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Found 484 results

  1. [SLAL] Komotor's Animations | May 2018 View File ✰✰✰ High Quality & Extreme Sex Animations for Skyrim ✰✰✰ These animations are designed more like SFM animations, using many variants in the same stages, using camera motion and all custom meshes, these are the longest, the most detailed and the most advanced animations you can find for Sexlab. Early Access, WIP, Videos & SFM animations available on ▹Patreon◃ ↓ You like this work!? Let me know your interest by putting upvotes bellow ↓ You will take an aperitif? More Videos! Not convinced by my skills and creativity? Even More Videos Under Spoiler: ▹MoviCam used in "KoMachine Enduro", "Pole Anal Sex" & "Lesbian Dildos" animations for now. ▹HDT currently in use in "KoMachinery Animation" & "Lebian Dildo Show", need " HDT Sextoys " from Bazinga. Hello everyone! Here are my animations 'pack' to use with 'SLAL'. These animations are made by giving priority to quality to look like little movies. Therefore they are long, contains many stages, transitions, varied smooth motions, and all custom built objects. Read the instructions below to get the best of this mod. Despite the "low amount" of animations and stages, This mod contains actually not far to 1 hour of extreme hot sex animations, Girls versus various objects, dildo, "pendulum", sexmachines, tentacles, creatures, Futanari, & M/F... Yeah that's my thing, girls and objects... If you like it too, I hope you enjoy. To see my progress check my topic or my Patreon, It's a daily work and I show my progress pratically daily. >>>Animations List: ------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------- /!\ Read Before launch Animations /!\ --------------------------------------------------- Required: Skyrim SKSE FNIS Sexlab SexLab Animation Loader MassMatchMaker HDT Sextoys (optionnal but Highly recommended) Mod using KomAnim: Shout Like a Virgin v1.50+ Sorlis Balarn's Treasure DEADLY PLEASURES Recommended HDT: Naturalistic HDT Jiggle and collisions Installation: - Install all the requirement. - Install KomAnim Animations Pack. - *Install KomAnim Update(s) - Put the mod after SLAL in your load order. - Do not forget to run FNIS. - Reset/reload Json data in Mcm SLAL menu. Credits: - Ashal for Sexlab and this fantastic forum. - orxx for Sexlab animation loader. - Pornphile for the skeleton controller rigs. - CEO 0S for his advice and guides. - CPU for many help and collaboration. - Bazinga for HDT Sextoys and help for collisions. - Big Thanks to all my Patrons who support my work! Permissions: Read Permissions on the Download Post VirginMarie has permission to edit KoMachine aravis7 has permission to edit some machines Delzaron has permission for many things, we work in direct collaboration Thanks for your consideration Submitter komotor Submitted 05/08/2016 Category Animation Requires SKSE, FNIS, Sexlab, SexLab Animation Loader, MatchMaker Special Edition Compatible No
  2. Anub's animation dump (REBORN) Updated 27.05.2018 View File Hi all, you know me by now. I make sex animations for Sexlab. You can download em here. Follow my work in progress on TUMBLR: https://anubissanimation.tumblr.com/ Password: loverslab Taste of what my animations look in game: https://anubisswebm.tumblr.com/ Please support me via PATREON, if you like me to continue my work. https://www.patreon.com/anubiss2167 Fastest wasy to contact me is on discord: https://discord.gg/VFBhmbF To install those animations you need Sexlab animation loader: http://www.loverslab.com/files/file/2488-sexlab-animation-loader/ Animation are devided into 3 packs: Human animations: Creature animations: Shota Pack: Submitter AnubiSs2167 Submitted 10/06/2015 Category Animation Requires Sexlab Framework, Sexlab animation framework, SLAL, MNC Slal Edition Special Edition Compatible No
  3. Advanced Animation Framework View File What is this? The Advanced Animation Framework (AAF) provides a variety of tools for modders to play animations from a scalable number of animation packs. Additional behavior controls, relationship features, user interface elements (menus) and statistics tracking are also planned. AAF has a similar purpose and technical strategy to CE0's Skyrim mod OSA – Skyrim Ascendancy Engine. Alpha Build This project is currently in alpha. The majority of my modding time is spent developing new features rather than actually playing the game with the mod. So, there are bound to be many bugs right now. Please do not take it as a personal slight that I would release software with bugs. Finding the bugs and reporting them in a public place (so others can learn from solutions or see that it is already a known issue) is the point of an alpha stage. Constructive bug reports will be greatly appreciated. NEW BUILDS MAY NEED TO RUN FROM A NEW GAME TO WORK CORRECTLY: In alpha, I will be releasing new builds quickly without thought given to any kind of roll-out plan or testing. Saves that used previous versions of AAF may cause newly installed versions to not function correctly. So, if it seems broken, the first thing to try is running it from a new game. It is also important to note that during alpha the API is still a work in progress and is subject to change. So, if you make a mod or content pack for AAF now, you may need to make adjustments later to stay compatible with future releases. I will switch the project status to beta when the API and data structures become more finalized. Content Disclaimer Other than maybe a few example files to show how to use the framework, I have no intention of providing any content for this framework. The existence of this framework is not an endorsement of any other mods or content created for it by third parties. The full responsibility for content packs and other mods using this framework belongs solely to those content and mod creators. Features Scalable Animation Packs The framework can dynamically load a virtually unlimited number of animation packs, each of near unlimited size. Tags can be defined per animation so that mods can later refer to lists of animations by categories or check if a played animation belonged to a certain category. Furniture Animations Animations can be played at actor or object locations. So, just about anything in the game can be treated as a “furniture” location and have animations made to run there. Animation Hierarchies The animation pack definition can indicate hierarchical relationships between animations. For example, a "position" can be defined for a single actor called “WaitingForHug”. Then, that position can be turned into a second state with two actors called “Hugging”. When “Hugging” is complete, the second actor leaves the scene and the first actor goes back to “WaitingForHug”. Transition Animations Transition animations can optionally be added to play between the position loop animations and when entering and exiting a position. Flexible Animation Handling Transitions and hierarchies are completely optional. If they are not needed by a modder and just seem too complex to deal with, a pack of simple animation groups also work with this framework. Wizard The framework has a built in wizard for choosing actors and locations to play animations at. Once everything is loaded in game, press the “Home” key to start the wizard. Animation Stages or Groups AAF has the ability to define stages of animations to be played in order or randomly as a group. Translations Almost all of the copy in AAF has been externalized for translations. Translations are in place for German, Portuguese, French and Russian. Requirements The latest version of Fallout 4 (There are reports that AAF does not work on game version 1.94. Investigating further to see if there is a fix.) F4SE LooksMenu (No longer an absolute requirement. But, morph handling will be disabled without LooksMenu installed.) At least one animation or pose pack. Without an animation or pose pack, this mod will not do anything. Compatible animation and pose packs can be found here and on Nexus. Installation @CGi has generously offered to repackage AAF with a FOMOD installer (gives instructions during install with NMM or MO) to make installation easier. 1. Install the above required mods and at least one animation pack. 2. Install the latest AAF file, following the instructions within the installer and selecting options as desired. 3. Add the following to your Fallout4Custom.ini file (usually found in "Documents>My Games>Fallout4"): [General] fMinPlayerMoveToDistForLoadScreen=2000 4. [Optional] Install the compatibility patch installer (included in downloads here). This file has options to install various patches such as a proxy for using AAF with FourPlay compatible mods and an AAF compatible body with morphs (DoF is not compatible with AAF). Just follow the instructions in the installer and select options as needed/desired. Compatibility The DOF male body is not compatible with the morph handling in AAF. Use the body in the Compatibility Patch Installer instead. No other incompatibilities are known. Please let me know if/when any are found so that I can list here. How to Use for Players As a framework, the mod does very little by itself. It relies on other mods to create content and control when, how and why the framework features get called. That said, if you have an animation pack installed, you can use the wizard to run animations on nearby actors. Press the “Home” key to open the wizard. To end animations that have been started with the wizard, press the “End” key. Settings / Where is the MCM Panel? AAF uses an external settings file instead of an MCM panel. As a framework, most if not all settings are not a kind that need immediate visual feedback. The settings file can be found at `Data/AAF/AAF_settings.xml`. Notes for each setting are included within the XML file itself. I highly recommend using a good text editor like Sublime Text to view and edit the XML so that it will be color coded and more readable. Reporting Bugs Bugs and ideas can be posted here. Please follow the bug reporting guidelines there. How to Use for Modders, Known Issues, Planned Features, Troubleshooting & More There is a wiki for AAF that covers these topics and more located here. Usage Downloaders are free to use and learn from this mod. However, no republishing, repurposing or branching of this mod is allowed without prior permission. Donations If you are interested in supporting this project, you can donate through my Patreon page. Credit Thank you goes out to fellow modders who have inspired with their own work, created essential tools, helped troubleshoot issues or provided encouragement. Not necessarily a complete list: @CEO 0S @Expired6978 @Leito86 @jaam @Gamoholik @vinfamy @CPU @BringtheNoise @Flashy (JoeR) @oel-za @ShadeAnimator @savage cabbage @Ashal @CGi @hkheung @Polistiro @fedim @Di3sIrae Submitter dagobaking Submitted 04/06/2018 Category WIP / Beta Requires F4SE, LLFP, LooksMenu  
  4. View File Here’s my collection of animations for Skyrim. All my files are packed into 1 fomod package, and you can select which ones to install from there. Refer to the below for the specific contents of each option. ***New in SLAL_Billyy_Animations v1.0*** Creature Animations Contained animations Creature 1 Pack: Bear: 4 Chaurus: 10 Chaurus Reaper: 4 Draugr: 13 Falmer: 20 Gargoyle: 7 Giant: 2 Goat: 2 Horker: 2 Horse: 6 Netch: 3 Sabrecat: 5 Skeever: 16 Werewolf: 14 Previews: Blog Link Contained animations Creature 2 Pack: Atronach Frost: 2 Bear: 2 Boar w/Rider: 8 Canine: 10 Chaurus: 1 Chaurus Hunter: 8 Deer: 1 Dragon Priest: 3 Dwarven Ballista: 2 Dwarven Centurion: 3 Dwarven Sphere: 5 Dwarven Spider: 3 Gargoyle: 1 Horker: 1 Mammoth: 3 Rabbit: 2 Riekling: 3 Seeker: 3 Slaughterfish: 2 Skeever: 2 Spider: 6 Spider Large: 3 Spider Giant: 3 Troll: 16 Previews: Blog Post Contained animations Creature Furniture Pack: Chaurus: 3 Draugr: 3 Falmer: 7 Horse: 2 Sabrecat: 1 Previews: Blog Link Human Animations Contained animations Human Pack: Humans: 13 Previews: Blog post Contained animations Human Furniture Pack: FuroTub: 2 Pillory: 1 X-Cross: 3 Workstations: 2 Previews: Blog post Requirements: Sexlab Framework Sexlab Animation Loader More Nasty Critters SLAL Edition Recommended: SexLab MatchMaker Installation: 1. Download and copy files from each individual folder you want into skyrim data, or use a mod manager to tick packs you want. 2. Run FNIS 3. Register animations in SLALs MCM menu FAQ: Q: Do I need all 5 files if I want all the animations? A: Yes, all the files contain different animations as can be seen listed above. “Billyy_Creature” and “Billyy_Creature2” while confusingly similar in name are in fact 2 different packs. In the text above this you can see the animation previews separated by which pack they’re in. Humans also have their own pack. Q: I can’t start 3p+ animations with MatchMaker. A: You’re probably using MassMatchMaker, which doesn’t support 3p+ with most creatures. Use SexLab MatchMaker instead for on-demand sex. Q: Some creature’s size increases during sex causing animation to misalign. A: Install latest More Nasty Critters SLAL Edition, and also turning on scaling in sexlab mcm might help unless you aren’t using a recent version of MNCSLAL, then scaling will produce bad results. Q: X creature is missing dick during sex. A: Install latest More Nasty Critters SLAL Edition, and then re-register mods in creature framework mcm. Q: Can’t start animation with specific creature (usually newer creatures, Canines, Dwemer bots, Dragon Priest, Chaurus Hunter, specific Spiders). A: Make sure you have latest More Nasty Critters SLAL Edition installed, and then in the SLAL MCM, disable all animations, then “rebuild sexlab animation registry”, and then enable all your animations again and click “register animations”. Q: I CTD on load after installing mod. A: Most likely case is your save is hitting the string limit. Unfortunately just because FNIS let's you install all those animations, doesn't mean your game can handle them. You can try removing animations, or maybe something in these lniks MadMansGun recommends looking at can help: https://www.loverslab.com/topic/61277-savegames-that-crash-skyrim/ https://www.nexusmods.com/skyrim/mods/72725/? Q: Can you make animations for Ice Wraith or Mudcrabs? A: To the extent of my knowledge, Ice wraiths won’t play custom registered animations, and mudcrabs will frequently break out of their sex animation to play an idle and then never return to the sexing. So currently Ice wraith is impossible, and mudcrabs are just very impractical with all the issues they have, so I don’t see myself doing anything with them. Q: Creatures get stuck in sex animation after it ends (Spiders, Slaughterfish, Rabbit). A: I believe it’s some kind of bug with Sexlab. Until it’s resolved you’ll have to open up console > select the bugged creature > type “disable” then enter > type “enable” then enter Q: Can you convert X creature animation to work with Y creature. A: No. Some creature skeletons may look similar, but often they are shaped differently, so it is by no means an effortless process. Q: Will you make a conversion for SSE? A: Eventually I’ll get around to doing it myself (don’t even have a working SSE install). However in the meantime Pfiffy has saved me the trouble and you can find his conversion here: https://www.loverslab.com/files/file/5330-billyys-animations-for-se/ Credits: Ashal - Sexlab Framework Orxx - Sexlab Animation Loader Dentarr - More Nasty Critters MadMansGun - More Nasty Critters SLAL Edition Pornphile – Rigs Leito – Rigs and Creature assets AnubiSs2167 – Rigs, 3ds Max Guide SirNibbles – 3ds Max Guide Shocky – Bone Table Objects Xaz, Zaz – Furniture objects Wenderer – fomod Creation Tool Changelog 2018-05-06: SLAL_Billyy_Animations v1.01 Creature Pack 2 - Fixed missing comma between Spider tags in LargeSpider_BillyyMissionaryAnal Human Furniture Pack - Added in potion animobject that wasn't included originally Changelog 2018-05-05: SLAL_Billyy_Animations v1.0 - Merged all packs into a 1 file fomod Creature Pack 1 - Fixed vaginal tags on many skeever animations Creature Pack 2 - 2 Bear animations - 3 Mammoth animations - Fixed rabbit missionary ‘vaginal’ tag Human Pack - Fixed Actor position swap in stage 4 for 4p Gangbang1 Human Furniture Pack - 1 Alchemy Workstation animation - 1 Enchanting Workstation animation - 2 Furotub animations Legacy Pack - Added as an option to install in fomod - Contains old wolf animations using old size/dick Submitter Billyy Submitted 04/18/2017 Category Animation Requires Sexlab Framework, Sexlab Animation Loader Special Edition Compatible No
  5. View File Hi everyone. [update 5-12-2018 version 2.0] Finally got my 3ds working again. Added "Dethroned" Animation. [update 8-6-2017 version 1.0] Welcome to my new/official animation thread (with actual stuff to download)! Sorry for the delay in getting out the first version of the SLAL pack. I had a lot of learning when it came to adding AnimObjects and baking animations with link constraints. I also added some finishing touches to the animations (especially scenes 2 - 4). Tried adding some hand/head movements to make the animations feel a little more realistic. Would definitely appreciate some testing and letting me know if you run into any issues! Enjoy! [Previews] The following animations are graphic. I know many on these forums dislike this extreme level of content so I have hidden the previews behind a spoiler tab: P.S. If any animators/modders who have contributed work in the past to these forums wants a copy of any of the original 3ds max source files, PM me and I'll get them to you. Cheers, Proxy Special Thanks: Anubis2167 - For writing an animation guide. Nibbles - For animating advice and animation guide. FunnyBiz - For animating advice. CEO OS - For pushing me to learn the and try my hand at the animating process and for his comprehensive guides/tutorials. pornphile - for his 3DS Max control rigs and guides. Submitter proxy86 Submitted 08/06/2017 Category Animation Requires Special Edition Compatible
  6. Version 03.2018

