Search the Community
Showing results for tags 'pimping'.
-
View File Requirements The latest Official Skyrim Patch (v1.9.32.0) Fores New Idles in Skyrim - FNIS SexLab Framework SexLab Aroused or SexLab Aroused Redux Fuz Ro D-oh SkyUI's MCM Menu Brawl Bugs Patch (highly recommended as of v1.8) Updating or Installing? Refer to the Updating section below. Don't just update willy-nilly. Some versions might suit your taste better than others. I have now removed most of the previous versions to hopefully help the site run smoother. If you would like a certain version, please contact me via private message. Also, as a general rule, don't update when you are in the middle of a sex/dance animations. Make sure that the scripts have had ample time to clean themselves up. Announcement The main package files have been relocated off-site. After clicking the Download button, select one of the Mirror links to be taken to the download location. The German translation files are still available for downloading directly off of the LoversLab. Update packages will also be available here as well. Brief Description This is a rather simple mod that adds dialogue options to initiate prostitution of the player character or followers and NPCs. Other prostitution mods found in LL render prostitution of a female player character redundant, so this feature may be disabled through the MCM menu; prostitution of male player characters are always enabled. Regardless of sex, the player character can still prostitute male/female followers and NPCs. The key feature of this mod is control over the prostitution of followers and NPCs. Full Description Translation RockMic has kindly provided an Italian translation here: http://www.loverslab.com/files/file/208-italian-translations/ goldennboy has kindly provided a German translation here: http://www.loverslab.com/files/file/618-german-translation-for-sexlab-tdf-aggressive-prostitution-v1815/ Verodor has kindly provided an updated German translation, available in the Download Section of this mod. torn has kindly provided a Russian translation here: http://yadi.sk/d/iwtk-cK3L2uCV floranais has kindly provided a French translation here: http://floranais.blogspot.be/ nicolasslee has kindly provided a Chinese translation here: http://www.skycitizen.net/post/65897 Downloading The main package files have been relocated off-site. After clicking the Download button, select the Mirror link to be taken to the download location. The German translation files are still available for downloading directly off of the LoversLab. Update packages will also be available here as well. Installation Place the files in the Data folder. If applicable, based on what I've got uploaded, install the latest full package first and then overwrite it with the update package. It should be fairly obvious if this is the case but if there are any questions, please don't hesitate to post in the dedicated Support Thread. If using v1.5 and up, run FNIS and add music as described below. If you are experiencing n issue with Blue Auras inexplicably appearing at certain times, be sure to also install the Blue Aura fix. Install it after installing your installation of the main mod and any translations and have the fix's .esp come after the normal .esp. Uninstallation Speak to your pimped-out followers (if applicable) and tell them that they are off the clock. Wait 24 hours. Go into the MCM menu, under "Uninstallation" and check "Uninstall", and exit the menus. Save after a message appears telling you to do so. Disable (and delete, if desired) the mod. Run FNIS for Users. Reload the save and save the game again. Adding music for v1.5.1 and up Create a folder in your install "Data/Music/SexLabTDFAggressiveProstitution/DanceMusic". Use a tool to create .XWM files from whatever .MP3 or .WAV music files you would like to play during the dancing animations. I recommend MultiXwm for this. You will need to create 5 files, as the mod will randomly choose one of the five to play during the animation. However, if you only want one song to play, the just create 5 copies of it and add it into the directory noted above. The names of the files must be DanceTrack01, DanceTrack02, DanceTrack03, DanceTrack04, and DanceTrack05. DanceTrack05 is a special track that is designed for the player that may use this file for stealth purposes. It plays only if the player is sneaking when the player tells their prostitute to dance. I personally have the Mission Impossible theme for that. It should be noted that if you don't add any music files, silence will play during the dance animation. I also highly recommend that user review the MCM menu for new additions related to this content before fiddling with it. Included is a toggle for playing the music and a debugging function should it be required. Note: if you don't want to add any music, don't toggle the option on. It has been brought to my attention by CoffeeHedake that MultiXWM may produce files with the extension ".xmv", which must be renamed to the extension ".xwm" to be functional. Music Packages Uploaded by Users (note: manual install may be required) azmodan22 CoffeeHedake laniko RockMic waxin Dance Packages Uploaded by Users Deagini Adding new dance animations for v1.8.1.4 and up You can register up to two new animations with FNIS: "BB_CustomDanceAnim1" and "BB_CustomDanceAnim2". Refer to the FNIS modding guide, available from the FNIS mod page, for registering new animations. Then, these can be toggled on/off in the MCM with the options "Allow Custom Animation 1" and "Allow Custom Animation 2", respectively. The duration options should also be set properly. Updating Instructions Using Custom Races Generally, everything should be fine. However, some races (notably the Lunari race) require that the animations added by this mod (and likely others) be added to an additional folder. This issue is not true for most custom races, such as the Ningheim race. In the support thread, clp2011 suggests the following for users of the Lunari race (and the instructions can likely be adapted for other races as necessary). Please note that these instructions should only be used if you are sure that none of the dance animations are working for your player character: - Find the extra actors folder for Lunari: Data\Meshes\bhakti\actors - Copy the "animations" folder from this mod into the above folder and re-run FNIS Version History Bugs - The Dawnguard DLC's quest Chasing Echoes will not proceed properly once reaching Valerica's Study if Serana is currently one of the player's prostitutes. Serana will not open the Soul Cairn until dismissed as a prostitute. This has been fixed in v1.7.1. - It has recently been reported that this mod may cause Bounty Collectors and Thieves from random encounters to become essential or say unexpected dialogue added by this mod. I haven't been able to confirm the former yet, but I can confirm that the latter has happened once in my game. I cannot yet identify the cause for this. This bug has been reported to the USKP team. - There appear to be reports of issues with SexLab Framework v1.32+. I am currently investigating. Bugs have been fixed by Framework v1.34. - Due to the very ham-fisted (albeit, effective) way that "crimes" are registered against the Thieves' Guild, attempting the Brawl a member through this mod's quest (which is really just a Vanilla quest in the game) or through any mod, will cause the Reparations quest to initiate as if you have committed a crime