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Blogs

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  • [Screenshots] My Gay furry skyrim world.
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  • Introduction to Modding with NIND
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  • Trace
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  • no one shall defeat le mighty mojojojaniqua
  • Delhi Babes offer incomparable love to the fellows Delhicall$girl$club$
  • From the Personnel Files of Vault 86 - The Men and Women of Vault Tec
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  • LoversLab modding for Dummies
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  • HOW TO FIX???
  • 「A HUGE SHIP IS APPROACHING!!」
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  • Progression of Shadowverse nude mods and regular mods for the game
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  • A Bard's Dreams
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  • Mirror's Broken, Please Evacuate!
  • The Random Blog
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  • MrHuxley's Story Blog
  • Argonian and Imperial walks into the bar
  • s Blog
  • WickedWhims Development
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  • Mrsrt's technical blog
  • Skyrim Stories: Sirrae
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  • Conglomerate
  • Andy7me
  • SFSX Sex Scenes 60fps
  • banlu's Blog
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  • Honey Posts
  • NX-2C Video Log
  • Dr. Frankensteins Load Order Laboratory (LOL)
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  • test
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  • Slaverim : On the making of a new Slaverun
  • goelyiquke's Blog
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  • The Many Lives To Toy With
  • sims 4 gaming
  • Character Sheets & Bios
  • Isabel Marant Boots,2013 Isabel Marant,Isabel Marant Sandal
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  • Skyrim Porn Stories
  • How thigs turned out like THAT!???
  • Jerbsinator's Boob Blog
  • Rose66
  • Image Dump
  • Devious Stories
  • I just wanted to share some screenshots!
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  • Tammie's (and other peoples') Adventures
  • IkariPlays: Beyond Skyrim - Bruma
  • Video Idea Test
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  • The Melody of Frozen Trees
  • Shout Like a Virgin 8.0 SE - Beta Testing
  • Hello I'm searching for someone to give me the Glow color mod for the daedric armor because the mod was removed from Nexus pleas
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  • Papyrus Stack Dumps
  • Jess's Fallout 4
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  • How to Treat CTDs (and some other stuff) in Skyrim LE
  • SkyLovers says things.
  • Skyrim SE Girls Nessa & Muiri
  • Random stuff
  • Character Creating, is always difficult. [4k Wallpapers]
  • Privthing
  • Skin Fixes !
  • Modslave's Darkroom
  • Fallout 4 Mods
  • Help required
  • Den Sims
  • Can some one make some custom factions for sexout
  • Cabbitcutie's Blog
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  • Sims 4 Fnaf cc that works with wicked whims
  • Life’s a Cock, now suck it!
  • Keera's Retex Blog
  • Notes to self for future reference
  • Milesaz's Sexy 3d Renders
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  • Lets Play Enderal (english translation)
  • LLab Bot RPG Images storage
  • The Best Hentai Porn Games!
  • DotsSims World
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  • kyriebunnylover's Blog
  • Conan Exiles - Paula
  • BMOM - Build My Own Mod(s) - my shipyard
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  • Its a question of Honor !
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  • Tales of Iron Vol.2
  • The Young Witch Who Wanted to See The World
  • Working On The Slave Trade
  • Bang it out
  • Blazingsai's Character Bios
  • Foxtrot's Blog of Boobs
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  • Bloode Castle
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  • Part 1 OC turned into cow kinky Skyrim mod adventure ​​​​​​​?
  • Working Girl
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  • Make Your Day Unforgettable with Shreya Sehgal
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  • Adventures in HDT SMP for Skyrim SE
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  • Skyrim porn request pls
  • First lovers lab post ( Feat. my Skyrim character)
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  • Pete the Necromancer rides again...... or is that rises again?
  • Tiress' corner
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  • Ky's Blog of crappy stuff
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  • Fallout4. Adventures Of Ichiro.
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  • Skyrim Picturebooks
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  1. Troubles of Heroine View File Warning: Disguising, sexist, humiliation and violent content! Firstly, sorry for my English - it's not my native language. The mod adds NPCs and events, making female PC life in Skyrim more ungrateful and humiliating, inspired by Oblivion's Lovers mods. Please support me on Patreon. If you want to remove the default bow from followers (including vanilla and from others mods), then download followerswithouthbow file. Use code Set AAASqueamishGlobal to 1/0 to disable/enable most nasty content. Use code Set AAANoSexistFaction to 1/0 to disable/enable automatic sexism of Companions and Civil War factions. Readme has quests' ids, perks and update descriptions. The approximate number of words in dialogues of the mod in the current update: 220 000. If you want to play female quests for male you need Troubles of Hero token from MCM or console. Content for heterosexual male PCs: Dragonborn DLC add-on: This add-on changes vanilla quests! Dawnguard DLC add-on: Hearthfire DLC add-on: Simple list of content and its location: More details: Perks: xVASynth voice pack: KS Hairdos for Troubles of Heroine: Strange mannequin's body: MxR review: Possible problems: Future plans: More dialogs; More quests; More situations; More followers; More filth. Permission: Do what you want with the mod. Submitter DSHV Submitted 09/23/2019 Category Quest Requires Fuz Ro D-oh, Sexlab, SkyUI, ZaZ Animation Pack. Special Edition Compatible Yes
  2. SexLab Confabulation (September 16, 2020) View File Confabulation [kuh n-fab-yuh-ley-shuh n] noun 1 the act of confabulating; conversation; discussion. Introduction This mod is a dialogue based sex mod for SexLab, that utilizes conversation with NPCs and others to engage in acts of sex. Inspired by SexLab Solutions, this mod expands on that idea and goes beyond just providing sexual solutions to pre-existing quests in Skyrim. In addition to adding some sex related alternatives to existing quests and dialogues, it also will introduce new dialogues with NPCs just for the sake of having sex with them. Note This mod was mostly made with a bisexual female player in mind. However, I tried to incorporate options for straight and gay male options where appropriate. If you are playing a straight male, you will have to avoid selecting the sex dialogues when talking to males. Gay male players may have to have sex with a female NPC in rare circumstances. Recent versions of the mod has options in the MCM to block certain dialogues and sex acts with NPCs of each sex. However, not all content may be covered by those options. This mod makes use of Leadin animations. I suggest setting your foreplay settings in SexLab MCM to the same timings and strip options that you have set for normal sex. MCM This mod includes an MCM with options to configure certain settings in the mod. The MCM is currently divided into two pages, a settings page and troubleshooting page. Included are settings to enable/disable certain content, in case you missed certain dialogues or installed the mod during a playthrough, as well as options to adjust time delays for certain forcegreets. There are also options to disable content based on the sex of the NPC (male and female) as well as an option to disable potential creature sex. See this blog post for additional information on the settings inside. Current Content See this blog post for more detailed information on what is covered by this mod. There is a lot more than what is shown below. *New* Followers Follower support has been added to certain parts of the mod. See this blog post to see which parts specifally. Followers can be used by placing the cursor over the desired NPC, opening the MCM and selecting them in the settings page. Their name should appear next to the Current Follower text. To actually use the follower options added in the mod, the selected follower must be the "Current Follower" in the MCM, be in the same cell as the player, and be in the CurrentFollowerFaction. Otherwise, they are not recognized by the mod. For most parts of the mod, it is assumed that the follower is female, although they are mostly referred to as a friend or follower. Skooma Request skooma from the three caravan leaders: Ri'saad, Ma'dran, and Ahkari. (5 hour CD) Request skooma and moon sugar from the skooma dealer encounter. (5 hour CD) Talking to Atahbah while carrying moon sugar can lead to sex. (5 hour CD) Dark Brotherhood Adds dialogue options to a majority of the Dark Brotherhood quest line. Can use sex to kill contracts after certain point in quest line. Dialogue with Astrid will unlock sex kills. Or you can enable in the MCM if you miss this. Quests that have been covered: Destroy the Dark Brotherhood, Sanctuary, Mourning Never Comes, Whispers in the Dark, Breaching Security, Recipe for Disaster, Hail Sithis!, Where You Hang Your Enemy's Head, The Dark Brotherhood Forever, Honor Thy Family Thieves Guild Recommend to use Sexlab Solutions, as this mod does not cover the parts that Solutions does. New dialogue options with Delvin and Vex that are available once you officially become a member of the guild. Unlocks practically all the sex options that this mod offers for the Thieves Guild. Quests that have been covered: The Fishing Job, Loud and Clear, Dampened Spirits, Silver Lining, Reparations, Under New Management You can become the Thieves Guild CumDump, which unlock a lot more sex content with the members of the Thieves Guild. Allows for sex scenes in Reparations and Under New Management Allows the Thieves Guild forcegreet option in the MCM to be enabled. Opens up new thievery and sex related jobs for Maven. Currently 5 implemented. Companions (As a member) It is recommend to review this blog post for this portion of the content, due to a majority of it not being tied directly to the in-game quests. Includes sex with most members of the Companions, with new options appearing as you progress through the questline. Companions Member forcegreet that can be enabled in the MCM after completing Take Up Arms. Allows members to force the player into sex. Will end once you join the Circle. Harbinger Party Have an orgy with the members of the Companions. Invite the guys or girls down to your study by talking to Vilkas or Aela. Companions (Non-member) It is recommend to review this blog post for this portion of the content, due to it being entirely new to the Companion questline. Adds new branch to Companions for players who don't want to join. Choose the new dialogue option when first talking to Kodlak asking if he is the leader of the Companions. If you follow through with this to the end of the dialogue chain, you will start up this part of the Companions. However, this will lock you out from joining them proper. Once you've been accepted into this role, you can talk to any member of the Companions, and some of their associates, and offer your services to them. After having sex with the members a certain amount of times (10, 20, 30) and letting 2 days pass between jobs, certain members will have new special jobs for you to complete if you choose to accept. Companions Non-Member forcegeet that can be enabled in the MCM after accepting to serve the Companions. Leads to members forcing the player into sex. Daedric Quests See this blog post for more details on each quest. Daedric Lords and Quests that have been covered: Azura: The Black Star, Clavicus Vile: A Daedra's Best Friend, Hircine: Ill met by Moonlight, Mehrunes Dagon: Pieces of the Past, Mephala: The Whispering Door, Molag Bal: The House of Horrors, Peryite: The Only Cure, Sanguine: A Night to Remember, Vaermina: Waking Nightmare, Malacath: A Cursed Tribe Dogs Can talk to dogs (Meeko, Vigilance, Stray dog, Bran, Sceolang, CuSith, Garmr) and have sex with them. Works when they aren't and are followers, with the exception of Vigilance and Meeko. Mini quest/dialogue chain that starts with Voada in Markarth. Require FFC and FCC dog animations. Can talk to Voada or the dogs again for repeatable sex. Talk to Banning about a job involving Vigilance. Requires that they are both in the same cell, and that Vigilance is not a current follower. Repeatable once a day (20 hours). Mini quest/dialogue chain when you visit Hollyfrost farm and talk to Tulvur. Require FCC and MFC dog animations. Can talk to dogs afterwards to have sex with either of them or both. Can talk to Tulvur to have sex with him and a dog again. Repeatable. Horses Talk to the five stable masters and ask if they have a job available. Unique dialogue for all five, and two scenarios presented (sex and collection). Stable master needs to be in same cell as horse for dialogue option to appear. Quest marker should point to correct horse to talk to, which brings up prompt for sex. Can have sex more than once as long as you haven't returned to stable master. Return to stable master to complete job and receive payment. Can start repeatable once a day (20 hours) job with stable master. Windhelm stable master's wife has unique dialogue after having sex with horse. Doesn't currently lead anywhere. Talk to Vex after having sex with Riften horse. Leads to a FFC horse animation. Anubis and Billy each have one animation that is compatible with this match-up. Talk to the Markarth stable master 48 hours after having sex with his horse. He will have a new dialogue option available that will lead to CCF sex with the player and two horses. Requires that the player has a player owned/ridden horse nearby. Requires CCF horse animations; Billyy's packs should have them. Create "horse treats" at a cooking pot. Activating them when next to player owned horses will entice them to sex. Shadowmere, Frost, Hearthfire horses, and horses that have been bought are supported. New dialogue option with Louis Letrush when you bring Frost to him. Leads to you receiving the horse. Talk to the Windhelm stable master after having sex with his horse to open up the option to have FMC sex with him and the horse. Currently I know of only one suitable animation by Anubs, but hopefully more will come out by animators. Misc Quests "In My Time of Need" Adds dialogue to Saadia suggesting you will help her if she has sex with you. Lets you have sex with her as long as the quest is running. Adds dialogue options to Kematu after agreeing to help him. Persuade option to bypass sex, option to have sex with just Kematu, and option to have sex with everyone present. *New* Shady Potion Seller A new NPC has been added to the Riften Ragged Flaggon. He sells special potions that can be used to engage creatures in sex and kill them. Additional content related to him will be implemented later on. Future Content I want to add more simple dialogue options with NPCs