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Found 17 results

  1. Bannerlord Mod: NewSkin View File Adds nipples, that is all. Install: Should install correctly with vortex. Or you can place it in your bannerlord modules folder. Compatibility: Everything that doesn't change skin/underwear material. Mod Order: After game modules Future plans: Might repaint entire model, look into changing texture resolution, or modifying the base mesh/morphs. Depends on my free time. Permissions: You can't use the texture files, sorry. May change later, if I use different source for the textures. Submitter lssrcrrctvs Submitted 10/22/2020 Category Misc Adult Mods Requires  
  2. View File Bannerlord Mod: Captivity Events Captivity Events Description Captivity adds custom events to captivity system (captor, captive), prostitution menu, and the loss of armor and weapons for the player, various parameters to loss of renown to relationships as well as quests to retrieve missing equipment. A key feature of this mod is the ability to customize your own events with images and your own event chains and dialogue. Help Required Need more artists to create some adult/non-adult backgrounds. (New default events help required, message me if you are open to assist) Need more writers for more events to cater to more tastes. Translators. Reminders Delete the old mod completely before installing new one. VERY IMPORTANT! If you are installing manually please read the README as well. This mod affects save-data make sure to make backups of your saves. LL Version Additional Content Contains some modified event text that doesn't follow nexus guidelines. Contains the Gif Sub Module. Links Nexus Link: https://www.nexusmods.com/mountandblade2bannerlord/mods/1226/?tab=description "Remember LL will always be updated first." Discord Link: https://discord.gg/nQRBmg7 1020 is out! (Default Rework in Progress) Custom Module Loader Supported Event Writers, please refer to zCEDefaults inside of fomod, move it to Mount & Blade II Bannerlord\Modules Road Map (Coming Soon) Randomized/Conditional Images - Randomize background images based on conditions or weight. Progress Events - Support for events that require a party to stay in place for a duration. New Default Events - New default events and standardized art in the making (Need some artists). Randomized Captors - Captors will be selected at random from the party, not just party leader as it is currently. Companions - Companion will be included within the events. Already Supported Custom Events and Loader - Make your own events and load them to work with this mod. Moving Images and Custom Images - Insert your own images or make animated images using the animation XML. Various Custom Conditionals - Various Custom Conditional (Location Flags, Raiding Flags, Day/Night Etc) included in the XSD file for you to work with your events. Custom Quests and Strip Consequence - Lose your gear on loss and go on a quest of chance to reclaim it after escaping. Random Events - Random Events that don't require captives. Captor Events - Events where you are the captor. Brothel - Own your brothel where you can enjoy yourself, work as a prostitute or become an owner and put your captives to work. Custom Skills - Custom Skills/Flags Supported. Create New Characters - New custom generated companions/captive heroes via events. Special Thanks to LogRaam - For the special CEEvents Story Compiler and assisting with the Mod. YoungSailorGlitter - For assisting with implementation of Custom Events into the Mod. @YoungSailorGlitter SadSun - For writing some of the default events. @SadSun TB - For assisting with writing and image finding. @transfer Stronggater- For assisting with writing dialogues. @stronggater Helfont - For assisting with images. Please message me if you have any trouble installing https://www.loverslab.com/profile/5266607-badlistener/ Common Issues If you are experiencing crashes on startup please remember to unblock all dlls in \zCaptivityEvents\bin\Win64_Shipping_Client\. If less than 100 events are loading. Make sure your folder looks like this. Please Enjoy! Submitter BadListener Submitted 04/27/2020 Category Misc Adult Mods Requires Bannerlord  
  3. Version 1.5.3.5

