Submissive Trait). This skill conflicts with the Submission skill. Increasing this skill will decrease the submission skill. Submission - Sims with a high skill in submission will find it more difficult to resist being assaulted and/or abducted by other sims. Submissive sims tend to enjoy being assaulted and/or abducted anyways. They are more attracted to dominating sims (Sims with high Domination skill or the Dominating Trait) This skill conflicts with the Domination skill. Increasing this skill will decrease the domination skill. Abduction - Sims with a high skill in abduction will find it easier to abduct other sims. They also have less chances of getting caught. Sim Transportation Carry Standing Sims Carry Sitting Sims Carry Passed Out Sims Carry sims to your house Drop sims at different locations (Floor, Bed, Couch, etc.) Modder Note: Kinky Whims uses the tagging system provided by Wicked Whims (but with its own custom tags) Add "AGGRESSIVE" to the "animation_tags" property in your tuning file to indicate an animation is aggressive. Add "AGGRESSOR" to the "animation_actor_tags" property of an actor in your tuning file to indicate an actor is an aggressor. Don't put the "AGGRESSOR" tag on actors that are non-aggressor, they are assumed to be non-aggressors due to the lack of the "AGGRESSOR" tag. Disclaimers: I DO NOT support, nor do I condone sexual violence, sexual harassment, nor sexual misconduct in real life to real people. This is a work of fiction that takes place in a virtual (Non-real/fictional) world and involves virtual (Non-real/fictional) people, it should not be seen as anything but that. If you have difficulty or the inability to distinguish between real life and fantasy life, I recommend you seek immediate and professional psychiatric help, you may be diagnosed with a serious mental illness that could pose a threat to your health! If a connection is thought to be made between a real life event and this mod, I can assure you they are unrelated. There is no correlation with violence, sexual or otherwise, of any kind in videos games being a contributing factor to violence, sexual or otherwise, in real life. I DO NOT support, nor do I condone sexual violence, sexual harassment, nor sexual misconduct in real life to real animals. This is a work of fiction that takes place in a virtual (Non-real/fictional) world and involves virtual (Non-real/fictional) animals, it should not be seen as anything but that. If you have difficulty or the inability to distinguish between real life and fantasy life, I recommend you seek immediate and professional psychiatric help, you may be diagnosed with a serious mental illness that could pose a threat to your health! If a connection is thought to be made between a real life event and this mod, I can assure you they are unrelated. There is no correlation with violence, sexual or otherwise, of any kind in videos games being a contributing factor to violence, sexual or otherwise, in real life. I DO NOT and WILL NOT support content that goes against LL rules, if you ask me something that breaks LL rules, I will warn you, then report you if you choose to continue. I am a person just like you. I make mistakes every once in awhile. I feel a ban is disrespectful when given without giving a chance to fix the mistake before hand. If you spot something that goes against LL rules or their terms of service in my mod, please let me know and I will promptly fix it. This mod is NOT supported by my Patreon. This is supported solely of my own funds. If you hear or think otherwise, it is false information. If you or another mod author spots something that you consider to be "plagiarism" please ask me about it, it is highly likely that it is merely a coincidence. I will be more than happy to discuss it with you and we can together come to a compromise, whether that be deleting the offending file or recreating it entirely. DO NOT just report this mod for plagiarism, it is both rude and immature. Use your words, Lovers Lab is NOT a place for immature children to be running around, there is an age required to create accounts after all. False accusations will be reported. If you decide to report any part of the code as plagiarized, expect to be asked for proof and a list of files/code spots where you believe code has been plagiarized. If no proof is provided, or if the response "all of it" is provided. Your claim will be invalid and subject to report abuse. A note to moderators: If you are planning on taking this mod down, please warn me, or send me a message, or do ANYTHING to get my attention before hand. I'm sick of my mods being taken down without so much as a word, it is extremely disrespectful! I would love to have a chance to rectify my mistakes before deletion. If it is deleted in the future without a warning or any indication of why, I will promptly re-upload it within 24 hours of the incident, under the assumption that it was mistakenly deleted, I hope you can understand. Thank you in advance! Submitter ColonolNutty Submitted 05/02/2019 Category WickedWhims Requires Wicked Whims v150d and The Sims 4 Community Library, at least version 1.2.10
  6. Version v5.0.27

    355,614 downloads

    Features: Assault Adds the ability to forcefully insert your *redacted* into whatever sims you wish to! You have to win in a fight before you can "coerce" the other sim. Raise your Fitness or Domination skill level to win fights. Adds buffs/debuffs as a result of forcefully inserting your *redacted* NPC assault Command Non Player Sims to perform assault interactions. NPC and Player Autonomy Autonomous Assault Join Assault Random Assault Club Assault Specify which sims the club should and shouldn't assault during a gathering Mean Interaction Assault Random chance of a Sim assaulting another Sim when they receive a mean interaction. Choose which sims can be assaulted and which sims can assault others. By Age By Gender Consent System Sims can give consent for Rough Sex to other Sims Sims that give consent are more likely to enjoy being "assaulted" by the Sims they gave it to. Sims that have been given consent by another sim, may start rough sex with that sim. Sims may enjoy being assaulted even if they didn't give their consent based on a number of factors (Buffs, Traits, Relationship, Skills, etc.) Abduction Ability to abduct NPC sims and hold them hostage at your home (Simple at the moment) They are forced to stay at your lot, but they can do anything your sim can do! Check the planned features for future additions! Order Abducted sims to do various things Go to Residence - You will travel to your house with the abducted sim. Go Here - Your hostage will go to the place you tell them too. Perform Interaction - Your hostage will attempt to do the interaction you tell them to No, I will not add support for children, toddlers, or babies to any features of this mod! If you ask, you will be reported! Installation: - Download WickedWhims - Unpack the WickedWhims archive and drop the WickedWhimsMod folder from that archive into your Mods folder - Download and install S4CL - Download this mod - Unpack the this mods archive and drop the files into your Mods folder (...\The Sims 4\Mods\) - Enjoy Requirements: Sims 4 version 1.59.73.1020 (Discover University) or above The public release of Wicked Whims v150d If you use a version other than this one, this mod is NOT guaranteed to work, use older/newer versions at your own risk! The patreon version will NEVER be supported. I don't want to support multiple mods. At least version 1.2.10 of S4CL (Download and install sims4communitylib.*.zip) S4CL is a library that is 100% guaranteed not to conflict with any other mod. It will especially not conflict with Wicked Whims. If you suspect it does, please ensure you have installed it correctly. S4CL is NOT associated with Kinky Whims nor is it responsible for Kinky Whims in any way. Please do not report Kinky Whims issues to the S4CL mod author(s). If you are getting a "Module not found 'sims4communitylib" error, then you have not installed it correctly. Notable Mods that use the contents of this mod: Animations: LifeLine Mike24 Hedgelord fouyaya Translations: Portuguese/Português Chinese/ 简体中文/繁体中文 Russian/русский Alt Russian/русский Mod Settings (Mod Usage): For any of the following SHIFT + CLICK interactions to work, you need to enable Testing Cheats by putting this command in the CTRL + SHIFT + C console "testingcheats on" How to open KW Assault Settings: Click on a sim and go through these interactions -> Kinky Whims -> Assault -> Assault Settings You should now be in the KW Assault Settings How to open KW Abduction Settings: Click on a sim and go through these interactions -> Kinky Whims -> Abduction -> Abduction Settings You should now be in the KW Abduction Settings Assault Settings: Enable assault interactions (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Enable Assault Interactions Enable stronger assault buffs. Enable the following setting: Open the Assault Settings (see above) -> Enable Stronger Assault Buffs Disallow a sim to be assaulted SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Disallow Sim To Be Assaulted Allow a sim to be assaulted SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Allow Sim To Be Assaulted Disallow a sim to assault other sims. SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Disallow Sim To Assault Others Allow a sim to assault other sims again SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Allow Sim To Assault Others Autonomy Settings: Enable assault autonomy (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Assault Autonomy Switch Change assault autonomy based on a preset Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Intensity Presets Choose a preset, Low is a low amount of autonomy, Extreme is a high amount of autonomy Change when sims autonomously try to assault other sims Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Triggers Toggle whichever triggers you wish Random Assault Switch - Sims will assault other sims randomly Joining Assault Switch - When a sim is currently assaulting other sims, sims will randomly join the assault as an aggressor Travel Assault Switch - When you travel to a different lot, sims can randomly assault other sims upon loading Mean Conversation Assault Switch - When a sim uses a mean interaction to another sim, there is a chance the other sim will attempt to assault the sim being mean Club Assault Switch - When a sim is in a club with an Assault club rule, they will randomly assault sims during club gatherings Enable a player sim to randomly assault other sims or randomly be assaulted by other sims (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Awareness -> Player Sims Autonomy Enable a player sim to join an assault in progress (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Awareness -> Player Sims Joining Assault Autonomy Enable a risk roll chance (A check to factor in a number of things) (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Awareness -> Risk Roll Switch Autonomy Specific Settings: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Specifics Random Assault Frequency Modifier - An additive multiplier to the chance of sims randomly assaulting other sims (0.1 means a 10% increase chance) Travel Assault Probability - The percentage chance of sims engaging in assault upon travelling to a location Assault Joining Maximum Distance - The maximum distance a sim can be to join an assault in progress Random Club Assault Probability - The percentage chance of sims engaging in assault while at a club gathering that has the Assault club rule Mean Assault Probability - The percentage chance of a sim assaulting another sim for being mean to them Assault Triggers Attempt Count - The number of times to attempt to start an assault between sims before those sims go on a cooldown Sims Assault Pairs Sample Size - The number of sim pairs to look through when attempting to start an assault between sims Assault Locations Sample Size - The number of locations to consider when attempting to start an assault between sims NPC Sims Assault Score Modifier - An additive multiplier to the chance of Non-player sims assaulting other sims (0.1 means a 10% increase chance) Player to NPC Sims Assault Score Modifier - An additive multiplier to the chance of a player assaulting Non-player sims (0.1 means a 10% increase chance) Autonomy Location Styles Outside Lots Style Locations - If enabled, locations outside of the current lot will be considered for autonomy Outdoors Style Locations - If enabled, locations outside will be considered for autonomy Risky Style Locations - If enabled, locations considered risky will be considered for autonomy Comfort Style Locations - If enabled, locations considered as comfort locations will be considered for autonomy (Inside your own house is a Comfort location) Private Style Locations - If enabled, locations considered private will be considered for autonomy NPC Household Assault Score Modifier - An additive multiplier to the chance of an NPC assaulting a player visiting their house (0.1 means a 10% increase chance) Autonomy Cooldowns Random Assault Minimum Cooldown Time - The minimum number of real time seconds to wait before attempting to trigger a random assault between sims Random Assault Maximum Cooldown Time - The maximum number of real time seconds to wait before attempting to trigger a random assault between sims Club Assault Minimum Cooldown Time - The minimum number of real time seconds to wait before attempting to trigger an assault between sims during a club gathering Club Assault Maximum Cooldown Time - The maximum number of real time seconds to wait before attempting to trigger an assault between sims during a club gathering Other Settings Enable all animations to be chosen for assault: Enable the following setting Open the Assault Settings (see above) -> Other Settings -> Toggle All Animations For Assault Change the required threshold a sim must meet in order to assault another sim Modify the following setting Open the Assault Settings (see above) - > Other Settings -> Threshold to Assault -> Enter a value between -100 and whatever A higher value means it will be less likely that a sim will assault another sim The default value is 15 Change which ages can assault sims or be assaulted by sims Enable/Disable the following setting (Depending on the age you want enabled/disabled) Open the Assault Settings (see above) -> Other Settings -> Change Ages Available To Be Assaulted -> Age Open the Assault Settings (see above) -> Other Settings -> Change Ages Available To Assault Others -> Age Change which genders can assault sims or be assaulted by sims Enable/Disable the following setting (Depending on the gender you want enabled/disabled) Open the Assault Settings (see above) -> Other Settings -> Change Genders Available To Be Assaulted -> Gender Open the Assault Settings (see above) -> Other Settings -> Change Genders Available To Assault Other -> Gender Cheat Settings How to open Assault Cheat Settings: Open the Assault Settings (see above) -> Cheats Always Succeed when attempting Assault Enable the following setting: Open the Assault Cheat Settings (see above) -> Assault Attempts Always Succeed Manual NPC Assault Enable the following setting: Open the Assault Cheat Settings (see above) -> Manual NPC Assault Switch Click on a location that is not a sim and go through these interactions -> Wicked -> Kinky -> NPC Assault Then choose which type of assault you wish to see Pick an NPC to be the aggressor Pick an NPC to be the victim If Random was not chosen, choose an animation for them to engage in Make a sim more likely to assault other sims, add the Assaulter trait to them SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Add Rapist Trait To remove the trait SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims-> Assault -> Traits -> Remove Rapist Trait If you don't want to manually add the trait to random sims Click the following setting: Open the Assault Cheat Settings (see above) -> Cheats -> Randomize Rapist Trait for all Sims This setting will randomly give and take away the trait to and from sims all around you Alternatively click the following setting: Open the Assault Cheat Settings (see above) -> Cheats -> Randomize Rapist Trait for all Sims (exclude existing) This setting will randomly give the trait to sims all around you. It will not take the trait away from sims that have it already If you don't want to manually REMOVE the trait from all sims: Click the following setting: Open the Assault Cheat Settings (see above) -> Cheats -> Remove Rapist Trait from all Sims This setting will remove it from ALL sims, ensure that is what you want before you do it. Abduction Settings Enable Abduction interactions (Enabled by Default) Enable the following setting: Open the Abduction Settings (see above) -> Enable Abduction Interactions Notes: I'd recommend abducting them at your residence for now, otherwise they'll be stuck at the lot you abducted them at! Cheats: How to open Abduction Cheat Settings: Open the Abduction Settings (see above) -> Cheats Always succeed when attempting to abduct other sims Enable the following setting: Open the Abduction Cheat Settings (see above) -> Abduction Attempts Always Succeed Interactions: Take a look at this file for information on interactions. Known Issues: Visual Bugs: When setting up a