against a guild member. This is not the case with any of the other guilds, due to the more polished methods of registering crimes. - Sometimes, the dialogue to ask a potential client if they would like to enjoy the company of a hired prostitute will not appear, even if the prostitute is available by all appearances. This tend to occur after the prostitute has just finished a SexLab animation. I suspect that it is due to the game being unable to quickly enough reassess the conditions of the dialogue topic. A save and reload usually fixes this issue. Thanks Ashal for SexLab Framework, and for help with the mod. Bromm83 and mainfct, whose scripts I looked at for help with this mod. umpa, whose dance animations are included in v1.5. Casualmods.net, for the dance animations included in v1.6. CGi for being absolutely instrumental in helping me resolve the "dollar-sign" bug for non-English Skyrim users. azmodan22 for beta-testing feedback. Kageryu, Sumpfbauer, NicoleDragoness, GECK.O, DemonKnightRaziel, and others for the various help that has been given to improve this mod. Permissions Feel free to do as you wish with this file. I encourage users to tweak the file to their liking and upload variations and/or improvements as desired. The animations are from Casualmod.net and umpa, so use of those assets is subject to their respective authors. Notes I'm sure I'm making this sound a lot more complicated than it really is, so I encourage you to give the mod a try and see how simple/intuitive it really is. It might also be noted by users, that though this file began with the name "TDF Aggressive Prostitution", the true content of the file no longer reflects this, so it has been renamed appropriately. On the other hand, to prevent users from accidentally activating this plugin twice, the name of the ".esp" file will remain as "SexLab TDF Aggressive Prostitution". Submitter TheDriedFinger Submitted 10/15/2013 Category Dialog Sex Requires The latest Official Skyrim Patch, FNIS, SexLab Framework, SexLab Aroused (or SexLab Aroused Redux), SkyUI, Fuz Ro D-oh, Brawl Bugs Patch Special Edition Compatible
- 2,951 replies
-
8
-
- prostitution
- follower
-
(and 2 more)
Tagged with:
-
[AAF] M.C.G. (Extended Social Interactions) View File Magno CUM Gaudio 2.12.50 (Extended Social Interactions) A modification that covers all the basics to properly sexualize your Fallout 4. Check it also for Skyrim Legendary Edition, HERE. MOD GUIDE: HERE! MOD FAQs: HERE! FOR MODDERS: HERE! WHAT IS THIS MOD? This is a jack of all trades mod regarding sex features. Its purpose is to cover all the basics features a reasonable man or woman would want regarding sex, in a coherent, consistent, fair and balanced way gameplay-wise, the goal is to give a simple all purpose mod for sex to use as a "dressing" for your vanilla gameplay. Due to its vanilla friendly and completely modular and customizable nature it can be paired well with almost any other good mod by simply adjusting its settings accordingly but it excels when used as the only main sexual mod in your load order. The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors... because as you surely have noticed, Fallout 4 doesn't have many non combat activities, with MCG, instead, you can rely on solid gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, recruit who you want as companion, stop in bars, play and flirt with npcs, date people, fear harassment, prostitute yourself, trade in slaves and much, much more... SUMMARY OF FEATURES REQUIREMENTS: All these requirements are mandatory ALL FALLOUT 4 ORIGINAL DLCS; F4SE: HERE MCM: HERE LOOKSMENU: HERE (already a requirement for AAF) AAF: HERE. AAF THEMES: HERE. You need to install all of them, this means that you need to install the Vanilla, Kinky and Creature themes. LEITO'S ANIMATIONS: HERE. SAVAGE CABBAGE ANIMATIONS: HERE. ATOMIC LUST ANIMATIONS: HERE. OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: These mods are not required to be installed, but you can expand MCG features if you install them: HUD FRAMEWORK: HERE. To have widgets of your Lust, Wear and Infamy levels (you may additionally need its patch for dev_UI, if you use it). AAF FAMILY PLANNING ENHANCED: HERE. MCG will make sure you not start a pregnancy if you start a kissing/hugging or foreplaying/masturbation from MCG. Also wearing a condom from FPE will prevent MCG diseases from sexual acts; WORKSHOP SYNTH PRODUCTION: HERE. Synths built using that mod will be flirtable and enslavable at will; CREATURE PACK RELEASE: HERE. (Valid for any other creature pack for AAF). MCG natively support sex with all actors in Fallout 4, you can have sex with any race of Fallout 4, including robots, bugs, animals etc... Stats will be always calculated and if you don't have an animation for a particular race MCG will play a fade to black instead, so you can still pretend to roleplay; RSEII: CSA - COMBAT SURRENDER AND ABDUCTIONS: HERE. MCG player defeat system is integrated with the abductions from CSA, with this when the player is raped defeated you can end being abducted after the rape. AAF BAD END ANIMATIONS: HERE. When you have this mod installed you can execute submitted or enslaved npcs using these amazing animations. And in addition, if you have the MCG Player defeat (Respawn system) enabled, you can enable the execution animations also for the player when you are defeated. AAF BP70s FALLOUT4 SEX ANIMS: HERE. Vanilla chaises can be activated to have sex on them with MCG. POLISTIRO'S PATCHES: HERE. AND AAF OVERLAY PATCHES: HERE. Only CumNWealth_Patches_Base.rar should be installed of AAF Overlay Patches; MCG can apply cum effects if the relative option in MCM debug page is enabled. This system has also a fail safe that remove Cum overlays of those two mods from the actors when the magic effect finish, in case AAF or LM fail. This means that this mod can have a similar function as the mod "Wash out that cum". Generally the more animations packs, the more XMLs patches and gender support you have the better, MCG is a mod that has a very free conception of sex, basically you can do sex with who or what the fuck you want. But if you don't have the animations for the actors you are planning to do sex with, MCG will replace it with a fade to black, it's up to you to find the AAF XMLs patches and animations that satisfy your gaming needs and set MCG settings accordingly. In particular orgy animations in the MCG mod requires genderless XMLs to fully work, if you don't have them it is suggested to set MCG to avoid orgies. INSTALLATION: (Optional for better performances): Disable Fallout 4 Papyrus logging, why and how to do it in THIS POST. Make sure all the requirements are installed correctly with all their dependencie, especially AAF and its XMLs patches if you use them. Download and install MCG FO4 v2.12.50. Do not unpack the .ba2 file of MCG, if you do it you will have to follow the for modders guide, in particular you will have to pay extra attention to not overwrite other mods scripts with MCG ones. If you use any of the mods in the list in the following spoiler, you must download and install MCG Compatibility Patches v2.12.50 to patch them, so they can be used with MCG without producing conflicts. Note that if you don't have any of the mods in that list you don't have to install these compatibility patches. (Optional for no kissing and hugging poses): download and manually extract the content of the "AAF" folder inside the archive "MCG_NoKissHuggingPoses" to your