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Found 948 results

  1. View File (SE Edition) Current Versions Regular: 1.7.3 SE: 1.7.3 (1.7.4 alpha) This mod is a port of the original Spouses Enhanced by TheDudeGuy and the updated Spouses Enhanced 1.7.3 by WraithSlayer Coming Soon: Spouse Override -- Allows for a bypass of the base game marriage system in the event that you are using something that overwrites this. Allows for any npc in the game to be considered "married" to the player. This will nullify the compatibility requirement of an untouched "RelationshipMarriageFIN" listed below Author's Notes: Hey y'all and welcome to the SE port of the original Spouses Enhanced mod by TheDudeGuy and WraithSlayer! I'd recently discovered this mod and was sad to see that both of those who've worked on it in the past have retired from working on it, so I sent a message over to WraithSlayer and got permission to keep going on with it! I've got a bunch of fun things planned for both this and the Oldrim version that will be developed in parallel, so expect to see much more activity coming from this end! I fully intend to stick with the overall vision that TDG had with the original, so don't worry about any ~unusual changes~. Because SKSE, SkyUI, and SexLab are all in their respective alpha/beta states, this mod might have some unusual quirks as things get updated. If you notice any bugs whatsoever, please let me know here, on discord, or on telegram (@AshAkiri) and I'll be happy to take a look. Also, if you are interested in receiving more frequent alpha builds as I work on the respective se and oldrim versions, please let me know as well! Development Plans: MCM "debug" menu for a few options that will greatly assist further development Unvoiced dialogue overhaul - As immersive as the voiced options are, I find it a bit weird for my husband to say "you've done well" every time we finish our thing. As a result, I'm adding an option to switch over to unvoiced dialogue and will add a much larger variety in conversations between you and your spouse (and any additional partners you may have) Look into potential solutions to the multiple spouses issue And much more! (Adapted from the earlier version) Description: Spouses Enhanced is an intimacy mod made for use with the SexLab Framework by Ashal. It is meant to enhance married life in Skyrim. Your sex life with your spouse revolves around you, your spouse, and your bedroom. This mod was built to give married life in Skyrim a sense of progress and growth over time (i.e. during normal play), and to give you an easy and straight-forward way to be intimate with your husband/wife and to try to, in general, take a mature view of sex with your spouse (your spouse is a person, not a sex doll, etc). This mod features no "extreme" content. The focus of this mod is the relationship between two consenting, married adults. Core features: You can approach your spouse. Your spouse will approach YOU, if a period of time has passed without you two making love, when you enter the same cell as your spouse. If you and your spouse aren't home, he/she will meet you at home. Rejecting them or deciding to keep them waiting longer than 24 hours will result in them becoming angry with you for a period, during which they will refuse sex. Your spouse has needs too, darn it. Your spouse has an Affection Level. It starts at 0 and ends at 4. It goes up by 1 every 7 days you've been intimate at least once that day. Your spouse will grow more adventurous as their needs are consistently met and time passes. You can "cheat" and short-circuit this by using the MCM and unlock all options immediately. You can give your spouse articles of clothing (or armor) for them to wear as an outfit. If the mood strikes them, they may put on outfits you have given them when they proposition you. You will also be able to simply ask them to put on something nice, once their affection level is high enough. Spouses Enhanced "knows" if Hearthfire is installed but doesn't require it. If Hearthfire is installed, you will have to plan your intimate encounters around your children's schedules. You won't be able to select "I want you. Here. Now." if your children are in the house and awake. If you send them off to play outside or if they're asleep, you can do whatever you like. You can click "Ignore Children" in the MCM if you don't like this feature. Requirements: SKSE 64 2.0.6 SkyUI SE Either SexLab Framework SE 1.63 Beta or SexLab Light SE (and their respective requirements) Fuz Ro D'oh (for custom dialogue) Compatibility: Spouses Enhanced is compatible with virtually any marriable NPC, including those added by mods, but it requires the vanilla marriage quest to be unaltered (except for the Hearthfire edits, which are supported). Therefore, mods add multiple marriages, or provide significant changes to the marriage mechanics, run a very high risk of causing issues with SE, depending on how they're implemented. These incompatibilities will likely remain in a save even after you remove the responsible mods, as the changes to the RelationshipMarriageFIN quest are permanent once it initializes, and can only be fixed by starting a brand new game. Mods that are known to cause issues with SE: Spouses Can Live Everywhere - damages the marriage quest permanently if you have Hearthfires installed. Further Lover's Comfort (and possibly the original Lover's Comfort as well). May be fixed by ensuring Lover's Comfort is loaded before SE. Feature Details: Dialogue: Almost everything in Spouses Enhanced is accessed by talking to your spouse and selecting the new option, "My love...". From here, you can: Kiss them (anywhere) Cuddle (when asked to go to a bed) Let them know you want them (access sex acts) (Requires Affection Level depending on act) Access their Wardrobe (requires Affection Level 1) Ask them to put on something specific from their wardrobe (requires Affection Level 2) Affection: Your spouse's Affection Level determines several things, including their receptiveness to perform certain acts, what Entry Events they will perform, and grants you more options to specify their outfits. Affection Level 0: Able to kiss (anywhere) and cuddle (ask to go to bed). Access missionary (Straight), Anal (Gay), or missionary + lesbian (Lesbian) acts only. Affection Level 1: Unlock "adventurous" acts (standing, etc). Unlock oral. Unlock Outfit Wardrobe access. Unlock all Entry Events. Unlock Lover's Scent spell. Affection Level 2: Unlock anal (straight + lesbian couples). Unlock "body" actions (boobjob, footjob). Unlock ability to specify exact outfit. Affection Level 3: Unlock "rough" acts. Unlock roleplay scenarios. Unlock "Lover's Surrender" spell. Affection Level 4: Unlock Three-Way acts. Choose to include your housecarl, a nearby follower, or a single person you've spoken to about this. This person can be anyone in the game that is at least your Friend or greater, and is accessed by selecting "I need to ask you a question. It's personal." They may decline if they have a particular relationship with the spouse (sibling, child, grandparent, cousin, etc) or if that person is married already. Master Bed: Spouses Enhanced has a concept of a "Master Bed". This is the bed your spouse will go to when you ask to go to the bedroom. By default, this is automatically selected for you depending on where your spouse lives (even Hearthfire houses). Keep in mind that, while inside your house, you can approach your spouse at any time. You do not have to be near the bed. You can manually set a bed as the Master Bed by opening your Alteration Spells and casting the LOVER'S SANCTUARY spell at a nearby bed. You can also clear the manually selected bed by casting the spell anywhere. If Hearthfire is installed, it will attempt to use the best bed available. If you ask your spouse to go to the bedroom and then never show up for 24 hours, it will have the same effect on them as turning down an Entry Event (explained below). They will be mad at you for a short time. While out in the field with a spouse that is also a follower, you can use a nearby unowned bed to perform a smaller set of the ordinary actions available. Outfit Wardrobe: The Outfit Wardrobe is accessed only through your spouse's dialogue; it doesn't actually "exist" anywhere in the world. The Outfit Wardrobe has 10 drawers, which can each hold a unique outfit. When asked to put on an outfit, or when your spouse surprises you with wearing an outfit, your spouse will attempt to put on EVERY ITEM that you place in a given drawer. So, use common sense and restraint in terms of what you put in each drawer. Your spouse will also take EVERYTHING OFF before they equip an outfit, so if a drawer only has, say, a set of high heels in it, and they select that drawer, they will come out wearing high heels only. At Affection Level 1, you can open their outfit drawer. At Affection Level 2, you can ask them to put on a specific outfit. Spells: Adds the following spells: Affection Level 0: Lover's Sanctuary. Allows you to manually set a bed as the "master bed". Affection Level 1: Lover's Scent. Allows you to see your spouse through walls, if in range. Works like Detect Life spell. Helpful when trying to find your spouse in your large estates. Affection Level 3: Lover's Surrender. Cast to make your spouse immediately amorous (start a random Entry Event). Greater Power; can cast once per day. Since it's a power, use the SHOUT KEY to cast it. You can remove all added spells by using the Remove Spells MCM option. Uncheck Remove Spells to immediately get them back. Entry Events: Your spouse will approach YOU for attention every so often, configurable in the MCM. There are, in this version, 7 different possible events. Only two of them will occur at Affection Level 0, but the rest become possible at Affection Level 1 and up. The Entry Event is always randomly selected based on the Affection Level and whether or not you have children awake and in the house at the time. If you turn down your spouse when they approach you, they will be disappointed, but nothing negative will happen. If you do it a second time (in a row, without initiating an intimate encounter in the mean time), they will be angry for 24 hours and will turn down any of your advances during that time. There are no "long term" side-effects. There is also no long-term side-effect of simply not being home when they become "amorous" or being gone for long lengths of time. Other options and features: "Enable Wake-Up Animation" plays a short cuddling or sex animation once every 24 hours when you wake up in the same place as your spouse and master bed. "Female-On-Male Dialogue Options" is off by default, but can be turned back on. This prevents dialogue options such as "I want you inside me." from appearing when you are playing as a male character, and talking to a female spouse. FAQs: "I think the Affection system is too complicated! I just want to bang my spouse any way I want!" Open the MCM and click Affection Level Override. Then, set the slider to 4. Poof, you have access to everything. "I have this really hot fantasy that I'd like to see play out in the mod as an Entry Event or something similar." I can't make any promises as my main intent for picking up this mod was to fix its bugs and bring it up to speed with the latest versions of the SexLab framework. However, if I like an idea a lot I may dedicate time into adding it. It's not likely, though. "Is this mod clean / has it been cleaned with TES5Edit?" Yes. There are some cell edits that are necessary. They only exist as edits because the original author linked some bed references to properties in a script. Your house modification mods should play nice. DO NOT re-clean this mod! You will break it! "Does this mod support spouses that are also followers?" Yes. "Can you pack the bazillion scripts in a BSA?" Not really. It's an extra hassle for me every time I want to release an update, and it shouldn't be necessary at all if you're using a mod manager to handle mod uninstalling for you. And if you're not, well, you're just crazy. "Does this mod change the way marriage works? / Does it add divorce / cheating / etc?" The default Marriage and Adoption systems from Skyrim and Hearthfire were completely untouched. No changes were made to the default way you get married, etc. I do not plan to make changes of this nature. The purpose of this mod is to complement the existing system, not overhaul it. "Will you add XYZ feature to the marriage system?" No modifications will be made to the marriage system in the base game. "Does this mod support multi-marriage mods?" No, and it will likely never will. Spouses Enhanced was built with a single spouse in mind, and at this point it would probably be easier for someone to make a new mod from scratch rather than try to adapt SE to work with multiple spouses. "Does this mod support Serana as a spouse / Marriable Serana?" Yes. See Requirements section for the additional mods you need. "I'm married to a custom follower. Will this mod work with it?" As of version 1.6.0, yes. However, if they use a custom voice-type (like many modded NPCs do), their dialogue in Spouses Enhanced will be unvoiced. The lack of voice can be fixed by creating an add-on for this mod that adds new dialogue for that specific voice-type, assuming there's enough voice acting recorded to use in SE's context. This is NOT something I will dedicate time to, so please, don't ask me to provide voice acting for your custom spouse. Check the following question if you want more information on how to do that yourself. Custom followers that inherit a voice-type present in the base game will have voice acting for Spouses Enhanced dialogue, and don't require external support. "I want to make an add-on for SE that adds voiced support for my custom spouse." You'll need to add new dialogue topics for all the dialogue present in _SE_MainScript, with a condition that matches your voice-type. You'll also need to ensure that the voice-type is added to the _SE_SpecialVoices form-list when your add-on is initialized, otherwise SE will revert to the unvoiced dialogue path. You can check the Serana add-on for an example of implementation. Submitter ashakiri Submitted 02/15/2018 Category Adult Mods Requires Regular Edition Compatible Not Applicable  
