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  1. [AAF] Sex Attributes - Framework (4/17/2023) View File Sex Attributes v2.7.3 (for AAF) ~INTRO FO4 Sexual Framework for managing various player's sexual stats! When your player gets sexually assaulted, he/she should not be walking around as if nothing happened. Conversely, if the player just saved the entire Commonwealth, he/she should get a confidence boost that positively affects the things he/she does. This mod aims to bring that idea to life! Your player's successes should bring further boost to her abilities and mental state and your player's sexual assaults should bring further consequences and put him/her in increasingly precarious situations. ~OVERVIEW This mod tracks three pillars of attribute types: physical, psychological, and social. Each can be enabled/disabled in MCM independently. Physical attributes are: Oral wear Vaginal wear Anal wear Arousal Alcohol intoxication level Psychological attributes are: Willpower Self-Esteem Spirit Submissive/Dominant orientation Sex addiction Trauma Social attribute will track the player's sexual reputation. Have sex in public? Your reputation will increase. Additionally, this mod will also increase player's belly size after vaginal (and/or anal/oral) sex. This can be disabled in MCM. ~MAIN FEATURES Oral, Vaginal, Anal Wear are wear and tear for those orifices. Having anal sex will result in anal wear increasing, while having oral sex will result in oral wear increasing Arousal is an attribute that indicates how sexually aroused your player is. Alcohol Intoxication Level is an attribute that indicates how intoxicated your player is from alcohol. Being heavily intoxicated will make your character more suggestible, increasing the chance that NPCs will persuade the player. It will also decrease your intimidation chances, making it harder to intimidate NPCs. Consuming alcohol will also increase the player's arousal level; harder drinks will increase more. If the player is drunk or hammered, they will have harder time remembering things, so they will actually lose less stats from rapes when drunk or hammered. Willpower is your character's ability and determination to overcome challenges in the Commonwealth. Weaker willpower should result in your character easily giving up to pressure or tough challenges while stronger willpower should result in your character being able to overcome tough challenges and having a do-or-die mentality. Self-Esteem is your character's confidence level and his/her self image. Spirit is your character's mental toughness. Weaker spirit means your character's mental state is becoming broken, causing your character to become heavily suggestible and easily manipulated by others. Stronger spirit means your character is more resilient to foreign influences, and have better control of their mental state. Submissive/Dominant Orientation is your character's natural inclination to submit to or defy others. Being more submissive should result in your character rather enjoying submitting to others while being more dominant should result in your character being defiant and enjoying the position of authority. Sub/Dom orientation is mostly a permanent, independent trait of your character. You can choose your player's starting D/s orientation when running the game for the first time with the mod. After that, your player's D/s orientation will remain fixed. Sex Addiction is your character's addiction to sex. Once addicted, the player's arousal will increase much faster. Trauma is incurred when player is a victim of sexual assault. When the player is traumatized, their willpower will regenerate slower, and will lose self-esteem over time. Trauma lasts for 2 days and can only be healed over time, but its negative effects can be coped with with alcohol. The amount of alcohol you need to consume in order to suppress negative effects from trauma depends on the trauma level. In order to fully suppress trauma effects, the player's intoxication level must match trauma level. For instance, if your trauma level is at 4, you need to be drunk (intox lvl 4) in order to not suffer any negative effects of Trauma. If your intox level is lower, you will suffer partial trauma effects. For instance, if your trauma is at 4, and you are Tipsy (intox 2), then you will suffer debuffs equal to trauma level of 2 (4 - 2 = 2). Trauma effects can also be suppressed using chems. All chems (Jet, Mentat, etc) will provide 5-trauma-level suppression for 4 hours. After 4 hours, the drug effects will fade, and player will feel trauma effects again. Sex Reputation is how the people view the player sexually, regardless of whether or not the player really is how he/she is perceived Reset Stats Doctor Neura is an advanced neurologist who is able to reset your character's psychological attributes, at the cost of some caps. The cost is equal to player's level times 100. If your player is broke and can't afford it, Neura is willing to do it with whatever money the player has; how generous! She is located in Memory Den of Goodneighbor and usually hangs out near Dr Amari. ~ADDITIONAL FEATURES Cumflation Player's belly will increase slightly after having sex. Increases more if the sex partner was a mutant or giant creatures like Deathclaw. Belly morph will slowly deflate over time. But if player is wearing vaginal plugs, it will not defalte. PTSD If the player gets raped and her spirit gets broken, the player will develop PTSD against the type of NPC that raped her. Types of NPC supported are Animals, Ferals, Gunners, Mutants, Raiders, and Synths. When player gets into combat with the type of NPC she has PTSD for, she will start to panic a bit, decreasing AP regen. Also player takes 20% increased damage against NPCs that she has PTSD for. PTSD can be removed only in 2 ways: either treatment from Dr Neura, or bringing spirit back up to 80. Mind Break If the player is forced to orgasm during rape, her mind can slowly start to break down from the mix of pain and pleasure. Player will need to rest a bit (default 3 real life minutes) after an orgasm to "recover" a bit. If the player orgasms before having recovered, her mind will start to break down from too much pleasure too frequently. The threshold for how many orgasms are needed to reach the point of mind break can be customized. Once reached, the player will be in a temporary mind broken state where she will be susceptible to brainwashing. Any further rapes during mind break state will make her more submissive, and greatly increase her sex addiction levels. The player also has a chance to develop perversion for the type of NPC that forced her to orgasm. Perversion Player can develop an orgasm addiction (or perversion) with the NPC that raped her during a state of mind break. The perversion intensity can stack up to 3 times. Once perversion is developed, player start to crave having sex/orgasm with that same type of NPC every couple days. This desire needs to be satisfied, or player will receive a debuff. While the player is having cravings and is in combat against NPC types for which she has perversion, her resolve will weaken from temptation and she will slowly lose willpower, until either the enemy is dead, or player leaves combat. Perversion is removed if the player manages to abstain from having orgasm again with those NPC types for 60 game days (can be customized) ~NPC INTERACTION MECHANICS Ever felt that vanilla game's Charisma-based speech check was very one dimensional and boring? This mod brings possibilities for more variety! This mod alone doesn't change anything, as it's just a framework for it. But other mods can use APIs provided by this mod to greatly diversify player's interaction with NPC. Intimidation Allows players to intimidate NPCs! Intimidation success chance is based on a combination of player's dominant/submissive orientation plus self-esteem. More dominant and high self-esteem will result in higher intimidation chance. NPC Persuasion NPCs can now persuade the player! There are three persuasion difficulties: Easy, Medium, and Hard. For example, Easy would be something like, "Hey, give me a Nuka Cola!", while Medium could be "Go clear settlement #999", and Hard could be "Come give me a handjob." NPC's persuasion chance is based on the persuasion difficulty and player's spirit. Lower spirit players will be much more vulnerable to persuasion by NPCs. Intimidation and NPC persuasion chances can be customized in this mod's MCM page. Mods using NPC interaction mechanics: Sexual Harassment - NPCs will approach player and demand sex ~STAT CHANGES Physical Oral: 0 ~ 100 Vaginal: 0 ~ 100 Anal: 0 ~ 100 Arousal: 0 ~ 100 Alcohol Intoxication Level: 0 ~ 5 Psychological Willpower: 0 ~ 100 Self-Esteem: 0 ~ 100 Spirit: 0 ~ 100 Sub/Dom Orientation: -50 ~ 50 Slut (Addicted to Sex): 0 ~ 100 Trauma: 0 ~ 5 Frustration Debuff: Social Sexual Reputation: 0 ~ 100 ~INTEGRATION This mod aims to be a framework that other mods can use to offer different choices (or lack of choice) for the player. Currently, the following are mods integrated with Sex Attributes: Devious Devices Wearing Devious Devices reduces player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Submissive players will get aroused from wearing devious devices. Wearing anal plugs, vaginal plugs, or nipple piercings will greatly increase arousal for all players. You can also remove devious devices by using willpower. You can set a hotkey for showing the DD removal menu. When you press the hotkey, a menu will be shown where you can select which type of devious device to remove from your character. Real Handcuffs Like Devious devices, wearing Real Handcuffs will reduce player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Mods Using Sex Attributes: Sexual Harassment Offers dynamic NPC dialogues that change based on player's attributes. The player can use willpower to resist NPCs, and NPCs can take advantage of player depending on player's attribute deficiencies. ~PLUGINS Sex_AttributesHUD A simple plugin mod that displays the player's attributes in HUD. This allows you to easily view the player's attributes. This plugin uses HUDFramework, which makes it a requirement. If you dont install this plugin, then you don't need HUDFramework. Note that if you do install SexAttributesHUD and wish to uninstall it later, press the uninstall button in that mod's MCM menu. Otherwise, you will get HUD widgets that stay even if you remove the .esp file. This plugin can fail to work if you have other mods that use HUDFramework, e.g. Transfer Settlements. HUDFramework is known to be a very fragile system and does not play well when multiple mods using it are installed. Also, this plugin hasn't been updated, and thus some of the newer attributes (such as arousal) will not be supported. ~REQUIREMENTS AAF and all its requirements, including animations, themes (Optional) HUDFramework - only if you install my HUD plugin mod (Optional) MCM - if you want to be able to change settings (Optional) Devious Devices (and all its requirements) - for integration with DD (Optional) Real Handcuffs - for integration with RH NOTE: Make sure your Fallout 4 Game version is 1.10.162 or newer (due to Creation Kit update not being backwards compatible). If your game version is older, the game will not recognize the mod. ~INSTALLATION Like you would any other mod, NMM (or equivalent) or manual. Install Sex_Attributes for base mod. Also install Sex_AttributesHUD if you want to see attribute values in HUD ~UNINSTALLATION BEFORE uninstalling the mod, turn OFF effects for physical and psychological (if you have buffs/debuffs on your character). Otherwise, your character might get permanent buff/debuffs. ~PERMISSIONS In the event that people are awaiting needed maintenance and/or new features, and I've gone MIA (say >4 months), I give permission to others to take the mod and its source code (included) and expand on it/maintain it. Just make sure it remains within the scope of the original mod - a modular, simple, framework for player's attributes. Submitter twistedtrebla Submitted 03/15/2018 Category Framework & Resources Requires AAF
  2. Dancing Penis SE (instant arousal) View File Dancing Penis (instant arousal) *** 21.11.2022: 20000 downloads 😃*** This mod runs with Oldrim, LE, SE and AE Grower2.mp4 What does this mod do? It is an arousal mod, it makes the characters getting instantly hard or limp when hitting someone or being hit during combat. ... or to cumshot, pee or squirt on death/kill. You also have a "non combat arousal" function for cumshot, pee and squirting. The mod works for your Player, all NPCs and all Creatures! So you can use this mod together with other SexLab-Mods to instantely control the arousal level of your PC all NPCs and all creatures. E.g.: this mod can be very well used together with BDSM devices. So, have a look to the demo videos below and decide if this mod is for you... Mod Features: - PC and NPCs getting hard or limp when being hit or when hitting someone (see video #1 and #3) - PC and NPCs getting full hard/limp and cumshot when dying or killing someone (see video #1, #2, #3, #7 and #8) - new Spell "Dancing Penis" that lets the penis of the NPCs going wild (hard, limp, cumshot...) (see video #4 and #5) - "non combat arousal" function were you define a wide and a close area were the NPCs and Creatures getting hard, limp or cumshot only by aproaching or leaving your player (see video #6, #10 and #14) - Females peeing or suqirting on the Dancing Penis Spell, and females peeing on death or on killing (see video #11 and #13). - Females peeing or suqirting when they reached a given arousal level (see video #12, this is part of the "non combat arousal" Function) - you can optional activate some "dirty talk" messages on death/kill, the non combat arousal function and the Dancing Penis spell (see video #15) Hints: - If you want to use the cumshot option be sure that in the cumshot mod following fields are set/checked: "Orgasm detection" is set to "Individually", "Always show ejaculation" is checked, "Victims ejaculate" is checked. - If your schlongs do not move after installation check if you have enabled SOS in the SexLab Aroused mod. - Of course the NPC settings work also for all creatures if you have "sexlab aroused creatures" in place. - If you want the "Masochist" function you also have to activate the "Getting limp being hit" toggle. - Use the "Geting limp again if already hard" function of the "On Hit" section to prevent the characters to always being full hard. - Hit a dead NPC or creature and see what happen. Issues: - If you use the mod "Aroused Sexy Idles" and you have set the idles activ for your player and you have activated the Dancing Penis Function "Non Combat Arousal on Player" and you have switched to the free camera view "TFC" you will get this issue: The free camera will switch back to the 1. person view every time the Dancing Penic mod is updating the arousal level and the idles mod will start or stop an animation. Up to now i do not know how to fix this issue (if possible). You can switch off the "Sexy idles" animation for your player to avoid this error (so, idles only active for NPC). Requirements: - SKYUI - SoS - Sexlab - Sexlab Aroused Redux - Zaz Animation Pack if you want to use version > 2.5b with peeing and squirting. Version 2.5b does not need the ZaZ Package (this version is still available...) - Cumshot (optional, only if you want the cumshot effect on Death/Kill) - Animal SoS (optional if you want Dancing Penis for all creatures) *for Oldrim and LE please use the "non SSE" versions recommended mods: - Animal SoS A great mod that worked together with my mod and my "Dancing Penis" spell, see the horse videos below - Cumshot I abolutely like this mod! Use this mod together with the "Orgasm on Death/Kill" option. My favorite "Ejaculation Mode" is the "Particles". - Manipulator You can strip all NPCs on a click, and have easy access to bodysliders. - Nude World Order. A perfect mod to test "Dancing Penis" - A Closer Look (and than put the zoom on the mouse middle button) - Enhanced Blood Textures This mod also provides the spasm movements of a dead body that you see in my last demo video - SurverX floppy CBPC settings have a look to my floppy SoS settings, that maks the dicks really dancing ? - Arousal Changes very nice to create some growing penis moves installation: For this mod you need SoS and Sexlab already in place... so i think you also have a mod manager already in place. Use the mod manager for installation and de-installation. I really like the MMO2 mod manager. The load order of the mod does not matter at all and you do not need any FNIS runs because the mod is only script based and does not overwrites any files. Enable SOS in the SexLab Aroused mod (otherwise the schlongs will not move at all). Updates: Simply remove the old version and install the new one with your mod manager and you are fine. - After the version update to 2.9 set the parameter "Waiting before getting full limp" value in the "on Death or Kill" section to 20 (or higher) to avoid that the peeing does not stop for your characters if you use the peeing function in parallel with the cumshot function de-installation: After de-installation and restart of the game you will get a message that the mod is missing. But you can just ignore the message and after the next save and restart of the game every thing is fine again. So just try the mod and remove it if it is not for you. and thank you... ... to all the great modders that laid the foundation to make this possible! Mod Configuration Menu breakdown: My personal settings for this mod: Demo Videos: Also have a look to my CBPC floppy settings that make the cocks really dancing ? Submitter Surverx Submitted 12/07/2019 Category Adult Mods Requires - SkyUI SE - SOS SE - Sexlab SE - Sexlab Aroused Redux SE Regular Edition Compatible Yes