club for assault autonomy, the Children age appears in the To Whom selection It does nothing when selected and it most certainly does NOT enable children to be assaulted, so don't think it does! I'm not sure how to customize the ages list to remove the Children age from the selections. If anyone out there knows how I might remove their age from selection, do let me know! When ordering a hostage to Perform Interaction Interactions appear to show more than once, however they are separate interactions Some interactions don't do anything when selected Some interactions don't have names Potential Bugs: When using the Perform Interaction order on some things, you can sometimes receive an error. I haven't had a chance to click on absolutely everything to ensure Perform Interaction will work on everything, so I am going to fix issues as they come up on various clickable places. FAQ (For asking questions): Forcing yourself onto others is wrong! Good for you! Don't download the mod if you don't like it. I'm not afraid of pummeling the report button. *watching you* Where are the animations?! Mod authors must put specific things in their animation files for animations to appear Ask your favorite animator to follow the instructions I've created at the bottom of the description For now you can enable all sex animations via the settings (See Mod Settings) Why are there so little?! Likely because modders haven't updated their animations. They'll get to it eventually, you just have to be patient My animation customization aren't working! Animation Customizations haven't been implemented yet. Toggle all animations for assault in the settings for now. There is a big problem! How to report! Follow the troubleshooting steps below before you comment, help me, help you, help us all! I have problem! I'm not a psychiatrist, you're in the wrong place. How to install?! Read the installation instructions just like every other mod Halp the mod doesn't show up in-game! You haven't installed the mod correctly or you are not using the correct versions of this mods requirements, refer to previous the questions answer or take a look at the requirements. Troubleshooting: - Please review the troubleshooting steps here Planned Features: Overhaul Progress (Red = Not Done Yellow = In Progress Green = Done): Wicked Whims Patreon version compatibility Animations Animation Customization Filter animations on a number of things Clothing Items Sim Binders (Wrist, Legs, Gags, etc.) Sims State (Unconscious, Sleeping, etc.) Introduce transition animations to provide more immersion Transition from Standing to carrying sim Transition from Sitting to carrying sim Transition from Sleeping to carrying sim Transition from Passed out to carrying sim Transition from Standing to assault start position Transition from Sitting to assault start position Transition from Sleeping to assault start position Transition from Passed Out to assault start position Player Assaulting Player or NPC Stop Assault In Progress (Intervention) NPCs can stop the player assaulting another sim if the NPC actually likes the sim(s) being assaulted If they hate or don't care about the sim(s), they'll let you do it. Player can lose fame for being caught assaulting sims. Player can be reported to the police if caught assaulting sims. On The Spot Assault (Direct interactions) Click on a sim to start an assault with them wherever they are. Assault sleeping sims and trigger animations tagged as "Sleeping" Interact with sims who are passed out and trigger animations tagged as "Unconcious" Assault Overlays Add tears going down sim faces during an assault for the victim Add redness to the sim after an assault in the place(s) used. Memories Add a memory to non aggressor sims when they are assaulted against their will Add a memory to non aggressor sims when they are assaulted but fend the aggressor off Add a memory to non aggressor sims when they are assaulted, but they asked the aggressor for it. Add a memory to aggressor sims when they assault another sim Add a memory to aggressor sims when they assault another sim and get caught doing so Add a memory to sims that catch other sims in the middle of assaulting a sim(s). Buffs Add Buff progression Advance stages between a strong buff, a lower buff, then disappearing after awhile. Add Buff variety The buff can vary between Angry, Sad, Embarrassed, or Uncomfortable. Add custom buff for: Being caught assaulting a sim Catch a Sim assaulting another Sim First time assault. A negative Regret buff. Cautious Reward trait - Non aggressive sims will receive this if the assault was not asked for. The success chances of assaulting the sim are lower. Relationship gain is slowed by 20% Romance interactions will fail more often. Romantic interactions failing, this will result in an uncomfortable buff being applied The sim will become Tense when they are/have been: Alone Surrounded by strangers, with no friends in sight. Outside at night Romanced by another sim In proximity to the same gender as the sim that assaulted them. In proximity to the sim that assaulted them. On a lot with the Bad Neighborhood Lot Trait Near a sim with the Rapist Trait Pregnancy Pregnancy Buffs Becoming pregnant due to an assault should cause custom buffs. Interactions Force other sims to watch an assault The forced sims will receive a negative buff and a relationship loss with the sim that is forcing them to watch (or positive if they're into it through the Cuckold trait) Statistics Number of Sims Assaulted Number of Times caught assaulting other sims Number of Assaults reported by your sim Number of Times your sim was reported Feature Integration Wicked Whims Prevent Sims from trying to auto watch an assault from across the map. Crime Chance of Assault being reported and your sim being hunted by the police Rich sims can pay off the police to ignore an assault Sims in Jail are more likely to be assaulted off screen NPC: If a sim spots a sim that has been or is being assaulted, they can report it to the police If a sim knows who assaulted them, they may report it to the police Player: If a player sim was assaulted, they can report it to the police. If a player sim knows of another sim that was assaulted, they can report it to the police. Police will respond to assault reports and appear at the active lot looking for your active sim if They have not been Paided off by the Assaulter The crime was reported by a sim with a good reputation or high fame (This will ignore the cops being paid off) Midnight Visits NPC sims may come to your house to assault your sims during the night. This will likely work similar to the midnight visits from vampires Expansion Integration Get To Work Detective Assault Crimes Investigate crimes where NPCs were assaulted Investigate assaults reported by victims. Get Famous Assaulting someone or being falsely accused of assaulting other sims can cause Fame/Reputation loss. Famous sims are less likely to go to jail after assaulting other sims. Assaulting a famous sim increases jail chance/time Famous/Rich sims can hire body guards to protect them from being assaulted by other sims. Parenthood Teach teens about assault Less likely to assault other sims and less likely to be assaulted by other sims. Teens who assault other sims lose Empathy and Emotional Control after assaulting others. Teens who were assaulted lose Emotional Control and have a chance of experiencing an emotional breakdown after being assaulted. Cats & Dogs Add the ability to attach a Leash to people and walk them around. Clothing Wear a mask to hide your sims identity, the victim won't know who to be angry at after they have been abducted. (Bystanders won't know either) Settings Pregnancy Chance Toggle only sims with the Rapist Trait being allowed to assault. Abduction Player Abducting NPC Order Abducted Sims to "Strip Outfit" to "Have Sex" Prevent Abducted Sims using their Phone going outside the house Occurrences The abducted sim can decide to attempt an escape Based on Line of Sight between hostage and captor Distance between hostage and captor Distance between hostage and edge of the map While off the lot Hostages can have a chance to escape Random Chance for abducted sim family members come to look for the abducted sim. If a Family member sees their abducted person, they will call the police on the household. Cops will appear to attempt to arrest household members and free the abducted sim. Alternatively and randomly, the family member will attempt to talk to the player and ask to pay some amount of money to the player to free the abducted sim. Cops can sometimes investigate the players house. The player can use Charisma or Fitness to convince the cops to leave. Buffs/Debuffs for the captor and hostage for both Failing/Succeeding Base abduction success on fitness, domination, and abduction skills Failure to abduct can result in cops being called by the NPC. Player can lose Fame if discovered to have abducted sims. NPC Abducting NPC Abduct Sim Autonomous Abduction Random Chance every day of abducted NPCs dying. Player can call cops on NPCs suspected of abduction. Cops will arrest NPCs after being reported. Player can pay a ransom to free the abducted NPC. Ghost can't report, they're dead! NPC Abducting Player Sim Teen sims can sometimes be abducted on their way to and from school. NPCs can sneak into the players house and abduct them while they are sleeping. Pets can keep these sneaky NPCs away! Alternatively Pets can wake the owner to alert them to the intruder. Player can use other sims to pay their ransom NPCs will ask the player to do various tasks Clean Cook Sex Strip Create a situation with objectives for the player to complete before they can be released (or murdered?). Increase the submission skill of the player sim by carrying out the orders of the one who abducted you. NPC domination skill increases with each order carried out. NPC can attach binders to the player (Wrist, Legs, Gags) Wrist prevents cooking and cleaning, as well as using doors. Legs prevents running, sprinting, jogging, and it makes it much more difficult to escape! Gags prevent socializing with sims, calling for help, talking on your phone, and declining orders given by your NPC master. Statistics Number of Sims Abducted Number of Times Abducted Victims were found Amount of Ransom Money Obtained Number of Times convinced cops to leave Number of Times your sim was reported Feature Integration Alien Abduction integration Abducting Alien Sims can cause other aliens from their home planet to come searching for them. Aliens can vaporize sims who have abducted one of their own. Aliens from space don't report your sim to the cops, they'll hunt you down if they suspect you of having abducted one of their brethren. Alien Sims are more likely to want to abduct other sims. Crime Rich sims can pay off the police to ignore an abduction If an NPC sim spots a sim that has been abducted, they can report it to the police Police will respond to abduction reports and appear at the active lot looking for your active sim if They have not been paided off by the Captor The crime was reported by a sim with a good reputation or high fame (This will ignore the cops being paid off) Expansion Integration Get To Work Detective Abduction Crimes Investigate crimes to locate abducted NPCs Investigate reported abduction victims Get Famous Famous sims are less likely to go to jail after an abduction Abducting a famous sim increases jail chance/time Famous/Rich sims can hire body guards to protect them from abductions Parenthood Teach teens about abduction Less likely to be abducted Less likely to want to abduct NPCs Teen captor loses Empathy and Emotional Control after abducting other sims. Teen abduction victims lose Emotional Control and trigger an emotional breakdown during and after an abduction. Clothing Wear a mask to hide your sims identity, the victim won't know who to be angry at after they have been abducted. (Bystanders won't know either) Settings Toggle Abduction Order To Interactions Traits Masochist - Loves pain Submissive - Loves Submission Dominating - Loves Domination Lot Traits Bad Neighborhood - Increases the chance of sims being assaulted or wanting to assault others. Skills Domination - Sims with a high skill in domination will find it easier to assault/abduct other sims. They also give off a dominating personality, attracting submissive sims (Sims with high submission skill or the Submissive Trait). This skill conflicts with the Submission skill. Increasing this skill will decrease the submission skill. Submission - Sims with a high skill in submission will find it more difficult to resist being assaulted and/or abducted by other sims. Submissive sims tend to enjoy being assaulted and/or abducted anyways. They are more attracted to dominating sims (Sims with high Domination skill or the Dominating Trait) This skill conflicts with the Domination skill. Increasing this skill will decrease the domination skill. Abduction - Sims with a high skill in abduction will find it easier to abduct other sims. They also have less chances of getting caught. Sim Transportation Carry Standing Sims Carry Sitting Sims Carry Passed Out Sims Carry sims to your house Drop sims at different locations (Floor, Bed, Couch, etc.) Modder Note: Kinky Whims uses the tagging system provided by Wicked Whims (but with its own custom tags) Add "AGGRESSIVE" to the "animation_tags" property in your tuning file to indicate an animation is aggressive. Add "AGGRESSOR" to the "animation_actor_tags" property of an actor in your tuning file to indicate an actor is an aggressor. Don't put the "AGGRESSOR" tag on actors that are non-aggressor, they are assumed to be non-aggressors due to the lack of the "AGGRESSOR" tag. Disclaimers: I DO NOT support, nor do I condone sexual violence, sexual harassment, nor sexual misconduct in real life to real people. This is a work of fiction that takes place in a virtual (Non-real/fictional) world and involves virtual (Non-real/fictional) people, it should not be seen as anything but that. If you have difficulty or the inability to distinguish between real life and fantasy life, I recommend you seek immediate and professional psychiatric help, you may be diagnosed with a serious mental illness that could pose a threat to your health! If a connection is thought to be made between a real life event and this mod, I can assure you they are unrelated. There is no correlation with violence, sexual or otherwise, of any kind in videos games being a contributing factor to violence, sexual or otherwise, in real life. I DO NOT support, nor do I condone sexual violence, sexual harassment, nor sexual misconduct in real life to real animals. This is a work of fiction that takes place in a virtual (Non-real/fictional) world and involves virtual (Non-real/fictional) animals, it should not be seen as anything but that. If you have difficulty or the inability to distinguish between real life and fantasy life, I recommend you seek immediate and professional psychiatric help, you may be diagnosed with a serious mental illness that could pose a threat to your health! If a connection is thought to be made between a real life event and this mod, I can assure you they are unrelated. There is no correlation with violence, sexual or otherwise, of any kind in videos games being a contributing factor to violence, sexual or otherwise, in real life. I DO NOT and WILL NOT support content that goes against LL rules, if you ask me something that breaks LL rules, I will warn you, then report you if you choose to continue. I am a person just like you. I make mistakes every once in awhile. I feel a ban is disrespectful when given without giving a chance to fix the mistake before hand. If you spot something that goes against LL rules or their terms of service in my mod, please let me know and I will promptly fix it. This mod is NOT supported by my Patreon. This is supported solely of my own funds. If you hear or think otherwise, it is false information. If you or another mod author spots something that you consider to be "plagiarism" please ask me about it, it is highly likely that it is merely a coincidence. I will be more than happy to discuss it with you and we can together come to a compromise, whether that be deleting the offending file or recreating it entirely. DO NOT just report this mod for plagiarism, it is both rude and immature. Use your words, Lovers Lab is NOT a place for immature children to be running around, there is an age required to create accounts after all. False accusations will be reported. If you decide to report any part of the code as plagiarized, expect to be asked for proof and a list of files/code spots where you believe code has been plagiarized. If no proof is provided, or if the response "all of it" is provided. Your claim will be invalid and subject to report abuse. A note to moderators: If you are planning on taking this mod down, please warn me, or send me a message, or do ANYTHING to get my attention before hand. I'm sick of my mods being taken down without so much as a word, it is extremely disrespectful! I would love to have a chance to rectify my mistakes before deletion. If it is deleted in the future without a warning or any indication of why, I will promptly re-upload it within 24 hours of the incident, under the assumption that it was mistakenly deleted, I hope you can understand. Thank you in advance!