    196,485 downloads

    Hi all, you know me by now. I make sex animations for Sexlab. You can download em here. Follow my work in progress on TUMBLR: https://anubissanimation.tumblr.com/ Password: loverslab Taste of what my animations look in game: https://anubisswebm.tumblr.com/ Please support me via PATREON, if you like me to continue my work. https://www.patreon.com/anubiss2167 Fastest wasy to contact me is on discord: https://discord.gg/VFBhmbF To install those animations you need Sexlab animation loader: http://www.loverslab.com/files/file/2488-sexlab-animation-loader/ Animation are devided into 3 packs: Human animations: Creature animations: Shota Pack:
  7. View File M2M Animations - Version 9.0 Updated: August 06, 2017 Please read the Terms of Use before downloading this archive. Both LE and SE versions are available in the downloads section. The philosophy for this mod is simple: To create the very best gay-oriented animations that are within my abilities to produce; and then to distribute them so that the gay Skyrim community will have animations made specifically for our unique play-style. This mod is also intended to be a platform for other gay animators who wish to distribute their work for use in SexLab; but would prefer to not have to deal with making and supporting their own pack. As I learn new techniques, I employ them in my work. I have grown in understanding of what is possible with SexLab. This mod is the application of that learning and understanding. Downloads: M2M_Animations_V9.0: This archive is for users that wish to set their own timing for looping stages via the SexLab MCM. M2M_Animations_V9.0_AllTimedStages: This archive is for users that prefer to just install and play. Animation timings are preset and will override SexLab's settings. M2M_Animations_Looping_Stages.txt: This is a reference for those that wish to know what stages are looping and/or how many looping stages there are in a scene. REQUIREMENTS: SexLab1.62 - and all of it's requirements. INSTALLATION (First Time) : (It is recommended to use a mod manager) - Install "M2M Animations" and ensure that the .esp is activated. - Run Loot to sort load order (recommended) - Run "FNIS for Users" to update the behavior files. - Enter game - - You should receive a notice that M2M has been installed and that a new MCM menu has been added. If you do not receive these notifications, try pulling out to 3rd person view; then open and close the MCM and Mod Configuration Menu a few times to see if it will force an update. If you have a slow machine or a very script heavy setup, it may take a few minutes to update. - (Backup-Option-1) Click on the "Rebuild and Clean" tab and click on "Export Settings". Recommended if you have many animations disabled. - (Backup-Option-2) Use "Suppress Disabled Animations" for a more permanent solution. - Go to the "M2MAnimations" Menu. - You can either click on the "Toggle Anims" tab, and then "Activate All", OR specific page tabs to select individual animations. - Click on the "Config M2M" tab, and then click on "Register SexLab Anims". You should receive a notice that "SexLab Animation Registry has been updated." Go back to the SexLab MCM Menu: - (Optional, from above) Click on the "Rebuild and Clean" tab, and click on "Import Settings" (if you exported them), and that will return the Animation Registry to it's pre-update state. - Click on the "Toggle Animations" tab and ensure that the M2M animations are listed and active. VERSION UPDATE INSTALLATION: The "Direct Upgrade" procedure (below) can be used for upgrading from V8.0 to V9.0. Clean Upgrade - Uninstall the old M2M version. - Run "FNIS For Users". - Log into game; click OK for the missing content warning. - (Optional) Wait for approximately 30 sec to allow the game to completely load. I find this to be good practice for a save. - Open SexLab MCM and ensure that the M2M animations have been removed from the "Toggle Animations" tab. - (Backup-Option-1) Click on the "Rebuild and Clean" tab and click on "Export Settings". Recommended if you have many animations disabled. - (Backup-Option-2) Use "Suppress Disabled Animations" for a more permanent solution. - Save the game and log out. - Install the new M2M version using either your favorite Mod Manager or Manually. - Run "Loot" to sort load order. - Run "FINS for Users" and insure that M2M is listed in the update. - Log into Skyrim. - Click on the "M2M Animations" tab; and then click on either the "Toggle Anims" tab (to "Activate All") OR the "M2M Animations" tab to select specific animations. - Click on the "Config M2M" tab, and then click on "Register SexLab Anims". You should receive a notice that "SexLab Animation Registry has been updated." - Go to the SexLab MCM. - (Optional, from above) Click on the "Rebuild and Clean" tab; and then "Import Setting". (If they were previously exported.) - Click on the "Toggle Animations" tab, and ensure that the M2M animations are registered and active. Direct Upgrade: - Uninstall the previous M2M Version and install the new Version. - Run "Loot" to sort load order. - Run "FNIS for Users" and insure that M2M is listed in the update. - Log into Skyrim. - (Backup-Option-1) In the SexLab MCM: Click on the "Rebuild and Clean" tab and click on "Export Settings". Recommended if you have many animations disabled. - (Backup-Option-2) In the SexLab MCM: Use "Suppress Disabled Animations" for a more permanent solution. - Go to the "M2MAnimations" Menu. - You can either click on the "Toggle Anims" tab, and then "Activate All", OR the "M2MAnimations" tab to select individual animations. - Click on the "Config M2M" tab, and then click on "Register SexLab Anims". You should receive a notice that "SexLab Animation Registry has been updated." - (Optional) Go back to the SexLab MCM Menu, click on the "Rebuild and Clean" tab, and click on "Import Settings" (if you exported them) and that will return the Animation Registry to it's pre-update state. - Go to the SexLab menu and click on the "Toggle Animations" tab and ensure that the M2M animations are listed and active. Attention: New (Virgin) SexLab Users: SexLab is a framework that provides the basic functionality to allow sex scenes to play in game. It does not cause the animations to play; just as M2M only adds animations to SexLab. Another mod(s) are needed to play the animations. A couple of suggestions: SexLab Matchmaker - This mod gives the player 2 spells to initiate sex scenes. One for self and one for partner. Random Sex - This mod allows for random encounters based on time. There are many other mods, with a plethora of options for initiating sex. These are simply two that I use and that work well for me. Look around the Lover's Lab site, there are lots of mods to choose from. Or drop by the support thread, there have been other suggestions already posed by other members. Animation List: 1) Solo Masturbation 2) Duo Masturbation 3) Standing BJ 4) 69 5) 3Way 6) 4Way 7) Duo Masturbation Deux 8) Power Driver 9) Face-down Fuck 10) Aggressive Face-down 11) Deep Kiss 12) Laying BJ 13) Muscle Worship 14) Standing Jerk-Off 15) Standing Jerk-Off Variation 1 16) Standing Jerk-Off Variation 2 17) Laying Jerk-Off 18) Laying Jerk-Off Variation 1 19) Laying Jerk-Off Variation 2 20) Laying BJ 3Way 21) Laying Pushups 3Way 22) Laying Poke 3Way 23) Standing BJ 3Way 24) Cowboy 25) Missionary 26) Cock Milker 27) Smooch 28) Foreplay: 1) Kissing1 2) Kissing 2 3) Admire 4) Butt Check 5) Neck Kiss 6) Hand Trace 29) 4 Way BJ 30) Quick Suck-1,2,3 31) Leg Up Fuck 32) Aggressive Face Fuck 33) Aggressive KO 3Way Videos: Just to reiterate: These are GAY Oriented videos. If seeing male on male sex causes you to want to scratch out your eyes, then I highly suggest that you do not click on the links. You have been warned! (Password is: skyrim) Terms of Use Credits: A HUGE THANK YOU to: @rydin - for allowing me to use NSAP as a base for this mod; as well as his advice and instructions during the development cycle. @CPU - for sharing his wealth of knowledge with me; as well as his advice and patience as I floundered with knowing what I wanted to do; yet did not know how to implement, and the best way to achieve that objective. @Ashal - for building and maintaining SexLab; as well as providing insights into the finer workings of animating for SexLab. @ffabris and @Mylor41 - for helping test before release; as well as putting up with my long-winded explanations, and for keeping me sane and on track. Bethesda Game Studios - for making TESV:Skyrim Bethesda Softworks: Copyright holder of TESV:Skyrim. © TweensAnimations ------------------------By clicking on the download link, you are agreeing to abide by the Terms of Use Contract-------------- Submitter Tweens Submitted 01/26/2016 Category Animation Requires Sexlab1.62 and all of it's requirements. Special Edition Compatible Yes
  8. according to this papyrus log, there's a problem that allows one animation to go through and after that, the animations start and end abruptly. not sure how to make this work and i have another post that has the logs of successful repeated attempts compared to this. Papyrus.0.log
  9. welcome to the Horny Creatures of Skyrim animation development thread. the thread that started out as a request for help and turned into mating season. My SexLab animation loader pack, 3DS Max 2010 work files and 3D Printable Dildo can be found here: http://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/ ------------------------------------------------------------------------ Dragons Dragon Self Service = (Solo) Dragon on Horse = (A1:Dragon A2:Horse) Sexy Dragon Posing = (Solo) Dragon Bodyjob (Part1) = (A1:Player/NPC A2:Dragon) Dragon Bodyjob (Part2) = (A1:Player/NPC A2:Dragon) Dragon Games = (A1:Male A2:Male) Dragon's Dine and Wine = (A1:Player/NPC A2:Dragon) Docking with the Dragon = (A1:Player/NPC A2:Dragon) < note: not compatible with some dicks. Dragon Servicing = (A1:Player/NPC A2:Dragon) < its meant to be a female player/npc on dragon, but i did not have time to hunt down a female npc for the screenshot. Dragons Sex Toy / Dragons Endoscope = (A1:Player/NPC A2:Dragon) Dragoness Multi Toying / Dragoness Stuffing = (A1:Player/NPC A2:Player/NPC A3:Dragon) <Dragoness mesh found here: http://www.loverslab.com/topic/4352-dragon-female/page-11?do=findComment&comment=670550 Werewolf Dock&Suck Dragon = (A1:Dragon A2:Werewolf) Small Dragoness Missionary = (A1:Player/NPC A2:Dragon) <you will need to use the console command "setscale 0.2" Small Dragon Anal = (A1:Player/NPC A2:Dragon) <you will need to use the console command "setscale 0.2" Small Dragoness CowGirl = (A1:Player/NPC A2:Dragon) <as you can see it works for male dragons as well "setscale 0.2" Dragons 69 = (A1:BottomMale A2:TopMale) Horse Docking Dragon = (A1:Horse A2:Dragon) Dragon on Mammoth = (A1:Dragon A2:Mammoth) <screenshot is out of date. Dragon Sexual Sacrifice = (A1:Male A2:Female A3:Dragon) ------------------------------------------------------------------------ Creatures (because i can) Horse on Horse = (A1:Female/Receiver A2:Male) Horse on Wolf = (A1:Horse A2:Wolf) Wolf on Wolf = (A1:Female/Receiver A2:Male) Bear on Bear = (A1:Female/Receiver A2:Male) Cat on Cat = (A1:Female/Receiver A2:Male) Rat on Rat (DoggyStyle) = (A1:Female/Receiver A2:Male) Elk on Elk = (A1:Female/Receiver A2:Male) < yes i know its reindeer in the screenshot. Wolf on Bunny = (A1:Bunny A2:Wolf) Bear on Elk = (A1:Deer/Elk A2:Bear) Cat on Rat = (A1:Skeever A2:SaberCat) Wolf Fucker = (A1:Player/NPC A2:Wolf) Rat Job = (A1:Player/NPC A2:Skeever) Cat Lover = (A1:Player/NPC A2:SaberCat) Werewolffy Style = (A1:Female A2:Male unless SLWW patched) Werewolffy Style (Gay) = (A1:SubmissiveMale A2:DominantMale) Werewolf on Wolf = (A1;Wolf A2:Werewolf) Werewolf on Bunny = (A1:Bunny A2:Werewolf) Horse Fucker = (A1:Player/NPC A2:Horse) Wolf Job = (A1:Player/NPC A2:Wolf) Cat Job = (A1:Player/NPC A2:SaberCat) Giant on Mammoth = (A1:Giant A2:Mammoth) Mammoths Full Body Blowjob (Vore) = (A1:Player/NPC A2:Mammoth) Werewolves Blowjob = (A1:Female/Submissive A2:Male unless SLWW patched) Spit Roasted Cow = (A1:Player/NPC A2:Player/NPC A3:cow) Werewolves 69 = (A1:BottomMale A2:TopMale) Werewolves Cowgirl = (A1:Female/DominantReceiver A2:BottomMale unless SLWW patched) Troll on Troll = (A1:Female/Receiver A2:Male) Chaurus Feeding = (A1:Player/NPC A2:Chaurus) Chaurus Reaper Feeding = (A1:Player/NPC A2:ChaurusReaper) Horse Job = (A1:Player/NPC A2:Horse) Werewolf on SaberCat = (A1:SaberCat A2:Werewolf) Wolf Self Service Bear Fucker = (A1:Player/NPC A2:Bear) Bear Job = (A1:Player/NPC A2:Bear) sleeping with fish (A1:Player/NPC A2:Slaughterfish) Fire and Ice (A1:FlameAtronach A2:FrostAtronach) Wolf on Werewolf (A1:wolf A2:werewolf) (the site is not letting me upload anymore screenshots) Slaughterfish Abortion (A1:Player/NPC A2:Slaughterfish) (the site is not letting me upload anymore screenshots) ------------------------------------------------------------------------ mods needed/recommended to use the SLAL animation pack: http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ (install in order shown) Skyrim Script Extender (SKSE) http://skse.silverlock.org/ Fores New Idles (don't forget to download the "FNIS Creature Pack") http://www.nexusmods.com/skyrim/mods/11811/ SkyUI http://www.nexusmods.com/skyrim/mods/3863/ UIExtensions http://www.nexusmods.com/skyrim/mods/57046/ SexLab http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v161b-updated-jan-7th-2016/ SexLab Tools http://www.loverslab.com/files/file/2018-sexlab-tools-v30/ Sexlab Aroused (you only need it's bsa file to prevent the "Creature Framework API reference not found" error) http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/ More Nasty Critters: SLAL Edition (MNCv11) http://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ Creature Framework http://www.loverslab.com/files/file/1622-creature-framework/ JContainers http://www.nexusmods.com/skyrim/mods/49743/? HornyDragonsofSkyrimV###.7z http://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/ SexLab Animation Loader http://www.loverslab.com/files/file/2488-sexlab-animation-loader/ HCOS_SLALPack_V###.7z http://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/ MatchMaker http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/ suggested load order: (Skyrim DLC and Patch mods here) SexLab.esm SexlabAroused.esm CreatureFramework.esm (Sexlab Addon\Plugin mod's .esm here) (All other .esm mods here) SkyUI.esp UIExtensions.esp FNIS.esp (All other .esp mods here) SexLabTools.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp HentaiCreatures.esp (optional) SexLabMatchMaker.esp SLAnimLoader.esp HornyDragons.esp HornyDragonesses.esp (Sexlab Addon\Plugin mod's .esp here) ---------------------------------------------------------- other recommended/suggested mods: Horny Werewolves of Skyrim http://www.loverslab.com/files/file/3219-horny-werewolves-of-skyrim/ Scent of Sex http://www.loverslab.com/files/file/3037-scent-of-sex/ Quite the Sperm Replacer http://www.loverslab.com/files/file/2568-sexlab-quite-the-sperm-replacer/ ---------------------------------------------------------- Animation Troubleshooting: 1. in my opinion, Mod Managers should be avoided like the plague (i hate all of them). but if you insist on using one, make sure that it's installing the files to the right location. note: Mod Managers may require extra steps to get FNIS working: 2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run. C:\Games\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe or C:\Program Files (x86)\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files. you may not even get a error message telling you that this has happened. make sure FNIS and your mod manager are running with administrator privileges. 3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader. 4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab. 5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings. 6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play, its because most creatures don't have female counterparts in skyrim by default. 7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8 8. you may need to reload the animations, go to the Animation Loader's MCM and then: 8.1. click on the "Disable All" button. 8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*. 8.3. click on "Reload JSON". 8.4. click on "Enable All". 8.5. click on "Register Animations", then Wait for the message to pop up*. *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything. 9. if all else fails, try loading a older save file from before sexlab was installed. 10. if you are having nonstop walking problems with the dragons try unchecking "Disable Starting Teleport" in SexLab's animation settings. 11. with some creature on creature animations you may need to use SexLab Tools for them to run correctly: http://www.loverslab.com/files/file/2018-sexlab-tools-v30/ http://www.loverslab.com/topic/60847-dragon-animations/?p=1572326 11.1. use the MatchMaker spells to start animations: http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/ 11.2. walk up to them, then look at them and press "N" on your keyboard. 11.3. click on "Control Animation". 11.4. press "H" on your keyboard. 11.5. click on the correct animation. ------------------------------------------------------------------------ Creature Framework Troubleshooting: "Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing: you need to install the .bsa file from Sexlab Aroused to fix this problem. Aroused mesh not getting applied during animations: go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM. ------------------------------------------------------------------------ FNIS Troubleshooting: "ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations": you have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations. ------------------------------------------------------------------------ Papyrus Tweaks: the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress. This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section. Your Skyrim.ini can be found in "My Documents\My Games\Skyrim" [Papyrus] fUpdateBudgetMS=1.6 fExtraTaskletBudgetMS=1.6 fPostLoadUpdateTimeMS=1000.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 iMaxMemoryPageSize=8192 iMinMemoryPageSize=256 iMaxAllocatedMemoryBytes=153600 note1: there is some debate on the last 3, it has been suggested that they should be deleted from the Skyrim.ini https://www.loverslab.com/topic/56084-crash-fixes/ note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a problem, the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system, therefor if you have it on all the time it can potentially become a part of the problem your trying to fix. it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull, you should be doing this if you have such a problem: http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions ------------------------------------------------------------------------ now working on: N/A ideas that have test poses made: (note: they may or may not workout the way i intend) player/npc on skeever missionary werewolves missionary werewolves wheelbarrow dragon giving werewolf a blowjob skeever on skeever #2 missionary fox on chicken https://www.loverslab.com/topic/60847-dragon-animations-creature-on-creature/?do=findComment&comment=2153794 mammoth on mammoth https://www.loverslab.com/topic/60847-dragon-animations-creature-on-creature/?do=findComment&comment=2153794 chaurus on falmer https://www.loverslab.com/topic/60847-dragon-animations-creature-on-creature/?do=findComment&comment=2153794 ideas not started yet: (note: ideas are not 100% guaranteed to be made or workout the way i intended) more dragon & dragoness animations in general more small dragon & dragoness animations in general female player/npc on top of small dragon dragoness servicing (dragoness laying on her back as the player/npc "jumps into her") dragon 3 way (hard to do) dragon on deer/elk Durnehvir sex acts (eg1: unending vore loop / eg2: other dragons fucking his stomach hole) something involving chaurus bugs on chaurus bugs (don't know what to do for this) player/npc fucking a elk/deer elk/deer giving player/npc a blowjob player/npc fucking a troll troll giving player/npc a blowjob Mounted Riekling/boar animations bunny attacking werewolf dragon vore with some sort of extra tongue play added. dragon swallowing other creatures. mammoth anal vore, and...umm ( https://aryion.com/content/brothers-grimsby-elephant-unbirth-scene ) that. 2 dragons, one snack (some sort of regurgitation play). extra deep dragon stuffing (anal vore where another dragon comes along and pushes the player/npc in deeper with it's dick). goat on goat (and i would love to do something like this: http://www.followtheblackrabbit.com/gallery/a-rush-of-blood-to-the-head-2/ ) all werewolf 3way (2 males, 1 female) 2 werewolves 1 wolf 2 wolves 1 werewolf (2 males, 1 female) small dragon on werewolf (2 failed test poses so far) werewolf on small dragon/dragoness werewolf on bear bear on werewolf werewolf 69ing with a bear sabercat on werewolf werewolf on deer deer on werewolf werewolf on (_____) (_____) on werewolf ideas with problems: full dragon service (7 actor super animation, a combination of: human dildo, vore, cock worshiping & docking): MatchMaker/SexLab can only support up to 5 actors (i don't think anyone has tried to make a 7 actor animation before) Alduin rapes then eats player/npc killmove: its fucking hard to make dragon killmoves line up in game, and the animation would probably be too long to be usable. stuff using animated objects: i don't know how to do any of that crap, but why add toys when i could just add more actors. Ice Wraiths: only one node will animate, so it's next to useless. Mudcrabs: it's idle animations override SexLab animations, maybe even FNIS itself for all i know. player/npc pole dancing on the dragon's "pole": dick angel too awkward to work with + i'm just not into dancing in general. in case you missed it the first time..... i repeat, My SexLab animation loader pack, 3DS Max 2010 work files and 3D Printable Dildo can be found here: http://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/
  10. Version 1.9d -NGS3 Trio Futa/DildoSpring