  3. OSL Aroused - Arousal Reborn (SSE & AE) View File OSL Aroused - Arousal Reborn OSL Aroused is a framework independent, SKSE based Arousal Framework. It is meant to be a drop-in replacement for both Sexlab Aroused and OAroused, and is fully backwards compatable with all mods using those frameworks. This is not a direct port of either mod, but created from the ground up, with an SKSE core with goal of minimizing Papyrus script load, while still being fully compatable with mods using either SL Aroused or OAroused. You can use OSL Aroused if you run just Sexlab, Just OStim, Both Sexlab and Ostim, or neither. Integration with sex framework is automatically detected and enabled if you have the framework installed. Primary Features/Goals Performance - The core of the system is written in a native SKSE dll to reduce script load There is no script polling or cloaks, any and all perimeter checks are run within native code. All data is managed within the OSLAroused SKSE cosave, *not* Papyrus Utils. This allows for better state management, and players can clear all data at any point from within MCM. (Ie. Significantly reduces and user can solve co-save bloat that SL Aroused traditionally causes) New Arousal Mechanics - Complete redesign of how Arousal is updated over time. Performance improvements allow for a more dynamic and reactive system. A "Baseline Arousal" value tracks what an actors arousal wants to move towards over time. This is impacted by things such as Being Naked, Viewing Naked Actors, Wearing Lewd Clothes, Wearing Devices, Sex Scene Participation, etc... This allows for arousal to be impacted by an actors current "State". "Current Arousal" value tracks an actors overall arousal value. It will want to gradually move towards the actors current Baseline Arousal. "Libido" value represents the minimum baseline arousal. It very slowly moves towards the actors current arousal level. Backwards Compatible - Should Work with majority of mods using SL Aroused or OAroused without requiring any patches. (Note: Ive only tested a subset of mods, so especially in this pre-alpha state likely many mods that I will need to make updates to properly support if they use SLAroused in funky ways) Minimal Dependencies - All unneccessary dependencies are pruned, and neither sexlab nor Ostim are required to run this mod. The adapters for each framework are loaded at runtime if those mods are installed. Cross Framework Arousal - Because this is a replacement for both OAroused and SL Aroused, It acts to bridge the arousal system between both frameworks so they both share the same arousal state. Keyword Configuration - Built in support for adding keywords to armor at runtime. Currently just Bakas "EroticArmor" and SLS "Bikini" keywords, but trivial for me to add additional keywords (or ability for users to define there own) if there is desire. Requirements Address Library for SKSE SKYUI Installation Place towards the bottom of your load order, MUST OVERWRITE ALL OTHER MODS (like SLSO) DO NOT INSTALL SexLab Aroused OR OAroused, THIS IS A REPLACEMENT Both AE and SSE versions are included in the FOMOD, just select correct version on install If you do not use any mods that use OAroused, you can disable OAroused.esp UnInstallation Shouldn't require any additional steps beyond removing from your load order Configuration MCM Menu has lots of options. Use the show arousal key (RCtrl default) while aiming at npc to edit there stats in mcm Press while not aiming at npc to be able to edit player stats Credits This mod is built off the shoulders of Giants. All the Mechanics/arousal algorithm is pulled from OAroused/SL Aroused Anyone who worked on SLA or any variant (redneck2x, fishburger67, Lupine00, Baka and anyone else) Sairon350 for OAroused powerof3 whose amazing SKSE mods i used for references in learning SKSE How Is It Backwards Compatible Within the zip there is stubbed out versions of SexlabAroused.esm, OAroused.esp, OArousedScript.pex, slaFrameworkScr.pex, slaUtilScr.pex The scripts redirect all mod requests to OSL Aroused which quickly pipes them to the native dll. OSL Aroused then keeps certain faction/global state that SexLab Aroused requires populated. The "Adapter" scripts for sexlab/ostim are only loaded if the given framework is found, and handle managing arousal based off scenes. NEW AROUSAL MECHANICS As of version 2.0.0, the Arousal mechanics has been completely redesigned. These Mechanics should still largely be backwards compatible with sexlab aroused mods. OSL Aroused uses a robust Arousal Management system, where both "state" and "event" based arousal modification is supported, Baseline Arousal represents the state of arousal the player "wants" to be in. And their Current Arousal will gradually move towards that value. Certain events can directly manipulate your arousal, which will gradually "normalize" back to baseline Many settings are configurable in MCM and can help explain what is impacting what. Historically, Arousal systems primarily drive arousal by a constant increase over time, and increasing arousal by a set amount based off events, or at set intervals if certain conditions are met. Although "Event Based" arousal modification can fit in with those systems rather nicely, there isn't really a mechanism to support "state based" arousal modification beyond just adding to arousal at a set interval. Designing this capability into the fundamental system I believe will provide for a much more reactive system, and opens up a lot of possibilities for the future. Core Attributes - there are 3 primary values that drive the underlying arousal system. Current Arousal - This value is analogous to the historical Arousal value. It represents an actor's current arousal. This value is modified over time based off Baseline Arousal. Also manipulated based off "Events" (ex. Plug Vibration, Actor Orgasm, Butt Slap, etc... Any "one time" action) Baseline Arousal - Represents a "baseline" value that your Current Arousal wants to move towards over time. This Value is determined off of the actors current state. Things like Worn Clothes, Worn Devices, Nearby Naked Actors/Sex Scenes, all impact this value. Libido - Represents actors minimum Baseline Arousal value. It very slowly moves towards actors current arousal value. This is used as a "Longer Term" tracker of arousal state. Remaining at High Arousal will increase your libido, making it easier to remain at high arousal and harder to remain low arousal. Remaining at high arousal will increase your libido towards that arousal value, and to lower libido you need to keep your arousal below your current libido value Raise Current Arousal: Arousal gains can be triggered from other mods (What SLAroused mods use to manipulate arousal). OSLAroused will also cause direct arousal gains when a sex scene begins and stage is changed. Maintaining a Baseline Arousal above Current Arousal will gradually raise your arousal. Lower Current Arousal: Arousal Loss can also be triggered from other mods (What SLAroused mods use to manipulate arousal). OSLAroused will also cause direct arousal Loses when an actor orgasms. Maintaining a Baseline Arousal below Current Arousal will gradually lower your arousal. Raise Baseline Arousal: The following states will increase your Arousal Baseline. See "Baseline Status" MCM menu for breakdown. Values configurable in "Settings" Actor Nude, or spectating another nude actor Participating in a sex scene, or spectating a sex scene Wearing Lewd Clothes (EroticArmor Keyword) Wearing Devices (Devious Devices and TOYS support) Lower Baseline Arousal: Remove any equipment/states that raise baseline above (ex. clothes, devices etc...) Baseline is suppressed (lowered) when actor standing in rain [NOTE: Not Implemented yet] All the rates and values are configurable via MCM. Future Ideas: Spells/Potions to manipulate arousal Vanilla drinks/food? (ale?) Nearby Dead bodies suppress Baseline Arousal. Killing Reduces Arousal ??? Things to be worked on / What I need from you guys - This is the initial pass at new system. Any feedback on overall design and changes people would like to see are greatly appreciated. - Feedback on gameplay that people would like and any ideas on things that should manipulate arousal. - Overall bugs/issues, Let me know if you run into any issues. Or if anything seems off What im Currently working on - Bug Fixes Whats Next? - A Robust Sex Skill/Addiction framework. Haven't decided whether to bake this into this mod, or have it as a separate optional mod. Ideally I think it should be pretty tightly associated with more robust arousal mechanics mentioned in previous point. Script Source: https://github.com/ozooma10/OSLAroused SKSE Source: https://github.com/ozooma10/OSLAroused-SKSE Changelog Version 2.5.0 Ability To Register any Keyword to armor In MCM, Just enter the editorId of the keyword you want to (ex. "SLA_HasStockings"), and that keyword will be available in list after next game load. OStim standalone support (Uninstall any patches previously used) Hold "Show Arousal" key to trigger a self-pleasure event. (Restored from OG SLA) Naked check looks for ArmorCuirass keyword as well as slots (Fixes some 2 piece top/bottom armor) Fixed Applied Keywords being lost between saves Fixed Debuff Descriptions Fixed compatibility with slew of SL mods. (Added slaInternal quest to SexlabAroused.esm) Should fix (SL Interactive Arousal, Follower Player Dynamic Arousal, Sexlab Relationship Dialog System) any many others If you have any feature requests/recommendations PLEASE LET ME KNOW Thanks for anyone who checks this out. Still Early days but im hoping this becomes pretty awesome. Submitter ozooma10 Submitted 02/08/2022 Category Adult Mods Requires SKSE Regular Edition Compatible No
  4. View File "Love Comes In Spurts" What it is Sexout Spunk is in essence a data communication mod. It was meant as a detailed and flexible system of determining who orgasms, and what happens with the cum. It generates a bunch of data when an actor orgasms - gender, race, species, location where the ejaculate ends up, volume, time of ejaculation etc - and then tracks and recalculates that. Over time, some other systems were added to it, although they are all modular so you can pick and choose. Let's go over all of them: 1. Lust tracking Lust is conceptualized as a primary need. A long-term need that becomes an itch that needs scratching. This is made a bit more real for you with buffs and debuffs. In spunk, it goes from 0 to 100. Spunk can visualize this on screen with its own HUD or with the patches that work with oHUD and IMCNNV. As soon as lust tracking is on (default), the player is tracked. In order to add an NPC to the system, you get them under your crosshair and press the hotkey you select in the MCM submenu. Do it again to remove the NPC. Lust is reduced by sexual acts, if the actor can be expected to be able to orgasm from it. Actors who get raped will be set to a negative value which will only be restored back to 0 over time, taking into account a setting you select for that. Drugs, alcohol and drug withdrawal can all have an impact on lust increase rate. Some will boost it, others will slow it down. SleepEZ and LustOh from SODrugs affect lust increase rate as well. Lust increase can be affected by the Frigid and Horndog perks, by 5% per rank. The Nymphomaniac perk also boosts lust increase, as well as arousal increase by 5%. The masochist perk makes you hornier and easier to please when wounded. 2. Arousal and orgasm During a sex act, an 'arousal' variable will be calculated for each actor in it. When it exceeds the value of 100, this is taken to be an orgasm, kicking into gear the other functionalities below like cum tracking etc. Arousal is affected by - the lust value the actor had at the time, - a gender-specific value you can set in MCM, - the experience they and their partners have for their roles in the act if the XP system is used, - the personal preference they have for their roles in the act if the enjoyment system is used, - lingering rape penalties (see lust tracking) - the timing of the act compared to Sexout's default time It is possible, then, for an actor not to receive an orgasm when the act is terminated, and this can lead to a lowering of enjoyment for the roles performed in the act, starting a vicious circle! To combat that, when the player is involved in an act, you can try holding down the 'run' control key to speed up your own arousal increase, or the 'crouch' control to slow it down. A HUD readout should give you some indication of how you're doing. If an actor can't orgasm from an act, eg performing oral, their arousal will be capped. Turning arousal on can affect the duration of the act: if both actors have orgasmed and the current timing's within the window you've set in MCM there's a good chance the act will stop early. Conversely, if an actor is 'nearly there', the act may be prolonged until orgasm. The Insatiable perk makes it more likely for you to continue after orgasm. 3. Cum tracking Cum tracking is as explained above, a background core system that the others rely on. It really is only a virtual representation of what happens when people orgasm during sex. Depending on settings like 'pullout', 'squirt' and 'overflow', cum will be determined to land on different places, and will be tracked in arrays that I call 'spurts'. They contain information about the actor's species, race, gender, identity, volume and the time of ejaculation. 4. Sperm tracking Any vaginal cum spurts start to release sperm into the sperm tracking system, a copy of cum tracking that replaces "volume" with "sperm count" and carries over the other information. This means that sperm increases gradually over time, and is also killed off after a set time. In between, the number's ready for a mod like Sexout Pregnancy to determine it's enough to trigger a pregnancy. This makes for a system that's fairly realistic, but precludes insta-pregnancy. If you want to increase your odds, try raising cum volume settings in MCM. 5. Smell tracking Upon orgasm, a non-human species will leave behind a 'smell' that makes other creatures of that species friendly to the 'receiver'. MCM settings let you determine how long that lasts. Left out of the system are anchorage chimera tanks, lucky 38 securitrons, liberty prime and ZAX computers. Dogs that are faction sniffers won't make you legion, ncr etc. 6. Cum shaders On orgasm, it's possible that cum shaders are applied to the receiver's body. If in your MCM settings you choose to 'let spunk decide', this will depend on how much lands on the outside of the body in the (virtual) cum tracking system (3). You may want to override with other settings to force it to always happen. Some creatures' cum may look funny. This is intentional. In order to line up the fading out of the 'dripping' shader with the application of the 'permanent' one, the timing of the dripping one is rather short. I've provided intel on how to increase that duration... somewhere in the thread. 