  7. PetProject View File This mod adds a system for the spouse to make the player their chaste pet. This currently means locking the player in a chastity belt for some period with occasional releases. However, once started and accepted, that save is locked in. There are some variations on the relase events and chastity periods, including possibilty to progressing to permanent chastity. Your spouse will approach you in any player owned house for starting the quest or releases. There are some "difficulty" settings in the MCM that you can't change after actually starting with the main content, so I suggest to check that first. In theory everything should work with male or female spouse, but I've only tested with a female one, there are a few places like item descriptions that only refer to female spouses though. For those who don't accept being a pet, there are some dialogue options for easily initiating sex with your spouse. While in chastity, there are a bunch of different events that can trigger, when near your spouse. These events can have multiple variations, though they usually end up with you tied up. How to start Marry the NPC you want, and they should come talk to you within a day when in a player owned house. Conflicts Since the mod is focused on long-term chastity, it'll conflict with other mods doing the same thing, or just any mod if they equip the player with chastity belts. I recommend disabling the animation override in Zaz Animation pack from its MCM menu, and leaving the one in DDi running. The Zaz one seems to be a tad overaggressive filtering animations it shouldn't. Requirements Skyrim SexLab Zaz Animation pack Devious Devices - Assets SexLab Aroused Devious Devices - Integration Devious Devices - Expansion Optional dependencies Captured dreams I'll Take the display model Deviously Cursed loot Permissions You can NOT reupload this mod anywhere without my explicit pemission You can NOT publish any patches for this mod, unless they are only to fix existing bugs You can NOT publish a fork of this mod, including porting it to other games or platforms without my explicit permission You can NOT bundle any parts of this mod in your own (as in, include patched versions of the scripts in your own) You can NOT bundle any part of this mod in any for-profit project You can NOT use the code in any closed source project You CAN use the code in your own project, if its source code is included with distribution and complies with all the other rules, while giving proper credit. Credits & Thanks Min, Zadil, Kimy & everyone else for Devious Devices & associated mods naaitsab for contributing some item styles Changes Submitter Srende Submitted 08/03/2017 Category Dialog Sex Requires Devious Devices - Integration Special Edition Compatible No
  8. View File FlowerGirls SE - Subdue Allows the player to subdue vulnerable NPC's (ones that are sleeping, or unaware of your presence, or are knocked down/paralysed during combat). The NPC actor becomes restrained and when activated will give you a menu of options. Strip - Strips the NPC's outfit. Inventory - Opens the NPC's inventory. Release - Free's the NPC. They will register the whole being tied-up thing as a crime and see it as an assault. So they may run away and cower and alert guards, or turn hostile. Sex - (Requires the BDSM module for FlowerGirls SE) Feed - Shown if you are a vampire. Allows you to feed from the restrained victim. Follow/Stop follow - NPC will remain restrained but follow you until you activate them again where they will stop. Kill - Will kill any non-essential NPC. Adds a Lesser Power (Subdue Options). You can Enable/Disable Subdue at any time and restart the mod (which will gracefully clear all existing aliases). There are up to 10 active slots for restrained NPC's. If all are filled then number 11 will replace the first NPC (the existing NPC in that 'slot' will be freed). This mod is very similar to Abduction, in fact it is inspired by it. It does however operate quite differently under the surface. It does not have all the features of Abduction. So for additional functionality you might wish to use Abduction instead. I would not recommend running both side-by-side. NPC's are not cloned.. they are literally kept exactly as they are. Therefore please consider if your target is a quest related NPC before you decide to subdue them. Whilst the NPC is restrained, they will be immortal and followers etc should not even attempt to attack them. Once freed they will likely alert followers depending on their response (if they become hostile). This mod is very light and simple. It is intended for capturing the usual bandits/mages/witches/warlocks you find in dungeons across Skyrim and then using the follow function you can bring them back to your player home if you desire. Ask them to stop follow and then will remain in your home restrained. There are no known bugs or issues when used in this way. If you go restraining important unique NPC's then you do so at the risk of breaking main quest-lines and so forth. Installation: FlowerGirls SE - Subdue is a very small esp file, it has no dependencies outside of the FlowerGirls SE.esm and FlowerGirls SE - BDSM.esm files, so as long as it is below those in your load order you should be good to go. Note: When you first install this mod, subdue will be disabled by default. Simply go to your lesser powers and run the options spell with the Z key. You can then enable this here. FAQ: Will this be expanded on? This mod was created by me on request some months ago as an example, that someone else was going to release and work with. Unfortunately, I believe that individual is no longer active in the community, therefore I figured I would upload myself. I do not intend to expand on this or take this any further, as some might know, personally I do not use/enjoy or even like non-consensual stuff (I won't go into why). If someone wished to do so, then this has absolutely open permissions to do as you will with it. Why only 10 slots? The reason is simply one of performance. Each slot is an alias held on a quest, when the alias is filled it is changing the 'persistence' of the actor in effect. This simply means that actor is held in memory continuously, no matter if you are not in the same cell. Any running scripts on that actor from other mods etc are therefore also potentially loaded. Therefore, personally I won't use mods which have 100+ alias slots for anything. Subdue is very kind to performance as it stands, the scripts applied to the restrained actors are minimal and really only act on the action such as 'strip' 'release' and so on. In normal game-play.. they are not doing any polling or anything like that. Skyrim VR compatible? Yes, this is fully functional on SkyrimVR. Known Issues (Not bugs): Restrained NPC's whilst following you will lose their wrist bindings, despite still wearing cuffs. This is due to animations. There is no running or sprint animation for hands bound, so it uses the normal run/sprint animations when it needs to. The only known solution to this is for someone to create the required animations, then they should automatically be used instead. A captured NPC can prevent quests that require a dungeon to be absolutely cleared from completing/advancing. In the default game you generally don't have to kill all NPC's in a dungeon for it to hold up quests. However some mod added quests may essentially hold a 'bodycount' where they are waiting to advance based on whether all the npc's are dead. Just be aware of that when capturing NPC's from mod added dungeons, if a quest is not advancing, then using the kill option on the captured NPC should resolve that. Requirements: Requires FlowerGirls SE main mod. Requires FlowerGirls SE - BDSM Submitter Xiderpunk Submitted 01/30/2019 Category Adult Mods Requires FlowerGirls SE, FlowerGirls SE - BDSM Regular Edition Compatible No View File  
  9. Heaven - The Dungeon Mansion - Stripclub + Brothel View File The Stripclub-Feature is not included in WickedWhims Public Version 150c. You need to use the Patreon-Version or use the LMS-Way to run this club (see description below). If you Update from Patreon 150 to 151, sell the Club and rebuy it. This will automaticly change the Club to the NEW Stripclub Venue-Type. For Support: Please do not send PM's or use my Profile to contact me for Support! Use the Support-Thread! - I have not the Time to show everytime in here. Maybe I am multiple days not on the computer and you are waiting for some days. - If you contact me directly with PM, no one other can help you who knows the answer. Maybe someone other can help you a lot faster then me. Languages for Questions & Support: German or English. All other languages will be ignored by me. Othere users are free to answer this Questions. Lot-Profile: Lotsize: 40x30 Price: around 3.000.000 Simoleons What is Heaven? "Heaven - The Dungeon Mansion" is the next Evolution of my first Club, the Palace of Pleasure. Other then the Palace of Pleasure is this Club fully build for the new WickedWhims Stripclub-Feature, which was on Patreon with v150 and will be released for public in the Future. It is a very large and expensive Stripclub made for your rich sims in the Endgame. It has 6 floors and a Rooftop Helicopter-Landing: 3 Overground-Floors: First floor: Main Stripclub-Area with Bars, Areas for Private Dancing, Dancing-Poles, Dancing on Bars (only the 2 left and right at the Entrance) and Table-Dance (only the Center Table in front of the Main-Stage). Second floor: Service Area for the Prostitutes with 6 Bedrooms, 4 Massage-Rooms, 4 Saunas, Yoga-Room, Gym and BDSM-Rooms Third Floor: Private Area of the Owner Household with the Office, Bedroom, Bathroom, Livingroom, Gym, Music-Studio On the Rooftop you have a Helicopter-Landing with 2 Helicopters. 3 Basement-Floors: First Basement: The Underground Parkhouse The Cars on the Screenshot are not listed in the CC-Section. You can set Cars by your own Choice there. But there are some Cars I could found with Animations available: The Bugatti Veyron Grand Sport Vitesse - The Animations are created by R-Lo and E404P. Ferrari California, made by LorySims - Animation made by Zorak Audi A8 made by LorySims - Animation made by ATrois Ferrari 458 Spider made by MXIMS - Animation made by Omaster If someone knows any other Animations with Cars or can make some new Animations, let me know in the Support-Thread! The most of my Cars are created by LorySims. Second Basement: Dungeon-Area Here you can find the Treasure-Room and 2 Slave Prison-Cells. The third Dungeon-Level is a Vampires Lair with Coffins, "Food Locker" and a Tortur chamber. In the Center we have a Altar-Room. The Stripclub is created with: The Sims 4 v1.60.54.120 (Do NOT ask me to make this compatible with older Versions!) Used Gamepacks (German & English names): Additional Mod & CC Requirements: Installation: Now there are 2 Ways to run this Club as your own (BOTH ways need the "Get to Work" Expansion!): Running the Stripclub as WW Patreon user (WW-Stripclub-Way): Running the Stripclub as WW Public user (LMS-Way): FAQ & Troubleshooting: Requests to Modders and Animators: - A Mod that automaticly turns on the Stereo at the DJ Booth if there is no DJ playing. I am tired to change everytime to Stereo manually when the DJ is leaving. - A Mod that makes Clients using the Waiter-Station to put away there Glasses. - Animations for everything i have placed in this Club. Specialy more for the BDSM Section or Sex on Cars would be nice. Ideas and Suggestions welcome! I am permanently looking for new Ideas for the Club. If you have one (or more), let me know in the Support-Thread. I will never hide my work behind a Paywall, but if you like my Work, please support me on: Patreon Submitter MortiferusX Submitted 01/19/2020 Category Lots Requires See Requirements in Description
  10. Hey everybody, I am wondering if there are any mods that make it possible and enjoyable to play with bimbo or devious devices character that either has so fancy nails she can lift a weapon or she is so tied that she cant do anything. There are mods that involve sex when you meet a bandit etc but I am thinking more out of the box. Maybe you would make friends / enemies by being so fucked up bitch that could not do anything that it would make NPCs do things for you escort you or something similar. Or maybe you could hire adventurers to do some random quests ... Perhaps perks that buff your follower.. I find NPCs and followers being pain in the butt as if you play bimbo / tied character as they always follow you around the follower AI is always lagging behind and you get hit even you cant do anything. Any ideas or knowledge of gameplay mods that would help bimbo or tied character and keep immersion are welcome. Thanks Example mods: Deviously Helpless Defeat EFF
  11. Devious Lore View File This mod adds several new NPCs, quests, and mechanics to better incorporate Devious Devices into the world of Skyrim. As you adventure across Skyrim, you may stumble upon strange items; abandoned crates, ancient urns, and other containers. It is likely worthwhile opening them (select them in your inventory), they may contain some gear useful to adventurers, but they may also contain some more devious things; skin-tight dresses imported from the Summerset Isles, ancient engraved steel jewelry used by the Dragon Cult, extreme restraints of Daedric origin. Depending on how aroused you are, it's possible that you will find yourself locked in these devices! Fear not, as some blacksmiths, and lockpicking experts, and even some of the guards may be willing to help you out of your predicament. Be warned, the blacksmiths and lockpickers will charge you for their time, and the guards may take advantage of you. If you aren't able to find someone to help you, and don't want to risk talking with the guards, you can ask the local innkeeper if they've seen anyone strange recently. There's a chance one of the Lore-Mongers has come to town, and may help you if you complete their quest. Blacksmiths, Fences, Guards: If you find yourself in any restraints, you may be able to seek out blacksmiths you've befriended, or fences you've recruited to the Thieves Guild. Blacksmiths will be able to cut off any generic device, for a price. Fences and Lockpicking Experts will be able to un-jam and unlock the devices, but will cost twice as much to hire. You may also approach any hold guard for help. They may be able to get you out of heavy restraints; like yokes, armbinders, bondage mittens; ankle chains and hobble dresses; gags; and chastity items. Keep in mind that being a guard is a boring job, and they may decide to have some fun with you after unlocking some devices. If you want to avoid getting locked up in jail. You might also be able to convince guards to have some fun with you. Surrendering to them and pleading with them may result in them simply locking you in some iron chains and letting you go. Keep in mind that most violent crimes won't be able to be blown over that easy. Devious Allies: The friends and allies you've made in your travels can now help you with the strange items you find. If you find you are too 'distracted' to open those items safely, simply ask your allies for their help, and they'll open them for you. Keep in mind, if both of your minds are wandering and daydreaming, you may both end up bound. If you've managed to pick up a large assortment of devices and keys, you can give them to your allies for safekeeping. You can then ask your allies to try to unlock devices locked on you. Your allies will likely break the keys and tools you gave them, but there will be no risk of jamming the locks on your devices. If your allies unlock several devices of the same type, ie devices that come from the same strange item, or are sold by the same vendor, they will become more skilled with those devices, and less likely to break keys and tools when removing them. If you are in a playful mood, you can also ask your allies to lock devices on you or tie you up. They will use the the devices you gave them, or, if you haven't given them any devices to hold onto, they will use simple rope and tape restraints. You can ask any friend to untie you, but the regular devices will be more difficult to remove. If an ally locks several of the same type of device on you, they will become more skilled with those devices, making it easier for them to unlock those devices later. Note, that whenever an ally locks, unlocks, ties, or unties you, they will become slightly more dominant towards you. Eventually, they may refuse to unlock or untie you for up to two in-game days, depending on how dominant they are, and will persuade your other allies to wait as well. Struggle Minigame: As a replacement for the standard timer-based struggle system, you can now struggle out of your restraints in this new minigame! If you are bound, you can select lockpicks or standard restraint/chastity/piercing keys in your inventory to start the minigame. Or you can use a hotkey you define in the MCM. You can then select the device you want to struggle with (heavy restraints like armbinders, yokes, and bondage mittens have to be removed first before you can struggle out of anything else), and what you are trying to do with it: unlock it, pick its lock, force it off, cut it off, or repair its lock. Once you have chosen the restraint, and what you are trying to do with it, you'll start the minigame. Your character will start playing a struggle animation (if one is available) and your stamina will start to drain. What you need to do is press and hold one of the WASD movement keys to keep struggling and slow the rate at which your stamina drains. Holding the correct WASD key will slow the drain on your stamina, and improves your struggle attempts. Holding more than one key at a time, or spamming them, will cause you to run out of stamina more quickly. The key you need to hold changes every few seconds. If you fail to escape or repair the device before your stamina runs out, you'll get a temporary stamina regen debuff, preventing you from trying again until you wait for it to wear off or you drink a potion. The Devious Devices global difficulty settings, device difficulty settings, and your skill in Smithing, Lockpicking, and Pickpocketing will all determine how long it takes you to struggle out of a device, and you will gain some experience in the relevant skill through attempting this minigame. The Lore-Mongers: These