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Found 21 results

  1. Kinky Whims (KW) by ColonolNutty View File Features: Assault Adds the ability to forcefully insert your *redacted* into whatever sims you wish to! You have to win in a fight before you can "coerce" the other sim. Raise your Fitness or Domination skill level to win fights. Adds buffs/debuffs as a result of forcefully inserting your *redacted* NPC assault Command Non Player Sims to perform assault interactions. NPC and Player Autonomy Autonomous Assault Join Assault Random Assault Club Assault Specify which sims the club should and shouldn't assault during a gathering Mean Interaction Assault Random chance of a Sim assaulting another Sim when they receive a mean interaction. Choose which sims can be assaulted and which sims can assault others. By Age By Gender Consent System Sims can give consent for Rough Sex to other Sims Sims that give consent are more likely to enjoy being "assaulted" by the Sims they gave it to. Sims that have been given consent by another sim, may start rough sex with that sim. Sims may enjoy being assaulted even if they didn't give their consent based on a number of factors (Buffs, Traits, Relationship, Skills, etc.) Abduction Ability to abduct NPC sims and hold them hostage at your home (Simple at the moment) They are forced to stay at your lot, but they can do anything your sim can do! Check the planned features for future additions! Order Abducted sims to do various things Go to Residence - You will travel to your house with the abducted sim. Go Here - Your hostage will go to the place you tell them too. Perform Interaction - Your hostage will attempt to do the interaction you tell them to No, I will not add support for children, toddlers, or babies to any features of this mod! If you ask, you will be reported! Installation: - Download WickedWhims - Unpack the WickedWhims archive and drop the WickedWhimsMod folder from that archive into your Mods folder - Download and install S4CL - Download this mod - Unpack the this mods archive and drop the files into your Mods folder (...\The Sims 4\Mods\) - Enjoy Requirements: Sims 4 version 1.59.73.1020 (Discover University) or above The public release of Wicked Whims v150d If you use a version other than this one, this mod is NOT guaranteed to work, use older/newer versions at your own risk! The patreon version will NEVER be supported. I don't want to support multiple mods. At least version 1.2.10 of S4CL (Download and install sims4communitylib.*.zip) S4CL is a library that is 100% guaranteed not to conflict with any other mod. It will especially not conflict with Wicked Whims. If you suspect it does, please ensure you have installed it correctly. S4CL is NOT associated with Kinky Whims nor is it responsible for Kinky Whims in any way. Please do not report Kinky Whims issues to the S4CL mod author(s). If you are getting a "Module not found 'sims4communitylib" error, then you have not installed it correctly. Notable Mods that use the contents of this mod: Animations: LifeLine Mike24 Hedgelord fouyaya Translations: Portuguese/Português Chinese/ 简体中文/繁体中文 Russian/русский Alt Russian/русский Mod Settings (Mod Usage): For any of the following SHIFT + CLICK interactions to work, you need to enable Testing Cheats by putting this command in the CTRL + SHIFT + C console "testingcheats on" How to open KW Assault Settings: Click on a sim and go through these interactions -> Kinky Whims -> Assault -> Assault Settings You should now be in the KW Assault Settings How to open KW Abduction Settings: Click on a sim and go through these interactions -> Kinky Whims -> Abduction -> Abduction Settings You should now be in the KW Abduction Settings Assault Settings: Enable assault interactions (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Enable Assault Interactions Enable stronger assault buffs. Enable the following setting: Open the Assault Settings (see above) -> Enable Stronger Assault Buffs Disallow a sim to be assaulted SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Disallow Sim To Be Assaulted Allow a sim to be assaulted SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Allow Sim To Be Assaulted Disallow a sim to assault other sims. SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Disallow Sim To Assault Others Allow a sim to assault other sims again SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Allow Sim To Assault Others Autonomy Settings: Enable assault autonomy (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Assault Autonomy Switch Change assault autonomy based on a preset Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Intensity Presets Choose a preset, Low is a low amount of autonomy, Extreme is a high amount of autonomy Change when sims autonomously try to assault other sims Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Triggers Toggle whichever triggers you wish Random Assault Switch - Sims will assault other sims randomly Joining Assault Switch - When a sim is currently assaulting other sims, sims will randomly join the assault as an aggressor Travel Assault Switch - When you travel to a different lot, sims can randomly assault other sims upon loading Mean Conversation Assault Switch - When a sim uses a mean interaction to another sim, there is a chance the other sim will attempt to assault the sim being mean Club Assault Switch - When a sim is in a club with an Assault club rule, they will randomly assault sims during club gatherings Enable a player sim to randomly assault other sims or randomly be assaulted by other sims (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Awareness -> Player Sims Autonomy Enable a player sim to join an assault in progress (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Awareness -> Player Sims Joining Assault Autonomy Enable a risk roll chance (A check to factor in a number of things) (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Awareness -> Risk Roll Switch Autonomy Specific Settings: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Specifics Random Assault Frequency Modifier - An additive multiplier to the chance of sims randomly assaulting other sims (0.1 means a 10% increase chance) Travel Assault Probability - The percentage chance of sims engaging in assault upon travelling to a location Assault Joining Maximum Distance - The maximum distance a sim can be to join an assault in progress Random Club Assault Probability - The percentage chance of sims engaging in assault while at a club gathering that has the Assault club rule Mean Assault Probability - The percentage chance of a sim assaulting another sim for being mean to them Assault Triggers Attempt Count - The number of times to attempt to start an assault between sims before those sims go on a cooldown Sims Assault Pairs Sample Size - The number of sim pairs to look through when attempting to start an assault between sims Assault Locations Sample Size - The number of locations to consider when attempting to start an assault between sims NPC Sims Assault Score Modifier - An additive multiplier to the chance of Non-player sims assaulting other sims (0.1 means a 10% increase chance) Player to NPC Sims Assault Score Modifier - An additive multiplier to the chance of a player assaulting Non-player sims (0.1 means a 10% increase chance) Autonomy Location Styles Outside Lots Style Locations - If enabled, locations outside of the current lot will be considered for autonomy Outdoors Style Locations - If enabled, locations outside will be considered for autonomy Risky Style Locations - If enabled, locations considered risky will be considered for autonomy Comfort Style Locations - If enabled, locations considered as comfort locations will be considered for autonomy (Inside your own house is a Comfort location) Private Style Locations - If enabled, locations considered private will be considered for autonomy NPC Household Assault Score Modifier - An additive multiplier to the chance of an NPC assaulting a player visiting their house (0.1 means a 10% increase chance) Autonomy Cooldowns Random Assault Minimum Cooldown Time - The minimum number of real time seconds to wait before attempting to trigger a random assault between sims Random Assault Maximum Cooldown Time - The maximum number of real time seconds to wait before attempting to trigger a random assault between sims Club Assault Minimum Cooldown Time - The minimum number of real time seconds to wait before attempting to trigger an assault between sims during a club gathering Club Assault Maximum Cooldown Time - The maximum number of real time seconds to wait before attempting to trigger an assault between sims during a club gathering Other Settings Enable all animations to be chosen for assault: Enable the following setting Open the Assault Settings (see above) -> Other Settings -> Toggle All Animations For Assault Change the required threshold a sim must meet in order to assault another sim Modify the following setting Open the Assault Settings (see above) - > Other Settings -> Threshold to Assault -> Enter a value between -100 and whatever A higher value means it will be less likely that a sim will assault another sim The default value is 15 Change which ages can assault sims or be assaulted by sims Enable/Disable the following setting (Depending on the age you want enabled/disabled) Open the Assault Settings (see above) -> Other Settings -> Change Ages Available To Be Assaulted -> Age Open the Assault Settings (see above) -> Other Settings -> Change Ages Available To Assault Others -> Age Change which genders can assault sims or be assaulted by sims Enable/Disable the following setting (Depending on the gender you want enabled/disabled) Open the Assault Settings (see above) -> Other Settings -> Change Genders Available To Be Assaulted -> Gender Open the Assault Settings (see above) -> Other Settings -> Change Genders Available To Assault Other -> Gender Cheat Settings How to open Assault Cheat Settings: Open the Assault Settings (see above) -> Cheats Always Succeed when attempting Assault Enable the following setting: Open the Assault Cheat Settings (see above) -> Assault Attempts Always Succeed Manual NPC Assault Enable the following setting: Open the Assault Cheat Settings (see above) -> Manual NPC Assault Switch Click on a location that is not a sim and go through these interactions -> Wicked -> Kinky -> NPC Assault Then choose which type of assault you wish to see Pick an NPC to be the aggressor Pick an NPC to be the victim If Random was not chosen, choose an animation for them to engage in Make a sim more likely to assault other sims, add the Assaulter trait to them SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Add Rapist Trait To remove the trait SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims-> Assault -> Traits -> Remove Rapist Trait If you don't want to manually add the trait to random sims Click the following setting: Open the Assault Cheat Settings (see above) -> Cheats -> Randomize Rapist Trait for all Sims This setting will randomly give and take away the trait to and from sims all around you Alternatively click the following setting: Open the Assault Cheat Settings (see above) -> Cheats -> Randomize Rapist Trait for all Sims (exclude existing) This setting will randomly give the trait to sims all around you. It will not take the trait away from sims that have it already If you don't want to manually REMOVE the trait from all sims: Click the following setting: Open the Assault Cheat Settings (see above) -> Cheats -> Remove Rapist Trait from all Sims This setting will remove it from ALL sims, ensure that is what you want before you do it. Abduction Settings Enable Abduction interactions (Enabled by Default) Enable the following setting: Open the Abduction Settings (see above) -> Enable Abduction Interactions Notes: I'd recommend abducting them at your residence for now, otherwise they'll be stuck at the lot you abducted them at! Cheats: How to open Abduction Cheat Settings: Open the Abduction Settings (see above) -> Cheats Always succeed when attempting to abduct other sims Enable the following setting: Open the Abduction Cheat Settings (see above) -> Abduction Attempts Always Succeed Interactions: Take a look at this file for information on interactions. Known Issues: Visual Bugs: When setting up a club for assault autonomy, the Children age appears in the To Whom selection It does nothing when selected and it most certainly does NOT enable children to be assaulted, so don't think it does! I'm not sure how to customize the ages list to remove the Children age from the selections. If anyone out there knows how I might remove their age from selection, do let me know! When ordering a hostage to Perform Interaction Interactions appear to show more than once, however they are separate interactions Some interactions don't do anything when selected Some interactions don't have names Potential Bugs: When using the Perform Interaction order on some things, you can sometimes receive an error. I haven't had a chance to click on absolutely everything to ensure Perform Interaction will work on everything, so I am going to fix issues as they come up on various clickable places. FAQ (For asking questions): Forcing yourself onto others is wrong! Good for you! Don't download the mod if you don't like it. I'm not afraid of pummeling the report button. *watching you* Where are the animations?! Mod authors must put specific things in their animation files for animations to appear Ask your favorite animator to follow the instructions I've created at the bottom of the description For now you can enable all sex animations via the settings (See Mod Settings) Why are there so little?! Likely because modders haven't updated their animations. They'll get to it eventually, you just have to be patient My animation customization aren't working! Animation Customizations haven't been implemented yet. Toggle all animations for assault in the settings for now. There is a big problem! How to report! Follow the troubleshooting steps below before you comment, help me, help you, help us all! I have problem! I'm not a psychiatrist, you're in the wrong place. How to install?! Read the installation instructions just like every other mod Halp the mod doesn't show up in-game! You haven't installed the mod correctly or you are not using the correct versions of this mods requirements, refer to previous the questions answer or take a look at the requirements. Troubleshooting: - Please review the troubleshooting steps here Planned Features: Overhaul Progress (Red = Not Done Yellow = In Progress Green = Done): Animations Animation Customization Filter animations on a number of things Clothing Items Sim Binders (Wrist, Legs, Gags, etc.) Sims State (Unconscious, Sleeping, etc.) Introduce transition animations to provide more immersion Transition from Standing to carrying sim