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Blogs

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  • Hello I'm searching for someone to give me the Glow color mod for the daedric armor because the mod was removed from Nexus pleas
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  • How to Treat CTDs (and some other stuff) in Skyrim LE
  • SkyLovers says things.
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  1. [AAF] M.C.G. (Extended Social Interactions) View File Magno CUM Gaudio 2.12.50 (Extended Social Interactions) A modification that covers all the basics to properly sexualize your Fallout 4. Check it also for Skyrim Legendary Edition, HERE. MOD GUIDE: HERE! MOD FAQs: HERE! FOR MODDERS: HERE! WHAT IS THIS MOD? This is a jack of all trades mod regarding sex features. Its purpose is to cover all the basics features a reasonable man or woman would want regarding sex, in a coherent, consistent, fair and balanced way gameplay-wise, the goal is to give a simple all purpose mod for sex to use as a "dressing" for your vanilla gameplay. Due to its vanilla friendly and completely modular and customizable nature it can be paired well with almost any other good mod by simply adjusting its settings accordingly but it excels when used as the only main sexual mod in your load order. The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors... because as you surely have noticed, Fallout 4 doesn't have many non combat activities, with MCG, instead, you can rely on solid gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, recruit who you want as companion, stop in bars, play and flirt with npcs, date people, fear harassment, prostitute yourself, trade in slaves and much, much more... SUMMARY OF FEATURES REQUIREMENTS: All these requirements are mandatory ALL FALLOUT 4 ORIGINAL DLCS; F4SE: HERE MCM: HERE LOOKSMENU: HERE (already a requirement for AAF) AAF: HERE. AAF THEMES: HERE. You need to install all of them, this means that you need to install the Vanilla, Kinky and Creature themes. LEITO'S ANIMATIONS: HERE. SAVAGE CABBAGE ANIMATIONS: HERE. ATOMIC LUST ANIMATIONS: HERE. OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: These mods are not required to be installed, but you can expand MCG features if you install them: HUD FRAMEWORK: HERE. To have widgets of your Lust, Wear and Infamy levels (you may additionally need its patch for dev_UI, if you use it). AAF FAMILY PLANNING ENHANCED: HERE. MCG will make sure you not start a pregnancy if you start a kissing/hugging or foreplaying/masturbation from MCG. Also wearing a condom from FPE will prevent MCG diseases from sexual acts; WORKSHOP SYNTH PRODUCTION: HERE. Synths built using that mod will be flirtable and enslavable at will; CREATURE PACK RELEASE: HERE. (Valid for any other creature pack for AAF). MCG natively support sex with all actors in Fallout 4, you can have sex with any race of Fallout 4, including robots, bugs, animals etc... Stats will be always calculated and if you don't have an animation for a particular race MCG will play a fade to black instead, so you can still pretend to roleplay; RSEII: CSA - COMBAT SURRENDER AND ABDUCTIONS: HERE. MCG player defeat system is integrated with the abductions from CSA, with this when the player is raped defeated you can end being abducted after the rape. AAF BAD END ANIMATIONS: HERE. When you have this mod installed you can execute submitted or enslaved npcs using these amazing animations. And in addition, if you have the MCG Player defeat (Respawn system) enabled, you can enable the execution animations also for the player when you are defeated. AAF BP70s FALLOUT4 SEX ANIMS: HERE. Vanilla chaises can be activated to have sex on them with MCG. POLISTIRO'S PATCHES: HERE. AND AAF OVERLAY PATCHES: HERE. Only CumNWealth_Patches_Base.rar should be installed of AAF Overlay Patches; MCG can apply cum effects if the relative option in MCM debug page is enabled. This system has also a fail safe that remove Cum overlays of those two mods from the actors when the magic effect finish, in case AAF or LM fail. This means that this mod can have a similar function as the mod "Wash out that cum". Generally the more animations packs, the more XMLs patches and gender support you have the better, MCG is a mod that has a very free conception of sex, basically you can do sex with who or what the fuck you want. But if you don't have the animations for the actors you are planning to do sex with, MCG will replace it with a fade to black, it's up to you to find the AAF XMLs patches and animations that satisfy your gaming needs and set MCG settings accordingly. In particular orgy animations in the MCG mod requires genderless XMLs to fully work, if you don't have them it is suggested to set MCG to avoid orgies. INSTALLATION: (Optional for better performances): Disable Fallout 4 Papyrus logging, why and how to do it in THIS POST. Make sure all the requirements are installed correctly with all their dependencie, especially AAF and its XMLs patches if you use them. Download and install MCG FO4 v2.12.50. Do not unpack the .ba2 file of MCG, if you do it you will have to follow the for modders guide, in particular you will have to pay extra attention to not overwrite other mods scripts with MCG ones. If you use any of the mods in the list in the following spoiler, you must download and install MCG Compatibility Patches v2.12.50 to patch them, so they can be used with MCG without producing conflicts. Note that if you don't have any of the mods in that list you don't have to install these compatibility patches. (Optional for no kissing and hugging poses): download and manually extract the content of the "AAF" folder inside the archive "MCG_NoKissHuggingPoses" to your Fallout 4/data/AAF directory in your PC. The files with (Optional) mark are patches for mods that are not required to be installed, they are completely optional and you could install them if you like the changes they make to the original mods, see the suggested mod paragraph below for more info; Source files and MCG_Integration_Kit are for modders only and if you are not a modder you must not install those files. Once into the game remember that MCG when loaded the first time starts completely disabled, and you can activate it when prompted by the starting pop up message or later using the "START THE MOD" button in the MCM front page of the mod. Also note that the "Respawn system", "NPC-NPC random sex system" and the "Npc Initiative (approach) system" need to be manually enabled, each of them in the MCG Option hotkey menu after you activate the mod, if you want to use them: SUGGESTED MODS: These mod are not required and they are entirely optional, these are just my personal recommendation: FULL DIALOGUE INTERFACE: HERE. It's a very well done mod which also preserve the "prompt" part of the dialogues so you can also have "Text Replacement" like knowing exactly what are you going to pay for a prostitute, or a doctor in the MCG dialogues. FDI is a superior choice over XDI, which doesn't preserve the "prompt", but both are compatible with MCG; CWSS: HERE. Optional patch available in the download section of MCG change the buffs to be less OP and make them visible in pipboy, and also add support for the big CWSS showers to be used by MCG furniture selector for sex perk to have sex on them when planning sex. (Do not use this patch if you have other mods that rely on the original CWSS like the "Get Dirty" mod). COMPANION STATUS HUD: HERE. Optional patch available in the download section of MCG limit the hud widgets to ten followers and align the widgets to the right while scaling them down to be minimal, in addition you can show and refresh them pressing the RIGHT CTRL button or hide them by long pressing the RIGHT CTRL button; LIGHT EM UP 2.0: HERE. Optional patch available in the download section of MCG reduce the duration of nicotine effects and the quantity of cigarettes and cigars to be like similar mods from New Vegas and also replace the lit cigar and cigarettes model if you drop them to the LIT one instead of the original off one and other recently additions: Custom immersive animation for when using cigarettes with MCG (The animation can be enabled in the MCM of MCG, Debug page). The animation will play if the player is not in power armor, not in combat, with weapons sheated and generally when it is not sit in any furniture or vertibird. Once started the animation can be controlled using the Right Shift key to have a smoke, drop the cigarette or put it in your mouth. The advantage over other mods is that the animation doesn't lock the player movement. Ligth2.0 cigarettes, cigars and stogies are valid to be used in the "Relax Scenario CRIME AND PUNISHMENT: HERE. It's an awesome mod by the great Flashy - JoeyR that I highly suggest to enhance your gameplay. It is also integrated with some MCG mechanics thanks to some of its optional patches that you can directly download from that mod page. LOAD ORDER: Generally is not important but if you have the following mods make sure to put them after MCG so they'll have an higher priority: RSEII: CSA; INCOMPATIBLE MODS LIST: HERE! KNOW BUGS LIST: HERE! HOW TO UPDATE THE MOD: If you are updating a save to version 2.12.50 from version down to 2.7.30 you must unistall the previous version with a mod manager. Then install the new version with the mod manager and finally once in game you must stop and restart the "Npc Initiative system" and "Respawn system" (Player defeated features) if you use them. Updating from versions lower than 2.7.30 is not possible on the same game, in that case a new game is required. MOD STATUS: The mod is officially finished feature wise. Support for bug fixing will continue if needed. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Fallout 4 are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the FAQs and other materials I have provided you in the long period I developed this mod. CREDITS: BETHESDA CREW; For stealing my time. THE AUTHOR OF F4SE; Because some mods will just be impossible to code without it; DOC CLOX, VINFAMY AND CHOSEN CLUE; Because they started everything about sex in Fallout 4... ASHAL: Because of the best sexual framework ever seen on this planet, and because his work on Skyrim enabled me to make MCG for Skyrim LE on which this mod is based and ported from even with all the current limitation of FO4; CRAZY, LEITO, SAVAGECABBAGE,RUFGT: for fantastic animations! DAGOBAKING: Because of the AAF. HALSTROM: for AAF THEMES! FLASHY(JOE-R): For inspiring me in start modding Fallout 4 in the first place, and for RSEII abductions system! IGNOTUM_VIRUM: for letting me check his code for inspiration! LAZY GIRL and KENTINGTON: for inspiration in the cloning code; nKALEX: for sexout unethical deeds EE (WIP)! DOCTASAX: for sexout spunk! DKATRYL: for sexlab submit! ODESSA: for sexout wear and tear! GRAYUSER: for AAF Bad End Animations mod! EXPIRED6978: for LooksMenu! POLISTRO AND RIOT_PUNCH: for human and mutant looksmenu cum overlays! KENNEDYMADEIT: for AAF XMLs Extended! VIOXIS: for "Strap-on's of Fallout 4". PRA: for "Grave Digger". LEGAL: Downloading or any form of distribution or modifications of this mod is allowed only from LOVERSLAB SITE; You can use the source code, provided under license, to do everything you want in your mod, or you can make forks, changes to this mod and even upload your own version of this mod, but: You must mention me (Anghelos92) in the credits of your mod if you were inspired or used any code from me as I did for every author that inspired or helped me with this mod; You must provide your source code in the download section; Don't allow any child porn situation in your modification, of any kind even if this is a videogame; No priority given in terms of privileged support or limited exclusive temporal distribution of newest version to eventual Patreon or Donators of any kind; If I go "AWOL" from this site for more than a month and a reasonable amount of attempts to contact me have been negative, I authorize Loverslab Staff to take ownership of this very download topic from me and give it to any maintaner(s) of good will. DISCLAIMER: I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "Fallout 4" which modifies. The file here presented is allowed to be downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality. CHANGELOG Submitter anghelos92 Submitted 04/13/2019 Category Misc Sex Requires READING CAREFULLY THE INSTRUCTIONS;
  2. Problems of Survivor v. 1.4.4 Voiced View File I created this as a companion to DSHV's mod Problems of Survivor The download link is here. This mod adds audio voices for the female player and all hominid NPC's. Animals and creatures other than Supermutants will still be silent. I created two versions. The original mod is required for BOTH VERSIONS. One contains a plugin that replaces the original mod's esp. If you want that one, Click the file labeled "replacer" and download as a standard download. The zip file should be able to be installed with your mod manager like normal. Just remove the original mod's esp. from your data folder or override using your mod manager. I didn't make any edits to dialogue or the quests. I only added voice tags to the NPCs. The other version is an override plugin that only includes the edited NPCs. If you just want to install that and override with your mod manager, it should work fine. I'm still testing this mod myself, so I'd appreciate any bugs, problems, or feedback. This is the first mod I've published, and I'm by no means an expert at using XVA Synth. For now only female players will be voiced. I'll add male player voice files soon as a separate file. ***Changelog*** New version of the mod is available on Mega. I included some missing male player voice lines for two quests. Added a separate download in the download tab (and to Mega) for all male player voice lines (for people who want to play this mod as a male player for whatever reason. You do you.) CREDITS: Dan Ruta for his and his team's work on XVA Synth 2 DSHV for creating the original mod, without which this mod wouldn't exist. Everyone who put in the work to train the available voices. Submitter MrNicoras Submitted 12/04/2022 Category Other Requires Problems Of Survivor v. 1.4.4 https://www.loverslab.com/files/file/18065-problems-of-survivor/  
  3. Follower Slavery Mod (FSM) (26/11/2022) View File DESCRIPTION Have you ever been enslaved and found your defeated followers hanging around as if nothing has happened? Not any more - FSM allows your Followers to be enslaved when you are. Will you leave them to their fate, or search the cities, towns and wilds of Skyrim and rescue them from Slavery? FSM is highly configurable - using a combination of the MCM and FSM JSON files you can control Which NPCs are potential Masters for enslaved Followers Which Locations (Bandit, Warlock or Vampire camps) Follower slaves can be sent to The Outfits that Slaves will be dressed in, Male and Female Slaves have their own outfit sets Whether Slaves will be used as Sex toys, selectable both on the gender of the Slave and that of the Master The animation tags selected if Slaves are used as Sex toys, based both on the gender of the Slave and that of the Master Whether Toys & Love or Sexlab is used for sex scenes FSM's masters.json file comes pre-loaded with over 100 male NPCs, 83 female NPCs and almost 50 locations (Bandit camps and Warlock or Vampire lairs). A built in audit report makes it simple to identify records in the JSON and edit them as you wish. The individual groups of Masters (NPC Male, NPC Female, Bandit Camps, Warlock Lairs, Vampire Lairs) can also be disabled/enabed during the game via the MCM. Similarly the SlaveOutfits.json file includes 6 pre-loaded female outfits (including 3 "Toys" and 3 "Devious Devices" outfits) and 2 male outfits. Again there is an audit report to allow you to easily modify or add your own choice of outfits. Animation tags for each gender combination can be edited in the AnimationTags.json file. ENSLAVEMENT There are a number of methods by which Followers can be enslaved: Sexlab Defeat Followers who are assaulted after they have been defeated may be enslaved by their aggressors. The SL Defeat Plugin was developed using SL Defeat V5.3.6 Bane 24112021 and is compatible with the Dynamic Defeat LRG Patch V1.4 (for Defeat Version 5.3.6) by AndrewLRG It has not been tested with other versions of SL Defeat but should be compatible so long as Followers are assaulted after being defeated. Enslavement depends on a number of factors in addition to the chance set in the FSM MCM: Simple Slavery+ If you are sent to Simple Slavery your active followers may be enslaved by your captors or sent to auction with you. Once you are auctioned they will also be sold. FSM Enslavement Active followers can be enslaved via the MCM - either to a Random NPC or your current Target External Mods Followers can be enslaved and freed through FSM by other Mods using ModEvents FSM Plugins FSM is designed so that more third party mod support can be added in future - Version 1.0 includes a Simple Plugin for Sanguine's Debauchery that allows any active Followers not enslaved by SD to be enslaved in a similar way to SD's built-in Follower handling. Currently up to six enslaved followers are supported - if a seventh follower is enslaved the existing slave with the longest service will be released. REGISTERING YOUR FOLLOWERS IN FSM Once you have installed FSM you need to have a Dialogue with each of your followers to register them in FSM. For EFF users - don't just use the EFF custom menu, actually open a dialogue with them using the Talk option in the EFF menu. You only need do this once per game for each follower - FSM will keep track of them from then on. You can check in the MCM on the Enslavement tab to see if all your current followers are listed. EMANCIPATION (Freeing your Followers) After a few days Innkeepers will become aware of any new Follower Slaves in their area, however followers taken by Bandits, Warlocks or Vampires may prove harder to find. Once you find an enslaved follower, if the owner is neutral or friendly, you can either buy them out of slavery or make a break for freedom with them. If the owner is hostile then more direct action will be required! The MCM can be used to reveal a Slave's current Hold, Location or Owner and also to remotely free the Slave. REQUIREMENTS The only hard requirements are PapyrusUtil SE & SkyUI SE or LE Equivalents Sex scenes require either Sexlab 1.63+ or Toys & Love SE 2.1+ or LE Equivalents SUPPORTED MODS Extensible Follower Framework/Amazing Follower Tweaks/Nether's Follower Framework Simple Slavery++ 6.3.16+ Sanguine's Debauchery Toys & Love 2.21+ (Outfits & Love scenes) Devious Devices 5.1+ (Outfits) Sexlab Defeat V5.3.6 Bane 24112021 COMPATIBLE WITH Submissive Lola, the Resubmission Devious Followers Continued Dynamic Defeat LRG Patch V1.4 (for Defeat Version 5.3.6) Submitter Bane Master Submitted 07/27/2022 Category Adult Mods Requires PapyrusUtil , SkyUI Regular Edition Compatible Yes
  4. Problems of Survivor View File Warning: Disguising, sexist, humiliation and violent content! Fallout 4's version of my Skyrim mod Troubles of Heroine. Adds NPCs, quests and events to make a woman's life in a post-apocalypse crueler and more degrading. The mod contain hard choices of an universal scale. There is the hidden parameter Your Dignity, which changes from communicating with Brutus or Xana. To unlock the full potential of it - use the code: set aaayourdignity to 100. Perks, global variables and quest's ids in the readme. In dialogues, if you do not have a needed perk or a SPECIAL, then you won't see that option. There can be two perks for one dialogue option. In Non-XDI version some options are hidden by other options. Males have a less content than females - something will be missed, and some will be completely inaccessible. To play a female content for a male use code: set AAAiamsissy to 1. The safe in the AAAPOSSpecialRoom has the mod items. POSScripts - for modders only! Put this mod at the very end of your modlist! Content: Requirements: Advanced Animation Framework (AAF) + animations Extended Dialogue Interface (optional) F4z Ro D'oh (recommendation) to skip dialogues 1.4.4 RUS: Silent voice files for 1.4.1: Perks: Basil's Desat-English dictionary: Future plans: More dialogs; More quests; More situations; More followers; More filth. Permission: Do what you want with the mod. Submitter DSHV Submitted 06/17/2021 Category Quests Requires AAF + animations, Extended Dialogue Interface (optional)
  5. Version 1.0.1

    204 downloads

    I created this as a companion to DSHV's mod Problems of Survivor The download link is here. This mod adds audio voices for the female player and all hominid NPC's. Animals and creatures other than Supermutants will still be silent. I created two versions. The original mod is required for BOTH VERSIONS. One contains a plugin that replaces the original mod's esp. If you want that one, Click the file labeled "replacer" and download as a standard download. The zip file should be able to be installed with your mod manager like normal. Just remove the original mod's esp. from your data folder or override using your mod manager. I didn't make any edits to dialogue or the quests. I only added voice tags to the NPCs. The other version is an override plugin that only includes the edited NPCs. If you just want to install that and override with your mod manager, it should work fine. I'm still testing this mod myself, so I'd appreciate any bugs, problems, or feedback. This is the first mod I've published, and I'm by no means an expert at using XVA Synth. ***Changelog*** New version of the mod is available on Mega. I included some missing male player voice lines for two quests. Added a separate download in the download tab (and to Mega) for all male player voice lines (for people who want to play this mod as a male player for whatever reason. You do you.) CREDITS: Dan Ruta for his and his team's work on XVA Synth 2 DSHV for creating the original mod, without which this mod wouldn't exist. Everyone who put in the work to train the available voices.