7. Washing On interaction with water, you can be prompted to wash yourself if there's cum on the outside of the body in the cum tracking system, a shader is applied, or a smell is applied. This will clear all of these. You can also tell NPCs to wash. There are two ways I use to know if you're interacting with water. The effect-based one detects more types of water, such as puddles, but some experience problems with it, so there's also an activator-based one you can choose in MCM. 8. Experience and enjoyment At the beginning of an act, Spunk detects what each actor is doing in it, assigning them 'roles'. The role strings are: Sucker, Sucked, Fucker, Fucked, Assfucker, Assfucked, Licker, Licked, Titfucker, Titfucked, Jerker, Jerked, Fingerer, Fingered, Footsier, Footsied, Tribber, Inserter, Inserted, DoggyDo, DoggyDone, MissDo, MissDone, Riding, Ridden, Tantric, Bound, Binding, Dom, Sub, Group, Whipper, Whipped. (Titfucker & Footsier are the owners of the tits/feet.) The count system keeps track of how many times an actor has performed a specific role, and how often they've been with a non-human species. It does this in the form of NX variables with the following namespace: "SO:Count:Role:Rolestring" "SO:Count:Species:Speciesstring" (The species strings can be found in the outdated documentation that ships with the mod.) The XP system hands out experience points based on the existing experience of the actors in the act and how difficult it should be to get the other to orgasm. Experience is always increased a little for everyone, but more for whoever gets their partner(s) to orgasm. "SO:XP:Role:Rolestring" "SO:XP:Species:Speciesstring" If you take the Are You Experienced? perk, sex experience gained will be added to your game xp. The enjoyment system is based on the premisse that orgasming from an act increases your preference for what you did in it, and not getting to orgasm or even being raped decreases it. "SO:Enjoy:Role:Rolestring" "SO:Enjoy:Species:Speciesstring" Enjoyment for a role the actor's never played usually starts at the neutral value of 1, except a few that start higher (receiving oral) and a few that start lower (receiving anal, whipping). Both the XP and Enjoy system range from 0.2 to 5, as they are used as multipliers in determining arousal increase during an act. A neutral value is 1. If you notice that your character's arousal increases only very slowly, generate a Spunk log before sex and check it afterwards for a line starting with "SpunkSPArousalScpt" and a bunch of numbers. "XPF" there is the experience factor, "Enjoy" gives you the enjoyment factor. Especially enjoyment may be too low for your tastes. You can change it by opening the console, clicking on the character and typing: Set_EVFL "SO:XP:Role:TheRoleString" somevalue Alternatively, you can go in MCM, and turn off xp and/or enjoyment tracking. This should clear out all your enjoyment variables, giving you a fresh start. Wait in game for at least 5 seconds, then turn it back on. Spunk assigns a series of up to 66 perks to the player character that depend on their enjoyment for specific roles. On their own, these perks do nothing except give you a clue how high or low your character's enjoyment for a particular act is. You should be able to derive that from the description and rank. 9. Troubleshooting - Definitely make sure you have the correct versions of NVSE, SexoutNG and NX. If Spunk says you don't, you don't. - Make sure you run the latest Spunk. Bugs in previous versions may've been fixed, after all. - Use the debug tools you can access from MCM, and if you plan to report what you think is a bug, definitely use the "generate log" feature in a way that the bug is captured. - If a character, especially the player character, doesn't seem to orgasm from sex, re-read the chapters about arousal (2) and enjoyment (8). Requirements: SexoutNG 2.10.97+, NVSE 5.1.2+, NX 16+, UIO 1.31+, JIP 53+ Permissions: GPL3 Credits Jaam, mostly, for porting the fancy NVSE4 stuff I’m using in this mod, as well as fixing the fancy NVSE4 stuff that didn’t work at first, and adding some fancy stuff to nx for me. I pestered Jaam about so many things, and he always came through in record time, so I gave him co-authorship. I honestly hope more modders will start to use this stuff and make some great mods with it. ChaseRoxand, for the orginal SexoutLust, which most of my own lust tracking is based on A.J. for teaching me how to HUD Zippy57 for Lust's original HUD readout addons for pHUD and oHUD. Whoever did Lust's anyHUD addon. Prideslayer, for a couple of tips along the way Hal, for pitching the idea & showing patience as it grew and grew - no Doc mod without a bit of feature creep Odessa, for a great debug dump template QQuix, for the “DeepDump” UDF found on the TES4 modding wiki, also for several examples of nested array use in assorted posts on the Beth forums, without which I wouldn't have known if that was even possible or how to go about it. TSS5062 for cum shaders - yowsa! panthercom for perk names And, well, some unknown Japanese modders who made the textures I use for the cum shaders (the LoverswithPK bukkake ones). Anybody who ever reported a bug in a way that I could fix it Submitter DoctaSax Submitted 01/05/2014 Category WIP / Beta Requires SexoutNG 2.10.97+, NVSE5.1.2+, NX16+, UIO 1.31+, JIP 53+ View File
  5. SexLab Hormones (January 2022) View File SexLab Hormones Original mod by SkyrimLL. Description What if your body could evolve and change according to your activity in Skyrim? SexLab Hormones is a relatively simple mod that tracks how frequently sex acts are happening to the Player and affects the shape of the player character accordingly (in the same way of Estrus Chaurus pregnancies or Pumping Iron with combat). The idea being a character having sex all the time would have hormone shaping his/her body accordingly (ok.. not biologically correct but this is SexLab we are talking about ). Similarly, a lack of activity for a while returns the body to a less voluptuous stage. In short, the main idea of this mod is 'sex makes you sexier' (or amplifies your curves in sexual ways to make you more appealing and augment your teasing powers). Based on forum thread: http://www.loverslab.com/topic/21927-req-added-effects-plugin-for-arousal/ Features: - Tracks sexual stats (number of orgasms total, number of daily orgasms, number of daily oral, anal, vaginal, and total number of acts/orgasms) - The number of sex acts in a day affects the rate of changes (increasing, stable, decreasing), as well as overall weight adjustments - Repeated orgasms affects the color of your skin, lips, eye-liner and cheeks (warmer with sexual activity, colder without). In theory, the changes should be race independent. They are relative to your default skin color and mask. - If supported by your shape/skeleton, breasts, butt and belly of female PC (belly a tiny bit, not enough to look pregnant) are adjusted as well to improve sensual curves. - SexLab arousal aware (early stages... not fully tested yet). - A masturbation spell with some unique animations (Thanks Zaz!) - Basic perks to health, stamina and magicka based on activity (less sex means more focus for magic, more sex means more health and stamina) - Dirty talk and cat calls as your body changes. - Chance of assault if sex in public. - Awareness of Estrus Chaurus and Beeing Female pregnancy states - Compatibility of Hormone's Succubus quest with PSQ Succubus and SexLab Deadly Drain - Side quests to become a succubus, a bimbo and change your gender in the process (with support for transgender if you want to). Details: Hormones can change your body shape in two ways. - using the default Weight value, which independent of any body mesh - and using scales on certain nodes of the skeleton, which is also independent of any body mesh What is important here is the choice of a skeleton, not a body type. I usually recommend XP32 Maximum Skeleton ( http://www.nexusmods.com/skyrim/mods/26800/?) but there are others out there. Stats are captured after each sexual action. Updates to the body happen once a day - at the midnight mark since detection is time based for each day. - If you have no sexual encounter in a day, body weight will start decreasing and skin color will turn colder (more blue in the skin) - If you have between 1 and 5 sexual encounters, you will be stable. You weight will not change and your skin color will gradually return to your initial skin color (captured when you started the mod) - If you have more than 5 sexual encounters in a day, body weight will increase and skin color will turn warmer (more red in the skin) Triggers: - Skin changes are triggered by orgasms (or lack there of) - Body weight changes are triggered by number of sexual acts - Body morphs changes are triggered by type of sexual acts (oral boosts breasts, anal boosts the butt area and vaginal boosts the belly area) In addition, sexual activity impacts health, stamina and magicka. - No sex gives you focus: magicka gets a boost, health and stamina are penalized - Moderate activity gives you balance: all three get a small boost - High sexual activity makes you sensual: magicka is penalized, health and stamina are increased Since the mod is still in testing stages, a number of things may happen: - Colors may not change a lot. I need to test the range of color changes to make sure it is noticeable and yet realistic and race independent. - Body morphs could spiral out of control depending on your base body shape. I put some safeguards in place but I had to eyeball them, so I could be off. That said, I released it because it seems playable at this time, so hopefully the effects above will be minimal. Note that the new Bimbo / SexChange / TG quest is still very experimental. - A clean save is required for this version. Make sure to clean your save game with a save game cleaner before installing it again. - Remember to enable the new options in the Hormones menu - You will have to enable the new UNP Hormones Schlong addon to get the transgender effect during sex change (if you want to use that) - Using Racemenu and especially, saving presets for your current character is highly recommended. - ConsoleUtil is a requirement to perform a sex change: http://www.loverslab.com/topic/47511-consoleutil/ - The latest version of Schlongs of Skyrim (SoS) beta is also required for the Transgender option to work: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/page-160?do=findComment&comment=1167946 - To get started with the bimbo quest, travel to one of the island in the middle of the lake west of Riverwood (north of Falkreath) or have sex with Sanguine, one of the Dremora Outcasts or any other Dremora NPC. Compatibility: - This mod should be compatible with other weight changing mods such as Pumping Iron or SexLab RND . It will just try to compete with any weight gain or loss from these other mods. For example, getting sex starved will have this mod lower your weight... but eating a lot with SexLab RND will restore lost weight. It's all a matter of proportions - The only compatibility issue I can think of is with anything that affects the weight or the appearance of the character: SexLab RND, Estrus Chaurus, Hentai Pregnancy... that kind of thing. For example, I am expecting starting the mod in the middle of a pregnancy will lock in your pregnancy shape as your default shape. So be careful with that Having pregnancy after the mod is started should be ok - it will only amplify or reduce the visual effect of the pregnancy. To help reduce interference from other body change mods, use the 'Shape override' option in the menu to let other mods decide to refresh the shape at regular intervals. - An optional patch adds compatibility with Puppet Master using PapyrusUtil. If you are playing Hormones in Succubus mode, Puppet Master spells will be unlocked automatically at high levels of libido. The download section also includes a copy of the Bodyslide settings I used for the screenshots. They are meant for CBBE Pregnant Scaling Body and should provide a nice range of shapes from petite to mature. I can share the nif files if needed. Requirements: - An advanced skeleton like XP32 Maximum Skeleton ( http://www.nexusmods.com/skyrim/mods/26800/?) - SkyUI, for the MCM menu ( http://skyrim.nexusmods.com/mods/3863/? ) - SexLab framework - works with 1.62 and above (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/). - SexLab Aroused ( http://www.loverslab.com/files/file/307-wip-sexlab-aroused-v20131001/ ) - PapyrusUtil 1.8 or later ( http://www.loverslab.com/files/file/484-papyrusutil/ ) - NetImmerse Override SKSE plugin ( http://skyrim.nexusmods.com/mods/37481//? ) :: Included in RaceMenu 2.0 - RaceMenu 2.0 or above is highly recommended (especially if you plan to do the Bimbo quest) - ConsoleUtil is required if you want to do the sexchange part of the Bimbo quest: http://www.loverslab.com/topic/47511-consoleutil/ - The latest version of Schlongs of Skyrim (SoS) beta is also required for the Transgender option to work: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/page-160?do=findComment&comment=1167946 The Flying option of the Succubus Essence armor relies on one of these three mods: Animated Wings Ultimate (prefered option) Real Flying Animated Dragon Wings Read more about requirements and notes at this link: http://www.loverslab.com/topic/22195-sexlab-hormones-wip/ Adding support for SlaveTats Thanks to @Weird, you can now augment the Bimbo experience with tats that will come back automatically every few days while you are a bimbo (if you manage to get rid of them that is). To enable SlaveTats support, you need to: 1- Have SlaveTats installed and running of course 2- Install @weird's new SlaveTat Mod event bridge (http://www.loverslab.com/files/file/2126-slavetats-events-bridge/ ) That's it... at the end of each day, you will receive a new layer of tats along with the usual perks of being a Bimbo. Adding support for Immersive Hair Growth and Styling Immersive Hair Growth and Styling is automatically detected and replaces certain options from Hormones such as hair shaving, hair coloring or hair styling. I highly recommend it if you want to play with the Bimbo curse! Aknowledgements :: Succubus shape by Total13 Submitter DeepBlueFrog Submitted 10/22/2013 Category Sex Effects Requires SexLab, SexLab Aroused, NiOverride SKSE plugin, SkyUI, PapyrusUtil Special Edition Compatible No