Transition from Sitting to carrying sim Transition from Sleeping to carrying sim Transition from Passed out to carrying sim Transition from Standing to assault start position Transition from Sitting to assault start position Transition from Sleeping to assault start position Transition from Passed Out to assault start position Player Assaulting Player or NPC Stop Assault In Progress (Intervention) NPCs can stop the player assaulting another sim if the NPC actually likes the sim(s) being assaulted If they hate or don't care about the sim(s), they'll let you do it. Player can lose fame for being caught assaulting sims. Player can be reported to the police if caught assaulting sims. On The Spot Assault (Direct interactions) Click on a sim to start an assault with them wherever they are. Assault sleeping sims and trigger animations tagged as "Sleeping" Interact with sims who are passed out and trigger animations tagged as "Unconcious" Assault Overlays Add tears going down sim faces during an assault for the victim Add redness to the sim after an assault in the place(s) used. Memories Add a memory to non aggressor sims when they are assaulted against their will Add a memory to non aggressor sims when they are assaulted but fend the aggressor off Add a memory to non aggressor sims when they are assaulted, but they asked the aggressor for it. Add a memory to aggressor sims when they assault another sim Add a memory to aggressor sims when they assault another sim and get caught doing so Add a memory to sims that catch other sims in the middle of assaulting a sim(s). Buffs Add Buff progression Advance stages between a strong buff, a lower buff, then disappearing after awhile. Add Buff variety The buff can vary between Angry, Sad, Embarrassed, or Uncomfortable. Add custom buff for: Being caught assaulting a sim Catch a Sim assaulting another Sim First time assault. A negative Regret buff. Cautious Reward trait - Non aggressive sims will receive this if the assault was not asked for. The success chances of assaulting the sim are lower. Relationship gain is slowed by 20% Romance interactions will fail more often. Romantic interactions failing, this will result in an uncomfortable buff being applied The sim will become Tense when they are/have been: Alone Surrounded by strangers, with no friends in sight. Outside at night Romanced by another sim In proximity to the same gender as the sim that assaulted them. In proximity to the sim that assaulted them. On a lot with the Bad Neighborhood Lot Trait Near a sim with the Rapist Trait Pregnancy Pregnancy Buffs Becoming pregnant due to an assault should cause custom buffs. Interactions Force other sims to watch an assault The forced sims will receive a negative buff and a relationship loss with the sim that is forcing them to watch (or positive if they're into it through the Cuckold trait) Statistics Number of Sims Assaulted Number of Times caught assaulting other sims Number of Assaults reported by your sim Number of Times your sim was reported Feature Integration Wicked Whims Prevent Sims from trying to auto watch an assault from across the map. Crime Chance of Assault being reported and your sim being hunted by the police Rich sims can pay off the police to ignore an assault Sims in Jail are more likely to be assaulted off screen NPC: If a sim spots a sim that has been or is being assaulted, they can report it to the police If a sim knows who assaulted them, they may report it to the police Player: If a player sim was assaulted, they can report it to the police. If a player sim knows of another sim that was assaulted, they can report it to the police. Police will respond to assault reports and appear at the active lot looking for your active sim if They have not been Paided off by the Assaulter The crime was reported by a sim with a good reputation or high fame (This will ignore the cops being paid off) Midnight Visits NPC sims may come to your house to assault your sims during the night. This will likely work similar to the midnight visits from vampires Expansion Integration Get To Work Detective Assault Crimes Investigate crimes where NPCs were assaulted Investigate assaults reported by victims. Get Famous Assaulting someone or being falsely accused of assaulting other sims can cause Fame/Reputation loss. Famous sims are less likely to go to jail after assaulting other sims. Assaulting a famous sim increases jail chance/time Famous/Rich sims can hire body guards to protect them from being assaulted by other sims. Parenthood Teach teens about assault Less likely to assault other sims and less likely to be assaulted by other sims. Teens who assault other sims lose Empathy and Emotional Control after assaulting others. Teens who were assaulted lose Emotional Control and have a chance of experiencing an emotional breakdown after being assaulted. Cats & Dogs Add the ability to attach a Leash to people and walk them around. Clothing Wear a mask to hide your sims identity, the victim won't know who to be angry at after they have been abducted. (Bystanders won't know either) Settings Pregnancy Chance Toggle only sims with the Rapist Trait being allowed to assault. Abduction Player Abducting NPC Order Abducted Sims to "Strip Outfit" to "Have Sex" Prevent Abducted Sims using their Phone going outside the house Occurrences The abducted sim can decide to attempt an escape Based on Line of Sight between hostage and captor Distance between hostage and captor Distance between hostage and edge of the map While off the lot Hostages can have a chance to escape Random Chance for abducted sim family members come to look for the abducted sim. If a Family member sees their abducted person, they will call the police on the household. Cops will appear to attempt to arrest household members and free the abducted sim. Alternatively and randomly, the family member will attempt to talk to the player and ask to pay some amount of money to the player to free the abducted sim. Cops can sometimes investigate the players house. The player can use Charisma or Fitness to convince the cops to leave. Buffs/Debuffs for the captor and hostage for both Failing/Succeeding Base abduction success on fitness, domination, and abduction skills Failure to abduct can result in cops being called by the NPC. Player can lose Fame if discovered to have abducted sims. NPC Abducting NPC Abduct Sim Autonomous Abduction Random Chance every day of abducted NPCs dying. Player can call cops on NPCs suspected of abduction. Cops will arrest NPCs after being reported. Player can pay a ransom to free the abducted NPC. Ghost can't report, they're dead! NPC Abducting Player Sim Teen sims can sometimes be abducted on their way to and from school. NPCs can sneak into the players house and abduct them while they are sleeping. Pets can keep these sneaky NPCs away! Alternatively Pets can wake the owner to alert them to the intruder. Player can use other sims to pay their ransom NPCs will ask the player to do various tasks Clean Cook Sex Strip Create a situation with objectives for the player to complete before they can be released (or murdered?). Increase the submission skill of the player sim by carrying out the orders of the one who abducted you. NPC domination skill increases with each order carried out. NPC can attach binders to the player (Wrist, Legs, Gags) Wrist prevents cooking and cleaning, as well as using doors. Legs prevents running, sprinting, jogging, and it makes it much more difficult to escape! Gags prevent socializing with sims, calling for help, talking on your phone, and declining orders given by your NPC master. Statistics Number of Sims Abducted Number of Times Abducted Victims were found Amount of Ransom Money Obtained Number of Times convinced cops to leave Number of Times your sim was reported Feature Integration Alien Abduction integration Abducting Alien Sims can cause other aliens from their home planet to come searching for them. Aliens can vaporize sims who have abducted one of their own. Aliens from space don't report your sim to the cops, they'll hunt you down if they suspect you of having abducted one of their brethren. Alien Sims are more likely to want to abduct other sims. Crime Rich sims can pay off the police to ignore an abduction If an NPC sim spots a sim that has been abducted, they can report it to the police Police will respond to abduction reports and appear at the active lot looking for your active sim if They have not been paided off by the Captor The crime was reported by a sim with a good reputation or high fame (This will ignore the cops being paid off) Expansion Integration Get To Work Detective Abduction Crimes Investigate crimes to locate abducted NPCs Investigate reported abduction victims Get Famous Famous sims are less likely to go to jail after an abduction Abducting a famous sim increases jail chance/time Famous/Rich sims can hire body guards to protect them from abductions Parenthood Teach teens about abduction Less likely to be abducted Less likely to want to abduct NPCs Teen captor loses Empathy and Emotional Control after abducting other sims. Teen abduction victims lose Emotional Control and trigger an emotional breakdown during and after an abduction. Clothing Wear a mask to hide your sims identity, the victim won't know who to be angry at after they have been abducted. (Bystanders won't know either) Settings Toggle Abduction Order To Interactions Traits Masochist - Loves pain Submissive - Loves Submission Dominating - Loves Domination Lot Traits Bad Neighborhood - Increases the chance of sims being assaulted or wanting to assault others. Skills Domination - Sims with a high skill in domination will find it easier to assault/abduct other sims. They also give off a dominating personality, attracting submissive sims (Sims with high submission skill or the Submissive Trait). This skill conflicts with the Submission skill. Increasing this skill will decrease the submission skill. Submission - Sims with a high skill in submission will find it more difficult to resist being assaulted and/or abducted by other sims. Submissive sims tend to enjoy being assaulted and/or abducted anyways. They are more attracted to dominating sims (Sims with high Domination skill or the Dominating Trait) This skill conflicts with the Domination skill. Increasing this skill will decrease the domination skill. Abduction - Sims with a high skill in abduction will find it easier to abduct other sims. They also have less chances of getting caught. Sim Transportation Carry Standing Sims Carry Sitting Sims Carry Passed Out Sims Carry sims to your house Drop sims at different locations (Floor, Bed, Couch, etc.) Modder Note: Kinky Whims uses the tagging system provided by Wicked Whims (but with its own custom tags) Add "AGGRESSIVE" to the "animation_tags" property in your tuning file to indicate an animation is aggressive. Add "AGGRESSOR" to the "animation_actor_tags" property of an actor in your tuning file to indicate an actor is an aggressor. Don't put the "AGGRESSOR" tag on actors that are non-aggressor, they are assumed to be non-aggressors due to the lack of the "AGGRESSOR" tag. Disclaimers: I DO NOT support, nor do I condone sexual violence, sexual harassment, nor sexual misconduct in real life to real people. This is a work of fiction that takes place in a virtual (Non-real/fictional) world and involves virtual (Non-real/fictional) people, it should not be seen as anything but that. If you have difficulty or the inability to distinguish between real life and fantasy life, I recommend you seek immediate and professional psychiatric help, you may be diagnosed with a serious mental illness that could pose a threat to your health! If a connection is thought to be made between a real life event and this mod, I can assure you they are unrelated. There is no correlation with violence, sexual or otherwise, of any kind in videos games being a contributing factor to violence, sexual or otherwise, in real life. I DO NOT support, nor do I condone sexual violence, sexual harassment, nor sexual misconduct in real life to real animals. This is a work of fiction that takes place in a virtual (Non-real/fictional) world and involves virtual (Non-real/fictional) animals, it should not be seen as anything but that. If you have difficulty or the inability to distinguish between real life and fantasy life, I recommend you seek immediate and professional psychiatric help, you may be diagnosed with a serious mental illness that could pose a threat to your health! If a connection is thought to be made between a real life event and this mod, I can assure you they are unrelated. There is no correlation with violence, sexual or otherwise, of any kind in videos games being a contributing factor to violence, sexual or otherwise, in real life. I DO NOT and WILL NOT support content that goes against LL rules, if you ask me something that breaks LL rules, I will warn you, then report you if you choose to continue. I am a person just like you. I make mistakes every once in awhile. I feel a ban is disrespectful when given without giving a chance to fix the mistake before hand. If you spot something that goes against LL rules or their terms of service in my mod, please let me know and I will promptly fix it. This mod is NOT supported by my Patreon. This is supported solely of my own funds. If you hear or think otherwise, it is false information. If you or another mod author spots something that you consider to be "plagiarism" please ask me about it, it is highly likely that it is merely a coincidence. I will be more than happy to discuss it with you and we can together come to a compromise, whether that be deleting the offending file or recreating it entirely. DO NOT just report this mod for plagiarism, it is both rude and immature. Use your words, Lovers Lab is NOT a place for immature children to be running around, there is an age required to create accounts after all. False accusations will be reported. If you decide to report any part of the code as plagiarized, expect to be asked for proof and a list of files/code spots where you believe code has been plagiarized. If no proof is provided, or if the response "all of it" is provided. Your claim will be invalid and subject to report abuse. A note to moderators: If you are planning on taking this mod down, please warn me, or send me a message, or do ANYTHING to get my attention before hand. I'm sick of my mods being taken down without so much as a word, it is extremely disrespectful! I would love to have a chance to rectify my mistakes before deletion. If it is deleted in the future without a warning or any indication of why, I will promptly re-upload it within 24 hours of the incident, under the assumption that it was mistakenly deleted, I hope you can understand. Thank you in advance! Submitter ColonolNutty Submitted 05/02/2019 Category WickedWhims Requires Wicked Whims v150d and The Sims 4 Community Library, at least version 1.2.10
