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Found 29 results

  1. To all modders and WW animation creators! I have a huge request please .. can you make animation for adult breast feeding please? I am sure it will drive the crowd insane, no other modder has touched this subject yet and there are several videos on Pornhub.com for inspiration. There is a huge demand out there too. Some suggestions would be: - Dripping milk - Usage of breast pads - Overflowing milk from sucker's mouth - Squeezing milk from breast and nipple (alternating) - Biting nipple - Forced sucking, biting, squeezing [gangbang scenarios, MMF etc. ] - Breast/nipple turning red/blushing with excessive sucking - Getting satisfaction whims - Milk pumping machines - Selling breast milk online - Compatible with WW, CNWW and Nisa's perversion mod - I think this will be a blast!! ** Side suggestion for Trait: "Milk Machine" (for logo make a cow with a large udder). Sims with this trait will have lots of milk coming out of their breasts. Please do consider my request. Thanks and much love ❤️
  2. View File Skyrim, a land torn apart by civil war. Dragons attack villages at daytime, taking the struggleing farmers their homes and cattle. Vampires and Werewolfs raid at nighttime, making hardy men fear the night again. The roads are in the hands of bandits and every cave and cementy is infested by the undead. - But you have the all-protecting bedroll! The pillow-fortress of tight sleep! The holy bed of restedness! Just lay down into the fluffy sheets and nothing will harm you, for hours and days. Until now! Dangerous Nights 2 will turn the nights of Skyrim into a dangerously-arousing entertainment for all adventurers and vermin out there! Key Features: + random chance to be suprised in your sleep + chances depending on your sleep location + the longer you sleep the higher the chance + full follower support - will they be victims or attackers? + let a follower take the guard for the night + NPCs can be choosen from the surroundings + immersive NPC spawn from a long list of presets + spells to mark mod added homes and follower + set your custom save rooms where night attacks don't make sense Night Attacks: During yor sleep, there is a chance of being the target a night attack. The chance is calculated exponentially depending on the type of location you are sleeing in. As a result a night attack is almost certain in longer sleep sessions. The attacker can eigher be NPCs close around, your own follower or randomly spawned NPCs that fit into the location, including various animals. Guard: You can give one of your follower the order to stand guard at night and warn you on incoming attackers. But it might happen that your guard wants a piece of the jucy cake called dovahkiin for itself. Or, when unsatisfied, the guard might agree on some nightly fun with the dark strangers. But beware, your guard also can fall asleep on duty or be ambushed! Safty is never certain. MCM: Most functions and aspects can be configured in the MCM. The option should be self-explaining. In the "Debug" tab you have acess to three exclusive spells to fix problems with mod-added stuff: The follower spell: Mod-added follower are not in the appropriate faction and can't be found by DN2. Hitting them with this spell fixes that. The custom home spell: Not all mod-added player homes come with the appropiate keyword. Cast this spell in such a home's bedroom to save it as custom home. The save spell: The cell you cast this spell in will be ignored from DN2. This is for very secure player homes or places where night attacks are not wanted. DN2 supports up to 4 followers, 10 custom homes and 10 custom save-locations. They are all displayed in the "Debug" tab of the mcm and can be deleted individually. Installation: Manual: Drop the content of the archieve into you Skyrim\Data folder Recommended: Use NMM or MO Update: I recommend to update with a clean safe because of the huge changes to the previous version! 1. Start your game and safe. 2. Close the game and deinstall the old version 3. Start your game and load the safe from 1. 4. Wait 2 in-game hours. 5. Save and close the game again. 6. Install the new version. 7. From now on only load the safe made in 5. or newer ones Requirements: Sexlab Framework Sexlab Aroused Fus-Roh-Do(h) - Silent Voice Credits: Ashal for SexLab Framework Submitter Guffel Submitted 12/14/2013 Category Misc Sex Requires SKSE, SkyUI, FNIS, SexLabFramework, SL Aroused, Fuz Ro D-oh Special Edition Compatible  
  3. SL Kidnapped Redux View File Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.). ----------------------------------------------------- Get ambushed and kidnapped by humans or creatures with your followers, spouse or friends. Then either get forced to watch or violated yourself until perversion. A friend may try to save you. Escape or take revenge. Or take on a rescue mission to save a violated damsel (or Nazeem) in distress. Suitable for all player characters: straight female, straight male, lesbian, futa, gay or bisexual. Click on "Follow this file" above to keep up-to-date with the latest releases. Features Ambushed by certain factions or creatures – avoid getting hit for five seconds (run, baby, run!) to dodge the ambush or be taken hostage Unlimited number of kidnap scenarios based on current location, able to take advantage of even modded content in your game. Massive orgies of up to 20 aggressors and 1 to 4 victims Much expanded Rescue Mission quest, with optional Voyeur’s Invisibility spell Spectator behaviour with cheering, laughing, clapping and derogatory comments Perversion and exhaustion mechanic Revenge on your kidnappers by killing them right there, or escape/ get dumped and come back, negotiate (via Thieves Guild) or work with the Companions to hunt them down. 150+ lines of dialogues thanks to contributions by Karma199696, Vauria, sophiextime and others. Contribute yours here. 84 MCM options to customize to your liking. Inventory stealing obeys SexLab’s no-strip settings Mod events for mod authors to easily integrate with SLKR. Optimized for best performance. High compatibility as no vanilla records were changed. Requirement SexLab Framework – that’s all you need. It will remain the only hard dependency To optimize performance, untick Race/Gender Adjustments, Disable Teleport and Seed NPC stats in SexLab's MCM page 2 and untick Debug in SexLab's MCM last page. Also, install Crash Fixes. Optional But Highly Recommended Fuz Ro D-oh - gives you enough time to read the NPC-NPC dialogues SexLab Defeat – tested thoroughly with SLKR, with it: PC and followers get violated if you dodge the ambush but then lose the subsequent fight. Rescuer gets violated if he/she fails (check Defeat’ NPC-NPC settings) PC and followers get violated again if you try to fight back under hostage but lose. PC and followers get violated if defeated during the rescue mission. You can get other type of revenge on your kidnappers apart from just killing them. Optional Integrations More Nasty Critters: enable 12 additional creature kidnapper types in SLKR. Devious Devices (Assets and Integration – don’t’ forget to batch-build in Bodyslide): random DD pieces are put on victims under hostage. Simple Slavery (and in turn, many slavery mods): potential outcome after exhaustion, chance set in the MCM. SexLab Eager NPCs: Anyone you rescued will become your lover and become available for sex. Translations (might not be the latest versions) Spanish (by Gothuska) Chinese (by sexhaizai) From 4.1 onwards, German and Spanish translations have been incorporated into the installation wizard. Special thanks to CGi for the German translation and for implementing SKSE translation with SLKR. Submitter vinfamy Submitted 02/25/2017 Category Misc Sex Requires SexLab Framework Special Edition Compatible  
  4. Version 3.0