  6. Corruption View File An extensive addiction and transformation mod. Implementing everything from alcoholism to tentacle addiction, and causing plenty of mischief from those addictions. Overview: Corruption is a catch-all mod for addictions, implementing as many as I could think of in a single system. The addictions range from substance abuse like alcoholism and drug addiction, to sexual fetishes like fellatio and bondage, to becoming to addicted to daedra and submitting to them as their plaything. All addictions are controlled and monitored by three character traits, Withdrawal, Addiction, and Corruption, as well as a shared trait Trauma. These determine gameplay benefits and penalties, can cause disturbing thoughts, and make your character act spontaneously without your control. Trauma is increased by entering bleedout or by being raped. When it is high enough it will cause disturbing thoughts and some gameplay penalties like lower experience rate, increased spell costs, and debuffed crafting skills. These penalties can be disabled in the MCM if they are too extreme for your playstyle. Trauma decays overtime, also configurable in the MCM, but can also be cured by increasing your Corruption in an addiction. Corruption is the trait that measures how far gone you are to an addiction. Every time you commit an addictive action, drinking a beer, wearing a chastity belt, fucking an atronach, your Corruption will increase. Your Corruption also increases through other actions, eating certain ingredients or lingering in certain places can increase your Corruption passively. Increasing Corruption through an addictive action decreases your Trauma at a 1:1 ratio if your Corruption is above a threshold. Your Corruption starts below zero, and naturally decays if you keep it below zero. If you become so lost in an addiction you get your Corruption above zero, then it becomes permanent, only cured by offering gems at a Divine's Shrine. However, becoming so invested in an addiction will also cause some gameplay benefits. Many addictions will cause some physical change to your character at high Corruption, this can be disabled in the MCM for each addiction. Addiction is the trait that measures how currently addicted you are to some action or substance. Addiction is increased by performing addictive actions, moreso when traumatized, and decays overtime, increasing Withdrawal at a 1:1 ratio. However, Addiction is bounded by your Corruption, unable to fall below it. So, your Withdrawal may constantly increase when at a positive Corruption. Both Addiction and Withdrawal determine how likely your character is to act spontaneously. Withdrawal is the trait that measures how badly you need some addictive substance or action. Withdrawal is increased when Addiction decays, by a 1:1 ratio, and decreases when performing addictive actions. Withdrawal also decays naturally if Addiction is at zero. Allowing your Withdrawal to increase will cause some disturbing thoughts and debilitating effects. Both Addiction and Withdrawal determine how likely your character is to act spontaneously. The rate at which these four traits change can be customized in the MCM. More details are listed in the MCM for each addiction's benefits, penalties, and transformations. List of Addictions: This is the current list of implemented addictions, and their transformations. All addictions start disabled, and must be enabled through the MCM menu. Alcoholism: Addiction to drinking alcohol. High Withdrawal causes you to spontaneously take and drink alcohol you see or are carrying. This can be prevented by wearing a closed gag. High Corruption gives you a beer belly. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Mara. Dosing: Addiction to consuming skooma, moonsugur, lactacid (If Milk Mod Economy is Installed), and other drugs. High Withdrawal causes you to spontaneously take and consume drugs you see or are carrying. This can be prevented by wearing a closed gag. High Corruption causes emaciation. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Mara. Feederism: Addiction to eating decadent and valuable food. High Withdrawal causes you to spontaneously take and eat food you see. This can be prevented by wearing a closed gag. High Corruption causes weight gain. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Mara. Kleptomania: Addiction to stealing valuable items. High Withdrawal causes you to spontaneously take valuable items you see. This can be prevented by wearing wrist restraints. Corruption can be decreased by placing gems at a Shrine of Stendarr. Objectification (Requires Devious Devices): Addiction to wearing bondage devices or concealing masks. High Withdrawal causes you to spontaneously equip bondage devices you are carrying. Corruption can be decreased by placing gems at a Shrine of Stendarr. Exhibitionism: Addiction to being nude or wearing skimpy clothing. High Withdrawal causes you to spontaneously strip off non-skimpy clothing and make you reluctant to wear non-skimpy clothing. This can be prevented by wearing wrist restraints. Corruption can be decreased by placing gems at a Shrine of Dibella. Lactation (Requires SexLab or Milk Mod Economy): Addiction to being milked or having your breasts suckled. High Withdrawal causes you to spontaneously use nearby milk pumps and to spontaneously attempt to force others to suckle you. This can be prevented by wearing wrist restraints, a chastity bra, or a bondage suit. Withdrawal is capped by your current milk percent. High Corruption increases the size of your nipples. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Zenithar. Cum Bathing (Requires SexLab): Addiction to feeling cum on your chest and body. High Withdrawal causes spontaneous attempts to sexually force yourself on men and male creatures. This can be prevented by wearing a chastity bra. Withdrawal is capped by either arousal or Corruption, whichever is highest. High Corruption causes breast expansion. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Dibella. Cum Guzzling (Requires SexLab): Addiction to performing fellatio. High Withdrawal causes spontaneous attempts to suck off men and male creatures. This can be prevented by wearing a closed gag. Withdrawal is capped by either arousal or Corruption, whichever is highest. High Corruption plumps your lips. Corruption can be decreased by placing gems at a Shrine of Dibella. Vaginal Sex (Requires SexLab): Addiction to normal vaginal sex. High Withdrawal causes spontaneous attempts to sexually force yourself on others. This can be prevented by wearing a chastity belt or a vaginal plug. Withdrawal is capped by your arousal. High Corruption thickens your legs. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Dibella. Anal Sex (Requires SexLab): Addiction to anal sex. High Withdrawal causes spontaneous attempts to sexually force yourself on others. This can be prevented by wearing a chastity belt that doesn't allow anal sex or an anal plug. Withdrawal is capped by your arousal. High Corruption plumps your ass. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Dibella. Furry Sex (Requires SexLab): Addiction to sex with Khajiit, werewolves, and furry animals. High Withdrawal causes spontaneous attempts to sexually force yourself on Khajiit and furry animals. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes you to grow fur, a tail, and cat ears. (Requires Furry Transformation Files) Corruption can be decreased by placing gems at a Shrine of Kynareth. Scaly Sex (Requires SexLab): Addiction to sex with Argonians and dragons. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes you to grow scales, a tail, and horns. (Requires Scaly Transformation Files) Corruption can be decreased by placing gems at a Shrine of Kynareth. Teratophilia (Requires SexLab): Addiction to sex with humanoid monsters like falmer, giants, hagravens, and trolls. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes a monstrous transformation that gives you black marks on your skin. (Requires Monster Transformation Files) Corruption can be decreased by placing gems at a Shrine of Talos. Formicophilia (Requires SexLab): Addiction to sex with giant insects like frostbite spiders and chaurus. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes a insectoid transformation that gives you chitinous spine. (Requires Insect Transformation Files) Corruption can be decreased by placing gems at a Shrine of Talos. Xenophilia (Requires SexLab or Estrus Chaurus+): Addiction to sex with tentacled creatures. High Withdrawal causes spontaneous attempts to sexually force yourself on them, and cause spontaneous tentacle attacks in caves. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes you to grow fish scales. (Requires Tentacle Transformation Files) Corruption can be decreased by placing gems at a Shrine of Talos. Daedraphilia (Requires SexLab): Addiction to sex with the daedra. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes you to grow horns and causes your skin to split. (Requires Daedra Transformation Files) Corruption can be decreased by placing gems at a Shrine of Akatosh. Necrophilia (Requires SexLab): Addiction to sex with the undead. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes your skin to crack and become grey. (Requires Undead Transformation Files) Corruption can be decreased by placing gems at a Shrine of Arkay. Agalmatophilia (Requires SexLab): Addiction to sex with automatons. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes you to transform into a living china doll. (Requires Automaton Transformation Files) Corruption can be decreased by placing gems at a Shrine of Julianos. Arborphilia (Requires SexLab): Addiction to sex with spriggans. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes you to transform into a dryad. (Requires Spriggan Transformation Files) Corruption can be decreased by placing gems at a Shrine of Kynareth. Compatibility: This mod only requires the base game for basic functionality, and doesn't modify any vanilla forms, so it should be compatible with almost everything, and with every mod list. The DLC and any other mods that are used by this mod can be installed beside it without any need for patches, with the exception of a DLC patch needed for the latter addictions. (Furry Sex - Arborphilia) The only mods that can cause compatibility issues are mods that change the player's "Skin" model, as that will prevent some transformations from happening. The following mods are supported and add to the experience: SexLab (Why do I even need to link this?) SexLab Aroused Redux Devious Devices Integration or Devious Devices 5.0 Milk Mod Economy Estrus Chaurus+ Third-Party Mod Support: The spontaneous addictive actions added by this mod can break other mods, like capture and slavery mods. So, I've added mod events for other mod authors to use that stop addictive actions. There is also an MCM toggle option to disable addictive actions as well. To stop addictive actions, simply send the mod event: SendModEvent("CorruptionStartBlock") To re-enable addictive actions, send the mod event: SendModEvent("CorruptionStopBlock") Mod authors should also register for the mod event "CorruptionPromptBlock", when this mod event is triggered, it means another mod has re-enabled actions. If your mod still needs actions to be blocked, send "CorruptionStartBlock" again. Future Updates: Additional addictions are definitely on the table for future updates, as well as more mods to incorporate. However, the current priority is to expand upon the addictions currently implemented; adding dialogue and npc comments, adding more player thoughts, and adding more player actions. Also, this is not the only mod I work on, and I have a life outside of Skyrim, so don't expect updates to be frequent. Credits: All-in-One HDT Animated Pussy Eyes of Aber Astaroth Horns Redone China Doll Race Half Dragon Race Homumkul Race Naiad Race TDN Equipable Horns Xenius Otherwordly Beings Mrissi's Tails of Troubles Thanks to everyone who posted on my writing suggestions thread for this mod! Change Log: BEFORE UPDATING to 1.1.x or Higher from 1.0.x: -Disable all transformations, and press "Force Transformation Update" in the MCM for all addictions you have enabled. -Disable all addictions. -Delete old version, then install new version. No Clean Save required. -Re-enable all addictions and transformations you use. After updating to 1.2.x from 1.1.x it is recommended you disable and re-enable any addictions currently running. 1.2.3 (6-12-21) (Recommended you disable and re-enable any enabled addictions) -MCM option to disable mod. Starts/stops controller quest -Added oral sextag to blowjob addiction -Add Orcs to Monster addiction -Add different trauma values from creatures and animals -Rework Weight Gain -Rework Beer Belly -Use Male Anims for overweight (Requires Dynamic Animation Replacer) -Make Addiction decay slower at high Withdrawal -Rework fat face mesh -Rework lip face mesh -Add breast expansion to exhibitionism -Treat all guards as amoral -Fixed falmer chest perk entry point not automatically applying -Make sex with creatures more traumatic than sex with humanoids -Added a gold/weight value threshold to food addiction -Added mults for trauma from different types of NPCs -Edited events to help prevent stack dumps -Make vaginal and anal plugs corrupting -Make milking machine cause vaginal -Changed corruption. For every hour passed, corruption is checked. If check passes, addiction is increased based on corruption and trauma. -Allowed thoughts and some actions at withdrawal and addiction below 25 -Make npcs with non-zero relationship rank with player more likely to interact with you for sex -Added Radiant Prostitution compatibility. Working clothes considered sexy for exhibitionism -Alcohol/Food/Drug theft requires highter withdrawal and addiction -Implemented binging. Alcohol, Food, and Drug addictions can cause multiple items to be consumed at once. -Added food addiction causing periodic eating while carrying food -Replaced sex date check with dialogue globals -Make corruption decrease while wearing amulet or near shrines -Only arousal determines max withdrawal for sex addictions. Submitter Code Serpent Submitted 01/16/2021 Category Other Requires Special Edition Compatible
  7. SexLab Aroused eXtended View File SLAX - SexLab Aroused eXtended What is this? It is a drop-in replacement for SexLab Aroused (SLA), or SexLab Aroused Redux (SLAR). This is a work-in progress, but I believe the uploaded version is stable. (Latest upload is 2019-10-21 - see bottom of page for more details). In the uploaded version, you get: some performance improvements some bug fixes an overhauled MCM you can configure the keywords on armor in game via the MCM SLSO integration is built-in, no need for a patch also works fine without SLSO huge set of built-in factions for sexual preferences and fame extended keywords for clothing Yes, it really can change the keywords on armor at runtime. No need to edit your ESP to make an armor item into a bikini or set an item to be sexy. You can also flag high-heels. It also supports the Babo extended keywords, so you can integrate with SexLab Approach Redux and SexLab Horrible Harrassment Expansion, and SexLab Survival. It also uses StorageUtil tags to indicate outfit type. SLAX extended keywords/clothing-tags also work in SexLab Disparity, though SLD has no specific bikini support, it respects several others (heels, sexy, slooty, respectable, ragged). SLSO integration is built-in - SLSO is not required, this is a soft dependency. Do NOT install the SLSO patch for SLA(R) over this - I believe it claims to be something to do with Animation Appropriate Arousal in the SLSO FOMOD. If you install the SLA(R) SLSO patch onto SLAX, you will break SLAX completely. Clothing keywords you might care about: Sexy Slooty Illegal Respectable Ragged High-Heels Bikini The eventual intent is to deliver new arousal simulations, with built-in sex addiction. Emphasis on 'responsive' arousal, denial, and slave training. All models will work for PC or NPC. Why would you want it? Run-time keyword editing and extra clothing keywords SLSO integration is slightly better than what SLSO gives you with its SLA(R) patch. MCM makes it easier to check your status, follower status, NPC status, and manage sexy items. Performs a little better too; the main arousal calculations are in C++ Fixes a serious scan-locking bug that's been in SLA(R) since forever. Fixes some other SLA(R) bugs too. Massive set of built-in factions for modders to use. Really. Massive. Open the ESP and see for yourself. The date on the current upload is correct; it was written back in August. It has a known bug that means that it has problems recognising naked NPCs in a timely manner. I will fix the bug and re-upload soon. The bug won't break your game, but it makes it harder to get a crowd excited when soliciting naked etc. The fix is a tiny script change, but I need to put the old code back in my dev environment to compile it, so I'll do that ASAP. What's happening next? I've done a major rewrite since the uploaded version, and discarded that, and now doing another - so I'm on rewrite number-three now. I want to push an upload of the current work-in-progress, but it's not ready for it yet. I have a design for detailed addiction system, which handles just about anything you could think of. Perhaps not all of it will ever be implemented, but certainly some useful amount should be possible. The newest architecture will allow for more work per character - the problem is primarily not the simulation, but establishing worn items and devices, and the presence of other environmental factors that modify arousal. How to install This is a drop-in replacement for SexLab Aroused or SexLab Aroused Redux. It requires no files from those older mods. If you use MO, you can simply untick them. If you use NMM, you can either overwrite, or uninstall SLA(R) and install SLAX, it's up to you. You can put it into an existing game; it does not require a clean save. It does not require a SLSO patch, it already has one. It will not work with any animation appropriate arousal patch/mod (and shouldn't need that either). It requires only: SKSE, SkyUI, and SexLab 1.62 (will work with older SexLab versions too, but I haven't checked which ones). It contains a SKSE plugin. It will not work with SSE until I port the plugin. The spoiler below has a list of some of the factions (warning, long list): The spoiler section below has some details on StorageUtil tags used by SLAX: The spoiler below lists the fetishes/addictions currently in the new SLAX arousal design: The following spoiler says some things about fatigue: The following spoiler says some things about denial: I was going to hold this back until I had a real beta version for people to try, but it seems worth creating this page, just for discussion alone. Submitter Lupine00 Submitted 09/25/2019 Category WIP / Beta Requires SKSE, SkyUI, SexLab 1.62 Special Edition Compatible No
  8. Version 2.5.1