  2. Version v5.0.27

    349,690 downloads

    Features: Assault Adds the ability to forcefully insert your *redacted* into whatever sims you wish to! You have to win in a fight before you can "coerce" the other sim. Raise your Fitness or Domination skill level to win fights. Adds buffs/debuffs as a result of forcefully inserting your *redacted* NPC assault Command Non Player Sims to perform assault interactions. NPC and Player Autonomy Autonomous Assault Join Assault Random Assault Club Assault Specify which sims the club should and shouldn't assault during a gathering Mean Interaction Assault Random chance of a Sim assaulting another Sim when they receive a mean interaction. Choose which sims can be assaulted and which sims can assault others. By Age By Gender Consent System Sims can give consent for Rough Sex to other Sims Sims that give consent are more likely to enjoy being "assaulted" by the Sims they gave it to. Sims that have been given consent by another sim, may start rough sex with that sim. Sims may enjoy being assaulted even if they didn't give their consent based on a number of factors (Buffs, Traits, Relationship, Skills, etc.) Abduction Ability to abduct NPC sims and hold them hostage at your home (Simple at the moment) They are forced to stay at your lot, but they can do anything your sim can do! Check the planned features for future additions! Order Abducted sims to do various things Go to Residence - You will travel to your house with the abducted sim. Go Here - Your hostage will go to the place you tell them too. Perform Interaction - Your hostage will attempt to do the interaction you tell them to No, I will not add support for children, toddlers, or babies to any features of this mod! If you ask, you will be reported! Installation: - Download WickedWhims - Unpack the WickedWhims archive and drop the WickedWhimsMod folder from that archive into your Mods folder - Download and install S4CL - Download this mod - Unpack the this mods archive and drop the files into your Mods folder (...\The Sims 4\Mods\) - Enjoy Requirements: Sims 4 version 1.59.73.1020 (Discover University) or above The public release of Wicked Whims v150d If you use a version other than this one, this mod is NOT guaranteed to work, use older/newer versions at your own risk! The patreon version will NEVER be supported. I don't want to support multiple mods. At least version 1.2.10 of S4CL (Download and install sims4communitylib.*.zip) S4CL is a library that is 100% guaranteed not to conflict with any other mod. It will especially not conflict with Wicked Whims. If you suspect it does, please ensure you have installed it correctly. S4CL is NOT associated with Kinky Whims nor is it responsible for Kinky Whims in any way. Please do not report Kinky Whims issues to the S4CL mod author(s). If you are getting a "Module not found 'sims4communitylib" error, then you have not installed it correctly. Notable Mods that use the contents of this mod: Animations: LifeLine Mike24 Hedgelord fouyaya Translations: Portuguese/Português Chinese/ 简体中文/繁体中文 Russian/русский Alt Russian/русский Mod Settings (Mod Usage): For any of the following SHIFT + CLICK interactions to work, you need to enable Testing Cheats by putting this command in the CTRL + SHIFT + C console "testingcheats on" How to open KW Assault Settings: Click on a sim and go through these interactions -> Kinky Whims -> Assault -> Assault Settings You should now be in the KW Assault Settings How to open KW Abduction Settings: Click on a sim and go through these interactions -> Kinky Whims -> Abduction -> Abduction Settings You should now be in the KW Abduction Settings Assault Settings: Enable assault interactions (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Enable Assault Interactions Enable stronger assault buffs. Enable the following setting: Open the Assault Settings (see above) -> Enable Stronger Assault Buffs Disallow a sim to be assaulted SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Disallow Sim To Be Assaulted Allow a sim to be assaulted SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Allow Sim To Be Assaulted Disallow a sim to assault other sims. SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Disallow Sim To Assault Others Allow a sim to assault other sims again SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Allow Sim To Assault Others Autonomy Settings: Enable assault autonomy (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Assault Autonomy Switch Change assault autonomy based on a preset Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Intensity Presets Choose a preset, Low is a low amount of autonomy, Extreme is a high amount of autonomy Change when sims autonomously try to assault other sims Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Triggers Toggle whichever triggers you wish Random Assault Switch - Sims will assault other sims randomly Joining Assault Switch - When a sim is currently assaulting other sims, sims will randomly join the assault as an aggressor Travel Assault Switch - When you travel to a different lot, sims can randomly assault other sims upon loading Mean Conversation Assault Switch - When a sim uses a mean interaction to another sim, there is a chance the other sim will attempt to assault the sim being mean Club Assault Switch - When a sim is in a club with an Assault club rule, they will randomly assault sims during club gatherings Enable a player sim to randomly assault other sims or randomly be assaulted by other sims (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Awareness -> Player Sims Autonomy Enable a player sim to join an assault in progress (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Awareness -> Player Sims Joining Assault Autonomy Enable a risk roll chance (A check to factor in a number of things) (Enabled by Default) Enable the following setting: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Awareness -> Risk Roll Switch Autonomy Specific Settings: Open the Assault Settings (see above) -> Autonomy Settings -> Autonomy Specifics Random Assault Frequency Modifier - An additive multiplier to the chance of sims randomly assaulting other sims (0.1 means a 10% increase chance) Travel Assault Probability - The percentage chance of sims engaging in assault upon travelling to a location Assault Joining Maximum Distance - The maximum distance a sim can be to join an assault in progress Random Club Assault Probability - The percentage chance of sims engaging in assault while at a club gathering that has the Assault club rule Mean Assault Probability - The percentage chance of a sim assaulting another sim for being mean to them Assault Triggers Attempt Count - The number of times to attempt to start an assault between sims before those sims go on a cooldown Sims Assault Pairs Sample Size - The number of sim pairs to look through when attempting to start an assault between sims Assault Locations Sample Size - The number of locations to consider when attempting to start an assault between sims NPC Sims Assault Score Modifier - An additive multiplier to the chance of Non-player sims assaulting other sims (0.1 means a 10% increase chance) Player to NPC Sims Assault Score Modifier - An additive multiplier to the chance of a player assaulting Non-player sims (0.1 means a 10% increase chance) Autonomy Location Styles Outside Lots Style Locations - If enabled, locations outside of the current lot will be considered for autonomy Outdoors Style Locations - If enabled, locations outside will be considered for autonomy Risky Style Locations - If enabled, locations considered risky will be considered for autonomy Comfort Style Locations - If enabled, locations considered as comfort locations will be considered for autonomy (Inside your own house is a Comfort location) Private Style Locations - If enabled, locations considered private will be considered for autonomy NPC Household Assault Score Modifier - An additive multiplier to the chance of an NPC assaulting a player visiting their house (0.1 means a 10% increase chance) Autonomy Cooldowns Random Assault Minimum Cooldown Time - The minimum number of real time seconds to wait before attempting to trigger a random assault between sims Random Assault Maximum Cooldown Time - The maximum number of real time seconds to wait before attempting to trigger a random assault between sims Club Assault Minimum Cooldown Time - The minimum number of real time seconds to wait before attempting to trigger an assault between sims during a club gathering Club Assault Maximum Cooldown Time - The maximum number of real time seconds to wait before attempting to trigger an assault between sims during a club gathering Other Settings Enable all animations to be chosen for assault: Enable the following setting Open the Assault Settings (see above) -> Other Settings -> Toggle All Animations For Assault Change the required threshold a sim must meet in order to assault another sim Modify the following setting Open the Assault Settings (see above) - > Other Settings -> Threshold to Assault -> Enter a value between -100 and whatever A higher value means it will be less likely that a sim will assault another sim The default value is 15 Change which ages can assault sims or be assaulted by sims Enable/Disable the following setting (Depending on the age you want enabled/disabled) Open the Assault Settings (see above) -> Other Settings -> Change Ages Available To Be Assaulted -> Age Open the Assault Settings (see above) -> Other Settings -> Change Ages Available To Assault Others -> Age Change which genders can assault sims or be assaulted by sims Enable/Disable the following setting (Depending on the gender you want enabled/disabled) Open the Assault Settings (see above) -> Other Settings -> Change Genders Available To Be Assaulted -> Gender Open the Assault Settings (see above) -> Other Settings -> Change Genders Available To Assault Other -> Gender Cheat Settings How to open Assault Cheat Settings: Open the Assault Settings (see above) -> Cheats Always Succeed when attempting Assault Enable the following setting: Open the Assault Cheat Settings (see above) -> Assault Attempts Always Succeed Manual NPC Assault Enable the following setting: Open the Assault Cheat Settings (see above) -> Manual NPC Assault Switch Click on a location that is not a sim and go through these interactions -> Wicked -> Kinky -> NPC Assault Then choose which type of assault you wish to see Pick an NPC to be the aggressor Pick an NPC to be the victim If Random was not chosen, choose an animation for them to engage in Make a sim more likely to assault other sims, add the Assaulter trait to them SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims -> Assault -> Traits -> Add Rapist Trait To remove the trait SHIFT + CLICK on a sim and go through these interactions -> Kinky Whims-> Assault -> Traits -> Remove Rapist Trait If you don't want to manually add the trait to random sims Click the following setting: Open the Assault Cheat Settings (see above) -> Cheats -> Randomize Rapist Trait for all Sims This setting will randomly give and take away the trait to and from sims all around you Alternatively click the following setting: Open the Assault Cheat Settings (see above) -> Cheats -> Randomize Rapist Trait for all Sims (exclude existing) This setting will randomly give the trait to sims all around you. It will not take the trait away from sims that have it already If you don't want to manually REMOVE the trait from all sims: Click the following setting: Open the Assault Cheat Settings (see above) -> Cheats -> Remove Rapist Trait from all Sims This setting will remove it from ALL sims, ensure that is what you want before you do it. Abduction Settings Enable Abduction interactions (Enabled by Default) Enable the following setting: Open the Abduction Settings (see above) -> Enable Abduction Interactions Notes: I'd recommend abducting them at your residence for now, otherwise they'll be stuck at the lot you abducted them at! Cheats: How to open Abduction Cheat Settings: Open the Abduction Settings (see above) -> Cheats Always succeed when attempting to abduct other sims Enable the following setting: Open the Abduction Cheat Settings (see above) -> Abduction Attempts Always Succeed Interactions: Take a look at this file for information on interactions. Known Issues: Visual Bugs: When setting up a club for assault autonomy, the Children age appears in the To Whom selection It does nothing when selected and it most certainly does NOT enable children to be assaulted, so don't think it does! I'm not sure how to customize the ages list to remove the Children age from the selections. If anyone out there knows how I might remove their age from selection, do let me know! When ordering a hostage to Perform Interaction Interactions appear to show more than once, however they are separate interactions Some interactions don't do anything when selected Some interactions don't have names Potential Bugs: When using the Perform Interaction order on some things, you can sometimes receive an error. I haven't had a chance to click on absolutely everything to ensure Perform Interaction will work on everything, so I am going to fix issues as they come up on various clickable places. FAQ (For asking questions): Forcing yourself onto others is wrong! Good for you! Don't download the mod if you don't like it. I'm not afraid of pummeling the report button. *watching you* Where are the animations?! Mod authors must put specific things in their animation files for animations to appear Ask your favorite animator to follow the instructions I've created at the bottom of the description For now you can enable all sex animations via the settings (See Mod Settings) Why are there so little?! Likely because modders haven't updated their animations. They'll get to it eventually, you just have to be patient My animation customization aren't working! Animation Customizations haven't been implemented yet. Toggle all animations for assault in the settings for now. There is a big problem! How to report! Follow the troubleshooting steps below before you comment, help me, help you, help us all! I have problem! I'm not a psychiatrist, you're in the wrong place. How to install?! Read the installation instructions just like every other mod Halp the mod doesn't show up in-game! You haven't installed the mod correctly or you are not using the correct versions of this mods requirements, refer to previous the questions answer or take a look at the requirements. Troubleshooting: - Please review the troubleshooting steps here Planned Features: Overhaul Progress (Red = Not Done Yellow = In Progress Green = Done): Animations Animation Customization Filter animations on a number of things Clothing Items Sim Binders (Wrist, Legs, Gags, etc.) Sims State (Unconscious, Sleeping, etc.) Introduce