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Fertility Framework View File Fertility Framework Discord: https://discord.gg/ufuffAeBAq The discord has roadmap, development progress, ability to request features, etc. Fertility Framework (Beta Release) Welcome to the Starfield Fertility & Xeno-Incubation Framework. This mod is a complex, background state-machine that tracks your character's biological fertility cycle in real-time. It operates seamlessly in the background, handling everything from standard human pregnancies to deep sci-fi xeno-parasite incubations, complete with dynamic body scaling and custom companion integrations. It currently only works for a female player character. Required Dependencies: SFSE Cassiopeia Papyrus Extender XenoMasters Optional: SFF Body Replacer Installation: Drop the contents into your "..steamapps\common\Starfield\Data" folder or install using Vortex/MO2 Be sure that you have loose files enabled. Put this in your StarfieldCustom.ini if you don't already have it. [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= 1. ⚙️ Core Mechanics & Features The framework actively tracks Universal Time (UT) and seamlessly transitions your character through biological states using highly optimized background scripting. A. The Cycle & Pregnancy Engine Biological Phases: Automatically cycles through Menstruation -> Follicular -> Ovulation -> Luteal phases. Phase Base (No Mutation) Stage 1 (Compatible) Stage 2 (Adapted) Stage 3 (Broodmother) Menstrual 72 hours 72 hours 72 hours 72 hours Follicular 144 hours 120 hours 96 hours 60 hours Ovulation 72 hours 120 hours 168 hours 240 hours Luteal 144 hours 120 hours 96 hours 60 hours Insemination Tracking: Hidden scoreboards track cumulative volume (up to 1000mL) from sleep events and interactions, decaying dynamically over time. Gestation Progression: Successfully transitioning into the Fertilized state triggers a UT timer that progresses through Three Trimesters, culminating in Labor and a postpartum Recovery phase. Dynamic Lactation & Pumping: Triggers during the 2nd Trimester. Milk volume continuously generates (up to 1000mL), shifting your status between Producing, Full, and Engorged. You can now use the craftable Manual Breast Pump consumable to physically reduce your volume, clear the Engorged debuff, and yield usable Breast Milk items. Xeno Pregnancy Tracking: Phase Stage 1 (Compatible) Stage 2 (Adapted) Stage 3 (Broodmother) Fertilized 24 hours 12 hours 3 hours First Trimester 96 hours 72 hours 48 hours Second Trimester 96 hours 72 hours 48 hours Third Trimester 96 hours 72 hours 48 hours Labor 12 hours 12 hours 12 hours Recovery 72 hours 24 hours 24 hours B. The Xeno-Incubation Track Mutation Phases: Tracks repeated xeno-exposure, mutating the womb through Compatible, Adapted, and Broodmother stages. Higher stages drastically increase xeno-fertilization RNG and alter cycle durations. Currently, sleeping with a xeno pet deployed while the player is 'Ovulating' will trigger insemination events (until we can get some animations). After 5 insemination events, that will trigger womb mutation. Live Xeno-Births: Completing a xeno-labor cycle will dynamically spawn a friendly, scaled-down creature matching the specific alien "Father". We have baked in explicit, native support for Terrormorphs, Heatleeches, Ashta, Xenogrubs, and Swarmlings. Pregnancies from these specific species will render dynamic, custom xeno-uterus graphics on your UI status widget. Unrecognized or non-mammalian alien fathers will default to an "Egg" pregnancy on your widget, resulting in the player laying a warm, incubatable Alien Egg. C. Mod Integrations XenoMasters Native Support: Includes a built-in, dynamically injected dialogue patch for the XenoMasters mod. You can approach your active companion pets (or stationed outpost pets) and select the [Mate] dialogue once your character's womb starts to evolve to be compatible with xeno. 2. 🌟 The Visual Morph Architecture No more proxy items or invisible armors. The framework now utilizes a native, "Infinite Resolution" scaling system. By bypassing standard equip limitations and utilizing pure Papyrus math, the Morph Manager seamlessly scales belly and breast sliders by micro-decimals every single in-game hour. Your physical 3D mesh will dynamically and organically inflate/deflate in real-time to match your exact pregnancy progression and milk volume without ever cluttering your inventory. 3. 🗺️ Development Roadmap With the core biological engines, visual morphs, and XenoMasters integration complete, the remaining focus is on player control and expansion: Configuration Holotape: A craftable in-game tool to toggle specific framework features, adjust cycle durations/RNG chances, and view hidden statistics (like Total Xeno Births). SAF Integration: Hooking framework milestones into the Starfield Animation Framework. Expanded Consumables: Additional ingestibles like Forced Ovulation pills and cycle-altering suppressants. 4. 📝 Testing & Feedback While testing this beta build, I am specifically looking for feedback on: Morph Pacing: Does the hourly micro-scaling of the body morphs feel smooth during standard gameplay? XenoMasters Integration: Are the [Mate] dialogue options appearing correctly for pets across different active slots and outposts? General Pacing: Does the Universal Time (UT) math feel balanced for a standard playthrough? Submitter mystic_cat Submitted 04/12/26 Category - Other / Miscellaneous Requirements SFSE Cassiopeia Papyrus Extender XenoMasters SFF Body Replacer (Optional)