    168,398 downloads

    ✰✰✰ High Quality & Extreme Sex Animations for Skyrim ✰✰✰ These animations are designed more like SFM animations, using many variants in the same stages, using camera motion and all custom meshes, these are the longest, the most detailed and the most advanced animations you can find for Sexlab. Early Access, WIP, Videos & SFM animations available on ▹Patreon◃ ↓ You like this work!? Let me know your interest by putting upvotes bellow ↓ You will take an aperitif? More Videos! Not convinced by my skills and creativity? Even More Videos Under Spoiler: ▹MoviCam used in "KoMachine Enduro", "Pole Anal Sex" & "Lesbian Dildos" animations for now. ▹HDT currently in use in "KoMachinery Animation" & "Lebian Dildo Show", need " HDT Sextoys " from Bazinga. Hello everyone! Here are my animations 'pack' to use with 'SLAL'. These animations are made by giving priority to quality to look like little movies. Therefore they are long, contains many stages, transitions, varied smooth motions, and all custom built objects. Read the instructions below to get the best of this mod. Despite the "low amount" of animations and stages, This mod contains actually not far to 1 hour of extreme hot sex animations, Girls versus various objects, dildo, "pendulum", sexmachines, tentacles, creatures, Futanari, & M/F... Yeah that's my thing, girls and objects... If you like it too, I hope you enjoy. To see my progress check my topic or my Patreon, It's a daily work and I show my progress pratically daily. >>>Animations List: ------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------- /!\ Read Before launch Animations /!\ --------------------------------------------------- Required: Skyrim SKSE FNIS Sexlab SexLab Animation Loader MassMatchMaker HDT Sextoys (optionnal but Highly recommended) Mod using KomAnim: Shout Like a Virgin v1.50+ Sorlis Balarn's Treasure DEADLY PLEASURES Recommended HDT: Naturalistic HDT Jiggle and collisions Installation: - Install all the requirement. - Install KomAnim Animations Pack. - *Install KomAnim Update(s) - Put the mod after SLAL in your load order. - Do not forget to run FNIS. - Reset/reload Json data in Mcm SLAL menu. Credits: - Ashal for Sexlab and this fantastic forum. - orxx for Sexlab animation loader. - Pornphile for the skeleton controller rigs. - CEO 0S for his advice and guides. - CPU for many help and collaboration. - Bazinga for HDT Sextoys and help for collisions. - Big Thanks to all my Patrons who support my work! Permissions: Read Permissions on the Download Post VirginMarie has permission to edit KoMachine aravis7 has permission to edit some machines Delzaron has permission for many things, we work in direct collaboration Thanks for your consideration
  11. MilkyTabboo