transition animations to provide more immersion Transition from Standing to carrying sim Transition from Sitting to carrying sim Transition from Sleeping to carrying sim Transition from Passed out to carrying sim Transition from Standing to assault start position Transition from Sitting to assault start position Transition from Sleeping to assault start position Transition from Passed Out to assault start position Player Assaulting Player or NPC Stop Assault In Progress (Intervention) NPCs can stop the player assaulting another sim if the NPC actually likes the sim(s) being assaulted If they hate or don't care about the sim(s), they'll let you do it. Player can lose fame for being caught assaulting sims. Player can be reported to the police if caught assaulting sims. On The Spot Assault (Direct interactions) Click on a sim to start an assault with them wherever they are. Assault sleeping sims and trigger animations tagged as "Sleeping" Interact with sims who are passed out and trigger animations tagged as "Unconcious" Assault Overlays Add tears going down sim faces during an assault for the victim Add redness to the sim after an assault in the place(s) used. Memories Add a memory to non aggressor sims when they are assaulted against their will Add a memory to non aggressor sims when they are assaulted but fend the aggressor off Add a memory to non aggressor sims when they are assaulted, but they asked the aggressor for it. Add a memory to aggressor sims when they assault another sim Add a memory to aggressor sims when they assault another sim and get caught doing so Add a memory to sims that catch other sims in the middle of assaulting a sim(s). Buffs Add Buff progression Advance stages between a strong buff, a lower buff, then disappearing after awhile. Add Buff variety The buff can vary between Angry, Sad, Embarrassed, or Uncomfortable. Add custom buff for: Being caught assaulting a sim Catch a Sim assaulting another Sim First time assault. A negative Regret buff. Cautious Reward trait - Non aggressive sims will receive this if the assault was not asked for. The success chances of assaulting the sim are lower. Relationship gain is slowed by 20% Romance interactions will fail more often. Romantic interactions failing, this will result in an uncomfortable buff being applied The sim will become Tense when they are/have been: Alone Surrounded by strangers, with no friends in sight. Outside at night Romanced by another sim In proximity to the same gender as the sim that assaulted them. In proximity to the sim that assaulted them. On a lot with the Bad Neighborhood Lot Trait Near a sim with the Rapist Trait Pregnancy Pregnancy Buffs Becoming pregnant due to an assault should cause custom buffs. Interactions Force other sims to watch an assault The forced sims will receive a negative buff and a relationship loss with the sim that is forcing them to watch (or positive if they're into it through the Cuckold trait) Statistics Number of Sims Assaulted Number of Times caught assaulting other sims Number of Assaults reported by your sim Number of Times your sim was reported Feature Integration Wicked Whims Prevent Sims from trying to auto watch an assault from across the map. Crime Chance of Assault being reported and your sim being hunted by the police Rich sims can pay off the police to ignore an assault Sims in Jail are more likely to be assaulted off screen NPC: If a sim spots a sim that has been or is being assaulted, they can report it to the police If a sim knows who assaulted them, they may report it to the police Player: If a player sim was assaulted, they can report it to the police. If a player sim knows of another sim that was assaulted, they can report it to the police. Police will respond to assault reports and appear at the active lot looking for your active sim if They have not been Paided off by the Assaulter The crime was reported by a sim with a good reputation or high fame (This will ignore the cops being paid off) Midnight Visits NPC sims may come to your house to assault your sims during the night. This will likely work similar to the midnight visits from vampires Expansion Integration Get To Work Detective Assault Crimes Investigate crimes where NPCs were assaulted Investigate assaults reported by victims. Get Famous Assaulting someone or being falsely accused of assaulting other sims can cause Fame/Reputation loss. Famous sims are less likely to go to jail after assaulting other sims. Assaulting a famous sim increases jail chance/time Famous/Rich sims can hire body guards to protect them from being assaulted by other sims. Parenthood Teach teens about assault Less likely to assault other sims and less likely to be assaulted by other sims. Teens who assault other sims lose Empathy and Emotional Control after assaulting others. Teens who were assaulted lose Emotional Control and have a chance of experiencing an emotional breakdown after being assaulted. Cats & Dogs Add the ability to attach a Leash to people and walk them around. Clothing Wear a mask to hide your sims identity, the victim won't know who to be angry at after they have been abducted. (Bystanders won't know either) Settings Pregnancy Chance Toggle only sims with the Rapist Trait being allowed to assault. Abduction Player Abducting NPC Order Abducted Sims to "Strip Outfit" to "Have Sex" Prevent Abducted Sims using their Phone going outside the house Occurrences The abducted sim can decide to attempt an escape Based on Line of Sight between hostage and captor Distance between hostage and captor Distance between hostage and edge of the map While off the lot Hostages can have a chance to escape Random Chance for abducted sim family members come to look for the abducted sim. If a Family member sees their abducted person, they will call the police on the household. Cops will appear to attempt to arrest household members and free the abducted sim. Alternatively and randomly, the family member will attempt to talk to the player and ask to pay some amount of money to the player to free the abducted sim. Cops can sometimes investigate the players house. The player can use Charisma or Fitness to convince the cops to leave. Buffs/Debuffs for the captor and hostage for both Failing/Succeeding Base abduction success on fitness, domination, and abduction skills Failure to abduct can result in cops being called by the NPC. Player can lose Fame if discovered to have abducted sims. NPC Abducting NPC Abduct Sim Autonomous Abduction Random Chance every day of abducted NPCs dying. Player can call cops on NPCs suspected of abduction. Cops will arrest NPCs after being reported. Player can pay a ransom to free the abducted NPC. Ghost can't report, they're dead! NPC Abducting Player Sim Teen sims can sometimes be abducted on their way to and from school. NPCs can sneak into the players house and abduct them while they are sleeping. Pets can keep these sneaky NPCs away! Alternatively Pets can wake the owner to alert them to the intruder. Player can use other sims to pay their ransom NPCs will ask the player to do various tasks Clean Cook Sex Strip Create a situation with objectives for the player to complete before they can be released (or murdered?). Increase the submission skill of the player sim by carrying out the orders of the one who abducted you. NPC domination skill increases with each order carried out. NPC can attach binders to the player (Wrist, Legs, Gags) Wrist prevents cooking and cleaning, as well as using doors. Legs prevents running, sprinting, jogging, and it makes it much more difficult to escape! Gags prevent socializing with sims, calling for help, talking on your phone, and declining orders given by your NPC master. Statistics Number of Sims Abducted Number of Times Abducted Victims were found Amount of Ransom Money Obtained Number of Times convinced cops to leave Number of Times your sim was reported Feature Integration Alien Abduction integration Abducting Alien Sims can cause other aliens from their home planet to come searching for them. Aliens can vaporize sims who have abducted one of their own. Aliens from space don't report your sim to the cops, they'll hunt you down if they suspect you of having abducted one of their brethren. Alien Sims are more likely to want to abduct other sims. Crime Rich sims can pay off the police to ignore an abduction If an NPC sim spots a sim that has been abducted, they can report it to the police Police will respond to abduction reports and appear at the active lot looking for your active sim if They have not been paided off by the Captor The crime was reported by a sim with a good reputation or high fame (This will ignore the cops being paid off) Expansion Integration Get To Work Detective Abduction Crimes Investigate crimes to locate abducted NPCs Investigate reported abduction victims Get Famous Famous sims are less likely to go to jail after an abduction Abducting a famous sim increases jail chance/time Famous/Rich sims can hire body guards to protect them from abductions Parenthood Teach teens about abduction Less likely to be abducted Less likely to want to abduct NPCs Teen captor loses Empathy and Emotional Control after abducting other sims. Teen abduction victims lose Emotional Control and trigger an emotional breakdown during and after an abduction. Clothing Wear a mask to hide your sims identity, the victim won't know who to be angry at after they have been abducted. (Bystanders won't know either) Settings Toggle Abduction Order To Interactions Traits Masochist - Loves pain Submissive - Loves Submission Dominating - Loves Domination Lot Traits Bad Neighborhood - Increases the chance of sims being assaulted or wanting to assault others. Skills Domination - Sims with a high skill in domination will find it easier to assault/abduct other sims. They also give off a dominating personality, attracting submissive sims (Sims with high submission skill or the Submissive Trait). This skill conflicts with the Submission skill. Increasing this skill will decrease the submission skill. Submission - Sims with a high skill in submission will find it more difficult to resist being assaulted and/or abducted by other sims. Submissive sims tend to enjoy being assaulted and/or abducted anyways. They are more attracted to dominating sims (Sims with high Domination skill or the Dominating Trait) This skill conflicts with the Domination skill. Increasing this skill will decrease the domination skill. Abduction - Sims with a high skill in abduction will find it easier to abduct other sims. They also have less chances of getting caught. Sim Transportation Carry Standing Sims Carry Sitting Sims Carry Passed Out Sims Carry sims to your house Drop sims at different locations (Floor, Bed, Couch, etc.) Modder Note: Kinky Whims uses the tagging system provided by Wicked Whims (but with its own custom tags) Add "AGGRESSIVE" to the "animation_tags" property in your tuning file to indicate an animation is aggressive. Add "AGGRESSOR" to the "animation_actor_tags" property of an actor in your tuning file to indicate an actor is an aggressor. Don't put the "AGGRESSOR" tag on actors that are non-aggressor, they are assumed to be non-aggressors due to the lack of the "AGGRESSOR" tag. Disclaimers: I DO NOT support, nor do I condone sexual violence, sexual harassment, nor sexual misconduct in real life to real people. This is a work of fiction that takes place in a virtual (Non-real/fictional) world and involves virtual (Non-real/fictional) people, it should not be seen as anything but that. If you have difficulty or the inability to distinguish between real life and fantasy life, I recommend you seek immediate and professional psychiatric help, you may be diagnosed with a serious mental illness that could pose a threat to your health! If a connection is thought to be made between a real life event and this mod, I can assure you they are unrelated. There is no correlation with violence, sexual or otherwise, of any kind in videos games being a contributing factor to violence, sexual or otherwise, in real life. I DO NOT support, nor do I condone sexual violence, sexual harassment, nor sexual misconduct in real life to real animals. This is a work of fiction that takes place in a virtual (Non-real/fictional) world and involves virtual (Non-real/fictional) animals, it should not be seen as anything but that. If you have difficulty or the inability to distinguish between real life and fantasy life, I recommend you seek immediate and professional psychiatric help, you may be diagnosed with a serious mental illness that could pose a threat to your health! If a connection is thought to be made between a real life event and this mod, I can assure you they are unrelated. There is no correlation with violence, sexual or otherwise, of any kind in videos games being a contributing factor to violence, sexual or otherwise, in real life. I DO NOT and WILL NOT support content that goes against LL rules, if you ask me something that breaks LL rules, I will warn you, then report you if you choose to continue. I am a person just like you. I make mistakes every once in awhile. I feel a ban is disrespectful when given without giving a chance to fix the mistake before hand. If you spot something that goes against LL rules or their terms of service in my mod, please let me know and I will promptly fix it. This mod is NOT supported by my Patreon. This is supported solely of my own funds. If you hear or think otherwise, it is false information. If you or another mod author spots something that you consider to be "plagiarism" please ask me about it, it is highly likely that it is merely a coincidence. I will be more than happy to discuss it with you and we can together come to a compromise, whether that be deleting the offending file or recreating it entirely. DO NOT just report this mod for plagiarism, it is both rude and immature. Use your words, Lovers Lab is NOT a place for immature children to be running around, there is an age required to create accounts after all. False accusations will be reported. If you decide to report any part of the code as plagiarized, expect to be asked for proof and a list of files/code spots where you believe code has been plagiarized. If no proof is provided, or if the response "all of it" is provided. Your claim will be invalid and subject to report abuse. A note to moderators: If you are planning on taking this mod down, please warn me, or send me a message, or do ANYTHING to get my attention before hand. I'm sick of my mods being taken down without so much as a word, it is extremely disrespectful! I would love to have a chance to rectify my mistakes before deletion. If it is deleted in the future without a warning or any indication of why, I will promptly re-upload it within 24 hours of the incident, under the assumption that it was mistakenly deleted, I hope you can understand. Thank you in advance!