  2. Tali Redmint

    Post your sex screenshots pt. 2

    Post here your screenshots of your character in action. It will be good to share what mods you are using during the sex time, let people see your intimate life and fantasies. My Albums My videos:
  3. View File - 'AEP' Pornography Mod - Supports Game Version 1.45.62. Some time ago I was in the process of building a porn studio for my Sims and having a cry because I became philologists and not a super cool game developer. However, I remembered Neia's Create-A-Career Tool and started my little passion project of creating at least a rabbit hole career for my Porn Film Studio. However, I decided to develop this mod further than just a simple career and now it includes different features and interactions. The end goal is to make Active Porn Star Career, but on the way, I will add more different features that in some way connected to Adult Industry. There won't be any prostitution features because for that we have ‘Nisa’s Wicked Perversions’ mod that I love with all my being and can’t recommend enough. This is Pornographic Film Studio Career at 'Adult Entertainment Production' with two branches: Production and Acting. You start as Webcam Model and climb the ladder of Adult Industry. - Custom Features - On a computer under the 'WEB', you will find "AdultWorld.com' menu! - Interaction 'Watch Porn at AdultWorld.com'! This interaction is available for all Sims (Teens to Elders). It could give you a custom Flirty Buff or put your Sim in the tense mood with appropriate buff if Sim stumbles upon...unusual videos. THE MOST IMPORTANT I've changed video on computers, so your Sim will actually watch porn videos that I made with Sims from my Porn Studio! - Custom Interactions Available only for the Career – On Computer: - 'Respond to Fan Mail' will give Sim one of the two Custom random buffs. (Confident or Tense) You also can get trolled. - 'Chat with Subs' - This interaction will give a new custom happy buff, which makes the learning of Charisma skill faster! Both intersections are available during the Webcam Model Track of Career. Treadmill: - 'Keep in Shape' will put your sim in a confident mood, give Sim new buff and increase fitness skill. This interaction will help to perform Daily Task during Acting Track of the career! - Every level of Career has a Daily task that varies depending on the Career Track you choose. - - Some of the promotions, you get not only bonus money but also objects! All objects are from the Base Game, so It's ok if you don't have all Sims Packs and Expansions. - New interactions for Camming! It has its own menu under AdultWorld.com "Live Cams". You can create your Channel, earn subscribers and earn money! - "Stream Live Show" Interaction will allow you to have a streaming session, earn subscriber and money. In the beginning, it's not much, but more subscribers you have more money you earn! You can have 'Live Show' once in the 12 hours. The maximum amount of subs is 2000 since you're just a camperson and not a SimTube star. - You have 'VIP Show' interaction! You will spend one on one time with your subscriber and he or she will pay you generously for that! You can have 'VIP Show' as many time as you want and earn between 200 to 500 hundreds simoleon for a session. Also, each interaction has custom buffs with confident or flirty mood. The most important you do not need to be on the 'Adult Entertainment Career' path to become a Camperson! Also, It's mandatory if you are. But you can star your Camming channel at any time whoever you are and It's also available for Teens! But they better don't let anyone know that they are underage. AEP_Pornography 2.0.3 - September 16, 2018. Hi guys! Just a small update. This month real life really kicked my ass and I didn't have much time. I'm still working on Camera update and I hope to release it soon. It's just a small update I finished. Just something to spice up the gameplay a little bit. NEW! - I added a new interaction for cellphone 'Sell Interview'. It's available on Acting branch of the career. You can sell your interview once in two days and earn money. The success of your interview and the amount of money you get depends on your mood. Be nice to your interviewer! - Now, if you have a channel on AdulWorld.com you can get a call from an adult magazine with an invite to Erotic Photoshoot! It's a rabbit hole event, similar to opera or concert invitation. Of course, you will get paid for the photo shoot. I tested this as much as I could, but please let me know if something goes wrong. If you do not get the invitation or you get it too often. - Privacy!!! Now you can't just watch porn or stream cam show in the middle of the public library. Do it in the privacy of your room and lock the door! If someone walks on you, you will be embarrassed this person will be embarrassed. Who needs this? Moreover, if someone catches you in the middle of the streaming show you won't get any money. No one wants to see your mum screaming at you in the background. - Teen Ban. AdultWorld.com is a very respectable source of adult entertainment. They have a strict policy about underage users, which is no underage users on the website! Of course, you can put older age in your registration form, but be careful! If you are a teen there is a chance that you get caught and will lose all your subs, your channel and get banned from the website. But don't worry. Ban only lasts for 3 days. You can start again. =========================================================================================================================================== -TRANSLATIONS- Thank you to everyone who translated my mod! It's amazing and I'm really gratefull! You can translate my mod for personal or public use and upload your translation anywhere. DO NOT RE-UPLOAD MY MOD PLEASE! RUSSIAN TRANSLATION - THANKS TO te@m! And I also translated some=) POLISH TRANSLATION - THANKS TO lichlover! PORTUGUESE TRANSLATION - THANKS TO monclevar! ITALIAN TRANSLATION - YOU CAN DOWLOAD IT HERE . THANKS TO KekkoLove! FRENCH TRANSLATION - YOU CAN DOWLOAD IT HERE . THANKS TO Kaary! =========================================================================================================================================== For now, there are no custom animations, because as I found out I am crap with animation. I would really like to hire an animator to create animations at least for Camming Interaction for now. I suppose I need to pay that person unless Robin Hood of animation will knock at my door. And I don't have funds for that. So, I started Patreon page, because... everyone does it? Please if you can help, any amount will be deeply appreciated. If you can't it's also perfectly fine? I will release mod on Patreon just a few days, maybe a week earlier than here. Everything still will be available here and on my website. All Patrons will have access to my Discord and will be able to influence further development of the mod in some way. If you want to support me, but do not want to become Patron you can 'Buy me Coffee'. Any support counts, even if you just leave a comment. I do what I like very much and I really appreciate all the people who enjoy this mod. I just would like to do my bests and develop this mod further and I can't do it by myself. Thank you so much if you read all this rambling and downloaded the mod. I hope you enjoy it! If you have any trouble please leave a comment I will answer as soon as I can! - WHAT'S NEXT - I hope to add cameras, recording, and selling home porn interaction. I really need to create an intricate system of buff for that and it slows me down a little bit. NOTE! To avoid any misunderstandings, you won't be able actually to record video! I was trying to create a recording system for home video as in Sims 3, but I still do not know how to do that and honestly don't think it's actually possible in Sims 4. Maybe someone will figure it out eventually. I will continue trying meanwhile. Also going to add more options for Watching Porn depend on the genre, add more videos that embrace all sexual orientation. Finally will add ‘Work from home option’, so you will be able to have camming sessions at home on Webcam level of the career. Also going to add a lot of small little things and fixes that will make mod more realistic. ==================================================================================================== Ksuihuh's Corner Visit my site! I just launched it. I upload different CC, Lots and Sims I create. You'll find there my Porn Stars! I mean Sims I use for creating videos and posters for Adult Content. Also, I will gradually upload there some Adult oriented lots. Buy me a coffee Please support me if you want. It will really help me to develop this Mod further and do my best. PATREON Become a Patron. ==================================================================================== TO INSTALL: Unzip and drop all files to your Mods folder. Make sure you have only one copy of Neia_Career_Commons. Thank you to everyone who downloded this mod! P.S.Please feel free to point out mistakes, English is not my first language, so there can be some. Submitter Ksuihuh Submitted 05/25/2018 Category The Sims 4 Requires View File  
  4. Milesaz

    Group Renders

    ---------------------------------------------------------------- In this blog I'm gonna post group renders of my characters. ---------------------------------------------------------------- ------------------------------------------------ GAYA FIGHTING HER CLONES G'0 & E'G ------------------------------------------------ ----------------------------------------------------------------------------- Gaya, Penthesilea, Alexendria and the Dragos Sisters Having Fun ----------------------------------------------------------------------------- ---------------------------------------- Gaya and G'0 - Sex in the Studio ---------------------------------------- ---------------------------------------- Gaya and G'0 - Sex in the Studio 2 ---------------------------------------- -------------------------------------------- The EXECUTIONER - Lydia In Trouble -------------------------------------------- -------------------------------------- Gaya and G'0 - Women Of Steel -------------------------------------- ------------------------------------------- LIFE King & Gaya - Sex in the Studio ------------------------------------------- There are two versions of it (lighting shader wise), i couldn't select one of them so posting both. ------------------------------------------------- LIFE King, Gaya & G'0 - Sex in the Studio ------------------------------------------------- Again there are two versions of the render (lighting shader wise), i couldn't select one so posting both. ------------------------------------------------- XAL & Zypher - Sex in the Studio ------------------------------------------------- ----------------
  5. View File Allow friendly creatures to take advantage of your character and NPCs. Any nearby non-hostile creatures with a high enough arousal will force themselves on (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience. SexLab Aroused Creatures SE is developed from the Oldrim SexLab Aroused Creatures. Requirements SexLab SE and all of its requirements. SexLab Aroused Redux SSE and all of its requirements. Recommended Mods Creature Framework SE (third-party port) Creature aroused model management. More Nasty Critters SE (third-party port) Creature aroused models and animations. Also adds spells to spawn female creatures. SexLab More Creatures SE Adds more friendly domestic creatures for Aroused Creatures to work with. Billyys Animations for SE (third-party port) Creature group animations. Horny Creatures of Skyrim SE (third-party port) Adds animations for male NPCs on female creatures. Installation Use Mod Organiser 2 (recommended) or a mod manager of choice. Enable the mod and run LOOT. Manual installs are not supported and not recommended. Once in-game ensure that SexLab is fully installed (this requires opening the SexLab MCM, clicking the Install option, exiting the menu then waiting for the "Ready" message). Once SL installation is complete open the SexLab MCM and choose the Animations section and check the Allow Creature Animations option. Close the menu and wait for the message that creature animations have been installed. How To Use Most of Aroused Creatures functions are entirely passive and do not require user input. By default Aroused Creatures will be active as soon as SL is ready but the initial settings may make engagement rare. If a creature with a suitable arousal level is within range of a female NPC or PC they will begin to pursue them. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged. To increase the frequency with which engagements are triggered go to the Aroused Creatures MCM, select the PC/NPC Settings and reduce the Creature Arousal Threshold for the PC and/or NPC. To directly invite a creature to engage the PC access the Aroused Creatures MCM -> PC/NPC Settings and scroll down to find the Invite Creature Hotkey and chose an input. Adjust the Invite Arousal which will be used to test the creature's arousal when trying to invite them. Now stand close to a creature with the reticle over them and hit the invite key. A message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested. Hold the key for one second to try and perform oral sex on the creature. Hold the key for two seconds to invite nearby creatures of the same species as the targeted creature to a group animation. There are plenty of other settings to explore and customise your experience. Hover over a setting in the MCM to view a description at the bottom of the interface Exposure to nudity and witnessing sex acts will increase creature arousal and produce more frequent engagements. This is not controlled by Aroused Creatures. For issues with arousal not properly increasing please check the SexLab Aroused Redux SSE support thread. Known Issues The stagger animation used at the end of a pursuit may be unreliable compared to the oldrim version which may cause some slight teleportation issues before the SL animation triggers. Creatures may push the player around or simply stop moving for a long period at the end of a pursuit before the animation starts. This can be mitigated by unchecking the Disable Starting Teleport option in the SexLab MCM -> Animation settings. Male NPC support generally assumes either male aggressor or consensual sex for any NPC with male SexLab gender. This may interfere with transsexual filtering (untested). Updating may generate errors in the papyrus log during the first run due to changes in the core player script. These should be temporary and non-intrusive. SLNC property error in the papyrus log is there to stay as removing it risks contributing to save corruption. Change Log License All contained code and assets: Creative Commons Attribution Share-Alike GPLv3 Pick one or both. Submitter Sailing Rebel Submitted 06/06/2018 Category Adult Mods Requires SexLab SE, SexLab Aroused Redux SSE Regular Edition Compatible No View File