as well as some more larger dialogue chains. I also want to add more bestiality content, as I find that there is not much of that content on LL other than large quest mods. I'm also open to suggestions if you have any. Try to keep them fairly simple one or two liners with NPCs or situations that could result in sex from dialogue. Updating You should be able to just drop in a new version without much issues. Any special instructions or new notes will be included when an update comes out. Due to an issue with previous releases potentially causing quest aliases to empty on load, updating to Version 1.7.4 safely requires that: You should wait 2 in-game days without engaging in any of this mod's dialogues. You should complete any sex acts that you are currently in. You should complete any sex scenes/orgies that you are currently in. You should not have anyone following you through this mod's dialogues. If you have started the Voada dog line of sex, but not completed it yet, you should avoid updating until the Jarl has dialogue for you. You should complete the Thieves Guild Goldenglow Estate quest if it is currently running. Requirements Skyrim SexLab - Sex Animation Framework Fuz Ro D-oh This mod makes use of several unique animations as well as group animations. I suggest using animation packs from creators like Billy, Anubis, Nibbles, Baka, etc. For most of the 3p, 4p, and 5p creature animations that this mod plays you will need to to install Billyy's older creature animations to see them. They are found either in his Creature Pack 1, or in the more recent versions Billyy has separated them out into smaller packs in a separate file. Compatibility SexLab Solutions Patch for Skooma Dealer dialogue, to allow the horse treats to work on player owned horses, and compatibility with TG Reparations quest. The Choice Is Yours Patch for Lod dialogue. There is an in-mod check for The Cutting Room Floor mod. Both that mod and this mod enable the second Whiterun horse. If CRF is not installed, this mod should detect this and enable this mods placement of the horse. Dark Brotherhood for Good Guys should be loaded before (above) this mod. Even/Better Quest Objective log and objective changes have been merged with this mod. Load E/BQO before (above) this mod. Thieves Guild for Good Guys should be loaded before this mod. Conflicts have been resolved and included in this mod aside from the Fishing Job quest. A patch has been released to provide compatibility for the Fishing Job. Thieves Guild Requirements should be loaded before this mod. Conflicts have been resolved and included in this mod. Compatibility patch for Enhanced Skyrim Factions - The Companions Guild (ESF) is included. This just covers a single dialogue conflict. FAQ Q: Sex didn't play. A: Sex not starting could be the result of several different problems, however, in the case of this mod the most likely reason sex has not started is that SexLab failed to find suitable animations to play. If no animations are found, then the actors will stand around for a second and then resume their normal activities. Ensure that you have the necessary animations installed and they are registered in SexLab and show up in SexLab. Try using another mod to play the animations to make sure that they are being loaded properly. Q: I'm not being forcegreeted. A: Forcegreets are packages and a starting dialogue that rely on certain conditions being met in order to play out. Make sure that you are fufilling those conditions, i.e. being in a certain location and distance to the target. Sometimes they may end up broken due to a lag in Skyrim's scripts. You can disable and re-enable those forcegreets where this is possible to restart them. Q: The Whiterun stablemaster has no dialogue for a job. A: Most likely the horse alias needed to show the dialogue has not been filled. There is an option in the MCM to recheck and fill that alias. Q: Can you do X? A: Feel free to make suggestions and I'll note them down. There is no guarantee that I will get to it, but I do keep all suggestions in mind for when I get to making new content. Permissions Do not repost or reupload this mod without my permission. You may post translations of this mod on LL. Please message me if you would like to post a translation elsewhere. Do not include this mod or it's code in any paid or paywall locked content. You may use the included code as long as credit is given and source files are provided. If I am no longer active on the site and can not be reached, then feel free to continue the mod if you would like. You can support me if you want here. Credits KS Hairdos by Kalilies Lamae's Gaze by Pandorable Sexlab by Ashal Changelog V1.7.4 Hotfix Fixed the creature potion script to no longer select incorrect actors to have sex with and kill. Replace the old script with the new one in the download. Works for both LE and SE. V1.7.4 Fixed Farkas Dustman Cairn werewolf dialogue. Removed the say once flag, and location checks. Fixed Escaped Criminal going hostile during sex. Added new dialogue to Ennis asking about dealing with the Giant as well as altered his Solutions dialogue, to inform the player about the option of talking to the Giant. Fixed missing gender checks on Sibbi's dialogue. Maven quest dialogues will remain if the quest fails to start, giving you the chance to attempt to start them again through dialogue. "The Artifact" quest now has Falmer disabled until after talking to the Adventurer. This may or may not apply if this quest is already in progress. Follower support added to certain parts of the mod. Shady Potion Seller added, along with sex/kill potions. V1.7.3 Fixed missing flags on quest alias for third Maven quest. Added sex part to Aela's Animal Extermination radiant quest. V1.7.2 Added MCM option to disable player undressing during scenes Move Adventurer in 5th Maven quest further away. Changes may not be seen unless installing update on a save before this quest was started. V1.7.1 Fixed missing dialogue condition on 2nd Maven quest. V1.7.0 Added 5 new TG CumDump Maven quests. See blog post if you wish to know finer details. Added "In My Time of Need" related dialogues. Added FMC horse dialogue to Windhelm stable master. Updated tag selection for creature 3p/4p. This should allow for proper filtering of FMC, FFC, etc animations. Player now unequips armor during most sex scenes along with everyone else. Added Goldenglow Estate FG troubleshoot option to MCM to try and fix the forcegreet if it stops working. Added additional conditions to TG FG to stop unintended actors from using those dialogues. Other minor grammar issues and bugfixes to quests and code. Submitter Narcolepsy Submitted 02/21/2020 Category Dialog Sex Requires SexLab - Sex Animation Framework, Fuz Ro D-oh, Dawnguard, Hearthfire, Dragonborn Special Edition Compatible Yes  
  3. Version 2.3.3

    153,466 downloads

    Warning: Disguising, sexist, humiliation and violent content! Firstly, sorry for my English - it's not my native language. The mod adds NPCs and events, making female PC life in Skyrim more ungrateful and humiliating, inspired by Oblivion's Lovers mods. Please support me on Patreon. If you want to remove the default bow from followers (including vanilla and from others mods), then download followerswithouthbow file. Use code Set AAASqueamishGlobal to 1/0 to disable/enable most nasty content. Use code Set AAANoSexistFaction to 1/0 to disable/enable automatic sexism of Companions and Civil War factions. Readme has quests' ids, perks and update descriptions. The approximate number of words in dialogues of the mod in the current update: 220 000. If you want to play female quests for male you need Troubles of Hero token from MCM or console. Content for heterosexual male PCs: Dragonborn DLC add-on: This add-on changes vanilla quests! Dawnguard DLC add-on: Hearthfire DLC add-on: Simple list of content and its location: More details: Perks: xVASynth voice pack: KS Hairdos for Troubles of Heroine: Strange mannequin's body: MxR review: Possible problems: Future plans: More dialogs; More quests; More situations; More followers; More filth. Permission: Do what you want with the mod.
  4. View File Nether's Eola Nether's Eola A wickedly macabre, darkly humorous re-imagination of Skyrim's Eola. Features an enhanced, tweaked follower with plenty of options, an additional follower by the way of Nimphaneth (wood elf cannibal necromancer), extensive idle interactions between Eola and Nimph (if you use them both), harvesting of "tasty meat" from recently killed humanoids (can be used as potent food by cannibals or enhanced with discoverable reciples), and additional lootable skulls that you can collect to gain blessings from Namira. Note: This mod is intended to be tongue in cheek, much like the sarcasm of the "Addams Family" movies, 80's and 90's quippy horror, and expand upon elements introduced in the game. It does play with necromancy and cannibalism in a humorous way and should not be taken seriously. Some lines spoken by Eola and Nimphaneth have adult context or play with modernisms and movie references. While this mod focuses on humor, both followers are very capable as in-game companions. The overall goal of this series of mods is to further expand vanilla characters introduced in the game and give them a unique feel, even between different NPCs that utilize the same voice actor. REQUIREMENTS: - Dawnguard and Dragonborn must be installed and active in your load order. - SKSE64 - SkyUI (there is an MCM for followers provided) - UNP or CBBE-based body (vanilla body is not supported) - OPTIONAL High Poly Head requires High Poly Head 1.4 by KouLeifoh (at least the base mod) RECOMMENDED: - XP32 Maximum Skeleton Extended - A multi-follower manager is recommended if you want to use Eola and the bonus follower, Nimphaneth, together. NFF, AFT, EFF and frameworks based on the vanilla dialogue follower system are supported. This mod is more fun with both Eola and Nimphaneth together as a pair. INSTALLATION: - Fomod Installer (supports SSE only). - Choose your Head Type (High Poly or Standard) - Choose the type of Eola Replacer (supports Nether's Eola as seen in mod screenshots, Eola from Bijin Warmaidens, Eola from Coldsun's Creations, and Vanilla (also choose this option if you use Fresh Faces). Nimphaneth will still use the head and hair options from this mod. - Choose your Body Type (CBBE or UNP) - Choose Eola's Hair Color (only if you selected Nether's Eola) - Blonde, Red or Silver. - Choose Nimphaneth's Hair Color - Brown, Red or Black. - Choose Eola's Eye Option (only if you selected Nether's Eola) - Left Eye Blind or Left Eye Grey. HIGHLIGHTS: - Enhanced version of Eola with custom perks, combat style and ability to select which spells she can use and her overall power (via the MCM). - Additional Nimphaneth follower with custom spells, perks, combat style and ability to select which spells she can use and her overall power (via the MCM). - Both followers include lots of unique, custom dialogue and idles. If you use both followers via a multi-follower manager, they will interact with each other - for this reason, it's a lot more fun if you use them both together. - Easily assign up to 5 outfits and easily switch between them. - "Tasty Meat" can be harvested from bodies that cannibals (including player) can use as health food. You can discover 12 additional recipes for turning this food into more potent versions, some with special effects. - Collectables - You can find special skulls in boss chests, 25 in total. For every 5 collected, you can gain a blessing from Namira (bonus to Health, Magicka or Stamina - your choice). Multiple choices from gaining more skulls can stack. - Customize mod features via the MCM menu. Yes, you can turn off features you don't like. GENERAL: - Offers Eola as an enhanced, improved follower once the "Taste of Death" quest has completed. You can use this mod whether you have completed the quest or haven't started it yet. - Taste of Death is a vanilla quest that starts near the Hall of the Dead in Markarth. After the quest is complete, you may find Eola in Reachcliff Cave, if you have completed this some time ago in your current game. - This mod offers and additional follower, Nimphaneth, a wood elf cannibal necromancer that is expanded from the vanilla version. In all respects she works like an additional or alternative follower once Eola is obtainable. This mod doesn't provide multiple follower support but works with multiple follower managers and there is extra interaction idles if both followers are with you at the same time. If Nimphaneth was killed during Taste of Death, going into the MCM and unchecking Allow Nimphaneth and then re-checking it will resurrect her. What if I don't want to be a Cannibal? - Do Namira's quest but don't engage in cannibalism. However, Nimph and Eola are cannibals. You can toggle many of the features of this mod to configure it to your own "tastes" or you can not use the mod if you are bothered by it. Does this support Namira For Good Guys? - Yes, you can trick Namira if your character is morally obligated. However, Nimph and Eola will remain as they are designed. See above. I don't want to do the quest, can I just have Eola? No, do the quest. It takes like 10 minutes. It is one of the quickest quests to obtain a capable follower (even under a pure Vanilla aesthetic). Walkthrough: https://en.uesp.net/wiki/Skyrim:The_Taste_of_Death APPEARANCE: - Modernizes but keeps the aesthetic style Eola and Nimphaneth. - Scultped face, customized face overlay. - Choice of multiple hair colors in the installer. For Eola: Blonde, Red and Silver. For Nimphaneth: Brown, Black and Red. - Includes face, brow and eye textures. Eye textures are custom created. - Eola has a blind left eye (lore friendly) but there is option for both eyes grey. - Includes head and body maps (UNP and CBBE based bodies). Attention to seams between body parts. - There are two different texture sets and both are hand-tweaked. The UNP texture uses Fair Skin Complexion while the CBBE uses a combination of Fair Skin and Pure Skin. VOICE AND RELATIONSHIP: - Eola and Nimph have many customized voice lines - a combination of the VA Synth tool and in-game lines that are re-appropriated. All are tweaked in Audacity. These include a variety of different lines, such as: idles, interactions, hellos, goodbyes and combat. - Several lines will change or be added, based on the built-in Relationship system. - Relationship system that increases in time and when fighting beside them. Starts at Friendly and progresses to Interested and Enamored. At Enamored, they can be married. Each "level" is based on a point system. Just spending time gets you around 100 points a day. Takes around 300 points, total, to get to enamored. - Nimph and Eola can engage in banter with each other as idles. Nearly 60 are included and some have randomized variety built into them. - Idle lines will be postponed while the player is in conversation with an NPC. - They can sometimes comment when the player loots a body or loots a boss chest. - They can both warn the player by talking to them, if sick, low on health potions or low on lockpicks. - There are a lot of puns and comedy built into the lines. Some are sexually suggestive. You can turn off either of these types of lines in the MCM if you wish. They aren't going to say nearly as much if you do. GAMEPLAY: + Shared Abilities and Features + - Improved Heath, Stamina, Magicka (but not over the top). - Both level with the player, indefinately. - Improved Combat Styles. Spellsword for Eola, fights with right hand, casts with the left. Full spellcaster build for Nimphaneth. - You can