  3. Sanguine’s Debauchery Patches View File Description This mod will be a series of patches and hopefully improvements to Sanguine’s Debauchery mod. Features For now this mod tends to take control of the slave during the night (between 0:00 and 8:00) when the master goes to sleep by hooking into master's sleep package. At midnight, master will start looking for a nearby cage. If one is found, it is used to lock the slave inside. Then the master will find the closest bed and fall into it. If no bed is found then he will guard the cage all night while reminiscing about a woman, as fair as an evenin', of springtime in old Stros M'Kai, or dreaming about turning wood into gold and buying an island. If no cage is found, the master will leash the slave and will start looking for a bed. If a bed is found then the master will tie his slave into a pose or to a furniture for the duration of the night forcing her to watch him sleep. If no bed is found, then the master will start sandboxing (possibly freezing in place) until the morning. In the morning 8:00 or 9:00 the master will release his slave and SD+ will take over again. If the slave sleeps past her cage release time (8:00) the cage door will unlock itself at 9:00. If the slave sleeps even past 9:00 then she will have to stay in the cage until 0:00 when the whole scenario will start anew. SD+ might notice that the slave is still locked in the cage and will release her later, (it depends on the cage as SD+ does not recognize all the cages SDP does). If the slave is in a pose and sleeps (waits) past her release time, if the master is close by he may or may not release her. If the master is far away, the magic holding the slave bound in pose will dissipate releasing her. Future Fixes IDK maybe more to come. Requirements Yeap, you guessed it ... SD+ by Skyrimll ... and all its dependencies. Skyrim Utility Mod Install/Uninstall Use your favorite manager. The reason to use a mod manager is that this patch does contain loose scripts, and a manager will handle them with ease. Update From A Previous Version Uninstall old the version using your mod manager. Install new version overwriting all. This was posted on the main SD+ page, but it seems I have to say it again. Do Not Update While Enslaved. Status SDP Version No. 3.xx should be compatible with SD+ 3.xx. Update Log Version No. 3.41 Warning .::. This version requires SUM 1.41 or higher. Patched .::. Recompiled scripts to work with the latest version of SUM. Version No. 3.40 Warning .::. This version requires SUM 1.40 or higher. Patched .::. Recompiled scripts to work with the latest version of SUM. Version No. 3.37 Warning .::. This version requires SUM 1.37 or higher. Patched .::. Updated scripts to work with the latest version of SUM. Version No. 3.30 Warning .::. This version requires SUM 1.30 or higher. Patched .::. Updated scripts to work with the latest version of SUM. Version No. 3.20 Patched .::. Updated scripts to work with the latest version of SUM. Added .::. Added a dialog where the master will let the slave know when the sleep cycle begins, as suggested by @Lupine00. Version No. 3.15 Patched .::. Updated scripts to work with the latest version of SUM. Version No. 3.12 Patched .::. Cage release loop. Patched .::. Furniture/pose release loop. Version No. 3.11 Patched .::. Reorganized masters. Patched .::. ‘Dead End’ not ending after one day. Version No. 3.10 SUM, is now a requirement. Patched .::. Bug where your master will try and lock you inside certain inns' fireplaces, as mentioned by @donttouchmethere. Changed .::. Added a different ‘Bad End’ scenario. This triggers if you sleep past your release hour. Version No. 3.04 Patched .::. Bug where your new master would take you to your previous master’s cage. A battle over you would ensue, then your previous master (if victorious) will re-acquire you as a slave and shove you back in the cage. Patched .::. Bug where if your master entered combat during the cage scene, the scene would end abruptly, before you got locked in the cage. Changed .::. Removed the ‘Bad End’ scenario. Version No. 3.03 Changed .::. Removed some mod events used for testing. Version No. 3.02 Changed .::. Removed unnecessary masters as suggested by @steelmagpie. Version No. 3.01 Patched .::. Cage overnight posing as not to interfere with smaller cages. Added .::. More cages support. (Should support them all now.) Added .::. Better door positioning system. Changed .::. Removed an offending script. Version No. 3.00 Patched .::. The cage scene, so it will work with this here mod . Added .::. The slave overnight furniture posing/binding from the older patches. Older Patches and Descriptions for (SD+2.044 Only) With our Guild Master's permission I have added SD+ 2044 to the download section, for those of us still using that version, thank you Skyrimll. It's best to run this with "Undress animation" OFF in SexLab config. Submitter Inte Submitted 09/17/2014 Category Other Requires SD+, DDi, ZAP, SUM Special Edition Compatible No
  4. View File Obedience is freedom. Sanguine's Debauchery is a mod that subjects the player to enslavement as an alternative to death. Being enslaved by the opponents that defeat you in combat offers the player interesting story tangents and, above all, a continuous narrative in place of death and a reload screen. SD+ adds a number of new quests, sub-quests, and features that will expand and diversify your game. If you're looking for a mod that allows you new possibilities when you're defeated in combat (more than just "Oh, crap!", Ragdoll, Loading Screen), and especially if you've been looking for a way to have your favorite PC enslaved by all those nasty baddies running around in Skyrim, then Sanguine's Debauchery is the mod for you! BACKGROUND STORY Sanguine is an odd and unpredictable fellow. He is one of the few Daedra to be found frequently visiting Tamriel in person. In his wandering the mortal realm, he tends to take an interest in...playthings. The fate of one mortal in particular is irresistible to him. This mortal, this Dragonborn, draws him like a moth to a flame. By retrieving the Dragonborn from the threshold of death, Sanguine is free to apply certain conditions in exchange for his generosity. The Dragonborn as a toy. The Dragonborn an irrestible object of lust? The Dragonborn...a slave? For Sanguine, the possibilities are endless, and the debauchery has just begun. For details on gameplay mechanics and all of the features available in Sanguine's Debauchery, see : the online PDF Manual the FAQ page INSTALLATION As of version 3.6.1, SD+ comes in 2 files - SDPlus and SDResources. YOU NEED TO INSTALL BOTH. Remember to make copies of your save game BEFORE you install and enable this mod. SD+ is a standalone version. You do not need the original Sanguine Debauchery 1.0 installed for this to work. Upgrading from previous versions of SD+ should be possible. Before upgrading it's wisest to make sure you have a save where the PC isn't enslaved, in the Dreamworld, or in the midst of the Flowering Spriggan quest. REQUIREMENTS SexLab V1.62+ and its requirements: SKSE (V1.7.3) SkyUI (latest) Fores New Idles in Skyrim (Latest version. The spells add-on is not required.) Zaz animation pack V7.0 (NOT tested yet on v8.0 - let me know if it works for you) Devious Devices Integration v4.0 and its own requirements (v3.0+ will not work properly as of version 3.6) Devious Devices Assets SexLab Aroused (Redux) Devious Devices Expansion SexLab Dialogues - required to interact with your master during enslavement. ---- Death Alternative - Your Money or Your Life ( version 7.0 or above, of Death Alternative) is not required anymore but it is needed if you want defeat and death related triggers (required if you want compatibility with SexLab Defeat). You can play SD+ without it as long as you use the Surrender key to submit when you want or using compatible mods such as Simple Slavery. SlaveTats and the addon SlaveTatsEventBridge (also available in the download area of SD+) are needed if you want slave marks. SexLab Hormones if you want better support changes to physical appearance (shaved hair especially) A custom body replacer - CBBE BBP by Caliente or any of the UNP body replacers are supported (not required unless you care about the custom textures added by the whip in SD+) A custom skeleton - Custom Skeleton Replacers by Skulltyrant; Perfect 3-2 Skeleton by Ning; or XP32 Maximum Skeleton -XPMS by xp32 (needed for better support of ragdoll effects) Fuz Ro D'oh - for silent dialogues Note: Make sure to double check these required mods to see if they also have prerequisites. For example, Maximum Skeleton -XPMS requires Realistic Ragdolls and Force by dDefinder RECOMMENDED Mods using SD+ events: Immerslave - by Arbiter Simple Slavery - by Jfraser Deviously enslaved - by Chase Roxand These mods are not required but I am using some of them to test SD+ and improve the whole experience. Death Alternative Capture - by BralorMarr SexLab Defeat - by Goubo Slavegirls - by Hydragorgon SexLab Skooma Whore - Guffel Bathing in Skyrim - mzin_ CUSTOMIZATION Custom slave outfit You can customize the default prisoner outfit provided by your Master (follow the instructions in the MCM menu). You can also just wear any kind of clothing in your master's inventory or found around you. Default slave outfits for each level are provided by Killer Keos Skimpy CBBE V2-V3 Armor Replacer by Killer Keo - http://www.nexusmods.com/skyrim/mods/3654/? Compatibility with Frostfall 3.0 The "SDPlus30Addons" file is no longer needed. For compatiblity with Frostfall, pleasure use the customized version of SexLab Warm Bodies in my Obscure Patches page. SD Customization Addons is an experimental addon that Content Consumer worked on to allow two types of customizations for SD+: - add more races from the DLC mods as creature masters - allow customization of slavery items between metal, leather and items from ZAP There are a few changes and notes: UPGRADING THE FILES After many tests and updates, SD+ works better on brand new games (where Sanguine Debauchery is activated through MCM). Regarding updates - since many people reported issues with the uninstall option from MCM, my recommendation for updating the files is to make sure you are not enslaved or wearing the spriggan host and just copy the files over. If that creates issues, go back to your save before the upgrade and try the uninstallation option in MCM (also making sure you are not enslaved in any way). Either way, given the current state of the scripts, I am still not recommending SD+ for any serious, 100+ hours save games... or you may be sorry later. Keep it for casual gameplay on test games or new characters. You can still run SD with the patch installed on top of a running game, but you may end up with missing scenes (dance, punishments) and spam in your Papyrus log (because of scripts baked into your game). Eventually, I am hoping we can come up with a better way to upgrade the script and restart key quests so that they take the new scripts into account. Until then, it is better to use SD+ on new save games. KNOWN ISSUES See a full list of known issues here: - All known issues: https://github.com/SkyrimLL/SDPlus/issues - Bugs only: https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3Abug Use drop down filters on that page or click on tags to view groups of issues such as 'Enslavement quest' or 'Spriggan quest' only. COMPATIBILITY - Compatibility issues with other mods: https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3ACompatibility INCOMPATIBILITIES Any mod that alters vanilla factions. If you use a mod that significantly alters vanilla factions, it may cause SD+ to fail to recognize the attacker as being a member of an eligible slaver faction. Any mod that actively manipulates the player's health during combat ( e.g. auto healing ) may make it difficult to trigger the enslavement events. SD Patches from Inte is NOT compatible with this version of SD+. It must be disabled and all scripts starting with _sd removed from your scripts folder if you want to use this version of SD+. Full change log API (for modders) ACKNOWLEDGEMENTS Sanguine's Debauchery was originally developed by @jbezorg Many thanks to him for letting me build on his original mod and to jonjonzz, AwfulArchDemon, Ashra XIII, aelie, battenK for feedback during testing (and many others who contributed ideas and suggestions in the forum thread). Death Alternative - Your Money or Your Life developed by BralorMarr From the original SD page: Thanks to b3lisario, Calyps, Gatti, MasterChris, Nalim, Youiko, Zaria, ZaZ Animations Licensed From Mini Lovers 0.2.3 MiniLovers0.2.3 license.pdf - The original untranslated version of this license. Dance Animations - Dance Modder Resource by Umpa German version (2.0) - Verodor Manual and FAQ - GrayElephant Dialogues - skoalbite and Content Consumer SlaveTats racial overrides - groovus, crudo, corintio, eric23123 Falmer bindings - from Falmer Bikini Armor Moonshadow garden trees - from Hoddminir Plants and Trees Crawling animations - from Crawl on four animations If you want to contribute, help is needed in: - testing issues in the list and reporting new issues - updating the wiki to the new version (including screenshots) - providing code fixes using the github repository ( https://github.com/MinLL/SDPlus). Submitter DeepBlueFrog Submitted 12/15/2013 Category Dialog Sex Requires Death Alternative, SexLab, Devious Devices Integration ... and their required mods. Special Edition Compatible Yes View File
