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  • How to Treat CTDs (and some other stuff) in Skyrim LE
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  • Part 1 OC turned into cow kinky Skyrim mod adventure ​​​​​​​?
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  1. View File Sexbound Sexbound is a mod that provides custom artwork, AI, animations, items, objects, particles, SFX, scripts, and an API that can be used by others to create custom sex interactions in Starbound. ⁉️ Download and install only one file from the Downloads: Pak or Src. The Pak version has better compression and loads faster, whereas the Src version is already unpacked for players who want a quick start into customization. The PoV (Point of View) SexUI module artwork should be downloaded separately. Please check for a latest version in the downloads! Disclaimer: The PoV mod is early access. It's no where near complete. Sometimes it can be confusing what changed when I am often updating the content on this page. So, you can always check here to see what I did! ❣️ Uploaded the latest compatible version of the PoV artwork v3.0.0 ChesterPiece - Artist Created all couples artwork and particle effects. Eixxxo - Artist Created sky glitter effect. Krystalic - Writer Created default dialog used by the Sex Talk plugin. Mahorych00 - Translator (Russian) Translated default species SexTalk dialog. Red3dred - Contributor Contributes bug fixes and new features. Servantesnc - Coordinator for SFX Helped to coordinate the creation of new moan & orgasm SFX. Salem - SFX Moans (Male) Created default male moan SFX. Shiyon - SFX Moans (Female) Created default female moan SFX. 💕 A special thanks goes out to the following Patreon supporters! ⋆ Ananoke ⋆ BlastWint ⋆ CensoredGrunt ⋆ CodeRedAlert ⋆ Darling_Dingus ⋆ Devon Kelley ⋆ Fylix Aerou ⋆ HandHolding_CherryPopper ⋆ Jamie ⋆ Kasuno ⋆ Keryan ⋆ Kh0Rne ⋆ Kinadion ⋆ Kuroritas ⋆ Memeahen ⋆ MyonMyon ⋆ NibblesTheNightstalker ⋆ Owen Lee ⋆ Rei Tea ⋆ Remeus Artenawa ⋆ ShadowXprice ⋆ Skip Landren ⋆ Doggo Vox ⋆ ZappyCoffee ⋆ Shark_ ⋆ 奎尼昌 ⋆ Download previous versions of Sexbound from our official archive: Mega.nz This modding framework was created for Starbound v1.3.2 & up. Installing the PAK version 1. Backup + delete any previously installed version. 2. Drag-n-drop the *.pak file directly into your mods directory. 3. Finished. Installing the SRC version 1. Backup + delete any previously installed version. 2. Extract the contents of the .zip file to a single folder named 'sexbound'. 3. Move the 'sexbound' folder into your mods directory. 4. Finished. ⁉️ Unable to find your mod folder's location? Check the spoiler. Russian by Mahorych00 Modding Guides 1) How to create a custom species support mod for Sexbound API v2.6.x and up. [ Click Here ] 2) Miscellaneous Guides [ Click Here ] 3) Mod Image Cover (PNG - 512px x 512px) [ Click Here ] 🛑 The following mods are not compatible with the latest version of this mod. If you're a creator and you want to get your mod off this list, direct message me and I will help you make changes so your mod can be compatible. * Kitty the Space Cat - Compatible only with Sexbound v1 but not yet Legacy. * Merrkin Species Support Mod - Patches Butterfly sex position file incorrectly. Breaks the Aphrodite's Bow quest line. * Pregnant Males - Not compatible with the latest version. * SFX Improvements - Loads conflicting script and asset files from a much older version of Sexbound. Do not install this. * VENUS - Animated Body Mod - Does not use latest *.animation files. Please read the below frequently asked questions before asking your question in our support forum. --- * 🔞 You must be at least 18 years old to view, download, or install this mod. Submitter Locuturus Submitted 07/27/2017 Category Starbound
  2. Toys LE View File [Last updated: Jul 18] Toys Exits Beta! What's New v1.0... Our Exit from Beta / v1.01... Minor maintenance Leia Bra / More Toys / Buffs / Self Bondage / Much for Mod Authors... and more... Change Log Toys Discord SE Page RU Translation New "Toys Exits Beta!" video Toys v1.01 for LE A Bondage Framework Skyrim. Land of the Nords, birthplace of Tiber Septim. It is a harsh land, shrouded in bitter cold and ancient mystery. A land of adventure where mead halls are consumed with the songs and stories of heroes and legends. A land where many come to find their fortune, themselves or their destiny. Skyrim is also the home of more exotic mysteries spoken of in hushed tones throughout the empire. Mysteries involving strange acts in bedrooms and brothels using the most intriguing contraptions that are never spoken of in polite company. These Toys, as the locals call them, have seen a resurgence in popularity during the recent turbulent times and just may be the real answer to how the Nords really stay warm in the frozen northlands... Overview Toys provides mod authors, with Toy Boxes, effects triggered by worn toys, and an API to handle the toys, including built-in features making it very easy to "play nice" with other mods. A mod author can easily clone toys, customizing their features, or create their own new toys. As an end-user, Toys on its own provides much to experience. If you install a content mod that uses Toys then it escalates! Without a content mod, use Toys MCM to equip toys. Toys have various degrees of debauchery and depravity. Basic toys might be key-less, but most will require at least a basic key. The "Exotic" variant of toys tends to have effects and other means of escape. Some toys may break in combat, or melt from the heat of your orgasm, transforming visually. In a transformed state, maybe the toy falls off when hit in combat, or can be removed without a key, or the lock becomes viable. But a transformed toy might mean things got even worse! Toys or their transformed variants may have enchantments that strip armor and clothing, force you to crawl, cause harm, or cause magical wrist binding, including the chance of Hard Core binding. Many toys will increase your arousal, and you could find yourself fondling yourself involuntarily or experience spontaneous orgasms. For a complete outline of Features see HERE. Toy Story Toy Story is also available from this download page. Toy Story is a quest mod that demonstrates Toys' features, both to end-users and mod authors. Story Toy details HERE. Toy Boxes What's a Toy Box? See HERE. 3 Toy Boxes are included in this Framework. Other available Toy Boxes are listed HERE. Covenants Everything Optional for content mods. Nothing Ever Forced this does not mean a mod can't make hard core toys "Make it realistic to play with Toys, while also playing the rest of the game" If that's what the mod author chooses to do No tedious, repetitive methods of escaping from Toys See the full list of Covenants... Requirements, Installation, & Upgrading See the details... Toys Pages Features Toy Story Toys Boxes each above includes info for mod authors Toys Family of Mods Notices & News FAQs and Troubleshooting Change Log Tips & Tricks Credits & Permissions The Toys Team Audhol - Primary role is Toy Creation and new Animations Mercplatypus - Primary role is the story and writing for Toy Story VirginMarie - Primary role is Scripting and making stuff happen Full List of Credits... Permissions Change Log Submitter VirginMarie Submitted 01/30/2021 Category Framework & Resources Requires SexLab, SL Aroused, FNIS Special Edition Compatible Yes
  3. Advanced Animation Framework View File What is this? The Advanced Animation Framework (AAF) provides a variety of tools for modders to play animations from a scalable number of animation packs. Additional behavior controls, relationship features, user interface elements (menus) and statistics tracking are also planned. AAF has a similar purpose and technical strategy to CE0's Skyrim mod OSA – Skyrim Ascendancy Engine. Download Location & Instructions In the interest of stream-lining management of the files and extended mod details, the main AAF file(s) are available on Nexus and the extended details are on the AAF wiki. There is a link in the downloads list to the Nexus AAF page shown as "31304". An LL focused installation and usage guide can be found here. Donations If you are interested in supporting this project, you can donate through my Patreon page. Submitter dagobaking Submitted 04/06/2018 Category Framework & Resources Requires Fallout 4 1.10.163, F4SE 0.6.21, LooksMenu 1.6.18  
  4. View File Carnalitas Arousal Framework Carnalitas Arousal Framework Version 0.7 Description Adds Arousal as a player-only game resource similar to stress. Just as stress, arousal goes from 0 to 400 and has 4 levels. The current arousal state is shown in a widget next to the stress bar. Carnalitas Arousal Framework offers a basic gameplay loop around finding sufficient sexual partners, and then sexing the shit out of them. The most important features in a partner are physical attraction (at start of a relationship), a matching personality (at later stages of a relationship), and being on good terms with your partner (always). But if you can't find this qualities in your designated mate, you can always take a lover that is better suited to satisfy your desires... Oh, and why bother? Because high arousal can give you debuffs (see below), or fire events analogous to stress events when reaching a new arousal level (supported, but not included - but see Carnal Consequences). Default settings should be good to go, but everything can be tweaked or turned off if required. Using the "Make Love" action from Carnalitas is highly recommended. Without it, you probably won't have enough possibilities to have sex and consequently your arousal will run rampant. Note: Carnalitas has a game rule called "Arousal causes Stress". This has nothing to do with Arousal as a game resource as introduced by this mod. Features Arousal Difficulty The game rule "Arousal Difficulty" lets you fine-tune arousal gain and loss from all sources, to make managing arousal more or less challenging. If you have a lot of sex mods installed you might want to offset that by ramping up the difficulty. Conversely, if you do not play with the "lay with" action you should reduce difficulty. It all depends on your mod loadout, experiment. Arousal Gain Player gains arousal over time based on partner opinion, sexuality, traits, stress, health and illnesses, life circumstances, and age: The "simple" setting disregards all these modifiers and just adds a constant value. I don't use or test this setting anymore since it completely bypasses the whole "take more lovers to combat arousal" gameplay, but you do you. Sex Effects Whenever a sex event is fired by any mod that uses Carnalitas ("Male Love", for example) the quality of sex is determined by a multitude of factors, such as attraction, personality, what they think of you, how aroused you are, matching kinks and some randomness. Most of these apply differently for consensual and non-consensual scenes. Choose your spouse carefully: At the beginning of a relationship, attraction is most important. Later on, it's more about a matching personality. Keep your partner happy: A partner that hates you is a surefire way to kill joy in the bedroom. The result of each sex act is one of seven effects: Mind-blowing, amazing, satisfactory, ordinary, unsatisfactory, lousy or atrocious intercourse. Good sex reduces your arousal a lot, increases the opinion of your partner, and reduces stress. Bad sex still reduces arousal, but a lot less, reduces opinion, and adds stress. Average, ordinary sex only reduces arousal. Overall, arousal reduction via sex effects is roughly balanced with sophisticated passive arousal gain setting and yearly "Lay with Lover" action, but it all depends on your mod loadout. Arousal Effects This game rule adds passive debuffs depending on your current arousal level. Level 0: No modifiers Level 1: -10% stress loss Level 2: -30% stress loss, -10% hostile scheme resistance, +10% fertility Level 3: -50% stress loss, -20% hostile scheme resistance, +20% fertility "Hardcore mode" applies harsher debuffs and weaker buffs. This is recommended if you do not use a mod that provides arousal threshold events (e.g. Carnal Consequences). For Modders Requirements Carnalitas Recommended Mods Carnal Consequences for the arousal threshold events Intimate Encounters for the "Masked Orgy" decision, which is a great way to transform gold into arousal loss Prostitution Tweaks gives prostitution another way to reduce arousal while at the same time curbing prostitution bonuses Conflicts This mod overwrites hud.gui to display the arousal bar and conflicts with any mods that do the same. Does work with "Better UI" and "Show More Traits", both of which are already included in Carnalitas. Credits Coding help for the hud by ErnieCollins Arousal icons by Triskelia Submitter Siudhne Submitted 12/06/2020 Category Crusader Kings 3 Requires Carnalitas
  5. Skyrim Capacity Limited v0.4 View File Skyrim Capacity Limited is a mod that adds some effects of eating on actors, such as slowing actors down for eating too much and visually showing the results of that last feast. It also features systems to increase one's stomach capacity and to store various items in there for later retrieval. Version 0.4 Has Been Released! NOTE: THIS IS NOT COMPATIBLE WITH PAST RELEASES! DO NOT ATTEMPT TO UPGRADE! Github Link Discord is now up! Come Chat with us! Documentation Blog: http://www.loverslab.com/blog/712-stomach-capacity-documentation/ Recommended Version: SCL 0.4 Requirements: SKSE SkyUI (for MCM) Modern Brawl Bugs Fix (not a strict requirement, but still recommended) Optional: UIExtensions (Required for optional menus) FNIS (For Optional Animations) Racemenu or Netimmerse (Required for inflation) Now a with a new inflation method built in! No longer requires a belly node! Select "Dynamic Equipment" in the Inflation methods menu. For those who still want to use skeletal inflation: XPMSE is the best option for this CBBE built with Bodyslide is recommended for females For males, I think SOS has a HDT body SAM with HDT is also recommended Has out-the-box compatibility with SLIF Installation: Install prerequisites with your favorite mod manager Install this mod the same way Open Skyrim Open the MCM and find this mod Click "Start SCLimited" Close MCM, and open it again Adjust options to your liking Play! Compatibility: Should be compatible with everything except things like Enderal Items added by mods may not work as intended (You might end up eating a poultice), patches are needed Uninstalling: Highly Recommended that before closing out the mod, you erase the database in the MCM. This will help clean your save. Otherwise, it should be safe just removing it. Submitter Vicyntae Submitted 03/17/2017 Category WIP / Beta Requires SKSE, JContainers, SkyUI, Modern Brawl Bugs Fix, Racemenu/NetImmerse, XPMSE, Pregnancy-enabled body, UIExtensions Special Edition Compatible No
  6. Sexlab Position Selector By Nen - Control Yourself View File Description: This mod allows the user to select positions before and during sexlab animations. WITHOUT the need of spells, shouts, or other position selectors.Simply Press U and a Menu will popup, Then Select a Position , Ex: DoggyStyle and press O to switch to that position. How Does It Work: It is Simplicity Itself = P , Just hooks on to any sexlab act and gives the option to change animations at any time by providing a new set using the tags available, shortly put, it will use whatever animations you have active, but select them based off of the tags present in Sexlab and once you change positions you'll have a whole set of animations in that position, not unlike the spells and shouts provided before from "Books of Love" , or "MatchMaker" etc, but able to keep changing it at will. Example: Walk up to an NPC, start your animations s normal, dialogue or whatever, and just before it Begins , press U, A menu will appear that shows positions, You can also do this at any time during your acts by selecting the positoin you want and press O (Or whatever your position changing key is) to switch to a new position. OR: - (NEW FEATURE since out of Beta / Non Uploaded Version) Hold SHIFT key and press U as normal and you will get a new menu with AGGRESSIVE versions of the animations, if you want to up the bar a bit. Requirements Sexlab Framework (No way! O_O, Yes...) , Nothing Else Needed Installation Simply Upload to any mod manager Or Export the archive file to your Skyrim folder and overwrite your "Data" folder. *IMPORTANT* - Make sure this mod is Highest Priority, (Lowest on the list), it should override any other adult mod in order to work, it shouldn't hinder with or bother them, just make sure you don't have the U, or O keys linked to anything since there's no MCM menu options yet, if anyone knows how to get that done please let me know. Uninstalling Works fine with just removing the mod from the list honestly, I mean this barely does anything, but if you want to be super cereal about it, just do the normal .......disable the mod..... load your game.... ignore warnings.....save .....and your done. Or just remove it with Wrye bash, pretty much anything goes.This is just procedure. Troubleshooting / Known Issues This Mod is known to have issues with Apropos if you have the option for custom animations on, and any mod that switches from one pose to another in mid sequence, so if a mod has you start in Doggy, switch to Cowgirl and end in Oral, this mod will not be able to control that sequence, Maybe, Depends on how the original coder made it. Just be sure to have this at the bottom of your mod list, it doesn't interfere with anything as far as I have seen. Also seems to be an issue with Custom Animations, ones not tagged by Sexlab itself, they may have to be added manually or tagged by their creator to register for this. I'm still new to all this so I'm not entirely sure. I'll look into it. Future Plans Plan on adding many immersive features (Definitely Optional) like Pleasure and Pain Lifebars Bars for Orgasms, Stomach tank for filling, X-Ray Views, and other little features that could enhance a mod like this. Opinions and Suggestions or flat out adding them if you want, definitely welcome. Its a crude mod but I just wanted to get attention to a feature I thought was really important. Also want to have an ALL animation option just in case you want to try out normally disabled, or Custom animations for unique positions, but still provide options between normal and aggressive modes. Modifying this: If you plan on making changes to this specific mod or its scripts please toss some credit my way, and try to keep it all as one file, rather not have different mods in different directions with clashing ideas, just one mod with tons of options under one menu if possible, thats all. Besides that have fun and do whatever you feel like, source is included, its very simple and crude but represents features that were for some reason never included. HELP Still new here, my first mod ever added, making new features wont be easy, please vote, rate, endorse, whatever, and I will continue to keep trying to update this, to add a bunch of new features, when I'm not working on other projects. Also looking to add MCM options to this mod, if you know how or have directions to a tutorial of some kind please link me or send me a message. Credit Ashal - for his help in improving the mod, and everyone involved in the making of the SexLab Framework who made so many options available under one banner! La Espada - For added this to the Sexlab Index, its an honor for such a humble mod to be considered. Submitter Nenilai Submitted 01/24/2015 Category Other Requires Sexlab Framework Special Edition Compatible  