  6. SL Coitus Infectus View File About__________________________________________________ The goal of this mod is for your character to be infected with infections through intercourse. Support for NPCs is also planned, though restricted to sexual encounters with the player. Currently there is support for English, German and Russian. If you translate it to any other language, let me know and I'll add it. If you're interested in beta releases or want to know what's happening: https://github.com/novaarr/SLCoitusInfectus Note (v1.2): Upgrading from older versions might lead to problems I am not aware of. Most of the scripts have changed or don't exist anymore as they were. My advice would be to start a new game with this version to make sure everything runs as it should. Conflicts / Problems_______________________________________ There shouldn't be any problems or conflicts and there is none known to me. If you encounter any problems let me know and tell me about the general circumstances and post your Papyrus log file (turn on Papyrus logging in the MCM for that, too). I tested the companions quests till the point where the PC changes into a werewolf to make sure everything works if the PC was already a werewolf through this mod. Major Infections ______________________________________ Lycanthropy Currently not supported for NPCs Moonlight Tales Support Allows infection of Werebears Succubus Curse No NPC support possible Player Succubus Quest Support Required for this infection to work Vampirism Currently not supported for NPCs Regular Infections ____________________________________ Lice Will reduce Stamina and Magicka regeneration rate by 5% / 10% / 15%, depending on the severity, which will increase over time You can cure yourself through a potion obtained from containers. The potions will be added randomly (You can set the probability for that in the MCM menu) NPC infection is supported (TODO: Lessen of severity for NPCs) Bathing in Skyrim / Eating Sleeping Drinking Support The severity can be reduced by cleaning the character with a bath or a quick rinse under the waterfall. YPS Fashion Support Shaving will now cure yourself of the disease Compability / Support_____________________________________ Moonlight Tales: Lycanthropy Player Succubus Quest: Succubus Curse Bathing in Skyrim: Lovers Itch (Lice) YPS Fashion: Lovers Itch (Lice) Eating Sleeping Drinking: Lovers Itch (Lice) Future Plans / Working on ________________________________ Working on: NPC infections, and infections only. Adding more minor STDs Lice: Animations Delayed infections (nearly done, testing-phase) Succubus Curse Lycanthropy Open for requests / ideas for further infections Translations ______________________________________________ English (v1.2b) German (v1.2b) Russian (v1.2b, stas2503) Credits____________________________________________________ Thanks, CPU, for giving me tips on how to optimize the scripts further! Thanks for the russian translation, stas2503! Submitter novaarr Submitted 06/17/2018 Category Other Requires SKSE, SexLab Framework, PapyrusUtil Special Edition Compatible No  
  7. Hey there everyone, I'm RageBunny of CodeBunnyStudio (CBS for short) I wanted to let you know about the game we're currently working on called (you guessed it) Ashes of Bavan. To give you a brief overview of what the game is about, what we're planning to add and links if you want to check it out! The Game: Ashes of Bavan is a monster breeding game as well as a strategy combat game, allowing you to breed your monsters to make stronger ones to use in the many different missions and quests we have planned out. There is story, combat, sex, animations, monsters, non-monsters, rape, big bewbs, small bewbs, big cock, small cock, whatever floats your boat. I don't want to say too much on the story right now as it's still very much a WIP due to how much we want to have in the final product and I don't want to spoil anything here that others can spoil later! Aren't I nice? Now, a quick run down so I don't make this post too huge. > Lesbian, Gay, Herm, hetero - will we have pairings for all of these. Fully animated. > The Breeding will happen at your HUB, the farm! Every monster type will be compatible with every other and they will all eventually be animated. > Combat will have a variety of ways of win; either through war or love. Using Charm and 'rape' attacks to seduce and defeat your enemies. (enemies will range between humans, monster, demon and even undead! We're not leaving out anything... apparently) > The story of the game will not be forced down your throat, most of the time it will be optional when you proceed allowing you to level up, breed, and work on your farm (with we do plan to have upgrade). > Yes Combat and Breeding animations will be different, we're not simply going to re-use the same animations. [Just FYI; I'm not our usual PR guy so I'm sorry if this post is extremely unprofessional] Firstly I'd also like to say that we are currently looking for an animator to join our team as we're currently lacking a proper animator, our team currently consists of 2 artists, 2 coders, 1 writer, so we're further behind than we'd like right now. Please do PM me if you're interested Our Blog is HERE Our Patreon is HERE (Current Game Version: 0.3.0 - Pre-Alpha) Thank you for taking the time to read about our project I'll update this post with more information, updates and other relevant stuffs in the near future.
  8. View File This mod is up for adoption. 13.14 (Definitely) requires save cleaning or new save if updating. Too many changes to the mod won't upgrade right on their own, either start a new save or follow the save clean tutorial down below. If you have 14 RC1, its older than 13.14 and should be updated 13.14.X+ Does not require DDI 4.0 yet, The changes I have made are for compatibility but do not require the upgrade yet, you can keep using 3.3 and DEC should still work. Tattoos and masters you can get sent too are all hard coded. If you find a tattoo that does not get detected TELL ME because I don't play with them all and need to know which ones are not being detected correctly. If you have any ideas for additional SD masters to get sent to, there are only a few requirements I have: The NPC must be found in an area that has at least one bed and 2 additional interactive items (enchantment tables, cooking fires, tables to eat at, ect) so that they have slightly interesting day-to-day activities. Must be a vanilla NPC, might make an exception for DLC If the NPC is interesting enough, or their area is interesting, I'm willing to add Mod and DLC specific NPCs. Cages or good lighting are a plus. Female masters and civilians are currently rare in the list. Description/summary: Deviously enslaved was originally created to make the world react to the player while the player was wearing slave gear and other DD/Zap Bondage gear. If the player is found wearing such gear, they may be approached (out of combat) by the population of skyrim for free sex or acquired as a new slave. This mod only handles approach by non-combat NPCs, in towns and on the road for instance, this is not a combat or defeat mod and should not conflict with mods that offer such functionality 13.0 added some follower interaction, so you can get Cursed loot-esque item finding in the world, some sex, even some bdsm with your followers. Still being worked on. Overview of changes since Chase's last 1.04 release: Better control over when the player is attack-able through MCM options More slavery outcomes: Instead of just the original SD and Maria eden, several mods have been added as possible outcomes Follower interaction beyond the regular outcomes Better integration with modern DD/Slavery mods, Requiring less user intervention and less DE interruption Better detection of NPC slaves in the world, leading to less awkward interaction from "unavailable" NPCs Optimizations: DEC should be faster and lighter that DE, so users with weaker computers may be able to play it where previously could not. Frequently Asked Questions: What happens if I don't have any optional mods? No enslavement, only sex and item adding. While DEC doesn't require any specific optional mod to work, DEC does not provide any player slavery itself, piggybacking on the available slavery provided by optional mods instead. Without at least one optional mod DEC does not make use of slavery. Can you explain the Vulnerability system? The vulnerability system needs an overhaul. There are 5 levels of player vulnerability (0-4) are described as such: 0: not vulnerable at all, except if you set it in the MCM menu 1: wearing collar or naked 2: wearing the following while naked: harness, collar, piercings, semen. without naked requirement: slaveboots, gag, blindfold 3: wearing armbinder, sitting in zaz bondage furniture 4: 1 lvl 3 items and one lvl 2 item or 3 lvl 2 items, with some exceptions There is no difference with chance to get approached for the different vulnerabilities, any vulnerability over 0 leads to you being approached (sex) at the same chance, but you can set in the MCM menu what levels you want to get approached for enslavement (maybe sex is lvl 1, but you're not enslaveable until your hands are tied (lvl3) and you can't fight back, for instance) The Sexlab Fame system mod can add +1 to vulnerability with the MCM settings as well, along with the night setting. last updated: 4/2016 What is Morality? Morality is an actor value found in the vanilla game. In the actual game, it is used to determine what crimes a person is willing to commit in aiding his allies and friends. See here: http://www.uesp.net/wiki/Skyrim:Morality#Morality Not a perfect correlation with is willing to enslave someone they meet in the world but was the closest thing the game had to such a system. If there was a better system I would consider implementing it. There are options in my menu for mods that I do not have that are turned on but greyed out, is that bad? If they are greyed out they are inactive, even if they are marked as turned on. There are options in my menu for mods that are greyed out, what mod am I missing? Not all greyd out items are because mods are missing, some are greyed out because they don't work yet and I haven't gotten around to adding them to the mod yet. Why is there a training plug in this mod? Chase put that there, I don't know what he planned for it but I don't want the headache of trying to remove it finding out it causes issues. Since I can't control orgasm through sexlab I don't really have a use for it right now. Why should I use this instead of Cursed loot? Feel free to use it with Cursed Loot. Cursed loot provides many similar features, but does not handle enslavement, only sex and item adding (5.0). Cursed loot doesn't allow for male playing either, although I don't focus on dual gender usage, it remains available in DEC. Do I need the original mod (Deviously enslaved)? No, DEC is standalone, and does not require the original Deviously enslaved at all. Is this mod lighter than the original Deviously Enslaved? Efforts have been made to make it lighter on the papyrus script engine, a lot lighter, but it is still a script heavy mod and shouldn't be combined with too many other script heavy mods. There are a few ways to reduce the load DEC uses: Increase the time between approach attempts by increasing "Event interval" in the MCM menu to a larger number Increase the cooldown between attacks Turning off Slavetats detection Turning off Alternate Chest slot detection Leaving arousal detection on faction instead of function Limiting how many items you wear and carry with you in your inventory Turn off follower finds items in chest feature, heavier than it looks Reduce the number of mods DEC looks for, but that's silly What do I need to do when updating from a previous version? Depends on the update, the larger the update the more likely a save cleaning is required, or a new save. Save tool works pretty well with Deviously enslaved to clean old versions off of a save. It is also recommended to manually reset mods detection in the debug menu, if it isn't set to auto-reset. How do I save clean? Fallrim tools seems to work perfectly with DEC. You can also try using Save tool if you don't have crash fixes. For fallrim tools "Resaver": * Make a new hard save for cleaning, I recommend the player being inside not surrounded by NPCs or too many objects * Open the save you just made in resaver. * add "crde" to the top left filter box, or select Deviously enslaved.esp in the mod filter box * right click "Scripts(#number)" and select "Delete elements(#number)" * Do the same for Script instances * Inside of the "Clean" menu in the top left, select "Remove unattached instances" * Inside of the "Clean" menu in the top left, select "Remove undefined elements" * save your changes OR: * Make a hard save with DEC uninstalled * open the save in resaver * Inside of the "Clean" menu in the top left, select "Remove unattached instances" * Inside of the "Clean" menu in the top left, select "Remove undefined elements" * save your changes For save tool: * Make a hard save when DEC is uninstalled * Load the save in savetool.exe * go back to the main page and hit "FixScriptInstances" and "Fix all #" * save your changes Or: * Make a hard save * Load the save in savetool.exe * Go to "Mod editor" and check