Fallout 4/data/AAF directory in your PC. The files with (Optional) mark are patches for mods that are not required to be installed, they are completely optional and you could install them if you like the changes they make to the original mods, see the suggested mod paragraph below for more info; Source files and MCG_Integration_Kit are for modders only and if you are not a modder you must not install those files. Once into the game remember that MCG when loaded the first time starts completely disabled, and you can activate it when prompted by the starting pop up message or later using the "START THE MOD" button in the MCM front page of the mod. Also note that the "Respawn system", "NPC-NPC random sex system" and the "Npc Initiative (approach) system" need to be manually enabled, each of them in the MCG Option hotkey menu after you activate the mod, if you want to use them: SUGGESTED MODS: These mod are not required and they are entirely optional, these are just my personal recommendation: FULL DIALOGUE INTERFACE: HERE. It's a very well done mod which also preserve the "prompt" part of the dialogues so you can also have "Text Replacement" like knowing exactly what are you going to pay for a prostitute, or a doctor in the MCG dialogues. FDI is a superior choice over XDI, which doesn't preserve the "prompt", but both are compatible with MCG; CWSS: HERE. Optional patch available in the download section of MCG change the buffs to be less OP and make them visible in pipboy, and also add support for the big CWSS showers to be used by MCG furniture selector for sex perk to have sex on them when planning sex. (Do not use this patch if you have other mods that rely on the original CWSS like the "Get Dirty" mod). COMPANION STATUS HUD: HERE. Optional patch available in the download section of MCG limit the hud widgets to ten followers and align the widgets to the right while scaling them down to be minimal, in addition you can show and refresh them pressing the RIGHT CTRL button or hide them by long pressing the RIGHT CTRL button; LIGHT EM UP 2.0: HERE. Optional patch available in the download section of MCG reduce the duration of nicotine effects and the quantity of cigarettes and cigars to be like similar mods from New Vegas and also replace the lit cigar and cigarettes model if you drop them to the LIT one instead of the original off one and other recently additions: Custom immersive animation for when using cigarettes with MCG (The animation can be enabled in the MCM of MCG, Debug page). The animation will play if the player is not in power armor, not in combat, with weapons sheated and generally when it is not sit in any furniture or vertibird. Once started the animation can be controlled using the Right Shift key to have a smoke, drop the cigarette or put it in your mouth. The advantage over other mods is that the animation doesn't lock the player movement. Ligth2.0 cigarettes, cigars and stogies are valid to be used in the "Relax Scenario CRIME AND PUNISHMENT: HERE. It's an awesome mod by the great Flashy - JoeyR that I highly suggest to enhance your gameplay. It is also integrated with some MCG mechanics thanks to some of its optional patches that you can directly download from that mod page. LOAD ORDER: Generally is not important but if you have the following mods make sure to put them after MCG so they'll have an higher priority: RSEII: CSA; INCOMPATIBLE MODS LIST: HERE! KNOW BUGS LIST: HERE! HOW TO UPDATE THE MOD: If you are updating a save to version 2.12.50 from version down to 2.7.30 you must unistall the previous version with a mod manager. Then install the new version with the mod manager and finally once in game you must stop and restart the "Npc Initiative system" and "Respawn system" (Player defeated features) if you use them. Updating from versions lower than 2.7.30 is not possible on the same game, in that case a new game is required. MOD STATUS: The mod is officially finished feature wise. Support for bug fixing will continue if needed. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Fallout 4 are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the FAQs and other materials I have provided you in the long period I developed this mod. CREDITS: BETHESDA CREW; For stealing my time. THE AUTHOR OF F4SE; Because some mods will just be impossible to code without it; DOC CLOX, VINFAMY AND CHOSEN CLUE; Because they started everything about sex in Fallout 4... ASHAL: Because of the best sexual framework ever seen on this planet, and because his work on Skyrim enabled me to make MCG for Skyrim LE on which this mod is based and ported from even with all the current limitation of FO4; CRAZY, LEITO, SAVAGECABBAGE,RUFGT: for fantastic animations! DAGOBAKING: Because of the AAF. HALSTROM: for AAF THEMES! FLASHY(JOE-R): For inspiring me in start modding Fallout 4 in the first place, and for RSEII abductions system! IGNOTUM_VIRUM: for letting me check his code for inspiration! LAZY GIRL and KENTINGTON: for inspiration in the cloning code; nKALEX: for sexout unethical deeds EE (WIP)! DOCTASAX: for sexout spunk! DKATRYL: for sexlab submit! ODESSA: for sexout wear and tear! GRAYUSER: for AAF Bad End Animations mod! EXPIRED6978: for LooksMenu! POLISTRO AND RIOT_PUNCH: for human and mutant looksmenu cum overlays! KENNEDYMADEIT: for AAF XMLs Extended! VIOXIS: for "Strap-on's of Fallout 4". PRA: for "Grave Digger". LEGAL: Downloading or any form of distribution or modifications of this mod is allowed only from LOVERSLAB SITE; You can use the source code, provided under license, to do everything you want in your mod, or you can make forks, changes to this mod and even upload your own version of this mod, but: You must mention me (Anghelos92) in the credits of your mod if you were inspired or used any code from me as I did for every author that inspired or helped me with this mod; You must provide your source code in the download section; Don't allow any child porn situation in your modification, of any kind even if this is a videogame; No priority given in terms of privileged support or limited exclusive temporal distribution of newest version to eventual Patreon or Donators of any kind; If I go "AWOL" from this site for more than a month and a reasonable amount of attempts to contact me have been negative, I authorize Loverslab Staff to take ownership of this very download topic from me and give it to any maintaner(s) of good will. DISCLAIMER: I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "Fallout 4" which modifies. The file here presented is allowed to be downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality. CHANGELOG Submitter anghelos92 Submitted 04/13/2019 Category Misc Sex Requires READING CAREFULLY THE INSTRUCTIONS;
- 3,011 replies
-
42
-
- lust
- wear and tear
-
(and 54 more)
Tagged with:
- lust
- wear and tear
- consequences
- romance
- companion
- harassment
- approach
- rape
- slavery
- stats
- attributes
- threesome
- stds
- widgets
- prostitution
- bestiality
- hire
- followers
- marriage
- spouses
- solutions
- taming
- immersive
- fair and balanced
- recruit
- respawn
- death alternative
- hud
- surrender
- combat
- random sex
- autonomy
- tools
- utility
- masturbation
- sex
- fpe
- perks
- submissive
- dominant
- gameplay
- roleplay
- dialogue
- heterosexual
- homosexual
- settlers
- pimping
- solicit
- dating
- flirt
- vanilla
- npc-npc
- casual
- aaf
- spectators
- exhibitionism
-