    77,675 downloads

    OSL Aroused - Arousal Reborn OSL Aroused is a framework independent, SKSE based Arousal Framework. It is meant to be a drop-in replacement for both Sexlab Aroused and OAroused, and is fully backwards compatable with all mods using those frameworks. This is not a direct port of either mod, but created from the ground up, with an SKSE core with goal of minimizing Papyrus script load, while still being fully compatable with mods using either SL Aroused or OAroused. You can use OSL Aroused if you run just Sexlab, Just OStim, Both Sexlab and Ostim, or neither. Integration with sex framework is automatically detected and enabled if you have the framework installed. Primary Features/Goals Performance - The core of the system is written in a native SKSE dll to reduce script load There is no script polling or cloaks, any and all perimeter checks are run within native code. All data is managed within the OSLAroused SKSE cosave, *not* Papyrus Utils. This allows for better state management, and players can clear all data at any point from within MCM. (Ie. Significantly reduces and user can solve co-save bloat that SL Aroused traditionally causes) New Arousal Mechanics - Complete redesign of how Arousal is updated over time. Performance improvements allow for a more dynamic and reactive system. A "Baseline Arousal" value tracks what an actors arousal wants to move towards over time. This is impacted by things such as Being Naked, Viewing Naked Actors, Wearing Lewd Clothes, Wearing Devices, Sex Scene Participation, etc... This allows for arousal to be impacted by an actors current "State". "Current Arousal" value tracks an actors overall arousal value. It will want to gradually move towards the actors current Baseline Arousal. "Libido" value represents the minimum baseline arousal. It very slowly moves towards the actors current arousal level. Backwards Compatible - Should Work with majority of mods using SL Aroused or OAroused without requiring any patches. (Note: Ive only tested a subset of mods, so especially in this pre-alpha state likely many mods that I will need to make updates to properly support if they use SLAroused in funky ways) Minimal Dependencies - All unneccessary dependencies are pruned, and neither sexlab nor Ostim are required to run this mod. The adapters for each framework are loaded at runtime if those mods are installed. Cross Framework Arousal - Because this is a replacement for both OAroused and SL Aroused, It acts to bridge the arousal system between both frameworks so they both share the same arousal state. Keyword Configuration - Built in support for adding keywords to armor at runtime. Currently just Bakas "EroticArmor" and SLS "Bikini" keywords, but trivial for me to add additional keywords (or ability for users to define there own) if there is desire. Requirements Address Library for SKSE SKYUI Installation Place towards the bottom of your load order, MUST OVERWRITE ALL OTHER MODS (like SLSO) DO NOT INSTALL SexLab Aroused OR OAroused, THIS IS A REPLACEMENT Both AE and SSE versions are included in the FOMOD, just select correct version on install If you do not use any mods that use OAroused, you can disable OAroused.esp UnInstallation Shouldn't require any additional steps beyond removing from your load order Configuration MCM Menu has lots of options. Use the show arousal key (RCtrl default) while aiming at npc to edit there stats in mcm Press while not aiming at npc to be able to edit player stats Credits This mod is built off the shoulders of Giants. All the Mechanics/arousal algorithm is pulled from OAroused/SL Aroused Anyone who worked on SLA or any variant (redneck2x, fishburger67, Lupine00, Baka and anyone else) Sairon350 for OAroused powerof3 whose amazing SKSE mods i used for references in learning SKSE How Is It Backwards Compatible Within the zip there is stubbed out versions of SexlabAroused.esm, OAroused.esp, OArousedScript.pex, slaFrameworkScr.pex, slaUtilScr.pex The scripts redirect all mod requests to OSL Aroused which quickly pipes them to the native dll. OSL Aroused then keeps certain faction/global state that SexLab Aroused requires populated. The "Adapter" scripts for sexlab/ostim are only loaded if the given framework is found, and handle managing arousal based off scenes. NEW AROUSAL MECHANICS As of version 2.0.0, the Arousal mechanics has been completely redesigned. These Mechanics should still largely be backwards compatible with sexlab aroused mods. OSL Aroused uses a robust Arousal Management system, where both "state" and "event" based arousal modification is supported, Baseline Arousal represents the state of arousal the player "wants" to be in. And their Current Arousal will gradually move towards that value. Certain events can directly manipulate your arousal, which will gradually "normalize" back to baseline Many settings are configurable in MCM and can help explain what is impacting what. Historically, Arousal systems primarily drive arousal by a constant increase over time, and increasing arousal by a set amount based off events, or at set intervals if certain conditions are met. Although "Event Based" arousal modification can fit in with those systems rather nicely, there isn't really a mechanism to support "state based" arousal modification beyond just adding to arousal at a set interval. Designing this capability into the fundamental system I believe will provide for a much more reactive system, and opens up a lot of possibilities for the future. Core Attributes - there are 3 primary values that drive the underlying arousal system. Current Arousal - This value is analogous to the historical Arousal value. It represents an actor's current arousal. This value is modified over time based off Baseline Arousal. Also manipulated based off "Events" (ex. Plug Vibration, Actor Orgasm, Butt Slap, etc... Any "one time" action) Baseline Arousal - Represents a "baseline" value that your Current Arousal wants to move towards over time. This Value is determined off of the actors current state. Things like Worn Clothes, Worn Devices, Nearby Naked Actors/Sex Scenes, all impact this value. Libido - Represents actors minimum Baseline Arousal value. It very slowly moves towards actors current arousal value. This is used as a "Longer Term" tracker of arousal state. Remaining at High Arousal will increase your libido, making it easier to remain at high arousal and harder to remain low arousal. Remaining at high arousal will increase your libido towards that arousal value, and to lower libido you need to keep your arousal below your current libido value Raise Current Arousal: Arousal gains can be triggered from other mods (What SLAroused mods use to manipulate arousal). OSLAroused will also cause direct arousal gains when a sex scene begins and stage is changed. Maintaining a Baseline Arousal above Current Arousal will gradually raise your arousal. Lower Current Arousal: Arousal Loss can also be triggered from other mods (What SLAroused mods use to manipulate arousal). OSLAroused will also cause direct arousal Loses when an actor orgasms. Maintaining a Baseline Arousal below Current Arousal will gradually lower your arousal. Raise Baseline Arousal: The following states will increase your Arousal Baseline. See "Baseline Status" MCM menu for breakdown. Values configurable in "Settings" Actor Nude, or spectating another nude actor Participating in a sex scene, or spectating a sex scene Wearing Lewd Clothes (EroticArmor Keyword) Wearing Devices (Devious Devices and TOYS support) Lower Baseline Arousal: Remove any equipment/states that raise baseline above (ex. clothes, devices etc...) Baseline is suppressed (lowered) when actor standing in rain [NOTE: Not Implemented yet] All the rates and values are configurable via MCM. Future Ideas: Spells/Potions to manipulate arousal Vanilla drinks/food? (ale?) Nearby Dead bodies suppress Baseline Arousal. Killing Reduces Arousal ??? Things to be worked on / What I need from you guys - This is the initial pass at new system. Any feedback on overall design and changes people would like to see are greatly appreciated. - Feedback on gameplay that people would like and any ideas on things that should manipulate arousal. - Overall bugs/issues, Let me know if you run into any issues. Or if anything seems off What im Currently working on - Bug Fixes Whats Next? - A Robust Sex Skill/Addiction framework. Haven't decided whether to bake this into this mod, or have it as a separate optional mod. Ideally I think it should be pretty tightly associated with more robust arousal mechanics mentioned in previous point. Script Source: https://github.com/ozooma10/OSLAroused SKSE Source: https://github.com/ozooma10/OSLAroused-SKSE Changelog Version 2.5.0 Ability To Register any Keyword to armor In MCM, Just enter the editorId of the keyword you want to (ex. "SLA_HasStockings"), and that keyword will be available in list after next game load. OStim standalone support (Uninstall any patches previously used) Hold "Show Arousal" key to trigger a self-pleasure event. (Restored from OG SLA) Naked check looks for ArmorCuirass keyword as well as slots (Fixes some 2 piece top/bottom armor) Fixed Applied Keywords being lost between saves Fixed Debuff Descriptions Fixed compatibility with slew of SL mods. (Added slaInternal quest to SexlabAroused.esm) Should fix (SL Interactive Arousal, Follower Player Dynamic Arousal, Sexlab Relationship Dialog System) any many others If you have any feature requests/recommendations PLEASE LET ME KNOW Thanks for anyone who checks this out. Still Early days but im hoping this becomes pretty awesome.
  9. Version 3.1 (27.Jun.2021)

