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[AAF] Sex Attributes - Framework (6/26/2024) View File Sex Attributes v2.7.4 (for AAF) ~INTRO FO4 Sexual Framework for managing various player's sexual stats! When your player gets sexually assaulted, he/she should not be walking around as if nothing happened. Conversely, if the player just saved the entire Commonwealth, he/she should get a confidence boost that positively affects the things he/she does. This mod aims to bring that idea to life! Your player's successes should bring further boost to her abilities and mental state and your player's sexual assaults should bring further consequences and put him/her in increasingly precarious situations. ~OVERVIEW This mod tracks three pillars of attribute types: physical, psychological, and social. Each can be enabled/disabled in MCM independently. Physical attributes are: Oral wear Vaginal wear Anal wear Arousal Alcohol intoxication level Psychological attributes are: Willpower Self-Esteem Spirit Submissive/Dominant orientation Sex addiction Trauma Social attribute will track the player's sexual reputation. Have sex in public? Your reputation will increase. Additionally, this mod will also increase player's belly size after vaginal (and/or anal/oral) sex. This can be disabled in MCM. ~MAIN FEATURES Oral, Vaginal, Anal Wear are wear and tear for those orifices. Having anal sex will result in anal wear increasing, while having oral sex will result in oral wear increasing Arousal is an attribute that indicates how sexually aroused your player is. Alcohol Intoxication Level is an attribute that indicates how intoxicated your player is from alcohol. Being heavily intoxicated will make your character more suggestible, increasing the chance that NPCs will persuade the player. It will also decrease your intimidation chances, making it harder to intimidate NPCs. Consuming alcohol will also increase the player's arousal level; harder drinks will increase more. If the player is drunk or hammered, they will have harder time remembering things, so they will actually lose less stats from rapes when drunk or hammered. Willpower is your character's ability and determination to overcome challenges in the Commonwealth. Weaker willpower should result in your character easily giving up to pressure or tough challenges while stronger willpower should result in your character being able to overcome tough challenges and having a do-or-die mentality. Self-Esteem is your character's confidence level and his/her self image. Spirit is your character's mental toughness. Weaker spirit means your character's mental state is becoming broken, causing your character to become heavily suggestible and easily manipulated by others. Stronger spirit means your character is more resilient to foreign influences, and have better control of their mental state. Submissive/Dominant Orientation is your character's natural inclination to submit to or defy others. Being more submissive should result in your character rather enjoying submitting to others while being more dominant should result in your character being defiant and enjoying the position of authority. Sub/Dom orientation is mostly a permanent, independent trait of your character. You can choose your player's starting D/s orientation when running the game for the first time with the mod. After that, your player's D/s orientation will remain fixed. Sex Addiction is your character's addiction to sex. Once addicted, the player's arousal will increase much faster. Trauma is incurred when player is a victim of sexual assault. When the player is traumatized, their willpower will regenerate slower, and will lose self-esteem over time. Trauma lasts for 2 days and can only be healed over time, but its negative effects can be coped with with alcohol. The amount of alcohol you need to consume in order to suppress negative effects from trauma depends on the trauma level. In order to fully suppress trauma effects, the player's intoxication level must match trauma level. For instance, if your trauma level is at 4, you need to be drunk (intox lvl 4) in order to not suffer any negative effects of Trauma. If your intox level is lower, you will suffer partial trauma effects. For instance, if your trauma is at 4, and you are Tipsy (intox 2), then you will suffer debuffs equal to trauma level of 2 (4 - 2 = 2). Trauma effects can also be suppressed using chems. All chems (Jet, Mentat, etc) will provide 5-trauma-level suppression for 4 hours. After 4 hours, the drug effects will fade, and player will feel trauma effects again. Sex Reputation is how the people view the player sexually, regardless of whether or not the player really is how he/she is perceived Reset Stats Doctor Neura is an advanced neurologist who is able to reset your character's psychological attributes, at the cost of some caps. The cost is equal to player's level times 100. If your player is broke and can't afford it, Neura is willing to do it with whatever money the player has; how generous! She is located in Memory Den of Goodneighbor and usually hangs out near Dr Amari. ~ADDITIONAL FEATURES Cumflation Player's belly will increase slightly after having sex. Increases more if the sex partner was a mutant or giant creatures like Deathclaw. Belly morph will slowly deflate over time. But if player is wearing vaginal plugs, it will not defalte. PTSD If the player gets raped and her spirit gets broken, the player will develop PTSD against the type of NPC that raped her. Types of NPC supported are Animals, Ferals, Gunners, Mutants, Raiders, and Synths. When player gets into combat with the type of NPC she has PTSD for, she will start to panic a bit, decreasing AP regen. Also player takes 20% increased damage against NPCs that she has PTSD for. PTSD can be removed only in 2 ways: either treatment from Dr Neura, or bringing spirit back up to 80. Mind Break If the player is forced to orgasm during rape, her mind can slowly start to break down from the mix of pain and pleasure. Player will need to rest a bit (default 3 real life minutes) after an orgasm to "recover" a bit. If the player orgasms before having recovered, her mind will start to break down from too much pleasure too frequently. The threshold for how many orgasms are needed to reach the point of mind break can be customized. Once reached, the player will be in a temporary mind broken state where she will be susceptible to brainwashing. Any further rapes during mind break state will make her more