  7. [AAF] Sex Attributes - Framework (1/4/2021) View File Sex Attributes v2.5.0 (for AAF) ~INTRO FO4 Sexual Framework for managing various player's sexual stats! When your player gets sexually assaulted, he/she should not be walking around as if nothing happened. Conversely, if the player just saved the entire Commonwealth, he/she should get a confidence boost that positively affects the things he/she does. This mod aims to bring that idea to life! Your player's successes should bring further boost to her abilities and mental state and your player's sexual assaults should bring further consequences and put him/her in increasingly precarious situations. ~OVERVIEW This mod tracks three pillars of attribute types: physical, psychological, and social. Each can be enabled/disabled in MCM independently. Physical attributes are: Oral wear Vaginal wear Anal wear Arousal Alcohol intoxication level Psychological attributes are: Willpower Self-Esteem Spirit Submissive/Dominant orientation Sex addiction Trauma Social attribute will track the player's sexual reputation. Have sex in public? Your reputation will increase. Additionally, this mod will also increase player's belly size after vaginal (and/or anal/oral) sex. This can be disabled in MCM. ~FEATURE DETAILS Oral, Vaginal, Anal Wear are wear and tear for those orifices. Having anal sex will result in anal wear increasing, while having oral sex will result in oral wear increasing Arousal is an attribute that indicates how sexually aroused your player is. Alcohol Intoxication Level is an attribute that indicates how intoxicated your player is from alcohol. Being heavily intoxicated will make your character more suggestible, increasing the chance that NPCs will persuade the player. It will also decrease your intimidation chances, making it harder to intimidate NPCs. Consuming alcohol will also increase the player's arousal level; harder drinks will increase more. If the player is drunk or hammered, they will have harder time remembering things, so they will actually lose less stats from rapes when drunk or hammered. Willpower is your character's ability and determination to overcome challenges in the Commonwealth. Weaker willpower should result in your character easily giving up to pressure or tough challenges while stronger willpower should result in your character being able to overcome tough challenges and having a do-or-die mentality. Self-Esteem is your character's confidence level and his/her self image. Spirit is your character's mental toughness. Weaker spirit means your character's mental state is becoming broken, causing your character to become heavily suggestible and easily manipulated by others. Stronger spirit means your character is more resilient to foreign influences, and have better control of their mental state. Submissive/Dominant Orientation is your character's natural inclination to submit to or defy others. Being more submissive should result in your character rather enjoying submitting to others while being more dominant should result in your character being defiant and enjoying the position of authority. Sub/Dom orientation is mostly a permanent, independent trait of your character. You can choose your player's starting D/s orientation when running the game for the first time with the mod. After that, your player's D/s orientation will remain fixed. Sex Addiction is your character's addiction to sex. Once addicted, the player's arousal will increase much faster. Trauma is incurred when player is a victim of sexual assault. When the player is traumatized, their willpower will regenerate slower, and will lose self-esteem over time. Trauma lasts for 2 days and can only be healed over time, but its negative effects can be coped with with alcohol. The amount of alcohol you need to consume in order to suppress negative effects from trauma depends on the trauma level. In order to fully suppress trauma effects, the player's intoxication level must match trauma level. For instance, if your trauma level is at 4, you need to be drunk (intox lvl 4) in order to not suffer any negative effects of Trauma. If your intox level is lower, you will suffer partial trauma effects. For instance, if your trauma is at 4, and you are Tipsy (intox 2), then you will suffer debuffs equal to trauma level of 2 (4 - 2 = 2). Trauma effects can also be suppressed using chems. All chems (Jet, Mentat, etc) will provide 5-trauma-level suppression for 4 hours. After 4 hours, the drug effects will fade, and player will feel trauma effects again. Sex Reputation is how the people view the player sexually, regardless of whether or not the player really is how he/she is perceived Reset Stats Doctor Neura is an advanced neurologist who is able to reset your character's psychological attributes, at the cost of some caps. The cost is equal to player's level times 100. If your player is broke and can't afford it, Neura is willing to do it with whatever money the player has; how generous! She is located in Memory Den of Goodneighbor and usually hangs out near Dr Amari. ~NPC INTERACTION MECHANICS Ever felt that vanilla game's Charisma-based speech check was very one dimensional and boring? This mod brings possibilities for more variety! This mod alone doesn't change anything, as it's just a framework for it. But other mods can use APIs provided by this mod to greatly diversify player's interaction with NPC. Intimidation Allows players to intimidate NPCs! Intimidation success chance is based on a combination of player's dominant/submissive orientation plus self-esteem. More dominant and high self-esteem will result in higher intimidation chance. NPC Persuasion NPCs can now persuade the player! There are three persuasion difficulties: Easy, Medium, and Hard. For example, Easy would be something like, "Hey, give me a Nuka Cola!", while Medium could be "Go clear settlement #999", and Hard could be "Come give me a handjob." NPC's persuasion chance is based on the persuasion difficulty and player's spirit. Lower spirit players will be much more vulnerable to persuasion by NPCs. Intimidation and NPC persuasion chances can be customized in this mod's MCM page. Mods using NPC interaction mechanics: Sexual Harassment - NPCs will approach player and demand sex ~STAT CHANGES Physical Oral: 0 ~ 100 Vaginal: 0 ~ 100 Anal: 0 ~ 100 Arousal: 0 ~ 100 Alcohol Intoxication Level: 0 ~ 5 Psychological Willpower: 0 ~ 100 Self-Esteem: 0 ~ 100 Spirit: 0 ~ 100 Sub/Dom Orientation: -50 ~ 50 Slut (Addicted to Sex): 0 ~ 100 Trauma: 0 ~ 5 Frustration Debuff: Social Sexual Reputation: 0 ~ 100 ~INTEGRATION This mod aims to be a framework that other mods can use to offer different choices (or lack of choice) for the player. Currently, the following are mods integrated with Sex Attributes: Devious Devices Wearing Devious Devices reduces player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Submissive players will get aroused from wearing devious devices. Wearing anal plugs, vaginal plugs, or nipple piercings will greatly increase arousal for all players. You can also remove devious devices by using willpower. You can set a hotkey for showing the DD removal menu. When you press the hotkey, a menu will be shown where you can select which type of devious device to remove from your character. Real Handcuffs Like Devious devices, wearing Real Handcuffs will reduce player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Mods Using Sex Attributes: Sexual Harassment Offers dynamic NPC dialogues that change based on player's attributes. The player can use willpower to resist NPCs, and NPCs can take advantage of player depending on player's attribute deficiencies. ~PLUGINS Sex_AttributesHUD A simple plugin mod that displays the player's attributes in HUD. This allows you to easily view the player's attributes. This plugin uses HUDFramework, which makes it a requirement. If you dont install this plugin, then you don't need HUDFramework. Note that if you do install SexAttributesHUD and wish to uninstall it later, press the uninstall button in that mod's MCM menu. Otherwise, you will get HUD widgets that stay even if you remove the .esp file. ~REQUIREMENTS AAF and all its requirements, including animations, themes (Optional) HUDFramework - only if you install my HUD plugin mod (Optional) MCM - if you want to be able to change settings (Optional) Devious Devices (and all its requirements) - for integration with DD (Optional) Real Handcuffs - for integration with RH NOTE: Make sure your Fallout 4 Game version is 1.10.162 or newer (due to Creation Kit update not being backwards compatible). If your game version is older, the game will not recognize the mod. ~INSTALLATION Like you would any other mod, NMM (or equivalent) or manual. Install Sex_Attributes for base mod. Also install Sex_AttributesHUD if you want to see attribute values in HUD ~UNINSTALLATION BEFORE uninstalling the mod, turn OFF effects for physical and psychological (if you have buffs/debuffs on your character). Otherwise, your character might get permanent buff/debuffs. ~PERMISSIONS In the event that people are awaiting needed maintenance and/or new features, and I've gone MIA (say >4 months), I give permission to others to take the mod and its source code (included) and expand on it/maintain it. Just make sure it remains within the scope of the original mod - a modular, simple, framework for player's attributes. Submitter twistedtrebla Submitted 03/15/2018 Category Framework & Resources Requires AAF
  8. View File Carnalitas - Unified Sex Mod Framework for CK3 Carnalitas Version 1.5.1 Carnalitas is a unified sex mod framework for Crusader Kings 3. It provides a set of systems that modders can use for their own projects, such as a database of sex scene events. It also implements features that were common in many CK2 sex mods. All these features can be toggled by players through game rules. Git Repository (Source Code and Latest Downloads) Carnalitas Wiki Carnalitas Discord Server Important: We will never upload this mod to Steam Workshop or Paradox Plaza. If you see it on either of those sites, it is against their Terms of Service and a breach of the GNU General Public License. Features Features for Users Sex Interactions: Adds character interactions allowing you to have sex with your spouses, consorts, and lovers, or rape prisoners. Slavery System: An immersive slavery framework allowing you to enslave characters, free slaves, and buy and sell slaves, depending on your faith's attitudes toward slavery. Prostitution System: A prostitution framework allowing you to force your slaves into prostitution or work as a prostitute yourself. Lactation System: A lactation framework allowing you to lactate from pregnancy and keep track of your milk production through a widget in the character window. Fetish System: A framework for characters to gain fetishes upon becoming Deviants, which are shown in the character window and can be tracked by mod scripts. Body Part Traits (Dicks & Tits): Adds new congenital traits for breast and penis size, which can be seeded on game start. Stress from Arousal: Adds a game rule which makes you gain stress over time if you are lustful. STD Immunity: Adds a game rule to turn off Lovers' Pox and Great Pox, as well as the ability for modders to make characters who are immune to STDs. Remove Pregnancy Complications: Adds a game rule to turn off stillbirths, sickly children/mothers, and deaths from pregnancy. GUI Improvements: Includes custom GUI that combines Better Character UI and Show More Traits, while also showing fetishes and lactation in the character window, slaves in the relations tab, and Enslave buttons in the prison window. Comprehensive Tutorials: Provides in-game tooltips and encyclopedia entries for all new gameplay concepts added by Carnalitas. International Localization: Carnalitas has been translated into French, Spanish, Russian, and Simplified Chinese. Full User Control: All features can be toggled on or off in game rules. Features for Modders Sex Scene System: Provides a unified tag-based database for sex scene events, allowing other mods to easily add new sex scenes or request sex scenes with specific tags. Character Initialization Pulse: Adds on_character_initialization_pulse, allowing you to easily seed characteristics like racial traits on all spawned characters with a single on_action (with only a few delays here and there because it's impossible to catch certain guests). Custom Pregnancy System: Provides a timer-based framework to define your own pregnancy-like effect (e.g. oviposition) that will override vanilla pregnancies and play nicely with other modded custom pregnancies. Pregnancy Suppression Library: Provides flags to suppress the vanilla on-birth and on-pregnancy events and replace them with your own custom events under specific conditions. Abortion Library: Provides scripted triggers for mods allowing termination of pregnancies to play nicely with mods that add custom or scripted pregnancies. Absolute Birth Control: Provides a way to silently replace all pregnancies of a character without affecting her fertility stat in game. Health and Transformation Library: Provides a huge amount of effects for transforming characters by stepping up/stepping down genetic traits, healing wounds and diseases, setting disease immunity, and so on. Personality Replacement Library: Provides scripted effects to easily replace personality traits for slave training, brainwashing, and the like. Dominant/Submissive Relation: Adds a unified relation for Dominant or Submissive lovers. Extensive Character Flags to Expose Vanilla Triggers: You can make a trait grant immunity to disease, force nudity, disallow granting of titles, etc. without having to edit vanilla files and break compatibility with other Carnalitas submods. Heavily Customizable: Hook into any of Carnalitas's features with extensive documentation, scripted effects and triggers, and mod-friendly design. Comprehensive Documentation, Examples, and Wiki If you are interested in helping with Carnalitas translation or development, join the Carnalitas Discord Server. Upcoming Features Futanari (WIP): Adds new traits for futanari characters, which can be seeded on game start. Unfortunately, futanari characters are not currently able to marry or impregnate other women. This is due to a game engine restriction that we hope will be fixed in the future. Same-Sex Marriage and Concubinage (whenever the devs make it possible) Sex Scene Improvements: Adding support for masturbation and orgies, as well as integration with Mange2020's animations. Improvements for Existing Features Installation Instructions Download the archive and extract it somewhere. You should see a folder named Carnalitas and a file named Carnalitas.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Carnalitas and Carnalitas.