    164 downloads

    Adds nipples, that is all. Install: Should install correctly with vortex. Or you can place it in your bannerlord modules folder. Compatibility: Everything that doesn't change skin/underwear material. Mod Order: After game modules Future plans: Might repaint entire model, look into changing texture resolution, or modifying the base mesh/morphs. Depends on my free time. Permissions: You can't use the texture files, sorry. May change later, if I use different source for the textures.
  4. Are there already any mods that give the characters more than just skin and barbie doll bodies, when nude?
  5. Was distracted from work and made a very simple skin texture to add nipples. I have only lurked here before, so advice would be appreciated. If someone could tell me if it works, that would be great.
  6. View File Boukenshas Binder - Stories of Captivity Boukensha's Binder - Stories of Captivity I have been writing events for the mod Captivity Events by BadListener Aside from some troubleshooting i haven't released any of them. Now i feel i have added sufficient events at a quality i am happy with to let others enjoy them as well. My events don't overwrite anything. They are perfectly compatible with any other events (aside from overlapping event names let me know if you get them). So you don't have to worry about other event writers overlapping mine. This mod does nothing without BL's Captivity Events! What to expect? I intend to make this mod as varied as possible, including all kinds of kinks, some you may be into, others not. The mod uses MCM you can go to the Mod Options and turn off certain tags. This should make it so these events don't show up. My events tend to show up casually and branch out (usually) in dozens of directions, allowing you to enjoy the same event many times over. If events trigger too often (not specific events just events in general) you can use the MCM sliders to change the wait between event triggers. However some events have specific requirements. As an example i have some events that only happen when your female character is over the age of 50. So if an event you know of doesn't trigger you might not be in the right situation. The big trigger is having prisoners in your party and being captured yourself (as the title Captivity Events suggests) but other things such as raiding a village or waiting in town etc... all play an influence in when an event triggers. Plenty of events result in consequences that may be detrimental or beneficial for you, none however are game breaking but it may be a good idea to lengthen the time from the standard wait, especially early in the game for random and captor events. As of right now my events include: Sex, Violence, Bestiality, Snuff, Necrophilia , Rape, Domination, Prostitution, Slavery, Scat, Urination, Humiliation, Gore, Guro, Castration. -- I may have forgotten one or two but i think i have the important ones down. (there is no tag for Necrophilia yet, i warn you in the event, several others don't either, often your choices clearly anticipate the result but not always). Plenty of tags still don't exist so if you really, desperately don't want to see some of these kinks i would advise you not to download my mod, it can get a bit intense. It goes without saying that i don't condone (at least several of) these things as acts in real life. But let's try to live free in our own imagination. My mod also adds plenty more "generic" sex events. The whole point of my mod is to round out Captivity Events, not just focus on one thing but eventually have at least a few events for every situation. Most of the events i add are Mega-Events, as previously mentioned they branch out a lot and have many random elements. Every time i try making a small-scale event it just ends up growing and growing. Often long after being finished and uploaded i still add things to it. Hopefully all this will keep the mod interesting for a long time. To install: It's very simple, export the file at: "Mount & Blade II Bannerlord\Modules\zCaptivityEvents\ModuleLoader" inside the folder there should now be one called Boukenshas_binder next to CaptivityDefault and CaptivityRequired. That's it you're done, Enjoy! If anything doesn't work or if you have a cool idea for an event? Tell me in the support section. Maybe it will find it's way into the next update. Special thanks BadListener for one of the only sexy mods currently available in bannerlord and his images. HellFont for the great images i'm using here. Notes: I'm adopting the same "version numbering" BL does so if your current version matches my number it should work, if i'm ahead or behind anything could happen. 1.4.0.62.X Example 1.4 Is the bannerlord version. .0 (or .1 or .2 etc...) is stable or beta versions before they swap places, i always make my mod for the stable version but it usually works for the beta branch (TW hardly ever touches the events). .62 Is BL's version of his mod, try to use the same number between his and my mod here, my mod doesn't do anything to crash but mismatches in code might prevent my events from loading. .X My mod version, this is really for administrative purposes as i don't change functional code so this number hardly matters for compatibility purposes. Submitter B0ukensha Submitted 06/02/2020 Category Misc Adult Mods Requires Captivity Events - BadListener  
  7. Version 1.0.0