    MilkySLAL

    MilkySLAL View File Hello! MilkySLAL is finally here! This pack contains new anims! Human Animations: Cowgirl 1 Cowgirl Missionary 1 Installation: Install like any other SLAL pack, Don't forget to run fnis! Animation Progress Tracker Preview: You can support Milky's animating efforts by supporting on patreon! Permissions: Please PM for inquires Submitter MilkyTabboo Submitted 05/10/2018 Category Animation Requires Sexlab, SLAL, fnis Special Edition Compatible No
  12. Shinji72 put together a very nice short video showcasing what OSA can do with some highlights on the first few modules and usage of the OSA engine. Thanks Shinji and it's an honor as always. Hey! Don't forget to subscribe to Shinji's channel he's the best OSA 1.084J Put up the latest OSA on Nexus. http://www.nexusmods...rim/mods/76744/ ---------------------- If you want to OSex you'll need the latest version which is on Nexus also now. It doesn't have everything I promised for the next version mainly because I'm pushing on Aug 1rst to try to get some publicity for OSA. If you're a fan of the OSA project or OSex please give your support to OSA this month on Nexus by voting for FOTM to give it some showcase and prestige. The more attention it gets the more likely others will be aware and try to make content and cool stuff for OSA so please help out! Thanks! ------------------------------------------------------ OSA is an engine that adds on to Skyrim's potential in many ways. The heart of it is an animation framework that allows developers to have stronger control, effects, and usability in animated scenes. This ties in with OSA's PERSONA system that adds depth to character's personalities beyond what Skyrim provides. Almost the entire OSA engine exists and runs in the UI of Skyriim which offers a lot of benefits as opposed to being run in Skyrim's papyrus. That gives all aspects of this project access to the UI for interactive displays, navigation and customization. While OSA is based in actionscript, to build for any part of the OSA project requires no actionscript or scripting/programming whatsoever. It functions by reading text documents in XML and INI format which the engine is able to interpret. If you can type into text documents you have access to doing a majority of what this engine can do. Everything from animated scenes, facial expressions, voice and personallity are stored in text documents. In many ways you can think of OSA like an extension to the creation kit that adds new XML base form types. The project primarily is the animation framework however to make the engine, specifically the PERSONA segment required setting some roots into Skyrim. While the UI has access to these things I will take the opportunity to apply the information that is gathered in other ways outside of the scope of just animation. PROFILE and MyOSA are examples of expansion and quality life segments. While these are out of the scope of animation they are outputting information for things OSA already has the foundation to connect with. Terminology: Very little papyrus is used by OSA. It primarily runs in the UI of Skyrim which has some amazing benefits to being the platform for the engine. It's a much more powerful and efficient language then Papyrus and the UI get's it's own memory assigned to it free from Skyrim's papyrus that is basically uncapped. Actionscript can handle things with ease that would bring Papyrus to a halt. The project has a two important principles: It's API and usage of scenes in OSA and the features of OSA do not require any mastery or slaving mods to OSA. Papyrus developers can leave OSA as an optional choice for their users and don't have to force them to download OSA. The benefit to this is not having to isolate a user base between those willing to download fnis, and OSA etc. OSA can be used as optional scene accents. The second major principle of this project is to be light weight, non-invasive and conflicting with other mods, and to be dormant when not in active use. The heart of OSA is an animation framework, it's able to do more then papyrus ever could because it's run, timed and all is data is managed in actionscript. It can handle endless data and detail in it's streaming of xml documents. This is a development engine and does nothing on it's own in terms of animation. An OSA scene can simply play without the need for navigation. If it's a single one way scene, or based just on actor data and doesn't need player input. If you'd like navigation to be a part of your scene you can use a navigation panel to allow for visual player input in making choices. For now I have one style of navigation panel designated "NP1" shown here. I developed it with my own module in mind which is a very large scale one, so it needed a fairly heavy navigation tool. I'm working on developing lighter and alternative nav panels which can be used instead. Specifically an entirely text based one with no images, and some light weight one's for more fast paced scenes like combat. Nav Panels is the kind of thing where if you have very specific need outside of what OSA can currently do it might be best to just talk to me and I can work on a solution for what you need displayed. Example from my own mod of the UI elements available to module developers for player interaction. The scene menu on the right is a utility menu that can be optionally brought up by the user which all modules have access to. From here equipment and lighting can be configured, information can be displayed, and advanced forms of navigation like the Tag based ROULETTE or shut cut NAVIGATE can be applied. Some of these features require additional module set up to use/display and wouldn't be available in very basic modules. The left panel above is the Module Library overlay. All installed modules are listed here and you can click any to adjust your set. The right panel shows the keybinding interface. In this case the user is Assigning OBroHugs to their Num0 key. Binding to key will only work on modules that have 2 or less actors. Different modules have different requirements on top of this to cast. For example some are positing sensitive and can only be cast from behind or in front of the target, they targets need to match the NPC type criteria. Creatures vs NPC in order the scene to trigger. Children are not allowed to ever be used in any kind of OSA scene regardless of intentions. Example of the targeting menu. 1 of the player triggered options to begin a scene. For scenes with more then 2 actors or for those not involving the player a targeting overlay can be brought up from the module library where you can select nearby actors as targets. Any OSA modules get's the full power of OSA and can use all of it's features: All OSA modules are called through the same API, which has a string where you enter the Module ID. The API doesn't require mastery/extending and can be called from any papyrus script or fragment. Your module also will get an automated installation check so developers can know if your module is installed and if not can adapt their content in different ways. All the examples above are generated passively by the OSA persona engine. While you could achieve these same results for a screen shot by editing the actors just for one photo, OSA is constantly weaving together elements of the character's personality to make shifting, reacting, life like expressions that adapt to the scene and change live Persona is what is special about OSA. Sticking two actors together and playing an animation is relatively easy in Skyrim, but having them come alive, with full control of their expressions, facial movements, voices, reactions, spells and cinematic effects is a bulk of the OSA animation project. While it might be hard to put your finger on it if you disable MOTIF and OSFX and try a familiar scene you will clearly see the difference with Persona turned off. Persona Overview: Example of the PROFILE | Biography page Example of a Maxed out silly profile. They don't have to be this crazy they can be anywhere in between no data and this. Example of the MyOSA equip menu, an example of ways to visually separate categories from entries (Squares vs circles). Styling, entires, and categories however are entirely up to the user. Clicking will equip directly from your XML document. MyAnimations function in the same way like a poser mod. MyOSA is the UI's ability to display and apply user-generated documents, giving fast access to your Skyrim stuff. For now I have 2 parts to MyOSA but plan to expand this a little further, an equipment manager and an animation manager. It's completely optional and only does anything if you turn it on and make the documents for it. MyOSA Overview: Example of ESG being applied to the INSPECT | EQUIPMENT menu The primary purpose of ESG is to allow for the animation engine to know exactly what types of clothing the user is wearing so it can play specific animations for different articles of clothing. OSA comes with a redressing module I animated myself which can be used by any developer if you see a need for NPCs to be redressing after your scene plays. With ESG you're able to custom make animations for almost any type of clothing and know what types the NPCs are wearing. ESG is a response to a hard limitation of Skyrim's slot system. While it's purpose might be vague without a lot of understanding into the workings of Skyrim I promise that it's a nessesity for complete accuracy in undressing and dressing animations. I'm sure you might have encountered something like this: You equip a pair of sunglasses and your character's pants wind up coming off when you put them on. That's related to the limitation that ESG works around. It does require the user to fill in a document saying what their slots generally are used for. To reach perfect performance it requires a little bit of work to conform your slots but generally will get the job done. ESG's data will be applied elsewhere in the OSA UI overlays, primarily with icon displays identifying the slots with their exact clothing type as opposed to "slots 30-60". ESG being applied to the SCENE menu Scorpion SK made the cpconvert.dll for the OSA project. It allows for text strings that papryus generates to be converted to non-english characters so that names of equipment, races and character names display properly in different regions. You'll have to configure the code page to your region in the cpconvert.ini for this feature to work. OSA uses it's own translation system. Two separate documents, a primary translation ini and also an "ESG" ini where you translate the clothing type names. The ESG ini is separate because it's not just for translation but gives users the chance to use the words they want for different clothing types. Every module for OSA gets their own translation document as well to allow navigation text to move through your scene be readable by anyone. OSA can calculate and display Earth measurement units for both height and weight of actors. I find this more immersive then "Height:1.0, Weight 75.0". Earth units has it's own ini: Metric or US display Adjust the Sky height to Earth Height ratio Adjust the Height to Earth weight ratio, there's a separate entry for both Male and Female ratios. The UI has a few easy to run output scans which just report back whatever it can gather on things. I'm open to ideas on this for further checks and comparisons that might aid users or developers in trouble shooting. It's main purpose is to help me trouble shoot OSA, for example a lot of users encounter visual glitches in animation due to having a mod overwrite their XPMS skeleton. REPORT will output this so it's easy to tell what's happening. Maybe this could aid other developers or users. Live check for XPMS being the active skeleton. The UI displays technical information on actors and their scales for quick access to that info. Outputs all installed DLLs and Script versions relative to OSA as well as other things that i've had time to enter. The way the UI works in actionscript was one of the main challenges of this project, actionscript brings power to the engine but the disadvantage it has is that it can't save any data with your game. When you load / reopen Skyrim the UI has to start over from scratch. In a sense this is also a blessing because it reduces bloat to nothing except the few properties that are kept for keybinds etc in a quest script. The UI gets data in 2 ways. It pulls a small amount of papyrus information from relevant actors, for examp le when you inspect an actor or start an OSA scene with an actor it requests some basic papyrus details from them and sends that to the UI. The rest of the data OSA access is xml / ini based documents for persona, scene data, profile data etc. It access these by streaming them on an as needed basis, unless you are in a scene or inspecting an actor OSA is dormant. While the system is lightweight thanks to actionscript it is complex due to it's scale. This is an early release and it's possible things might go wrong. Please let me know as I'm very interested in making this as strong as possible. The good news is if a bug does happen you can fix it by saving and loading or starting skyrim back up since nothing here is permanent due to the temporary nature of the UI, it gets a fresh reboot everytime. I receive the comments quite often that this can completely change Skyrim and bring a whole new level of interaction to the game. I believe this is true however I fear interest in Skyrim is low due it's age, and the release of FallOut 4 doesn't help. I hope that people will attempt to use this system to make modules for it to help me expand the scene library. We can open completely new things for Skyrim, from interactive special moves in combat to special unique scenes. In the end it's my hope that a nice library of animated scenes are generated that can serve papyrus story tellers and the user if they simply just want to tell their own story. OSA has a number of levels and skill sets which can develop for it. It's an important to know that despite how fancy the elements might appear that all interaction with OSA is simply filling out fields in text documents to be customized the way you want. There's no scripting, no papyrus, no Creation Kit skills needs at all. (Voice Packs take a little creation kit to get the audio into Skyrim.) Here's a list of somethings if you're interested in contributing: I built OSA to play and power my own module which has mature themes around intimacy however this does not define OSA. The OSA engine is an animation framework and not necessarily a sex framework (while it can be) it is intended for any kind of animated scene, from combat, crafting, hugging, even specific scenes for exact events in Papyrus stories. Anything you can animate can be an OSA module and take advantage of the full power of the OSA engine. I'd ask that you please be open minded in that the engine has no correlation itself to mature themed usage and can be applied to anything. OSA's purpose is to push the features we can make Skyrim do in animation as far as possible, gain enhanced data and management of it with xml combined with UI display. Make the whole package user friendly and not take years of Skyrim development experience to create for, by having all customization and creation be text based in xml. OSA created by Ceo With tremendous support from the core OSA team: Kinky Migal Pipdude Proxy86 Scorpion SK SF Public Relations Mysterious Guy LucasHM Localization Scorpion SK Promotion Shinji72 | Skyrim WATCH Special thanks to the contributors who wish to remain anonymous, OSA beta testers and all supporters, vocal and silent, of the OSA project. Just mine so far. Maybe I can get some other to come play though, we'll see: Vanilla Intimacy, Romance and Sex based around M+F engagments
  13. phillipsjdt

    Celebrity Sex... Sims 4 Style!

    Have you ever wonder what it would look like for your favorite celebrity or celebrities to have sex? Well, I can somewhat satisfy your curiosity, thanks to Wicked Whims and all of the wonderful Sims 4 sex animators! I make celebrity Sim SMUT I make adult CC also; available on my Patreon. Here are some of the current projects that I have made so far: Camila Cabello and Lauren Jauregui SMUT- Camren XXX Camren Sex *Special Request* Rihanna & Chris Brown SMUT- Chris's Kisses *Special Request* Justin Bieber & Selena Gomez SMUT- Just-in Selena Kylie Jenner & Travis Scott SMUT- Oww, Kylie Chloe Price & Rachel Amber SMUT- She's 18 now (Bonus! Available to Patrons) Demi Lovato, Kehlani, & Hayley Kiyoko SMUT- All In Her... Feelings *Special Request* I have released this to the public as SPECIAL THANKS for helping me reach my Patreon goal! VIEW THEM HERE: WATCH THE TRAILERS HERE: Support me on Patreon: **DISCLAIMER** I MAKE ALL OF MY CELEBRITY SIMS HERE'S WHATS TO COME: Halsey & G-Eazy Ariana Grande & Mac Miller Cardi B & Offset Megan Fox & Amanda Seyfried (Jennifer's Body theme) (Patreon Only) If you guys have any questions, leave me a comment. DO NOT ASK ME TO DO PEOPLE WHO ARE UNDERAGE!!!! I WILL NOT MAKE ANY UNDERAGE CELEBRITY SMUT!!!! ***PATREON; The more support, the more videos!***
  14. View File This is the SLAL pack for FunnyBizness's Animations updated to v25.1 (NOW WITH ANIMATED GIF) NOTE: I haven't updated Creature animations yet. Also Hang Animations are not uploaded by me as they are bugged. Installation Instructions Firstly you are going to require these Mods Requirement : SexLab Animation Loader SexLab FrameWork Recommended: SexLab Tools (A Must have Mod as it allows you to quickly switch to other animations) Install these mods first. Then use One of my files. --> I would prefer FOMOD Version because in that one you can use mod manager and choose the things you want to install. Remember it will be pain in ass if you use this version for manual installing. --> If you use AllinOne Version you can manually install my pack or use mod manager but it won't give you options like previous one. After installing make sure to run GenerateFNISforUsers. Do check if FNIS throws any error as number of animations that fnis can add are limited and this pack adds lot of animations. Normal Fnis can support upto 8000 animations. But, there is a updated version of FNIS named FNISXXL which can handle upto 12000 animations. Now when you run the game, MCM Menu by the name of SL Anim Loader will appear. Just click enable all animations in that menu and then click register all animations. After that, those animations can be played by SexLab. Link of Outfits From Screenshots Aradia Lace Dress http://mitakusaner.b... lace&x=14&y=12 Lady Ritual http://mitakusaner.b... Ritual&x=0&y=0 New Link for UNPB BBP Version of Lady Ritual https://dl.dropboxusercontent.com/u/72693067/LadyRitual_UNPBBBP.7z Lady Chaos http://mitakusaner.b...y Chaos&x=0&y=0 New Link for UNPB BBP Version of Lady Chaos https://dl.dropboxusercontent.com/u/72693067/Lady%20Chaos%20UNPBBBP.7z Credits Ashal for his amazing work that make everything on this site possible orxx for Sexlab Animation Loader FunnyBizness for his amazing Animations Submitter Guest Submitted 02/19/2016 Category Animation Requires Special Edition Compatible  
  15. MilkyTabboo

    MilkySLAL

    Version 1.0.0

    5,354 downloads

    Hello! MilkySLAL is finally here! This pack contains new anims! Human Animations: Cowgirl 1 Cowgirl Missionary 1 Installation: Install like any other SLAL pack, Don't forget to run fnis! Animation Progress Tracker Preview: You can support Milky's animating efforts by supporting on patreon! Permissions: Please PM for inquires
  16. Version 1.0.0