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas to your current playset. On this page you can also download my submod, Carnalitas - Historical Slavery Doctrines, which adds religious doctrines for slavery that are accurate to every faith in vanilla CK3 based on historical research. The submod is separate from the main mod for improved compatibility with total conversion mods. Load Order total conversion mods all mods not related to Carnalitas Carnalitas Carnalitas - Historical Slavery Doctrines (if using it) mods that list Carnalitas as a prerequisite Compatibility Submods (Requires Carnalitas): Carnalitas Dei Carnalitas Dominatio Carnalitas Mundi Carnalitas Arousal Framework Carnal Consequences Daughters of Lust Intimate Encounters Project Amatorius Rex Prostitution Tweaks Regula Magistri Compatible: Atalantea: A Tentacle Themed Hyperpregnancy Mod Harem Doctrines Love Diplomacy (Not So) Simple Shafts Sex Animations, More Character Shapes, and Models for Easier Animation Most mods not mentioned here Outdated: Adroit Religion Debauchery in Crusader Kings Sex Slaves for Carnalitas Submissive Partners World of Sexcraft Not Compatible: Earthly Desires - CK3 Carnalitas edits the character window and court window. If another mod edits the same windows (such as Better UI Scaling) then one of them will end up overwriting the other. Will conflict with other mods that edit sex, pregnancy, or adultery effects. For best results, only use Carnalitas with sex mods that are designed to work with it. Frequently Asked Questions Q: Does Carnalitas include sex animations? A: We're planning to incorporate Mange2020's body and animations soon. However there can always be more animations added, so if you're an animator interested in helping Carnalitas grow, feel free to contact us. Q: Can I use Carnalitas with an existing save game? A: No. Q: Are the bust size traits shown on the portraits? A: Yes. Q: Can I turn off (feature)? A: Yes. Every single feature can be turned off. Q: Where are all the body part traits? A: Only characters with extraordinary penis or breast sizes will have body part traits. Everyone else has "average" body part sizes. Q: When do children get body part traits? A: When they become adults. Q: I don't like the Make Love cooldown. A: There is a game rule to turn off the cooldown, see above. Also, that's not a question. Q: My username contains non-English characters (e.g. accents, Chinese characters) and my mods aren't loading. A: This is a known bug with the Crusader Kings 3 launcher. To work around this, you can move the Carnalitas folder to a different directory that doesn't include non-English characters (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory. Q: Are you going to add (feature not in the upcoming feature list)? A: Probably not. We are building a framework first and foremost, and leaving actual content or game balance changes to other modders. That said, if you have a good idea for a basic feature that could be implemented, contact us. Contact Us For various reasons, we will not be looking regularly at the LoversLab forum thread for this mod. If you have a pressing issue or suggestion, contact us through the Carnalitas Discord Server Credits Cheri - lead developer, project director, systems programmer, English localization Triskelia - senior developer, git manager, artwork, French localization Ernie Collins - senior developer, systems programmer Full list of contributors on the Carnalitas Wiki Support This Mod If you are a lewd modder, feel free to use Carnalitas features and scripts for your own projects. If you are interested in helping with Carnalitas translation or development, you can fork our git repository and join the Carnalitas Discord Server I am the project lead for this mod, responsible for overall direction and about 80% of the code. If you like this mod and want to show your support, please consider donating to me on SubscribeStar. License Carnalitas is distributed under the GNU General Public License 3.0. You are free to use it for any purpose. You can modify or redistribute it, as long as you use the same license, provide the source code, and acknowledge the work and copyright of the original contributors. Note that the requirement to use the same license prevents you from posting Carnalitas on Steam Workshop or Paradox Plaza, as mods there are placed under a more restrictive license. An easy way to credit Carnalitas's creators is to provide a link to the full list of contributors on the Carnalitas Wiki. Submitter Cheri Song Submitted 09/11/2020 Category Crusader Kings 3 Requires Crusader Kings 3  
  9. Devious Devices LE 5.0 View File Devious Devices By The DD Team: - Kimy (Lead Maintainer) - Collygon Past Contributors: Min (Founder), Zadil (Founder), Feuertin, Princessity, Pincopallino, Heretical, El Duderino, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG ABOUT Devious Devices is a collection of wearable and furniture bondage devices to restrain and torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! - Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. - Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! - Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... - Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! - Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! - Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag. - Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs! Bondage Furniture: DD doesn't only contain wearable restraints, but also a variety of bondage furniture for use in BDSM themed mods, and provides mechanics for using the devices in game. Device behavior can be freely configured by the modder, and without having to write code or handle complicated packages. The devices are fully compatible with DD restraints, without modders having to write complex workarounds on their end. Bondage Furniture Features - Both players and NPCs can use the furniture. - Actors can be placed and released from devices via script. - Hotkey to order arbitrary NPCs into furniture, where they can be either locked in, or held for a certain amount of time, at the player's discretion! - Hotkey triggered dialogue for the player to lock up herself, either to play for a certain amount of time, or with fully engaged locks for extra kink! - Locking system (requiring one or more keys to release the subject), including optional configurable lock shields preventing unlocking the device for a given time. - Escape system for both player and NPC. Devices can be struggled out from, lock-picked, or even broken. The player can help NPCs to escape with not in posession of a key, in which case the player performs the escape checks for the NPC. - Configurable escape difficulties and cooldowns per device. - Devices are fully compatible with DD restraints. No workarounds needed. Each furniture device can be set to allow any type of DD restraint to be worn while locked in it. Incompatible restraints will be hidden. - Alternate poses can be set to accommodate DD wrist restraints (e.g. for wearing armbinders while sitting on a wooden horse) - Arbitrary number of additional scripted effects the device will apply to subjects locked in it. - Configurable messages per device. - Outfit swapping for NPCs, stripping for players, plus re-equipping gear on release. - Arbitrary number of poses per device, one of which is randomly chosen or set by script. - Struggle animations played both periodically and when trying to escape. - NPC poses survive cell changes. - The player cannot wait/sleep if the device doesn't allow it. - Self Bondage feature, allowing the player to set a timed lock, both for herself or any NPC she locks in the device. - Optional minigame that rewards the player with configurable rewards if she escapes the device before the release timer sets her free. - Build-able devices, that can be placed in the game world by the player during a playthough. - Transportable devices: The player can pick up certain devices and re-build them somewhere else. - Sex scene support to allow playing animations with one actor locked in the device. COMPATIBILITY AND CONFLICTS General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. - Frostfall: While wearing restraints the player might be unable to keep herself warm. - Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. - Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. - SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. - Play Random Idle - can break custom idles used by our restraints. REQUIREMENTS SexLab 1.6+ - http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/ SexLab Aroused Redux - http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/ FNIS 7.0 - http://www.nexusmods.com/skyrim/mods/11811/? You need to run FNIS for Users after installing this mod!!! Racemenu: http://www.nexusmods.com/skyrim/mods/29624/? (if you really don't want it, you can also install just NiOverride, but you need one or the other) CBBE/UUNP Bodyslide compatible body (either CBBE or UUNP): http://www.nexusmods.com/skyrim/mods/49015/? XP32 Maximum Skeleton Extended: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ INSTALLATION 1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install DD using the mod manager of choice. Manual installation is possible but not recommended or supported. 3. Run FNIS when done 4. And don't forget to use Bodyslide to build the assets. Half of all user support requests are caused by them not running Bodyslide. RUN BODYSLIDE!!!! 5. Make sure that Beast Races Refit is loaded AFTER DD For Him, if you installed both. LOOT will not recognize this and not automatically sort it! 6. Start up Skyrim, and either create a New Game, or load your Save. 7. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed). KNOWN ISSUES Wearable restraints: - The 'equipped' indicator may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). - Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a Skyrim engine bug/limitation. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device. Furniture: - The furniture object will display a slight flicker when transitioning back and from the struggle animation. - Some furniture devices will freeze the camera zoom in weird positions after locking the player in. SexLab's free camera hotkey is your friend to get a better view! FREQUENTLY ASKED QUESTIONS Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: Can I suggest new features? A: Absolutely! I have implemented a lot of user-suggested features and will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, DD is about bondage, kink clothing, domination, submission, (light) slavery topics and sex in bondage. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, extreme humiliation, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Generally, DD builts content against vanilla Skyrim and does not assume other community mods being installed, although the vast majority of them should work just fine with DD. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Or there are 3rd party rights attached to the assets preventing me from using it. I cannot use assets from commercial sources even if YOU have a licence to. Q: Can I translate your mod? A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: I will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: Where can I get the items in game? A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Deviously Cursed Loot, Devious Followers or Shout Like a Virgin. Q: Will this mod ever support another body than CBBE Bodyslide or UUNP? A: That's very extremely unlikely. Unless another body completely takes over the market in the future, I will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: I unequipped an item, but it's still visually on my character! A: See the "Known Issues" section. PERMISSIONS Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated. - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do. - You can NOT post this mod or any of its parts (including any derived works) without explicit permission. - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs. - You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary) - You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. - You can NOT use any code or assets from this mod in projects competing with it, without permission. - You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. - You can NOT publish a full or partial fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. - You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly. In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else. For all art assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS API Documentation can be found in zadlibs.psc for wearable devices and zadclibs.psc for furniture devices (code comments within these files). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod. Devices are exposed to the API via these library files as well, so they can be manipulated via script. A great many more wearable devices can be found in in zadxlibs, and zadxlibs2. CONTRIBUTION LICENCE Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration: By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revokable, and non-transferable licence to use your assets without limitation in Devious Devices or any other projects, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. By contributing assets you also assure that the assets contributed are free from any 3rd party rights that might prevent re-distributing them. CREDITS Kimy and Min for the code. Zadil, Koffii, Coopervane, Pincopallino, Feuertin, El Duderino, Heretical, and Colycon for all the awesome wearable devices. Feuertin, T'ara, and ZaZ Chris for the furniture devices. Feuertin, ZaZ Chris, Xaz, SpaceHamster and Billyy for the awesome animations. KestrelSky, Caden, Wasps, Rydin, Veladarius, Kendo2 and Skullered for Devious Devices for Him. Skullered for Beast Races Refit. Cedec0 for the bound combat that is now a part of this mod. Volfin for the gag sounds from GagSFX and the gagged voices code, which the implementation in DD is based on. MaikCG for the alternative bound combat animations. Kharos, DeWired, Lordescobar666, Aelie, Princessity and Srende for code contributions. Tifa Lockheart for the awesome screenshots and the conversations! ❤️ VirginMarie, Kharos, Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for beta-testing new releases. LoversLab Forum Members for some great suggestions and putting this mod to good use. TROUBLESHOOTING If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored. ACKNOWLEDEMENT I want to thank both Zadil and Min for making Devious Devices possible in the first place. When I first came to LL, I had no plans to become a modder, but DD and the content mods built on it made me stay. DD is arguably the most comprehensive BDSM framework for any game out there, and it's so much fun! I am proud to have been chosen to take over DD development for you, and I hope you like the result. Kimy PREVIOUS SUPPORT AND DOWNLOAD THREADS If you're looking for older support posts, here are the threads used for DD before the merger in DD5: Devious Devices Assets: http://www.loverslab.com/files/file/269-devious-devices-assets/ Devious Devices Integration: http://www.loverslab.com/files/file/371-devious-devices-integration-12092014/ Devious Devices Expansion: http://www.loverslab.com/files/file/1305-devious-devices-expansion-v116/ Devious Devices Contraptions: https://www.loverslab.com/topic/133152-devious-devices-contraptions-11-2020-05-05/ Submitter Kimy Submitted 11/18/2020 Category Framework & Resources Requires SexLab, SexLab Aroused, XPSME, Racemenu, FNIS, Bodyslide Special Edition Compatible No
  10. Version 5.6.1

    252,785 downloads

    Sexbound is a mod that provides custom artwork, AI, animations, items, objects, particles, SFX, scripts, and an API that can be used by others to create custom sex interactions in Starbound. ⁉️ Download and install only one file from the Downloads: Pak or Src. The Pak version has better compression and loads faster, whereas the Src version is already unpacked for players who want a quick start into customization. The PoV (Point of View) SexUI module artwork should be downloaded separately. Please check for a latest version in the downloads! Disclaimer: The PoV mod is early access. It's no where near complete. Sometimes it can be confusing what changed when I am often updating the content on this page. So, you can always check here to see what I did! ❣️ Uploaded the latest compatible version of the PoV artwork v3.0.0 ChesterPiece - Artist Created all couples artwork and particle effects. Eixxxo - Artist Created sky glitter effect. Krystalic - Writer Created default dialog used by the Sex Talk plugin. Mahorych00 - Translator (Russian) Translated default species SexTalk dialog. Red3dred - Contributor Contributes bug fixes and new features. Servantesnc - Coordinator for SFX Helped to coordinate the creation of new moan & orgasm SFX. Salem - SFX Moans (Male) Created default male moan SFX. Shiyon - SFX Moans (Female) Created default female moan SFX. 💕 A special thanks goes out to the following Patreon supporters! ⋆ Ananoke ⋆ BlastWint ⋆ CensoredGrunt ⋆ CodeRedAlert ⋆ Darling_Dingus ⋆ Devon Kelley ⋆ Fylix Aerou ⋆ HandHolding_CherryPopper ⋆ Jamie ⋆ Kasuno ⋆ Keryan ⋆ Kh0Rne ⋆ Kinadion ⋆ Kuroritas ⋆ Memeahen ⋆ MyonMyon ⋆ NibblesTheNightstalker ⋆ Owen Lee ⋆ Rei Tea ⋆ Remeus Artenawa ⋆ ShadowXprice ⋆ Skip Landren ⋆ Doggo Vox ⋆ ZappyCoffee ⋆ Shark_ ⋆ 奎尼昌 ⋆ Download previous versions of Sexbound from our official archive: Mega.nz This modding framework was created for Starbound v1.3.2 & up. Installing the PAK version 1. Backup + delete any previously installed version. 2. Drag-n-drop the *.pak file directly into your mods directory. 3. Finished. Installing the SRC version 1. Backup + delete any previously installed version. 2. Extract the contents of the .zip file to a single folder named 'sexbound'. 3. Move the 'sexbound' folder into your mods directory. 4. Finished. ⁉️ Unable to find your mod folder's location? Check the spoiler. Russian by Mahorych00 Modding Guides 1) How to create a custom species support mod for Sexbound API v2.6.x and up. [ Click Here ] 2) Miscellaneous Guides [ Click Here ] 3) Mod Image Cover (PNG - 512px x 512px) [ Click Here ] 🛑 The following mods are not compatible with the latest version of this mod. If you're a creator and you want to get your mod off this list, direct message me and I will help you make changes so your mod can be compatible. * Kitty the Space Cat - Compatible only with Sexbound v1 but not yet Legacy. * Merrkin Species Support Mod - Patches Butterfly sex position file incorrectly. Breaks the Aphrodite's Bow quest line. * Pregnant Males - Not compatible with the latest version. * SFX Improvements - Loads conflicting script and asset files from a much older version of Sexbound. Do not install this. * VENUS - Animated Body Mod - Does not use latest *.animation files. Please read the below frequently asked questions before asking your question in our support forum. --- * 🔞 You must be at least 18 years old to view, download, or install this mod.