    271 downloads

    Description This is an event that I made for the mod Captivity Events for M&B II: Bannerlord. The event currently has 2 random events for a male only character playthrough. I noticed that many of the Captivity Events made for this mod were surrounded around female hero playthroughs so I aim to add more to the game playing as a male hero as I think most people do. As I said before this only contains 2 random male only events as of right now and I want some feedback on what people think and what more they think I should add. I can do more than random events so don't be afraid to give me some ideas on some new events. Also for a better experience, I try to use animated backgrounds for the events so if your wondering why the file size is so large, that is why. Currently I have to take a video and divide it into an image sequence then take all of the images, resize them and compress them so that's where the size comes in. One 3-4 second animation could have up to 200 images. I'm currently working with the developer of the mod, BadListener, to allow .gif or .mp4 files to be imported to cut down on the file size. Download Follow the link to my google drive. Once there, right click zTGBCaptivityEvents and select download. Installation Once downloaded, put the file in the modules folder of the game, the same folder you put the main Captivity Events mod into. In the Mods tab in the M&B II: Bannerlord launcher, ensure my file "TBG's Captivity Events" is loaded After the Default Taleworlds modules and After the three modules from the main "Bannerlord Mod: Captivity Events" mod. Captivity Events Download (Required)
  8. TGB's Captivity Events View File Description This is an event that I made for the mod Captivity Events for M&B II: Bannerlord. The event currently has 2 random events for a male only character playthrough. I noticed that many of the Captivity Events made for this mod were surrounded around female hero playthroughs so I aim to add more to the game playing as a male hero as I think most people do. As I said before this only contains 2 random male only events as of right now and I want some feedback on what people think and what more they think I should add. I can do more than random events so don't be afraid to give me some ideas on some new events. Also for a better experience, I try to use animated backgrounds for the events so if your wondering why the file size is so large, that is why. Currently I have to take a video and divide it into an image sequence then take all of the images, resize them and compress them so that's where the size comes in. One 3-4 second animation could have up to 200 images. I'm currently working with the developer of the mod, BadListener, to allow .gif or .mp4 files to be imported to cut down on the file size. Download Follow the link to my google drive. Once there, right click zTGBCaptivityEvents and select download. Installation Once downloaded, put the file in the modules folder of the game, the same folder you put the main Captivity Events mod into. In the Mods tab in the M&B II: Bannerlord launcher, ensure my file "TBG's Captivity Events" is loaded After the Default Taleworlds modules and After the three modules from the main "Bannerlord Mod: Captivity Events" mod. Captivity Events Download (Required) Submitter Twingamerbros Submitted 10/04/2020 Category Misc Adult Mods Requires Bannerlord Mod: Captivity Events (See Under Description)  
  9. TGB's Captivity Events View File Description This is an event that I made for the mod Captivity Events for M&B II: Bannerlord. The event currently has 2 random events for a male only character playthrough. I noticed that many of the Captivity Events made for this mod were surrounded around female hero playthroughs so I aim to add more to the game playing as a male hero as I think most people do. As I said before this only contains 2 random male only events as of right now and I want some feedback on what people think and what more they think I should add. I can do more than random events so don't be afraid to give me some ideas on some new events. Also for a better experience, I try to use animated backgrounds for the events so if your wondering why the file size is so large, that is why. Currently I have to take a video and divide it into an image sequence then take all of the images, resize them and compress them so that's where the size comes in. One 3-4 second animation could have up to 200 images. I'm currently working with the developer of the mod, BadListener, to allow .gif or .mp4 files to be imported to cut down on the file size. Captivity Events Download (Required) Submitter Twingamerbros Submitted 10/04/2020 Category Misc Adult Mods Requires Bannerlord Mod: Captivity Events  
  10. Version 1.5.3.1020