submissive, and greatly increase her sex addiction levels. The player also has a chance to develop perversion for the type of NPC that forced her to orgasm. Perversion Player can develop an orgasm addiction (or perversion) with the NPC that raped her during a state of mind break. The perversion intensity can stack up to 3 times. Once perversion is developed, player start to crave having sex/orgasm with that same type of NPC every couple days. This desire needs to be satisfied, or player will receive a debuff. While the player is having cravings and is in combat against NPC types for which she has perversion, her resolve will weaken from temptation and she will slowly lose willpower, until either the enemy is dead, or player leaves combat. Perversion is removed if the player manages to abstain from having orgasm again with those NPC types for 60 game days (can be customized) ~NPC INTERACTION MECHANICS Ever felt that vanilla game's Charisma-based speech check was very one dimensional and boring? This mod brings possibilities for more variety! This mod alone doesn't change anything, as it's just a framework for it. But other mods can use APIs provided by this mod to greatly diversify player's interaction with NPC. Intimidation Allows players to intimidate NPCs! Intimidation success chance is based on a combination of player's dominant/submissive orientation plus self-esteem. More dominant and high self-esteem will result in higher intimidation chance. NPC Persuasion NPCs can now persuade the player! There are three persuasion difficulties: Easy, Medium, and Hard. For example, Easy would be something like, "Hey, give me a Nuka Cola!", while Medium could be "Go clear settlement #999", and Hard could be "Come give me a handjob." NPC's persuasion chance is based on the persuasion difficulty and player's spirit. Lower spirit players will be much more vulnerable to persuasion by NPCs. Intimidation and NPC persuasion chances can be customized in this mod's MCM page. Mods using NPC interaction mechanics: Sexual Harassment - NPCs will approach player and demand sex ~STAT CHANGES Physical Oral: 0 ~ 100 Vaginal: 0 ~ 100 Anal: 0 ~ 100 Arousal: 0 ~ 100 Alcohol Intoxication Level: 0 ~ 5 Psychological Willpower: 0 ~ 100 Self-Esteem: 0 ~ 100 Spirit: 0 ~ 100 Sub/Dom Orientation: -50 ~ 50 Slut (Addicted to Sex): 0 ~ 100 Trauma: 0 ~ 5 Frustration Debuff: Social Sexual Reputation: 0 ~ 100 ~INTEGRATION This mod aims to be a framework that other mods can use to offer different choices (or lack of choice) for the player. Currently, the following are mods integrated with Sex Attributes: Devious Devices Wearing Devious Devices reduces player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Submissive players will get aroused from wearing devious devices. Wearing anal plugs, vaginal plugs, or nipple piercings will greatly increase arousal for all players. You can also remove devious devices by using willpower. You can set a hotkey for showing the DD removal menu. When you press the hotkey, a menu will be shown where you can select which type of devious device to remove from your character. Real Handcuffs Like Devious devices, wearing Real Handcuffs will reduce player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Mods Using Sex Attributes: Sexual Harassment Offers dynamic NPC dialogues that change based on player's attributes. The player can use willpower to resist NPCs, and NPCs can take advantage of player depending on player's attribute deficiencies. ~PLUGINS Sex_AttributesHUD A simple plugin mod that displays the player's attributes in HUD. This allows you to easily view the player's attributes. This plugin uses HUDFramework, which makes it a requirement. If you dont install this plugin, then you don't need HUDFramework. Note that if you do install SexAttributesHUD and wish to uninstall it later, press the uninstall button in that mod's MCM menu. Otherwise, you will get HUD widgets that stay even if you remove the .esp file. This plugin can fail to work if you have other mods that use HUDFramework, e.g. Transfer Settlements. HUDFramework is known to be a very fragile system and does not play well when multiple mods using it are installed. Also, this plugin hasn't been updated, and thus some of the newer attributes (such as arousal) will not be supported. ~REQUIREMENTS AAF and all its requirements, including animations, themes (Optional) HUDFramework - only if you install my HUD plugin mod (Optional) MCM - if you want to be able to change settings (Optional) Devious Devices (and all its requirements) - for integration with DD (Optional) Real Handcuffs - for integration with RH (Optional) Skimpy Armor Keyword Resource - if the player is a slut, they will feel the need to flaunt their bodies by dressing in skimpy clothes NOTE: Make sure your Fallout 4 Game version is 1.10.162 or newer (due to Creation Kit update not being backwards compatible). If your game version is older, the game will not recognize the mod. ~INSTALLATION Like you would any other mod, NMM (or equivalent) or manual. Install Sex_Attributes for base mod. Also install Sex_AttributesHUD if you want to see attribute values in HUD ~UNINSTALLATION BEFORE uninstalling the mod, turn OFF effects for physical and psychological (if you have buffs/debuffs on your character). Otherwise, your character might get permanent buff/debuffs. ~PERMISSIONS In the event that people are awaiting needed maintenance and/or new features, and I've gone MIA (say >4 months), I give permission to others to take the mod and its source code (included) and expand on it/maintain it. Just make sure it remains within the scope of the original mod - a modular, simple, framework for player's attributes. Submitter twistedtrebla Submitted 03/15/2018 Category Framework & Resources Requires AAF