  11. 19,403 downloads

    [Last updated: Jul 18] Toys Exits Beta! What's New v1.0... Our Exit from Beta / v1.01... Minor maintenance Leia Bra / More Toys / Buffs / Self Bondage / Much for Mod Authors... and more... Change Log Toys Discord SE Page RU Translation New "Toys Exits Beta!" video Toys v1.01 for LE A Bondage Framework Skyrim. Land of the Nords, birthplace of Tiber Septim. It is a harsh land, shrouded in bitter cold and ancient mystery. A land of adventure where mead halls are consumed with the songs and stories of heroes and legends. A land where many come to find their fortune, themselves or their destiny. Skyrim is also the home of more exotic mysteries spoken of in hushed tones throughout the empire. Mysteries involving strange acts in bedrooms and brothels using the most intriguing contraptions that are never spoken of in polite company. These Toys, as the locals call them, have seen a resurgence in popularity during the recent turbulent times and just may be the real answer to how the Nords really stay warm in the frozen northlands... Overview Toys provides mod authors, with Toy Boxes, effects triggered by worn toys, and an API to handle the toys, including built-in features making it very easy to "play nice" with other mods. A mod author can easily clone toys, customizing their features, or create their own new toys. As an end-user, Toys on its own provides much to experience. If you install a content mod that uses Toys then it escalates! Without a content mod, use Toys MCM to equip toys. Toys have various degrees of debauchery and depravity. Basic toys might be key-less, but most will require at least a basic key. The "Exotic" variant of toys tends to have effects and other means of escape. Some toys may break in combat, or melt from the heat of your orgasm, transforming visually. In a transformed state, maybe the toy falls off when hit in combat, or can be removed without a key, or the lock becomes viable. But a transformed toy might mean things got even worse! Toys or their transformed variants may have enchantments that strip armor and clothing, force you to crawl, cause harm, or cause magical wrist binding, including the chance of Hard Core binding. Many toys will increase your arousal, and you could find yourself fondling yourself involuntarily or experience spontaneous orgasms. For a complete outline of Features see HERE. Toy Story Toy Story is also available from this download page. Toy Story is a quest mod that demonstrates Toys' features, both to end-users and mod authors. Story Toy details HERE. Toy Boxes What's a Toy Box? See HERE. 3 Toy Boxes are included in this Framework. Other available Toy Boxes are listed HERE. Covenants Everything Optional for content mods. Nothing Ever Forced this does not mean a mod can't make hard core toys "Make it realistic to play with Toys, while also playing the rest of the game" If that's what the mod author chooses to do No tedious, repetitive methods of escaping from Toys See the full list of Covenants... Requirements, Installation, & Upgrading See the details... Toys Pages Features Toy Story Toys Boxes each above includes info for mod authors Toys Family of Mods Notices & News FAQs and Troubleshooting Change Log Tips & Tricks Credits & Permissions The Toys Team Audhol - Primary role is Toy Creation and new Animations Mercplatypus - Primary role is the story and writing for Toy Story VirginMarie - Primary role is Scripting and making stuff happen Full List of Credits... Permissions Change Log
  12. 39,334 downloads

    [Last updated: Jul 18] Toys Exits Beta! What's New v1.0... Our Exit from Beta / v1.01... Minor maintenance Leia Bra / More Toys / Buffs / Self Bondage / Much for Mod Authors... and more... Change Log Toys Discord / LE Page / LE & SE Support Thread New "Toys Exits Beta!" video Toys v1.01 for SE A Bondage Framework Skyrim. Land of the Nords, birthplace of Tiber Septim. It is a harsh land, shrouded in bitter cold and ancient mystery. A land of adventure where mead halls are consumed with the songs and stories of heroes and legends. A land where many come to find their fortune, themselves or their destiny. Skyrim is also the home of more exotic mysteries spoken of in hushed tones throughout the empire. Mysteries involving strange acts in bedrooms and brothels using the most intriguing contraptions that are never spoken of in polite company. These Toys, as the locals call them, have seen a resurgence in popularity during the recent turbulent times and just may be the real answer to how the Nords really stay warm in the frozen northlands... Overview Toys provides mod authors, with Toy Boxes, effects triggered by worn toys, and an API to handle the toys, including built-in features making it very easy to "play nice" with other mods. A mod author can easily clone toys, customizing their features, or create their own new toys. As an end-user, Toys on its own provides much to experience. If you install a content mod that uses Toys then it escalates! Without a content mod, use Toys MCM to equip toys. Toys have various degrees of debauchery and depravity. Basic toys might be key-less, but most will require at least a basic key. The "Exotic" variant of toys tends to have effects and other means of escape. Some toys may break in combat, or melt from the heat of your orgasm, transforming visually. In a transformed state, maybe the toy falls off when hit in combat, or can be removed without a key, or the lock becomes viable. But a transformed toy might mean things got even worse! Toys or their transformed variants may have enchantments that strip armor and clothing, force you to crawl, cause harm, or cause magical wrist binding, including the chance of Hard Core binding. Many toys will increase your arousal, and you could find yourself fondling yourself involuntarily or experience spontaneous orgasms. For a complete outline of Features see HERE. Toy Story Toy Story is also available from this download page. Toy Story is a quest mod that demonstrates Toys' features, both to end-users and mod authors. Story Toy details HERE. Toy Boxes What's a Toy Box? See HERE. 3 Toy Boxes are included in this Framework. Other available Toy Boxes are listed HERE. Covenants Everything Optional for content mods. Nothing Ever Forced this does not mean a mod can't make hard core toys "Make it realistic to play with Toys, while also playing the rest of the game" If that's what the mod author chooses to do No tedious, repetitive methods of escaping from Toys See the full list of Covenants... Requirements, Installation, & Upgrading See the details... Toys Pages These links intentionally take you to the Toys LE Support thread. Info for LE and SE is combined. Features Toy Story Toys Boxes each above includes info for mod authors Toys Family of Mods Notices & News FAQs and Troubleshooting Tips & Tricks Change Log Credits & Permissions The Toys Team Audhol - Primary role is Toy Creation and new Animations Mercplatypus - Primary role is the story and writing for Toy Story VirginMarie - Primary role is Scripting and making stuff happen Significant Beta Test Contributors: Gregaaz, Yanjunsun (we will list them all once beta completes) Full List of Credits... Permissions Change Log
  13. AAF History View File This allows you to have sexual history in the form of stats in your game. It is similar to what SexLab has. You can integrate this to your mods or use as is, it is highly customizable. What it does Tracks actor's "events" history: how many times, with whom, which kind of "event" happened. It allows tracking of all basic sex types + sex positions. Types = "consensual" / "actor was forcing themselves onto .." / "actor was forced by .." Positions = "anal / oral / vaginal / other" + group/rough since v1.13 ("rough" is not the same as "non consensual" unless configured to be so in MCM) + solo/kissing since v1.16 (kissing is treated the same way as anal/oral/vaginal tracking-wise) Locations (since v1.7): last place where the event took place, both actors and their partners First partners (since v 1.7) - i.e. those who "took virginity" Total / per partner "events" duration (since v1.8) Since v1.10 duration is tracked for every dimension AAF History stores It also tracks partners and partner-specific history, i.e. all the stats above will be also visible for specific partner. Starting v1.4 it also will assign some basic proficiency titles according to the count of events with the respective tags. Starting v1.9 you can use MCM to customize what is displayed. Design Ideology This was created with a "normal" way of doing events in mind. This means that for scenes involving 2 human partners it should always work without any issues (gender doesn't matter). Solo is supported, it is tracked as a separate stat and also for solo events any other stat won't be tracked. I added support for group scenes to the best of my ability, but there are different ways to treat such scenes without the "right for all". So expect issues with it. There is also no different races support - the mod will assume it to be human (starting v1.5 the mod will show races names, but that's it, stats won't be accounted differently) and you can check how it works. Or if it doesn't. I actually didn't check. And I honestly won't check it. Installation Install AAF with LLFP! You can also install LLFP separately Install AAF History Done Uninstallation Load game with the mod installed Go to 'MCM' > 'AAF History' > 'Admin' > 'Reset Stats' Save the game Uninstall the mod Load the game, confirm missing plugins Save the game again Done How To See Stats When PC will have first sex after installing the mod, the item "Sex Diary Of <actor name>" will be added. It's a note which you can read to see the stats. Important: the NPC(s) that were involved in the scene will also all get their respective "Sex Diary" items! This means you can loot it by whatever means (openactorcontainer 1 in console as a way to go) and see their stats as well. In this case PC will be listed as one of their partners. Looting isn't lore-friendly, though - in the sense that even after PC loots the diary, it will still be updated should more events with that actors occur. Don't Like The Diary? Welcome to the MCM page. Customize it to your heart's content. You can disable / enable practically any presented information in the diary. You can even change fonts. Limitations Can only track up to 128 actors (potentially) for the Papyrus limitations. In reality it will more likely be 64 because every actor creates 2 records (one for itself and one as a partner, it's necessary for retrieving records) For group activities, it will record all involved actors "one to many" as partners. Example: The activity involved actors P, Q, R. Passive is P, actives are Q, R. This results in P -> [Q, R]; Q -> [P], R -> [P] as partners. There is another way to think about it (as in - record all possible partners for all participants) which also makes sense. However I made a choice in favor of one-to-many instead of many-to-many because the former allows to save actor entries space while the latter also doesn't make sense for non-consensual scenes (in this case group actually does it with only 1 passive actor). For creatures - I honestly do not know what it will do. Likely to work with some minor glitches. I will not fix these. I will not make bestiality patches. Sorry. Relies on AAF's tags and meta, so if that fails - the stats will be wrongly accounted. "Fails" also includes "this mod doesn't know all the ways AAF communicates specific things" (so not to blame AAF for anything) Starting v1.6, this can be somewhat fixed for some animations which report incorrect tags where I was able to clearly get what type they are. Enable tags override feature for this fix. It only affects this mod behavior and not the AAF one (so any other mods will be unaware of this). If you think some animations report wrong stats - I can try to include the fix into this feature. Known Issues Capital letters inconsistencies, misaligned text. These are the quirks of the game text replacement, not something I can fix. I'd say I already push the limits of in-game text processing to its limits with this mod. Group "activities" will likely be inaccurately recognized. The count should always be correct, but it is very possible that aggressors (if any) won't be all correctly determined. When the case is ambiguous, the mod assumes "submissive female" PC and sets her passive role / "dominant male" PC and sets him active role. In some rare cases when Papyrus is overloaded, it can fail to replace the text resulting in a "Token.Name=Diary" instead of the text in the diary. 'MCM' > 'AAF History' > 'Admin' > 'Update Diaries' fixes this. How To Use In Mods Temporary It was initially part of SAF which I decided to decouple from it since some might want to have history but not SAF. As such, it shares some of the engine with SAF, but does not require it. Credits @twistedtrebla : I extracted the logic of types positions recognition from FPSH @dagobaking : Wiki for AAF (obviously) Submitter Operand Submitted 09/29/2020 Category Framework & Resources Requires AAF, F4SE, LLFP
  14. Hi, fellow members ! I've been wanting this bestiality thing in SexLab to be more than just an animation for a long time ! Now that we have such a good SSL release, and such awesome animators and meshes/textures creators for creatures/beasts, there is one thing missing : a good sound creator for creatures/beasts ! So I'm asking you, great modders, to get your fingers out once again and start making mods for adding sounds/voices to creatures/beasts actions with SexLab mods ! We all know we love horses ! Let's prove them we do ! Please !