deviouslyenslaved.esp on the list * Hit both delete forms and delete scripts on the right side, * go back to the main page and hit "FixScriptInstances" and "Fix all #" <- for good measure * save your changes Throwing in a "fix broken inactives" might be a good idea too, after everything else, in the past it would cause more problems then solve, but that seems to have been fixed. If Save cleaning doesn't refresh DEC's MCM, manually search for "crde" in save tools left script search,and delete all scripts that show up with that name, that has fixed that odd bug for me in the past. I'm not an expert with using save tool, but this works really well for DE and DEC. The only part of your save that isn't cleaned are the crde StorageUtil variables, which are only used as time stamps currently anyway, so it shouldn't matter if they are left over What is "Armbinder conversation" and why does it never seem to activate? Chase put that in, and never finished it. I never got around to finishing it because I wasn't sure until recently what it was supposed to be. Right now it does nothing. Why are you still using "CRDE" as an identifier and "deviouslyenslaved.esp" instead of changing them to something more accurately named? Lazy. DEC doesn't work, what's wrong? Double check that the mod is not working by enabling DEBUG through the MCM menu (ON by default), setting it to console so it doesn't spam your notifications (ON by default), and open the console and check if you get CRDE debug output every 8-15 seconds. The game must be moving for those 8-15 seconds (out of console/ui) Common reasons DEC is working but you aren't being approached: NPCs don't have high enough arousal, lower the threshold or find some way to warm them up NPCs have too high of morality, lower the threshold in the options or change the character morality through console NPC is wearing slave gear (Zaz/DD) or is in a faction that marks them a slave. You have a quest active that DEC uses to check if the player is busy, finish the quest Those weren't the issue! AND/OR you cannot see debug info in the console Describe what is wrong and include a papyrus log (with debug messages turned ON) in the support thread and I'll see if I can figure out why it doesn't work for you. Mods that DEC connects with (slavery): SD+ Maria Eden (1.19 and 1.24 mostly work) Cursed loot Simple slavery Devious Cidhna Wolfclub (old) Slaverun and Slaverun Reloaded S_L_U_T_S Isle of Mara Tweaked The rest of the mods, and how/why they connect with DEC are explained in the second post on the forum. Incompatible mods: Currently, the only mod I recommend users not use in combination with DEC is Sky Slavery, which adds male slaves around skyrim. I cannot find a way to detect that they are slaves, so there is no way to stop them from attacking the player, and some of them were bugged out and could not interact with last time I tried the mod. * Mia's Lair: I think I got all incompatibilities with Mia's lair sorted out, but you might still get a stack dump during the interrogation part, because I haven't added location based detection for that part yet. Everything after that is smooth, and you shouldn't need to turn DEC off, if you have reason to believe otherwise tell me. * Submit: Once in awhile, a user shows up saying they think Submit breaks the mod. I don't even know if or which submit variant is still being maintained, and I'm not going to test them all. I'm going to assume the issue was misattributed to something else until a user gives me a replicatable case with a specific Submit version, but be aware that there might be a real issue here. * Maria's Eden 2.0: Local enslave works, but not Khajit (Defeat), although that might fix itself if the problem was on ME's end. Some mods, for whatever reason, create template NPCs that have the wrong gender assigned to them. DEC uses ActorReference.GetActorBase().getSex() to get gender, and I don't know how else to get it. So far, I don't know of a more accurate way to fix it from my side, ask the dev from that side if there's anything that could fix it. * Traps, Pitfalls and Dangerious Things: I never got a response back from Jim about how to get the two mods to detect one another, he seems MIA. For now this mod is on my list too As a reminder: if DEC is getting in the way of a mod/quest/scene you can turn it off temporarily in the MCM settings TODO: Find a good image to use for mod icon TODO: Find someone who wants to write dialogue TODO: Figure out minimum requirements for mod versions TODO: Find out why every time I edit this page paragraphs get extra new lines Permissions: DEC is now licensed as GPL 3.0. Thanks to: Chase Roxand, the original author, for doing the hardest part Zippy for being a bro The authors of Sexlab, Devious devices and ZAP for providing the necessary framework The authors of LoversLab mods for freely providing their code source for code discovery and providing their assistance where available simplefries for pointing out that I was an idiot Firescrat for tracking down and fixing quite a few bugs. Legume for putting up with my bullshit Hexbolt8 for digging in the mod far enough to notice some dialogue was quietly broken and alerting me Everyone else who has helped me when I couldn't figure out the solution to a problem myself Old support thread for Deviously Enslaved (Chase Roxand): http://www.loverslab.com/topic/40916-deviously-enslaved-v104-1715/page-47 Old DE download page: http://www.loverslab.com/files/file/1602-deviously-enslaved-v104-1715/ Less important details about the mod have been moved to the second post of the support thread to keep this page to a reasonable size Submitter Verstort Submitted 10/22/2015 Category Dialog Sex Requires SKYUI(for MCM), Sexlab, Sexlab Aroused, Zaz animation framework, Devious Devices (assets,integration,expansion), UIExtensions Special Edition Compatible No View File  
  9. View File AAF Sex 'Em Up This is a port of Chosen Clue's great mod Four-Play Sex 'Em Up to the Advanced Animation Framework. Description Sex 'Em Up is a casual sex mod that allows for some basic, immersive ways to initiate sex in Fallout 4 via using hotkeys and dialogue to ask for sex, prostitute yourself, masturbate, and more! It allows you and your companions, including Nick and Dogmeat, to hook up with humans, non-feral ghouls, Gen 3 synths, and super mutants. Features Masturbation Simple pleasures of the world can be free. You can pleasure yourself by holding the SEU Active hotkey for one second. Flirting and Sex Flirt with others to sate your carnal desires. Use the Active hotkey, and the person closest to you, within a short distance, will initiate dialogue giving you a host of options to choose from. The chance you have of convincing someone to have sex is based on your charisma and their charisma, but this can be changed. You can get those you flirted with to follow you by selecting "Let's find somewhere private" after successfully flirting with them. When you have found the right spot, talk to your partner using the normal dialogue controls (the "e" key) to continue the dialogue. You can start a threesome by successfully flirting with someone, then choosing "Hey, want to find someone to join us?" Then, go to the second NPC you want to be involved in the act, and press the Active hotkey near them to have them join you. Stripping You can ask someone to strip for you. But it may take some convincing! Use the Active hotkey to try to ask them to strip their clothes off. Sexual Assault Satiate those desires another way - by means of force. Crouch and use the Active hotkey to attempt to assault the person closest to you, within a short distance. The chance you have of forcing them is based off of your Strength and theirs, but this can be changed. Be careful - if they fight you off, they will become hostile. Combat Surrender Surrender to your enemies. In combat, use the Passive hotkey to initiate surrender. You can then negotiate with your enemies - will you bribe them with money, talk your way out, or trade your body for your freedom? Prostitution Sell your body for pleasure and profit. When you are around NPCs, use the to Passive hotkey to initiate a prostitution dialogue. If you've got the charisma for it, drive up the price - but don't get too greedy or your customers may decide you're not worth it. To go somewhere more private, select "Follow me" in the dialogue. When you have found the right spot, talk to your customer using the normal dialogue controls (the "e" key) to continue the transaction. MCM Use can use Mod Configuration Manager to change the many options SEU comes with. Installation Install the prerequisite mods, listed under Requirements below. Once you've installed the mod, start up Fallout 4 and go into the Sex 'Em Up MCM and go to the "Hotkeys" page. There you will find the Sex Em' Up hotkey option. Set your prefered Active and Passive hotkeys here to complete the installation. Requirements Advanced Animation Framework (AAF) by Dagobaking. SEU requires AAF version 25 or later. Mod Configuration Menu by Registrator2000 Animation Position Tags by Halstrom Animation Packs: Atomic Lust, BP70, Crazy's, Farelle, Leito, SavageCabbage, VaderMania, Mutated Lust, all work nicely with this mod. Mod Status and Known Issues Version 0.12 is a fully functional port of Four-Play SEU version 2.5.1 to AAF. All of the features of the original mod should work as they did before, including furniture animations. AAF SEU does not require Four-Play at all, nor does it need the Four-Play proxy from AAF. It relies entirely on native AAF calls for playing animations. There are currently no safeguards against activating the SEU hotkeys while a scene from another mod is playing. So if you are in the middle of a surrender scenario from AAF Violate, don't hit the SEU hotkeys or bad things may happen. This will be addressed in a later release. It is also possible to confuse the mod by spamming the hotkeys. Basic protection against this is enabled in the mod, but this will be made more robust in a later release. Changelog Submitter EgoBallistic Submitted 11/04/2018 Category Sexual Content Requires AAF, MCM, Animation Position Tags, Animation Packs View File
  10. View File Skyrim SexLab (SSL) v1.62 An adult animation framework ----- Description -------------------------------------------------------------- Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod. As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided. ----- Frequently Asked Questions ------------------------------------------- http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/ ----- Requirements ------------------------------------------------------------- Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone. SkyUI REQUIRES VERSION 5.0 OR NEWER If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk. An actor skeleton mod such as XPMSE2 or XPMSE3 Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section. ----- Basic Installation Procedure ------------------------------------------ After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps. Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes. ----- Basic Update Procedure ------------------------------------------------- Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one. ----- Creature Use Instructions ----------------------------------------- If you want to use creature animations, you will need to follow some extra installation instructions. Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support ----- Suggestions ----------------------------------------------------------------- Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies. While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit. There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help. A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3 There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer. In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods. ----- Uninstalling ---------------------------------------------------------------- To cleanly uninstall the mod, perform the following steps. With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order ----- Changelog ---------------------------------------------------------------- More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master v1.62: User Relevant Changes / Additions: Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs. Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far. In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice. Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements. Mod Creator Relevant Changes / Additions: Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed. Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene. v1.61b: FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor. v1.61: NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff v1.60.2 hotfix 2: Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup. v1.60.1 hotfix 1: Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key. v1.60: The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released. ----- Modder's Guide ------------------------------------------------------------- A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now. If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs. ----- Future Plans ---------------------------------------------------------------- See dedicated development thread ----- Credits ----------------------------------------------------------------------- Scripting & Project Owner: Ashal SKSE Plugin: kapaer - Mfg Console h38fh2mf Ashal Animations: Unknown Modders - http://skup.dip.jp Arrok - BBP Animations JoshNZ - Animated Prostitution Mithos Blac945 Zynsch TDA Zynsch Bleagh PanicForever Athstai - Dark Investigations 3jiou - http://www.loverslab.com/topic/38317-3js-animations/ Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/ Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/ 4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/ FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/ Audio: Lovers with PK Setekh Mesh/Textures: Calyp - Strapon oli3d - Bukkake Shaders 4uDIK1 - Male Nudesuit Dimon99 - Female Nudesuit Vacaliga - Stacking cum textures Localization: aravis7 - French CGi - German mswind - Chinese anonymous - Japanese fedim - Russian sh1ny - Russian holtof55 - Russian Huili - Russian RockMic - Italian NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how. ----- Permissions ----------------------------------------------------------------- You must ask my permission before distributing this base framework on any site other than LoversLab.com The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine. Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language. If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish. ----- Contacting Me -------------------------------------------------------------- I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there. --------------------------------------------------------------------------------------- Submitter Ashal Submitted 04/24/2013 Category Framework & Resources Requires SKSE 1.7.3+, FNIS 6.0+, SkyUI 5.0+ Special Edition Compatible No