five individuals are women researching, collecting, or distributing those same devices you may find. If you find them out of their laboratories or shops, then they are looking for one of those strange containers. If you help them, they will help you out of your predicament. They can also give you gold, useful gear, or keys if you decide you enjoy your situation. Ask the local innkeepers if they've seen any strange people recently, they may point you to one of them. Usually only one of them will visit a specific town any given day. Also, they usually go back home for a few days before setting off again, so don't expect to see any single lore-monger several times in a row. If you stumble across their shop or lab, you can ask for help from them if you aided them in the past. You can also purchase some fresh devices from them if you want to outfit someone, or yourself. Hjorni the Distracted, the Scholar Hjorni is searching for information about her ancestors: members of the Dragon Cult. She has found texts discussing rituals involving virgin women, and the ornamental gear used to keep them virgins. She is currently looking for more sets of this ornamental jewelry, and some clues as to how to recreate the rituals. Her last attempt left her locked in the jewelry for months, and has left her...distracted. The jewelry she's looking for are stored in nordic Ceremonial Urns. They are most often found in Nordic Ruins, but might be found in Giant Camps, Vampire Lairs, or as cargo of shipwrecks. It's possible they may also contain some more practical enchanted jewelry. She is currently working out of the Nordic Archives outpost, located on the road West of Windhelm. Llathesi R'uer, the Scribe The Dark Elf, Llathesi R'uer, has spent her life studying the Dwemer. She was certain she could find some technology in their brass ruins to help make life in Morrowind more hospitable. While she was exploring ruins in the Eastern side of Skyrim, she discovered a brass vial of some strange fluid, and some tomes discussing a new use for Dwarven Oil: a smooth, flexible, and insulating material. She has fallen in love with the skin-tight suits she has made from the stuff, and has since learned how to create it herself, but is always looking for vials of the original. The viscous fluid she is looking for is found in brass Dwarven Vials, most often found in Dwarven Ruins. Falmer hives and Bandit hideouts might also have a set stored away. It's possible these vials may instead contain some useful potions. Llathesi works out her labratory in a small Dwarven Ruin on the road running along the Velothi Mountains, South of Windhelm. Mistress Elarie, the Seamstress This Altmer ambassador has taken it upon herself to show the women of Skyrim the refinement of her people. Specifically, the skin-tight dresses and nine-inch heels worn by so many in the Summerset Isles. She claims these items, among others, train a women's posture and poise to the highest degree. She also claims the women of Skyrim, wrapped in naught but fur, are in need of some serious training. Elarie makes most of the dresses and other devices herself, but also often receives shipments from the Summerset Isles through the East Empire Company. These East Empire Company Crates have a habit of not making it to her shop, and can end up in nearly any hideout in Skyrim. The crates occasionally carry some enchanted clothing from the various magic guilds on the isles. Mistress Elarie works out of her shop, Aldmeri Imports, on the road between Dragon Bridge and Solitude, and only a short distance away from the Thalmor Embassy. Vigilant Laekette, the Seer This Vigilant of Stendarr has ended up in an unfortunate predicament. A perverted Dremora has asked his worshipers to create sets of brightly colored buckled gear to completely immobile their victims. His worshipers end up binding their sacrifices in this gear before sending them to their master. Laekette managed to remove a set from one such victim, but was locked up in the same devices herself! No magic she knows has been able to weaken the locks, so she has spent her life since seeking out the remaining sets so that no one ends up in the same situation she's in. Laekette knows that this perverted gear is sometimes transferred to its victims through a Daedric Charm, a miniature Sigil Stone. The devices are thrown through a portal the charm creates, locking onto whatever poor soul is before it. She aims to collect and disarm these charms before they are put to use. Strangely, some charms may instead spit out staves, scrolls, and soul gems. Vampires, Warlocks, Necromancers, and Forsworn are the most likely to carry one of these charms. Vigilant Laekette is stationed at her vigil, an old imperial watchtower set on a hill North-East of Whiterun, South-East of the Hall of the Vigilant. Thelia, the Stable Master This redguard blacksmith girl was sent across the border by her master in Hammerfell. She is to tame and send back servants to her master. Since being renounced from the Empire, Hammerfell has grown more hostile to outsiders. Thelia's master has taken this to his advantage, and has been smuggling in servants of other races across the border, where no one will search for them, and no one in Hammerfell will care about them. The restraints Thelia's master uses are designed to resemble horse harnesses, to further disguise his actions when the devices cross the border. Thelia makes some of these restraints herself, but occasionally her master sends her a set if he is looking for a particular prize. However, the couriers he sends are not of fighting stock and are often lost along the way. The Smuggled Packages Thelia is supposed to recieve end up in any number of locations. Some other group has also been shipping similar packages, but they seem to be smuggling enchanted weapons and armor. The new servants Thelia corrals end up at her farm, Hammer-Worn Stables, along the road between Whiterun and The Reach, South-East of Rorikstead. The Skeleton Key: One final way to get yourself out of any device. If you manage to find and secure the legendary Skeleton Key, you will be able to remove any device at any time. Simply examine it, and it's power will unlock you. Credits: Kimy, creator of Cursed Loot, which was my inspiration for this mod. The Devious Devices Dev Team, who made this game much more interesting Submitter Code Serpent Submitted 11/08/2018 Category Quests Requires Devious Devices Integration 4.2+, Devious Devices Expansion 4.2+ Special Edition Compatible No  
  12. Prison Overhaul Patched View File Description Prison Overhaul Patched (POP) replaces the original Prison Overhaul V033 (PO). Details Requirements Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack SkyUI PapyrusUtil 3.3 or later Fuz Ro D-oh - Silent Voice Skyrim Utility Mod Dawnguard Dragonborn Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe/DDE) Simple Slavery Death Alternative Install If you have PO installed, it must be uninstalled for POP to work properly now. Always use the latest version of SUM. Uninstall the previous POP version, then install the latest version overwriting everything. Versioning For example, given version No. 1.23 A change in, 3 -> Minor update, can be installed on the previous version (uninstall the old, then install the new). 2 -> Regular update, clean save is recommended. 1 -> Major update, clean save required, new save recommended.  Stuff For Modders See post No. 2 in the support thread. Translations @CGi has provided a German translation for all the bilingual prisoners out there. ChangeLog Version No 4.44 Warning .::. For devious devices support, DDe 4.44 is now recommended. Warning .::. This POP version will only work with SUM 1.44. Patched .::. Sleeping past the release time and into the next punishment. Added .::. Cage scenario to Bannered Mare. Version No 4.42 Patched .::. Included the parade fall down animations .json file, which is missing in POP 4.41. Version No 4.41 Warning .::. For devious devices support, DDe 4.41 is now recommended. Warning .::. This POP version will only work with SUM 1.41. Patched .::. Collar always getting equipped, ignoring the MCM option. Added .::. A MCM option to turn off peeing, as suggested by @Nymra. Added .::. A MCM option to select cell whipping poses. Added .::. A MCM option to input DDi keywords for the DDs to be ignored for punishments. Added .::. A few more parade starting points. Changed .::. The hardcore option will auto switch on for violent crimes. Changed .::. The way the arrest is processed. TL;DR, Made the story manager dynamic arrest optional and the static arrest complimentary. This should help with POP getting stuck when processing arrests for heavily modified towns, should also help with POP not recognizing all of the available arrest props. Changed .::. Other things. Version No 4.40 Warning .::. For devious devices support, DDe 4.40 and or higher is now recommended. Warning .::. This POP version will only work with SUM 1.40 or higher. Patched .::. Hardcore not working (again). Patched .::. The hood getting equipped during a non-scene arrest. Patched .::. The arrest scene getting stuck when the captor was animating. Patched .::. Scenario MCM set chances not working correctly when loading the MCM configuration from .json. Added .::. Prisoners will piss themselves when whipped. Added .::. Block fast travel using the map. Added .::. MCM options to allow the player to specify which part of a DD outfit to be removed before a punishment. This is using keyword names (separated by , (commas)) as string values the player can type into the MCM. Typing ‘Auto’ will automatically remove only the devices that will interfere with the coming punishment. Leaving this option blank, will remove nothing. Added .::. MCM option to show all the available keywords for the above option. Added .::. POP will auto cancel any SUM slideshows running just before the cell punishment starts, as suggested by @Nymra. Changed .::. Things. Version No 4.37 Warning .::. For devious devices support, DDe 4.37 and or higher is now recommended. Warning .::. This POP version will only work with SUM 1.37 or higher. Patched .::. Hardcore not working. Patched .::. Jailer facing the wrong way (again ) when adding or removing the prisoner’s restraints. Patched .::. Showing all available DDe outfits IDs. Added .::. Allow soft-core prisoners to sleep between punishments as recommended by @Krazyone. Hardcore prisoners are still sleep deprived. Added .::. DDe outfits while in the cell, and traveling to the punishments. Added .::. None of the prisoners can just ‘wait’ during their sentence anymore, thanks to @donttouchmethere. Changed .::. Lowered RR wheel. Version No 4.31 Warning .::. For devious devices support, DDe 4.31 or higher is now recommended. Patched .::. Some functions required by DDe 4.31/SUM 1.31. Version No 4.30 Warning .::. For devious devices support, DDe 4.30 or higher is now recommended. Warning .::. This POP version will only work with SUM 1.30, or higher. Patched .::. Some functions required by DDe 4.30/SUM 1.30. Added .::. A spanking scenario for minor crimes as an excuse for the guard to feed the prisoner. This scenario is available for major crimes as well. Its chances are configurable in the MCM. For the spanking to commence make sure you have some spanking animations, if not or not sure, grab some from SirNibbles . Added .::. A tagging system for the spanking scenario in case a different punishment is desired. Just change the tags to suit your needs. Version No 4.21 Warning .::. For devious devices support, DDe 4.21 or higher is now recommended. Patched .::. Some functions required by DDe 4.21/SUM 1.21. Version No 4.20 Warning .::. For devious devices support, DDe 4.20 or higher is now recommended. Patched .::. Some functions required by DDe 4.20. Changed .::. Windhelm prison cell foyer. Version No 4.10 Warning .::. For devious devices support, DDe 4.10 or higher is now recommended. Patched .::. Some soft dependencies issues that could cause the MCM not to show up. Version No 4.04 Warning .::. For devious devices support, DDe 4.04 or higher is now recommended. Patched .::. POP restraints not removed on vanilla arrest, as mentioned by @shadow866. Patched .::. Some functions to work with the DDe 4.04's new Dwemer Mecha. Changed .::. Lowered Falkreath’s tilted wheel. Version No 4.03 Warning .::. For devious devices support, DDe 4.03 or higher is now recommended. Patched .::. Startup issue. Version No 4.02 Warning .::. For devious devices support, DDe 4.02 or higher is now recommended. Patched .::. Logging stuck in ‘Debug’ regardless of the choice set in the MCM. Changed .::. Some SUM code optimization. Version No 4.01 Patched .::. MCM toggle option not working. Version No 4.00 Warning .::. New requirement added. SUM is now required. Warning .::. For devious devices support, DDe 4.00 or higher is now recommended. Patched .::. A teleport orientation issue, as reported by @Slorm. Changed .::. Removed the monster tub from Riften cell. Version No 3.60 Warning .::. For devious devices support, DDe 3.51 or higher is now recommended. Patched .::. Prisoner paying the bounty due to the BHB, but not the fee. Patched .::. Some invisible pillories. Changed .::. Some scenes dialogue. Added .::. Fun time after whipping. Added .::. MCM option to unbind all POP hotkeys. Added .::. MCM chance slider for fun after whipping. Added .::. Have fun in the X or wheel instead/addition to whipping. Make sure you have some furniture (Pillory, X, Wheel) animations. Grab some of Billyy’s Animations , if not. Added .::. More ‘floor’ poses. Added .::. More ‘X’ poses. Added .::. SD+ enslavement chance to get enslaved by your captor’s killer. Controlled by the previously unused MCM option, 'SD+ Enslavement Chance'. Added .::. Different voice type for Jaileress. Version No 3.59 Warning .::. For devious devices support, DDe 3.51 or higher is now recommended. Patched .::. Nothing. Changed .::. AI default key mapping from F to none, as suggested by@hylysi. Added .::. Wheel to Falkreath. Version No 3.58 Warning .::. For devious devices support, DDe 3.51 or higher is now recommended. Patched .::. A pillory bug when there are no pillories available (Dawnstar), as mentioned by @Slorm. Changed .::. Nothing. Added .::. Nothing. Version No 3.57 Warning .::. For devious devices support, DDe 3.51 or higher is now recommended. Patched .::. Vanilla new game MCM bug as reported by many and narrowed down by @hylysi. Changed .::. Nothing. Added .::. Nothing. Version No 3.56 Warning .::. For devious devices support, DDe 3.50 or higher is now recommended. Patched .::. Wrong abuser gender selection in cell, as mentioned by @nightwolf. Patched .::. Hot keys not disabled while crafting, as pointed out by @Mdy. Changed .::. Got tired of ‘commenting out’ the debug log before each release so, I’ve revamped the logging system. Note the new MCM settings. Added .::. MCM chance sliders for pillories, X, and wheel selection, as suggested by @nightwolf, and mmph...ed by @worik. ^_^ Version No 3.53 Warning .::. For devious devices support, DDe 3.47 or higher is now required. Patched .::. Follower restraints not getting removed (sometimes) when not arrested with the player. Patched .::. Bounty not getting cleared when paid while the BH was on the way, as mentioned by @Slorm. Patched .::. Bounty hunters arrest elusion limit getting reset even if not arrested by a BH. Patched .::. Bounty not getting clear in a failed POP arrest that resulted in the vanilla arrest, ensuing into an arrest loop, as mentioned by @Krazyone Changed .::. Reactivated pillory animations by tags. When playing an animation by tags the animation pillory might not match the static one, and there will be alignment issues. Animation by tags can be disabled in the MCM. Changed .::. Follower punishing the player in the pillory will be now randomly chosen between the original PO animation and by tags. Changed .::. Voyeur scene to play a random animation between ‘by tags’ and lesbian. Changed .::. Pre-arrest worn DDs will only be removed in major crimes arrest. Added .::. Nothing. Version No 3.50 Warning .::. For devious devices support, DDe 3.45 or higher is now required. Patched .::. Key mapping bug, as mentioned by @benimaru0603. Patched .::. Selecting objects if not in arm restraints. Patched .::. BH giving up on the arrest (breaking its quest) if the arrest failed. Patched .::. Arrest function spamming issue, i.e. multiple arrests starting at the same time. Patched .::. Current bounty getting clear on captor’s death. Patched .::. City escape paths lock-down. Changed .::. @Bane Master has provided a SW POP patch to resolve the incompatibility issues between the two mods. So SW + SW patch or SW + SWA are now compatible with POP. Clickie for the patch or SWA, Skooma Whore: Addicted. Changed .::. The restraints MCM option to be able to choose ‘No restraints’ but only if not in hardcore mode. Added .::. Bounty collector can now arrest the player as well. All configurable in the MCM. Added .::. More efficient bounty handling while jailed. Version No 3.44 Warning .::. For devious devices support, DDe 3.44 or higher is now required. Patched .::. Possible issue with the cage scenario getting stuck. Patched .::. Nobles opening the cage during the cage scenario. Patched .::. Prisoner sliding around town (pillory and all) in the pillory scenario during the follower’s punishment. Patched .::. Potential issue where the BH will get stuck if arrest fails. Changed .::. Nothing. Added .::. MCM leash delay option. Here you can set a delay in seconds for the leash pause duration after a movement key is used, e.g. ‘Forward’ key. Version No 3.42 Warning .::. For devious devices support, DDe 3.43 or higher is now required. Patched .::. Arrest breaking when the PC is in beast or VL form. Patched .::. Blindfold MCM option for the cage scenario whipping. Patched .::. Town beggar stealing the follower’s armor during the arrest, and selling it for booze. Actually the fix is in DDe 3.43. Patched .::. The follower getting the wrong DDe outfit during the parade scenario, as mentioned by @Nymra. Patched .::. The BH dialog when seeing the PC in beast form, as mentioned by . Changed .::. Nothing. Added .::. Mapped control key tracking. Version No 3.41 Warning .::. For devious devices support, DDe 3.41 or higher is now required. Patched .::. Some bugs. Changed .::. Expanded the release scene to include the follower. Changed .::. Major renovation in the Jailer's