turn on or off spells that come with them in the MCM, to customize what they use. - Both Eola and Nimphaneth are Protected. You can make them essential or turn off these options to make them killable in game. - Power Boost - Spells are increased in magnitude by 10% starting at level 10 and every 10 levels, up to level 100. - Exclude Summon in Interiors - As there can be limited space in interior spaces and minions can block hallways or otherwise get in the way, you can cause any summons by Eola or Nimphaneth to only occur outdoors. - Link Damage Multiplier to Magnitude - Physical Damage Multiplier is linked to Magnitude of Destruction spells. This allows you to weaken or strengthen both followers in the MCM menu by adjusting their damage multiplier. ++ Eola ++ Voice: Female Sultry Personality: Confident and capable. Devout to Namira. Admiration of the player. Likes: Vampires, depravity, wickedness and all the things Namira stands for. Dislikes: Priests (except for dinner) and draugr. Base Spells (all left handed): - Firebolt, Fireball, Incinerate, Lighting Bolt, Chain Lightning, Thunderbolt, Close Wounds, Fast Healing, Oakflesh, Stoneflesh, Steadfast Ward, Conjure Flame Atronach, Raise Zombie, Reanimate Corpse. Perks: - Savage Strike, Magic Resistance, Augmented Flames, Augmented Shock, Recovery, Regeneration, Armsman 2, Mage Armor. Special Abilities: - Strike from the Shadows (perk) - Attacks from 1-handed weapons (used in the right hand) have an increased critical hit chance of 15% and cause 150% of the weapon's critical hit damage. Only can be done in dark or shadowed areas (light level of 60 or lower). - Hunt the Living (perk) - Eola inflicts 15% extra damage with spells or weapons to any living, humanoid targets. - Vicious (perk) - Eola causes light bleeding damage (3 points per second over 4 seconds) with 1-handed attacks and can occasionally (25%) stagger opponents. Power Boost affects bleeding damage. ++ Nimphaneth ++ Voice: Female Young Eager Personality: Uncertain about her abilities, aloof and a bit airheaded (I modeled her after me). Likes: Spiders, darkness and pontificating in her own special way. Dislikes: Vampires (will not act directly hostile to them). Base Spells (all left handed): - Oakflesh, Close Wounds, Lesser Ward, Greater Ward. Base Perks: - Recovery, Summoner, Twin Souls. Special Abilities: - Wild Magic (spell ability) - Nimphaneth's offensive spells are unpredictable, sometimes freely casting an additional projectile or causing her casting to fizzle. When an additional projectile is fired, it is usually a copy of a spell she is already casting. However, if she is using Ice Spike, there is a 25% chance she will instead cast an ice volley that explodes and does damage to hostile targets within 15 yards. When her casting fizzles, she is silenced for 3 seconds and is unable to cast any spells. Note: the additional spell fired will work on any aimed spell that Nimph knows, even if you teach her different spells though another mod. However, the ice volley only occurs with ice spike and only using right-handed casting (to balance the ability). These chances can be tweaked in the MCM. Improved Ice Spike (spell) - Nimph can cast an improved version of ice spike from either hand, that saves versus magic resistance instead of frost. This makes it effective against most enemies. However, it does slightly less damage that the regular ice spike spell and takes a half-second to cast. - Summon Shade (spell) - Nimph can summon a shade (skeleton) that can manifest as an archer or warrior, and sometimes as a more powerful dark priest. Archers and Warriors scale to 80% of her level and Priests equal her level. Nimph can only have one Shade summoned at a time, even though she has the Twin Souls perk. - Raise Animal (spell) - Nimph is only able to raise animals back from the dead. However, they do last twice as long as normal reanimations. - Efficient Wards (perk) - Nimph can cast and maintain words at half their magicka cost. + Outfit System + You can create up to 5 outfits for Eola and Nimph, via dialogue. When the first outfit is created, it will automatically be worn. Additional outfits can be worn by asking them to wear them. It is recommended that you keep all of their wearable items in their extra storage inventory, which is an unlimited storage space. This is to keep Skyrim's engine from accidentally overwriting any loose wearable items, which might be represented in the same body slot as an outfit item. In the MCM you can assign a hotkey that can be used to switch to any outfits defined for them. If a specific follower is in the crosshair, it will only affect that follower. Otherwise, both will be affected if an outfit is defined in the slot you select. In the MCM, you can also activate an Outfit Preview Mode. This moves their inventory around temporarily to allow them to be treated as if you are directly trading the items to them so that they wear them in real time. This setting does move items around to a temporary container. + Home System + Via dialogue, you can define a home location for each follower. You can choose a base location and once that is defined, you can additional choose between day (6am to 2pm) and night (10pm to 6am) locations. You can also choose which times they sleep (6am, 2pm or 10pm). Sleep lasts for 6 hours and they must be able to find an unowned bed. + Extension to Cannibal and Necromancy + - Expands Cannibalism to allow "tasty meat" to be harvested from bodies (random drop, chance can be adjusted in the MCM). This can be used like potions (food) on any cannibal faction character. Raw tasty meat restores 35 health. - You can find (12) additional Tasty Meat recipes throughout the world in boss chests. Picking up the recipe teaches it to you and allows it to be available at the cooking station. These can produce increased resistances (for an hour) or heal Health, Stamina or Magicka. - Eola and Nimph can feast on a dead body after a kill, increasing their health and health regen for a few minutes. Only can occur once per hour. Currently, they randomly take turns feasting after combat has ended. - The player can sometimes find and collect special skulls (bronze, chrome, copper, ebony and opal) from boss chests. There are 25 in total. For every 5 found (of any type) will grant a Blessing of Namira, allowing the player to choose to increase Health, Stamina or Magicka by 30. These bonuses stack and you can mix and match blessings (for example, if you find 15 skulls you can pick health twice and stamina once). Finding all 25 skulls also grants a perk point. + Changes to Taste of Death and Reachcliff Cave + - For compatibility, the quest itself is left unscathed. I did add an additional invisible bomb (conditional trigger) that kills all enemies in a large radius when you bring the priest back to be sacrificed in the hallway right before you get to the cannibal chamber. There is a game bug where the entire cannibal coven will turn on you if enemies are in the room and mods that spawn additional enemies can make this worse. So I just kill them. It doesn't affect any cannibals or followers. - Should be compatible with Namira for Good Guys or cannibalism mods. If you bring someone back to be sacrificed other than the priest via a mod, the trigger will not fire off to fix the enemies bug. - Once Eola is your follower you can take a key from her inventory that opens a trap door to the outside. You can quickly go back and forth from the outside to the cannibal room. This is in place for future features. MCM SUPPORT: - Toggle all of Eola and Nimphaneth's spells so you can customize what they use. - Set Power Scaling (destruction magnitude and physical damage multiplier) of both, up to 200% (or weaken them). Works on spells you give them through other mods. - Set Conjuration spells to work in interiors (or not). Works on spells you give them through other mods. - See status of Taste of Death Quest. - See status of Relationship with Eola, you can set it to whatever rank you want to. - Toggle both Essential or Protected. - Set chance of Tasty Meat dropping from bodies. - Allow them to feast on dead bodies (or not). - Enable Nimphaneth follower (will resurrect if dead). - Tweak frequency and chance of commentary (chance is done on a "per line" basis). - Enable Lewd comments - these are more suggestive - some are right out there. None are downright filthy. Still pretty lore friendly. - Enable Humor comments - silly references and jokes, pretty lore friendly. There is a fair amount of humor so disabling this may greatly reduce available lines. PHASE ONE: - Nether's Eola is in a Phase One stage, where a complete follower package is released with interactions and some additional gameplay elements. - Phase Two will expand on what is in place already and has a goal of adding quest content. This mod has been in the works for many months and I wanted to provide a cutoff point for now to allow a Halloween release. - I have no interest of trying to ESL a file of this size, which I'm likely to expand. I firmly believe ESL should be for simpler mods that are unlikely to change very much. - Occasionally Nimphaneth or Eola will not feed on a body or the feeding animation will not fire. There are usually plenty of additional opportunities for this in a play session. They will also feed on dead vampires, because... sure. THANK YOU TO MY PATREONS: - Warm thanks to all my Patreons: Ash Roberts, Galileo Michalski, David Mills, Norlan Walter, RS, Dick Morrison, cristobot, jjfxmultimedia, Jason Gregory, Lucas Rohrer, mtKhaos, bluemax151, Dale Duyck, James T Scroggins, newynew, Nox#2688, Daydream1013, Z3RO300, William mcdonie, Jesse James Weller, Jacob Wisner, 真志 上田, James Carroll, Cederien , MangyBastard, Scorp , Andrew Mack, Adonis Lopez, Mauricio S, Firebeard , David McMurrin, modball , James Parker, Doug Scott, Gideon , DarkPhoenix , dadaV , Bob McLeod, '- Rune -, Henry Wilson, KR , Jenna Matthews, kenneth pedersen, Old Gamer Broad, Pitchfork, Jay Pee, Seijin8 , 健一 佐藤, Sirgilly1, piranha45, Joe Harrington. RESOURCE CREDITS: Tools: Creation Kit SKVA Synth - xVASynth (https://www.nexusmods.com/skyrimspecialedition/mods/44184) SSEEdit - https://www.nexusmods.com/skyrimspecialedition/mods/164 Notepad ++ Nifskope SSE NIF Optimizer - https://www.nexusmods.com/skyrimspecialedition/mods/4089 Audacity Maevan2's Eye Brows created by Maevan2, uploaded by Shiva182 https://www.nexusmods.com/skyrim/mods/98309 Natural Eyes by nevenbridge81 https://www.nexusmods.com/skyrim/mods/3589 Improved Eye Reflections and Cube Map (only cubemap) by fadingsignal https://www.nexusmods.com/skyrim/mods/67447 Fair Skin Complexion by HHaleyy https://www.nexusmods.com/skyrim/mods/51602 KS Hairdos by Kallies (for Wigs) https://www.nexusmods.com/skyrim/mods/68311 Frecklemania 2 by tetrodoxin https://www.nexusmods.com/skyrim/mods/86208 High Poly Head by KouLeifoh https://vectorplexus.com/files/file/283-high-poly-head/ PureSkinTexture by Anini n Regenbot03 https://www.nexusmods.com/skyrim/mods/73853/? REQUIREMENTS LINKS: SKSE https://skse.silverlock.org/ SkyUI SSE: https://www.nexusmods.com/skyrimspecialedition/mods/12604 LE: https://www.nexusmods.com/skyrim/mods/3863 XP32 Maximum Skeleton Extended (recommended) SSE: https://www.nexusmods.com/skyrimspecialedition/mods/1988 LE: https://www.nexusmods.com/skyrim/mods/26800 A UNP or CBBEbased-body. Will use ANY mesh variation of UNP or CBBE, including but not limited to: UNP, UUNP, CBBE, 3BBB. Will use body you have installed for NPCs. UNP Body (SSE): https://www.nexusmods.com/skyrimspecialedition/mods/1699 UNP Body (LE): https://www.nexusmods.com/skyrim/mods/6709 CBBE (included in Bodyslide for SSE): https://www.nexusmods.com/skyrimspecialedition/mods/201 UUNP or CBBE (included in Bodyslide for LE): https://www.nexusmods.com/skyrim/mods/49015 Does not support vanilla body. Submitter Netherworks Submitted 10/19/2021 Category Regular Mods Requires SKSE64, SkyUI Regular Edition Compatible No  
  5. Version 1.0.0

    147 downloads

    Nether's Eola A wickedly macabre, darkly humorous re-imagination of Skyrim's Eola. Features an enhanced, tweaked follower with plenty of options, an additional follower by the way of Nimphaneth (wood elf cannibal necromancer), extensive idle interactions between Eola and Nimph (if you use them both), harvesting of "tasty meat" from recently killed humanoids (can be used as potent food by cannibals or enhanced with discoverable reciples), and additional lootable skulls that you can collect to gain blessings from Namira. Note: This mod is intended to be tongue in cheek, much like the sarcasm of the "Addams Family" movies, 80's and 90's quippy horror, and expand upon elements introduced in the game. It does play with necromancy and cannibalism in a humorous way and should not be taken seriously. Some lines spoken by Eola and Nimphaneth have adult context or play with modernisms and movie references. While this mod focuses on humor, both followers are very capable as in-game companions. The overall goal of this series of mods is to further expand vanilla characters introduced in the game and give them a unique feel, even between different NPCs that utilize the same voice actor. REQUIREMENTS: - Dawnguard and Dragonborn must be installed and active in your load order. - SKSE64 - SkyUI (there is an MCM for followers provided) - UNP or CBBE-based body (vanilla body is not supported) - OPTIONAL High Poly Head requires High Poly Head 1.4 by KouLeifoh (at least the base mod) RECOMMENDED: - XP32 Maximum Skeleton Extended - A multi-follower manager is recommended if you want to use Eola and the bonus follower, Nimphaneth, together. NFF, AFT, EFF and frameworks based on the vanilla dialogue follower system are supported. This mod is more fun with both Eola and Nimphaneth together as a pair. INSTALLATION: - Fomod Installer (supports SSE only). - Choose your Head Type (High Poly or Standard) - Choose the type of Eola Replacer (supports Nether's Eola as seen in mod screenshots, Eola from Bijin Warmaidens, Eola from Coldsun's Creations, and Vanilla (also choose this option if you use Fresh Faces). Nimphaneth will still use the head and hair options from this mod. - Choose your Body Type (CBBE or UNP) - Choose Eola's Hair Color (only if you selected Nether's Eola) - Blonde, Red or Silver. - Choose Nimphaneth's Hair Color - Brown, Red or Black. - Choose Eola's Eye Option (only if you selected Nether's Eola) - Left Eye Blind or Left Eye Grey. HIGHLIGHTS: - Enhanced version of Eola with custom perks, combat style and ability to select which spells she can use and her overall power (via the MCM). - Additional Nimphaneth follower with custom spells, perks, combat style and ability to select which spells she can use and her overall power (via the MCM). - Both followers include lots of unique, custom dialogue and idles. If you use both followers via a multi-follower manager, they will interact with each other - for this reason, it's a lot more fun if you use them both together. - Easily assign up to 5 outfits and easily switch between them. - "Tasty Meat" can be harvested from bodies that cannibals (including player) can use as health food. You can discover 12 additional recipes for turning this food into more potent versions, some with special effects. - Collectables - You can find special skulls in boss chests, 25 in total. For every 5 collected, you can gain a blessing from Namira (bonus to Health, Magicka or Stamina - your choice). Multiple choices from gaining more skulls can stack. - Customize mod features via the MCM menu. Yes, you can turn off features you don't like. GENERAL: - Offers Eola as an enhanced, improved follower once the "Taste of Death" quest has completed. You can use this mod whether you have completed the quest or haven't started it yet. - Taste of Death is a vanilla quest that starts near the Hall of the Dead in Markarth. After the quest is complete, you may find Eola in Reachcliff Cave, if you have completed this some time ago in your current game. - This mod offers and additional follower, Nimphaneth, a wood elf cannibal necromancer that is expanded from the vanilla version. In all respects she works like an additional or alternative follower once Eola is obtainable. This mod doesn't provide multiple follower support but works with multiple follower managers and there is extra interaction idles if both followers are with you at the same time. If Nimphaneth was killed during Taste of Death, going into the MCM and unchecking Allow Nimphaneth and then re-checking it will resurrect her. What if I don't want to be a Cannibal? - Do Namira's quest but don't engage in cannibalism. However, Nimph and Eola are cannibals. You can toggle many of the features of this mod to configure it to your own "tastes" or you can not use the mod if you are bothered by it. Does this support Namira For Good Guys? - Yes, you can trick Namira if your character is morally obligated. However, Nimph and Eola will remain as they are designed. See above. I don't want to do the quest, can I just have Eola? No, do the quest. It takes like 10 minutes. It is one of the quickest quests to obtain a capable follower (even under a pure Vanilla aesthetic). Walkthrough: https://en.uesp.net/wiki/Skyrim:The_Taste_of_Death APPEARANCE: - Modernizes but keeps the aesthetic style Eola and Nimphaneth. - Scultped face, customized face overlay. - Choice of multiple hair colors in the installer. For Eola: Blonde, Red and Silver. For Nimphaneth: Brown, Black and Red. - Includes face, brow and eye textures. Eye textures are custom created. - Eola has a blind left eye (lore friendly) but there is option for both eyes grey. - Includes head and body maps (UNP and CBBE based bodies). Attention to seams between body parts. - There are two different texture sets and both are hand-tweaked. The UNP texture uses Fair Skin Complexion while the CBBE uses a combination of Fair Skin and Pure Skin. VOICE AND RELATIONSHIP: - Eola and Nimph have many customized voice lines - a combination of the VA Synth tool and in-game lines that are re-appropriated. All are tweaked in Audacity. These include a variety of different lines, such as: idles, interactions, hellos, goodbyes and combat. - Several lines will change or be added, based on the built-in Relationship system. - Relationship system that increases in time and when fighting beside them. Starts at Friendly and progresses to Interested and Enamored. At Enamored, they can be married. Each "level" is based on a point system. Just spending time gets you around 100 points a day. Takes around 300 points, total, to get to enamored. - Nimph and Eola can engage in banter with each other as idles. Nearly 60 are included and some have randomized variety built into them. - Idle lines will be postponed while the player is in conversation with an NPC. - They can sometimes comment when the player loots a body or loots a boss chest. - They can both warn the player by talking to them, if sick, low on health potions or low on lockpicks. - There are a lot of puns and comedy built into the lines. Some are sexually suggestive. You can turn off either of these types of lines in the MCM if you wish. They aren't going to say nearly as much if you do. GAMEPLAY: + Shared Abilities and Features + - Improved Heath, Stamina, Magicka (but not over the top). - Both level with the player, indefinately. - Improved Combat Styles. Spellsword for Eola, fights with right hand, casts with the left. Full spellcaster build for Nimphaneth. - You can turn on or off spells that come with them in the MCM, to customize what they use. - Both Eola and Nimphaneth are Protected. You can make them essential or turn off these options to make them killable in game. - Power Boost - Spells are increased in magnitude by 10% starting at level 10 and every 10 levels, up to level 100. - Exclude Summon in Interiors - As there can be limited space in interior spaces and minions can block hallways or otherwise get in the way, you can cause any summons by Eola or Nimphaneth to only occur outdoors. - Link Damage Multiplier to Magnitude - Physical Damage Multiplier is linked to Magnitude of Destruction spells. This allows you to weaken or strengthen both followers in the MCM menu by adjusting their damage multiplier. ++ Eola ++ Voice: Female Sultry Personality: Confident and capable. Devout to Namira. Admiration of the player. Likes: Vampires, depravity, wickedness and all the things Namira stands for. Dislikes: Priests (except for dinner) and draugr. Base Spells (all left handed): - Firebolt, Fireball, Incinerate, Lighting Bolt, Chain Lightning, Thunderbolt, Close Wounds, Fast Healing, Oakflesh, Stoneflesh, Steadfast Ward, Conjure Flame Atronach, Raise Zombie, Reanimate Corpse. Perks: - Savage Strike, Magic Resistance, Augmented Flames, Augmented Shock, Recovery, Regeneration, Armsman 2, Mage Armor. Special Abilities: - Strike from the Shadows (perk) - Attacks from 1-handed weapons (used in the right hand) have an increased critical hit chance of 15% and cause 150% of the weapon's critical hit damage. Only can be done in dark or shadowed areas (light level of 60 or lower). - Hunt the Living (perk) - Eola inflicts 15% extra damage with spells or weapons to any living, humanoid targets. - Vicious (perk) - Eola causes light bleeding damage (3 points per second over 4 seconds) with 1-handed attacks and can occasionally (25%) stagger opponents. Power Boost affects bleeding damage. ++ Nimphaneth ++ Voice: Female Young Eager Personality: Uncertain about her abilities, aloof and a bit airheaded (I modeled her after me). Likes: Spiders, darkness and pontificating in her own special way. Dislikes: Vampires (will not act directly hostile to them). Base Spells (all left handed): - Oakflesh, Close Wounds, Lesser Ward, Greater Ward. Base Perks: - Recovery, Summoner, Twin Souls. Special Abilities: - Wild Magic (spell ability) - Nimphaneth's offensive spells are unpredictable, sometimes freely casting an additional projectile or causing her casting to fizzle. When an additional projectile is fired, it is usually a copy of a spell she is already casting. However, if she is using Ice Spike, there is a 25% chance she will instead cast an ice volley that explodes and does damage to hostile targets within 15 yards. When her casting fizzles, she is silenced for 3 seconds and is unable to cast any spells. Note: the additional spell fired will work on any aimed spell that Nimph knows, even if you teach her different spells though another mod. However, the ice volley only occurs with ice spike and only using right-handed casting (to balance the ability). These chances can be tweaked in the MCM. Improved Ice Spike (spell) - Nimph can cast an improved version of ice spike from either hand, that saves versus magic resistance instead of frost. This makes it effective against most enemies. However, it does slightly less damage that the regular ice spike spell and takes a half-second to cast. - Summon Shade (spell) - Nimph can summon a shade (skeleton) that can manifest as an archer or warrior, and sometimes as a more powerful dark priest. Archers and Warriors scale to 80% of her level and Priests equal her level. Nimph can only have one Shade summoned at a time, even though she has the Twin Souls perk. - Raise Animal (spell) - Nimph is only able to raise animals back from the dead. However, they do last twice as long as normal reanimations. - Efficient Wards (perk) - Nimph can cast and maintain words at half their magicka cost. + Outfit System + You can create up to 5 outfits for Eola and Nimph, via dialogue. When the first outfit is created, it will automatically be worn. Additional outfits can be worn by asking them to wear them. It is recommended that you keep all of their wearable items in their extra storage inventory, which is an unlimited storage space. This is to keep Skyrim's engine from accidentally overwriting any loose wearable items, which might be represented in the same body slot as an outfit item. In the MCM you can assign a hotkey that can be used to switch to any outfits defined for them. If a specific follower is in the crosshair, it will only affect that follower. Otherwise, both will be affected if an outfit is defined in the slot you select. In the MCM, you can also activate an Outfit Preview Mode. This moves their inventory around temporarily to allow them to be treated as if you are directly trading the items to them so that they wear them in real time. This setting does move items around to a temporary container. + Home System + Via dialogue, you can define a home location for each follower. You can choose a base location and once that is defined, you can additional choose between day (6am to 2pm) and night (10pm to 6am) locations. You can also choose which times they sleep (6am, 2pm or 10pm). Sleep lasts for 6 hours and they must be able to find an unowned bed. + Extension to Cannibal and Necromancy + - Expands Cannibalism to allow "tasty meat" to be harvested from bodies (random drop, chance can be adjusted in the MCM). This can be used like potions (food) on any cannibal faction character. Raw tasty meat restores 35 health. - You can find (12) additional Tasty Meat recipes throughout the world in boss chests. Picking up the recipe teaches it to you and allows it to be available at the cooking station. These can produce increased resistances (for an hour) or heal Health, Stamina or Magicka. - Eola and Nimph can feast on a dead body after a kill, increasing their health and health regen for a few minutes. Only can occur once per hour. Currently, they randomly take turns feasting after combat has ended. - The player can sometimes find and collect special skulls (bronze, chrome, copper, ebony and opal) from boss chests. There are 25 in total. For every 5 found (of any type) will grant a Blessing of Namira, allowing the player to choose to increase Health, Stamina or Magicka by 30. These bonuses stack and you can mix and match blessings (for example, if you find 15 skulls you can pick health twice and stamina once). Finding all 25 skulls also grants a perk point. + Changes to Taste of Death and Reachcliff Cave + - For compatibility, the quest itself is left unscathed. I did add an additional invisible bomb (conditional trigger) that kills all enemies in a large radius when you bring the priest back to be sacrificed in the hallway right before you get to the cannibal chamber. There is a game bug where the entire cannibal coven will turn on you if enemies are in the room and mods that spawn additional enemies can make this worse. So I just kill them. It doesn't affect any cannibals or followers. - Should be compatible with Namira for Good Guys or cannibalism mods. If you bring someone back to be sacrificed other than the priest via a mod, the trigger will not fire off to fix the enemies bug. - Once Eola is your follower you can take a key from her inventory that opens a trap door to the outside. You can quickly go back and forth from the outside to the cannibal room. This is in place for future features. MCM SUPPORT: - Toggle all of Eola and Nimphaneth's spells so you can customize what they use. - Set Power Scaling (destruction magnitude and physical damage multiplier) of both, up to 200% (or weaken them). Works on spells you give them through other mods. - Set Conjuration spells to work in interiors (or not). Works on spells you give them through other mods. - See status of Taste of Death Quest. - See status of Relationship with Eola, you can set it to whatever rank you want to. - Toggle both Essential or Protected. - Set chance of Tasty Meat dropping from bodies. - Allow them to feast on dead bodies (or not). - Enable Nimphaneth follower (will resurrect if dead). - Tweak frequency and chance of commentary (chance is done on a "per line" basis). - Enable Lewd comments - these are more suggestive - some are right out there. None are downright filthy. Still pretty lore friendly. - Enable Humor comments - silly references and jokes, pretty lore friendly. There is a fair amount of humor so disabling this may greatly reduce available lines. PHASE ONE: - Nether's Eola is in a Phase One stage, where a complete follower package is released with interactions and some additional gameplay elements. - Phase Two will expand on what is in place already and has a goal of adding quest content. This mod has been in the works for many months and I wanted to provide a cutoff point for now to allow a Halloween release. - I have no interest of trying to ESL a file of this size, which I'm likely to expand. I firmly believe ESL should be for simpler mods that are unlikely to change very much. - Occasionally Nimphaneth or Eola will not feed on a body or the feeding animation will not fire. There are usually plenty of additional opportunities for this in a play session. They will also feed on dead vampires, because... sure. THANK YOU TO MY PATREONS: - Warm thanks to all my Patreons: Ash Roberts, Galileo Michalski, David Mills, Norlan Walter, RS, Dick Morrison, cristobot, jjfxmultimedia, Jason Gregory, Lucas Rohrer, mtKhaos, bluemax151, Dale Duyck, James T Scroggins, newynew, Nox#2688, Daydream1013, Z3RO300, William mcdonie, Jesse James Weller, Jacob Wisner, 真志 上田, James Carroll, Cederien , MangyBastard, Scorp , Andrew Mack, Adonis Lopez, Mauricio S, Firebeard , David McMurrin, modball , James Parker, Doug Scott, Gideon , DarkPhoenix , dadaV , Bob McLeod, '- Rune -, Henry Wilson, KR , Jenna Matthews, kenneth pedersen, Old Gamer Broad, Pitchfork, Jay Pee, Seijin8 , 健一 佐藤, Sirgilly1, piranha45, Joe Harrington. RESOURCE CREDITS: Tools: Creation Kit SKVA Synth - xVASynth (https://www.nexusmods.com/skyrimspecialedition/mods/44184) SSEEdit - https://www.nexusmods.com/skyrimspecialedition/mods/164 Notepad ++ Nifskope SSE NIF Optimizer - https://www.nexusmods.com/skyrimspecialedition/mods/4089 Audacity Maevan2's Eye Brows created by Maevan2, uploaded by Shiva182 https://www.nexusmods.com/skyrim/mods/98309 Natural Eyes by nevenbridge81 https://www.nexusmods.com/skyrim/mods/3589 Improved Eye Reflections and Cube Map (only cubemap) by fadingsignal https://www.nexusmods.com/skyrim/mods/67447 Fair Skin Complexion by HHaleyy https://www.nexusmods.com/skyrim/mods/51602 KS Hairdos by Kallies (for Wigs) https://www.nexusmods.com/skyrim/mods/68311 Frecklemania 2 by tetrodoxin https://www.nexusmods.com/skyrim/mods/86208 High Poly Head by KouLeifoh https://vectorplexus.com/files/file/283-high-poly-head/ PureSkinTexture by Anini n Regenbot03 https://www.nexusmods.com/skyrim/mods/73853/? REQUIREMENTS LINKS: SKSE https://skse.silverlock.org/ SkyUI SSE: https://www.nexusmods.com/skyrimspecialedition/mods/12604 LE: https://www.nexusmods.com/skyrim/mods/3863 XP32 Maximum Skeleton Extended (recommended) SSE: https://www.nexusmods.com/skyrimspecialedition/mods/1988 LE: https://www.nexusmods.com/skyrim/mods/26800 A UNP or CBBEbased-body. Will use ANY mesh variation of UNP or CBBE, including but not limited to: UNP, UUNP, CBBE, 3BBB. Will use body you have installed for NPCs. UNP Body (SSE): https://www.nexusmods.com/skyrimspecialedition/mods/1699 UNP Body (LE): https://www.nexusmods.com/skyrim/mods/6709 CBBE (included in Bodyslide for SSE): https://www.nexusmods.com/skyrimspecialedition/mods/201 UUNP or CBBE (included in Bodyslide for LE): https://www.nexusmods.com/skyrim/mods/49015 Does not support vanilla body.