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[AAF] M.C.G. (Extended Social Interactions) View File Magno CUM Gaudio 2.12.50 (Extended Social Interactions) A modification that covers all the basics to properly sexualize your Fallout 4. Check it also for Skyrim Legendary Edition, HERE. MOD GUIDE: HERE! MOD FAQs: HERE! FOR MODDERS: HERE! WHAT IS THIS MOD? This is a jack of all trades mod regarding sex features. Its purpose is to cover all the basics features a reasonable man or woman would want regarding sex, in a coherent, consistent, fair and balanced way gameplay-wise, the goal is to give a simple all purpose mod for sex to use as a "dressing" for your vanilla gameplay. Due to its vanilla friendly and completely modular and customizable nature it can be paired well with almost any other good mod by simply adjusting its settings accordingly but it excels when used as the only main sexual mod in your load order. The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors... because as you surely have noticed, Fallout 4 doesn't have many non combat activities, with MCG, instead, you can rely on solid gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, recruit who you want as companion, stop in bars, play and flirt with npcs, date people, fear harassment, prostitute yourself, trade in slaves and much, much more... SUMMARY OF FEATURES REQUIREMENTS: All these requirements are mandatory ALL FALLOUT 4 ORIGINAL DLCS; F4SE: HERE MCM: HERE LOOKSMENU: HERE (already a requirement for AAF) AAF: HERE. AAF THEMES: HERE. You need to install all of them, this means that you need to install the Vanilla, Kinky and Creature themes. LEITO'S ANIMATIONS: HERE. SAVAGE CABBAGE ANIMATIONS: HERE. ATOMIC LUST ANIMATIONS: HERE. OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: These mods are not required to be installed, but you can expand MCG features if you install them: HUD FRAMEWORK: HERE. To have widgets of your Lust, Wear and Infamy levels (you may additionally need its patch for dev_UI, if you use it). AAF FAMILY PLANNING ENHANCED: HERE. MCG will make sure you not start a pregnancy if you start a kissing/hugging or foreplaying/masturbation from MCG. Also wearing a condom from FPE will prevent MCG diseases from sexual acts; WORKSHOP SYNTH PRODUCTION: HERE. Synths built using that mod will be flirtable and enslavable at will; CREATURE PACK RELEASE: HERE. (Valid for any other creature pack for AAF). MCG natively support sex with all actors in Fallout 4, you can have sex with any race of Fallout 4, including robots, bugs, animals etc... Stats will be always calculated and if you don't have an animation for a particular race MCG will play a fade to black instead, so you can still pretend to roleplay; RSEII: CSA - COMBAT SURRENDER AND ABDUCTIONS: HERE. MCG player defeat system is integrated with the abductions from CSA, with this when the player is raped defeated you can end being abducted after the rape. AAF BAD END ANIMATIONS: HERE. When you have this mod installed you can execute submitted or enslaved npcs using these amazing animations. And in addition, if you have the MCG Player defeat (Respawn system) enabled, you can enable the execution animations also for the player when you are defeated. AAF BP70s FALLOUT4 SEX ANIMS: HERE. Vanilla chaises can be activated to have sex on them with MCG. POLISTIRO'S PATCHES: HERE. AND AAF OVERLAY PATCHES: HERE. Only CumNWealth_Patches_Base.rar should be installed of AAF Overlay Patches; MCG can apply cum effects if the relative option in MCM debug page is enabled. This system has also a fail safe that remove Cum overlays of those two mods from the actors when the magic effect finish, in case AAF or LM fail. This means that this mod can have a similar function as the mod "Wash out that cum". Generally the more animations packs, the more XMLs patches and gender support you have the better, MCG is a mod that has a very free conception of sex, basically you can do sex with who or what the fuck you want. But if you don't have the animations for the actors you are planning to do sex with, MCG will replace it with a fade to black, it's up to you to find the AAF XMLs patches and animations that satisfy your gaming needs and set MCG settings accordingly. In particular orgy animations in the MCG mod requires genderless XMLs to fully work, if you don't have them it is suggested to set MCG to avoid orgies. INSTALLATION: (Optional for better performances): Disable Fallout 4 Papyrus logging, why and how to do it in THIS POST. Make sure all the requirements are installed correctly with all their dependencie, especially AAF and its XMLs patches if you use them. Download and install MCG FO4 v2.12.50. Do not unpack the .ba2 file of MCG, if you do it you will have to follow the for modders guide, in particular you will have to pay extra attention to not overwrite other mods scripts with MCG ones. If you use any of the mods in the list in the following spoiler, you must download and install MCG Compatibility Patches v2.12.50 to patch them, so they can be used with MCG without producing conflicts. Note that if you don't have any of the mods in that list you don't have to install these compatibility patches. (Optional for no kissing and hugging poses): download and manually extract the content of the "AAF" folder inside the archive "MCG_NoKissHuggingPoses" to your Fallout 4/data/AAF directory in your PC. The files with (Optional) mark are patches for mods that are not required to be installed, they are completely optional and you could install them if you like the changes they make to the original mods, see the suggested mod paragraph below for more info; Source files and MCG_Integration_Kit are for modders only and if you are not a modder you must not install those files. Once into the game remember that MCG when loaded the first time starts completely disabled, and you can activate it when prompted by the starting pop up message or later using the "START THE MOD" button in the MCM front page of the mod. Also note that the "Respawn system", "NPC-NPC random sex system" and the "Npc Initiative (approach) system" need to be manually enabled, each of them in the MCG Option hotkey menu after you activate the mod, if you want to use them: SUGGESTED MODS: These mod are not required and they are entirely optional, these are just my personal recommendation: FULL DIALOGUE INTERFACE: HERE. It's a very well done mod which also preserve the "prompt" part of the dialogues so you can also have "Text Replacement" like knowing exactly what are you going to pay for a prostitute, or a doctor in the MCG dialogues. FDI is a superior choice over XDI, which doesn't preserve the "prompt", but both are compatible with MCG; CWSS: HERE. Optional patch available in the download section of MCG change the buffs to be less OP and make them visible in pipboy, and also add support for the big CWSS showers to be used by MCG furniture selector for sex perk to have sex on them when planning sex. (Do not use this patch if you have other mods that rely on the original CWSS like the "Get Dirty" mod). COMPANION STATUS HUD: HERE. Optional patch available in the download section of MCG limit the hud widgets to ten followers and align the widgets to the right while