  15. View File .intheme, .intheme p {color: #bfbfbf;} .intheme a, .intheme p a, .intheme li a {color: #87b8d7;} .intheme, .intheme a {font-family:arial; font-size:14px;} .intheme .text_center {text-align:center;} .intheme .gold, .intheme a .gold {color:#908858;} .intheme .green, .intheme a .green {color:#009900;} .intheme .red, .intheme a .red {color:#cc0000;} .intheme .yellow, .intheme a .yellow {color:#ffd700;} .intheme .font_size_36, .intheme .font_size_36 a , .intheme .font_size_36 li {font-size:36px;} .intheme .font_size_18, .intheme .font_size_18 a, .intheme .font_size_18 li {font-size:18px;} SexLab Inflation Framework Requirements: SKSE 1.7.3+ PapyrusUtil 3.3+ RaceMenu 3.4.5+ or NetImmerse Override 3.4.4+ XPMSE 3.94+ SkyUI (MCM Menu) 5.1+ Optional: SexLab Framework 1.62+ Proclaimer: This Mod was not created to replace any existing systems (like C.A.N.S.), it was created for my personal use and to provide an alternative. I would be happy, if mod authors would try out my system and I will answer any questions you might have about my framework. If you have suggestions, questions, bugs, etc. please let me know in the support thread! I created a Google Translation Document, feel free to contribute! Be sure to unhide columns you hid, after you are done. You can also send me translation files via pm. If any of the translators wants to be credited for their work, shoot me a pm and I will gladly add you to the front page, please also state, for which languages. The documentation for the implementation of my mod, can now be accessed either: via SLIF_Main.psc via the scripts, that are either in the .7z folder or in the folder you installed the mod to via a manager, which are located in the following folder: Data\Scripts\Source\SexLab Inflation Framework\ via the SexLab Inflation Framework Documentation via the SexLab Inflation Framework implementation without dependency SLIF Installer Backup: Dropbox Folder SLIF Patches Backup: Dropbox Folder How to add custom Bodymorphs to the Bodymorphs page. Since I'm tired of repeating myself over an over, here is a blog post, with quick steps, on how to report errors. Description: The Inflation Framework is the first SexLab mod I ever created. It can be installed at any time into your game. The mod itself does nothing on it's own (except for the sliders in it's mcm menu) and needs some changes in scripts of mods, which want to use my framework. The mod idea sprung from the simple frustration, that the mods I installed were fighting all the time, who gets to inflate my character and sizes changing rapidly, while using mods like: Beeing Female, Fill Her Up, Milk Mod Economy, etc. It was created for personal use, but with the intention of sharing it on this board. Support for new mods will follow in the future, but I would like to encourage mod authors to check out my system. There may be similar mods, but this one is my two cents for this problem. Most features are implemented, but I will continue to update it as long as I have ideas for it. For mod users: Just install the framework, place the esp anywhere in your load order and install the compatibility scripts for the mods you use. Let me know in the support thread what you think of my mod and if you like it?! Let me know about any bugs, suggestions etc. in the support thread. For mod authors: All sources for the scripts I made/changed, are in the subfolder "SexLab Inflation Framework" of the source folder, the sources of the mods I made compatible are in the same folder, but in a respective subfolder for each mod. Installation: I would recommend installing it with a mod manager of your choice. make sure all mods have the same versions as the patches placement of the SLIF esp is irrelevant For Mod Organizer: place the main file anywhere on the left side place the patches after all mods it patches on the left side place the files generated by SLIF in a different folder (example: SexLab Inflation Framework - Generated Files) For NMM: let SLIF overwrite all scripts and don't overwrite SLIF scripts For Wrye Bash: place SLIF after all mods it patches on the Installer page Updating: For Mod Organizer: click "replace" Todo: A very special Thanks to my Patreons (past and present)! Art Credits: SassaAria for the splash screen Translation Credits: LavaCreeper for the French translation Credits: Mod support log Full Changelog Submitter qotsafan Submitted 10/01/2015 Category Framework & Resources Requires See description Special Edition Compatible No View File
  16. View File A Word: As always: my englsh knowlge is limited, so this description and also the mod could contain some language mistakes, I'll make some fixes in the next few days, let me know if something is unclear etc. Due my particular inattitude to the English I'll make a lot of Examples to better explain what I mean, for this examples I could use other mods names, this doesn't mean that there's an actual Plugin/Relation from the SLSF and those Mods and neither is a masked request for that, it's only an example. Also: this mod is in pre-Final, but tecnically is ok, I just want to wait for some other feedbacks, basic calibrations etc. Note 25/03/2016: The mod is actually in Pre-Final state, it means that the betatest is almost over and the framework is ready to be used. The Pre Final version REQUIRES A CLEAN SAVE or A NEW GAME, use a Save Tool or it won't work well. The 0.99 is tecnically a Rollback, due the fact that I've abandoned the planned updated (interaction systems, etc.) for various reasons (time and better systems already created from other modders). The documentation about the mod is on the script SLSF_CompatibilityScript.psc. Note for Modders: This Framework will grant access to a good number of new data such Fame Levels for the Pc, Fame level of Npc, Equip Status (with auto-access without dependancies to datas from SlaveTats & Devious Devices), feel free to ask if you're searching for something in specific that could be done or not with this mod. Index: Description Features List Possible Uses Requiments Mods using This How it Works Reference Charts >>>How to Do (API, Tutorials)<<< Next Version Permission About Donations 1.Mod Description: This Mod is essentially a 'Framework' used to provide a Sexual Fame management to Skyrim for the Player Character (PC from now on), by itself it's a passive system, It doesn't have effect on game, NOT provide comment line about fame, it doesn't trigger any scene / ineraction / etc. It's purpose is only to collect and manage data about fame for OTHER MOD to use (With or Without Hard Dependancies). So it could be used for various things, like a base system for other mods or to support Comment Plugins, Extensions, etc. See the section "Possible Uses" if interested. 2.Features list: Fame System: Equip System: NPC Extras: Other: 3.Possible Uses: The possible uses of this mod is various and variable, it's nature is about Collecting Datas to share between mods to better/easily achieve what those mods want to do. Some Example: 4.Requiments: SkyUi, (Really, there's someone that doesn't use it?) For the MCM Configurations UiExtensions, for the In-Game menu Fuz Ro D-oh, for read the comment provided from other Plugins SexLab, ...Ok that was easy... 1.61+ ZazAnimationPack, Various Resources, 6.1 SexLab Aroused (I suggest the Redux Version, because is Updated) 5.Mods Using This: Note: Those aren't required, install which you want -Slaverun Reloaded by Kenjoka (Comment Plugin, 0.95b+) 6.HOW IT WORKS: First of all, If you're interested to use this LET ME KNOW. Obviously I have a better knowlege of the SLSF and I could suggest the best way to do things with it. Use the support topic or the PM. Fame System: Fame Contage: Equip Status: Npc RoleTypes: Npc Reactions: 7.REFERENCE CHARTS: Here The Quick References, in case of need. You could also find that in the SLSF_CompatibilityScript.psc & in the SLSF_FunctionAccess.psc. 8.HOW TO DO: Tutorial Moved to the Second Repley of the Support Topic >>>API For Modder<<< You'll find all the Documentations, Functions and Examples on the SLSF_CompatibilityScript.psc (Soft and 0-Dependancy) and on the SLSF_FunctionAccess.psc (Hard Dependancy), for a brief look check the Second Replay of the Support Topic. If you don't find the function that you're looking for, need assistance or info about the system, feel free to PM me or use the Support Topic. For the Tutorials check the Second Replay of the Support Topic for those available, if you have some other request about, let me know. 9.NEXT VERSION: 1.0 will contain: Hopefully nothing else 10.PERMISSION: This mod is ONLY for LoversLab website. You may not repack, re-publish, etc., any of my work. Translations of this mod are allowed, just contact me first, in case someone else already doing that. Obviously you can freely make plugin about this mod , I just ask to know about. I do not take any responsibility for save corruption, game problems, etc. 11. ABOUT DONATIONS: I DON'T want any donation, this Mods is my personal contribute to the Lovers Lab Comunity, if you want donate something Submitter Versh Submitted 12/06/2015 Category Framework & Resources Requires SexLab 1.61, ZazAnimationPack 6.1, SexLab Aroused (Also Redux), Fuz Ro D-oh, UiExtensions, SkyUi Special Edition Compatible
  17. Version 1.5.2

    114,867 downloads

    Carnalitas Version 1.5.2 Carnalitas is a unified sex mod framework for Crusader Kings 3. It provides a set of systems that modders can use for their own projects, such as a database of sex scene events. It also implements features that were common in many CK2 sex mods. All these features can be toggled by players through game rules. Git Repository (Source Code and Latest Downloads) Carnalitas Wiki Carnalitas Discord Server Important: We will never upload this mod to Steam Workshop or Paradox Plaza. If you see it on either of those sites, it is against their Terms of Service and a breach of the GNU General Public License. Features Features for Users Sex Interactions: Adds character interactions allowing you to have sex with your spouses, consorts, and lovers, or rape prisoners. Slavery System: An immersive slavery framework allowing you to enslave characters, free slaves, and buy and sell slaves, depending on your faith's attitudes toward slavery. Prostitution System: A prostitution framework allowing you to force your slaves into prostitution or work as a prostitute yourself. Lactation System: A lactation framework allowing you to lactate from pregnancy and keep track of your milk production through a widget in the character window. Fetish System: A framework for characters to gain fetishes upon becoming Deviants, which are shown in the character window and can be tracked by mod scripts. Body Part Traits (Dicks & Tits): Adds new congenital traits for breast and penis size, which can be seeded on game start. Stress from Arousal: Adds a game rule which makes you gain stress over time if you are lustful. STD Immunity: Adds a game rule to turn off Lovers' Pox and Great Pox, as well as the ability for modders to make characters who are immune to STDs. Remove Pregnancy Complications: Adds a game rule to turn off stillbirths, sickly children/mothers, and deaths from pregnancy. Same-Sex Concubinage: Adds character interactions to find, take, and offer same-sex concubines. GUI Improvements: Includes custom GUI that combines Better Character UI and Show More Traits, while also showing fetishes and lactation in the character window, slaves in the relations tab, and Enslave buttons in the prison window. Comprehensive Tutorials: Provides in-game tooltips and encyclopedia entries for all new gameplay concepts added by Carnalitas. International Localization: Carnalitas has been translated into French, Spanish, Russian, and Simplified Chinese. Full User Control: All features can be toggled on or off in game rules. Features for Modders Sex Scene System: Provides a unified tag-based database for sex scene events, allowing other mods to easily add new sex scenes or request sex scenes with specific tags. Character Initialization Pulse: Adds on_character_initialization_pulse, allowing you to easily seed characteristics like racial traits on all spawned characters with a single on_action (with only a few delays here and there because it's impossible to catch certain guests). Custom Pregnancy System: Provides a timer-based framework to define your own pregnancy-like effect (e.g. oviposition) that will override vanilla pregnancies and play nicely with other modded custom pregnancies. Pregnancy Suppression Library: Provides flags to suppress the vanilla on-birth and on-pregnancy events and replace them with your own custom events under specific conditions. Abortion Library: Provides scripted triggers for mods allowing termination of pregnancies to play nicely with mods that add custom or scripted pregnancies. Absolute Birth Control: Provides a way to silently replace all pregnancies of a character without affecting her fertility stat in game. Health and Transformation Library: Provides a huge amount of effects for transforming characters by stepping up/stepping down genetic traits, healing wounds and diseases, setting disease immunity, and so on. Personality Replacement Library: Provides scripted effects to easily replace personality traits for slave training, brainwashing, and the like. Dominant/Submissive Relation: Adds a unified relation for Dominant or Submissive lovers. Extensive Character Flags to Expose Vanilla Triggers: You can make a trait grant immunity to disease, force nudity, disallow granting of titles, etc. without having to edit vanilla files and break compatibility with other Carnalitas submods. Heavily Customizable: Hook into any of Carnalitas's features with extensive documentation, scripted effects and triggers, and mod-friendly design. Comprehensive Documentation, Examples, and Wiki If you are interested in helping with Carnalitas translation or development, join the Carnalitas Discord Server. Upcoming Features Futanari (WIP): Adds new traits for futanari characters, which can be seeded on game start. Unfortunately, futanari characters are not currently able to marry or impregnate other women. This is due to a game engine restriction that we hope will be fixed in the future. Same-Sex Marriage (whenever the devs make it possible) Sex Scene Improvements: Adding support for masturbation and orgies, as well as integration with Mange2020's animations. Improvements for Existing Features Installation Instructions Download the archive and extract it somewhere. You should see a folder named Carnalitas and a file named Carnalitas.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Carnalitas and Carnalitas.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas to your current playset. On this page you can also download my submod, Carnalitas - Historical Slavery Doctrines, which adds religious doctrines for slavery that are accurate to every faith in vanilla CK3 based on historical research. The submod is separate from the main mod for improved compatibility with total conversion mods. Load Order total conversion mods all mods not related to Carnalitas Carnalitas Carnalitas - Historical Slavery Doctrines (if using it) mods that list Carnalitas as a prerequisite Compatibility Submods (Requires Carnalitas): Carnalitas Dei Carnalitas Dominatio Carnalitas Mundi Carnalitas Arousal Framework Carnal Consequences Daughters of Lust Intimate Encounters Project Amatorius Rex Prostitution Tweaks Regula Magistri Compatible: Atalantea: A Tentacle Themed Hyperpregnancy Mod Harem Doctrines Love Diplomacy (Not So) Simple Shafts Sex Animations, More Character Shapes, and Models for Easier Animation Most mods not mentioned here Outdated: Adroit Religion Debauchery in Crusader Kings Sex Slaves for Carnalitas Submissive Partners World of Sexcraft Not Compatible: Earthly Desires - CK3 Carnalitas edits the character window and court window. If another mod edits the same windows (such as Better UI Scaling) then one of them will end up overwriting the other. Will conflict with other mods that edit sex, pregnancy, or adultery effects. For best results, only use Carnalitas with sex mods that are designed to work with it. Frequently Asked Questions Q: Does Carnalitas include sex animations? A: We're planning to incorporate Mange2020's body and animations soon. However there can always be more animations added, so if you're an animator interested in helping Carnalitas grow, feel free to contact us. Q: Can I use Carnalitas with an existing save game? A: No. Q: Are the bust size traits shown on the portraits? A: Yes. Q: Can I turn off (feature)? A: Yes. Every single feature can be turned off. Q: Where are all the body part traits? A: Only characters with extraordinary penis or breast sizes will have body part traits. Everyone else has "average" body part sizes. Q: When do children get body part traits? A: When they become adults. Q: I don't like the Make Love cooldown. A: There is a game rule to turn off the cooldown, see above. Also, that's not a question. Q: My username contains non-English characters (e.g. accents, Chinese characters) and my mods aren't loading. A: This is a known bug with the Crusader Kings 3 launcher. To work around this, you can move the Carnalitas folder to a different directory that doesn't include non-English characters (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory. Q: Are you going to add (feature not in the upcoming feature list)? A: Probably not. We are building a framework first and foremost, and leaving actual content or game balance changes to other modders. That said, if you have a good idea for a basic feature that could be implemented, contact us. Contact Us For various reasons, we will not be looking regularly at the LoversLab forum thread for this mod. If you have a pressing issue or suggestion, contact us through the Carnalitas Discord Server Credits Cheri - lead developer, project director, systems programmer, English localization Triskelia - senior developer, git manager, artwork, French localization Ernie Collins - senior developer, systems programmer Full list of contributors on the Carnalitas Wiki Support This Mod If you are a lewd modder, feel free to use Carnalitas features and scripts for your own projects. If you are interested in helping with Carnalitas translation or development, you can fork our git repository and join the Carnalitas Discord Server I am the project lead for this mod, responsible for overall direction and about 80% of the code. If you like this mod and want to show your support, please consider donating to me on SubscribeStar. License Carnalitas is distributed under the GNU General Public License 3.0. You are free to use it for any purpose. You can modify or redistribute it, as long as you use the same license, provide the source code, and acknowledge the work and copyright of the original contributors. Note that the requirement to use the same license prevents you from posting Carnalitas on Steam Workshop or Paradox Plaza, as mods there are placed under a more restrictive license. An easy way to credit Carnalitas's creators is to provide a link to the full list of contributors on the Carnalitas Wiki.