    2,266 downloads

    !IM ON PATREON! if you would support me on patreon that would be amazing! it really help me keep doing what im doing,with the funds from patreon i can upgrade my sources such as getting better programs and better computing equipment so i can bring the best content possible for you guys.im a uni student rn so money isnt exactly flowing out my pockets i cannot even begin to tell you how grateful i would be if you pleged to it thankyou so much for taking the time to download and use but content!here is my patreon link!https://www.patreon.com/SimmerAddictedsCC this pose includes a sim getting stabbed by another, M1 is the stabber and F1 is the sim getting stabbed,hoe you enjoy my pose i want to create more so follow for more poses.if you have any questions or suggestions dont hesitate to message me! by the way you need the combat knife below for this specific animation but you can really use any one you want DISCLAIMER: make sure to tag me in anything you use this in and make sure to private message me when you do so i can go and like your content! would love to see how you guys use this thankyou! THE KNIFE I USED: FIND IT HERE
  5. Stabbing PosePack View File !IM ON PATREON! if you would support me on patreon that would be amazing! it really help me keep doing what im doing,with the funds from patreon i can upgrade my sources such as getting better programs and better computing equipment so i can bring the best content possible for you guys.im a uni student rn so money isnt exactly flowing out my pockets i cannot even begin to tell you how grateful i would be if you pleged to it thankyou so much for taking the time to download and use but content!here is my patreon link!https://www.patreon.com/SimmerAddictedsCC this pose includes a sim getting stabbed by another, M1 is the stabber and F1 is the sim getting stabbed,hoe you enjoy my pose i want to create more so follow for more poses.if you have any questions or suggestions dont hesitate to message me! by the way you need the combat knife below for this specific animation but you can really use any one you want DISCLAIMER: make sure to tag me in anything you use this in and make sure to private message me when you do so i can go and like your content! would love to see how you guys use this thankyou! THE KNIFE I USED: FIND IT HERE Submitter s1mer Submitted 08/04/2020 Category Animations - Other Requires the sims 4  
  6. TW: Talks of forced ageplay Hi all! I was just wondering if anyone knows of/is planning on making anything (animations, clothes, objects etc) showing/implying forced ageplay? Just wondering. By the way, I just want to say I have no intention of giving the age-play community a bad name with this. I completetly respect and see nothing wrong with it. I think it's nice that people are still able to comfortably let out their younger side. I really mean no offence by this ❤️
  7. View File Note: Do not Rush this mod or you might break the quests. Wait for the dialogue and all the prompts to finish. This is basically a female version of ffabris Being a Guard quest, with a less silly story involving... blackmail, mystery, slavery, humiliation, stalkers and rape. Brief Story Explanation Start the quest by speaking to any guard in Whiterun (within the city). Mods required - Unofficial Skyrim Legendary Edition Patch, SexLab, SexLab Aroused Redux, Dragonborn, Dawnguard, Heartfire, FNIS, XP32 Maximum Skeleton Extended, HDT Physics Extensions "Before the Storm" must be completed, or use a mod that removes the quest, such as Skyrim Unbound. You must be a thane of Whiterun, and you also need to have enough male guards available. Up to 4 are needed, depending. Problems by Priority The captain shows up invisible during Part 11. The Sleeping Giant scene between Gata and Orgnar will not play. Cum outfit will not stay equipped on Gata during A Guard in Distress quest. Grammar and story tweaking.l The first sex scene won't make sense. If anyone knows of an animation involving the player getting a physical or some sort of an examination, please let me know! Future Features Vanilla, voice acting. Quest Rewards. Installation Drag and drop into your data folder. Run FNIS tool. Activate the Esp in Nexus Mod Manager Update (From 0.93 to 0.94) Simply overwrite everything Quest Help & Questions Bodyslide Possible Conflicts Anything that drastically alters the interiors of the Whiterun guard barracks or jail, Riverwood Sleeping Giant Inn, the river edge between Riverwood and Half-Moon Mill, near North Shriekwind Bastion. Incompatible SkyRe Credits Being a Guard, by ffabris Static dishes and food resource, by Tamira Ready Clutter and Furnishings, by Lilith NOTE: Any and all help is greatly appreciated. I uploaded this mod simply so I can get help completing it. Submitter Jenova23 Submitted 01/16/2017 Category Quests Requires Sexlab, Dragonborn, Heartfires, Dawnguard, FNIS, XP32 Maximum Skeleton Extended, HDT Physics Extensions, Sexlab Aroused. Special Edition Compatible View File
  8. SexLab Drunk Redux View File This is a re-imagination of vinfamy's SL Drunk that attempts to provide more features, while being more compatible with regular gameplay/other mods at the same time. -------------------------------------------------- Have a drink alone or with friends. Have fun with others or get used after being drugged. Contains both dominant and submissive content for both male and female PCs. To get started, simply consume any alcoholic item, or share one of your drinks with an NPC by selecting the "Let's have a drink together." dialogue. If someone doesn't like you, they will probably say no. Features An MCM to configure different parameters. Comes with a debug page for troubleshooting. Make advances on NPCs after sharing a drink with them. NPCs may approach you with different intentions. Have a drink together, or maybe some fun. Some actions have consequences. Spiked drinks will make you more vulnerable and not everyone will take no for an answer. Your vision will blur around the edges, or overall, to indicate how drunk you are. Being drunk will also make you move slower. Differences compared to SL Drunk No vanilla records modified. Dialogue won't always have the same outcome. Spiked drinks will make you drunk more quickly. After sobering up, NPCs won't keep approaching you indefinitely. No broken followers! Requirements SkyUI SexLab Framework Fuz Ro D-oh Powerofthree's Papyrus Extender for SSE (for v1.3+) Compatibility This should work with pretty much anything, even mods that modify the vanilla alcohol items. No existing items/records were touched. Future content No current plans. I don't use a lot of SL mods for stability reasons. Suggestions are welcome. Submitter Creek191 Submitted 12/19/2019 Category Misc Sex Requires SkyUI, SexLab Framework, Fuz Ro D-oh, Powerofthree's Papyrus Extender for SSE Regular Edition Compatible No  
  9. View File [CK2] DiaperLaw Updated 4/17/2020! Full Features Require Conclave DLC Reduced Features Without Conclave! Also edits the games default council law file and succession file What It Does: Adds diapers to Ck2 Laws that determine who has to wear them Also adds loss of continence and its gain Power Laws will drastically change who has power (setting it to women will force all titles in the realm into enatic succession (only women can inherit) for example) those who can no longer have power, and have to wear diapers get the baby trait. They can not inherit, or hold titles, and will abdicate to the first valid heir of their dynasty, or if they have no valid children, then their spouse takes the title {lowborn characters will become part of the babies dynasty) If the law says someones sex is not in power, but should not wear diapers, they get the naked trait (so that they function as if they had the baby trait) The revolt modifiers will add constant problems The ai gets in on the fun, sometimes, they (and you) can avoid the diaper laws permanently (for now) be careful, as setting the power law to the opposite sex can cause you to lose the game New end state laws can change the entire way the game is played Right now its still just a fetish mod but it does a bit of stuff, and allows greater control of the realm. probably the biggest question: WHY? simple, got bored, started adding this to CK, and next thing I know it went from something for my amusement, to having way more work done than it really needed to. SO I thought I would upload it. Known Bugs/issues: If you are NOT a kingdom (petty kingdom. chiefdom) and select the matriarchy power law. the game WILL CRASH if you select the religions tab AFTER selecting an end state law. I have no idea how to fix this, but will work on it. Everything seems to work fine under any other circumstance. AI will still try and change council power laws even after you select the harem end state law. just accept their demands and wait a second, and the council laws will be set appropriately. Next Update Plans: Finish up the features for the new end state laws (main focus) Touch factions add more decisions Try and find some way to get buildings working Future Plans: add events and popups to bring the diapered world alive add decision that can have some effect on the realm (like laws, but not so the law page is not flooded) maybe a starting quest that causes the whole diaper thing to happen Submitter GreatEvil Submitted 12/05/2017 Category Crusader Kings 2 Requires  
  10. Version 1.3

