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Found 266 results

  1. [AAF] M.C.G. (Extended Social Interactions) View File Magno CUM Gaudio 2.12.27a (Extended Social Interactions) A modification that covers all the basics to properly sexualize your Fallout 4. Check it also for Skyrim Legendary Edition, HERE. MOD GUIDE: HERE! MOD FAQs: HERE! FOR MODDERS: HERE! WHAT IS THIS MOD? This is a jack of all trades mod regarding sex features. Its purpose is to cover all the basics features a reasonable man or woman would want regarding sex, in a coherent, consistent, fair and balanced way gameplay-wise. Due to its vanilla friendly and completely modular and customizable nature it can be paired well with almost any other good mod by simply adjusting its settings accordingly. The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors... because as you surely have noticed, Fallout 4 doesn't have many non combat activities, with MCG, instead, you can rely on solid gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, recruit who you want as companion, stop in bars, play and flirt with npcs, date people, fear harassment, prostitute yourself, trade in slaves and much, much more... SUMMARY OF FEATURES REQUIREMENTS: All these requirements are mandatory ALL FALLOUT 4 ORIGINAL DLCS; F4SE: HERE MCM: HERE LOOKSMENU: HERE (already a requirement for AAF) AAF: HERE. AAF THEMES: HERE. You need to install all of them, this means that you need to install the Vanilla, Kinky and Creature themes. LEITO'S ANIMATIONS: HERE. SAVAGE CABBAGE ANIMATIONS: HERE. ATOMIC LUST ANIMATIONS: HERE. OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: These mods are not required to be installed, but you can expand MCG features if you install them: HUD FRAMEWORK: HERE. To have widgets of your Lust, Wear and Infamy levels (you may additionally need its patch for dev_UI, if you use it). AAF FAMILY PLANNING ENHANCED: HERE. MCG will make sure you not start a pregnancy if you start a kissing/hugging or foreplaying/masturbation from MCG. Also wearing a condom from FPE will prevent MCG diseases from sexual acts; WORKSHOP SYNTH PRODUCTION: HERE. Synths built using that mod will be flirtable and enslavable at will; CREATURE PACK RELEASE: HERE. (Valid for any other creature pack for AAF). MCG natively support sex with all actors in Fallout 4, you can have sex with any race of Fallout 4, including robots, bugs, animals etc... Stats will be always calculated and if you don't have an animation for a particular race MCG will play a fade to black instead, so you can still pretend to roleplay; RSEII: CSA - COMBAT SURRENDER AND ABDUCTIONS: HERE. MCG player defeat system is integrated with the abductions from CSA, with this when the player is raped defeated you can end being abducted after the rape. BAD END: PURGATORY: HERE. MCG player defeat system is integrated with the Purgatory mod death alternative system. If you have that mod installed and you enable the relative MCG Option in MCM, the player can be sent to Purgatory instead of Respawn and optionally you can toggle if you want the player to be robbed accordingly to the MCG Player robbed settings. Note that even if the mod description of the Purgatory mod assumes that you have also AAF Violate as an hard requirement, you can run Purgatory and MCG together without AAF Violate installed, if you wish to. AAF BAD END ANIMATIONS: HERE. When you have this mod installed you can execute submitted or enslaved npcs using these amazing animations. And in addition, if you have the MCG Player defeat (Respawn system) enabled, you can enable the execution animations also for the player when you are defeated. AAF BP70s FALLOUT4 SEX ANIMS: HERE. Vanilla chaises can be activated to have sex on them with MCG. POLISTIRO'S PATCHES: HERE. AND AAF OVERLAY PATCHES: HERE. Only CumNWealth_Patches_Base.rar should be installed of AAF Overlay Patches; MCG can apply cum effects if the relative option in MCM debug page is enabled. This system has also a fail safe that remove Cum overlays of those two mods from the actors when the magic effect finish, in case AAF or LM fail. This means that this mod can have a similar function as the mod "Wash out that cum". Generally the more animations packs, the more XMLs patches and gender support you have the better, MCG is a mod that has a very free conception of sex, basically you can do sex with who or what the fuck you want. But if you don't have the animations for the actors you are planning to do sex with, MCG will replace it with a fade to black, it's up to you to find the AAF XMLs patches and animations that satisfy your gaming needs and set MCG settings accordingly. In particular orgy animations in the MCG mod requires genderless XMLs to fully work, if you don't have them it is suggested to set MCG to avoid orgies. INSTALLATION: (Optional for better performances): Disable Fallout 4 Papyrus logging, why and how to do it in THIS POST. Make sure all the requirements are installed correctly with all their dependencie, especially AAF and its XMLs patches if you use them. Download and install MCG FO4 v2.12.27a. WARNING: Do not unpack the .ba2 file of MCG, if you do it you will have to follow the for modders guide, in particular you will have to pay extra attention to not overwrite other mods scripts with MCG ones. If you use any of the mods in the list in the following spoiler, you must download and install MCG Compatibility Patches v2.12.27 to patch them, so they can be used with MCG without producing conflicts. Note that if you don't have any of the mods in that list you don't have to install these compatibility patches. (Optional for no kissing and hugging poses): download and manually extract the content of the "AAF" folder inside the archive "MCG_NoKissHuggingPoses" to your Fallout 4/data/AAF directory in your PC. The files with (Optional) mark are patches for mods that are not required to be installed, they are completely optional and you could install them if you like the changes they make to the original mods, see the suggested mod paragraph below for more info; Source files and MCG_Integration_Kit are for modders only and if you are not a modder you must not install those files. Once into the game remember that MCG when loaded the first time starts completely disabled, and you must activate it using the "START THE MOD" button in the MCM front page of the mod. Also the "Respawn system", "NPC-NPC random sex system" and the "Npc Initiative (approach) system" need to be manually enabled, each of them in the MCG Option hotkey menu after you start the mod, if you want to use them: SUGGESTED MODS: These mod are not required and they are entirely optional, these are just my personal recommendation: FULL DIALOGUE INTERFACE: HERE. It's a very well done mod which also preserve the "prompt" part of the dialogues so you can also have "Text Replacement" like knowing exactly what are you going to pay for a prostitute, or a doctor in the MCG dialogues. FDI is a superior choice over XDI, which doesn't preserve the "prompt", but both are compatible with MCG; CWSS: HERE. Optional patch available in the download section of MCG change the buffs to be less OP and make them visible in pipboy, and also add support for the big CWSS showers to be used by MCG furniture selector for sex perk to have sex on them when planning sex. (Do not use this patch if you have other mods that rely on the original CWSS like the "Get Dirty" mod). COMPANION STATUS HUD: HERE. Optional patch available in the download section of MCG limit the hud widgets to ten followers and align the widgets to the right while scaling them down to be minimal, in addition you can show and refresh them pressing the RIGHT CTRL button or hide them by long pressing the RIGHT CTRL button; LIGHT EM UP 2.0: HERE. Optional patch available in the download section of MCG reduce the duration of nicotine effects and the quantity of cigarettes and cigars to be like similar mods from New Vegas and also replace the lit cigar and cigarettes model if you drop them to the LIT one instead of the original off one and other recently additions: Custom immersive animation for when using cigarettes with MCG (The animation can be enabled in the MCM of MCG, Debug page). The animation will play if the player is not in power armor, not in combat, with weapons sheated and generally when it is not sit in any furniture or vertibird. Once started the animation can be controlled using the Right Shift key to have a smoke, drop the cigarette or put it in your mouth. The advantage over other mods is that the animation doesn't lock the player movement. Ligth2.0 cigarettes, cigars and stogies are valid to be used in the "Relax Scenario LOAD ORDER: Generally is not important but if you have the following mods make sure to put them after MCG so they'll have an higher priority: RSEII: CSA; Bad End: Purgatory; INCOMPATIBLE MODS LIST: HERE! KNOW BUGS LIST: HERE! HOW TO UPDATE THE MOD: If you are updating a save to version 2.12.27a from version down to 2.7.30 you must unistall the previous version with a mod manager. Then install the new version with the mod manager and finally once in game you must stop and restart the "Npc Initiative system" and "Respawn system" (Player defeated features) if you use them. Updating from versions lower than 2.7.30 is not possible on the same game, in that case a new game is required. MOD STATUS: The mod is officially finished feature wise. Support for bug fixing will continue if needed. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Fallout 4 are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the FAQs and other materials I have provided you in the long period I developed this mod. CREDITS: BETHESDA CREW; For stealing my time. THE AUTHOR OF F4SE; Because some mods will just be impossible to code without it; DOC CLOX, VINFAMY AND CHOSEN CLUE; Because they started everything about sex in Fallout 4... ASHAL: Because of the best sexual framework ever seen on this planet, and because his work on Skyrim enabled me to make MCG for Skyrim LE on which this mod is based and ported from even with all the current limitation of FO4; CRAZY, LEITO, SAVAGECABBAGE,RUFGT: for fantastic animations! DAGOBAKING: Because of the AAF. HALSTROM: for AAF THEMES! FLASHY(JOE-R): For inspiring me in start modding Fallout 4 in the first place, and for RSEII abductions system! IGNOTUM_VIRUM: for letting me check his code for inspiration! LAZY GIRL and KENTINGTON: for inspiration in the cloning code; nKALEX: for sexout unethical deeds EE (WIP)! DOCTASAX: for sexout spunk! DKATRYL: for sexlab submit! ODESSA: for sexout wear and tear! GRAYUSER: for AAF Bad End Animations mod! EXPIRED6978: for LooksMenu! POLISTRO AND RIOT_PUNCH: for human and mutant looksmenu cum overlays! KENNEDYMADEIT: for AAF XMLs Extended! VIOXIS: for "Strap-on's of Fallout 4". PRA: for "Grave Digger". LEGAL: Downloading or any form of distribution or modifications of this mod is allowed only from LOVERSLAB SITE; You can use the source code, provided under license, to do everything you want in your mod, or you can make forks, changes to this mod and even upload your own version of this mod, but: You must mention me (Anghelos92) in the credits of your mod if you were inspired or used any code from me as I did for every author that inspired or helped me with this mod; You must provide your source code in the download section; Don't allow any child porn situation in your modification, of any kind even if this is a videogame; No priority given in terms of privileged support or limited exclusive temporal distribution of newest version to eventual Patreon or Donators of any kind; If I go "AWOL" from this site for more than a month and a reasonable amount of attempts to contact me have been negative, I authorize Loverslab Staff to take ownership of this very download topic from me and give it to any maintaner(s) of good will. DISCLAIMER: I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "Fallout 4" which modifies. The file here presented is allowed to be downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality. CHANGELOG Submitter anghelos92 Submitted 04/13/2019 Category Misc Sex Requires READING CAREFULLY THE INSTRUCTIONS;
  2. AAF HARDSHIP - beggar- whore - View File DISCLAIMER: This mod is a work of fiction. Any resemblence to people living or dead is purely coincidental. This is not a critique or commentary on poverty, RL sex work, gender issues, sexual orientation, abuse (sexual or otherwise) or any other serious social issue. This work is a fantasy designed purely for entertainment and contains content that may be disturbing to some, such as degrading language and sexual assault. This content is ABSOLUTELY NOT FOR CHILDREN. The author is not responsible for illegal alterations made to this mod after the fact, or any damage to the user's computer. If you cannot tell fantasy from reality, DO NOT INSTALL THIS MOD. Review the installation section for special instructions when upgrading to 1.0.7 DESCRIPTION: In the most basic sense Hardship is a player prostitution mod, but there is a bit more to it than that. It's kind of become a general mod for roleplaying someone who is poor, desperate, and down on their luck. MY VIDEOS I made several videos describing the mod's functions and features. Be sure to click the HD icon otherwise they will look like garbage. They are best watched in the order I am presenting them here. Introduction and menu overview Begging and Prostitution Gunners and Raiders House Parties and Pimps New in 1.5 video OTHER'S VIDEOS MxR review SPECIAL INSTRUCTIONS!!! Special instructions for the patch 1.5.8a and 1.5.8b: There are 2 versions now. Both require at least 1.5.3 full version be installed first: -The Polistro version of patch 1.5.8a has the old requirements, and special instructions concerning One Patch. -The Indarello version of 1.5.8b requires that you have a proper install of Indarello with all it's requirements, as well as my animation requirements. This is also the version to have if you use UAP, for MM. You may or may not need Indarello in that case depending on your requirements. NOTE: If you are a modding, or AAF noob I know this is very confusing. You may just want to wait until the next full release which hopefully will be more streamlined. If you haven't done so already... remove the XML: _T_Leito_FF_Adjusted_positionData from your Data: AAF (Or if using MO2 as you should your Hardship AAF folder) If installing any version after 1.0.6 This is no longer necessary as of patch 1.5.4 on an existing save. DROP your menu onject from your inventory (It will immediately reappear). If you don't do this certain toggleable options will be broken. Raider Captive dialogue: If you are running RSE II CSA. In order to activate the raider captive dialogue. During a CSA abduction, once you have reached the raider camp, make sure menacing raiders are toggled off, then toggle on the raider captive dialogue, and then activate Beggar Whore mode. IN THAT ORDER. Consider this an experimental, rough around the edges feature. FEATURES NEW in 1.5.3 -VERY IMPORTANT Bug fixes -_- -Toggle for Menacing raiders to add compatibility with other mods. -Optional Raider captive dialogue (Primarily for RSEII CSA abductions) This is NOT a patch it's the whole thing. NEW in 1.5.0 - MEGA update! -Greatly expanded interactive roleplaying -Mid scene actions including rape escapes -Bite a rapist's dick! -Real handcuffs integration and unique gameplay -Unique sex positions made by modifying existing poses with XMLs. -Male Cunnilingus (With RufGt's old anims) -New end of scene interactions concerning chems -Option for strap-on sex with FF customers -Tons of new and expanded dialogue, including new raider greets -Toggleable Extreme content options, NPC Hate speech and Pee stuff (Default off) -New and improved sound effects -More sounds in popup dialogue where appropriate (raider laughs etc...) -Many bug fixes -Stuff I've surely forgotten Beggar Whore Mode: Toggling this option on activates all the interaction dialogue for this mod, as well as allowing for the detection of if you look threatening or not to Raoiders and Gunners. In general you should toggle BW mode off when doing vanilla quests, using vendors, or engaging with other mods that do similar things to Hardship. Sexual traits, history, and appearance: By equipping the menu item you can build out your character how you choose... determining things about them, from their sexual history, their sexual likes and dislikes, and whether npcs percieve them as average, very attractive, or just plain ugly. How you look affects how they treat you as well as how much you can charge! Makeup Mirror * Access the looks menu from anywhere, including editing the body without the dreaded camera bug, (See known issues for caveats) Begging: Barely managing to survive? Now you can beg for necessities like food and water... If you are pretty enough maybe they'll even throw you a few caps. Most won't help you though, and some of the ones that will, may only do so in exchange for sexual favors. Prostitution: Eventually you might get tired of begging for scraps, or doing favors for them. Then it's time to go into business for yourself selling... yourself. Make caps! Get rich, but be careful some guys just want to take it for free! To become a prostitute you can A: Just set "already a prostitute" In the sexual history menu, B: Beg until somebody offers to trade for sex, then demand caps instead or C : ask people if they know of any jobs that don't require fighting until one of them tells you that you can become a whore. Menacing Raiders: If in Beggar Whore mode, and with your weapon holstered (most) Raiders will no longer attack you on sight. Instead they'll send one out to menace you. This leads to a conversation that can end one of several ways... mostly bad... But hey... a chance is better than none. Sensible Gunners If you are in Beggar Whore mode with your weapon holstered Gunners will act much more like the paramilitary outfit they seem to be than the vicious raiders they are in vanilla. These