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Additional sliders for Fusion Girl v1.89 View File ==== WHAT'S THIS? ==== These are sliders to add to Fusion Girl on Outfit Studio. Any suggestions on what to port next or a new slider to be created are welcome! ==== HOW TO USE ==== These are sliders to be imported to Fusion Girl 1.89. You can either use the .tri file or the .obj's individually as follows: - Using the .tri file: * Open the 'FusionGirl-Nude' project on Outfit Studio. * Look into the 'Sliders' dropdown and then 'Import', then select 'Import TRI morphs'. * You will be shown dialogue with an extensive list of sliders. Do not forget to check 'Merge sliders' and click 'Ok'. - Using the .OBJ's: * Open the 'FusionGirl-Nude' project. * Go to the 'Sliders' dropdown menu and select 'New Slider'. * You will be prompted to name it. You could name it anything, but I recommend naming the slider the same as the .OBJ you will be importing. Refer to the list at the end of section * On the bottom right, where all the sliders are listed, search for the slider you just created and click on the pencil icon to its left. * Look into the 'Sliders' dropdown again and select 'Import' -> 'Import to active slider' -> 'Import OBJ...' * Do it for any sliders you want to add. Now you will have the sliders for the naked body. If you want to use it on outfits, load the FusionGirl project and then conform the pieces. The added sliders are: - BBW - BellyDiameterIn - BellyDiameterOut - BellyFatty - BellyLineaAlba Depth - BellyLineaAlba Under - BellyLowerFat - BellyPotBelly - BellyPrego - BellyRotateUp - BellyThicker - BellyThinner - BellyUnderCrease - BellyUpperFat - BreastImplant - BreastImplantTypeOne - BreastSagTypeOne - BreastSagTypeTwo - FUPA - HipWider - JaneBody - NavelDepth - NavelHorizontal - NavelSize - ThighApart - ThighOuter - ThighThicker - Vulva Skin Correct The 'Data' folder is for the sliders to show up neatly organised on BodySlide. Make it replace the original SliderCategories found in regular Fusion Girl ==== CREDITS ==== Everyone involved in BodySlide and Outfit Studio and Fusion Girl. @Nightasy for creating JaneBod, of which some of the sliders were based on. ==== PERMISSIONS ==== Being a resource, this is of course open! ==== TOOLS USED ==== Outfit Studio Blender Submitter DragAndPlace Submitted 09/07/26 Category Modders Resources Requirements Fusion Girl 1.89, Outfit Studio (and basic knowledge about it)
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[AAF] Sexual Harassment (12/20/2024) View File Sexual Harassment v1.20.3 (for AAF) > INTRO Nora wakes up in a world that is unrecognizable from the one she left. Not only is the Commonwealth in complete ruins, the everyday toils of living in the harsh wasteland with raider gangs, mutants, and no functioning central government has transformed the human society for the worse. People now live in a crude, masochistic society where the strong prey on the weak, with little to no consequences. Due to a lack of a functioning criminal justice system, it is a common sight for men with no moral compass to be making sexual advances on women, knowing they can get away with it. Bystanders, who are usually too busy and stressed out with their own problems, often turn a blind eye, giving excuses that at least they are not being kidnapped by the Institute, or being eaten alive by feral ghouls. At the end of the day, there is nothing more important than survival for most people in the Commonwealth, and they are willing to concede many things, including decency and justice, in order to hold onto that. Over time, this attitude has resulted in a shift in people's opinion: it is now considered unthinkable and unacceptable to use deadly force to prevent an action that does not threaten one's life, such as sexual harassment and assault. The expectation has become that women should give in and just take it, so as to preserve the little peace that they have and remain focused on the more important problem of surviving in the deadly wasteland. There are much more worse things in the Commonwealth than sharing some bit of pleasure with men who often put in the work to protect the society, or so the sentiment goes. Nora finds herself in this perverted reality where some invisible forces are seemingly constantly trying to find ways