  5. View File Once upon a time, a disgruntled and misunderstood student from the College of Winterhold had a crush on one of the professors. She searched archives and ruins for a device that would give her what she wanted - total control over the object of her desires. The device she eventually found was inactive. Activating it turned out to be trickier than expected... Read more about the mod in the main thread: http://www.loverslab.com/topic/21334-sexlab-mind-control/ Features Adds a mind control circlet somewhere in the game (see below for spoilers) Slip the circlet in the NPC inventory to control them The NPC is usually submissive (with a chance to be dominant) The NPC becomes a follower instantly, with an option for marriage New dialogue options will allow you to interact with your slave Removing the circlet from the NPC comes at a cost depending how long the NPC is your slave - the circlet has no effect if worn by the Player Wearing Ysra's necklace as the Player will give you a spell to scan for potential victims and a boost in Speechcraft - the necklace has no effect if worn by NPCs. The circlet will want to return back to you if the NPC bleeds out too much or dies. Your slave will become essential after wearing the circlet long enough. Getting started You will find the circlet on the shore, somewhere between Dawnstar and Winterhold Known Issues Forcing NPCs to be followers may come with side effects depending on the follower (essential NPCs, quest givers..). Save often in case you have to backtrack. If something goes wrong, you can try to reset the NPC: - Remove the circlet from their inventory to dismiss them - Open the console and click on the NPC - Type 'resurrect' in the console to reset them If that doesn't work, you may have to reload from an earlier save game (before you tried to dominate that NPC). Some NPCs will not have the full range of follower options. I did my best to make them follow you anyway but I can't promise it will work for every possible NPCs. Children and guards are especially problematic - stay away from them There is no way to force the disposition of NPCs if they are essential. This means a coward NPC will flee combat after being enslaved (I added a Courage spell to the circlet but it doesn't seem to work yet). I haven't tested the mod in every possible configurations. Enhanced follower mods will need testing especially (AFT, EFF or UFO). Enslaving a new NPC will dismiss your current follower. This is by design, to allow management of multiple followers to kick in if you are using an enhanced follower mod (in theory... I haven't tested that aspect yet). The spell to scan for victims will highlight NPCs that are not essential / not children / not guards / not employed by Jarls and with a confidence high enough to help in combat. This is usually a good indication of a 'useful' follower but it is now always the case. This means it is possible some good NPCs will not be highlighted while useless NPCs will be highlighted. It is also possible that an NPC will not follow you because it is running an AI package with higher priority (such as being in the middle of a discussion with another NPC, or someone with a very limited or fixed route). Requirements - SexLab framework (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/). - Zaz Animation Pack ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ ) - Compatibility with Puppet Master through a personal patch ( available on SexLab Hormones download page). Recommendations to add the circlet to an NPC - Pickpocket. The easiest way assuming you don't get caught. - Give gifts to anyone in Skyrim - for a simple way to add the circlet to an NPC inventory ( http://skyrim.nexusmods.com/mods/37495//? ) - SexLab Defeat - for a way to force the item on a reluctant NPC - use the grapple / rob option ( http://www.loverslab.com/files/file/286-sexlab-defeat/ ) Acknowledgements - Aetherial Crown Replacer - for the circlet model ( http://skyrim.nexusmods.com/mods/38778//? ) Full change log Submitter skyrimll Submitted 09/21/2013 Category Other Requires Zaz animation framework, SexLab Special Edition Compatible
  6.  Ladies and Gents I present to you the Sevenbase Base TankGirl Body. I have been playing Skyrim for 7 years and every time a question popped into my mind. Why do most of the women in Skyrim have smaller torsos??? Nord Woman are supposed to be strong. Way more than regular women. If there's a body which has a large lower body, its doesn't have a large upper body (which by the way most of the custom bodies are)and if it has a large upper body , it doesn't have a large lower body (well except two others). And apart from this, the midsection is too thin. Three things I wanted to have and at the same time, scale it as the weight increases: 1. Larger Torso 2. Larger Mid-Section 3. Larger Base So I created this dynamic body in which the body assets change according to weight and is mostly an inverted triangle female shape. Since the original frame of the body is based on the original Sevenbase Body, the installation procedures are basically the same. I would like to thank Sevennity and Wast1980 's Original amazing Sevenbase Body Mod and ported to Skyrim SE here by WhiteInnocence. Please Endorse the original and ported mods without which it might not have been possible to create this amazing body. SeveNBase Installation(READ THIS CAREFULLY!!): Step 1: If you haven't already installed an UNP skin texture set, do this now. Step 2: Install the SeveNBase body of your choice(you can do this with the Modmanager or manually) Step 3: Install XP32's Maximum skeleton which is BBP AND TBBP compatible. Step 4: If you are using FNIS you will have to run GenerateFNISforUsers. Step 5: Have fun! MUSCLE MAPS  There is also a customized muscle map file using the resources from the original mod F.A.M.O.U.S for each body weight. Take your pick after viewing the weight change image. Choose ONLY ONE from the given options of 10,20,30,40,50,60,70,80,90,100. (Default = 100 Included in the main body file) I have also included a non-muscle map body for those who don't like the muscular presentation in the initial body file. Copy the female_1_msn.dds from any one of the folders and paste it inside( ...The Elder Scrolls - Skyrim - Special Edition\Data\Textures\Actors\Character\female) folder. By default the weight 100 Muscle map is provided in the body mod. OPTIONAL FILES There is also a dynamic muscle map changer file which changes the muscle maps on changing the weight sliders. But you require the original Muscle Map Changer by BlazingMatia. Please endorse his mod which is also one of the reason's for this beautiful body. Install his mod first and then install mine. To achieve the desired height of a tall nord woman for your character, download Player Size Adjuster by Imp of the perverse and ported by WS6Pilot. My personal preference is Height Multiplier = 1.10 Since this a UNP Body any UNP Skin works with it. Personally I prefer Pride Of Valhalla created by the creative dracofish aka MelissaGT. Since it is created from bodyslide, all clothes and armors of UUNP will work flawlessly. RECOMMENDED MODS CLOTHING & ARMOR MODS 1. Book of UUNP by gamefever 2. Remodeled Armor by gamefever 3. UUNP Vanilla Outfits by shiva182 4. Immersive Armors Nuttyfit by kagenuto 5. The Mini Black Armorshop by gamefever 6. Nisetanaka's Legendary Bikini Armors by Nisetanaka ported by cp44 (Optional Section of the mod) OTHER MODS Pumping Iron by Gopher (Works Really Well with Muscle Map Changer by BlazingMatia ) MODS USED IN SCREENSHOTS K.S Hairdos by Kalilies Pride Of Valhalla by dracofish aka MelissaGT. LustDesign Daedric Armor by lustrianna Diano Armor by NPR And lastly I would like to credit the contributors for this mod. CONTRIBUTORS Body - Sevenbase Body By Sevennity,Wast1980, Pro, ZeroKing, HoneyVanity, DJsphinx, kowalski99 Skin - Pride Of Valhalla by dracofish aka MelissaGT. BodySlide - BodySlide and Outfit Studio by Ousnius & Caliente MuscleMap - F.A.M.O.U.S by ScrollTron1c Dynamic Muscle Mapchanger - CBBE & UUNP Muscle Map Changer by BlazingMatia 7B_TankGirl_Body.7z 7B_TankGirl Preset.7z 7B_TankGirl Dynamic Muscle Growth.7z
  7. View File Note: This mod should be considered Beta. While it has been getting a decent amount of testing from the community issues are still being found. For the most part these issues do not make the mod unplayable but there are a number of issues that can make game play difficult in some situations. Notes on 2.06: Remember: If you are upgrading from < 2.00 a clean save is required. Version 2.05 had a problem which caused the mod to fail to install, making it impossible to play for some users. A lot of clean up has been done to the mod initialization and this should be fixed whether installing fresh on a saved game, starting a new game, or upgrading from a previous version. In particular the following changes were made: General cleanup; Fixed a deadlock situation where two scripts were trying to access each other; Prevented initialization from occurring multiple times; and Removed uses of the MilkMod quest variable which wasn't really used. In addition to this several other changes have been added to this release: I added a new API/feature that allows NPCs to be moved near the player while still not visible. The support mod only uses this feature when the player is locked in furniture, the slaver is returning, and the slaver is not nearby. For example if the slaver has left to the next town over the game can't track the slaver walking back so he will be teleported nearby while still being out of sight before he begins walking to the player he left locked in the furniture. The reason I mention this is it has only been tested in a few scenarios. It would not surprise me if this feature caused bugs or strange behaviour. If you find any strange behaviour in this situation or if the slaver leaves you locked in furniture and walks away, never to return, please let me know. The player may now be punished if a slaver locks her in furniture and returns to find her wearing fewer restraints than when he left. The MCM menus have been cleaned up and re-organized a little. The ability for the player to escape and the chance of detection are now somewhat more configurable in the MCM. I added a little bit of compatibility with drlove33's Slave Den and Eastern Holding Cell mods. I don't expect the interaction of these to be great as they are a bit of a ways from town and rather unpopulated. They should be usable though and it is something to build off of. Also note that these mods require Dragonborn and Dawnguard even though they don't use them. I'll be sending a message to drlove33 to see about getting a version where Dragonborn and Dawnguard are not required (and see about getting some pathing issues fixed). A few improvements have been added to the save game control features. Reminder: I still do not recommend using the save game control features as there is a very real possibility of loosing your game. Some improvements have been made to furniture scenes and their dialogue. In particular more dialogue and scenes will occur when the player is locked in furniture as leash game punishment. A new debug option has been created allowing you to "teleport" to any city. I have found with console access disabled (a new feature of the save game control) I can get into situations where my game is about to crash if the scene continues to move (or stays) in a particular town. Using this to move to a different town can be used to bypass this inevitable crash. I don't expect this feature to be 100% reliable. It is a possible debug tool only. Use at your own risk. Using this feature while the leash game is active incurs a punishment to dissuade people from using it as a possible escape. The intent is that eventually punishments will be added any time it is used. I added a debug option to shut down the mod. This is intended to be used before performing a clean save. This feature is may not be needed at all and may not work entirely well. I don't expect it to make things worse but I'm not convinced it is beneficial. Please let me know if it helps you solve a problem. The Devious Framework MCM Vulnerability page now indicates (with an *) which vulnerabilities are in effect. Several minor (and a couple of mildly significant) bug fixes (see the change log). Previous Release Notes: Mod Intro (For Users): While this mod is designed to be a set of resource for modders to use in their own mods, it does come with a number of features users may also want to add to their game. In particular there is a companion support mod I created to test and verify the resources of the framework mod which has a number of features. Have you installed Slave Girls by hydragorgon? Have you seen the slaves being led around Skyrim by their owners or various slavers? Have you ever wondered what it would be like to be captured like those slaves? To test the leash feature of the framework mod the support mod gives a "mystical rope" to various slavers around Skyrim which they can use to capture you as they carry on their way. It can be quite difficult to fight with such a rope around your neck and the slavers will use this advantage to subdue you should you try to resist. Have you seen the various BDSM furniture around Skyrim and found them to be a little too safe? The support mod can make such furniture "auto lock" for a configurable amount of time. As well, if you are sitting in such furniture nearby NPCs may just decide to lock it on you, not letting you out for a while. Do you find it too easy to dress in Skyrim? You've just been stripped by an attacker? No problem. You just press a button and you are fully clothed again. You're wearing an arm binder? No problem. You can still dress yourself with the press of a button. This mod adds some restrictions on when you can dress, such as blocking leg wear and body armour when wearing a hobble. Mod Intro (For Modders): This mod was developed with two primary goals in mind: 1. Reduce the number of mods that check the state of the player. The user could have several mods installed which all periodically check: the vulnerability of the player and whether they are available for, sex, enslavement, etc. Rather than having each mod check all of these things individually, this mod tries to keep track of such information and make it available to other mods in an easy to use interface. 