are people you can do business with,... but don't let your guard down they are still bad guys. You can hire one to temporarily watch your back with caps or your body if they are so inclined. Pimps: There are 4 unique pimps in the mod that the player can be recruited by. They provide some protection from rape, and added opportunities for revenge against or reformation of customer rapists. They do this at the cost of taking half your earnings and punishing you if you don't earn enough. They also provide small perks such as chems, alcohol, and cigarettes when you perform well. (This is very smoking mod friendly) There are 2 male and 2 female pimps. One of the female pimps is a dominatrix who explicitly puts you in a "consensual" D/s relationship. She has unique features in that she will assign you humiliating tasks along with your basic whore duties. If the player character is male she will make you occasionally cross dress and this can lead to (if the player wants) full time sissification. ALL OF THE PIMPS require you to already be a prostitute before they'll talk to you EXCEPT B.D. He doesn't care. I can't remember if turning one trick is enough or if you need to have 5 customers. It's one or the other. Bad Boyfriend: There is an additional kind of follower who is kind of a pimp light. If solicit a rapist customer multiple times you will have an opportunity to begin an abusive relationship with them. The only benefit of this (beyond roleplaying) is that you have a simple, low feature follower that can help you in combat, who will rape and steal from you on a regular basis... However he won't take half your caps once a day like the bespoke pimps will. Addiction Dialogue: If you are addicted to Jet, Psycho, or Alcohol, and have none in your inventory, the "My prices" dialogue option will be replaced with you asking for the item you are addicted to. If the customer doesn't have any it will revert to the normal dialogue. Additionally there is a menu option which allows you to suck cock for cigarettes. This is designed for if you are using the mod: Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save To save in survival mode, as cigarettes are pretty expensive and hard to come by in the large towns. This dialogue which can be toggled on and off replaces the "No Pussy" sexual limit on women and the Male/Male special dialogue on men. Extra male Dialogue: Because males have no need for a "No pussy" limit, I used that dialogue button for special dialogue for Male/Male interactions. You can choose your orientation/attitude in the mods menu as seen in the first video. Choosing the "Denial" option allows you to roleplay a straight guy forced to service men out of desparation, and complain about it the whole time. Predator Dialogue: Use your position as a prostitute to victimize your customers with theft or murder. IMPORTANT NOTE: While enabling predator mode adds a dialogue choice to the negotiation menu for male customers... for women it is an automatic thing because there is no negotiation phase... so unless you want to assault the female customer turn off Predator mode before getting to "someplace more private". Damage/healing system: When beaten by a rapist, boyfriend, or pimp, the player may be physically injured (vanilla damage) and tagged with a keyword that tells NPCs that the player is visibly bruised. That's the main reason I added the Makeup Mirror so the player could easily and somewhat more reliably bring up the looks menu and apply appropriate bruises. Over time the damage will fade (though each beating adds one point of damage, so if you are raped and beaten by an entire raider camp it'll take many days to fade) When all damage points are depleted you will get a message saying that your bruises have faded. Unfortunately this seems to be the best possible way to do this in Fallout 4. There is also a sexual wear and tear system built in that will cause a tiny amount of vanilla damage. This is affected by lubrication. Pussy lubrication is handled by simple player choice of how aroused (or not) they are as a scene starts, while anal lubrication is handled by RNG deciding if the customer provides lube. If the player has "cooking oil" in their inventory they can offer it and that provides a better chance. Anal damage is also affected by the player's mental state. You will be offered a choice of how you feel about the situation which affect if you are able to relax or not. and if you are tense you will take extra damage regardless of lube. Companion sex: Dialogue options to offer free sex to teammates, including, including offering them/asking them to take your virginity if "virgin" is chosen in the menu. If Free sex is offered before you've whored yourself to the NPC, you will no longer have the option to whore to them. Theoretically should work with any modded followers as long as they are flagged as a teammate. Also works with hired Gunners in this mod. Mercenaries and Safe Passage integration: This mod has compatibility with my other mod Mercenaries and Safe Passage . If you have Blaze hired, (most) raiders won't menace you. It makes whoring to Raiders safe and you get slightly better payouts. If you have Sergeant Hammer hired, Menacing raiders will be more fearful of you (same with Strong and Danse), and you will be unable to beg from Gunners. "You had enough money to hire sarge! Do I look stupid"? Companions and raiders While accomponied by Vanilla human companions (or Strong) you (IIRC) Won't be raped by raiders and the dice roll is between fighting them and being let go. You can still be raped if you have Dogmeat though the chance is less. If your follower is intimidating (Strong, Danse, Sarge or Dogmeat) you get extra intimidation dialogue. There is also extra dialogue for if a Pimp is accompanying you. Also with or without companions there is always a small chance a menacing raider will just say they are going to murder you and attack. REQUIREMENTS Hard: At least Fallout 4 - 1.10.163 At least F4SE - 0.6.20 A working tested install of: Advanced Animation Framework and it's requirements AAF Themes Required as of this release, however will be replaced by One Patch to Bang them all 2.0+ in the near future Fallout 4 Animations by Leito 2.0a! Polistro’s AAF Compatibility Patches Required as of this release, however will be replaced by One Patch to Bang them all 2.0+ in the near future IF YOU ARE USING ONE PATCH 1.1.1 You need to delete all the Leito XMLs that come with it. If not using Mod Organizer 2 Install Polistros patch AFTER doing this. This is because Themes points at Polistros, not One Patch's position names. Real Handcuffs Soft: Atomic Lust (Or rather JUST Rufgt's old animations. You don't need the main Atomic lust) is a requirement if you want F/F cunnilingus. HIGHLY RECOMMENDED Stash those caps -- Necessary if you have a pimp and ever hope to save any caps. Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save -- The best alternate saving method for Survival, and makes some of the rewards in Hardship more valuable Survival Options -- Just extremely useful in general. Also great to turn on the wait saves if you want your PC to be a non smoker. Immersive Waiting -- To make the wait saves even more useful INSTALLATION Use a mod manager. I recommend Mod Organizer 2. I will only provide assistance to questions pertaining to this manager. It's recommended that you activate this mod after the Prewar/Any alternate starts. However... if you don't, and find you don't have the menu object, simply save the game and load that save. SPECIAL INSTRUCTIONS FOR UPGRADING TO 1.0.7 FROM A PREVIOUS VERSION! If you load 1.0.7 on an existing Hardship save from a previous version, the script for the [SETTINGS] BW MENU item needs to be reset. To do so simply "drop" the item from your inventory. You likely won't see it disappear but will get a message saying it was added. save, and DONE! Note about the slave collar: I used DixiePig's (with attribution) because I have always freaking loved the design, It suits Queen Isabel's background as a raider well. I'm not changing the texture and material paths so You may be prompted to overwrite if you already have The original mod, This is fine, won't hurt either mod, but if you uninstall one you'll need to reinstall the other to get the collar back . (Only true if you aren't using Mod Organizer 2 which you should be) 😲 I am informed that this is also true for Devious Devices. KNOWN ISSUES/CAVEATS If you are in real handcuffs, Hardship will automatically put you in Beggar Whore mode. This may change in the future if I add an MCM. * The makeup mirror item is more reliable than the console command "showlooksmenu 14" It even allows you to edit the player's body without breaking the camera... USUALLY. This bug still randomly manifests every so often. I have no idea why. I feel like this happens most often when I am right outside the vault, so maybe don't do that. As always SAVE EARLY SAVE OFTEN. If you access the Makeup Mirror from the pipboy the screen will turn black until you hit Tab/Controller B button, then go into the looksmenu if it's behaving itself. If you access it from the favorites menu as is shown in the first video it will go straight into looksmenu. This is definitely the more reliable and preferred method. DO NOT use the mirror while sitting as there are repports that this will crash the game. If you have any mods that edit Hotel Rexford (such as the excellent Fixed Hotel Rexford) Place it below Beggar_Whore.esp in your load order. You will not be able to use the Rexford features with a mod that uses an alternative interior Cell for Rexford (such as possibly Depravity) The same goes for Home Plate mods. They should all be compatible so long as they use the Vanilla Cell as a base. XDI May or may not be compatible. My testing was inconclusive, but I am hearing it works fine from others. Personally I'd still recommend using the vanilla dialogue interface. This should be compatible with any player rape/abduction mods as long as you make sure that Beggar Whore mode is disabled when you are captured. It's been tested with Violate and RSE2 CSA. The menu will automatically be disabled when you are abducted in CSA, but you'll have to roleplay responsibly if using another mod You should use the hotkey surrender option, as a holstered surrender option will likely cause you to auto surrender to Menacing Raiders. IF YOU ARE PLAYING MY OTHER MOD DLYH... TURN OFF BW MODE UNTIL YOU'VE COMPLETED THE COLLAR RELATED DIALOGUE WITH ANY GIVEN NPC. otherwise you may end up with a follower you can't interact with until you get the collar off. Sometimes you will get the addiction dialogue when not actually addicted yet. This is a vanilla bug with detecting the conditional. It only happens rarely and there's nothing I can do about it. If this problem persists you can simply make sure to keep one of the items (booze, psycho... etc...) in your inventory. This mod's "healing" system works on a simple 24 hr timer with a set refresh time every day. This is perfectly sufficient most of the time but it means that if you get beaten up right before the timer turns over you will heal right away. This also applies to "The Mayor's favor". Raiders who are using furniture will not menace or spectate. Roleplay this as them being lazy and take the win. If a Raider you've never met is standing and won't menace you, they may have bugged keywords. You can use the KEYWORD RESET utility to fix them. This utility can also sometimes fix customers with bugged dialogue, but this is MUUUUCH rarer. If you are using an alternate start mod like Start me up, you may not start the game with the [SETTINGS] BW MENU item. If this happens Save and then load that save. The item will appear. LEGAL: The source code is provided for you to make personal changes, should you wish to. It is not provided for you to alter, compile and redistribute your own version of the mod. The mod, HARDSHIP is only allowed to be hosted and downloaded from Lover's Lab, under my specific user account. Plugin addons using Hardship as a master that don't interfere with my original dialogue or code are allowed... for example additional pimps. CREDITS: @DixiePig provided the the awesome slave collar added in 1.0.7. THANKS: @Crazy6987 and @DocClox For getting the ball rolling @vinfamy for providing a tutorial and helping to advance FO4 sex modding @dagobaking For AAF , and for being generally helpful and all around cool @Flashy (JoeR) and @EgoBallistic For going the extra mile to offer help @Leito86 and @SavageCabbage For their great animations and @Halstrom and @Polistiro for making them usable @Goubo @TheDriedFinger @Odessa @Mavia and many others for the mods that have inspired me over the years! @Lynx2k10 for reminding me of the Pipboy Mirror issue. @LinkDeath For fixing the Blaze/Sarge bug. And to the rest of you mugs for being the best damn community on the internet! Submitter Tentacus Submitted 09/16/2019 Category Dialog Sex Requires AAF, FO4 Animations by Leito, AAF Themes, Real Handcuffs  
  3. AAF Violate View File Being defeated in combat can result in your character and companions being violated rather than killed. Violators may also rob you, leading to a quest to exact vengeance and retrieve your stolen possessions. Likewise, you have a chance to violate and rob your defeated enemies. This mod was originally based on Four-Play Violate by @vinfamy, initially converted to AAF by @Jahem_kinkaid and maintained and expanded by @EgoBallistic. Features Combat Defeat: You and your companions can be forced to surrender and be violated by your enemies when you lose in combat Companions: Your companions and allies can be violated. Male, female, or both genders can be victims Multiple, simultaneous animations: if there are more aggressors than victims, everyone gets assaulted at the same time - no waiting in line! Gangbangs! Threesomes, foursomes, and fivesomes are possible if you have the right animation packs and XML installed. Assailants: Assailants can be male only, female only, or both. You can limit assailants to a few races or allow any race to be an assailant Robbery: Assailants can not only violate you, but leave you stranded in the wasteland without your gear and supplies Enemy Surrender: Injured enemies may surrender and become your victim Devious Devices integration: Your assailants can slap you into Devious Devices restraints Real Handcuffs integration: Your assailants can slap you into Real Handcuffs Plugs of the Commonwealth integration: Your assailants might stick various things up your butt for a laugh. Perversion: Your character can start begging for more after a selectable number of assaults Exhaustion: After you've had enough, you lose consciousness and your assailants abandon you Teleport to safety: Instead of awakening on the spot, you can be teleported to your nearest settlement after your assailants are done with you Bad Endings: Not satisfied with violating you, your captors can inflict additional torment on your character, including possibly fatal outcomes Raider Pet mod integration: If you surrender in a Raider owned location, they may decide to keep you as their slave RSE II CSA Abductions integration: Raiders, Gunners, and Super Mutants can abduct you and your companions FCOM support. If you use FCOM - Fallout Commander, you can install the separate patch which will allow your FCOM troops to surrender with you. Sex Attributes support: if you use Sex Attributes, violations will automatically be recognized by that mod, and its stats will affect Perversion. All options are configurable via the in-game MCM menu. Requirements Fallout 4 Script Extender (F4SE) by the F4SE team. Please make sure this is installed correctly. Advanced Animation Framework version Beta 73 or later Mod Configuration Menu is required to configure the mod options AAF Themes. You will want to enable Sex - Kinky Animation Support as well as all of the Race/Creature animations you will need. Animation Packs. AAF Violate does not include animations of its own. AAF Violate will work with any animation pack, but the exact packs you need will depend on the options you select for gender, threesomes, races, etc. See the FAQ below for links to animation packs that work well with Violate. Note: The latest version of AAF Violate requires Fallout 4 runtime 1.10.162 or newer. You can still run Violate version 1.10 with older versions of Fallout 4. Third-Party Mod Support The following mods are not required, but Violate will detect if they are installed and can use them if the option is enabled in Violate's MCM Devious Devices allows violators to bind you and your companions in restraints Roggvir's DD Items Manager to control which Devious Devices items can be randomly applied. Version 1.0.3 or later is required. Real Handcuffs also enables violators to bind you in restraints. Version 0.4 or later is required Plugs of the Commonwealth allows your violators to stuff various things up your butt. This works with the regular plugs (Slot 57 version is recommended) as well as @tehuti181's patch which converts the Plugs to Devious Devices format. AAF Bad End Animation Pack lets your violators hang, electrocute, and otherwise execute you after they violate you Bad End: Purgatory provides a death alternative for fatal Bad End outcomes Raider Pet allows Raiders to keep you as their slave if you surrender to them in one of their strongholds. Version v1_3 or later is required. RSE II: Combat Surrender and Abductions enables Gunners, Raiders, and Super Mutants to abduct you after they violate you. For best results, disable Auto-Surrender in CSA. Abduction options in the CSA MCM, such as whether companions are sent home or abducted with you or by themselves, will work as normal. Sex Attributes Framework will recognize sex initiated by Violate, and that mod's Spirit attribute and Sex Addiction effect can force this mod's Perversion to kick in. Download There are three files in the download area: AAF_Violate_V1.26.7z is the main file. This is the actual mod. AAF_Violate_V1.26_FCOM_Patch.7z is an add-on to support FCOM - Fallout Commander. You need both the main AAF Violate file and FCOM version 3.0 or later. AAF_Violate_V1.26_DLC_Patch.7z is an add-on to support creatures from the Far Harbor DLC. You need main AAF Violate file , the Far Harbor DLC, and Gray User's DLC Creature Pack to use this. Installation Install the prerequisite mods, listed under Requirements above. Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. Once you have installed the prerequisites, make sure they work: Use the [Home] key to play some AAF animations. Open the MCM and view some mod settings. Then, install AAF Violate using your favorite mod manager. Once you've installed the mod, start up Fallout 4 and go into the AAF Violate MCM menu. Go to the Global Options page and set your Aggressor Races and Aggressor Gender options according to the animation packs and mods you have installed. Finally, go into the Player surrender options page. There you will find the Hotkey for surrender option. Set your prefered hotkey to complete the installation. The hotkey can be used to surrender immediately to enemies while in combat. Holding it down for 5 or more seconds and releasing it will force the violation to end. Troubleshooting Frequently Asked Questions (FAQ) Credits @vinfamy for Four-Play Violate @Jahem_kinkaid for initially converting Violate to AAF @WandererZero for additional dialogue, writing, and playtesting Changelog Submitter EgoBallistic Submitted 08/07/2018 Category Combat Sex Requires AAF, Animations for AAF
