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Found 180 results

  1. SlaveTats View File SlaveTats The tattoo toolkit for Skyrim Latest update (2020-03-15): Uploaded SlaveTats SE 1.3.5.2. This version is much faster, but there's a button that you need to click after installing or uninstalling tattoo packs. Also refrains from disabling player controls when in silent mode (i.e. when other mods add or remove tattoos through SlaveTats). Also also fixes a bug with the query API which was introduced in 1.3.5 Features: SlaveTats lets you: Select tattoos for the player character Select tattoos for NPCs (works best if they have a name) Select the color of the tattoos Make the tattoos glow in the dark Choose between matte and glossy tattoos Apply magical tattoos (for example, the Dibellan Defender tattoo pack) Add and remove tattoo packs without messing around in the SlaveTats source code. No need to compile. If you're a mod author, you can lock tattoos onto characters, so that they can only be removed by a mod. If you change the number of overlays in nioverride.ini, SlaveTats will change how many tattoo slots it provides. For users: Getting started is easy. Make sure you have the requirements: Legendary Edition: JContainers, RaceMenu (or NetImmerse Override), SkyUI, and SKSE. Special Edition: JContainers, RaceMenu, SkyUI, and SKSE SE Just download SlaveTats and uncompress it into the Skyrim data folder. I recommend using Mod Organizer or Nexus Mod Manager to simplify that process, but you can just open the file in 7-Zip if you prefer. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's Mod Configuration Menu On the Setup tab, select the character you want to tattoo Choose a tattoo section, then a specific tattoo. Pick color, glow and gloss if you like, or leave them with their defaults With version 1.3.5 or higher, after adding or removing tattoo packs, you need to click the add/remove button in the setup section of the SlaveTats MCM menu. This allows SlaveTats to re-compile its index of installed tattoos. [*]Exit the SlaveTats menu. Your tattoos will appear in a moment. The included selection of tattoos is very limited, but never fear! SlaveTats supports tattoo packs, and there are a bunch of them on the download page. Pick the ones that interest you, and install them the same way you installed SlaveTats itself. Now, your selection of tattoos is much wider. The tattoo packs in the download section are: Some tattoo packs are hosted externally: Translations: Chinese translation is in the files ending with _CN. If you don't speak Chinese, you should not install those. 感谢silentdark的汉化。中文版的文件在下载页面中以_CN结尾。 For Artists: Making your own tattoo packs is easy. If you've made a tattoo pack and would like to have it hosted in the SlaveTats download section, just drop me a private message. For modders: SlaveTats now provides an API for modders to use. You can add, remove and search for tattoos through SlaveTats, which saves you the hassle of dealing with overlays on your own, and gets you things like tattoo packs and enchanted tattoos for free. This API is documented (and implemented) in SlaveTats.psc and you can feel free to PM murfk if you want to discuss it. For a lot of uses, the high-level API will be all you need. It's easy! Here's an example of how to use the low-level SlaveTats API, if you need more control: Submitter murfk Submitted 01/13/2014 Category Sexual Content Requires JContainers, RaceMenu (or NiOverride), SkyUI, SKSE Special Edition Compatible Yes
  2. Request CC View File What's New I work with creating skins, body presets, tattoos, skin details and custom sims of real characters. Request Sims Patreon Exclusive CLICK Kit mercer Exclusive Patreon available for download on 10/16 🔻Now available download 🔻 Open poll on Patreon Preview visit our PATREON | WEBSITE| INSTAGRAM Leave your like and follow us to receive updates. You can also download other cc here and here Participate in new creations by supporting us on Patreon. https://www.patreon.com/sims_creations My TOU All Credits: Submitter Simmers_Creations Submitted 10/15/2020 Category Accessories & Makeup Requires The sims 4
  3. LewdMarks View File This mod adds marks/tattoos on the lower belly area with womb/heart related shapes, they can be colored in SlaveTats/RaceMenu settings. Textures are in two options, normal and with the effect of "glow", created for the UUNP, BHUNP, CBBE, CBBE SE (all 4k). Marks/tattoos are taken from various manga and from other similar mods. They were all redrawn in SVG format for quality improvement. SVG files are also published, you can use them for any of your own mods. Required: SlaveTats: http://www.loverslab.com/files/file/619-slavetats/ OR RaceMenu (LE): https://www.nexusmods.com/skyrim/mods/29624 RaceMenu (SE): https://www.nexusmods.com/skyrimspecialedition/mods/19080 Install: Quickly with ModOrganizer/Nexus Mod Manager or select and copy the content into you Skyrim\Data folder Recommended: This mod uses scripts to actively change the colors/glow of racemenu overlays based on conditions selected in the MCM. It has integration for SL and arousal can be used. https://www.nexusmods.com/skyrim/mods/104261 https://www.nexusmods.com/skyrimspecialedition/mods/39407 RaceMenu Overlays for NPC/Followers: Use the "EFF Cosmetic Menu": https://www.nexusmods.com/skyrim/mods/93112 https://www.nexusmods.com/skyrimspecialedition/mods/19353 NPC overlays are disabled by default with a warning that you probably shouldn't change it. You can find it under bPlayerOnly=1 in nioverride.ini (LE) / skee64.ini (SE) in your SKSE/Plugins folder and change it to bPlayerOnly=0. Underwater and transparent clothing: https://www.loverslab.com/topic/125569-lewdmarks/page/4/?tab=comments#comment-3021754 Tools: Inkscape, Gimp, Blender, ImageMagick, nvcompress, XnView MP, Mudbox Similar mod: https://www.loverslab.com/files/file/3546-slavetats_womb-for-unp-variants/ Submitter SavageDomain Submitted 07/08/2019 Category Models & Textures Requires SlaveTats or RaceMenu Special Edition Compatible Yes  