  6. Sexlab Follower Needs View File Sexlab Follower Needs I made this mod after thinking it'd be nice if followers could 'relive' themselves in between travels. This mod gives followers the ability to masturbate when aroused, either only in player homes or out in public (configurable through the MCM). It's an extremely light mod, and pairs well with mods like Spectator Crowds or Eager NPCs. Requirements: -Sexlab/OStim -SLA/OAroused/OSLAroused -Fuz-roh-doh -LibFire (Semi-Optional) po3's extender (Semi-Optional) PapyrusUtil Features: Followers will only masturbate if they are not in combat or busy. Followers now have a 25% chance to ask you for sex, and a 25% chance to start an orgy with your other followers if you have more than 1. (%Chance is configurable through the MCM.) Added options to add custom player homes to the list of valid locations, as well as a gender filter in the MCM. Added inn support! Now, if your follower is alone and nobody can see them, they'll masturbate in an inn. Also rewrote the way homes and locations are scanned to use keywords instead of a formlist, but kept the formlist just in case. Credits: v6 Would not be possible without the work put in by fireundubh for the libFire plugin, please give a github star to his work or check out his other projects on his website. v7 is not possible without po3's extender, please endorse his work on nexus. ESL Instructions: v9 REQUIRES A NEW SAVE Totally new FormIds from all previous versions, DO NOT just drag and drop in. To upgrade safely, first disable the mod, wait 1 hour, then save. Then clean your save with ReSaver, and then load the mod. Permissions: You are free to use whatever scripts you like from my mod, as long as you provide some form of credit. Please do not upload this mod anywhere else. Submitter BluByt3 Submitted 03/29/2021 Category Adult Mods Requires Sexlab, OStim, Sexlab Aroused, OAroused Fuz-ro-doh, LibFire, po3's extender, PapyrusUtil, Regular Edition Compatible No  
  7. View File !Maidens of Darkness !Maidens of Darkness TBD Followers This is a work in progress The remake of !Cheesecake Followers. Which will be incompatible with the this version of the mod as characters will overwrite one another. Currently five with more to come as this is WIP. All followers are made with High Poly Head and use Touched by Dibella body with my Milkshake preset. Current Followers: Bianca - Berserker. 1h or 2h weapons maters not to her. She's all about melee offense. She'll dual wield 1h weapons and bring the pain with 2h. Favors maces and warhammers. Belladonna - Sorceress merchant. Favors ice spells with fire as a back up. Exotic inventory and loves poisons.... Calia - Necromancer. Made dark pacts and at higher levels summons some interesting things.... Lily - Frost mage and conjurer. Evelyn - Former Thalmor assassin brought back from the brink of death by Calia after the thalmor tried to incinerate her for being too good a spy/assassin and knowing too much, now is something more... Current locations Bianca - Falkreath inn Belladonna - Geirmund's hall (Outside by entrance) Calia - Valthume (Outside by entrance) Lily - Yngol Barrow (by entrance) Evelyn - Take the East road out of Riverwood up the mountain by small bandit camp, listen for fighting. *These placements are temporary as I'll be adding more content. *No quests yet but are in the works. *Belladonna will only sell her merchant wares when dismissed as a follower. *Yes all other followers from previous mod will be added and all followers are standalone. The bodies the girls use is Milkshake body (Clothed and naked) found here; Recommended; HDT-SMP for physics. Bianca really wants you to have Maximum Carnage installed. Pi-Cho enb is used in all screen shots. With out an ENB the girls will appear paler as shown below. Credit given to awesome modders: Themilkdrinker - TBD body. Thanks again for permission!! juicypepper - DX conversion to tbd, thank you! arta14 - for Arta glasses, thanks again! Ousnius - BodySlide and Outfit Studio Shiva182 - Maevan2's Eye Brows SE DomainWolf - Skin Feature Overlays SE (Freckles) Nazeen - Improved Eyes Skyrim r1goodwin - Diamond skin Lersy - Awesome nord preset which was a good jumping point to make these ladies. Thanks Again! Spongeman131 - RANs HeadMesh Sliders for RaceMenu expired6978 - creating RaceMenu Kalilies - KS Hairdos SSE Nisetanaka & TheAbstract17 & JSPumpkinKing & VtheHeretic (and all others who helped) - The Amazing world of Bikini Armors and conversions, you guys rock. DeserterX - DX Armors Kala's Eyes and Elf eyes - guidethisonekalaheria Bethesda Submitter RowdyD1313 Submitted 10/26/2022 Category Regular Mods Requires Regular Edition Compatible No  
  8. Version 1.0631

    13,378 downloads

    DESCRIPTION Have you ever been enslaved and found your defeated followers hanging around as if nothing has happened? Not any more - FSM allows your Followers to be enslaved when you are. Will you leave them to their fate, or search the cities, towns and wilds of Skyrim and rescue them from Slavery? FSM is highly configurable - using a combination of the MCM and FSM JSON files you can control Which NPCs are potential Masters for enslaved Followers Which Locations (Bandit, Warlock or Vampire camps) Follower slaves can be sent to The Outfits that Slaves will be dressed in, Male and Female Slaves have their own outfit sets Whether Slaves will be used as Sex toys, selectable both on the gender of the Slave and that of the Master The animation tags selected if Slaves are used as Sex toys, based both on the gender of the Slave and that of the Master Whether Toys & Love or Sexlab is used for sex scenes FSM's masters.json file comes pre-loaded with over 100 male NPCs, 83 female NPCs and almost 50 locations (Bandit camps and Warlock or Vampire lairs). A built in audit report makes it simple to identify records in the JSON and edit them as you wish. The individual groups of Masters (NPC Male, NPC Female, Bandit Camps, Warlock Lairs, Vampire Lairs) can also be disabled/enabed during the game via the MCM. Similarly the SlaveOutfits.json file includes 6 pre-loaded female outfits (including 3 "Toys" and 3 "Devious Devices" outfits) and 2 male outfits. Again there is an audit report to allow you to easily modify or add your own choice of outfits. Animation tags for each gender combination can be edited in the AnimationTags.json file. ENSLAVEMENT There are a number of methods by which Followers can be enslaved: Sexlab Defeat Followers who are assaulted after they have been defeated may be enslaved by their aggressors. The SL Defeat Plugin was developed using SL Defeat V5.3.6 Bane 24112021 and is compatible with the Dynamic Defeat LRG Patch V1.4 (for Defeat Version 5.3.6) by AndrewLRG It has not been tested with other versions of SL Defeat but should be compatible so long as Followers are assaulted after being defeated. Enslavement depends on a number of factors in addition to the chance set in the FSM MCM: Simple Slavery+ If you are sent to Simple Slavery your active followers may be enslaved by your captors or sent to auction with you. Once you are auctioned they will also be sold. FSM Enslavement Active followers can be enslaved via the MCM - either to a Random NPC or your current Target External Mods Followers can be enslaved and freed through FSM by other Mods using ModEvents FSM Plugins FSM is designed so that more third party mod support can be added in future - Version 1.0 includes a Simple Plugin for Sanguine's Debauchery that allows any active Followers not enslaved by SD to be enslaved in a similar way to SD's built-in Follower handling. Currently up to six enslaved followers are supported - if a seventh follower is enslaved the existing slave with the longest service will be released. REGISTERING YOUR FOLLOWERS IN FSM Once you have installed FSM you need to have a Dialogue with each of your followers to register them in FSM. For EFF users - don't just use the EFF custom menu, actually open a dialogue with them using the Talk option in the EFF menu. You only need do this once per game for each follower - FSM will keep track of them from then on. You can check in the MCM on the Enslavement tab to see if all your current followers are listed. EMANCIPATION (Freeing your Followers) After a few days Innkeepers will become aware of any new Follower Slaves in their area, however followers taken by Bandits, Warlocks or Vampires may prove harder to find. Once you find an enslaved follower, if the owner is neutral or friendly, you can either buy them out of slavery or make a break for freedom with them. If the owner is hostile then more direct action will be required! The MCM can be used to reveal a Slave's current Hold, Location or Owner and also to remotely free the Slave. REQUIREMENTS The only hard requirements are PapyrusUtil SE & SkyUI SE or LE Equivalents Sex scenes require either Sexlab 1.63+ or Toys & Love SE 2.1+ or LE Equivalents SUPPORTED MODS Extensible Follower Framework/Amazing Follower Tweaks/Nether's Follower Framework Simple Slavery++ 6.3.16+ Sanguine's Debauchery Toys & Love 2.21+ (Outfits & Love scenes) Devious Devices 5.1+ (Outfits) Sexlab Defeat V5.3.6 Bane 24112021 COMPATIBLE WITH Submissive Lola, the Resubmission Devious Followers Continued Dynamic Defeat LRG Patch V1.4 (for Defeat Version 5.3.6)
  9. Hello! I mostly thought of this while starting a Skyrim playthrough for the 10 billionth time. I do have a couple of custom followers (mainly Chloe from DCL right now, I usually keep her for extra protection until I beat Mirmulnir (the first dragon you fight). Now I really don't mind her, but she only has 2 or 3 idle lines that she repeats over and over and it's really tiring ("are you my gallant hero" and "could you get me something exotic", usually coupled with "some wine, please" whenever we're at an inn). Now, I do like her as a follower but I would also really like if there was a standalone mod in which you could select the follower and just have a bunch of idle dialogue added to them (can be generic, can be based on a "type/personality" you can choose, idc if voiced or not, I just want more life out of them). I know there are mods that add some new idle dialogue to npcs/followers, but they usually also add other things (as an example, submissive lola is very cool but it adds the whole "you're owned by your follower" dynamic, which I wouldn't use on all followers just for the dialogue expansion. I've also used joyful followers, but didn't really get much idle dialogue from it, I'm guessing because it's somehow tied to progression). If anyone can help me figure out what exactly would need changed/added and where (and if it's possible to do via xEdit) I would add them myself for various followers. I've messed with xEdit before but I know very little about modding in general and back when I tried to use ck in SE (not AE) it would crash every half an hour (or less), making any progress very frustrating.