    24,941 downloads

    Dancing Penis (instant arousal) *** 21.11.2022: 20000 downloads 😃*** This mod runs with Oldrim, LE, SE and AE Grower2.mp4 What does this mod do? It is an arousal mod, it makes the characters getting instantly hard or limp when hitting someone or being hit during combat. ... or to cumshot, pee or squirt on death/kill. You also have a "non combat arousal" function for cumshot, pee and squirting. The mod works for your Player, all NPCs and all Creatures! So you can use this mod together with other SexLab-Mods to instantely control the arousal level of your PC all NPCs and all creatures. E.g.: this mod can be very well used together with BDSM devices. So, have a look to the demo videos below and decide if this mod is for you... Mod Features: - PC and NPCs getting hard or limp when being hit or when hitting someone (see video #1 and #3) - PC and NPCs getting full hard/limp and cumshot when dying or killing someone (see video #1, #2, #3, #7 and #8) - new Spell "Dancing Penis" that lets the penis of the NPCs going wild (hard, limp, cumshot...) (see video #4 and #5) - "non combat arousal" function were you define a wide and a close area were the NPCs and Creatures getting hard, limp or cumshot only by aproaching or leaving your player (see video #6, #10 and #14) - Females peeing or suqirting on the Dancing Penis Spell, and females peeing on death or on killing (see video #11 and #13). - Females peeing or suqirting when they reached a given arousal level (see video #12, this is part of the "non combat arousal" Function) - you can optional activate some "dirty talk" messages on death/kill, the non combat arousal function and the Dancing Penis spell (see video #15) Hints: - If you want to use the cumshot option be sure that in the cumshot mod following fields are set/checked: "Orgasm detection" is set to "Individually", "Always show ejaculation" is checked, "Victims ejaculate" is checked. - If your schlongs do not move after installation check if you have enabled SOS in the SexLab Aroused mod. - Of course the NPC settings work also for all creatures if you have "sexlab aroused creatures" in place. - If you want the "Masochist" function you also have to activate the "Getting limp being hit" toggle. - Use the "Geting limp again if already hard" function of the "On Hit" section to prevent the characters to always being full hard. - Hit a dead NPC or creature and see what happen. Issues: - If you use the mod "Aroused Sexy Idles" and you have set the idles activ for your player and you have activated the Dancing Penis Function "Non Combat Arousal on Player" and you have switched to the free camera view "TFC" you will get this issue: The free camera will switch back to the 1. person view every time the Dancing Penic mod is updating the arousal level and the idles mod will start or stop an animation. Up to now i do not know how to fix this issue (if possible). You can switch off the "Sexy idles" animation for your player to avoid this error (so, idles only active for NPC). Requirements: - SKYUI - SoS - Sexlab - Sexlab Aroused Redux - Zaz Animation Pack if you want to use version > 2.5b with peeing and squirting. Version 2.5b does not need the ZaZ Package (this version is still available...) - Cumshot (optional, only if you want the cumshot effect on Death/Kill) - Animal SoS (optional if you want Dancing Penis for all creatures) *for Oldrim and LE please use the "non SSE" versions recommended mods: - Animal SoS A great mod that worked together with my mod and my "Dancing Penis" spell, see the horse videos below - Cumshot I abolutely like this mod! Use this mod together with the "Orgasm on Death/Kill" option. My favorite "Ejaculation Mode" is the "Particles". - Manipulator You can strip all NPCs on a click, and have easy access to bodysliders. - Nude World Order. A perfect mod to test "Dancing Penis" - A Closer Look (and than put the zoom on the mouse middle button) - Enhanced Blood Textures This mod also provides the spasm movements of a dead body that you see in my last demo video - SurverX floppy CBPC settings have a look to my floppy SoS settings, that maks the dicks really dancing ? - Arousal Changes very nice to create some growing penis moves installation: For this mod you need SoS and Sexlab already in place... so i think you also have a mod manager already in place. Use the mod manager for installation and de-installation. I really like the MMO2 mod manager. The load order of the mod does not matter at all and you do not need any FNIS runs because the mod is only script based and does not overwrites any files. Enable SOS in the SexLab Aroused mod (otherwise the schlongs will not move at all). Updates: Simply remove the old version and install the new one with your mod manager and you are fine. - After the version update to 2.9 set the parameter "Waiting before getting full limp" value in the "on Death or Kill" section to 20 (or higher) to avoid that the peeing does not stop for your characters if you use the peeing function in parallel with the cumshot function de-installation: After de-installation and restart of the game you will get a message that the mod is missing. But you can just ignore the message and after the next save and restart of the game every thing is fine again. So just try the mod and remove it if it is not for you. and thank you... ... to all the great modders that laid the foundation to make this possible! Mod Configuration Menu breakdown: My personal settings for this mod: Demo Videos: Also have a look to my CBPC floppy settings that make the cocks really dancing ?
  10. View File RHPS Statue of Eros A statue with a hunky member, which maximizes the arousal of all NPCs within range. Requirements: - Sexbound Key Features: A statue of the god Eros which cause max arousal upon activation. Modding Notes: The modder of the original mod was asked if they are fine with the upload of this mod. They did not voiced any objections. If the modder would subsequently wish for the mod to be removed, this will be done of course. Submitter RHPSmods Submitted 08/13/2022 Category Starbound  
  11. As the title says, my character's arousal does not update during scenes, and cannot lead to an orgasm, unless scene is finalized. I used to be able to have my character receive an orgasm mid-sex, but the arousal barely moves, and sometimes not at all. I've tried several SexLab Aroused versions, currently using SLAX. Any ideas?
  12. TDF SexLab Aroused Rape and Aroused Sexy Idles v3.2 View File Short Description A companion set of two simple mods making use of SexLab Aroused (Redux). Both are standalone and completely independent of the other, but can be seen as complementary in what they do. However, they share the following requirements: SKSE v1.7.3+, SexLab Framework v1.6+, SexLab Aroused (Redux), and FNIS v6.0+, and any of their dependencies. Aroused Rape This mod primarily causes NPCs who are above certain Arousal thresholds to attempt to rape the player character, after a short dialogue encounter. This is done by temporarily blocking any default dialogue with a short dialogue tree from this mod to that effect. An NPC will have their dialogue temporarily replaced depending on a few factors including their Arousal, whether they are a follower, and whether the player character is naked (according to SexLab Aroused's polling). The Arousal thresholds for this occurring (i.e. normally, when NPC is a follower, or when player chracter is naked) are 80, 70, and 40. These can be customized in the Mod Configuration Menu (MCM) if SkyUI is installed. Version 3 further allows NPCs to forcegreet the player character with this dialogue. Forcegreeting can be enabled or disabled in the MCM, as well as the polling interval used to track eligible NPCs. An NPC's sex, compared to the player character's, can also be set to restrict whether or not they will attempt to rape the player character. By default, only male-male interactions are restricted, but both that and female-female interactions can be enabled or disabled using the MCM. When an NPC attempts to rape the player character, depending on which same-sex interactions are restricted, a follower may attempt to intervene to prevent the player character from being raped and instead have themselves be raped in a short dialogue scene. During this scene, the player may object to follower's offer by initiating dialogue with the follower, and remain the target of the assault. Version 3 further adds options to the dialogue tree. The aggressor can be resisted with a brawl (not available against follower aggressors), a persuasion attempt (chance based on speech skill), or an intimidation attempt. Version 3 further adds the possibility that, in addition to the primary aggressor, a second aggressor whose Arousal is above thresholds, may be added to the SexLab scene for a threesome. Aroused Sexy Idles Using animation assets created by Leito86, and FNIS Alternate Animations, idle animations are dynamically replaced for female characters (player character and NPCs) to reflect their Arousal states. By default, within the ranges 40 to 60, 60 to 80, and 80 to 100 Arousal (that is, thresholds at 40, 60, and 80 Arousal), female characters will have play idle animations. With version 2, an MCM is provided to allow the editing of these thresholds. Of course, the first threshold should be less than the second which should be less than the third. The MCM also allows the polling interval to be changed (that is, the time between periodic updates to assess nearby NPCs' Arousal to potentially change their idle animation) and the number of nearby NPCs tracked to be changed. Effects from this mod on the player can be enabled or disabled also. This can be an excellent companion mod to Aroused Rape since this will indicate (for female characters) their approximate Arousal level. To avoid conflicts with Devious Devices Integration's and PCEA2's own Alternate Animations when a character is using a device that requires alternate idle animations or the player character is using a unique idle animation, there are a built-in checks in this mod's scripts. Translations Spanish by Gothuska Bugs SexLab Aroused (Redux) can take, by default, up to 2 minutes to update the player's status as being naked. This can cause a delayed response in the NPCs' ability to notice that the player character is naked or clothed for the purposes of this mod. Updating Instructions Version 1 can be updated to Version 2 without any special instructions (i.e. simply by replacing old files with new files). Updating from versions 1 or 2 to version 3 requires a clean save. Version History v3.2: - Aroused Rape: --- Fixed bug where, even if same-sex interactions are disabled, player character can still be forcegreeted in violation of those restrictions. v3.1: - Aroused Rape: --- Fixed bug where instead of followers NOT getting the brawl dialogue, they were the only ones getting it. --- Fixed bug where non-NPCs can be selected to potentially forcegreet --- Fixed bug where brawl ends prematurely if it takes too long v3: - Aroused Rape: --- Added new dialogue options to resist the aggressor by brawl, persuade, or intimidate --- Added NPC forcegreeting in addition to the standard Blocking dialogue (new MCM settings to enable/disable and edit polling interval) --- Now possible for a second NPC aggressor to be identified and used in the SexLab scene for a threesome - Aroused Idles --- Fixed a bug where camera perspective change happens in opening sequence; idle changes will no longer happen when player camera is locked --- Mod now checks that PC is considered to be a female by SexLab before applying idles; NPCs are checked to be considered female by both the game and SexLab v2: - Aroused Rape: --- Bug regarding enabling/disabling same sex interactions in MCM fixed --- SEQ file fixed to prevent bug where new dialogue does not appear on initial game load --- Attempted to add more cunnilingus animations to rape scenarios where aggressor is female - Aroused Idles: --- PCEA2 compatibility added --- MCM added - options to edit polling update time, number of NPCs tracked, enable/disable effect on player character, and Arousal thresholds v1: - Initial release Credits Leito86 for all animations contained in Aroused Sexy Idles Fore for all behavior files contained in Aroused Sexy Idles Bigjay for the SSE version of Aroused Sexy Idles Permissions Derivative work that makes use of assets not created by me contained in these mod packages must seek out the permission of the mod creators listed above. My own work here is free for anyone to use and share in its original form or a derivatized form, licensed under Creative Commons. Submitter TheDriedFinger Submitted 05/17/2017 Category Dialog Sex Requires SKSE v1.7.3+, SexLab Framework v1.6+, SexLab Aroused (Redux), FNIS v6.0+ Special Edition Compatible  
  13. Hi all, I spend some days modding, and with the help of you all I got everything working! THanks a lot!! Unfortunately in the last few modding sessions something happened that broke Arousal. Currently, all NPC's, both creature and human are stuck at arousal -2. IM using Skyrim SE AE. Oarousal, OSLarousal, Sexlab arousal and Sexlab arousal redux all seem to have the same issue. Maybe its loadorder idk. They show up in mod menu ingame. I can't seem to get it to work. Thanks in advance. Also which one is works best together with sexlab mods?
  14. SexLab Fertility Mode Arousal View File What: A simple plugin to run a simple script that raises arousal during the Fertile period of Fertility Mode just prior to ovulation. The increase to arousal is quite significant over the course of a day. A roughly 120 point increase over 24 hours at the default exposure rate of 2. Alongside a high time-rate, this will demand sexual release at a time that could be risky for a wandering maiden. Or, maintain a state of arousal that might be dangerous traveling the lands of Skyrim, Why: After finishing a playthrough as a werewolf with Creatures in Heat installed (arousal based on moon phase) I found that I didn't have a mod which dynamically raised arousal like CIH. With little difficulty I could pretty much avoid any consequences from high arousal in the mods I use. I could stay cold forever so long as my time-rate was managed. This goes against my desire to have all those fun LL mods engage with gameplay, not just be a side distraction. A second thought on my mind, even during the WW playthrough, was the disconnect of having a mod (FM3) that simulated the reproductive cycle, but didn't engage with arousal. I play without the Fertility Mode widget off so there's a bit of surprise to finding out, oops, you're fertile. Maybe pressing "Whatever you desire is fine" every time in SLEN wasn't a good idea. Generally, the body wants to make a baby and it will do whatever it can to make that happen when the time is right. Hence, raise arousal during the particularly vulnerable days of the cycle. How: With some, probably, really terrible code. I tried to keep it as simple as possible, but this is the very first time I've ever made code from "scratch". I tinker quite a bit within the framework of other author's code. I'd like to imagine I'm a smart. It seems to work for me. I can't guarantee it won't brick your cousin's Switch when you install it. Specifically, the code attaches itself to the Fertile buff in Fertility Mode Fixes and Tweaks. It will start when you get the buff, end when it goes away. You might need to have the Fertility Buff/Debuffs active in the Fertility Mode MCM for the buff to be active (and my mod will work) This, as far as I am aware, is ONLY PRESENT in FM3 F&T. This will not work, afaik, with the basic Fertility Mode. I might find a way to do that if enough people don't use FM3FT. In my opinion Fixes and Tweaks was the best thing to happen to Fertility Mode. It really changes the game with how well it runs. This alongside the extra features helps me overlook the fact that Futa's don't inseminate in this version. Though, I'm pretty sure subhuman0100 is aware and wants to fix that. Script source is bundled in the mod. Have a look. If you think it's garbage please let me know. Gently, I'm sensitive. Requires: SexLab Aroused Redux SSE (should work with the Babo/Baka Edit) Fertility Mode 3 SSE Fertility Mode 3 Fixes and Tweaks (read the mod page extensively if not already installed) Submitter Papersword Submitted 08/24/2021 Category Framework & Resources Requires SexLab Aroused Redux, Fertility Mode, Fertility Mode V3 Fixes and Tweaks Regular Edition Compatible No  
  15. God of Love View File A bow, arrows. A spell Fists Make love not war. Submitter Tlam99 Submitted 05/15/2021 Category Adult Mods Requires SLA (SLAX), SLEN Regular Edition Compatible  
  16. Ive been using Sexlab Interactive Arousal for a time and even made a patch for RND. The mod increases player arousal only because so far I havent seen a mod that makes NPCs consume alcohol or given items yet. Is there a way to increase NPCs arousal in an "immersive" way? Walking around naked just got too old.
  17. Idea You can dance in inns or even on the street and thus bewitch the NPCs around you a little. You get 3 shouts to perform different dances: Normal, Sexy and Seductive. Effect Normal - No effect, just dance Sexy - NPCs around you slowly get aroused Seductive - NPCs around you slowly get aroused and a small crowd (2-3 NPCS form around you, commenting dirty on your dance and asking for sex with little chance. Criminals might just rape you though (SLHH). Introduction After buying the Breezehome and having the living room set up, there is a book on the table with dance steps for the normal dance and a letter about how to get the sexy dance. The second dance can be learned in Markarth from the priestess of Dibella, for a sexual favor. And she reveals how to get the seductive dance. For the third dance, you have to dance the sexy dance naked in the marketplace of Solitude at a busy time, where a crowd of npcs gathers around you, so 5-10 and Sanguine will be summoned, who will rape you in front of the crowd and teach you the seductive dance as a thank you. --- Unfortunately, I lack the skills to implement it myself. Would therefore be very happy if someone would take up the idea. But i could help with the story and the dialogs.
  18. We have aroused based animation and sounds...but anyone know if there is a arousal based dialogue mod?
  19. Hello everyone I’m going through you since Mara has an astronomical number of e-mails, so the time she reads them, we haven’t arrived... 😴 It’s concerns Bishop and no one else💋, Bishop to of animations who him are own; and no matter what version of Skyrim Romance, I’ve always had this problem, either animation this suspends, or I have no animation at all. I don’t know if I should count the animation of the kiss, since it works but there is clearly a problem with, but it’s not the problem who bores me the most. The problem is Bishop💋: the animation that I got that I finally didn't get since that she its blocked before he had time to put myself me ground😠: this animation is Bishop’s favorite position when he puts his forefinger and thumb between the chin and the mouth; then my character and Bishop freeze for 3-4 seconds. At the time, I was using version 2.1 of Skyrim Romance and when he did it, I used arousal 28v (I don’t know if it’s related), and this is the last time I had an animation! I never understood why it didn’t work with me🤔: and no matter what version of Skyrim Romance it has never worked😟. Thinking about it again I’m certainly not an isolated since I watched of let’s play from: Skyrim Romance on Youtube and not the slightest action on the part of Bishop, it’s as if no one knew, that they to of animations who him are own. And in more Mara is unreachable, he has 404 errors a little all over his Skyrim Romance site, impossible to log in. Do you have any advice, solutions, correctives, parameters to propose me? of the time it's radical and without risk I take. It bores me, I am very frustrated☹️. Bishop doesn't want to sleep, I've try different mods for that and it still doesn't work and I've used a mod to sleep together in the same bed it doesn't work, as soon as I get out of the demand it gets up right away: it always did with all versions of Skyrim Romance this is that with the version 3.0 that I started to use those mods but it doesn't worked Do you have any advice, solutions, correctives, parameters to propose me? of the time it's radical and without risk I take. There is a very recent persistent bug that appears as soon as BodySlide I install I have NPC heads that are brown or black and Skyrim Romance amplifies bugs, I find this very boring, without counting the crashes, memory problems, the version 3.2 of Skyrim Romance is a memory chasm and causes purple textures Mara is already on it since February last year, but the NPC heads that are brown or black as soon as BodySlide is installed this is new I’ve put correctives bugs for this but it doesn’t worke.🤬 I also have the worst bug in the history of video games: I have all the characters, guards and children in the Northeast of Skyrim attacking me without me doing anything, whatever. no matter the list of mods, I say that because I changed my list of mods I went back 19 saves, then went back to level 69 in Windhelm I did the exact same thing I went to the Candelâtre inn I asked for a room and I slept 10h the next day pagan takes a few steps the characters attack me the only ones who do not attack me is Ulfric and the guards of Windhelm everyone in the northeast attacks me except them (I don't know where this bug comes from).☹️ I thought I’d give you my list of mods to see if there are any mods no compatible with Skyrim Romance, I wouldn’t give you the whole list since I have deleted of mods, in so much fed up, ha! It me heated seriously all the crashes, memory and performance issues and bugs related to Skyrim Romance. of crashs and of bugs; I’ve removed them all😠: I still kept the mods I find essential. I think the only way out is to make a good patch for Skyrim Romance, effective and radical.😔 Good let’s move on to something else do you have any mods to propose to me to make it coherent, more realistic, more immersive Skyrim Romance and above all; mods that force Skyrim Romance to to have the animations that Bishop should have, that he not since as I was saying its animations that it’s own do not work, and also if you knew of mods that you could propose to me that could make so that, Skyrim Romance get approaching the more that possible to the novels de Ruru (of Skyrim Romance) it's would perfect!😀 Same an extension of this type if necessary, ho yes an extension for Skyrim Romance based on the novels of Ruru: same more need look at the general subtitles, it's would very well Skyrim Romance fully animated, it's would be too good! would bring out the personality of Bishop, it would put his personality forward it's would be really excellent! for this it would be add distinctly more conversations between Bishop and the Dragonborn, distinctly more interactions between Bishop and the Dragonborn, distinctly more scenaristic possibilities between Bishop and the Dragonborn, and more animations: it would expand AI (the behavior) Bishop since Actually Skyrim Romance is limited: for be able to have all potential and the capabilities of Bishop, it is clearly not sufficient, Arousal should be in perfect symbiosis with Bishop and SexLab: since Bishop is based on excitement (the desire), she plays a big role on his behavior since it is based on desire (excitement), to have Arousal, Bishop, SexLab in perfect symbiosis would allow that the consequences: the actions (the animations) of Bishop are triggered since there is visibly a problem since his own consequential animations don't work, normally they are triggered during the flirt or later it depends on his degree of excitement, Bishop is like this: either he will just say: don't titillate me by rising the tone (he doesn't like to be titillated. [But it's so funny to titillate him, the reaction he has when my character hugs her when she's naked it's too funny, listening to him talk you can hear in what he says that he's tempted and the head of completely delighted that he does it's too funny: and to by this he doesn't like to be titillated, this is this yes. I love tease him this is so much amusing]) and it will have for effect of a consequence during the journey or if he is too titillated he will jump on the dragonborn right away💋: an animation of the style his favorite position (these kind of animations are special animations cinse they this triggered by she themselves) so he must algorithms, markers for make ensure Bishop detects the different situations to that they are not triggered at the wrong time. Don't forget that he is crazy of desir of the dragonborn, and that he doesn't to never enough of her and wants to make love that with her❗ 💖 For this, it requires the good modders developers and the necessary resources for an such project ambitious!
  20. Version 1.01.08 (20190112)