  4. Version 2.12.27a - 2020/02/22

    99,811 downloads

    Magno CUM Gaudio 2.12.27a (Extended Social Interactions) A modification that covers all the basics to properly sexualize your Fallout 4. Check it also for Skyrim Legendary Edition, HERE. MOD GUIDE: HERE! MOD FAQs: HERE! FOR MODDERS: HERE! WHAT IS THIS MOD? This is a jack of all trades mod regarding sex features. Its purpose is to cover all the basics features a reasonable man or woman would want regarding sex, in a coherent, consistent, fair and balanced way gameplay-wise. Due to its vanilla friendly and completely modular and customizable nature it can be paired well with almost any other good mod by simply adjusting its settings accordingly. The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors... because as you surely have noticed, Fallout 4 doesn't have many non combat activities, with MCG, instead, you can rely on solid gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, recruit who you want as companion, stop in bars, play and flirt with npcs, date people, fear harassment, prostitute yourself, trade in slaves and much, much more... SUMMARY OF FEATURES REQUIREMENTS: All these requirements are mandatory ALL FALLOUT 4 ORIGINAL DLCS; F4SE: HERE MCM: HERE LOOKSMENU: HERE (already a requirement for AAF) AAF: HERE. AAF THEMES: HERE. You need to install all of them, this means that you need to install the Vanilla, Kinky and Creature themes. LEITO'S ANIMATIONS: HERE. SAVAGE CABBAGE ANIMATIONS: HERE. ATOMIC LUST ANIMATIONS: HERE. OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: These mods are not required to be installed, but you can expand MCG features if you install them: HUD FRAMEWORK: HERE. To have widgets of your Lust, Wear and Infamy levels (you may additionally need its patch for dev_UI, if you use it). AAF FAMILY PLANNING ENHANCED: HERE. MCG will make sure you not start a pregnancy if you start a kissing/hugging or foreplaying/masturbation from MCG. Also wearing a condom from FPE will prevent MCG diseases from sexual acts; WORKSHOP SYNTH PRODUCTION: HERE. Synths built using that mod will be flirtable and enslavable at will; CREATURE PACK RELEASE: HERE. (Valid for any other creature pack for AAF). MCG natively support sex with all actors in Fallout 4, you can have sex with any race of Fallout 4, including robots, bugs, animals etc... Stats will be always calculated and if you don't have an animation for a particular race MCG will play a fade to black instead, so you can still pretend to roleplay; RSEII: CSA - COMBAT SURRENDER AND ABDUCTIONS: HERE. MCG player defeat system is integrated with the abductions from CSA, with this when the player is raped defeated you can end being abducted after the rape. BAD END: PURGATORY: HERE. MCG player defeat system is integrated with the Purgatory mod death alternative system. If you have that mod installed and you enable the relative MCG Option in MCM, the player can be sent to Purgatory instead of Respawn and optionally you can toggle if you want the player to be robbed accordingly to the MCG Player robbed settings. Note that even if the mod description of the Purgatory mod assumes that you have also AAF Violate as an hard requirement, you can run Purgatory and MCG together without AAF Violate installed, if you wish to. AAF BAD END ANIMATIONS: HERE. When you have this mod installed you can execute submitted or enslaved npcs using these amazing animations. And in addition, if you have the MCG Player defeat (Respawn system) enabled, you can enable the execution animations also for the player when you are defeated. AAF BP70s FALLOUT4 SEX ANIMS: HERE. Vanilla chaises can be activated to have sex on them with MCG. POLISTIRO'S PATCHES: HERE. AND AAF OVERLAY PATCHES: HERE. Only CumNWealth_Patches_Base.rar should be installed of AAF Overlay Patches; MCG can apply cum effects if the relative option in MCM debug page is enabled. This system has also a fail safe that remove Cum overlays of those two mods from the actors when the magic effect finish, in case AAF or LM fail. This means that this mod can have a similar function as the mod "Wash out that cum". Generally the more animations packs, the more XMLs patches and gender support you have the better, MCG is a mod that has a very free conception of sex, basically you can do sex with who or what the fuck you want. But if you don't have the animations for the actors you are planning to do sex with, MCG will replace it with a fade to black, it's up to you to find the AAF XMLs patches and animations that satisfy your gaming needs and set MCG settings accordingly. In particular orgy animations in the MCG mod requires genderless XMLs to fully work, if you don't have them it is suggested to set MCG to avoid orgies. INSTALLATION: (Optional for better performances): Disable Fallout 4 Papyrus logging, why and how to do it in THIS POST. Make sure all the requirements are installed correctly with all their dependencie, especially AAF and its XMLs patches if you use them. Download and install MCG FO4 v2.12.27a. WARNING: Do not unpack the .ba2 file of MCG, if you do it you will have to follow the for modders guide, in particular you will have to pay extra attention to not overwrite other mods scripts with MCG ones. If you use any of the mods in the list in the following spoiler, you must download and install MCG Compatibility Patches v2.12.27 to patch them, so they can be used with MCG without producing conflicts. Note that if you don't have any of the mods in that list you don't have to install these compatibility patches. (Optional for no kissing and hugging poses): download and manually extract the content of the "AAF" folder inside the archive "MCG_NoKissHuggingPoses" to your Fallout 4/data/AAF directory in your PC. The files with (Optional) mark are patches for mods that are not required to be installed, they are completely optional and you could install them if you like the changes they make to the original mods, see the suggested mod paragraph below for more info; Source files and MCG_Integration_Kit are for modders only and if you are not a modder you must not install those files. Once into the game remember that MCG when loaded the first time starts completely disabled, and you must activate it using the "START THE MOD" button in the MCM front page of the mod. Also the "Respawn system", "NPC-NPC random sex system" and the "Npc Initiative (approach) system" need to be manually enabled, each of them in the MCG Option hotkey menu after you start the mod, if you want to use them: SUGGESTED MODS: These mod are not required and they are entirely optional, these are just my personal recommendation: FULL DIALOGUE INTERFACE: HERE. It's a very well done mod which also preserve the "prompt" part of the dialogues so you can also have "Text Replacement" like knowing exactly what are you going to pay for a prostitute, or a doctor in the MCG dialogues. FDI is a superior choice over XDI, which doesn't preserve the "prompt", but both are compatible with MCG; CWSS: HERE. Optional patch available in the download section of MCG change the buffs to be less OP and make them visible in pipboy, and also add support for the big CWSS showers to be used by MCG furniture selector for sex perk to have sex on them when planning sex. (Do not use this patch if you have other mods that rely on the original CWSS like the "Get Dirty" mod). COMPANION STATUS HUD: HERE. Optional patch available in the download section of MCG limit the hud widgets to ten followers and align the widgets to the right while scaling them down to be minimal, in addition you can show and refresh them pressing the RIGHT CTRL button or hide them by long pressing the RIGHT CTRL button; LIGHT EM UP 2.0: HERE. Optional patch available in the download section of MCG reduce the duration of nicotine effects and the quantity of cigarettes and cigars to be like similar mods from New Vegas and also replace the lit cigar and cigarettes model if you drop them to the LIT one instead of the original off one and other recently additions: Custom immersive animation for when using cigarettes with MCG (The animation can be enabled in the MCM of MCG, Debug page). The animation will play if the player is not in power armor, not in combat, with weapons sheated and generally when it is not sit in any furniture or vertibird. Once started the animation can be controlled using the Right Shift key to have a smoke, drop the cigarette or put it in your mouth. The advantage over other mods is that the animation doesn't lock the player movement. Ligth2.0 cigarettes, cigars and stogies are valid to be used in the "Relax Scenario LOAD ORDER: Generally is not important but if you have the following mods make sure to put them after MCG so they'll have an higher priority: RSEII: CSA; Bad End: Purgatory; INCOMPATIBLE MODS LIST: HERE! KNOW BUGS LIST: HERE! HOW TO UPDATE THE MOD: If you are updating a save to version 2.12.27a from version down to 2.7.30 you must unistall the previous version with a mod manager. Then install the new version with the mod manager and finally once in game you must stop and restart the "Npc Initiative system" and "Respawn system" (Player defeated features) if you use them. Updating from versions lower than 2.7.30 is not possible on the same game, in that case a new game is required. MOD STATUS: The mod is officially finished feature wise. Support for bug fixing will continue if needed. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Fallout 4 are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the FAQs and other materials I have provided you in the long period I developed this mod. CREDITS: BETHESDA CREW; For stealing my time. THE AUTHOR OF F4SE; Because some mods will just be impossible to code without it; DOC CLOX, VINFAMY AND CHOSEN CLUE; Because they started everything about sex in Fallout 4... ASHAL: Because of the best sexual framework ever seen on this planet, and because his work on Skyrim enabled me to make MCG for Skyrim LE on which this mod is based and ported from even with all the current limitation of FO4; CRAZY, LEITO, SAVAGECABBAGE,RUFGT: for fantastic animations! DAGOBAKING: Because of the AAF. HALSTROM: for AAF THEMES! FLASHY(JOE-R): For inspiring me in start modding Fallout 4 in the first place, and for RSEII abductions system! IGNOTUM_VIRUM: for letting me check his code for inspiration! LAZY GIRL and KENTINGTON: for inspiration in the cloning code; nKALEX: for sexout unethical deeds EE (WIP)! DOCTASAX: for sexout spunk! DKATRYL: for sexlab submit! ODESSA: for sexout wear and tear! GRAYUSER: for AAF Bad End Animations mod! EXPIRED6978: for LooksMenu! POLISTRO AND RIOT_PUNCH: for human and mutant looksmenu cum overlays! KENNEDYMADEIT: for AAF XMLs Extended! VIOXIS: for "Strap-on's of Fallout 4". PRA: for "Grave Digger". LEGAL: Downloading or any form of distribution or modifications of this mod is allowed only from LOVERSLAB SITE; You can use the source code, provided under license, to do everything you want in your mod, or you can make forks, changes to this mod and even upload your own version of this mod, but: You must mention me (Anghelos92) in the credits of your mod if you were inspired or used any code from me as I did for every author that inspired or helped me with this mod; You must provide your source code in the download section; Don't allow any child porn situation in your modification, of any kind even if this is a videogame; No priority given in terms of privileged support or limited exclusive temporal distribution of newest version to eventual Patreon or Donators of any kind; If I go "AWOL" from this site for more than a month and a reasonable amount of attempts to contact me have been negative, I authorize Loverslab Staff to take ownership of this very download topic from me and give it to any maintaner(s) of good will. DISCLAIMER: I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "Fallout 4" which modifies. The file here presented is allowed to be downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality. CHANGELOG
  5. SexVault Quest Alpha View File Make save before installing mod, and delete my mod and all quicksaves during playing, after finishing quest New version availabe on patreon General Idea: Requirements: Highly recommended: Other info: Paid help needed: Know Bugs: Thanks to, original authors and ideas: IF you are author of mods you can pm me for last version Submitter Indarello Submitted 11/13/2019 Category Quests Requires
  6. FunnyBizness' Animation Resources View File FOR SKYRIM PLAYERS -->FunnyBizSLALPack Located HERE http://www.loverslab.com/topic/58240-funnybizness-v241-slal-pack-by-shashankie/ FOR SKYRIM MODDERS-->*FunnyBizAnimations file IS A MODDERS RESOURCE FOR MODDERS TO DO WHAT THEY WANT WITH THEM.* (many were asking so there ya go lol) SLAL RYDINS GUIDE to Installing SLAL and their respective Packs--> http://www.loverslab.com/files/file/2506-sexlab-animation-loader-guide/ The Latest SLAL PACK can be found here http://www.loverslab.com/topic/58240-funnybizness-v241-slal-pack-by-shashankie/ . (Thanks to Bytion for his work! And Shashankie for keeping the mod updated!) Thank you Forerunner414 for allowing someone to update the mod ANIMATIONS AVAILABLE* NecroMissionary NecroLegSpread NecroDoggy NecroStanding NecroBoundDoggy NecroRoughMissionary NecroCowGirl (for female PC) NecroLaying NecroHug NecroRoughDoggy NecroThroatFuck Necroholding (Draugr and Falmer) NecroSpitRoast (MMF threeway) NecroStandingChokeFuck NecroFemaleDraugrChokeFuck NecroGiantessLaying NecroVampireDoggy NecroKissing NecroHagravenDoggy NecroFemaleFalmerDoggy NecroRoughDoggy2 SeekerHolding (Dragonborn DLC is required of course.) Vampire3way HardcoreDoggy SneakyMasterbation GropeFuck Hardcore3way Grope3Way BoundProne BoundMFF3Way DrugFuck BoundMFF3wayVariant GuroFuck(WARNING* very graphic) SleepFuck ExtremeDoggy AmazonFuck(Female Aggressor Male victim) RieklingRape3Way MageRape Rape4Way (fixed the weird arm and head movement of the female) DrunkFuck MageRape2 GroundPound (Layingdown redone) Sexlab Defeat Necro Animations redone (replaces the two Necro animations for defeat necro option) TableDrunkDoggy (The "Table" animations are for modders. They use the Orctablesquare01.nif animobject.) TableRoughDoggy TableMissionary SleepRape DraugrDoggy SleepMissionary FIXED StandingAnal FIXED SleepProne PilloryDoggy (Zaz animation pack REQUIRED or else no Textures For the Pillory*) PilloryMissionary PilloryHardDoggy MaleMasterbationKneel ViolentRape (face punching and GroundDoggyAnal) Extreme4way (Rape4way fixed and redone) BeastlyRape (for players who have a setscale of 1.25 like me I'm a HUGE Nord lol) NecroBJ Redone Fixed ImpaledAnimations Impaled3Way VampFeedFemale HairPullDoggy VampFeedMale VampNecroMale (The Actor feeds draining the life away then proceeds to...you know...with the corpse. heh.) Hardcore3way Redone NecroProne SleepFuck Redone MageMFF3Way NecroStanding2 SelfSuck Necro3WayMFF Necro3WayMMF BanditPoleRape SelfSuckAnal (Taker sucks their penis while giver bangs them lol) ViolentNecro4Way GiantessNecro (creature is victim) HeelDoggy TrollNecroAnal (creature is victim) VampireLordBrutal FalmerNecroProne (creature is victim) HagravenDoggyRedone Cassanova5Way (MFFFF) WispFuck ViolentDoggy DraugrDoggy2 VampLordStanding BoundSnuff (Very Graphic!) GuroMix (Very Graphic!) SeekerRapeF SeekerRapeM BoundProne2 RoughChoke Rape5Way (MMMMF) SavageNecro (took the weapon and blood out of the ending scene but you get the point lol) BoundTableRape ProneRape (Has been redone Looks way better now) TableSplits StandingRape (Has been redone looks much better lol) DraugrMissionary(FIXED) BostonCrab StandingWall (rough animation against a wall lol) BrutalGuro (Head bashing, Ribcage Fucking, Belly Fucking, Skull Fucking, Cumming out of the victims mouth heehee!) BrainFuck (VERY GRAPHIC its exactly what it says lol) ForcedWall RoughWall MMMMFHANG (5way rape Female hands bound hanging from ceiling) DeadProne DeadMissionary JAVDoggy VampAggrCowgirl (female aggressor) AmazonRape (female aggressor) YokeDoggy (for Zaz's Yokes) HoldingRape NecroFuckToy YokeHolding MissionaryRape 3WayRapeMFF BearHug RapeMix TimeStop (my new FAV! lol) HentaiDoggy HentaiRape HentaiBJ HentaiBJ2 ParalyzeRape (standing Doggy) ChikanRape Chikan3way HentaiRapeMMF LoversDoggy (Consensual Sex) NecroLover (Graphic!) SexDoll (LimpSex) SexDollMMF SexDollMissionary RapeFFFFM LoversQuickie (Consensual) LoversStand LoversMMF DragonLover (CreatureSex FIXED) DragonMissionary GayDoggy (For Futa/Male on Futa/Male lol) LoversRoughDog LoversHardDog InjuredAnimations NecroQuickie (doggystyle) NecroQuickieVariant (I made space for big boobs! lol) BoundWheelBarrow (FIXED) NecroSavageDoggy TortureRackMissionary TortureRackDoggy CoffinFuck HorseDoggy RestraintWallMMF StockadeRape XCrossRape MolagOral MolagMissionary MolagCowGirl MolagTableDoggy MolagTableMissionary MolagTableThroatFuck MolagDoggyStyle MolagRoughDoggy MolagHardDoggy MolagReverseCow MolagBoundOral MolagStandingRape MolagStandingDoggy MolagStandingYoke MolagSnuffProne (LayingDoggy) MolagSnuffPound MolagSnuffVampFeed (StandingDoggy) MolagSkullFuck CannibalRapeMMMF (Special thanks to Seth!) MolagHardMissionary MolagWildDoggy MolagAnalRape MolagDoggySnuff MolagNecroMissionary MolagNecroCannibal_1 MolagNecroCannibal_2 MolagBalDefeat MolagNecroDoggy MolagDefeatDoggy Molag_BJ_Vengance(fixed) BearNecroDoggy (Thank you AnubiSs2167 for the rigs!) MolagDoggyVengance BoundServantRape BenchSneaky_BJ MolagNecroDoggy2 MolagRape3Way KO_LotusRape MageBoundRape DoggyRough DoggyHard RoughGround GuroLover AmputeeHolding AmputeeHoldingMMF BrutalGuroMMF BoundRoughMMMF BoundRoughMMF RoughMMF BoundAnkleDoggy ChikanRedone BoundAnkHardDog BoundAnkHookDog MolagHeelDoggy BoundBJFemDom BoundBJ3WayFFM BoundCowGirlFFM (femdom) BoundFemDoggy FemDomDoggyFFM FemDomDoggyFFMVariant BoundFemCowGirl FemDomMissFFM HateFuckDog NecroFemDomCow GiantessRoughDoggy NymphoMMMMF GiantessBlowJob Troll3Way NecroDoggyCrazy NecroDoggyBang BeastlyMissionary BeastlyBoundLotus BeastlyLotus BeastlyDoggy BeastlyBoundStandDog AmazonianBlowJob AmazonianDoggy BoundWildDoggy BoundToughDoggy(Fixed) BEASTLYPowerDoggy NecroWildDoggy NecroToughDoggy BoundHardDoggy ChokeHoldProne AmputeeHoldDog BEASTLYProneRape GiantessRevCow GiantGayMissionary NecroNamira BeastlyDogRapeTable FemFalmerDoggy FemaleBearDoggy HorseLoveDoggy RieklingRaped SecretLoverStandingMissionary SecretLoverStandingDog SecretLoverBJ VamprieLordRaped RieklingRapedAnal HorseRaped NecroDraugrRaped RapistStandingDog RapistProneDog LoversRapeVictimBJMFF LoversRapeVictimMissMFF LoversRapeVictimDogMFF PilloryMMMMF (9 stages) NecroAssWorship (6 stages) NecroTitAssRub PowerRapeStand GuroSkullBang DeadlyDrainRape RapistWall RapistWallRough NetchHentaiRape GuroLustBJ GuroLustHandJob GuroLustMissionary GuroLustAnalProne NecroPretzel NecroReversePretzel NecroBJPretzel NecroBrainFuck NecroCowGirl SnuffCowGirl RapistWallLegUp BoundHardDog PowerStandingRedone RapistWallRedone SexDollRedone RapistWallKnife NecroPlay NecroBrokenAnal ArmPullDoggy NecroAnalDog GuroSideSkull MaleMasterbation MaleMasterbateCam NecroSideFuck GuroWall NecroSplitMiss NecroSplitProne RapistDruggedMiss https://gfycat.com/WellwornWellmadeBoaconstrictor NecroSplitAnalProne https://gfycat.com/VeneratedComplicatedEgg NecroSplitChoke https://gfycat.com/SoggyEarnestBullmastiff GuroSpineFuck https://gfycat.com/AnyAmpleAnt BootyDoggy https://gfycat.com/BigFragrantHorsemouse GuroKillFuck https://gfycat.com/AcceptableFlusteredAfricanbushviper / https://gfycat.com/ConcreteDefenselessBeauceron TableDrunkMiss DraugrTableMissionary ULTIMATERAPE BLACKMAIL LoversAnalProne QuickieRape AMP_no_Head https://gfycat.com/MeatyRichDikkops AMP_with_Head https://gfycat.com/PaltryWavyHoneybadger DrugPerv https://gfycat.com/OrnateAlarmedArmadillo CholdHoldPerv https://gfycat.com/DeliriousCookedBluebottlejellyfish JavBoundMiss RapedSprigganDog (Thanks Llabsky! lol) RapedFalmerMiss NecroTableDog NecroDwemerChair CradleRape RoughedUpRape NecrophiliaRape LongRape RapedHorseAnal NecroHairPullMiss NecroHangFuck NecroHangDog NecroHangBJ AssistedRapeMMMMF SexDollMissRedone HagRavenRape (Hag is victim) HagRavenDog (Hag is victim) DraugrFemaleMiss (Draugr is Vitcim) BoundSideRape BoundHentaiHold RapeCUMSHOT BoundSittingSexToy BoundSlave DruggedRape HorseRideRape DruggedGayRape3Way NewBoundArchDog NewBoundDog NewSexSlave PornStarDog GiantessMiss The Animations Below are Masturbation Replacers for when you have a limp NPC...just align your PC. *Schlong and Vag HDT Collisions work* which is pretty cool! MasturbationAnalUse https://gfycat.com/IdealisticAngryFly MasturbationVaginaUse https://gfycat.com/WelldocumentedCautiousLhasaapso CREDITS:Big thanks to Forerunner414 for giving us the amazing SLAL_FunnybizAnimationPack!!! And to Zaz for the amazing BDSM furniture and accessories! Blabla11 for making the NonReplacerMod.Passdummy1 for his great work! Trety for his time and hard work as well. Leito86 for allowing me to use his amazing animations. And Billyy for help with the Creatures. Rydin for helping me with the Animobject Animations. And Fore for without FNIS no one could add custom animations to skyrim. And Ashal for creating the Sexlab framework. Bytion and Shashankie for keeping the Funnybizanimations SLAL pack updated! And Llabsky for teaching me about rigging! Submitter Funnybizness Submitted 06/25/2015 Category Animation Requires Sexlab+SexlabCreatures, FNIS, Skse,MoreNastyCritters And Balls to try them out lol Special Edition Compatible
  7. SL Defeat "Add-on" View File Sexlab Defeat "Add-on" Is compatible with the LE or SE version I take no credit for the making of the mod SL Defeat, all of the amazing work for SL Defeat was done by Goubo Description This is a dialog Add-on for SL Defeat that adds Follower Aware Dialog to the combat rape What this adds More PC rape aware dialog Not so easy to talk/bribe your way out of a surrender Dialog that is aware of the following followers: Aela the Huntress (Was already part of Defeat, just remove the condition of faction Silverhand) Uthgerd the Unbroken Erik the Slayer Jenassa Marcurio Lydia Jordis the Sword Maiden Ria Mjoll J'Zargo Vilkas Cicero Sven Annekke Installation Since this is technically not a Add-on, but an overwrite instead, it will not add a additional ESP file to your game SL Defeat and its requirements Install SL Defeat first, then overwrite the ESP with the file from this addition, unzip and drop the file in or install with mod manager and click yes to overwrite FAQ: Is this compatible with the SE version? Yes this is a esp only file so download the SE version and then overwrite with this esp My game crashed after I installed this mod, why? No it didnt, its a dialog change, think before making a dumb statement Will you do more dialog? Possibly yes, we will see what time I have Submitter -Caden- Submitted 05/28/2019 Category Sexual Content Requires SL Defeat Special Edition Compatible Yes  
  8. Sexlab Defeat SSE View File Here's the converted version of the last release of Defeat for special edition. Description of the mod -> Submitter Goubo Submitted 05/21/2019 Category Adult Mods Requires SexLab Framework Regular Edition Compatible No  
  9. Did you ever watched that old Batman show where him and Robin were always about to die in a trap, and then in the next episode they managed to escape from an horrendous dead? Well... No More!! [support this project] [ZnelArts] The Villain Simulator I always fantasized with the idea of the Villain actually winning, this is about that with the erotic element added to it.Works on Desktop mode and in VR Mode too!The Villain Simulator is under development and is being crowdfunded on Patreon. Upcoming features: Hero Health Status Fight Mode to capture new Heroes Hero personality Tools and Weapons unlockables New in Beta 8:
  10. Sexlab Horrible Harassment Expansion LE/SE View File Horrible Harassment Expansion Before description, I want to deliver my thanks to Guffel for giving me permission to edit his mod. Original Description: This mod makes random NPC stop the player when walking by. After a short dialouge the NPC overwhelms the player with a spell and rapes her. The mod was written with a female player character in mind. The attacks are triggered via the comment system (like when NPC commenting on the player being naked). You can set the chance for a comment in the MCM. They say a short "Hey!" or "Whoa!" and then start a dialouge. There are diffrent lines depending on the kind of NPC, but there is only one answer for the player and it always ends with being raped. To explain why the player could just clear a huge dungeon, but then is subdued in the streets - it's magic! The Npc uses a paralyze spell (the rape riggers even if it doesn't hit). During the animation the NPC might want more. There is a chance that an animation stage is repeated a 2nd time. This can happen up the three times during one animation. The probabilities of the second and third repetition are 2/3 and 1/3 of the original chance respectively. The chance can be set in the MCM. Afterwards there is a one-hour time-out in which no new comments occur. If you hit your aggressor during this time he'll cast the spell again and take you a second time. After this the one-hour period restarts (you could theoretically sustain this forever if you hit him again and again). Then there is the "Dangerous Condition" option in the MCM. This simply bypasses the original comment chance and triggers a comment nearly every time. Its meant for when naked, wearing slave-tats or other stuff that makes abuse more likely. There is still the one-hour time-out with no new comments (I actually wanted to disable that with this option, but it didn't work out). Version II Description : The original mod 'Horrible Harassment by Guffel' was one of the must-have mod in my Skyrim life. As you already know Skyrim's AI is terribly made so that you cannot be felt like you're a part of it. It's time to stop that fake immersion!! Guffel had a point! A very straight point that it is ridiculous there are no thugs blocking PC to have some fun of her. You can meet thousands of dreadful, criminal bandits out there but in a town? Ha! isn't it so lame and peaceful? It looks like this didn't make any sense to Guffel, neither did it to me. So I am here to make Skyrim more dangerous! So what does it do? What is the difference from the previous one? Well... I loved Guffel's work. I really did. But I gotta say there were some people who were not that fond of get raped by.. some mysterious paralyze spell thinges... Just a farmer, who has been making up their livings, got a damn fool prophecy to rape her and suddenly enlightened enough to learn a magical power to neutralize her, make things easy to do the task. Boom!! Not any more!! You are the heroine!! You're powerful enough to escape that situation without killing the innocent? suspect. So this is it! Main features - When a raper tries to take advantage of PC, he is not gonna use spell anymore but try to hug PC and strip her, which is enough to immerse you into Real SKyrim! [Due to a scale issue, there can be misalignment.] - Animations added for improving immersion. I made them by myself. I hope you like them. - PC can resist and escape. Of course you can decide to 'do nothing' or 'resist', it's your call. You can adjust escape chance on MCM at any time. PC has to be autonomous and make their own fate. - You must designate your clothes as skimpy armors on 'Sexlab Aroused' otherwise except for Orcs, potential criminals will not do their duties. If you don't like registering your clothes, then you can turn off this function on MCM. - After escaping, bad people will scream and run away from you.(Actually I didn't mean to make it happen but.. I think I like it.) - You have to bump into potential criminals first. It's a huge difference in interacting to NPCs but I thought it made more sense to me.(It means if you don't want to get raped you'd better walk and get out of their way.) - Women can become criminals now. You can set this option on MCM. Future Ideas. IDK... I just want this mod as simple as it meant to be. Requirements(LE) - SexLab Framework - Sexlab Aroused Extended - - Silent Voice - Fus-Roh-Du(h) - FNIS Requirements(SE) - SexLab Framework SE - Sexlab Aroused 28b Modified Version by Bakafactory SE Version Sexlab Aroused Redux SSE BakaFactory Edited Version - Silent Voice - Fus-Roh-Du(h) SE Version - FNIS Recommended mods Any mods that will add a bunch of misc npcs. [ex) Populated NPC mod series] Since vanilla npcs have their own lines and there will be always possibilities other mods edit their npc data, which block this mod's lines. How to install Is this necessary? Just drop the files into your data folder. How to Upgrade Just replace the old one with a new one. And reset the quest through MCMZ Sorry about that. Delete the previous version and make a clean save. And then try the latest version again. Mod Compatibility Not that I know of... Yes, it's compatible with almost any mods you have. For Modders Note you can activate the harrasment trigger immediately by using this function. Function SLHHActivate(Actor pTarget, Actor pTargetFriend = None); Basically you don't need pTargetFriend. pTarget will become a criminal, who will try to rape you. Keyword SLHHScriptEventKeyword = Game.GetFormFromFile(0x0000C510, "SexLabHorribleHarassment.esp") as Keyword SLHHScriptEventKeyword.SendStoryEvent(None, pTarget, pTargetFriend) endFunction Known Issues(Compatibility Issues) - Sexist Guard may be partly incompatible with the mod. It's just my assumption but there might be a certain limit to the number of string lines. As Sexist Guard has a lot of lines of dialogue, it may block SLHH's ActorCollidewithActors dialogue indirectly. Password If the mod requires password, just copy and paste this. BakaFactory Patreon Post https://www.patreon.com/posts/sexlab-horrible-21759708 I check the comments on Patreon more often than here. If you want to share your thoughts and ideas, leave comments or messages. For Korean Users 여기로 가주세요~ https://www.patreon.com/posts/sexlab-horrible-28937488 한글패치는 여기서 받지 마시구요. 제 페트리온 게시글에서 받아주시면 되요! 질문사항이나 건의사항 등등은 여기다가 올리셔도 되지만, 여기다가 올리면 영어로 적어야 하니 제 페트리온 게시글에다가 댓글 달아주시면 좋겠죠? Submitter factoryclose Submitted 06/23/2018 Category Misc Sex Requires Sexlab Framework, Sexlab Aroused Redux, Silent Voice - Fus-Roh-Du(h), FNIS Special Edition Compatible Yes  
  11. M.C.G. (Extended Social Interactions) View File Magno CUM Gaudio 1.11.01 (Extended Social Interactions) A lightweight modification that covers all the basics to reasonably sexualize your Skyrim Check it also for Fallout 4, HERE. MOD GUIDE: HERE MOD FAQs: HERE WHAT IS THIS MOD? This is a jack of all trades kind of mod regarding sex and it was inspired by the mod Sexlab Submit by DKATRYL, it is coded for Skyrim Legendary Edtion (Oldrim) only. Its purpose is to cover as much features as possible regarding sex, in a coherent, consistent and balanced way, freeing load orders of other redundant mods that often don't integrate well with each others. Due to its vanilla friendly and completely modular and customizable nature though, it can be paired well with many other mods. The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors. With MCG you can expect a solid, fair gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, stop in taverns and flirt, date people, fear harassment, prostitute, trade in slaves and much, much more... SUMMARY OF FEATURES REQUIREMENTS: Requirements for mods listed here are implicit, read their mod page description to know how to properly install them. All Skyrim Official DLCs for Skyrim 32bit (aka "Oldrim)" or Legendary Edition; Skyrim 32bit Script Extender (SKSE): http://skse.silverlock.org/; SKYUI: Here; For Skyrim 32 bit; Sexlab: HERE; For Skyrim 32 bit; OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: These mods are not required to be installed, but MCG is integrated with some of their functionalities, so you can expand MCG potential with these: Sexlab Hentai Pregnancy: New LE edition: (HERE), or Original Edition: (HERE); Other pregnancy mods are not protected by MCG Condoms to avoid unwanted pregnancy; Death Alternative (DAYMOYL): (HERE) If You don't have this installed all player defeated features will be disabled; Extended Follower Framework aka EFF: (HERE); If You don't have this installed the hire/recruit/taming as followers features of MCG are limited to vanilla Companion system; Disciplinary Switch 2.0 Enterprise Edition by Giamel: (HERE) for MCG v 1.11.0 or Disciplinary Switch by Giamel: (HERE) for all the other versions; For increasing slave submission without cooldown, and in an immersive way! Simple Slavery Plus: (HERE); If you have this mod you can be sent as slave to auction after being raped defeated; The Npc initiative system (NPC on Player approach mechanic) can recognize effects and situations from the following mods, so you may install also some of these for additional features, but they are not required, it's your choice: INSTALLATION: Make sure all the requirements are installed correctly with all their dependencies, so I suggest to read the instruction of each mod in the requirements carefully; WARNING: Do not install any of the (optional) patches if you have mods that depends on the originals or if you don't like the changes that those patches do, see below in the suggested mods paragraph for more info. WARNING: Do not install this mod for Skyrim Special Edition, it is not coded for it, it will not work with it properly and I do not authorize you to use it with SE. If you do that and you use this mod support topic because the mod will not work for you I will report you to moderators for spam/off topic. MCG IS ONLY FOR THE LEGENDARY EDITION WARNING: Do not unpack the .bsa archive of this mod. You can use this mod only as I distribute it, that is packed in a .bsa. If you unpack the .bsa and you use this mod support topic because the mod will not work for you I will report you to moderators for spam/off topic. The only file you need to download is M.C.G. Skyrim 1.11.01. Install it with a Mod manager or manually extract the content of the "Main Files" folder in the .rar into your Skyrim Data folder; The first time you load your save or make a new game with this mod make sure you add a keybind in mcm for the MCG general key, then SAVE THE GAME AND RELOAD, you can start using the mod from this point. Read the mod guide, this is a vast mod with many features that require understanding: HERE! Read also the mod Faqs: HERE! Optional: [Only if you have DAYMOYL installed]: Make sure your Death Alternative mod is running and you do "Register Quest" in DA MCM. If you use the "player defeated" feature of MCG make sure you uncheck all the other options in "death events" of DA except M.C.G. event. [Only if you have EFF installed]: Make sure your EFF mod is working, and be aware that with MCG the EFF outfit plugin is forced disabled; LOAD ORDER: Any multiple follower framework ".esp" must be put AFTER MagnoCumGaudio.esp, this include EFFDialogue.esp; Any Spouse - marriage mod must be putted AFTER MagnoCumGaudio.esp; If you don't have any multiple follower framework you may want to put MagnoCumGaudio.esp AFTER Inconsequential NPCs if you use it. If you have mods that change the guards dialogues when they arrest you, you should put MagnoCumGaudio.esp after those mods. SUGGESTED MODS: These mod are not required and they are entirely optional, these are just my personal recommendation: Sexlab Sex Tools: (HERE); For nice control of the running sex scene! Sexlab Skooma Whore: (HERE); For being drugged when you are raped or when you prostitute yourself! The optional patch for more features available in the download section that does the following on the original skooma whore mod: All skoomawhore actors, like prostitutes and addicts give you a chance of 33% to take a sexual disease (above the maximum 32% you can choose in MCG MCM); All vanilla potions that restore Health, Stamina and Magicka potions will not heal instantly but over time, this gives brews from Skooma Whore more value...and a reason to use them instead of the vanilla ones...of course brews are addictive... Having this installed will unlock the equipping of skooma during dacing in a date; When you propose to relax and share a drug with an npc, all Skooma Whore drugs can be picked by the system, without this Skooma Whore patch, instead, only the Vanilla Skooma can be used; Realistic Needs and Diseases 2.0: (HERE) The optional patch for more features available in the download section that does the following on the original RDN2.0 mod: Inebriation visual effects eliminated; Inebriation buffs changed: Dizzy: +20 Speech (good for the flirting and romancing of MCG) Drunk: +6 unarmed damage, +50 armor rating while original debuffs still applies; Wasted: +18 unarmed damage, +180 armor rating while original strong debuffs still applies; Children and Soulgems 1.5 Hentai Pregnancy Plugin: (HERE) Only if you also use Hentai Pregnancy Mod; The optional patch available in download section to allow children to born only if one of the parents is the player, this will prevent cluttering of towns with children from npc-npc sex if you use a mod like SEXLAB RANDOM SEX. HOW TO UPDATE THE MOD: To Update the mod from versions higher than 1.7.0 it is not required to do any special procedure, just unistall the old version and install the new version using the mod manager. If you update from a version lower than 1.7.0 you may need to use the "Restart the Mod" button in the debug page after installing the new version. After an update it is good custom to wait some seconds after loading a save to let scripts settle, especially MCM ones, then make a new save and load that new save; KNOW BUGS and INCOMPATIBLE MODS: Find an updated list in the FAQS MOD STATUS: The mod is officially finished feature wise. Nothing else is planned to be added in the future. Support for bug fixing will continue if needed and if bugs are worth fixing. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Skyrim are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the faqs and other materials I have provided you in the long period I developed this mod. Do not ask for Special Edition conversions, that won't happen. CREDITS: BETHESDA CREW; For stealing my time. THE AUTHOR OF SKSE; Because some mods will just be impossible to code without it; ASHAL: Because of the best sexual framework ever seen on this planet! nKALEX: for unethical deeds EE (WIP)! DOCTASAX: for sexout spunk! DKATRYL: for sexlab submit! ODESSA: for sexout wear and tear! BEAMERMIASMA: for Sexlab SLEN and Sexlab Aroused Monitor Widget! GUFFEL: for Sexlab Skooma Whore; GIAMEL AND BUSH_CONNOISSEUR: for the invaluable support during all the development of this mod, thank you! LEGAL: Any modifications , distribution and rights of this mod are reserved and possible only in the LOVERSLAB SITE under my specific account "Anghelos92" or under my explicit consent. CONVERSIONS of this mod for SKYRIM Special Edition are not allowed nor authorized. DISCLAIMER: I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "TES V: Skyrim" which modifies. The file here presented is allowed to being downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality. CHANGELOG Submitter anghelos92 Submitted 10/25/2018 Category Dialog Sex Requires -Reading carefully the instructions; OLDRIM only; Special Edition Compatible No
  12. Dragonborn In Distress View File Defeat, imprisonment, abuse, trauma, and addiction. The Dragonborn no longer a paragon of virtue or an undefeatable hero. This mod is intended to be a light-weight defeat, slavery, and addiction mod, integrated seamlessly into normal Skyrim gameplay, completely voiced by vanilla voice lines, and supports several other mods that can add to the experience, without requiring them. It's core is a gameplay cycle of trauma and addiction. If you are defeated and abused, you will become traumatized. To recover, you will either have to wait several in-game days, or find some substance, device, or activity that can distract you. The catch, is that all of these actions and items are addictive. If you go too long without them, your mind or body will deteriorate, leading the Dragonborn into a downward cycle. !Important Compatibility Issue!If you have two mods that are both soft dependents of the same mod, but don't have that dependency installed, one or both of the mods may break. Dragonborn in Distress is particularly susceptible to this, with the number of soft dependencies it has. The most common culprit is another mod that is soft dependent on Devious Devices or SexLab Aroused. This bug can be fixed by simply installing the soft dependency. If you don't want to have the mod fully installed, just make sure the scripts are installed, and disable the plugin. Defeat and Capture It is now possible for the Dragonborn to lose a battle or surrender. If you press the surrender hotkey, set in the MCM, you can surrender to any and all enemies you come across in Skyrim. Surrendering via the hotkey immediately captures you and any companions with you. Alternatively, you can enable automatic surrender and bleedout surrender. With automatic surrender, when your character falls belows a certain health threshold, and either a magicka or stamina threshold, your character will have reached their limit. You will recover your health, but if it falls below the threshold again you will surrender and will be captured. With bleedout surrender, if you start bleeding out in combat you will get a second wind, recovering your health. If you bleed out a second time you will surrender and will be captured. With both cases, the only way to avoid capture would be to kill all potential captors before you surrender, or run away. You only get one second wind while adventuring on her own, so act wisely. If you surrender, and if you have allies with you, or another band of adventurers or soldiers happen across your potential captors, you may have a chance to escape. For as long as your potential captors are in combat, there is a periodic dice roll that your character may rally and pick herself up. If you fall in combat again, you may also rally again if your captors are still in combat. If the Dragonborn is captured, a variety of things can hapen to her. If your captors belong to a crime faction, then you will be passed off to the guards and sent to jail. Otherwise, your captors will rape you and any allies you have with you. The number of abusers that will go at you at once is dependent on your level, the same goes for your allies. SexLab is searched for appropriate animations, and if there are none available, the sex scene is cancelled. If you don't want a specific animal or creature raping you or your allies, simply disable their sex animations. Once your captors are satisfied, they will steal all weapons, arrows and bolts, potions and food, and gold and lockpicks, if Theft is enabled in the MCM. Your allies will be searched as well. If your captor's hideout has one or more jail cells or cages, you will be thrown in with the door locked, and any allies will be locked up in any other empty cells that are available. If you have a cell, but there aren't enough for all of your allies, they'll be taken somewhere else, and will meet up with you if you manage to escape. After being locked up, you will be left in shock, with your stamina and magicka drained, and you left unable to run. This will last from a few hours to a day or two, depending on how traumatized you are. The duration until you recover from shock is shown in the MCM. Shock can be disabled in the MCM. At this state, a number of things can happen, depending on how you act. If you carried enough lockpicks and shivs with you, you may have managed to conceal one of each from your captors. Alternatively, you can try looking around any furniture nearby to try to fashion a lockpick or shiv. Keep in mind, your captors will be watching you. If they spot you searching for something, or trying to take something from them, they will rape you, take whatever valuable items you have on you, and may bind your hands and blindfold you. If they spot you with a weapon equipped, they will rape you, disarm you, and may bind your hands. If they spot you trying to run away, they'll take any lockpicks you managed to find, and may blindfold you and lock leg cuffs and bondage boots on you. If you manage to escape your cage, you will be attacked on sight. If you start combat with them, and fall in combat again, you will be raped, disarmed, and your hands may be bound. Additionally, every day or less, your captors will pull you out of your cage...and I'm sure you can figure out what will happen. Your punishments are partly dependent on how your captors view you, how threatening and how weak-willed you are. Your threat starts dependant on your level, increases anytime you initiate combat or are seen with a weapon, and decreases over time and everytime you are bound. Your weakness start dependent on your addictions, increases over time and whenever you are bound, and decreases everytime you initiate combat. Higher percieved threat makes it more likely you will be bound when punished, and makes your punishments more severe. Higher weakness causes your captors to use you more frequently. You can view percieved threat and percieved weakness in the MCM. There are three ways to escape capture: kill all of your captors, run away from your captors, or wait for rescue. The first two are self explanatory. For rescue: while you are captured, you can simply wait until your captors decide to throw you out, where someone will find you and bring you somewhere safe. By default, at zero percieved threat and zero percieved weakness, your captors will use you for a day before throwing you out. This can be modified in the MCM. If you are seen as threatening, your captors will likely throw you out sooner. If you are seen as weak-willed, your captors will keep you around for longer. When a rescue attempt occurs, you may choose to wake up in the house of a friend, or at an inn, or at the Temple of Kynareth. You can also choose to remain captured. Rescue attempts can be disabled in the MCM. Theft If theft is enabled in the MCM, when you are captured you will likely have some things stolen. While you are captured, these items will be kept with your captors. You can retrieve them by pickpocketing or killing the person or creature that defeated you. Or, if their hideout has a prison section, you may find your stuff in a nearby knapsack. If you escape without retrieving your items, your former captors will start selling off your gear. These items are not irretrievable though. You may stumble across your stolen items by searching those knapsacks in prison wards. In a future update, I'll add a Black-Market location, where you can buy any gear that your captors sold off. For the meantime, you can also disable item loss in the MCM. Trauma Being captured and abused takes its toll on everyone, including the Dragonborn. Everytime you are raped, abused, or otherwise gang-banged, your trauma will increase. The number of people going at you at once determines how severe the trauma increase is. Trauma will decrease overtime, but only at a rate of 1 point per day. This rate is increased if you have high addiction in something, but will decrease if you are withdrawn in something. The duration until you completely recover from your trauma is available in the MCM. At high trauma levels it will become difficult for you to focus, lowering the rate at which you gain experience in skills. This can be overcome through some form of addictive relief like alcohol, skooma, or sex. If your addiction to something is higher than your trauma, and your withdrawal in that same action is lower than your trauma, then you will be able to focus again. The trauma experience penalty can be disabled in the MCM, but it will still affect addiction, as described below. Trying to find relief this way initiates a vicious cycle. At high levels of trauma your addiction to substances and actions increases much faster, which can start uncontrollable behaviour, which may lead to more trauma. Addiction and Withdrawal There are a number of addictive substances and actions that can help you overcome your trauma. All of them follow the same basic rules. Performing some addictive action increases your addiction and lowers your withdrawal in that action. Over time your addiction decreases and withdrawal increases. At higher withdrawal your addiction decreases slower. At higher trauma your addiction increases faster. If you spend time near a shrine your addiction decay won't be impeded by high withdrawal. The Tribunal Shrines and Shrine of Auri-El added by the DLCs can help your addictions if you install the DLC patch. A whole range of sliders exist in the MCM to adjust how fast withdrawal and addiction changes for each kind of addiction. Each addiction can be enabled or disabled at any time in the MCM. They start as disabled by default. At high levels of addiction and withdrawal your character may start to do things spontaneously to get their fix. If your character's last spontaneous urge was more than 12 hours ago, your character's thoughts will be put up on the screen as a warning. If they get the urge again within 12 hours they will go through with it with no other warning. Alcoholism You become addicted to alcohol through drinking mead, wine, and any other alcoholic drinks you may find. At high levels of withdrawal and addiction, you may spontaneously pick up and drink any bottles of alcohol you spot or carry in your inventory. You may also demand innkeepers to serve you a drink, even if you can't afford it. Arm and wrist binds will prevent you from stealing and drinking alcohol spontaneously, and a gag will prevent you from demanding innkeepers for alcohol. Alcohol added by official DLCs can affect your alcoholism if you install the DLC patch. Narcotic Abuse You become addicted to narcotics by consuming skooma, moon sugar, and related drugs. At high levels of withdrawal and addiction, you may spontaneously pick up and drink any narcotics you come across or carry with you. You may also demand the caravans or other road-side dealers you find to hand over their goods. Arm and wrist binds will prevent you from stealing and consuming drugs spontaneously, and a gag will prevent you from demanding dealers for their goods. Redwater Skooma can affect your narcotics abuse if you install the DLC patch. Kleptomania You become a kleptomaniac by stealing and pickpocketing items. At high levels of withdrawal and addiction, you may spontaneously steal any valuable item left out in the open, without thinking to check if anyone is watching you. Arm and wrist binds prevent you from stealing spontaneously. Lactation You become addicted to lactation by becoming a Milk Maid through Milk Mod Economy, and using milking pumps and harnesses. At high levels of withdrawal and addiction, you may spontaneously jump into a milk pump at any farm or mill you come across. You may also demand farmers and general merchants milk you dry on the spot. Wrist binds and chastity bras will prevent you from jumping into milk pumps, and a gag will prevent you from demanding others to milk you. Sex Crazed Sex addiction is handled externally through SexLab Aroused. Your 'Withdrawal' is read from your SLA Arousal and your 'Addiction' is read from your SLA Time Rate. At high levels of withdrawal and addiction, you may masturbate on the spot out in the open. You may also demand any man or woman you come across to fuck you in the street, though only lowlives or moralless scum would accept the invitation in broad daylight. Wearing a chastity belt or a gag will stop you from demanding others for sex. Xenophilia You become addicted to exotic sex with tentacle creatures after being assaulted by chaurus tentacles added by Estrus Chaurus. Tentacle attacks can occur through spit attacks, or through harvesting chaurus eggs. At high levels of withdrawal and addiction, tentacle attacks may occur without provacation underground and near certain items like falmer totems and chaurus egg sacks. Wearing a chastity belt will prevent tentacle attacks. Bondage Reliance If you wear wrist binds while being addicted to alcohol, drugs, or theft, then you may become reliant on bondage. When you are reliant on bondage, and you're not wearing wrist restraints, you will become paranoid and may spontaneously bind your hands with whatever devices you carry on you, or demand a guard or blacksmith bind them for you. Wearing a gag can prevent you from making these demands. Chasity Reliance If you wear a chastity belt or bra while addicted to lactation, sex, or tentacles, then you may become reliant on chastity devices. When you are reliant on chastity, and you're not wearing chastity devices, you will become paranoid and may spontaneously equip a chastity belt or bra if you are carrying one, or you may demand a blacksmith to lock one on you. Wearing a gag can prevent you from making these demands. Gag Reliance If you wear a gag while you are addicted or reliant to something that can cause you to make demands, then you may become reliant on your gag. When you are reliant on gags, and you're not wearing one, you will become paranoid and may spontaneously equip any gag you're carrying, or you may demand a blacksmith or guard to lock one on you. Wearing a gag prevents you from demanding guards and blacksmiths to put a gag on you. Troubleshooting and Uninstallation Theft and Capture have Safe-Word buttons in the MCM. Press these if something starts going wrong. All addictions can be disabled in the MCM. You should disable all addictions and press the Safe-Word buttons before uninstalling the mod. Compatibility The following mods can be added to improve the features this mod has: SexLab Aroused Redux - Dragonborn in Distress uses this mods values for sex addiction. Devious Devices Integration 4.x - You may be bound in devices when defeated, and can use devices to quell your addictions. Milk Mod Economy 26-01-2019 or higher - Enables using Milk Pumps as a form of relief, and enables milk pump addiction. Estrus Chaurus+ 4.x - Enables tentacle attacks through chaurus eggs, enables using tentacles as a form of relief, and enables tentacle addiction. Description for 1.x Versions Submitter Code Serpent Submitted 01/29/2019 Category Combat Sex Requires SexLab 1.6x Special Edition Compatible No