    13,794 downloads

    This is a re-imagination of vinfamy's SL Drunk that attempts to provide more features, while being more compatible with regular gameplay/other mods at the same time. -------------------------------------------------- Have a drink alone or with friends. Have fun with others or get used after being drugged. Contains both dominant and submissive content for both male and female PCs. To get started, simply consume any alcoholic item, or share one of your drinks with an NPC by selecting the "Let's have a drink together." dialogue. If someone doesn't like you, they will probably say no. Features An MCM to configure different parameters. Comes with a debug page for troubleshooting. Make advances on NPCs after sharing a drink with them. NPCs may approach you with different intentions. Have a drink together, or maybe some fun. Some actions have consequences. Spiked drinks will make you more vulnerable and not everyone will take no for an answer. Your vision will blur around the edges, or overall, to indicate how drunk you are. Being drunk will also make you move slower. Differences compared to SL Drunk No vanilla records modified. Dialogue won't always have the same outcome. Spiked drinks will make you drunk more quickly. After sobering up, NPCs won't keep approaching you indefinitely. No broken followers! Requirements SkyUI SexLab Framework Fuz Ro D-oh Powerofthree's Papyrus Extender for SSE (for v1.3+) Compatibility This should work with pretty much anything, even mods that modify the vanilla alcohol items. No existing items/records were touched. Future content No current plans. I don't use a lot of SL mods for stability reasons. Suggestions are welcome.
  11. View File Immersive Slave Training and Kidnapping An addon mod that works alongside any and all other mods and requires no DLC. IST&K could not exist without the tireless expertise of the selfless @lockeslylcrit Much love 💖 . ------------------------------- ------------------------------- ------------------------------- ------------------------------- Immersive Slave Training & Kidnapping for Crusader Kings 2 Short Description: A mind-break mod about control. Designate kidnap targets or break prisoners to become supplicant slaves, either to sell or train up as exemplary members of your court. Or y'know, just to fuck 'em. Immersive Slave Training & Kidnapping is a mod that emphasizes you as a ruler in game, not just an abstract overseer of events. Compatibility: Adds traits so not Save-game compatible. Even Bigger Text Boxes, or just Bigger Text Boxes IS needed! Made for CK2 3.3 IST doesn't touch any vanilla files so should work with all future versions, will not conflict with any other mod and even has minor integration with Christianity, Luxuria Fantasia, Dark Worlds', aGoT, Ala Body and HIP's traits. 1.0.3 Now features some mild symbiosis with Dark World: Reborn. You can now disable IST kidnapping & slave breaking, instead the game will look for Dark World's equivalent. Results in less option 'duplication'. Who is it for? IST will work best for players playing as MALE rulers. Homosexual rulers can get a lot out of IST too, if not specifically catered to. What is certain is the text will not align well with female player characters, but trap and Futa rulers will be just fine . Its quite vanilla in its tastes by LL standards but obviously being a sex-slavery mod, there's BDSM and mind-break type content. Features: Balanced and thought-out kidnapping. Breaking of prisoners for opinion bonuses. Stat improvements of slaves by training. Selling slaves. Fertility control. Impregnation manipulation Prostitution income Court Designation. Statistics and options. Long Description and waffle: Hello and welcome at last to IST's 1.0 release! A mod finally out of beta as I realized I'll never finish my dream goals, but it's absolutely a fully functional and nicely featured mod I'd love to share properly with you awesome Lovers Lab folks! Beta players can update with no worries, should be smooth and work no probs! IST should feel like a natural expansion of your in game options, albeit ones are thematically suitable to live here on Lovers Lab. It's not though, bursting with erotic content. IST&K is instead much more about giving you control and tools to to enjoy your playground with, and inspire your erotic role-play fantasies rather than throwing a lot of naughty pictures at you. I'd like to think it's polished- it's definitely been tweaked to within an inch of its life. I'm confident there's no game-breaking bugs or egregious localization errors. But please feel free to report any problems you find, I love bug-reports aim to address all issues quickly, ALL feedback is welcome! 👍 IST should feel very in-keeping and not jarring with the vanilla game - it's not "fantasy genre" mod, but a power fantasy one; it's options are available only to the player, not the AI. 1.0 Should be much less clicky than the beta, as we now have Group Options! Still gotta work for the most OP rewards though! While not as effective as paying individual attention to a slave, it will suit the play-style of people who want to enslave every poor soul that has the misfortune to find their way into their dungeon, rather than cherry picking individuals to train up for council positions or marriage. I've also taken steps to improve click-through between events. IE, if you click the 3rd option of 4, then on the next event page, then (what I guess to be) the most likely choice is also the 3rd option, so you can just click-through. Pages now have more options too, so there's a little less need to click back into a slave over and over. The new option menu is accessed by right clicking the player character and in addition to a statistical history of the players action and their dynasty, it offers the following options: Decide if group broken slaves should stay imprisoned or be released, to your court or their liege's -see screenshots. Whether sold slaves are added to the players kill list. Turn (the New!) torture sounds on or off. Turn 'accidental impregnation's' on or off for IST events. Hire a trainer for male slaves, so the player can fully train a male slave without ever committing any homosexual actions, good for keeping your IST stats page 'clean' and role-playing none homo-sexual rulers properly. FAQ: How's it work? Kidnap someone via right clicking them (if allowed to) or right click a prisoner or consort to designate them a slave. Also wards, children, lovers and wives have options. Break them. It is randomly determined based on a host of traits, with a stacking (6 times) de-buff to help the process. There's a 30 day cool-down to heal between sessions. Train them. Spend learning, once that's exhausted/reduced to 1 they're trained. If they can do 10 sessions, they earn courtesan status! As soon as they're designated they can be sold, and as soon as they're broke they can be manipulated via IST's options; fertility, court, sex and favors etc. How does 1.0.3's integration with Dark World: Reborn work? In IST's option menu (right-click self) you can now disable IST kidnapping and slave breaking features, the game will look for Dark World's equivalent, meaning less doubling up of diplomacy options when clicking a character. I feel like the breaking process is a big part of ISTs core and you're missing out not having it... but I'm not here to tell you how to wank or play the game lol. (IST's) Kidnap/snatch removed, instead use DW:R's kidnap. (IST's) Designate Slave , replaced by Enslave Prisoner (DW:R) (IST's) Enslaved Decisions, replaced by Slave Training (skilled/pleasure/laborer etc)(DW:R) Once DW:R's slave training has completed and a slave has received the Slave Branded trait, IST Slave Training options kick into get to Trained/Courtesan status . Tips? Characters in your realm are easier to kidnap. And while chances might seem low, once your train up a few spymasters/slaves to incredibly high intrigue levels, it's reflected in your chance to kidnap. If breaking chances are low, i recommend the emotional belittlement torture option, it has (random) 50% chance to DOUBLE its odds of working! Training (not breaking), is a little better if the slave is free, not imprisoned. How do the group actions work? Very cleverly! They ONLY appear in the right click menu if they are available. So if you have no prisoners, the option wont show, and if you do a breaking session, the option will disappear for 30 days ( until the cool-downs wear-off ) and then magically be available again - OR if someone new becomes available - it is dynamic and clever. Group breaking effects people in your dungeon older than 6, and is about 35% as effective