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Blogs

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  • Hello, I present to you my perfect sim <3
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  • Delhi Babes offer incomparable love to the fellows Delhicall$girl$club$
  • From the Personnel Files of Vault 86 - The Men and Women of Vault Tec
  • Cave of Illusion
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  • LoversLab modding for Dummies
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  • PJ- Armors & Outfits replacer project.
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  • Dark Ascension
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  • Here i am
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  • Delhi Escorts Offer Jubilation to Your Soul without Hassles
  • HOW TO FIX???
  • 「A HUGE SHIP IS APPROACHING!!」
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  • Progression of Shadowverse nude mods and regular mods for the game
  • theposhmudcrab's blog
  • A Bard's Dreams
  • The Castle of Darkness - A story of slavery and domination
  • www.fuckurgf.com's Blog
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  • Blaze's Misc Downloads
  • Skyrim Waifus
  • Mirror's Broken, Please Evacuate!
  • The Random Blog
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  • MrHuxley's Story Blog
  • Argonian and Imperial walks into the bar
  • Kiity
  • s Blog
  • Severyx's Modding Foray
  • D.A.T 18+
  • Mrsrt's technical blog
  • Skyrim Stories: Sirrae
  • Ajello's Home Furnishments for Degenerates
  • Johnny's Corner
  • WickedWhims
  • adult games
  • Conglomerate
  • Andy7me
  • SFSX Sex Scenes 60fps
  • banlu's Blog
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  • Honey Posts
  • NX-2C Video Log
  • Dr. Frankensteins Load Order Laboratory (LOL)
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  • Need Help with loading order.
  • test
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  • Slaverim : On the making of a new Slaverun
  • Sven's Adventures (gay/m2m)
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  • DragonGoddess Zya KyEnChan's Blog
  • The Many Lives To Toy With
  • sims 4 gaming
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  • Isabel Marant Boots,2013 Isabel Marant,Isabel Marant Sandal
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  • Skyrim Porn Stories
  • How thigs turned out like THAT!???
  • Jerbsinator's Boob Blog
  • Rose66
  • Image Dump
  • Devious Stories
  • I just wanted to share some screenshots!
  • Bnub's Skyrim Tech Explainers
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  • Tammie's (and other peoples') Adventures
  • IkariPlays: Beyond Skyrim - Bruma
  • Video Idea Test
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  • Brellfellows' Blog
  • The Melody of Frozen Trees
  • Gregaaz's Bethesda Blogs
  • Hello I'm searching for someone to give me the Glow color mod for the daedric armor because the mod was removed from Nexus pleas
  • Find Fuck Your Girl Friend
  • Papyrus Stack Dumps
  • Jess's Fallout 4
  • jbezorg's Blog
  • kingadult877's Blog
  • kimbee67's Blog
  • How to Treat CTDs (and some other stuff) in Skyrim LE
  • SkyLovers says things.
  • Skyrim SE Girls Nessa & Muiri
  • Random stuff
  • Character Creating, is always difficult. [4k Wallpapers]
  • Privthing
  • CHUBIshop
  • Skin Fixes !
  • Modslave's Darkroom
  • Fallout 4 Mods & More
  • Help required
  • Den Sims
  • Skyrim 2022
  • Can some one make some custom factions for sexout
  • Cabbitcutie's Blog
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  • Sims 4 Fnaf cc that works with wicked whims
  • Life’s a Cock, now suck it!
  • Keera's Retex Blog
  • Notes to self for future reference
  • Milesaz's Sexy 3d Renders
  • LGBT (The Sims 4)
  • valkyrie.Catherine's Blog
  • Lets Play Enderal (english translation)
  • LLab Bot RPG Images storage
  • The Best Hentai Porn Games!
  • DotsSims World
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  • Adventures in Skyrim
  • kyriebunnylover's Blog
  • Conan Exiles - Paula
  • BMOM - Build My Own Mod(s) - my shipyard
  • Kori's Victim Wenches: The Forgotten
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  • AidanScott091803's Blog
  • Its a question of Honor !
  • Ooga Booga screenshots
  • Stories of the Sims - By Kashked
  • yugox99x's Blog
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  • Tales of Iron Vol.2
  • The Young Witch Who Wanted to See The World
  • Working On The Slave Trade
  • Bang it out
  • Blazingsai's Character Bios
  • Institutional Slavery for PAHE
  • Loogie's Blog
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  • Bloode Castle
  • My Secret Place: TK17
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  • Part 1 OC turned into cow kinky Skyrim mod adventure ​​​​​​​?
  • Working Girl
  • Gafina's ordeal
  • BadWorld Tales: Stories of sex, lies and desire from my Sims world
  • Zig's Pretend Development Blog
  • 4onen's Blog
  • Make Your Day Unforgettable with Shreya Sehgal
  • Buridan's Asshole
  • Gafina's ordeal
  • KeZeK xxx - Sims4 - Photo Studio (San Myshuno)
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Found 18 results