    3,524 downloads

    HDT-Wrist-Chain For The Zap 8.0 Plus-Pack Hello, this is an item, created for the ZAP 8.0+ -pack. By a careful installation it´s ready to work in some few steps! Last some days I answered to a request-thread about a zap-wrist-cuff, as an extension for the well known ankle-ragdoll-chain created by Zaz. And then after some hours I had my first success with the stuff and after a lot of "trimming" and many "trys and errors", I finally got a perfect suiting wrist-cuff to work. This item is using two different new offsets, because otherwise the chain will cut through the body of your actor. So I created a backside- and a frontside animation specially for this new item. If you use a furniture, the animation is at once interrupted and you can see the chain (for sure) clipping with the body. So that´s, why the offset-animations do make sense and prevent the chain against clipping with the skin. A few furniture-animations are suiting quite well to the wrist-chain, others do not. I will try to create some furnitures, that may take full advance for the ankle and wrist-cuffs, looking like the character is "really chained" around a post - this scenario will have it´s test soon. This item brings a lot of joyment together with the ankle-cuff, both are together very decorative and impressive. INSTALLATION: (PATCHINSTALLATION) 1. add the 7z-file as usually to your mod-manager or mod-organizer 2. let the data to overwrite ALL existing files of the last ZAP 8.0 PLUS.... 3. run FNIS and watch for the first 2 offset-animations inside of the zap+ -section inside of the FNIS window, if FNIS has registered them, you will get access to the animations ingame (this is automatically happening by chooing the item from the add-item-menu) 4. start the gameplay and open the MCM menu of the Zaz Animaton Pack.....click onto the "RESTART and CLEAN" - button of that window, close the MCM and go back into the game 5. choose the new item(s) from the add-item-menu 6. Enjoy! If the installation did not succeed, you should be able to deinstall the item with the mod manager as well. I did not test the installation but it should be working:-)) What I will do now???... I will go into the game and never be back...I´ll try to find out, what I can do with it, concerning some new furnitures;-))) p.s.: The items are added to their suiting zap-containers. p.s.: Within the next version of zap 8.0 plus, I´ll have added the dull - metal texture to the HDT wrist chain cuffs too !!! CREDITS: -CANDERES509 (youtube) -ZazChris with his ZaZ HDT Workshop on this page:-)) ...and a lot of hundreds more:-) Permissions: All previous permissions regardless of conditions are hereby rescinded effect (2018/May/20). The content in this upload is not open source or resource material. You may not use my content or derivatives of my content without my expressed permission.
  17. Version 8.0

    59,062 downloads

    ZaZ Animation Pack - Tara's Edition V.8.0 ZaZ And XaZ Description THE ZAZ-ANIMATION-PACK IS A FULLY ADULT ORIENTATED MOD THIS IS A MODDER´S RESOURCE THIS MOD IS A FRAMEWORK AND ANIMATION PACKAGE. IT DOES NOT DO ANYTHING ON ITS OWN DO NOT BASH US FOR THE CONTENT OF THIS MOD . WE PERSONALLY BELIEVE IN CONSENSUAL PLAY WARNING ! This mod may contain Full Nudity, BDSM, Fetish, Sexual Stuff and therefore Adult Content! Don't download and use this mod if you don't like this sort of theme and/or not allowed to...... IF THAT'S NOT YOUR TASTE, SKIP IT!!! Requirements Fores New Idles in Skyrim - FNIS by Fore ( Always the Latest Version ) http://skyrim.nexusmods.com/mods/11811 Skyrim SexLab - Sex Animation Framework by Ashal http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159-updated-0811/ Highly Recommended - One of these XP32 Maximum Skeleton Extended 2.06+ by Groovtama (Use this if you are using HDT and NOT using the Milk Machine) OR XP32 Maximum Skeleton Extended 1.93 Legacy Edition by Groovtama (Use this if you are NOT using HDT and ARE using the Milk Machine) http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/ OR XP32 Maximum Skeleton -XPMS by xp32 http://www.nexusmods.com/skyrim/mods/26800/? Installation 1. Drop the data pack into your steam Skyrim folder. You can use Any Mod Manager of your Choice 2. Activate the ESM file in NMM or similar. 3. Run the FNIS GENERATION TOOL "GenerateFNISforUsers.exe". For more info, look here http://skyrim.nexusm...com/mods/11811. (There isn't a version without FNIS. If you're going to Mod your Game you need to be a little proactive and poke around for Answers) 4. Enable the ZazAnimationPack.esm file. 5. You Can use SkyUI(optional) to tweak/Change the settings to you're liking of the ZaZ Animation Pack 6. Enjoy the mod (optional) Giving Credit Honestly, We don't expect much from anyone who wants to use these Assets in his/her Mods. All We want is to know where they are being used and mostly likely a link. So We can take a look too. So Please let Us know if you're using stuff from here. Thank you Credits XaZ - Scripting and Animations . Bulk Creation Kit Work Over All In-charge of the ZaZ Animation Pack ZaZ - Animations and 3d Meshes. Fore - For Creating A Way Get Custom Animations into Skyrim, without his Excellent Mod FNIS This Wouldn't Be possible at all. Figment - hklxcmd ( Havok Commandline Tools ) Skyfox - NifTools Utilities (Nif Convert /Chunk Merge) Zadil - Devious Asset Gag Zt11rauss - German translation (nexus link: http://www.nexusmods.com/skyrim/users/4616070/?) LeitoAnimation base for modified SexLab animations ZynAnimation base for modified SexLab animations ArrokAnimation base for modified SexLab animations Texture Resources: Mr.Dave Texture Resources - SkyrimNexus Scabeater's Free Textures - Deviant Art Mateusnroll Rope Pattern - Deviant Art LordZulten Wood Texture - LoversLab TSS5062's Fluid Textures - LoversLab (He has Created a lot of new Droplets Textures and Animated Puddles) CG Textures Some Textures - http://www.cgtextures.com/ Notable Mentions: GSBModders - As Always, His Meshes/Textures give the Start of My Mods. Jbezorg - Made Spells , Just For Me On Request to Test 2 Person Animations - Cheers And Kudos Labrat - Translated the Blender Animation Text For Skyrim (I never Mentioned His Name Before , But its because of that text I Started with Skyrim) Kalarr - For Helping Me Find Out the animation Numbering and Creating an Animation Pictorial Set , I will Add More and Update his Set. ( Older Credit ) Bethesda - Yea Thank you For Such Awesome Games and Giving us a Creation Kit. The Usual Suspects Mayatola, Equidical and Many More The 4 People who Contributed to help me build a Decent Desktop since my Laptop gave up on me and died and was able to complete V6.00(I have something special planned ) New Furnitures And Animations By: Whip´n´Girl - New Furnitures with Animations Nosdregamon - New Furnitures With Animations And Furniture-Specific Scripting Musje - Scripting And Holding The Line Brumbeck - HQ SMIM Textures Darkevilhum - Branding-Furniture-Animations D jans - Gallow-Animations And The Gallows Cedec0 - Zaz-"DoggyStyle"-Animation Fix (will come with the next release) Caliente And The Whole Surrounding Team - Caliente Bodyslide Software CPU - (Technical) Support And Maintainer, Comfort-Spender For This Release All The Other Users, Who Took Care On The Long Way I Went, Who Also Put Their Continuous Support, Ideas And Help Into This Project Of This Edition (V.8.0) Obituary I personally regret the past year about the controversy dialogues between some users of the forums, including myself. It has been nonsence to mix or discuss about stuff, I was sadly not understanding in the past. "ZaZChris" gave me once the opportunity, to continue and release this pack as far as I can do, and here we go again. If he returns here for a visit, I´d be glad to win him again as a good friend and as a mentor in future. I also do regret, that I could not be earlier in finding the Lovers-Lab-Internet-Portal, maybe for about 7-8 years, to begin my work with all this exiting furniture-stuff and animations, together with ZaZ and XaZ. This pack has been created to fullfill again a little more the BDSM-Lover´s wishes, inside one of the most fantastic games of the century: SKYRIM Installation of this Version: It´s The Same like all other Versions have to be updated: -Deinstall The Old Version Of ZAP 7.0 -Deinstall The "TaraUltimateFurniturePack" -Deinstall The "New Offset Animations For ZAP" By Tara -Make sure that nothing of the mods is left behind !! Install This Version Of ZAP 8.0 - this will bring all the above mods together inside of one pack with a 100% Zap 7.0 compatibility. If you do not like our added stuff, then do not install this mod. If you are not sure if it works for you, install it on a test-partition first. ZEP (Zaz Extension Pack) may not be compatible with this mod and If ZEP (Zaz Extension Pack) Will be Installed After This Mod, ZAP 8.0 May Not Work Anymore!!! Please Download The Mod-Version, That Is Suiting To Your Body-Modell !!! Don´t Forget To Run FNIS and Caliente´s Bodyslide Software ! Restart The Zap Framework On the First MCM Page Of The Mod. The Newly Added Items Are Not Available Within The ZAP-Containers For Now! Intro and Representation Of This Text Is By Zaz, The Special Edition Part Is By Myself. Permissions: All previous permissions regardless of conditions are hereby rescinded effect (2018/May/20). The content in this upload is not open source or resource material. You may not use my content or derivatives of my content without my expressed permission.
  18. dagobaking

    Advanced Animation Framework

    Version Alpha 60

    13,871 downloads

    What is this? The Advanced Animation Framework (AAF) provides a variety of tools for modders to play animations from a scalable number of animation packs. Additional behavior controls, relationship features, user interface elements (menus) and statistics tracking are also planned. AAF has a similar purpose and technical strategy to CE0's Skyrim mod OSA – Skyrim Ascendancy Engine. Alpha Build This project is currently in alpha. The majority of my modding time is spent developing new features rather than actually playing the game with the mod. So, there are bound to be many bugs right now. Please do not take it as a personal slight that I would release software with bugs. Finding the bugs and reporting them in a public place (so others can learn from solutions or see that it is already a known issue) is the point of an alpha stage. Constructive bug reports will be greatly appreciated. NEW BUILDS MAY NEED TO RUN FROM A NEW GAME TO WORK CORRECTLY: In alpha, I will be releasing new builds quickly without thought given to any kind of roll-out plan or testing. Saves that used previous versions of AAF may cause newly installed versions to not function correctly. So, if it seems broken, the first thing to try is running it from a new game. It is also important to note that during alpha the API is still a work in progress and is subject to change. So, if you make a mod or content pack for AAF now, you may need to make adjustments later to stay compatible with future releases. I will switch the project status to beta when the API and data structures become more finalized. Content Disclaimer Other than maybe a few example files to show how to use the framework, I have no intention of providing any content for this framework. The existence of this framework is not an endorsement of any other mods or content created for it by third parties. The full responsibility for content packs and other mods using this framework belongs solely to those content and mod creators. Features Scalable Animation Packs The framework can dynamically load a virtually unlimited number of animation packs, each of near unlimited size. Tags can be defined per animation so that mods can later refer to lists of animations by categories or check if a played animation belonged to a certain category. Furniture Animations Animations can be played at actor or object locations. So, just about anything in the game can be treated as a “furniture” location and have animations made to run there. Animation Hierarchies The animation pack definition can indicate hierarchical relationships between animations. For example, a "position" can be defined for a single actor called “WaitingForHug”. Then, that position can be turned into a second state with two actors called “Hugging”. When “Hugging” is complete, the second actor leaves the scene and the first actor goes back to “WaitingForHug”. Transition Animations Transition animations can optionally be added to play between the position loop animations and when entering and exiting a position. Flexible Animation Handling Transitions and hierarchies are completely optional. If they are not needed by a modder and just seem too complex to deal with, a pack of simple animation groups also work with this framework. Wizard The framework has a built in wizard for choosing actors and locations to play animations at. Once everything is loaded in game, press the “Home” key to start the wizard. Animation Stages or Groups AAF has the ability to define stages of animations to be played in order or randomly as a group. Translations Almost all of the copy in AAF has been externalized for translations. Translations are in place for German, Portuguese, French and Russian. Requirements The latest version of Fallout 4 (There are reports that AAF does not work on game version 1.94. Investigating further to see if there is a fix.) F4SE LooksMenu (No longer an absolute requirement. But, morph handling will be disabled without LooksMenu installed.) At least one animation or pose pack. Without an animation or pose pack, this mod will not do anything. Compatible animation and pose packs can be found here and on Nexus. Installation @CGi has generously offered to repackage AAF with a FOMOD installer (gives instructions during install with NMM or MO) to make installation easier. 1. Install the above required mods and at least one animation pack. 2. Install the latest AAF file, following the instructions within the installer and selecting options as desired. 3. Add the following to your Fallout4Custom.ini file (usually found in "Documents>My Games>Fallout4"): [General] fMinPlayerMoveToDistForLoadScreen=2000 4. [Optional] Install the compatibility patch installer (included in downloads here). This file has options to install various patches such as a proxy for using AAF with FourPlay compatible mods and an AAF compatible body with morphs (DoF is not compatible with AAF). Just follow the instructions in the installer and select options as needed/desired. Compatibility The DOF male body is not compatible with the morph handling in AAF. Use the body in the Compatibility Patch Installer instead. No other incompatibilities are known. Please let me know if/when any are found so that I can list here. How to Use for Players As a framework, the mod does very little by itself. It relies on other mods to create content and control when, how and why the framework features get called. That said, if you have an animation pack installed, you can use the wizard to run animations on nearby actors. Press the “Home” key to open the wizard. To end animations that have been started with the wizard, press the “End” key. Settings / Where is the MCM Panel? AAF uses an external settings file instead of an MCM panel. As a framework, most if not all settings are not a kind that need immediate visual feedback. The settings file can be found at `Data/AAF/AAF_settings.xml`. Notes for each setting are included within the XML file itself. I highly recommend using a good text editor like Sublime Text to view and edit the XML so that it will be color coded and more readable. Reporting Bugs Bugs and ideas can be posted here. Please follow the bug reporting guidelines there. How to Use for Modders, Known Issues, Planned Features, Troubleshooting & More There is a wiki for AAF that covers these topics and more located here. Usage Downloaders are free to use and learn from this mod. However, no republishing, repurposing or branching of this mod is allowed without prior permission. Donations If you are interested in supporting this project, you can donate through my Patreon page. Credit Thank you goes out to fellow modders who have inspired with their own work, created essential tools, helped troubleshoot issues or provided encouragement. Not necessarily a complete list: @CEO 0S @Expired6978 @Leito86 @jaam @Gamoholik @vinfamy @CPU @BringtheNoise @Flashy (JoeR) @oel-za @ShadeAnimator @savage cabbage @Ashal @CGi @hkheung @Polistiro @fedim @Di3sIrae
  19. I have SexLab for a long time without using it, i came back and i found new animations, i got them, mainly: Billyy's SLAL Animations (2018-05-06) https://www.loverslab.com/files/file/3999-billyys-slal-animations-2018-05-06/ but a issue i have is that almost all animations can't be played, lets use the dwarven centurion animations, i select a "dwarven centurion" with the default key "N" and i go to SexLab on the MCM menu and when i go to the "animation tab" the dwarven centurion's animations can't be played, so i went and looked on "Creature Framework" and i don't see the "dwarven centurion" in the options, so i got this mod: More Creature Animations (26 Nov 2015 - Wisp/Dwarven Spider)) beta https://www.loverslab.com/files/file/2261-more-creature-animations-26-nov-2015-wispdwarven-spider/ and after installing it the... "genitalia" from the "dwarven centurion" show up the same for the option on the "creature framework", but still the "Play animation" option was greyed out, i have the same issue with the "Deer" animations from Billyy's but the genitalia was working fine unlike the "dwarven centurion" but the Deer's animations from Billyy's was still geryed out, i have same issues with other animations from other people, but i'm using Billyy's as an example cause i can only use three "creature" animations cause those are not greyed out and is the most recent animation mod so far, the other's animations i only have 3 animations top that are greyed out for creatures i dont really care like the boar and goat. I'm doing all the installation correctly(I belive), FNIS haven't said "too many animations" (yet), i don't have any CTD's everything is runnig the same as vanilla, no issues (yet)... so i don't really know what is the issue here, any help would be appreciated.
  20. View File Warning This mod contains animations depicting non consensual sex acts. SSE Version included in download section (thanks to Pfiffy for converting 4b) Description I wanted to give you something different to the usual stuff you have available. a lot of my stuff involves, groping, coercion, passed out, that kind of thing. The animations are good quality, and involve a lot of ideas which you won't find in any other mods. Future Plans Click 'Follow' at the top of the page to be notified when I upload new animations Check out my upcoming SLAL packs here >>> https://rohzimaupcoming.tumblr.com/ Check out some animated Gif previews here >>> https://www.loverslab.com/blogs/blog/913-rohzima-ero-anims-previews/ I will be adding at least one new SLAL pack per month, for as long as I can sustain it. It takes a significant amount of work to produce quality animations. My goal is to be able to keep creating animations which are well made, unique and help keep the Skyrim modding scene alive. Help with my goal and get early (alpha) access to my animations here >>> https://www.patreon.com/rohzima All my animations so far: Style I do not make Non Humanoid Creature animations and never will. Mostly I will be making paired with some solo & threesome stuff thrown in. I will be making at least one set for a 'Petite' body type. If you use ECE, I recommend the Youngmer race. No Futa or Shota. AnimObjects I plan to do extensively. Note I say 'AnimObjects, rather than Animated Objects, which I don't intend to do. You are more than welcome to make suggestions and if it interests me I will certainly give it a go. Installation Download the correct mod, for either 32bit or 64bit Skyrim Ensure you have Sexlab Animation Loader installed Copy contents of my zip file to your data folder, either manually or with the mod organiser of your choice Ensure that the JSON and source data copied over (\data\SLAnims\) because some MO's ignore them. You can drag the SLAnims folder from my mod into your \data\ folder, overwriting the 'RohZima.txt' & 'RohZima.json' files if your are updating to a new pack version Fire up Skyrim and in your MCM menu go down to 'SL Anim Loader' then on the 'General' tab, click to reload then re apply json settings, only necessary when updating Go to RohZima animations and click 'enable all' then 'register animations' & the message box will tell you how many registered To play them, go to Sexlab MCM, go down to 'Animation editor' click on the animation list in the top left of the screen and scroll down to pick an animation, then click 'Play Animation' Note that for paired animations you need to select a second actor by walking to them, get them in the cross hairs and click 'N' (default) For more than two actors you must use Sexlab Mass Match Maker or some other mod in order to trigger it I also strongly recommend you to go to the timers tab in sexlab and change the timers to like, 20 or 30 seconds for all stages, including the cumming stage. My stages tend to be longer than most peoples and you might miss something, especially on the final stage because the default is very short. All My animations are cyclical so don't worry, put them all to 30 seconds to see everything in detail with the free cam! Next, make sure no one is around, and you know what to do next Permissions Obviously do not re upload it to pay sites. I don't mind if you want to upload it to other sites but be sure to give a link back to this page. I have been contacted by a number of modders who want to use my animations in their mods! This is exactly why I am doing it, so please, if you desire to use my animations for your sexy mod, go ahead, but please remember to give credit on your mod page, ideally linking to my relevant mod page. Now all you need is some quiet time, lol Thanks! -Roh Submitter RohZima Submitted 02/06/2018 Category Animation Requires SLAL, Sexlab, Your right hand Special Edition Compatible Yes
  21. I would very much like to know what animation pack includes this animation or something similar to it.
  22. Cutie_DVa_Pie