  13. [AAF] Tattoo After Rape (1/18/2020) View File Tattoo After Rape v1.1.1 Description A simple mod that adds a permanent tattoo on the player after the player is raped. Also adds an NPC in Dugout Inn (Diamond City) that will remove the tattoos for caps Features Tattoo After Rape When the player is raped, the mod will add a random Tattoo on the player. The tattoo used by this mod is from Tattoos for captives. It will randomly pick from over 100 tattoos from that mod. Note that that mod has over 300 tattoos, so not all tattoos from that mod are used. Only reason is after adding 100, I got tired of copy pasting . The player being raped is interpreted by "PlayerRaped" meta, a flag used by mods like Violate, Sexual Harassment, etc. It will also look for "Aggressive" animation tag. Note that the tattoo added by this mod is "permanent", meaning it will not fade away on its own. Only ways to remove it are by talking to a tattoo remover (added by this mod), or via looksmenu (cheating). Customize Chance You can customize tattoo application chance per rapist race and faction. For instance, you can set it so that rapes from Super Mutant has 25% chance of tattoo being applied, while human Raiders have 100% chance. The current list of supported race and factions are: Super Mutant, Synth, Human, Raider, and Gunner. (Human includes Ghouls) Faction Specific Tattoo If your rapist is a gunner, they may put on gunner-specific tattoos. Alternatively, raider rapist may put on raider-specific tattoos. The chance that the rapist uses faction-specific tattoo instead of a generic one can be set in MCM. Non raiders or non gunners will not use these faction specific tattoos, and will always use the generic ones. Currently, only gunners and raiders are supported for faction-specific tattoos. Tattoo Removal Adds an NPC called "Tattoo Remover" who will remove all tattoos applied by this mod for 2000 caps. (It will also remove the same tattoos applied by other mods, if the ID are the same). He's located in Dugout Inn of Diamond City. He's next to the ice machine (to the left after you enter the inn). Nothing special about this NPC. He removes tattoos for a living. The tattoo removal cost is changeable, via MCM. Note that even after you change the cost, the NPC will keep saying it costs 2000 caps. That's only because of the game's limitation. APIs for Mods This mod exposes 3 APIs so other mods can easily integrate tattoos. Other mods are able to call: GetTattooCount - returns the number of rape tattoos that are currently applied on the player AddTattoo - Adds a random rape tattoo on the player AddTattooFromSet - Adds a random rape tattoo on the player from a set (generic, raider, or gunner) RemoveTats - Removes all rape tattoos on the player Details can be found in the Modder's Resource section below. Requirements Fallout 4 Game version of 1.10.162 or newer (creation kit changes are backwards incompatible) AAF and all its requirements - animations, themes, etc. Requires Looksmenu (also required by AAF anyway) Tattoos for captives - 2.4 or newer. Make sure to download at least the "Captive Tattoos" file Optional MCM - if you want to be able to change settings. Or you can just use console to change settings, too. Known Issues Since the mod randomly picks from over 100 tattoos, sometimes they may overlap, and look ugly. If this really bothers you, you can customize the pool of tattoos this mod picks from in Data/AAF/tattoo_after_rape_overlaysdata.xml file. But it's hard to tell from that file alone which overlaps with what. So you'll have to figure that out somehow. Submitter twistedtrebla Submitted 01/16/2020 Category Sex Effects Requires AAF Looksmenu  
  14. [AAF] Sexual Harassment (1/20/2020) View File Sexual Harassment v1.3.1 (for AAF) > INTRO NPCs will approach, harass, and demand sex from players! This mod features dynamic dialogues. Depending on the player's attributes (using Sex Attributes), the player's response options and success chance for each options change. Dominant players will find themselves being able to intimidate the NPCs, and finding greater success with it. Submissive players might find themselves willfully submitting and having difficulty resisting. NPCs may try to persuade the player and influence them into agreeing to doing sexual favors for them. Or in the end, it may come down to who has more willpower to overpower the other in a test of will! > FEATURES Sex Approaches NPCs will approach and demand sex from players if they believe the player is a whore. This can happen under the following conditions: the player is caught naked, or the player is wearing too many devious devices, and cannot defend him/herself, or the player's Sexual Reputation is high enough. Details: Devious Device Vulnerability System Player will be considered "vulnerable" if wearing too many devious devices. When the player is vulnerable, NPCs will approach the player and demand sex. The threshold for "vulnerability" can be customized. Each type of devious device can be customized to increase vulnerability rating differently. For instance, wrist cuffs can be configured to increase vulnerability rating by 5, while boots can be configured to increase by only 1. You can also set "helpless" threshold. Once the player crosses the "helpless" threshold, there is nothing she can do to talk out of the situation, and will get raped. Dom Approaches A dominant NPC will approach the player and demand sexual submission. This happens more frequently for submissive players, and submissive players will require more willpower to resist. Details: Fan Approaches Your player has become famous! As a result, some NPCs may want to give players some treat. A fan/admirer will approach player and offer a special drink! Not all NPCs are evil, I suppose. Details: Hypnotist Approaches Post apocalypse Commonwealth is a strange place, and some people have turned to practicing hypnotherapy to ease people's minds, and make some caps. Some NPCs will approach the player and try to sell a hypno therapy session for just 10 caps. They claim that the therapy will make you feel better and heal some of trauma. This hypnotherapy will be more effective the lower the player's spirit is and be less effective the higher the spirit. So this might actually be a decent option for players who fell early and need help getting out of their slump. Details: Hypnosis Level Hypnosis level increases the effectiveness of hypnosis sessions, but also strengthens the conditioning level, making it more difficult (higher willpower cost) for player to snap out of trance. Blackmail Approaches If there are any scandalous materials out there regarding the player, an NPC may use that to try to blackmail the player and make demands. Some demands may be light, like just asking to see the player naked. Some may be more hardcore, like asking the player to tie themselves up with devious devices and/or Real Handcuffs, and then sex afterwards (configurable in MCM). This approach will only trigger if there are any scandalous materials that can be used for blackmail. There are 3 different types of scandalous pictures: Nude pics: pictures of player being naked Sex pics: pictures of player having sex with humans and non-feral ghouls Abomination sex pics: pictures of player having sex with anything that's not human or ghouls (i.e. feral, super mutant, animals, etc) Whenever the player has sex, or is caught being naked, there's a chance that someone nearby took some pics without the player knowing (you will not see or get notification for this). The chance that this happens per sex act or being naked is configurable in MCM. This also means that if the player never had sex, you'll never get a blackmail approach with sex pics (since no one has any of it). Details: > REQUIREMENTS AAF and all its requirements, including animations, themes Sex Attributes 2.2.0 or higher F4SE Optional MCM - if you want to be able to change settings Devious Devices and all its requirements - for devious devices integration (If you're using DD, you need Roggvir's DD Items Manager). Roggvir's DD Items Manager - if you want to use Devious Devices Real Handcuffs - for handcuffs integration Recommended: Combat Strip Lite - Introduces chances for enemies to strip your player naked in combat! > INSTALLATION Like you would any other mod, NMM (or equivalent) or manual. > UNINSTALLATION Since this mod doesn't modify player's stats, you should be safe uninstalling it normally. The values that it tracks (such as player's hypnosis level) are global variables and does not change the player's stats in any way. > PERMISSIONS This mod is as open source as it can get. That means you can, and are encouraged to, take source code from this mod and adapt it into your mod. Copy implementation word for word, or just take ideas from it and add your own twist, it doesn't matter! This mod is primarily designed to be a demonstration of how Four-Play Attributes can be used to diversify player's interaction with NPCs. As such, please feel free to use every piece of feature or code in this mod for yourself. If you want, you can even build off of this mod as a starting point and add your own features! Just call it something else though, to avoid confusion. > FAQ I'm standing naked in the middle of Diamond City and nothing is happening. You might have to wait a little. To improve performance, this mod only scans every once in a while to see if player is nude and there are eligible NPCs around. Also, after an NPC approach, there is a cooldown that prevents more approaches to give players time to figure out her life (and leave the area). The cooldown is configurable in MCM. Can this be used for male players? Yes. But at this time, the dialogue is targeting female players. So it will work, but you will have to get used to being called "girl" or "lady". Also, currently all harassers are male, of ghoul or human race. I may expand that, or I may not. Depends on how much time I have. I don't see any dialogues! My player and NPC just stare at each other You need to enable dialogue subtitles from the game's setting menu. Help! My harasser keeps following me! The harasser will keep following you until you respond to him. He will not be ignored! If you keep ignoring and walking away from him, he may just decide to skip the dialogue and rape you on the spot. So, do yourself a favor and have a chat I changed the persuasion/intimidate/___ chance to ___, but I still keep failing! Note that any settings you change in MCM won't take affect for the dialogue that's currently in progress. That's because the mod actually calculates all the chances and predetermines the outcomes for the different dialogue forks at the start of an NPC approach. That's right, your player's fate is already sealed by the time theres a harasser approaching! Can you add a feature to have the harasser follow you to a more private area before starting sex? Unfortunately, no. The dialogues branch off in so many different ways that introducing a "follow me" mechanic to each individual outcome would be a nightmare, and probably very bug prone. You can actually move (just press back) while in a dialogue. Once the NPCs talk to you, they will keep following you, so you can kind of use that to go to a more private place and resume the dialogue. Not the best, but it will still work. But don't take too long, as your harasser might get impatient and just decide to rape you. Submitter twistedtrebla Submitted 03/21/2018 Category Misc Sex Requires AAF f4se SexAttributes
  15. View File The Quest: This mod started as a simple extension to the quest 'No One Escapes Cidhna Mine', and has since expanded to include five additional scenarios, loosely connected to that base quest. It adds some new ways to experience Cidhna Mine, particularly the early stages (getting past Borkul the Beast). The normal methods of getting past Borkul still work, but this quest adds two new ways to get necessary items (a shiv, or a bottle of skooma). If the optional mod 'Blood and Silver' is loaded, the mine will be a lot bigger and there will be about 20 additional NPCs; these extras don't all have unique dialogue, but they will participate in the mod in a variety of ways. They may even (rarely) offer aid. This is a large expansion, and the sheer number of actors can cause lag on weaker computers. If the optional mod 'Milk Mod Economy' is loaded, a character who is lactating will have some additional dialogue options; the 'Non-SexLab Animation Pack' provides a couple of breast-feeding animations that are useful here (but not strictly required). Note: offering milk to Borkul will be considered an insult. Summary: Follow-up Quests: Keeping up Morale: Confusion to the Forsworn: Meet the Neighbors: Pirate Prize: A Dish Served Hot: Playing with the Food: The mod adds almost 430 lines of new dialogue to Cidhna Mine and elsewhere. And lots of sex, of course. Thanks: Thanks go to the Devious mods gang, for fantastic mod resources. And of course to Ashal for SexLab itself. And to CGi for translation help. Requirements: This mod requires SexLab, of course, as well as the following additional mods: Devious Devices - Assets Devious Devices - Integration Zaz Animation Pack For the unvoiced dialogue, Fuz Ro Do'h is strongly recommended. Optional extras: Blood and Silver expansion: http://www.nexusmods.com/skyrim/mods/59277/? Milk Mod Economy: http://www.loverslab.com/topic/36908-milk-mod-economy-2014-11-11/ Non-SexLab Animation Pack: http://www.loverslab.com/topic/38870-non-sexlab-animation-pack/ For male characters, Devious Devices - Males Addon is recommended. Even with that mod, the collar and cuffs are invisible, in my testing; the blindfold works properly. Tested with SexLab 1.61b, Zaz 7, Devious Devices 4.0, and Deviously Helpless 1.15d. Tested with optional mods Blood and Silver 1.1, Milk Mod from 2014-11-11, Non-SexLab Animation 3.1. Also Devious Cursed Loot 6.3. Conflicts: This mod adds new dialogue in Cidhna Mine, it does not alter any existing dialogue; it should not actually conflict with other mods (such as SexLab Solutions) which do the same, but the combined changes might work at cross-purposes. This could cause a bit of confusion about which dialogue came from which mod. Version History: Submitter stobor Submitted 05/10/2014 Category Quests Requires SexLab, Zaz Animation Pack, Devious Devices (Assets and Integration) Special Edition Compatible No View File
  16. SexLab Jail Rape View File SexLab Jail Rape Features Arrested Bandit Girls This mod adds arrested bandit girls in jails of various towns. If male guard is in the same town, she will be raped on and on. Arrested Player Warning! If you got arrested, you will also be raped! As a penalty, your skills decrease depending on days in jail. If you don't like it, open MCM and set "Skill Decrease Rate" to 1.0. If you use other jail mod like Prison Overhaul, open MCM and uncheck "Player Enabled" to disable "Arrested Player" feature. Requirements SexLab Framework Fuz Ro D-oh - Silent Voice Recommended Mods As appearances of bandit girls added by this mod are same as vanilla ones, you should install mod that changes appearances of vanilla bandit girls. Fresh Women From the beginning, this mod is made as supplement for SexistGuards. Sexist/Derogatory Guards, NPCs and Player Comments Submitter Suzutsuki Submitted 05/17/2019 Category Adult Mods Requires SexLab Framework, Fuz Ro D-oh - Silent Voice Regular Edition Compatible  
  17. Version 1.26

    143,714 downloads