to bring her down and turn her into a sex object. Will Nora have what it takes to rise above these challenges and succeed in establishing herself as a strong woman of dignity that should be respected and feared? Or will she succumb to these forces and get sucked into an inescapable hole where her sole purpose in society will become nothing more than being an object of gratification for hungry lustful men? > FEATURES Overview This mod will transform your Commonwealth to a masochistic society where NPCs approach, harass, and demand sex from players! It adds various scenarios where non-hostile NPCs approach the player to start a dialogue. The dialogue is usually about sex, of course, in one form or another. Depending on the player's state at the time (whether intoxicated, or aroused, etc. from Sex Attributes) the dialogue changes. In the beginning of the game, the dialogues will be rather tame, since the player is sort of an unknown identity. However, once the player starts to show any sign of being weak or easily preyed upon, the dialogues will start to become more aggressive and forceful. The overall theme of this mod includes: submission, exploitation, manipulation, coercion, deception, loss of control, brainwashing, and humiliation. It's centered around a female player, although a male player will still work but with reduced functionalities, and NPCs calling the player in female terms. NPC harassers were designed to be men. But they can also be women, per included MCM setting (dialogue will still assume male NPC, however). This mod features several different "types of approaches". Currently, they are the following: Shock collar approach. NPCs will approach the player if the player is wearing a shock collar from Real Handcuffs. The NPC will seek to dominate the player by shocking them until submission, and try to make the player their personal sex toy. Devious Device approach. NPCs will approach the player if the player is wearing Devious Devices, or Real Handcuffs/collars. Some will offer help. Some will offer help for a price. Others will try to take advantage of the defenseless player by force. Sex approach. NPCs will approach the player if the player is naked, or has a sex reputation for being a slut. They will demand sex from the player. Flirt approach. NPCs will approach the player to flirt. Eventually, they ask for sex. Fan approach. NPCs will approach the player to offer a sweet drink they made for the player., as a form of thanks for all the player has done. Some may offer a massage instead. Hypnosis approach. NPCs will approach the player to offer a hypno therapy session for caps. They claim the hypno therapy will rejuvenate them mentally. Blackmail approach. NPCs will approach the player and try to blackmail with incriminating pictures of the player. They will demand the player strip naked, put on devious devices, and have sex with them. Sex Attributes Integration The player's choices and how the NPC reacts to the player is largely based on the player's sex attributes. Here's a brief overview of how each attribute affects the player and the reacting NPC. Willpower. This stat allows the player to resist aggressive NPCs and repel their advances. During an approach, if the player has enough willpower, they will be able to select resist options. The willpower will be deducted afterwards. However, if the player does not have enough willpower, they will not be able to resist, and will need to turn to less reliable measures. Spirit. This stat indicates how suggestible and easily manipulated the player is. If the player has low spirit, some NPCs may try to manipulate the player to get into the player's pants. For hypno approach, lower spirit causes the player to become more susceptible to hypnosis at a faster rate, while higher spirit has the opposite effect. Low spirit will also make it easier for the NPC to persuade the player, while higher spirit means opposite. Dom/sub Orientation. This stat influences how easily or not easily the player can repel NPC advances. Being dominant decreases the willpower cost for resist options, while increasing the success chances for other options that do not cost willpower. On the other hand, being submissive increases the willpower cost for resist options, while decreasing the success chances for other free options. Sex Addiction. Being a slut makes it difficult for the player to refuse sex, requiring willpower just to refuse. When the NPC starts getting aggressive, being a slut will also negatively impact the player's options. It will increase willpower costs for resist options while decreasing success chances for free options. Arousal. Functions similarly to Sex Addiction. High arousal (being desperate for sex) will have similar effects to being a slut. Sex Reputation. Having a bad reputation will increase the likelihood of bad events triggering. If the player has a reputation for being a Prostitue or Slut, the NPC is more