    List Of Pose Mods

    Hi guys i have made a list of pose mods I have found + u guys enjoy U guys are awesome helping make this list ty ♥ ♥ FNIS Skyrim http://www.nexusmods.com/skyrim/mods/11811/? FNIS Skyrim SSE http://www.nexusmods.com/skyrimspecialedition/mods/3038/? Skyrim Poses Crential Object Pose http://crential.blog.jp/archives/57109185.html Crential Obj Required Mods Tekitodayo Pose http://www.nexusmods.com/skyrim/mods/56737/? PublicPoser http://mod.dysintropi.me/utility-mod-public-poser/ Arsenic Pose http://skyarsenic.tumblr.com/post/140366650748/skyarsenic-skyarsenic-arsenic-pose-1-released Halo's Poser http://mod.dysintropi.me/halos-poser-s1-7/ Aloe Poser https://halosmods.tumblr.com/post/115571887857/aloe-ygroot-aloe-poser-出来たよ DPoser http://www.nexusmods.com/skyrim/mods/50998/? GomaPeroPoses http://mod.dysintropi.me/gomapero/ MergaPose http://mergaskittle.blog.fc2.com/blog-entry-3.html Kinoko Pose http://www.nexusmods.com/skyrim/mods/58394/? Emote http://www.nexusmods.com/skyrim/mods/76873/? Mk Poser http://mod.dysintropi.me/mk-poser/ Purple Poser http://purpleodamaki.tumblr.com/skyrimposer Immersive Animated Poses http://www.nexusmods.com/skyrim/mods/81568/? Collygon’s Poser https://collyscraftbook.tumblr.com/post/160749731863 Cluna Cutie Pose http://blog.livedoor.jp/crystaluna/archives/1008514573.html K Series Poses http://www.loverslab.com/topic/58447-wip-kseries-poses-v02-280216/ Larmir Pose https://larmirskyrim.wordpress.com/2016/08/07/larmirpose-update/ yuihs Pose https://general-andreis.tumblr.com/post/158512492106/yuih-skyrim-yuihspose-mod-46-poses-pack-big Osare Anims Object Poser https://drive.google.com/file/d/0B1e55QM1ZMXjb3Ntd2tsSVU3Z1U/view?usp=drivesdk Emote http://www.nexusmods.com/skyrim/mods/76873/? Poser Hotkeys http://www.nexusmods.com/skyrim/mods/72623/? D Weapon Pose http://rrovin.blog57.fc2.com/blog-entry-484.html Pinup poser EX 4 http://mod.dysintropi.me/extremely-lewd-4/ SNSD poser http://mod.dysintropi.me/mods/Skyrim/SNSDPoser.7z AE Animation http://www.nexusmods.com/skyrim/mods/34881/? F.E.Pfacial Expressions Project http://www.loverslab.com/files/file/1527-fep-facial-expressions-project/ Oden Pose http://da-moment.ldblog.jp/archives/37100611.html Fuwa Pose http://fuwasan.tumblr.com/tagged/fuwapose Wulf Poser http://kaos-wulf.tumblr.com/post/152047831469/wulfs-poser-this-is-a-collection-of-poses-for-the Shocky Pose http://shockyy.tumblr.com/post/92928957259/something https://www.loverslab.com/files/file/729-shockys-workshop-sevenbase-and-other-stuff/ Yuhi Poses http://tinybeargamer.tumblr.com/post/156031289619/yuih-skyrim-yuihspose-mod-46-poses-pack-big Honey Pose https://mega.nz/#!6R4QGDQT!XkVgY1Ml6oy1y9WtHU9PzBozbzUpkkV8EPgoJfotcmA Jojo pose ?????????? trying to find it "YY Pose" BataBata Pose https://twitter.com/at_massibu/status/762636501284823040 Pose Picker http://www.loverslab.com/topic/56195-pose-picker/ Poses For Screenshots http://tes-game.ru/load/skyrim/animacii/8015/49-1-0-10162 Bodybuilding Pose http://ux.getuploader.com/YATHcom/download/16/Bodybuilding+Poses.zip NiOverride Pose Adjustments http://sesamin.tumblr.com/post/161312728101/nioverride-pose-adjustments Pretty Motion Collection http://www.nexusmods.com/skyrim/mods/28978/? O pose http://www.nexusmods.com/skyrim/mods/76744/? One Pose http://www.loverslab.com/topic/3755-animated-katana-and-one-extra-pose/ Mi-suke's Pose http://ash020108.blog.fc2.com/blog-entry-34.html SAM - Shape Atlas for Men http://www.vectorplexus.com/index.php?/files/file/10-sam-shape-atlas-for-men/ Skyrim Pole Dances http://www.loverslab.com/topic/79756-skyrim-pole-dances-framework-work-in-progress/?do=findComment&comment=1927681 Nices Pose https://nisetanaka.tumblr.com/post/138841475980/nises-sort-of-simple-standing-with-mostly-1hm Fnis Ero Idle Spell http://www.loverslab.com/topic/13711-fnis-ero-idle-spell/ FNIS Hentai repack http://www.loverslab.com/topic/12738-fnis-hentai-repack/ Choo Choo Pose http://ux.getuploader.com/YATHcom/download/10/choo_choo_Pose.hkx Osa Ulti Poser http://mofme.unaux.com SalaciousIdles http://www.nexusmods.com/skyrim/mods/83699/? Tara´s New Offset Extensions For The Zaz Animation Pack http://www.loverslab.com/topic/81567-tara´s-new-offset-extensions-for-the-zaz-animation-pack Immersive Animated Poses https://www.nexusmods.com/skyrim/mods/81568/? Render Poses http://www.loverslab.com/files/download/4630-render-poses/ DS Poser https://www.patreon.com/posts/ds-poser-v0-35-15695414 Baka http://babofactory.blog.fc2.com/blog-entry-120.html knox poser http://mod.dysintropi.me/knox-poser-0-7/ Mi-suke's Pose http://ash020108.blog.fc2.com/blog-entry-34.html BFPoser https://drive.google.com/file/d/0BzKoWfv41kQtMUU4RzFHbzh4NkU/view Anub's animation dump https://www.loverslab.com/files/file/2376-anubs-animation-dump-reborn-updated-822018/ Billyy's SLAL Animations https://www.loverslab.com/topic/76713-billyys-slal-animations-2018-04-03/ Poser Hotkeys Plus https://www.nexusmods.com/skyrim/mods/90896? SGT's Facial Expression Batfiles https://www.nexusmods.com/skyrim/mods/91200 Random Emotions https://www.nexusmods.com/skyrim/mods/91439 haruharu_pose2 https://sheep-mocomoco.blogspot.com.au/2018/05/haruharupose2download.html Skyrim Special Edition Poses Wulfs Poser http://www.loverslab.com/files/file/3934-wulfs-poser-sse/ Yuih Poser http://www.loverslab.com/files/file/3922-yuih-pose-sse-edition/ Halos Poser S1.6 SSE Edition http://www.loverslab.com/files/file/3797-halos-poser-s16-sse-edition/ GomaPero Pose https://www.loverslab.com/topic/89889-gomaperopero-poser-se/ Collygon's Poser SSE https://general-andreis.tumblr.com/post/162612624061/collyscraftbook-collygons-poser-version-2 FuwaPoser SSE https://general-andreis.tumblr.com/post/161753050471/fuwasan-fuwapose-10-mod-release-a-poser-for GomaPeroPoses Hotkeys https://www.nexusmods.com/skyrimspecialedition/mods/12888 Render Poses http://www.loverslab.com/files/download/4630-render-poses/ Nise's Pose https://www.loverslab.com/files/file/4909-nises-poser-se/ Arsenic Pose https://www.mediafir...c Pose 1 SSE.7z Immersive Animated Poses https://www.mediafir...ed Poses SSE.7z Public Poser https://www.loverslab.com/files/file/4892-public-poser-se/ MK Poser https://www.mediafir...MK Poser SSE.7z Shocky's Poses Pack SE https://www.loverslab.com/files/file/5134-shockys-poses-pack-se/ Poser Hotkeys SE https://www.loverslab.com/files/file/5132-poser-hotkeys-se/ Halos Poser SE https://www.loverslab.com/topic/91108-halo-poser-se/ Arsenic Poser SE https://www.loverslab.com/topic/90272-arsenic-pose-se/ Gomapero Poser SEhttps://www.loverslab.com/topic/89889-gomaperopero-poser-se Fuwapose SEhttps://www.loverslab.com/topic/90012-fuwapose-se/ Knox Poser SE https://www.loverslab.com/files/file/5063-knox-poser-se/ Poser Hotkeys SE https://www.loverslab.com/files/file/5132-poser-hotkeys-se/ RohZima Animated Poses https://www.nexusmods.com/skyrimspecialedition/mods/16033 Oblivion Poses FOMO Moments - A Pose Mod http://www.nexusmods.com/oblivion/mods/47240 Goma Poses http://www.nexusmods.com/oblivion/mods/37850/? Pose Compendium AE (Addpose Edition) http://www.nexusmods.com/oblivion/mods/45503 7roads - pose_military01-out correction http://www.nexusmods.com/oblivion/mods/42784/? Halos Poses Compilation http://www.nexusmods.com/oblivion/mods/42129/? Slave in pose conversion http://www.nexusmods.com/oblivion/mods/41668 VipCxj Pose Extend System http://www.nexusmods.com/oblivion/mods/40901 NaRae Pose 02 http://www.nexusmods.com/oblivion/mods/40579 Faivon Pose Books v1_1 http://www.nexusmods.com/oblivion/mods/40296 EFG_add_Pose http://www.nexusmods.com/oblivion/mods/39146 Goma Pose http://www.nexusmods.com/oblivion/mods/37850 NaRae Pose 01 http://www.nexusmods.com/oblivion/mods/37822 CTAddPose Chaos http://www.nexusmods.com/oblivion/mods/36593 Pose Pack - Pose Compendium http://www.nexusmods.com/oblivion/mods/35753 Pose Pack Compilation http://www.nexusmods.com/oblivion/mods/35514 CTAddPose OTpair2 http://www.nexusmods.com/oblivion/mods/33100 Dungeon Poses http://www.nexusmods.com/oblivion/mods/32512 CTAddPose Gaff http://www.nexusmods.com/oblivion/mods/30841 CTAddpose_glock3 http://www.nexusmods.com/oblivion/mods/29916 CTAddPose SPB 02 http://www.nexusmods.com/oblivion/mods/28724 Synchronized Statue With Pose http://www.nexusmods.com/oblivion/mods/27734 Pose Pack 2 http://www.nexusmods.com/oblivion/mods/27045 Dr Evil Pose http://www.nexusmods.com/oblivion/mods/26069 Simple Pose http://www.nexusmods.com/oblivion/mods/25704 CammyPose http://www.nexusmods.com/oblivion/mods/24444 Pose Urban Legend http://www.nexusmods.com/oblivion/mods/24326 CTAddpose_LE02 http://www.nexusmods.com/oblivion/mods/23667 Sexy Witch Poses http://www.nexusmods.com/oblivion/mods/23530 Umpa Modern Pose http://www.nexusmods.com/oblivion/mods/23406 CTAddpose_LE01 http://www.nexusmods.com/oblivion/mods/22582 Poseidon_ii_s Super Sexy CM Companions 15 PACK http://www.nexusmods.com/oblivion/mods/22507 Gun Gimmick Pose http://www.nexusmods.com/oblivion/mods/20632 OSR Poses http://www.nexusmods.com/oblivion/mods/18437 Pose Thumbnail Poses 1_1 http://www.nexusmods.com/oblivion/mods/16457 animation poses http://www.nexusmods.com/oblivion/mods/16291 Oblivion Pose Mods http://www.nexusmods.com/oblivion/mods/13232 CTAddpose v_1 http://www.nexusmods.com/oblivion/mods/13220 Oblivion Pose Pack and Erotic Oblivion Pose Pack http://www.nexusmods.com/oblivion/mods/13193 Strike a Pose http://www.nexusmods.com/oblivion/mods/5930 CTAddPose SPB 01 http://modsreloaded.com/ctaddpose-spb-01-v1.1 CTAddPose_(gobu http://www.mediafire.com/file/0ga5fakex1bp1bq/CTAddPose_%28gobu%29.rar Halos Poses Compilation http://mod.dysintropi.me/mods/oblivion/ Chain it pose pack https://www.nexusmods.com/oblivion/mods/25223 OBMM Idle Pose Replacer https://www.nexusmods.com/oblivion/mods/17237 Breathing Idle Animations -CTAddPose- https://www.nexusmods.com/oblivion/mods/36981 Fallout 3 Poses JO and AD Poses http://www.nexusmods.com/fallout3/mods/20586/? Look Poses http://www.nexusmods.com/fallout3/mods/20444 Realism Poses http://www.nexusmods.com/fallout3/mods/19154 Vanilla Idle Pose Catalog http://www.nexusmods.com/fallout3/mods/17991 Pinup Poses 2 http://www.nexusmods.com/fallout3/mods/17891 Sari Decembers Pose Pack http://www.nexusmods.com/fallout3/mods/16446 For a Few Poses More http://www.nexusmods.com/fallout3/mods/14519 Slave In Pose http://www.nexusmods.com/fallout3/mods/13877 Creature Poses http://www.mediafire.com/?ztjob5hvzgi Pair Poses http://www.mediafire.com/?jy25mwwrqun Umpa Animation http://www.nexusmods.com/fallout3/mods/634/? Some poses https://www.nexusmods.com/fallout3/mods/1391? Action Poses https://www.nexusmods.com/fallout3/mods/9857 Object Poses https://www.nexusmods.com/fallout3/mods/7013 NBstoryposes