  10. Joyful Followers View File Deviously Joyful is incompatible with Beta 5 !! Joyful Followers Ever thought that Vanilla Followers are boring? Yea, me too - and this mod is an attempt to change that! Joyful Followers tries to give your favorite Follower a new, playful, funny and humorous but also slightly nasty and mean personality! Travel with your follower and unlock new Events! How to handle them? Up to you! But remember: Your choices might affect how your follower behaves later on, so make sure you dont admit things you may later regret! ..or maybe you want to regret them later? Anyway, choices matter! and so does your follower! So treat 'em well! Content Table 1. Dynamic Relationships Traveling with your follower unlocks new Events and Interactions but beware: Choices matter! Dont treat your follower badly or admit something you may later regret..! 2. Events Events! Yay, things are happening! (Though content is still lacking, Sorry!) This mod tries to introduce Events in many aspects of the game with the goal to make even the most boring places worth to check out! 3. My Fair Share This mod features an optional debt system. I made this feature specifically for people that are looking for some sort of cash sink and while it does indeed interact with this mod on multiple levels, you wont be put at any disadvantage if you keep it disabled; There are no Events for "losing the Debt game" or any other special interactions (I believe there already are mods out there that do a much better job at this *cough, cough*) Devious Devices Exclusive 4. Key Holders Inventory (Unfinished - Dont give them Chastity or Piercing Keys) While exploring the world, your follower searches for keys and stores them in an inventory they manage You can hand over your keys to sore them inside this inventory. You may ask how many keys your follower currently holds - and sometimes you can even take them out! The Key Holders Inventory is a safe storage for your keys - as long as you dont mind someone else having control over them of course Your follower helps you to unlock certain devices as long as there are keys in this inventory F.A.Q. I downloaded the mod but nothing is happening? The mod is built around Progression. Meaning its normal that nothing is happening. When you play more with your follower you should encounter Events from time to time and the more time you spend with your follower the more Events will unlock for you to encounter! Ive been messing around with this mod for 42 days, 17 hours and 13 seconds now! Why is nothing happening? My design philosophy is centered around the player, not the PC or the roleplaying behind it. This means when you mess up, I dont punish the PC, I punish the player; And one way to punish the player is by not punishing the PC (since thats what the player wants) Im aware that this may sound annoying to some but I want to emphasize that Im more interested in giving the player the feelings I want and allow the player to play the game however he wants. I dont want you to decide between "messing around and explore this mods content" and "playing the game", I rather have you "explore this mods content while playing the game", thus you wont encounter much content when youre just messing around Current Event Table: Requirements - SL Framework - SL Aroused - Run FNIS - A Follower Requirements (Deviously Joyful) - Devious Devices Optional - PetCollar (Link) Compatibility - EFF and AFT have integrated patches. I tested both of them and both seem to be working just fine. They load before JF - NFF loads after JF - FLP seem to be fine without a patch - DF loads after JF Credits - DarkAngel1265 for Crawling animations - audhol for Sitting animation - Collygon for everything inside the "Collygon" Folders --------------------------------------------- Patreon Link if you want to support me -> Scrab Joséline | Patreon Discord Link for good measure -> https://discord.gg/mycaxFPSeV --------------------------------------------- Previous Changelogs: Submitter Scrab Submitted 06/07/2020 Category Adult Mods Requires Regular Edition Compatible Yes
  11. Version 1.0.1A

    1,753 downloads

    !Maidens of Darkness TBD Followers This is a work in progress The remake of !Cheesecake Followers. Which will be incompatible with the this version of the mod as characters will overwrite one another. Currently five with more to come as this is WIP. All followers are made with High Poly Head and use Touched by Dibella body with my Milkshake preset. Current Followers: Bianca - Berserker. 1h or 2h weapons maters not to her. She's all about melee offense. She'll dual wield 1h weapons and bring the pain with 2h. Favors maces and warhammers. Belladonna - Sorceress merchant. Favors ice spells with fire as a back up. Exotic inventory and loves poisons.... Calia - Necromancer. Made dark pacts and at higher levels summons some interesting things.... Lily - Frost mage and conjurer. Evelyn - Former Thalmor assassin brought back from the brink of death by Calia after the thalmor tried to incinerate her for being too good a spy/assassin and knowing too much, now is something more... Current locations Bianca - Falkreath inn Belladonna - Geirmund's hall (Outside by entrance) Calia - Valthume (Outside by entrance) Lily - Yngol Barrow (by entrance) Evelyn - Take the East road out of Riverwood up the mountain by small bandit camp, listen for fighting. *These placements are temporary as I'll be adding more content. *No quests yet but are in the works. *Belladonna will only sell her merchant wares when dismissed as a follower. *Yes all other followers from previous mod will be added and all followers are standalone. The bodies the girls use is Milkshake body (Clothed and naked) found here; Recommended; HDT-SMP for physics. Bianca really wants you to have Maximum Carnage installed. Pi-Cho enb is used in all screen shots. With out an ENB the girls will appear paler as shown below. Credit given to awesome modders: Themilkdrinker - TBD body. Thanks again for permission!! juicypepper - DX conversion to tbd, thank you! arta14 - for Arta glasses, thanks again! Ousnius - BodySlide and Outfit Studio Shiva182 - Maevan2's Eye Brows SE DomainWolf - Skin Feature Overlays SE (Freckles) Nazeen - Improved Eyes Skyrim r1goodwin - Diamond skin Lersy - Awesome nord preset which was a good jumping point to make these ladies. Thanks Again! Spongeman131 - RANs HeadMesh Sliders for RaceMenu expired6978 - creating RaceMenu Kalilies - KS Hairdos SSE Nisetanaka & TheAbstract17 & JSPumpkinKing & VtheHeretic (and all others who helped) - The Amazing world of Bikini Armors and conversions, you guys rock. DeserterX - DX Armors Kala's Eyes and Elf eyes - guidethisonekalaheria Bethesda
  12. I am looking for the skimpiest, most "un lore friendly" Female follower mods in the game. Like daedric bitchs, please provide the name Or link and a pic would be even more wonderful, remember skimpiest and sexiest women followers fir skyrim le
  13. Version 1.4.4

    68,055 downloads

    Warning: Disguising, sexist, humiliation and violent content! Fallout 4's version of my Skyrim mod Troubles of Heroine. Adds NPCs, quests and events to make a woman's life in a post-apocalypse crueler and more degrading. The mod contain hard choices of an universal scale. There is the hidden parameter Your Dignity, which changes from communicating with Brutus or Xana. To unlock the full potential of it - use the code: set aaayourdignity to 100. Perks, global variables and quest's ids in the readme. In dialogues, if you do not have a needed perk or a SPECIAL, then you won't see that option. There can be two perks for one dialogue option. In Non-XDI version some options are hidden by other options. Males have a less content than females - something will be missed, and some will be completely inaccessible. To play a female content for a male use code: set AAAiamsissy to 1. The safe in the AAAPOSSpecialRoom has the mod items. POSScripts - for modders only! Put this mod at the very end of your modlist! Content: Requirements: Advanced Animation Framework (AAF) + animations Extended Dialogue Interface (optional) F4z Ro D'oh (recommendation) to skip dialogues 1.4.4 RUS: Silent voice files for 1.4.1: Perks: Basil's Desat-English dictionary: Future plans: More dialogs; More quests; More situations; More followers; More filth. Permission: Do what you want with the mod.
  14. Night Mistress Mansion View File NIGHT MISTRESS MANSION : A Mansion Management mod (Aka Quo Vagis for Skyrim!) Co Authors : CPU (dance animations and scripts, pictures conversion tutorial, Humongous tears of gratitude), Glev (pictures). Ruhadre for patches. Dependencies : Skyrim Dawnguard Dragonborn Sexlab FNIS Soft Dependencie : Scent of sex, by CPU (que mille vierges Lui soient envoyées, qu'Il les lutine). This mod will help you to make the whores in Mansion more active. Night Mistress Manssion is prereleased on my Patreon : https://www.patreon.com/Delzaron Conflicts : Captured dreams, if you put it in your load order BEFORE Night Mistress Mansion. If you put it AFTER Night mistress Mansion, it may work. SSE : When the mod will be finished, I'll try to convert it to make it compatible with Skyrim Special Edition (if SSE contains also the Dawnguard and dragonborn DLCs). In terme of scripts, aNMM is compatible in theory. The main problem is the textures. How to start the mod : talk to an In keeper, and meet Axia Lilvahi, in the Night Mistress Mansion. The Mod content : Radiant prostitution is about inn girls. Maria Eden about slaves whores... the high class prostitution was missing... until Night Mistress Mansion ! Axia Lilvahi is not like pimps you can meet in Skyrim : whore herself, she takes care of her girls, and she's very ambitious... No bestiality and slavery in that mod : it's a classy prostitution mod. Mansion girls have different status, and it have consequences. Sex skills and money are based on that rank. - Apprentices don't choose their jobs, and get 30% of the profits. - whores will be able to negociate, and get 30% of the profit + a margin (so, player negociate the sex scene, and the price in a marge). - dancers can propose sex, and dance. - special are... special. Only the Night Mistress Mansion will propose special employees. - courtesans are expensive (almost 500 gold, 50% for the girl), and can also make some interesting tasks (like spying, art, or just chat/accompany a noble for a party...). 30 %, that's a little... but every whores have a bed, food, and washed clothes, and can use the Mansions as their homes... so, they don't need to spend that money in the brothel, unlike Maria Eden or Radiant prostitution ones. In every brothel, player will find a chest where she can store her gear safely. At the beginning of the mod, player can make money by whoring, or by receiving it from Axia during the quest line... at a step, player will become an associate, be able to publish erotic posters, and will be able to earn a part of the daily profits of each brothels... if there are profits... that's mean you're in charge to make profits ! Core Quests : aNMM0_starter : the starter quest, where player meet Axia Aoada. aNMM1_Hire : get your job position ! aNMM2_ begin : the beginning of the Night Mistress Mansion : recruit whores, make add, and turn this ruin into a profitable Mansion. aNMM2_book : erotic books publication. More than 150 girls to photoshoot : Catch them all ! aNNM2_Dance : dancing lesson. aNMM3_Vampire : find the dark side of Axia Aoada. Your first real moral choice. aNMM4_begin : acquire the Red Button Mansion ! aNMM4_Courtesan : convince Kahedec to become a courtesan, and recruit another one. aNMM4_End : Help Amélie Malibue to find Axia's past... and defeat Axia old ennemies. Radiant Quests : aNMM_Main : the mod management quest. aNMM_Main_book : the magazines management quest. aNMM_RedButtonMain : the Red Button Brothel Management quest aNMM_NightMistressMansion_Main : the Night Mistress Mansion management quest aNMM_Recruit : recruit NPC from the mod, and from vanilla skyrim (who says "Ysolda" ?) aNMM_Recruit_Model : recruit NPC from erotic pictures, for the magazines publications. Actor Events : aNMM_ActorEvent_WhoreQuest : NPCs whores, dancers and courtesan working quest. aNMM_ActorEvent_DancerQuest : NPCs dancers working quest. aNMM_ActorEvent_CourtesanQuest : same, for courtesans. More money... aNMM_ActorEvent_WaitressQuest : waitresses have their event too... aNMM_ActorEvent_slaveWhoreQuest : another whore actor event... aNMM_Events_NightMistressMansion : a quest (thanks CPU) to trigger lot of scenes... Side Quests : aNMM_Rep_Vamp1 : play Truth or Dare with three vampiric girls. aNMM_Rep_ImpClient : an important client came. Fuck him good, and increase the Mansion's reputation. aNMM_Rep_Client : please the client... and make an extra money. aNMM_Rep_Book : publish a book. aNMM_Rep_Courtesan : a whore delivery outside the Mansion. Ley with the client, get paid, come back home. aNMM_Rep_Spy : work with the thieves guild aNMM_Rep_GuardBandit : execute some bandits who are annoying the Mansion aNMM_Rep_GuardEscort : Escort a Courtesan to her client aNMM4_sideQuest_GirlBard : acquire the Burning Thigh Mansion. aNMM4_sideQuest_Kahedec : take Kahedec sexual education in charge ! The Brothels : The Night Mistress Mansion is more a company. During the mod, several establisments will be established. Brothels I planned : The Red Button : a Mansion near DragonBridge and Solitude. The Night Mistress : a manor based on Volkihar castle. It's near Lake Ilinata, not far from Captured dreams Mansion. The Burning Thigh : a wood manor based brothel, near Riften. Some of the mod's NPCs : Axia Lilvahi : a woman from a far country. Exasperated by skyrim pimps (mostly slavers and brutes), she decided to build her own business! Aeta and Aesta Merith : two sisters, they lives in Dawnstar. Aeta will be the local brothel keeper. Carmen : a experienced redhead whore from HighRock, she have contacts with the Penitus occulatus. But she don't hesitate to use illegal means to reach her goals. Amélie Malibue : a scout Axia hired some times ago... she will be the bar keeper, and her morality will temper Axia and Carmen choices. Iolia : a yound dunmer, Axia's "niece". Kahedec Gra Limai : a young orc noble. Bula Gro Labrom : Kahedec's bodyguard Haley, Badcia, Laren : three vampires girls. Azor Avaj Sonderbilt : a powerful warlock, who have only one weakness : women. Lalum : a yound dancer and Axia's daughter in law. Asilia : skilled maid, and Iolia cousin. Violet, Lily and Favani Arelas : Iolia former colleagues. NPC to recruit : (in progress) NPC can be recruited for two purposes : as nude models (around 150 NPCs available !) for "Skyrim Beauties" Publication, and as "employees". The list of Potential employees (vanilla and mod NPCs) is below : Markarth : Cairine and Hroki. Falkreath : Sally Sheep Jumper, Narri. Whiterun : Ysolda and Ahlam (as courtesan) Solitude : Elissif (if she lost her Jarl position), Vala Sestius (included in the Red Button Quest) DragonBridge : Julia and Juliette Lylvienne (included in the Red Button quest) Windhelm : Shahvee. Shorstone : Joldi (but only for the Mansion near Riften) Riften : Svana (as a maid) Ivarstead : Lynly and Fastred. DLCs : Mirri Severin. Old Hroldan : Uale the Sicambre. Dawnstar : Bodil. Rorikstead : Alarvyne Winterhold : Arameya. Morthal : Abelone All Followers ! In Night Mistress Mansion mod, these NPCs and followers are the key : linear quest recruits are mostly mod NPCs, but it's not enough for making the Mansions profitable. As Associate, you need to complete the staff, and more the quest advance, and more you'll need to recruit. For example, the Night Mistress Mansion can consume 10 followers as whores. It's a good way to make followers useful, profitable, and grouped in the same place. Night Mistress Mansion edition : Publish porn magazines! You'll be able to talk to NPCs , pay them to pose. You need 4 pictures to publish a magazine. The more kinky it is, the more money it make. A board will appear each time you publish the related picture. Some themed magazines will be published each time the appropriate pictures are obtained. Permissions : You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors. Submitter Delzaron Submitted 03/04/2017 Category Quests Requires fuz roh do, FNIS, Dawnguard, Dragonborn, Sexlab Special Edition Compatible  
  15. She became a follower of mine apparently, after finishing all the quests with the Nightingales, only I do not have an option to dismiss her like I do with the other followers. I'm using Nether's Follower Framework. Any ideas how to get rid of her?