as individual training sessions. Group training only affects slaves in YOUR REALM or sub realm! Not those abroad! IT is about 55% as effective as individual training sessions. Additionally the training cool-down is 30 days if the slave being trained is still imprisoned, however it doubles to 60 if they're free, to approximate you traveling the realm. Who can I kidnap? Anyone not important. I have gone to great lengths to make kidnapping not game-breaking, but still exploitable if you're creative enough with kills and inheritances. The tool-tip on BOYS (non 18 year old males) gives the most feed back in-game. The Tool-tip on girls, men and women is less so, to avoid screen clutter. Basically no-one landed or a heir, or too young (to be left alone). But very large families, like 7+ may have 1 or two children that get the Kevin McCallister treatment. Plus very old (35-40ish?) un-landed 3rd or 4th in lines, are sometimes available. Occasionally you can kidnap AND abduct (the expensive option option for lesser nobles). This is by design, as the abduct option cost loads but is slightly more likely to succeed as you're employing professionals. As an aside, kidnapping has LOADS of variables, but its mostly affected by your state intrigue, and the victims traits. Released slaves still have the unbroken trait? IST does not touch vanilla files or options. If you release an unbroken slave by the games default release prisoner option, there's no 'hook' to IST. Either train them, or release them via IST: Slave Options:> Today I have a particular reason:>Let us discuss your circumstances:>Release. Who can be a courtesan slave? Any one who has 11 learning, as it requires 10 training sessions. SOME characters will have enough traits that mean you might not need 11, IE genius adds 5, so while base learning can be manipulated/changed, it will never drop below 5 because of the genius trait, so their learning will never be exhausted, meaning they can do 10 lessons. Courtesans can become friends. Who can be a meretrix courtesan? More people than the beta, and not just Cleopatra! Spouses, lovers and consorts are cheaper than your other options, which are any close relative, OR a Councillor who is also your friend. This expensive option, if successful, makes the slave OBEDIENT, this is a vanilla game term that means they accept ALL diplomacy actions. ALL of them. Very powerful. It's best benefit overall is to stewardship, this expensive option should be used sparingly on wives and stewards. Of note is the fact, while IST allows you to remove other slave branding from slaves should you so chose, Meretrixes can NEVER lose the trait; the training is simply burned too deep into their psyche. What's all this mention of whores? Slaves are prostituted out for money, which you receive on a bi-annual pulse, and can be quite lucrative. Cheap Whores [cheap_whore] are naff, an insulting position. Common Prostitute [experienced_whore] is a position easily filled by a trained slave. Exclusive escorts [exclusive_whore] can be fulfilled by courtesan slaves. Whoring traits are mutually exclusive with each other and breeder/milk cow traits. If these traits sound at all familiar to you please read the bottom of the faq. Milk slave, toilet and breeder? The 1st two are just hangovers from this mods KSV inspiration, that I wont remove for legacy and save game compatibility reasons, they can be safely ignored if they're not your cup of tea. The Breeder trait though is VERY useful and incredibly powerful. It gives a flat fertility bonus and a guaranteed bi-yearly chance to impregnate. ROUGHLY: 90% if you have less than 2 living kids, 50% if 4 kids, 20% if 6, and 4% if 8 or more kids. The % chance is higher if the character is married. The trait has a 25% chance to go away every year after the slave turns 33. What inspired the mod? I enjoyed KSV, tho found it a little too easy to be over powered. IST&K adds cool downs, limitations, choices, extra benefits and a lot more flavor text to make slave training an involved but ultimately rewarding experience. Beornwahl has been kind enough to let me reuse his assets, and IST owes its existence to KSV. So why is it Immersive? Because I play too much Skyrim . But nah I found other mods to be quite big picture, where as IST&K is VERY hands on and really requires input from the player. If you put the effort in, you shall be richly rewarded, but is NOT handed to you on a plate. Also it's written in the first person - you play AS the ruler, not a 3rd party controller. Also I included old timey words and insults- how immersive is that!? No but seriously what's with the name? Fuck knows, it's not a great fit anymore. This mod's changed a lot since I 1st did it, but re-naming it now would break load orders and it doesn't really matter at all, I'm not selling a brand! Users of Christianity and OLD Dark World versions. This mod adds 3 traits cheap_whore, experienced_whore and exclusive_whore. DW did use these but has since retired them. If you still use any mod that adds these, the traits will double up. To solve it, rename the 3 traits in IST:>Common:>IST_traits.txt to ISTplaceholder2, ISTplaceholder3 and ISTplaceholder4. Additionally delete the 3 lines at the VERY BOTTOM of IST's localization file: cheap_whore;Cheap Whore;;;;;;;;;;x experienced_whore;Common Prostitute;;;;;;;;;;x exclusive_whore;Exclusive Escort;;;;;;;;;;x IST Beta users You can update COMPLETELY safely! With the small caveat the above traits are new, but only in place of place holders traits. Which means they wont effect you at all, unless you made personal edits to the trait file, and traits ISTplaceholder2, ISTplaceholder3 and ISTplaceholder4. Permissions: Yes. You have all the permissions. If you want to take this mod and rape a camel with it, yes. I do not mind, I am sharing the mod in its entirety. Submitter dwjlien Submitted 01/10/2020 Category Crusader Kings 2 Requires Even Bigger Text Boxes, or just Bigger Text Boxes (from STEAM)  
  12. View File Horrible Harassment I thought we were missing a simple non-combat rape mod. I always wanted to have something more like this: So I wrote this little plugin. Maybe someone will have fun with this, too. (The name isn't really fitting, but I wanted something that sounds cool^^) Description: This mod makes random NPC stop the player when walking by. After a short dialouge the NPC overwhelms the player with a spell and rapes her. The mod was written with a female player character in mind. The attacks are triggered via the comment system (like when NPC commenting on the player being naked). You can set the chance for a comment in the MCM. They say a short "Hey!" or "Whoa!" and then start a dialouge. There are diffrent lines depending on the kind of NPC, but there is only one answer for the player and it always ends with being raped. To explain why the player could just clear a huge dungeon, but then is subdued in the streets - it's magic! The Npc uses a paralyze spell (the rape riggers even if it doesn't hit). During the animation the NPC might want more. There is a chance that an animation stage is repeated a 2nd time. This can happen up the three times during one animation. The probabilities of the second and third repetition are 2/3 and 1/3 of the original chance respectively. The chance can be set in the MCM. Afterwards there is a one-hour time-out in which no new comments occur. If you hit your aggressor during this time he'll cast the spell again and take you a second time. After this the one-hour period restarts (you could theoretically sustain this forever if you hit him again and again). Then there is the "Dangerous Condition" option in the MCM. This simply bypasses the original comment chance and triggers a comment nearly every time. Its meant for when naked, wearing slave-tats or other stuff that makes abuse more likely. There is still the one-hour time-out with no new comments (I actually wanted to disable that with this option, but it didn't work out). Note: There is at the moment a grey line with "Global:" in the MCM. I used it to test if a variable is properly filled by the slider and forget to delete it later. It doesn't do anything and you can just ignore it. Future Plans: I have no real intention to develop this mod any further or do anything than bugfixes. Requirements: SexLab Framework Silent Voice - Fus-Roh-Du(h) Installation: Use the ModOrganizer or Nexus Mod Manager or drop the contents of the archieve into you skyrim\data folder. Cedits: Ashal for SexLab Framework Submitter Guffel Submitted 09/15/2015 Category Misc Sex Requires SKSE, FINS, SexLab Framework, Silent Voice - Fus-Roh-Du(h) Special Edition Compatible
  13. Version 1.3.1