2. Encourage co-operation between other mods. I saw a thread in one of the mods the other day that two mods were conflicting. One author suggested that the other mod "check certain variables" to see if his mod was in the middle of a scene to avoid such conflicts. Under this process, for example, before beginning a scene mod X would need to check some variables to see if Deviously Helpless has a scene running, or Sanguine Debauchery (SD+), or Deviously Cursed Loot, or Captured Dreams. Mod Y would also have to make the same checks each time it wanted to start a scene. When a new mod (mod Z) is created mod X and mod Y would both need to be updated to now also check if mod Z is in a scene. Mod co-operation would be much smoother if this information were in a common place. Warning: My mod will only effectively achieve these goals if other mod authors use my mod's API to check statuses and to update statuses as their mod does things. So far I have not received a lot of initial interest from the modding community so my mod may not provide very much benefit. On the other hand, however, the mod is pretty light-weight and can most likely be installed/uninstalled without much of an effect on the game. The full API for modders can be found on the Git Hub page for this mod (a little out of date as of 2.06): https://github.com/DeviousFramework/SkyrimDeviousFramework If you need sample code for using this mod (or sample code used in this mod) that is not available from the Git Hub Wiki send me a message of what you are trying to do and I'll see what I can do. Requirements: Version numbers listed here were tested with version 2.06 of this mod: SexLab 1.62 SexLab Aroused Redux 28b Zaz Animation Pack 6.11 Devious Devices - Assets 3.0 Devious Devices - Integration 3.3 Devious Devices - Expansion 2.0 The following mods are also recommended: Provides slavers that work with the leash game: Slave Girls by hydragorgon 827 Provides a possible outcome to end the leash game: Simple Slavery 4.72 (with optional Extended version 1.0) Provides "seductive" clothing and armour options: (Note: Any armour can be flagged seductive. These are just recommendations for a few mods to use if you don't have favourites already.) Selene by Neo Slave Leia Renewal UNP Leather Clothes UNP or UNPetite - Academy Dropout Other UNP outfits by Nightasy Adds the option of using the Devious Framework leash with SD+ (Warning: This feature still needs improvements!) Sanguine Debauchery Enhanced 3.5.5 Installation: Most likely you will want to install both mod files (DeviousFramework_..._.7z, and DfwSupport_..._.7z). Don't forget to save and reload the game after the mod is installed and initialized (once the MCM menus show up). Please use a mod manager. Only personally tested with Nexus Mod Manager. Or Unpack the 7-Zip files to your Data directory. The Framework mod (DeviousFramework_1_00_160810.7z) is the main resource framework for modders. Because it may become a dependency for other mods It is intended to be as light weight as possible and only contain features to be used by other mods. From the user's perspective it won't do very much on it's own. The support mod (DfwSupport_1_00_160810.7z) is where I am "playing" with the features available from the framework mod. These features tend to be a little bit heavier on the papyrus and are not required for the framework features to work. The support mod contains: 1 features I would like to see in the game, and 2 features that test, verify, and validate the framework mod. SlaveGirls by hydragorgon Patch: A few users of the Devious Framework mod reported a problem with the SlaveGirls by hydragorgon mod related to overly talkative NPCs and a more serious issue of it overwhelming the story manager causing quests from other mods to fail. I looked into the SlaveGirls by hydragorgon mod and I believe I fixed some issues in the creation kit that were done incorrectly. Since the author of the mod has been unavailable for comments for some time now I'll be creating a post on the DFW support thread with these issues fixed. As that thread may be a little difficult to locate I will keep a copy of the patch in the download section for the Devious framework mod as well. Instructions: Install version 827 of the Slave Girls by hydragorgon mod. Install the SlaveGirls_Hydragorgon_827_Patch.7z from the Devious Framework download page using your favourite mod manager Or copy the file by hand into your data directory. This patch only contains the hydra_slavegirls.esp file so choose to overwrite it when prompted. Upgrading: Upgrading from before release 2.00 to after 2.00 requires a clean save! For information on cleaning a save see here: https://github.com/DeviousFramework/SkyrimDeviousFramework/wiki/Things-I-Learned#making-a-clean-save For the most part it is safe to simply uninstall the previous version and re-install the new version. A clean save is not needed. If you are upgrading due to having trouble with a previous mod you might want to try a clean slave; however, there are no situations where this is known to help. All scripts begin with "dfw..." (or "dfws..."). A Reminder: This mod contains much subject matter related to BDSM and player slavery. I want to remind everyone that while these subjects are great for fantasy, care must be taken to ensure they do not encroach into our everyday lives. Always remember that women deserve respect, recognition, and consideration as much as everyone else. Known Bugs: 1. After starting the game for the first time I've found you need to save and reload before some features will work. Not sure why. Many alias related features (slaver dialogues and player equipment changes) will not work until this has been done. 2. When the player is freed from her SD+ owner this mod does not properly detect that and clear the master from the framework or release the leash. It is not recommended to turn on this feature other than for experimentation with the leash. Improved in 1.04 and may be working. Made much safer with SD+ leash setting changes in 1.07 3. In some games I've found moving while the player's leash is being jerked causes the game to crash. If you find the game crashing a lot try not moving until the player is beginning to stand up. Note: As for 2.04 I haven't seen this issue in a long time. 4. Similar to item 3 if the game crashes during BDSM furniture scenes try not moving during the scene. (it is not like you would be able to get away anyway). Improved in 2.01 and may not be an issue. 5. The player gets locked into alchemy tables with the autolock feature as if they were BDSM devices. Fixed in 1.01 6. Sometimes MCM menus do not function properly after installing. Trying to open them will cause all MCM menus to show nothing. I have seen this problem caused by the MCM initialization code failing to run all of the way through. This leaves the Devious Framework script in a broken state and makes the game more or less unusable. Reloading a game that was saved prior to installing the Devious Framework mods can sometimes resolve this issue. I have seen the issue twice. One time I needed to re-load the game once. The other time I needed to reload the game three times. Unfortunately I have no ideas how this issue can be fixed as the papyrus engine simply stops running the code in the MCM script. Improved in 1.06 and 2.00 and may not be an issue. 8. The Support mod's MCM menu will often say the poll has stopped. This is almost always incorrect. If you are concerned the poll has stopped, closed the menu completely back to your game, wait for at least the expected poll interval, open the MCM menu and navigate to the Support mod's MCM menu quickly. The warning should no longer be there. If the warning is there but the "Seconds Since Update" is lower than it previously was that also indicates the poll is working. 10. If you end up in combat with someone controlling the leash, town guards will almost always take your side. I'm really not familiar enough with the combat system to figure out why this is or how to fix it. 11. Some slavers and slave owners do not play the leash game. I have seen at least one slave owner from Slave Girls by hydragorgon that is not in any factions to identify him as a slave owner. There is nothing I can do about this. There are also some "slaver" factions in Slave Girls by hydragorgon that my mod is not accounting for. I have not encountered any slavers that fit these categories but they could exist. if you find a slaver who is not playing the leash game you can stand next to the slaver, open the DFW MCM status page, deselect "Use Player for Info" and look at the slaver's factions. If he is in a slaver faction but "Show Nearby Actors" is not reporting him as a slaver please let me know. Improved in 1.08. Future Plans: (If I am missing something that you think should be on one of these lists let me know). Near Future: • Look into the "Go Away.. I have too many slaves" issue • Make sure clothing stripped by DFW does not strip arm binders • Look into the issue of the arm binder being counted as clothes • Change "Arm Locking" to only detect a subset of arm restraints (mainly no cuffs) • Look into Soulgem Oven compatibility • Look into Maria Eden compatibility • Make post-conversation actions much more responsive, occurring as soon as the conversation ends. Implemented in 2.04. • Look into MilkMod Economy compatibility. Implemented in 2.04. • Fix the mod's API allowing for scenes to be started and subsequently "extended" (they can only be started right now), allowing for a more robust, reliable, and consistent complete scene. Implemented in 2.04. Possible Next Steps: • Look into the issue of the slaver controlling the player from a sitting position • Look into the issue of BDSM furniture in Breezehome • Add line of sight (LOS) detection to the yanking the leash feature • Incorporate SexLab Sexual Fame features • Create a more robust mechanism for "taken" items to be recovered (most likely this will involve purchasing them back from Froki) • Xax Prison Overhaul leash compatibility • Look into compatibility with Deviously Cursed Loot gag dialogue • Create options for adding BDSM furniture to the world • Allow wandering Thalmor, Imperial, Stormcloak patrols to take on the role of the slaver for the purpose of the leash game • Fix the issue of transferring to Sanguine Debauchery+ when locked in BDSM furniture Eventually Would Like: • Figure out why the order of the Devious Framework mod and the Campfire mod causes trouble • Start the leash game on failed pickpockets. • Add favourite cages to fill a role very similar to favourite BDSM furniture • Add compatibility with Devious Stats and/or Devious Attributes • Assign "themes" to furniture/cages. For example in a shop on display for sale, in a public location available for public use, in a secluded location available for private use • Create scenes to work with each of these "themed" furniture • Create scenes to sell the player from one leash game slaver to a passing slaver • Add work furniture and forced labor, for example weapon crafting at a blacksmith station or potion making at an alchemy table • Support Zaz Animation Pack restraints in addition to Devious Devices • Prefer themed restraints over random ones • Create a pose wheel, similar to Maria Eden allowing the player to voluntarily kneel or crawl and have the leash game slaver expect that of the player • Create a separate mod that adds furniture throughout the realm, similar to Sabguine Debauchery+ Cages Change Log: Happy Gaming. Submitter legume Submitted 08/10/2016 Category WIP / Beta Requires SexLab, SexLab Aroused, Zaz Animation Pack, Devious Devices - Assets, Devious Devices - Integration, Devious Devices - Expansion Special Edition Compatible
  8. Version 3.41 [December 21, 2019]

    56,836 downloads

    Description This mod will be a series of patches and hopefully improvements to Sanguine’s Debauchery mod. Features For now this mod tends to take control of the slave during the night (between 0:00 and 8:00) when the master goes to sleep by hooking into master's sleep package. At midnight, master will start looking for a nearby cage. If one is found, it is used to lock the slave inside. Then the master will find the closest bed and fall into it. If no bed is found then he will guard the cage all night while reminiscing about a woman, as fair as an evenin', of springtime in old Stros M'Kai, or dreaming about turning wood into gold and buying an island. If no cage is found, the master will leash the slave and will start looking for a bed. If a bed is found then the master will tie his slave into a pose or to a furniture for the duration of the night forcing her to watch him sleep. If no bed is found, then the master will start sandboxing (possibly freezing in place) until the morning. In the morning 8:00 or 9:00 the master will release his slave and SD+ will take over again. If the slave sleeps past her cage release time (8:00) the cage door will unlock itself at 9:00. If the slave sleeps even past 9:00 then she will have to stay in the cage until 0:00 when the whole scenario will start anew. SD+ might notice that the slave is still locked in the cage and will release her later, (it depends on the cage as SD+ does not recognize all the cages SDP does). If the slave is in a pose and sleeps (waits) past her release time, if the master is close by he may or may not release her. If the master is far away, the magic holding the slave bound in pose will dissipate releasing her. Future Fixes IDK maybe more to come. Requirements Yeap, you guessed it ... SD+ by Skyrimll ... and all its dependencies. Skyrim Utility Mod Install/Uninstall Use your favorite manager. The reason to use a mod manager is that this patch does contain loose scripts, and a manager will handle them with ease. Update From A Previous Version Uninstall old the version using your mod manager. Install new version overwriting all. This was posted on the main SD+ page, but it seems I have to say it again. Do Not Update While Enslaved. Status SDP Version No. 3.xx should be compatible with SD+ 3.xx. Update Log Version No. 3.41 Warning .::. This version requires SUM 1.41 or higher. Patched .::. Recompiled scripts to work with the latest version of SUM. Version No. 3.40 Warning .::. This version requires SUM 1.40 or higher. Patched .::. Recompiled scripts to work with the latest version of SUM. Version No. 3.37 Warning .::. This version requires SUM 1.37 or higher. Patched .::. Updated scripts to work with the latest version of SUM. Version No. 3.30 Warning .::. This version requires SUM 1.30 or higher. Patched .::. Updated scripts to work with the latest version of SUM. Version No. 3.20 Patched .::. Updated scripts to work with the latest version of SUM. Added .::. Added a dialog where the master will let the slave know when the sleep cycle begins, as suggested by @Lupine00. Version No. 3.15 Patched .::. Updated scripts to work with the latest version of SUM. Version No. 3.12 Patched .::. Cage release loop. Patched .::. Furniture/pose release loop. Version No. 3.11 Patched .::. Reorganized masters. Patched .::. ‘Dead End’ not ending after one day. Version No. 3.10 SUM, is now a requirement. Patched .::. Bug where your master will try and lock you inside certain inns' fireplaces, as mentioned by @donttouchmethere. Changed .::. Added a different ‘Bad End’ scenario. This triggers if you sleep past your release hour. Version No. 3.04 Patched .::. Bug where your new master would take you to your previous master’s cage. A battle over you would ensue, then your previous master (if victorious) will re-acquire you as a slave and shove you back in the cage. Patched .::. Bug where if your master entered combat during the cage scene, the scene would end abruptly, before you got locked in the cage. Changed .::. Removed the ‘Bad End’ scenario. Version No. 3.03 Changed .::. Removed some mod events used for testing. Version No. 3.02 Changed .::. Removed unnecessary masters as suggested by @steelmagpie. Version No. 3.01 Patched .::. Cage overnight posing as not to interfere with smaller cages. Added .::. More cages support. (Should support them all now.) Added .::. Better door positioning system. Changed .::. Removed an offending script. Version No. 3.00 Patched .::. The cage scene, so it will work with this here mod . Added .::. The slave overnight furniture posing/binding from the older patches. Older Patches and Descriptions for (SD+2.044 Only) With our Guild Master's permission I have added SD+ 2044 to the download section, for those of us still using that version, thank you Skyrimll. It's best to run this with "Undress animation" OFF in SexLab config.