  11. Bonjour, HELP ME PLEASE ! , J'espère qu'il y a des Français parmi le Forum Je n'arrive pas à installer Wicked, je ne comprends pas. J'ai téléchargé le fichier zipé, extrait dans le sous dossier "Wicked" qui se trouve dans les mods. Cochez, les deux cases dans les options du jeu, télécharger des animations afin de faire fonctionner le tout. Et puis, quand je lance le jeu, que je joue rien ne fonctionne Bonne soirée à vous
  12. JamesHuskey

    SexLab Romance PTBR

    View File Essa foi a minha primeira tradução e provavelmente vai possuir alguns erros de português já que não sou Brasileiro e sim Italiano Acho que os Brasileiros precisam de mais traduções XD. obrigado Tradução: SexLab Romance PTBR Beta 1 Editor: James Huskey Submitter funnywins4545 Submitted 10/18/2018 Category Dialog Sex Requires https://www.loverslab.com/files/category/19-sexlab-framework/ Special Edition Compatible No View File  
  13. View File Omega's Adult Careers (Plus Extras) Carreiras Adultas do Omega (+ Extras) Here are some Careers I made using Neia's Create-A-Career Tool. They're mostly adult related careers with one "cheaty" career I made for sims I had no idea what to do with job-wise or just didnt want them out for too long. ------------------------------------------- English: These careers have absolutely NO dependence on WickedWhims and are purely cosmetic, no traits, special objectives or workplaces are added. All include English and Brazillian Portuguese language strings. Installation: Drag and drop the contents of the compressed files to your Mods folder. Do not leave the scripts in nested folders in the Mods folder. Always have only one version of each career installed (either for patch 1.44 or 1.45+, do NOT install both). The older version of the careers (patch 1.44) was left purely because I have no desire to deal with maxis retarded bullshit every single time with breaking mods and I have blocked updates on my main installation until I feel like things are stable enough to upgrade, keeping a barebones updated install just to test things out. Attention: The file Neia_Career_Commons is the same for all careers, install all the ones you wish in the same folder and keep only one copy of Neia_Career_Commons for the whole game and it all should be fine. ------------------------------------------- PT-BR: Essas carreiras não tem qualquer dependência do WickedWhims, e são puramente cosmeticas, nenhum traço, objetivos especiais fora do jogo, ou locais de trabalho foram adicionados. Todas incluem tradução em Inglês e Português do Brasil. Instalação: Arraste o conteúdo dos arquivos comprimidos para a sua pasta de Mods. Não deixe os scripts em subpastas na pasta de Mods. Sempre tenha apenas uma versão de cada carreira (para o patch 1.44 ou 1.45+. NÃO instale as duas). A versão mais antiga das carreiras (patch 1.44) esta aqui simplesmente porque eu não quero lidar com a viadagem da Maxis de quebrar os mods com cada patch e bloqueei os updates na minha instalação principal, deixando uma instalação separada só pra testes. Atenção: O arquivo Neia_Career_Commons é o mesmo para todas as carreiras, instale todas as carreiras que desejar numa mesma pasta e mantenha apenas uma cópia de Neia_Career_Commons para o jogo todo e tudo estará bem. ------------------------------------------- 22 May 2018 - PTO options not appearing should be fixed now. 25 June 2018 - Updated for Seasons patch 02 August 2018 - Updated for patch 1.45 ------------------------------------------- 1 - Private Model (branches into Pornstar/Nudity Model) (Updated 02/08/18) Levels ------------------------------------------- 2 - Sex Worker (branches into Online Sex/High Class Sex Worker) (Updated 02/08/18) Levels ------------------------------------------- 3 - Pimp/Bawd (branches into Brothel-Keeper/Online Escort Manager) (Updated 02/08/18) Levels ------------------------------------------- 4 - Tramp (branches into Homewrecker/Bimbo) (Updated 02/08/18) Levels ------------------------------------------- Extra Careers I made these with the idea of an inbetween a normal career and an adult one, plus with the addition of a special "inheritance heir" career which basically gives you a large sum of money once a week with an extra two levels for more money. These careers have no branching paths. Heir/Heiress (Updated 02/08/18): Levels Private Club (Updated 02/08/18): Levels Sexy Teacher (Sex Ed. Teacher) (Updated 02/08/18) Levels ------------------------------------------- To-do: Check for inconsistencies between translations Add chance cards and uniforms, I really would appreciate help with this Better fluff Integration with WickedWhims (standalone versions will be kept) Some of them might seem over/underpowered in terms of gain or workdays, I'm still working on that and appreciate any advice. Submitter OmegaSwordEX Submitted 05/07/2018 Category The Sims 4 Requires View File
  14. View File Sexual Harassment v1.0.0 BETA (for AAF) > INTRO NPCs will approach, harass, and demand sex from players! This mod features dynamic dialogues. Depending on the player's attributes (using Sex Attributes), the player's response options and success chance for each options change. Dominant players will find themselves being able to intimidate the NPCs, and finding greater success with it. Submissive players might find themselves willfully submitting and having difficulty resisting. NPCs may try to persuade the player and influence them into agreeing to doing sexual favors for them. Or in the end, it may come down to who has more willpower to overpower the other in a test of will! > FEATURES Naked Approaches When players walk around naked, NPCs may approach the player for sex, thinking she's a hooker, or is just asking for it. When NPCs approach player for sex, player will initially be given 4 options (3 in some cases): Plead, Resist, Intimidate, Submit. Plead: Try to appeal to the harasser's humanity and convince him to let you go! You may just get lucky with a harasser who's half decent, who will let you go without trouble. This has a success chance equal to your charisma, which is quite low. If unsuccessful, the harasser will then try to persuade the player and trick her. The persuasion chance is determined by the player's spirit (higher spirit means lower chance for NPC to succeed in persuasion). If harasser successfully persuades the player, the confused player will agree to let the harasser rape her. If unsuccessful, the player will keep resisting, and it comes down to a showdown between two willpowers. Every approaching harassers will be given a random willpower score. The harasser's willpower score vs player's willpower will determine who gives up first, either NPC walking away, or player giving in to the harasser's unrelenting advances. Resist: This option is only available if you have at least 5 willpower, and costs 5 willpower to select. If you don't have the willpower for it, it will be replaced with just another "plead" option. This has a baseline success chance of 50%. If successful, harasser will leave. If unsuccessful, the harasser will try to persuade the player - same dialogue tree as the Plead. This has a greater chance to succeed initially compared to Plead - 50% vs % equal to Charisma, but costs willpower. The dialogues and chances that come after plead failure and resist failure are identical. Intimidate: Dominant (and neutral) players may consider this option instead. The success chance is based on the player's dominance level, plus self-esteem. A self-esteem of 100 will give +25% chance to succeed, while self-esteem of 0 will give -25% chance to succeed. Submissive players can also choose this option, but since they have a much lower chance to succeed, it may not be worth it. If successful, harasser will leave the player. If unsuccessful, harasser will proceed to rape the player. Regardless of the outcome, choosing this option will slightly increase the player's dominant orientation Submit: If plead, resist, and intimidate all seem like risky options, then submitting may be the only option. Submissive players will not consider this as a rape as it is a willful submission, This means less wear-and-tear and no self-esteem or willpower lost from the sex act. Neutral or dominant players, however, will consider this as a rape, since they are just not wired that way. Choosing this outcome will slightly increase the player's submissive orientation. The chances mentioned above are all configurable in MCM. Note that intimidation and NPC persuasion chances are baked into FP Attributes, so to change that, you need to go to FO Attributes MCM page. Clothed Approach You can enable clothed approach, where NPCs will still approach player even while clothed. The chance that this will happen can be customized in MCM. You can let the mod dynamically calculate the chance, based on player's spirit and D/s orientation. Spirit and D/s orientation will contribute up to +/- 50% chance each. So that means if you are at 0 spirit with -50 submissive orientation, you will get additional 100% chance that NPCs will approach you while clothed (you can set a modifier to this in MCM). Whats more, you can tell the mod to use RSE's Infamous Standing perk! If enabled, mod will increase the clothed approach chance to whatever value you desire if the player is infamous. Note that all these are disabled by default and can be enabled in MCM. Dom Approaches A dominant NPC will approach the player and demand sexual submission. This happens even while the player is clothed, so watch out, submissives! If your player is submissive, she may have a really hard time resisting this! When doms approach the player, the player will have 3 dialogue choices: Intimidate, Refuse, Submit Intimidate: Works identically to intimidate option for naked approaches. Nothing new here Submit: Works identically to submit option for naked approaches. Also nothing new Refuse: Refuse the dom's demands. But beware, some doms won't take no for an answer, and will try to overpower the player's will! When the Dom refuses to walk away, the player is then given 2 choices: resist or surrender. Resist has a dynamic willpower cost depending on player's D/s orientation. The more submissive the player is, the higher willpower cost will be to resist. If you don't have the willpower for it, you are only given surrender options. (Be warned, however, since you already refused the dom once, he will be angry at your defiance and punish you, meaning this will be considered a rape even if you are submissive.) If you resist and succeed, the dom may walk away at that point. Or, the dom may keep persisting! Depending on how crazy of a dom it is, you may have to resist up to 3 times. Do you think you have the willpower to last that long and resist until the end? If you dont think so, maybe you should submit from the beginning, and not anger the dom. Like Naked Approaches, doms will follow the player until the player responds. If the player keeps ignoring, the dom may just proceed to rape the player. If you have RSE installed, you can use infamy value to dynamically increase Dom approach chance. Fan Approaches Your player has become famous! As a result, some NPCs may want to give players some treat. A fan/admirer will approach player and offer a special drink! Not all NPCs are evil, I suppose. You are given 2 choices: Refuse, Accept Accept: Accept the NPCs kind gesture and drink the special drink he made for you. It will give you a temporary buff! Refuse: Refuse the NPCs drink offer. But sometimes, the NPC will try to persuade the player to take it. This is a medium difficulty persuasion. If NPC persuasion is successful, the player will only be given options to take it. If not, the player can refuse again, or take it this time. Should you take the drink? You'd have to ask yourself how much you trust drinks from a stranger. Like Naked and Dom approaches, fans will follow you, but will not proceed to rape you if you ignore (he's your fan after all). He'll just keep following you and annoy you. You can dynamically increase fan approach chance based on players level. Higher level will lead to higher chance for fans to approach. You're famous! (you can disable this and use a flat chance of course) > FUTURE PLANS Devious devices approach Vanilla sex approach > INTEGRATION This mod is heavily integrated with Sex Attributes (a hard requirement). As such, you don't need to manually select sex type (consensual vs aggressive) for sex triggered by this mod. This mod communicates with SexAttributes to relay that info, so no need for manual selection! (if you have no idea what this means, just disregard and play!) > REQUIREMENTS AAF and all its requirements, including animations [AAF] Animation Position Tags Sex Attributes 2.0.0 or higher F4SE (Optional) MCM - if you want to be able to change settings Recommended: Combat Strip Lite - Introduces chances for enemies to strip your player naked in combat! > INSTALLATION Like you would any other mod, NMM (or equivalent) or manual. > UNINSTALLATION Since this mod doesn't modify player's stats, you should be safe uninstalling it normally. > PERMISSIONS This mod is as open source as it can get. That means you can, and are encouraged to, take source code from this mod and adapt it into your mod. Copy implementation word for word, or just take ideas from it and add your own twist, it doesn't matter! This mod is primarily designed to be a demonstration of how Four-Play Attributes can be used to diversify player's interaction with NPCs. As such, please feel free to use every piece of feature or code in this mod for yourself. If you want, you can even build off of this mod as a starting point and add your own features! Just call it something else though, to avoid confusion. > FAQ I'm standing naked in the middle of Diamond City and nothing is happening. You might have to wait a little. To improve performance, this mod only scans every once in a while to see if player is nude and there are eligible NPCs around. Also, after an NPC approach, there is a cooldown that prevents more approaches to give players time to figure out her life (and leave the area). The cooldown is configurable in MCM. Can this be used for male players? Yes. But at this time, the dialogue is targeting female players. So it will work, but you will have to get used to being called "girl" or "lady". Also, currently all harassers are male, of ghoul or human race. I may expand that, or I may not. Depends on how much time I have. I don't see any dialogues! My player and NPC just stare at each other You need to enable dialogue subtitles from the game's setting menu. Help! My harasser keeps following me! The harasser will keep following you until you respond to him. He will not be ignored! If you keep ignoring and walking away from him, he may just decide to skip the dialogue and rape you on the spot. So, do yourself a favor and have a chat I changed the persuasion/intimidate/___ chance to ___, but I still keep failing! Note that any settings you change in MCM won't take affect for the dialogue that's currently in progress. That's because the mod actually calculates all the chances and predetermines the outcomes for the different dialogue forks at the start of an NPC approach. That's right, your player's fate is already sealed by the time theres a harasser approaching! Submitter twistedtrebla Submitted 03/21/2018 Category Sexual Content Requires AAF APT f4se SexAttributes View File  