  18. Version 0.7.1

    18,541 downloads

    Carnalitas Arousal Framework Version 0.7.1 Description Adds Arousal as a player-only game resource similar to stress. Just as stress, arousal goes from 0 to 400 and has 4 levels. The current arousal state is shown in a widget next to the stress bar. Carnalitas Arousal Framework offers a basic gameplay loop around finding sufficient sexual partners, and then sexing the shit out of them. The most important features in a partner are physical attraction (at start of a relationship), a matching personality (at later stages of a relationship), and being on good terms with your partner (always). But if you can't find this qualities in your designated mate, you can always take a lover that is better suited to satisfy your desires... Oh, and why bother? Because high arousal can give you debuffs (see below), or fire events analogous to stress events when reaching a new arousal level (supported, but not included - but see Carnal Consequences). Default settings should be good to go, but everything can be tweaked or turned off if required. Using the "Make Love" action from Carnalitas is highly recommended. Without it, you probably won't have enough possibilities to have sex and consequently your arousal will run rampant. Note: Carnalitas has a game rule called "Arousal causes Stress". This has nothing to do with Arousal as a game resource as introduced by this mod. Features Arousal Difficulty The game rule "Arousal Difficulty" lets you fine-tune arousal gain and loss from all sources, to make managing arousal more or less challenging. If you have a lot of sex mods installed you might want to offset that by ramping up the difficulty. Conversely, if you do not play with the "lay with" action you should reduce difficulty. It all depends on your mod loadout, experiment. Arousal Gain Player gains arousal over time based on partner opinion, sexuality, traits, stress, health and illnesses, life circumstances, and age: The "simple" setting disregards all these modifiers and just adds a constant value. I don't use or test this setting anymore since it completely bypasses the whole "take more lovers to combat arousal" gameplay, but you do you. Sex Effects Whenever a sex event is fired by any mod that uses Carnalitas ("Male Love", for example) the quality of sex is determined by a multitude of factors, such as attraction, personality, what they think of you, how aroused you are, matching kinks and some randomness. Most of these apply differently for consensual and non-consensual scenes. Choose your spouse carefully: At the beginning of a relationship, attraction is most important. Later on, it's more about a matching personality. Keep your partner happy: A partner that hates you is a surefire way to kill joy in the bedroom. The result of each sex act is one of seven effects: Mind-blowing, amazing, satisfactory, ordinary, unsatisfactory, lousy or atrocious intercourse. Good sex reduces your arousal a lot, increases the opinion of your partner, and reduces stress. Bad sex still reduces arousal, but a lot less, reduces opinion, and adds stress. Average, ordinary sex only reduces arousal. Overall, arousal reduction via sex effects is roughly balanced with sophisticated passive arousal gain setting and yearly "Lay with Lover" action, but it all depends on your mod loadout. Arousal Effects This game rule adds passive debuffs depending on your current arousal level. Level 0: No modifiers Level 1: -10% stress loss Level 2: -30% stress loss, -10% hostile scheme resistance, +10% fertility Level 3: -50% stress loss, -20% hostile scheme resistance, +20% fertility "Hardcore mode" applies harsher debuffs and weaker buffs. This is recommended if you do not use a mod that provides arousal threshold events (e.g. Carnal Consequences). For Modders Requirements Carnalitas Recommended Mods Carnal Consequences for the arousal threshold events Intimate Encounters for the "Masked Orgy" decision, which is a great way to transform gold into arousal loss Prostitution Tweaks gives prostitution another way to reduce arousal while at the same time curbing prostitution bonuses Conflicts This mod overwrites hud.gui to display the arousal bar and conflicts with any mods that do the same. Does work with "Better UI" and "Show More Traits", both of which are already included in Carnalitas. Credits Coding help for the hud by ErnieCollins Arousal icons by Triskelia
  19. Sexlab Mind Break --BETA-- Updated Nov 15 2020 View File Please Read: This is a work of fantasy based on tropes from pornography, it is not a realistic or healthy simulation of real world relationships. Please don't download if you're a minor, and especially please don't think real people behave according to what is in this mod. Thanks Overview: This is a "roleplay assistant" and framework mod for users and mod authors who want mechanics to help play out "mind break", "training", "torture", "orgasm denial" or similar fantasies. How it works: Main Stats Five main stats are tracked about the player which represent their state of mind/ experience at some time. They change based on what happens to the player, for example DD vibration events or sexlab scenes, or drinking alcohol. They are meant to represent "current state", so they will decay quickly, except for tease and frustration which do not decay with time. These are: 1. Pleasure - how much sexual pleasure the player is feeling/ has recently felt. (None is 0) 2. Sorrow - how much pain or unpleasant feeling the player is feeling. (None is 0) 3. Mind - how clearly the player is thinking (Normal is 100, 0 means effectively unconscious) 4. Tease - How much the player has been teased/ is thinking about orgasming (experienced high enjoyment SL scenes without orgasm) 5. Frustration - How sexually frustrated the player is/ how much they want to have sex (masturbation and high arousal increase frustration, sex with partners decreases it) Each main stat also has its own Resistance. This is a medium - long term attribute, so it will restore more slowly. The default maximum resistance is 100, but quest mods could raise or lower it. Resistances affect how quickly your main stats can be damaged. For example, PC could be a tough warrior with high resistance to torture, so max sorrow resistance could be 150 or 200 instead of 100. Or they could have been cursed by some spell making them lewd, so max pleasure resistance could be 75 or 50. The main stats range from 0 to 100. Rough interpretations (for RP and guidelines for other mods) 0 - 20: This is a "normal" level which could be experienced by someone in their life, for example after having enjoyable sex (pleasure), getting beaten up (sorrow), light-moderate drinking (mind) 20 - 40: This is a higher-than normal range, which starts to become dangerous. Experiencing this much pleasure/sorrow will start to make you think less clearly (mind damage). 20 - 40 points of mind damage could cause you to make illogical decisions, regrettable hookups. 40 - 60: This is a very dangerous level and totally abnormal. Experiencing pleasure or sorrow in this range can have long lasting consequences, reducing your resistances. So experiencing these levels repeatedly without time for recovery could lower pleasure resistance more and more, making it more likely to reach the next levels: 60 - 80: This means the PC underwent a life-changing event. For pleasure, in this range the PC will start to permanently learn to enjoy things they previously didn't, or enjoy things they did to an abnormal degree (permanent sensitivity increase, see below). For sorrow, they could learn to associate things they previously enjoyed or tolerated with negative emotions (permanent limit down, see below) 80 - 100: This can be used for "bad end" quest scenarios. There are no special mechanics implemented for this level but players or mod authors can choose their own interpretation. Players: maybe pleasure of 80 or more means you permanently "give in" to the NPC who enslaved you Mod authors: maybe tease of 80 or more means the PC is forced to agree to have sex with the NPC It's up to your play style / your mod, maybe multiple instances of 80 or more are needed for the true "bad end", maybe multiple stats need to be in this range, etc. Secondary attributes In addition to the stats above, the PC has multiple "sensitivity levels" and "limits" associated with different kinds of events. Limits When something happens to the player, the mod determines "how intense" it was. For example, if the PC is in a sexlab scene having anal sex with a partner with SOS schlong size 1, this will be anal intensity 10. If the partner size is 10, this will be intensity 100. This intensity is then compared to the player limit. If it is much less than the limit, the PC will not experience much pleasure. If it is equal to or over the limit, the player will experience maximum pleasure (as determined by the sensitivity). If it's over the limit, the player will start to experience sorrow (it's too big / too much to handle). By engaging in acts close to or over the limit, it will gradually increase. For example, if a PC is enslaved by a troll (by some other mod). At the beginning sex with the troll will be painful (because the partner size is beyond the limit), so PC will have high sorrow. Eventually they will get used to it, experience more pleasure and less sorrow. If they don't escape soon enough, the limits could raise above what normal partners could provide, so they could have difficulty getting pleasure from normal sex. Or, at first the player could have very little tolerance for pain. But after experiencing several painful situations, the limit will raise. If sensitivity also raises, this means they will start to get pleasure from pain. But, if sensitivity doesn't raise, the increased limit just means they have better pain tolerance. So, limit is neither "good" nor "bad" to have. Sensitivity Sensitivity determines how much the PC can get enjoyment from a certain kind of act/event (if it happens with intensity equal to the limit). A sensitivity of 0 means they don't enjoy it at all. A sensitivity of 1.0 means experiencing pleasure equal to what a normal person experiences from vaginal sex with their preferred partner. Sensitivity can be changed in the MCM, but will also change by itself over time. For example, at first PC will have 0 sensitivity for "painful" - they don't like this at all. But, they could be defeated and made to experience a lot of pleasure while they are spanked, or treated roughly. This will raise their sensitivity, so they will begin to like this kind of sex. Actual Effects The main feature is described above, for use in roleplaying Alcohol and skooma consumption will have an effect. Alcohol damages the mind stat, and skooma increases arousal and damages the mind stat There is a randomized expression system included. During SL scenes, the player will get a randomized expression based on their current stats. It may conflict with Sexlab's own expression system, and I will make it optional in the future. To test it out, set slmb_expressions to stage 5 in the console. You can set it to stage 10 to preview an "ahegao" face, which can occur on orgasm if pleasure is high. Set stage to 100 to clear the expression. Requirements: - Sexlab - Sexlab Aroused - SLSO (will make it optional in future, but you need it for now) - Schlongs of Skyrim .esp enabled. I use the actual scripts from this mod, the esp must be enabled. Sorry. Let me know if you have a way around this Features The main feature is the stat/dimension/event system defined above, for use in roleplaying Alcohol and skooma consumption will have an effect. Alcohol damages the mind stat, and skooma damages the mind, increases arousal, and decreases pleasure resistance temporarily There is a randomized expression system included. During SL scenes, the player will get a randomized expression based on their current stats. It may conflict with Sexlab's own expression system, and I will make it optional in the future. To test it out, set slmb_expressions to stage 5 in the console. You can set it to stage 10 to preview an "ahegao" face, which can occur on orgasm if pleasure is high. Set stage to 100 to clear the expression. Future Plans How to help Thanks & Credits Halo's tongue meshes and textures are bundled in this mod. Halo's permissions say to reupload, update, or change in any way you like, so I have included them. Note: Some of the meshes are also included in Monoman's mod, I recommend you load his mod after mine, so his updated meshes are used. Or if you prefer the original meshes you can use mine after, either way only the "height" of the tongue will change. Permissions You can do pretty much anything you want with this- translate it, reupload it, make a new version and upload it to LL tomorrow, post patches in the thread, whatever. Just make sure to credit Halo for the tongue meshes and textures. In fact if you decide you want to edit the mod and upload your own version I'll be totally happy. If your changes don't add feature bloat and don't make the mod stray too much from the sort of stuff I like I'll roll your changes into the main mod. Submitter DayTri Submitted 08/15/2020 Category WIP / Beta Requires Sexlab, SLA, SOS, SLSO Special Edition Compatible No
  20. Version 2.2

    5,146 downloads