  4. Verner's Scrawls for SlaveTats ('n' RapeTats) View File "Oh, we found a wench! We should mark her up. I'm so glad I brought my precision tattoo machine!" SAID NOBODY EVER IN THE HISTORY OF ANYTHING. Hello. This is my first contribution to LL so please be gentle and/or use adequate lubrication. Scrawls for SlaveTats, intended to be implemented through RapeTats (though not required) Read me, I guess: Pshh. TL;DR: These work with SlaveTats. There are a lot. That's why file is so big when unpacked. Made specifically for UNP body, but it could work with others. Read me FOR REAL: Dear guys and gals, this is a collection of body doodles that are, by no stretch of the imagination, incredibly offensive. As such, they should only be considered absurd tomfoolery. If your girlfriend or (more likely) Japanese Anime Pillow is into some light spanking or your boyfriend is into some HARDCORE PEGGING/ANAL FISTING OR WHATEVER, then you absolutely need NEED, I SAY, need to be sure that they're into that sort of thing before you just assume it's all good. Never, ever, ever submit your partner to anything that he or she does not want to do. Ever. Period.* Always follow the guideline of SSC: (Safe, Sane and consensual).** When in doubt, remember the acronym "RAD": RESPEK WHAMEN. ANIMALS HAVE FEELINGS, TOO. DON'T DO ANYTHING ILLEGAL OR STUPID. Gripes/Problems/Halpplz: MAH IMMERSION! Many many thanks to Murfk for an amazing mod and xj47 for the ability to implement them in-game in an "immersive" way. I wanted to make many many more scrawls, but I reinstalled Skyrim four weeks ago and have only played a couple hours because I've been spending all my time editing dialogues and scrawling scrawls to fit my taste and give me better MAH IMMERSION. SlaveTats and RapeTats links: Testimonicles- "Now I can mark 'dumb cunt' on any imbecile that doesn't get to the cloud district very often!" -Nazeem "Truly the okayest scrawls for SlaveTats!" -Yar gro-Gatuk "I'm not a fan of having 'Vampire' carved into my forehead. Dislike." -Serana "I'm Commander Shepard and these are my favorite scrawls on the citadel." -Commander Shepard * That's rape, stupid. ** https://en.wikipedia.org/wiki/Safe,_sane_and_consensual *** Don't. ~~~~~~Aaaaand that's all she wrote.~~~~~~ Submitter Conrad Verner Submitted 07/31/2018 Category Models & Textures Requires https://www.loverslab.com/files/file/619-slavetats/ and all of its requirements Special Edition Compatible
  5. SkyDraenei Addon - Accessories, Tattoos and more View File Summary This is an addon for a Skyrim mod created by Eriayai called SkyDraenei Race. The race bring the race of Draenei from the World of Warcraft. I've created this addon for the mod because I really wanted it to be updated at some point, but it's not getting to that, sadly. It brings additional eyes, accessories, (un)finished tattoos and BodySlide presets with HDT-PE, HDT 3BBB and SMP 3BBB. NIO Highheels were removed from default femalefeet.nif and re-added as an equippable item. I will probably update this addon some more in the future with new armor and stuff. Instructions You will require the original mod for this addon to work. As soon as you install this addon, generate BHUNP Draenei body of your choice, the hands and Ring Accessories with material of your choice (or all of them, they use separate meshes). If you want to edit the body or create an armor mod for it, use skeleton_female.nif included in eDrai folder, otherwise you'll get some broken bones. When done, switch back to your/default skelly. And, If you see any bugs, please, report them in the thread. There are 'ought to be bugs. I've probably missed some bone in the body, or forgot to add some very important thing. Requirements - Skyrim Legendary Edition - SKSE - SkyDraenei Race - Race Compatibility - NiOverride - XPMSE - BHUNP Body - Bodyslide (for generating new body) - AddItemMenu (for adding accessories) - SlaveTats (for tattoos) Permissions You are free to do with this addon whatever you want. Hell, even help me update it, I'd be glad. Eria - SkyDraenei Race creator https://twitter.com/Eriayai https://eriayai.tumblr.com/ ~Thanks to Eria for creating SkyDraenei Race! Submitter dadgs Submitted 01/08/2020 Category Models & Textures Requires Special Edition Compatible No  
  6. FO4 Extreme Tattoos View File These are Extreme Tattoos for female body. Tattoo for new ZeX - Fusion Girl https://www.nexusmods.com/fallout4/mods/37268 This my very first mod for fallout 4. All my mods will be only for LoversLab. Credits Mod By Ashley Fusion Girl by Motherofdeathclaws Thanks to CPU for the help" Submitter roselove Submitted 03/27/2019 Category Models & Textures Requires ZeX - Fusion Girl mod  
  7. Patch for animations (Squirt/Cum Effects, cum/tattoo overlays, stages, fixes) View File IF YOU HAVE PROBLEMS WITH THIS PATCH, REPORT IN THIS THREAD, DON'T ASK HELP ON AAF DISCORD OR SOMEWHERE ELSE What this mod changes: Other options: Required: What next: Recommended: Thanks to, original authors and ideas: If you like my mod - support me Submitter Indarello Submitted 09/29/2019 Category Sex Effects Requires
  8. Devious Training [#stayAtHome] View File Are you forced and/or do You want to wear Devious Devices items? Do you love bondage? I have bad news for You... or not bad... This mod should intensify your bondage experience. I created training system that is related with your activity. When you for example wear boots then sprinting or jumping will train your feet. Of course living in bondage is not easy. Many debuffs will degrade your skills, make game much harder but after long term training you will get few profits. VERSION 3.0 is new and some parts of this description are not current! 2.6? Added blindfold support and super skill on max training level (You can hear heartbeats when enemies are near) Turn on auto config in MCM and run autoconfiguration it to gain best effect's training will slowly remove effect of fog. Ok what's news? I noticed that many people complain about heavy weight of scripts, lags. Now im going to focus on optimalisation - i have some ideas about it - i want to make this mod max. friendly for everyone. I added also simple "API" by request (Monoman1) if someone want to integrate something and need additional functions - please send me PM so cross fingers, im going now to fix many issues and make this mod great again (not heavy, just great) BTW: @bicobus i fixed some spell mistakes in mcm - i think that with my english it's will be "never ending story" please ignore new and another mistakes, i think to add translation file in near future. That will be best for all users.))) next version will be called 3.0 - new quality new number, you know Status Playable beta/wip. I try to write all about any progress here. Items that this mod support now (2.3.1) Corset and Harness Gloves Yoke/Armbinder Collar Boots Arms Cuffs Legs Cuffs Gag Chastity belt Chastity bra Achievements Pony Girl You can become pony girl when you reach max level with boots and armbinder. If you use arched feet then model will be replace with hooves - hooves will keep always positive buffs for carryweight and speedwalk. Additionaly when you wear Deviois Boots or Hooves you get extra speed and carry weight buff! (its your new super power as pony girl) You can also in MCM set to be forced to wear ponygirl items (always) check MCM As ponygirl you get few (i hope) interessing sound's effect. I hope that you like your new life (2.3.1 new) Shaut: Pony Play Transform - equip pony gear for time 1,10,30min - perfect for fast travel. You get shout automaticly when you are pony girl (dont worry about update) - check additional options in MCM tech note: not tested with any combination in MCM - for example if you will disable buffs/debuffs(new option) then you will get not any speed buff. tested with Devious Cursed Loot - slave collar not punish you in pony set (important) tested with bodnage city - but not turn on strip armor becouse you will get endless equip-unequip loop im still looking for better models and textures - im beginer in 3dMax and i dont