Place. Added .::. Secret things to the Jailer's Place. Version No 3.40 Warning .::. The original PO is no longer required, as it is part of POP now. Warning .::. Any mod checking for POP with 'GetModByName() or GetFormFromFile()' will fail that check as POP’s .esp name has changed from 'xazPrisonOverhaul - Patch.esp' to 'xazPrisonOverhaulPatched.esp'. Warning .::. Clean save (not new) is required, obviously. Warning .::. For devious devices support, DDe 3.40 or higher is now required. Patched .::. Bullies not ... bullying the helpless prisoner. Patched .::. BHs trying to arrest creature companions. So silly... Patched .::. BHs doing the dishonorable thing and attacking a bound and helpless prisoner even after she surrendered, as mentioned by @Tyrant99. Patched .::. Revamped the punishments timer. Patched .::. Some of the dialog. Patched .::. Reduced the lighting and shadows in Sublevel 2 (the secondary cage scenario when in Windhelm). Patched .::. Adjusted most cell amenities. Patched .::. Removed some old deprecated AI packages. Patched .::. Other things. Changed .::. Expanded the original PO cell scenes to include the follower in punishments. Changed .::. Removed inventory access while in POP cuffs. Changed .::. The way the jailer receives payment for prisoner punishments. Changed .::. POP gags textures. Changed .::. Rearranged masters. Added .::. Spiteful release. A MCM chance slide bar to get a surprise on release, as suggested by @thornd7. Added .::. Cage to the Stinking Skeever, Dead Man’s Drink, Moorside Inn and Windpeak Inn. Added .::. Wheel to Solitude, Riften, Whiterun, Windhelm. Added .::. MCM chance slide bars to choose between pillory, parade and cage scenarios. Added .::. MCM chance slide for cell POP punishments alongside the original PO punishments so now you do not have to choose one or the other. So basically you can now choose wether you want ‘guard vs. pc’ and ‘guard vs. follower’ or a threesome or a random chance. Added .::. Voyeur cell scene. Added .::. ‘Iron Mask’ to the list of extra items to be equipped (instead of the hood). DDe 3.40 or higher is obviously required for this to work. Added .::. MCM option to make the ‘Iron Mask’ permanent during the sentence, giving the prisoner some anonymity. Added .::. A ferry from Solitude docks entrance to High Gate Ruins shore, to help with BHs travel. However, this seems to have failed as the BHs only use it one way and swim the other. Might remove this later, or research it some more. Added .::. Blindfolds ... not sure why. Added .::. Blindfold to cage scenario whip with a MCM option to toggle its use. Added .::. Wood restraints. Yes wood! Added .::. Iron Masks across all restraints types. Added .::. MCM options for min and max gold payments to the jailer for punishments. Added .::. MCM chance slide bars for cage punishments. Added .::. An empty sack to the Solitude jail cell. Submitter Inte Submitted 05/01/2015 Category Misc Sex Requires See description. Special Edition Compatible No
  13. Devious Devices SE View File Devious Devices SE By The DD Team: - Kimy (Lead Maintainer) - Min (Founder) - Feuertin - El Duderino Past Contributors: Zadil, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG, Heretical, Pincopallino, Princessity BACKGROUND Forbidden knowledge is usually forbidden for a reason...but that wouldn't stop a brave, and might I add, beautiful, adventurer like yourself, would it? What is it that you seek, then? Daedra summoning rituals, maybe? Dark magic to siphon the very souls from your enemies? Lost Dwemer artifacts, one of those gargantuan machines of theirs, perhaps? The most secret of histories from Tamriel's past? Sheogorath's favorite sweet roll recipe? No? None of that, you say? You want something even more...devious than all of that, do you? Aren't we the adventurous sort? Your sheer bravery must match your most lovely countenance, then. Well, my girl, allow me to share with you a rumor that I heard about a week ago down in Riften at the tavern. There was a young mage apprentice there, looking for some moldy old tome or another, as mages are so fond of doing, who happened to enjoy her wine a bit too much. Thank you for the drink by the way; you're looking better by the minute, my dear. She was quite the trollop as I was told, going from one patron to the next, man, woman, even lizard if you can believe that. Well, she wasn't shy with her body, nor was she shy with her secrets. She let slip a juicy bit of information about her college back in Winterhold, about the library there. See, there's a bookshelf there that nobody is allowed to open, a shelf filled with the most devious of knowledge one could imagine. The old Orc librarian nearly threw her out of the school for trying to peek inside, she said! Why, what devious knowledge could be found inside there, I wonder? It must be something if they threatened expulsion for just trying to look inside. Oh, no my dear, no more drink for me, I'm afraid. I must be off, lots of old, filthy dwemer ruins to delve and all that. Hmm? No, no, I'm not going alone, of course not, that would just be silly. My traveling partner is tied up around here somewhere. You would make quite the lovely specimen, though, er, companion, yes, companion! Why don't you be a good girl and head on up to the College in Winterhold, then, and take a look at that forbidden bookshelf for yourself, hmm? I'm sure you'll find what you're looking for there...and just forget all about me while you enjoy that last drink. I'm sure we'll meet again, my sweet, and then perhaps you'll be...better equipped for what I have in mind. FEATURES Devious Devices is a collection of restraining devices and toys to torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag. Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs! COMPATIBILITY AND CONFLICTS General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. Frostfall: While wearing restraints the player might be unable to keep herself warm. Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. Play Random Idle - can break custom idles used by our restraints. REQUIREMENTS SKSE64 SexLab SE 1.63+ SexLab Aroused Redux SE FNIS SE Racemenu XP32 Maximum Skeleton Extended Bodyslide and Outfit Studio INSTALLATION 1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install ALL three mods from this download. 3. Run FNIS when done 4. Run Bodyslide to batch build the assets. Half of all user support requests root in them not running Bodyslide and batch building the devices. RUN BODYSLIDE!!!! 5. Start up Skyrim, and either create a New Game, or load your Save. 6. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed). IF YOUR DEVICES ARE INVISIBLE IN GAME, YOU FORGOT TO RUN BODYSLIDE AND BATCH BUILD THE DEVICES!!! KNOWN ISSUES The 'equipped' indicator for the belt may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a limitation with Skyrim. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device. FREQUENTLY ASKED QUESTIONS Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that we might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While we might be able to guess the cause of your problem every now and then, chances are that we will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask about older versions. Ever. We release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. We might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: Can I suggest new features? A: Absolutely! We have implemented a lot of user-suggested features and will continue doing so. But please understand that we cannot implement them all and that some others we really just won't like enough. Q: Will this mod ever support male player characters? A: Not officially. There are conversions for male characters available on LoversLab. YMMV. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! We list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and we can't possibly test them all. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and we haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Q: Can I translate your mod? A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: We will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: Where can I get the items in game? A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Captured Dreams, Shout Like a Virgin, or Deviously Cursed Loot. Q: Will this mod ever support another body than CBBE Bodyslide or UUNP? A: That's very extremely unlikely. Unless another body completely takes over the market in the future, we will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: I unequipped an item, but it's still visually on my character! A: See the "Known Issues" section. RECOMMENDED MODS tbd PERMISSIONS Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated. You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do You can NOT post this mod or any of its parts (including any derived works) outsides of LL without explicit permission. You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly. For all third party assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS API Documentation can be found in zadlibs.psc (code comments within that file). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod. Devious Devices utilizes Github for source control: You can view the Integration, Assets, and Expansion repositories at https://github.com/DeviousDevices/. Furthermore, a wiki documenting the project can be found on the GitHub repository as well! CREDITS Zadil for his excellent Assets upon which this mod is based, and writing the dialogue used by The Forbidden Tome. Princessity for her awesome effort in coding the AA animation system and countless other contributions. Coopervane for his enormous contributions to Devious Devices - Expansion. Srende for code contributions, and testing. Zenetx for his Gags Overhaul, which has been officially adopted. Xaz for code contributions, as well as his development of numerous animations used by this mod. ZaZ Chris for some of the custom animations and assets used by this mod. Some assets from the excellent ZaZ Animation Pack have been rebundled with DD as per ZAP's general use permissions. Lordescobar666 for code contributions. Veladarius and UrbanSniper for their continued help with quest-design and dialogue. Cedec0 for the bound combat that is now a part of this mod. MaikCG and Feuertin for the revised bound combat animations. Heretical for contributing Heretic Resource Pack models Pincopallino for all the awesome items. Aelie for the code contributions. Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for participating in the Beta, and beta-testing new releases. LoversLab Forum Members for some great suggestions and putting this mod to good use. TROUBLESHOOTING If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored. Submitter Kimy Submitted 05/18/2018 Category Framework & Resources Requires SexLab, SexLab Aroused, SKSE64, Racemenu, FNIS, Bodyslide Regular Edition Compatible Not Applicable
  14. View File Note: This mod should be considered Beta. While it has been getting a decent amount of testing from the community issues are still being found. For the most part these issues do not make the mod unplayable but there are a number of issues that can make game play difficult in some situations. Notes on 2.06: Remember: If you are upgrading from < 2.00 a clean save is required. Version 2.05 had a problem which caused the mod to fail to install, making it impossible to play for some users. A lot of clean up has been done to the mod initialization and this should be fixed whether installing fresh on a saved game, starting a new game, or upgrading from a previous version. In particular the following changes were made: General cleanup; Fixed a deadlock situation where two scripts were trying to access each other; Prevented initialization from occurring multiple times; and Removed uses of the MilkMod quest variable which wasn't really used. In addition to this several other changes have been added to this release: I added a new API/feature that allows NPCs to be moved near the player while still not visible. The support mod only uses this feature when the player is locked in furniture, the slaver is returning, and the slaver is not nearby. For example if the slaver has left to the next town over the game can't track the slaver walking back so he will be teleported nearby while still being out of sight before he begins walking to the player he left locked in the furniture. The reason I mention this is it has only been tested in a few scenarios. It would not surprise me if this feature caused bugs or strange behaviour. If you find any strange behaviour in this situation or if the slaver leaves you locked in furniture and walks away, never to return, please let me know. The player may now be punished if a slaver locks her in furniture and returns to find her wearing fewer restraints than when he left. The MCM menus have been cleaned up and re-organized a little. The ability for the player to escape and the chance of detection are now somewhat more configurable in the MCM. I added a little bit of compatibility with drlove33's Slave Den and Eastern Holding Cell mods. I don't expect the interaction of these to be great as they are a bit of a ways from town and rather unpopulated. They should be usable though and it is something to build off of. Also note that these mods require Dragonborn and Dawnguard even though they don't use them. I'll be sending a message to drlove33 to see about getting a version where Dragonborn and Dawnguard are not required (and see about getting some pathing issues fixed). A few improvements have been added to the save game control features. Reminder: I still do not recommend using the save game control features as there is a very real possibility of loosing your game. Some improvements have been made to furniture scenes and their dialogue. In particular more dialogue and scenes will occur when the player is locked in furniture as leash game punishment. A new debug option has been created allowing you to "teleport" to any city. I have found with console access disabled (a new feature of the save game control) I can get into situations where my game is about to crash if the scene continues to move (or stays) in a particular town. Using this to move to a different town can be used to bypass this inevitable crash. I don't expect this feature to be 100% reliable. It is a possible debug tool only. Use at your own risk. Using this feature while the leash game is active incurs a punishment to dissuade people from using it as a possible escape. The intent is that eventually punishments will be added any time it is used. I added a debug option to shut down the mod. This is intended to be used before performing a clean save. This feature is may not be needed at all and may not work entirely well. I don't expect it to make things worse but I'm not convinced it is beneficial. Please let me know if it helps you solve a problem. The Devious Framework MCM Vulnerability page now indicates (with an *) which vulnerabilities are in effect. Several minor (and a couple of mildly significant) bug fixes (see the change log). Previous Release Notes: Mod Intro (For Users): While this mod is designed to be a set of resource for modders to use in their own mods, it does come with a number of features users may also want to add to their game. In particular there is a companion support mod I created to test and verify the resources of the framework mod which has a number of features. Have you installed Slave Girls by hydragorgon? Have you seen the slaves being led around Skyrim by their owners or various slavers? Have you ever wondered what it would be like to be captured like those slaves? To test the leash feature of the framework mod the support mod gives a "mystical rope" to various slavers around Skyrim which they can use to capture you as they carry on their way. It can be quite difficult to fight with such a rope around your neck and the slavers will use this advantage to subdue you should you try to resist. Have you seen the various BDSM furniture around Skyrim and found them to be a little too safe? The support mod can make such furniture "auto lock" for a configurable amount of time. As well, if you are sitting in such furniture nearby NPCs may just decide to lock it on you, not letting you out for a while. Do you find it too easy to dress in Skyrim? You've just been stripped by an attacker? No problem. You just press a button and you are fully clothed again. You're wearing an arm binder? No problem. You can still dress yourself with the press of a button. This mod adds some restrictions on when you can dress, such as blocking leg wear and body armour when wearing a hobble. Mod Intro (For Modders): This mod was developed with two primary goals in mind: 1. Reduce the number of mods that check the state of the player. The user could have several mods installed which all periodically check: the vulnerability of the player and whether they are available for, sex, enslavement, etc. Rather than having each mod check all of these things individually, this mod tries to keep track of such information and make it available to other mods in an easy to use interface. 