    257,054 downloads

    "Love Comes In Spurts" What it is Sexout Spunk is in essence a data communication mod. It was meant as a detailed and flexible system of determining who orgasms, and what happens with the cum. It generates a bunch of data when an actor orgasms - gender, race, species, location where the ejaculate ends up, volume, time of ejaculation etc - and then tracks and recalculates that. Over time, some other systems were added to it, although they are all modular so you can pick and choose. Let's go over all of them: 1. Lust tracking Lust is conceptualized as a primary need. A long-term need that becomes an itch that needs scratching. This is made a bit more real for you with buffs and debuffs. In spunk, it goes from 0 to 100. Spunk can visualize this on screen with its own HUD or with the patches that work with oHUD and IMCNNV. As soon as lust tracking is on (default), the player is tracked. In order to add an NPC to the system, you get them under your crosshair and press the hotkey you select in the MCM submenu. Do it again to remove the NPC. Lust is reduced by sexual acts, if the actor can be expected to be able to orgasm from it. Actors who get raped will be set to a negative value which will only be restored back to 0 over time, taking into account a setting you select for that. Drugs, alcohol and drug withdrawal can all have an impact on lust increase rate. Some will boost it, others will slow it down. SleepEZ and LustOh from SODrugs affect lust increase rate as well. Lust increase can be affected by the Frigid and Horndog perks, by 5% per rank. The Nymphomaniac perk also boosts lust increase, as well as arousal increase by 5%. The masochist perk makes you hornier and easier to please when wounded. 2. Arousal and orgasm During a sex act, an 'arousal' variable will be calculated for each actor in it. When it exceeds the value of 100, this is taken to be an orgasm, kicking into gear the other functionalities below like cum tracking etc. Arousal is affected by - the lust value the actor had at the time, - a gender-specific value you can set in MCM, - the experience they and their partners have for their roles in the act if the XP system is used, - the personal preference they have for their roles in the act if the enjoyment system is used, - lingering rape penalties (see lust tracking) - the timing of the act compared to Sexout's default time It is possible, then, for an actor not to receive an orgasm when the act is terminated, and this can lead to a lowering of enjoyment for the roles performed in the act, starting a vicious circle! To combat that, when the player is involved in an act, you can try holding down the 'run' control key to speed up your own arousal increase, or the 'crouch' control to slow it down. A HUD readout should give you some indication of how you're doing. If an actor can't orgasm from an act, eg performing oral, their arousal will be capped. Turning arousal on can affect the duration of the act: if both actors have orgasmed and the current timing's within the window you've set in MCM there's a good chance the act will stop early. Conversely, if an actor is 'nearly there', the act may be prolonged until orgasm. The Insatiable perk makes it more likely for you to continue after orgasm. 3. Cum tracking Cum tracking is as explained above, a background core system that the others rely on. It really is only a virtual representation of what happens when people orgasm during sex. Depending on settings like 'pullout', 'squirt' and 'overflow', cum will be determined to land on different places, and will be tracked in arrays that I call 'spurts'. They contain information about the actor's species, race, gender, identity, volume and the time of ejaculation. 4. Sperm tracking Any vaginal cum spurts start to release sperm into the sperm tracking system, a copy of cum tracking that replaces "volume" with "sperm count" and carries over the other information. This means that sperm increases gradually over time, and is also killed off after a set time. In between, the number's ready for a mod like Sexout Pregnancy to determine it's enough to trigger a pregnancy. This makes for a system that's fairly realistic, but precludes insta-pregnancy. If you want to increase your odds, try raising cum volume settings in MCM. 5. Smell tracking Upon orgasm, a non-human species will leave behind a 'smell' that makes other creatures of that species friendly to the 'receiver'. MCM settings let you determine how long that lasts. Left out of the system are anchorage chimera tanks, lucky 38 securitrons, liberty prime and ZAX computers. Dogs that are faction sniffers won't make you legion, ncr etc. 6. Cum shaders On orgasm, it's possible that cum shaders are applied to the receiver's body. If in your MCM settings you choose to 'let spunk decide', this will depend on how much lands on the outside of the body in the (virtual) cum tracking system (3). You may want to override with other settings to force it to always happen. Some creatures' cum may look funny. This is intentional. In order to line up the fading out of the 'dripping' shader with the application of the 'permanent' one, the timing of the dripping one is rather short. I've provided intel on how to increase that duration... somewhere in the thread. 7. Washing On interaction with water, you can be prompted to wash yourself if there's cum on the outside of the body in the cum tracking system, a shader is applied, or a smell is applied. This will clear all of these. You can also tell NPCs to wash. There are two ways I use to know if you're interacting with water. The effect-based one detects more types of water, such as puddles, but some experience problems with it, so there's also an activator-based one you can choose in MCM. 8. Experience and enjoyment At the beginning of an act, Spunk detects what each actor is doing in it, assigning them 'roles'. The role strings are: Sucker, Sucked, Fucker, Fucked, Assfucker, Assfucked, Licker, Licked, Titfucker, Titfucked, Jerker, Jerked, Fingerer, Fingered, Footsier, Footsied, Tribber, Inserter, Inserted, DoggyDo, DoggyDone, MissDo, MissDone, Riding, Ridden, Tantric, Bound, Binding, Dom, Sub, Group, Whipper, Whipped. (Titfucker & Footsier are the owners of the tits/feet.) The count system keeps track of how many times an actor has performed a specific role, and how often they've been with a non-human species. It does this in the form of NX variables with the following namespace: "SO:Count:Role:Rolestring" "SO:Count:Species:Speciesstring" (The species strings can be found in the outdated documentation that ships with the mod.) The XP system hands out experience points based on the existing experience of the actors in the act and how difficult it should be to get the other to orgasm. Experience is always increased a little for everyone, but more for whoever gets their partner(s) to orgasm. "SO:XP:Role:Rolestring" "SO:XP:Species:Speciesstring" If you take the Are You Experienced? perk, sex experience gained will be added to your game xp. The enjoyment system is based on the premisse that orgasming from an act increases your preference for what you did in it, and not getting to orgasm or even being raped decreases it. "SO:Enjoy:Role:Rolestring" "SO:Enjoy:Species:Speciesstring" Enjoyment for a role the actor's never played usually starts at the neutral value of 1, except a few that start higher (receiving oral) and a few that start lower (receiving anal, whipping). Both the XP and Enjoy system range from 0.2 to 5, as they are used as multipliers in determining arousal increase during an act. A neutral value is 1. If you notice that your character's arousal increases only very slowly, generate a Spunk log before sex and check it afterwards for a line starting with "SpunkSPArousalScpt" and a bunch of numbers. "XPF" there is the experience factor, "Enjoy" gives you the enjoyment factor. Especially enjoyment may be too low for your tastes. You can change it by opening the console, clicking on the character and typing: Set_EVFL "SO:XP:Role:TheRoleString" somevalue Alternatively, you can go in MCM, and turn off xp and/or enjoyment tracking. This should clear out all your enjoyment variables, giving you a fresh start. Wait in game for at least 5 seconds, then turn it back on. Spunk assigns a series of up to 66 perks to the player character that depend on their enjoyment for specific roles. On their own, these perks do nothing except give you a clue how high or low your character's enjoyment for a particular act is. You should be able to derive that from the description and rank. 9. Troubleshooting - Definitely make sure you have the correct versions of NVSE, SexoutNG and NX. If Spunk says you don't, you don't. - Make sure you run the latest Spunk. Bugs in previous versions may've been fixed, after all. - Use the debug tools you can access from MCM, and if you plan to report what you think is a bug, definitely use the "generate log" feature in a way that the bug is captured. - If a character, especially the player character, doesn't seem to orgasm from sex, re-read the chapters about arousal (2) and enjoyment (8). Requirements: SexoutNG 2.10.97+, NVSE 5.1.2+, NX 16+, UIO 1.31+, JIP 53+ Permissions: GPL3 Credits Jaam, mostly, for porting the fancy NVSE4 stuff I’m using in this mod, as well as fixing the fancy NVSE4 stuff that didn’t work at first, and adding some fancy stuff to nx for me. I pestered Jaam about so many things, and he always came through in record time, so I gave him co-authorship. I honestly hope more modders will start to use this stuff and make some great mods with it. ChaseRoxand, for the orginal SexoutLust, which most of my own lust tracking is based on A.J. for teaching me how to HUD Zippy57 for Lust's original HUD readout addons for pHUD and oHUD. Whoever did Lust's anyHUD addon. Prideslayer, for a couple of tips along the way Hal, for pitching the idea & showing patience as it grew and grew - no Doc mod without a bit of feature creep Odessa, for a great debug dump template QQuix, for the “DeepDump” UDF found on the TES4 modding wiki, also for several examples of nested array use in assorted posts on the Beth forums, without which I wouldn't have known if that was even possible or how to go about it. TSS5062 for cum shaders - yowsa! panthercom for perk names And, well, some unknown Japanese modders who made the textures I use for the cum shaders (the LoverswithPK bukkake ones). Anybody who ever reported a bug in a way that I could fix it
  21. Version 2022-01-31

    261,499 downloads

    SexLab Hormones Original mod by SkyrimLL. Description What if your body could evolve and change according to your activity in Skyrim? SexLab Hormones is a relatively simple mod that tracks how frequently sex acts are happening to the Player and affects the shape of the player character accordingly (in the same way of Estrus Chaurus pregnancies or Pumping Iron with combat). The idea being a character having sex all the time would have hormone shaping his/her body accordingly (ok.. not biologically correct but this is SexLab we are talking about ). Similarly, a lack of activity for a while returns the body to a less voluptuous stage. In short, the main idea of this mod is 'sex makes you sexier' (or amplifies your curves in sexual ways to make you more appealing and augment your teasing powers). Based on forum thread: http://www.loverslab.com/topic/21927-req-added-effects-plugin-for-arousal/ Features: - Tracks sexual stats (number of orgasms total, number of daily orgasms, number of daily oral, anal, vaginal, and total number of acts/orgasms) - The number of sex acts in a day affects the rate of changes (increasing, stable, decreasing), as well as overall weight adjustments - Repeated orgasms affects the color of your skin, lips, eye-liner and cheeks (warmer with sexual activity, colder without). In theory, the changes should be race independent. They are relative to your default skin color and mask. - If supported by your shape/skeleton, breasts, butt and belly of female PC (belly a tiny bit, not enough to look pregnant) are adjusted as well to improve sensual curves. - SexLab arousal aware (early stages... not fully tested yet). - A masturbation spell with some unique animations (Thanks Zaz!) - Basic perks to health, stamina and magicka based on activity (less sex means more focus for magic, more sex means more health and stamina) - Dirty talk and cat calls as your body changes. - Chance of assault if sex in public. - Awareness of Estrus Chaurus and Beeing Female pregnancy states - Compatibility of Hormone's Succubus quest with PSQ Succubus and SexLab Deadly Drain - Side quests to become a succubus, a bimbo and change your gender in the process (with support for transgender if you want to). Details: Hormones can change your body shape in two ways. - using the default Weight value, which independent of any body mesh - and using scales on certain nodes of the skeleton, which is also independent of any body mesh What is important here is the choice of a skeleton, not a body type. I usually recommend XP32 Maximum Skeleton ( http://www.nexusmods.com/skyrim/mods/26800/?) but there are others out there. Stats are captured after each sexual action. Updates to the body happen once a day - at the midnight mark since detection is time based for each day. - If you have no sexual encounter in a day, body weight will start decreasing and skin color will turn colder (more blue in the skin) - If you have between 1 and 5 sexual encounters, you will be stable. You weight will not change and your skin color will gradually return to your initial skin color (captured when you started the mod) - If you have more than 5 sexual encounters in a day, body weight will increase and skin color will turn warmer (more red in the skin) Triggers: - Skin changes are triggered by orgasms (or lack there of) - Body weight changes are triggered by number of sexual acts - Body morphs changes are triggered by type of sexual acts (oral boosts breasts, anal boosts the butt area and vaginal boosts the belly area) In addition, sexual activity impacts health, stamina and magicka. - No sex gives you focus: magicka gets a boost, health and stamina are penalized - Moderate activity gives you balance: all three get a small boost - High sexual activity makes you sensual: magicka is penalized, health and stamina are increased Since the mod is still in testing stages, a number of things may happen: - Colors may not change a lot. I need to test the range of color changes to make sure it is noticeable and yet realistic and race independent. - Body morphs could spiral out of control depending on your base body shape. I put some safeguards in place but I had to eyeball them, so I could be off. That said, I released it because it seems playable at this time, so hopefully the effects above will be minimal. Note that the new Bimbo / SexChange / TG quest is still very experimental. - A clean save is required for this version. Make sure to clean your save game with a save game cleaner before installing it again. - Remember to enable the new options in the Hormones menu - You will have to enable the new UNP Hormones Schlong addon to get the transgender effect during sex change (if you want to use that) - Using Racemenu and especially, saving presets for your current character is highly recommended. - ConsoleUtil is a requirement to perform a sex change: http://www.loverslab.com/topic/47511-consoleutil/ - The latest version of Schlongs of Skyrim (SoS) beta is also required for the Transgender option to work: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/page-160?do=findComment&comment=1167946 - To get started with the bimbo quest, travel to one of the island in the middle of the lake west of Riverwood (north of Falkreath) or have sex with Sanguine, one of the Dremora Outcasts or any other Dremora NPC. Compatibility: - This mod should be compatible with other weight changing mods such as Pumping Iron or SexLab RND . It will just try to compete with any weight gain or loss from these other mods. For example, getting sex starved will have this mod lower your weight... but eating a lot with SexLab RND will restore lost weight. It's all a matter of proportions - The only compatibility issue I can think of is with anything that affects the weight or the appearance of the character: SexLab RND, Estrus Chaurus, Hentai Pregnancy... that kind of thing. For example, I am expecting starting the mod in the middle of a pregnancy will lock in your pregnancy shape as your default shape. So be careful with that Having pregnancy after the mod is started should be ok - it will only amplify or reduce the visual effect of the pregnancy. To help reduce interference from other body change mods, use the 'Shape override' option in the menu to let other mods decide to refresh the shape at regular intervals. - An optional patch adds compatibility with Puppet Master using PapyrusUtil. If you are playing Hormones in Succubus mode, Puppet Master spells will be unlocked automatically at high levels of libido. The download section also includes a copy of the Bodyslide settings I used for the screenshots. They are meant for CBBE Pregnant Scaling Body and should provide a nice range of shapes from petite to mature. I can share the nif files if needed. Requirements: - An advanced skeleton like XP32 Maximum Skeleton ( http://www.nexusmods.com/skyrim/mods/26800/?) - SkyUI, for the MCM menu ( http://skyrim.nexusmods.com/mods/3863/? ) - SexLab framework - works with 1.62 and above (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/). - SexLab Aroused ( http://www.loverslab.com/files/file/307-wip-sexlab-aroused-v20131001/ ) - PapyrusUtil 1.8 or later ( http://www.loverslab.com/files/file/484-papyrusutil/ ) - NetImmerse Override SKSE plugin ( http://skyrim.nexusmods.com/mods/37481//? ) :: Included in RaceMenu 2.0 - RaceMenu 2.0 or above is highly recommended (especially if you plan to do the Bimbo quest) - ConsoleUtil is required if you want to do the sexchange part of the Bimbo quest: http://www.loverslab.com/topic/47511-consoleutil/ - The latest version of Schlongs of Skyrim (SoS) beta is also required for the Transgender option to work: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/page-160?do=findComment&comment=1167946 The Flying option of the Succubus Essence armor relies on one of these three mods: Animated Wings Ultimate (prefered option) Real Flying Animated Dragon Wings Read more about requirements and notes at this link: http://www.loverslab.com/topic/22195-sexlab-hormones-wip/ Adding support for SlaveTats Thanks to @Weird, you can now augment the Bimbo experience with tats that will come back automatically every few days while you are a bimbo (if you manage to get rid of them that is). To enable SlaveTats support, you need to: 1- Have SlaveTats installed and running of course 2- Install @weird's new SlaveTat Mod event bridge (http://www.loverslab.com/files/file/2126-slavetats-events-bridge/ ) That's it... at the end of each day, you will receive a new layer of tats along with the usual perks of being a Bimbo. Adding support for Immersive Hair Growth and Styling Immersive Hair Growth and Styling is automatically detected and replaces certain options from Hormones such as hair shaving, hair coloring or hair styling. I highly recommend it if you want to play with the Bimbo curse! Aknowledgements :: Succubus shape by Total13
  22. Version 20160530.02

    863 downloads

    Extract from the Lexicon Ridiculum Conjuration. A wonderful form of magic which gives the wielder the power to smite enemies via proxy, suck the souls of the living and control the dead. So why do certain factions in Skyrim look down on this, the most elegant of the all the magic arts? Well it can have side effects which can be looked down upon. Take for example Summoners Tribulation. The sheer power and exhilaration of conjuring something from another plane causes the summoned subject(s) to be extremely aroused. There is also a chance the power involved backlashes on the more novice conjurer themselves. Once in existence the summoned subject(s) will draw on any further conjuration magic, cast by the summoner, to maintain their arousal. For some reason this aspect of conjuration only applies to those who are Dragonborn, (and don't wear a silly hat or live on a crappy dust covered island). It's probably something in their water. Hard Requirements Sexlab Aroused Redux, (http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-1-december-2015/ ), and it's requirements. Soft Requirements Any mod which takes, erm, advantage of high arousal's. Notes 1) It's a work in progress 2) There is an MCM. It doesn't have many options, but does save it's config to a JSON file.
  23. Version 1.3.1

    3,248 downloads

    Description: A foggy dreamy morning woke me up with mild rain and strange pinkish light coming from across the horizon. Temperature was cool and pleasant, which was strange for this time of year and for the Alikr desert. There was nowhere to hide and I had to walk several hours in this strange rain. After half an hour I was all wet... and to my shock, I was not talking about my soaked clothes but about my soaked underpants. What in the oblivion was going on? "And what I am going to do?" I asked myself, feeling horny more and more, placing a hand on my crotch, now in terrible heat... how am I going to get myself into the city on time.... What it does: Changes the arousal level of any actor to 100 when the arousing weather is in effect. Hard dependencies: Skyrim.esm Dawnguard.esm Dragonborn.esm Required mods: Sexlab framework (obviously) - tested on 1.60 hotfix 2 Sexlab aroused redux - tested on V27a Recommended mods: anything which brings sexy randomness into the world when everyone is aroused, MY personal choice is aroused creatures and deviously cursed loot. But you can find many more mods checking for arousal level . Contains: arousing_weather_plugin.esp - base file, required for mod to function, adds arousing weather to Skyrim regions arousing_weather_climates_of_tamriel.esp - adds arousing weather to regions edited by CoT arousing_weather_new_lands.esp - patch adding arousing weather to several mods (wyrmstooth island, Gray cowl of nocturnal desert) Installation: 1) install after sexlab framework and sexlab aroused 2) if you are using Climates of Tamriel, Wyrmstooth or Gray Cowl of Nocturnal install after those mods 3) untick or delete the plugins you do not want (CoT or new lands plugin if you are not using CoT or any of the mentioned mods)
  24. Version 2.7.4