  1. Version 3.2.0

    18,581 downloads

    September 26th Dev Update: Version 3.2 is now out as a FULL RELEASE!  If you'd like to support Kerstyn and I and ensure we can continue pouring our passions into this lovely project, check out our Patreon! What Does This Mod Do? It's a highly acclaimed and popular expansion of Serana's dialogue and NPC features to make her a more immersive follower. Serana Dialogue Add-On (SDA) adds more facets and dimensions to the character, exploring new character traits and character arcs (see my character philosophy for Serana). As an NPC, Serana is more intelligent and has many new follower features. The dialogue lines in this mod (nearly 5000) are all fully voiced, utilizing new voice-acted lines by Kerstyn Unger. If you have more questions or would like to know more, please visit my website! Revoice Status: Radiant Revoice = 100% Dawnguard Quest Revoice = 100% (as of Version 3.2)
  2. SL Dirty Deeds Missives View File Dirty Deeds: Missives Adds 15 repeatable quests involving performing casual sex for gold. Find them at Missives boards! Compared to open prostitution mods, 'Dirty Deeds' focuses on creating casual quests where the player is hired by characters or factions. You're not soliciting, you're being hired! It's somewhere between a prostitution mod and something deeper like Amorous Adventures. Each 'Deed' has a letter introducing it, and about four lines of random unvoiced* dialogue, written in the style of that character or faction. It's casual, but flavourful. *We now have optional synthetic voices! Requirements Core Mods Missives (Download) - Of course, you'll need Missives to get the actual Missive Boards used to find the Deeds in this mod. SexLab Framework (Download) - Also has its own requirements. In the in-game MCM for SexLab, there are some very useful Debug features. Make use of them! This will help you figure out what is going on. Once you've enabled Debug, Press '~' to open the console. Highly Recommended, but Optional Replacing Boards for Missives (Download) - Changes Missives boards to a 'porn' styled one. New to SexLab? Check out the 'Mods you may Need' section below! Rewards: Gold, Dragon Souls, Items You can earn both gold and Dragon Souls and some items by completing 'Dirty Deeds'. Gold is determined by the Deed, as well as by your Sex Skills and Speechcraft. Dragon Souls are awarded based on the overview quest, which tracks one-time completion of all Deeds. Some Deeds give you items instead of gold. (Such as Falmer, who reward you with a Black Soul Gem.) Deeds You can find the deeds both in Missives Boards around Skyrim, and also all deeds can be found in a respawning cabinet at the Temple of Kynareth. There's a quest which you'll start with, which leads you there. All Deeds are infinitely repeatable. You do not need to return or speak to any NPC to be rewarded, you're paid immediately upon completion and the quest resets immediately. To begin a 'Dirty Deeds' quest, pick up the letter, read it, and then a menu will pop up asking you whether you want to 'Accept this Dirty Deed'. You can choose to ignore the quest and begin it later, or start it now. Character Deeds These characters have 'Dirty Deeds' requesting some type of sex in exchange for gold. These are designed as 'personal prostitution'. They pay nearly twice as much the first time you do them, and after that can be repeated infinitely for a lesser amount. The amount of gold varies depending on the character. These deeds tend to be the best way to make money, although they require you to be at the location of the character. Belethor Farengar (Oral) Gwendolyn Hemming Black-Briar (Anal) Pantea Ateia (Oral) Stands-In-Shallows* Drevis Neloren *I've made a minor edit to Stands-In-Shallows's AI Package. Now he never sleeps in the Argonian Assemblage, instead idling outside, making him available at night, Characters (Double) Deeds These characters have 'Dirty Deeds', requesting that both characters are satisfied in exchange for gold. You are paid after each one of them has been satisfied once. There is a 40% chance of triggering a scene with both of them at the same time. Fihada and Jawanan Faction Deeds These factions have 'Dirty Deeds', which pay you to sex with faction members. There is a count, usually up to 5, before you are paid. You can do these Deeds across Skyrim wherever that Faction can be found. There is a 33% chance of adding each additional nearby Faction actor to the scene (33% threesome, 11% foursome, etc.) Guards Miners* Tribal Orcs (Aggressive) Companions** *I've added 'JobMinerFaction' to the miners in Quicksilver Mine, and a few others as well. This lets them also partake in this Deed. **Companions is new in Dirty Deeds version 1.2, and refers to the 'Circle' of Companions who are werewolves. Before their sex scenes begin, they transform into werewolves! These are therefore creature sex scenes. After the scene completes, they return to their original human forms. (I think you'll be quite impressed with this!) Location Deeds These locations have 'Dirty Deeds', which pay you to have sex with anyone there (excluding certain faction members such as Innkeepers). They operate on Location Keywords, so any location (even modded locations) will enable the dialogue to show up and these deeds to work. There is a 33% chance of adding each additional actor to the scene (33% threesome, 11% foursome, etc.) Taverns Gold Calculation When a Deed uses a particular sex skill (such as Farengar only wanting oral) then you can gain up to +100% more gold depending on your level in that sex skill (up to Oral 100). For Deeds with no sex type preference, it will use the Vaginal skill to award up to +100% extra gold, regardless of the actual animation. You can also gain +100% extra gold from your Speechcraft skill, likewise up to 100 Speechcraft. In total, you can gain 300% of the base value of a 'Deed', if you are master of Speechcraft and the Sex skill involved. There is also random variation -30% to +30% of gold given. Creature Deeds (*New in version 1.2*) These (fully optional) Deeds represent dangerous, skill-intensive, and profitable Dirty Deeds, and add progression to your SexLab gameplay. Don't want to do Creature deeds? You can pick them up, click 'Cancel' and drop them, and forget all about them. Creature Deeds rely on Illusion magic — in order to begin a Dirty Deeds scene with a creature, you must first cast Calm on it (or otherwise pacify it). Higher level creatures need a higher level of Illusion magic or certain Illusion perks to successfully Calm them, but around Illusion 40 with two or three perks is sufficient for all Deeds. Once a creature is calmed, speak to it. You'll have a new dialogue option which will begin the scene. Creature Deeds have much more risk, involving travelling into the wilds, and the use of Illusion magic on dangerous animals. But, they are also much more rewarding. Most will give you gold, which is scaled similarly to regular Deeds, according to your Lewd skill and Speechcraft skill. There is no integration with Defeat, as Dirty Deeds can only be completed successfully if you are in control of the scene. However, you will take Damage from Creature Deeds which may trigger Defeat scenes and their consequences, depending on your settings. When a Creature Deed scene begins, an invisible area-effect calm spell is cast, which ensures that any NPCs nearby will not fight. This lasts 10 minutes. Once the scene is completed, another area-effect calm spell is cast which replaces it, and lasts for 30 seconds. Once that wears off, NPCs will be restored to their original (violent) state. Creature Deeds Wolves Trolls Giants Falmer Creature Damage When you complete a Creature sex scene in Dirty Deeds, you will take some damage according to the creature and the number of participants in the scene, minus your Lewd skill. Damage adds extra risk to Creature Deeds, as well as a minimum health requirement to have sex with certain creatures and survive. This represents all the biting, scratching, crushing and stretching that is involved with Creature sex. Damage is multiplied by the number of creature participants. Depending on the creature, they will be more or less likely to begin a threesome, foursome, or five-some — Giants are less likely, while Wolves and Falmer are very likely to group up. Therefore you may want to 'whittle down' the creatures, if you are worried the damage may kill you. Creature Deeds, and the Damage from them, represents the risk to remain in control of the scene. Are you fucking the creatures, or are they fucking you? For example, Dirty Deeds scene involving 2 wolves will cause you to take "2 x [Random: 7-30]" damage (so between 14 and 60 damage). If there are 4 wolves in the scene, the amount is increased to "4 x [Random: 7-30]" (28 to 120 damage). That's a small chance of killing a low-level player. Another example, 1 Giant would cause you to take "1 x [45-140]" damage. If there were 2 Giants in the scene, the amount would be increased to (70 to 280) damage. Ouch! That's likely enough to kill a lot of characters. (You can imagine how damaging a scene involving 3 Giants might be...) However, damage is mitigated by your 'Lewd' sex skill. At Lewd 50, you subtract 50 damage from the amount. At Lewd 100, you subtract 100 damage from the amount. (Lewd skill comes from SexLab Framework, and is increased every time you have sex with creatures.) If the damage amount is less than 20, it is not applied. A successful monster fucker will have high Lewd skill, and high Health, to endure the girth and tenacity of creatures. As result, you'll want to heal between rounds of Creature sex, and be careful about fucking creatures that are too big. You may want to wear health-fortifying enchantments, or even drink a potion of fortify health beforehand! A higher-level player will be capable of completing Creature Deeds with ease, and making a lot of gold from them! Compatibility Allow other mods to overwrite this one. I edited some Races to turn on 'Dialogue with Player', such as WolfRace, GiantRace, TrollRace, FalmerRace. This will not conflict with mods that change the meshes of those NPCs, since Race is a different record from Actor. Any new creatures which uses those same Races will also get the dialogues and be available for the Creature Deeds. I've made a few, non-essential changes to NPCs to allow them to partake in Dirty Deeds. This includes adding Factions to NPCs who should have that faction, and changing AI Packages to make an NPC (Stands-In-Shallows) available at night. These are very few in number, and there shouldn't be much that conflicts. It's possible that if you use a different Temple of Kynareth overhaul than JK's, you may have trouble getting to the cabinet with the Dirty Deeds. I'd recommend using 'tcl' in console to move through the floor, then take out whatever letters you want. For those who don't use Missives (Version 1.2.0) I've cleaned up and added a previous version, from before I integrated with Missives, as one of the files you can download. In this version, you will find 15 Deeds in total, including the original Deeds plus the first Creatures deeds. In total the Deeds are: Belethor, Farengar, Gwendolyn, Hemming Black-Briar, Pantea Ateia, Stands-In-Shallows, Drevis Neloren, Fihada & Jawanan, Guards, Miners, Tribal Orcs, Companions, Taverns, Wolves, Trolls, Giants, Falmer. In terms of content, it's the same as 1.3.0, but doesn't rely on Missives. You can still find all Deeds in the cabinet in the Whiterun Temple of Kynareth, with a quest leading you there. Thanks to Inanna17 for sharing your copy! Mods you may Need If you're new to SexLab, it can a lot of trial and error to make it work. But if you ensure that everything here is installed, and that you're run both FNIS and Nemesis, you can easily get the basic functionality working. It can seem like a lot, but know this: SexLab is an open collaboration project, built by many different people, and improved over time. The project has gone through versions of Skyrim (LE -> SE -> AE) and each time, files become obsolete and new files are created. There are several interconnected mods, once you have those set up, you've got the basic engine running. 99% of the other mods are just extras. Work from the bottom up, and get the basic system running first. I'm going to assume that you have SSE/AE. That's all I play with, and I can't advise on LE. There may be other ways to get this mod running, but this is what I have. SexLab Extensions SexLab Aroused Redux Modified by BakaFactory (Download) - Required for some things to work, like dicks changing between erect or flaccid. Animation Loaders FNIS XXL (Download) - You MUST use FNIS, not Nemesis, for Creature animations to be registered. The 'XXL' version of FNIS allows for the tremendous quantity of animations. FNIS Creature Pack (Download) - Required for Creature animations SLAL (SexLab Animation Loader) - Also has its own requirements. This is the tool which actually loads new animations to be used by SexLab. After you've created your character, in the in-game MCM, 'Enable All' and 'Register All' animations, then wait. Nemesis (Download) - Although not strictly required, I find Nemesis to be a very powerful and highly supported FNIS alternative, although it does not handle Creature animations. Dicks Schlongs of Skyrim SE (Download) - Be sure to also download the one below. Schlongs of Skyrim AE (Download) - This is only a .dll file which replaces the SOS SE one. Use this if you're playing Anniversary Edition. MoreNastyCritters (Download) - Be sure to get both MNC and 'CreatureFramework' from that link. This is the framework for creature dicks, and makes them go between 'sheathed' and erect. Baka's Animated Beast Cocks (Download / Direct Download) - This adds more complex cocks to all creatures, set up for animation. Notes There may be some things I've left out or forgotten. But that should bring you most of the way. FNIS or Nemesis must be run every time you add a new animation file (always FNIS for Creature animations), otherwise they will not appear. Both 'SexLab' 'and SL Animation Loader', must be enabled in-game through the MCM after creating a character. Some problems that people often have are: 1) Mixing LE and SE animations (only use animations for your version), 2) Forgetting to run FNIS and Nemesis after installing new animations, 3) Forgetting to run SL Animation Loader in-game to register the animations, 4) Not enabling SexLab through the MCM in-game after creating a character. Recommended Animators It can be difficult to find all the current animations you can add to your game. When searching LoversLab files by 'number of downloads', you'll see previous releases ranked more highly than new releases. Here's a list that should help you find the real locations for animations. 'Dirty Deeds' assumes that you have animations for threesomes, foursomes, and fivesomes, so be sure to pick up animations beyond the default ones SexLab Framework includes. Otherwise, you may find that dialogue leads nowhere. Animations BakaFactory's SLAL Animations (Direct Download) - Baka (aka Babo) is a highly regarded Korean animator who enjoys a huge amount of Patreon support. Download this public release for a massive amount of animations, including creature animations. Each month (or few months) they release a new package, which includes all previous animations plus some new ones. They also have a few other SexLab mods on their Patreon. Billyy's SLAL Animations - Billyy is an exceptional animation provider. Be sure to download the SE version, not the LE one from that link. Leito's SLAL Animations - Leito is a prolific SexLab animation creator across Skyrim and Fallout. Notes You can often best find animations at the Skyrim LE animations category (link here). Just be aware to only download SE versions of the animations. At this age of Skyrim modding I recommend sorting by 'Updated' rather than 'Downloads'. Too many boneheads download obsolete stuff, just because it has a lot of people who have already downloaded it... Lemmings, I say. Recommended Other Mods Optimization PrivateProfileRedirector (Download) - If you have hundreds of mods enabled, and your load times are long, this will almost completely solve the problem. From 5 minutes to 30 seconds. NPC Appearance Pandorable's Males NPCs Series (Males 1/Males 2) - Together 120 male NPC's are replaced with sexier versions. Creature Appearance MNC / ABC Fluffworks Patch (Download) - Lets dogs and wolves be fluffy. Diverse True Wolves and Dogs (Download) - Requires True Wolves of Skyrim SSE found here (Direct Download) Missives Board Appearance Replacing Boards for Missives (Download) - This mod is largely an inspiration for Dirty Deeds!! Miscellaneous Better Blowjobs (Download) - Increases the amount that mouths open during blowjob scenes, to reduce clipping. I believe it only works on the player. Future Additions I intend to release future updates including new Deeds for characters, factions, and creatures. Check out my Patreon where I am hosting a public poll to hear what you want! You don't have to be a Patron to vote. Tips & Support I've created a Patreon at https://www.patreon.com/questwave where you can tip or support me! I'm hugely appreciative of any support as I'm just beginning my work on SexLab. Submitter QuestWave Submitted 08/26/2022 Category Quests Requires SexLab Framework; Missives Regular Edition Compatible Yes  
  3. TSEX and TSEX Hardship Alpha (Modders resource) View File These unfinished mods are presented as-is for playing and as a modders resource. Anyone who wants to continue developing them has the permission of the authors (@Tentacus and @requiredname65) We are not in any way responsible for the content of any derivitive works. DESCRIPTION: TSEX: The Master mod. Originally meant to hold content that could be used in more mods than just Hardship, this can still be used as such by whoever wants to make it a requirement. It contains numerous global variables, keywords, sounds, and functions This Master also provides a framework of sorts containing numerous new systems, such as a sex drive and trauma system, as well as offering new solo actions like Masturbation and dancing. TSEX Hardship (Requires TSEX): The continuation of the Hardship: Beggar Whore mod (See original mod page for more information). Implementing the new features of TSEX as well as adding some new features. such as Threesomes. This is being posted on a new page because The original "Finished" version of Hardship 1.5 will remain it's own thing. WHAT'S IN THERE (as far as we can remember): - Massively improved MCM - Control your character's expressions/demeanor - Pregnancy system integration with FPE keeping in mind TSEX scene context. - Threesomes for raider rapes. - Cum overlays for both genders and reactions. - Character attributes and histories are expanded. - More character attribute aware content. - Torture mechanics from masters and doms. (slavery system not implemented, but hooks are in there) - Bondage equipment - Sex skills and perks. - Sex Achievments (Though this is dumb and pointless) - Carnal needs and trauma system. - Dancing, suggestive posing that may attract lustful actors. - Injury by beatings will leave bruise overlays on player. - Animated beating scenes interweaved with text boxes. - Branding system for females (no male sets available). - Relationship system for other mods. (Omoshiroi) - Hack some robots and discover a prewar pleasure subroutine. (Really? This sounds neat) - Threesomes for Codmann couple when both are invited to home plate party, requires BP70 animation pack. (I approve of this as I had the same idea) - 'Pillow talk' scene after hanky panky. - Menacing raider might be willing to let character go with a chem bribe. (Cool idea!) - Velma mode. Raiders may steal your glasses. THINGS WE DIDN'T GET TO: - Male dom NPC. Sorry. - Characters to teach the player to dance - Player slavery system (Though lots of elements of it are in there and ready to be utilized if someone takes up the mod) - Improved Isabel dialogue using new BDSM training hooks (Again, it wouldn't be too hard for someone to pick up these threads.) IN CLOSING: While playable, these mods are in an alpha state, and have bugs, some of which may be serious. Some originally planned features are incomplete, or excluded altogether I will provide no support for this mod. frankly I wouldn't know how as requiredname65 has added a lot in recent builds (as you might have guessed from my comments above ). However I am willing to answer questions for anyone wanting to take up the mod or help requiredname65 with their own efforts to continue. requiredname65, may or may not pop in to the forum if they so desire. It's my sincere wish that someone take this and run with it, I only regret that I let it get so out of hand and wasn't able to accomplish all my big ideas, and also that I didn't drop it a lot sooner and unintentionally lead some of you on. Big thanks to all the help and support requiredname65 has given. Without them this wouldn't be as complete as it is. See main Hardship thread for legacy thanks. Requirements: It requires everything Hardship does, so o look there for the detailed info. EXCEPTIONS include Rufgt's old animations, which aren't needed any more, and maybe Staged Leito Plus... This will probably work fine with just UAP's XMLs. instead. In addition to those requirements this needs: Vanilla DLCs May not need them all but I can't be arsed to figure out which it does at this point Atomic Lust Hard requirement. Savage Cabbage Hard requirement for raider threesomes... Maybe something else? 🤷‍♂️ BP70 needed for Codman scene. FPE Optional, for pregnancy support. FAQ: Q: Who is this for? A: Tinkerers who want to check out the new features and get a taste for what might have been or modders who wish to take up the challenge for finishing this project. Q: Who is this NOT for: A: Those new to modding, or AAF, or anyone wanting a polished smooth experience. Play Hardship Beggar Whore instead. Q: How do I _______? A: Nope... I am deadly serious about not providing support. Sorry. Please do help eachother though as you always have in the main Hardship thread. Credits: @Rufgt cunnilingus anim. @Gray User Various animations @kziitd facial @JB. bruise overlays @requiredname65bruise overlays, pregnancy system, making the messge windows not blinding and a ton of other shit. @DixiePig slave collar. @Polistiro cum overlays Ascendia for blindfold mesh Ender Guney for tiny snippet of royalty free track I used for Hardship disable sound. If I missed anything do let me know. It's been a long couple of years. Submitter Tentacus Submitted 05/23/2022 Category Framework & Resources Requires DLCs,Savage Cabbage, Atomic Lust,BP70,AAF, FO4 Animations by Leito, AAF Themes, Real Handcuffs  
  4. SL Kidnapped Redux View File Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.). ----------------------------------------------------- Get ambushed and kidnapped by humans or creatures with your followers, spouse or friends. Then either get forced to watch or violated yourself until perversion. A friend may try to save you. Escape or take revenge. Or take on a rescue mission to save a violated damsel (or Nazeem) in distress. Suitable for all player characters: straight female, straight male, lesbian, futa, gay or bisexual. Click on "Follow this file" above to keep up-to-date with the latest releases. Features Ambushed by certain factions or creatures – avoid getting hit for five seconds (run, baby, run!) to dodge the ambush or be taken hostage Unlimited number of kidnap scenarios based on current location, able to take advantage of even modded content in your game. Massive orgies of up to 20 aggressors and 1 to 4 victims Much expanded Rescue Mission quest, with optional Voyeur’s Invisibility spell Spectator behaviour with cheering, laughing, clapping and derogatory comments Perversion and exhaustion mechanic Revenge on your kidnappers by killing them right there, or escape/ get dumped and come back, negotiate (via Thieves Guild) or work with the Companions to hunt them down. 150+ lines of dialogues thanks to contributions by Karma199696, Vauria, sophiextime and others. Contribute yours here. 84 MCM options to customize to your liking. Inventory stealing obeys SexLab’s no-strip settings Mod events for mod authors to easily integrate with SLKR. Optimized for best performance. High compatibility as no vanilla records were changed. Requirement SexLab Framework – that’s all you need. It will remain the only hard dependency To optimize performance, untick Race/Gender Adjustments, Disable Teleport and Seed NPC stats in SexLab's MCM page 2 and untick Debug in SexLab's MCM last page. Also, install Crash Fixes. Optional But Highly Recommended Fuz Ro D-oh - gives you enough time to read the NPC-NPC dialogues SexLab Defeat – tested thoroughly with SLKR, with it: PC and followers get violated if you dodge the ambush but then lose the subsequent fight. Rescuer gets violated if he/she fails (check Defeat’ NPC-NPC settings) PC and followers get violated again if you try to fight back under hostage but lose. PC and followers get violated if defeated during the rescue mission. You can get other type of revenge on your kidnappers apart from just killing them. Optional Integrations More Nasty Critters: enable 12 additional creature kidnapper types in SLKR. Devious Devices (Assets and Integration – don’t’ forget to batch-build in Bodyslide): random DD pieces are put on victims under hostage. Simple Slavery (and in turn, many slavery mods): potential outcome after exhaustion, chance set in the MCM. SexLab Eager NPCs: Anyone you rescued will become your lover and become available for sex. Translations (might not be the latest versions) Spanish (by Gothuska) Chinese (by sexhaizai) From 4.1 onwards, German and Spanish translations have been incorporated into the installation wizard. Special thanks to CGi for the German translation and for implementing SKSE translation with SLKR. Submitter vinfamy Submitted 02/25/2017 Category Misc Sex Requires SexLab Framework Special Edition Compatible  
  5. [AAF] M.C.G. (Extended Social Interactions) View File Magno CUM Gaudio 2.12.50 (Extended Social Interactions) A modification that covers all the basics to properly sexualize your Fallout 4. Check it also for Skyrim Legendary Edition, HERE. MOD GUIDE: HERE! MOD FAQs: HERE! FOR MODDERS: HERE! WHAT IS THIS MOD? This is a jack of all trades mod regarding sex features. Its purpose is to cover all the basics features a reasonable man or woman would want regarding sex, in a coherent, consistent, fair and balanced way gameplay-wise, the goal is to give a simple all purpose mod for sex to use as a "dressing" for your vanilla gameplay. Due to its vanilla friendly and completely modular and customizable nature it can be paired well with almost any other good mod by simply adjusting its settings accordingly but it excels when used as the only main sexual mod in your load order. The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors... because as you surely have noticed, Fallout 4 doesn't have many non combat activities, with MCG, instead, you can rely on solid gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, recruit who you want as companion, stop in bars, play and flirt with npcs, date people, fear harassment, prostitute yourself, trade in slaves and much, much more... SUMMARY OF FEATURES REQUIREMENTS: All these requirements are mandatory ALL FALLOUT 4 ORIGINAL DLCS; F4SE: HERE MCM: HERE LOOKSMENU: HERE (already a requirement for AAF) AAF: HERE. AAF THEMES: HERE. You need to install all of them, this means that you need to install the Vanilla, Kinky and Creature themes. LEITO'S ANIMATIONS: HERE. SAVAGE CABBAGE ANIMATIONS: HERE. ATOMIC LUST ANIMATIONS: HERE. OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: These mods are not required to be installed, but you can expand MCG features if you install them: HUD FRAMEWORK: HERE. To have widgets of your Lust, Wear and Infamy levels (you may additionally need its patch for dev_UI, if you use it). AAF FAMILY PLANNING ENHANCED: HERE. MCG will make sure you not start a pregnancy if you start a kissing/hugging or foreplaying/masturbation from MCG. Also wearing a condom from FPE will prevent MCG diseases from sexual acts; WORKSHOP SYNTH PRODUCTION: HERE. Synths built using that mod will be flirtable and enslavable at will; CREATURE PACK RELEASE: HERE. (Valid for any other creature pack for AAF). MCG natively support sex with all actors in Fallout 4, you can have sex with any race of Fallout 4, including robots, bugs, animals etc... Stats will be always calculated and if you don't have an animation for a particular race MCG will play a fade to black instead, so you can still pretend to roleplay; RSEII: CSA - COMBAT SURRENDER AND ABDUCTIONS: HERE. MCG player defeat system is integrated with the abductions from CSA, with this when the player is raped defeated you can end being abducted after the rape. AAF BAD END ANIMATIONS: HERE. When you have this mod installed you can execute submitted or enslaved npcs using these amazing animations. And in addition, if you have the MCG Player defeat (Respawn system) enabled, you can enable the execution animations also for the player when you are defeated. AAF BP70s FALLOUT4 SEX ANIMS: HERE. Vanilla chaises can be activated to have sex on them with MCG. POLISTIRO'S PATCHES: HERE. AND AAF OVERLAY PATCHES: HERE. Only CumNWealth_Patches_Base.rar should be installed of AAF Overlay Patches; MCG can apply cum effects if the relative option in MCM debug page is enabled. This system has also a fail safe that remove Cum overlays of those two mods from the actors when the magic effect finish, in case AAF or LM fail. This means that this mod can have a similar function as the mod "Wash out that cum". Generally the more animations packs, the more XMLs patches and gender support you have the better, MCG is a mod that has a very free conception of sex, basically you can do sex with who or what the fuck you want. But if you don't have the animations for the actors you are planning to do sex with, MCG will replace it with a fade to black, it's up to you to find the AAF XMLs patches and animations that satisfy your gaming needs and set MCG settings accordingly. In particular orgy animations in the MCG mod requires genderless XMLs to fully work, if you don't have them it is suggested to set MCG to avoid orgies. INSTALLATION: (Optional for better performances): Disable Fallout 4 Papyrus logging, why and how to do it in THIS POST. Make sure all the requirements are installed correctly with all their dependencie, especially AAF and its XMLs patches if you use them. Download and install MCG FO4 v2.12.50. Do not unpack the .ba2 file of MCG, if you do it you will have to follow the for modders guide, in particular you will have to pay extra attention to not overwrite other mods scripts with MCG ones. If you use any of the mods in the list in the following spoiler, you must download and install MCG Compatibility Patches v2.12.50 to patch them, so they can be used with MCG without producing conflicts. Note that if you don't have any of the mods in that list you don't have to install these compatibility patches. (Optional for no kissing and hugging poses): download and manually extract the content of the "AAF" folder inside the archive "MCG_NoKissHuggingPoses" to your Fallout 4/data/AAF directory in your PC. The files with (Optional) mark are patches for mods that are not required to be installed, they are completely optional and you could install them if you like the changes they make to the original mods, see the suggested mod paragraph below for more info; Source files and MCG_Integration_Kit are for modders only and if you are not a modder you must not install those files. Once into the game remember that MCG when loaded the first time starts completely disabled, and you can activate it when prompted by the starting pop up message or later using the "START THE MOD" button in the MCM front page of the mod. Also note that the "Respawn system", "NPC-NPC random sex system" and the "Npc Initiative (approach) system" need to be manually enabled, each of them in the MCG Option hotkey menu after you activate the mod, if you want to use them: SUGGESTED MODS: These mod are not required and they are entirely optional, these are just my personal recommendation: FULL DIALOGUE INTERFACE: HERE. It's a very well done mod which also preserve the "prompt" part of the dialogues so you can also have "Text Replacement" like knowing exactly what are you going to pay for a prostitute, or a doctor in the MCG dialogues. FDI is a superior choice over XDI, which doesn't preserve the "prompt", but both are compatible with MCG; CWSS: HERE. Optional patch available in the download section of MCG change the buffs to be less OP and make them visible in pipboy, and also add support for the big CWSS showers to be used by MCG furniture selector for sex perk to have sex on them when planning sex. (Do not use this patch if you have other mods that rely on the original CWSS like the "Get Dirty" mod). COMPANION STATUS HUD: HERE. Optional patch available in the download section of MCG limit the hud widgets to ten followers and align the widgets to the right while scaling them down to be minimal, in addition you can show and refresh them pressing the RIGHT CTRL button or hide them by long pressing the RIGHT CTRL button; LIGHT EM UP 2.0: HERE. Optional patch available in the download section of MCG reduce the duration of nicotine effects and the quantity of cigarettes and cigars to be like similar mods from New Vegas and also replace the lit cigar and cigarettes model if you drop them to the LIT one instead of the original off one and other recently additions: Custom immersive animation for when using cigarettes with MCG (The animation can be enabled in the MCM of MCG, Debug page). The animation will play if the player is not in power armor, not in combat, with weapons sheated and generally when it is not sit in any furniture or vertibird. Once started the animation can be controlled using the Right Shift key to have a smoke, drop the cigarette or put it in your mouth. The advantage over other mods is that the animation doesn't lock the player movement. Ligth2.0 cigarettes, cigars and stogies are valid to be used in the "Relax Scenario CRIME AND PUNISHMENT: HERE. It's an awesome mod by the great Flashy - JoeyR that I highly suggest to enhance your gameplay. It is also integrated with some MCG mechanics thanks to some of its optional patches that you can directly download from that mod page. LOAD ORDER: Generally is not important but if you have the following mods make sure to put them after MCG so they'll have an higher priority: RSEII: CSA; INCOMPATIBLE MODS LIST: HERE! KNOW BUGS LIST: HERE! HOW TO UPDATE THE MOD: If you are updating a save to version 2.12.50 from version down to 2.7.30 you must unistall the previous version with a mod manager. Then install the new version with the mod manager and finally once in game you must stop and restart the "Npc Initiative system" and "Respawn system" (Player defeated features) if you use them. Updating from versions lower than 2.7.30 is not possible on the same game, in that case a new game is required. MOD STATUS: The mod is officially finished feature wise. Support for bug fixing will continue if needed. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Fallout 4 are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the FAQs and other materials I have provided you in the long period I developed this mod. CREDITS: BETHESDA CREW; For stealing my time. THE AUTHOR OF F4SE; Because some mods will just be impossible to code without it; DOC CLOX, VINFAMY AND CHOSEN CLUE; Because they started everything about sex in Fallout 4... ASHAL: Because of the best sexual framework ever seen on this planet, and because his work on Skyrim enabled me to make MCG for Skyrim LE on which this mod is based and ported from even with all the current limitation of FO4; CRAZY, LEITO, SAVAGECABBAGE,RUFGT: for fantastic animations! DAGOBAKING: Because of the AAF. HALSTROM: for AAF THEMES! FLASHY(JOE-R): For inspiring me in start modding Fallout 4 in the first place, and for RSEII abductions system! IGNOTUM_VIRUM: for letting me check his code for inspiration! LAZY GIRL and KENTINGTON: for inspiration in the cloning code; nKALEX: for sexout unethical deeds EE (WIP)! DOCTASAX: for sexout spunk! DKATRYL: for sexlab submit! ODESSA: for sexout wear and tear! GRAYUSER: for AAF Bad End Animations mod! EXPIRED6978: for LooksMenu! POLISTRO AND RIOT_PUNCH: for human and mutant looksmenu cum overlays! KENNEDYMADEIT: for AAF XMLs Extended! VIOXIS: for "Strap-on's of Fallout 4". PRA: for "Grave Digger". LEGAL: Downloading or any form of distribution or modifications of this mod is allowed only from LOVERSLAB SITE; You can use the source code, provided under license, to do everything you want in your mod, or you can make forks, changes to this mod and even upload your own version of this mod, but: You must mention me (Anghelos92) in the credits of your mod if you were inspired or used any code from me as I did for every author that inspired or helped me with this mod; You must provide your source code in the download section; Don't allow any child porn situation in your modification, of any kind even if this is a videogame; No priority given in terms of privileged support or limited exclusive temporal distribution of newest version to eventual Patreon or Donators of any kind; If I go "AWOL" from this site for more than a month and a reasonable amount of attempts to contact me have been negative, I authorize Loverslab Staff to take ownership of this very download topic from me and give it to any maintaner(s) of good will. DISCLAIMER: I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "Fallout 4" which modifies. The file here presented is allowed to be downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality. CHANGELOG Submitter anghelos92 Submitted 04/13/2019 Category Misc Sex Requires READING CAREFULLY THE INSTRUCTIONS;
  6. View File Serana Dialogue Add-On SE September 26th Dev Update: Version 3.2 is now out as a FULL RELEASE!  If you'd like to support Kerstyn and I and ensure we can continue pouring our passions into this lovely project, check out our Patreon! What Does This Mod Do? It's a highly acclaimed and popular expansion of Serana's dialogue and NPC features to make her a more immersive follower. Serana Dialogue Add-On (SDA) adds more facets and dimensions to the character, exploring new character traits and character arcs (see my character philosophy for Serana). As an NPC, Serana is more intelligent and has many new follower features. The dialogue lines in this mod (nearly 5000) are all fully voiced, utilizing new voice-acted lines by Kerstyn Unger. If you have more questions or would like to know more, please visit my website! Revoice Status: Radiant Revoice = 100% Dawnguard Quest Revoice = 100% (as of Version 3.2) Submitter Martimius Submitted 07/02/2021 Category Regular Mods Requires Regular Edition Compatible No  
  7. Version 1.3.0

    8,257 downloads

    Dirty Deeds: Missives Adds 15 repeatable quests involving performing casual sex for gold. Find them at Missives boards! Compared to open prostitution mods, 'Dirty Deeds' focuses on creating casual quests where the player is hired by characters or factions. You're not soliciting, you're being hired! It's somewhere between a prostitution mod and something deeper like Amorous Adventures. Each 'Deed' has a letter introducing it, and about four lines of random unvoiced* dialogue, written in the style of that character or faction. It's casual, but flavourful. *We now have optional synthetic voices! Requirements Core Mods Missives (Download) - Of course, you'll need Missives to get the actual Missive Boards used to find the Deeds in this mod. SexLab Framework (Download) - Also has its own requirements. In the in-game MCM for SexLab, there are some very useful Debug features. Make use of them! This will help you figure out what is going on. Once you've enabled Debug, Press '~' to open the console. Replacing Boards for Missives (Download) - Changes Missives boards to a 'porn' styled one. Also adds several new locations, like Ivarstead, Rorikstead, Kynesgrove, etc. New to SexLab? Check out the 'Mods you may Need' section below! Rewards: Gold, Dragon Souls, Items You can earn both gold and Dragon Souls and some items by completing 'Dirty Deeds'. Gold is determined by the Deed, as well as by your Sex Skills and Speechcraft. Dragon Souls are awarded based on the overview quest, which tracks one-time completion of all Deeds. Some Deeds give you items instead of gold. (Such as Falmer, who reward you with a Black Soul Gem.) Deeds You can find the deeds both in Missives Boards around Skyrim, and also all deeds can be found in a respawning cabinet at the Temple of Kynareth. There's a quest which you'll start with, which leads you there. All Deeds are infinitely repeatable. You do not need to return or speak to any NPC to be rewarded, you're paid immediately upon completion and the quest resets immediately. To begin a 'Dirty Deeds' quest, pick up the letter, read it, and then a menu will pop up asking you whether you want to 'Accept this Dirty Deed'. You can choose to ignore the quest and begin it later, or start it now. Character Deeds These characters have 'Dirty Deeds' requesting some type of sex in exchange for gold. These are designed as 'personal prostitution'. They pay nearly twice as much the first time you do them, and after that can be repeated infinitely for a lesser amount. The amount of gold varies depending on the character. These deeds tend to be the best way to make money, although they require you to be at the location of the character. Belethor Farengar (Oral) Gwendolyn Hemming Black-Briar (Anal) Pantea Ateia (Oral) Stands-In-Shallows* Drevis Neloren *I've made a minor edit to Stands-In-Shallows's AI Package. Now he never sleeps in the Argonian Assemblage, instead idling outside, making him available at night, Characters (Double) Deeds These characters have 'Dirty Deeds', requesting that both characters are satisfied in exchange for gold. You are paid after each one of them has been satisfied once. There is a 40% chance of triggering a scene with both of them at the same time. Fihada and Jawanan Faction Deeds These factions have 'Dirty Deeds', which pay you to sex with faction members. There is a count, usually up to 5, before you are paid. You can do these Deeds across Skyrim wherever that Faction can be found. There is a 33% chance of adding each additional nearby Faction actor to the scene (33% threesome, 11% foursome, etc.) Guards Miners* Tribal Orcs (Aggressive) Companions** *I've added 'JobMinerFaction' to the miners in Quicksilver Mine, and a few others as well. This lets them also partake in this Deed. **Companions is new in Dirty Deeds version 1.2, and refers to the 'Circle' of Companions who are werewolves. Before their sex scenes begin, they transform into werewolves! These are therefore creature sex scenes. After the scene completes, they return to their original human forms. (I think you'll be quite impressed with this!) Location Deeds These locations have 'Dirty Deeds', which pay you to have sex with anyone there (excluding certain faction members such as Innkeepers). They operate on Location Keywords, so any location (even modded locations) will enable the dialogue to show up and these deeds to work. There is a 33% chance of adding each additional actor to the scene (33% threesome, 11% foursome, etc.) Taverns Gold Calculation When a Deed uses a particular sex skill (such as Farengar only wanting oral) then you can gain up to +100% more gold depending on your level in that sex skill (up to Oral 100). For Deeds with no sex type preference, it will use the Vaginal skill to award up to +100% extra gold, regardless of the actual animation. You can also gain +100% extra gold from your Speechcraft skill, likewise up to 100 Speechcraft. In total, you can gain 300% of the base value of a 'Deed', if you are master of Speechcraft and the Sex skill involved. There is also random variation -30% to +30% of gold given. Creature Deeds (*New in version 1.2*) These (fully optional) Deeds represent dangerous, skill-intensive, and profitable Dirty Deeds, and add progression to your SexLab gameplay. Don't want to do Creature deeds? You can pick them up, click 'Cancel' and drop them, and forget all about them. Creature Deeds rely on Illusion magic — in order to begin a Dirty Deeds scene with a creature, you must first cast Calm on it (or otherwise pacify it). Higher level creatures need a higher level of Illusion magic or certain Illusion perks to successfully Calm them, but around Illusion 40 with two or three perks is sufficient for all Deeds. Once a creature is calmed, speak to it. You'll have a new dialogue option which will begin the scene. Creature Deeds have much more risk, involving travelling into the wilds, and the use of Illusion magic on dangerous animals. But, they are also much more rewarding. Most will give you gold, which is scaled similarly to regular Deeds, according to your Lewd skill and Speechcraft skill. There is no integration with Defeat, as Dirty Deeds can only be completed successfully if you are in control of the scene. However, you will take Damage from Creature Deeds which may trigger Defeat scenes and their consequences, depending on your settings. When a Creature Deed scene begins, an invisible area-effect calm spell is cast, which ensures that any NPCs nearby will not fight. This lasts 10 minutes. Once the scene is completed, another area-effect calm spell is cast which replaces it, and lasts for 30 seconds. Once that wears off, NPCs will be restored to their original (violent) state. Creature Deeds Wolves Trolls Giants Falmer Creature Damage When you complete a Creature sex scene in Dirty Deeds, you will take some damage according to the creature and the number of participants in the scene, minus your Lewd skill. Damage adds extra risk to Creature Deeds, as well as a minimum health requirement to have sex with certain creatures and survive. This represents all the biting, scratching, crushing and stretching that is involved with Creature sex. Damage is multiplied by the number of creature participants. Depending on the creature, they will be more or less likely to begin a threesome, foursome, or five-some — Giants are less likely, while Wolves and Falmer are very likely to group up. Therefore you may want to 'whittle down' the creatures, if you are worried the damage may kill you. Creature Deeds, and the Damage from them, represents the risk to remain in control of the scene. Are you fucking the creatures, or are they fucking you? For example, Dirty Deeds scene involving 2 wolves will cause you to take "2 x [Random: 7-30]" damage (so between 14 and 60 damage). If there are 4 wolves in the scene, the amount is increased to "4 x [Random: 7-30]" (28 to 120 damage). That's a small chance of killing a low-level player. Another example, 1 Giant would cause you to take "1 x [45-140]" damage. If there were 2 Giants in the scene, the amount would be increased to (70 to 280) damage. Ouch! That's likely enough to kill a lot of characters. (You can imagine how damaging a scene involving 3 Giants might be...) However, damage is mitigated by your 'Lewd' sex skill. At Lewd 50, you subtract 50 damage from the amount. At Lewd 100, you subtract 100 damage from the amount. (Lewd skill comes from SexLab Framework, and is increased every time you have sex with creatures.) If the damage amount is less than 20, it is not applied. A successful monster fucker will have high Lewd skill, and high Health, to endure the girth and tenacity of creatures. As result, you'll want to heal between rounds of Creature sex, and be careful about fucking creatures that are too big. You may want to wear health-fortifying enchantments, or even drink a potion of fortify health beforehand! A higher-level player will be capable of completing Creature Deeds with ease, and making a lot of gold from them! Compatibility Allow other mods to overwrite this one. I edited some Races to turn on 'Dialogue with Player', such as WolfRace, GiantRace, TrollRace, FalmerRace. This will not conflict with mods that change the meshes of those NPCs, since Race is a different record from Actor. Any new creatures which uses those same Races will also get the dialogues and be available for the Creature Deeds. I've made a few, non-essential changes to NPCs to allow them to partake in Dirty Deeds. This includes adding Factions to NPCs who should have that faction, and changing AI Packages to make an NPC (Stands-In-Shallows) available at night. These are very few in number, and there shouldn't be much that conflicts. It's possible that if you use a different Temple of Kynareth overhaul than JK's, you may have trouble getting to the cabinet with the Dirty Deeds. I'd recommend using 'tcl' in console to move through the floor, then take out whatever letters you want. For those who don't use Missives (Version 1.2.0) I've cleaned up and added a previous version, from before I integrated with Missives, as one of the files you can download. In this version, you will find 15 Deeds in total, including the original Deeds plus the first Creatures deeds. In total the Deeds are: Belethor, Farengar, Gwendolyn, Hemming Black-Briar, Pantea Ateia, Stands-In-Shallows, Drevis Neloren, Fihada & Jawanan, Guards, Miners, Tribal Orcs, Companions, Taverns, Wolves, Trolls, Giants, Falmer. In terms of content, it's the same as 1.3.0, but doesn't rely on Missives. You can still find all Deeds in the cabinet in the Whiterun Temple of Kynareth, with a quest leading you there. Thanks to Inanna17 for sharing your copy! Mods you may Need If you're new to SexLab, it can a lot of trial and error to make it work. But if you ensure that everything here is installed, and that you're run both FNIS and Nemesis, you can easily get the basic functionality working. It can seem like a lot, but know this: SexLab is an open collaboration project, built by many different people, and improved over time. The project has gone through versions of Skyrim (LE -> SE -> AE) and each time, files become obsolete and new files are created. There are several interconnected mods, once you have those set up, you've got the basic engine running. 99% of the other mods are just extras. Work from the bottom up, and get the basic system running first. I'm going to assume that you have SSE/AE. That's all I play with, and I can't advise on LE. There may be other ways to get this mod running, but this is what I have. SexLab Extensions SexLab Aroused Redux Modified by BakaFactory (Download) - Required for some things to work, like dicks changing between erect or flaccid. Animation Loaders FNIS XXL (Download) - You MUST use FNIS, not Nemesis, for Creature animations to be registered. The 'XXL' version of FNIS allows for the tremendous quantity of animations. FNIS Creature Pack (Download) - Required for Creature animations SLAL (SexLab Animation Loader) - Also has its own requirements. This is the tool which actually loads new animations to be used by SexLab. After you've created your character, in the in-game MCM, 'Enable All' and 'Register All' animations, then wait. Nemesis (Download) - Although not strictly required, I find Nemesis to be a very powerful and highly supported FNIS alternative, although it does not handle Creature animations. Dicks Schlongs of Skyrim SE (Download) - Be sure to also download the one below. Schlongs of Skyrim AE (Download) - This is only a .dll file which replaces the SOS SE one. Use this if you're playing Anniversary Edition. MoreNastyCritters (Download) - Be sure to get both MNC and 'CreatureFramework' from that link. This is the framework for creature dicks, and makes them go between 'sheathed' and erect. Baka's Animated Beast Cocks (Download / Direct Download) - This adds more complex cocks to all creatures, set up for animation. Notes There may be some things I've left out or forgotten. But that should bring you most of the way. FNIS or Nemesis must be run every time you add a new animation file (always FNIS for Creature animations), otherwise they will not appear. Both 'SexLab' 'and SL Animation Loader', must be enabled in-game through the MCM after creating a character. Some problems that people often have are: 1) Mixing LE and SE animations (only use animations for your version), 2) Forgetting to run FNIS and Nemesis after installing new animations, 3) Forgetting to run SL Animation Loader in-game to register the animations, 4) Not enabling SexLab through the MCM in-game after creating a character. Recommended Animators It can be difficult to find all the current animations you can add to your game. When searching LoversLab files by 'number of downloads', you'll see previous releases ranked more highly than new releases. Here's a list that should help you find the real locations for animations. 'Dirty Deeds' assumes that you have animations for threesomes, foursomes, and fivesomes, so be sure to pick up animations beyond the default ones SexLab Framework includes. Otherwise, you may find that dialogue leads nowhere. Animations BakaFactory's SLAL Animations (Direct Download) - Baka (aka Babo) is a highly regarded Korean animator who enjoys a huge amount of Patreon support. Download this public release for a massive amount of animations, including creature animations. Each month (or few months) they release a new package, which includes all previous animations plus some new ones. They also have a few other SexLab mods on their Patreon. Billyy's SLAL Animations - Billyy is an exceptional animation provider. Be sure to download the SE version, not the LE one from that link. Leito's SLAL Animations - Leito is a prolific SexLab animation creator across Skyrim and Fallout. Notes You can often best find animations at the Skyrim LE animations category (link here). Just be aware to only download SE versions of the animations. At this age of Skyrim modding I recommend sorting by 'Updated' rather than 'Downloads'. Too many boneheads download obsolete stuff, just because it has a lot of people who have already downloaded it... Lemmings, I say. Recommended Other Mods Optimization PrivateProfileRedirector (Download) - If you have hundreds of mods enabled, and your load times are long, this will almost completely solve the problem. From 5 minutes to 30 seconds. NPC Appearance Pandorable's Males NPCs Series (Males 1/Males 2) - Together 120 male NPC's are replaced with sexier versions. Creature Appearance MNC / ABC Fluffworks Patch (Download) - Lets dogs and wolves be fluffy. Diverse True Wolves and Dogs (Download) - Requires True Wolves of Skyrim SSE found here (Direct Download) Miscellaneous Better Blowjobs (Download) - Increases the amount that mouths open during blowjob scenes, to reduce clipping. I believe it only works on the player. Future Additions I intend to release future updates including new Deeds for characters, factions, and creatures. Check out my Patreon where I am hosting a public poll to hear what you want! You don't have to be a Patron to vote. Tips & Support I've created a Patreon at https://www.patreon.com/questwave where you can tip or support me! I'm hugely appreciative of any support as I'm just beginning my work on SexLab.
  8. Version 0.2.0 Alpha

    2,357 downloads

    These unfinished mods are presented as-is for playing and as a modders resource. Anyone who wants to continue developing them has the permission of the authors (@Tentacus and @requiredname65) We are not in any way responsible for the content of any derivitive works. DESCRIPTION: TSEX: The Master mod. Originally meant to hold content that could be used in more mods than just Hardship, this can still be used as such by whoever wants to make it a requirement. It contains numerous global variables, keywords, sounds, and functions This Master also provides a framework of sorts containing numerous new systems, such as a sex drive and trauma system, as well as offering new solo actions like Masturbation and dancing. TSEX Hardship (Requires TSEX): The continuation of the Hardship: Beggar Whore mod (See original mod page for more information). Implementing the new features of TSEX as well as adding some new features. such as Threesomes. This is being posted on a new page because The original "Finished" version of Hardship 1.5 will remain it's own thing. WHAT'S IN THERE (as far as we can remember): - Massively improved MCM - Control your character's expressions/demeanor - Pregnancy system integration with FPE keeping in mind TSEX scene context. - Threesomes for raider rapes. - Cum overlays for both genders and reactions. - Character attributes and histories are expanded. - More character attribute aware content. - Torture mechanics from masters and doms. (slavery system not implemented, but hooks are in there) - Bondage equipment - Sex skills and perks. - Sex Achievments (Though this is dumb and pointless) - Carnal needs and trauma system. - Dancing, suggestive posing that may attract lustful actors. - Injury by beatings will leave bruise overlays on player. - Animated beating scenes interweaved with text boxes. - Branding system for females (no male sets available). - Relationship system for other mods. (Omoshiroi) - Hack some robots and discover a prewar pleasure subroutine. (Really? This sounds neat) - Threesomes for Codmann couple when both are invited to home plate party, requires BP70 animation pack. (I approve of this as I had the same idea) - 'Pillow talk' scene after hanky panky. - Menacing raider might be willing to let character go with a chem bribe. (Cool idea!) - Velma mode. Raiders may steal your glasses. THINGS WE DIDN'T GET TO: - Male dom NPC. Sorry. - Characters to teach the player to dance - Player slavery system (Though lots of elements of it are in there and ready to be utilized if someone takes up the mod) - Improved Isabel dialogue using new BDSM training hooks (Again, it wouldn't be too hard for someone to pick up these threads.) IN CLOSING: While playable, these mods are in an alpha state, and have bugs, some of which may be serious. Some originally planned features are incomplete, or excluded altogether I will provide no support for this mod. frankly I wouldn't know how as requiredname65 has added a lot in recent builds (as you might have guessed from my comments above ). However I am willing to answer questions for anyone wanting to take up the mod or help requiredname65 with their own efforts to continue. requiredname65, may or may not pop in to the forum if they so desire. It's my sincere wish that someone take this and run with it, I only regret that I let it get so out of hand and wasn't able to accomplish all my big ideas, and also that I didn't drop it a lot sooner and unintentionally lead some of you on. Big thanks to all the help and support requiredname65 has given. Without them this wouldn't be as complete as it is. See main Hardship thread for legacy thanks. Requirements: It requires everything Hardship does, so o look there for the detailed info. EXCEPTIONS include Rufgt's old animations, which aren't needed any more, and maybe Staged Leito Plus... This will probably work fine with just UAP's XMLs. instead. In addition to those requirements this needs: Vanilla DLCs May not need them all but I can't be arsed to figure out which it does at this point Atomic Lust Hard requirement. Savage Cabbage Hard requirement for raider threesomes... Maybe something else? 🤷‍♂️ BP70 needed for Codman scene. FPE Optional, for pregnancy support. FAQ: Q: Who is this for? A: Tinkerers who want to check out the new features and get a taste for what might have been or modders who wish to take up the challenge for finishing this project. Q: Who is this NOT for: A: Those new to modding, or AAF, or anyone wanting a polished smooth experience. Play Hardship Beggar Whore instead. Q: How do I _______? A: Nope... I am deadly serious about not providing support. Sorry. Please do help eachother though as you always have in the main Hardship thread. Credits: @Rufgt cunnilingus anim. @Gray User Various animations @kziitd facial @JB. bruise overlays @requiredname65bruise overlays, pregnancy system, making the messge windows not blinding and a ton of other shit. @DixiePig slave collar. @Polistiro cum overlays Ascendia for blindfold mesh Ender Guney for tiny snippet of royalty free track I used for Hardship disable sound. If I missed anything do let me know. It's been a long couple of years.
  9. View File A Word: As always: my englsh knowlge is limited, so this description and also the mod could contain some language mistakes, I'll make some fixes in the next few days, let me know if something is unclear etc. Due my particular inattitude to the English I'll make a lot of Examples to better explain what I mean, for this examples I could use other mods names, this doesn't mean that there's an actual Plugin/Relation from the SLSF and those Mods and neither is a masked request for that, it's only an example. Also: this mod is in pre-Final, but tecnically is ok, I just want to wait for some other feedbacks, basic calibrations etc. Note 25/03/2016: The mod is actually in Pre-Final state, it means that the betatest is almost over and the framework is ready to be used. The Pre Final version REQUIRES A CLEAN SAVE or A NEW GAME, use a Save Tool or it won't work well. The 0.99 is tecnically a Rollback, due the fact that I've abandoned the planned updated (interaction systems, etc.) for various reasons (time and better systems already created from other modders). The documentation about the mod is on the script SLSF_CompatibilityScript.psc. Note for Modders: This Framework will grant access to a good number of new data such Fame Levels for the Pc, Fame level of Npc, Equip Status (with auto-access without dependancies to datas from SlaveTats & Devious Devices), feel free to ask if you're searching for something in specific that could be done or not with this mod. Index: Description Features List Possible Uses Requiments Mods using This How it Works Reference Charts >>>How to Do (API, Tutorials)<<< Next Version Permission About Donations 1.Mod Description: This Mod is essentially a 'Framework' used to provide a Sexual Fame management to Skyrim for the Player Character (PC from now on), by itself it's a passive system, It doesn't have effect on game, NOT provide comment line about fame, it doesn't trigger any scene / ineraction / etc. It's purpose is only to collect and manage data about fame for OTHER MOD to use (With or Without Hard Dependancies). So it could be used for various things, like a base system for other mods or to support Comment Plugins, Extensions, etc. See the section "Possible Uses" if interested. 2.Features list: Fame System: Equip System: NPC Extras: Other: 3.Possible Uses: The possible uses of this mod is various and variable, it's nature is about Collecting Datas to share between mods to better/easily achieve what those mods want to do. Some Example: 4.Requiments: SkyUi, (Really, there's someone that doesn't use it?) For the MCM Configurations UiExtensions, for the In-Game menu Fuz Ro D-oh, for read the comment provided from other Plugins SexLab, ...Ok that was easy... 1.61+ ZazAnimationPack, Various Resources, 6.1 SexLab Aroused (I suggest the Redux Version, because is Updated) 5.Mods Using This: Note: Those aren't required, install which you want -Slaverun Reloaded by Kenjoka (Comment Plugin, 0.95b+) 6.HOW IT WORKS: First of all, If you're interested to use this LET ME KNOW. Obviously I have a better knowlege of the SLSF and I could suggest the best way to do things with it. Use the support topic or the PM. Fame System: Fame Contage: Equip Status: Npc RoleTypes: Npc Reactions: 7.REFERENCE CHARTS: Here The Quick References, in case of need. You could also find that in the SLSF_CompatibilityScript.psc & in the SLSF_FunctionAccess.psc. 8.HOW TO DO: Tutorial Moved to the Second Repley of the Support Topic >>>API For Modder<<< You'll find all the Documentations, Functions and Examples on the SLSF_CompatibilityScript.psc (Soft and 0-Dependancy) and on the SLSF_FunctionAccess.psc (Hard Dependancy), for a brief look check the Second Replay of the Support Topic. If you don't find the function that you're looking for, need assistance or info about the system, feel free to PM me or use the Support Topic. For the Tutorials check the Second Replay of the Support Topic for those available, if you have some other request about, let me know. 9.NEXT VERSION: 1.0 will contain: Hopefully nothing else 10.PERMISSION: This mod is ONLY for LoversLab website. You may not repack, re-publish, etc., any of my work. Translations of this mod are allowed, just contact me first, in case someone else already doing that. Obviously you can freely make plugin about this mod , I just ask to know about. I do not take any responsibility for save corruption, game problems, etc. 11. ABOUT DONATIONS: I DON'T want any donation, this Mods is my personal contribute to the Lovers Lab Comunity, if you want donate something Submitter Versh Submitted 12/06/2015 Category Framework & Resources Requires SexLab 1.61, ZazAnimationPack 6.1, SexLab Aroused (Also Redux), Fuz Ro D-oh, UiExtensions, SkyUi Special Edition Compatible
  10. Version 1.1

    1,627 downloads

    Are you also bothered by the fact that most jails in Skyrim have the bars so far apart that for most people could squeeze through without breaking a sweat? Well, then this is a mod for you. - You can either download just the model files and use them in your own mods (please note that you may have to change the texture paths in the nif files, or you can put the textures in textures/gargamel9 in your mod if you want to avoid this), - Or you can install the replacer via your favorite mod manager. Please note that this will replace all the "impjail" walls, door frames, and tops with my altered double bar density models. The original models won't be available until the mod is removed again. - The three modified Nord cage models are only included in the modders' resource pack Modders, please feel free to use the files in your public mods, share and distribute them, so long as credit is provided As always, great many thanks to philo221, for advice that was instrumental in making this work.
  11. Diverse Bodies (+ Manual Tweaking with Hotkey Controls, Diverse Vaginas, Less SPECIAL impact) View File Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.). ----------------------------------------------------- Each and every man or woman in FO4 now has a unique realistic body shape partly depending on their SPECIAL stats. Also a powerful tool to tweak the bodies of player and NPCs in game. In short, it's a Body Shape Randomizer + In-Game Bodyslide for male and female players and NPCs. How it works is every time you load a new area (go through load order, fast travel, etc), the mod will pick ten new (so Piper won't keep getting different boob-jobs in the same play-through, don't worry) male and female female NPCs to randomize their body shapes. This process is performance-friendly (it will take a couple of minutes in the background though) and is partly random and partly based on the NPC's base SPECIAL with 5 being the mid-point of each: High Strength: high muscle definition, wide chest, big arms etc (more powerlifter-like) - and vice versa High Endurance: generally more toned, more muscly lower body but not as dramatic as Strength and Agility (more marathon-runner-like) - and vice versa High Charisma: high chance of getting the generally-accepted attractive features (big tits, big ass, small waist, etc) High Agility: toned body and but lean, not bulky (acrobat-like) - and vice versa High Luck: big tits (well-endowed and all that lol) For male: Strength: Bodybuilder-like Agility: Runner-like The body will then automatically update and stay at that shape (unless you decide to do some manual tweaking yourself - see below). Every clothing the NPC wears will fit accordingly. The result is an increase in realism and immersion because well, in real life, each person's body shape is different too. If you use Four-Play mods, it gives you another reason to be excited when a NPC strips and has sex - you get to see what's underneath. You'll be given the "Ring of Diverse Bodies" when first installed the mod. Equip this to turn on the customization menu/ tweak player's body. Keep this equipped and talk to a NPC to tweak that NPC's body. There are 80 sliders to tweak the heck out of (i.e. all default BodySlide sliders except Pregnant Belly) for women, and 17 for males. From 2.0 onward, the old clunky message boxes for manual tweaking are no more, replaced by a control system using Numpad + and Numpad - (by default). You can change the two hotkeys by set DB_Plus to # set DB_Minus to # With # from https://www.creationkit.com/fallout4/index.php?title=DirectX_Scan_Codes Requirements: CBBE - make sure you tick 'F4SE Morphs' during the installation wizard (see screenshots) LooksMenu - which in turn requires F4SE Recommended (not having those won't break the mod, but they expand the content available) (For male features to work) Dongs of Fallout and its requirements. Diverse Bodies will take care of the body shapes and sizes (i.e. chest. biceps, calves etc), while Dongs of Fallout take care of the penis shape, size and erection. (For vagina shape tweaking to work) Animated Fannies Installation: Extract in Data folder or normally like any other mods with NMM or MO That's it. You don't need to build anything manually or even install Bodyslide - everything is done by the mod in game. For those using Unique Player / Unique Follower, you have to do a few simple extra steps (thanks to Jenartor for pointing these out).: You can still use a specific Bodyslide preset with this. Just remember to tick "Build Morphs" when batch building. Future Plans: Diverse body textures 3D Body hair Ghouls Credits: Expired for F4SE, LooksMenu and F4EE morphing system Caliente and Ousnius for Bodyslide, CBBE and the female sliders smorris2012 for Super Hero Body and the body sliders for males Submitter vinfamy Submitted 06/17/2017 Category Body Replacers Requires CBBE, LooksMenu, F4SE
  12. Version 0.5.5

    27,009 downloads

    This is an updated version of Nomkaz' port of Spacemans abandoned mod "SexLab Romance". Preview version of what is to come. May have bugs. Upgrading from the old version should be fine. This is still in early WIP and I will probably only work on this sporadically for the time being. Ultimately, I hope to create two versions of this mod: Refurbished and Rekindled Refurbished will be a simple refurbishment of the older version without touching the scripts, the following features are planned: Immersive dialogue - Better voice lines for player and NPCs Unique dialogue - Unique NPCs will get lines that better fit who the are. Very basic relationship progression - NPCs will refuse the more outrageous requests such as rough sex, footjobs and such on the first encounter. Some voiced dialogue - I will attempt to use existing vanilla voices where it makes sense. More immersive romance targets - It won't be possible to romance bandits and possibly guards and other such factions to maintain immersion. Persuasion - If the target refuses there will be and option to persuade them to perform some vanilla sex acts where the player will be submissive or equal to the NPC. Intimidation - If the target refuses there will be and option to intimidate them to perform some rougher sex acts where the player will be dominant. Assertive NPCs - When you chat someone up and then leave, they may try change your mind. Rekindled will be a proper update with the features from Refurbished and hopefully all of the following: Better MCM controls - Option to toggle as much of the features as possible to customize the experience to your liking. Relationship progression - You have to work your way up to unlock more adventurous sex acts with NPCs, depending on the NPC. Some will be more timid, some more open. Persuasion damages the relationship - Talking someone into sex when they initially didn't want to isn't very nice, so doing this often will make an NPC like you less and maybe even lock some sex acts. Intimidation is a crime - Intimidating someone to have sex with you is actually pretty shitty. Doing this will count as assault and damage your relationship with an NPC. All of this is subject to change. I can't promise anything but will try my best. Suggestions, advice and feedback are always welcome! Changelog:
  13. Upon reaching landfall at Solitude, rumor quickly found its way to his ear. The ancient denizen and ousted natives, the Falmer had degenerated into blind subterranean gremlins. Yet, they occasionally raided the surface for slaves to be broken underground. The lure of dwarven lore, treasures, and falmer slave practices brought him to Frostflow Lighthouse. a recently raided home to a redguard family on the northern glacial shelf. Saving the surviving mother and daughter, whom he would make love with later, he had won a few prizes. (Left) Naspia (Redguard)*, Withka (Redguard)*, Clivia (Imperial) (Right) Day 24 *According to Ramati, the Matriarch of the family, neither Naspia or Withka were part of their family. Both help take Sudi (daughter)(alive) and Mani (son)(deceased) down to the lower depths. Kori's Notes on the Falmer and their slave women: The Forgotten. Slaver group: Falmer Slavemaster style: The falmer are brutal taskmasters in the extreme. What they lack for finesse in the art of slavecraft, they make up in old fashion fear. The brutality of underground dwelling has made no room for anything but expediency. The men are swiftly brutalized and eaten/ feed to their Chaurus pets to instill fear. Those that don't give then and there are simply tortured until they break. those that do slightly less so. Falmer seem to take a more sadistic pleasure rather than sexual pleasure abusing slaves. There were signs of Chaurus zoophilia occurring. This warrants further investigation on a deeper expedition. Source: The Preference for Redguards in Nord dense areas imply that attacks are initially at random. How they likely use their sense of smell to find the like of those they already captured. Ramati and Sudi say their family heard activity for weeks (blaming Skeevers). This implies the Falmer raiding party spent quite significant effort to tunnel for the Redguard family. While blind, Falmer are extraordinarily determined. Slaves are taken from explorers in deep caverns, Dwemer ruins, or even in topside raids on unfortunate wanderers. Few ever escape bondage, even fewer escape alive. Slave group: The Forgotten Subjugation Methodology: Each slave has had their eyes put out and vocal chords cut in uniform manner. This is likely to keep slaves dependent on their masters for subterranean travel and prevent organized slave rebellion. Each slave bears great physical and presumably mental scars from their treatment, In most lighting their scars are not visible, having been magically healed and remaining scars glossed over with sacromancy. Most are given some form of eye covering mask as well and chaurus "armor". This protects very little in combat, despite some slaves carrying bows and melee weapons in their master's service. This is likely a shock tactic, to use broken slaves as shock infantry to make an opening for their masters to exploit. Likely the slaves that participate in raids have been adequately trained to help move plunder, and their armor is merely to keep their Charaus pets from attacking their property. The eye-masks seem to be a mockery of the seeing beings of surface Tameriel. Capture: Should one kill their blind overseers, extreme caution should be exercised. The Forgotten despite being mutilated mute and blind still oppose a significant threat due to their environment. The Forgotten have been familiarized with the locale to flawlessly navigate and fight even without their overlords. Slaves still attack with insane vigor undaunted by the death of their masters. Subduing with a blunt instrument or paralysis followed my restrains are the recommended means for capture. Forgotten must not be captured in groups of five or more, the increased group size seems to embolden disobedience to their new masters. Withka Training Day 2 (Pain stimulus with non-aggressive sexual congress as a reward) Care and Training: Due to their previous mutilation and torture, one must be able to gleam social ques to gauge personality and response to training. In terms of feed, the Forgotten will attempt to consume the glowing mushrooms of the underground. If above ground they will attempt to eat anything on the ground, usually fungi, vegetation and even insects. Feed your slaves a bland gruel of ground wheat three times a day. No seasoning, salt or other ingredients. This will wean them slowly off their diet of detritus. Slowly introduce seasoning, vegetables and meats as rewards for wanted behaviors. Fine foods can be used as final rewards and prizes for fully integrated Forgotten. Names must be invented and imposed upon each slave out of necessity. Forgotten cannot given their own names due to damage to their vocals and will serve as another avenue for reward and punishment learned behavior. Each Forgotten must be inflicted with pain every day as part of the training regime. This is to associate their previous training the imprint upon their new owner. Violence must be expressed on the first day, but can be slowly reined in as favorable behavior is developed. Day 23 Withka's Punishment: Withka was the Falmer Slavemaster's favorite and had attempted to assert authority over the other two without her Master's permission. She was then beaten into submission by Naspia and Clivia under orders of Kori. Wihtka submitted and was allowed to warm her lord and slave sisters again. What do you guys think?
  14. View File Immersive Jail Bars SE/VR/LE Are you also bothered by the fact that most jails in Skyrim have the bars so far apart that for most people could squeeze through without breaking a sweat? Well, then this is a mod for you. - You can either download just the model files and use them in your own mods (please note that you may have to change the texture paths in the nif files, or you can put the textures in textures/gargamel9 in your mod if you want to avoid this), - Or you can install the replacer via your favorite mod manager. Please note that this will replace all the "impjail" walls, door frames, and tops with my altered double bar density models. The original models won't be available until the mod is removed again. - The three modified Nord cage models are only included in the modders' resource pack I am not sure whether there is a difference between SE and LE .nif files, probably not, so it is likely the mod will work in LE, too, but I did not test that. Please let me know if you do, so I can change the description correspondingly. Modders, please feel free to use the files in your public mods, share and distribute them, so long as credit is provided As always, great many thanks to philo221, for advice that was instrumental in making this work. Edit: I have confirmed that the Immersive Jail Bars unfortunately do not work with the regular/LE edition. I do not know why and I probably will not take any action to address this, as my priorities lie with VR (SE). Anyone up to the job, feel free to make an LE version. Edit 2: Somehow, I did not follow the thread associated with this file, so I did not notice all those comments until now, so I apologize for responding late to queries. As many LE users may find it useful, I am re-posting advice posted by ColonelOnkled regarding how to make this mod work in LE. Thank you colonel! ColonelOnkled Posted May 23 I found a fix for LE. You just need to download SSE NIF Optimizer https://www.nexusmods.com/skyrimspecialedition/mods/4089 and convert the folder with the mod's meshes into LE. Make sure you backup your files beforehand. Submitter gargamel9 Submitted 03/16/2021 Category Regular Mods Requires Skyrim Regular Edition Compatible Not Applicable  
  15. So I got IFPV for Oldrim & only wanted to use it for animations here. My initial thread back then led me to Srende's IFPV mod here. That plus one of my responders edits made it work right out the gate & now that im on SE, im at the point to try & get IFPV working there too. Problem is IFPV has changed alot from Oldrim's version. New one has a different looking config with different settings, is in NetScriptFramework instead of SKSE's plugin location, etc. My attempts at mimicking the old IFPV's settings in the new version havent worked. IFPV so far replaces my 3rd person view when toggled on, still allows combat, & is incompatible with SexLab animations. If someone here knows how to get the new IFPV working with SexLab animations & maybe get it to do things the Oldrim version could do like toggle itself off when weapons/spells are drawn, I'd love the help. I tried porting Srende's mod myself incase it might do something with the new one but it didnt work.
  16. this mod only goes as far as {excuse me dear may I have a word?} then { I was hoping we could get to know each other intimately} then the conversation stops and they walk away. Did I miss something? maybe another mode that makes this work as intended? mode I am trying to use
  17. Version 1.8.1/1.1

    43,851 downloads

    Skyrim Creature Overhaul PLEASE READ THE DESCRIPTION REQUIRES DAWNGUARD AND DRAGONBORN CO More Creatures: This mod simply places 280 vanilla creatures around Skyrim. More specifically, it only adds them in notable places so that you're sure to encounter them on your travels but you won't see them scattered randomly in the most unseen places. I've tried to achieve that by sticking to immersion. Big word, I know. What I mean by that is that you're not going to find creatures in places where there usually are none of that type. For example: You won't find a Frost Troll roaming around in the city of Riften. On the other hand, I've made sure that inhabitants of a place like Falkreath have a tendency to tame more wild Wolves than for example Whiterun due to Falkreath being a more forest-y (?) area where a lot of Wolves roam the area. This also means that the citizens of Falkreath for example are more accustomed to seeing and handling these kinds of beasts and are therefor more willing to have them as a sort of pet in their inn or around their home. Additionally you won't find many animals - especially not wild beasts - in a prestige place like Solitude. A harsh region like Eastmarch however is likely to have a few more feral furry companions. Hopefully you get the picture here. Having said all that, I have included some exceptions to my own immersion rule. A few placed creatures may not really fit somewhere but I can safely say that it's not the end of the world if a few more creatures exist in your world, now is it :)? Creatures like Frostbite Spiders, Chaurus and Werewolves for example don't seem like they can be tame at first glance but you can even find examples of them being passive towards humanoids in vanilla Skyrim: Sinding the werewolf, the Dark Brotherhood which has a tame spider and Chaurus in general obey and cooperate with the Falmer. Another sort of exception to my immersion rule is the inclusion of creatures near POIs like shrines or standing stones for example. Just imagine that a god or whatever has taken control of a beast to protect their shrine. And lastly, you will also find region specific animals inside of almost all Jails. You're not in there for fun - the guards want to see you perform behind those bars or they might just want to intimidate you with their new critters...depends on what kind of mods you've got installed. Oh, and the creatures are by no means completely harmless. They are passive until provoked. If you think that you can simply attack a tame wolf or a tame troll without repercussion then you're in for an ass whoppin'. They are still animals after all. Oh, and don't worry if they get killed. They'll also respawn after some time has passed. TLDR: Places passive creatures all around Skyrim. Limited to Inns, Farms, Hunter/Fisherman Camps, POIs, Orc Strongholds, Cities, Settlements and Jails. Types of creatures placed by this mod: Compatibility/Precautions: Some creatures may get stuck inside of walls or something if you have mods installed that edit cities. Other than that, it should definitely be compatible with anything else. It just places stuff and is 100% vanilla. SL AROUSED CREATURES: I recommend setting the engage arousal to a value above 50. Highly recommended: A MESSAGE TO PEOPLE WHO JUST WANT MORE CREATURES IN THEIR SKYRIM BUT DON'T LIKE BEASTIALITY: I got your back. The Screenshots are just for show. These placed creatures are just edited duplicates of vanilla records using your installed meshes. So if you don't have MoreNastyCritters installed, you'll just see your normal everyday Family Friendly non-dickified Skyrim creatures CO Creature Edit: This one simply edits the values of a lot of vanilla creatures. Edited values include PC level multiplier, min/max level, Starting Health, Damage, Attack effects, Abilities, aggression level and aggro distance. This means that almost all enemy creatures are a threat to the player...as they should be. "Elite" enemies, like the snow variants, also have a higher PC level multiplier so that they feel like a real threat instead of just a slightly stronger recolor of an existing enemy type. With this installed, you won't be able to tank most creature attacks. To be more specific, a single wolf can kill you in 2-3 hits when you're not wearing armor and have 100 health points. Brutal creatures with serious killing power like the chaurus variants will easily kill you in 1-2 hits - even with decent defensive stats. This should make you way more cautious of the predators of Skyrim. A lot of creatures have also had their resistances and weaknesses tweaked which should shake up your approach to some enemies. Trolls are now very vulnerable to poison as well as fire while resisting frost and a bit of physical damage. Dwarven Constructs are now very weak to frost damage while almost being immune to fire damage. Gargoyles are now very resistant to all sorts of magic damage while also sporting a heavy defense. You get the point. Preparation and in-combat attentiveness are key. Then again, this is Skyrim we're talking about so if you wanna go back to Weenie Hut Junior mode, then just constantly upgrade your HP and always bring your Battalion of inappropriately (un-)dressed flawless female followers with you... Or just play as a stealthy archer. I heard they're popular among Skyrim players... Highly recommended: Any dodge mod. Trust me, you'll need it. OBIS to make bandits stronger. Complements my mod as both drastically increase the difficulty. Compatibility: Anything that modifies creature-specific records in the Non-Player Character and Race tab may conflict with my mod (Use TES5Edit to check for possible conflicts). This unfortunately also means that my mod overwrites some of MNC's height and skeletal model edits. The following creatures are affected: Chaurus, Frostbite Spider (all 3) and Chaurus Hunter. My reason for this is because I always play with the setting "Even Actors Height" unchecked due to all my races being the same height. I was never satisfied with the misalignments caused by this option so I just created an esp that set every race to the same height while also reverting MNC's changes to the aforementioned creatures. This was way back in 2018 and since then I've never had to fiddle around with the alignments of actors all the time. You can download my SnoiPersonalEdits file which just sets every race to the same height. Fortunately, this change can easily be reverted so please do that yourself if you have problems with my way of doing things. Q 'n' A I guess... : CO More Creatures Q: Why did you make a mod that does exactly what the old Sexlab More Creatures mod does? A: I've used Sexlab More creatures before and I find that it adds WAY too much creatures which are also WAY too close to each other. I don't wanna get chased by 10+ horny dogs/horses on my way past Whiterun Stables. I also didn't think cramping a ton of animals inside and outside of cities was neither immersive nor a pleasant way to help initiate creature sex. Cities felt like they were designed as a breeding zoo instead of being a place where actual humans live that may want to keep a certain animal as a pet. I'm exaggerating as you can tell but you hopefully know what I mean. Then there's also creature variety which the original mod lacked. Q: Will you place chickens, slaughterfish, goats, cows, rabbi- A: By order of the Jarl stop right there! I do not intend to place these kinds of animals. Ever. Q: Can you add [insert valid animal name] in [insert region name]? A: If it fits immersion-wise and I think it would make a good addition then yeah, I will consider your request. CO Creature Edit Q: Dude, enemy creatures do insane amounts of damage. Even a single wolf can easily fuck me up. A: Git gud. Q: I don't like how you set the values of creature X. I'd recommend setting them to Y. A: Just open TES5Edit and edit them to your liking. It's as easy as it sounds. Other Q: ENB? A: Mainly Caffeine ENB but with a bit of Tetrachromatic ENB. To get the cel-shaded effect you need to go into your enbseries.ini, scroll down to [EFFECTS] and set EnablePrepass to true. Like this: EnablePrepass=true Tetrachromatic ENB offers the required ENBEFFECTPREPASS.FX.INI file. Or you can just download my enbseries folder from the download section of this file (SHIFT + BACKSPACE opens the ENB menu ingame jfyi). Just install the requirements as well as the recommended Natural Lighting and Atmospherics for ENB from Caffeine ENB and well just read the description in general. Q: What armor/clothing are you wearing in your screenshots? A: The Amazing World of Bikini Armor, Bikini Ascend, The Book of UUNP, Dragonscale Bikini, Stalhrim Bikini and Vanilla TMB Armors and Clothes. Q: Why do your dogs look like grey wolves? A: https://www.loverslab.com/topic/144125-creature-overhaul/?do=findComment&comment=3360750 Q: Nice Poses. Where'd ya get them from? A: GSPoses & SLAL by Gunslicer Q: Woah nice Screenshots. I wanna make my Skyrim look just like yours but how did you do it? A: Here's a small incomplete list of the most noticeable things found in my Screenshots. (I guess you can see the following as some sort of credits list...?) ++++++++++++++++++++++++++++++++++++++++++++++++ Credits to Sailing Rebel for the original mod! (Special Thanks to MadMansGun for helping me out. Amazing guy!) ++++++++++++++++++++++++++++++++++++++++++++++++ I know my screenshots show obvious Beastiality but please keep in mind that this is all fictional and nonsensical stuff. I do not and never will support anything concerning this act in real life. I don't care what people do and especially think about as long as it doesn't hurt any other individual or themselves so let people have their weird fun. Keep it civil A list of all placed creatures and where you can find them:
  18. Version 4.1.1

    173,026 downloads

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.). ----------------------------------------------------- Get ambushed and kidnapped by humans or creatures with your followers, spouse or friends. Then either get forced to watch or violated yourself until perversion. A friend may try to save you. Escape or take revenge. Or take on a rescue mission to save a violated damsel (or Nazeem) in distress. Suitable for all player characters: straight female, straight male, lesbian, futa, gay or bisexual. Click on "Follow this file" above to keep up-to-date with the latest releases. Features Ambushed by certain factions or creatures – avoid getting hit for five seconds (run, baby, run!) to dodge the ambush or be taken hostage Unlimited number of kidnap scenarios based on current location, able to take advantage of even modded content in your game. Massive orgies of up to 20 aggressors and 1 to 4 victims Much expanded Rescue Mission quest, with optional Voyeur’s Invisibility spell Spectator behaviour with cheering, laughing, clapping and derogatory comments Perversion and exhaustion mechanic Revenge on your kidnappers by killing them right there, or escape/ get dumped and come back, negotiate (via Thieves Guild) or work with the Companions to hunt them down. 150+ lines of dialogues thanks to contributions by Karma199696, Vauria, sophiextime and others. Contribute yours here. 84 MCM options to customize to your liking. Inventory stealing obeys SexLab’s no-strip settings Mod events for mod authors to easily integrate with SLKR. Optimized for best performance. High compatibility as no vanilla records were changed. Requirement SexLab Framework – that’s all you need. It will remain the only hard dependency To optimize performance, untick Race/Gender Adjustments, Disable Teleport and Seed NPC stats in SexLab's MCM page 2 and untick Debug in SexLab's MCM last page. Also, install Crash Fixes. Optional But Highly Recommended Fuz Ro D-oh - gives you enough time to read the NPC-NPC dialogues SexLab Defeat – tested thoroughly with SLKR, with it: PC and followers get violated if you dodge the ambush but then lose the subsequent fight. Rescuer gets violated if he/she fails (check Defeat’ NPC-NPC settings) PC and followers get violated again if you try to fight back under hostage but lose. PC and followers get violated if defeated during the rescue mission. You can get other type of revenge on your kidnappers apart from just killing them. Optional Integrations More Nasty Critters: enable 12 additional creature kidnapper types in SLKR. Devious Devices (Assets and Integration – don’t’ forget to batch-build in Bodyslide): random DD pieces are put on victims under hostage. Simple Slavery (and in turn, many slavery mods): potential outcome after exhaustion, chance set in the MCM. SexLab Eager NPCs: Anyone you rescued will become your lover and become available for sex. Translations (might not be the latest versions) Spanish (by Gothuska) Chinese (by sexhaizai) From 4.1 onwards, German and Spanish translations have been incorporated into the installation wizard. Special thanks to CGi for the German translation and for implementing SKSE translation with SLKR.
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