  15. This thread is for your Sims 4 sexual screenshots, stories, and videos. Please remember Loverslab rules when posting! Here are my stories -Chess Challenge With A Vampire (Cheating, Rape, Interracial, Vampire, Public Sex) -Fiance's Secret (Cheating, Gangbang, Interracial) READ BEFORE POSTING! -You may post stories -You may post screenshots -You may post videos -If the work you post is not yours give proper credit -Remember LL Rules -Use Spoiler when posting large images or a lot of them
  16. yurik

    PetCollar

    View File An expansion for Devious Devices. Lockable collar for a more "submissive" game play, for you or your follower(s). Simple, stable, effective and playable (I hope). Consists of 3 main features: Armor Restrictions - wearer is restricted from wearing specified apparel, which can be set to: no armor, completely nude, only jewelry, no body armor or clothing. And electrocuted otherwise. Optionally buffs sneaking, casting, and dodging capabilities. Fucktoy - wearer is used for sex relief by your follower(s), creature follower, horse, neutral citizens (if pet is alone without teammates) or yourself. Optional fortitude buffs after sex with the Pet (special buffs for horses!). Inventory Control - limits your carrying capacity so that all the "unnecessary" stuff and/or excess gold is (kind of) sent to your companions (or saddle bags) right after you loot it. Talk to them sneakily to get access to your stuff (only works for Player as Pet). Optionally buffs you for traveling light. Option to auto-use items on pick-up / buy. All features are modular and most options are configurable through MCM menu. Please refer to the IMPLEMENTATION section for a more detailed description. HOW TO GET Equip on yourself or a targeted actor through MCM menu. Add "Pet Ability" to whom you want to add it to through MCM menu. Obtain by console - item names are: Pet Collar, Keyless Pet Collar. Placed on (and under) the table near the door inside Whiterun's Jorrvaskr: REQUIREMENTS Devious Devices - Integration (link) and all its requirements. More Nasty Critters (link) are also highly suggested if you're expecting some bestiality. And don't forget to allow Creature Animations in SexLab! INSTALLATION Use your favorite mod manager or drop files manually. UPDATE PetCollar reapplies its effects automatically on update. Update on a save where collar is not equipped would be ideal, but it is unlikely that not doing so will break anything. UNINSTALL Unlock and unequip the collar before uninstalling. (Optionally) Clean your save from all the "petcollar*" scripts with the SaveTool. HOW TO UNEQUIP THE KEYLESS COLLAR KNOWN ISSUES IMPLEMENTATION CHANGE LOG PERMISSIONS You are free to alter or reuse my mod or any part of it in your own projects. Submitter yurik Submitted 10/04/2014 Category Framework & Resources Requires Devious Devices - Integration Special Edition Compatible
  17. - Start by watching the movie - To begin getting involved and experiencing the OSex project please start with OSex the Movie to see the totality in action. The movie is 1080p 60FPS so turn it up if you have the data for it! ---------------------------------------------------------- You can also visit the OSex website by clicking the large image below or read further on this page. Click above to view the full documentation and information on the OSex project - Introduction - OSex is an adult animation mod for Skyrim that adds seamless, fully animated, player driven, adult animation scenes of sensual intimacy, romance and sexuality. Every action is controlled by the player on input, the characters never teleport or appear in a position, every movement they make is fully animated for a perfect seamless quality. I have done every animation in this mod by hand which totals over 1000 animation files. I have created a custom UI to control the scenes with hundreds hand drawn vector illustrations and graphics. All animations are consensual / romantic, and depict no illegal activities. As a warning this mod is adult oriented and depicts sexual content. Physical immersive intimacy is a goal of this project accomplished by joining seamless animation with tasteful depiction of romance and sexuality that blend with the Skyrim world. Please click the link above where I've consolidated all documentation, examples, and information on installation and usage for the OSex project. - Built on my OSA Framework - Giving OSex access to a deep character persona system where the actor's sounds, expressions, like's dislikes, arousal etc can all be fully customized making every scene change with the characters involved. - Seamless Animation - This means there are no seams or teleporting you see every movement and how the actors get from one position to another. Here's some quick examples: - Full Custom UI - Navigating the complex scenes with ease. - Romance, Intimacy, Emotion - An emphasis on romance and intimacy, with hugging, embracing and kissing to add emotion and connection between the characters. - Examples of the Sex - - OSex Expansions - Some of the content is niche in what it depicts, others are borderlining on to controversial to be hosted on Nexus. What I can't post on Nexus I will post here on this thread. Coming up first for plugins will be Wizard Sex, Bad Girls of Skyrim and Bad Boys of Skyrim. - OSex EndGame - Bring my code and animations over to Oculus Rift, make a plugin that connects 0Sex to The Twerking Butt male sex toy and Orgasmatron, then make free virtual VR sex to cripple the porn and web cam model industries until I get assassinated. Make guides in the meantime so others can pick up the torch once I'm down. - My Guides - Guides are for modding Skyrim and cover 3DSmax, Animating, Custom Followers, Photoshop, Creationkit, Nifskope The savior of 0S-Guides "BonerHat" has recovered all the guides that were destroyed by Tumblr. Since BonerHat's heroic rescuing of my guides Tumblr has allowed them to come back. I use TUMBLR as my primary output / communication method. I write guides generally on request and have a series anyone can check out if they want. I am a self taught hobbyist in a lot of these programs and as such my methods might be unorthodox or not that most efficient way to go about doing things, I do believe my methods generate good results. If you do explore my mini site some of the guides are WIP still and might have unedited text and rants that I need to remove. They are based primarily on Adobe Creative Suite, 3DS Max 2012, Creation kit. - My Characters - FAQ on the body specs and details of the characters I show in gifs My own lore is a sci-fi futuristic style but my chracters have rolls and purpose in both Fantasy and SciFi realms. Here are the ladies feature in 0Sex's GIFS with a quick summary and the textures they use in Skyrim. In terms of their Skyrim presets. Sorry these ladies are very dear to me and I want to keep them private so my projects and screen shots are recognizable. I also use their avatars as an online persona so I feel strongly about having them be unique to me. Very sorry for being like that if this is disappointing. Textures used are listed here: - Skyrim Specs - FAQ on my Skyrim set up show in gifs I go a lot more in depth on these things in the "Install" page of the OSex website so you can find more information there if you are curious. World-Textures: I use 2k texture packs preferring Amidian's textures for anything he has done. On characters _d and _n maps I'll go further then that but nothing crazy huge either. ENB: Poupourri (Morning Star Edition), ELFX is on in some of the gifs, the more golden tinted ones have it on. I don't always like to use it. Bodies: Sorry I keep 0S-Bodies mostly private because it's hell to use and mod for, I don't endorse it unless it was 1+ years ago and you feel like making 12 conversions per equipment piece. Documentation on my current body system (Private) OSBody is a unique body system that is very unorthodox for Skyrim but I think uses some unique solutions and gives powerful control over npcs. I've recently decided this is to unwieldy for me to devote time to lately as I have to spend a lot on OSA and OSex so I have decided to apply my new Papyrus / UI knowledge to build an OSBody 2.0 that is much simpler and adaptable + easier to add custom armor too. The system was going to just be OSBody but instead I'm turning it into OMenu which will be posted as an upcoming project soon. It will serve as a quality of life enhancer for Skyrim UI around equipment and body shape with a lot of enhancement and immersive equipment scripts. - My GitHub for OSA/OSex - All Source Files, Demo Files and communal XMLs for the OSA/OSex Project go here. https://github.com/CE0 If you'd like to work on this project and help improve it please visit my GitHub. There are also demonstration zips of some OSA aspects and communal xml projects you can work on. - My TUMBLR Blog - All gif documentation and previews of upcoming animations go here Thanks for taking the time to look at my project, and thank you everyone for being so supportive of my mod. I'm thrilled to see what a positive response my mod is getting. I will focus on generating more content and refining as this seems to be something many people are enjoying and I'm happy for that! if you'd like to check me out there it would be the best place to see how things are going and get the latest: https://www.tumblr.com/blog/ceo-os - Downloads - These are mostly specialty downloads, the main OSex and OSA files will be on the Nexus The patch and pdfs attached here are for 1.06 and are not used by 1.08 0Sex-All_PDFS_For_1.06.rar 0SexPatchV1.063.rar
  18. View File Warning Adult Content NSFW +18 Only Greetings everyone and welcome. I really hope you will like my animations, and if you want also support me you can join on my patreon. 1. Download WICKEDWHIMS. 2. Follow WickedWhims instructions for installation 3. Download my package (IF DURING DOWNLOAD YOU WILL HAVE SOLITAIRE PROBLEM JUST RENAME THE FILE IN .RAR) 4. Extract the content of my package in your mod's folder [C:\Users\*yourpcname*\Documents\Electronic Arts\The Sims 4\Mods]. 5. Open The Sims 4 and Enjoy my animations! And More! Almost all available animations Animations List: TURBODRIVER For WickedWhims. Azmodan22 For his ability in make penis movable with bones. Autobanned For his work on sim's tongue. FlowerSimFactory For sharing his awesome fulloptional RIG. Oraya & Simite for their awesome help. Wild_Guy & .Noir. & Hiroki For making sim's body better. LoversLab's Community for supporting me. Patreon & Patrons for belive in my work with their awesome support. Submitter lupobianco Submitted 12/03/2016 Category WickedWhims View File