View File Description/summary: Adds 15 roaming/independent prostitute quests to TDF's Prostitution and Pimping mod. After traning, the 15 prostitutes will work independently anywhere in Skyrim, including any DLC content, custom abodes and/or new locations. They also have a limited follower package along with quest markers that display their name at a location. Dialogue overview: Once a prostitute in training has enough experience to unlock: "You've been doing some good work with me. I want you to work alone in a city." There will be two additional lines of dialogue: "I have somewhere else in mind for you. Follow me!" and "Actually, right here will do for now." additionally, once the prostitute is working at a location they will have new dialogue: "I want you to wear something more...eye catching." and "I'm going to give you an outfit to wear." Dialogue details: "I have somewhere else in mind for you. Follow me!" They will now follow you to any location. When they're at the location you want them to work, the two lines of dialogue will be (1 "This is the place. Work here for now, I'll check on you soon." This will enable their sandbox package and display a quest marker with their name at that location. (2 "On second thought, I'll catch up with you later." This will release them from the current follower package giving you back all of the dialogue options. "Actually, right here will do for now." Starts their sandbox package where they are standing and displays a quest marker. "I want you to wear something more...eye catching." Topic header that enables "Wear an outfit that shows off your naughty side." "Wear an outfit that shows off your naughty side." This dialogue is conditional. If the NPC is already a teammate, used by AFT, BBLS, UBH, etc. (to manipulate and maintain clothing/armor). This dialogue will be bypassed and instead show the "I'm going to give you an outfit to wear." dialogue. "I'm going to give you an outfit to wear." Opens the NPC's inventory so you can give/remove items. Quest details: This plug-in adds an additional 15 quests, story manager events, packages, factions, etc. to TDF's Prostitution and Pimping mod. None of TDF's original scripts were renamed or modified. This mod does use some of its original assets and scripts. All new content, uses separate scripts. The new dialogue added to "You've been doing some good work with me. I want you to work alone in a city." Is unconditional. You don't need to own any vanilla houses. You can have up to 3 prostitutes following you to their new work locations. TDF's original side quest is still enabled. All 15 prostitutes and followers will receive quest markers when they are using a Quest Alias. Which will all be displayed within the side quest. There will be an additional ESP only in the download section to move the quest to the miscellaneous category. Installation: Use your favorite mod manager. Manually, drop the .esp and Scripts, Interface folders in the Data folder. Then place "TDF_AP_IndHookersPlug_In.esp" Directly under "SexLab TDF Aggressive Prostitution.esp" in your load order and enable. There's one file in the translation folder that must overwrite the original. "SexLab TDF Aggressive Prostitution_ENGLISH.txt" 2 lines were added to display messages. This .esp can be merged with the original using the latest versions of TES5Edit and merge scripts 1.9 Permissions: Feel free to do whatever you want with this content. As long as it doesn't infringe on TDF's very lenient permissions policy. If you do modify/add to/improve any of its content. I would appreciate a link so I can play with it. Submitter nyctophilia Submitted 10/25/2015 Category Dialog Sex Requires SexLab TDF Prostitution and Pimping and it's dependencies Special Edition Compatible No View File
- 162 replies
-
2
-
- prostitution
- follower
-
(and 5 more)
Tagged with:
-
Version
461,276 downloads
Requirements The latest Official Skyrim Patch (v1.9.32.0) Fores New Idles in Skyrim - FNIS SexLab Framework SexLab Aroused or SexLab Aroused Redux Fuz Ro D-oh SkyUI's MCM Menu Brawl Bugs Patch (highly recommended as of v1.8) Updating or Installing? Refer to the Updating section below. Don't just update willy-nilly. Some versions might suit your taste better than others. I have now removed most of the previous versions to hopefully help the site run smoother. If you would like a certain version, please contact me via private message. Also, as a general rule, don't update when you are in the middle of a sex/dance animations. Make sure that the scripts have had ample time to clean themselves up. Announcement The main package files have been relocated off-site. After clicking the Download button, select one of the Mirror links to be taken to the download location. The German translation files are still available for downloading directly off of the LoversLab. Update packages will also be available here as well. Brief Description This is a rather simple mod that adds dialogue options to initiate prostitution of the player character or followers and NPCs. Other prostitution mods found in LL render prostitution of a female player character redundant, so this feature may be disabled through the MCM menu; prostitution of male player characters are always enabled. Regardless of sex, the player character can still prostitute male/female followers and NPCs. The key feature of this mod is control over the prostitution of followers and NPCs. Full Description Translation RockMic has kindly provided an Italian translation here: http://www.loverslab.com/files/file/208-italian-translations/ goldennboy has kindly provided a German translation here: http://www.loverslab.com/files/file/618-german-translation-for-sexlab-tdf-aggressive-prostitution-v1815/ Verodor has kindly provided an updated German translation, available in the Download Section of this mod. torn has kindly provided a Russian translation here: http://yadi.sk/d/iwtk-cK3L2uCV floranais has kindly provided a French translation here: http://floranais.blogspot.be/ nicolasslee has kindly provided a Chinese translation here: http://www.skycitizen.net/post/65897 Downloading The main package files have been relocated off-site. After clicking the Download button, select the Mirror link to be taken to the download location. The German translation files are still available for downloading directly off of the LoversLab. Update packages will also be available here as well. Installation Place the files in the Data folder. If applicable, based on what I've got uploaded, install the latest full package first and then overwrite it with the update package. It should be fairly obvious if this is the case but if there are any questions, please don't hesitate to post in the dedicated Support Thread. If using v1.5 and up, run FNIS and add music as described below. If you are experiencing n issue with Blue Auras inexplicably appearing at certain times, be sure to also install the Blue Aura fix. Install it after installing your installation of the main mod and any translations and have the fix's .esp come after the normal .esp. Uninstallation Speak to your pimped-out followers (if applicable) and tell them that they are off the clock. Wait 24 hours. Go into the MCM menu, under "Uninstallation" and check "Uninstall", and exit the menus. Save after a message appears telling you to do so. Disable (and delete, if desired) the mod. Run FNIS for Users. Reload the save and save the game again. Adding music for v1.5.1 and up Create a folder in your install "Data/Music/SexLabTDFAggressiveProstitution/DanceMusic". Use