    1,319 downloads

    Updated 4/17/2020! Full Features Require Conclave DLC Reduced Features Without Conclave! Also edits the games default council law file and succession file What It Does: Adds diapers to Ck2 Laws that determine who has to wear them Also adds loss of continence and its gain Power Laws will drastically change who has power (setting it to women will force all titles in the realm into enatic succession (only women can inherit) for example) those who can no longer have power, and have to wear diapers get the baby trait. They can not inherit, or hold titles, and will abdicate to the first valid heir of their dynasty, or if they have no valid children, then their spouse takes the title {lowborn characters will become part of the babies dynasty) If the law says someones sex is not in power, but should not wear diapers, they get the naked trait (so that they function as if they had the baby trait) The revolt modifiers will add constant problems The ai gets in on the fun, sometimes, they (and you) can avoid the diaper laws permanently (for now) be careful, as setting the power law to the opposite sex can cause you to lose the game New end state laws can change the entire way the game is played Right now its still just a fetish mod but it does a bit of stuff, and allows greater control of the realm. probably the biggest question: WHY? simple, got bored, started adding this to CK, and next thing I know it went from something for my amusement, to having way more work done than it really needed to. SO I thought I would upload it. Known Bugs/issues: If you are NOT a kingdom (petty kingdom. chiefdom) and select the matriarchy power law. the game WILL CRASH if you select the religions tab AFTER selecting an end state law. I have no idea how to fix this, but will work on it. Everything seems to work fine under any other circumstance. AI will still try and change council power laws even after you select the harem end state law. just accept their demands and wait a second, and the council laws will be set appropriately. Next Update Plans: Finish up the features for the new end state laws (main focus) Touch factions add more decisions Try and find some way to get buildings working Future Plans: add events and popups to bring the diapered world alive add decision that can have some effect on the realm (like laws, but not so the law page is not flooded) maybe a starting quest that causes the whole diaper thing to happen
  14. Hello everyone! I'm from Versus X Studio, and here i want to present to you our main game we're working on: Punished Mai. A hentai kind of mix between action-rpg and survival horror (mechanics). (7-21-2017)To read about the GOLD edition and the raffle, go here Before going into any further. Maybe you don't want to read wall-texts and such so first thing first: There's a DEMO you can try right now. To download it just go ahead to the Patreon link (it's FREE of course) where you can find also some more wall-texts xD PATREON <---------- UPDATED DEMO INSIDE - No additional installed software is required to play (ie. No RTP needed) Now it's time for some info: PROFILE Genre: Action-RPG / “Survival Horror” / Hentai Engine: RPG Maker VX ACE Release Platform: PC Windows Size: 238MB Status: Complete. Languages: English & Spanish Players: 1 Development: September 2014 - January 2017 Release date: 1-20-2017 Lattest update: 2.4.0 Classification: Adult-Hentai Story: Mai is a 28 years old young woman with a sad and dark past from which she remember almost nothing but a deep pain. Without knowing how, or why, Mai wake up one day in a motel room, wondering, she comes out only to find that she’s in a place that she never saw on her life and which has nothing to do with her usual reality. The girl, who initially thought she was alone in this city, ends up discovering that there is more life than she thought: monsters, demons, strange people and, last but not least, a kind of sect of people in cassocks who seem to be the ‘lords of the place ’. Under such conditions, Mai, plucks up courage and starts to seek for a way to get out of there, but unfortunately for her, after several months of searching she finds nothing. However, someone has been watching Mai most of this time, a mysterious man who appears infront of her. He calls himself the ’Driver’ and hides his face behind a mask. Despite the initial distrust, Mai has no choice but to accept the help of the ’Driver’, which, promises he will help her get out of the town. Time passes and Mai begins to lose patience, strange dreams beset her, surviving in the town is becoming more dangerous, the doubts of what the town is and why is she there and above all that, a deep sense of sadness, are making the she starts to doubt on his sanity and to top places of her previous life started to appear in the town, including the house where she lived before appearing here. All seems lost, but one day the ’Driver’ appears and tells her it’s time to leave the town, but first she shall pass a test… And this is where our journey begins with Mai in the pursuit of a way out of this cursed town. Character's Profile: (Will be updated as progressing) Screenshots: Videos: I really hope you like it. I'll keep everyone updated through this topic. In the meantime if you want to take a look at more info on the game aswell as other games/ero-stuff we make please pay a visit to: Tumblr || Blogspot And please remember, your support and feedback is needed and deeply appreciated
  15. Version 4.1.1

    157,325 downloads

    Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.). ----------------------------------------------------- Get ambushed and kidnapped by humans or creatures with your followers, spouse or friends. Then either get forced to watch or violated yourself until perversion. A friend may try to save you. Escape or take revenge. Or take on a rescue mission to save a violated damsel (or Nazeem) in distress. Suitable for all player characters: straight female, straight male, lesbian, futa, gay or bisexual. Click on "Follow this file" above to keep up-to-date with the latest releases. Features Ambushed by certain factions or creatures – avoid getting hit for five seconds (run, baby, run!) to dodge the ambush or be taken hostage Unlimited number of kidnap scenarios based on current location, able to take advantage of even modded content in your game. Massive orgies of up to 20 aggressors and 1 to 4 victims Much expanded Rescue Mission quest, with optional Voyeur’s Invisibility spell Spectator behaviour with cheering, laughing, clapping and derogatory comments Perversion and exhaustion mechanic Revenge on your kidnappers by killing them right there, or escape/ get dumped and come back, negotiate (via Thieves Guild) or work with the Companions to hunt them down. 150+ lines of dialogues thanks to contributions by Karma199696, Vauria, sophiextime and others. Contribute yours here. 84 MCM options to customize to your liking. Inventory stealing obeys SexLab’s no-strip settings Mod events for mod authors to easily integrate with SLKR. Optimized for best performance. High compatibility as no vanilla records were changed. Requirement SexLab Framework – that’s all you need. It will remain the only hard dependency To optimize performance, untick Race/Gender Adjustments, Disable Teleport and Seed NPC stats in SexLab's MCM page 2 and untick Debug in SexLab's MCM last page. Also, install Crash Fixes. Optional But Highly Recommended Fuz Ro D-oh - gives you enough time to read the NPC-NPC dialogues SexLab Defeat – tested thoroughly with SLKR, with it: PC and followers get violated if you dodge the ambush but then lose the subsequent fight. Rescuer gets violated if he/she fails (check Defeat’ NPC-NPC settings) PC and followers get violated again if you try to fight back under hostage but lose. PC and followers get violated if defeated during the rescue mission. You can get other type of revenge on your kidnappers apart from just killing them. Optional Integrations More Nasty Critters: enable 12 additional creature kidnapper types in SLKR. Devious Devices (Assets and Integration – don’t’ forget to batch-build in Bodyslide): random DD pieces are put on victims under hostage. Simple Slavery (and in turn, many slavery mods): potential outcome after exhaustion, chance set in the MCM. SexLab Eager NPCs: Anyone you rescued will become your lover and become available for sex. Translations (might not be the latest versions) Spanish (by Gothuska) Chinese (by sexhaizai) From 4.1 onwards, German and Spanish translations have been incorporated into the installation wizard. Special thanks to CGi for the German translation and for implementing SKSE translation with SLKR.
  16. Arilith's monster hunting. After the warehouse incident, Arilith got her stuff back. In the docks she heard some rumors about monster who got a nice bounty in it's head and dwelling in the sewers. She decided to investigate. The trail led her to this place in the sewers. Arilith: These sewers have a quite warm temperature,however, it is the stench unbearable. This dark and damp place is perfect hideout for the most of monsters. Arilith: Just in case I put here a fire rune. Arilith: I don't know what I am against, but this silver sword is more than enough anything what dwells here. This place is quite big.It will take some time to investigate. After a little time the creature who is a falmer Immediately ambushed her and disarmed. Arilith:What is this horny shit!!!?( That filth is really strong!) After the ambush the falmer stripped the clothes from her and dropped her weapon way,thereafter it started to examine her body. Starting with fingering her asshole,then it tasted with it's tongue. Arilith:What are you doing stop that!!! Arilith:Get out your tongue in my ass,you wretch!! The falmer ignored her ramblings and began to fuck her hard. Arilith:No!! You do not press your tongue down my throat!!! The falmer didn't care about what she said and force kissed her. Arilith:(Yuck, disgusting it tastes like a rotten corpse mixed shit!!! I immediately throw up into to you soon!!!) The falmer cum into her,then kissed her again After the falmer finished, it leaved Arilith alone and ignored her,then went to the one of the sewer's passage. Arilith:Hey! Asshole you just ignore me and leave!!? After that mess you did with me?!!(By the way he will get soon a little suprise. Heheh) When the falmer reached the passage Arilith's firerune exploded. The falmer fallen into burning pieces. After that Arilith sat up,saw the remains of the falmer she just smiled. Arilith:I know it was good idea to put that rune overthere. That thrash deserved every piece of flame. Arilith stand up,then started walking to the falmer's corpse. Arilith: I still feel the taste of his tongue,I need to clean up with something. Ohh don't forget my sword its too valuable to leave just here,also I need to cut some evidence from it. I need to prove I killed it to gain my money for the bounty. I should get some clothes. She didn't notice that she being followed. Other falmers are followed her and they talked about something. Falmer:Khaaarghhm Uergghhh Other Falmer:Horrrnnn Yrregggg. End?
  17. View File Ever wanted to get captured inside of Big MT and used by slavers? if so this mod is for you xD This mod adds a new faction to the Old World Blues DLC called the 3X Faction. Unlike the other Lobotomites these do not want to kill player instead they want to use her for their own selfish needs. You can find the 3X Faction just outside the sink. NPCs: Planned: installation: FAQ: Full changelog (change logs that aren't the newest version): Submitter User09 Submitted 07/07/2015 Category Quests Requires SexoutNG, Sexout Common Resources and Old World Blues
  18. The Mighty Warrior was once a great legend. She used to help the folks when a organized group of bandits attacked or maybe a lost bear wandered the zone. She was a true heroine. One day walking through the streets of Solitude, a mysterious argonian approached her and offered a deal: uncover the skooma plot that was scourging the city. The heroine thought that this could be a good deal, and accepted it. She spent two days searching for clues and asking the guards, but she didn't found anything with special relevance. The last place she went was the inn. She was about to ask the innkeeper about skooma rumors or anything out of place, when suddenly her eyes gazed three skooma bottles in the bar table. She approached the innkeeper and somehow he was already waiting for her to come. She stared at him, and he put a skooma bottle in the middle of the table, trying to buy her silence. Her answer was "no", but he already expected that. Suddenly, someone hit her in the head and her vision become blurry, felling unconscious to the ground. When she opened her eyes again, she was in the basement. She was wearing a ridiculous pinky maid outfit, but that felt... nice. While she was unconscious, the innkeeper forced her to drink a few skooma bottles, so now she was drugged and aroused, and she wanted to have a lot of fun. . . . Will she recover her mind? Or will she have fun until her body collapses? ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
  19. Version 1.1.8