likely to be aggressive/demanding Intoxication Level. If the player is too drunk, NPCs are more likely to try to take advantage of the player and do more devious things. Being drunk will also make it easier for the NPC to persuade the player. Also, being drunk adds penalty to your reflexes, making it more difficult to resist NPCs who get physical. SPECIAL Certain SPECIAL stats also have their implications: Strength. This stat helps when things get physical. Some NPCs will try to take the player by force physically. Players with higher strength will require less willpower to resist physical advances, while lower strength will require more willpower. Charisma. When all other options fail, the player may try to use their charm as a last resort. Higher charisma increases the chance for pleads to succed while lower charisma does the opposite. Intelligence. This stat provides the player with protection from NPCs who may try to trick the player. If the player is too stupid, the player may fall victim to NPCs who pretend to help the player, but is really only trying to get into the player's pants. Agility. This stat increases the chance that the player will successfully struggle out of situations where the NPC gets physical. Luck. This stat affects a wide spectrum of chances. Higher luck increases the chance that good scenarios will happen (i.e. an NPC who agrees to unlock all devious devices from player for free) while decreasing the chance that bad scenarios will happen (i.e. an NPC who secretly spikes the player's drink). Lower luck has the opposite effect. NPC Morality Not all NPCs are created equal. Some will be genuinely decent (officially referred to as "decent"). Others will be outright evil (officially "evil). Then there are some who are somewhere in the middle ("questionable"). NPCs will act according to their randomly set morality. There is no way to know an NPC's true morality. The only option is to try to remember their history of actions and make an educated guess. And hopefully, you may be able to build a "circle of trust" of NPCs that you can fully depend on. Be careful, though; evil NPCs will sometimes do good things, to try to get the player to trust them, only to strike when the player is unsuspecting! Morality is assigned randomly and once an NPC has one assigned, they will keep it for the remainder of the save. It will only be assigned a new one upon creating a new game. This means every time you create a game, it's a whole new landscape! NPC Confidence Like Morality, each NPC will be assigned a random confidence level. This will dictate what that NPC is capable of. For example, if the NPC is not confident enough, no matter how evil they are, the nonconfident NPC will never approach the player to aggressively harass her. NPC Impression Of Player How the player responds to various NPC approaches affects how the NPCs start to view the player. If the player repeatedly gives in, or fails to resist, or doesnt stand up for herself, NPCs will start to perceive the player as a pushover, emboldening them and causing even NPCs that would've otherwise not had enough confidence to start being more bold. On the other hand, if the player repeatedly intimidates NPCs, or successfully resists them and often stands up for herself, NPCs will perceive the player as tough/hard to get and even the usually confident ones may have hesitation in approaching the player. Shock Collar Approaches NPCs will approach the player if the player is wearing a shock collar from Real Handcuffs. If the mod is not installed, this approach will not happen. The NPC will try to gain compliance and obedience from the player by repeatedly shocking. The NPC's ultimate objective is to make the player his personal sex toy. Note that only NPCs with evil morality will do this. The player will not be able to gain freedom until they find a way to remove the collar. Rumor has it that there is a resourcful mechanic called Johnny Hacker at the Diamond City Dugout Inn who can remove shock collars for a price. Optional Tattoo After Rape Integration If you have Tattoo After Rape installed, the NPC "master" will sometimes put tattoos on the player for punishment if the player disobeys. Devious Devices or KFT Approaches NPCs will approach the player if the player is wearing a devious device, or handcuffs from Real Handcuffs, or Kziitd Fetish Toolset (KFT). If none of the mods are installed, this approach will not happen. Some NPCs will offer help for free - how kind! Some will offer help for caps, or sex. Some of the more evil ones will try to take the player by force! Generally, the chance for the NPC to force rape is lower if the player looks less "slutty", i.e. is not naked, doesn't have too many restrictive devices on, isn't wearing any slutty tattoos, etc. On the other hand, if the player looks outright "slutty", i.e. is naked, is tied up in devious devices, has slutty tattos, and/or has a reputation for being