scaling them down to be minimal, in addition you can show and refresh them pressing the RIGHT CTRL button or hide them by long pressing the RIGHT CTRL button; LIGHT EM UP 2.0: HERE. Optional patch available in the download section of MCG reduce the duration of nicotine effects and the quantity of cigarettes and cigars to be like similar mods from New Vegas and also replace the lit cigar and cigarettes model if you drop them to the LIT one instead of the original off one and other recently additions: Custom immersive animation for when using cigarettes with MCG (The animation can be enabled in the MCM of MCG, Debug page). The animation will play if the player is not in power armor, not in combat, with weapons sheated and generally when it is not sit in any furniture or vertibird. Once started the animation can be controlled using the Right Shift key to have a smoke, drop the cigarette or put it in your mouth. The advantage over other mods is that the animation doesn't lock the player movement. Ligth2.0 cigarettes, cigars and stogies are valid to be used in the "Relax Scenario CRIME AND PUNISHMENT: HERE. It's an awesome mod by the great Flashy - JoeyR that I highly suggest to enhance your gameplay. It is also integrated with some MCG mechanics thanks to some of its optional patches that you can directly download from that mod page. LOAD ORDER: Generally is not important but if you have the following mods make sure to put them after MCG so they'll have an higher priority: RSEII: CSA; INCOMPATIBLE MODS LIST: HERE! KNOW BUGS LIST: HERE! HOW TO UPDATE THE MOD: If you are updating a save to version 2.12.50 from version down to 2.7.30 you must unistall the previous version with a mod manager. Then install the new version with the mod manager and finally once in game you must stop and restart the "Npc Initiative system" and "Respawn system" (Player defeated features) if you use them. Updating from versions lower than 2.7.30 is not possible on the same game, in that case a new game is required. MOD STATUS: The mod is officially finished feature wise. Support for bug fixing will continue if needed. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Fallout 4 are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the FAQs and other materials I have provided you in the long period I developed this mod. CREDITS: BETHESDA CREW; For stealing my time. THE AUTHOR OF F4SE; Because some mods will just be impossible to code without it; DOC CLOX, VINFAMY AND CHOSEN CLUE; Because they started everything about sex in Fallout 4... ASHAL: Because of the best sexual framework ever seen on this planet, and because his work on Skyrim enabled me to make MCG for Skyrim LE on which this mod is based and ported from even with all the current limitation of FO4; CRAZY, LEITO, SAVAGECABBAGE,RUFGT: for fantastic animations! DAGOBAKING: Because of the AAF. HALSTROM: for AAF THEMES! FLASHY(JOE-R): For inspiring me in start modding Fallout 4 in the first place, and for RSEII abductions system! IGNOTUM_VIRUM: for letting me check his code for inspiration! LAZY GIRL and KENTINGTON: for inspiration in the cloning code; nKALEX: for sexout unethical deeds EE (WIP)! DOCTASAX: for sexout spunk! DKATRYL: for sexlab submit! ODESSA: for sexout wear and tear! GRAYUSER: for AAF Bad End Animations mod! EXPIRED6978: for LooksMenu! POLISTRO AND RIOT_PUNCH: for human and mutant looksmenu cum overlays! KENNEDYMADEIT: for AAF XMLs Extended! VIOXIS: for "Strap-on's of Fallout 4". PRA: for "Grave Digger". LEGAL: Downloading or any form of distribution or modifications of this mod is allowed only from LOVERSLAB SITE; You can use the source code, provided under license, to do everything you want in your mod, or you can make forks, changes to this mod and even upload your own version of this mod, but: You must mention me (Anghelos92) in the credits of your mod if you were inspired or used any code from me as I did for every author that inspired or helped me with this mod; You must provide your source code in the download section; Don't allow any child porn situation in your modification, of any kind even if this is a videogame; No priority given in terms of privileged support or limited exclusive temporal distribution of newest version to eventual Patreon or Donators of any kind; If I go "AWOL" from this site for more than a month and a reasonable amount of attempts to contact me have been negative, I authorize Loverslab Staff to take ownership of this very download topic from me and give it to any maintaner(s) of good will. DISCLAIMER: I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "Fallout 4" which modifies. The file here presented is allowed to be downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality. CHANGELOG Submitter anghelos92 Submitted 04/13/2019 Category Misc Sex Requires READING CAREFULLY THE INSTRUCTIONS;
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- lust
- wear and tear
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(and 54 more)
Tagged with:
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- bestiality
- hire
- followers
- marriage
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- solutions
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- immersive
- fair and balanced
- recruit
- respawn
- death alternative
- hud
- surrender
- combat
- random sex
- autonomy
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- masturbation
- sex
- fpe
- perks
- submissive
- dominant
- gameplay
- roleplay
- dialogue
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Version 1.0.0
127 downloads