2. Encourage co-operation between other mods. I saw a thread in one of the mods the other day that two mods were conflicting. One author suggested that the other mod "check certain variables" to see if his mod was in the middle of a scene to avoid such conflicts. Under this process, for example, before beginning a scene mod X would need to check some variables to see if Deviously Helpless has a scene running, or Sanguine Debauchery (SD+), or Deviously Cursed Loot, or Captured Dreams. Mod Y would also have to make the same checks each time it wanted to start a scene. When a new mod (mod Z) is created mod X and mod Y would both need to be updated to now also check if mod Z is in a scene. Mod co-operation would be much smoother if this information were in a common place. Warning: My mod will only effectively achieve these goals if other mod authors use my mod's API to check statuses and to update statuses as their mod does things. So far I have not received a lot of initial interest from the modding community so my mod may not provide very much benefit. On the other hand, however, the mod is pretty light-weight and can most likely be installed/uninstalled without much of an effect on the game. The full API for modders can be found on the Git Hub page for this mod (a little out of date as of 2.06): https://github.com/DeviousFramework/SkyrimDeviousFramework If you need sample code for using this mod (or sample code used in this mod) that is not available from the Git Hub Wiki send me a message of what you are trying to do and I'll see what I can do. Requirements: Version numbers listed here were tested with version 2.06 of this mod: SexLab 1.62 SexLab Aroused Redux 28b Zaz Animation Pack 6.11 Devious Devices - Assets 3.0 Devious Devices - Integration 3.3 Devious Devices - Expansion 2.0 The following mods are also recommended: Provides slavers that work with the leash game: Slave Girls by hydragorgon 827 Provides a possible outcome to end the leash game: Simple Slavery 4.72 (with optional Extended version 1.0) Provides "seductive" clothing and armour options: (Note: Any armour can be flagged seductive. These are just recommendations for a few mods to use if you don't have favourites already.) Selene by Neo Slave Leia Renewal UNP Leather Clothes UNP or UNPetite - Academy Dropout Other UNP outfits by Nightasy Adds the option of using the Devious Framework leash with SD+ (Warning: This feature still needs improvements!) Sanguine Debauchery Enhanced 3.5.5 Installation: Most likely you will want to install both mod files (DeviousFramework_..._.7z, and DfwSupport_..._.7z). Don't forget to save and reload the game after the mod is installed and initialized (once the MCM menus show up). Please use a mod manager. Only personally tested with Nexus Mod Manager. Or Unpack the 7-Zip files to your Data directory. The Framework mod (DeviousFramework_1_00_160810.7z) is the main resource framework for modders. Because it may become a dependency for other mods It is intended to be as light weight as possible and only contain features to be used by other mods. From the user's perspective it won't do very much on it's own. The support mod (DfwSupport_1_00_160810.7z) is where I am "playing" with the features available from the framework mod. These features tend to be a little bit heavier on the papyrus and are not required for the framework features to work. The support mod contains: 1 features I would like to see in the game, and 2 features that test, verify, and validate the framework mod. SlaveGirls by hydragorgon Patch: A few users of the Devious Framework mod reported a problem with the SlaveGirls by hydragorgon mod related to overly talkative NPCs and a more serious issue of it overwhelming the story manager causing quests from other mods to fail. I looked into the SlaveGirls by hydragorgon mod and I believe I fixed some issues in the creation kit that were done incorrectly. Since the author of the mod has been unavailable for comments for some time now I'll be creating a post on the DFW support thread with these issues fixed. As that thread may be a little difficult to locate I will keep a copy of the patch in the download section for the Devious framework mod as well. Instructions: Install version 827 of the Slave Girls by hydragorgon mod. Install the SlaveGirls_Hydragorgon_827_Patch.7z from the Devious Framework download page using your favourite mod manager Or copy the file by hand into your data directory. This patch only contains the hydra_slavegirls.esp file so choose to overwrite it when prompted. Upgrading: Upgrading from before release 2.00 to after 2.00 requires a clean save! For information on cleaning a save see here: https://github.com/DeviousFramework/SkyrimDeviousFramework/wiki/Things-I-Learned#making-a-clean-save For the most part it is safe to simply uninstall the previous version and re-install the new version. A clean save is not needed. If you are upgrading due to having trouble with a previous mod you might want to try a clean slave; however, there are no situations where this is known to help. All scripts begin with "dfw..." (or "dfws..."). A Reminder: This mod contains much subject matter related to BDSM and player slavery. I want to remind everyone that while these subjects are great for fantasy, care must be taken to ensure they do not encroach into our everyday lives. Always remember that women deserve respect, recognition, and consideration as much as everyone else. Known Bugs: 1. After starting the game for the first time I've found you need to save and reload before some features will work. Not sure why. Many alias related features (slaver dialogues and player equipment changes) will not work until this has been done. 2. When the player is freed from her SD+ owner this mod does not properly detect that and clear the master from the framework or release the leash. It is not recommended to turn on this feature other than for experimentation with the leash. Improved in 1.04 and may be working. Made much safer with SD+ leash setting changes in 1.07 3. In some games I've found moving while the player's leash is being jerked causes the game to crash. If you find the game crashing a lot try not moving until the player is beginning to stand up. Note: As for 2.04 I haven't seen this issue in a long time. 4. Similar to item 3 if the game crashes during BDSM furniture scenes try not moving during the scene. (it is not like you would be able to get away anyway). Improved in 2.01 and may not be an issue. 5. The player gets locked into alchemy tables with the autolock feature as if they were BDSM devices. Fixed in 1.01 6. Sometimes MCM menus do not function properly after installing. Trying to open them will cause all MCM menus to show nothing. I have seen this problem caused by the MCM initialization code failing to run all of the way through. This leaves the Devious Framework script in a broken state and makes the game more or less unusable. Reloading a game that was saved prior to installing the Devious Framework mods can sometimes resolve this issue. I have seen the issue twice. One time I needed to re-load the game once. The other time I needed to reload the game three times. Unfortunately I have no ideas how this issue can be fixed as the papyrus engine simply stops running the code in the MCM script. Improved in 1.06 and 2.00 and may not be an issue. 8. The Support mod's MCM menu will often say the poll has stopped. This is almost always incorrect. If you are concerned the poll has stopped, closed the menu completely back to your game, wait for at least the expected poll interval, open the MCM menu and navigate to the Support mod's MCM menu quickly. The warning should no longer be there. If the warning is there but the "Seconds Since Update" is lower than it previously was that also indicates the poll is working. 10. If you end up in combat with someone controlling the leash, town guards will almost always take your side. I'm really not familiar enough with the combat system to figure out why this is or how to fix it. 11. Some slavers and slave owners do not play the leash game. I have seen at least one slave owner from Slave Girls by hydragorgon that is not in any factions to identify him as a slave owner. There is nothing I can do about this. There are also some "slaver" factions in Slave Girls by hydragorgon that my mod is not accounting for. I have not encountered any slavers that fit these categories but they could exist. if you find a slaver who is not playing the leash game you can stand next to the slaver, open the DFW MCM status page, deselect "Use Player for Info" and look at the slaver's factions. If he is in a slaver faction but "Show Nearby Actors" is not reporting him as a slaver please let me know. Improved in 1.08. Future Plans: (If I am missing something that you think should be on one of these lists let me know). Near Future: • Look into the "Go Away.. I have too many slaves" issue • Make sure clothing stripped by DFW does not strip arm binders • Look into the issue of the arm binder being counted as clothes • Change "Arm Locking" to only detect a subset of arm restraints (mainly no cuffs) • Look into Soulgem Oven compatibility • Look into Maria Eden compatibility • Make post-conversation actions much more responsive, occurring as soon as the conversation ends. Implemented in 2.04. • Look into MilkMod Economy compatibility. Implemented in 2.04. • Fix the mod's API allowing for scenes to be started and subsequently "extended" (they can only be started right now), allowing for a more robust, reliable, and consistent complete scene. Implemented in 2.04. Possible Next Steps: • Look into the issue of the slaver controlling the player from a sitting position • Look into the issue of BDSM furniture in Breezehome • Add line of sight (LOS) detection to the yanking the leash feature • Incorporate SexLab Sexual Fame features • Create a more robust mechanism for "taken" items to be recovered (most likely this will involve purchasing them back from Froki) • Xax Prison Overhaul leash compatibility • Look into compatibility with Deviously Cursed Loot gag dialogue • Create options for adding BDSM furniture to the world • Allow wandering Thalmor, Imperial, Stormcloak patrols to take on the role of the slaver for the purpose of the leash game • Fix the issue of transferring to Sanguine Debauchery+ when locked in BDSM furniture Eventually Would Like: • Figure out why the order of the Devious Framework mod and the Campfire mod causes trouble • Start the leash game on failed pickpockets. • Add favourite cages to fill a role very similar to favourite BDSM furniture • Add compatibility with Devious Stats and/or Devious Attributes • Assign "themes" to furniture/cages. For example in a shop on display for sale, in a public location available for public use, in a secluded location available for private use • Create scenes to work with each of these "themed" furniture • Create scenes to sell the player from one leash game slaver to a passing slaver • Add work furniture and forced labor, for example weapon crafting at a blacksmith station or potion making at an alchemy table • Support Zaz Animation Pack restraints in addition to Devious Devices • Prefer themed restraints over random ones • Create a pose wheel, similar to Maria Eden allowing the player to voluntarily kneel or crawl and have the leash game slaver expect that of the player • Create a separate mod that adds furniture throughout the realm, similar to Sabguine Debauchery+ Cages Change Log: Happy Gaming. Submitter legume Submitted 08/10/2016 Category WIP / Beta Requires SexLab, SexLab Aroused, Zaz Animation Pack, Devious Devices - Assets, Devious Devices - Integration, Devious Devices - Expansion Special Edition Compatible
  15. This topic is to discuss the naughty potential of power armor in fallout and hopefully give modders ideas for mods for example Milk mod economy style Power armor behaves like a milking machine Devious devices style Power armor doesn't let you out and acts as chastity belt/ bra obviously, slows you down, built in vibrating plugs/fucking machine /piercings even gag and blindfold/malfunctioning view screen and arms forced mechanically behind back preventing use of weapons an inventory (aka armbindder) and other things like forcing pregnancy Suggested implementation armor forces itself onto you or gets put on you by enemies and features are activated by enemy hackers how to take off find a mechanic ,keycards,hacking also no hacking loose or keycards when your arms are hacked obviously Hopefully all these features will one day be integrated into one suit that is moddable like regular power
  16. Shout Like a Virgin View File Shout Like a Virgin v6.7 Updated Dec 21, 2018 Video: Mod Highlights - Music Credit: "The Dragonborn Comes" by Malukah. Story Dibella, the Goddess of Beauty and Love, and Nocturnal, the Daedric Mistress of the Night, both have a little too much time on their hands. What they also have in common is their love for beautiful virgins. Dibella, keen to promote the erotic arts, encourages the deflowering of virgins. Nocturnal prefers that virgins stay pure since she needs to sacrifice beautiful pure maidens to replenish her powers. Thus when they both heard that after centuries, there's a Dragonborn in Skyrim, they could not resist making a bet, Nocturnal vowing to keep the Dragonborn pure, and Dibella vowing to influence lost virginity. Nocturnal lurks in the shadows and waits to detect and seduce the Dragonborn when she shouts. It's said that a virgin shout, is the most powerful shout. Meanwhile, Dibella takes a more passive approach to influencing the Dragonborn. Overview Will you choose to keep your virginity or lose it? Your choice matters and both states have advantages. Affects how Thu'ums of Love and Strip work, the Anal Skeleton Key Enchantment, your resistances, and more. It can also lead to punishment. Fortunately, with the rebirth, the choice is not permanent For Virgin Training, Nocturnal locks you in unusual devious Virgin Devices Earn the unique Thu'um of Love shout. It focuses the energies of your orgasm to love enemies to death, even dragons. Earn Thu'um of Strip and make your enemies vulnerable by removing their armor. Shouting also leads to random encounters Nocturnal helps you gain trust with Daedrics to aid in your virgin rebirth. Dibella compels you to gain favor with Gods and Goddesses. Both have you in pursuit of the elusive third word for Thu'um of Love Encounters: Word Wall Love / Thu'um of Love loving / Thu'um of Strip stripping / Erotic Arts / Deflowering Lily / Love Collar Post, Table, & Pillory Love / Erotic Asphyxiation / Maiden in Need / Pain is Pleasure / Fondle Thyself / Pleasure Thyself / Nocturnal Teases / Lively Lungs & Delayed Orgasm / Orgasm Exhilaration Dance / Impassioned Waterfalls / Bedeviled Spit Roasts / Call Forth the Ravens / Orgasm Activated Dwemer Device / Standing Stone Love / Dragon Mound Love / Crawling / Spider Webbing / Magic Mushrooms / Pony Girl Cart Duty / Magical Body Piercings Be rebirthed on a spit roast. Be punished on "the machine from the future" or forced into a yoke for losing virginity. Have your skin seared and tattooed by a machine for failing to report in. Have your feet amputated and replaced with deer hooves. Be impassioned by a waterfall and walk on water. Love shrines to earn the Shrine Love Blessing. Dance for Dibella to be Asphyxiated and earn Asphyxiation Blessing. Love enough word walls to earn the Damage Armor Ability. Spank enough thieves to earn the Potion Ability Instead of death, with the help of Nocturnal, you can love yourself back to life Quests & Encounters Quest Details Dare to Shout Like a Virgin: Be seduced by Nocturnal, locked in Virgin Devices, complete Virgin Training, gain the trust of Daedrics, get help from Dibella, and be rebirthed as a virgin. Enter a repeating cycle of being punished for failing to report in, or losing your virginity, and being rebirthed again Shouting Triggers Encounters: Encounters include Pleasure Thyself, Pain is Pleasure, and Nocturnal Teases. Randomly occurs if using any shout during your regular adventuring, in and out of combat. During Pain is Pleasure, you may be equipped with the Asphyxiation Collar or endure Suspension Punishment Word Wall Love: Gone are the days when you simply walk up to a word wall to learn a new word. Now to gain that intimate knowledge, you need to "love" the word wall Standing Stone Love: Love a Standing Stone and receive a Standing Stone Potion. Love all Standing Stones in Skyrim and Dibella will grant you the ability to make Standing Stone Potions. Consume the potion and a Standing Stone will rise from the earth to aid in combat (detail under Potions) Tales & Tallows: Exact Conjurer revenge for Nocturnal. Use energies of your orgasm to "Call Forth the Ravens" and activate Nocturnal's statues. Become orgasmic in a way you've never seen or imagined before! (the first pic above for a hint). Includes devices you only obtain through this quest. Play this in regular or Halloween mode. See Pictures Conjurer Contempt: Continued from Tales & Tallows, you receive random locations with more Nocturnal Statues that need activation. Activating statues increases the Frost Resistance Enchant on the Hideous Wrist Restraints. Activate enough to earn the Enchantment for the Anal SoulGem enabling it to charge weapons Maiden Liberation: Dibella recruits your help, and the help of a Dwemer from the past to save Nocturnal's maiden from sacrifice. You'll need your powerful Dragonborn orgasm to activate ancient Dwemer devices Virgin Maiden Retrieval: Virgin maidens sometimes go missing in Skyrim and are tied inside their captor's chest. When you free the maiden and untie her she flees. You use an Asphyxiation Potion to subdue her, then transport her home using the Pony Girl Cart. Retrieve enough maidens to earn the Portal Home Ability Impassioned Waterfalls: Dibella says... I have a passion for the awe and allure of waterfalls, their beauty outshined only by you, Dragonborn. A waterfall beckons your presence with an erotic surprise... Once impassioned you can walk on water! Bedeviled Spit Roasts: A special ingredient is cooking on a bedeviled spit somewhere in these lands and is needed for Thu'um of Love's third word. Becoming Spit Acclimatized increases fire resistance, and the more spits you "visit" the higher it becomes. Alternatively, the Ingredient can be found by loving dragons to death to obtain pristine dragon's blood Shrine Love: Dibella has you in pursuit of Thu'um of Love's 3rd word. Gain favor with Gods and Goddesses by "loving" shrines throughout the land. Each time you love a shrine, you receive the Shrine Love Blessing which focuses your Thu-um of Love. Earning favor with all Nine Divines gives permanent access to the Blessing. See Thu'um of Love below for detail Spank a Thief for Dibella: At random locations, you are asked to recover the stolen Statue of Dibella. Includes spanking thieves into submission. If you spank hard enough they may reveal secrets needed to earn Thu'um of Strip. Dibella teaches you the Love Potion Ability after spanking enough thieves Erotic Asphyxiation: Dance for Dibella to learn Erotic Asphyxiation. "Learn" enough and earn Asphyxiation Blessing which puts you at peace with beasts for a few hours. Make Asphyxiation Potions and asphyxiate anyone. An asphyxiation encounter may also occur if you've been equipped with the Asphyxiation Collar Foot Fetish: Lose your foot in combat. Hercine appears offering to help. Hunt prey and Hercine will transplant Virgin Deer Hooves on you. Dibella's folks will return your real feet and reward you with a foot decoration. Scenes are "amputation themed" Dragon Mound Love: Step upon an ancient dragon burial mound, and a dragon skull will rise up out of the earth, compelling you to love it. Your orgasmic energies allow you to gain knowledge of a word wall location Erotic Arts: Dibella has sent her priestesses to offer you training in the erotic arts which include techniques in 3-somes, 4-somes, and 5-somes, Erotic Dance, and Bodyguard Lessons Deflowering Lily: Order of the Lily members, sworn to the service of the House of Dibella, seek to free you from the tyranny of virginity. They make use of cages and racks! Will reward you with the Dibella Harness Dragon Priest Masks: Collect all 9 masks by finding and eliminating dragon priests. Each mask worn the first time, causes a spider web encounter and increases the Virgin Mask Gag damage when it compels the spider web encounter Maiden with Needs: Nocturnal's maiden is undergoing Virgin Training, and is looking for help with her deprived "needs". 