  6. Sexlab Sex Slaves SSE View File Sexlab Sex Slaves SSE This is an SSE conversion of the original Sex Slaves. You can check out the description on the linked page. I have removed the Beta tag. I only had it in place because Sexlab itself was still beta, but it has been working now for a long time. Troubleshooting: Check out the next topic. New Stuff: See the list below. Requirements (You need all of these): SkyUi SSE SKSE64 2.0.6 or greater. Be caseful here and get the one labeled " ALPHA BUILD. MODDERS ONLY. DO NOT ASK FOR SUPPORT. " Sexlab version 1.63 or newer MiasLairExtraVoices I have a converted Zaz 6.0 and it is included. Also, the piercings and a custom aroused are also included. Installation Install using NMM or your mod manager of choice. Install all of the following: All the requirements above. For the 7.0 Version: MiasLairExtraVoices MiasLairSSE For the 7.1 Version: MiasLair71Textures MiasLair70d If you are installing this over a previous version. be sure to uninstall the old version first. For the 7.0 version, make sure you uninstall the MiasLairExtraVoices along with the base mod. Make sure you run FNIS after installing this and check "Gender Specific Animations". You are also going to need a skeleton like XP32 Maximum Skeleton Extended - XPMSE, a nude male body mesh like Better Males, or SOS Light and Tempered Skins part 1 and part 2. This SSE release has MiasLair as an esp file, not a master as before. If you choose the the regular piercings file like Piercings for CBBE SSE, or Piercings for UNP SSE, you can make the jewelry yourself. If you choose any of the Labia Exciters "_NOESP", you get only the meshes and there will be no esp file. There is also a body slide option, but I have not tested this to be sure it works. Make sure you read the Sexlab Animation requirements if you regularly disable Sexlab animations. Known Issues The newly added Andrew sister quest was written for female players. This male version still have references to a female player. I no longer have access to the voice actor, so you'll just have to roll play. If you check the short main quest, Vess will follow you until you get the key and release the captive (I am not changing this). Later (sometimes much later), your Sex Slave companions may start drawing their weapons and sheathing them repeatedly. I have never had this happen with this release, but it still might happen for some players. Submitter fishburger67 Submitted 03/26/2018 Category Other Requires SKSE, SKYUI, SexLab Framework SE 1.63 + Regular Edition Compatible No
  7. They were culled from LoversLab (Companions, NPC Beautifiers for Amorous Adventures NPCs, Followers with Good Dialogue or Quest Aware, Your favorite custom voiced follower? and "The Top 100 Sexiest Followers of All Time" [removed from LoversLab in Dec 2017]), the Nexus (Companions, Followers, NPC), some of the Sites to get Skyrim Mods from (other than Nexus), and discussions on other Skyrim-related discussion/mod sites like the Reddit discussion Your Favorite Mod Followers . Here you’ll find voiced followers (Sofia, Inigo), heavily customized followers with strong personality (Hoth, Valfar), companions with custom AI and powers (Eryniel) as well as custom music (Vilja), from a custom fantasy race (Mour, SR Daemonic followers), fantastic beasts (Dovahbear, Fenrir the Frost Wolf), a follower so different and special you're not even sure what it is (Andromeda) (wording from Reddit discussion used with permission), a group of six fairies living in the Eldergleam Sanctuary (Adenz's Fairy Followers) and an Elk mount (Druid Essentials). There are mods that change the appearance of one NPC (Avelyn or Elisif, Toccata as Elisif, Seductress Serana), two NPCs (Vilkas and Farkas), all of a selected class of NPCs (Bijin Wives, The Hirelings, Mannequins) or as many as 60 NPCs throughout Skyrim (The Ordinary Women). What you won’t find is mods that are marked as hidden, unpublished, have been removed from their official, mod-author-approved download location for any reason, are behind a “Donation Wall”, or requests for those mods. There are far too many good mods available from their authors through approved channels to be bothered with these kinds of mods, or we run the risk of having more talented mod authors terminate access to their mods (Sunsakuka Follower Pack 1.01). If I have accidentally listed any such mods, please let me know and they will be removed. Similarly, if the status of a mod listed here changes, let me know and I'll update it's entry in this list. Mods with One {Follower} Abigail The Lusty Imperial Maid: https://www.loverslab.com/topic/34746-abigail-the-lusty-imperial-maid/ Aela The Huntress: "original face, no replacer but with unp or cbbe body and sg textures or fair skin complexion." Follower - Agatha: http://www.nexusmods.com/skyrim/mods/59273 Akemi The Snow Elf Follower: http://www.nexusmods.com/skyrim/mods/76610 (removed from Nexus) Alana Companion: http://www.nexusmods.com/skyrim/mods/21467 Alana Standalone Follower: http://www.nexusmods.com/skyrim/mods/62786 Alicia PainSlut Revamped: https://www.loverslab.com/topic/34777-alicia-painslut-revamped-by-snsd4203/ Alexa Follower: https://www.nexusmods.com/skyrim/mods/69513 Alexandria-Ice Witch Follower: http://www.nexusmods.com/skyrim/mods/69712 Alice Mistress of the Blazing Death: https://www.nexusmods.com/skyrim/mods/77295 Amalia - MBWS Custom Voice Follower: https://www.nexusmods.com/skyrim/mods/58460 Amaris The Scout Follower: https://www.nexusmods.com/skyrim/mods/59709 Ambriel - The Lost Princess (Fully Voiced and Quest): http://www.nexusmods.com/skyrim/mods/78762 Anais Standalone Follower: https://www.nexusmods.com/skyrim/mods/75083 Andre- Standalone Male Follower: https://rd.nexusmods.com/skyrim/mods/55076 Andromeda: https://www.nexusmods.com/skyrim/mods/36188 Anella - Follower: http://www.nexusmods.com/skyrim/mods/65407 Angela: Ally, Merchant, Companion: https://steamcommunity.com/sharedfiles/filedetails/?id=177612621 Anumeha: https://www.loverslab.com/topic/44164-anumeha/ Standalone Follower Arlenne: https://www.nexusmods.com/skyrim/mods/62569 Arissa - The Wandering Rogue: http://www.nexusmods.com/skyrim/mods/53754 Artemis Goddess of the Hunt: https://www.nexusmods.com/skyrim/mods/87806 Artemis the Huntress CBBE HDT: https://www.nexusmods.com/skyrim/mods/70613 Aster Follower: https://www.nexusmods.com/skyrim/mods/68944 Athena the Goddess of Wisdom and War: https://www.nexusmods.com/skyrim/mods/87664 Azalea Follower by CrimsonFairy: : https://www.nexusmods.com/skyrim/mods/28862 Bailey Standalone Follower: https://www.nexusmods.com/skyrim/mods/79543 Aria Bal (Daedric Follower) - Standalone: https://www.nexusmods.com/skyrim/mods/82768 Barda the Barbarian: https://www.nexusmods.com/skyrim/mods/87561 The Mad Bee: http://modsreloaded.com/the-mad-bee Bee-V: http://mod.dysintropi.me/eiries-and-honeyvanity/ Follower - Bella: http://www.nexusmods.com/skyrim/mods/59362 Belrand Remake by CrimsonFairy: https://www.nexusmods.com/skyrim/mods/30894 Bonney Follower: http://www.nexusmods.com/skyrim/mods/70634 Brianna Standalone Follower: https://www.nexusmods.com/skyrim/mods/76313 Brynhild - Standalone Follower: http://www.nexusmods.com/skyrim/mods/60772 Brynja - Follower: http://www.nexusmods.com/skyrim/mods/75286 Carol: http://devillord.tistory.com/2762 Caesia: https://www.nexusmods.com/skyrim/mods/80828 Cathy Standalone Follower: https://www.nexusmods.com/skyrim/mods/82227 Cecilia Follower: https://www.nexusmods.com/skyrim/mods/68497 Chaconne Follower: http://www.nexusmods.com/skyrim/mods/37869 Chinese Follower: http://steamcommunity.com/sharedfiles/filedetails/?id=452463436 Pai Chan Follower - Chantez: http://www.nexusmods.com/skyrim/mods/60837 Julien Christophe - Priest of Mara - Male Breton Companion Follower: https://www.nexusmods.com/skyrim/mods/29953 Julien the Wild and Julien the Wise available as optional downloads. Clover Follower: https://www.nexusmods.com/skyrim/mods/68811 Lara Croft: http://www.nexusmods.com/skyrim/mods/33179 Krastia Cuervo - Standalone Follower: https://www.nexusmods.com/skyrim/mods/62663 Cupid the Love Angels: https://www.nexusmods.com/skyrim/mods/87435 Danika The Dremora Follower HDT: https://www.nexusmods.com/skyrim/mods/58853 Dawn: https://www.nexusmods.com/skyrim/mods/38639 Diana The Pureblood Vampire 2017 No Mercy Edition 2 Modified Voices to Choose From: https://rd.nexusmods.com/skyrim/mods/87643 Diana the Pure Blood Vampire Follower Classic Edition: http://www.nexusmods.com/skyrim/mods/77214 Dianest: http://www.nexusmods.com/skyrim/mods/59541 Dimitri Follower by CrimsonFairy: https://www.nexusmods.com/skyrim/mods/41919 Doge Reborn - Shiba Inu Companion: https://www.nexusmods.com/skyrim/mods/69286/?0= Dorthe Follower: https://www.nexusmods.com/skyrim/mods/53086 Dorothy Standalone Follower: https://www.nexusmods.com/skyrim/mods/81140 Dovahbear Companion: https://www.nexusmods.com/skyrim/mods/30638 Edan Follower: https://www.nexusmods.com/skyrim/mods/87051 Elena Follower: https://www.nexusmods.com/skyrim/mods/71629 Icemage - Elena -Sevenbased Body: http://www.nexusmods.com/skyrim/mods/59936 Eleneth Follower: https://www.loverslab.com/files/file/3622-eleneth-follower/ Snow Elf Hut: https://www.nexusmods.com/skyrim/mods/77198 Follower - Eleonora: http://www.nexusmods.com/skyrim/mods/59477 Elina Follower: https://www.nexusmods.com/skyrim/mods/65761 Elisela the Fallen Paladin: https://www.nexusmods.com/skyrim/mods/71935 Ella - Standalone Follower - UNPB [UPDATED]: http://steamcommunity.com/sharedfiles/filedetails/?id=537675287 Ellie Standalone Follower: https://www.nexusmods.com/skyrim/mods/76521 Eloise - Custom voiced follower: https://www.nexusmods.com/skyrim/mods/67034 Elwyn - YuiH Standalone Follower: http://www.nexusmods.com/skyrim/mods/59056 Elysia Follower: https://www.nexusmods.com/skyrim/mods/72002 Elyssa - RaceMenu or ECE Preset and Standalone Follower: https://www.nexusmods.com/skyrim/mods/83285 (Stop update) YuiH Standalone Follower - Emily: https://www.nexusmods.com/skyrim/mods/53738 Emily The Silent Avenger 1.3: https://rd.nexusmods.com/skyrim/mods/60786 Eryniel: http://www.nexusmods.com/skyrim/mods/30175 Euka Follower v1.4: http://mod.dysintropi.me/eiries-and-honeyvanity/ YuiH StandAlone Follower- Eva: https://www.nexusmods.com/skyrim/mods/58669 Eva the Redguard Vampire: https://www.nexusmods.com/skyrim/mods/88309 YuiH StandAlone Follower - Falari: http://www.nexusmods.com/skyrim/mods/70549 Feah, The barbarian beauty: http://steamcommunity.com/sharedfiles/filedetails/?id=589277272 Felicia Giantess Follower And Preset_Full HDT_CBBE_UUNP: https://www.nexusmods.com/skyrim/mods/88311 Fenrir the Frost Wolf: https://www.nexusmods.com/skyrim/mods/32813 Fina Follower - Standalone - CBBE BBP - Dream Girl TBBP - SeveNBase BBP - UNP - UNPB BBP: http://www.nexusmods.com/skyrim/mods/51174 Fjora StandAlone Follower: http://robton.nu/fjora-standalone-follower/ Ellindia Forest - Standalone Follower Mod: https://www.nexusmods.com/skyrim/mods/71539 Frida Follower: https://www.nexusmods.com/skyrim/mods/70997 Garm the Husky: https://www.nexusmods.com/skyrim/mods/33061 Gris: http://www.nexusmods.com/skyrim/mods/60376 Guila: https://www.nexusmods.com/skyrim/mods/63134 Haez: http://www.moddb.com/mods/haez-vanilla-companion/downloads/haez Hanali Fire and Ice: https://www.nexusmods.com/skyrim/mods/42084 Handmaiden: https://www.nexusmods.com/skyrim/mods/62422
  8. Love Slaves View File Sex Slaves for Flower Girls (SSE only) This is a conversion of Sexlab Sex Slaves to use Flower Girls instead of Sexlab for sex animations. Version 7.0 is a complete redo of all the meshes for the slaves to make them attractive again. I also spent considerable time getting the NPC dialog to be less "shut the fuck up"ish. Notice - Looking for a female voice actress to give a complete voice to Mia Lorenze. If you have some acting skill, please PM me. This is not just reading lines into a microphone. I can provide the mic for an interested person. If I get someone to do this, I will enhance Andrew to your specifications. An accent is AOK so long as an English speaker can understand you. Existing Sex Slave Players: If you have played Sex Slaves in the past, and just want to get your favorite follower using Flower Girls, the default MCM option is to shorten the main quest. If this option is on, there is no Archerone rape scene which is also useful if you have a machine or mod load that prevents the scripts from running. With the shortened main quest, one single wack with the whip will convince Vess to talk. Also, you can no longer get Nirii to go with you (although she is still available as a follower) and you cannot convert Vess or the Jarls Daughter into a sex slave as before. Important Note: If you intend to do the full quest (Archerone Rape scene) or you intend to train slaves, download Elephant's Script Latency Tester and make sure you run at 110ms or less. Otherwise, you will likely run into scripting trouble during those scenes. You cannot have Sexlab Sex Slaves and this mod loaded at the same time. You can have Flowergirls and Sexlab loaded at the same time. However, this mod does not require Sexlab. New Sex Slave Players: If you have not played Sex Slaves before, go into the MCM menu and check off the shortened quest option. But, make sure your rig can handle scripts that are part of the Archerone scene as above. All Players Open the MCM menu and check Enable Cell Scans if you want to start an orgy. It must be on before entering the cell you want to start the orgy in, so turn it on, exit the cell and re-enter. You can leave this on all the time if you want. However, it adds some small papyrus load when changing cells. With cell scans turned off, there is no option to start an orgy. There is also no option to have Vernor train a follower. Female Players Andrew is probably