XTH Perk Points - Always at Maximum Keeps your perk points permanently topped up. Spend as many as you like, and a few seconds later you have a full pool again. Why not simply "thousands of points"? Because Skyrim cannot store them. The perk point counter is a single byte in the save file - anything above 255 physically does not fit, and Game.SetPerkPoints(5000) is truncated. That is a limit of the game's save format, not of SKSE and not of this mod. Every mod promising you thousands of points runs into the same wall. So this mod takes the other route: instead of one huge number, it refills continuously. Every three seconds it checks whether the counter has dropped below 255 and tops it back up. The practical result is the same as an unlimited pool - buy a perk, and moments later the point is back. The notification appears once per session. After that it works silently. Requirements SKSE64 Nothing else. No SkyUI, no MCM, no other dependency. Skyrim Special Edition / Anniversary Edition only. The plugin is saved in form version 44 and will not load correctly in Legendary Edition. Installation Install with your mod managerEnable the pluginLoad a save and wait about two seconds Compatibility Works with every perk overhaul - Ordinator, Vokrii, SPERG, Adamant and the rest. The mod only writes the point counter and never touches perks, perk trees, skills or levels. The plugin contains exactly one record of its own (a quest) and overrides nothing from the vanilla game or from any other mod. Its only master is Skyrim.esm. It is 267 bytes. Uninstall Disable the plugin. Points you already have stay - they are an ordinary game value, not a script variable. No cleaning, no save scrubbing. Configuration Two values at the top of the included source file: ZIEL = 255 the target, higher has no effect TAKT = 3.0 check interval in seconds Recompile with the Creation Kit's Papyrus compiler after changing them. How it works A Start Game Enabled quest runs a script that polls with RegisterForSingleUpdate and calls the SKSE functions Game.GetPerkPoints and Game.SetPerkPoints. No memory patching, no Cheat Engine, no console batch files, no level manipulation. Full source is included. Permissions Do what you want with it. Credit is appreciated but not required.-
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- perk points
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View File XTH Perk Points - Always at Maximum XTH Perk Points - Always at Maximum Keeps your perk points permanently topped up. Spend as many as you like, and a few seconds later you have a full pool again. Why not simply "thousands of points"? Because Skyrim cannot store them. The perk point counter is a single byte in the save file - anything above 255 physically does not fit, and Game.SetPerkPoints(5000) is truncated. That is a limit of the game's save format, not of SKSE and not of this mod. Every mod promising you thousands of points runs into the same wall. So this mod takes the other route: instead of one huge number, it refills continuously. Every three seconds it checks whether the counter has dropped below 255 and tops it back up. The practical result is the same as an unlimited pool - buy a perk, and moments later the point is back. The notification appears once per session. After that it works silently. Requirements SKSE64 Nothing else. No SkyUI, no MCM, no other dependency. Skyrim Special Edition / Anniversary Edition only. The plugin is saved in form version 44 and will not load correctly in Legendary Edition. Installation Install with your mod managerEnable the pluginLoad a save and wait about two seconds Compatibility Works with every perk overhaul - Ordinator, Vokrii, SPERG, Adamant and the rest. The mod only writes the point counter and never touches perks, perk trees, skills or levels. The plugin contains exactly one record of its own (a quest) and overrides nothing from the vanilla game or from any other mod. Its only master is Skyrim.esm. It is 267 bytes. Uninstall Disable the plugin. Points you already have stay - they are an ordinary game value, not a script variable. No cleaning, no save scrubbing. Configuration Two values at the top of the included source file: ZIEL = 255 the target, higher has no effect TAKT = 3.0 check interval in seconds Recompile with the Creation Kit's Papyrus compiler after changing them. How it works A Start Game Enabled quest runs a script that polls with RegisterForSingleUpdate and calls the SKSE functions Game.GetPerkPoints and Game.SetPerkPoints. No memory patching, no Cheat Engine, no console batch files, no level manipulation. Full source is included. Permissions Do what you want with it. Credit is appreciated but not required. Submitter XTH SSE Submitted 08/30/26 Category Regular Mods Requirements SKSE64 Regular Edition Compatible Not Applicable Install Instructions Installation Install with your mod manager Enable the plugin Load a save and wait about two seconds Uninstall Disable the plugin. Points you already have stay - they are an ordinary game value, not a script variable. No cleaning, no save scrubbing.
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Sexcraft - A speechcraft overhaul [BETA] View File Sexcraft - A speechcraft overhaul Disclaimer Thank you for your interest in my mod. Just writing this here to avoid repeating myself: - Don't give the perks to the NPCs! - Regular SL compatibility is out of scope for now, since P+ is intended to be fully backward compatible. - I won't port this to LE but you're welcome to do it. - Maybe I'll use the custom skill tree framework in the future but this is out of scope for now. - I don't provide the script source for now because I'm still tinkering with stuff, but feel free to ask me in PM if you need it. The mod is stable. You may come across a bug that I've missed from time to time, but it should be very rare. Let me know if it happens. I you want the best experience possible, I would recommend you to wait for Sexcraft 1.0 and the final stable release of SL P+. Permissions You don't need to ask me to create patches (including translations) as long as the patch remains a patch, i.e. it requires the original mod to be installed from this page. Ideally, I'd prefer you to post it as a comment so I can display it in the description as I've done for existing patches, but you can publish your patch wherever you like as long as it's not paywalled. What does this mod do? This mod aims to integrate sexual progression mechanics in the core gameplay loop by replacing the speech perk tree with a new 'Sensuality' one. Sexcraft supports all character types (female, male, futa, ts and so on) and aims to feel like it was part of Skyrim all along. My main objectives with this mod: - Provide more sex oriented gameplay options. - Introduce a bit of grind (aka "RPG progression") to the mix. - Avoid being too intrusive. - Be self-contained. - Play nice alongside other mods. Sexraft is planned to be a series of mods and my (hypothetical) future stuff will require it. Read carefully the description: Sexcraft can be too invasive for your taste if you don't configure it properly. Requirements - A brand new save - Racemenu (or NiOverride) - SL P+ 2.10.1.2 or newer (Latest public version is here and is compatible, or grab the latest dev version in Scrab's discord, in the dev-releases channel) - Any Arousal framework providing the EroticArmor keyword - FNIS / Nemesis / Pandora. <- Run after installing! - Fuz Ro D-oh - BEES (for Skyrim < 1.6.1130). If you need it, you should already have it for P+ anyway. Soft compatibility - Yamete Kudasai - to handle the defeat features - Flash struggling QTE - to display the defeat minigame - FEC - for VFX of some perks - OAR - for alternate animations - Dragonborn bestiary - to unlock new entries by having sex and to display Sexcraft info in the description - UIExtensions - to rename your thrall Requiring Skypatcher: - Survival mods: CC survival mode, Survival mode improved, Starfrost, Sunhelm Credits - @Gunslicer for the invite and aroused animations - @Leito86 for the aroused animations Community patches Compatibility Note: Compatibility patches are NOT required. You can use Sexcraft alongside any perk overhaul as long as you load Sexcraft after them. You only need patches if you want to keep both Sexcraft and other mod perks for speechcraft. - Vokriinator black. Thank you @ephemeral9! (Created by @xtrange988 and maintained by @sara666) - Adamant. Thank you @ephemeral9! - Ordinator. Thank you @PRYINGORBS! - Vokrii. Thank you @PRYINGORBS Translations - Chinese (Simplified) (Only for Sexcraft >= 0.14.5 - also available at 9DM). Thank you @KEYLUN! Main changes & additions New perk tree Sexcraft repurposes the speech perk tree by renaming it "Sensuality" and spices it up by adding sexy stuff inside. More details below. Sex experience The only way to earn "Sensuality" experience is to have... sex. No more experience gains from selling items or succeeding persuasion checks. The longer the scene lasts and the more actors are involved, the more experience you get. See the configuration part for more customization. Dress state Sexcraft is aware of your dress state. Depending on what you wear, it detects the EroticArmor keyword to either determine if you are naked, in revealing armor or dressed. This is required as many of the systems in this mod rely on this to work. If you stay naked or if you wear a revealing armor without having the appropriate perk, your armor rating will be forced to 0. However, with the appropriate perks you will gain various bonuses making them better than the non-revealing ones. Sex hotkey Sexcraft also introduces a new "sex" hotkey (by default, the mouse scroll button), providing an easy way to start animations depending on the context: - Alone, not targeting anything -> Start masturbating - Out of an animation, holding the key -> Increase your arousal but decrease your armor rating for 1 minute (Naughty thoughts). - Target an NPC -> Try to tease them, leading to either free or paid sex (available poses, prices, success chances, etc. scale with the target arousal, your perks, Sensuality level and much, much more factors). More details in the "Teasing Feature" section below. - Target a furniture -> Start a solo scene on this furniture (WIP, waiting for SL PPlus support) - Target a Atronach/Summon -> Order them to start a scene - Target a friendly creature -> Start a scene with it (With the "pheromones" perk) - Perks also add features to this hotkey during scenes (more info below) - (Optional) Target an NPC, weapons drawn -> Assault them (requires a compatible defeat mod, only YK and out of combat for now) - (Optional) In combat, weapons sheathed -> Surrender (requires a compatible defeat mod, only YK for now) This hotkey system is meant to be as non-intrusive as possible. If you don't want to use it, you won't even know it's there. It allowed me to avoid adding sex related dialog to every NPC in the game, which feels reaaally out of place depending on the situation you are. With the hotkey, you, the player, decide when the time is right. It also removes the need of other mods to start sex scenes, making Sexcraft self-sufficient. Finally, it feels integrated as you only have one hotkey to do everything sex related. Simple and easy. Naughty thoughts You can start having naughty thoughts whenever you want by holding the "Sex" Hotkey when you are not having sex. This increases your arousal but your lack of concentration reduces your armor rating by 75% for 1 minute. The arousal you can reach by doing this is capped by your Sensuality level. Prostitution System A simple optional prostitution system is provided. It works as a mini game: NPCs are willing to give a certain amount of gold to spend some time with you, depending on your looks (the "Curves" perk) and the amount of skin you show. Set the price too high, and the customer will refuse. Set the price too low, and you will miss an opportunity. Once you defined the price, you must satisfy the clients for at least one minute or your relationship will deteriorate. On the contrary, if you exceed their expectations, you will receive a bonus and they might befriend you. Relationship Having sex with friendly NPCs (for at least one minute) can increase your relationship with them. The more skilled at sex you are, the more likely this will happen but it becomes harder the higher your relationship rank. You can disable this feature if you want. Trainers Speech trainers are now Sex trainers. Nothing changed but their dialog to match the new perk tree. New "Sensuality" perk tree CURVES (Level 0/20/40/60/80) Improves body appeal, increasing persuasion success rate by 8/16/24/32/40% and trading prices by 6/12/18/24/30%. Each rank in this perk increases the weight of your character by 20. So, at the beginning of the game, you start at weight 0. By default, Sexcraft sets your weight to match your "Curves" level but you can disable this feature (more info in the configuration section). PERVERTED THIRST 1 (Level 30) Can ingest partners' fluids when they come. Fluids are are nourishing and grant a race-specific ability. BASIC INSTINCT (Level 30) Can have sex with guards once a day to ignore crimes. EXHIBITIONISM (Level 40) Exposure no longer penalizes armor and increase opponents chances of missing attacks by up to 50% (based on the Curves rank). PHEROMONES (Level 50) Sweat heavily, releasing powerful pheromones. All other perks work on creatures. By default, it makes your character visually "sweaty" all the time (this is just a good excuse to make the player wet :p). If you don't like it, you can disable it or change the default specular/glossiness levels. More info in the configuration section. WANDERING HANDS (Level 50) Can pickpocket undetected during sex. PERVERTED THIRST 2 (Level 60) Can also ingest fluids when masturbating. COURTSHIP DISPLAY (Level 60) Nearby allies gain courage and up to 60% physical damage depending on your arousal. FRUSTRATION (Level 70) Opponents take up to 100% more damage depending on their arousal. BENEFITS (Level 70) After sex, merchants gain 2000 gold for bartering and buy any type of item. FASCINATION (Level 80) Can turn weaker sex partners into thralls when they come. SEX DEMON (Level 90) Can drain sex partners and trap their souls upon their death. PILLOW TALK (Level 100) Partners share their secrets after sex, granting experience in their highest skill. Teasing feature Teasing an actor via the sex hotkey allow you to play an invite animation and start dialogue leading to either free or paid sex. If your sensuality skill is high enough (70 by default), you can even start orgies with multiple NPCs. TLDR: Level up "Curves" and wear revealing outfits to tease NPCs easily. Leveling sensuality helps teasing the same NPC multiple times in a row. Read on for more information. Known issues "Wandering hands" briefly makes the schlong disappear with SoS when stealing. Use TNG to avoid this. "Perverted thirst" breaks Acheron's defeat events. This should be fixed in Acheron soon. Compatibility This mod aims to be the most compatible possible. I personally use it with vanilla perks and Constellations. Just load Sexcraft.esp after whatever perk overhaul you have and you should be good. Mods requiring a patch: - Mods editing guard dialog may conflict with the "Basic Instinct" perk, making it useless. Mods requiring configuration: - SPERG: Disable the auto perk feature. Conflicting mods, but you probably don't care. If you don't know what to do, just override Sexcraft: - Mods editing the Speechcraft trainer dialog. Note about the Synthesis patcher Mod recommendation - RDO to see the effects of your relationship increasing or decreasing with NPCs. - I use vanilla perks with Constellations. Pretty cool addition since it can make some creatures friendly and fill the gaps in the vanilla perks. - Gods and worship. Provides many cool mechanics that complement this mod very well. - Better Third Person Selection: Very useful if you play in 3rd person since it also improves the Sex hotkey accuracy. - Dragonborn aptitude or Forceful tongue: These mods provide a way to improve your shouts without perks. - Honed metal This is the perfect gold sink for Sexcraft. The new perks can make you rich and sexy, but you must buy a good armor as you probably won't be able to invest enough points in Smithing to craft it yourself. - The synthesis Babo keyword patcher, allowing you to specify rules to add the EroticArmor keyword on your outfits. - Acheron or the defeat mod of your choice. They play along nicely with this mod. - BD's armor standalone to make revealing variants of your (or your follower) outfits, while keeping the vanilla aesthetic for other NPCs. - Dynamic Feminine Female Modesty Animations. Update the conditions so your character isn't modest while they are in the SLA Exhibitionist faction. Adds a nice touch of immersion. - Crowded streets to add more NPCs to seduce. Roadmap For mod authors WIP. I will fill this section once I stop moving stuff around. Changelog history Submitter SNK_1 Submitted 01/20/2024 Category Sex Effects Requirements SLP+ >= 2.11.1.0, FNIS, SL Aroused, Racemenu Regular Edition Compatible No Install Instructions
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WhoreCraft SSE View File WhoreCraft is an attempt at balancing and to allow for new and fun ways to progress when playing LL mods. To this end it provides an overarching way to tie SexLab into the RPG mechanics of Skyrim. This mod is as lightweight and modular as i can make it and tries to give agency to the user whereever possible. It should be compatible with any other mods. Good day LL! To achieve the above WhoreCraft provides modular options so you can choose whichever feature you want. 1. Integrating SexLab with level progression 2. Allowing progression in the craft by providing a perk tree. 3. Providing starting optionals to make for a more realistic whore. 4. Adding achievements as animated on screen pop-ups General Gameplay As a whole this will make the games combat much harder because you will level through SexLab events and level quicker than you can increase your skills. In particular if you use stuff like defeat, SL survival or just avoid combat by whoring yourself out/being enslaved. It will thusly (sort of) eliminate the need for combat mods as to reduce script stress in combat situations. It will provide a sense of progression that is not tied to an MCM menu and allow low level characters some reprieve from harsh stamina punishments. The perk tree is designed to facilitate or support a number of playstyles that incorporate SexLab, while the achievements are meant to encourage exploration or just a fun surprise. It does well with mods that impose restrictions on your character such as SL survival, Slaverun or Devious Devices/Devious Lore and allows to balance around consensual and non-consensual events in order to continue leveling fast but also prevent a runaway level effect. 1. Integrating SexLab into level progression With Experience Mod: In essence the Experience mod decouples skill gain from level progression. When your skills level up, your character won't. Experience records other events such as discovering locations, slain enemies or completing quests to advance the players level. WhoreCraft will allow you to gain experience for every SexLab event the player is involved in. This will enable level progression for non-combat playthroughs and also when the player uses sex to defeat enemies. It also allows to either gain no experience or lose experience if the player is the victim in a SexLab event and also weigh experience gain by a couple of other factors. Hard dependency for integration with Experience: https://www.nexusmods.com/skyrimspecialedition/mods/17751/ Without Experience Mod: Player can also choose to gain a skill increase for every SexLab event he takes part in instead of Experience integration. Skill increases will be granted in either Speech, Pickpocket, Lockpicking, Alchemy or Restoration and can not exceed skill level 100. 