    437,818 downloads

    Sex Attributes v2.7.4 (for AAF) ~INTRO FO4 Sexual Framework for managing various player's sexual stats! When your player gets sexually assaulted, he/she should not be walking around as if nothing happened. Conversely, if the player just saved the entire Commonwealth, he/she should get a confidence boost that positively affects the things he/she does. This mod aims to bring that idea to life! Your player's successes should bring further boost to her abilities and mental state and your player's sexual assaults should bring further consequences and put him/her in increasingly precarious situations. ~OVERVIEW This mod tracks three pillars of attribute types: physical, psychological, and social. Each can be enabled/disabled in MCM independently. Physical attributes are: Oral wear Vaginal wear Anal wear Arousal Alcohol intoxication level Psychological attributes are: Willpower Self-Esteem Spirit Submissive/Dominant orientation Sex addiction Trauma Social attribute will track the player's sexual reputation. Have sex in public? Your reputation will increase. Additionally, this mod will also increase player's belly size after vaginal (and/or anal/oral) sex. This can be disabled in MCM. ~MAIN FEATURES Oral, Vaginal, Anal Wear are wear and tear for those orifices. Having anal sex will result in anal wear increasing, while having oral sex will result in oral wear increasing Arousal is an attribute that indicates how sexually aroused your player is. Alcohol Intoxication Level is an attribute that indicates how intoxicated your player is from alcohol. Being heavily intoxicated will make your character more suggestible, increasing the chance that NPCs will persuade the player. It will also decrease your intimidation chances, making it harder to intimidate NPCs. Consuming alcohol will also increase the player's arousal level; harder drinks will increase more. If the player is drunk or hammered, they will have harder time remembering things, so they will actually lose less stats from rapes when drunk or hammered. Willpower is your character's ability and determination to overcome challenges in the Commonwealth. Weaker willpower should result in your character easily giving up to pressure or tough challenges while stronger willpower should result in your character being able to overcome tough challenges and having a do-or-die mentality. Self-Esteem is your character's confidence level and his/her self image. Spirit is your character's mental toughness. Weaker spirit means your character's mental state is becoming broken, causing your character to become heavily suggestible and easily manipulated by others. Stronger spirit means your character is more resilient to foreign influences, and have better control of their mental state. Submissive/Dominant Orientation is your character's natural inclination to submit to or defy others. Being more submissive should result in your character rather enjoying submitting to others while being more dominant should result in your character being defiant and enjoying the position of authority. Sub/Dom orientation is mostly a permanent, independent trait of your character. You can choose your player's starting D/s orientation when running the game for the first time with the mod. After that, your player's D/s orientation will remain fixed. Sex Addiction is your character's addiction to sex. Once addicted, the player's arousal will increase much faster. Trauma is incurred when player is a victim of sexual assault. When the player is traumatized, their willpower will regenerate slower, and will lose self-esteem over time. Trauma lasts for 2 days and can only be healed over time, but its negative effects can be coped with with alcohol. The amount of alcohol you need to consume in order to suppress negative effects from trauma depends on the trauma level. In order to fully suppress trauma effects, the player's intoxication level must match trauma level. For instance, if your trauma level is at 4, you need to be drunk (intox lvl 4) in order to not suffer any negative effects of Trauma. If your intox level is lower, you will suffer partial trauma effects. For instance, if your trauma is at 4, and you are Tipsy (intox 2), then you will suffer debuffs equal to trauma level of 2 (4 - 2 = 2). Trauma effects can also be suppressed using chems. All chems (Jet, Mentat, etc) will provide 5-trauma-level suppression for 4 hours. After 4 hours, the drug effects will fade, and player will feel trauma effects again. Sex Reputation is how the people view the player sexually, regardless of whether or not the player really is how he/she is perceived Reset Stats Doctor Neura is an advanced neurologist who is able to reset your character's psychological attributes, at the cost of some caps. The cost is equal to player's level times 100. If your player is broke and can't afford it, Neura is willing to do it with whatever money the player has; how generous! She is located in Memory Den of Goodneighbor and usually hangs out near Dr Amari. ~ADDITIONAL FEATURES Cumflation Player's belly will increase slightly after having sex. Increases more if the sex partner was a mutant or giant creatures like Deathclaw. Belly morph will slowly deflate over time. But if player is wearing vaginal plugs, it will not defalte. PTSD If the player gets raped and her spirit gets broken, the player will develop PTSD against the type of NPC that raped her. Types of NPC supported are Animals, Ferals, Gunners, Mutants, Raiders, and Synths. When player gets into combat with the type of NPC she has PTSD for, she will start to panic a bit, decreasing AP regen. Also player takes 20% increased damage against NPCs that she has PTSD for. PTSD can be removed only in 2 ways: either treatment from Dr Neura, or bringing spirit back up to 80. Mind Break If the player is forced to orgasm during rape, her mind can slowly start to break down from the mix of pain and pleasure. Player will need to rest a bit (default 3 real life minutes) after an orgasm to "recover" a bit. If the player orgasms before having recovered, her mind will start to break down from too much pleasure too frequently. The threshold for how many orgasms are needed to reach the point of mind break can be customized. Once reached, the player will be in a temporary mind broken state where she will be susceptible to brainwashing. Any further rapes during mind break state will make her more submissive, and greatly increase her sex addiction levels. The player also has a chance to develop perversion for the type of NPC that forced her to orgasm. Perversion Player can develop an orgasm addiction (or perversion) with the NPC that raped her during a state of mind break. The perversion intensity can stack up to 3 times. Once perversion is developed, player start to crave having sex/orgasm with that same type of NPC every couple days. This desire needs to be satisfied, or player will receive a debuff. While the player is having cravings and is in combat against NPC types for which she has perversion, her resolve will weaken from temptation and she will slowly lose willpower, until either the enemy is dead, or player leaves combat. Perversion is removed if the player manages to abstain from having orgasm again with those NPC types for 60 game days (can be customized) ~NPC INTERACTION MECHANICS Ever felt that vanilla game's Charisma-based speech check was very one dimensional and boring? This mod brings possibilities for more variety! This mod alone doesn't change anything, as it's just a framework for it. But other mods can use APIs provided by this mod to greatly diversify player's interaction with NPC. Intimidation Allows players to intimidate NPCs! Intimidation success chance is based on a combination of player's dominant/submissive orientation plus self-esteem. More dominant and high self-esteem will result in higher intimidation chance. NPC Persuasion NPCs can now persuade the player! There are three persuasion difficulties: Easy, Medium, and Hard. For example, Easy would be something like, "Hey, give me a Nuka Cola!", while Medium could be "Go clear settlement #999", and Hard could be "Come give me a handjob." NPC's persuasion chance is based on the persuasion difficulty and player's spirit. Lower spirit players will be much more vulnerable to persuasion by NPCs. Intimidation and NPC persuasion chances can be customized in this mod's MCM page. Mods using NPC interaction mechanics: Sexual Harassment - NPCs will approach player and demand sex ~STAT CHANGES Physical Oral: 0 ~ 100 Vaginal: 0 ~ 100 Anal: 0 ~ 100 Arousal: 0 ~ 100 Alcohol Intoxication Level: 0 ~ 5 Psychological Willpower: 0 ~ 100 Self-Esteem: 0 ~ 100 Spirit: 0 ~ 100 Sub/Dom Orientation: -50 ~ 50 Slut (Addicted to Sex): 0 ~ 100 Trauma: 0 ~ 5 Frustration Debuff: Social Sexual Reputation: 0 ~ 100 ~INTEGRATION This mod aims to be a framework that other mods can use to offer different choices (or lack of choice) for the player. Currently, the following are mods integrated with Sex Attributes: Devious Devices Wearing Devious Devices reduces player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Submissive players will get aroused from wearing devious devices. Wearing anal plugs, vaginal plugs, or nipple piercings will greatly increase arousal for all players. You can also remove devious devices by using willpower. You can set a hotkey for showing the DD removal menu. When you press the hotkey, a menu will be shown where you can select which type of devious device to remove from your character. Real Handcuffs Like Devious devices, wearing Real Handcuffs will reduce player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Mods Using Sex Attributes: Sexual Harassment Offers dynamic NPC dialogues that change based on player's attributes. The player can use willpower to resist NPCs, and NPCs can take advantage of player depending on player's attribute deficiencies. ~PLUGINS Sex_AttributesHUD A simple plugin mod that displays the player's attributes in HUD. This allows you to easily view the player's attributes. This plugin uses HUDFramework, which makes it a requirement. If you dont install this plugin, then you don't need HUDFramework. Note that if you do install SexAttributesHUD and wish to uninstall it later, press the uninstall button in that mod's MCM menu. Otherwise, you will get HUD widgets that stay even if you remove the .esp file. This plugin can fail to work if you have other mods that use HUDFramework, e.g. Transfer Settlements. HUDFramework is known to be a very fragile system and does not play well when multiple mods using it are installed. Also, this plugin hasn't been updated, and thus some of the newer attributes (such as arousal) will not be supported. ~REQUIREMENTS AAF and all its requirements, including animations, themes (Optional) HUDFramework - only if you install my HUD plugin mod (Optional) MCM - if you want to be able to change settings (Optional) Devious Devices (and all its requirements) - for integration with DD (Optional) Real Handcuffs - for integration with RH (Optional) Skimpy Armor Keyword Resource - if the player is a slut, they will feel the need to flaunt their bodies by dressing in skimpy clothes NOTE: Make sure your Fallout 4 Game version is 1.10.162 or newer (due to Creation Kit update not being backwards compatible). If your game version is older, the game will not recognize the mod. ~INSTALLATION Like you would any other mod, NMM (or equivalent) or manual. Install Sex_Attributes for base mod. Also install Sex_AttributesHUD if you want to see attribute values in HUD ~UNINSTALLATION BEFORE uninstalling the mod, turn OFF effects for physical and psychological (if you have buffs/debuffs on your character). Otherwise, your character might get permanent buff/debuffs. ~PERMISSIONS In the event that people are awaiting needed maintenance and/or new features, and I've gone MIA (say >4 months), I give permission to others to take the mod and its source code (included) and expand on it/maintain it. Just make sure it remains within the scope of the original mod - a modular, simple, framework for player's attributes.
  25. 119,028 downloads

    Short Description A companion set of two simple mods making use of SexLab Aroused (Redux). Both are standalone and completely independent of the other, but can be seen as complementary in what they do. However, they share the following requirements: SKSE v1.7.3+, SexLab Framework v1.6+, SexLab Aroused (Redux), and FNIS v6.0+, and any of their dependencies. Aroused Rape This mod primarily causes NPCs who are above certain Arousal thresholds to attempt to rape the player character, after a short dialogue encounter. This is done by temporarily blocking any default dialogue with a short dialogue tree from this mod to that effect. An NPC will have their dialogue temporarily replaced depending on a few factors including their Arousal, whether they are a follower, and whether the player character is naked (according to SexLab Aroused's polling). The Arousal thresholds for this occurring (i.e. normally, when NPC is a follower, or when player chracter is naked) are 80, 70, and 40. These can be customized in the Mod Configuration Menu (MCM) if SkyUI is installed. Version 3 further allows NPCs to forcegreet the player character with this dialogue. Forcegreeting can be enabled or disabled in the MCM, as well as the polling interval used to track eligible NPCs. An NPC's sex, compared to the player character's, can also be set to restrict whether or not they will attempt to rape the player character. By default, only male-male interactions are restricted, but both that and female-female interactions can be enabled or disabled using the MCM. When an NPC attempts to rape the player character, depending on which same-sex interactions are restricted, a follower may attempt to intervene to prevent the player character from being raped and instead have themselves be raped in a short dialogue scene. During this scene, the player may object to follower's offer by initiating dialogue with the follower, and remain the target of the assault. Version 3 further adds options to the dialogue tree. The aggressor can be resisted with a brawl (not available against follower aggressors), a persuasion attempt (chance based on speech skill), or an intimidation attempt. Version 3 further adds the possibility that, in addition to the primary aggressor, a second aggressor whose Arousal is above thresholds, may be added to the SexLab scene for a threesome. Aroused Sexy Idles Using animation assets created by Leito86, and FNIS Alternate Animations, idle animations are dynamically replaced for female characters (player character and NPCs) to reflect their Arousal states. By default, within the ranges 40 to 60, 60 to 80, and 80 to 100 Arousal (that is, thresholds at 40, 60, and 80 Arousal), female characters will have play idle animations. With version 2, an MCM is provided to allow the editing of these thresholds. Of course, the first threshold should be less than the second which should be less than the third. The MCM also allows the polling interval to be changed (that is, the time between periodic updates to assess nearby NPCs' Arousal to potentially change their idle animation) and the number of nearby NPCs tracked to be changed. Effects from this mod on the player can be enabled or disabled also. This can be an excellent companion mod to Aroused Rape since this will indicate (for female characters) their approximate Arousal level. To avoid conflicts with Devious Devices Integration's and PCEA2's own Alternate Animations when a character is using a device that requires alternate idle animations or the player character is using a unique idle animation, there are a built-in checks in this mod's scripts. Translations Spanish by Gothuska Bugs SexLab Aroused (Redux) can take, by default, up to 2 minutes to update the player's status as being naked. This can cause a delayed response in the NPCs' ability to notice that the player character is naked or clothed for the purposes of this mod. Updating Instructions Version 1 can be updated to Version 2 without any special instructions (i.e. simply by replacing old files with new files). Updating from versions 1 or 2 to version 3 requires a clean save. Version History v3.2: - Aroused Rape: --- Fixed bug where, even if same-sex interactions are disabled, player character can still be forcegreeted in violation of those restrictions. v3.1: - Aroused Rape: --- Fixed bug where instead of followers NOT getting the brawl dialogue, they were the only ones getting it. --- Fixed bug where non-NPCs can be selected to potentially forcegreet --- Fixed bug where brawl ends prematurely if it takes too long v3: - Aroused Rape: --- Added new dialogue options to resist the aggressor by brawl, persuade, or intimidate --- Added NPC forcegreeting in addition to the standard Blocking dialogue (new MCM settings to enable/disable and edit polling interval) --- Now possible for a second NPC aggressor to be identified and used in the SexLab scene for a threesome - Aroused Idles --- Fixed a bug where camera perspective change happens in opening sequence; idle changes will no longer happen when player camera is locked --- Mod now checks that PC is considered to be a female by SexLab before applying idles; NPCs are checked to be considered female by both the game and SexLab v2: - Aroused Rape: --- Bug regarding enabling/disabling same sex interactions in MCM fixed --- SEQ file fixed to prevent bug where new dialogue does not appear on initial game load --- Attempted to add more cunnilingus animations to rape scenarios where aggressor is female - Aroused Idles: --- PCEA2 compatibility added --- MCM added - options to edit polling update time, number of NPCs tracked, enable/disable effect on player character, and Arousal thresholds v1: - Initial release Credits Leito86 for all animations contained in Aroused Sexy Idles Fore for all behavior files contained in Aroused Sexy Idles Bigjay for the SSE version of Aroused Sexy Idles Permissions Derivative work that makes use of assets not created by me contained in these mod packages must seek out the permission of the mod creators listed above. My own work here is free for anyone to use and share in its original form or a derivatized form, licensed under Creative Commons.
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