the best male follower in all of Skyrim provided that you like a dominant male companion. He is no wuss. If you are a dominant female player, he is likely not for you. If you want to take dominant Andrew with you, turn on Dominant Andrew in the MCM. Here is a quote: Troubleshooting: Check out the next topic. It is for the original Sexlab version, but the information there is mostly useful. If you find that you don't get random fetch quests and you have Sasha and/or Jenny as companions, Open the MCM menu and change the "Days between radiant quests." value to something else. This will test to see if any of the quests are hung and reset them if required. Dark Possession Dark Possession is a quest that you have the opportunity to play after completing the main quest. It involves BDSM and in it, the female player, or a female companion of the male player agrees to become a sex slave to Volkar. You can skip this entirely by telling Volkar that you have no interest in learning how to train slaves and never will. That will allow you to move on to the Free the Virgin quest. Sex Slave - Features An interesting and fun main quest to discover the castle. For female players, a very long quest chain to get Andrew to love you. For male players, you have some great followers to choose from. Two of them have over 6000 lines of dialog for every situation in the game. Sasha and Jenny, if they are together with you have some very funny specialized dialog and scenes. Sasha, Jenny, and Andrew sing (although the latter not so good). If you're playing a female, take Andrew on a horseback ride. Sex slaves are completely unlike other slaves. They are designed to be fun and loving companions that you will keep with you as you venture into Skyrim. Sex slaves love their masters and will fight to the death (figuratively as they cannot die) to save them. They are excellent archers and two handed fighters in the assassin style. They can seduce your humanoid enemies making encounters with multiple enemies a breeze. This only works in interior enemy places. They will save your life many times by coming to your aid when your health gets low. They can amuse you by seducing other NPCs in an orgy. (Take one to Jorrvaskr in the evening when there are lots of people there and tell one to make and orgy). This only works in interior friendly places. They can annoy you by requiring sex at the most inopportune times. You also get a rather fancy new player home with a fully stocked workshop. Supports vanilla EFF 4.0+ only, AFT and any other follower mods that subclass (modifies the existing) the generic follower system. Two fully voiced followers with over 4000 lines of dialog. These two followers rival and surpass the best followers any Skyrim mod has to offer. Another follower with 200 lines of dialog and three others that are partially voiced using the Alicia Painslut voice. Dominant male follower for female players. See "Andrew" below for details. Requirements (You need all of these): SkyUi SSE SKSE64 2.0.7 or greater. Be caseful here and get the one labeled " Current SE build 2.0.7 (runtime 1.5.39): " Flower Girls version 3.0.0 or greater. As of version 6.8, all the other required assets are bundled in including arousal. Installation If you have installed the Miaslair Hair pack or one of the newmiller jewelry mods, remove them before installing this. If you have SexSlaves or LoveSlaves installed, completely remove it before installing this. Be sure you check your Data\scripts folder for loose files that were not removed by your mod manager. If you leave them, they will be used instead of those in the BSA and things will not work right. These files start with Mia, SexSl, TIF_Mia, TIF_Sex, as well as some in QF_ and SF_. If you find any of these after uninstalling and you need a complete list, unpack the BSA so see what files are there. Also, you should have no assets in Data\meshes\actors\character\facegendata\facegeom\miaslair.esp or \Data\textures\actors\character\facegendata\facetint\miaslair.esp folders. If you leave them there, they will override all my carefully crafted new ones that are in the BSA. Install using NMM or your mod manager of choice. Install all of the following: All the requirements above. MiasLairSSE_xxxNoTextures MiasLairSSExxxTextures (You need both of these or you will have pink textures) When installing, if you have KS-Hairdos installed, click "No to Mod" when asked if you want to overwrite KS-Hairdos. You now only need to install the two MiasLairXXX files. There is no longer a separate voice pack. There is a MiasLairMasturbationIdles file you can download. This makes the lean and laydown idles masturbations ones. Make sure you run FNIS for users after installing this. You are also going to need a skeleton like XP32 Maximum Skeleton Extended - XPMSE, a nude male body mesh like Better Males, or SOS Light and Tempered Skins part 1 and part 2. If you choose to install a regular piercings file like Piercings for CBBE SSE, or Piercings for UNP SSE, you can make the jewelry yourself. There is also a body slide option for custom bodies. Special Thanks There is a lot of work in this. Before I lose your attention, let me list the voice actors who have contributed their time and talent. Without them all, none of this would have been possible: Brvtality CallMeRoxas Carida Czarblood and his lovely wife Darkminxi jrok72 Mythborn Rocktarckles Shadoweir TheTrueMayhem and his lovely wife Teena. I am eternally grateful for their efforts because good voice acting make the difference between a good and great mod for me. Additional Thanks to Zaz and Xaz for the bondage assets. Submitter fishburger67 Submitted 05/11/2018 Category Adult Mods Requires FlowerGirls SE.esm 2.0.1 or Greater, SkyUi, SKSE64 Regular Edition Compatible No
  9. As the title says, I'm looking for help finding a list of mods to turn the game into an unapologetic power fantasy. Ideally, I would like to have a male player character with the world populated exclusively by thicc, slutty wenches, to be able to have ridiculous hentai sex with any of them, and create a harem of the best ones. So far, Skyfem, NPC85, and SOG seem like good bets, but I would love some more suggestions, especially when it comes to unique companions, body sliders, sexy animations, and actual sex stuff. Thanks in advance!
  10. Oh Serana View File My Personal View of the Lovely Serana. She has UUNP - HDT body. Version 2.0 - Fringe hair (Fixed) Version 3.0 - Quantum hair Submitter Gargolon Submitted 08/25/2021 Category Companions Requires Dawnguard DLC Special Edition Compatible No  
  11. Version 7.1h

    201,107 downloads

    Sexlab Sex Slaves SSE This is an SSE conversion of the original Sex Slaves. You can check out the description on the linked page. I have removed the Beta tag. I only had it in place because Sexlab itself was still beta, but it has been working now for a long time. Troubleshooting: Check out the next topic. New Stuff: See the list below. Requirements (You need all of these): SkyUi SSE SKSE64 2.0.6 or greater. Be caseful here and get the one labeled " ALPHA BUILD. MODDERS ONLY. DO NOT ASK FOR SUPPORT. " Sexlab version 1.63 or newer MiasLairExtraVoices I have a converted Zaz 6.0 and it is included. Also, the piercings and a custom aroused are also included. Installation Install using NMM or your mod manager of choice. Install all of the following: All the requirements above. For the 7.1 Version: MiasLair71Textures MiasLair71hBSAxxx The other files are for other users asking for them. If you are installing this over a previous version. be sure to uninstall the old version first. For the 7.0 version, make sure you uninstall the MiasLairExtraVoices along with the base mod. Make sure you run FNIS after installing this and check "Gender Specific Animations". You are also going to need a skeleton like XP32 Maximum Skeleton Extended - XPMSE, a nude male body mesh like Better Males, or SOS Light and Tempered Skins part 1 and part 2. This SSE release has MiasLair as an esp file, not a master as before. If you choose the the regular piercings file like Piercings for CBBE SSE, or Piercings for UNP SSE, you can make the jewelry yourself. If you choose any of the Labia Exciters "_NOESP", you get only the meshes and there will be no esp file. There is also a body slide option, but I have not tested this to be sure it works. Make sure you read the Sexlab Animation requirements if you regularly disable Sexlab animations. Known Issues The newly added Andrew sister quest was written for female players. This male version still have references to a female player. I no longer have access to the voice actor, so you'll just have to roll play. If you check the short main quest, Vess will follow you until you get the key and release the captive (I am not changing this). Later (sometimes much later), your Sex Slave companions may start drawing their weapons and sheathing them repeatedly. I have never had this happen with this release, but it still might happen for some players.
  12. Version 3.0

    295 downloads

    My Personal View of the Lovely Serana. She has UUNP - HDT body. Version 2.0 - Fringe hair (Fixed) Version 3.0 - Quantum hair
  13. View File Unethical Deeds Extended Edition Version 1.0 beta (WIP) Requirements NVSE v5.0 beta 2 The Mod Configuration Menu (MCM) v1.5 NVSE Extender (NX) v16 JIP NVSE Plugin v15 SexoutNG v2.10.95 beta 4 (optional, required for sex) Updates Beta 2 Was trying to implement a new feature, but since got seriously stuck, posting whatever fixes and additions to existing stuff I have for mow. Update log: Description This mod allows you to do all kinds of nasty stuff in the game, see a detailed description afterwards. An extension to the original Unethical Deeds created by tomm434, all credit goes to him. Currently a work in progress, for now mostly reworked the mod internals, the functionality is pretty much the same, but some options have been extended. Also corrected stuff, so everything should work for any combination of genders, inapplicable choices (like vaginal sex dialogue lines for males) have been removed. If you notice something that shouldn’t be there or is missing — please report. A clean save before installing this mod is highly recommended (load a game, release all of your slaves and remove them from the hideout, save, remove the old mod, load the game and save again, then install the new mod). I’ve kept the original FormIDs for most of the forms, so it seems to work fine even without a clean save (you keep all the slaves), but I haven’t tested it much. Apart from the slave arrays, all other settings will be reset, you’ll have to reconfigure then in the MCM. I have a lot of ideas considering implementing various features, also wish to extend and bring more variety into dialogues, but I’m not a native English speaker and all of the lines I come up with tend to sound way beyond ridiculous even by bad porn standards, so if you wish to help out and throw in a couple of nice lines, please contact me Player as victim mode Player as aggressor mode Companions sex Forced Talk Options Modder’s API Credits First of all, thanks to tomm434 for creating this mod in the first place! And here goes his credit from the original page: Thanks to NepoznatiNN for participating in beta testing! Double thanks to LouiseH for making new dialogues and participating in beta testing! Thanks to dkatryl and Goubo for their mods for Skyrim! Thanks to ChancellorKremlin for making new dialogues and text for MessageBoxes! Thanks to 7KeysCurtain for suggestion of Forced companion faction and for making new dialogues for slaves! Thanks to OneWayVector for making new dialogues for slaves! Disclaimer Okay, I personally pretty much don’t care what you do to my stuff (unless you use it to earn money, in that case you should probably give me the money, eh?). Crediting is nice, sharing a link to the modification is even better, I’m of a curious type So, you should probably take into consideration tomm434’s guidelines instead, since he’s the original author Submitter nkAlex Submitted 08/28/2015 Category Combat Sex Requires
  14. View File Read this first before asking question in the thread. http://www.loverslab.com/topic/48940-goodbye/ This mod does not appeal for violence or rape. Mod author is strongly against rape and supports freedom of individual to handle his\her own body. If you have SexoutSubmit or SlaveCollection installed - Free all NPC and delete these mods from your load order before installing Unethical Deeds. NEW version of NVSE is required (Updated on 21 April 2015) http://nvse.silverlock.org/ This mod is result of merging SexoutSubmit and Slave Collection, as well adding new features to it and fixing a couple of old bugs. What does it do: Player as victim Player as aggressor Enslavement Companion sex Forced talk FAQ For modders Thanks NepoznatiNN for participating in betatesting! Double thanks to LouiseH for making new dialoges and participating in betatesting! Thanks dkatryl and Goubo for their mods for Skyrim! Thanks ChancellorKremlin for making new dialogs and text for MessageBoxes! Thanks 7KeysCurtain for suggestion of Forced companion faction and for making new dialogs for slaves! Thanks OneWayVector for making new dialogs for slaves! If you plan to make translation for this mod - please notify me first. 99% I'll say yes but still you need my written permission to translate this mod or host it on other sites. This mod or any part of this mod are not to be used in any way to earn money, even via donations, patreon and so on. Submitter Guest Submitted 05/25/2015 Category Combat Sex Requires FalloutNW, Sexout >=2.6.85 (optional), NVSE 5.0 Beta 1
  15. Does anyone know how to make a non romancable companion romancable? I'm mainly looking for an X6-88 romance mod. I just want to be able to romance the killer robot. lol