    7,686 downloads

    Ever wanted to get captured inside of Big MT and used by slavers? if so this mod is for you xD This mod adds a new faction to the Old World Blues DLC called the 3X Faction. Unlike the other Lobotomites these do not want to kill player instead they want to use her for their own selfish needs. You can find the 3X Faction just outside the sink. NPCs: Planned: installation: FAQ: Full changelog (change logs that aren't the newest version):
  20. Version 0.94 Alpha Reupload

    14,042 downloads

    Note: Do not Rush this mod or you might break the quests. Wait for the dialogue and all the prompts to finish. This is basically a female version of ffabris Being a Guard quest, with a less silly story involving... blackmail, mystery, slavery, humiliation, stalkers and rape. Brief Story Explanation Start the quest by speaking to any guard in Whiterun (within the city). Mods required - Unofficial Skyrim Legendary Edition Patch, SexLab, SexLab Aroused Redux, Dragonborn, Dawnguard, Heartfire, FNIS, XP32 Maximum Skeleton Extended, HDT Physics Extensions "Before the Storm" must be completed, or use a mod that removes the quest, such as Skyrim Unbound. You must be a thane of Whiterun, and you also need to have enough male guards available. Up to 4 are needed, depending. Problems by Priority The captain shows up invisible during Part 11. The Sleeping Giant scene between Gata and Orgnar will not play. Cum outfit will not stay equipped on Gata during A Guard in Distress quest. Grammar and story tweaking.l The first sex scene won't make sense. If anyone knows of an animation involving the player getting a physical or some sort of an examination, please let me know! Future Features Vanilla, voice acting. Quest Rewards. Installation Drag and drop into your data folder. Run FNIS tool. Activate the Esp in Nexus Mod Manager Update (From 0.93 to 0.94) Simply overwrite everything Quest Help & Questions Bodyslide Possible Conflicts Anything that drastically alters the interiors of the Whiterun guard barracks or jail, Riverwood Sleeping Giant Inn, the river edge between Riverwood and Half-Moon Mill, near North Shriekwind Bastion. Incompatible SkyRe Credits Being a Guard, by ffabris Static dishes and food resource, by Tamira Ready Clutter and Furnishings, by Lilith NOTE: Any and all help is greatly appreciated. I uploaded this mod simply so I can get help completing it.
  21. Version v17

    57,675 downloads

    Hello everybody! After a long time lurking I`ve decided to help out the Loverslab community with more animations. Right now I will focus on animating more creature on human animations, but later it is possible that i wil make more human on human interactions. To be clear: This is a package for modders that only include creature and human animations. It is only useful to modders since the animations don't do anything without something to activate them. New in V17 - Added 5 consensual horse oral animations, 3 build up and 2 diffrent climax animations (one in mouth and one facial). Important! All animations from my pack (except horse penetration, the new dog and werewolf animations and the riekling animations) are included in sexlab. To trigger them you have to use Matchmaker, Defeat, or any other sexlab based initiator. Dentarr have made a Pack that adds my missing animations (the new werewolf animations are not added) and lots more stuff to sexlab: http://www.loverslab...nasty-critters/ Remember to read Dentarr instructions carefully before installing this pack! Animations are aligned to these creature models. Wolves and dogs: http://www.loverslab.com/topic/13014-horny-dogs-of-skyrim-husky-dog-wolf-deathhound/ Wherewolves: http://www.nexusmods.com/skyrim/mods/17027/? Rieklings, Giants, Trolls and Horses: http://www.loverslab.com/topic/30562-creature-features/?do=findComment&comment=763726 Permissions: You can use this file however you like. I won't require credit, but I do appreciate it alot:) Feel free to rename, re-upload or change anything in this file if you want:)
  22. Version 1.2

    56,062 downloads

    Horrible Harassment I thought we were missing a simple non-combat rape mod. I always wanted to have something more like this: So I wrote this little plugin. Maybe someone will have fun with this, too. (The name isn't really fitting, but I wanted something that sounds cool^^) Description: This mod makes random NPC stop the player when walking by. After a short dialouge the NPC overwhelms the player with a spell and rapes her. The mod was written with a female player character in mind. The attacks are triggered via the comment system (like when NPC commenting on the player being naked). You can set the chance for a comment in the MCM. They say a short "Hey!" or "Whoa!" and then start a dialouge. There are diffrent lines depending on the kind of NPC, but there is only one answer for the player and it always ends with being raped. To explain why the player could just clear a huge dungeon, but then is subdued in the streets - it's magic! The Npc uses a paralyze spell (the rape riggers even if it doesn't hit). During the animation the NPC might want more. There is a chance that an animation stage is repeated a 2nd time. This can happen up the three times during one animation. The probabilities of the second and third repetition are 2/3 and 1/3 of the original chance respectively. The chance can be set in the MCM. Afterwards there is a one-hour time-out in which no new comments occur. If you hit your aggressor during this time he'll cast the spell again and take you a second time. After this the one-hour period restarts (you could theoretically sustain this forever if you hit him again and again). Then there is the "Dangerous Condition" option in the MCM. This simply bypasses the original comment chance and triggers a comment nearly every time. Its meant for when naked, wearing slave-tats or other stuff that makes abuse more likely. There is still the one-hour time-out with no new comments (I actually wanted to disable that with this option, but it didn't work out). Note: There is at the moment a grey line with "Global:" in the MCM. I used it to test if a variable is properly filled by the slider and forget to delete it later. It doesn't do anything and you can just ignore it. Future Plans: I have no real intention to develop this mod any further or do anything than bugfixes. Requirements: SexLab Framework Silent Voice - Fus-Roh-Du(h) Installation: Use the ModOrganizer or Nexus Mod Manager or drop the contents of the archieve into you skyrim\data folder. Cedits: Ashal for SexLab Framework
  23. Version 1.0.3