have a time to do all - so if you want to create full pony transformation or have another interessing idea. let me know Special effects Jingle and another sounds; Waist scale, neck length, mounth and feet deformation and some world interactions. Slowdown Time - if you wear armbinder and you have positive training stage then armbinder/yoke will fire for short time spell to time fraze - power and duration of spell is with your health and level related. Why? You can fight - right? but in time fraze you can faster run away. It's your chance to survive .. perhaps. More about item description soon. Main values modified by training (debuffs and buffs) Combat (any kind) Carry weight Speed Atack speed Armor (any kind) Defenese Speech Sneak Pickpocket Magica/Stamina/Health Reg. rate +Arousal Install/Update Drag and drop or Mod Organizer In update case You dont need clean save. If You have version older than 1.3 You need to uninstall old version and then install 2.x (You can this two steps make togerher) Requiments (nothing exotic): Skyrim Update (Skyrim) Sexlab Framework (compiled with 1.62) SexLab Aroused SkyUI ZaZ Animation Pack Devious Devices: Integration, Assets and Expansion Recomendations? Turn on auto configuration in MCM - it's important with boots, gag and in future with other stuff. - default is off - i respect your choices. Credits: I'm used meshes from mods: High Heels 1.3 http://www.nexusmods.com/skyrim/mods/7204/ http://www.nexusmods.com/skyrim/mods/35767/ http://www.loverslab.com/files/file/2819-the-duders-grab-bag-of-fetish-items/ http://www.loverslab.com/files/file/3062-heretical-resources-11-03-2017/ http://www.loverslab.com/files/file/1526-milk-slave-experience-mse-mods/ Conflicts: Deformed feet: will be in conflict with my inspiration and one of my favorite mod: Devious High Heel Training You need to choice what do you want to use (via MCM - conflict is optional )... I need also to remove conflict in werewolf and vampire lord form... Another mood's that add debuffs - dont know all mods - my mod will try to reconfigure other mods if it is possible (option in MCM - default off) Another mood's that scale noods related with neck, head, and spine - dont know any mod but .... Integration Devious cursed loot - gag talk Sangune debuchery - crawl effect ZazExtensionPack - crawl effect Small bugs? Yes, leveling looks poor - funny notifications - i know it, another bugs? report please when i play to long im blind and i ignore something that for other people can be oblivius. Changelog: GENERAL TODO: version 2.5 added - ignore negative buffs in mcm - option added - actor stats in mcm - new tab added - Being a cow support (this mod still wait for upload ) fixed - pony hooves without ponymode (still not good tested but works good for me now) fixed - many small problems and issues many small things that i forget and not list here. NOTE: I had problems with my computer and i spent some time to re-run all in. Please test first new mod before regular usage! Realy, test it - should be ok but .. test it PM: If you can, can you make devious training let character can sprint in restrictive boot? (denneljimmykhoa) PM: Feather fall to boots (missfucksalot) version 2.4 TATS: 30.05.2017 - SlaveTats for corset/harness/chastity belt/bra marks - need Texture artist for make it better 30.05.2017 - SlaveTats - days in bondage counter (0-63 days) more? no problem - i can add more days 29.05.2017 - pony hoves vs arched feet - fixed 29.05.2017 - corset got additional slider - waist scale in and without corset 28.05.2017: add playable items to add via console (pony gear) 09.04.2017: add spell to pony girl mode (from shaut) - clairvioyance (worn for glitches) - dont save game when you see path - after loadgame this blue fog will stay forever - not my fault - sorry 09.04.2017: add hdt feet from support topic (thx MaikCG) 29.05.2017: add sexlab separate orgasm, slave tats and SLIF integration 31.05.2017: added more filter options for scaner - follower and/or enemies and/or neutral and/or friends (NPC) - you can select witch actors will be detected and added - for good game-play i recommended to check only first option (follower) SLIF (thx qotsafan i used Your code parts from Your path) USER! IF YOU HAVE ALREADY SLIF SUPPORT PATH - REMOVE FROM SLIF MOD! 31.05.2017: chastity bra can make breasts greater/smaller after training 30.05.2017: duplicate sexlab hormones idea about body weight changes - i want to depend it with chastity belt and separate orgasms. Default off xx.xx.xxxx: small changes that i cant list here becouse i forget xx.xx.xxxx: replaced old bugs with new bugs version 2.3.1 27.03.2017: added extra condition check for actors in alerting case 26.03.2017: pony hairs from items get head hair colour !! - inspired by Heretical Resources 26.03.2017: add few hidden items to clear slots - helpful with SkyUI equip dialog window to remove unwatned items 17.03.2017: perm buff for pony girl 16.03.2016: Add enable/disable speed attack switch for buffs/debuffs (this buff sucks) 24.03.2017: add spell shaut - transform to full pony (pony items + boots + armbinder) + time effect version 2.3 14.03.2017: better items detection, now arched feet or another pony items come immediately (no after few seckounds) 12.03.2017: achievements Pony Girl: support 12.03.2017: achievements Pony Girl: item hoves, tail, amulet of pony girl, ears 12.03.2017: achievements Pony Girl: extra OP powers 11.03.2017: basic armbinder and yoke support 11.03.2017: armbinder and yoke - spell slow time when hit - more time to run away 10.03.2017: add noSexLabStrip (or something like that) to feet models 10.03.2017: Add no buffs/debuffs mode and mult x0.25, x0.5, x0.75 10.03.2017: add new way to training: weapon hit/beeing hited version 2.2.1 06.03.2017 - start to do detection much smarter (in progress) 07.03.2017 - add 3 slots for custom boots that will be prevent arched feet (MCM) - temprotary 07.03.2017 - add 1 slot for custom boots that will be works like DD boots (MCM) - temprotary 28.01.2017 - fix log spam 28.01.2017 - fix uninstal mod & active mod checkbox 28.01.2017 - neverending loop if item(s) are disabled (not at all - but works better) version 2.2 21.01.2017 - fixed problem with animation reset (can be related with custom animation like hobble skirt, crawl and others (armbinder?) 21.01.2017 - fixed bow speed bonus issue 24.01.2017 - added checkobox "update body scale only in cellchange etc" 24.01.2017 - changed volume calc (more realistic i hope) 24.01.2017 - added chastity "Jingle" effect 25.01.2017 - added checkbox - process all npc (buffs/debuffs) 26.01.2017 - added blackout (breath) visual effect 26.01.2017 - added gloves support varsion 2.1 06.01.2017 - reduce shake in scale effects (neck / waist) 06.01.2017 - small MCM changes (mistakes) 06.01.2017 - added few useful explains in MCM 07.01.2017 - basic chastity belt and bra implementation 07.01.2017 - added collar sound event - gasp 07.01.2017 - npc filter - only PC processing 08.01.2017 - added arousal affect+ 4 models of arousal modificator 08.01.2017 - added actor values affect: magica/health/stamina 13.01.2017 - hard limit for carryweight/speed debuffs 13.01.2017 - added description for all effects related with chastity belt and bra 14.01.2017 - attack speed (de)buff 15.01.2017 - add safe reduce limit for actor values (magica/health/stamina) version 2.0.1 05.01.2017 - fix progress notifications 05.01.2017 - option: ignore debuffs from corset during harness wear (both sides) 06.01.2017 - important thing: clean up - potential source of bug's/conflicts etc (thx: HisDudeness2015) version 2.0.0 ??.??.201? - All. Credits: Soon, sorry good people, i need to review support topic and PM, i dont want to forget about someone. -------------------------------------------------- I gave mod. what I wont now for You? Ideas, sugestions and corrections Submitter skyrimfet Submitted 07/31/2016 Category Other Requires SexLab, SexLabAroused, Zaz Animation Pack, Devious Devices Special Edition Compatible