  16. I would love to have these as a custom race mod or a automatron mod or a stand alone companion mod.
  17. Version 2.0se

    172 downloads

    A male nord follower for your adventures Now for LE & SSE
  18. BloodRayne Companion View File Details Location - Nightingale Inn Race - Daywalker Class/attack style - Dual wield Voice - Sultry, Serana(Laura bailey same voice actress as rayne) Body Main(recommended) - UNP works with her outfit Optional bodies - CBBE curvy, 7b, 7b Bombshell, ADEC Files Version 1 She will have her Rayne armor equipped, you will need to get Apachii Divine Elegance Store it is a requirement for this version. https://www.nexusmods.com/skyrim/mods/81073 Version 2 No requirements/standalone She will have vanilla armor equipped Optional Serana replacer had to include this because she is the same voice actress that did Rayne in the games, make a save game before you use, just for safe measure, made it through NPC visual transfer tool, rayne serana replacement.rar https://www.nexusmods.com/skyrim/mods/64875. if you want see what I'm working on and request any followers that you would like to see, have a look here https://discord.gg/rwgVj5 https://www.patreon.com/VTOAD Everything there is free and available to the public made it so I can showcase WIP mods, get your feedback and requests for future projects. Dress used in pics NINI Black evening dress paired with kozakowy's elbow length gloves https://kp4068.tistory.com/2903 https://www.nexusmods.com/skyrim/mods/86041 Recommendations and customization EFA https://www.nexusmods.com/skyrim/mods/92897 RDO https://www.nexusmods.com/skyrim/mods/74568 Follower Customization Get these mods if you like customizing your followers wigs mod https://www.nexusmods.com/skyrim/mods/98438 my recolours https://www.nexusmods.com/skyrim/mods/102915 Replace Hairstyles with this mod, check out my recolours too. Just equip her with the hairs of your choice, they come with HDT, so I suggest getting HDT invisibility fix, give it a quick search in google Overlays and Bodyscale Menu mod (EFF Standalone menu)https://www.nexusmods.com/skyrim/mods/93112 https://www.nexusmods.com/skyrim/mods/68000/ for more sliders Left is the Skyrim vanilla skeleton, right is a custom example altered through EFF menu to represent that classic bloodrayne look, slimmer, longer legs, taller some custom EFF settings, make to you hearts desire https://imgur.com/a/6lQm1Zn Facepaint lets you apply freckles, blush, tattoos and other stuff Here's some overlays you could use, most of what is used here https://www.nexusmods.com/skyrim/mods/97966 https://www.nexusmods.com/skyrim/mods/86208 https://www.nexusmods.com/skyrim/mods/61157 Examples of other followers modified through EFF menu ingame Original follower https://www.nexusmods.com/skyrim/mods/26350 Original follower https://www.nexusmods.com/skyrim/mods/40038 Just putting it out there cus not many people know you can customize your followers in depth like this, not many people want to but if you are the creative type give it a shot. Happy modding Credits Assets Fair skin https://www.nexusmods.com/skyrim/mods/51602 CBBE https://www.nexusmods.com/skyrim/mods/2666 Acdale https://www.nexusmods.com/skyrim/mods/5390 Eyes of Beauty https://www.nexusmods.com/skyrim/mods/13722 SG textures https://www.nexusmods.com/skyrim/mods/35267 UNP https://www.nexusmods.com/skyrim/mods/6709 UNPB https://www.nexusmods.com/skyrim/mods/37900 7base https://www.nexusmods.com/skyrim/mods/36992 Ks hairdos https://www.nexusmods.com/skyrim/mods/68311 HeroedeLeyenda @ LL https://www.loverslab.com/profile/604914-heroedeleyenda/content/?type=downloads_file https://www.nexusmods.com/skyrim/users/7960590?tab=user+file Apachii Divine Elegance Store https://www.nexusmods.com/skyrim/mods/81073 Thanks to gorakson for testing Huge thanks to Skyla for her tutorials https://www.youtube.com/channel/UCmQXfGpeqigOg4Mdn4fWKDQ https://www.nexusmods.com/skyrim/users/7106389 Submitter VTOAD Submitted 07/03/2020 Category Companions Requires Special Edition Compatible No  
  19. Lovers Plunder View File Plunder is an adult mod mixing sexual life and followers. It is also called "Blunder", alias Plunder for Oblivion. It's a kind of complete mod for gamers wanting a sexual canvas behind the game world. If you were looking for mere sex opportunities for your character, you may have found what you seek. If you want an Oblivion game with full adult content support, then you have it. --- Important --- Blunder must be downloaded from loverslab.com and from nowhere else, because: > it contains dirty small talks > some dialogues (Pirvov's, Mysti's) contains racism, cruelty and perversion > many situations involve violent sex > it is dependent of Lovers With PK: Blunder's a Lovers mod Uninstalling Plunder will not undo things made with it. > actors can be heavily altered, even killed outside your decision > to uninstall, just track down anything named "plunder" in your data dir and delete it Plunder 0.6 is not Work-in-progress, neither Alpha, but Beta (until version 1.0): > Plunder's fully playable and robust > your suggestions are welcome, especially when you detect a "lost case" or a bug or a compatibility problem > my english is horrid, but I promise to make efforts --- General Direction --- Plunder gives to your game world sexual activites between NPCs. It also manages the resulting sexual acts and all the moves prior to sex. Therefore, you'll hear a woman rejecting the advance of a courtisan, or welcoming him. You'll see people returning to home to have sex. You'll see a shamelessly masturbator fapping before a couple making love (with good chances to interrupt them). You'll see a bandit forcing one of his female mate to sex. The sex life brought by Plunder is thick, with quantity of data: privacy, decency, responsibility, shyness. And logically, this is what you want when you download Plunder. But a gamer will want an interface to this sexual life, usable by followers, with all constraints (and there are many). Therefore, Plunder brings you a followers system and a faction firmly tied to this sexual life. You can ignore some parts in Plunder, it's fine and the mod will adapt. Mainly, you can only use the sex life, but not the faction, neither the follower system. I'd be a good idea to check the ini file of Plunder, located at Data/Ini/, to start adjusting things as you want them. Some options are accessible by the lever beside the "Plunder Chest" at Sinkhole (see below). --- What requires Plunder? --- OBSE 2.1 is required first. If you use Blockhead, Plunder will be able to identify children and elders against their Age Face Gen, beyond its normal scrutinity. If you want to review your travel log after game, showing everything happening around you, install ConScribe, which is also a plugin for OBSE. Plunder requires then Lovers w/ PK 1.41. You'd better download LAPF 1.62, which contains everything you want. > You should add Lovers Creatures > You need MB2 animation files if you want to see masturbation. MB2's esp is not required > stage times for masturbation are the ones you set in Lovers for normal sex progression > without MB2 esp, Plunder gives you no way to masturbate For load order, place Plunder.esp among the Lovers family, not before Lovers with PK.esp. > do not include Plunder.esp in Wrye's bashed patch if you use the tweak: all armors/clothing playable Better Cities - Imperial City Island is incompatible because it modifies Sinkhole Cave. > same for mods moving the location of Sinkhole Cave (or editing the terrain around), like Unique Landscapes - Imperial Isle. You need Lovers Slave Trader, if you want to use LST slaves along Plunder's. Otherwise, it's optional. > I recommend installing the complete Bravil Underground About conflicts, use your brain: if you install mods doing the same things, you're on your own. From the moment sex starts, Plunder excludes from Sex AI people doing sex. > this guarantees a certain compatibility with many Lovers mods > Plunder is forbidden to interfere in sexual acts it has not started itself > however, Plunder will (by default) use these sexual acts to update: love/rape story, fatigue after sex A following system mod (allowing you to hire people) is compatible, if really you want to keep it. You should try Plunder's first. > if you keep your follower system, then never use Plunder's > anyone following you is recognized by Plunder in any case (your followers won't go courting, for example) For a companion mod (NPCs designed to follow you): > do not hire these companions, do not convert them, never > use their own system to command them, Plunder will recognize them as mere follower Plunder manages after-sex fatigue, depending of the sexual act performed, Glow should be in conflict. Any affective system making people moving around is completely incompatible. When you don't know: test. Plunder has low compatibility on these levels: - any neutralized NPC by Plunder can be enslaved by the LST Enslave spell (and non-persistent actors are okay, see below) - any duplicated NPC by Plunder registers as destructible on death, entirely managed by Plunder - any duplicated NPC by Plunder receives their former body from SetBody (SetBody Reloaded Blockhead Edition 1.46a) - if you use Tamago Club, then Plunder will ask to it the fertility status of a woman and her ovulation peak - if you use Hiyoko Club, then Plunder should recognize one of your children (this depends, however, of their Age Face Gen) > if you need a mod to use kids with Plunder: see this post --- Features: on the player's side --- The Dispose Spell: - you choose to have a lesser power or a spell at start - this spell works on NPCs, mainly, and on nothing at all (empty space) - the first case gives you the Dispose Menu, to hire someone for example - the second case gives you the Order Menu, to command your team or call people - you can hire nearly anybody against gold > essential NPCs are special, Plunder tries to protect vanilla's until their quests are over - once hired, a NPC can receive orders, becoming a member of the Plunder Faction Small Talks: - apart a few exceptions, we don't talk in Plunder, instead we use message boxes and buttons to answer - it gives a Morrowind touch to Oblivion Combat: - you can try to neutralize any NPC with your fists - do not think the neutralization in combat is quick-and-go > pieces of equipment must be pulled out, it's violent > sometimes, you cannot hope to neutralize your opponent, who's too strong > you need a good score in Hand to Hand and in Strength, against the same skill/attribute of your opponent - you can be neutralized by someone using fists against you and wanting to rape you - if you play a woman, creatures will also try to neutralize you if they have the "bad idea" > you need Lovers Creatures, otherwise they won't attempt anything beside normal attacks - playing a woman pushes you to be cunning and alert on potential threats, giving a new touch to the game style - you can also attempt another style of neutralization against a non hostile NPC: > you must no be in combat and the target must not be hostile toward you > sneak, being detected has no importance, and strike with your fist > follow the instructions on the screen and don't let your target escape > you need a good Agility and a good Strength against the same attributes of your victim - before a neutralized target (by you or anyone else), get close to know what to do > you can convert (as Plunderers) or enslave (as slaves) neutralized enemies > if you convert quest characters (especially vanilla's) you may have to kill them after to advance the quest Sexual Life: - like anyone else in the game world, you have two indices: Excitment (which is social) and Sex Need - to obtain excitation: kill things, neutralize people, complete quests, discover a new location, hear an orgasm... - once obtained, a part of your excitation can transform itself into sex need - with a high excitation and a high sex need, you are a good lover at bed (ie: producing "good love" in your relation) - each day, your excitment cools off or restores itself a bit, your remaining sex need (depending whether you had sex) too - you can try to seduce someone with the Dispose spell > the resulting small talk is driven by the decency of your speaker, and you adapt to this decency in your answers > excepted the last one, marked [quit], which will certainly destroy your relation (you may have reasons to do that) - in high privacy area (like in town in daylight), your partner will lead you to "a quieter place", ie: their private bed > and sometimes, it's locked > your partner will try to give you the key, if one is available (you may have to do a break-in for complex situations) > or you can ask your lover to accompany you, looking for a quieter place when there's none - you can have as many partners you want, but, when you give pleasure, your other lovers deteriorate a bit their love to you - don't be surprised the first time you have sex with your partner, your armor is removed > you will reequip automatically by leaving the area or by being attacked, until then you remain as you are > your clothes are not concerned - with your Dispose spell, you can set the sexual orientation of anybody, including Essential characters Your Team: - you can order your team to assault the area with up to three assault groups > the attack is looking professional, but beware of traps > you are not supposed to assault towns with your team... be careful, especially with Plunderers - you can order up to 9 followers to plunder the area > do not worry about encumberance, surplus go to the Plunder Chest (see below) - you have other orders to follow, hold the position, etc. > "follow, engage" means: engage at will => attack on sight (dangerous in civilian areas) > just say "follow regroup" to keep things as normal - you can call for reinforcements or order the retreat > reinforcements appear at the entry you took if you are deep in a dungeon - these orders can be immediate or delayed, globally Plunder's followers aren't robots reacting at the same time - I advise you to practice your leaderhip around Sinkhole before going into real situations - any team mate doing a kill will progress by gaining health abilities and, if they are capable, a heal spell > Plunderers have the best progression, their second kill bring them a bonus in hand to hand > Companions are good, too, just remember people have to be in your team to progress > you surely will organize hunts (mudcrabs, deers... just say Assault!) to prepare your new recruits for real action Your Faction: - you cannot access the inventory of the Levy, you must upgrade/promote/demote your follower to another rank > and sometimes, you cannot: try to rise the disposition of your follower above 70 (by default) to promote them Companion - your members can live at Sinkhole (slaves cannot live elsewhere) > Sinkhole is north of the Imperial City, on the city island, the sole cave in this part > you can deactivate the respawning bandits at Sinkhole by using the lever beside the Plunder Chest - each member has a day life and, when you return there, people are busy > this life at Sinkhole was designed accordingly to the mod's name, it's a harsh/uncivilized life > mostly, your faction may look like a ring of bandits or a camp of shamelessly folks - you'll find a large stone chest there, it's the "Plunder Chest" > fill it with usable loot and cast Dispose on it: your team will reequip with the content > you can leave food inside, books, potions, tools, bows and weapon, anything usefull for your members in their day life > this is indeed where they search things - on the right side of the Plunder Chest, you have a lever > activate it to change your sexual preferences, some settings or reset certain data in Plunder - other things at Sinkhole date from the previous versions of Plunder: > some traders > a quest "Sinkhole Installation", which terminates once you negotiate slaves prices with Mysti > if you want to play "real" (with the original quest), say you want to "go to Sinkhole later" at start, then go to it > all these old things are discontinued but fully usable; you might find a use of these traders anyway - by searching the place a bit, you'll meet "Mysti", who can sell you furniture and infrastructure > you have to reach "mercantile trust" as she says, ie: grow