  16. Immersive Follower Bathing View File Immersive Follower Bathing For Bathing in Skyrim I got tired of having my followers just stand around while my PC bathed, and felt there should be a more immersive way to enjoy bathing in Skyrim. Fortunately through the power of SKSE plugins you can now have your followers automatically bathe when you do. Supports all mod-added followers as well as any number of followers (technically the max number of followers is 128). Features Followers will now automatically bathe with you, either by hotkey or by using the in-game items. *NEW* You can designate a follower to stand guard while you bathe, with SLA integration if SLA is detected. *NEW* Occasionally the PC may become a bit aroused when followers bathe, and vice versa for followers. Monoman's Bathing in Skyrim Tweak If you happen to use Monoman's excellent mod, install Follower Bathing Tweak Patch and not the normal Follower Bathing mod. This will preserve monoman's MCM. *NEW* Made the patch now 100% version independent! Just download the original follower bathing mod and stick the patch after it in your load order. Instructions First, register your follower with the MCM menu. Then, when you press the hotkey to bathe, your follower will automatically bathe with you if they are in water and not clean already. Known Issues -Followers may not appear initially when opening the MCM for the first time. Simply close the MCM and re-open it. -The mod At Your Own Pace is currently incompatible due to a very unlucky script conflict. Until I find a fix, make sure that this mod's scripts are not overwritten by the mod. Requirements: Bathing In Skyrim SE PapyrusUtil SE powerofthree's Papyrus Extender (optional) LibFire (optional) ConsoleUtil and/or Sexlab (Optional, only for debugging to console.) SLA (Optional, PC and Followers won't gain arousal when bathing without it.) You can now choose what method to use for follower detection from the mcm - libfire, po3, or pure skse. Future Plans -Expand on the guard system for sexytimes, and hook into SL. Permissions: You are free to use whatever scripts you like from my mod, as long as you provide some form of credit. Please do not upload this mod anywhere else. Submitter BluByt3 Submitted 12/01/2021 Category Adult Mods Requires Bathing in Skyrim, PapyrusUtil, powerofthree's Papyrus Extender, ConsoleUtil, SLA Regular Edition Compatible No  
  17. Version 2.1

    7,493 downloads

    Immersive Follower Bathing For Bathing in Skyrim I got tired of having my followers just stand around while my PC bathed, and felt there should be a more immersive way to enjoy bathing in Skyrim. Fortunately through the power of SKSE plugins you can now have your followers automatically bathe when you do. Supports all mod-added followers as well as any number of followers (technically the max number of followers is 128). Features Followers will now automatically bathe with you, either by hotkey or by using the in-game items. *NEW* You can designate a follower to stand guard while you bathe, with SLA integration if SLA is detected. *NEW* Occasionally the PC may become a bit aroused when followers bathe, and vice versa for followers. Monoman's Bathing in Skyrim Tweak If you happen to use Monoman's excellent mod, install Follower Bathing Tweak Patch and not the normal Follower Bathing mod. This will preserve monoman's MCM. *NEW* Made the patch now 100% version independent! Just download the original follower bathing mod and stick the patch after it in your load order. Instructions First, register your follower with the MCM menu. Then, when you press the hotkey to bathe, your follower will automatically bathe with you if they are in water and not clean already. Known Issues -Followers may not appear initially when opening the MCM for the first time. Simply close the MCM and re-open it. Requirements: Bathing In Skyrim SE PapyrusUtil SE powerofthree's Papyrus Extender (optional) LibFire (optional) ConsoleUtil and/or Sexlab (Optional, only for debugging to console.) SLA (Optional, PC and Followers won't gain arousal when bathing without it.) You can now choose what method to use for follower detection from the mcm - libfire, po3, or pure skse. Future Plans -Expand on the guard system for sexytimes, and hook into SL. Permissions: You are free to use whatever scripts you like from my mod, as long as you provide some form of credit. Please do not upload this mod anywhere else.
  18. Version 9.1

    19,339 downloads

    Sexlab Follower Needs I made this mod after thinking it'd be nice if followers could 'relive' themselves in between travels. This mod gives followers the ability to masturbate when aroused, either only in player homes or out in public (configurable through the MCM). It's an extremely light mod, and pairs well with mods like Spectator Crowds or Eager NPCs. Requirements: -Sexlab/OStim -SLA/OAroused/OSLAroused -Fuz-roh-doh -LibFire (Semi-Optional) po3's extender (Semi-Optional) PapyrusUtil Features: Followers will only masturbate if they are not in combat or busy. Followers now have a 25% chance to ask you for sex, and a 25% chance to start an orgy with your other followers if you have more than 1. (%Chance is configurable through the MCM.) Added options to add custom player homes to the list of valid locations, as well as a gender filter in the MCM. Added inn support! Now, if your follower is alone and nobody can see them, they'll masturbate in an inn. Also rewrote the way homes and locations are scanned to use keywords instead of a formlist, but kept the formlist just in case. Credits: v6 Would not be possible without the work put in by fireundubh for the libFire plugin, please give a github star to his work or check out his other projects on his website. v7 is not possible without po3's extender, please endorse his work on nexus. ESL Instructions: v9 REQUIRES A NEW SAVE Totally new FormIds from all previous versions, DO NOT just drag and drop in. To upgrade safely, first disable the mod, wait 1 hour, then save. Then clean your save with ReSaver, and then load the mod. Permissions: You are free to use whatever scripts you like from my mod, as long as you provide some form of credit. Please do not upload this mod anywhere else.
  19. View File Tera Elin Race Skyrim Legendary Edition Skyrim Special Edition Version http://www.loverslab.com/topic/71987-update-march-07-2017skyrim-se-tera-elin-race/ [ LORE ]____________________ http://tera.enmasse.com/game-guide/races/elin/ Building corporeal forms around tiny fragments of her own divine being, the goddess Elinu created the Elins. Their physical appearance reflected the youngest daughter of Arun's naive wish for beauty and peace. Their queen governs both the Elins and the Poporis, with whom they share a history and a mission. The queen and her forces have proven their wisdom and diplomatic prowess in peace, and their tactical and fighting prowess in war. The Elins have one driving goal: if it’s not good for nature, stop it. Older and wiser than they appear, they join with forces of nature and mortal races to sweep their enemies from the battlefield. Their speech is often dark, forthright, and otherworldly, and their sense of humor can border on vicious. Other races find the Elins' manner and behavior off-putting. [ ABOUT ]____________________ [ UPDATES ]____________________ [ FILES ]____________________ RECOMMENDED MODS These mods are not required, but I recommend them because they provide enhancements and/or fixes when playing as an Elin. REQUIRED MODS None. The Elins do not require additional mods to be playable If you are using RaceMenu, Enhanced Character Edit, with or without Dual-Sheath Redux, then XPMS Extended (http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/) is required. For XPMS Extended, you will need to pre-install the required files before installing XPMS Extended. [ MAIN ]____________________ Elin Race Main Pachages Description: Adds the Elin as a playable race. The Color-Match Edition contains the main files + Elin ears and tails that changes color to match the color you give to the Elin hair. File: 2016Jan29_MAIN_ElinRace_v2.7z File: 2016Jan29_MAIN_ElinRace_ColorMatchEdition_v2.7z [ UPDATE ]____________________ ELIN VOICE PACK COMPLETE version 2.1 CREDIT: Krail3r for the idea and the voice files. Description: The new voice pack contains all of the dialogue and dragon shouts but, with options to replace the Throw Voice shout with animal sounds from the game. The problem was that the taunts when using Throw Voice would not play (the 3 dragon words did). So far I can't figure out how to fix this so I decided to replace the shout words with animal sounds based on Nature's Lure - Throw Voice Shout. The result is rather amusing as well as more fitting than the original taunts. Included is the Elin voice plugin which removes the subtitles for the taunts if it happens to show. If you don't use subtitles than it would not matter. If you are perfectly fine with the original Throw Voice shout not playing the taunts then continue using version 2.0. DOWNLOAD: ElinRace_Option_VoiceReplacer_Complete_v2_1-20180502.7z INSTALLATION ELIN VOICE PACK COMPLETE version 2.0 Description: Upgrades the Elin voice pack that is included with both main packages. The upgrade adds additional voices for dragon shouts from Dawnguard and Dragonborn. File: OPTION_ElinRace_Voice_Complete_v2-20170222.7z [ OPTIONS ]____________________ HORSE RIDING ANIMATION FIXES by ANGELWEI Description: Angelwei modified the horse riding and idle animations from Skyrim Horses Renewal. The modifications fixes the Elins clipping into horses LINK To download Angelwei's file + link to required mod, Skyrim Horses Renewal. Screenshots included. [OPTIONAL ALTERNATIVE]____________________ If you use the vanilla horses from Skyrim or the Convenient Horses mod, I moved Angelwei's files so that it replaces Skyrim's animation files. The modified anims will now work with the vanilla horses or with mods that use the games original horse riding animations. DOWNLOAD ElinRace_OPTION_Skyrim HorseRiding Animation Fix by Angelwei.7z [ OPTIONS ]____________________ ELIN IDLE and TERA ANIMATIONS REDONE Description: Adds the Elin idle animation and select (Castanic) combat and non-combat animations used only by the Elins. REQUIRED MODS FNIS v6.3 or newer (http://www.nexusmods.com/skyrim/mods/29624/?). File: OPTION_ANIMATION_TeraElin_v2_0-20170720.7z INSTALLATION ELIN ALL-IN-ONE HAIR PACKS Description: All-in-One (AIO) hair packs contain some of the mor popular Skyrim hair packs such as, Apachii and hairs by zzJay. The AIO, HDT hair pack contains hairs with physics and animation. REQUIRED MODS HDT Physics Extension (files are included with the Elin race main packages; a separate installation of HDT-PE is not necessary). File: Elin-mods-mega-links-update-2016Nov15.txt ELIN CBBE and UNP CUSTOM BODY REPLACERS + TEXTURE PACKS Description: The body replacer pack provides 2 type of bodies for CBBE or UNP, flat-chest and curvy, along with 3 texture options. The separate texture packs provides additional texture options for CBBE or UNP. Body Replacer File: 2015Nov13_Option_NewElinBodies_BBP_TBBP_v3.7z Extra Textures File: 2013Oct30_Option_CBBE_NewBody_TexturePack_v2.7z File: 2013Oct30_Option_UNP_NewBody_TexturePack_v2.7z ELIN CONVERTED OUTFITS Description: One mod is the ported Elin maid outfit, the other mod contains some of the Skyrim armors converted to the Tera Elin body. NOTE #1: The maid outfit and the converted Skyrim armors are for the default Elin body. The Elin body is a port from the Tera game so it's neither CBBE nor UUNP/UNP and cannot use CBBE or UNP textures. NOTE #2: The converted armors contain only the cuirass or body armor. You still need to use the original Skyrim boots and gloves. REQUIRED MODS The Tera Elin body which is installed with the main race files. File: Armor_TeraBody_ElinMaidCostume.7z File: Armor_TeraBody_ConvertedVanillaSets.7z ELIN CONVERTED OUTFITS - ALTERNATIVE UNDERWEAR REPLACER Description: Thanks to Skyramiel, this replaces the converted underwear set with a topless version. Download: http://www.loverslab.com/topic/20121-2016sep07-redonereuploaded-part-2-elin-mage-followers-tera-elin-race/?p=1682818 ELIN NPC and ENEMIES COMPLETE Description: Replaces certain essential and generic NPCs. Adds new, generic NPCs to Whiterun and Winterhold College. Replaces some enemies and adds additional enemies to the leveled list. Thanks to TDA, the Elin mage instructor at the Arcanaum will demonstrate elemental magic without inflicting harm and aggro'ing followers. REQUIRED MODS Hearthfires DLC (for the Falkreath housecarl replacer option). File: Elin-mods-mega-links-update-2016Nov15.txt INSTALLATION ELIN FOLLOWERS SISTER MI YA and YI KA Description: They can be found in Whiterun at the Drunken Huntsman Inn. They use the Tera Elin body. File: 2016Sep06_FOLLOWERS_MiYa_and_YiKa_v2.0r.7z INSTALLATION ELIN MAGES Description: Firelin, Icelin, and Thundelin, three elemental mages, can be found in the Arcanaeum at the Mage's College of Winterhold. They use the Tera Elin body. File: 2016Sep07_FOLLOWERS_ElinMageFollowers_v1_Redone.7z INSTALLATION [ MISCELLANEOUS ]____________________ BODYSLIDE ELIN PRESETS + OUTFIT STUDIO CONVERSION TEMPLATES Description: CBBE and UUNP/UNP Flat-chest and Curvy Elin presets for bodyslide. Simple conversion templates to convert armors to the Elin body presets. REQUIRED MODS Bodyslide 2 and Outfit Studio. (http://www.nexusmods.com/skyrim/mods/49015/?) Elin CBBE and UNP Custom Body Replacers File: 2015Nov22_ElinBodyPresets_and_ConversionTemplates_for_ElinRace1-6.7z INSTALLATION ELIN NPC and FOLLOWER CREATION KIT FIX Description: Contains HDT and non-HDT ears/tail sets and low and high resolution tintmasks. Submitter PsychoMachina Submitted 08/08/2013 Category Races Requires See Installation Instructions Special Edition Compatible No