  9. Pokemod By leljas: Play as a Lucario and/or Leafeon from pokemon View File Hello everyone! I really like pokemon, and after seeing the mod that Savestate Comics made, I had the idea to create this mod. If you're wondering who comes next, here's a link to my ko-fi where you can see early stage pictures of my upcoming mods (It's all free): Ko-fi I have also added a full list of pokemon that I intend on doing (Sooner or later, depending on how much they are requested). If you'd like to check it out, it's also on my ko-fi. And yes, I am accepting all requests. You can either comment right here, or on ko-fi. Even if I don't respond, I promise to take note of them. Update 2: Hello! In this update, I bring you Riolu, a ton of improvements on Lucario and Mega-Lucario, and a bunch of added customization options for them!To see all the changes on the skins and accessories, open the spoilers below! Making them might be complicated but here's a detailed guide.(The Pokemon are fully compatible for both genders.)*Make sure the Sims aren't overweight or underweight as it might deform some of the mods.First, make sure to select the custom gray skin color that the furry mod adds.Second, click on the eyes to see the presets and select the furry one (generally located at the bottom).After that, make sure to pick the correct eye color for the Pokemon you want. (These have been updated. All Lucario's made before the update will require you to select the eyes again.)Most of the changes from the furry mod will be in the face details section.While there, select the platigrade or digitigrade legs (Mega Lucario is made for the digitigrade legs, otherwise, the spikes would clip) as well as the furry head (for Leafeon, I'd recommend selecting the canine/shaved canine ones).For Lucario you could also select the neck fluff, but its up to you ( For Mega Lucario, you should also use the Savestate canine tail).Afterwards, It's time to add the details that make the Pokemon themselves! While still in the face details section, add all of the parts that my mod has for the Pokemon you want except for Leafeon, in which, you'll need to pick either the digitigrade or plantigrade legs depending on which you'll use. If you want to make a shiny variant , you can also select it there (Color options for the Pokemon's accessories).Next, head over to the body tattoos and select the one for the Pokemon you want. (If you are making Riolu, Mega Lucario, or any of their shinies, select a different color under the original tattoo).In Lucario's tattoes, you'll see a few with less detail. These are made for better compatibility with the all new clothing options. Instructions inside the spoiler below! With that you should be done, and your Sims should be looking like this.The Egg is a full body suit for children that you want to turn into a Pokemon whenever they age up to teen. Here's some comparison photos in between the mod and the Pokemon (the photos were taken from Pokemon refresh in Pokemon Ultra Sun, the egg photo is from Pokemon GO) My Mod is fully compatible with Wickedwhims, I also advise the use of "Berni's Collection" mod in addition to mine. It fixes a glitch involving the legs of the furry mod with wickedwhims. See below for Instructions: NSFW images below \/\/\/ Requirements: The Furry mod By Savestate v1.1 http://www.savestatecomic.com/dlc/ You can find the mod here, make sure to download the 1.1 version. Optional I recomend the use of berni's collection mod, it not only fixes a glitch with the furry mod itself but also adds canine/feline/equine/dragon/rabbit penises and sheaths. Known Issues:(Most of these are from the furry mod and not my fault but still here's a full list)If you don't use the modded skin tone that is included in the furry mod, the pokemon skin will become brighter than it should be.If the digigrade paws are selected, some bottom clothing may have double legs. This is a glitch with the furry mod and should be completely avoidable, make sure to pick shorter bottom clothing and not long pants. If you use the digigrade or platigrade paws on your sim, then you will not be able to use any type of shoes The furry mod has a lot of limitations when it comes to face details, you can't edit most of the face, except for the snout and the nose. In a few animations some of the meshes might go out of place / clip. A prime example of this is lucario's shoulder. This only happens whenever the body becomes too deformed and clips out of the meshes I made. I hope you enjoy! Submitter leljas Submitted 08/14/2020 Category Body Parts Requires To install the pokemod you'll need the furry mod from savestate, you can download it here : http://www.savestatecomic.com/dlc/ Then place my mod over savestate's mod and replace all that is asked. With that, it should all be working.
  10. BekNos' Barking Mad Furry Mod View File So this is pretty straight forward, I made skin mods for the http://www.savestatecomic.com/dlc/ Furry Sims 4 mod. These skins are found in Tattoos, because that's how SaveState did the skins. Included are 3 different species; Husky, Dalmatian, Cheetah and King Cheetah, in four separate packages. You get 3 'natural' skin colors and 7 rainbow variants! As far I can tell, all skins work with Bernise's bits; So you should have no problems using them for your furries. Submitter BekNos Submitted 10/09/2020 Category Other Requires http://www.savestatecomic.com/dlc/  
  11. View File This mod is in beta, it means i'll be reworking some of the tats you see in the screenshots to be more nice DESCRIPTION: This is a fisrt release of my slave tats tattoo mod REQUIREMENTS: -Slave Tats ( http://www.loverslab.com/files/file/619-slavetats/ ) Submitter piromane666 Submitted 02/26/2016 Category Models & Textures Requires Slave Tats Special Edition Compatible  
  12. A simple port of SlaveTats by murfk Edited 2 scripts and its working. SlaveTats-1.3.0-beta-2 SE.7z
  13. Version 1.6

    37,413 downloads