    9,954 downloads

    An addon mod that works alongside any and all other mods and requires no DLC. IST&K could not exist without the tireless expertise of the selfless @lockeslylcrit Much love 💖 . ------------------------------- ------------------------------- ------------------------------- ------------------------------- Immersive Slave Training & Kidnapping for Crusader Kings 2 Short Description: A mind-break mod about control. Designate kidnap targets or break prisoners to become supplicant slaves, either to sell or train up as exemplary members of your court. Or y'know, just to fuck 'em. Immersive Slave Training & Kidnapping is a mod that emphasizes you as a ruler in game, not just an abstract overseer of events. Compatibility: Adds traits so not Save-game compatible. Even Bigger Text Boxes, or just Bigger Text Boxes IS needed! Made for CK2 3.3 IST doesn't touch any vanilla files so should work with all future versions, will not conflict with any other mod and even has minor integration with Christianity, Luxuria Fantasia, Dark Worlds', aGoT, Ala Body and HIP's traits. 1.0.3 Now features some mild symbiosis with Dark World: Reborn. You can now disable IST kidnapping & slave breaking, instead the game will look for Dark World's equivalent. Results in less option 'duplication'. Who is it for? IST will work best for players playing as MALE rulers. Homosexual rulers can get a lot out of IST too, if not specifically catered to. What is certain is the text will not align well with female player characters, but trap and Futa rulers will be just fine . Its quite vanilla in its tastes by LL standards but obviously being a sex-slavery mod, there's BDSM and mind-break type content. Features: Balanced and thought-out kidnapping. Breaking of prisoners for opinion bonuses. Stat improvements of slaves by training. Selling slaves. Fertility control. Impregnation manipulation Prostitution income Court Designation. Statistics and options. Long Description and waffle: Hello and welcome at last to IST's 1.0 release! A mod finally out of beta as I realized I'll never finish my dream goals, but it's absolutely a fully functional and nicely featured mod I'd love to share properly with you awesome Lovers Lab folks! Beta players can update with no worries, should be smooth and work no probs! IST should feel like a natural expansion of your in game options, albeit ones are thematically suitable to live here on Lovers Lab. It's not though, bursting with erotic content. IST&K is instead much more about giving you control and tools to to enjoy your playground with, and inspire your erotic role-play fantasies rather than throwing a lot of naughty pictures at you. I'd like to think it's polished- it's definitely been tweaked to within an inch of its life. I'm confident there's no game-breaking bugs or egregious localization errors. But please feel free to report any problems you find, I love bug-reports aim to address all issues quickly, ALL feedback is welcome! 👍 IST should feel very in-keeping and not jarring with the vanilla game - it's not "fantasy genre" mod, but a power fantasy one; it's options are available only to the player, not the AI. 1.0 Should be much less clicky than the beta, as we now have Group Options! Still gotta work for the most OP rewards though! While not as effective as paying individual attention to a slave, it will suit the play-style of people who want to enslave every poor soul that has the misfortune to find their way into their dungeon, rather than cherry picking individuals to train up for council positions or marriage. I've also taken steps to improve click-through between events. IE, if you click the 3rd option of 4, then on the next event page, then (what I guess to be) the most likely choice is also the 3rd option, so you can just click-through. Pages now have more options too, so there's a little less need to click back into a slave over and over. The new option menu is accessed by right clicking the player character and in addition to a statistical history of the players action and their dynasty, it offers the following options: Decide if group broken slaves should stay imprisoned or be released, to your court or their liege's -see screenshots. Whether sold slaves are added to the players kill list. Turn (the New!) torture sounds on or off. Turn 'accidental impregnation's' on or off for IST events. Hire a trainer for male slaves, so the player can fully train a male slave without ever committing any homosexual actions, good for keeping your IST stats page 'clean' and role-playing none homo-sexual rulers properly. FAQ: How's it work? Kidnap someone via right clicking them (if allowed to) or right click a prisoner or consort to designate them a slave. Also wards, children, lovers and wives have options. Break them. It is randomly determined based on a host of traits, with a stacking (6 times) de-buff to help the process. There's a 30 day cool-down to heal between sessions. Train them. Spend learning, once that's exhausted/reduced to 1 they're trained. If they can do 10 sessions, they earn courtesan status! As soon as they're designated they can be sold, and as soon as they're broke they can be manipulated via IST's options; fertility, court, sex and favors etc. How does 1.0.3's integration with Dark World: Reborn work? In IST's option menu (right-click self) you can now disable IST kidnapping and slave breaking features, the game will look for Dark World's equivalent, meaning less doubling up of diplomacy options when clicking a character. I feel like the breaking process is a big part of ISTs core and you're missing out not having it... but I'm not here to tell you how to wank or play the game lol. (IST's) Kidnap/snatch removed, instead use DW:R's kidnap. (IST's) Designate Slave , replaced by Enslave Prisoner (DW:R) (IST's) Enslaved Decisions, replaced by Slave Training (skilled/pleasure/laborer etc)(DW:R) Once DW:R's slave training has completed and a slave has received the Slave Branded trait, IST Slave Training options kick into get to Trained/Courtesan status . Tips? Characters in your realm are easier to kidnap. And while chances might seem low, once your train up a few spymasters/slaves to incredibly high intrigue levels, it's reflected in your chance to kidnap. If breaking chances are low, i recommend the emotional belittlement torture option, it has (random) 50% chance to DOUBLE its odds of working! Training (not breaking), is a little better if the slave is free, not imprisoned. How do the group actions work? Very cleverly! They ONLY appear in the right click menu if they are available. So if you have no prisoners, the option wont show, and if you do a breaking session, the option will disappear for 30 days ( until the cool-downs wear-off ) and then magically be available again - OR if someone new becomes available - it is dynamic and clever. Group breaking effects people in your dungeon older than 6, and is about 35% as effective as individual training sessions. Group training only affects slaves in YOUR REALM or sub realm! Not those abroad! IT is about 55% as effective as individual training sessions. Additionally the training cool-down is 30 days if the slave being trained is still imprisoned, however it doubles to 60 if they're free, to approximate you traveling the realm. Who can I kidnap? Anyone not important. I have gone to great lengths to make kidnapping not game-breaking, but still exploitable if you're creative enough with kills and inheritances. The tool-tip on BOYS (non 18 year old males) gives the most feed back in-game. The Tool-tip on girls, men and women is less so, to avoid screen clutter. Basically no-one landed or a heir, or too young (to be left alone). But very large families, like 7+ may have 1 or two children that get the Kevin McCallister treatment. Plus very old (35-40ish?) un-landed 3rd or 4th in lines, are sometimes available. Occasionally you can kidnap AND abduct (the expensive option option for lesser nobles). This is by design, as the abduct option cost loads but is slightly more likely to succeed as you're employing professionals. As an aside, kidnapping has LOADS of variables, but its mostly affected by your state intrigue, and the victims traits. Released slaves still have the unbroken trait? IST does not touch vanilla files or options. If you release an unbroken slave by the games default release prisoner option, there's no 'hook' to IST. Either train them, or release them via IST: Slave Options:> Today I have a particular reason:>Let us discuss your circumstances:>Release. Who can be a courtesan slave? Any one who has 11 learning, as it requires 10 training sessions. SOME characters will have enough traits that mean you might not need 11, IE genius adds 5, so while base learning can be manipulated/changed, it will never drop below 5 because of the genius trait, so their learning will never be exhausted, meaning they can do 10 lessons. Courtesans can become friends. Who can be a meretrix courtesan? More people