    Being defeated in combat can result in your character and companions being violated rather than killed. Violators may also rob you, leading to a quest to exact vengeance and retrieve your stolen possessions. Likewise, you have a chance to violate and rob your defeated enemies. This mod was originally based on Four-Play Violate by @vinfamy, initially converted to AAF by @Jahem_kinkaid and maintained and expanded by @EgoBallistic. Features Combat Defeat: You and your companions can be forced to surrender and be violated by your enemies when you lose in combat Companions: Your companions and allies can be violated. Male, female, or both genders can be victims Multiple, simultaneous animations: if there are more aggressors than victims, everyone gets assaulted at the same time - no waiting in line! Gangbangs! Threesomes, foursomes, and fivesomes are possible if you have the right animation packs and XML installed. Assailants: Assailants can be male only, female only, or both. You can limit assailants to a few races or allow any race to be an assailant Robbery: Assailants can not only violate you, but leave you stranded in the wasteland without your gear and supplies Enemy Surrender: Injured enemies may surrender and become your victim Devious Devices integration: Your assailants can slap you into Devious Devices restraints Real Handcuffs integration: Your assailants can slap you into Real Handcuffs Plugs of the Commonwealth integration: Your assailants might stick various things up your butt for a laugh. Perversion: Your character can start begging for more after a selectable number of assaults Exhaustion: After you've had enough, you lose consciousness and your assailants abandon you Teleport to safety: Instead of awakening on the spot, you can be teleported to your nearest settlement after your assailants are done with you Bad Endings: Not satisfied with violating you, your captors can inflict additional torment on your character, including possibly fatal outcomes Raider Pet mod integration: If you surrender in a Raider owned location, they may decide to keep you as their slave RSE II CSA Abductions integration: Raiders, Gunners, and Super Mutants can abduct you and your companions FCOM support. If you use FCOM - Fallout Commander, you can install the separate patch which will allow your FCOM troops to surrender with you. Sex Attributes support: if you use Sex Attributes, violations will automatically be recognized by that mod, and its stats will affect Perversion. All options are configurable via the in-game MCM menu. Requirements Fallout 4 Script Extender (F4SE) by the F4SE team. Please make sure this is installed correctly. Advanced Animation Framework version Beta 73 or later Mod Configuration Menu is required to configure the mod options AAF Themes. You will want to enable Sex - Kinky Animation Support as well as all of the Race/Creature animations you will need. Animation Packs. AAF Violate does not include animations of its own. AAF Violate will work with any animation pack, but the exact packs you need will depend on the options you select for gender, threesomes, races, etc. See the FAQ below for links to animation packs that work well with Violate. Note: The latest version of AAF Violate requires Fallout 4 runtime 1.10.162 or newer. You can still run Violate version 1.10 with older versions of Fallout 4. Third-Party Mod Support The following mods are not required, but Violate will detect if they are installed and can use them if the option is enabled in Violate's MCM Devious Devices allows violators to bind you and your companions in restraints Roggvir's DD Items Manager to control which Devious Devices items can be randomly applied. Version 1.0.3 or later is required. Real Handcuffs also enables violators to bind you in restraints. Version 0.4 or later is required Plugs of the Commonwealth allows your violators to stuff various things up your butt. This works with the regular plugs (Slot 57 version is recommended) as well as @tehuti181's patch which converts the Plugs to Devious Devices format. AAF Bad End Animation Pack lets your violators hang, electrocute, and otherwise execute you after they violate you Bad End: Purgatory provides a death alternative for fatal Bad End outcomes Raider Pet allows Raiders to keep you as their slave if you surrender to them in one of their strongholds. Version v1_3 or later is required. RSE II: Combat Surrender and Abductions enables Gunners, Raiders, and Super Mutants to abduct you after they violate you. For best results, disable Auto-Surrender in CSA. Abduction options in the CSA MCM, such as whether companions are sent home or abducted with you or by themselves, will work as normal. Sex Attributes Framework will recognize sex initiated by Violate, and that mod's Spirit attribute and Sex Addiction effect can force this mod's Perversion to kick in. Download There are three files in the download area: AAF_Violate_V1.26.7z is the main file. This is the actual mod. AAF_Violate_V1.26_FCOM_Patch.7z is an add-on to support FCOM - Fallout Commander. You need both the main AAF Violate file and FCOM version 3.0 or later. AAF_Violate_V1.26_DLC_Patch.7z is an add-on to support creatures from the Far Harbor DLC. You need main AAF Violate file , the Far Harbor DLC, and Gray User's DLC Creature Pack to use this. Installation Install the prerequisite mods, listed under Requirements above. Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. Once you have installed the prerequisites, make sure they work: Use the [Home] key to play some AAF animations. Open the MCM and view some mod settings. Then, install AAF Violate using your favorite mod manager. Once you've installed the mod, start up Fallout 4 and go into the AAF Violate MCM menu. Go to the Global Options page and set your Aggressor Races and Aggressor Gender options according to the animation packs and mods you have installed. Finally, go into the Player surrender options page. There you will find the Hotkey for surrender option. Set your prefered hotkey to complete the installation. The hotkey can be used to surrender immediately to enemies while in combat. Holding it down for 5 or more seconds and releasing it will force the violation to end. Troubleshooting Frequently Asked Questions (FAQ) Credits @vinfamy for Four-Play Violate @Jahem_kinkaid for initially converting Violate to AAF @WandererZero for additional dialogue, writing, and playtesting Changelog
  18. SexLab Drunk Redux View File This is a re-imagination of vinfamy's SL Drunk that attempts to provide more features, while being more compatible with regular gameplay/other mods at the same time. -------------------------------------------------- Have a drink alone or with friends. Have fun with others or get used after being drugged. Contains both dominant and submissive content for both male and female PCs. To get started, simply consume any alcoholic item, or share one of your drinks with an NPC by selecting the "Let's have a drink together." dialogue. If someone doesn't like you, they will probably say no. Features An MCM to configure different parameters. Comes with a debug page for troubleshooting. Make advances on NPCs after sharing a drink with them. NPCs may approach you with different intentions. Have a drink together, or maybe some fun. Some actions have consequences. Spiked drinks will make you more vulnerable and not everyone will take no for an answer. Your vision will blur around the edges, or overall, to indicate how drunk you are. Being drunk will also make you move slower. Differences compared to SL Drunk No vanilla records modified. Dialogue won't always have the same outcome. Spiked drinks will make you drunk more quickly. After sobering up, NPCs won't keep approaching you indefinitely. No broken followers! Compatibility This should work with pretty much anything, even mods that modify the vanilla alcohol items. No existing items/records were touched. Future content No current plans. I don't use a lot of SL mods for stability reasons. Suggestions are welcome. Submitter Creek191 Submitted 12/19/2019 Category Misc Sex Requires SkyUI, SexLab Framework, Fuz Ro D-oh Regular Edition Compatible No  
  19. Four-Play Violate (+ DD2 Support) View File Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.). ----------------------------------------------------- You and your companions get violated by or violate humans, ghouls and synths, if losing/ winning in combat. 150+ lines of dialogues thanks to contributions by Karma199696, Vauria, sophiextime and others. Plus perversion and exhaustion mechanics. Also serves as a framework for triggering forced sex scenes for other sex mods: Four-Play Kidnapped Click on Follow this file above to keep up-to-update with the latest versions of Violate. Requirement: Four-Play - read my installation guide Highly Recommended: Vinfamy's Control Panel - allow you to surrender + give you a bunch of customization options Four-Play Community Patch (requires 2.0+ for aggressive animations and correct victim role to be picked) Optional Integration (i.e. you don't need them for Violate to work, they just add more content if you do) Devious Devices (requires Violate 2.4+) - please read Kimy's requirement list and installation guide carefully. If you have Devious Devices installed (completely optional), at te start of each violation, you and your follower get locked up in random devious devices. The keys to unlock these are with the violator that stole your stuffs. Violate will detect the presence of "Devious Devices.esm" in your game and turn on this optional integration automatically. No DD installed = no integration, just normal Violate as usual. If you have DD installed but DO NOT want it to be integrated with Violate, use console command (will add to Vin's CP eventually): set FPV_Global_DD to 0 Installation: With a mod organizer or extract into Data folder No need to do the quicksave > load thing like previous versions. I implemented a mechanism to auto-upgrade from previous version of Violate in a save, but if possible, use a clean save. Permission: All comments and feedbacks welcome! Submitter vinfamy Submitted 04/02/2017 Category Other Requires Four-Play
  20. SexLab Aroused Creatures (2016-01-20) View File Allow friendly creatures to take advantage of your character and NPCs. Any nearby non-hostile creatures with a high enough arousal will rape (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience. Some effort has been made to provide compatibility with Submit, Defeat and Deviously Helpless by filtering creatures rendered non-hostile by their respective calm spells but the results may not function perfectly. Ultimately this mod is intended to be a drop-in replacement for the venerable Lover's Victim Dogs & Horses which is sadly no longer supported. However, SLAC has been built from scratch and does not share any code or other assets with this predecessor. v04.0 Beta 04 This is the beta version of the next release of Aroused Creatures. The big updates for this over v03 are the addition of a pursuit option that allows creatures to chase victims prior to engagement and the ability to filter consensual and non-consensual animations (this only works for SLAC engagements). There is also some very basic support for creature gender but the options are limited right now. From Beta 01 Aroused Creature will default to using quest aliases instead of a cloak spell for detecting nearby creatures. See the change log below for more details. The beta will only function with SexLab Framework v1.59c and later. Animation filtering and creature gender options will only function with v1.60 RC2 and later. See SexLab Aroused Creatures SE for the Skyrim Special Edition compatible version. Requirements SexLab 1.59c+ SexLab Aroused or SexLab Aroused Redux Recommended More Nasty Critters (adds aroused creature models) SexLab More Creatures (adds more friendly creatures to the world) Install Use a mod organiser like NMM or MO. Alternatively drop the contents of the archive into your Skyrim Data folder then activate the SexLab Aroused Creatures.esp in your load order. Obviously this should be loaded after the above requirements. Once in-game make sure that creatures are allowed in the SexLab MCM. How to Use After installing this mod and starting your game Aroused Creatures should be active automatically. Approaching creatures now has a chance to trigger an animation depending on the creature's arousal level. With the default settings engagements will be relatively rare. To increase the number of engagements open the Aroused Creatures MCM and reduce the Creature Arousal Threshold in the PC/NPC settings. Note that there are separate thresholds used for PC and NPCs. Uninstall Use your mod manager of choice or manually delete any of the following (not all will be present): Data/SexLab Aroused Creatures.esp Data/SexLab Aroused Creatures.bsa Data/Interface/sexlabarousedcreatures.dds Data/Interface/Translations/SexLab Aroused Creatures_ENGLISH.txt and other language files with the mod name. Data/Scripts/slac_*.pex Data/Scripts/Source/slac_*.psc It is important to remove the script files as these may otherwise try to execute after disabling the esp. This can lead to unexpected behaviour. Upgrade It is strongly recommended that you disable the mod in the MCM (uncheck Mod Active) and wait until any ongoing SLAC-triggered animations are complete. Uninstall, then load your save and wait at least 2 minutes real time in-game, then wait 2 hours using the wait menu before saving again. Then install the new version. Known Bugs In some instances the Pounce option provided in v04 Alpha 03 can trigger combat when a creature pounces on an NPC. This option defaults to off and should be used with caution. Submit and Defeat events may occasionally be interrupted by this mod triggering in the time between the player being downed and an animation starting. The actual result of this will vary from nothing to the enemies remaining calmed after an event. While there are now checks built in to try and prevent this the actual cause of incorrect progression in those mods is rarely clear. There can be quite a lag between a creature being selected for an engagement and the animation actually starting. You might find your character teleported a short distance back to where the engagement was actually triggered. With a long check frequency it is possible to run past a valid candidate creature in the time between checks. Lower the time between checks or increase the engagement radius to decrease the chances of this happening. For performance reasons the Nude Only option uses the Nude Faction from SexLab Aroused. This means there can be a delay after equipping or unequipping clothing and armour before Aroused Creatures detects the change. The Require LoS option is very buggy: creature and victim can be standing face-to-face, inches apart, head-tracking each other, and apparently still not have line of sight. If this is causing you problems it is recommended to disable it. Without Require LoS it is possible for creatures to teleport through walls to reach their victim. Versions 01.1 through 04.0 of this mod have been cleaned in TES5Edit. Change Log Version Issues If you are using, or are planning on trying earlier versions these are things to take into account: License All contained code and assets: Creative Commons Attribution Share-Alike GPLv3 Pick one or both. FAQ Thank You Ashal for the SexLab Framework. redneck2x for the SexLab Arousal Framework. Quisling, jbezorg, and everyone who has submitted advice, bug reports and suggestions. Everyone who has helped by reporting issues and testing development versions. Submitter Sailing Rebel Submitted 06/21/2014 Category Misc Sex Requires SexLab and SexLab Aroused or Aroused Redux Special Edition Compatible
  21. Version 3.0

    246 downloads

    Requiert le mod d'origine : Non Lien du mod d'origine : horrible harassment Auteur d'origine : Factoryclose Ce mod est un traduction de "Sexlab Horrible Harassment Expansion" par Factoryclose. Horrible Harcèlement Amélioré V2.83 Description : Ce mod est l'amélioration du mod "Horrible Harassment" par Guffel, et a été écrit pour les personnages féminins. Il permet à un pnj aléatoire d’arrêter le joueur lorsqu’il passe devant lui ou lorsque vous le percutez en courant. Le pnj vous accostera via un dialogue, puis vous agressera, et essaiera de violer le joueur. Il y a différentes lignes de dialogues pour le pnj agresseur, mais il n'y a qu'une seule réponse pour le joueur. Le joueur peut "résister" en espérant pouvoir ainsi faire peur à l'agresseur, ou ne "rien faire" et être violé. Il est possible que l'agression recommence deux ou trois fois (selon vos choix dans le menu MCM). Il y a un délai d'une heure avant que les agressions ne puissent recommencer. Caractéristiques du mod : - Options configurables via le menu MCM. - Vous pourrez vous faire agresser dans une ville si jamais vous percutez un pnj (il faut sprinter pour ça). L> risque d'agression configurable via le menu MCM. - Vous devez enregistrer vos vêtements comme des armures sexy sur "Sexlab Aroused". Sinon, à l'exception des Orques, les criminels potentiels ne feront rien. Si vous n'aimez pas enregistrer vos vêtements, vous pouvez désactiver cette option via le menu MCM. - Lorsqu'un agresseur essaye de profiter du joueur, il vous attrapera entre ses bras et essaiera de vous déshabiller (déshabillage en plusieurs étapes). Vous pourrez "résister" en espérant ainsi faire peur à l'agresseur, ou ne "rien faire" et être violé (trio de viol possible). L> chances d'évasion configurable via le menu MCM. - Ajout d'animations pour améliorer l'immersion. - Après vous êtes échappé, l'agresseur s'enfuira en courant (oui il sait ce qui va lui arriver sinon...). - Si jamais vous activez l'option "Situation dangereuse" dans le MCM, cela déclenchera un commentaire de pnj presque à chaque fois, et une agression. - Les femmes peuvent aussi agresser le joueur si jamais l'option est activée dans le menu MCM. Prérequis: SexLab Framework Sexlab Aroused Silent Voice - Fus-Roh-Du(h) FNIS Installation : - Simplement via votre gestionnaire de mod (NMM ou MO). Compatibilité : - Normalement, avec presque tous les mods. Remerciements: Guffel pour avoir crée le mod original. Factoryclose pour avoir crée la nouvelle version de ce mod. Autres images (je suis désolé mais ces images sont trop lourdes pour être mise tout en haut, donc je les mets ici en attendant) ^^ 1.bmp 2.bmp 3.bmp 4.bmp 5.bmp 6.bmp 7.bmp Ceci n'est qu'une traduction. Le mod original n'a pas été modifié. Si jamais vous rencontrez une erreur de traduction, ou une faute d'orthographe... (l'erreur est humaine ^^), merci de me le signaler. J'espère que ce mod et la traduction vous plaira. N'hésitez pas à lâcher des commentaires (positif j'espère) ^^ Cette traduction est une exclusivité LoversLab, merci de ne pas la publier ailleurs.