    This mod adds marks/tattoos on the lower belly area with womb/heart related shapes, they can be colored in SlaveTats/RaceMenu settings. Textures are in two options, normal and with the effect of "glow", created for the UUNP, BHUNP, CBBE, CBBE SE (all 4k). Marks/tattoos are taken from various manga and from other similar mods. They were all redrawn in SVG format for quality improvement. SVG files are also published, you can use them for any of your own mods. Required: SlaveTats: http://www.loverslab.com/files/file/619-slavetats/ OR RaceMenu (LE): https://www.nexusmods.com/skyrim/mods/29624 RaceMenu (SE): https://www.nexusmods.com/skyrimspecialedition/mods/19080 Install: Quickly with ModOrganizer/Nexus Mod Manager or select and copy the content into you Skyrim\Data folder Recommended: This mod uses scripts to actively change the colors/glow of racemenu overlays based on conditions selected in the MCM. It has integration for SL and arousal can be used. https://www.nexusmods.com/skyrim/mods/104261 https://www.nexusmods.com/skyrimspecialedition/mods/39407 RaceMenu Overlays for NPC/Followers: Use the "EFF Cosmetic Menu": https://www.nexusmods.com/skyrim/mods/93112 https://www.nexusmods.com/skyrimspecialedition/mods/19353 NPC overlays are disabled by default with a warning that you probably shouldn't change it. You can find it under bPlayerOnly=1 in nioverride.ini (LE) / skee64.ini (SE) in your SKSE/Plugins folder and change it to bPlayerOnly=0. Underwater and transparent clothing: https://www.loverslab.com/topic/125569-lewdmarks/page/4/?tab=comments#comment-3021754 Tools: Inkscape, Gimp, Blender, ImageMagick, nvcompress, XnView MP, Mudbox Similar mod: https://www.loverslab.com/files/file/3546-slavetats_womb-for-unp-variants/
  14. Pokemod By Leljas: Play as a Cinderace and/or Liepard from Pokemon! View File Hello! After a few weeks, I finally have new pokemon to publish! Liepard, Purrloin, Cinderace, and Raboot are now available! You can play as Liepard, Purrloin, Cinderace, and Raboot, all from the Pokemon franchise. While Liepard and Cinderace are the main two, I decided to make their prior evolution as well. It was a ton of fun making and testing them out, so hopefully you'll enjoy the way they look! I've been doing pokemon like this for a while, if you want to influence their development or just see the current ones while I'm doing them, you can check them out on my Ko-fi I'll accept any pokemon requests! You can Pm me, comment right here or on Ko-fi and even if I don't respond, I promise to take note of them. I also made a list of all requested pokemon that I intend on doing (Sooner or later). For this mod, you'll need Savestate's furry mod version 1.1 (link to it here: http://www.savestatecomic.com/dlc/ ) Here's a detailed guide on how to make them: (This mod doesn't include any tray files. You will have to make them yourself) (The Pokemon are fully compatible for both genders) (Make sure not to make very overweight or very thin Sims, as they might deform some of the Pokemon parts) 1 - Select the modded gray skin tone that comes with the furry mod. 2 - Click on the eyes and select the furry mod preset. 3 - While still on the eye selection, pick one of the custom eye colors made for the Pokemon. (Purrloin's eyes look exactly the same as Liepard's, so if you are making a Purrloin, just select Liepard's eyes) 4 - Move to the face details section and select the furry head. I made a few new additions to it. Avoid picking the canine one as the skin might look odd. (All of the pokemon need to have the rabbit face for their skins to look as they should). 5 - Still on the face details, change between the plantigrade or digitigrade legs. 6 - Again, still on the face details, find and select the parts you need to make the pokemon you want. If you are making their shiny forms, you can find them in the different color options. 7 - Finally, Move to the body tattoos section and pick the one for the Pokemon you want. If you are making Purrloin, Raboot, or any of the shinies, select a different color under the tattoos. (Purrloin and Raboot are under Liepard and Cinderace's tattoos respectively) (Liepard comes with a custom shiny skin that matches shiny Purrloin's color) 7.1 - For Cinderace, I made some optional skins that you can pick should you not want him to have his red "pants"/ his blue "leggins"/ both. This also goes for his shiny form, where you can remove his orange "pants"/ his white "leggins"/ both. 7.1.1 - If you want, you can go to the pants selection and make your Cinderace have pants that actually are pants! For his leggins, just go into the Accessory selection and pick it from there. Done! Now your Sim should look similar to the pokemon! Here are a few comparison photos in between my mod and Pokemon Ultra Sun and Pokemon Sword. A lot of people have asked me if this mod replaces/prevents the use of savestate's furry mod. Even though you do need to replace some files, the answer is no. All my mods come with a variation to savestate's faces. I removed the extra fur on the canine face and also made a few custom alterations to the feline one, making it look more like a rabbit (Though you can still access the original faces no problem). The other addition this and all of my other mods come with is the occult eye compatibility fix, which allows you to use the furry eye preset on any occult character. My Mod is fully compatible with Wickedwhims, I also advise the use of "Berni's Collection" mod in addition to mine. It fixes a glitch involving the legs of the furry mod with Wickedwhims. See below for Instructions: NSFW images below: Requirements: The Furry mod By Savestate v1.1 http://www.savestatecomic.com/dlc/ You can find the mod here, make sure to download the 1.1 version. Optional I recomend the use of berni's collection mod, it not only fixes a glitch with the furry mod itself but also adds canine/feline/equine/dragon/rabbit penises and sheaths. Known Issues: (Most of these are from the furry mod and not my fault but still here's a full list) If you don't use the modded skin tone that is included in the furry mod, the Pokemon skin will become brighter than it should be. If the digitigrade paws are selected, some bottom clothing may have double legs. This is a glitch with the furry mod and should be completely avoidable, make sure to pick shorter bottom clothing and not long pants. If you use the digitigrade or plantigrade paws on your sim, then you will not be able to use any type of shoes The furry mod has a lot of limitations when it comes to face details, you can't edit most of the face, except for the snout and the nose. In a few animations, some of the meshes might go out of place/clip. This only happens whenever the body becomes too deformed and clips out of the meshes I made. If any other glitch happens, feel free to report it on the comments. I'll make sure to try my best at fixing it! I hope you all enjoy! Submitter leljas Submitted 10/22/2020 Category Body Parts Requires To install the pokemod you'll need the furry mod from savestate, you can download it here : http://www.savestatecomic.com/dlc/ Then place my mod over savestate's mod and replace all that is asked. With that, it should all be working.