the barter gold of each trader to 3000 > she will agree to remove the annoying trap in the cave, if you have gold --- Features: NPCs' side --- Combat: - with default settings, women have not the reflex to have the "bad idea" to willing to rape an opponent in combat > unless they feel simultaneously Hate and Like to the targeted sex, like any NPC having "amazon" in their name > in intense combat, a woman can override this limitation and rape a man being just neutralized > any woman is perfectly able to rape a neutralized man, if she thinks the idea interesting - when a combattant has the "bad idea", they remove their weapon and attempt a neutralization, exactly as you do it yourself - the more a combattant has sex need, the more they will think about the "bad idea" (which can be a bad idea, indeed, against powerful opponents) - any NPC seeing, with their eyes, a neutralized target on the ground will go to them > their reaction depends, sometimes they walk away > your faction members always go, even without seeing them - on some occasion, you'll witness a crazed creature (even deers!) attacking people (or you) > they received Excitation and transformed it successfully in sex need, turning them crazy > only creatures natively hostile to you are concerned, not your horse Sexual Life: - I think I told you nearly everything in the General Direction section: people are moving to have sex - Essential NPCs from Oblivion and Knights of the Nine are restricted in their Sex AI (you can add more mods if you want) > they cannot decide sex, so they cannot go away for this reason > you always can stop someone (essential or not) on the move by chosing "Hey, come back!" with the Dispose spell - Plunder randomizes the Lovers' voice of women - Plunder also randomizes (a bit) the Personality attribute to avoid seeing the same numbers for everyone - when you complete a quest or discover a location, the gain of excitation propagates to nearby NPCs (and creatures) - children are ignored, either for deciding sex or to be a target for sex - any actor sneaking (you included) avoids deciding sex or be a target for sex - NPCs try to "marry" when you meet them, Plunder searches where they sleep and with who, mainly > and for those who have no love story at all, they try, each day, to find a bit of happyness with someone - nobility folks (counts and countesses) are married when Plunder initializes > you can add other couples in the file Data/Ini/PlunderMarry.ini (use the lever beside the Plunder Chest to apply) - Plunder keeps tracks of any love story between two people, even between bandits > to not pollute your cosave, obsolete stories are destroyed when you reload your game - NPCs are happy with a single lover normally, it depends on their Responsibility > the more you play, the more people "taste" others and build their lover preference - any guard is an ambulant love-killer and people try to remain correct when they see one (and sometimes, they don't see them) - rapists exist in the world and can perform sexual aggression against weak victims - you may see people naked, because of any reason related their sexual life, and normally: > they will find clothes automatically (they always prefer clothes to armor) > if you want to help them, drop shoes, pants, shirt (what they lack) around you > if they don't want what you drop, that certainly means they are "unarmored", like you are before loving sex - a NPC feeling desire for you (and searching for love) will certainly approach you to tell you sweet words > accordingly to their decency, the "sweet words" will be more or less rude or precious > you can shorten this approach while in the real dialogue, it damages disposition, without any other consequence > the real dialogue is there to allow you to see the face of your courtisan, since the small talk will be displayed after > beware if you choose the rude answer in the small talk and if your speaker is feeling love-at-first-sight it may happen that: > prude ones can become erotomanic stalker, constructing a real love story - you'd better ignore them for a long while > social ones are the worst, spreading gossips on your back, inflicting faction damage > lusty ones usually turn mad > you have no way to detect a love-at-first sight, so be careful - a partner may request more sex after sex, that means they felt at the same time the pleasure of sex and the pleasure of love > this is also true for your partners - on the contrary, a NPC may refuse sex to another (you included) > for you, there's two types of refusal: normal and critical > normal refusal is soft (you read no hostility): you can ask again with no risk > critical refusal sounds like your relation is over, I wouldn't set your hopes up - since there's no porn in Oblivion, masturbators bother couples by fapping before them - any victim of a rape will trigger a reaction to it once they recover their mind > this reaction depends, you may see anything --- Emergency Kit: --- Either click on the target or type "player." before the command (for example: player.additem xx725D1 50). "xx" refers to the load order number of Plunder.esp in hexadecimal. 1. You want to remove a neutralization with the console: removeitem xx065203 1 setunconscious 0 2. You want to add 20 Excitment or Sex Need: additem xx725D1 20 or additem xx725D2 20 3. You want to break/fix a masturbation: removeitem xx0658F3 100 and if doesn't work: setunconscious 0 4. You want to alter the decency of someone by 20: additem xx08E88B 20 or removeitem xx08E88B 20 --- Last words: --- On a general advice, do not hire your lovers. Subordination kills desire. Plunder does not allow essential members/followers. You can bypass it with the console: > open the console and click on the companion > type: SetRefEssential 1 If they are from Oblivion or Knights of the Nine, they'll gain the Sex AI restriction, as explained above. If you have Bravil Undergound, it would be a good idea to leave some slaves (LST or not) in town to avoid bad surprises. You can enslave a neutralized target with the LST spell, if you want. If applicable, the NPC will be duplicated. Or, you can "export" a Plunder slave to LST. See page 2 of the Dispose Menu, the option "I'll find you an owner". > the export is direct, and the slave is ready to train If your character bears the Lovers' flag slave, you may receive message from Plunder warning you someone wants to "use" you. Because Plunder recognized your character as sex slave. When seducing someone, open the console: you have the details of the desire of your character, it may help you. When trying to neutralize an opponent, open the console: your hits are displayed with their efficiency, if this efficiency is above 0%. To have a Favorite, you must have a relation with love above their Personality / 2. If this is the case, you have the option in the Dispose Menu, page 2. It results in a free new member: your favorite. Favorites can live at Sinkhole, with a special day life. They are also immune to jealousy. If you encounter CTD while converting a neutralized target: > it would be a good idea to quicksave before a conversion > in the current state of Plunder, this CTD is not frequent and it is advised to kill the target causing the CTD > sometimes, raping the target before converting them resolve the situation If you encounter CTD while sex is starting/running/ending: > give it another try, if it persists, warn me on the forum If you encounter CTD in another situation... > first, be sure to have the last version of Plunder > next, like above, try again, if it persists warn me on the forum Thank you and enjoy the day with Plunder. Submitter Speele Submitted 04/12/2019 Category Misc Sex Requires Lovers with PK and OBSE 21  
  20. the companions made me to one of the circle the first thing, was to kill some silverhands finished that quest become a werewolve.mp4
  21. Riverwood Dungeon - A mod for collectors View File If you are an honorable person who fights beside Ulfric to free Skyrim, this mod is for you. Hello people, firstly, sorry for my english, I'm brazilian. I made this mod for myself, because I didn't find any other with all the features I wanted, and I'm sharing it. It is a Nordic ruin that has been renovated and is for sale. You can buy for 27000 septins and use it as a home or hideout. LOCATION Behind Sleeping Giant Inn in Riverwood There is a marker on the map Space is not lacking It has 16 extremely spacious rooms and a recreation area within a cave with dwarf heated natural pool, stream, tents and toilets. * Well lit lobby with antique and contemporary Nordic ceramic decor. * Secret room to store stolen items. Secret door in the lobby, the lever is easy to find, is behind a plant. * Player's room (bath basin suite), containing various utensils and features, for example vertical stones and god images so you don't have to look for skyrim, study table, fireplace, displays for your necklance etc. * Library containing 9 bookshelves, holds up to 486 books, has meeting table and research tools * Kitchen equipped with an improvised Nordic old refrigerator in the middle of a glacier, campfire with cooking pots and skewers, dwarf extractor fan, food preparation table, pantry, cistern, oven, cellar, table for 12 people. Note: The Butter Churn WORKS !!! * Room your followers (up to with fireplaces, study desks and conversation venue. * 72-seat church equipped with all magician features, including the Atronach Forge and exhibitors for all Daedric artifacts. It has statues of almost all the daedras. * Workshop and treasure room equipped with all the desks you will need and exhibitors for most of your trophies. * Mine with various types of ores, especially gold, that you will need to fill the treasure. Total 120 Mannequins, 22 for wizards, 94 for warriors, 1 for alchemist's clothing, 1 for blacksmith's clothing, 1 for Miraak's robes and 1 for Harkon's robes. Potions racks for you to put up to 168 potions and poisons. 658 Weapon Racks 49 Staff Racks 132 Dagger Holders Simple storage of arrows and darts With just one click, you store or remove all your arrows or darts of a certain type. Coherent Treasury In this mod you will notice that what you deposit is exactly what you see. When you put coins, coins appear, if you put gold bars you will see gold bars, if you put stones you will see stones, and so on. In addition you deposit items directly where they will be exposed, to give more realism to your experience. Don't understand that I am criticizing the work of other modders, but it is very strange that you put money in a vault and suddenly see (outside the vault) statues of Dibella, pearls, gold chandeliers and suspended boats and many other things that They are not coins. Extremely simple storage system Containers specific to certain items will display a menu asking if you want to store such items, saving time and effort. Work desks will load all items from the containers and, when finished, will return the manufacturing items to their proper containers, INCLUDING those ALREADY IN INVENTORY, saving you time and effort as you do not carry these items on adventures. . Prerequisites Skyrim Legendary Edition (1.9.32) I have not tested with outdated versions, but I believe it is enough to have Dawnguard / HeartFire / Dragonborn. Common questions (F.A.Q) Why isn't there an exhibitor for the Miraak Mask? A: Because Miraak not only has a mask, it has an entire set of items including a tunic, sword and staff. Therefore, I believe the most appropriate is a mannequin and weapon displays, so all Miraak items will be visible and in one place. Why aren't the Aedric artifacts in the treasure room? A: At the beginning of the text I said "If you are an honorable person ...". I don't really care if you made covenants with tortures, tortured and killed people who trusted you, ate human flesh, and so on. Save the prizes for these deeds in the Church. I just think that these demons should not be near the treasure, the ancient scrolls and the side of such high beings as Isgramor, Sovngarde, Thalos, etc. Why isn't there a room for the kids? A: If you look closely at the details, you will see that this is an adult mod project. In some upgrades, it will be totally unsuitable for children. Why isn't there a room for the kids? A: If you look closely at the details, you will see that this is an adult mod project. In some upgrades, it will be totally unsuitable for children. I suggest you leave your children in Solitude (Proudspire Manor) where there are several children to play with. That's what I did. Submitter Nord Hero Submitted 11/15/2019 Category Companions Requires Skyrim Legendary Edition 1.9.32, XP32 Maximum Skeleton Extended and ALL dependencies (Skse, SkyUI, FNIS, Race Menu, etc). Special Edition Compatible No  
  22. Here is an odd thing, as I cannot find refrence to it in other threads (krosis if I missed one) Recently my game freezes just after the first Silver Hand tussle with Farkas as he transitions into Werewolf in the Proving Honor quest. That goes as expected, but when Farkas goes and pulls the lever to unstick the gate, the game freezes solid. I've looked through the papyrus script (attached) and a common theme happens at the end ERROR: (0001A693): cannot fetch variable named FNISaa_sprint of type int, returning 0. This happens multiple times and gives the same stack references at the very end of the log. I have no idea if this is related to the freeze, but I can say that it is fairly recent. My XPMSE is 3.94, my FNIS is 7.0. My load order is attached too. Any help is appreciated. Cheers Mrod Papyrus.0.rar CurrentModLoadOrder.txt
  23. Emma is the newest member of The Companions. She wants to pursue her destiny. When the Dragonborn first meets her, she seems a bit shy. Her teenage years were difficult and she had a hard time getting to where she is today. But before understanding Emma's story, one must understand her parents' story... >> DOWNLOAD EMMA HERE << Social Links Discord | YouTube | Instagram | Ko-Fi | Patreon
  24. Hi. Since the beggining of my modding I was trying to replicate the playstyle of a weak girl in Skyrim. One that can TRY to fight and TRY to get by, but ultimately is limited by her own body. One that would need to use companions and escort to move from town to town, one that could get rich only by trading, marriage, stealing or prostitution. One that cannot use many armors and weapons, only those light and small ones. I need mods that would restrict power of my character and emulate the limitation of such a weak girl. Currently, balancing this is a nightmare. Trading and diplomacy are very limited, and my power level rises above anything acceptable after, say, level 15. I use Sex lab framework, SD, cursed loot and many more loverslab inventions, and to restrict difficulty i use dynamic difficulty, but I still lack something. Can you help me build a modlist to create such a playstyle? I attach my load order below, a bit messy but works. loadorder.txt
  25. [This isn't really a request thread but more of a thread in which i will share my idea, I just want to see what everyone else here thinks/says about this and if anyone is interested in something like this.] 1. To get the succubus to follow you, you will need to find and free the succubus from a dungeon occupied by Vigilants of Stendarr (this will be a mini-quest) 2. The reward for the quest will be the succubus, she will thank you and follow you around. She will function like a regular follower, fight and use magic and carry stuff for you. 3. The succubus will be decent with melee combat and destruction magic. 4. but unlike regular followers the succubus can be made even stronger, you will have to feed the succubus through intercourse for this to happen. For stronger magic, you will feed the succubus your own magicka. For stronger melee, you will feed the succubus your stamina. Different animations could play depending on what you give the succubus to feed on. After you feed the succubus, your magicka/stamina will recover much slower than regular for a while, but the succubus now will be devastating in combat (I am not sure how long the effects should last). 5. The succubus could also feed on enemies, and after the succubus is done the enemies will just fall dead. 6. You can also have regular intercourse with the succubus without feeding.
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