  9. Did you ever watched that old Batman show where him and Robin were always about to die in a trap, and then in the next episode they managed to escape from an horrendous dead? Well... No More!! [support this project] [ZnelArts] The Villain Simulator I always fantasized with the idea of the Villain actually winning, this is about that with the erotic element added to it.Works on Desktop mode and in VR Mode too!The Villain Simulator is under development and is being crowdfunded on Patreon. Upcoming features: Hero Health Status Fight Mode to capture new Heroes Hero personality Tools and Weapons unlockables New in Beta 8:
  10. Version 2019-10-31

    1,048,637 downloads

    Obedience is freedom. Sanguine's Debauchery is a mod that subjects the player to enslavement as an alternative to death. Being enslaved by the opponents that defeat you in combat offers the player interesting story tangents and, above all, a continuous narrative in place of death and a reload screen. SD+ adds a number of new quests, sub-quests, and features that will expand and diversify your game. If you're looking for a mod that allows you new possibilities when you're defeated in combat (more than just "Oh, crap!", Ragdoll, Loading Screen), and especially if you've been looking for a way to have your favorite PC enslaved by all those nasty baddies running around in Skyrim, then Sanguine's Debauchery is the mod for you! BACKGROUND STORY Sanguine is an odd and unpredictable fellow. He is one of the few Daedra to be found frequently visiting Tamriel in person. In his wandering the mortal realm, he tends to take an interest in...playthings. The fate of one mortal in particular is irresistible to him. This mortal, this Dragonborn, draws him like a moth to a flame. By retrieving the Dragonborn from the threshold of death, Sanguine is free to apply certain conditions in exchange for his generosity. The Dragonborn as a toy. The Dragonborn an irrestible object of lust? The Dragonborn...a slave? For Sanguine, the possibilities are endless, and the debauchery has just begun. For details on gameplay mechanics and all of the features available in Sanguine's Debauchery, see : the online PDF Manual the FAQ page INSTALLATION As of version 3.6.1, SD+ comes in 2 files - SDPlus and SDResources. YOU NEED TO INSTALL BOTH. Remember to make copies of your save game BEFORE you install and enable this mod. SD+ is a standalone version. You do not need the original Sanguine Debauchery 1.0 installed for this to work. Upgrading from previous versions of SD+ should be possible. Before upgrading it's wisest to make sure you have a save where the PC isn't enslaved, in the Dreamworld, or in the midst of the Flowering Spriggan quest. REQUIREMENTS SexLab V1.62+ and its requirements: SKSE (V1.7.3) SkyUI (latest) Fores New Idles in Skyrim (Latest version. The spells add-on is not required.) Zaz animation pack V7.0 (NOT tested yet on v8.0 - let me know if it works for you) Devious Devices Integration v4.0 and its own requirements (v3.0+ will not work properly as of version 3.6) Devious Devices Assets SexLab Aroused (Redux) Devious Devices Expansion SexLab Dialogues - required to interact with your master during enslavement. ---- Death Alternative - Your Money or Your Life ( version 7.0 or above, of Death Alternative) is not required anymore but it is needed if you want defeat and death related triggers (required if you want compatibility with SexLab Defeat). You can play SD+ without it as long as you use the Surrender key to submit when you want or using compatible mods such as Simple Slavery. SlaveTats and the addon SlaveTatsEventBridge (also available in the download area of SD+) are needed if you want slave marks. SexLab Hormones if you want better support changes to physical appearance (shaved hair especially) A custom body replacer - CBBE BBP by Caliente or any of the UNP body replacers are supported (not required unless you care about the custom textures added by the whip in SD+) A custom skeleton - Custom Skeleton Replacers by Skulltyrant; Perfect 3-2 Skeleton by Ning; or XP32 Maximum Skeleton -XPMS by xp32 (needed for better support of ragdoll effects) Fuz Ro D'oh - for silent dialogues Note: Make sure to double check these required mods to see if they also have prerequisites. For example, Maximum Skeleton -XPMS requires Realistic Ragdolls and Force by dDefinder RECOMMENDED Mods using SD+ events: Immerslave - by Arbiter Simple Slavery - by Jfraser Deviously enslaved - by Chase Roxand These mods are not required but I am using some of them to test SD+ and improve the whole experience. Death Alternative Capture - by BralorMarr SexLab Defeat - by Goubo Slavegirls - by Hydragorgon SexLab Skooma Whore - Guffel Bathing in Skyrim - mzin_ CUSTOMIZATION Custom slave outfit You can customize the default prisoner outfit provided by your Master (follow the instructions in the MCM menu). You can also just wear any kind of clothing in your master's inventory or found around you. Default slave outfits for each level are provided by Killer Keos Skimpy CBBE V2-V3 Armor Replacer by Killer Keo - http://www.nexusmods.com/skyrim/mods/3654/? Compatibility with Frostfall 3.0 The "SDPlus30Addons" file is no longer needed. For compatiblity with Frostfall, pleasure use the customized version of SexLab Warm Bodies in my Obscure Patches page. SD Customization Addons is an experimental addon that Content Consumer worked on to allow two types of customizations for SD+: - add more races from the DLC mods as creature masters - allow customization of slavery items between metal, leather and items from ZAP There are a few changes and notes: UPGRADING THE FILES After many tests and updates, SD+ works better on brand new games (where Sanguine Debauchery is activated through MCM). Regarding updates - since many people reported issues with the uninstall option from MCM, my recommendation for updating the files is to make sure you are not enslaved or wearing the spriggan host and just copy the files over. If that creates issues, go back to your save before the upgrade and try the uninstallation option in MCM (also making sure you are not enslaved in any way). Either way, given the current state of the scripts, I am still not recommending SD+ for any serious, 100+ hours save games... or you may be sorry later. Keep it for casual gameplay on test games or new characters. You can still run SD with the patch installed on top of a running game, but you may end up with missing scenes (dance, punishments) and spam in your Papyrus log (because of scripts baked into your game). Eventually, I am hoping we can come up with a better way to upgrade the script and restart key quests so that they take the new scripts into account. Until then, it is better to use SD+ on new save games. KNOWN ISSUES See a full list of known issues here: - All known issues: https://github.com/SkyrimLL/SDPlus/issues - Bugs only: https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3Abug Use drop down filters on that page or click on tags to view groups of issues such as 'Enslavement quest' or 'Spriggan quest' only. COMPATIBILITY - Compatibility issues with other mods: https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3ACompatibility INCOMPATIBILITIES Any mod that alters vanilla factions. If you use a mod that significantly alters vanilla factions, it may cause SD+ to fail to recognize the attacker as being a member of an eligible slaver faction. Any mod that actively manipulates the player's health during combat ( e.g. auto healing ) may make it difficult to trigger the enslavement events. SD Patches from Inte is NOT compatible with this version of SD+. It must be disabled and all scripts starting with _sd removed from your scripts folder if you want to use this version of SD+. Full change log API (for modders) ACKNOWLEDGEMENTS Sanguine's Debauchery was originally developed by @jbezorg Many thanks to him for letting me build on his original mod and to jonjonzz, AwfulArchDemon, Ashra XIII, aelie, battenK for feedback during testing (and many others who contributed ideas and suggestions in the forum thread). Death Alternative - Your Money or Your Life developed by BralorMarr From the original SD page: Thanks to b3lisario, Calyps, Gatti, MasterChris, Nalim, Youiko, Zaria, ZaZ Animations Licensed From Mini Lovers 0.2.3 MiniLovers0.2.3 license.pdf - The original untranslated version of this license. Dance Animations - Dance Modder Resource by Umpa German version (2.0) - Verodor Manual and FAQ - GrayElephant Dialogues - skoalbite and Content Consumer SlaveTats racial overrides - groovus, crudo, corintio, eric23123 Falmer bindings - from Falmer Bikini Armor Moonshadow garden trees - from Hoddminir Plants and Trees Crawling animations - from Crawl on four animations If you want to contribute, help is needed in: - testing issues in the list and reporting new issues - updating the wiki to the new version (including screenshots) - providing code fixes using the github repository ( https://github.com/MinLL/SDPlus).
  11. This is the final entry of Chapter 4 and the vampire assembly is coming to an end. A complete summary of the first three chapters of this story as well as short character summaries can be found here. Short Summary of the previous entries: For quite some time I wasn't sure if I wanted to post this entry at all, since some of it's contents are a bit more on the heavy side. I'm not sure how you feel about this, but for those of you how dislike this, chapter 5 will start in two or three weeks and the focus will go to a more story based approach and a bit different content. Chapter 4 Section 10 - Agony and Ecstasy
  12. Did you ever watched that old Batman show where him and Robin were always about to die in a trap, and then in the next episode they managed to escape from an horrendous dead? Well... No More!! [support this project] [ZnelArts] The Villain Simulator I always fantasized with the idea of the Villain actually winning, this is about that with the erotic element added to it.Works on Desktop mode and in VR Mode too!The Villain Simulator is under development and is being crowdfunded on Patreon. Upcoming features: Hero Health Status Fight Mode to capture new Heroes Hero personality Tools and Weapons unlockables New in Beta 8:
  13. Hi, i am looking for a mod that subjects the player to extreme humiliation in a progressive and immersive way. Starting from simple stuffs to extreme. It would be great if it includes Enslavement options as well. (I'm tired of using SD+ and aimlessly wandering and waiting for something to happen) . sorry if there are any mistakes.
  14. Detective Masochist features 20 porn scenes in total. Each scene has multiple CGs with numerous variations. Heavy use of zooming and panning functions convey motion and focus scenes. For example, when a futa dick is about to penetrate your ass, camera zooms in on the dick. This creates a sense of fluid motion that mimics animation, no doubt saving the budget. The scenes are almost always focused on outercourse, tease, and denial. When penetration happens, chances are it’s the woman doing the fucking. If role-reversal turns you on, this game will be a great experience! Erotic dialogue is frequently centered on the women calling your dick “small but cute” as they lovingly step all over you, literally. Handjobs are frequent. The girls deny you the pussy and keep you submissive! The scene I like best is when your character finally loses his virginity to the busty but shy beauty of the game. She was a virgin as well, and watching the trickles of blood in the game’s first vaginal sex scene, was glorious! MORE INFO HERE
  15. Hi there, So, I've been using WW for a while now and there's something that has been bothering me for a while. The animations are not role specific for the rough stuff. I don't want my submissive sim to be choking their dominant. I was wondering if any programmers out there would be willing to look into making a role assigning trait for WW. Like how they did for gender in CaS. Then, the player can choose which animations go into which folder, "Dom" "Sub" "Both" and go from there? It's just a thought but also a request for someone to at least look at the concept and consider it. Thank you ❤️
  16. Hey guys, I'm looking for a mod that will allow some more dominant interactions between Danse and my character. I had a search but couldn't find anything. It would make my subby heart so happy to find a mod that could allow my character to replay some of the shitty, self indulgent fic I've been writing recently. Is such a thing possible? I'd also like something that would allow a companion to sexually assault the player - found something that would allow my character to assault somebody, but I prefer to be the submissive one. I hope that's not too weird, and thanks!
  17. Can anyone recomend some mods for someone who wants to have a slaver playthrough? i am new to the site and know little of what wonders are within it
  18. Hey everyone! My name is Pyorgara and I am throwing my hat in the ring of making adult games. They'll mainly deal with corrupting, training, and degrading beautiful women into the main character's plaything. If that's your idea of a fun time, we'll be good friends. I've always enjoyed roleplaying and creating worlds for my players but never thought I would have the dedication to stick with a project long enough to do a full game. But one day like any other, I decided to give it a shot and 6 months later, I had my first game completed and I am now working regularly on the next ones. So here's my 4 games in order of newest to oldest: News desk: You will play as a male news co-anchor, Garrick Reynolds. You and your female co-host (Cassandra Hamilton) are both alphas that clawed your ways to where you are now. The new problem is that the station is getting bought by a big news corporation and there will only be one anchor when the sale goes down. Both you and your colleague will try to sabotage each other to get that coveted spot. Maybe your opponent’s college aged daughter would be a good place to start. The main gameplay will consist of a build your deck kind of system. You’ll start with a basic set of cards and the events that you encounter, the sex scenes that you’ll discover, and the decision you make will add or remove cards from your deck. You’ll also be able to mess with your co-anchor’s deck but she’ll get to do the same in return. Version 0.01: Available to 5$ patrons. - https://www.patreon.com/Pyorgara Hall monitor: You play as Mia, a wallflower with a will to be better. She never made any waves throughout high school. Didn't have much friends, didn't try anything and almost invisible to anyone. Now that she's starting college, she would like to re-invent herself to be more important but will she be able to or will her inner voice win and drag her down? You get to decide her path. Every choice counts! Fetish (up till now): M/F, F/F, Domination, Submission, Humiliation, Incest (sister/sister), Ryona, Public display, Voyeurism. Version 0.07: Available to 5$ patrons. Version 0.07: Available to 1$ patrons. Version 0.07: Publicly released - https://www.patreon.com/Pyorgara. Here’s some screenshots for your viewing pleasure: Soldier's life: You play as Payton, a captain in one of the armies tasked with destroying the ever growing hordes of monsters. You serve under Colonel Vanora, a powerful fighter and cunning strategist but known far and wide as an ice queen that sees her soldiers as numbers, not humans. With a quirk of fate, you find yourself promoted over her and now have the power to make her pay for everything she's done. Sexually, of course. Fetish: M/F, F/F, Anal, Domination, Submission, Humiliation, Ryona, Public display, BDSM, Stocks, Bimbo, Monster fucking, Puppy play, Striptease, Whoring, Gangbang, Watersport. Version 1.02: Game complete and download links are free. Here’s some screenshots for your viewing pleasure: Corrupting the priestess: You play as Marcus, a very successful businessman that is about to foreclose on a church when a very tempting offer is dropped in his laps by Aliane, the gorgeous high priestess. Fetish: M/F, F/F, Anal, Domination, Submission, Humiliation, Public display, BDSM, Bimbo, Whoring, Gangbang, Watersport, bestiality (a hint of it). Version 1.00: Game complete and download links are free. Here’s some screenshots for your viewing pleasure:
  19. So google isn't helping me, so I'm either asking if anyone else knows of a mod like this, or hey, maybe someone would want to make it. I'm just looking for a fairly straightforward mod that would add Master/slave options to the game, ie Order to (clean the house, work out, etc). I have Kinky's World, and if it could tie in with that, that'd be phenomenal. The big thing here is just orders without the receiving sim saying no if they have a master/slave relationship. If they don't have that relationship, nothing would happen/the dialogue wouldn't be an option, etc. I'm not looking for a 'my sims can force everyone to do his/her will', I'm looking for a 'this is my sim's slave and they follow his/her orders.' mod. I can't seem to find one, though.
  20. I have tried to look for it many times but the closest thing related to that were mods for Skyrim, which are still WIP. Can someone recommend any games of any types which have content about being dominated or enslaved, trained as a slave, being BDSM'd? Most of the games about this theme were Slavemaker-type where PC on the opposite role. maybe you could give me advice how to search what I am looking for? Because all that I manage to find is dumb, unrelated to my theme flash games.
  21. Welcome to the Doll House! You are the Doll Master and it is your duty to turn untrained slaves into valuable "Dolls"! Making money at the Doll House is based on a slaves level so training them is the most important part of your job. (and fucking them all day long is a nice side effect of this job!) Each slave has her own training routines that have to be trained at special locations all around the game world. You can boost their training with special items and make them earn more at the Doll House with improvements and buffs. At the end of each day you collect the profit that your slaves make when working at the Doll House. And with this money you can then improve and expand your slave harem. Status of the Project: v0.2 available slaves: 1 of 4 Slave 1: training routines: 5 training locations: 10 max. slave level: 19 Themes: domination corruption training bondage brothel simulation pairing: MF, MMF, FF Download: v0.2: download or play online (WinOS, MacOS, HTML5) Previews:
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