  15. Bunny Shop View File Hello! I'm making new content! Welcome, I've been creating custom content for a while now on many sites, for many games 😅 but I decided that is time to focus just on one thing and one place so I am now all on board on this project. Here you will find my most recent custom content, all of them not just the sims as well as my past, I won't delete my past content the way I used to do. I am taking this big change, I'll still doing the contents Bio so you guys will have an idea about the sims personality.... thank you for stopping by. Submitter BunnyVerse Submitted 03/21/2019 Category Sims Requires The Sims 4  
  16. Tramp Stamps - A Collection Of SlaveTats Packs View File Packs: Main Pack A collection of slutty/objectifying tattoos, stuff like loving/needing cocks, wanting to be bred, being a cocksleeve, etc. 227 Tattoos, 8.4GB unzipped (maybe I went overboard), the compressed version was removed due to issues. Rough Pack A rougher font and rougher subject matters, rape, ownership, etc. Many more to come for this one, I just wanted to get something out there for now. 17 Tattoos, 1.4GB unzipped. Furry/Bestiality/Creature Pack aka FCB Pack So far just tattoos about horse/dog cocks and knotting. WIP. Honestly I need more suggestions for this one because I don't know what to add except more types of beast/creature cock ones. 10 Tattoos, 853MB unzipped. Lesbian Pack Tattoos about loving pussy, no men being allowed, turning straight girls gay, that kind of thing. WIP. 23 Tattoos, 784MB unzipped. About pack size: The reason the packs are so large despite having so few tattoos is because they're very high resolution to avoid looking blurry and pixelated, and because of the software I use to place the tattoos. If the packs are too big for you, there's a compressed version of the main pack, and you can look at this comment to see how to compress it https://www.loverslab.com/topic/138380-tramp-stamps-a-collection-of-slavetats-packs/?do=findComment&comment=2949811 use 4096x4096 for a decent compression that doesn't result in TOO much quality loss, and 2048x2048 if you want to go even further. Useful additions to slavetats: RapeTattoos, which gives rape a chance to apply slavetats: https://www.loverslab.com/files/file/3587-rapetattoos/ download this rTatsSettingsTemplate.7zpatch and put it below rapetats and this pack. Thanks to @osmosis-wrench for making it, and look at his post for more info https://www.loverslab.com/topic/138380-tramp-stamps-a-collection-of-slavetats-packs/?do=findComment&comment=2946745 Monoman's Mod Tweaks to configure RapeTattoos: https://www.loverslab.com/files/file/6942-monomans-mod-tweaks/ Slavetats magic manager, which lets you save and load presets of tats: https://www.loverslab.com/files/file/3242-slavetats-magic-managerstmm/ FadeTattoos, to make tattoos fade away: https://www.loverslab.com/files/file/3586-fadetattoos/ If you want to have more than 6 tattoos, open up skee64.ini if you're SE, or nioverride.ini if you're LE and scroll to [Overlays/Body] and change iNumOverlays to whatever you want the max to be. The max for slavetats is 12 unfortunately. Let me know if you have any suggestions for more tattoos! Let me know if any of the tattoos look weird or should be changed in some way! 2020/03/11: the performance patch is no longer necessary with the latest update of slavetats CustomPreset.xml here is the bodyslide preset I used for the screenshots, it's CBBE. Edit: I've since turned up Apple to 50% and Size to 150% on the ass for the current screenshots. Requirements: CBBE Body, though UNP should probably work too Slavetats: https://www.loverslab.com/files/file/619-slavetats/ Installation: Install like any other mod. Donation: Apparently donating is something people want to do, so I've made a buymeacoffee account if you want to donate Credits: Aki K for letting me know mudbox exists and for his guide on it, check out his slavetats here https://www.loverslab.com/topic/124954-aki-collection/ Submitter Adeladen Submitted 02/08/2020 Category Models & Textures Requires Slavetats Special Edition Compatible Yes  
  17. SexLab Slave Mark SSE View File This is a new mod for use with the SexLab framework. Slave Mark is "淫紋"(Inmon) "淫紋" is a pattern on the body surface that has sexual meaning and intention. In the context of Japanese fiction and pornography, a crest that is mainly engraved on the lower abdomen of a character. If the player character is female and equips this, She will be treated as a sex slave by NPCs. NPCs will slander or rape her! Requirements SKSE64 2.0.6 or greater Sexlab version 1.63 or newer Installation Install using your mod manager. Use AddItemMenu and others to get the mark and equip it. If nothing happens when PC equips it, you try saving and then reloading. This equipment is for UNP. For UNPB(HDT-SMP), CBBE 3BBB and BHUNPB, download them separately and overwrite tattoo.nif. (data\meshes\armor\SlaveMark) You can change "nif" for LE, it will work for LE as well. 日本語化ファイル やきそばDX(シチリアれもん味) 様に作って頂きました!大感謝です! xTranslator等を使って.sstファイルをインポートして下さい。 If you have any questions, feel free to contact me. However, I am not good at English. ご不明な点は下記までお問合せ下さい。 twitter@sumner_7 UNPB(HDT-SMP).7z CBBE 3BBB.7z BHUNP(hdt-smp DCup).7z Submitter methu Submitted 08/09/2020 Category Adult Mods Requires Regular Edition Compatible No  
  18. Version 2.0

    729 downloads

    Hello everyone! I really like pokemon, and after seeing the mod that Savestate Comics made, I had the idea to create this mod. If you're wondering who comes next, here's a link to my ko-fi where you can see early stage pictures of my upcoming mods (It's all free): Ko-fi I have also added a full list of pokemon that I intend on doing (Sooner or later, depending on how much they are requested). If you'd like to check it out, it's also on my ko-fi. And yes, I am accepting all requests. You can either comment right here, or on ko-fi. Even if I don't respond, I promise to take note of them. Update 2: Hello! In this update, I bring you Riolu, a ton of improvements on Lucario and Mega-Lucario, and a bunch of added customization options for them!To see all the changes on the skins and accessories, open the spoilers below! Making them might be complicated but here's a detailed guide.(The Pokemon are fully compatible for both genders.)*Make sure the Sims aren't overweight or underweight as it might deform some of the mods.First, make sure to select the custom gray skin color that the furry mod adds.Second, click on the eyes to see the presets and select the furry one (generally located at the bottom).After that, make sure to pick the correct eye color for the Pokemon you want. (These have been updated. All Lucario's made before the update will require you to select the eyes again.)Most of the changes from the furry mod will be in the face details section.While there, select the platigrade or digitigrade legs (Mega Lucario is made for the digitigrade legs, otherwise, the spikes would clip) as well as the furry head (for Leafeon, I'd recommend selecting the canine/shaved canine ones).For Lucario you could also select the neck fluff, but its up to you ( For Mega Lucario, you should also use the Savestate canine tail).Afterwards, It's time to add the details that make the Pokemon themselves! While still in the face details section, add all of the parts that my mod has for the Pokemon you want except for Leafeon, in which, you'll need to pick either the digitigrade or plantigrade legs depending on which you'll use. If you want to make a shiny variant , you can also select it there (Color options for the Pokemon's accessories).Next, head over to the body tattoos and select the one for the Pokemon you want. (If you are making Riolu, Mega Lucario, or any of their shinies, select a different color under the original tattoo).In Lucario's tattoes, you'll see a few with less detail. These are made for better compatibility with the all new clothing options. Instructions inside the spoiler below! With that you should be done, and your Sims should be looking like this.The Egg is a full body suit for children that you want to turn into a Pokemon whenever they age up to teen. Here's some comparison photos in between the mod and the Pokemon (the photos were taken from Pokemon refresh in Pokemon Ultra Sun, the egg photo is from Pokemon GO) My Mod is fully compatible with Wickedwhims, I also advise the use of "Berni's Collection" mod in addition to mine. It fixes a glitch involving the legs of the furry mod with wickedwhims. See below for Instructions: NSFW images below \/\/\/ Requirements: The Furry mod By Savestate v1.1 http://www.savestatecomic.com/dlc/ You can find the mod here, make sure to download the 1.1 version. Optional I recomend the use of berni's collection mod, it not only fixes a glitch with the furry mod itself but also adds canine/feline/equine/dragon/rabbit penises and sheaths. Known Issues:(Most of these are from the furry mod and not my fault but still here's a full list)If you don't use the modded skin tone that is included in the furry mod, the pokemon skin will become brighter than it should be.If the digigrade paws are selected, some bottom clothing may have double legs. This is a glitch with the furry mod and should be completely avoidable, make sure to pick shorter bottom clothing and not long pants. If you use the digigrade or platigrade paws on your sim, then you will not be able to use any type of shoes The furry mod has a lot of limitations when it comes to face details, you can't edit most of the face, except for the snout and the nose. In a few animations some of the meshes might go out of place / clip. A prime example of this is lucario's shoulder. This only happens whenever the body becomes too deformed and clips out of the meshes I made. I hope you enjoy!