  20. Hey guys!❤️ I have a problem with my followers who keep drawing their weapons before the sex animation starts 😤😥 This is starting to annoy me and, above all, it breaks down taking screenshots😡 I attach videos showing the problem. Game version: 1.6.353 My loadorder: Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ccBGSSSE001-Fish.esm ccQDRSSE001-SurvivalMode.esl ccBGSSSE037-Curios.esl ccBGSSSE025-AdvDSGS.esm Unofficial Skyrim Special Edition Patch.esp Perk Point Awards.esl CreatureFramework.esm ApachiiHair.esm ApachiiHairFemales.esm Heels Sound.esm ZaZAnimationPack.esm SexLab.esm SexLabAroused.esm SGEyebrows.esp Schlongs of Skyrim - Core.esm SGHairPackBase.esm SurvivalControlPanel.esp Fertility Mode.esm SkyUI_SE.esp CrossbowsOfSkyrim.esp FurnitureMarkerSex.esp BaboInteractiveDia.esp Populated Skyrim Legendary.esp The Ancient Profession.esp PROTEUS.esp SunHelmSurvival.esp 3BBB.esp SOSPhysicsManager.esp MoreNastyCritters.esp SC_HorseReplacer.esp BakaFactoryABC.esp SOSRaceMenu.esp CBPC anus support.esp SkillBasedStatus.esp Quests Award Perk Points.esp Simple Quests Give Perks.esp Schlongs of Skyrim.esp PhaserRave_DragonsBloodAttributes.esp Time-Based_Scaling.esp BakaMotionData.esp SLAL_AnimationByBakaFactory.esp SexLab_Solutions.esp Remodeled Armor - Vanilla Replacer.esp RichMerchantsSkyrim_x20.esp MF armor.esp CBBE W-Suits.esp BrazenAssassinArmor.esp DaringResplendentArmor.esp Daring Demon Hunter.esp Daring Tribunal Robes.esp C5Kev's Dragonis Bonis Maximus Armor 3BA.esp C5Kev's Black Lotus Armor 3BA.esp C5Kev's Spriggan Bikini Armor 3BA.esp C5Kev's Vale Deer Outfit 3BA.esp C5Kev's Stalhrim Stiffy Armor 3BA.esp C5Kev's A Formal Affair Outfit.esp C5Kev's Sexy Rose Armor 3BA.esp C5Kev's Yumiko Light Tank Armor 3BA.esp StoneheartSquidGame.esp C5Kev's The Archer Outfit 3BA.esp [Melodic] Chloe.esp SexLabDefeat.esp [TheMilkDrinker] YoRHa 2B Attire.esp [TheMilkDrinker] Kinnari Armor.esp AnubAnimObj.esp SLALAnimObj.esp _MixMaid.esp Cumshot.esp CumshotSL.esp Blush When Aroused.esp HentaiCreatures.esp MassMatchMakerSE.esp Sunstarved_Tanlines.esp C5Kev's Barbarian Ranger Outfit 3BA.esp C5Kev's Black Bandit Armor 3BA.esp C5Kev's Chainmaille Ranger Armor 3BA.esp C5Kev's Drakenguard Outfit 3BA.esp C5Kev's Flirty Skirt Armor 3BA.esp C5Kev's Ceremonial Armor 3BA.esp C5Kev's Sexier Prisoner Outfit 3BA.esp C5Kev's Sexy Assassin Outfit 3BA.esp C5Kev's SL Bikini Outfit 3BA.esp C5Kev's Woman Of The Wild Armor 3BA.esp [Melodic] Olga Discordia.esp [Christine] Queen Barbarian.esp [Christine] Bandit Summoner.esp Brows.esp CommunityOverlays1_0T30.esp CommunityOverlays2_31T50.esp FMS_FemaleMakeupSuite.esp KS Hairdo's.esp FNIS.esp Botox SE.esp HeatAndHunger.esp C5Kev's Celtic Cutie 3BA.esp CBBE.esp RaceMenu.esp RaceMenuPlugin.esp RaceMenuMorphsCBBE.esp XPMSE.esp dD - Enhanced Blood Main.esp dD-Larger Drips.esp HonedMetal.esp BreakableEquipmentSystem.esp DibellaStatuesFixes.esp SexLab Approach.esp SexLab Eager NPCs.esp SLAL_GSAnimObjects.esp FNISspells.esp OneWithNature.esp NewStatueOfShalidorMagicLights.esp [SunJeong] Forest Nymph.esp Auto Unequip Ammo.esp C5Kev's Sexy Nordic Plate CBBE.esp SLALAnimObjBillyy.esp SLDrunkRedux.esp SexLabHorribleHarassment.esp SLAL_AnimationsByLeito.esp [Christine] Assassin Girl.esp [Christine] Farshadow Ranger.esp [Christine] Grecian Armor.esp SexLab Aroused Creatures.esp RaceMenuHH.esp VioLens SE.esp Skyrim Teens.esp HoamaiiSleepingBags.esp C5Kev's Cinder's Elven Armor 3BA.esp RB's Barbarian set.esp sztkUtil.esp SexLabRandomSex.esp SexLab Extra Voices.esp SLAnimLoader.esp [Christine] Shunned Draugr.esp [Christine] Earth Warden.esp [Christine] DS Chosen Undead.esp [Christine] Companion Moon.esp [Christine] Airisu.esp SFO_SkinFeatureOverlays.esp SOS - VectorPlexus Muscular Addon.esp UIExtensions.esp TheEyesOfBeauty.esp ERF - Futanari CBBE - Equippable.esp SOS - ERF - Futanari CBBE - Addon.esp WHEyes.esp SGHairPackAIO.esp Sexy Night Gown.esp Vanilla armor Replacer Baka Keywords.esp [TheMilkDrinker] NiseDovaArmor.esp SexLabStopCombat.esp HDTSextoys.esp [Daymarr] Zelda Warrior.esp [COCO]Goddess War.esp BBD_NereidPirate.esp LazyFollowers.esp WRF_by_RolandSir_Main_file_DG.esp SimpleCampfire.esp SOS - Pubic Hair for Females Addon.esp UnlimitedWerewolfTransformations.esp Alternate Start - Live Another Life.esp nwsFollowerFramework.esp BreakableEquipmentSystem_NFFPatch.esp SkyrimSE 2022-09-29 19-05-46-22.mp4 SkyrimSE 2022-09-29 19-10-44-94.mp4 SkyrimSE 2022-09-29 19-12-17-53.mp4
  21. View File Nether's Jen and Kat Nether’s Jen & Kat Version 1.0 Full-featured follower duo, starting in Whiterun with Jen. Includes custom abilities, idle lines, action/location/quest awareness, quests, outfit support, hair swapping and more. Kat obtainable via quest. Note: Contains bad language, adult humor and occasional nudity - mostly from Katya. Doubt it would be an issue here but should be mentioned. Highlights Features two capable Redguard sisters, Jenna and Katya, that level with the player. Jenna can be gained immediately, Katya is available through a quest. Able to customize their core abilities through the use of bonuses. These are like perks you can apply as you see fit .Affixes for Jenna and Components for Katya. Multiple core quests and some sidequests that flesh out the followers, their backstories and family. 4 quests as part of a story arc, an intro quest and a bonus quest. Both are quest and player-action aware. They utilize game voices (Female Even Toned and Female Condescending) with many, many hundreds of unique, custom lines. They are able to provide utility, reminding the player when they are low on various items (potions, torches, food, lockpicks, etc), when they are getting close to overburdened and so on. Can engage in a large variety of banter when using both followers together. Relationship system that unlocks additional player benefits and quests as you reach different ranks. Can be married at the highest rank. Multi-outfit System define up to 5 outfits per follower with an optional building system that allows you to see items applied in real time, as if you were directly trading with them. Hair-changing and coloring system. Each follower has 7 to 8 different wigs that can be applied to them, along with support for 3rd-party standalone wigs. Wigs are monitored and re-applied when needed (sex mods, stripping pools, etc). Both followers feature High-poly heads and customized textures. Supports UNP or CBBE-based bodies. Though they are custom designed, Jen and Kat can work with multi-follower managers (NFF, AFT, EFF and so on). However, they also include a special Sidekick system that allows you to use them in addition to any other followers you currently have recruited. Sidekick allows them to function as normal followers (player teammates and in current follower faction) in their own framework. Offered for SSE and LE. Requirements SKSE64 SkyUI Dawnguard and Dragonborn to be active UNP or CBBE-based body (vanilla body is not supported) XP32 Skeleton or equivalent (some hair has breast nodes). A multi-follower manager is highly recommended to allow you to use Jenna and her sister together. NFF, AFT, EFF and frameworks based on the vanilla dialogue follower system are supported. Installation Download BOTH parts. Install with your Mod Manager of choice. The installer file is a FOMOD. The resources file is shared resources between SSE or LE. Installer supports SSE and LE. Choose your Body Type (CBBE or UNP) Choose your Body Normal Maps (standard or toned/athletic). Select your follower manager of choice. Supports NFF, AFT and Vanilla (EFF). If in doubt, pick Vanilla. Choose 3rd Party support. Currently: Character Icon Support for Party Combat Parameters https://www.nexusmods.com/skyrimspecialedition/mods/57127 Updating IMPORTANT: Since so much work has gone into both followers, I decided to rebrand the package Jen & Kat, instead of Jenna, and have started with version 1.0. In actuality, it would be Jenna 3.1 if you have used an earlier version of Jenna. The .esp name is still nwsJennaFollower. If you currently have a version of (Nether's) Jenna before 3.0 in your existing game, you will need to completely uninstall her before applying this version. Jenna was originally created in mid-2018 and I have completely overhauled the core system that she was built around. The name of the mod is the same but has been rebranded as "Jen & Kat" due to significant new content that was added and fleshed out. Aquiring  Jenna is found in Whiterun. You can recruit her for a fee or for free if you've made a name for yourself, otherwise you will need to tempt her with some gold. Features (MCM and support spells) are unlocked once she becomes your follower. Quests (Light Spoilers) Quests can be tracked in the first page of Jen & Kat's MCM menu. You can view the general progress of the quests that are included. All core quests are designed to progress naturally as you get to know Jenna (and later Katya). This means that they are slightly locked by game time (usually 30-60 minutes or 3 minutes real time) and by relationship rank. You can use the MCM to bump up Jenna and Katya's relationship rank to cause these quests to occur faster. This will cause benefits at different ranks to granted quicker and you might miss out on some (very minor) dialogue bits. There is an introductory quest where you meet her and then show her around Whiterun, since she's new to town. This is followed up by a tour of some of Skyrim's cities and towns. These are both optional but award additional relationship points with her (and Katya if she is also along). This does not count as a core (or progression) quest, so it does not need to completed before doing any of the others. After acquiring her as a follower and reaching rank 1 relationship with Jenna (Respect), you receive a quest with the backstory of the shield she uses. This will happen outside of any town or city. This quest involves some randomly spawned encounters and is designed to only happen in wilderness type areas to prevent a clash with normal gameplay. However, if you are quickly moving in an out of different areas often (such as fast traveling), it is possible for these encounters to happen in more populated areas. The shield encounters come in 3 waves and take an hour of game time and some distance to be convered by the player between encounters. You can accelerate the waves by waiting one hour after each encounter and moving ahead a ways.  Once you reach the second relationship rank with Jenna (Admiration), you will receive a quest that allows you to eventually meet and recruit her sister, Katya. This quest starts in town, usually within a couple of hours, via a custom courier character. This is tied to relationship rank to establish Jenna being in Skyrim for a bit before Katya shows up.  Once you acquire rank 1 of relationship with Katya (Respect), an additional quest will occur (via the same custom courier in any town) where you will be able to acquire a special item for her, that will also be of benefit to the player.  Upon completing acquiring Katya and acquiring her special item, you will be approached by the game's normal courier that something has happened to Kaia, which starts an additional quest.  The courier quest works similarly as it does in vanilla Skyrim, where a change location event causes it to happen. If you find that the courier isn't showing up and should be, try to go into an interior cell in a city or town (such as a store) and then back to the exterior then move around a bit and the courier should appear. There is a bonus quest that can occur near Khajiit caravan traders when Jenna is with you, once she is at rank 2 relationship. Jenna will speak some lines out loud that hint to the player that they should talk to the caravan leader.  Quest enemies are added in addition to any enemies in dungeons. They usually have 1 or more mini-boss level enemies, scale to some degree to player's level and can be tougher fights for games using higher difficulty through settings or mods. If using a multi-follower mod, you may want to bring a couple extra followers when tackling them. Body and Face Jenna (and Kat) uses either the UNP or CBBE body, depending on your choices in the installer. You should pick the version that uses what most female characters in your game use so that armor will match the skin appropriately. There are two different texture sets and both are hand-tweaked. The UNP texture uses Fair Skin Complexion while the CBBE uses a combination of Fair Skin and Pure Skin. Head textures were designed to match closely either the UNP or CBBE body, so there are full textures for each type to minimize seams and uneven areas. Eyebrows are from Maeven2's Eyebrows resource. Eye Textures are customized from nevenbridge81's Natural Eyes resource. Initial hair for Jenna is from Apachii Sky Hair (used with permission). Katya and additional hair options are from KS Hairdos. All textures have mipmaps. Style Menu Jenna comes with a custom ability (voice ability or activated with hotkey) called the style menu. It can be used to make Jenna or Katya wear any defined outfits, select a hair (wig), color a hair (wig), pick a random wig and pick a random wig color. You can also use it to show or hide Jenna's currently equipped shield (returned to her during combat, removed afterwards). The style menu requires the crosshair to be on either Jenna or Katya if both are followers. If you only have one as a follower, it will show the menu for that follower. Wig/Hair System Jenna includes 8 extra wigs from KS Hairdos, plus her base hair as a wig (Madeleine, Haven, Vivacity, DiscoHeaven, Ainhoa, Hello, SweetSlumber and Malachite). Katya includes 7 extra wigs from KS Hairdos, plus her base hair as a wig (Runaway, WakeUp, Witness, Sky243, Sunshine, ThornBirds, Vapor). Wigs can be applied via the MCM menu or via the Style player ability. A variety of colors can be applied to any wig: Platinum Blond, Bright Blond, Blond, Light Brown, Medium Brown, Dark Brown, Red, Dark Red, Black, Blue-Black, Blue, Pink, Purple, White and Grey. As with wigs, they can be applied via the MCM or Style ability.  When applied, wigs show up in their inventory so that they are visible on the character. You can cause Jenna and Kat to change their hair style on a whim (along with hair color, if you wish). They will think about changing her hair every 16 to 32 hours . You can set this up in the MCM for Jenna and/or Katya, including the chance they will switch (40% chance by default).  The MCM will allow you to select which wigs and colors are applied randomly, per follower. This mod supports coloring any 3rd party wig mods used with Jenna and Katya, as long as they have the HairTint texture node. Additional wigs should include body slots 31 and 41 and you can toggle on 3rd party wig support in the MCM to cause fhe followers to try to re-apply their 3rd party wigs when inventory changes. Note: If you are using wigs from other mods on Jenna, it is best to keep her regular inventory free of multiple hair items, including the wigs provided by this mod. Outfit System By talking with Jenna and Kat, you can define up to 5 outfits for them. Once an outfit is defined, you can ask them to wear it or you can remove a defined outfit.  Outfits can be worn via dialogue or via the Style menu. They do not auto-apply but you can select a different outfit at any time, outside of combat. They use the standard outfit form, so player-created enchants will not work on outfit items. Items found in the world already enchanted will use those bonuses. Equipment Jenna includes her own custom, enchanted shield from the Redguard Shields mod. Armor is not included and uses in-game bandit armor by default. I don't typically include full armor because it can create additional support issues. Jenna's Mace/Shield and Katya's Scimitar can be crafted if the event they are lost or sold. This can be turned on in the MCM settings. Sidekick System A separate follower system is provided for Jenna and Katya that allows you to use them in addition to any followers that you currently have with you and outside of any follower framework. Though it has several quality of life features, it doesn’t have the full range of advantages of a 3rd party framework such as Nether’s Follower Framework or AFT. When used as Sidekicks, they are both considered to be player teammates and are in the current follower faction. Sidekick includes follow and wait packages. Follow package is similar to the vanilla follow player package. The wait package honors the "WaitingForPlayer" stat. An optional Sandboxing system is provided when using them as sidekicks. Sandboxing kicks in after the player has been idle for around 6 seconds. Idle for purposes of sandboxing is: not in combat, not sneaking, no weapon drawn, not mounted, not running or sprinting. Sandboxing occurs within 1400 units of the player and has a radius of 1024 units. They will not sandbox in locations marked as dungeons. An optional Catch-Up system is provided that moves them to the follower if they are too far away (lagging behind while following). This occurs if they are more than 4096 units from the player, not asked to wait, player is not in combat and the player is not mounted. An optional, but highly recommended, Friendly Fire system is also provided that keeps fights from occuring when Jen or Kat accidentally strikes a teammate or each other. This can happen in the game from any hit that causes a hit event to occur, whether or not the target actually takes damage. When friendly fire is detected, the attacking npc + their target (if a player teammate) stops combat. The optional systems will check in real-time, per 4 seconds. Turning off sandboxing and catch-up will lighten papyrus load but the checks are fairly light themselves.  