  19. View File This is a continuation of Bromm83's work from http://www.loverslab.com/topic/25606-sexlab-solutions-v2-beta-new-2014-05-27/ ==-------------------------------== Description ==-------------------------------== SexLab Solution adds optional sexual content to many of Skyrim's quests, encounters, and NPCs, using the SexLab framework. Maybe you want something more than gold out of Lisbet for getting her statue back? Or perhaps you'd rather offer your body at the Valtheim towers than pay their toll? With Solutions, you have a wealth of new options available to you in Skyrim's day-to-day goings. ==-------------------------------== Requirements ==-------------------------------== Oldrim: SexLab Framework 1.62 or higher, and all its requirements. Dawnguard Dragonborn Fuz Ro D-oh Special Edition: SexLab Framework SE 1.63 or higher, and all its requirements. (If you're using SexLab Light SE, this mod will not work properly! Uninstall it and get SexLab Framework SE instead.) Dawnguard Dragonborn Fuz Ro D-oh SE ==-------------------------------== Feature Details ==-------------------------------== Below are the full lists of events added by Solutions. If you're interested in helping improve the mod, and find something in the game that would fit for Solutions, and isn't already included below, please let me know by replying to the thread. Please be as detailed as possible with your suggestion! (at the very least include the full name of the NPC(s), as well as quest name if applicable) Quests World Encounters & Dialogue Events ==-------------------------------== Updating ==-------------------------------== Generally, updating this mod can be done without any special care, just replace the old version files with the new ones. If there's any exception for a new version, it will be indicated in the patch notes, and detailed update instructions will be included below. Updating from version 4.0.2 to 5.0.0 or higher: No need to perform a clean save, you just need the new requirements outlined in the above section. ==-------------------------------== Compatibility ==-------------------------------== Solutions edits dialogue branches from the vanilla game. If you have other mods that edit the same branches, only the mod loading last in your load order will get to edit that specific branch. As a general rule, I recommend loading Solutions as early as possible in your load order, as the vast majority of the dialogue in Solutions can be overwritten by another mod without anything breaking. You can also use TES5Edit to identify any mod conflicts you may have in your load order. Known incompatibilities: Prison Overhaul - patch included in download section, credit to Destynova99. Cutting Room Floor - both mods restore the unused thugs' dialogue in the Riften Ratway. Recommend placing Solutions after CRF in your load order, as it already adds the same dialogue as CRF on top of adding the sex option. Relationship Dialogue Overhaul - Minor dialogue override conflicts, the innkeeper event will not work unless Solutions is loading after RDO. Live Another Live - Fixed internally in SexLab Solutions, just make sure that Solutions is loading after LAL in your load order. ==-------------------------------== FAQ ==-------------------------------== Q: I installed SexLab Solutions and I'm not seeing dialog options that should be there! A: Odds are that it's one of these: 1) You have a mod that overwrites Solutions' changes to vanilla (use TES5Edit to identify conflicts, then merge patch as needed) 2) You've fallen victim to Skyrim's dodgy dialogue controls and can't see or scroll down to the SexLab Solution dialogues when talking to an NPC (get Better Dialogue Controls to fix it). 3) You just started a brand new game by teleporting straight from the main menu using the console, and the mod's dialogs haven't loaded yet. Save your game then load the save you just made, and they should appear. Q: Sometimes when a scene ends, I get a fixed amount of gold added then immediately removed again. A: This is intended. It's a workaround to avoid having to make potentially incompatibility-inducing edits to the base game, and it's required because some vanilla quests and encounters only have two possible end-stages: losing gold or starting a fight. Since Solutions is all about alternatives, many of which are to avoid paying gold in the first place, the mod will, if necessary, gift you the appropriate amount of gold right before triggering the vanilla quest end-stage that removes the same amount, ensuring you only end up paying with sex OR gold, and not both. ==-------------------------------== Full Changelog ==-------------------------------== Submitter WraithSlayer Submitted 01/08/2015 Category Quests Requires SexLab Framework 1.62, Dawnguard, Dragonborn, Fuz Ro D-oh Special Edition Compatible No View File
  20. NAME: Julie The Witch STATUS: Not finished. RATING: NSFW. PLOT: An adventurer named Zack discovers a magic world with magic creatures and a particular witch. Once upon a time there was an adventurer called Zack exploring a magic forest. He went into a cave and found a young girl studying the surroundings. Zack approached her, but when she noticed his presence she drew out her staff to defend herself. The adventurer began to talk and introduced himself. She casted a spell and made her staff vanish. He told her he was searching for new adventures and explained how he got into that forest. The witch introduced herself as Julie. She was collecting ingredients for a client, who was the owner of a magic garden near there. Julie offered Zack to stay at her house for a few days and he gratefully agreed. The next morning he woke up at 6 a.m. and noticed that the witch was nowhere. He went outside and saw her in the distance, casting spells with her staff. Julie seemed concentrated, so Zack didn't dare to disturb her. Instead, the adventurer went indoors and kept sleeping until noon. At lunchtime, the witch brought two magic meads and both enjoyed the food. When they finished, Julie had to do some tasks, so she casted a spell and faded. She arrived at night and her face seemed to be a little blushed. Zack thought it should be fine not to ask about it. She kept arriving late the following days. Two days later, he decided to go explore the surroundings of the cave where he met Julie for the first time. He discovered a little hut hidden behind some trees. The hut seemed to be the place where Julie 's client lived and Zack wanted to see how it looked like inside. He wondered if the house would be filled with beautiful flowers and plants. Zack came in and saw a beautiful garden, not as he expected, but it was still beautiful. There was a pink smoke in the air, maybe from an exotic plant. Suddenly, Zack heard an old and grumpy voice from the deepest part of the garden, although there didn't seem to be anyone. The voice told him that there was a hidden treasure inside the house. He ony had to wait until 7 p.m. to discover it. Zack agreed. Julie wouldn't come back to her house until late night either, so there was nobody waiting for him. The adventurer took a seat and waited until the right hour to discover the treasure. At 7 p.m. o'clock he heard someone knocking at the door. The voice told him to wait and so did Zack. Then the door opened and someone unexpected came in. It was Julie, or at least he thought she was Julie. A woman wearing a long white dress and all tied up appeared in front of him. She also had a blindfold and a gag, so she couldn't see that the new guest was Zack. She was blushing and babbling like an aroused bitch. Zack was in shock. He didn't know what to do. Was it real? An illusion? In that moment, the voice casted again a spell and the dress and the armbind Julie was wearing dissappeared, showing her bare body to Zack. The old man spoke again. He introduced Julie as his personal slave and ordered her to approach the mysterious guest. Despite all his efforts, Zack became mute and lost control of his body. The pink smoke was, in fact, a drug that made the victims to lose control of themselves. Julie began to rub her sweating body with Zack's. After a few seconds, she turned back and climbed the bed between moans. The witch sat down and opened her legs, inviting Zack to come. The drug made Zack very aroused, so the old man gave him back the control of his body. The show was about to start. Zack sat down in a chair and Julie laid down onto his lap. Then he began spanking her in the ass. She seemed to be enjoying it, as she had her tongue out and her cunt was dripping wet. When Zack finished the spanking, he grab Julie by her hips and thrust his prick inside her vagina. The witch loved his dick so much that she began to move her hips while pressing more and more Zack's cock. It's almost incredible that such a sweet person can get so horny and wet by some stranger's dick. After a long fuck, Julie was exhausted. Zack was about to cum in her face and the old man thought it would be funny to unlock her blindfold, so he did it. The blindfold disappeared a second before Zack sprayed his semen in her face, but it was too late to stop. Finally, Julie had her whole body filled with jizz. . . . What will come now? Did Julie recognise Zack? What are the plans of the old and grumpy man? Why was Julie his slave? ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
  21. SexLab Aroused Creatures (2016-01-20) View File Allow friendly creatures to take advantage of your character and NPCs. Any nearby non-hostile creatures with a high enough arousal will rape (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience. Some effort has been made to provide compatibility with Submit, Defeat and Deviously Helpless by filtering creatures rendered non-hostile by their respective calm spells but the results may not function perfectly. Ultimately this mod is intended to be a drop-in replacement for the venerable Lover's Victim Dogs & Horses which is sadly no longer supported. However, SLAC has been built from scratch and does not share any code or other assets with this predecessor. v04.0 Beta 04 This is the beta version of the next release of Aroused Creatures. The big updates for this over v03 are the addition of a pursuit option that allows creatures to chase victims prior to engagement and the ability to filter consensual and non-consensual animations (this only works for SLAC engagements). There is also some very basic support for creature gender but the options are limited right now. From Beta 01 Aroused Creature will default to using quest aliases instead of a cloak spell for detecting nearby creatures. See the change log below for more details. The beta will only function with SexLab Framework v1.59c and later. Animation filtering and creature gender options will only function with v1.60 RC2 and later. See SexLab Aroused Creatures SE for the Skyrim Special Edition compatible version. Requirements SexLab 1.59c+ SexLab Aroused or SexLab Aroused Redux Recommended More Nasty Critters (adds aroused creature models) SexLab More Creatures (adds more friendly creatures to the world) Install Use a mod organiser like NMM or MO. Alternatively drop the contents of the archive into your Skyrim Data folder then activate the SexLab Aroused Creatures.esp in your load order. Obviously this should be loaded after the above requirements. Once in-game make sure that creatures are allowed in the SexLab MCM. How to Use After installing this mod and starting your game Aroused Creatures should be active automatically. Approaching creatures now has a chance to trigger an animation depending on the creature's arousal level. With the default settings engagements will be relatively rare. To increase the number of engagements open the Aroused Creatures MCM and reduce the Creature Arousal Threshold in the PC/NPC settings. Note that there are separate thresholds used for PC and NPCs. Uninstall Use your mod manager of choice or manually delete any of the following (not all will be present): Data/SexLab Aroused Creatures.esp Data/SexLab Aroused Creatures.bsa Data/Interface/sexlabarousedcreatures.dds Data/Interface/Translations/SexLab Aroused Creatures_ENGLISH.txt and other language files with the mod name. Data/Scripts/slac_*.pex Data/Scripts/Source/slac_*.psc It is important to remove the script files as these may otherwise try to execute after disabling the esp. This can lead to unexpected behaviour. Upgrade It is strongly recommended that you disable the mod in the MCM (uncheck Mod Active) and wait until any ongoing SLAC-triggered animations are complete. Uninstall, then load your save and wait at least 2 minutes real time in-game, then wait 2 hours using the wait menu before saving again. Then install the new version. Known Bugs In some instances the Pounce option provided in v04 Alpha 03 can trigger combat when a creature pounces on an NPC. This option defaults to off and should be used with caution. Submit and Defeat events may occasionally be interrupted by this mod triggering in the time between the player being downed and an animation starting. The actual result of this will vary from nothing to the enemies remaining calmed after an event. While there are now checks built in to try and prevent this the actual cause of incorrect progression in those mods is rarely clear. There can be quite a lag between a creature being selected for an engagement and the animation actually starting. You might find your character teleported a short distance back to where the engagement was actually triggered. With a long check frequency it is possible to run past a valid candidate creature in the time between checks. Lower the time between checks or increase the engagement radius to decrease the chances of this happening. For performance reasons the Nude Only option uses the Nude Faction from SexLab Aroused. This means there can be a delay after equipping or unequipping clothing and armour before Aroused Creatures detects the change. The Require LoS option is very buggy: creature and victim can be standing face-to-face, inches apart, head-tracking each other, and apparently still not have line of sight. If this is causing you problems it is recommended to disable it. Without Require LoS it is possible for creatures to teleport through walls to reach their victim. Versions 01.1 through 04.0 of this mod have been cleaned in TES5Edit. Change Log Version Issues If you are using, or are planning on trying earlier versions these are things to take into account: License All contained code and assets: Creative Commons Attribution Share-Alike GPLv3 Pick one or both. FAQ Thank You Ashal for the SexLab Framework. redneck2x for the SexLab Arousal Framework. Quisling, jbezorg, and everyone who has submitted advice, bug reports and suggestions. Everyone who has helped by reporting issues and testing development versions. Submitter Sailing Rebel Submitted 06/21/2014 Category Misc Sex Requires SexLab and SexLab Aroused or Aroused Redux Special Edition Compatible