2. Providing a perk tree Allows for purchase of perks via standard perk points. Open via MCM hotkey or lesser power. As is the theme with WhoreCraft the tree is also of a modular nature. It consists of three branches and a base. Each branch is meant to provide an interactive element to a particular playstyle (or, of course, support however you want to play). Branch 1 - Serial Whore This centers around Go With The Flow (GWTF) which gives a 5-minute buff everytime the player has sex. GWTF can be improved by the surrounding Prowess perks. Oral/Anal/Vaginal Prowess are each triggered by having sex with the corresponding animation tag. Each have their own effect they add to GWTF for a duration of 3 minutes. Gaining the effect of one the Prowess perks refreshes the duration of all other active Prowess buffs. GWTF also provides gold for every consensual encounter and the amount of pay is based on the number of active Prowess buffs and the used animation tag. The gold amount can be changed via MCM to allow the user to fit it into every type of custom economy. Branch 2 - Freedom Fighter Meant to enable a weak adventurer type playstyle. If the player is the victim in an encounter and within 10 seconds enters combat gain the Meltdown buff for 30 seconds. Meltdown is designed to allow for unlimited aggression in combat and get revenge on whatever got the best of you. It will buff damage values and provide a big increase to the players health pool so you can straight up charge at the enemy. Here you will also find some Lockpicking or Sneak buffs in order to get around (and stay free). Branch 3 - The Saiyan Is for players who weaponize SexLab events and centers around Berserk. Firstly it buffs the player at the start of an aggressive encounter and provides increased Speed and Damage after the fact. Berserk like Meltdown is a multi-tiered perk. In Total The tree contains 19 fully working perks which require 25 perk points to unlock. I have taken the liberty to already include a few additional locked perks, which will be implemented at a later date. Though in my opinion the core functioniality is in a good spot. Hard dependency for the visualized perk tree: https://www.nexusmods.com/skyrimspecialedition/mods/41780 Looking for someone who can provide a .nif file that replaces the perk tree background with one the framework can use (credit where credit is due). I suck with visual stuff. 3. Modifiying starting skills/stats and balancing Being a whore but starting with a decent ability to wield two handed weapons? Yeah, no. WhoreCraft will allow you to whorify your skills. All skills except Speech (20), Pickpocket (15), Lockpicking (15), Restoration (5) and Alchemy (5) will be set to 1. This does not account for any racial bonus and those will be overwritten. You can also modify your starting stats (whimsify me in MCM) by -20 Health and -40 Magicka/Stamina (though if you have survival use that one) I've tried to include the important variables in MCM and to allow for user manipulation. You can get an overview of the smaller tweaks available from the provided screenshots at the top. If you have an idea of a feature that could benefit from MCM integration, tell me and i will try to make it happen. 4. Adding achievements WhoreCraft adds at total of 84 achievements. 42 are unique and have no tiers. The remaining 7 achievements have 6 tiers. The achievements are animated on screen pop-ups. There is a .gif in the screenshot section. They also come with sound effects. The tiered perks can be viewed in MCM, There you will see information on how to get them and your progress to the next tier. I wanted the hidden achievements to happen organically when playing. While not hard to earn they are scattered around the world. Once a hidden achievement has been earned it will be added to the pertaining MCM page. Special thanks go to the LL admins for granting me permission to use the logo and to DaemonPrime for making the framework to add UI elements without flash. The framework is plug and play install wise and has only SkyUI as requirement. For the on screen achievements get the framework here: https://www.nexusmods.com/skyrimspecialedition/mods/36457 Installation & Updating: Just install with your mod manager. Make sure to check dependencies. If the perk tree is not showing then the framework is not setup right (hint binkw64, pre loading). In new games it would be safest to configure via MCM after SexLab is installed. Due to its nature i suggest starting a new game but it should work fine on any character. When updating make a note of your current skill level then enter the following into the console: stopquest WhoreCraftInit startquest WhoreCraftInit This will re-initialize the mod, though sadly by updating already counted stats will be reset (except for SexCount) and Skill Level will also be reset. set WhoreCraftFemale_SkillLevel to amount This will restore your previous level, where amount is the level you had previously. Then go into MCM and reconfigure your settings Lastly make a hardsave and reload Console: set WhoreCraftFemale_Tree to 1 will show the skill tree set WhoreCraftFemale_SkillLevel to 1-100 will adjust the skill level Conflicts: Nothing yet. If any feature is not working for you and you suspect a conflict, disable it and let me know. Uninstall? I don't know. Disabling everything in MCM will render it basically inert. If you absolutely must you can try fallrim tools until i get an uninstall routine in. But you know the drill, it's very much use at your own risk. Bugs? Yeah probably. I've done a decent amount of testing but am just one person. Report a bug and i will do my best to get rid of it. Oldrim? 1.3.1 was reported working with a simple resave of the plugin in CK. If anyone wants to convert and upload it, go ahead. Future plans? High priority: include an update routine to save stats and achievements (promise it's the next thing i do) Med priority: Finish the last couple of perks, but the tree is in a good spot right now (i think). Low priority: Create a plugin that contains and empty perk tree that can be used to add your own custom trees. Add the perk tree branches to MCM so people without the framework can use them Use iWant Widgets to create custom on-screen achievement popups related to SexLab and WhoreCraft stats Create a small amount of STD's So enough BS. Go be a good... or bad slave and take the LL Experience to the next level (yeah, sorry couldn't help myself). To people who know papyrus: Always looking for a way to get rid of the ConsoleUtil dependency (player.advlevel amount). License If at any point i do not respond within a reasonable amount of time: Consider this up for adoption. This mod is a thank you to the LL community. As such it should stay here. Submitter sailanamai Submitted 03/31/2021 Category Other Requires SKSE, SexLab, ConsoleUtil Regular Edition Compatible
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