    22,569 downloads

    Captivity Events Description Captivity adds custom events to captivity system (captor, captive), prostitution menu, and the loss of armor and weapons for the player, various parameters to loss of renown to relationships as well as quests to retrieve missing equipment. A key feature of this mod is the ability to customize your own events with images and your own event chains and dialogue. Help Required Need more artists to create some adult/non-adult backgrounds. (New default events help required, message me if you are open to assist) Need more writers for more events to cater to more tastes. Translators. Reminders Delete the old mod completely before installing new one. VERY IMPORTANT! If you are installing manually please read the README as well. This mod affects save-data make sure to make backups of your saves. LL Version Additional Content Contains some modified event text that doesn't follow nexus guidelines. Contains the Gif Sub Module. Links Nexus Link: https://www.nexusmods.com/mountandblade2bannerlord/mods/1226/?tab=description "Remember LL will always be updated first." Discord Link: https://discord.gg/nQRBmg7 1020 is out! (Default Rework in Progress) Custom Module Loader Supported Event Writers, please refer to zCEDefaults inside of fomod, move it to Mount & Blade II Bannerlord\Modules Road Map (Coming Soon) Randomized/Conditional Images - Randomize background images based on conditions or weight. Progress Events - Support for events that require a party to stay in place for a duration. New Default Events - New default events and standardized art in the making (Need some artists). Randomized Captors - Captors will be selected at random from the party, not just party leader as it is currently. Companions - Companion will be included within the events. Already Supported Custom Events and Loader - Make your own events and load them to work with this mod. Moving Images and Custom Images - Insert your own images or make animated images using the animation XML. Various Custom Conditionals - Various Custom Conditional (Location Flags, Raiding Flags, Day/Night Etc) included in the XSD file for you to work with your events. Custom Quests and Strip Consequence - Lose your gear on loss and go on a quest of chance to reclaim it after escaping. Random Events - Random Events that don't require captives. Captor Events - Events where you are the captor. Brothel - Own your brothel where you can enjoy yourself, work as a prostitute or become an owner and put your captives to work. Custom Skills - Custom Skills/Flags Supported. Create New Characters - New custom generated companions/captive heroes via events. Special Thanks to LogRaam - For the special CEEvents Story Compiler and assisting with the Mod. YoungSailorGlitter - For assisting with implementation of Custom Events into the Mod. @YoungSailorGlitter SadSun - For writing some of the default events. @SadSun TB - For assisting with writing and image finding. @transfer Stronggater- For assisting with writing dialogues. @stronggater Helfont - For assisting with images. Please message me if you have any trouble installing https://www.loverslab.com/profile/5266607-badlistener/ Common Issues If you are experiencing crashes on startup please remember to unblock all dlls in \zCaptivityEvents\bin\Win64_Shipping_Client\. If less than 100 events are loading. Make sure your folder looks like this. Please Enjoy!
  11. I'm seeing the menu screen for the H-Edition, But there is no Adult content for it. I've made sure to set paohu_r18 control to 0. What am I doing wrong? I'm on the steam edition of M&B: Warband if anyone was wondering EDIT: I did one of the bandit hostage rescue quests, And there was the rape scene, Only problem was that they were just standing there. Any ideas as to why this is happening?
  12. View File Dickplomacy Enhanced Love Dickplomacy Reloaded, but want an army of girls in DtheHun's armor? Well, here you go! FEATURES: Some companions converted to hot chicks Better-looking ladies without dorfy hats New invisible head armors for sale (Blessings) Sexy female troops can be raised from rescued captives held by outlaws Installation Instructions: Extract files and drop in your Dickplomacy Reloaded folder. Let them overwrite. Submitter Seeker88 Submitted 08/29/2020 Category Misc Adult Mods Requires https://www.loverslab.com/files/file/6717-dickplomacy-reloaded-for-mount-and-blade-warband/  
  13. Version 2.0