  19. View File Render Tattoos v1 128 different tattoos This is my first tattoo pack and contains a total of 128 overlays for RaceMenu (all body tattoos for now) There is also a Slavetats version available by popular request They are designed on a UNP body mesh and should look proper on all UNP variant body types. They should also work on other body types with some distortion depending on the location of the tattoo on the body. The resolution for each tattoo is 4096 x 4096. I have also included a 2K resolution version for both files. Requirements: SKSE Racemenu or Slavetats ShowRaceMenu Precache Killer (recommended) Installation: Use any mod manager to place either file in your Skyrim directory In game, the tattoos will load under Body Textures within racemenu overlays Or Alternatively, will appear in Slavetats MCM menu Tools Used: Google to search for 90% of the source files used in this tattoo pack Photoshop to edit, morph, align and transform the tattoos for Skyrim Nvidia dds plugin for conversion of photoshop files into usable skyrim .dds texture files Race Menu Mod Maker to create the data structure, scripts and esp for this mod Submitter amply Submitted 09/14/2018 Category Models & Textures Requires Special Edition Compatible View File  
  20. View File NO PART OF THIS MOD MAY BE USED IN PAID MODS OR MODS BEGGING FOR DONATIONS This 3-axis (2 linear and 1 rotary axis) CNC (Chimpanzee Numerical Control) Dwemer device was used to bake cookies by the Dwemer. Then some bloody dwarves started stealing cookies and they were branded by the same device with the hot iron end. Oh the irony. to go to branding dungeon type in the console coc xxbrandingdungeon to teleport the device to you type set xxBDODTeleportToPC to 1 You need to be standing on even terrain UPDATING: If you saved your game with previous version Disable the .esp run the game, load your save Delete old version check your save with SaveTool for xxbranding.... scripts if they are there, delete them, save Install new version Load save Manual mode for testing and stuff: Example of how to use it in a mod: read their code lol http://www.loverslab.com/files/file/2338-slaverun-reloaded-10sep-2016/ http://www.loverslab.com/files/file/2928-shout-like-a-virgin/ THESE ARE VERY OLD EXAMPLES version 0.46: You will have to make your own ways of getting slaves in and out of stocks since moveActorToStocks() and moveActorOut() won't work. All you need is a package of type SitTarget to make the slave get into the stocks and supply it with an ObjectReference... I hate packages To teleport BDOD with a script: Teleport with a console: set xxBDODTeleportToPC to 1 Don't move for a few seconds help xxbdod will list the proper variable names There's a counter xxbdod... something that counts how many times the bdod was teleported which you can read to detect if any other mod has teleported it and now you have to teleport it back when the player enters your cell LOL F.A.Q.: Requirements: Zaz Animation Pack 6.04+by Zaz, Xaz and others http://www.loverslab.com/topic/17062-zaz-animation-pack-2015-02-10/ SKSE, http://skse.silverlock.org Sexlab Framework by Ashal and others http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/ Deadly Mutilation by Lamer1000 and others http://www.nexusmods.com/skyrim/mods/34917 <<<< you don't need to enable deadlymutilation.esp, just copy the mod into \data SlaveTats by murfk http://www.loverslab.com/topic/25398-slavetats/ skyuilib - for old versions only if the menu doesn't show up http://www.nexusmods.com/skyrim/mods/57308/ Credits: ^^^ aforementioned mods & authors ^^^ some sounds are from Player Slave Encounters by Ichabod (sound resources by Walther) http://www.loverslab.com/topic/15074-player-slave-encounters-v0694-updated-23-aug-14/ Known issues: 2 male branding marks don't show up. Player character can't get out (stuck in collision with zaz vertical stocks?) Submitter nooblet123 Submitted 03/16/2015 Category Modders Resources Requires Zaz Animation Pack, SKSE, Sexlab Framework, Deadly Mutilation, SlaveTats Special Edition Compatible View File
  21. [AAF] Tattoo After Rape (1/18/2020) View File Tattoo After Rape v1.1.1 Description A simple mod that adds a permanent tattoo on the player after the player is raped. Also adds an NPC in Dugout Inn (Diamond City) that will remove the tattoos for caps Features Tattoo After Rape When the player is raped, the mod will add a random Tattoo on the player. The tattoo used by this mod is from Tattoos for captives. It will randomly pick from over 100 tattoos from that mod. Note that that mod has over 300 tattoos, so not all tattoos from that mod are used. Only reason is after adding 100, I got tired of copy pasting . The player being raped is interpreted by "PlayerRaped" meta, a flag used by mods like Violate, Sexual Harassment, etc. It will also look for "Aggressive" animation tag. Note that the tattoo added by this mod is "permanent", meaning it will not fade away on its own. Only ways to remove it are by talking to a tattoo remover (added by this mod), or via looksmenu (cheating). Customize Chance You can customize tattoo application chance per rapist race and faction. For instance, you can set it so that rapes from Super Mutant has 25% chance of tattoo being applied, while human Raiders have 100% chance. The current list of supported race and factions are: Super Mutant, Synth, Human, Raider, and Gunner. (Human includes Ghouls) Faction Specific Tattoo If your rapist is a gunner, they may put on gunner-specific tattoos. Alternatively, raider rapist may put on raider-specific tattoos. The chance that the rapist uses faction-specific tattoo instead of a generic one can be set in MCM. Non raiders or non gunners will not use these faction specific tattoos, and will always use the generic ones. Currently, only gunners and raiders are supported for faction-specific tattoos. Tattoo Removal Adds an NPC called "Tattoo Remover" who will remove all tattoos applied by this mod for 2000 caps. (It will also remove the same tattoos applied by other mods, if the ID are the same). He's located in Dugout Inn of Diamond City. He's next to the ice machine (to the left after you enter the inn). Nothing special about this NPC. He removes tattoos for a living. The tattoo removal cost is changeable, via MCM. Note that even after you change the cost, the NPC will keep saying it costs 2000 caps. That's only because of the game's limitation. APIs for Mods This mod exposes 3 APIs so other mods can easily integrate tattoos. Other mods are able to call: GetTattooCount - returns the number of rape tattoos that are currently applied on the player AddTattoo - Adds a random rape tattoo on the player AddTattooFromSet - Adds a random rape tattoo on the player from a set (generic, raider, or gunner) RemoveTats - Removes all rape tattoos on the player Details can be found in the Modder's Resource section below. Requirements Fallout 4 Game version of 1.10.162 or newer (creation kit changes are backwards incompatible) AAF and all its requirements - animations, themes, etc. Requires Looksmenu (also required by AAF anyway) Tattoos for captives - 2.4 or newer. Make sure to download at least the "Captive Tattoos" file Optional MCM - if you want to be able to change settings. Or you can just use console to change settings, too. Known Issues Since the mod randomly picks from over 100 tattoos, sometimes they may overlap, and look ugly. If this really bothers you, you can customize the pool of tattoos this mod picks from in Data/AAF/tattoo_after_rape_overlaysdata.xml file. But it's hard to tell from that file alone which overlaps with what. So you'll have to figure that out somehow. Submitter twistedtrebla Submitted 01/16/2020 Category Sex Effects Requires AAF Looksmenu  