a tool to create .XWM files from whatever .MP3 or .WAV music files you would like to play during the dancing animations. I recommend MultiXwm for this. You will need to create 5 files, as the mod will randomly choose one of the five to play during the animation. However, if you only want one song to play, the just create 5 copies of it and add it into the directory noted above. The names of the files must be DanceTrack01, DanceTrack02, DanceTrack03, DanceTrack04, and DanceTrack05. DanceTrack05 is a special track that is designed for the player that may use this file for stealth purposes. It plays only if the player is sneaking when the player tells their prostitute to dance. I personally have the Mission Impossible theme for that. It should be noted that if you don't add any music files, silence will play during the dance animation. I also highly recommend that user review the MCM menu for new additions related to this content before fiddling with it. Included is a toggle for playing the music and a debugging function should it be required. Note: if you don't want to add any music, don't toggle the option on. It has been brought to my attention by CoffeeHedake that MultiXWM may produce files with the extension ".xmv", which must be renamed to the extension ".xwm" to be functional. Music Packages Uploaded by Users (note: manual install may be required) azmodan22 CoffeeHedake laniko RockMic waxin Dance Packages Uploaded by Users Deagini Adding new dance animations for v1.8.1.4 and up You can register up to two new animations with FNIS: "BB_CustomDanceAnim1" and "BB_CustomDanceAnim2". Refer to the FNIS modding guide, available from the FNIS mod page, for registering new animations. Then, these can be toggled on/off in the MCM with the options "Allow Custom Animation 1" and "Allow Custom Animation 2", respectively. The duration options should also be set properly. Updating Instructions Using Custom Races Generally, everything should be fine. However, some races (notably the Lunari race) require that the animations added by this mod (and likely others) be added to an additional folder. This issue is not true for most custom races, such as the Ningheim race. In the support thread, clp2011 suggests the following for users of the Lunari race (and the instructions can likely be adapted for other races as necessary). Please note that these instructions should only be used if you are sure that none of the dance animations are working for your player character: - Find the extra actors folder for Lunari: Data\Meshes\bhakti\actors - Copy the "animations" folder from this mod into the above folder and re-run FNIS Version History Bugs - The Dawnguard DLC's quest Chasing Echoes will not proceed properly once reaching Valerica's Study if Serana is currently one of the player's prostitutes. Serana will not open the Soul Cairn until dismissed as a prostitute. This has been fixed in v1.7.1. - It has recently been reported that this mod may cause Bounty Collectors and Thieves from random encounters to become essential or say unexpected dialogue added by this mod. I haven't been able to confirm the former yet, but I can confirm that the latter has happened once in my game. I cannot yet identify the cause for this. This bug has been reported to the USKP team. - There appear to be reports of issues with SexLab Framework v1.32+. I am currently investigating. Bugs have been fixed by Framework v1.34. - Due to the very ham-fisted (albeit, effective) way that "crimes" are registered against the Thieves' Guild, attempting the Brawl a member through this mod's quest (which is really just a Vanilla quest in the game) or through any mod, will cause the Reparations quest to initiate as if you have committed a crime against a guild member. This is not the case with any of the other guilds, due to the more polished methods of registering crimes. - Sometimes, the dialogue to ask a potential client if they would like to enjoy the company of a hired prostitute will not appear, even if the prostitute is available by all appearances. This tend to occur after the prostitute has just finished a SexLab animation. I suspect that it is due to the game being unable to quickly enough reassess the conditions of the dialogue topic. A save and reload usually fixes this issue. Thanks Ashal for SexLab Framework, and for help with the mod. Bromm83 and mainfct, whose scripts I looked at for help with this mod. umpa, whose dance animations are included in v1.5. Casualmods.net, for the dance animations included in v1.6. CGi for being absolutely instrumental in helping me resolve the "dollar-sign" bug for non-English Skyrim users. azmodan22 for beta-testing feedback. Kageryu, Sumpfbauer, NicoleDragoness, GECK.O, DemonKnightRaziel, and others for the various help that has been given to improve this mod. Permissions Feel free to do as you wish with this file. I encourage users to tweak the file to their liking and upload variations and/or improvements as desired. The animations are from Casualmod.net and umpa, so use of those assets is subject to their respective authors. Notes I'm sure I'm making this sound a lot more complicated than it really is, so I encourage you to give the mod a try and see how simple/intuitive it really is. It might also be noted by users, that though this file began with the name "TDF Aggressive Prostitution", the true content of the file no longer reflects this, so it has been renamed appropriately. On the other hand, to prevent users from accidentally activating this plugin twice, the name of the ".esp" file will remain as "SexLab TDF Aggressive Prostitution".- 65 reviews
-
58
-
- prostitution
- follower
-
(and 2 more)
Tagged with:
-
Version Initial release
28,828 downloads
Description/summary: Adds 15 roaming/independent prostitute quests to TDF's Prostitution and Pimping mod. After traning, the 15 prostitutes will work independently anywhere in Skyrim, including any DLC content, custom abodes and/or new locations. They also have a limited follower package along with quest markers that display their name at a location. Dialogue overview: Once a prostitute in training has enough experience to unlock: "You've been doing some good work with me. I want you to work alone in a city." There will be two additional lines of dialogue: "I have somewhere else in mind for you. Follow me!" and "Actually, right here will do for now." additionally, once the prostitute is working at a location they will have new dialogue: "I want you to wear something more...eye catching." and "I'm going to give you an outfit to wear." Dialogue details: "I have somewhere else in mind for you. Follow me!" They will now follow you to any location. When they're at the location you want them to work, the two lines of dialogue will be (1 "This is the place. Work here for now, I'll check on you soon." This will enable their sandbox package and display a quest marker with their name at that location. (2 "On second thought, I'll catch up with you later." This will release them from the current follower package giving you back all of the dialogue options. "Actually, right here will do for now." Starts their sandbox package where they are standing and displays a quest marker. "I want you to wear something more...eye catching." Topic header that enables "Wear an outfit that shows off your naughty side." "Wear an outfit that shows off your naughty side." This dialogue is conditional. If the NPC is already a teammate, used by AFT, BBLS, UBH, etc. (to