Turning on and off the Sidekick system should convert Jenna or Katya between being normal followers or sidekicks, if they are already with you. If you are at maximum number of followers for your follower framework (this is 1 in vanilla), you may receive a warning that you already have too many followers depending on how your framework mod is designed. In this event, they should simply be dismissed. Personality and Relationship Jenna uses the Female Even-Toned voice, Katya uses Female Condescending. Jenna is loyal, responsible and dependable. Katya is outgoing, less than moral and attention seeking. When together, they can be competitive, tease each other and vie for the dragonborn's attention.  Voice lines generated using a combination of vanilla assets and the xVASynth tool for Skyrim. As you get to know them better, their relationship improves that introduces new lines and abilities or features. It starts as a rank of Associated (0) then progresses to Respect (1), Admiration (2) then Enamored (3). At Enamored, each can be married. Each rank is based on a point system: 450 points for Jenna, 350 for Katya. At 25% of the way, rank 1 is achieved, with 50% for rank 2 and 100% to get to rank 3. Points are awarded for completing the core quests (varies, usually 12-15 points upon completion), doing the optional "tour" quest (15 for completing Whiterun locations, 6 per each other city with a bonus of 12 upon full completion), killing enemies (2-3 points, per 30 min game time), crafting (3-4 points per 40 min game time) and just spending time with them (3-6 per game hour).  Via the MCM, you can bump-up Jenna or Katya's relationship rank and effectively boost their relationship. This is not reversable. Regardless of their relationship, core quests will progress in order so this might be an option if you want to move digest the quest content more quickly. Interaction (Reminders)  Jenna and Katya can remind the player to stock up on arrows, bolts, health potions, lockpicks and food. Reminders only occur outside of dungeons and have a 20% chance to be spoken (can be changed in the MCM) and are checked as idle lines. They do not set the idle lines cooldown. Jenna can let you know if she is able to make potions that she can share with you. Requires Admiration relationship and she must be in a town, city or inn (20% chance as an idle, as above). Jenna and Katya can let you know if you appear to be getting near encumbered. This triggers at around 88% of the player's weight capacity being filled. They can let you know if you are diseased OR are low on disease potions. Only occurs if you are not a werewolf or vampire. Jenna can occasionally tell you to carry some poisons if you have high enough one or two-handed skill (35 or higher). Interaction (General)  Jenna and Katya will banter fairly often if both are followers, playing off of (and often picking on) each other, like siblings tend to do. Banter lines are dynamic in that the responses can be randomized, with as many as 5 different lines for lead-in and response topics. Both have a variety of idle lines that are separated into: general, inn, wilderness (weather and outdoors lines) and dungeon. Jenna will comment along different points of certain quests (work in progress). Currently supports: The Companions, Civil War, Winterhold College, Dark Brotherhood, Main Questline and a few comments here and there about minor quests. Jenna will randomly congratulate the player for completing many questlines in Skyrim. Both have additional lines for common follower interaction, such as recruit, dismiss, trade, wait and follow, along with collision and other general game lines. They can congratulate the player when leveling up, can comment specifically on enemies or when the player is crafting. They are able to make comments when the player loots a body (10% chance), loots loose items (45% chance) or loots treasure chests (85% chance). Jenna and Kat will occasionally thank the player for things. If they ask for health potions and you share some with them, they can thank you. In addition to dates, Jenna loves creme treats and sweetrolls and will thank you for them. Katya loves skooma and liquor. For attention, Katya might randomly strip when she is a follower. She will usually put her clothes back on afterwards. Usually. Jenna and Kat's lines change as their personality improves. Jenna is loyal and respectful but standoffish at first. Katya is fairly coarse and kurt with the player initially. Eventually, they will both warm up to you but Katya's personality has more of a drastic change. Food and Other Favorites Jenna is able to occasionally buy bags of dates from exotic merchants (once per 18 hours). Supports Khajiit merchants (including caravans and modded Khajiit merchants), Exotic Traders (those under the WEServiceMiscMerchant faction) and merchants in Alikr desert locations from Grey Cowl of Nocturnal (and Camels and new animals in Alik'r Desert Standalone if you use that instead). Dates restore some health (24 points) and increase Magicka/Stamina rate by 8 for 3 minutes. Grey Cowl of Nocturnal: https://www.nexusmods.com/skyrimspecialedition/mods/4509 . Camels and new animals in Alik'r Desert Standalone: https://www.nexusmods.com/skyrimspecialedition/mods/40921 . Dates can also be occasionally purchased by the player. Jenna can use dates in combat if she's taken at least 5% damage. She will consume a bag of dates if she has one. There is a 1 hour in-game cooldown before consuming another bag. If Jenna or Katya have their favorites (creme treats, sweetrolls for Jenna; liquor and skooma for Katya), they will consume one of them once per 8 hours. This also grants a small "That was Delicious" blessing that improves Health and Stamina by 10 for 2 hours. General Combat Jenna and Katya level with the player character, their minimum is level 5 with no level cap. Both use tweaked Combat AI and Class. Jenna favors weapon and shield style. Katya is a spellsword (melee and magic). Katya can be switched to a dual melee build in the MCM menu. Both have Lightfood perk along with Skill Boosts and Alchemy Skill Boosts. They include a Damage Multiplier adjustment feature that you can access in the MCM individually for each. This slider allows you to set the physical damage and destruction ability/spell multiplier to make them weaker or stronger at the core. Both followers include ability scaling, which allows the abilities that come with them to become somewhat stronger over time. Starting at level 10 and every 10 levels, up to level 100, the Magnitude of their innate abilities increases by 10%. Their base effects are balanced against this scaling. Percentage-based abilities (resistances and healing) do not scale. Jenna Features Backstory Jenna has something of a wanderlust. She's traveled to a land she's heard quite a bit of from her father, namely Skyrim, in order to prove herself to her ancestors and when she dies, enter the Far Shores (the Redguard afterlife). She seeks adventure and has newly arrived in Whiterun, offering her services as a mercenary. Personality Jenna is excited about life, easy-going and loyal to her friends and those that pay her price. Very cup half-full personality. She enjoys eating dates and will approach merchants from time to time in search of them. Loves cream treats and sweetrolls. General Jenna is a sword and board, tanky capable follower. She also has a self-heal that she uses when moderately injured (at 65% or less) that has no cost but has a 12 second cooldown. Jenna has the following vanilla Perks: Savage Strike, Custom Fit, Power Bash, Shield Charge, Armsman 2, Shield Wall 2, Block Runner. Shield Bash  When bashing with a shield, she has a 60% base chance to knock back opponents sending them flying a short distance and causing moderate damage (25 points that scales with her level). This chance increases as she gets injured and you can set the base chance in the MCM. Special Abilities Breath of Sakatal An offensive ability, voice-activated, 12 sec cooldown. Jenna breathes a gout of fire, doing 32 damage to any targets directly in front of her, staggering them. Word of Fury A defensive ability, voice-activated, no cooldown. Jenna creates a cloak of fire and wind around her, doing 7 fire damage per second to enemies within 10 feet. Weapon attack speed is also enhanced by 20% and 30% resistance to fire (peak value). Whispers of the Winds A defensive ability, voice-activated, 15 sec cooldown. Jenna can heal herself for 20% of her base health every 12 seconds. Affixes You can customize Jenna by applying up to 3 ability affixes (initially), that modify her special abilities or add new features. Only the first 2 affixes for each ability is known initially, with a new one granted each time she levels with the player (must be a follower). There are 12 bonuses in total. Once Jenna learns the first 9 abilities, a 4th affix can be applied. When all 12 are learned, a 5th affix can be applied. Breath of Sakatal Pyre (known): The main target receives an additional 16 fire damage (32 fire damage then another 16 fire damage). Inferno (known): Breath explodes in a burst of fire when hitting the primary target, hitting all hostile targets for 32 in a 65 foot radius and staggering them. Inferno damage replaces the base breath damage, but causing more lingering damage (about 16 points). Muzzle: The main target of is silenced for 6 seconds. Exhaustion: The main target takes 12 Stamina damage per second for 3 seconds. Word of Fury Vigor (known): While her cloak is active, Jenna regenerates Stamina 5x faster. Warding (known): While cloak is active, Jenna and all allies in a wide range have their Health, Magicka and Stamina increased by 75. Gale: Jenna's movement speed is increased by 75 when running or sprinting. Winds often knock back an opponent, causing moderate damage (15 points that scales with level). Insulation: When Word of Fury is active, Jenna takes 30% less damage from cold and fire (fire resistance stacks with cloak's base resistance) Whispers of the Winds Verve (known): Also restores 75% of Jenna's base Stamina. Recuperation (known): Heals all allies for 20% of their base health in a wide radius (200 feet). Guardian: Summons an Ancestor Spirit that fights for her for 90 seconds. Guardian is treated as a player teammate. Revitalize: Greatly improves Jenna's incombat health regeneration for 10 seconds, effectively giving her double out of combat regeneration while in combat. Block Training Once Jenna gets to know you a little bit (relationship rank 1), she can train you in block up to to 75. This does cost gold, like any other trainer. Potion Brewing Jenna is able to brew potions when you reach relationship rank 1 with her. This can occur once per day or so (24 to 48 hours, in game). The player and Jenna will receive a mix of potions appropriate to your level, that can restore stamina, magicka or health. The calculation is weighted towards health potions. To brew potions, there needs to be an alchemy station nearby. Once Katya is acquired and also is your follower, Jen will brew potions for her as well. Scrounging: Once you reach relationship rank 2 with Jenna, she can provide a bonus when you are harvesting. There is a 20% chance when gathering in the world that you will receive an extra bonus material. Jenna must be your follower to gain the bonus. It also works outside of Green Thumb and similar perks from other mods and in effect, should stack. We Fight as One: Once you have maximum relationship with Jenna, having her with you grants the We Fight as One ability. When active, Shout time is reduced by 10% and physical damage is increased by 10%. This benefit only extends to Jenna and the player. Courage At maximum relationship with Jenna, incoming fear effects will be dispelled (within 5 seconds during combat). Katya Features Backstory Katya is Jenna's younger sister. She is part of an order than broke off from the Redguard Ash'abah, a group that centered on puriftying mausoleums and fighting the undead. Though she hasn't completely fallen out of the graces of her order, she is just as likely to carouse in a tavern as she is to perform her duties. Personality Often speaks inappropriately, uses foul language and is generally loose and wild. When around Jenna, this is even more prevalent as she feels the need to challenge her sister's authority, trying to undermine or shock her. She has a cup half-full personality. Underneath it all, Katya is loyal to those that she calls friends. Loves skooma and liquor. General Katya is a spellsword caster, with emphasis on healing and anti-undead magic. Katya has the following vanilla Perks: Agile Defender 2, Armsman 1, Apprentice and Adept Restoration and Custom Fit. Healing Katya has a healing package that works in or out of combat. She can detect the health of herself, the player and teammates and cast either a mass healing spell or single healing. She usually heals when a valid target is at less than 50% health, in combat. Out of combat, she will top-off hurt allies. If you'd rather have her be less of a caster and more melee, in the MCM you can activate a Dual-Wielding option. When in this mode, she can use a weapon in each hand. However, she loses her ranged casting ability and can only cast Tava's Blessing on herself (associated components only affect her). She does retain her Ancestor's Touch but it only procs on the main hand weapon. Special Abilities Ancestor’s Light or Light’s Touch An offensive ability. As a ranged spell, Ancestor’s Light, she causes 25 points of positive energy damage for 25 points. When fighting with weapons, they cause an additional 9 points of positive energy damage. When fighting undead, an additional 30% damage is inflicted. Tava's Blessing Low-cost heal that restores 25% health to a targeted ally. If Katya detects that more than one ally is hurt, she can cast it on all allies in a large area (125 feet). Holy Shield An armor spells that provides 60 physical resistance, which can be modified with components to make it stronger. Components You can customize Katya by applying up to 3 ability components (initially), that modify her spells or add new features. Only the first 2 components for each ability is known initially, with a new one granted each time she levels with the player (must be a follower). There are 12 bonuses in total. Once Katya learns the first 9 abilities, a 4th component can be applied. When all 12 are learned, a 5th component can be applied. Ancestor's Light/Light's Touch Absorption (known): Absorbs 18 Magicka (9 Magicka when using a weapon) and returns it to Katya. Shimmer (known): Hits all opponents in a 25 foot area (15 feet if using a melee weapon). Flicker: 35% chance to stagger opponents. Can only occur once per 3 seconds. Smite: causes 20% bonus damage from any spells and attacks to undead. Tava's Blessing Mending (known): Extra selfhealing for an additional 20% of her base health. Invigoration (known): Any ally healed also has 30% of their base stamina healed. Preservation: Any ally healed is grated 15% magic resistance for 10 seconds. Aegis: When healing, Katya receives a 40 point ward for 10 seconds. Aegis can also reflect spells back to their source (only affects fire and forget destruction spells, up to a magnitude of 25). Holy Shield Vigor (known): While her shield is active, Katya regenerates Magicka 5x faster. Resolve (known): Kayta takes 20% less physical damage from opponents, 30% if they are undead. Divine Ally: Summons a fiery wolf avatar ally when activated. Wolf has fire bite and scales to 50% of her level. Last until combat ends. Divine Ally is treated as a player teammate. Protection: Armor rating is increased by 40%. Enchanting Training  Once Katya gets to know you a little bit (relationship rank 1), she can train you in enchanting up to to 75. This does