  22. Version 1.0.0

    226 downloads

    Hello! After a few weeks, I finally have new pokemon to publish! Liepard, Purrloin, Cinderace, and Raboot are now available! You can play as Liepard, Purrloin, Cinderace, and Raboot, all from the Pokemon franchise. While Liepard and Cinderace are the main two, I decided to make their prior evolution as well. It was a ton of fun making and testing them out, so hopefully you'll enjoy the way they look! I've been doing pokemon like this for a while, if you want to influence their development or just see the current ones while I'm doing them, you can check them out on my Ko-fi I'll accept any pokemon requests! You can Pm me, comment right here or on Ko-fi and even if I don't respond, I promise to take note of them. I also made a list of all requested pokemon that I intend on doing (Sooner or later). For this mod, you'll need Savestate's furry mod version 1.1 (link to it here: http://www.savestatecomic.com/dlc/ ) Here's a detailed guide on how to make them: (This mod doesn't include any tray files. You will have to make them yourself) (The Pokemon are fully compatible for both genders) (Make sure not to make very overweight or very thin Sims, as they might deform some of the Pokemon parts) 1 - Select the modded gray skin tone that comes with the furry mod. 2 - Click on the eyes and select the furry mod preset. 3 - While still on the eye selection, pick one of the custom eye colors made for the Pokemon. (Purrloin's eyes look exactly the same as Liepard's, so if you are making a Purrloin, just select Liepard's eyes) 4 - Move to the face details section and select the furry head. I made a few new additions to it. Avoid picking the canine one as the skin might look odd. (All of the pokemon need to have the rabbit face for their skins to look as they should). 5 - Still on the face details, change between the plantigrade or digitigrade legs. 6 - Again, still on the face details, find and select the parts you need to make the pokemon you want. If you are making their shiny forms, you can find them in the different color options. 7 - Finally, Move to the body tattoos section and pick the one for the Pokemon you want. If you are making Purrloin, Raboot, or any of the shinies, select a different color under the tattoos. (Purrloin and Raboot are under Liepard and Cinderace's tattoos respectively) (Liepard comes with a custom shiny skin that matches shiny Purrloin's color) 7.1 - For Cinderace, I made some optional skins that you can pick should you not want him to have his red "pants"/ his blue "leggins"/ both. This also goes for his shiny form, where you can remove his orange "pants"/ his white "leggins"/ both. 7.1.1 - If you want, you can go to the pants selection and make your Cinderace have pants that actually are pants! For his leggins, just go into the Accessory selection and pick it from there. Done! Now your Sim should look similar to the pokemon! Here are a few comparison photos in between my mod and Pokemon Ultra Sun and Pokemon Sword. A lot of people have asked me if this mod replaces/prevents the use of savestate's furry mod. Even though you do need to replace some files, the answer is no. All my mods come with a variation to savestate's faces. I removed the extra fur on the canine face and also made a few custom alterations to the feline one, making it look more like a rabbit (Though you can still access the original faces no problem). The other addition this and all of my other mods come with is the occult eye compatibility fix, which allows you to use the furry eye preset on any occult character. My Mod is fully compatible with Wickedwhims, I also advise the use of "Berni's Collection" mod in addition to mine. It fixes a glitch involving the legs of the furry mod with Wickedwhims. See below for Instructions: NSFW images below: Requirements: The Furry mod By Savestate v1.1 http://www.savestatecomic.com/dlc/ You can find the mod here, make sure to download the 1.1 version. Optional I recomend the use of berni's collection mod, it not only fixes a glitch with the furry mod itself but also adds canine/feline/equine/dragon/rabbit penises and sheaths. Known Issues: (Most of these are from the furry mod and not my fault but still here's a full list) If you don't use the modded skin tone that is included in the furry mod, the Pokemon skin will become brighter than it should be. If the digitigrade paws are selected, some bottom clothing may have double legs. This is a glitch with the furry mod and should be completely avoidable, make sure to pick shorter bottom clothing and not long pants. If you use the digitigrade or plantigrade paws on your sim, then you will not be able to use any type of shoes The furry mod has a lot of limitations when it comes to face details, you can't edit most of the face, except for the snout and the nose. In a few animations, some of the meshes might go out of place/clip. This only happens whenever the body becomes too deformed and clips out of the meshes I made. If any other glitch happens, feel free to report it on the comments. I'll make sure to try my best at fixing it! I hope you all enjoy!
  23. Version 1.0.1

    756 downloads

    So this is pretty straight forward, I made skin mods for the http://www.savestatecomic.com/dlc/ Furry Sims 4 mod. These skins are found in Tattoos, because that's how SaveState did the skins. Included are 3 different species; Husky, Dalmatian, Cheetah and King Cheetah, in four separate packages. You get 3 'natural' skin colors and 7 rainbow variants! As far I can tell, all skins work with Bernise's bits; So you should have no problems using them for your furries.
  24. Version 1.0.0

    3,508 downloads

    What's New I work with creating skins, body presets, tattoos, skin details and custom sims of real characters. Request Sims Patreon Exclusive CLICK Kit mercer Exclusive Patreon available for download on 10/16 🔻Now available download 🔻 Open poll on Patreon Preview visit our PATREON | WEBSITE| INSTAGRAM Leave your like and follow us to receive updates. You can also download other cc here and here Participate in new creations by supporting us on Patreon. https://www.patreon.com/sims_creations My TOU All Credits:
  25. Version 1.0.0

    495 downloads

    Requested on this thread Thought i'd give it a shot. Hope you guys enjoy. It's under Tattoos Check out my Patreon Celebrity Sims, Open to Requests..
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