  22. SL Kidnapped Redux View File Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.). ----------------------------------------------------- Get ambushed and kidnapped by humans or creatures with your followers, spouse or friends. Then either get forced to watch or violated yourself until perversion. A friend may try to save you. Escape or take revenge. Or take on a rescue mission to save a violated damsel (or Nazeem) in distress. Suitable for all player characters: straight female, straight male, lesbian, futa, gay or bisexual. Click on "Follow this file" above to keep up-to-date with the latest releases. Features Ambushed by certain factions or creatures – avoid getting hit for five seconds (run, baby, run!) to dodge the ambush or be taken hostage Unlimited number of kidnap scenarios based on current location, able to take advantage of even modded content in your game. Massive orgies of up to 20 aggressors and 1 to 4 victims Much expanded Rescue Mission quest, with optional Voyeur’s Invisibility spell Spectator behaviour with cheering, laughing, clapping and derogatory comments Perversion and exhaustion mechanic Revenge on your kidnappers by killing them right there, or escape/ get dumped and come back, negotiate (via Thieves Guild) or work with the Companions to hunt them down. 150+ lines of dialogues thanks to contributions by Karma199696, Vauria, sophiextime and others. Contribute yours here. 84 MCM options to customize to your liking. Inventory stealing obeys SexLab’s no-strip settings Mod events for mod authors to easily integrate with SLKR. Optimized for best performance. High compatibility as no vanilla records were changed. Requirement SexLab Framework – that’s all you need. It will remain the only hard dependency To optimize performance, untick Race/Gender Adjustments, Disable Teleport and Seed NPC stats in SexLab's MCM page 2 and untick Debug in SexLab's MCM last page. Also, install Crash Fixes. Optional But Highly Recommended Fuz Ro D-oh - gives you enough time to read the NPC-NPC dialogues SexLab Defeat – tested thoroughly with SLKR, with it: PC and followers get violated if you dodge the ambush but then lose the subsequent fight. Rescuer gets violated if he/she fails (check Defeat’ NPC-NPC settings) PC and followers get violated again if you try to fight back under hostage but lose. PC and followers get violated if defeated during the rescue mission. You can get other type of revenge on your kidnappers apart from just killing them. Optional Integrations More Nasty Critters: enable 12 additional creature kidnapper types in SLKR. Devious Devices (Assets and Integration – don’t’ forget to batch-build in Bodyslide): random DD pieces are put on victims under hostage. Simple Slavery (and in turn, many slavery mods): potential outcome after exhaustion, chance set in the MCM. SexLab Eager NPCs: Anyone you rescued will become your lover and become available for sex. Translations (might not be the latest versions) Spanish (by Gothuska) Chinese (by sexhaizai) From 4.1 onwards, German and Spanish translations have been incorporated into the installation wizard. Special thanks to CGi for the German translation and for implementing SKSE translation with SLKR. Submitter vinfamy Submitted 02/25/2017 Category Misc Sex Requires SexLab Framework Special Edition Compatible  
  23. AAF Sex Em Up View File This is a port of Chosen Clue's great mod Four-Play Sex 'Em Up to the Advanced Animation Framework. Sex 'Em Up is a casual sex mod that allows for some basic, immersive ways to initiate sex in Fallout 4 via using hotkeys and dialogue to ask for sex, prostitute yourself, masturbate, and more! It allows you and your companions, and even your dog, to hook up with humans, non-feral ghouls, Gen 3 synths, and super mutants. Features Masturbation Simple pleasures of the world can be free. You can pleasure yourself by holding the SEU Active hotkey for one second. Flirting and Sex Flirt with others to sate your carnal desires. Use the Active hotkey, and the person closest to you, within a short distance, will initiate dialogue giving you a host of options to choose from. You can kiss, cuddle, hug, or have sex, or convince someone to have sex with your companion. The chance you have of convincing someone is based on your charisma and their charisma, but this can be changed. You can get those you flirted with to follow you by selecting "Let's find somewhere private" after successfully flirting with them. When you have found the right spot, talk to your partner using the normal dialogue controls (the "e" key) to continue the dialogue. You can start a threesome by successfully flirting with someone, then choosing "Hey, want to find someone to join us?" Then, go to the second NPC you want to be involved in the act, and press the Active hotkey near them to have them join you. Stripping You can ask someone to strip for you. But it may take some convincing! Use the Active hotkey to try to ask them to strip their clothes off. Sexual Assault Satiate those desires another way - by means of force. Crouch and use the Active hotkey to attempt to assault the person closest to you, within a short distance. The chance you have of forcing them is based off of your Strength and theirs, but this can be changed. Be careful - if they fight you off, they will become hostile. If you'd rather watch the action than participate, you can have your companion assault the victim instead. In that case, your companion's Strength determines success. Combat Surrender Surrender to your enemies. In combat, use the Passive hotkey to initiate surrender. You can then negotiate with your enemies - will you bribe them with money, talk your way out, or trade your body for your freedom? Prostitution Sell your body for pleasure and profit. When you are around NPCs, use the Passive hotkey to initiate a prostitution dialogue. You can then sell your "goods", or those of your companions, for extra caps. If you've got the charisma for it, drive up the price - but don't get too greedy or your customers may decide you're not worth it. To go somewhere more private, select "Follow me" in the dialogue. When you have found the right spot, talk to your customer using the normal dialogue controls (the "e" key) to continue the transaction. MCM You can use Mod Configuration Manager to change the many options SEU comes with. Installation Install the prerequisite mods, listed under Requirements below. Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. Once you have installed the prerequisites, make sure they work: Use the [Home] key to play some AAF animations. Open the MCM and view some mod settings. Then, install AAF Sex 'Em Up (this mod) with your favorite mod manager. Once you have installed the mod, start up Fallout 4 and go into the Sex 'Em Up MCM and go to the "Hotkeys" page. There you will find the Sex Em' Up hotkey option. Set your preferred Active and Passive hotkeys here. You can also select whether each hotkey will select the last actor under the crosshairs, or use an area scan. By default, the Active hotkey uses the crosshairs, while the Passive hotkey uses an area scan. Requirements Fallout 4 Script Extender (F4SE) by the F4SE team. Please make sure this is installed correctly. Advanced Animation Framework (AAF) by Dagobaking. SEU requires AAF Beta 73 or later. Mod Configuration Menu by Registrator2000 AAF Themes by Halstrom Animation Packs: SEU does not include any animations itself. You must download and install animation packs to use with it. Atomic Lust, BP70, Crazy's, Farelle, Leito, SavageCabbage, VaderMania, Mutated Lust, all work nicely with this mod. Note that Rufgt's Atomic Lust animation pack is required tor the Hugging, Flirting, and Cuddling options to work. The optional file AAF_SEU_XML_Addon.7z modifies the Hug/Kiss/Cuddle animations from Atomic Lust and RufGT's Old Animations so they are gender-neutral and do not force the actors to remove their clothes. Atomic Lust version 2.5.1b or later is required. Mod Status and Known Issues This is a fully functional port of Four-Play SEU version 2.5.1 to AAF. All of the features of the original mod should work as they did before. In addition, AAF SEU has several enhancements, including actor selection using the crosshairs, additional options when flirting, protection to prevent hotkey activation while animations from other mods are playing, and full integration with the game's affinity system. AAF SEU does not require Four-Play at all, nor does it need the Four-Play proxy from AAF. It relies entirely on native AAF calls for playing animations. Changelog Submitter EgoBallistic Submitted 11/04/2018 Category Misc Sex Requires AAF, MCM, Animation Position Tags, Animation Packs
  24. Deviously Enslaved Continued [2019-11-11] View File This mod is up for adoption. 13.20 probably benefits from save cleaning or new save if updating. I think the only real downside is papyrus spam, which you can probably ignore 13.14.X+ Does not require DDI 4.0 yet, The changes I have made are for compatibility but do not require the upgrade yet, you can keep using 3.3 and DEC should still work. Tattoos and masters you can get sent too are all hard coded. If you find a tattoo that does not get detected TELL ME because I don't play with them all and need to know which ones are not being detected correctly. If you have any ideas for additional SD masters to get sent to, there are only a few requirements I have: The NPC must be found in an area that has at least one bed and 2 additional interactive items (enchantment tables, cooking fires, tables to eat at, ect) so that they have slightly interesting day-to-day activities. Must be a vanilla NPC, might make an exception for DLC If the NPC is interesting enough, or their area is interesting, I'm willing to add Mod and DLC specific NPCs. Cages or good lighting are a plus. Female masters and civilians are currently rare in the list. Description/summary: Deviously enslaved was originally created to make the world react to the player while the player was wearing slave gear and other DD/Zap Bondage gear. If the player is found wearing such gear, they may be approached (out of combat) by the population of skyrim for free sex or acquired as a new slave. This mod only handles approach by non-combat NPCs, in towns and on the road for instance, this is not a combat or defeat mod and should not conflict with mods that offer such functionality 13.0 added some follower interaction, so you can get Cursed loot-esque item finding in the world, some sex, even some bdsm with your followers. Still being worked on. Overview of changes since Chase's last 1.04 release: Better control over when the player is attack-able through MCM options More slavery outcomes: Instead of just the original SD and Maria eden, several mods have been added as possible outcomes Follower interaction beyond the regular outcomes Better integration with modern DD/Slavery mods, Requiring less user intervention and less DE interruption Better detection of NPC slaves in the world, leading to less awkward interaction from "unavailable" NPCs Optimizations: DEC should be faster and lighter that DE, so users with weaker computers may be able to play it where previously could not. Frequently Asked Questions: What happens if I don't have any optional mods? No enslavement, only sex and item adding. While DEC doesn't require any specific optional mod to work, DEC does not provide any player slavery itself, piggybacking on the available slavery provided by optional mods instead. Without at least one optional mod DEC does not make use of slavery. There are options in my menu for mods that are greyed out, what mod am I missing? Not all greyed out items are because mods are missing, some are greyed out because they don't work yet and I haven't gotten around to adding them to the mod yet. What do I need to do when updating from a previous version? Depends on the update, the larger the update the more likely a save cleaning is required, or a new save. Save tool and fallrim tools both work pretty well with Deviously enslaved to clean old versions off of a save; The only times save cleaning doesn't fix a broken DEC install is when stack dumps have ruined many other mods and the save is unsalvagable anyway. It is also recommended to manually reset mods detection in the debug menu, if it isn't set to auto-reset. Why should I use this instead of Cursed loot? Feel free to use it with Cursed Loot. Cursed loot provides many similar features, but does not handle enslavement, only sex and item adding (5.0). Cursed loot doesn't allow for male playing either, although I don't focus on dual gender usage, it remains available in DEC. Do I need the original mod (Deviously enslaved)? No, DEC is standalone, and does not require the original Deviously enslaved at all. Is this mod lighter than the original Deviously Enslaved? Efforts have been made to make it lighter on the papyrus script engine, a lot lighter, but it is still a script heavy mod and shouldn't be combined with too many other script heavy mods. There are a few ways to reduce the load DEC uses: Increase the time between approach attempts by increasing "Event interval" in the MCM menu to a larger number Increase the cooldown between attacks Turning off Slavetats detection Turning off Alternate Chest slot detection Leaving arousal detection on faction instead of function Limiting how many items you wear and carry with you in your inventory Turn off follower finds items in chest feature, heavier than it looks Reduce the number of mods DEC looks for, but that's silly Can you explain the Vulnerability system? The vulnerability system needs an overhaul. There are 5 levels of player vulnerability (0-4) are described as such: 0: not vulnerable at all, except if you set it in the MCM menu 1: wearing collar or naked 2: wearing the following while naked: harness, collar, piercings, semen. without naked requirement: slaveboots, gag, blindfold 3: wearing armbinder, sitting in zaz bondage furniture 4: 1 lvl 3 items and one lvl 2 item or 3 lvl 2 items, with some exceptions You can now set the individual levels of all items that are detected as vulnerable directly in the MCM There is no difference with chance to get approached for the different vulnerabilities, any vulnerability over 0 leads to you being approached (sex) at the same chance, but you can set in the MCM menu what levels you want to get approached for enslavement (maybe sex is lvl 1, but you're not enslaveable until your hands are tied (lvl3) and you can't fight back, for instance) The Sexlab Fame system mod can add +1 to vulnerability with the MCM settings as well, along with the night setting. last updated: 11/2018 How do I save clean? Fallrim tools seems to work perfectly with DEC. You can also try using Save tool if you aren't using the mod crash fixes. For fallrim tools "Resaver": * Make a new hard save for cleaning, I recommend the player being inside not surrounded by NPCs or too many objects * Open the save you just made in resaver. * add "crde" to the top left filter box, or select Deviously enslaved.esp in the mod filter box * right click "Scripts(#number)" and select "Delete elements(#number)" * repeat for "Script instances" * Inside of the "Clean" menu in the top left, select "Remove unattached instances" * Inside of the "Clean" menu in the top left, select "Remove undefined elements" * save your changes OR: * Make a hard save with DEC already uninstalled * open the save in resaver * Inside of the "Clean" menu in the top left, select "Remove unattached instances" * Inside of the "Clean" menu in the top left, select "Remove undefined elements" * save your changes For save tool: * Make a hard save * Load the save in savetool.exe * Go to "Mod editor" and check deviouslyenslaved.esp on the list * Hit both delete forms and delete scripts on the right side, * go back to the main page and hit "FixScriptInstances" and "Fix all #" <- for good measure * save your changes OR: * Make a hard save with DEC already uninstalled * Load the save in savetool.exe * go back to the main page and hit "FixScriptInstances" and "Fix all #" * save your changes Throwing in a "fix broken inactives" might be a good idea too, after everything else, in the past it would cause more problems then solve, but that seems to have been fixed. If Save cleaning doesn't refresh DEC's MCM, manually search for "crde" in save tools left script search,and delete all scripts that show up with that name, that has fixed that odd bug for me in the past. I'm not an expert with using save tool, but this works really well for DE and DEC. The only part of your save that isn't cleaned are the crde StorageUtil variables, which are only used as time stamps currently anyway, so it shouldn't matter if they are left over What is "Armbinder conversation" and why does it never seem to activate? Chase put that in, and never finished it. I never got around to finishing it because I wasn't sure until recently what it was supposed to be. Right now it does nothing. What is Morality? Morality is an actor value found in the vanilla game. In the actual game, it is used to determine what crimes a person is willing to commit in aiding his allies and friends. See here: http://www.uesp.net/wiki/Skyrim:Morality#Morality Not a perfect correlation with is willing to enslave someone they meet in the world but was the closest thing the game had to such a system. If there was a better system I would consider implementing it. Why are you still using "CRDE" as an identifier and "deviouslyenslaved.esp" instead of changing them to something more accurately named? Lazy. DEC doesn't work, what's wrong? Make sure you have all the hard requirements, DDx and UIExtensions are NOT optional. Double check that the mod is not working by enabling DEBUG through the MCM menu (ON by default), setting it to console so it doesn't spam your notifications (ON by default), and open the console and check if you get CRDE debug output every 8-15 seconds. The game must be moving for those 8-15 seconds (out of console/ui) Common reasons DEC is working but you aren't being approached: NPCs don't have high enough arousal, lower the threshold or find some way to warm them up NPCs have too high of morality, lower the threshold in the options or change the character morality through console NPC is wearing slave gear (Zaz/DD) or is in a faction that marks them a slave. You have a quest active that DEC uses to check if the player is busy, finish the quest Those weren't the issue! AND/OR you cannot see debug info in the console Describe what is wrong as best you can, and include a papyrus log (with debug messages turned ON) in the support thread and I'll see if I can figure out why it doesn't work for you. Some issues, especially if the mod stops working and will not print error messages, requires a save game be given to me so I can inspect the mod state in Fallrim tools. If you think this data is too sensitive you can post it to me in a private message, but please post issues in the support thread first as other users might have similar issues or have already found solutions. Mods that DEC connects with (slavery): SD+ Maria Eden (1.19 and 1.24 mostly work) Cursed loot Simple slavery Devious Cidhna Wolfclub (old) Slaverun and Slaverun Reloaded S_L_U_T_S Isle of Mara Tweaked The rest of the mods, and how/why they connect with DEC are explained in the second post on the forum. Incompatible mods: Currently, the only mod I recommend users not use in combination with DEC is Sky Slavery, which adds male slaves around skyrim. I cannot find a way to detect that they are slaves, so there is no way to stop them from attacking the player, and some of them were bugged out and could not interact with last time I tried the mod. * Mia's Lair: I think I got all incompatibilities with Mia's lair sorted out, but you might still get a stack dump during the interrogation part, because I haven't added location based detection for that part yet. Everything after that is smooth, and you shouldn't need to turn DEC off, if you have reason to believe otherwise tell me. * Submit: Once in awhile, a user shows up saying they think Submit breaks the mod. I don't even know if or which submit variant is still being maintained, and I'm not going to test them all. I'm going to assume the issue was misattributed to something else until a user gives me a replicatable case with a specific Submit version, but be aware that there might be a real issue here. * Maria's Eden +2.0: Local enslave works, but not Khajit (Defeat), although that might fix itself if the problem was on ME's end. Some mods, for whatever reason, create template NPCs that have the wrong gender assigned to them. DEC uses ActorReference.GetActorBase().getSex() to get gender, you can fix this by changing DEC over to using sexlab gender instea of base game gender, then setting the gender of the NPC through sexlab's MCM interface, can't fix otherwise. * Traps, Pitfalls and Dangerious Things: I never got a response back from Jim about how to get the two mods to detect one another, he seems MIA. For now this mod is on my list too As a reminder: if DEC is getting in the way of a mod/quest/scene you can turn it off temporarily in the MCM settings TODO: Find a good image to use for mod icon TODO: Find someone who wants to write dialogue TODO: Figure out minimum requirements for mod versions TODO: Find out why every time I edit this page paragraphs get extra new lines Permissions: DEC is now licensed as GNU Public License v3.0, which means it is opensource but you cannot fork the project without keeping it opensource (which for a buggy, poorly documented language/VM like skyrim, I feel open source is a huge benefit to the community). General code in the mod is free to copy for your own projects. Thanks to: Chase Roxand, the original author, for doing the hardest part Zippy for being a bro The authors of Sexlab, Devious devices and ZAP for providing the necessary framework The authors of LoversLab mods for freely providing their code source for code discovery and providing their assistance where available simplefries for pointing out that I was an idiot Firescrat for tracking down and fixing quite a few bugs. Legume for putting up with my bullshit Hexbolt8 for digging in the mod far enough to notice some dialogue was quietly broken and alerting me Everyone else who has helped me when I couldn't figure out the solution to a problem myself Old support thread for Deviously Enslaved (Chase Roxand): http://www.loverslab.com/topic/40916-deviously-enslaved-v104-1715/page-47 Old DE download page: http://www.loverslab.com/files/file/1602-deviously-enslaved-v104-1715/ Less important details about the mod have been moved to the second post of the support thread to keep this page to a reasonable size Submitter Verstort Submitted 10/22/2015 Category Dialog Sex Requires SKYUI(for MCM), Sexlab, Sexlab Aroused, Zaz animation framework, Devious Devices (assets,integration,expansion), UIExtensions Special Edition Compatible  
  25. Late at night, a slave trader brought three new slaves to the palace. The three came from razed kingdoms. The youngest, Miane, was the quietest, in addition to having an exuberant body, for which she caught the attention of Pharaoh Nezi-ra. The next day, the Pharaoh would choose his concubine. The three slaves made their presentation, but in the end he chose Miane. Miane tried to resist, but her body was weak from the long journey and the pharaoh was very strong. Months passed and Miane got used to the luxuries of being Pharaoh's concubine. He had many girls to choose from, so she also had time to relax. One day, the Pharaoh entered the room without warning. Miane and her companions were surprised. Nezi-ra was more serious than usual and that scared Miane, who went seeking refuge next to the older slave. Then, the Pharaoh ordered Miane and her companion to have sex in front of him. That shocked Miane. Miane didn't know what to do. It felt so bad but at the same time so good... Miane began to delicately touch her friend, while her other companion and the Pharaoh watched them both. The scene was so arousing that Naze-ra couldn't resist and grabbed the older girl. And impaled her until she was out of breath. When he got tired of the older one, she took Miane to finish inside her and fill her up. Now Miane carries the seed of Naze-ra inside. Will she be able to escape and getting rid of the Pharaoh's abuse? EXTRA:
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