    386 downloads

    Love Dickplomacy Reloaded, but want an army of girls in DtheHun's armor? Well, here you go! FEATURES: Some companions converted to hot chicks Better-looking ladies without dorfy hats New invisible head armors for sale (Blessings) Sexy female troops can be raised from rescued captives held by outlaws Installation Instructions: Extract files and drop in your Dickplomacy Reloaded folder. Let them overwrite.
  14. SG's Bannerlord CE Events View File Right now Slaver events is a set of prostitution progression events where you are prostituting out a female hero prisoner, with 3 different lines of progression, being Pillory, Alley, and Nobleman. Each one has roughly 7 levels of events spread out over an increasing prostitution skill, from 1-100, though the final events will be triggered all the way up to 1000. There is also one prostitute slave random event, and the other file has one event where you let your men have some of your prisoners. Inside the Slaverevents is now a slave training menu, which for the time being is activated randomly. There are 3 main categories of slave training to choose from, with each having specific training events to choose. Right now Degradation-Pet, Verbal Abuse, and Denial have content. All others will just cancel out of the event, as I haven't gotten around to writing stuff for them yet. I am working on making a somewhat in depth slave training system, with multiple states (Hated-Depressed-Neutral-Reluctant-Trained-Horny) determined by slavery level, and random chance for decisions to be unsuccessful, neutral, and successful, each leading you down different paths and options, but generally ending at the same point. It currently has the first preview into the training menu, which at the moment will be a random event that will allow you to train your female hero captives. Right now, Walk like a pet, Verbal Abuse, and Denial have their first set of events. For reference, just the one state for this one decision has 37 events tied to it, so please be patient with me for updates, as this is going to be a long project. I will be trying to work on one state, starting on one extreme and then going to the other, at a time, so as to allow each decision to have some content before moving to the next state. I will also be leaving the highest tier state, hated right now, to be played indefinitely as opposed to the player being locked out of them once the slavery level gets to high, where it would lead into the next state. Just as the prostitution events require one point, so to does the training options, these should be easier to come by via other events, but the next part is important if you want to go ahead and guarantee you get a point in either: The prisoner must have at least 1 point in the prostitution skill before the events will fire, or 1 point in the slavery skill for the slave training menu. These can be added via the "let's have some fun-enslave her" option, which should now be added with no additional steps required. Installation: 1. Download the zip, then use your preferred zip program (have had problems with winrar, would recommend 7zip) to unzip here into your module folder where zcaptivityevents is Contents: Mindbreak, Non-con, prostitution, Slave Training, Handjob, Denial, Deepthroat, Blowjob, Submitter stronggater Submitted 05/18/2020 Category Misc Adult Mods Requires  
  15. Version 1.4.2.8 Degradation Content

    8,179 downloads

    Right now Slaver events is a set of prostitution progression events where you are prostituting out a female hero prisoner, with 3 different lines of progression, being Pillory, Alley, and Nobleman. Each one has roughly 7 levels of events spread out over an increasing prostitution skill, from 1-100, though the final events will be triggered all the way up to 1000. There is also one prostitute slave random event, and the other file has one event where you let your men have some of your prisoners. Inside the Slaverevents is now a slave training menu, which for the time being is activated randomly. There are 3 main categories of slave training to choose from, with each having specific training events to choose. Right now Degradation-Pet, Verbal Abuse, and Denial have content. All others will just cancel out of the event, as I haven't gotten around to writing stuff for them yet. I am working on making a somewhat in depth slave training system, with multiple states (Hated-Depressed-Neutral-Reluctant-Trained-Horny) determined by slavery level, and random chance for decisions to be unsuccessful, neutral, and successful, each leading you down different paths and options, but generally ending at the same point. It currently has the first preview into the training menu, which at the moment will be a random event that will allow you to train your female hero captives. Right now, Walk like a pet, Verbal Abuse, and Denial have their first set of events. For reference, just the one state for this one decision has 37 events tied to it, so please be patient with me for updates, as this is going to be a long project. I will be trying to work on one state, starting on one extreme and then going to the other, at a time, so as to allow each decision to have some content before moving to the next state. I will also be leaving the highest tier state, hated right now, to be played indefinitely as opposed to the player being locked out of them once the slavery level gets to high, where it would lead into the next state. Just as the prostitution events require one point, so to does the training options, these should be easier to come by via other events, but the next part is important if you want to go ahead and guarantee you get a point in either: The prisoner must have at least 1 point in the prostitution skill before the events will fire, or 1 point in the slavery skill for the slave training menu. These can be added via the "let's have some fun-enslave her" option, which should now be added with no additional steps required. Installation: 1. Download the zip, then use your preferred zip program (have had problems with winrar, would recommend 7zip) to unzip here into your module folder where zcaptivityevents is Contents: Mindbreak, Non-con, prostitution, Slave Training, Handjob, Denial, Deepthroat, Blowjob,
  16. Version 1.4.1.63.1