manipulate and maintain clothing/armor). This dialogue will be bypassed and instead show the "I'm going to give you an outfit to wear." dialogue. "I'm going to give you an outfit to wear." Opens the NPC's inventory so you can give/remove items. Quest details: This plug-in adds an additional 15 quests, story manager events, packages, factions, etc. to TDF's Prostitution and Pimping mod. None of TDF's original scripts were renamed or modified. This mod does use some of its original assets and scripts. All new content, uses separate scripts. The new dialogue added to "You've been doing some good work with me. I want you to work alone in a city." Is unconditional. You don't need to own any vanilla houses. You can have up to 3 prostitutes following you to their new work locations. TDF's original side quest is still enabled. All 15 prostitutes and followers will receive quest markers when they are using a Quest Alias. Which will all be displayed within the side quest. There will be an additional ESP only in the download section to move the quest to the miscellaneous category. Installation: Use your favorite mod manager. Manually, drop the .esp and Scripts, Interface folders in the Data folder. Then place "TDF_AP_IndHookersPlug_In.esp" Directly under "SexLab TDF Aggressive Prostitution.esp" in your load order and enable. There's one file in the translation folder that must overwrite the original. "SexLab TDF Aggressive Prostitution_ENGLISH.txt" 2 lines were added to display messages. This .esp can be merged with the original using the latest versions of TES5Edit and merge scripts 1.9 Permissions: Feel free to do whatever you want with this content. As long as it doesn't infringe on TDF's very lenient permissions policy. If you do modify/add to/improve any of its content. I would appreciate a link so I can play with it.-
33
-
- prostitution
- follower
-
(and 5 more)
Tagged with:
-
Version 2.7.1
138,279 downloads
Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.). ----------------------------------------------------- Solicit or get approached by humans, synths and ghouls for sex. Can offer yourself or your companion (even Dogmeat) for money - you can join them in a threesome. Or build a brothel, hire girls and make it rain! How much you earn depends on your/ your companion's Charisma. Toggle on/off your escorting shift with Vinfamy's Control Panel (while in prostitution mode, you'll get approached occasionally and if you talk to someone, instead of the normal vanilla dialogue, you'll solicit that person for sex instead. Toggle off in Vinfamy's CP to return everything to vanilla behavior). Once you had sex with someone, that person won't be available for sex for two hours game time (by default). Solicitation success is based on this timeout plus your Charisma. By default, prostitution mode now also prevents combat with otherwise-hostile humans, ghouls and synths so that they can be your Johns too. Brothel Building: Build a brothel in any settlement you have using the settlement system - let your imagination run wild, you can use as many modded workshop assets as you like. Make sure you have plenty of furniture that your guests and prostitutes can interact with (i.e. chairs). Do share with us if you manage to design a brothel you're proud of! Still in workshop mode, go to Furniture > Container > Brothel Safe. Add a safe anywhere inside your brothel. This safe has two roles: the money your brothel makes (which is based on your prostitutes' Charisma and the cap setting in Vinfamy's CP) goes here once every 48 hours and it also acts as the 'spawn' point for your brothel's clients. Toggle on Prostitution Mode, talk to your settlers (or dismissed Companions) to hire them as prostitutes for your newly-built brothel. If you toggle off prostitution mode, you can then trade with them and give them some whore uniforms perhaps. As long as you have at least one prostitute and one brothel safe in a settlement, every time you fast travel into that settlement, your brothel will be in full operation automatically. Toggle on Prostitution mode if you want to get involved in providing the services yourself. If you lose health gradually while in a brothel, this has nothing to do with this mod. It's a Raider Synth from Slayer&Nismo's Synth mod and has been pulled in as a client. Kill him! Click on Follow this file above to keep up-to-date with this mod's developments Future Features To Do: - Competing prostitutes in cities Requirements: Four-Play by DocClox - read my installation guide for help Vinfamy's Control Panel - this is now a hard requirement for 2.0+, otherwise you won't be able to even toggle on prostitution mode. Also gives you a few customizations. The functionality added in 2.0 needed something more sophisticated than the previously-used 'ring of prostitution'. Recommended: Four-Play Community Patch Optional Integration: (i.e. you don't need them for Prostitution to work, they just add more content if you do) Devious Devices (requires Prostitution 2.5+) - please read Kimy's requirement list and installation guide carefully. If you have Devious Devices installed (completely optional), at the start , clients may ask you/ your companion/ brothel prostitute to put on a devious device during sex. You would get extra tips for it. The default chance if 50%, but can be changed using console command (to be added to Vin's CP): "set FPP_Global_DDChance to #" with # being the percentage you want. Installation: With a mod organizer or extract into Data folder No need to do the quicksave > load thing like previous versions. I implemented a mechanism to auto-upgrade from previous version of Prostitution in a save, but if possible, use a clean save. All comments, feedbacks and suggestions welcome as always-
39
-
- prostitute
- hooker
-
(and 2 more)
Tagged with:
-
Version 2.12.50 - 2020/04/25
375,004 downloads
Magno CUM Gaudio 2.12.50 (Extended Social Interactions) A modification that covers all the basics to properly sexualize your Fallout 4. Check it also for Skyrim Legendary Edition, HERE. MOD GUIDE: HERE! MOD FAQs: HERE! FOR MODDERS: HERE! WHAT IS THIS MOD? This is a jack of all trades mod regarding sex features. Its purpose is to cover all the basics features a reasonable man or woman would want regarding sex, in a coherent, consistent, fair and balanced way gameplay-wise, the goal is to give a simple all purpose mod for sex to use as a "dressing" for your vanilla gameplay. Due to its vanilla friendly and completely modular and customizable nature it can be paired well with almost any other good mod by simply adjusting its settings accordingly but it excels when used as the only main sexual mod in your load order. The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors... because as you surely have noticed, Fallout 4 doesn't have many non combat activities, with MCG, instead, you can rely on solid gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, recruit who you want as companion, stop in bars, play and flirt with npcs, date people, fear harassment, prostitute yourself, trade in slaves and much, much more... SUMMARY OF FEATURES REQUIREMENTS: All these requirements are mandatory ALL FALLOUT 4 ORIGINAL DLCS; F4SE: HERE MCM: HERE LOOKSMENU: HERE (already a requirement for AAF) AAF: HERE. AAF THEMES: HERE. You need to install all of them, this means that you need to install the Vanilla, Kinky and Creature themes. LEITO'S ANIMATIONS: HERE. SAVAGE CABBAGE ANIMATIONS: HERE. ATOMIC LUST ANIMATIONS: HERE. OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: These mods are not required to be installed, but you can expand MCG features if you install them: HUD FRAMEWORK: HERE. To have widgets of your Lust, Wear and Infamy levels (you may additionally need its patch for dev_UI, if you use it). AAF FAMILY PLANNING ENHANCED: HERE. MCG will make sure you not start a pregnancy if you start a kissing/hugging or foreplaying/masturbation from MCG. Also wearing a condom from FPE will prevent MCG diseases from sexual acts; WORKSHOP SYNTH PRODUCTION: HERE. Synths built using that mod will be flirtable and enslavable at will; CREATURE PACK RELEASE: HERE. (Valid for any other creature pack for AAF). MCG natively support sex with all actors in Fallout 4, you can have sex with any race of Fallout 4, including robots, bugs, animals etc... Stats will be always calculated and if you don't have an animation for a particular race MCG will play a fade to black instead, so you can still pretend to roleplay; RSEII: CSA - COMBAT SURRENDER AND ABDUCTIONS: HERE. MCG player defeat system is integrated with the abductions from CSA, with this when the player is raped defeated you can end being abducted after the rape. AAF BAD END ANIMATIONS: HERE. When you have this mod installed you can execute submitted or enslaved npcs using these amazing animations. And in addition, if you have the MCG Player defeat (Respawn system) enabled, you can enable the execution animations also for the player when you are defeated. AAF BP70s FALLOUT4 SEX ANIMS: HERE. Vanilla chaises can be activated to have sex on them with MCG. POLISTIRO'S PATCHES: HERE. AND AAF OVERLAY PATCHES: HERE. Only CumNWealth_Patches_Base.rar should be installed of AAF Overlay Patches; MCG can apply cum effects if the relative option in MCM debug page is enabled. This system has also a fail safe that remove Cum overlays of those two mods from the actors when the magic effect finish, in case AAF or LM fail. This means that this mod can have a similar function as the mod "Wash out that cum". Generally the more animations packs, the more XMLs patches and gender support you have the better, MCG is a mod that has a very free conception of sex, basically you can do sex with who or what the fuck you want. But if you don't have the animations for the actors you are planning to do sex with, MCG will replace it with a fade to black, it's up to you to find the AAF XMLs patches and animations that satisfy your gaming needs and set MCG settings accordingly. In particular orgy animations in the MCG mod requires genderless XMLs to fully work, if you don't have them it is suggested to set MCG to avoid orgies. INSTALLATION: (Optional for better performances): Disable Fallout 4 Papyrus logging, why and how to do it in THIS POST. Make sure all the requirements are installed correctly with all their dependencie, especially AAF and its XMLs patches if you use them. Download and install MCG FO4 v2.12.50. Do not unpack the .ba2 file of MCG, if you do it you will have to follow the for modders guide, in particular you will have to pay extra attention to not overwrite other mods scripts with MCG ones. If you use any of the mods in the list in the following spoiler, you must download and install MCG Compatibility Patches v2.12.50 to patch them, so they can be used with MCG without producing conflicts. Note that if you don't have any of the mods in that list you don't have to install these compatibility patches. (Optional for no kissing and hugging poses): download and manually extract the content of the "AAF" folder inside the archive "MCG_NoKissHuggingPoses" to your Fallout 4/data/AAF directory in your PC. The files with (Optional) mark are patches for mods that are not required to be installed, they are completely optional and you could install them if you like the changes they make to the original mods, see the suggested mod paragraph below for more info; Source files and MCG_Integration_Kit are for modders only and if you are not a modder you must not install those files. Once into the game remember that MCG when loaded the first time starts completely disabled, and you can activate it when prompted by the starting pop up message or later using the "START THE MOD" button in the MCM front page of the mod. Also note that the "Respawn system", "NPC-NPC random sex system" and the "Npc Initiative (approach) system" need to be manually enabled, each of them in the MCG Option hotkey menu after you activate the mod, if you want to use them: SUGGESTED MODS: These mod are not required and they are entirely optional, these are just my personal recommendation: FULL DIALOGUE INTERFACE: HERE. It's a very well done mod which also preserve the "prompt" part of the dialogues so you can also have "Text Replacement" like knowing exactly what are you going to pay for a prostitute, or a doctor in the MCG dialogues. FDI is a superior choice over XDI, which doesn't preserve the "prompt", but both are compatible with MCG; CWSS: HERE. Optional patch available in the download section of MCG change the buffs to be less OP and make them visible in pipboy, and also add support for the big CWSS showers to be used by MCG furniture selector for sex perk to have sex on them when planning sex. (Do not use this patch if you have other mods that rely on the original CWSS like the "Get Dirty" mod). COMPANION STATUS HUD: HERE. Optional patch available in the download section of MCG limit the hud widgets to ten followers and align the widgets to the right while scaling them down to be minimal, in addition you can show and refresh them pressing the RIGHT CTRL button or hide them by long pressing the RIGHT CTRL button; LIGHT EM UP 2.0: HERE. Optional patch available in the download section of MCG reduce the duration of nicotine effects and the quantity of cigarettes and cigars to be like similar mods from New Vegas and also replace the lit cigar and cigarettes model if you drop them to the LIT one instead of the original off one and other recently additions: Custom immersive animation for when using cigarettes with MCG (The animation can be enabled in the MCM of MCG, Debug page). The animation will play if the player is not in power armor, not in combat, with weapons sheated and generally when it is not sit in any furniture or vertibird. Once started the animation can be controlled using the Right Shift key to have a smoke, drop the cigarette or put it in your mouth. The advantage over other mods is that the animation doesn't lock the player movement. Ligth2.0 cigarettes, cigars and stogies are valid to be used in the "Relax Scenario CRIME AND PUNISHMENT: HERE. It's an awesome mod by the great Flashy - JoeyR that I highly suggest to enhance your gameplay. It is also integrated with some MCG mechanics thanks to some of its optional patches that you can directly download from that mod page. LOAD ORDER: Generally is not important but if you have the following mods make sure to put them after MCG so they'll have an higher priority: RSEII: CSA; INCOMPATIBLE MODS LIST: HERE! KNOW BUGS LIST: HERE! HOW TO UPDATE THE MOD: If you are updating a save to version 2.12.50 from version down to 2.7.30 you must unistall the previous version with a mod manager. Then install the new version with the mod manager and finally once in game you must stop and restart the "Npc Initiative system" and "Respawn system" (Player defeated features) if you use them. Updating from versions lower than 2.7.30 is not possible on the same game, in that case a new game is required. MOD STATUS: The mod is officially finished feature wise. Support for bug fixing will continue if needed. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Fallout 4 are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the FAQs and other materials I have provided you in the long period I developed this mod. CREDITS: BETHESDA CREW; For stealing my time. THE AUTHOR OF F4SE; Because some mods will just be impossible to code without it; DOC CLOX, VINFAMY AND CHOSEN CLUE; Because they started everything about sex in Fallout 4... ASHAL: Because of the best sexual framework ever seen on this planet, and because his work on Skyrim enabled me to make MCG for Skyrim LE on which this mod is based and ported from even with all the current limitation of FO4; CRAZY, LEITO, SAVAGECABBAGE,RUFGT: for fantastic animations! DAGOBAKING: Because of the AAF. HALSTROM: for AAF THEMES! FLASHY(JOE-R): For inspiring me in start modding Fallout 4 in the first place, and for RSEII abductions system! IGNOTUM_VIRUM: for letting me check his code for inspiration! LAZY GIRL and KENTINGTON: for inspiration in the cloning code; nKALEX: for sexout unethical deeds EE (WIP)! DOCTASAX: for sexout spunk! DKATRYL: for sexlab submit! ODESSA: for sexout wear and tear! GRAYUSER: for AAF Bad End Animations mod! EXPIRED6978: for LooksMenu! POLISTRO AND RIOT_PUNCH: for human and mutant looksmenu cum overlays! KENNEDYMADEIT: for AAF XMLs Extended! VIOXIS: for "Strap-on's of Fallout 4". PRA: for "Grave Digger". LEGAL: Downloading or any form of distribution or modifications of this mod is allowed only from LOVERSLAB SITE; You can use the source code, provided under license, to do everything you want in your mod, or you can make forks, changes to this mod and even upload your own version of this mod, but: You must mention me (Anghelos92) in the credits of your mod if you were inspired or used any code from me as I did for every author that inspired or helped me with this mod; You must provide your source code in the download section; Don't allow any child porn situation in your modification, of any kind even if this is a videogame; No priority given in terms of privileged support or limited exclusive temporal distribution of newest version to eventual Patreon or Donators of any kind; If I go "AWOL" from this site for more than a month and a reasonable amount of attempts to contact me have been negative, I authorize Loverslab Staff to take ownership of this very download topic from me and give it to any maintaner(s) of good will. DISCLAIMER: I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "Fallout 4" which modifies. The file here presented is allowed to be downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality. CHANGELOG-
144
-
- lust
- wear and tear
-
(and 54 more)
Tagged with:
- lust
- wear and tear
- consequences
- romance
- companion
- harassment
- approach
- rape
- slavery
- stats
- attributes
- threesome
- stds
- widgets
- prostitution
- bestiality
- hire
- followers
- marriage
- spouses
- solutions
- taming
- immersive
- fair and balanced
- recruit
- respawn
- death alternative
- hud
- surrender
- combat
- random sex
- autonomy
- tools
- utility
- masturbation
- sex
- fpe
- perks
- submissive
- dominant
- gameplay
- roleplay
- dialogue
- heterosexual
- homosexual
- settlers
- pimping
- solicit
- dating
- flirt
- vanilla
- npc-npc
- casual
- aaf
- spectators
- exhibitionism
-
Four-Play Prostitution (+DD2 Support) View File Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.). ----------------------------------------------------- Solicit or get approached by humans, synths and ghouls for sex. Can offer yourself or your companion (even Dogmeat) for money - you can join them in a threesome. Or build a brothel, hire girls and make it rain! How much you earn depends on your/ your companion's Charisma. Toggle on/off your escorting shift with Vinfamy's Control Panel (while in prostitution mode, you'll get approached occasionally and if you talk to someone, instead of the normal vanilla dialogue, you'll solicit that person for sex instead. Toggle off in Vinfamy's CP to return everything to vanilla behavior). Once you had sex with someone, that person won't be available for sex for two hours game time (by default). Solicitation success is based on this timeout plus your Charisma. By default, prostitution mode now also prevents combat with otherwise-hostile humans, ghouls and synths so that they can be your Johns too. Brothel Building: Build a brothel in any settlement you have using the settlement system - let your imagination run wild, you can use as many modded workshop assets as you like. Make sure you have plenty of furniture that your guests and prostitutes can interact with (i.e. chairs). Do share with us if you manage to design a brothel you're proud of! Still in workshop mode, go to Furniture > Container > Brothel Safe. Add a safe anywhere inside your brothel. This safe has two roles: the money your brothel makes (which is based on your prostitutes' Charisma and the cap setting in Vinfamy's CP) goes here once every 48 hours and it also acts as the 'spawn' point for your brothel's clients. Toggle on Prostitution Mode, talk to your settlers (or dismissed Companions) to hire them as prostitutes for your newly-built brothel. If you toggle off prostitution mode, you can then trade with them and give them some whore uniforms perhaps. As long as you have at least one prostitute and one brothel safe in a settlement, every time you fast travel into that settlement, your brothel will be in full operation automatically. Toggle on Prostitution mode if you want to get involved in providing the services yourself. If you lose health gradually while in a brothel, this has nothing to do with this mod. It's a Raider Synth from Slayer&Nismo's Synth mod and has been pulled in as a client. Kill him! Click on Follow this file above to keep up-to-date with this mod's developments Future Features To Do: - Competing prostitutes in cities Requirements: Four-Play by DocClox - read my installation guide for help Vinfamy's Control Panel - this is now a hard requirement for 2.0+, otherwise you won't be able to even toggle on prostitution mode. Also gives you a few customizations. The functionality added in 2.0 needed something more sophisticated than the previously-used 'ring of prostitution'. Recommended: Four-Play Community Patch Optional Integration: (i.e. you don't need them for Prostitution to work, they just add more content if you do) Devious Devices (requires Prostitution 2.5+) - please read Kimy's requirement list and installation guide carefully. If you have Devious Devices installed (completely optional), at the start , clients may ask you/ your companion/ brothel prostitute to put on a devious device during sex. You would get extra tips for it. The default chance if 50%, but can be changed using console command (to be added to Vin's CP): "set FPP_Global_DDChance to #" with # being the percentage you want. Installation: With a mod organizer or extract into Data folder No need to do the quicksave > load thing like previous versions. I implemented a mechanism to auto-upgrade from previous version of Prostitution in a save, but if possible, use a clean save. All comments, feedbacks and suggestions welcome as always Submitter vinfamy Submitted 04/02/2017 Category Other Requires Four-Play, Vinfamy's Control Panel
- 752 replies
-
1
-
- prostitute
- hooker
-
(and 2 more)
Tagged with: