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Pickman's Whisper View File Pickman’s Whisper Continue Pickman’s legacy. Pick up the instrument of his art—his gift—and hear the voice of the blade turn the wasteland into your canvas, painted with the blood of anonymous NPCs that, all of a sudden, catch your eye. You know them. You even name them, because you know them like an old friend. Why do they not seem to know their own name? Is it because they are arrogant? Well, you’ll teach them the cost of their hubris. Haughty bitches. Why won’t the voices stop? Pickman's Whisper is a serial killer simulator. Not for the weak of mind or easily offended. It pairs well with Necromantic. This mod is under active development. Restrictions The mod requires an unmodified Pickman's Blade to function. Features Submitter Oohtre Submitted 08/16/26 Category Sexual Content Requirements Fallout 4 + F4SE Mod Configuration Menu (MCM) Garden of Eden Papyrus Script Extender (scans, inventory helpers, config loading) LooksMenu (corpse decay overlays) Optional, feature-gated: AAF (AAF.esm) + a 2-actor-tagged animation pack — only for the Slavery "Take Her" scene (Slice U). Everything else works fine without it. ROF DeadOverlays, Porcupine (porcOverlays.esl), Scripted Face Tints (SFT.esp) — soft deps for the corpse decay visuals (body skin overlays, face bruising). No hard ESP master on any of them; decay still tracks/stages without them, you just don't get the paint. SlaveTattoos.esp — soft dep, only for the Wound Lab's Captive Tattoos overlay tool (debug/decoration feature). Necromantic — recommended companion mod for corpse-aftermath scenes, not a dependency.
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Version 1.4.0
241 downloads
Pickman’s Whisper Continue Pickman’s legacy. Pick up the instrument of his art—his gift—and hear the voice of the blade turn the wasteland into your canvas, painted with the blood of anonymous NPCs that, all of a sudden, catch your eye. You know them. You even name them, because you know them like an old friend. Why do they not seem to know their own name? Is it because they are arrogant? Well, you’ll teach them the cost of their hubris. Haughty bitches. Why won’t the voices stop? Pickman's Whisper is a serial killer simulator. Not for the weak of mind or easily offended. It pairs well with Necromantic. This mod is under active development. Restrictions The mod requires an unmodified Pickman's Blade to function. Features -
Necromantic View File Necromantic A necrophilia mod for Fallout 4 (AAF). Align yourself to a dead female NPC and run a one-player scene — only you are animated. The corpse is never reanimated, never added to AAF, and gore remains. Overview Necromantic lets you run a 1-actor AAF scene while aligned to a corpse. The body is treated as a prop for placement and aftermath only — the animation is the player’s only, wrapped as custom 1P AAF positions. Features Hotkey N — start / cancel a scene (MCM-configurable) Aim at a dead woman nearby, or stand facing her in range Hotkey position picker — curated 1P male-idle wrappers of BP70 ground anims (Missionary is the default and most tested). Doggy, Prone Bone, Romantic Missionary, Pit Doggy, Spooning, Lotus, Cowgirl, and similar options use the same start path and should also work; alignment may need a nudge per pose Can be extended to use other animations that aren't BP70 Optional cum aftermath via AAF overlay sets when CumOverlays is present Corpse Craving — after two finished scenes, a craving meter unlocks (time + seeing dead women nearby; stronger if undressed). High craving applies AGI −1 / CHA −1 until you finish another Necromantic scene Witness insult lines (editable text file) Full MCM: scene, alignment, craving, witnesses, debug Requirements Fallout 4 + F4SE Advanced Animation Framework (AAF.esm) At least one AAF sex animation pack — the game needs real idle animations to play. Shipped defaults use BP70; any other pack works but needs a short setup (docs/ADD_ANIMATION_PACK) Garden of Eden Papyrus Script Extender (targeting / nearest-dead scan) Body stack (for AAF) — pick one: Fusion Girl + BodyTalk (what BP70 targets), or CBBE (+ Animated Fannies if you use that path). Necromantic does not depend on these plugins directly, but scenes will look wrong or break without a supported body. Highly Recommended Graf's Fusion Girl Reduced CumOverlays — for Belly (etc.) aftermath overlays Collect Bodies — haul corpses into interiors A multi-follower / companion framework if you prefer “alive → private interior → aftermath” play BP70 sex animations 2.8 (rxl_bp70_animations.esp + its AAF data / meshes); If nothing else it is currently supported out of the box. Known limits How to add new animation packs Prior releases Quick start Load a save — you should see a ready toast (hotkey N) Get a dead woman into an interior Optionally change position using U or P. Aim at her and press N Press N again to cancel Open MCM → Necromantic for positions, craving sliders, and debug checks. Permissions Ask before redistributing or porting. Do not upload this mod’s files to other sites without permission. Built on AAF and BP70 — their licenses / permissions still apply to those assets. Feedback, bug reports, and load-order notes welcome in the thread. Submitter Oohtre Submitted 07/14/26 Category Sexual Content Requirements Advanced Animation Framework Garden of Eden Papyrus Script Extender (targeting / nearest-dead scan)
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Problems of Survivor View File Warning: Disgusting, sexist, humiliating and violent content! Fallout 4's version of my Skyrim mod Troubles of Heroine. Adds NPCs, quests and events to make life for a woman in a post-apocalypse world more cruel and degrading. The mod includes hard choices on a universal scale and supports zero kill walkthroughs. There is the hidden parameter - Your Dignity, which changes as you communicate with Brutus or Xana. To unlock its full potential - use the code: set aaayourdignity to 100. To check it - find the Wise Toilet in Diamond City, near the destroyed van. In dialogues, if you don't have a required perk or SPECIAL, you won't see the option. In the non-XDI version, some options are hidden by other options. Males have less content than females - some will be missed and some will be completely inaccessible. To play female content for a male, use code: set AAAiamsissy to 1 (AAANWiamsissy for Nuka-World and AAAFHiamsissy for Far Harbor add-ons). The AAAPOSSpecialRoom has the mod's items safe and buttons to disable/enable some content. POSScripts - for modders only! Lines of dialog: 19557 + 4298 + 1951. Put this mod at the very end of your modlist! Content: Contents of the Nuka-World add-on: Contents of the Far Harbor add-on: Requirements: Advanced Animation Framework (AAF) + animations; Extended Dialogue Interface (optional); Recommendations: F4z Ro D'oh to skip dialogues; Roleplayer's Expanded Dialogue (RED) to add more dialogues and skill checks to the vanilla game so that there is not such a big difference between the mod and base game dialogues; Idiot Savant to Idiot Slut. Patches: Perks: Troubleshooting: Basil's Desat-English dictionary: Future plans: More dialogs; More quests; More situations; More followers; More filth. Permission: Do what you want with the mod. Submitter DSHV Submitted 06/17/21 Category Quests Requirements AAF + animations, Extended Dialogue Interface (optional)
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3BBB (CBBE) Conversion - AAF Animated Fannies View File AAF Animated Fannies - 3BBB (CBBE) Conversion by Alcater Ah, I See You're a Man of Culture As Well We now have a brand new 3BBB Discord Server More 3BBB (CBBE) Conversions here The Bodyslide Preset i used here Features: Conversion of CBBEVaginaMorphs to 3BBB for CBBE. Only replaces CBBEVaginaMorphs with the 3BBB conversion of that body. Requirements: AAF Animated Fannies AAF 3BBB Physics (CBBE) BodySlide Installation: Download and install AAF, AAF Animated Fannies and 3BBB for (CBBE) and their requirements Download and install this mod and overwrite if necessary (load after AAF Animated Fannies) Open BodySlide and Check Build Morphs then Batch Build everthing and select "CBBEVaginaMorphs" as the Nude Body Enjoy Support the original AAF Animated Fannies mod by Jahem_kinkaid and vinfamy If you have trouble getting 3BBB to work have a look into the Guide to 3BBB Permissions: You can NOT post this mod or any of its parts (including any derived works) outsides of LL without my explicit permission. You can NOT incorporate any of my code in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any of my code in mod that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it. Even in my wildest dreams I can't think of a good reason not to publish a mod's source code. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games. You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! Credits: AAF Animated Fannies by Jahem_kinkaid and vinfamy BodySlide by ousnius and Caliente Caliente's Beautiful Bodies Enhancer by ousnius and Caliente OCBP for Fallout 4 by takosako 3BBB (CBBE - TWB) by SQr17 CBBE Outfit Helper Reference Suite by SQr17 Submitter Alcater Submitted 05/21/2022 Category Sex Effects Requires AAF Animated Fannies, AAF, 3BBB
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(EAP) Extended AAF Patch View File This is a fix and update of the Ultimate AAF Patch from Ulfberto. Changelog: Support for almost all animation packages. All XML files are rewritten according to a unified standard and can be edited in bulk using regular expressions. Outdated, duplicate, and currently useless XML files are replaced with placeholders. The unified animation naming system forms an ordered list in the AAF wizard. All animations consisting of multiple stages are grouped into "Trees" and are played by game mods from start to finish, regardless of the timer in the mod settings. The duration of staged animations is controlled by their positionTreeData.xml. Stages can be switched manually using the keyboard arrow keys, and in most animations, this happens instantly. In staged animations with smooth transitions between stages, to maintain a smooth transition, the previous animation always plays to the last frame before switching. Fixed twitching in T-pose or a freeze when switching animations where it possible. For all animations designed for F (passive) + M (active), separate XML files with settings for MM/FF/MF have been created. All animations settings are selected during installation. Settings for all Kissing / Hugging / Spanking / Footplay / Bondage / Dance animations are now stored in separate XML files. Separate XML files with never-nude settings have also been created for these animations. So, if desired, EAP can be used as an SFW. Simply disable all NSFW animations during installation. FF/MF animations using strap-ons now use all seven strap-ons available in Vioxsis, which are equipped randomly on NPCs at the start of the animation. PC are always equipped with the same strap-on. You can change the strap-on for PC in AAF\Vioxsis_Strap-ons_EquipmentSetData.xml. A modified UAPMoans framework is used for animation voiceovers. It was merged with CustomMoans to expand the functionality of both mods. It can now be used to add not only randomized voiceovers to animations, but also regular voiceovers. Automatic actor gender recognition. A separate voiceset can be assigned to a PC. EAPMoans now use lip animations when moaning. The "UAP Zaz Particle Effects" framework has been fixed and can now actually be used to equip female actors with squirt/gush effects. SAM and SAMFormer are integrated into most animations. Adjustment files are created and registered. Therefore, to edit an animation, simply open SAM and make the necessary corrections to an existing adjustment. Leito and RZ animations use modified adjustments from SAMEnhancedAnimations v1.45. New adjustments have been created for some animations. However, a significant portion of the 4,000+ files are still dummy files (mostly MM/MF files). Violate has been modified to support new DarthRoman animations and some previously unsupported actor race combinations. ESP are flagged as ESL whenever possible. Additional information for animation creators: SAMFormerNG v2.7: The script has been modified. This may be fixed the issue with it freezing. An additional adjustment for vaginal opening is now applied to actors using an insertable Viodoe strap-on. (Experimental): Added CBBE support. If your CBBE has VaginaPenetrate and AnusPenetrate sliders, they will be applied to the animations, marked as "PenisToVagina/PenisToAnus/StrapOnToVagina/StrapOnToAnus/StickToVagina/StickToAnus". For example, morphs added by CBBEVagMorphs. Adjustments no longer need to be registered in positionData. Simply assign the correct name to an adjustment when creating it. If SF doesn't find a specific adjustment in Tags, an adjustment consisting of the exact animation name and the actor number separated by a space is applied to the actor: "FullAnimationName A0," "FullAnimationName A1," "FullAnimationName A2." This applies, of course, if a file with such a name exists. Actor numbering starts at 0, from right to left, in the AAF interface. In staged animations, the adjustment for the first stage should have the name of the staged animation, not the stage. It's also worth noting that in EAP FM adjustments are still applied to FF animations, and MM adjustments are applied to MF animations. I consider this a sufficient alternative to creating several thousand more separate adjustment files. The names of the adjustments applied to actors can also be viewed in the Papyrus log. The LooksMenu morph "Anus Spread"=0.542 is now applied to AM/ABody bodies, and the SAM adjustment "EAP_BT_AnusSpread" is applied to BT bodies. Hard Requirements: Working AAF v1.5.5 or later sex system, of course - you must fulfill all mandatory requirements of [AAF] "The Fucking Manual". Screen Archer Menu - creating adjustments for animations. If you already have all the requirements of [AAF] "The Fucking Manual" you need to install only SAM. SAMFormerNG v2.1 - automatic application of SAM adjustments. Works on OG/NG/AE. (SCRS) SavageCabbage Animations Rescaling - framework for correct rescaling of actors when starting and stopping animations. Vioxsis Strap-Ons (ZeX Bones fixed) v4.0 - for FF/MF animations. Use this correct version, not the one in [AAF] "The Fucking Manual". Only main file required. Should be installed to prevent error spam even if you don't use strapons. Soft Requirements: Fusion Girl body - recommended female body which supported ZeX-skeleton's NSFW bones. BodyTalk - recommended male body. AAF Creature resources 1.1.6-1 (recommended) or The Ultimate AAF Patch - required for animations with creatures. NSFW Sound Pack 3.0.1 - voices for creatures and "Gray 50SoF". QUAAF Balanced v1.7e03/1.7e05 - balancing the voices used in animations. Furniture XML for AAF - for registration additional workshop furniture. Outfit ReDress Fix (OG/AE) - Engine bug fix to prevent NPCs from defaulting their outfits. Virgil Needs Happiness - NSFW bodyes for Virgil and Swan. Supported Sex Animations: AAF Darthroman creature pack AAF Creature Pack Release Version 3.01 AAF DLC Creature Animation Pack (Beta v0.1) 0.1 AAF BP70s Fallout 4 Sex anims 2.8 Allnarta AAF Animations Brave's Animations 1.3 C.H.A.K. Animation Pack 1.15 Crazy6987 - Sex Animations Gun Version Four-Play Animations by Crazy6987 1.3 Farelle Animations for AAF FO4 Animations by Leito 2.1b Gray 50 Shades of Fallout 4 Rain Maker animations 1.0 RohZima Fallout 4 Sex Animations for AAF RufGT's Atomic Lust RufGT's Mutated Lust 1.4 RufGT's Old Animations RufGT's Raid My Heart SavageCabbages My Animation Pack 1.3.0 Snapdragon animations Spicy Altered Biped Animations 1.00 Spicy Altered Creature Animations 2.00 TBOS Bedroom Hymn TortureDevices 2.22 Vadermania AAF animations 1.1 ZaZOut4 V0.0.3.3 Supported Pose Animations: Daily Life Of Hookers 1.1.0 IceStorms Poses 1.6.0 Just a pose mod Lesbian animations RohZima Fallout 4 Poser 0.75 Real Animated Poses Slave and Model Poses SM2 (ESL version) Additional support: Atomic Muscle and A-body - UAP settings are used. Now optional, not mandatory. For those who don't want to use BT. CBBE with VaginaPenetrate and AnusPenetrate sliders (Experimental). For example, from CBBEVagMorphs. For those who don't want to use FG. AAF Violate 1.61 - EAP modifies esp and script to support additional animations and creatures. Servitron v1.1.1 - add AAF, SAM, and Vioxsis compatibility patch. Thanks to DarthRoman for the SAM-compatible Servitron skeleton. Also recommended use "Servitron - Fusion Girl Bodyslides and Skeleton" and "Automatrons Have Genders Too". Tactical Reload v1.4 - EAP and TR modify MTBehavior.hkx, so a compatibility patch has been made for them. Installation: Automatic - FOMOD installer. Manual (for advanced users only) - MO2 users can copy the contents of the installation archive into the instance's mods folder to gain access to advanced customization. Of course, EAP should overwrite all the mods it fixes. Of course, if you change the list of these mods, you'll need to reinstall EAP to take those changes into profile. Credits: Submitter Holylokki Submitted 09/24/25 Category Framework & Resources Requirements AAF, UAP, Animal Posing Framework, Screen Archer Menu
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[AAF] M.C.G. (Extended Social Interactions) View File Magno CUM Gaudio 2.12.50 (Extended Social Interactions) A modification that covers all the basics to properly sexualize your Fallout 4. Check it also for Skyrim Legendary Edition, HERE. MOD GUIDE: HERE! MOD FAQs: HERE! FOR MODDERS: HERE! WHAT IS THIS MOD? This is a jack of all trades mod regarding sex features. Its purpose is to cover all the basics features a reasonable man or woman would want regarding sex, in a coherent, consistent, fair and balanced way gameplay-wise, the goal is to give a simple all purpose mod for sex to use as a "dressing" for your vanilla gameplay. Due to its vanilla friendly and completely modular and customizable nature it can be paired well with almost any other good mod by simply adjusting its settings accordingly but it excels when used as the only main sexual mod in your load order. The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors... because as you surely have noticed, Fallout 4 doesn't have many non combat activities, with MCG, instead, you can rely on solid gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, recruit who you want as companion, stop in bars, play and flirt with npcs, date people, fear harassment, prostitute yourself, trade in slaves and much, much more... SUMMARY OF FEATURES REQUIREMENTS: All these requirements are mandatory ALL FALLOUT 4 ORIGINAL DLCS; F4SE: HERE MCM: HERE LOOKSMENU: HERE (already a requirement for AAF) AAF: HERE. AAF THEMES: HERE. You need to install all of them, this means that you need to install the Vanilla, Kinky and Creature themes. LEITO'S ANIMATIONS: HERE. SAVAGE CABBAGE ANIMATIONS: HERE. ATOMIC LUST ANIMATIONS: HERE. OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: These mods are not required to be installed, but you can expand MCG features if you install them: HUD FRAMEWORK: HERE. To have widgets of your Lust, Wear and Infamy levels (you may additionally need its patch for dev_UI, if you use it). AAF FAMILY PLANNING ENHANCED: HERE. MCG will make sure you not start a pregnancy if you start a kissing/hugging or foreplaying/masturbation from MCG. Also wearing a condom from FPE will prevent MCG diseases from sexual acts; WORKSHOP SYNTH PRODUCTION: HERE. Synths built using that mod will be flirtable and enslavable at will; CREATURE PACK RELEASE: HERE. (Valid for any other creature pack for AAF). MCG natively support sex with all actors in Fallout 4, you can have sex with any race of Fallout 4, including robots, bugs, animals etc... Stats will be always calculated and if you don't have an animation for a particular race MCG will play a fade to black instead, so you can still pretend to roleplay; RSEII: CSA - COMBAT SURRENDER AND ABDUCTIONS: HERE. MCG player defeat system is integrated with the abductions from CSA, with this when the player is raped defeated you can end being abducted after the rape. AAF BAD END ANIMATIONS: HERE. When you have this mod installed you can execute submitted or enslaved npcs using these amazing animations. And in addition, if you have the MCG Player defeat (Respawn system) enabled, you can enable the execution animations also for the player when you are defeated. AAF BP70s FALLOUT4 SEX ANIMS: HERE. Vanilla chaises can be activated to have sex on them with MCG. POLISTIRO'S PATCHES: HERE. AND AAF OVERLAY PATCHES: HERE. Only CumNWealth_Patches_Base.rar should be installed of AAF Overlay Patches; MCG can apply cum effects if the relative option in MCM debug page is enabled. This system has also a fail safe that remove Cum overlays of those two mods from the actors when the magic effect finish, in case AAF or LM fail. This means that this mod can have a similar function as the mod "Wash out that cum". Generally the more animations packs, the more XMLs patches and gender support you have the better, MCG is a mod that has a very free conception of sex, basically you can do sex with who or what the fuck you want. But if you don't have the animations for the actors you are planning to do sex with, MCG will replace it with a fade to black, it's up to you to find the AAF XMLs patches and animations that satisfy your gaming needs and set MCG settings accordingly. In particular orgy animations in the MCG mod requires genderless XMLs to fully work, if you don't have them it is suggested to set MCG to avoid orgies. INSTALLATION: (Optional for better performances): Disable Fallout 4 Papyrus logging, why and how to do it in THIS POST. Make sure all the requirements are installed correctly with all their dependencie, especially AAF and its XMLs patches if you use them. Download and install MCG FO4 v2.12.50. Do not unpack the .ba2 file of MCG, if you do it you will have to follow the for modders guide, in particular you will have to pay extra attention to not overwrite other mods scripts with MCG ones. If you use any of the mods in the list in the following spoiler, you must download and install MCG Compatibility Patches v2.12.50 to patch them, so they can be used with MCG without producing conflicts. Note that if you don't have any of the mods in that list you don't have to install these compatibility patches. (Optional for no kissing and hugging poses): download and manually extract the content of the "AAF" folder inside the archive "MCG_NoKissHuggingPoses" to your Fallout 4/data/AAF directory in your PC. The files with (Optional) mark are patches for mods that are not required to be installed, they are completely optional and you could install them if you like the changes they make to the original mods, see the suggested mod paragraph below for more info; Source files and MCG_Integration_Kit are for modders only and if you are not a modder you must not install those files. Once into the game remember that MCG when loaded the first time starts completely disabled, and you can activate it when prompted by the starting pop up message or later using the "START THE MOD" button in the MCM front page of the mod. Also note that the "Respawn system", "NPC-NPC random sex system" and the "Npc Initiative (approach) system" need to be manually enabled, each of them in the MCG Option hotkey menu after you activate the mod, if you want to use them: SUGGESTED MODS: These mod are not required and they are entirely optional, these are just my personal recommendation: FULL DIALOGUE INTERFACE: HERE. It's a very well done mod which also preserve the "prompt" part of the dialogues so you can also have "Text Replacement" like knowing exactly what are you going to pay for a prostitute, or a doctor in the MCG dialogues. FDI is a superior choice over XDI, which doesn't preserve the "prompt", but both are compatible with MCG; CWSS: HERE. Optional patch available in the download section of MCG change the buffs to be less OP and make them visible in pipboy, and also add support for the big CWSS showers to be used by MCG furniture selector for sex perk to have sex on them when planning sex. (Do not use this patch if you have other mods that rely on the original CWSS like the "Get Dirty" mod). COMPANION STATUS HUD: HERE. Optional patch available in the download section of MCG limit the hud widgets to ten followers and align the widgets to the right while scaling them down to be minimal, in addition you can show and refresh them pressing the RIGHT CTRL button or hide them by long pressing the RIGHT CTRL button; LIGHT EM UP 2.0: HERE. Optional patch available in the download section of MCG reduce the duration of nicotine effects and the quantity of cigarettes and cigars to be like similar mods from New Vegas and also replace the lit cigar and cigarettes model if you drop them to the LIT one instead of the original off one and other recently additions: Custom immersive animation for when using cigarettes with MCG (The animation can be enabled in the MCM of MCG, Debug page). The animation will play if the player is not in power armor, not in combat, with weapons sheated and generally when it is not sit in any furniture or vertibird. Once started the animation can be controlled using the Right Shift key to have a smoke, drop the cigarette or put it in your mouth. The advantage over other mods is that the animation doesn't lock the player movement. Ligth2.0 cigarettes, cigars and stogies are valid to be used in the "Relax Scenario CRIME AND PUNISHMENT: HERE. It's an awesome mod by the great Flashy - JoeyR that I highly suggest to enhance your gameplay. It is also integrated with some MCG mechanics thanks to some of its optional patches that you can directly download from that mod page. LOAD ORDER: Generally is not important but if you have the following mods make sure to put them after MCG so they'll have an higher priority: RSEII: CSA; INCOMPATIBLE MODS LIST: HERE! KNOW BUGS LIST: HERE! HOW TO UPDATE THE MOD: If you are updating a save to version 2.12.50 from version down to 2.7.30 you must unistall the previous version with a mod manager. Then install the new version with the mod manager and finally once in game you must stop and restart the "Npc Initiative system" and "Respawn system" (Player defeated features) if you use them. Updating from versions lower than 2.7.30 is not possible on the same game, in that case a new game is required. MOD STATUS: The mod is officially finished feature wise. Support for bug fixing will continue if needed. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Fallout 4 are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the FAQs and other materials I have provided you in the long period I developed this mod. CREDITS: BETHESDA CREW; For stealing my time. THE AUTHOR OF F4SE; Because some mods will just be impossible to code without it; DOC CLOX, VINFAMY AND CHOSEN CLUE; Because they started everything about sex in Fallout 4... ASHAL: Because of the best sexual framework ever seen on this planet, and because his work on Skyrim enabled me to make MCG for Skyrim LE on which this mod is based and ported from even with all the current limitation of FO4; CRAZY, LEITO, SAVAGECABBAGE,RUFGT: for fantastic animations! DAGOBAKING: Because of the AAF. HALSTROM: for AAF THEMES! FLASHY(JOE-R): For inspiring me in start modding Fallout 4 in the first place, and for RSEII abductions system! IGNOTUM_VIRUM: for letting me check his code for inspiration! LAZY GIRL and KENTINGTON: for inspiration in the cloning code; nKALEX: for sexout unethical deeds EE (WIP)! DOCTASAX: for sexout spunk! DKATRYL: for sexlab submit! ODESSA: for sexout wear and tear! GRAYUSER: for AAF Bad End Animations mod! EXPIRED6978: for LooksMenu! POLISTRO AND RIOT_PUNCH: for human and mutant looksmenu cum overlays! KENNEDYMADEIT: for AAF XMLs Extended! VIOXIS: for "Strap-on's of Fallout 4". PRA: for "Grave Digger". LEGAL: Downloading or any form of distribution or modifications of this mod is allowed only from LOVERSLAB SITE; You can use the source code, provided under license, to do everything you want in your mod, or you can make forks, changes to this mod and even upload your own version of this mod, but: You must mention me (Anghelos92) in the credits of your mod if you were inspired or used any code from me as I did for every author that inspired or helped me with this mod; You must provide your source code in the download section; Don't allow any child porn situation in your modification, of any kind even if this is a videogame; No priority given in terms of privileged support or limited exclusive temporal distribution of newest version to eventual Patreon or Donators of any kind; If I go "AWOL" from this site for more than a month and a reasonable amount of attempts to contact me have been negative, I authorize Loverslab Staff to take ownership of this very download topic from me and give it to any maintaner(s) of good will. DISCLAIMER: I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "Fallout 4" which modifies. The file here presented is allowed to be downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality. CHANGELOG Submitter anghelos92 Submitted 04/13/2019 Category Misc Sex Requires READING CAREFULLY THE INSTRUCTIONS;
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- lust
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- lust
- wear and tear
- consequences
- romance
- companion
- harassment
- approach
- rape
- slavery
- stats
- attributes
- threesome
- stds
- widgets
- prostitution
- bestiality
- hire
- followers
- marriage
- spouses
- solutions
- taming
- immersive
- fair and balanced
- recruit
- respawn
- death alternative
- hud
- surrender
- combat
- random sex
- autonomy
- tools
- utility
- masturbation
- sex
- fpe
- perks
- submissive
- dominant
- gameplay
- roleplay
- dialogue
- heterosexual
- homosexual
- settlers
- pimping
- solicit
- dating
- flirt
- vanilla
- npc-npc
- casual
- aaf
- spectators
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THIS GUIDE UNDERGOES CONSTANT CHANGES, SO MAKE SURE TO CHECK IT AGAIN ONCE IN A WHILE PLEASE READ [EVERYTHING] CAREFULLY Should i leave the scene, this will be edited and tagged as [OLD] to avoid any confusion. This guide isn't meant to be pretty. It's meant to be clear, effective and as foolproof as possible. AAF will make the incompatibility with the NAF Environment quite obvious to begin with, with a warning window popping up, as NAF at the time decided to steal and work off of AAF's work. DISCLAIMER: We will NOT check this post regularly, mostly/only to update it. Please redirect any issues towards the TFM Discord, where moderators & troubleshooters can try and help you resolve them. We are NOT responsible for ANY kind of support received from random users in this thread, unless it's someone from the staff. This thread is NOT monitored to offer support. Currently, we're in the process of moving 'TFM' related problems/stuff to its own discord, so actual AAF issues can remain in AAF's own discord. AAF's discord will remain its own thing, oriented towards the framework and its development, while we make a fucking mess somewhere else with our NSFW bs This has honestly been a long time coming, as the NSFW scene had been slowly flooding AAF's discord, which is just a framework and not specifically intended for it but just animations in general. So, new year, new discord. Everything else remains the same. With all that said, we HIGHLY SUGGEST you use a mod manager. Vortex > Tutorial Mod Organizer 2 > Tutorial (Preferred choice) We will NOT be providing support for Nexus Mod Manager or manually installed mods. Seems a lot of people jump into modding without knowing a single thing about it so... BEFORE YOU EVEN START: Begin by looping this song first and offer your prayers to our lord and savior, Todd. Enable modding in Fallout 4 Open the following file: If using Vortex -> Documents/mygames/Fallout4 -> Fallout4Custom.ini If using MO2 -> MO2's .ini editor -> Fallout4Custom.ini And add these 3 lines: [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= Skip/Scrap these mods/patches (INCOMPATIBILITIES) Patches 'Patch for animations (Squirt/Cum Effects, cum/tattoo overlays, stages, fixes)' [Usually named "AnimationAddonsAndFixes" in Vortex.] One Patch to Rule/Bang Them All [Obsolete] [FO4] Various AAF XML files 2.4 - AJ's XMLs [Obsolete] Polistiro's AAF patches for Crazy and Leito Animations [Obsolete] FO4 Animations by Leito - Voice Fix 1.1 [Obsolete] AAF Overlay Patches (CumNWealth_Base and CumNWealth_insert animation pack name here.) Auto Staged Animations Please [Obsolete] Animations aSexMod [Can't believe i have to add this but people still download it...] Rain Maker animations [Requires incompatible patch] Mods NAF / Native Animation Framework ANYTHING Four-Play [except Leito and Crazy animation packs themselves, those are fine]. Any other Theme that isn't the AIO/All-In-One one (Vanilla/Kinky/Creatures), listed in this guide. D'uh. Atomic Surgery - Companion Overhaul [Breaks animations] Bad Dragon Radio [Ships with outdated F4SE scripts and will break anything running on them.] BakaScrapHeap [Incompatible with Buffout's memory manager option.] Better Locational Damage [Apparently it messes with skeletons somehow but placing it very low in plugin order fixes the issue it causes.] Cute Preset [Apparently, the author decided to ship EVERYTHING with the preset, including the fucking CBBE Knee Fix which breaks ZaZ Extended Skeleton.] Dog Love [Simply put, no. Fucks things up] Dongs of Fallout [Absolutely not. Fucks things up] Gendered Specific Skeleton [IF you can set it up working properly, go ahead.] Live Action Mr. Handy [Ships with outdated scripts (and it doesn't need those scripts). Solution: Unpack Main.BA2 and remove scripts folder, then repack it again] Load Accelerator [Its main use-case is build into Buffout, so those two conflict on a low (what is bad) level. Both handle VSync by default to accelerate load times.] Opparco's 'Poser Hotkeys for FO4' [Uses Home as a hotkey and will result in 'no console reference' or 'no console actor' messages while stopping AAF's UI] Private Profile Redirector F4 - Faster Game Start (INI File Cacher) [Royally fucks with INI files. Avoid like the fucking plague.] Race Customizer [Nope.] RSEII_Brothels [It will eventually break your save. This mod is broken beyond repair, Flashy's own words.] Skeletal Adjustments for CBBE - KneeFix [Conflicts with ZaZ Extended Skeleton. READ NOTE ABOUT THIS BELOW IN 9ºa] Snu Snu [Absolutely no.] TSEX and TSEX Hardship Alpha - [IT'S A MODDERS RESOURCE] 3BBB if using CBBE [Requires Skeletal Adjustments for CBBE, and thus, it's incompatible. READ NOTE ABOUT THIS, BELOW IN POINT 9ºa] Unique NPC's/Followers series of mods [AAF is compatible with Unique Player, not the others.] Zombie Walkers [Fucks with Skeleton] Advanced Animation Framework Downloads & Requirements Links list below is MOD Order (MO2's left panel / Vortex rules), NOT plugin order. Install ALL mods marked as (REQUIRED) This includes SKIPPING any/all Patches/Mods listed and/or linked on their own Mod pages, EXCEPT for Hard Requirements. ONLY USE VERSIONS LISTED BELOW, unless otherwise specified that it's safe to use newer versions. Pre-Basic Requirements READING Wasteland Workshop Automatron Far Harbor Nuka World AE/Anniversary Edition is now viable. Basic Requirements 1º F4SE YOUR. GAME. VERSION. (REQUIRED) (Picture far down below on how to install F4SE manually, because of the way that the archive is packaged. MO2 users might need to pack up the Data>Scripts folder into a new archive and install that into MO2 in order to see mods conflicting with F4SE / shipping with outdated F4SE scripts. Vortex is fine to install F4SE through it though.) 2º Address Library for F4SE Plugins (REQUIRED) 3º Bodyslide vLatest (REQUIRED) 4º LooksMenu YOUR. GAME. VERSION. (REQUIRED) 5º ZaZ-Extended-Skeleton (ZeX) v6 (REQUIRED) - (MAKE SURE THAT NOTHING IS OVERWRITING THIS, except Atomic Muscle. Only exception.) 6º Buffout 4 NG FO4 OG 1.10..163 OR Buffout 4 AE (Minibuff) FO4 AE 1.11.191 (REQUIRED) (Buffout 4 installation instructions below) 7º Torture Devices v2.22 (OPTIONAL) 8º Vioxsis Strap-ons v5.0.0 (REQUIRED) (For Lesbian Animations) Bodies - (REQUIRED) Pick only one per gender. Males 9º BodyTalk Females 10ºa CBBE (If you insist on using CBBE 3BBB+CBBE KneeFix, use DFS) 10ºb Fusion Girl (Outfit Conversions HERE) AAF and Theme 11º Advanced Animation Framework vLatest Public (REQUIRED) 12º Vanilla/Kinky/Creature Theme v210819.0 (REQUIRED) (Install only 'Vanilla/Kinky/Creatures Themes', it's an All-In-One. Don't download/install 'Vanilla Themes'.) Animation Packs 13º ZaZOut4 [REPACK] v0.0.3.3 14º Bad End v1.05 15º 50 Shades v1.05 Repacked (Original link for extra downloads like fluid patch and bondage furniture) 16º Farelle Animations v0.1.2 (Will only work for Straight/Creature & Male+Male/Male+Creature gender combinations. No Female+Female.) 17º [AAF] FO4 Animations by Leito v2.1b (Make sure to NOT get the 1.4c version and also do NOT install any of the patches listed as required on the download page). 18º Vadermania Animations v1.1 19º Four-Play Animations by Crazy v1.3 (Will do nothing without UAP and it'll only be M+M animations) 20º Four-Play Animations by Crazy Gun Version 3-11-17 (Unlike the one above, this one might have straight animations.) 21º Creature Pack v3.01 22º Creature Pack 2 v0.1beta (ONLY if you have DLC's) 23º Atomic Lust v2.7 (Might also want to get Rufgt's old animations, IF you get SexEmUp's XML Addon.) 24º Mutated Lust v1.4 25º SavageCabbages Animations v1.2.8 (Uncheck SC box option in / during UAP installation if you want to use 1.3.0) 26º BP70 Animations v2.8 27º Brave's Animations v1.3 28º RohZima Fallout 4 Sex Animations for AAF vLatest 29º Allnarta's Animation Pack vLatest 30º AAF Darthroman's Creature Pack vLatest 31º Bedroom Hymn - M/M Anim Pack vLatest Patch/es 32º (UAP) Ultimate AAF Patch v2.6.64-1 (REQUIRED) (Contains all creature assets and gender combinations. Also requires Buffout 4.) At least #11 to #32 should be at the VERY BOTTOM OF YOUR MOD ORDER IN MO2, JUST ABOVE OVERWRITE, as shown in the image below. This is also your MOD order for resolving mod conflicts. Minimum requirements for working AAF: AAF + Vanilla/Kinky/Creature Theme + 1 Animation Mod Installation Process: [REQUIRED] Install and enable AAF [REQUIRED] Install Vanilla/Kinky/Creature Themes and make sure to check support for everything you want. [REQUIRED] Install desired Animation Packs. Make sure to NOT check for support for things you don't have installed (Like CC content in SavageCabbage's animation pack.) [REQUIRED] Install Ultimate AAF Patch (Uncheck FO4 Animations by Leito during UAP's installation, if you're going to use Staged Leito Plus) [REQUIRED] Place (in MO2's left panel) / Rule (in Vortex mod rules) after everything it conflicts with. [OPTIONAL] Install Staged Leito Plus Erection Fix if Hardship mod is installed. [OPTIONAL] Move Staged Leito Plus (in MO2's left panel) / Rule (in Vortex mod rules) after everything it conflicts with, UAP and Hardship included. [REQUIRED] Make sure to build Male Body (If you have BodyTalk, ignore Atomic Muscle for this step) with Erection slider at 0% and the 'morphs' box checked, in Bodyslide. [REQUIRED] Make sure your plugins are sorted properly: 1º ESM, 2º ESL, 3º ESP. Generally, MO2's 'Sort' button above plugins / Vortex's Auto-Sort being enabled is enough, only specific mods need a specific order on your plugin list. Other LoversLab mod downloads ANY mod in this list below, and ANY OTHER MOD from Nexus, must go ABOVE (MO2) or BEFORE (Vortex) your AAF setup from the above section of this guide. Only exceptions being Animation XML/Sound/Etc Patches and the like. Lewd/NSFW Alternate Start Commonwealth Slavers Nuka Ride Gameplay / Utility AAF Autonomy Enhanced Redux AAF Bad-End: Purgatory Boston Devious Helper (ALPHA) AAF Bound In Public AAF Dangerous Nights AAF Dirty Sex AAF Family Planning Enhanced (If you want more pregnancy options, you can use: AAF FPE Addon Pack and/or FPE More Creatures.) AAF Family Planning Enhanced Redux (Use this one or Ego's. Not both. I, personally, highly recommend Ego's.) AAF Hospitality AAF Morning Sex With Lover AAF Sex Attributes Framework AAF SexEmUp AAF Sexual Harassment AAF Spectators AAF Tattoo After Rape AAF Vanilla Fudge AAF Violate Amputator Assimilation Better Living Through Cumistry Combat Strip Lite Commonwealth Captives / CC Outfit Injector (CC Add-on) / Indecent Captivity (CC Expansion) Commonwealth Moisturizer Crackle DD Armorbench Unlocker Hardship - beggar- whore [ VERY IMPORTANT: REQUIRES Staged Leito Plus 1.0.7_Fixed patch for animations. If you plan on using this patch, make sure to reinstall Ultimate AAF Patch (UAP) and disable/uncheck FO4 Animations by Leito during UAP's installation AND load/rule (mod order, not plugin) Staged Leito AFTER UAP. Includes F+F XMLs ] Human Resources - Human Resources: Alternative Enslavement Method Lewd Talks Magno Cum Gaudio (M.C.G.) (This mod conflicts with a lot of other typical AAF related mods. Be sure to deactivate some of its systems that do what others mods do. MCG Respawn System OR AAF Violate + RSEII_CSA + Combat Strip Lite. MCG NPC Initiative System OR Sex Harassment. MCG Wear & Tear System OR Sex Attributes and Sex Attributes HUD.) More Ways of Washing (Complement to Wash Out That Cum) Provocative Perks Roggvir's DD Items Manager - Roggvir's No-Strip Items Manager (Use at your own discretion. Read mod page.) RSEII Framework & Mods (Skip Brothels entirely as it WILL break your game and cause CTD on Save. Only use Shenanigans if you save regularly as it CAN and WILL pull actors for scenes from conversations you're having and break something.) Sex Education Unhealthy Craving Wasteland Dairy Framework Wash Out That Cum Quests Boston Breeder (Being developed/fixed) Little Pawn Milking Human Kindness Problems of Survivor (Don't know if it's been fixed, but should probably enable after leaving the vault, or the interior/elevator will not exist in-game) Raider Pet Rogue Sexbot Triggerwoman Reborn Items Craftable Bad-End Animation Pack Furniture CRX- Workshop Crosses Devious Devices (RC9 version HERE. This is same as DD, only without AWKCR requirement, and some fixes. Original DD not required.) Devious Devices - Blindfold Effect Remover Devious Devices Slave Heels (<- IGNORE THIS LINK. MOD IS NOW INCLUDED IN DD RC9) DD Walking Animation Replacer FaceMorphs for Devious Devices Gags KFT - Kziitd Fetish Toolset ( CBBE Here ) Lordescobar's Moddable Piercings (Fixed version here.) Outfit of Hookers Plugs of the Commonwealth Real Handcuffs (DO NOT check/enable the LLFP option in its installer) Stripper Pole (Works with Savage Cabbage's pole animations and can even assign NPC's to it.) Overlays/Tattoos Cum Overlays Captive Tattoos (LooksMenu Overlays / Facial Tattoos / Males / Females) Lewd Marks (LooksMenu Overlays) Random Overlay Framework Render Tattoos (LooksMenu Overlays) Companions Ivy Ivy RealSex Mod (Ivy integration for AAF) Poses Daily Life of Hookers Slave and Model Poses (Use the main file. Not the ESL) Physics OCBP + MTM OCBP/OCBPC Physics Presets OR OCBPC + MTM OCBP/OCBPC Physics Presets NSFW Art / Billboards / Comics / Posters Celebs Fakes Posters Erotic Art Dank's Magazine Replacer Fallout 4 Texture Pack for Poster / Hentai Wallpaper Hot and Horny Wastelands Billboards - Magazines - Paintings - Posters Jesse Jane Magazine & Comic Book Replacer Raider Missing - Junk Poster Replacer Shadbase Paintings Very Naughty Paintings VEXARIS Lustful Lore Magazine Covers NSFW Main Menus For Random Main Menu BBC - BBC 2 BossBitch Regular Main Menu Replacer NSFW Deathclaw - NSFW Futa Breed Vault Meat NSFW SFX Cap's Classical Radio Replacer by CptObvious1337 Classical Radio Replacer for Clubs/Strip Clubs by Saya Scarlett Custom Moans (Make sure to NOT select support for animation packs during installation when using this for Staged Leito Plus) Lewd Injuries - Criticals - Deaths NSFW Sound Pack (Mod order in MO2's left panel / Rules in Vortex should be after UAP) Addons, Other Patches, Etc Mods below fall in either no other category, or I'll find a place for 'em at a later time. AAF SavageCabbage Animation Rescaling SC Staged Ungendered Gangbang Patch Sex Attributes Addon: Arousal (or willpower) helper Slaver Camp, Brothel, Strip Club (Egret Tours Marina) Spicy Altered Creature Animations More mods to be added. I'm always open to recommendations to add, as long as the mod is tested and vouched for. Otherwise, I'll try it myself at some point. Some self troubleshooting for you to try New Game Always try a new game first. Especially if you enabled modding on an on-going save/game. "NO_F4$E" F4SE installed incorrectly or modding not enabled in Fallout4Custom.ini. Infinite Black Loading Screen This is very likely and in most cases, a pop up from some mod loading in faster than your game. Usually AAF's popup when installed, cheat terminal's popup and/or others. This happens because the game's pop ups (Not to confuse with the notifications on the top left of the screen) pause the game itself. Simply press Enter key a couple times to 'confirm' the popups and let the game fully load. Problems with using the "Home" key in AAF Make sure you're not using Power Armor The game needs to be run at least once through steam after installing it (not your mod manager) so that proper files are created. AAF was never properly installed in the first place: When starting the game for the first time there will be a dialogue (pop up message after character creation) after all the mods have initialized, showing that AAF has properly started. Home is hidden behind a function key on laptops, usually labeled as [FN]. Another mod has registered the use of this key (A mod conflict). Non-standard / broken keyboard. UI mods interfering with AAF. AAF Force Start command Open console (usually the `/~ key found on the upper left of the keyboard). Type in: stopquest aaf_mainquest Exit console. Wait 5 seconds. Open console again. Type: startquest aaf_mainquest Exit console. Missing rufgt's Animations.esp Probably have AAF SEU XML Addon installed, which has Animation XMLs in it asking for that .ESP. Naked NPC Spawning when pressing HOME Uninstall Dongs of Fallout, it's incompatible with AAF. Replace with BodyTalk or Atomic Muscle. Skeleton Problems (Stretched out/Detached Penis/Genitalia) ZaZOut or CBBE Knee Fix installed along with ZaZ Extended Skeleton. Remove them and keep ZaZ Extended Skeleton only. [061] No available Actors found within the scan range Missing patch(es) for custom race, incorrectly installed AAF and its mods and/or no animations installed at all. Removing transition due to error Mod Order (MO2's left panel) / Vortex Rules issue. AAF ERROR | Animation ID XXX not found Missing animations. Animation Id not found often is also a file load order issue, often when there are patches for animations and one of them is different version than the other. AAF ERROR | AnimationGroup ID XXX not found Probably incompatible patch and/or fucked XML files. Actor Scaling Scaling can be enabled in AAF\AAF_settings.ini and in Atomic Lust installer. AAF UI fonts look like blocks A mod is likely modifying UI fonts and should be removed. One such example would be 'ModoFonto - Classic Fallout 4 and New Vegas Fonts'. Installing F4SE Manually Buffout 4 Installation Requirements: Buffout4 Address Library for F4SE Plugins xSE PluginPreloader Incompatibilities: Achievement enablers (Already built into Buffout4) BakaScrapHeap Installation: 1º Install Buffout4 and the Address Library via mod manager. 2º Extract the xSE PluginPreloader manually into Fallout 4's main folder where the Fallout4.exe is located. 3º Change its loading mechanic by editing xSE PluginPreloader.xml with Notepad++ and then changing this: <LoadMethod Name="ImportAddressHook"> to this: <LoadMethod Name="OnThreadAttach"> Or this if previous doesn't work <LoadMethod Name="OnProcessAttach"> Dependencies: Install/repair the MS VC++ runtimes 32bit[x86] AND 64bit[x64] in this order (first X86, then X64). Credits for proper Buffout 4 install instructions: The whole AAF Team who built these up and tweaked over time for them to be perfect. If you made it this far, slowly making your way down the guide.. congratulations. You should now have a fully working AAF Adult Setup. Credits To all the modder's whose mods are linked to in this guide @Akor Mods. @anghelos92 Mods. @bp70 Animations. @CGi Tools. @Crazy6987 Animations. @dagobaking AAF itself. @darkconsole Mods. @EgoBallistic Mods. @Farelle Animations. @Gray User Animations. @Halstrom Themes. @ignotum_virum Mods. @Invictusblade Mods. Jahem_kinkaid Mods. @JB. Mods. @Kharos Mods. @Kimy Mods. @Konata Inoue Mods. @kziitd Mods. @Leito86 Animations and resources. @megururu Mods. @Nebuchadnezzer2 Mods. @Reginald_001 Mods. @Roggvir Mods. @Rufgt Animations. @SavageCabbage Animations. @Tentacus Mods. @twistedtrebla Mods. @Ulfbearth Ultimate AAF Patch and Atomic Muscle Body. @Vader666 Mods. @Heinzelman Mods To those in AAF Discord that helped with my cheat sheet, which later became this guide and those who provide support when issues came up. And to those that continue to support, give advice and find compatible / incompatible / problematic mods. Azrael in AAF Discord for discovering a rather problematic mod now listed under Incompatibilities. Gishy Fishy AAF Discord Support. @Nebuchadnezzer2 AAF Discord Support. @Nharra AAF Discord Support. @RitualClarity Guide suggestions and AAF Discord Support. @SilverPerv Previous needed patches and AAF Discord Support.
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Patch for animations (Squirt/Cum Effects, cum overlays, stages, fixes) View File IF YOU HAVE PROBLEMS WITH THIS PATCH, REPORT IN THIS THREAD, DON'T ASK HELP ON AAF DISCORD OR SOMEWHERE ELSE What this mod changes: Other options: Required: What next: Recommended: Thanks to, original authors and ideas: Old changes: Contact me if you can create x-ray arts or vault style arts Submitter Indarello Submitted 09/29/2019 Category Sex Effects Requires
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[FO4] [AAF] Themes - VanillaSexAnimations, Kinky/Aggressive and CreatureSexAnimations View File Themes allow customisation of AAF animation Packs by adding tags to installed Animation Positions. If you do not install some Themes, there will be no tags added to any relevant animations you have installed so they should not be picked by mods using the tagging system like Violate or RSE. So if you want to install an animation pack that has a mix of Human and Creature animations, this means mods can tell the difference and only pick the ones that interest you by its settings unless you manually pick them in the AAF wizard. The minimum Theme to install is Vanilla Theme which is installed automatically in the FOMOD whether you tick any other options or not. https://bitbucket.org/dagobaking/advanced-animation-framework/wiki/Guides/WhatIsAnAAFTheme The VanillaSex, KinkySex and CreatureSex Themes are now combined in the one FOMOD and only available on Lovers Lab, the Basic Theme is only needed if you use poses. The Basic and Vanilla Sex Themes are available on Nexus but may be a version behind this for a week or so. Basic Theme - Covers one of the Pose packs. Also includes new avatars for Humans and most creatures by Polistro. VanillaSex Theme - Covers all vanilla basic sex animations, Male/Female, Male/Male, Female/Female, GangBangs. Also includes new avatars for Humans and most creatures by Polistro. KinkySexTheme - Includes Vanilla sex Theme and covers Aggressive/Rough Sex, Spanking, Bondage positions and Bondage furniture animations. Also includes new avatars for Humans and most creatures by Polistro. CreatureSex Theme - Includes Vanilla sex Theme and covers all Creature Sex Animations including Aggressive ones. Also includes new avatars for Humans and most creatures by Polistro. These theme packs contain all the parts of tagData from Halstroms_TagData.XML (APT) split into each relevant theme making APT redundant. If you have APT (Halstrom_tagData.xml) also installed it will result in double tagging some animations and probably cause weirdness or bugs. Installing all the themes is the same as having the full APT. This also includes new avatars for Humans and most creatures by Polistro most have not been tested yet. This spoiler contains links to the supported Animation mods. Let me know if I've missed any too. This spoiler contains Tagging information. File versions are by date so 180510 is 10th of May 2018, not 5th of October 2018 unless you are American Requirements: AAF obviously MCM The DLC's are currently required for only the Kinky and Creature Themes until I update the FOMOD. But it can be used without them if the following files are removed. Theme_Animations_raceData_DLCRobot.xml Theme_Animations_raceData_DLCWorkShop01.xml Theme_Animations_raceData_DLCCoast.xml Theme_Animations_raceData_DLCNukaWorld.xml Installation: 3 of the files are old versions just in case there's an issue with the latest version, the files are labelled by Date 181211.0 is 2018 December 11th version 0 The VanillaSex, KinkySex and CreatureSex Themes are combined in the one FOMOD and only available on Lovers Lab. Thanks To: F4SE people Dagobaking for his help learning how this voodoo works CGI for general help and creating the FOMOD version EgoBallistic for his patience and input to mesh this into his mods and numerous sacrificial Test Minions PERMISSIONS: No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy. Otherwise do whatever you want with this except selling it, Animators are free to use it themselves to replace their templates, less work for me when updates then Submitter Halstrom Submitted 12/08/2018 Category Framework & Resources Requires AAF
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Milking Human Kindness View File Welcome to your new home, breeder! Alternate start scenario and unique location with lightweight quests, lore-friendly stories and so many super mutants... Hello beta testers. This is a prerelease of the first phase of what's planned to become a much larger mod. I have playtested it extensively and fixed all the bugs I encountered, but I'm certain there are plenty more for you to find. Please let me know in the support topic if you run into problems with the setting or new gameplay features. I can also try to answer specific questions there, within reason, but first make sure you've read everything on the file page and initial few support posts where frequently asked questions and known bugs will be tracked. No offense, but for now I'm not interested in your ideas on what else I could add, I already have a planned feature list longer than a behemoth's belly bat. What I need help with is improving what's already implemented, so if you're interested in doing that your assistance is most welcome. Please be aware that this mod includes references to non-consensual sex, human bondage, extreme violence, snuff, bestiality, drug and alcohol use, forced breeding, breastmilk, fat fetishism, degrading speech, pee play, and all sorts of similarly perverted fare. Engaging in any such activities is entirely optional, but if you're easily offended by these ideas then this mod is not for you. This mod will theoretically work with a male protagonist and even alternate race mods, but it's designed around playing as a human female (sorry guys!). So what the hell is in this? Without giving too much away, the mod consists of a central area where super mutants are fertilizing human women the old fashioned way, and using them to incubate new super mutants. You'll also find that the Commonwealth strain super mutants have learned to harness F.E.V. based fertility hormones which improve their chances of reproducing, and they may occasionally inject you with some during sex (as well as confiscating any birth control you're carrying, you won't be needing that any more). While under the lasting effects of the drug, you and any followers will be able to move freely among super mutant camps as long as you remain naked and don't equip any weapons (the included HUD indicator can help to warn you whenever you forget you're armed or clothed). Anything to know about installing? Not much... it's a FOMOD package, so use a modern mod manager that can support those. You do need all the DLCs since it takes assets from most of them for added flavor, and F4SE because the game's scripting engine is somewhat limited without it. Other mods are optional. Dialogue in this mod is currently unvoiced; silent voice files are included to handle lip movement and make it skippable, but it's strongly recommended you turn on both dialogue and general subtitles from the in-game display settings. There is no actual pregnancy mechanic included, but the scenario is meant for use with Family Planning Enhanced with its separate FPESuperMutantAddon.7z or Family Planning Enhanced Redux with Wasteland Dairy's Offspring plugin, and has some soft script integrations with either of those if present. AAF is, of course, strongly recommended (and no, I won't even attempt to explain how to install AAF) but is not strictly required to use the mod, you just won't be having any sexy-time animations without it. With AAF you'll want either Creature Resources or Ultimate AAF Patch so that greenies have appropriate sex organs and a dismemberable skeleton. Savage Cabbage's (for super mutants) and BP70's (for masturbation) animation packs should be sufficient to satisfy the scenes called by this mod's features. Installing Mod Configuration Menu will make it possible to toggle some of the mod's features off and on, adjust settings or access debugging functions. HUDFramework is used by the optional on-screen indicator for armed and clothed states. There's also soft integration with or support for additional mods which may enhance the experience of those who like to use them: Unhealthy Craving, Skimpy Armor Keywords Resource, LooksMenu, Better Living Through Cumistry, Provocative Perks, TSEX, Sex Attributes, Sexual Harassment, Animated Tentacles, Commonwealth Captives, Torture Devices, Kziitd Fetish Toolset, Real Handcuffs, Devious Devices, Cursed DD Enchantings Redux. DD Armorbench Unlocker, Bound in Public, Advanced Needs 76, Light 'Em Up, Myopia Simulator, Get Dirty, More Ways of Washing, BYOP, CWSS, Immersive Animation Framework, Immersive Nail Polish. Many of these integrations rely on RobCo Patcher configuration, so will activate transparently if it's installed. Additional mods you might want to consider using with this if they interest you: Chem Visuals, Alias Settlers, Alias Mutants, Behemoth Weapon Variety, Super Mutant Behemoth 4k, LC's UHD Super Mutant Hound 4k, Suicider Replacement, Super Mutant Workshop, Autonomy Enhanced Redux, and Canary Save File Monitor. The SAKR-based nudity system, if used, benefits from having some preset outfit data so you won't need to create your own; popular compilations include NGamma's Skimpy Armor Keyword RobCo Patches and Rubber Duck's SAKR Repo. Conflicts with other mods? This mod is tested with and designed for use with AAF 1.0 and later, not older versions nor alternative reimplementations. Inclusion of this mod in modlists and collections is not supported. Older releases are kept available for a limited amount of time in order to give users the opportunity to revert to them in case of regressions, but unsupported releases will be removed at the author's whim. The perks in this mod were inspired by, and are therefore mostly redundant with, Beneficial Nudity Redone (thehurtbear) and Passive Radiation loss while Nude (Modfreak). If you plan to acquire the perk books from the Colostrum Cave Adventure quest, you should probably uninstall those mods. There are also some vanilla Fallout 4 locations where this mod adds items or characters and, while it's kept to a necessary minimum, anything altering these locations could lead to accessibility issues: Vault111Ext, WestEverettEstates01, WestEverettEstatesExt02. In particular, load plugins which include "previs" for those locations like PRP or UWBF after MilkingHumanKindness.esp if you use them, or else you'll get missing landscape in affected cells (PRP) and the bathroom in the Backyard Bunker won't be full-featured (UWBF). For custom random events, a new stacked event branch is inserted in the story manager. This necessitated setting the child field of the vanilla game's REBranchNormalTriggers from REBranchSpecialTriggers to the new MHK_Encounters (which in turn has REBranchSpecialTriggers as its child). Any mods which add or alter random encounters will conflict if they similarly adjust the relationship between those two REBranch nodes, in which case a patch plugin may be required. Armorsmith Extended and Equipment Crafting Overhaul remove underarmor coverage from many vanilla outfits, which causes this mod's internal nudity tracking implementation to think you're unclothed when wearing them, but optional SAKR based nudity tracking is strongly recommended (used automatically if SAKR is installed) and won't be affected by underarmor slot patching by mods like AE and ECO. Early game quest mods like Commonwealth Slavers, Deviously Cursed Wasteland or DLYH Light Alternate Start can be problematic if you start the captive scenario for this mod without first completing any similar sorts of slavery and bondage quests that are already in progress, since you might otherwise end up stuck without the resources or freedom you need to survive. You can use them together, just be careful to plan out what order you'll play them in and don't start the scenarios for more than one at a time. Mods which perform extensive setup routines when first installed can cause severe script lag, resulting in noticeable delays for actions in this mod. For best results when beginning a new playthrough, wait for any startup notifications to scroll off the screen, and maybe even explore the area around the vault for a minute or two before you interact with the safe. You might consider using Baka MaxPapyrusOps to reduce script contention and startup times, but if you're still experiencing issues with script-driven features then test with SKK Script Lag latency detector to help pinpoint the cause. How do I start? Find an innocuous looking safe just outside Vault 111, and you should be able to figure out the rest for yourself. This is intended for entry-level characters fresh out of the vault so is best used in a new playthrough, ideally loading an unmodded save like Ms. Vault 111 (you'll be given options to reset your name, special stats and appearance anyway). It should also work with more seasoned characters, but probably won't be nearly as much fun. If you're carrying a lot of things in your inventory, or in companion/follower inventories, you should store it all somewhere like a settlement first; the scripted inventory transfer could take a long time to complete and make it seem like your game has frozen. Of course, keep a save from before you installed this, and don't uninstall it mid-play either since it does have scripts. Removing it probably won't break anything as long as you use the shutdown opion in its debugging page in MCM, but I'm not responsible when your game catches on fire. If you get stuck, check out the FAPs (Fucking Amazing Pointers) post for some possibly fun-spoiling details. Quests Credits and Permissions All assets in Milking Human Kindness are reused from Fallout 4 or are the creation of the author, and are supplied free of charge to anyone who wishes to play. An exception is the perk images, which are modified mash-ups of artwork by Shadman, distributed under open permissions. You're welcome to reuse any of the assets or scripts in your own creations, but don't repost this mod itself anywhere, and please let others know if you use any of its contents in creating any of your own published mods. The author also reserves the right to reuse, with credit, content from any patches or add-ons specifically for this mod including but not limited to translations, voice packs, BodySlide conversions, BodyGen templates, texture replacers, third-party mod integration functionality, HUDs and icons, perk graphics and similar assets. Thanks! I could never hope to assemble a complete list of all the people whose work has inspired me either in concept or through example, nor those who have provided invaluable assistance on this journey. Nevertheless, I wholeheartedly thank the LoversLab community, all the modders who answered my endless stream of questions, and the countless mod authors whose creations titillated while showing me what's possible. Your generosity (and perversity) knows no bounds. If in doubt, fuck it; if not in doubt, get in doubt! Submitter vaultbait Submitted 05/26/2023 Category Quest Requires Fallout 4 Script Extender (F4SE)
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AAF Sex Em Up View File This is a port of Chosen Clue's great mod Four-Play Sex 'Em Up to the Advanced Animation Framework. Sex 'Em Up is a casual sex mod that allows for some basic, immersive ways to initiate sex in Fallout 4 via using hotkeys and dialogue to ask for sex, prostitute yourself, masturbate, and more! It allows you and your companions, and even your dog, to hook up with humans, non-feral ghouls, Gen 3 synths, and super mutants. Features Masturbation Simple pleasures of the world can be free. You can pleasure yourself by holding the SEU Active hotkey for one second. Flirting and Sex Flirt with others to sate your carnal desires. Use the Active hotkey, and the person closest to you, within a short distance, will initiate dialogue giving you a host of options to choose from. You can kiss, cuddle, hug, or have sex, or convince someone to have sex with your companion. The chance you have of convincing someone is based on your charisma and their charisma, but this can be changed. You can get those you flirted with to follow you by selecting "Let's find somewhere private" after successfully flirting with them. When you have found the right spot, talk to your partner using the normal dialogue controls (the "e" key) to continue the dialogue. You can start a threesome by successfully flirting with someone, then choosing "Hey, want to find someone to join us?" Then, go to the second NPC you want to be involved in the act, and press the Active hotkey near them to have them join you. Stripping You can ask someone to strip for you. But it may take some convincing! Use the Active hotkey to try to ask them to strip their clothes off. Sexual Assault Satiate those desires another way - by means of force. Crouch and use the Active hotkey to attempt to assault the person closest to you, within a short distance. The chance you have of forcing them is based off of your Strength and theirs, but this can be changed. Be careful - if they fight you off, they will become hostile. If you'd rather watch the action than participate, you can have your companion assault the victim instead. In that case, your companion's Strength determines success. Combat Surrender Surrender to your enemies. In combat, use the Passive hotkey to initiate surrender. You can then negotiate with your enemies - will you bribe them with money, talk your way out, or trade your body for your freedom? Prostitution Sell your body for pleasure and profit. When you are around NPCs, use the Passive hotkey to initiate a prostitution dialogue. You can then sell your "goods", or those of your companions, for extra caps. If you've got the charisma for it, drive up the price - but don't get too greedy or your customers may decide you're not worth it. To go somewhere more private, select "Follow me" in the dialogue. When you have found the right spot, talk to your customer using the normal dialogue controls (the "e" key) to continue the transaction. Furniture Selection You can select furniture for animations with the crosshairs and the Active hotkey. Walk up to a piece furniture, then press the Active hotkey while the activation prompt (Sit, Sleep, etc.) is on screen. SEU will show a message indicating the furniture has been selected. Flirt and Prostitution sex will then use the selected furniture, if possible. You can do this before initiating dialogue with an NPC, or while they are following you to somewhere more private. The mod will remember your selected furniture until you move far away from it, you select another furniture, or you press the Active hotkey with nothing in your crosshairs (you'll see the message "You find nothing interesting"). Actor Positions Pressing either the Active hotkey or Passive hotkey while in a flirt or prostitution dialogue will toggle the role of the actors (top / bottom) in same-sex or ungendered animations. This will usually have no effect in male/female animations since those animations explicitly assign the roles to male and female actors. MCM You can use Mod Configuration Manager to change the many options SEU comes with. Installation Install the prerequisite mods, listed under Requirements below. Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. Once you have installed the prerequisites, make sure they work: Use the [Home] key to play some AAF animations. Open the MCM and view some mod settings. Then, install AAF Sex 'Em Up (this mod) with your favorite mod manager. Once you have installed the mod, start up Fallout 4 and go into the Sex 'Em Up MCM and go to the "Hotkeys" page. There you will find the Sex Em' Up hotkey option. Set your preferred Active and Passive hotkeys here. You can also select whether each hotkey will select the last actor under the crosshairs, or use an area scan. By default, the Active hotkey uses the crosshairs, while the Passive hotkey uses an area scan. Requirements Fallout 4 Script Extender (F4SE) by the F4SE team. Please make sure this is installed correctly. Advanced Animation Framework (AAF) by Dagobaking. SEU requires AAF Beta 160 or later. Mod Configuration Menu by Registrator2000 AAF Themes by Halstrom Animation Packs: SEU does not include any animations itself. You must download and install animation packs to use with it. Atomic Lust, BP70, Crazy's, Farelle, Leito, SavageCabbage, VaderMania, Mutated Lust, all work nicely with this mod. Note that you need Rufgt's Atomic Lust or Avilas' C.H.A.K. Animation Pack for the Hugging, Making Out, and Cuddling options to work. The optional file AAF_SEU_XML_Addon.7z modifies the Hug/Kiss/Cuddle animations from Atomic Lust and RufGT's Old Animations so they are gender-neutral and do not force the actors to remove their clothes. C.H.A.K. Animation Pack comes with the requried tags already so it does not need a patch. AAF SEU requires Fallout 4 version 1.10.162 or newer. Older versions of Fallout 4 will not be able to load the esp. If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load SEU. Changelog Submitter EgoBallistic Submitted 11/04/2018 Category Misc Sex Requirements AAF, MCM, Animation Position Tags, Animation Packs
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View File There are several excellent mods available that let you wander the Commonwealth as a sexbot, but it's a bit jarring that nobody seems to recognize your nature. So this mod aims to provide some of the key NPCs with additional dialogue and behavior to make this a more immersive experience. It doesn't provide a story quest, in the traditional sense - just some extra role-play opportunities to fit into your own tale. The A.S.I.A. mod is an excellent option for this, there should be no conflict between these scenes and it's terminal-driven storyline. Another good choice is the Rogue Prototype armor mod (with Unique Player to create a unique nude body for the player). But you can use any body you like, it doesn't affect this mod's behavior. It's written for female characters, but gender roles are not enforced in any way. NPC Interactions: Sturges may proposition you, anytime after completing the settlement tutorial quest for him. Deacon (as a follower) has several new dialogues, mostly in major settlements, provided you have Devious Devices and/or RSE. MacCready (as a follower) may proposition you, once he gets to know you a bit (kill off the Gunners at the overpass). Piper is curious about how lifelike you feel (does not require that she be your follower) Hancock may demand tribute of a personal nature (does not require that he be your follower, does require Fahrenheit to still be alive). Nick Valentine may comment on your similarities. And the nicer packaging. Random passerby may make rude (or admiring) comments. Some of them are specific to Good Neighbor or Bunker Hill, to give each community a more unique flavor. ASIA sexbots have a few new dialogue scenes of their own, including one to cadge Nanite Overclock drugs from the player. Patrick (Trudy's Jet-addict son) has a bit of new dialogue as well. Knight Rhys has a scene of his own, once you've completed your first radiant quest for him (Brotherhood quest line). Travis has an option to start an Infiltration mission, at the appropriate point in the Confidence Man quest (i.e. to scout the Beantown Brewery). Sturges can also start an Infiltration mission, once you've done a scene with him - though he won't follow you. This makes Infiltration a viable option for the Corvega Factory mission: get in, hack the Protectron, and escape in the resulting confusion. Strong can also proposition you. Codsworth cannot, but may have other comments from time to time. Several of these scenes are repeatable, and responses are slightly different after the first time. Infiltration: Once they get to know you a bit, either Deacon or MacCready will have a new dialogue option: they'll offer to hold your guns while you go off and infiltrate a raider or supermutant camp... as their toy. Should also work with Strong (as of v1_3). You'll be able to talk to the raiders or mutants, and may even get paid a little. You can probably filch stuff from camp, while you're at it. With the right animations installed, gang-bang options will be available. Actors will be chosen from among the ones who've already greeted you, whether they previously participated in a scene or not. Max of 5 actors, including the player character. Equipping a weapon will end the infiltration, and the bad guys will turn hostile again. Immediately. Equipping a mine or grenade (when sneaking) will not end the infiltration - if you can find or steal one. Using a cookpot or chem lab with Rat Poison in your inventory will give you a chance that people you encounter will take tainted food or drugs from you. Low level raiders may die, others will just be weaker. Poison is slow acting, and doesn't affect everyone you meet. This scenario is repeatable. Assuming you can still walk afterwards. Mod Interactions: Uses a collar from Devious Devices, if available. Notifies SexAttributes if scenes are aggressive or consensual, and may defer scenes if the character's too worn out. Adjusts D/s orientation in SexAttributes, depending on dialogue responses (mostly towards the submissive side). Uses 'Pickaxe Body Spray' from RSE in one scene, if available. ... Thanks: Thanks go to the LL mods gang, for fantastic mod resources. Thanks to @Caiena, for the Russian translation. Thanks to @CGi, for the German translation. Requirements: This mod requires AAF for animations. It won't load without that. FP-based mods should (mostly) work with it, using the AAF FourPlay proxy. The new dialogue is not voiced, so turn on subtitles. Optional extras: A.S.I.A. New A.S.I.A with BoS Addon Rogue Prototype ( and Unique Player to provide a unique nude body based on it ) Recommend adding the SavageCabbage animation pack, if you want gang scenes to work. SexAttributes (the AAF version of FPAttributes) RSE (either FP or AAF) Devious Devices Conflicts: No known conflicts. Version History: Submitter stobor Submitted 07/21/2018 Category Quest Requires AAF View File
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NAF Bridge View File If you really want to, but don't understand anything... What does it do? NAF Bridge is the key that unlocks your Fallout 4 mod collection to the power of Snapdragon's NAF modern animation framework. In simple terms: It's an “engine” update for adult mods and more. Your favorite mods (Violate, RSE, Sexual Harassment, Sex Attributes, and dozens more) will run faster because the optimized NAF is running under the hood. Fastlinks Addressing the authors of xml content: Please be sure to add the “noFurn” tag to your item descriptions if the poses do not use furniture. This is necessary so that your poses can compete on equal terms when a random pose is selected. Otherwise, poses with this tag will have an advantage. Poses with the tag are considered first, then others if no poses with the tag are found. NAFicator adds this tag automatically. NAF XML Authoring Guide How to install ? Requirements: Fallout 4 OG version 1.10.163 Latest C++ vc redist Fallout 4 Script Extender (F4SE) Address Library for F4SE Plugins LooksMenu Baka Framework Mod Configuration Menu Native Animation Framework (NAF) SUP F4SE LL Fourplay Nahka's CBBE body or Fusion Girl Morphs+ optionally for Animated Fannies option works. Installation: Read this article How to start? Guide for beginners Development and support manifesto Features for users The ability to run modifications on the superb NAF engine under the hood. No more black screens. Fast scene starts/ends/change. Many scenes at one moment. Override scene parameters. You can override all parameters for scenes transmitted by third-party modifications. Configured in MCM. Slow drying feature: Slow Drying Effect: Gradual cum disappearance, can be disabled in MCM. Need to Cum Overlays/Commonwealth Moisturizer be installed. A special system for playing animations described in XML: Base Animation, AnimationGroup (sequence and non sequence), Tree scenes (auto advanced and not) Animated Fannies feature: Native animation for vaginas and anuses during scenes. This is a native mechanic that can be enabled/disabled in the MCM menu and configured in a json file. This is a new mechanic, i.e. it works in such a way that you list the morphs and bones and the distance of penetration start and maximum depth in the json file, and the program itself calculates which stamen your pistil penetrates. This is a native, physics-like enhancement. Its intensity can be adjusted via the JSON file, allowing you to balance visual fidelity and performance. More details under the spoiler, caution 18+. NAFicator NAFicator is a smart converter that should simplify the transition to NAF. You install your animation mods and XML files as you would for AAF. Run the game with NAFicator once. It automatically analyzes all your XML, fixes incompatibilities, and creates clean, ready-to-use files for NAF Bridge. Once it's done, you can disable NAFicator and play. How to use (briefly): Install all AAF mods, NAF, NAF Bridge, and NAFicator itself. In the NAFicator.ini file, specify the paths (most importantly, sFolderFrom=/Data/AAF and sFolderWhere=/Data/NAF). Start the game and wait for the NAFicator message in the main menu. Exit the game, disable NAFicator (in MO2 or via bNaficatorEnable=0). Start the game again and enjoy. Feature — Archive Feature (for experienced modders): NAFicator creates an archive of links between shapes and animations. This allows you to ESL-ify animation plugins after conversion. It will remember which animation belongs to which module, even if the shape IDs change. Usefull mods NAFicator: (see above) Required for easy migration. Fallout 4 High Heels System NAF Patch: Patch for the High Heels mod. Autonomy Sex: Mod for random sex between NPCs. Dancecyclopedia: High-quality XML packs for dancing. Features for modders Fast execute. Clear and detailed API documentation. The ability to get return values from functions whose results you are used to getting from events will make your code simpler and easier to understand. Open source. You don't need to pass any loyality tests to get mod sources. Scripted part sources is in mod's archive. F.A.Q. Have fun! Credits This project stands on the shoulders of giants and enthusiasts. @Snapdragon_: For creating the brilliant NAF. Without his work and open source code, this project would not have been possible. The community of testers and helpers: Especially @dosfox, @Dlinny_Lag, perchik71, TommInfinite, and many others. The authors of the original AAF (dagobaking and team): For creating the first powerful ecosystem of animation mods for Fallout 4, which set the standard for years to come and whose API we support for compatibility. All mod and animation authors: Without your content, this technology would be useless. If you'd like to support the ongoing development, you can donate here. It's never required but always deeply appreciated! Submitter Evi1Panda Submitted 03/16/2024 Category Framework & Resources Requirements F4SE, NAF, SUP F4SE, Address Library for F4SE Plugins, Baka Framework, LooksMenu, Mod Configuration Menu, Latest C++ vc redist, LL Fourplay
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[Beta] Barbarous Continent View File Adult Themes Consensual Sex, Non-consensual Sex, Humiliation, Mind Control, Watersports, Creature, Slave, Bondage, Domination, Submission, Pet-play Description A new island has been found off the coast and you are given the opportunity to investigate. A short intro quest will take you to the island. To start the quest there is a poster in diamond city next to the guy who sells baseball bats. Content is designed around dialogue where your choices will affect your characters invisible profile which tracks submissiveness/dominance/pervertedness etc. This profile will unlock/block/or change content that your character has access too in the future. This is a work in progress so many choices may lead to dead ends for now. Requirements Advanced Animation Framework (Use this Guide) All DLC's (requirement for some of the other dependencies) Torture Devices Devious Devices F4z Ro D'oh (Makes unvoiced npc's lip sync to their dialogue and allows it to be skipped) List of Events Frequently Asked Questions Suggestions: These aren't mandatory they are just for your convenience if you want. Q: My character is in a scene and is stuck in place jittering or moving very slowly. A: Zoom into first person and your characters movements should become more fluid. Q: My character controls are disabled even though they shouldn't be, what can I do? A: Type in console DumpInputEnableLayers, one of those layers should have bctfunctions associated with it so maybe something like layer 0 (something ...) layer 1 (bctfunctions ... type resetinputenablelayer 1 in console type setplayeraidriven 0 If you are in the middle of a scene and your character is stuck/bugged, you can use the above code to restore your controls, move to a better position, and then type disableplayercontrols setplayeraidriven 1 to continue the scene Q: Will there be bodyslide support for the outfits? A: At some point ya but its something I'll have to figure out how to do. The outfits all come from here Clothing Conversions though and they have all that set up. So you could download that and you would be able to build the outfits however you like and the ones in my mod would change as well because I use the same file paths. There's also a file to add physics to the outfits. Support My Work If you enjoy my work and want to support me in my modding endeavors consider supporting me at Patreon. Credits Bumex for outfits SunJeong for poses dagobaking for AAF CPU for scripting help Changelog Submitter DæmonEyes Submitted 10/14/19 Category Quests Requirements Advanced Animation Framework, All DLC's, Devious Devices, AAF Themes, Leito / Crazy / Vadermania / SavageCabbage animations packs, Atomic Lust
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SAM Enhanced Animations View File Now works with NG version of the game. You'll need the upgraded version of SAMFormer. This mod adds adjustments to animations. Many Atomic Lust, Mutated Lust, Leito's, Savage Cabbages and RohZima's animations are covered. I also made some of my own variants. Many animations have vaginal and anal versions. The FF animations require a version of the Vioxis strap-on that has ZeX bones to work properly. This mod does not contain any animations, only adjustments for the existing ones. There's no plugins. No .esp, .esl or such. The requirements have enough already. Some old animations didn’t have working genitals, so I made SAM adjustments to make the genitals connect properly. Some orifice is opened and the dick goes in as precisely as possible. I also added some gravitational effects. Boobs sag a bit in doggy, powerbomb/piledriver and laying on back positions. Balls hang a bit lower and do respect gravity. Hands and legs positions are changed in some cases. Requirements: AAF installed according to the Fucking Manual SAM (Make sure you have the Blink hack checked in SAM menu to get the expressions right) F4SE and the poser skeleton are the requirements you really need, you can skip all the camera/lighting mods if you want SAMFormer (the NG version in optional downloads) The original animation mods, FO4 Animations by Leito - 21/09/05 - 2.1b, Atomic Lust 2.7b, Mutated Lust 1.4, Savage Cabbages animations v 1.2.8, RohZima FO4 Animations 3.20 or newer Bodytalk and Fusion Girl bodies Can be used with CBBE and Animated Fannies also. But since I don't do that, those fall under the category "not supported" Vioxis strap-on Only if you want to use my FF versions of the animations. If you want the strap-on to hit where it should, use my version or some other strap-on mod that has penis bones and make sure you build it in Bodyslide to match your nude female preset. The ZeX skeleton needs to be the one that supports SAM Custom Moans Optional, but you will see many errors in AAF admin panel without it. Don't know if you should be too worried about that. This mod works just fine without it. You just don't get the sounds and mouth movements without it. Instructions for installation here Recommendations: Commonwealth Moisturiser Another version of the Strap-on very much worth trying can be found here. AAF: SavageCabbage Animations Rescaling Use physics. OCBP is the way to go in my opinion About SavageCabbage 1.3.0 addon: Requires that you have UAP installed so, that SavageCabbage animations support is ticked off - If it's not, you'll end up with AAF stuck loading at 68% or something About the strap-on: Fusion Girl only It does weird things if bodyfat slider or groin back or -lower are used in BodySlide It will clip a bit in the lower back area when the pelvis tilts a lot Installation: Install Vioxsis' original mod, then my files. Let my files overwrite Vioxsis'. Build SEA Strap-on in BodySlide with your nude female preset. Profit. This should be compatible with all other mods in the Fucking Manual Load this after all AAF guides mods That's about it. Have fun! Now go bang your Piper. Also consider trying my Lewd Expressions mod on top of this. Most of the expressions are present in this mod already, but if you want to change the expressions of the actors yourself, go grab that one! Known issues: The pelvis jiggle is built in in some animations, which makes the legs shake in some cases. It also makes perfect aiming of the genitals impossible Adjustments were made with The Girl Next Vault preset, which is my version of a slim classic big boob pornstar look OK, the most recent ones were made with my newer preset Overseer's Daughter, which is pretty much the same shape but works better with clothing and physics. They are pretty much interchangeable. Presets that move the crotch/genitals around are prone to cause misalignment issues and other issues with my strap-on This will clutter your adjustments list in SAM If you change the AAF positions rapidly, sometimes adjustments are not removed when the position changes and you end up having two or more adjustments on simultaneously. If this happens, you need to open up SAM menu and turn off the one(s) you don’t want My thanks go to: @Ulfberto for helping me out in the beginning The people behind the original animations this needs to run: @RohZima @SavageCabbage @Rufgt @Leito86 @Saya Scarlett for The Fucking Manual and feedback @spicydoritos for forcing me to include Custom Moans @Bazinga for Custom Moans @lee3310 and @EgoBallisticfor feedback niston for SAMFormer and @Holylokki for the NG upgraded version and of course all the people in AAF Discord an here in LL who have helped me along the way If you want to use my stuff in your mods, just do it. I’d like to hear about it if you do, though. Submitter ookkerpak Submitted 12/02/2022 Category Other Requirements AAF, SAM, SAMFormer, BodyTalk, Fusion Girl, Leito's animations, Atomic Lust, Mutated Lust, Savage Cabbages animation pack, RohZima animations, Vioxis strap-ons (optional, only for FF), Custom Moans (optional)
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View File Major upgrade release now available! Integrated Support For AAF! Legacy Support for Fourplay! Now with full NPC/Companion support, up to an arbitrarily large number (The Script engine is the limit) Description Inspired by Harlekin's DickChick, vinfamy's Dongs of Fallout, and using resources from Mauler158's Bag Of Dicks, FutaFEV is a non-body-replacer dicks for chicks mod featuring flaccid and erect states, chems for increasing or decreasing size, automatic hiding and equipping, compatible with AAF, but it is not a requirement (enables auto-erection for AAF animations) A Fourplay version is available for people who have not yet/don't want to/can't make the switch. I have done my best to make it identical to the AAF version, but it is offered on an as-is basis (see notes below) If you have neither AAF or Fourplay, use the AAF version. Now Features NPC/Companion support! Note: using the craftable Syringer Ammo counts as assault, shoot at your own risk! Companions and settlers will tolerate it, others may attack. Notes / Known issues. I'm not sure how dependant AAF XML is with load order, you may have to edit the single entry in the Raknar_Futanari xml file. The Override to have AAF recognise your futa(s) as male is buggy. works for the first one, but may not after that. I think the problem is with AAF though. It currently doesn't line up super well with most animations, it's on my to-do list to adjust the meshes, and hopefully add support for other angles. At the largest sizes, your dick will stick out the other side of your animation partner. I may add more smaller sizes. The Syringer ammo works, but the dick will be permanently visible for NPC's/Companions. I'm aware of it, and I'm working on it. Fixed as of 2.1.0 Using it on NPC's counts as assault, which they may attack you for. The cure items don't really seem to cure much of anything... The Fourplay version will correctly recognise a PlayerFuta as male in M/F animations, but will not recognise NPC's. This is a flaw in Fourplay, and not my mod. If you have strap-on mods installed, NPC's will have both a dick, and a strap-on when on the giving end, sorry. I may release a dirty workaround patch in the near future. Getting this working this well was an absolute mission. I've tested it as best I can, with a pretty heavily modded game, and I don't expect any mod conflicts, but I promise nothing. Installation Manual Merge Data folders NMM/Vortex Click "add mod from file" and install as you would any other mod Acquisition Craft in the chemlab under FutaFEV with MedX and Irradiated blood. Or find it in the suitcase of a long dead runaway girl... Warning! Adding random things with console commands will just break things behind the scenes, The Futanari FEV Injection [xx00082D] or the FFEV Syringer Ammo [xx0371BE] are the only way to make it work without breaking the scripts. The injection can be made at chem bench, or found in the Ranger's Cabin (South of Vault 111). Submitter DracoRaknar Submitted 05/01/2018 Category Sexual Content Requires View File
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Human Cattle Beta Version (WIP) View File This mod works for Pre-NG and NG versions of FO4. This mod is a light-hearted treatment of an evil experiment by Vault-Tec that has resurfaced in the Commonwealth. Humans are turning into hucows, more concerned with sex, eating, and getting milked than telling you about how well the ghouls at The Slog are doing. Something has to be done before Preston Garvey can hand you another damn quest! What this mod does: It allows the player to learn about a Vault-Tec experiment (#134) that turned humans into human cows (AKA hucows), capable of surviving - even thriving - after a nuclear war. The female cows produce milk that will reduce radiation levels in humans. This makes them a valuable commodity. There is a quest in the game (look for a clue on a holotape in random settlement workbenches) to allow the player to learn more about the background while helping NPCs to find clues so a serum can be made to cure one of the NPCs, who is a female hucow. After the quest is completed, some of the NPCs may be recruited as settlers. NOTE: The quest is recommended for higher level players (at least level 20) because there is an advanced level locked terminal as well as several legendary opponents. Of course, you may choose to take a more nefarious path and start your own hucow farms at the many settlements of the Commonwealth. Create hucow serum that you can inject into hapless settlers and other humans so that they become milk producers and make you filthy rich with caps. You can milk your cows or designate settlers as hucow farmers who will do the milking for you every day. You just have to collect caps, every once in a while, from the settlement workbenches. You may also find that some of your settlers either slowly (and mysteriously) become hucows on their own or they may ask you to make them hucows, for reasons of their own. The Wasteland is a hard place, and some people just want a release from it all. Others have a hucow fetish. You can even choose to be a hucow yourself, male or female. You will find that male hucows, called bulls, are capable of fucking just about anything. Both sexes can be very sexually active although you can limit this a great deal via the MCM. The mod adds one settlement location in the Vault 81 Secret area. This settlement is available for the player once the Vault 81 "Hole in the Wall" quest AND this mod's quest to cure Emily are successfully completed. If you have the Depravity mod installed, you also have to successfully complete the Depravity Vault 81 quest, "Find the White Rabbit". The mod adds some furniture too. There are leafy beds for the cows to sleep on the ground, an examination table where you can do lots of things to assigned settlers or hucows, and versions of normal workbenches and furniture that are not usable by hucows when they are sandboxing around the settlement (note that some of this furniture is also unusable by the player if he/she is a hucow). There are also food and water troughs and invisible animation mats that you can place around the settlements where you want NPCs to do things. One example is an eating mat so that hucows will stop and eat grass from the ground at the location. I usually put about 10-20 of these in a settlement so the hucows are active during the day. A few settlements (Sanctuary, Abernathy, County Crossing, Finch Farm, Red Rocket, Starlight Drive-in, Sunshine Tidings, Taffington, Ten Pines, and The Slog) already have some of these in place. Version 1.1.0. adds hucow stall components that you can build in your settlements. Put a stall trough inside and assign a cow. There are also a few unique NPCs that you will encounter outside of the quest. There is a hucow trader at Goodneighbor and another at Diamond City. You can buy and sell hucows there. You may also find a researcher shows up at one of your settlements if you have enough hucows there. I won't tell you much about her because she'll tell you everything you need to know. There is also a holotape that you can use as a hucow management system. It will allow you to see how many hucows are in the current settlement location, how many you have total, run a bed check, and move, milk, or kill individual cows. You can track hucows in your current location by using the Hucow Control System holotape in your Pipboy. This will tag every hucow in your local area with an objective marker visible in your HUD. Voiced dialogue for this mod was created using Elevenlabs online voice generation. The mod has over 3,700 lines of dialogue. Many are duplicates or short but around 2000 lines are original. You will also find some things that are not part of the Vault-Tec experiment that are just darn fun to play with: 1) A misc object called Can of STFU that you can give to settlers, so they stop telling you about the ghouls and their tarberry bog or how much their feet hurt. Warning! Remove the can from any settler assigned as a store vendor in a settllement. Also remove the Hucow farmer's bucket from them. Otherwise, they will not use the vendor dialogue. 2) Syringes and pills that will turn human enemies into hucows. Note: that one version of the clone serum also turns males into females, so you are guaranteed to get a large herd of milk cows quickly. I use these to capture raider bosses and then "employ" them as "cash cows" at Sanctuary. Don't use these on any NPC that you need for quests (e.g. Preston Garvey). 3) A helmet that will turn a female settler into a Battlebabe who will follow you into combat, deal damage on your behalf, and heal you for free. She will also help you with your "Morning Wood" problem if you choose that setting in the MCM. She can even become a settler or a hucow in a settlement if you give her a disguise. 4) Refrigerators to hold milk and milk crates to hold milk bottles. The fridges with the doors that open allow you to put milk crates inside them. Each fridge holds three crates. Each crate holds 24 bottles. If you put the Vault-Tec (blue) refrigerator with the door that is always closed in a settlement, your hucow farmers will occasionally put milk crates in it. It also holds three crates. 5) Poop, the lowest humor denominator. If you choose to allow it in the MCM, hucows will very rarely poop. You'll find their droppings decorating your settlements (hopefully not on the carpet). As a player hucow, you can also squat and poop using a hotkey, but be careful not to do that around Codsworth, as he is not amused. 6) Robots in settlements will clean up hucow poop. No need for you to do such a menial task when you are the general of the Minutemen. Put a robot in a settlement and it will clean the poop up for you. I added this so that Jezebel would have some work to do, but every robot will do the job. 7. Moo like you mean it. A player hucow can use a hotkey to moo. If brahmin moo at you, moo back! 8. The Player hucow can eat plants. There is an MCM setting to switch cow hunger on/off. If it is on, the player will have to eat plants or suffer adverse effects when cow hunger gets too strong. Wander the Commonwealth munching on wild fruits and veggies or nibble on something more exotic? I sometimes got distracted from quests during playtesting and went around munching everything in sight. I don't know much about Boston now, but I know the location of nearly every edible plant along the roads. 9. Cum addiction. An MCM option will give the player a cum addiction, which means you will have to pester anything with a dick to get your daily supply of cum or suffer adverse effects. 10. Vault-Tec tattoos and restraints. The player can put Vault-Tec tattoos and restraints on the cows. There are a few other tats as well that you can apply via Looksmenu. If you don't like hucows, use the assets on other NPCs. 11. Security Punishment Baton. Another version of the universal baton but NPCs will notice it when you use this one on them. If you have the Captive Tattoos mod by JB, this baton will also leave a mark. Heal the marks with a stimpak on the Exam Table or by giving the cow a salve that you make in the Chem Workbench. Whip marks may also heal over time. 12. Bed Check. Because the game assigns NPCs to beds regardless of whether they can actually sleep in them (due to restrictive conditions), the player can clear settlers from assignments to hucow beds and clear hucows from assignments to prohibited settler beds (the ones buildable in this mod's section of the build menu) by asking a male hucow farmer to fix the bed problem. Bed Check will also name every bed (if you have the Rename Anything mod installed and active in your load order) so that you know who owns that bed. NOTE: The NG version of Rename Anything may not work correctly. Bed Check will still clear NPCs from owning the wrong type of bed, but will not name the beds. 13. Devious Devices Makeshift Collar. An MCM setting allows you to use the Devious Devices Makeshift Collar instead of Vault-Tec restraints when collaring hucows on the exam table or while they are sleeping. You must have the Devious Devices mod installed. 14. ZazOut 4 crops. You can craft Zaz's latex and leather crop in the Chem Workbench and use them to punish hucows (or humans). You must have ZazOut 4 or the Repacked version of it installed. These versions of Zaz's crops cause minimal damage and do not make hucows hostile. Required mods: Fallout 4 All DLCs except Creations and the High Resolution Texture Pack AAF (Get it on the AAF Discord) Extended Dialogue Interface (XDI) Recommended (optional) mods: Commonwealth Captives (a prime source of future hucows, you could play FO4 without it, but why would you? Captive Tattoos Version 3.3. (for the security punishment baton to leave whip marks on humans) Cherie's Looksmenu Overlays Nice tramp stamps and the lactating breasts overlay used in Human Cattle CBBE Pubes (works for CBBE and FG, the au naturel pube is used in game) Devious Devices is needed if you want to use the Makeshift Collar instead of the Vault-Tec Restraint Set for collaring hucows. Immersive Human Overseer Barstow if you want to turn her into a hucow using the hucow serum syringe (not the clone syringe) Looksmenu (bodygen and overlays only function because of this mod) Mad Science for Dummies Dudemer's cow body mod for CBBE, use it if you want a more cow like body. Warning: Not for FG users and may have issues with crawling and/or kneeling. Dudemer is currently updating this mod and has added a patch for use with Human Cattle. I have not tested his mod or his patch! Mod Configuration Menu because without it you can't change options Place Everywhere is very handy for settlement building Rename Anything is a mod that allows you to name everything from hucows to troughs to beds to provisioners as well as items in your inventory. Zazout 4 Repack is the repacked and revised version of Zazout 4. It works much better. Needed to use the less damaging version of Zaz's crops. Thanks to the following people: Dagobaking for AAF and the AAF Discord Server All of the moderators and frequent visitors of the AAF Discord Server JB for adding his crawling system to this mod and giving me some tips about it. Alundra for enthusiastically cheering this mod on and making a few items for it. EgoBallistic, Niston, LarannKiar, Lee3310, and VaultBait for help in learning to make this mod Thanks to Timanca for making the original crawling animations. Big thanks to LarryJD8822 for helping me pay for my ElevenLabs subscription. Installing this mod Install using a mod manager like any other mod. Conflicts This mod was originally written for pre-NG FO4 and the archives (BA2s) are the old version but NG is backwards compatible so I don't expect any issues with this mod and NG FO4. Let me know if you find any problems. After version 1.25.2, I am using FO4 NG and its version of the Creation Kit. This mod should still work for pre-NG but if you experience issues, let me know in the forum. Try not to make any actors wearing high-heeled shoes into cows or turn off the height addition for them. Otherwise you may see them floating above the ground when they crawl. EDIT: DO NOT CHANGE THIS MOD ESP TO AN ESL. IT WILL BREAK THE MOD TEN TIMES WORSE THAN ANY OTHER MOD YOU HAVE EVER CHANGED INTO AN ESL!!!! This mod uses scripts, a lot of them, and also relies on pulling specific FORMIDs. When you convert a mod to an ESL it compacts the FORMIDs, changing many of them. That means this mod cannot find the specific FORMIDs that it needs to work when you ESLify this mod. This mod places objects on the ground in Sanctuary, Ten Pines, Sunshine Tidings, Abernathy Farm, Red Rocket, The Slog, Good Neighbor, and Diamond City. If you use a mod that changes these locations, you may find hucow NPCs clipping into any new mod placed objects. None of my objects are placed inside existing buildings or on existing roads except for Good Neighbor, where some objects are placed or moved at the shack on the end of the street by The Memory Den. Body mods: This mod can morph Atomic Muscle, CBBE, Fusion Girl, and BodyTalk bodies. Indeed, a lot of the mod is about changing those bodies. You can turn off the morphs in the MCM but it is all or nothing in this beta. If you turn off the morphs, you turn all of them off and you may find few changes in NPCs as they become hucows if there are no body morphs. I plan to tailor the MCM in the final version so that you can turn off the morphs for the male or female Player Character while allowing the body morph changes for NPCs. Hot Keys: This mod uses several keys when the Player is a hucow. These include G, H, N, and M on the English Qwerty keyboard. As of Version 1.0.5. you can change the hotkeys in the MCM. G key makes the player kneel ; Keycode 71 H key makes the player stand up ; Keycode 72 You can also stand just by opening and closing the Pipboy. M key makes the player moo ; Keycode 77 N key makes the player poop ; Keycode 78 Crawling: Your hucows do not have to crawl on all fours but it adds to the overall visual effect. Hucows that are following you will walk normally but revert to crawling when you assign them to settlements. As of Version 1.1.0. the Crawl on All Fours animation mod is no longer needed. You can choose to have hucows walk normally. Use the MCM to choose between the options. You may still have a few NPCs try to crawl in certain scenes but this will be minimal. The player will crawl too as hucow. To stand upright and move faster, equip a weapon. You can also move faster in First Person view with or without a weapon. Poop: This mod does not focus on bodily excretions/products as much as Invictusblade's milking mod, but I did add HuCow poop for laughs and to make Jezebel clean it up. You can disable pooping in the MCM and let all of your cows remain constipated. There is not a lot of poop if you allow it and it does make good fertilizer to make ammunition. Other AAF sex mods: This mod has its own ways to have sex so you don't need Autonomy or Sex Em Up unless you want twice as much random sex. This mod does not conflict with the other AAF mods but you may find it less distracting to just turn most of them off when you are in a settlement that serves as a hucow farm. This is a Beta version and Work in Progress (WIP)! I plan to improve this mod over time. You can add suggestions in the support forum. I make no promises to include anything suggested but I will consider everything. Keep in mind though that I am already working on the next mod and I also have the More Ways of Washing mod to keep updated so my attention is divided. Assets used from other mods? Having spent portions of three years working on this mod, I learned a lot by looking at how other mods and the base game did things. Along the way, I tried various assets from other mods and usually discarded them after learning how they worked. However, a few assets are still in this mod in some modified form. These include the poop nif and texture from JB's Nuka World and the milk bottle rack scripts from Wasteland Dairy Framework by Invictusblade (the rack and milk bottles are base game assets). I have slightly modified the nifs and scripts but most of those assets are the work of those mod authors and I am deeply indebted to them for their creation. My cloning script and the Human Cow Control System owes a lot to Ignoto_Virum's Just Business mod and to AAF's own cloning script functions (anyone learning Papyrus should take a good look at these mod scripts as well as any work by EgoBallistic). The classic Vault-Tec restraint set uses nifs and textures from Kimy's Devious Devices mod. I made a ground model for the set but most of the creative work was by Vioxsis, I believe. The troughs are heavily modified from the Better Brahmin Troughs mod created by Andrey4791 but his kind attention to taking better care of Brahmin was a huge influence on my troughs. The SWF for the You're a HuCow perk is made from art in Brine's Sex Tec Visual Assets mod. Original art by RuthlessPeasant. I had to do a lot of work to make the art usable for an SWF but the original work by Brine and RuthlessPeasant was incredible. The crawling animations come from Timanca's mod on Nexus but use a human subgraph, keyword, and functions created by JB. Check out his mod's Nuka Ride and Commonwealth Slaver's for more sexy FO4 fun! The milky boobs overlay was created from assets used for lactation armor in the mod Lactating Breasts by vax2k4. This looks exactly like lactation overlays in Skyrim so the original creator of the texture may be someone else. Whomever they are, I am thankful for their work. The overlay texture and material files were created by Cheri Song. And, of course, some assets are borrowed from the original FO4 game and/or its DLCs. I will probably never know who made them, but I thank them for their fine work. Permissions: You can edit this mod for your personal use to adjust it to your own tastes. You may find some assets inside that already do some things that you want but I did not include them as functional elements in this beta version. You can use assets or script functions for your own mods as long as you credit me for the help. I am happy to help other mod makers produce mods for everyone to enjoy. Do not post this mod on any other website! Do not share it as your own work. Frequently Asked Questions (F.A.Q.) How do the actors become hucows? The player becomes a hucow immediately by using the MCM option for it. HuCow serum and HuCow Clone serum syringes will instantly transform human NPCs that are hit by the syringe (unless they are wearing power armor). Human settlers can start a slow timed transformation (about 18 game hours) if they are assigned to the Examination Table and injected. Some Commonwealth Captives are already affected and will slowly transform over five game days. Human settlers may talk to the player about hucows and allow themselves to be injected. Their transformation is about 18 game hours. Doctor Hope will transform slowly if she is given serum via dialogue with the player. Her transformation stages are triggered when the player has sex with her. She will not fully transform until the player tells her that she is a cow. NOTE: You must have hucow serum syringes (craftable in the Chem Workbench) in your inventory in order to inject NPCs. Syringes that are loaded in the Syringer are not recognized by the game as being in your inventory. Keep a few loose in your inventory (minimum of two) if you want to inject NPCs at the exam table or during dialogue. How do I stop my settlers from randomly becoming hucows? Give them an immunity pill. These can be crafted in the Chem Workbench. How do I have sex with the hucows? Assuming you have a working AAF setup, you can sex with hucows using AAF's home key. You can also move close enough to hucows to see the Fuck or Blowjob activation buttons and start sex scenes by activating the button. Hucows are not always ready for sex unless the player is a bull. So you do not always see the buttons. You also cannot see the Fuck or Blowjob buttons unless the hucow has been milked because the Milk button overrides the Fuck and Blowjob buttons. Once Doctor Hope has taken hucow serum, she has to be milked before she will be horny for sex. Why did I make this mod? I began work on this mod in early 2021 in order to learn how to make a mod. At the time, I knew nothing about mod making, Papyrus, or any of the assets in mods. I knew little about AAF, XML, animations, or the tools/apps/programs used to create mods. Yes, I was that optimistic and naive but I wanted to make a mod to force me to learn all of the skills necessary for mod making. Now, three years later, I have learned a great deal and most of the time, mod making is easy though meticulous and time consuming work. I still find it entertaining so I will probably write another mod or two. Why a mod about hucows? Well, I needed a theme and I remember trying the Wasteland Dairy Framework back then and being a bit disappointed that it wasn't more like the hucows that I read about on Literotica. I also tried Mad Science's four titted hucow mod and while interesting, it still didn't seem right. So, I decided to make Human Cattle. What will your next mod be about? Supermutants, I want more for the big, green, meanies. They seem to be a comic foil for the Player Character right now, and I think they can be better. And they do love a good hucow. Maybe I can even teach them how to use soap? Submitter GrimGrim31 Submitted 07/20/24 Category Quests Requirements FO4, all DLCs, Extended Dialogue Interface (XDI), and AAF
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supermutant Virgil Needs Happiness
kziitd posted a topic in Downloads - Advanced Animation Framework
Virgil Needs Happiness View File 1.0 Set SM Vergil's default body to the standard SM body. Add “Vergil Armor,” based on SM Vergil's vanilla outfit, as an additional outfit. In AAF, Vergil will play just like other SM characters. If you’ve already encountered him, you might see him with his pants down. In that case, you can use the console to type the command “resurrect” or “resurrect 1” after clicking on SM Vergil to have him wear the added outfit. 1.1 New attachment file: Added a penis to the unique Behemoth Swan for its happinss too. You certainly need the base Behemoth adult assets; otherwise, Swan's penis will be purple. Submitter kziitd Submitted 05/12/26 Category Misc Sex Requirements Undoubtedly, you first need to have adult body content related to SM. -
Version 1.2.0
1689 downloads
Necromantic A necrophilia mod for Fallout 4 (AAF). Align yourself to a dead female NPC and run a one-player scene — only you are animated. The corpse is never reanimated, never added to AAF, and gore remains. Overview Necromantic lets you run a 1-actor AAF scene while aligned to a corpse. The body is treated as a prop for placement and aftermath only — the animation is the player’s only, wrapped as custom 1P AAF positions. Features Hotkey N — start / cancel a scene (MCM-configurable) Aim at a dead woman nearby, or stand facing her in range Hotkey position picker — curated 1P male-idle wrappers of BP70 ground anims (Missionary is the default and most tested). Doggy, Prone Bone, Romantic Missionary, Pit Doggy, Spooning, Lotus, Cowgirl, and similar options use the same start path and should also work; alignment may need a nudge per pose Can be extended to use other animations that aren't BP70 Optional cum aftermath via AAF overlay sets when CumOverlays is present Corpse Craving — after two finished scenes, a craving meter unlocks (time + seeing dead women nearby; stronger if undressed). High craving applies AGI −1 / CHA −1 until you finish another Necromantic scene Witness insult lines (editable text file) Full MCM: scene, alignment, craving, witnesses, debug Requirements Fallout 4 + F4SE Advanced Animation Framework (AAF.esm) At least one AAF sex animation pack — the game needs real idle animations to play. Shipped defaults use BP70; any other pack works but needs a short setup (docs/ADD_ANIMATION_PACK) Garden of Eden Papyrus Script Extender (targeting / nearest-dead scan) Body stack (for AAF) — pick one: Fusion Girl + BodyTalk (what BP70 targets), or CBBE (+ Animated Fannies if you use that path). Necromantic does not depend on these plugins directly, but scenes will look wrong or break without a supported body. Highly Recommended Graf's Fusion Girl Reduced CumOverlays — for Belly (etc.) aftermath overlays Collect Bodies — haul corpses into interiors A multi-follower / companion framework if you prefer “alive → private interior → aftermath” play BP70 sex animations 2.8 (rxl_bp70_animations.esp + its AAF data / meshes); If nothing else it is currently supported out of the box. Pickman's Whisper My other mod Known limits How to add new animation packs Prior releases Quick start Load a save — you should see a ready toast (hotkey N) Get a dead woman into an interior Optionally change position using U or P. Aim at her and press N Press N again to cancel Open MCM → Necromantic for positions, craving sliders, and debug checks. Permissions Ask before redistributing or porting. Do not upload this mod’s files to other sites without permission. Built on AAF and BP70 — their licenses / permissions still apply to those assets. Feedback, bug reports, and load-order notes welcome in the thread.-
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Sexual Harassment + View File What is this? A fork of the "Sexual Harassment" mod with an additional features. Are you tired of turning the "approaches" feature on and off? Does it annoy you when a harasser disrupts normal gameplay? Have you ever forgotten to turn the feature back on? Well, this mod provides a solution to that problem. To get rid of an unwanted harasser, simply draw your weapon just before they approach. New features: 1) When the dialogue begins while your weapon is drawn, new dialogue options become available: IMPORTANT: you need to draw your weapon before approach (when you see hint that someone is watching you). Weapon doesn't need to be aimed at NPC, you just need to have it unholstered. [FOCED END] - it forces harasser to flee and harassment ends, a failsafe option to simply get rid of harassment instead of turning mod off. [AIM WEAPON] - you can ask aditional questions and agree to harasser terms eventually. - This is default, lore friendly dialogue you should choose for immersion. Devious and collar master approaches doesn't have those options for obvious reason. 2) No Harasser approach while in workshop mode 3) No buttslap dioalogue. Because some mods out there makes butt slap very frequent, i removed dialogue after this event. If player activate molester, he will just say some comments. 4) Molestation skip If you have a lot of clothes on you (Vtaw) and molestation scenario takes forever to get you uindressed, you can now give up and skip to last scene. I decided to create a fork because it can be installed alongside the standard version of SH, and you can switch between them at any time. I have @TwistedTrebla’s—the author of the original mod—permission to create this fork. All credit goes to the author of the original mod, who created one of the best NSFW mods for FO4. Known issues: - voiceover mods no longer compatible. Unfortunatelly I needed to change some dialogue otions, expect some problems with standard voiceover mods. I plan to make new voices for this mod in future as soon as I finish changing dialogue options. How to use: Install as seperate mod, disable original SH. Mod should be before Pervert in load order (same as standard FPSH) Thanks to all ppl that helped me test this mod. You are great support and source of ideas! Submitter riveth Submitted 03/16/26 Category Sexual Content Requirements same as original SH
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Version 1.1
813 downloads
Set SM Vergil's default body to the standard SM body. Add “Vergil Armor,” based on SM Vergil's vanilla outfit, as an additional outfit. In AAF, Vergil will play just like other SM characters. If you’ve already encountered him, you might see him with his pants down. In that case, you can use the console to type the command “resurrect” or “resurrect 1” after clicking on SM Vergil to have him wear the added outfit. -
Bidirectional animation converter between Skyrim and Fallout 4 View File ## IMPORTANT: Respect Animation Authors **DO NOT use this tool to republish someone else's animations without their explicit permission.** This means nowhere — not on LoversLab, Nexus, sites in any language, Google Drive, MEGA, Discord servers, or anywhere else. If the original animator did not give you permission to convert and redistribute their work, then don't. It doesn't matter if you converted the format — the creative work is theirs, not yours. If someone is found republishing others' work without permission, I will take this tool down and only share future improvements privately. Don't be that person. **If you want to convert someone's animations for personal use, go ahead. If you want to publish a converted pack, get the author's permission first.** ### Skyrim to FO4 Converter - Full spline decompression and re-compression pipeline - 62-bone skeleton remapping (XPMSE to ZeX Extended) - Rest-pose correction with custom idle pose support (`rotation_base = custom`) - Handles Skyrim LE tagfile XML and SE binary HKX (auto-detected) - Per-chain rotation amplitude adjustment - Worldspace position offset for actor alignment - Blender Control-Rig import via JSON export - Batch pipeline with ESP and AAF XML generation ### FO4 to Skyrim Converter (Beta) - Reverse retargeting from FO4 skeleton back to Skyrim XPMSE - Outputs Skyrim LE tagfile XML (usable as .hkx directly) - Batch mode with FNIS list file generation - Not yet tested in-game — roundtrip verification passes (most bones 0.00° error) ### General - `convertToFO4.bat` and `convertToSkyrim.bat` — drag-and-drop batch wrappers - Annotation tracks preserved from source animations Submitter dagobaking Submitted 03/11/26 Category Other Requirements ### Python 3 Any recent Python 3 installation (3.8+). No third-party packages needed — uses only standard library modules (`xml.etree.ElementTree`, `struct`, `math`, etc.). ### Java Runtime Required for `hkxpack-cli.jar` which packs the final XML into binary HKX. - Java 8 or newer - Download: https://www.java.com/en/download/ ### hkxpack (required download) HKX packer for Fallout 4 format. Converts the generated XML into binary HKX. - Download the latest release from: https://github.com/Dexesttp/hkxpack/releases - Place `hkxpack-cli.jar` and `hkxpack-core.jar` in the project folder ### hkxc.exe (required for SE animations) This is `serde-hkx-cli` which converts Skyrim SE binary HKX to XML. Only needed if converting **Skyrim SE** binary animations. Skyrim LE tagfile animations do not need this. - Download from: https://www.nexusmods.com/skyrimspecialedition/mods/126214 - Place `hkxc.exe` in the project folder ### Blender 3.x+ (optional, for Blender import) Required only if you want to import converted animations onto an FO4 Control-Rig in Blender for preview or further editing. See blender-import-to-fo4-control-rig on AAF Discord server.