cost gold, like any other trainer. Improved Enchanting  When you completed the quest for Katya, Disenchanted, you are granted a bonus when enchanting that increases the effectiveness of enchants by 15%. Further, an Arcane Enchanter is placed in Dead Man's Drink, in Falkreath. Courage At maximum relationship with Katya, incoming fear effects will be dispelled (within 5 seconds during combat). Extra Storage An unlimited storage system is included. Jenna and Katya can pack mule their stuff with additional storage and it's a safe place to put wearable items that you don't want the outfit system to accidentally affect. Home System You can set Jenna and Katya to live practically anywhere. Supports Day (6am to 2pm), Evening (2pm to 10pm) and Night (10pm to 6am) locations. These locations are already set when you first meet them, but you can customize them in dialogue. Changing these will put their location exactly where the player is standing. You can also set them to sleep at day, evening or night. Removing locations will clear all locations and times so that you can start over. Any entry that shows "Tamriel" means that the location is not defined in game, so this is a catch-all word. Integration Nether’s Follower Framework If using Nether's Follower Framework, an exception is added concerning extra inventory and outfits, hiding those features to Jenna by default. Outfit dialogue is not hidden if a NFF outfit slot is in use for her. RDO Works fine with RDO and will automatically generate an NPC "exception" in RDO to allow Jenna to function separately. In other words, works outside of it and is not affected by it. Grey Cowl of Nocturnal  Automatically integrates with Grey Cowl of Nocturnal and adds some idle lines and the ability to buy bags of dates from Reguard merchants. Keep in mind that until you reach the desert, the dungeon interiors are not navmeshed for companions. You may wish to wait to bring Jenna along until you get the ability to go back and forth freely. As above, also supports the standalone version of "Camels and New Animals in Alik'r Desert". MCM Control Comprehensive MCM menu under "Nether's Jenna". There are several sections with choices you can make to customize her and Katya. These should be self explanatory. Katya's page only opens up when you rescue her. Sneak Peekers Thanks for my Sneak Peekers on Discord for taking a look here and there: Subhuman, Yandros, dePog, einherjar81, Niteshade Runesoul, Scorp Usul, Valin, PyreStarite. Patreon If you like my work, feel free to join my Patreon: https://www.patreon.com/nethermods. There is no obligation and all mods provided there are freely available to the general public. Tip Jar If you'd like to send a one-time tip, I have a PayPal account as netherworks. Patreons Thank you to my Patreons for their support: Justin Justus, Fez, J C, JaggedJaded, cloud, Rebekah Martin, Keith, Rhavin, Michael Yunker, Pagod7 , Aaron Newman, Gus Hammer, Robert Lancey, Rogate Luca, Bruemeister , Ash Roberts, Galileo Michalski, David Mills, RS, cristobot, Jason Gregory, mtKhaos, bluemax151, James T Scroggins, 真志 上田, JămÄlęCâr, Cederien , Scorp , Andrew Mack, Adonis Lopez, James Parker, Doug Scott, DarkPhoenix , 'Rune -, KR , Old Gamer Broad, Pitchfork, Seijin8 , 健一 佐藤, Joe Harrington. Armor Recommendations The following mods have a Middle Eastern/Arabian Flair and look pretty good on Jen and Kat: The "Rebel" armors from Apachii's Divine Elegance (note: for SSE bodyslide armors you may wish to run the meshes through NIF Optimizer). https://www.nexusmods.com/skyrimspecialedition/mods/9213 Some armors from the Ninirim Collection by Sunjeong. https://www.sunkeumjeong.com/post/sunjeong-ninirim-collection-6-0 Ashlander Apparel by livtempleton - Jeir - docteure. https://www.nexusmods.com/skyrimspecialedition/mods/34642 Resources/Tools Used: SKVA Synth (xVA Synth) by DanRuta https://www.nexusmods.com/skyrimspecialedition/mods/44184 (from Skyrim LE version) Maevan2's Eye Brows created by Maevan2, uploaded by Shiva182 https://www.nexusmods.com/skyrim/mods/98309 Natural Eyes by nevenbridge81 https://www.nexusmods.com/skyrim/mods/3589 Improved Eye Reflections and Cube Map (only cubemap) by fadingsignal https://www.nexusmods.com/skyrim/mods/67447 Fair Skin Complexion by HHaleyy https://www.nexusmods.com/skyrim/mods/51602 KS Hairdos by Kallies (for Wigs) https://www.nexusmods.com/skyrim/mods/68311 Frecklemania 2 by tetrodoxin https://www.nexusmods.com/skyrim/mods/86208 PureSkinTexture by Anini n Regenbot03 https://www.nexusmods.com/skyrim/mods/73853 ApachiSkyHair (for base hair, used with permission) https://www.nexusmods.com/skyrim/mods/10168 Redguard shields (Hammerfell armoury) Jenna's shield https://www.nexusmods.com/skyrim/mods/60788 (from Skyrim SSE/LE version) High Poly Head by KouLeifoh https://vectorplexus.com/files/file/283-high-poly-head/ Submitter Netherworks Submitted 05/08/2022 Category Regular Mods Requires Regular Edition Compatible Yes  
  22. A simple and lightweight, dialogue driven mod that makes you pay your followers. Main focus is on my favourite vanilla followers, but any followers using vanilla voice types will be supported too (followers using custom voice types will need a patch). It will also support followers handled by EFF, NFF, or AFT (EFF is first, because that's what i am using). The goal is to have some lightweight, universal, and standalone system for this, because i don't think there is one yet. The mod is really simple to make, i can do all the work, except writing the dialogues - i need somebody to write the dialogues. I want a reasonable variety of voice lines, that will be chosen at random, so it doesn't feel too repetitive too quickly. (of course, all lines will be voiced using the xVASynth, i have plenty experience with how to make it sound good) How it works... You set minimum and maximum wage in MCM (the actual wage for individual followers will be calculated on demand, using this range, and follower's level and skill values). Then you set payday interval in days, and time of day. When the time comes, your followers will force greet you one by one, asking for their wages. You get the option to pay the full amount, or only half, or not pay at all (maybe you don't have the money, or you don't want to pay this follower right now, needing the money to pay a more important follower, or maybe you need the money to buy equipment first, whatever...). If you pay in full, follower will be happy and the dialogue ends. If you pay only part of the amount, follower will get a bit annoyed, but accepts and dialogue ends. If you pay only part, and follower is already annoyed, dialogue continues with the follower being angry (see next line below). If you can't pay, or choose not to pay, dialogue continues with the follower being angry Angry follower will demand the payment and warn you about the consequences of not paying. You get a chance to reconsider, or confirm your original decision. If you do not reconsider, and the follower is angry enough, it will leave you, or may even attack you to take the money from you (depending on follower's personality, some randomized chance, and an MCM toggle allowing it). The mod sends out events when followers get paid, or not, etc., for other mods to use. I made some spreadsheets describing the dialogue structure, a dialogue example, and blueprints for specific vanilla follower dialogues. You can find those on my google drive: https://drive.google.com/drive/folders/145e0Qp__y8SgWCnYtDmOnvc99bzJIm33?usp=sharing (see the dialogue blueprint for Jenassa, in the "Follower Dialogues" folder, for a better dialogue example) If anybody would be willing to help write the dialogues (even if only for one of their favourite voices/followers), please let me know. A quick demonstration video: https://www.youtube.com/watch?v=9ySqRLh-eqo
  23. CBBE - 3BA (3BBB) - ESL ----------------------------------------------- Adds two new followers in Riverwood. Special AI makes them follow each other if one or the other is currently following you. For best results, just have the tank follow you, the healer's AI will be overwritten by the default follower AI while she is your "official" follower. Have the tank follow you and the healer will automatically follow her, creating a tactical formation and healing party members who are low on health. Uses completely vanilla mechanics, no extra scripts to bog down the game or cause CTD. Tank will cast the leveled equivalent of "oakflesh" on everyone upon entering battle, making this duo a nice synergistic boost to your dungeon crawling. Plus they're cute. These vivacious sisters love swimming, tanning, and shopping for new clothes, so you can imagine their distain when a dragon attacked their carriage- leaving them indefinitely stranded in Riverwood. Luckily fashion is not their only instinct, as they've managed to survive bandits, wolves, and the deadly cold of Skyrim- gathering supplies while they dream of getting out of that strange town once and for all, back to the city's boutiques and spas to which they are accustomed.  They are lanky fair haired elves. Chloe, the older of the two, is tall and busty while her sister is scrawny and petite. Bree desperately wants to be like her sister in every way, even wearing her clothes and trying to copy her tan. They are inseparable, anywhere one goes, so does the other. But don't let their varying size fool you, Bree is usually upfront, using her low center of gravity to fend off attacks with her sword and shield while Chloe takes up the rear- keeping an eye on the battle, healing, and occasionally stinging enemies with her dagger. If you want them to accompany you on your journey, you should talk to Bree for the best synergy. Recommended mods = Not required but way cooler if you did. Bree wears "Sparklers" and Chloe "Anto92" by default With KS Wigs SMP (under optional files) both girls' hairstyles come in a physics wig version you can use them to effectively toggle on or off SMP physics for the hair. This is useful because having SMP enabled on the hair all the time can cause a lot of weirdness which isn't desirable during normal play i.e. combat. Having SMP on the hair only when you want is great for downtime, closeups, or photos as it eliminates most clipping inevitable when wearing certain armors. Plus, who doesn't like seeing hair swish naturally back and fourth in their game? Another added benefit is being able to switch hairstyles whenever you want, which I think they would enjoy immensely. Honestly, the best dual sheathe mod I've found. Idk how, but it just works! I would recommend this mod anytime, but since one of the girls is a tanker, its especially nice to see her put the shield on her back instead of holding it all the time. You'll have to edit the .ini that comes with the mod to enable shield on back option. (use notepad) Like all my followers, I add some clothes that are pre-fit to their bodies, building on their character and making them more unique. They are completely optional to craft and you'll need Bree's note in your inventory for them to show up on the forge crafting list. Some pieces can be further modified at the tanning rack. You didn't really think you were getting out of this without some kind of optional addon- did you? Weeb Mode™ overwrites the head models, eye textures, and body meshes with something more -ahem- anime like? As always, it requires the main mod and you can install it alongside the main mod to use as a toggle or merge it into the main mod overwriting original files making it permanent. Download Main File SistersForever.zip Optional stuff (merge or use alongside main mod) SistersForever - Weeb Mode.zip Larger eyes and breasts, smaller mouth SistersForever - Pink Heart Eyes.zip Pink irises with heart pupils SistersForever - Natural.zip removes makeup from the face, adds subtle tanlines to body SistersForever - Glossy Body.zip Modifies all body meshes to be glossy SistersForever-GlossyWeebBody.zip glossy body but for weeb mode (large breasts) Credits: P3ach Presets Base Heads CBBE Body/Outfit studio/Brow texture/Vanilla armor meshes 3BA Base Body KS Hairdos Fair Skin Complexion Base skin/eyes/mouth/makeup DX Bikini Collection Luxury Collection Heels AmidianBorn Vanilla armor textures ZMD's Hand Nails Art Texture Something Mod Overlays
  24. Devious Bandit Captives View File This mod is a revised version of Sex Slaves for Vanilla Bandit Camps, made with permission from its author pchs. This mod adds 85 female NPCs to vanilla bandit camps and hideouts, and also to bandit camps from the mod More Bandit Camps. The added NPCs located outdoors are dressed in chains and have names to indicate that they are slaves. Most added NPCs located indoors are dressed in corset outfits and have names to indicate that they are whores. The added NPCs are all marriageable, and are all potential followers, so you can consider this mod to be a huge follower pack. The added NPCs all have KS Hairdos, but you do not need to have KS Hairdos installed, because this mod includes copies of all the KS Hairdos texture files that it uses. This mod is ESL-flagged so it does not take up a precious slot in your load order. The original mod had a requirement for Zaz, and the original mod added Zaz furniture to the game world. In contrast, this mod does not use Zaz. This mod adds nothing to the game world except for the added NPCs. This mod has a hard requirement for Devious Devices SE 4.3 or later. All the added NPCs use the default player body. This mod does not use any scripted or locked devices from Devious Devices. This mod only uses unscripted armature models for their visual appearance. This mod has a soft requirement for More Bandit Camps. You do not need to have More Bandit Camps installed, but if it is not installed, then some of the added NPCs will simply be waiting in the wilderness areas where those added bandit camps would be. This mod has a soft requirement for Relationship Dialogue Overhaul (RDO). You do not need to have RDO installed, but if it is not installed, then you will not be able to recruit some of the added NPCs, depending on their voice types. RDO adds extra dialogue lines to enable recruiting NPCs of all voice types. All the locations and added NPCs are listed below, along with their races, voice types, and names. 