    6,967 downloads

    Boukensha's Binder - Stories of Captivity I have been writing events for the mod Captivity Events by BadListener Aside from some troubleshooting i haven't released any of them. Now i feel i have added sufficient events at a quality i am happy with to let others enjoy them as well. My events don't overwrite anything. They are perfectly compatible with any other events (aside from overlapping event names let me know if you get them). So you don't have to worry about other event writers overlapping mine. This mod does nothing without BL's Captivity Events! What to expect? I intend to make this mod as varied as possible, including all kinds of kinks, some you may be into, others not. The mod uses MCM you can go to the Mod Options and turn off certain tags. This should make it so these events don't show up. My events tend to show up casually and branch out (usually) in dozens of directions, allowing you to enjoy the same event many times over. If events trigger too often (not specific events just events in general) you can use the MCM sliders to change the wait between event triggers. However some events have specific requirements. As an example i have some events that only happen when your female character is over the age of 50. So if an event you know of doesn't trigger you might not be in the right situation. The big trigger is having prisoners in your party and being captured yourself (as the title Captivity Events suggests) but other things such as raiding a village or waiting in town etc... all play an influence in when an event triggers. Plenty of events result in consequences that may be detrimental or beneficial for you, none however are game breaking but it may be a good idea to lengthen the time from the standard wait, especially early in the game for random and captor events. As of right now my events include: Sex, Violence, Bestiality, Snuff, Necrophilia , Rape, Domination, Prostitution, Slavery, Scat, Urination, Humiliation, Gore, Guro, Castration. -- I may have forgotten one or two but i think i have the important ones down. (there is no tag for Necrophilia yet, i warn you in the event, several others don't either, often your choices clearly anticipate the result but not always). Plenty of tags still don't exist so if you really, desperately don't want to see some of these kinks i would advise you not to download my mod, it can get a bit intense. It goes without saying that i don't condone (at least several of) these things as acts in real life. But let's try to live free in our own imagination. My mod also adds plenty more "generic" sex events. The whole point of my mod is to round out Captivity Events, not just focus on one thing but eventually have at least a few events for every situation. Most of the events i add are Mega-Events, as previously mentioned they branch out a lot and have many random elements. Every time i try making a small-scale event it just ends up growing and growing. Often long after being finished and uploaded i still add things to it. Hopefully all this will keep the mod interesting for a long time. To install: It's very simple, export the file at: "Mount & Blade II Bannerlord\Modules\zCaptivityEvents\ModuleLoader" inside the folder there should now be one called Boukenshas_binder next to CaptivityDefault and CaptivityRequired. That's it you're done, Enjoy! If anything doesn't work or if you have a cool idea for an event? Tell me in the support section. Maybe it will find it's way into the next update. Special thanks BadListener for one of the only sexy mods currently available in bannerlord and his images. HellFont for the great images i'm using here. Notes: I'm adopting the same "version numbering" BL does so if your current version matches my number it should work, if i'm ahead or behind anything could happen. 1.4.0.62.X Example 1.4 Is the bannerlord version. .0 (or .1 or .2 etc...) is stable or beta versions before they swap places, i always make my mod for the stable version but it usually works for the beta branch (TW hardly ever touches the events). .62 Is BL's version of his mod, try to use the same number between his and my mod here, my mod doesn't do anything to crash but mismatches in code might prevent my events from loading. .X My mod version, this is really for administrative purposes as i don't change functional code so this number hardly matters for compatibility purposes.
  17. I remember playing a mod where your character would get raped if you got defeated, but i simply can not find it. I've tried Warphilia, Warwolf (hentai version) and Sands of Twisted Time, but none of them have rape on defeat. I remember getting defeated by a group of bandits, then a bit of dialogue played, and when i clicked in order to continue, my character was getting raped in a fancy tent in some sort of camp on a very fancy bed, possibly a canopy bed. If any of you have any clue what mod it might have been, i would be very grateful
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