https://www.nexusmods.com/fallout3/mods/13943 NOTE: >>>TTW users should be able to use the pose mods for Fallout 3 and Nv but I haven't tested it Fallout NV Poses Jokerine's Pose Pack - Quidditch http://www.nexusmods.com/newvegas/mods/63268 Jokerine's Pose Pack - Motivation http://www.nexusmods.com/newvegas/mods/62964 Jokerine's Pose Pack - Luv Time http://www.nexusmods.com/newvegas/mods/62847 Jokerine's Pose Pack - Selfies and Misc http://www.nexusmods.com/newvegas/mods/62343 Jo Poses http://www.nexusmods.com/newvegas/mods/52370/? McPoses http://www.nexusmods.com/newvegas/mods/61853 The JonaSutra http://www.nexusmods.com/newvegas/mods/60899 Zombkillers posepack http://www.nexusmods.com/newvegas/mods/60725 The Sinful Fantasies PosePack http://www.nexusmods.com/newvegas/mods/60630 Scrolling Through Poses http://www.nexusmods.com/newvegas/mods/58764 Look Poses http://www.nexusmods.com/newvegas/mods/56403 Realism Poses http://www.nexusmods.com/newvegas/mods/50749 Backsteppo Pose Port http://www.nexusmods.com/newvegas/mods/43392 Sari-Decembers Pose Pack NV http://www.nexusmods.com/newvegas/mods/42913 Action Poses http://www.nexusmods.com/newvegas/mods/41300 Slave In Pose NV Edition http://www.nexusmods.com/newvegas/mods/38356 Atomic Metal Band http://www.nexusmods.com/newvegas/mods/38235 For a Few Poses More NV edition http://www.nexusmods.com/newvegas/mods/35825 Pinup Poses 2 https://www.nexusmods.com/newvegas/mods/46995 Random aNd WHAT Poses https://www.nexusmods.com/newvegas/mods/57277 Fallout 4 Poses BaalZebub Pose http://www.loverslab.com/topic/69184-baalzebub-pose-pack/ Pose It http://www.nexusmods.com/fallout4/mods/24772/? Th Poses http://www.nexusmods.com/fallout4/mods/21668/? Suns Poses http://www.nexusmods.com/fallout4/mods/20970/? Daves Poses http://www.nexusmods.com/fallout4/mods/16800/? Sitting Pose http://www.nexusmods.com/fallout4/mods/10183/? Pose Anyway http://www.nexusmods.com/fallout4/mods/5662/? ShinoPoses http://www.nexusmods.com/fallout4/mods/25902/? Just a pose mod https://www.nexusmods.com/fallout4/mods/29508? Advanced Animation Framework https://www.loverslab.com/topic/97147-advanced-animation-framework/ Real Animated Poses https://www.nexusmods.com/fallout4/mods/31455 UPC - Unisex Pose Collection https://www.nexusmods.com/fallout4/mods/31085 The Sims 3 Poses Bluehazard Poses https://www.loverslab.com/topic/83259-bluehazard-poses/ The Sims 4 Poses Andrew Studio http://sims4studio.com/thread/2617/andrews-studio Ahegao Expression Posepack https://www.loverslab.com/topic/96138-ahegao-expression-posepack mrrakkonn's Pose Packs https://www.loverslab.com/topic/92713-mrrakkonns-pose-packs/ the sims resouce https://www.thesimsresource.com/downloads/browse/category/sims4/search/poses/ mrrakkonn's Group Dance Pose Pack https://www.loverslab.com/files/file/5780-mrrakkonns-group-dance-pose-pack/ Yandere Simulator Kgfbtz Yandere Simulator Pose Mod https://mega.nz/#F!84QgASya!TxOa296yVBKHKFnbH8chqQ Arma 3 Rismarck´s WW2 Pose Pack https://forums.bohemia.net/forums/topic/205504-rismarck´s-ww2-pose-pack/ Enjoy ♥ ♥
  23. View File CHOOSE ONE NOT BOTH. Nonreplacermod OR FunnyBizSLALPack Located HERE http://www.loverslab.com/topic/58240-funnybizness-v241-slal-pack-by-shashankie/ NOT BOTH. *FunnyBizAnimations file ONLY CONTAINS MY ANIMATIONS IT IS NOT A MOD.* (many were asking so there ya go lol) SLAL RYDINS GUIDE to Installing SLAL and their respective Packs--> http://www.loverslab.com/files/file/2506-sexlab-animation-loader-guide/ The Latest SLAL PACK can be found here http://www.loverslab.com/topic/58240-funnybizness-v241-slal-pack-by-shashankie/ . (Thanks to Bytion for his work! And Shashankie for keeping the mod updated!) Thank you Forerunner414 for allowing someone to update the mod Ok so a lot of people have been PMing me saying they want to contribute and pledge to my "cause" lol so I finally made a Patreon account. You do NOT have to pledge. I will ALWAYS make free content available to everyone. If you want to support my creations then thank you from the bottom of my nerdy pervy heart lol Stay Brutal! Heres the link (NOT expected but greatly appreciated.) -->https://www.patreon.com/user?u=2352571&u=2352571&ty=h HERE IS MY TUMBLR...yes I now have a Tumblr account lol yayyyy!! --> http://officialfunnybizness.tumblr.com/ ANIMATIONS AVAILABLE* NecroMissionary NecroLegSpread NecroDoggy NecroStanding NecroBoundDoggy NecroRoughMissionary NecroCowGirl (for female PC) NecroLaying NecroHug NecroRoughDoggy NecroThroatFuck Necroholding (Draugr and Falmer) NecroSpitRoast (MMF threeway) NecroStandingChokeFuck NecroFemaleDraugrChokeFuck NecroGiantessLaying NecroVampireDoggy NecroKissing NecroHagravenDoggy NecroFemaleFalmerDoggy NecroRoughDoggy2 SeekerHolding (Dragonborn DLC is required of course.) Vampire3way HardcoreDoggy SneakyMasterbation GropeFuck Hardcore3way Grope3Way BoundProne BoundMFF3Way DrugFuck BoundMFF3wayVariant GuroFuck(WARNING* very graphic) SleepFuck ExtremeDoggy AmazonFuck(Female Aggressor Male victim) RieklingRape3Way MageRape Rape4Way (fixed the weird arm and head movement of the female) DrunkFuck MageRape2 GroundPound (Layingdown redone) Sexlab Defeat Necro Animations redone (replaces the two Necro animations for defeat necro option) TableDrunkDoggy (The "Table" animations are for modders. They use the Orctablesquare01.nif animobject.) TableRoughDoggy TableMissionary SleepRape DraugrDoggy SleepMissionary FIXED StandingAnal FIXED SleepProne PilloryDoggy (Zaz animation pack REQUIRED or else no Textures For the Pillory*) PilloryMissionary PilloryHardDoggy MaleMasterbationKneel ViolentRape (face punching and GroundDoggyAnal) Extreme4way (Rape4way fixed and redone) BeastlyRape (for players who have a setscale of 1.25 like me I'm a HUGE Nord lol) NecroBJ Redone Fixed ImpaledAnimations Impaled3Way VampFeedFemale HairPullDoggy VampFeedMale VampNecroMale (The Actor feeds draining the life away then proceeds to...you know...with the corpse. heh.) Hardcore3way Redone NecroProne SleepFuck Redone MageMFF3Way NecroStanding2 SelfSuck Necro3WayMFF Necro3WayMMF BanditPoleRape SelfSuckAnal (Taker sucks their penis while giver bangs them lol) ViolentNecro4Way GiantessNecro (creature is victim) HeelDoggy TrollNecroAnal (creature is victim) VampireLordBrutal FalmerNecroProne (creature is victim) HagravenDoggyRedone Cassanova5Way (MFFFF) WispFuck ViolentDoggy DraugrDoggy2 VampLordStanding BoundSnuff (Very Graphic!) GuroMix (Very Graphic!) SeekerRapeF SeekerRapeM BoundProne2 RoughChoke Rape5Way (MMMMF) SavageNecro (took the weapon and blood out of the ending scene but you get the point lol) BoundTableRape ProneRape (Has been redone Looks way better now) TableSplits StandingRape (Has been redone looks much better lol) DraugrMissionary(FIXED) BostonCrab StandingWall (rough animation against a wall lol) BrutalGuro (Head bashing, Ribcage Fucking, Belly Fucking, Skull Fucking, Cumming out of the victims mouth heehee!) BrainFuck (VERY GRAPHIC its exactly what it says lol) ForcedWall RoughWall MMMMFHANG (5way rape Female hands bound hanging from ceiling) DeadProne DeadMissionary JAVDoggy VampAggrCowgirl (female aggressor) AmazonRape (female aggressor) YokeDoggy (for Zaz's Yokes) HoldingRape NecroFuckToy YokeHolding MissionaryRape 3WayRapeMFF BearHug RapeMix TimeStop (my new FAV! lol) HentaiDoggy HentaiRape HentaiBJ HentaiBJ2 ParalyzeRape (standing Doggy) ChikanRape Chikan3way HentaiRapeMMF LoversDoggy (Consensual Sex) NecroLover (Graphic!) SexDoll (LimpSex) SexDollMMF SexDollMissionary RapeFFFFM LoversQuickie (Consensual) LoversStand LoversMMF DragonLover (CreatureSex FIXED) DragonMissionary GayDoggy (For Futa/Male on Futa/Male lol) LoversRoughDog LoversHardDog InjuredAnimations NecroQuickie (doggystyle) NecroQuickieVariant (I made space for big boobs! lol) BoundWheelBarrow (FIXED) NecroSavageDoggy TortureRackMissionary TortureRackDoggy CoffinFuck HorseDoggy RestraintWallMMF StockadeRape XCrossRape MolagOral MolagMissionary MolagCowGirl MolagTableDoggy MolagTableMissionary MolagTableThroatFuck MolagDoggyStyle MolagRoughDoggy MolagHardDoggy MolagReverseCow MolagBoundOral MolagStandingRape MolagStandingDoggy MolagStandingYoke MolagSnuffProne (LayingDoggy) MolagSnuffPound MolagSnuffVampFeed (StandingDoggy) MolagSkullFuck CannibalRapeMMMF (Special thanks to Seth!) MolagHardMissionary MolagWildDoggy MolagAnalRape MolagDoggySnuff MolagNecroMissionary MolagNecroCannibal_1 MolagNecroCannibal_2 MolagBalDefeat MolagNecroDoggy MolagDefeatDoggy Molag_BJ_Vengance(fixed) BearNecroDoggy (Thank you AnubiSs2167 for the rigs!) MolagDoggyVengance BoundServantRape BenchSneaky_BJ MolagNecroDoggy2 MolagRape3Way KO_LotusRape MageBoundRape DoggyRough DoggyHard RoughGround GuroLover AmputeeHolding AmputeeHoldingMMF BrutalGuroMMF BoundRoughMMMF BoundRoughMMF RoughMMF BoundAnkleDoggy ChikanRedone BoundAnkHardDog BoundAnkHookDog MolagHeelDoggy BoundBJFemDom BoundBJ3WayFFM BoundCowGirlFFM (femdom) BoundFemDoggy FemDomDoggyFFM FemDomDoggyFFMVariant BoundFemCowGirl FemDomMissFFM HateFuckDog NecroFemDomCow GiantessRoughDoggy NymphoMMMMF GiantessBlowJob Troll3Way NecroDoggyCrazy NecroDoggyBang BeastlyMissionary BeastlyBoundLotus BeastlyLotus BeastlyDoggy BeastlyBoundStandDog AmazonianBlowJob AmazonianDoggy BoundWildDoggy BoundToughDoggy(Fixed) BEASTLYPowerDoggy NecroWildDoggy NecroToughDoggy BoundHardDoggy ChokeHoldProne AmputeeHoldDog BEASTLYProneRape GiantessRevCow GiantGayMissionary NecroNamira BeastlyDogRapeTable FemFalmerDoggy FemaleBearDoggy HorseLoveDoggy RieklingRaped SecretLoverStandingMissionary SecretLoverStandingDog SecretLoverBJ VamprieLordRaped RieklingRapedAnal HorseRaped NecroDraugrRaped RapistStandingDog RapistProneDog LoversRapeVictimBJMFF LoversRapeVictimMissMFF LoversRapeVictimDogMFF PilloryMMMMF (9 stages) NecroAssWorship (6 stages) NecroTitAssRub PowerRapeStand GuroSkullBang DeadlyDrainRape RapistWall RapistWallRough NetchHentaiRape GuroLustBJ GuroLustHandJob GuroLustMissionary GuroLustAnalProne NecroPretzel NecroReversePretzel NecroBJPretzel NecroBrainFuck NecroCowGirl SnuffCowGirl RapistWallLegUp BoundHardDog PowerStandingRedone RapistWallRedone SexDollRedone RapistWallKnife NecroPlay NecroBrokenAnal ArmPullDoggy NecroAnalDog GuroSideSkull MaleMasterbation MaleMasterbateCam NecroSideFuck GuroWall NecroSplitMiss NecroSplitProne RapistDruggedMiss https://gfycat.com/WellwornWellmadeBoaconstrictor NecroSplitAnalProne https://gfycat.com/VeneratedComplicatedEgg NecroSplitChoke https://gfycat.com/SoggyEarnestBullmastiff GuroSpineFuck https://gfycat.com/AnyAmpleAnt BootyDoggy https://gfycat.com/BigFragrantHorsemouse GuroKillFuck https://gfycat.com/AcceptableFlusteredAfricanbushviper / https://gfycat.com/ConcreteDefenselessBeauceron TableDrunkMiss DraugrTableMissionary ULTIMATERAPE BLACKMAIL