1. Bilegulch Mine (indoor) 1. Female Breton F-Condescending Cora the Cocksucker 2. Bilegulch Mine Exterior (outdoor) 1. Female Imperial F-EvenToned Olara the Slave 2. Female Breton F-Shrill Lora the Wretched 3. Broken Helm Hollow (indoor) 1. Female Imperial F-Sultry Tiruna the Harlot 4. Broken Oar Grotto (indoor) 1. Female Imperial F-Commoner Zarla the Cunt 2. Female Imperial F-Condescending Gina the Bitch 3. Female Redguard F-EvenToned Viressa the Whore 5. Bthalft Exterior (outdoor) 1. Female Redguard F-Coward Marisa the Lost 6. Camp Arcius (outdoor) 1. Female Imperial F-Shrill Ava the Stolen 7. Camp Bronin (outdoor) 1. Female Imperial F-Commoner Bella the Broken 8. Camp Cloverhedge (outdoor) 1. Female Redguard F-Commoner Agnes the Stolen 2. Female Nord F-YoungEager Nina the Helpless 9. Camp Deaddrop (outdoor) 1. Female Imperial F-Commoner Fiona the Weak 2. Female Breton F-Coward Wanda the Lost 10. Camp Frostcliff (outdoor) 1. Female Nord F-Nord Sasha the Wretched 11. Camp Hrjoldarr (outdoor) 1. Female Imperial F-Commoner Ashla the Slave 12. Camp Jolfingand (outdoor) 1. Female Breton F-Coward Della the Broken 13. Camp Mossfall (outdoor) 1. Female Imperial F-Commoner Marna the Broken 14. Camp Overwatch (outdoor) 1. Female Nord F-Shrill Zia the Vanished 15. Camp Percius (outdoor) 1. Female Nord F-Nord Hanna the Missing 2. Female Imperial F-YoungEager Pippa the Forsaken 16. Camp Redfox (outdoor) 1. Female Redguard F-Commoner Anna the Lost 17. Camp Steadwatch (outdoor) 1. Female Nord F-Coward Tamitha the Broken 2. Female Breton F-EvenToned Jorena the Slave 18. Camp Vallus (outdoor) 1. Female Nord F-EvenToned Riyana the Forgotten 19. Cracked Tusk Keep (indoor) 1. Female Nord F-Nord Jenna the Whore 20. Cracked Tusk Vaults (indoor) 1. Female Nord F-Condescending Panora the Cunt 21. Embershard Mine (indoor) 1. Female Breton F-Commoner Moraya the Cocksucker 2. Female Nord F-Nord Lufani the Slut 3. Female Imperial F-Sultry Shura the Whore 22. Faldar's Tooth (indoor) 1. Female Breton F-Commoner Fiorina the Whore 2. Female Imperial F-Condescending Yuna the Cocksucker 3. Female Breton F-EvenToned Trisha the Harlot 4. Female Nord F-Nord Vexxi the Deviant 5. Female Imperial F-Sultry Margo the Tramp 6. Female Imperial F-YoungEager Nella the Eager 23. Faldars Tooth Exterior (outdoor) 1. Female Imperial F-Commoner Nomi the Hopeless 24. Fort Fellhammer Garrison (indoor) 1. Female Imperial F-Commoner Brisha the Whore 25. Four Skull Lookout Exterior (outdoor) 1. Female Nord F-Nord Bekka the Slave 26. Gallows Rock (indoor) 1. Female Imperial F-Commoner Rhonda the Slut 2. Female Imperial F-EvenToned Danela the Whore 27. Halted Stream Camp (indoor) 1. Female Breton F-Commoner Linda the Whore 28. Halted Stream Camp Exterior (outdoor) 1. Female Nord F-EvenToned Pella the Slave 29. Knifepoint Mine (indoor) 1. Female Imperial F-Commoner Carla the Cocksucker 2. Female Breton F-Sultry Donna the Harlot 30. Knifepoint Ridge Exterior (outdoor) 1. Female Nord F-Commoner Betta the Hopeless 2. Female Imperial F-Coward Ella the Broken 3. Female Redguard F-Shrill Tina the Vanished 31. Lost Knife Hideout (indoor) 1. Female Imperial F-Condescending Angela the Deviant 2. Female Redguard F-Coward Merta the Vanished 3. Female Nord F-EvenToned Rachel the Harlot 4. Female Nord F-Nord Helka the Cunt 5. Female Breton F-YoungEager Varona the Helpless 32. Mistwatch North Tower (indoor) 1. Female Nord F-Commoner Maggie the Slut 2. Female Imperial F-Condescending Nasha the Whore 3. Female Breton F-Sultry Ramona the Cocksucker 33. Nilheim Exterior (outdoor) 1. Female Imperial F-YoungEager Mina the Helpless 34. Orotheim (indoor) 1. Female Imperial F-Commoner Miri the Whore 2. Female Nord F-Nord Aria the Cocksucker 35. Redoran's Retreat (indoor) 1. Female Breton F-Commoner Dinah the Whore 2. Female Redguard F-Sultry Vena the Slut 36. Rift Watchtower Exterior (outdoor) 1. Female Nord F-Nord Wilma the Stolen 37. Robbers Gorge Exterior (outdoor) 1. Female Breton F-Commoner Alessia the Stolen 2. Female Breton F-Coward Rosa the Vanished 3. Female Imperial F-EvenToned Luisa the Slave 38. Silent Moons Camp (indoor) 1. Female Nord F-Nord Luna the Whore 39. Silent Moons Camp Blacksmith (outdoor) 1. Female Breton F-Coward Sara the Forgotten 40. Stony Creek Cave (indoor) 1. Female Breton F-Sultry Lily the Whore 41. Swindler's Den (indoor) 1. Female Nord F-Commoner Nora the Cocksucker 2. Female Breton F-Sultry Krista the Harlot 3. Female Redguard F-YoungEager Candace the Eager 42. Treva's Watch (indoor) 1. Female Breton F-Commoner Bess the Cocksleeve 2. Female Imperial F-Condescending Oliva the Cunt 3. Female Nord F-Coward Misha the Lost 4. Female Nord F-EvenToned Sarena the Slut 5. Female Nord F-Shrill Raquel the Bitch 43. Uttering Hills Cave (indoor) 1. Female Imperial F-Commoner Vera the Slut 2. Female Nord F-YoungEager Arianna the Eager 44. Valtheim Keep Exterior (outdoor) 1. Female Imperial F-Commoner Mona the Slave 2. Female Nord F-Coward Gretel the Broken 3. Female Nord F-EvenToned Rita the Hopeless 45. White River Watch (indoor) 1. Female Imperial F-Condescending Elena the Slut 2. Female Redguard F-Sultry Brianna the Whore 46. Winter War Exterior (outdoor) 1. Female Imperial F-Coward Vivia the Broken 2. Female Nord F-YoungEager Nara the Stolen Submitter Herowynne Submitted 02/21/2021 Category Adult Mods Requires Devious Devices SE 4.3 or later Regular Edition Compatible No  
  25. View File Tera Elin Race Skyrim Special Edition Tera Elin Race for Skyrim Legendary Edition https://www.loverslab.com/files/file/301-update-horse-riding-animations-fix-tera-elin-race/ LORE Building corporeal forms around tiny fragments of her own divine being, the goddess Elinu created the elins. Their physical appearance reflected the youngest daughter of Arun's wish for beauty and peace. Their queen governs both the elins and the poporis, with whom they share a history and a mission. The queen and her forces have proven their wisdom and diplomatic prowess in peace, and their tactical and fighting prowess in war. The Elins have one driving goal: If it's not good for nature, stop it. Older and wiser than they appear, they join with forces of nature and mortal races to sweep their enemies from the battlefield. Their speech is often dark, forthright, and otherworldly, and their sense of humor can border on vicious. =========================================================== ABOUT Tera Elin race for Skyrim Special Edition. These files are neither backward compatible nor interchangeable with the Tera Elin race for Skyrim Legendary Edition. =========================================================== UPDATES - WHAT'S NEW or CHANGED (2018 April 17) 2017 October 15 - Regarding the Elin Idle Animation Redone v2 *** READ *** =========================================================== FILES - ELIN MODS, REQUIREMENTS, and INSTALLATION =========================================================== MAIN ELIN MODS Adds the Elins as a playable race in Skyrim Special Edition. Requirements Skyrim Special Edition =========================================================== Elin Race Package FILE: SSE_MAIN_TeraElinRace_v1_0-20170116.7z Adds: Main Elin files. ElinRaceTaint.esm, which adds the various Elin hairs, has been merged with the main master file (ElinRace.esm). [*]Elin voices for combat and dragon shouts for Skyrim, Dragonborn, and Dawnguard. [*]Summon Elin Ring. 1st-Person Camera Fix. =========================================================== OPTIONAL - Color-Matching Ears and Tails [2017-01-28] [FIXED] FILE: SSE_MAIN_OPTIONAL_TeraElin_ColorMatch_v1_0-20170128.7z BSA only. Allows the Elin ears and tails, both standalone and hair sets, to match color with the hairs. Install FIRST: Tera Elin race main package. Install SECOND: Tera Elin Color Match option. Allow overwriting of 'ElinRace.BSA'. =========================================================== CUSTOMIZATION FEATURES This is for both the Normal main package and the Color-Match main package. You have 2 methods to select the Elin ears/tail sets when in the Character Customization menu (console command, 'showracemenu'): HAIR > HAIRS selection slider. The ears/tail sets are part of the Elin hairs. HAIRS > ADDITIONS selection slider. These are standalone sets and can be used with the earless/tailless Elin hairs or custom Skyrim hairs. =========================================================== OPTIONAL - Extended Colors FILE: SSE_MAIN_OPTIONAL_TeraElinRace_ExtendedColors_20170125.7z Due to SKSE, RaceMenu, and Enhanced Character Edit not yet compatible with Skyrim Special Edition, I have modified the Elin master file (ElinRace.esm) to include additional colors. Extended hues, saturation, and luminosity. Not too much, not too little. Additional colors for hair, skin, makeup, and warpaints. Works with the Elin Color-Matching option. Install FIRST: Tera Elin race main package. Install SECOND: Tera Elin Extended Colors option. Allow overwriting of 'ElinRace.esm'. =========================================================== FIXES/PATCHES - for Any of the MAIN Mods Horse Riding Animations - 2018-04-17 FILE: SSE_TeraElinRace_HorseRiding_Animation-n-Fix.7z Greatly reduces the clipping into the horse due to the Elin's size. Adds horseback idle animations. Works on any horses that uses the original Skyrim horse riding animations. Requirements Tera Elin main package. Installation Install with mod manager or manually. There are no special installation procedures. FNIS not required. Elin Voice Fix - 2017-03-07 FILE: SSE_UPDATE_OPTION_Elin_Voice_COMPLETE_v2.1-20170307.7z Version 2.1 fixes the problem with version 2 not playing any of the Elin voices. NOTE: Soul Tear shout is silent. Requirements Tera Elin main package. Installation Install manually or with a mod manager. Allow overwriting of the (Elin) voice files. DELETE the old plugin (ElinRaceVoice.esp). The v2 update/fix uses a new plugin (ElinRace_Voice.esp). DELETE the voice controller script (SCRIPTS > x2chElin_FemaleElinVoiceController.pex. =========================================================== =========================================================== OPTIONAL ELIN MODS Adds followers, NPCs, additional customizatin features, armors, and race exclusive animations. Requirements Skyrim Special Edition. Main Elin race files. =========================================================== Elin Idle Animation Redone v2.0. Remade using the exclusive animation paths from PC Exclusive Animations. Now compatible with the latest FNIS. For now only features the base idle animation; the Elin dance will be added as an emote in a future update. *NEW* Choice of 2 variant of the base idle animation. *NEW* Option to use the child sitting animation to fix some of the clipping when sitting on chairs and benches. *NEW* Tera (Castanic) animations. Replaced most of the Skyrim animations. REQUIREMENTS FNIS v7.0 Beta or newer http://www.nexusmods.com/skyrimspecialedition/mods/3038 INSTALLATION Before installing v2, uninstall v1 to ensure there are no conflicts or animation oddities. Install FNIS. Install Elin Idle Animation Redone and allow overwriting of the files in TOOLS > GENERATEFNIS_FOR_USERS folder. Run GenerateFNIS for Users.exe. =========================================================== Elin CBBE-UNP Body Replacers. FILE: SSE_OPTION_TeraElinBody_CBBE-UNP_v3_9-20170131.7z Requirements. *** If you want to use BBP or TBBP armors and outfits then you need to install the following. *** SSE XPMSE (http://www.nexusmods.com/skyrimspecialedition/mods/1988) SSE FNIS (http://www.nexusmods.com/skyrimspecialedition/mods/3038) FNIS is needed if you experience the T-pose bug (no animations are being used). NOTE: If there are no noticeable breast bounce, even when naked, then install SSE XPMSE and remember to select the 'BBP MAP' option which adds the breast and butt bounce animations. NOTE 2: XPMSE and FNIS is not necessarily required for the BBP and TBBP animations that is included with the Elin CBBE-UNP body replacer package (I have tested without using FNIS), but if your Elin and NPCs in general are stuck in a T-pose then you have 2 options: Install FNIS then run the FNIS Generator for Users (select Gender Animation fix + Arm Fix). Delete the BBP-TBBP animations (located in MESHES > ACTORS > CHARACTER > ANIMATIONS > FEMALE). Allows the Elins to use a custom CBBE or UNP body. 3 options for CBBE and UNP body: Slim (flatchest) (NO BBP, NO TBBP). BBP (with breasts) TBBP (with breasts) 3 options for CBBE and UNP textures: Fairskin. Normal. Sunburn Bikini. =========================================================== Elin CBBE-UUNP BodySlide Presets + Outfit Studio Conversion Templates. FILE: OPTION_Bodyslide-OutfitStudio_ElinBody_PresetsandConversionTemplates.7z Requirements. Bodyslide (SSE) (http://www.nexusmods.com/skyrimspecialedition/mods/201/?). Bodyslide (Skyrim) (http://www.nexusmods.com/skyrim/mods/49015/?). NOTE: Bodyslide/Outfit Studio for SkyrimSE (SSE) does not have any files for the following: Conversion Sets Shape Data Slider Categories Slider Groups Slider Preseets Slider Sets This is why you need to also download Bodyslide/Outfit Studio for original Skyrim. Extract the archive and go to the BODYSLIDE subfolder. Copy the folders I previously mentioned then paste them in the BODYSLIDE subfolder from Bodyslide/Outfit Studio for SSE. There are 2 Elin body Presets for CBBE and UUNP: Elin (flatchest). Elin Curvy (with breasts). There are 6 conversion templates to convert armors to the Elin bodies: 7Base (bombshell) to Elin. 7Base (bombshell) to Elin Curvy. CBBE to Elin. CBBE to Elin Curvey. UUNP to Elin. UUNP to Elin Curvey. How to Choose a Bodyslide Preset or Elin Conversion Template. =========================================================== Elin-Skyrim Hair Packs. FILE: TeraElinRace - Offsite Download Links.txt NOTE #1: These can be downloaded offsite. You need to download a text file which lists the hair packs and download links. I made separate hair packs instead of an All-in-One pack. Mega, the file storage site, has problems uploading a 1gb+ file. I might create an AIO pack in the future when done adding any additional hairs for the Elins. NOTE #2: The hair packs contain only the hair meshes and textures from the original hair mods. These are only playable for the Elins. NOTE #3: All hair meshes have been updated for Skyrim SE. =========================================================== NPC Replacers and Additions. Elin NPC and Enemies Complete (Skyrim. No DLCs, yet). FILE: SSE_OPTION_Elin NPC and Enemies Complete_v1_0-20170110.7z Does the following: Replaces certain unique (female) characters (i.e., all female housecarls including Rayya). Adds new NPCs to Whiterun and Mage's College. Replaces some of the randomly generated hostile and non-hostile NPCs (i.e., Imperials, Stormcloaks, bandits, witches, necromancers, and hunters). Adds new Elin enemeies to the level list separate from what is originally generated by the game. NOTE: TDA made changes to the Elin mage instructor. Now when she demonstrates elemental magic in the Aracanaeum she will not damage and/or aggro any followers. Thank you, TDA! =========================================================== Elin Mannequins. FILE: SSE_OPTION_Elin_Mannequins_v1_0-20170117.7z Replaces all original mannequins in Skyrim, Hearthfires, and Dragonborn homes. Does not add new mannequins. =========================================================== Elin Armors for the Elin body. FILE: ARMOR_ElinBody_ElinMaidCostume.7z Elin Maid outfit from the game Tera. Craftable at the forge (requires GLASS Blacksmith perk) and tempered (requires Arcane Blacksmith perk). FILE: ARMOR_ElinBody_ConvertedVanillaSets.7z Some Skyrim armors converted to the Elin body (NOT CBBE or UNP). Craftable at the forge under ELVEN and MISCELLANEOUS. =========================================================== CREDITS Special thanks: Mephykun for advising me on what needs to be done to make the Elin mods compatible with Skyrim Special Edition. Miczello for providing the resources I need for some additional Elin mods I may release in the near future. TDA for his Elin NewNPC edits. Himika and the people of 2ch for bringing the Elins to Skyrim+Summon Ring, NPC -n- Enemies, and Elin Followers. Ousnius for his Nif Optimizer and help with fixing bugs with some of the custom hairs. ELINS The Elin race and resources from the game Tera to add the Elins to Skyrim SE are the properties of BluHole Studio. Elin armors are from the game Tera and thus the property of BluHole Studio. The Elins use XPMSE skeletons by Groovtama. http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ The base Elin voice mod provide by KuriYokan. HEARTHFIRE MODS Lakeview Extended for Skyrim Special Edition by Ac3s http://www.nexusmods.com/skyrimspecialedition/mods/6363/? HAIRS (Custom Skyrim Hair Packs) Apachii Hairs v1.5 and v1.6 by Apachii. http://www.nexusmods.com/skyrim/mods/10168/? Cazy/Demoness/CCC/MySims/Newsea by zzJay. http://www.loverslab.com/topic/10943-zzshop/ Oblivian Hairs by Radioragae. Sims/JHairs by ??? Hepsy Hairs by Ryoso http://www.nexusmods.com/skyrim/mods/59661 Twintails (Twosideup) by Pyopyo23 http://www.nexusmods.com/skyrim/mods/59869 Submitter PsychoMachina Submitted 01/18/2017 Category Regular Mods Requires Skyrim Special Edition Regular Edition Compatible No
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