than the beta, and not just Cleopatra! Spouses, lovers and consorts are cheaper than your other options, which are any close relative, OR a Councillor who is also your friend. This expensive option, if successful, makes the slave OBEDIENT, this is a vanilla game term that means they accept ALL diplomacy actions. ALL of them. Very powerful. It's best benefit overall is to stewardship, this expensive option should be used sparingly on wives and stewards. Of note is the fact, while IST allows you to remove other slave branding from slaves should you so chose, Meretrixes can NEVER lose the trait; the training is simply burned too deep into their psyche. What's all this mention of whores? Slaves are prostituted out for money, which you receive on a bi-annual pulse, and can be quite lucrative. Cheap Whores [cheap_whore] are naff, an insulting position. Common Prostitute [experienced_whore] is a position easily filled by a trained slave. Exclusive escorts [exclusive_whore] can be fulfilled by courtesan slaves. Whoring traits are mutually exclusive with each other and breeder/milk cow traits. If these traits sound at all familiar to you please read the bottom of the faq. Milk slave, toilet and breeder? The 1st two are just hangovers from this mods KSV inspiration, that I wont remove for legacy and save game compatibility reasons, they can be safely ignored if they're not your cup of tea. The Breeder trait though is VERY useful and incredibly powerful. It gives a flat fertility bonus and a guaranteed bi-yearly chance to impregnate. ROUGHLY: 90% if you have less than 2 living kids, 50% if 4 kids, 20% if 6, and 4% if 8 or more kids. The % chance is higher if the character is married. The trait has a 25% chance to go away every year after the slave turns 33. What inspired the mod? I enjoyed KSV, tho found it a little too easy to be over powered. IST&K adds cool downs, limitations, choices, extra benefits and a lot more flavor text to make slave training an involved but ultimately rewarding experience. Beornwahl has been kind enough to let me reuse his assets, and IST owes its existence to KSV. So why is it Immersive? Because I play too much Skyrim . But nah I found other mods to be quite big picture, where as IST&K is VERY hands on and really requires input from the player. If you put the effort in, you shall be richly rewarded, but is NOT handed to you on a plate. Also it's written in the first person - you play AS the ruler, not a 3rd party controller. Also I included old timey words and insults- how immersive is that!? No but seriously what's with the name? Fuck knows, it's not a great fit anymore. This mod's changed a lot since I 1st did it, but re-naming it now would break load orders and it doesn't really matter at all, I'm not selling a brand! Users of Christianity and OLD Dark World versions. This mod adds 3 traits cheap_whore, experienced_whore and exclusive_whore. DW did use these but has since retired them. If you still use any mod that adds these, the traits will double up. To solve it, rename the 3 traits in IST:>Common:>IST_traits.txt to ISTplaceholder2, ISTplaceholder3 and ISTplaceholder4. Additionally delete the 3 lines at the VERY BOTTOM of IST's localization file: cheap_whore;Cheap Whore;;;;;;;;;;x experienced_whore;Common Prostitute;;;;;;;;;;x exclusive_whore;Exclusive Escort;;;;;;;;;;x IST Beta users You can update COMPLETELY safely! With the small caveat the above traits are new, but only in place of place holders traits. Which means they wont effect you at all, unless you made personal edits to the trait file, and traits ISTplaceholder2, ISTplaceholder3 and ISTplaceholder4. Permissions: Yes. You have all the permissions. If you want to take this mod and rape a camel with it, yes. I do not mind, I am sharing the mod in its entirety.
  24. Hello everyone! And welcome to this (Sort of) outline for a mod I am planning on doing! Sorry if this is in the wrong place, or I have (God forbid) written the exact same topic as someone else!!! Why is it needed? The reason why I love Fallout, is due to the whole feeling of it. The feeling that sometimes you can't do the right thing. Sometimes you have to pick a sin you can live with. But also, quoting modder Macaca22, "It's not about doing the right thing, but whats necessary.". Granted this might have been someone else who said that and I just made a fool out of myself but so be it. The mod that Macaca22 did (NCR CF) alongside the one Athstai did (Dark Investigations) are two of the best quest mods I have played for Bethesda games. Going into Fallout 4, I even from the start picked 8 CHR so I could get the Blackwidow perk! Surely it would be as great as the one in New Vegas! But it wasn't. The dark and depraved ways of solving quests with sex was gone. This is one of the few things that angered me with Fallout 4, because I enjoyed those cold shivers down my spine in New Vegas whenever you solved a quest by sleeping with someone. For example (SPOILER WARNING FOR NEW VEGAS!) when you can choose to sleep with Benny then kill him in his sleep. Or sleep with the guard in NCR for exchange for drugs. The list goes on and on. Hopefully, some people will agree with me. So my plan is doing an add on for the existing Black Widow Perk in Fallout 4. Because sometimes in game (Fallout 4) there were obvious moments where the Blackwidow perk could have been used. Why Bethesda and BethesDad (Todd Howard) didn't choose to include it might be for many reasons. Maybe even the two voice actors refused to record lewd content. What sort of things will be added? New ways of solving quests using the perk itself. The content will be erotic or play inside the realms of erotica true, but not pornographic. Some content will just be some flirting to get out of situations. The content will be very dark and depraved, because that is how I remembered New Vegas. Untill Sexout 2 or whatever the new animation framework will be called, it will just be cut to black scenes like New Vegas. The Nexus version of this mod will always have cut to black scenes. I wish I could say much more details about the scenes I have in mind, but since I have a very unique way of script writing and storytelling, I am afraid it will get stolen if I mention precisely what happens in each scene, by a much more experienced modder when the GECK gets released. This mod will not contain: - Animations (As of yet. We have to wait until a framework for Fallout 4 gets released.) - Dialogues suited for a cheezy glorified porno or an actual porno. (E.g. 50 Shades, iZombie, Vampire Diaries etc etc) - Words like: Pussy, cock, cum - Porn like situations where every little thing can be solved with sex. (E.g.PLAYER: "Can I get a discount?" MERCHANT: "Nah" PLAYER: "I s*** your c***" MERCHANT: "K") The perk will have options to solve things with your body though, but where it makes the most sense. This mod will contain: - Depraved and dark ways to solve quests. - Chilling to the bone happenings. - At least 10 ways of solving quests. but can't really make a solid promise since this is the first time I have modded in this way. At the moment, these are the four six eight moments I have in mind: 1. Long Time Coming: Eddie has been locked inside that chamber for 200 years, with only his hand as his lover. You do the math. (Script Finished) 2. Confidence Man: Why ask that other girl to boost Travis confidence when you can do it yourself? (Script Finished) 3. None Shall Pass!: Gunners needs some love too! (Script Finished) 4. Getting a clue: Mayor McDonough looks like a pervert, sounds like a pervert so why not make him into one? (Script Finished) 5. A Pillar of the community: This is already a very depraved part of the game, but more funny in a sense. How about making it sadistic and really humiliating instead of funny? (Idea by Pousko) 6. Diamond City Blues: Why should Henry Cooke fiddle with Pembroke's wife when he can fiddle with your fiddle? (Idea by Pousko) 7. Unlikely Valentine: This is entirely a work in progress. I will add something, but it will then either be a funny scene, or a very very depraved scene. Maybe even including forced content. It all depends on the other scenes and how erotic they will become. (Idea by Pousko) 8. The Big Dig: This scene is very developed already but don't want to spoil too much. But it is in regards to breaking out Mel out of prison. (Script Finished) - Masturbation material In the meantime... Why did I post this if I have no content you may ask? Well, because I had been planning on doing this mod for a long long time and to calm down players who feel the same as I do. Any help in the meantime is appreciated. Be it help how to operate the GECK when it comes out, how to use it to alter perks and how to make different dialogue options have the perk itself as a requirement. Suggestion of other scenes and instances would be awesome too! I will update info on the scenes as I have written them. Take Care! ///Vault_Girl
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