LoversAnalProne QuickieRape AMP_no_Head https://gfycat.com/MeatyRichDikkops AMP_with_Head https://gfycat.com/PaltryWavyHoneybadger DrugPerv https://gfycat.com/OrnateAlarmedArmadillo CholdHoldPerv https://gfycat.com/DeliriousCookedBluebottlejellyfish JavBoundMiss RapedSprigganDog (Thanks Llabsky! lol) RapedFalmerMiss NecroTableDog NecroDwemerChair CradleRape RoughedUpRape NecrophiliaRape LongRape RapedHorseAnal NecroHairPullMiss NecroHangFuck NecroHangDog NecroHangBJ AssistedRapeMMMMF SexDollMissRedone HagRavenRape (Hag is victim) HagRavenDog (Hag is victim) DraugrFemaleMiss (Draugr is Vitcim) BoundSideRape BoundHentaiHold RapeCUMSHOT BoundSittingSexToy BoundSlave DruggedRape HorseRideRape DruggedGayRape3Way NewBoundArchDog NewBoundDog NewSexSlave PornStarDog GiantessMiss The Animations Below are Masturbation Replacers for when you have a limp NPC...just align your PC. *Schlong and Vag HDT Collisions work* which is pretty cool! MasturbationAnalUse https://gfycat.com/IdealisticAngryFly MasturbationVaginaUse https://gfycat.com/WelldocumentedCautiousLhasaapso CREDITS:Big thanks to Forerunner414 for giving us the amazing SLAL_FunnybizAnimationPack!!! And to Zaz for the amazing BDSM furniture and accessories! Blabla11 for making the NonReplacerMod.Passdummy1 for his great work! Trety for his time and hard work as well. Leito86 for allowing me to use his amazing animations. And Billyy for help with the Creatures. Rydin for helping me with the Animobject Animations. And Fore for without FNIS no one could add custom animations to skyrim. And Ashal for creating the Sexlab framework. Bytion and Shashankie for keeping the Funnybizanimations SLAL pack updated! And Llabsky for teaching me about rigging! Submitter Funnybizness Submitted 06/25/2015 Category Animation Requires Sexlab+SexlabCreatures, FNIS, Skse,MoreNastyCritters And Balls to try them out lol Special Edition Compatible  
  24. View File All The rugs must be placed always with the Yellow arrow oriented to the north (just for paired animations) (place the rugs 02 in front of 01 and so on.) ----------------------------------------------------------------- =================================== Paired Animations: 01 Female bending, Male standing 02 Lesbi 1 standing lesbi 2 fingering (Two Females) 03 Lesbi 2 (Two Females) (one doggy, one with a dildo) 04 Male,Female ridding (M in front of F) (Female with open mouth) 05 3some Carry (two males one female) 06 Oral Female, Male standing (Female with open mouth) ||| Requires A_SS Male Body to be equiped ||| 08 3some doggy (two Males one Female) 09 Male,Female oral cum position with fake tongue 10 Male couch 10 Female couch (edited anim.updated) 10 Female couch 2 (New anim.) 10 Female couch Oral ||| Requires A_SS Male Body to be equiped ||| (can be swapped with 10 Female couch from above) 11 3some Handjob (two Female one Male) 12 Pair Handjob ||| Requires A_SS Male Body2 to be equiped ||| 13 Male,Female Candle position 14 Lesbi69 A&B 15 Ass Job Female 15 Ass Job Male ||| Requires A_SS Male Body2 to be equiped ||| 16 Table Hook Female 16 Table Hook Female 2 16 Table Hook Male 17 Chair Bend Female 17 Chair Bend Female 2 17 Chair Bend Male 18 Couch Doggy Female 18 Couch Doggy Female 2 18 Couch Doggy Male 1 18 Couch Doggy Male 2 ||| Requires A_SS Male Body to be equiped ||| 19 Ins Couch Oral M ||| Requires A_SS Male Body to be equiped ||| 19 Ins Couch Oral F 20 Lesbi Licking Standing 1 20 Lesbi Licking Standing 2 22 Lesbi Ass Lick F1 22 Lesbi Ass Lick F2 -------------------------------------------------------------------------- Solo animations: 07 Female lying down masturbate 07 Male handjob standing 21 Solo Cucumber =============================== ------------------------------------------------------------------------------ -Optional: added Edited and Equipable Male body (with smaller penis to fit the oral and/or handjob scenes.) = A_SS Male Body = A_SS Male Body2 = A_SS Condom (optional) -Craft at chemistry station under utility. ------------------------------------------------------------------------------ -How to use it- =Open workshop menu, place the blue floor rug 02 in front of 01 and so on. =Assign Followers or Settlers done. ---------------------------------------------------------------------------------------------- - Note - - The Rugs are in: Special menu - (the positions names are just random names) - I used a Curvy CBBE body for the animation, if the hands doesn't fit adjust your preset in game with console cmd. SLM (looks menu) - Sometimes when the Game is re-lunched the NPC position is slightly moved. = Solution : just reload the same save game, or re-assign the NPC to the rugs - In some occasions, or sometimes the NPC can't use the rugs. = Solution : command the NPC to move First near the rugs , Then Assign them. --------------------------------------------------------------------------------------------------- Tips: Change Positions of NPC using console commands: 1. Enter console commands 2. Left click an NPC 3. Type one of the following numbers: Ex: modpos y 10 or x 10 or z 10 {OR} y -10 or x -10 or z -10 modangle y 10 or x 10 or z 10 {OR} y -10 or x -10 or z -10 ---------------------------------------------------------------- Change Anim Face using console commands: 1. Enter console commands 2. Left click an NPC 3 Type one of the commands Below: ------------------------------------------------------------------------------------------------ demo videos -------------------------------------------------------------------- Download and extract the archive to Fallout 4 directory or use your prefered download manager. Updating: extract and override ! Manually Installation is Recommended ! ------------------------------------------------------- ----------------- Credits: ----------------- ShadeAnimator - FO4 animation kit, and documentation. MaikCG - F4Biped animation rig caliente - CBBE Leito86 - EVB Vader666 - metadata Instruction (Thanks) davethedrunk - tutorials =================================== DO NOT Redistribute on Other Sites Forums Blogs etc. except here on http://loverslab.com/ -Follow and Respect This site Rules- ----------------------------------------------------------------------------------------------------------- Submitter Gamoholik Submitted 10/08/2017 Category Animation Requires CBBE,EVB.
  25. View File I recompiled the Maya 2016 nif plugin by Alecu (full credit to him) so that it can be used to create Skyrim animations. Using Maya with this plugin is the simplest, fastest, and easiest way to create Skyrim animations (in my opinion). (the flexible armbinder from the screenshots is also included in the maya save file below, for those curious) -------------------- FILES INCLUDED IN THIS MOD 1) Maya Plugin + hotkeys and settings.zip This includes not only the fixed NIF plugin, but also all of my settings and hotkeys. Unless you already have maya 2016 installed and fully customized to your liking, I would use this. 2) Maya 2016 Nif Plugin__2.3__(fixed).zip If you have maya 2016 installed and customized, then is the fixed version of Alecu's Maya 2016 nif plugin and nothing else. 3) XPMSE 3-0 2014_____RIGGED.zip A fully rigged Skyrim Skeleton (see screenshots) ready for Skyrim animation. As a bonus, the Skeleton is equiped with a flexible armbinder (which I am planning on releasing in a few days). 4) Some Vanilla Skyrim Animations.zip Some Vanilla Skyrim Animations (in KF format) to play around with if you are new to animating. (these are also the animations I will be using for the flexible armbinder, if you want to make your own versions) ------------------------------- INSTALLATION (both version of pluging above) 1) Install Maya 2016 on your computer (you're on your own for this step) 2) Copy the Maya2016 folder into your Autodesk folder (where maya installs itself). 3) Copy the maya folder into your Documents folder. ---------------------------------------------------------------------------------------------------------------------------- INSTRUCTIONS FOR IMPORTING SKYRIM ANIMATIONS 1) Open Maya 2016 2) Press F1 (my hotkey for "open scene") (if hotkeys aren't working, see troubleshooting section below) 3) Make sure file format is set to netImmerse (See Image below). (If "NetImmerse Format" doesn't appear as an option, see troubleshooting section below to make sure maya has loaded the plugin) 4) Navigate to and open "XPMSE 3-0 2014_____RIGGED.mb" (the fully rigged sceleton) 5) Press F3 (my hotkey for "import...") 6) Choose and open a Skyrim KF file (If you did not download the pluging with my hotkeys and settings, then you will need to configure the plugin now. Use the attached screenshots for reference) [The animation is now loaded. Play around with it, do some edits, have fun. Once you are done, follow the instruction to export the animation back.] -------------------------- INSTRUCTIONS FOR EXPORTING SKYRIM ANIMATIONS 1) Hit Alt-x (my hotkey to select all the needed bones for export) 2) Press F6 (my hotkey for "Export Selection") 3) Choose where to save the animation and press enter. [Congratulation! You have now imported and exported a Skyrim animation.] ---------------- CREATING ANIMATIONS FROM SCRATCH USING MAYA'S BUILT IN RIG 1) Open "XPMSE 3-0 2014_____RIGGED.mb" again. 2) Press Alt-h (my hotkey for "HumanIK") 2) Press x (my hotkey for to turn off/on the rig) [Now use the rig to create your animation and then follow the export instruction above to export it. For new animators, I will be creating a beginner tutorial for Skyrim animation later on when I have time (working on flexible armbinder now). For now, try playing around with maya (it is fairly easy to figure out on your own)] ---------------- FOR EXPERIENCED ANIMATORS 1) Make sure you use my recompiled version of HKXCMD when exporting animations back to Skyrim's HKX format. Otherwise your animations will be missing two frames and about 2% of your animation data (HKXCMD version 1.4's exportKF is bugged). My recompiled version keeps all frames and about ~99.8% of the data (the .2% is unavoidable HKX compression loss). 2) To more easily Edit existing Skyrim animations, type "hikBakeToControlRig 0" (after importing the animation) in the lower left corner (where it says "MEL"). This will "bake" the animation into the control Rig, allowing for easy editing. ------------------------ That is all I can think of for now. I will be traveling this week, but I will try answering questions when I can. -------------------------------------------------------------------------------------- TROUBLESHOOTING GETTING HOTKEYS TO WORK MAKE SURE MAYA HAS LOADED PLUGIN Submitter cedec0 Submitted 12/13/2017 Category Framework & Resources Requires Special Edition Compatible
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