5 activities (2 submissive / 2 dom / dance) Ghostly Game: After a Virgin Ghost encounter in Tales & Tallows, they will make additional visits (chance set in MCM) as a duo, asking to play. You have 4 choices... Ghostly Love, "Double Pain, Double Pleasure" in a sub or dom role, and Ghostly Dance Compelled Punishment & Love: If equipped by Nocturnal with the Asphyxiation Collar, folks will be compelled to whip you during your travels, and you may endure Suspension Punishment. Dibella may transform the collar... it becomes the Love Collar causing a Post, Table, or Pillory Love Encounter instead of punishment Pony Girl Cart Duty: Become a Pony Girl and provide cart duty service. Cart duty can be performed during your regular adventures and is used in Virgin Maiden Retrieval Magical Body Piercings: Dibella instructs her Priestesses to give you Body Piercings. You experience an encounter as the piercings are put on. They appear/disappear depending on your arousal level. Being hit may cause a piercing part to be painfully torn off. Priestesses may repair the broken piercing part upon a next meeting. There's a chance you and others can't resist yourselves when all 3 body piercing parts are present and visible from arousal Thu'um of Love "Luv" - "Yu" - "ToDef" Focus your orgasm to love enemies to death! Even dragons! Use the shout's calming and loving effect as defense and offense in combat. Can be used out of combat too. It affects beings, creatures (optional), and even dragons. The 3 words are rewarded at different stages in the story. Thu'um of Strip "Strip" "Yu" "Nekid" Influence Exhibitionism. Enemies without armor are vulnerable! Can be used out of combat too. In addition to causing Exhibitionism, the third word has a chance of causing folks to break into dance. Learn the Damage Armor Ability to strip even more. Virgin Devices See Pictures & Details. 52 unique devious devices with features including magical wrist binding, DeerFu, animation, melting, HDT chains, and sounds. Bodyslide support for CBBE HDT & UUNP HDT with zaps. Losing Virginity Tracking, notifications, screams, and visuals. Innocent virgins have a Halo. Naughty non-virgins have flaming horns. Punishments Can you survive the Spit Machine, Spit Roast, Branding Device, Machine from the future, Punishing Collars, Yoke, Prisoner Chains, and Crawling? Anal Skeleton Key Once enchanted, unlock things using the equipped anal device, by wiggling your butt! Is rewarded by Nocturnal when you gain trust with enough Daedrics. Virgin Potions Other Features Death Alternative / Lively Lungs / Erotic Dancing / Enchanted Bar Stools... and more. Requirements, Installation, & Upgrading How to Begin Hint: Nocturnal lurks in the shadows and waits to detect and seduce the Dragonborn when she shouts. FAQs, Tips & Tricks, and Trouble Shooting - Here Credits, Thanks, & Permissions - Here Change Log - Here Submitter VirginMarie Submitted 05/24/2016 Category Quests Requires SexLab, SL Aroused, DD Integration, Assets, Expansion, FNIS, Fus Ro D'oh Special Edition Compatible No
  17. Sexlab Sex Slaves SSE View File Sexlab Sex Slaves SSE NOTICE - Looking for female players to test out the Andrew quest chain. PM me if you are interested. This is an SSE conversion of the original Sex Slaves. You can check out the description on the linked page. I have removed the Beta tag. I only had it in place because Sexlab itself was still beta, but it has been working now for a long time. Troubleshooting: Check out the next topic. New Stuff: Added a new MCM option to shorten the main quest just in case this is your upteenth time through. Requirements (You need all of these): SkyUi SSE SKSE64 2.0.6 or greater. Be caseful here and get the one labeled " ALPHA BUILD. MODDERS ONLY. DO NOT ASK FOR SUPPORT. " Sexlab version 1.63 or newer Sexlab Aroused Redux SSE Zaz Amination pack 6.0 or (possibly) greater. I have only tested with 6.0. You must convert this yourself to SSE until I get permission. One of the Newmiller piercings for you body type in the download section. The MiasLairHairPack or KS Hairdos. The KS HairDos is BIG and contains an esp. I have a converted Zaz 6.0, but I have not yet received permission to post it, but it was easy enough. Installation Install using NMM or your mod manager of choice. Install all of the following: All the requirements above. MiasLairVoices MiasLairSSE You are also going to need a skeleton like XP32 Maximum Skeleton Extended - XPMSE, a nude male body mesh like Better Males, or SOS Light and Tempered Skins part 1 and part 2. This SSE release has MiasLair as an esp file, not a master as before. If you choose the the regular piercings file like Piercings for CBBE SSE, or Piercings for UNP SSE, you can make the jewelry yourself. If you choose any of the Labia Exciters "_NOESP", you get only the meshes and there will be no esp file. There is also a body slide option, but I have not tested this to be sure it works. Known Issues If you check the short main quest, Vess will follow you until you get the key and release the captive (I am not changing this). Later (sometimes much later), your Sex Slave companions may start drawing their weapons and sheathing them repeatedly. I had this happen on 2 of 5 play-throughs. If this happens to you: Submitter fishburger67 Submitted 03/26/2018 Category Adult Mods Requires SKSE, SKYUI, SexLab Framework SE 1.63, Sexlab Aroused Redux,Zaz Regular Edition Compatible No
  18. Devious Devices - Integration View File Devious Devices By The DD Team: - Kimy (Lead Maintainer) - Min (Founder) - Feuertin - El Duderino Past Contributors: Zadil, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG, Princessity, Heretical, Pincopallino FEATURES Devious Devices is a collection of restraining devices and toys to torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag. Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs! COMPATIBILITY AND CONFLICTS General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. Frostfall: While wearing restraints the player might be unable to keep herself warm. Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. Play Random Idle - can break custom idles used by our restraints. REQUIREMENTS Devious Devices - Assets Version 3 SexLab 1.6+ SexLab Aroused Redux Bodyslide and Outfit Studio UPGRADE INSTRUCTIONS Version 4.2: No new game required when updating from any 4.x version. INSTALLATION 1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install this mod. 3. Run FNIS when done 4. Start up Skyrim, and either create a New Game, or load your Save. 5. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed). 6. Install all three DD mods with your mod manager of choice. 7. And don't forget to use Bodyslide to build the assets. Half of all user support requests root in them not running Bodyslide. RUN BODYSLIDE!!!! IF THE DEVICES ARE INVISIBLE IN GAME, YOU FORGOT TO RUN BODYSLIDE AND BATCH BUILD THE DEVICES!!! KNOWN ISSUES The 'equipped' indicator for the belt may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a limitation with Skyrim. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device. FREQUENTLY ASKED QUESTIONS Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that we might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While we might be able to guess the cause of your problem every now and then, chances are that we will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask about older versions. Ever. We release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. We might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: Can I suggest new features? A: Absolutely! We have implemented a lot of user-suggested features and will continue doing so. But please understand that we cannot implement them all and that some others we really just won't like enough. Q: Will this mod ever support male player characters? A: Not officially. There are conversions for male characters available on LoversLab. YMMV. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! We list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and we can't possibly test them all. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and we haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Q: Can I translate your mod? A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: We will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: Where can I get the items in game? A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Captured Dreams, Shout Like a Virgin, or Deviously Cursed Loot. Q: Will this mod ever support another body than CBBE Bodyslide or UUNP? A: That's very extremely unlikely. Unless another body completely takes over the market in the future, we will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: I unequipped an item, but it's still visually on my character! A: See the "Known Issues" section. PERMISSIONS Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated. You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do You can NOT post this mod or any of its parts (including any derived works) outsides of LL without explicit permission. You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly. For all third party assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS API Documentation can be found in zadlibs.psc (code comments within that file). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod. Devious Devices utilizes Github for source control: You can view the Integration, Assets, and Expansion repositories at https://github.com/DeviousDevices/. CONTRIBUTION LICENCE Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration: By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revocable, and non-transferable licence to use your assets without limitation in Devious Devices or projects for other games, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. CREDITS Min and Kimy for the code. Zadil and Koffii for the devices in Devious Devices Assets. Coopervane for his enormous contributions to Devious Devices - Expansion. Princessity and Srende for code contributions and testing. Zenetx for his Gags Overhaul, which has been officially adopted. Xaz for code contributions, as well as his development of numerous animations used by this mod. ZaZ Chris for some of the custom animations and assets used by this mod. Some assets from the excellent ZaZ Animation Pack have been rebundled with DD as per ZAP's general use permissions. SpaceHamster and Billyy for the awesome bound animations. Lordescobar666 for code contributions. Veladarius and UrbanSniper for the quest-design and dialogue. Cedec0 for the bound combat that is now a part of this mod. MaikCG for the alternative bound combat animations. Heretical for contributing Heretic Resource Pack models Pincopallino, Feuertin and El Duderino for all the awesome items. Aelie for the code contributions. Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for participating in the Beta, and beta-testing new releases. LoversLab Forum Members for some great suggestions and putting this mod to good use. TROUBLESHOOTING If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored. Submitter Kimy Submitted 09/27/2013 Category Framework & Resources Requires SexLabFramework v1.6+, Sexlab Aroused, Devious Devices - Assets, Bodyslide and Outfit Studio Special Edition Compatible No
  19. Devious Devices - Equip View File Description Are you into bondage? How about self-bondage? Have you ever thought to play a game with one of your housecarls say, Lydia? The game would go like this. In the morning she will put you into some extreme bondage, then she would leave the home to do her chores - like purchasing more cows and chickens for the bandits to kill. Your job would be to escape the mentioned bondage, after all no bondage should be able to hold you, the mighty Dragonborn. If you do escape your bondage, you get to reverse roles and do the same to Lydia. Let’s just say that Lydia agreed to play this game, and is now coming back home after a long day at “work”, just to find you laying exhausted on the bathroom floor in a pool of your own piss, just as helpless and tightly bound, as when she left you ... and smirking at you says, “... so close, and yet so far ... huh my Thane?” Then this mod is for you. Actually, with this mod you can equip and un-equip ALL the devious devices available from Devious Devices Assets and Devious Devices Expansion by using the MCM menu. Requirements Required Mods (this mod will not work without these and their dependencies) SkyUI PapyrusUtil 3.1 -or later. ZazAnimationPack Skyrim Utility Mod Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion Optional Mods (more features available with these and their dependencies) Devious Devices - Captured Dreams Shop (CD) Devious Devices - Beast Race Refits - a DDe patch for beast races, provided by @Skullered. Installation Install it using your favorite mod manager. Installation Steps 1. Install 'DDe’. 2. Install the latest ‘DDe - CD Patch’ available in the download section, only if you have CD installed already. Uninstallation Steps 1. Uninstall ‘DDe - CD Patch’ if installed. 2. Uninstall ‘DDe’. Updating to the Latest Version 1. Follow ‘Uninstallation Steps’, for the existing version. 2. Follow ‘Installation Steps’ for the new version. Versioning For an example version No. 1.23 A change in, 3 -> Minor update, can be installed on the previous version (uninstall old, install new). 2 -> Regular update, clean save is recommended. 1 -> Major update, clean save required, new save recommended. Features See ChangeLog below for features. API For Modders See post No. 2 in the support thread. Mod Status So far the mod equips and un-equips DDs quite reliably on the PC. ... not so much on the NPCs, I cannot seem to find an API to reliably detect worn DD by NPCs. Fixed as of 1.30 Be careful when equipping devious devices on NPCs - most of them will probably break or prevent you from finishing quests by acting all retarded. Should be OK with followers, you can remove DDs from them by asking them to share items with you and just removing the DDs directly from their inventory - just make sure you have the keys first. Translations German -> by @CGi ChangeLog Version No. 4.44 Warning .::. This version will only work with SUM 1.44. Patched .::. Misc functions. Added .::. MCM option to choose the type of collar or gloves (mittens) to be equipped with the DDe outfits. Changed .::. Stripe to Rusty. Version No. 4.42 Warning .::. This version will only work with SUM 1.41. Patched .::. Single item removal bug. Added .::. Nothing. Changed .::. Nothing. Version No. 4.41 Warning .::. SUM 1.41 is required for this to work. Patched .::. Recompiled scripts to work with SUM 1.41. Added .::. New functions required by POP 4.41 Changed .::. Nothing. Version No. 4.40 Warning .::. SUM 1.40 is required for this to work. Patched .::. Recompiled scripts to work with SUM 1.40. Patched .::. MCM and custom outfit manipulation not working correctly, as pointed out by @Nymra. Added .::. Blindfold MCM options. Changed .::. Nothing. Version No. 4.37 Warning .::. SUM 1.37 or higher is required for this to work. Patched .::. Some functions to work with SUM 1.37. Added .::. A simpler way for POP to temporary remove devious devices during punishments. Changed .::. Nothing. Version No. 4.33 Warning .::. SUM 1.36 or higher is required for this to work. Patched .::. Some functions to work with SUM 1.36. Added .::. A few more devices. Added .::. Iron prisoner chains as suggested by @HarcegoAlegny. Changed .::. The Inox texture to the one included in ZAP. Kinda chromy looking now. I might change it back. Changed .::. Actor selection/storage is now done in SUM. Changed .::. Outfit ID/names. This change mostly applies to POP. Version No. 4.31 Patched .::. Some functions to work with SUM 1.31 and POP 4.31. Version No. 4.30 Patched .::. Some functions to work with SUM 1.30. Added .::. A few more items from DDi/DDx 4.20. Version No. 4.21 Patched .::. More functions to work with DDi 4.20 better. Patched .::. An incorrect script name as mentioned by @Hylysi. Added .::. A few more items from DDi/DDx 4.20. Submitter Inte Submitted 10/31/2015 Category Framework & Resources Requires SkyUI, PapyrusUtil, DDa, DDi, DDx Special Edition Compatible No  