    This allows you to have sexual history in the form of stats in your game. It is similar to what SexLab has. You can integrate this to your mods or use as is, it is highly customizable. What it does Tracks actor's "events" history: how many times, with whom, which kind of "event" happened. It allows tracking of all basic sex types + sex positions. Types = "consensual" / "actor was forcing themselves onto .." / "actor was forced by .." Positions = "anal / oral / vaginal / other" + group/rough since v1.13 ("rough" is not the same as "non consensual" unless configured to be so in MCM) + solo/kissing since v1.16 (kissing is treated the same way as anal/oral/vaginal tracking-wise) Locations (since v1.7): last place where the event took place, both actors and their partners First partners (since v 1.7) - i.e. those who "took virginity" Total / per partner "events" duration (since v1.8) Since v1.10 duration is tracked for every dimension AAF History stores It also tracks partners and partner-specific history, i.e. all the stats above will be also visible for specific partner. Starting v1.4 it also will assign some basic proficiency titles according to the count of events with the respective tags. Starting v1.9 you can use MCM to customize what is displayed. Design Ideology This was created with a "normal" way of doing events in mind. This means that for scenes involving 2 human partners it should always work without any issues (gender doesn't matter). Solo is supported, it is tracked as a separate stat and also for solo events any other stat won't be tracked. I added support for group scenes to the best of my ability, but there are different ways to treat such scenes without the "right for all". So expect issues with it. There is also no different races support - the mod will assume it to be human (starting v1.5 the mod will show races names, but that's it, stats won't be accounted differently) and you can check how it works. Or if it doesn't. I actually didn't check. And I honestly won't check it. Installation Install AAF with LLFP! You can also install LLFP separately Install AAF History Done Uninstallation Load game with the mod installed Go to 'MCM' > 'AAF History' > 'Admin' > 'Reset Stats' Save the game Uninstall the mod Load the game, confirm missing plugins Save the game again Done How To See Stats When PC will have first sex after installing the mod, the item "Sex Diary Of <actor name>" will be added. It's a note which you can read to see the stats. Important: the NPC(s) that were involved in the scene will also all get their respective "Sex Diary" items! This means you can loot it by whatever means (openactorcontainer 1 in console as a way to go) and see their stats as well. In this case PC will be listed as one of their partners. Looting isn't lore-friendly, though - in the sense that even after PC loots the diary, it will still be updated should more events with that actors occur. Don't Like The Diary? Welcome to the MCM page. Customize it to your heart's content. You can disable / enable practically any presented information in the diary. You can even change fonts. Limitations Can only track up to 128 actors (potentially) for the Papyrus limitations. In reality it will more likely be 64 because every actor creates 2 records (one for itself and one as a partner, it's necessary for retrieving records) For group activities, it will record all involved actors "one to many" as partners. Example: The activity involved actors P, Q, R. Passive is P, actives are Q, R. This results in P -> [Q, R]; Q -> [P], R -> [P] as partners. There is another way to think about it (as in - record all possible partners for all participants) which also makes sense. However I made a choice in favor of one-to-many instead of many-to-many because the former allows to save actor entries space while the latter also doesn't make sense for non-consensual scenes (in this case group actually does it with only 1 passive actor). For creatures - I honestly do not know what it will do. Likely to work with some minor glitches. I will not fix these. I will not make bestiality patches. Sorry. Relies on AAF's tags and meta, so if that fails - the stats will be wrongly accounted. "Fails" also includes "this mod doesn't know all the ways AAF communicates specific things" (so not to blame AAF for anything) Starting v1.6, this can be somewhat fixed for some animations which report incorrect tags where I was able to clearly get what type they are. Enable tags override feature for this fix. It only affects this mod behavior and not the AAF one (so any other mods will be unaware of this). If you think some animations report wrong stats - I can try to include the fix into this feature. Known Issues Capital letters inconsistencies, misaligned text. These are the quirks of the game text replacement, not something I can fix. I'd say I already push the limits of in-game text processing to its limits with this mod. Group "activities" will likely be inaccurately recognized. The count should always be correct, but it is very possible that aggressors (if any) won't be all correctly determined. When the case is ambiguous, the mod assumes "submissive female" PC and sets her passive role / "dominant male" PC and sets him active role. In some rare cases when Papyrus is overloaded, it can fail to replace the text resulting in a "Token.Name=Diary" instead of the text in the diary. 'MCM' > 'AAF History' > 'Admin' > 'Update Diaries' fixes this. How To Use In Mods Temporary It was initially part of SAF which I decided to decouple from it since some might want to have history but not SAF. As such, it shares some of the engine with SAF, but does not require it. Credits @twistedtrebla : I extracted the logic of types positions recognition from FPSH @dagobaking : Wiki for AAF (obviously)
  21. 1) Introduction (skip to points 2) 3) and 4) if you want to start modding your Fallout 4) Hello everyone! Some background story first... I have been wanting to play a fully modded version of Fallout 4 for quite a while but never had a chance to do it until now because I had some spare time on my hands and decided to install Fallout on Steam with all DLCs including the HD Texture Pack. Of course I also wanted all the various adult mods there are in my game 😎 It has been a while since I was playing any Bethesda games (Skyrim was my last yeaaars ago) and many things changed, including the mod manager which is now called Vortex and saves you A LOT of pain while installing mods unlike with the old Mod Managers and is really doing all the heavy lifting for you. I was impatient and started smacking mods on each other from Tesnexus and Loverslab without properly reading all the requirements and possible incompatibilities. That's why first version of my game with the mods was so broken I had to start again from a clean install .....twice....and wasted days, tearing the hair out of my head! 🥵 In my last attempt I decided to document everything in few readme files in order to keep a track and also added some notes to every mod I installed or uninstalled/replaced with better mod. It took me many days but I have refreshed my memory through a lot of trials and errors and also learned many tricks how to make seemingly incompatible mods working together. For the adult part I have been sticking to this guide as much as I could: ((continue reading below)) But later I figured things out to make the mods that are listed as incompatible work together!!! 2) What is this?? This is my guide (detailed readme file) that gives you step by step instructions of how to install your mods and in which order with my commentary. This is mostly aimed for new players who are just starting with a fresh copy of Fallout 4 and need some help without wasting countless hours trying to make their mods run. Veteran and experienced players are still welcome to review this and maybe I will be able to resolve few issues for you as well. 🙂 3) Why this guide? (...when there are many other guides...??) ->>It shows you how to download and install the vast majority of mods without reading through countless manuals, requirments and other thighs that will give you a headache without the fear of having broken game at the end and ending reinstalling everything from scratch and wasting hours or days doing so!! The only thing you need to pay attention to yourself is the Mod configurations options during their installation! ->>It includes pretty much 99% of all adult mods from Loverslab which are compatible with each other!! (all animations, poses, packs, quests, resources, outfits and much much more) ->>It includes pretty much all the best mods from Tesnexus which are compatible with each other and also compatible with all installed mods from Loverslab!!! ->>It includes compatibility patches for most of the installed mods!!!! ->>It makes your game run smoothly with almost zero CTDs (you get CTD only if you do really really dumb shit)!!!!! ((The installation is clean because I spent 2 weeks installing everything properly step by step with Vortex and reading through all requirements for every single mod so your saved data have very minimal chance of being corrupted even after some extensive gameplay or heavy "naughty seasons" I have tested the vast majority of all the mods I have installed together and they all work as intended.)) If you stick to this guide and my notes from the readme files once you are done you can enjoy playing the game with pretty much everything there is to offer right now, at least adult oriented.... 4) Important - MUST READ before start!!! -->>HARD REQUIREMENTS<<-- - The Fallout 4 I use is the Steam English version 1.10.163.0 but you can make it work on non steam too - - ALL DLCS + HD TEXTURE DLC - - Start modding only after you left Vault 111!! - - This guide is for CBBE body in mind - Note: you can go for fusion girl ->biggest compatibility after CBBE<- and grab all the conversions while downloading the mods The Date of this guide is 18th October 2020 and all mentioned mods are up to date!! Note: I may keep updating the file as I add or update my mods in time This guide consists of two readme files and my three personal ini files: - Fallout 4 Installation v1.0.txt - Main File which tells you what and how to install mods - Fallout 4 Possible Issues v1.0.txt - for troubleshooting and if you run into a bug in game it is worth to check this file - Fallout4.ini, Fallout4Prefs.ini, Fallout4Custom.ini - already prepared for modding (copy them to LocalDisc\User\Documents\My Games\Fallout4) directory) Both text files containing the installation instructions are RAW FILES without any external links!! They include only versions and names of every mod I have installed with my comments!! Note: I may add links and clean both files later if I get the time but for now you just use your own google to search for those mods. They are all on tesnexus and loverslab 🤓 Note: I highly recommend Notepad++ or similar text editor to quickly orient yourself in my textfile (because it is a mess for now lol) 4.1) INSTALLATION (Please also check my post below for additional installation infos) A) Open the Fallout 4 Installation v1.0 readme v1.0 and start installing things step by step from very TOP to BOTTOM (call this a loadorder if you want) Note: You may need to setup Vortex first but there is a really good guide on the internet done by Gopher for this (Install Vortex and return to my readme to continue) ((continue reading below)) B) You need to install F4SE (you can do this from the Vortex I believe) C) Start downloading and installing the mods using Vortex from TOP to BOTTOM AND ONLY the file versions from my readme!!! If you install different version I don't guarantee your game will work like mine does!!! D) Pay attention to my notes in brackets or mods marked with !!! If you follow my guide to the letter ignore the mods flagged with "uninstall, don't use, etc." and continue with the next mod from the list 😉 Important Notes: - Sometimes the mods you install will be missing master files but that is okay! Just continue with the next mod and at some point the master files will be added - Sometimes Vortex will tell you that a mod became redundant. You can let Vortex to disable it. - Some mods contain multiple ESP files and you will be informed by Vortex. If this happens go to your Plugins Page and activate the needed ESP manually. - I left some of the mods in the list even if I don't use them because maybe you will like to use them so that you know which version to download that works with the rest. - Mods from Tesnexus are automatically downloaded to Vortex and you just need to install and activate them from the Mods Page. - For mods that are downloaded manually (e.g Loverslab mods) you need to copy them to Vortex Download directory yourself. They will then appear in the mods section in Vortex and you can install them. - Vortex supports .rar, 7z. .zip formats so don't worry about it - You don't need LOOT or any other sorting tool or any other mod manager because Vortex already has it all and is the best mod manager right now! Also remember: - While installing some of the mods Vortex may give you a conflict you need to resolve and then deploy the changes. Usually these conflicts mean that two or more mods use same resources already and you need to pick which mod will be used for the resources. Example: CBBE Body installed skin will conflict with the new body skin mod you install because they will both overwrite the same textures. If you pick your body skin from the new mod and load it AFTER CBBE Body textures Vortex will use the textures from your new body textures mod. If you have questions about how I made mods work, experience any problems or generally need help with something don't hesitate an ask me!! I will try to help you as best as I can so that you may enjoy your modded Fallout 4 as much as I do!!! 5) Known Issues Zazout can have possible issue - If you want to try out Zazout with all these mods installed you have to first unpack it into a directory (NOT YOUR FALLOUT4 GAME DIRECTORY!!). Manually delete everything file from that mod that would otherwise overwrite things in your game directory like scripts etc. Rename and repack the Zazout mod file into a .7z and then you can install it with Vortex. there must be no mod conflicts when installing with Vortex and if there are mod conflicts then make sure you load Zazout files BEFORE everything else it may conflict with! 5) Future Plans Please feel free to use the Fallout 4 Installation v1.0 readme as an installation/load order reference and add/edit or remove my existing comments and polish the file. Feel free to reupload your own readme with updated versions of the mods you use and some comments how to install them and what to be beware of for the rest of our community so everyone can use this readme as reference for their own mod setup in the future. Right now there is also no issue/bug tracker (if I'm not mistaken) for new mod versions or mod issues and people have to search through countless pages and forum topics from other users in hopes someone has the same problem and already found a solution. Fallout 4 Possible Issues v1.0 readme could serve as a simple bug tracking tool, users expand and upload where they provide description and solution to various bugs so the rest of us doesn't have to search like crazy everywhere on the internet... Maybe someone could manage the updated readme files from users to keep only a single master file with a track of what's new so they are not overriden and multiple versions don't exist. (These are just my ideas, two simple text files but could be very effective for troubleshooting and general overview) 😃 7) Disclaimer This is no patch or anything. You need to download and install your mods yourself! Please remember all these mods I use are my personal preference, if you don't like some of them, simply don't install them! I'm not a creator, modder or scripter just a mere consumer with some basic knowledge of things like Bodyslide, Outfitstudio and Nifskope and small scripts which I use to make the mods I install run how I want. I will not post any of my personal changes on the mods I have downloaded and made compatible to not make the original creators angry and get banned from here If you need my help to make mods compatible with each other I may help you. If the game doesn't work for you after this guide then you simply didn't follow my instructions or changed load order in the wrong way in Vortex but this is not my fault! I'm just trying to help new and unexperienced players out with my guide. My files should contain no virus but scan them just to be sure. All my files are directly from my PC. Fallout 4 Installation v1.0.txt Fallout 4 Possible Issues v1.0.txt Fallout4.ini Fallout4Custom.ini Fallout4Prefs.ini
  22. Toys SE View File [Last updated: Jul 18] Toys Exits Beta! What's New v1.0... Our Exit from Beta / v1.01... Minor maintenance Leia Bra / More Toys / Buffs / Self Bondage / Much for Mod Authors... and more... Change Log Toys Discord / LE Page / LE & SE Support Thread New "Toys Exits Beta!" video Toys v1.01 for SE A Bondage Framework Skyrim. Land of the Nords, birthplace of Tiber Septim. It is a harsh land, shrouded in bitter cold and ancient mystery. A land of adventure where mead halls are consumed with the songs and stories of heroes and legends. A land where many come to find their fortune, themselves or their destiny. Skyrim is also the home of more exotic mysteries spoken of in hushed tones throughout the empire. Mysteries involving strange acts in bedrooms and brothels using the most intriguing contraptions that are never spoken of in polite company. These Toys, as the locals call them, have seen a resurgence in popularity during the recent turbulent times and just may be the real answer to how the Nords really stay warm in the frozen northlands... Overview Toys provides mod authors, with Toy Boxes, effects triggered by worn toys, and an API to handle the toys, including built-in features making it very easy to "play nice" with other mods. A mod author can easily clone toys, customizing their features, or create their own new toys. As an end-user, Toys on its own provides much to experience. If you install a content mod that uses Toys then it escalates! Without a content mod, use Toys MCM to equip toys. Toys have various degrees of debauchery and depravity. Basic toys might be key-less, but most will require at least a basic key. The "Exotic" variant of toys tends to have effects and other means of escape. Some toys may break in combat, or melt from the heat of your orgasm, transforming visually. In a transformed state, maybe the toy falls off when hit in combat, or can be removed without a key, or the lock becomes viable. But a transformed toy might mean things got even worse! Toys or their transformed variants may have enchantments that strip armor and clothing, force you to crawl, cause harm, or cause magical wrist binding, including the chance of Hard Core binding. Many toys will increase your arousal, and you could find yourself fondling yourself involuntarily or experience spontaneous orgasms. For a complete outline of Features see HERE. Toy Story Toy Story is also available from this download page. Toy Story is a quest mod that demonstrates Toys' features, both to end-users and mod authors. Story Toy details HERE. Toy Boxes What's a Toy Box? See HERE. 3 Toy Boxes are included in this Framework. Other available Toy Boxes are listed HERE. Covenants Everything Optional for content mods. Nothing Ever Forced this does not mean a mod can't make hard core toys "Make it realistic to play with Toys, while also playing the rest of the game" If that's what the mod author chooses to do No tedious, repetitive methods of escaping from Toys See the full list of Covenants... Requirements, Installation, & Upgrading See the details... Toys Pages These links intentionally take you to the Toys LE Support thread. Info for LE and SE is combined. Features Toy Story Toys Boxes each above includes info for mod authors Toys Family of Mods Notices & News FAQs and Troubleshooting Tips & Tricks Change Log Credits & Permissions The Toys Team Audhol - Primary role is Toy Creation and new Animations Mercplatypus - Primary role is the story and writing for Toy Story VirginMarie - Primary role is Scripting and making stuff happen Significant Beta Test Contributors: Gregaaz, Yanjunsun (we will list them all once beta completes) Full List of Credits... Permissions Change Log Submitter VirginMarie Submitted 03/15/2021 Category Framework & Resources Requires SexLab, SL Aroused, FNIS Regular Edition Compatible Yes
  23. The first major adult mod for Bannerlord :
  24. Im new to skyrim moding, and I just got a new pc to set up a playthrough. Before I got my new setup I wanted to test out some mods to be prepared so I used my laptop and it worked for temporary testing. I had most of my setup on my laptop and sexlab werewolves worked fine. On my new setup however whenever I test the animations some weird stuff happens. First the animations dont use the custom werewolf animations, my werewolf stands still and the npc usually uses one of the normal sexlab animations such as pillory or something. I have been trying for hours to resolve this but cant figure it out and am getting frustrated since I can have it open on the laptop and everything works but when open on the new pc it doesn't. I have done alot of research and I see most people ask the same questions so ill post the answers to those. 1. fnis and fnis creature pack under fnis download installed? yes both pc and laptop but only laptop works. 2. requirements? I have sexlab SexLabFrameworkSE_v163_BETA8.7z and Creature Framework 1.1.0-pre2A-SE.7z along with SexLabArousedSSELoose-29.7z, Normal human animations work also. 3. Mcm menu? yes all the menus show up strangely. I also checked to allow creature animations and I believe all other necessary things, but heres where it gets strange and hopefully someone more knowledgeable what they need. Under the mcm menu for creatures everything looks the same but for 1 menu, on the pc it says skins and on the laptop it would say sexlab werewolves but on the pc the only option is disabled, the image below is what i mean but on laptop it says sexlab werewolves. In my final attempts to solve this I tried opening up the console to show the debug options and I noticed something strange. under my laptop and pc console the what I assume script seems to function normal with just 1 difference, one part for the working mod mentions armor 0f0058cb while on the pc where this code should be it just says none. I know most people ask for load order and logs but I have no clue how to check logs and nor how to put my load order really. Its mostly strange because On the pc its just this mod and requirments I have enabled and on the laptop manny other mods but seems to be no conflicts. Ill respond with any info needed and hopefully someone can help, more images below also so you can see the mcm and what i mean about the console menu. eddit: I also use vortex if that matters with game installed on d drive to not be under program files. This is the pc console with mod not working. This is laptop with mod working below Mcm menu with mod skin not working. on laptop it says the werewolf mod. SexLabFrameworkSE_v163_BETA8.7z
  25. Version 2.5.1

    148,402 downloads

    Sex Attributes v2.5.0 (for AAF) ~INTRO FO4 Sexual Framework for managing various player's sexual stats! When your player gets sexually assaulted, he/she should not be walking around as if nothing happened. Conversely, if the player just saved the entire Commonwealth, he/she should get a confidence boost that positively affects the things he/she does. This mod aims to bring that idea to life! Your player's successes should bring further boost to her abilities and mental state and your player's sexual assaults should bring further consequences and put him/her in increasingly precarious situations. ~OVERVIEW This mod tracks three pillars of attribute types: physical, psychological, and social. Each can be enabled/disabled in MCM independently. Physical attributes are: Oral wear Vaginal wear Anal wear Arousal Alcohol intoxication level Psychological attributes are: Willpower Self-Esteem Spirit Submissive/Dominant orientation Sex addiction Trauma Social attribute will track the player's sexual reputation. Have sex in public? Your reputation will increase. Additionally, this mod will also increase player's belly size after vaginal (and/or anal/oral) sex. This can be disabled in MCM. ~FEATURE DETAILS Oral, Vaginal, Anal Wear are wear and tear for those orifices. Having anal sex will result in anal wear increasing, while having oral sex will result in oral wear increasing Arousal is an attribute that indicates how sexually aroused your player is. Alcohol Intoxication Level is an attribute that indicates how intoxicated your player is from alcohol. Being heavily intoxicated will make your character more suggestible, increasing the chance that NPCs will persuade the player. It will also decrease your intimidation chances, making it harder to intimidate NPCs. Consuming alcohol will also increase the player's arousal level; harder drinks will increase more. If the player is drunk or hammered, they will have harder time remembering things, so they will actually lose less stats from rapes when drunk or hammered. Willpower is your character's ability and determination to overcome challenges in the Commonwealth. Weaker willpower should result in your character easily giving up to pressure or tough challenges while stronger willpower should result in your character being able to overcome tough challenges and having a do-or-die mentality. Self-Esteem is your character's confidence level and his/her self image. Spirit is your character's mental toughness. Weaker spirit means your character's mental state is becoming broken, causing your character to become heavily suggestible and easily manipulated by others. Stronger spirit means your character is more resilient to foreign influences, and have better control of their mental state. Submissive/Dominant Orientation is your character's natural inclination to submit to or defy others. Being more submissive should result in your character rather enjoying submitting to others while being more dominant should result in your character being defiant and enjoying the position of authority. Sub/Dom orientation is mostly a permanent, independent trait of your character. You can choose your player's starting D/s orientation when running the game for the first time with the mod. After that, your player's D/s orientation will remain fixed. Sex Addiction is your character's addiction to sex. Once addicted, the player's arousal will increase much faster. Trauma is incurred when player is a victim of sexual assault. When the player is traumatized, their willpower will regenerate slower, and will lose self-esteem over time. Trauma lasts for 2 days and can only be healed over time, but its negative effects can be coped with with alcohol. The amount of alcohol you need to consume in order to suppress negative effects from trauma depends on the trauma level. In order to fully suppress trauma effects, the player's intoxication level must match trauma level. For instance, if your trauma level is at 4, you need to be drunk (intox lvl 4) in order to not suffer any negative effects of Trauma. If your intox level is lower, you will suffer partial trauma effects. For instance, if your trauma is at 4, and you are Tipsy (intox 2), then you will suffer debuffs equal to trauma level of 2 (4 - 2 = 2). Trauma effects can also be suppressed using chems. All chems (Jet, Mentat, etc) will provide 5-trauma-level suppression for 4 hours. After 4 hours, the drug effects will fade, and player will feel trauma effects again. Sex Reputation is how the people view the player sexually, regardless of whether or not the player really is how he/she is perceived Reset Stats Doctor Neura is an advanced neurologist who is able to reset your character's psychological attributes, at the cost of some caps. The cost is equal to player's level times 100. If your player is broke and can't afford it, Neura is willing to do it with whatever money the player has; how generous! She is located in Memory Den of Goodneighbor and usually hangs out near Dr Amari. ~NPC INTERACTION MECHANICS Ever felt that vanilla game's Charisma-based speech check was very one dimensional and boring? This mod brings possibilities for more variety! This mod alone doesn't change anything, as it's just a framework for it. But other mods can use APIs provided by this mod to greatly diversify player's interaction with NPC. Intimidation Allows players to intimidate NPCs! Intimidation success chance is based on a combination of player's dominant/submissive orientation plus self-esteem. More dominant and high self-esteem will result in higher intimidation chance. NPC Persuasion NPCs can now persuade the player! There are three persuasion difficulties: Easy, Medium, and Hard. For example, Easy would be something like, "Hey, give me a Nuka Cola!", while Medium could be "Go clear settlement #999", and Hard could be "Come give me a handjob." NPC's persuasion chance is based on the persuasion difficulty and player's spirit. Lower spirit players will be much more vulnerable to persuasion by NPCs. Intimidation and NPC persuasion chances can be customized in this mod's MCM page. Mods using NPC interaction mechanics: Sexual Harassment - NPCs will approach player and demand sex ~STAT CHANGES Physical Oral: 0 ~ 100 Vaginal: 0 ~ 100 Anal: 0 ~ 100 Arousal: 0 ~ 100 Alcohol Intoxication Level: 0 ~ 5 Psychological Willpower: 0 ~ 100 Self-Esteem: 0 ~ 100 Spirit: 0 ~ 100 Sub/Dom Orientation: -50 ~ 50 Slut (Addicted to Sex): 0 ~ 100 Trauma: 0 ~ 5 Frustration Debuff: Social Sexual Reputation: 0 ~ 100 ~INTEGRATION This mod aims to be a framework that other mods can use to offer different choices (or lack of choice) for the player. Currently, the following are mods integrated with Sex Attributes: Devious Devices Wearing Devious Devices reduces player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Submissive players will get aroused from wearing devious devices. Wearing anal plugs, vaginal plugs, or nipple piercings will greatly increase arousal for all players. You can also remove devious devices by using willpower. You can set a hotkey for showing the DD removal menu. When you press the hotkey, a menu will be shown where you can select which type of devious device to remove from your character. Real Handcuffs Like Devious devices, wearing Real Handcuffs will reduce player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Mods Using Sex Attributes: Sexual Harassment Offers dynamic NPC dialogues that change based on player's attributes. The player can use willpower to resist NPCs, and NPCs can take advantage of player depending on player's attribute deficiencies. ~PLUGINS Sex_AttributesHUD A simple plugin mod that displays the player's attributes in HUD. This allows you to easily view the player's attributes. This plugin uses HUDFramework, which makes it a requirement. If you dont install this plugin, then you don't need HUDFramework. Note that if you do install SexAttributesHUD and wish to uninstall it later, press the uninstall button in that mod's MCM menu. Otherwise, you will get HUD widgets that stay even if you remove the .esp file. ~REQUIREMENTS AAF and all its requirements, including animations, themes (Optional) HUDFramework - only if you install my HUD plugin mod (Optional) MCM - if you want to be able to change settings (Optional) Devious Devices (and all its requirements) - for integration with DD (Optional) Real Handcuffs - for integration with RH NOTE: Make sure your Fallout 4 Game version is 1.10.162 or newer (due to Creation Kit update not being backwards compatible). If your game version is older, the game will not recognize the mod. ~INSTALLATION Like you would any other mod, NMM (or equivalent) or manual. Install Sex_Attributes for base mod. Also install Sex_AttributesHUD if you want to see attribute values in HUD ~UNINSTALLATION BEFORE uninstalling the mod, turn OFF effects for physical and psychological (if you have buffs/debuffs on your character). Otherwise, your character might get permanent buff/debuffs. ~PERMISSIONS In the event that people are awaiting needed maintenance and/or new features, and I've gone MIA (say >4 months), I give permission to others to take the mod and its source code (included) and expand on it/maintain it. Just make sure it remains within the scope of the original mod - a modular, simple, framework for player's attributes.
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