  22. View File !!! Due to work, It will be quite a while before I can create anymore updates, so anyone willing to continue with this mod(Like so many before me have done) or any other mods I have on Lovers Lab, they are open for anyone to continue and upload as your own updates. As others have said before, I have one condition, Please keep them on Lovers Lab and do not upload to other sites !!! Radiant Prostitution/Gigolo 3.7.4 (Radiant Prostitution/Gigolo 3.7 Continuing where WraithSlayer left off) !!!VERY IMPORTANT TO READ 3.7.4 UPDATES!!! (To report a bug with dialogue, I need the Gender/Race, Vampire yes/no, and what the dialogue that didn't match said. Due to the fact of almost 2000 lines of dialogue now with many conditions pertaining to race and gender) Description: What is Ulfic doing when you are out frolicking around Whiterun, selling your ass? Do you know?....Well I do! When he is not overseeing the uprising against the Empire, he is out scouting for the next orgy so he can release some tension, maybe he will show up to and orgy you are the center of! What about Elisif the Fair, Rightful Queen to the throne huh, after the passing of your husband, she mourns, but that doesn't mean her hormones stop, so occasionally she well sneak out to get fucked in the privacy of someone elses home! Any many more of Skyrims nobles do the same! Welcome to Radiant Prostitute/Gigolo, now play as a Male of Female Character, and this will fit your playthrou, Race Aware, Gender Aware, Vampire Aware, just talk to your local innkeeper to get your life as a Prostitute/Gigolo started! First off, I made a lot of dialog changes, and some are vulgar, so you are offended by vulgar language...well..your lieing to yourself cause your here getting ready to download a sex mod! This is from the Radiant Prostitution Page and still applies: To begin, talk to any innkeeper and ask about jobs. Initially you'll have access to two types, (simple prostitution, or serving tables) which are covered in detail below. Note that you can only be registered to one innkeeper at a time, and if you stray too far from the general location, the innkeeper will assume you ditched the job and not be happy when you come back. Serving tables: Go around the inn asking patrons if they want food or drinks. Once you get an order, get the items the customer ordered from the innkeeper, then take them back to receive payment. You get to keep the customer's tip, and the innkeeper will take the rest. If you got the order wrong, the customer may refuse to pay, and the innkeeper will give you an earful. While on the job, there will always be at least one patron in the inn that wants to order food, but it may take some time to find them if there's a large amount of people. Also, some customers may not be looking for food, but for something more salacious, and if you take them up on their offer, you'll stop serving tables and switch to prostitution. Simple prostitution: Proposition clients in the town/city around the inn, or wait for them to come to you (configurable in MCM). Different clients will have different tastes, and payment will vary according to which act they want you to perform. You can try and convince them to do something else, but they won't always accept, and some may even rape you instead. Once you've had enough clients, meet the innkeeper back at the inn to end your session. The innkeeper will take a MCM-configurable share of the profits. If you leave the location without reporting to the innkeeper first, they'll put a bounty on you for not giving them a share of the profits. Home deliveries (unlocked at rank 2): Go to the client's home and satisfy their wishes. This job is only available once in a while. Camp job (unlocked at rank 3): Go to the military camp and boost the morale of the troops. This job pays considerably higher than simple prostitution, but has a longer cooldown period than home deliveries. Camp jobs are no longer available when you pick a side in the civil war. Random quest (unlocked at rank 4): A collection of more complex prostitution quests. Most of these feature bestiality in some form, so if you're not into that, you'll want to stick to the other forms of prostitution. Requirements: SexLab Framework Zaz Animation Pack JContainers Fuz Ro D-oh Installation: Install with mod manager, or unzip and drop files into your Skyrim/data folder To update, you can just overwrite Radiant Prostitution 3.2.2 , I left the esp and all the script files ECT.. the same name so there is no issues Compatibility: Radiant Prostitution should work nicely with pretty much anything, even other SexLab prostitution mods, but there are some things that may break it, namely mods that automatically start SexLab animations based on proximity to the player. Known incompatible mods: SexLab Dangerously Nude - Will cause simple prostitution jobs to break if walking around naked. SexLab Aroused Creatures - Prevents Random Job quests involving bestiality from working properly. May be temporarily disabled in its MCM settings while performing these quests. Works with Sluttin' Up Bruma mod I uploaded earlier : https://www.loverslab.com/files/file/5381-sluttin-up-bruma/ Credits: Ashal - Sexlab Framework WraithSlayer, Mainfct, Korialstraszbob - for the Amazing work on this already! Submitter -Caden- Submitted 03/08/2018 Category Dialog Sex Requires SexLab Framework, Zaz Animation Pack, JContainers, Fuz Ro Do'h Special Edition Compatible No  
  23. View File **Updated 10/05/2015 - Fixed issue where proposition for sex outside of the home (such as near a bed in an inn) was not available. You should now be able to ask Vilja for some catching up time while out and about, near a player-owned bed, and she is acting as a follower.** This is an add-on for the Spouses Enhanced mod currently being supported by WraithSlayer. This mod consists of a single .esp file that provides for voiced responses from the popular follower Vilja for the Spouses Enhanced mod. I have tried to choose responses that fit her personality, and that would also fit with the dialogue in Spouses Enhanced. The current version of the mod was created based on Spouses Enhanced version 1.7.2/1.7.3 by WraithSlayer, and Vilja in Skyrim version 4.01. The load order should be: SpousesEnhanced.esp EMCompViljaSkyrim.esp SpousesEnhanced_Vilja.esp **Disclaimer** This mod does not copy or redistribute any files from Spouses Enhanced or Vilja in Skyrim. It merely is a single .esp file that depends from both. CHANGELOG: Submitter Loony33 Submitted 09/24/2015 Category Dialog Sex Requires Spouses Enhanced 1.7.2 or 1.7.3 and Latest version of Vilja in Skyrim Special Edition Compatible
  24. pepertje

    Fertile Breeder

    Fertile Breeder View File Voice Actors/Actresses wanted. Details in this thread. Wiki Editors wanted. Here's the wiki. PM me for questions. DONATIONS If you like this, please support me on either Patreon or PayPal, any donations are completely voluntarily and will, in no way, be forced on any member of the community. Further details in the spoiler section. The sequel for Fallout 4 is up: Boston Breeder Please carefully read the final spoilers describing the path to the Primary Beacon and especially the credits! If you don't read this, it will be a long sit without any music. DISCLAIMER/"LEGAL" INFO!!! -This mod is about bestiality, but I'm guessing that much was obvious already. Still, don't be nitpicky. -If you want to use this mod for your own mods, please PM me. I usually give permission, but I like to know where this mod is being used (support wise/helping out making it and all that useful stuff.) -If you have any ideas of your own, feel free to share them over here and I might implement them. (Seriously, I take feedback seriously) On a quick sidenote: the main module is now complete. If anyone feels like contributing to one of the other modules, feel free to PM me and we could definitely work something out. --Requirements-- Fertibe Breeder is built with the most recent beta versions of most LL mods. When experiencing issues, such as being stuck on main menu, upgrade these first. Also (this should go without saying) make sure you get all the required files for these requirements. -Fallout New Vegas -SexoutNG -Sexout Common Recources -Sexout Pregnancy V3 -Sexout OffSpring -Maternity clothes (likely included in Sexout Pregnancy V3) -Maternity Pack Overkill --Recommended-- New Vegas Anti-Crash (NVAC) - Research Vessel Rho is prone to crash, this solves the issue. --INCOMPATIBILITIES-- -Using Alternate Start and beginning in a Breeder area causes the animals to disappear. Use console commands to summon them. -The CAM mod (Chems Alcohol and Meds) messes up dialogue, specifically the GREETING topic, version 6.4 seems to give no trouble, though. --Bugs-- No known bugs within this mod at the moment. How to report a bug: 1. Discover bug 2. Describe bug 3. Wait until either I or someone else helps you --Background-- Other modules Voice Files CREDITS --Freeform/moneymaking-- These are consensual encounters in which the Courier is offered caps in exchange for breeding services. There isn't much of a story leading up to this and these episodes are come-and-go. Bighorner Deathclaw Legionnaires Gecko Dogs Cazadors Bloatfly Check-ups Dataslates Credits How to start and complete the final episode --Story/Captured-- These are non-consensual encointers in which the courier is held captive and forced to breed for her captors. These episodes are started by completing the associated consensual episode (this not only makes sense but also makes it more reasonable that the player would know a couple things about breeding already.) --NOTE-- Aside from the bighorner scenario, the non-consensual episodes will be moved into a seperate module. For any suggestions on this module or others, resort to this thread. Bighorner Load Screens As of April 16th, 2016, the Load Screens are included on this page. Simply download them and install it manually or with a mod manager. What it does: Ref ID's (in case actors suddenly go missing) Plans yet to be planned (maybe I will/maybe I won't) (Something which is stricken through means I'm already working on it or have already done it.) -Setting up a similar but simpler version for the Capital Wasteland for TTW players -Rigging Mothership Zeta to be more in line with this story (also for TTW players) -Learning how to do scripting/asking someone with experience for help to make the NPC's act more NPC-like -Creating a "sequel" focusing more on running your own farm/expanding your own pack. -Giving you the option to let a female companion (Cass or Veronica) join in with the breeding fun. -Creating a follower who ties in to the events of all the Fertile Breeder events. For other modders: The code added below contains a script I'm currently using to allow progressive pregnancies on NPC's without requiring them to be impregnated through Sexout Pregnancy, for aestetics. Feel free to use it. EDITED: 09-09-'15 15:16 My load order (may be of some help to anyone running into any issues.) Submitter pepertje Submitted 02/12/2015 Category Quests Requires
  25. Suited for Skyrim by 0x7a69 and The Evil Genius Description: Have you caught a drink at the Bannered Mare lately, friend? No? Well, I come to tell you that an acquaintance of yours has been asking about you quite at length. In fact, she prattles on with how close the two of you are after a drink or three! Something about owing you a small fortune, and how she's obliged to "pay you back"? Ah well, it sure is admirable these days to find people with honor that reward those that help them! You sure do know how to pick them though, friend. A bit out of her gourd, if you don't mind me saying so. When the candles burn low, and it's just her, meself, and the other miserable drunks, her ramblings give me the spooks. "Rubber experiments" she calls 'em. I wouldn't cross her in a dark alley, that's for sure. But hey, at least you're on her good side! Nothing but sunshine and rainbows when she talks of you, friend. Do us a favor and swing by to see the poor lady. Maybe then we can enjoy our drinks in peace! It is our pleasure to present to you a very Work in Progress mod that seeks to throw the player into the midst of a devious adventure such as you've never embarked on before. At its core, this mod focuses on transformation, sex, bdsm, rubber, and humiliation. If you are installing this mod, be prepared to become ACTIVELY FRUSTRATED at your game. Combat will become extremely difficult, if not impossible, and you will most likely need to offer your character's body as collateral. This doesn't even begin to speak of the horrible tasks you may be given to do! Our intention is to give the player a quest with different endings based on how you advance the storyline, resulting in either a "good end" or "bad end". In this sense, there isn't a "straight-forward" way to go about completing our mod. It should make you think...and question. We also wanted to cater to both submissive and dominant playstyles, but there are always consequences for whatever path you want to take! Some of the things you should expect to see on your quest: Rubber Outfits. Progressive transformation. Sex with humanoids and animals. Playstyle changes. Humiliation. Petplay. As this mod is currently very WIP, both of these lists will receive periodic updates as we work toward an early release: Completed: Drafting the prequest and first stage of the main quest. Negative effects of the rubber suit planned. Mesh of the first suit. To Do (Short-Term): Texture inflated and un-inflated versions of the initial rubber suit. Implement the rubber suit in game with devious effects. Script progressive suit transformation. Prequest scene completed, with ability for the player to receive the Rubber Feline Collar. Irrelevant stuff for the moment: Special Thanks: 0x7a69 for being an excellent friend and helping me turn my idea into a mod. Kimy for her rubber doll adventure in Deviously Cursed Loot. Many hours of fun to be had! Notes: Old Thread - http://www.loverslab.com/topic/47315-ideareq-rubber-dollification/ A Call to Action! Though development is heavily underway, with me writing dialogue and 0x7a69 creating rubber suit meshes, we would really appreciate one more passionate individual who has experience with making quests in Skyrim. You would be responsible for beginning to build the start of what is shaping up to be a devious adventure of epic proportions, and could directly influence the quest based on your ideas. We have also created a "living" draft of our thoughts, which should make creating the quest more straightforward, and less wondering how to help or what to do. Since your name will be attached to the mod, please message us only if you can devote the time to help us achieve our goal! Thank you very much. As of right now, there unfortunately isn't a mod to download. Until that time and throughout, we would appreciate any suggestions on what you might want to see in a devious rubber quest!
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