  20. Submissive Lola SSE(Beta) View File [About this mod] This is a LE mod by aexvkj. I try to port this mod to SSE, fix several bugs and intend to extend it. If anyone have some good ideas or advices or interesting quests, feel free to post here . Thanks a lot. I try to intend this mod with more submission context which can play with your follower without interrupt your other quests. [Require] Sexlab Sexlab Aroused ZAZ ANIMATION Rydin animation with SLSA (option, but recommended...only use 2 spanking animation) [Introduction] What's this all about, how to start and how to play The mod gives you a possibility to turn your follower into a Dom or Domina. It works with every follower, vanilla and custom, male and female. PC may be of any gender too, the devices and animations work fine. As for the name... you submissive guys don't mind to be called Lola, don't you? Go to Haelga's Bunkhouse in Riften. In her bedroom look under the bed near that famous horker tusk, . The book you'll find there explains the rest (and starts the quest). After you become enslaved, you will be approached by your owner every game hour with some semi-random demands. You'll also get couple of dialogue options where you may ask to free you from your restraints for example. Typical punishment is the well known electrocutting. Under circumstances (high difficulty, low level) it may get very painful or even deadly. There is also some spanking, light bondage, gagging and forced stripping. How the submission score works I'll explain later. Some suggestions for gameplay: Don't combine this mod with Devious Devices as well (actually, I think DD is totally OK) as other slavery mods like SD+ or Maria Eden. At least, enjoy responsibly. There are no technical problems, but if you happen to break some rules because of some DD randomly locked on you, the things may get very ugly. IMO, DDs also break immersion of this mod, but this is not for me to judge. Use some basic needs mod. Anyone will do. That's because the dom events are bound to game time, not the real time. You have to pay somehow if you just skip hour after hour. Don't munchkin too much on difficult terrains (jumping from the mountains etc). As the dom event occurs randomly, your owner may not always be able to forcegreet you. It's no problem, the event will be just skipped after ~5 seconds. But you want the event to happen, don't you? Don't fast travel very often. Give your owner a chance to play with you on the road. [About Permission] The original author alexvkj seems do not support this mod for a long time. I ask for his permisson but he haven't reply me. But He post it in his topic that we can take over this mod. So I think its a kind of permission. If he feels this is not ok, i will delete it ?^^ [Credit] 1. crawl on fours. 2.DD4.0I 3. RohZima Animation 4. Zazanimation [Development Plan] Next Version, No new feature will be added, because all my current ideas are already implemented in it. I will find some interesting contents for this mod in the future. The main work of next few versions is to make this mod as stable as possible. So you can play it without interrupt any your other mods or quests. [LOG] v1.2 Some New things 1.Add New Quest: 1. Mistress will give a viberator. which can bring you to organism (exatract a pump from DD) 2. Mistress may let you kneel down when you are around her. (You also can open it in MCM menu, several different kneel down pose ) 2.MCM Menu Improvement v1.1 New Quest! Mistress will order you climb as a dog for several hours. v1.0 port it, fix bug. add a MCM menu. Submitter fakeflyingcat Submitted 06/15/2018 Category Adult Mods Requires Sexlab Regular Edition Compatible No
  21. Hey everyone . We have been working like crazy and finally publicly launching our page for “Slaves of Rome” - a real-time adult 3D game with AAA graphics (we hope) with strong sex and BDSM elements. Patreon: www.patreon.com/SlavesOfRome Public build: https://www.patreon.com/posts/23353160 Why are we making this: I've always been looking for a great adult bdsm game and for some reason... there are none. At least none that I feel are what I was looking for. I am a game developer by day but by night... why not use my skills for the dark side? After all... I hear they got cookies. The Story: Roman empire.. 20 A.D... very hard times. NO! Not for you! For the slaves! You are a damn Roman! You can do whatever you like. YOU are a god among men! And... men (and women) are here for one reason only. To serve you and other Romans. It's not all fun and games however. For decades, your family was bringing the best slaves in the republic. You are mostly known for your ability and knowledge in training the most hard, stubborn northern women and bending them to the will of the empire! However, with the last war, money ran out. Now that victory has been achieved on the northern borders, slaves are pouring in again and you... you know just what to do with them. It's time to fill your purse (and your dungeons) with new toys. And YOU, my noble master.. you know just how to do that. Game-play: Slaves of Rome is an adult RPG training simulation game with a strong emphasis on BDSM. You can also be a nice master, form a real bond with your slaves (each, with unique back story and personality) or more of a "average" Roman master and dominate with fear.You can play both male and female, as it is important for us to make the game LGBTQ+ friendly and to correctly reflect history. Each slave is unique and will be shaped in your shadow with a unique story and a unique skill tree built by you after the training sessions.You are also able to send your slaves to missions to earn gold and even trade them with other players in the online auction house.Core Features: "Real time" game-play (it's an actual open world 3rd person game.. not pictures with text) Cutting Edge 3D graphics and sex-scenes made with Unreal Engine Choose to play as male or female Buy slaves and train them, which means amazing training sex scenes Each slave has a unique set of abilities and a unique skill tree Online auction house for slave trading with other players Each slave has a unique back story and dialogue Join us?: If you want to support the creation of the game,and get the demo, early builds and other exclusive content, you can do so on our patreon page. On Patreon, we share: Game demo The current game build, updated every 2-4 weeks Test builds with more extreme and unique “test” features Exclusive stories, screenshots, art etc’ Polls and discussions on new stories and game features Patreon: www.patreon.com/SlavesOfRome
  22. Arsenic Slave Outfit CBBE LE View File Description: ====================== This is a standalone HDT CBBE rendition of the original mod by Cbbeigloo. Textures and were provided by Arsenic, while the mesh was converted from the original. A functionally nude outfit that leaves room for equipment on the upper body, head, legs and arms. Changes include: Conversion to CBBE Zappable Collar, plugs and Labia Chain Oily Body options added Requirements: ===================== Calientes CBBE body mod installed and running in your game with compatible textures BODYSLIDE/OUTFIT STUDIO HDT CBBE w/Compatible Textures Installation: ====================== Install Either Through Nexus Mod Manager or Normal Extraction Usage: ====================== BUILD ARMOR IN BODYSLIDE FIRST USE ADD ITEM MENU SEARCHING "Arsenic Slave" Complementary Tail GIF: Submitter NIND (jimmyyu) Submitted 02/04/2020 Category Armor & Clothing Requires Outfit Studio/Bodyslide 4.9+ ; CBBE; HDT physics Special Edition Compatible No  
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  24. View File Molag Bal's War There are three kinds of people: a sheep, a wolf and a sheepdog. Which one will the Dragonborn become? [intro] A large, dark room lit by several heavily smoking torches. The room seems almost empty, featuring a sturdy wooden table filled with papyrus scrolls, maps and delicate metallic objects, glowing with arcane runes. A humanoid, male looking silhouette is sitting behind the table, reading intently one of the papers, occasionally making notes and marking lines with a quill. A polite knock echoed in the room, interrupting his work. "Enter, Azazel... I've been expecting you." Molag Bal said in a raspy, low and powerful voice, looking up from his work, a scroll still in his hands. A door opened, and black-clad woman silently walked into the room, walking fast with a fluid grace of a predator. Without asking for permission, she sat down comfortably in a chair against the table, putting her legs on the table, right in front of Molag Bal's face. "..I will feast upon your soul, for this!" growled Molag Bal, forcefully pushing her legs from the table. "You insolent mortal, I ..." He was interrupted by a rude noise Azazel made, smiling impishly. "..Oh stop it already.." she said with a dismissive gesture. "... all THIS is not going to work on me, you see, I know that you are a big softy deep inside.." Azazel said brightly. Molag Bal growled loudly and menacingly, his serpentine face contorted with rage, baring his canine teeth. Azazel continued to smile, innocently and brightly, looking straight into black eyes of her host. After several heartbeats, Molag Bal suddenly stopped growling, toothy smile on his face. "Still a wolf, I see. Haven't noticed even a trace of panic or fear. Very good. Now, I expect you want to know why have I summoned you, my pet." Azazel nodded curtly, smile fading from her lips, her eyes serious. "Here, read this dossier, it is about your next target..." Molag Bal said, passing Azazel the scroll he was reading before she came. Azazel started reading the scroll, and the room fell silent for a while, Molag Bal looking at Azazel, studying her face while she was reading. Finally, she looked up from the scroll, looking slightly puzzled. "A dragonborn? why?" She asked tentatively, as if she knew the answer already. "Because the dragonborn might be the one we were looking for so long, thats why. And were are looking for a long time...." said Molag Bal wearily, rubbing his nose bridge, closing his eyes for a moment. "Here is what you need to do..." he said, pushing towards Azazel one of the maps on the table... And so our story has began... [What is this?] My intention is to provide a follower mod with several quests. The follower, Azazel, will be aware of devious devices, will have needs (sleep, eating/drinking) and will have some situational interactions, including some naughty bondage related ones. In terms of bondage interactions, ideally Azazel will be kind of mSex Veronica successor (mSex Veronica is a very nice concept that is strangely missing from Sexlab related mods. Maria Eden is very nice, but unfortunately it doesn't support DD related mods, so it is a no-go for me) Also Azazel will be a quest giver, so the meaning behind mod name (Molag Bal's WAR) will have a good reason behind it Also this mod will have a dependency to Devious Attributes (when the refactored version will be out), will be used to determine stuff like dialogue outcomes. Devious Attributes is not forgotten or dead, soon there will be a new version. Knaeggchen has taken over the development, and I am checking the possibility to rewrite part of Devious Attributes as SKSE plugin so it will be easier on performance. [How to begin?] You can find Azazel in Sleeping Giant Inn in Riverwood. She should initiate dialogue when she notices the player (force greet). [Features] 1) Quests - no quests yet, will create content as soon as I finish basic Azazel's functionality 2) Follower - currently Azazel has vanilla follower functions plus several additional ones. You can read more in the release notes here : https://github.com/mskynetll/Molag-Bals-War/releases/tag/0.0.4 [Required Mods] The latest versions available on LL of : * SexLab * SexLab Aroused * Devious Devices Integration * Devious Devices Assets * ZazAnimationPack [Additional Notes] * English is not my native language, so please tell me if you see any typos, weird phrases or weird language constructs. * This mod is a work in progress and I am pretty noobish when it comes to Skyrim modding, so use with caution! It might cause trouble with your game or do all sorts of crazy stuff * In case you'd like to contribute or just look at the code, the sources are here : https://github.com/mskynetll/Molag-Bals-War * I will be adding content as my free time allows. My intention of releasing this now is to get feedback on how stuff is working, is Azazel overpowered / underpowered? What do you think of existing features? Of the concept? In general, I'd love to hear any feedback, good or bad. [Known Issues] * Azazel has "dark face" bug. Not sure if this is my Skyrim mod configuration or my general noobishness with CK, but I couldn't get rid of dark face on Azazel. Not sure it will appear on other systems. If it does appear, please tell me so. * Sometimes I have crashes while initiating dialogue with Mara's Statue in Alternative Starts mod. I suspect that this mod might be to blame, but haven't found the real culprit so far Submitter m.skynet Submitted 11/19/2016 Category WIP / Beta Requires SexLab, SexLab Aroused, Devious Devices Integration, Devious Devices Assets, ZazAnimationPack Special Edition Compatible
  25. Hearthfire Dungeon Addon View File Hearthfire Dungeon Addon Ever wished your Hearthfire home had more storage space? Maybe a little extra storage space. Or maybe what you were really hoping for was a place to keep all those slaves, naughty followers, captives, and other NPCs you've collected and have lots of options to play with them? Well wait no longer because that is exactly what this mod gives you. The Hearthfire Dungeon Addon adds a large dungeon space to each of the cellar of Heathfire homes you can build in Skyrim. The space branches off the main cellar, first adding a small storeroom where you can keep extra books, loot, ammo and other items. Further down it adds a large main room where you can display and play with slaves and NPCs. In this area you will find many activator icons allowing you to install and swap various ZAP furniture options (more than 40 options are included) as well as three different bed style, or just pack them away to make room for your own options either added with console commands, Display Model, or whatever other furniture placing mod you wish to use. From the main room you can enter the upper grotto pool area where you can sit and relax in a natural cave. Or head down to the prison room where your slaves can sleep, or keep them in kennels, the choice is yours. Finally there is the lower grotto where slaves from the prison can bathe and relax after a hard day of being played with (and you can watch them from the upper grotto). The space includes many other features. In the storeroom you will find an Elder Scroll display case where you can store your Elder Scrolls. There is an arrow ammo storage display that changes according to the type of arrows you have stored in it at the time giving you a visual reference as to what types of arrows you have. There are book cases, weapon racks, chests and strong boxes to keep various other odds and ends. If you happen to be a vampire, your crafted coffin now has a new location in a hidden room that only becomes revealed after crafting the coffin. The pool area include the oft used feature of stripping naked those who enter, but there is the additional feature of being able to turn this function off (look for a basket containing clothes by the entrance to the upper grotto, just click it and the clothes disappear out of the basket, if the clothes are gone the script is off, if the basket is full the script is on). Torch sconces through out the space allow you to dynamically adjust the light levels to whatever suits your personal taste. Just place or remove torches in the sconces to turn on or off additional lighting. Additionally, in the main hall there are some new furniture options as well. You can now freely swap the dining room table set with an alternate chair set or large furpile bed set or just pack them all away. The controls for this are on a shelf just above where the main room workbench appears. Also, I made some of the main room items on the mantle static so they aren't constantly being knocked around. All interior cells now have COC markers so if you use console COC commands you appear at the entrance where you should. Cell ownership is set to the player and I adjusted the interior fog (greatly reducing it). Installation: Installation is easy, either use your favorite mod organizer or manually install the esp and bsa file into your data folder, there are only two files so its easy to keep track off. Enable the mod in your load order and go. NOTE: You do not need the (Loose) version, download that only if you want to peek under the hood and see how the scripts work. Uninstalling: Uninstall with your favorite mod organizeer or just delete the esp and bsa file from your data folder, save and then use a save game editor to clean scripts beginning with BYOHD_ from your save game and you're done. Requirements: Skyrim.esm Update.esm Dragonborn.esm Hearthfires.esm Dawnguard.esm ZAZAnimationPack (version 8.0 or higher) Recommended Mods (NOT required but this mod works well with them): PAHE (Paradise Halls Enhanced) Home Sweet Home Interactive BDSM And You Also Get A Slave I'll Take the Display Model Sexy Bandit Captives SE Version: None for the foreseeable future. Known Conflicts: PAHE Lakeview Cell Addon (this mod will cause the pool water to not look correctly IF it is placed after the Hearthfire Dungeon in your load order. If you wish to use this mod, make sure it is placed BEFORE the Hearthfire Dungeon Addon in your load order) If you are using my older version of this mod previously shared in my Prettier Bandits support thread, make sure you remove all torches and fully uninstall that mod before installing the new version or you may get some odd torches issues. In Game Usage: Install the mod into a new or existing save game. Craft one of the Hearthfire Homes, build the cellar, as soon as the cellar is built the dungeon is there (fully functional) Have at least 20 torches in your inventory (40 will be enough for the full dungeon) Head down to your new dungeon and use the torches to adjust the lights the way you want. Activate whatever furniture options you like, you can change them as often as you want. Explore and enjoy! History: Credits: CPU - for scripting lessons, scripts, patience and encouragement Ed86, Musje and Valcon767 for additional scripting advice T.ara for advice on some of the furniture placement and options Psalam, Karlpaws, Donttouchmethere and Valcon767 for being a great bunch of beta testers, making lots of suggestions and generally helping make this mod what it is. Stalactites are by Leodoidao available at Nexus Future Plans: None Change Log: ---- 9th July, 2019 Removed SE version due to problems with markers. ---- Version 1.4 24th June, 2019 ---- Fixed missing script references for both loose and packed LE versions. --- Version 1.3 SE 7th June 2019 Uploaded the SE version. Conversion provided by Fred200. ---- Version 1.3 21st Sept 2018 --- More minor clean up and tweaks Removed some left over dirty edits from the mod's construction Changed the dungeon gates to not reset. If you leave them open they should now remain open until you close them. ---- Version 1.2 17th August 2018 ----- Minor clean up and tweaks ---- Version 1.1, 23nd June 2018 ----- Removed a duplicated interior tower from Winstad Manor (update is safe to install over existing installation) ---- Version 1.0, 22nd June 2018 ----- Uploaded version 1.0 of mod Submitter EinarrTheRed Submitted 06/22/2018 Category Other Requires ZAZ Animation Pack Special Edition Compatible No
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