a slut/prostitute, then the chance for forced rape is greatly increased. Details: Devious Device/KFT Vulnerability System There are two thresholds for player's vulnerability from wearing too many devices: "vulnerable" and "helpless". Each type of device increases the player's vulnerability "score" differently. For instance, wrist cuffs increases vulnerability "score" by 5, while boots only increases it by 1. "Vulnerable" threshold is at 5, and "helpless" at 10, by default. That means if the player is wearing wrist cuffs, they will be considered at least "vulnerable" Crossing each threshold increases the likelihood of the NPC attempting to rape the player. Optional Tattoo After Rape Integration If you have Tattoo After Rape installed, and the player has tattoos from it that are visible (player is naked), then the NPC will be more likely to try to rape the player. Sex Approaches NPCs will approach and demand sex from players if they believe the player is a whore. This can happen under the following conditions: the player is caught naked, or the player has slut or prostitute Sexual Reputation Details: If the player has a low spirit, the NPC may try to manipulate the player into agreeing. Players may try to resist with willpower, but if they do not have enough willpower, will become manipulated and agree to the NPC. If the player has low intelligence and a reputation for being a prostitute/slut, the NPC may try to pretend that they are a doctor, and try to get the player naked for "diagnosis". Eventually, they will bind the player up and try to have sex. Flirt Approaches An NPC will approach the player and flirt. Eventually, they'll ask if the player is interested in sex. The player can refuse, or agree to have consensual sex. If the player is too aroused, refusing will cost willpower. If the player is too aroused and doesnt have the willpower, they will have no other option but to agree! Details: Fan Approaches Your player has become famous! As a result, some NPCs may want to give players some treat. A fan/admirer will approach player and offer a special drink! Not all NPCs are evil, I suppose. Some NPCs will offer a massage instead. Details: Hypnotist Approaches Post apocalypse Commonwealth is a strange place, and some people have turned to practicing hypnotherapy to ease people's minds, and make some caps. Some NPCs will approach the player and try to sell a hypno therapy session for just 10 caps. They claim that the therapy will make you feel better and heal some of trauma. This hypnotherapy will be more effective the lower the player's spirit is and be less effective the higher the spirit. So this might actually be a decent option for players who fell early and need help getting out of their slump. Details: Hypnosis Level Hypnosis level increases the effectiveness of hypnosis sessions, but also strengthens the conditioning level, making it more difficult (higher willpower cost) for player to snap out of trance. Blackmail Approaches If there are any scandalous materials out there regarding the player, an NPC may use that to try to blackmail the player and make demands. Some demands may be light, like just asking to see the player naked. Some may be more hardcore, like asking the player to tie themselves up with devious devices and/or Real Handcuffs, and then sex afterwards (configurable in MCM). This approach will only trigger if there are any scandalous materials that can be used for blackmail. There are 3 different types of scandalous pictures: Nude pics: pictures of player being naked Sex pics: pictures of player having sex with humans and non-feral ghouls Abomination sex pics: pictures of player having sex with anything that's not human or ghouls (i.e. feral, super mutant, animals, etc) Whenever the player has sex, or is caught being naked and there's an evil NPC nearby, there's a chance that one of them took some pics without the player knowing (you will not see or get notification for this). The chance that this happens per sex act or being naked is configurable in MCM. This also means that if the player never had sex, you'll never get a blackmail approach with sex pics (since no one has any of it). Details: > SIDE FEATURES > REQUIREMENTS AAF and all its requirements, including animations, themes Sex Attributes 2.5.6 or higher F4SE Optional MCM - if you want to be able to change settings Skimpy Armor Keyword Resource - NPCs will react differently based on how skimpy the player is dressed. Otherwise player is always assumed to be either fully naked, or fully clothed. Bound In Public - NPCs may tie player to a furniture in public F4Z RO D-OH - For dialogue lip syncing and ability to skip dialogues. Kziitd Fetish Toolset - for bondage restraints integration Devious Devices and all its requirements - for devious devices integration (If you're using DD, you need Roggvir's DD Items Manager). Roggvir's DD Items Manager - if you want to use Devious Devices Real Handcuffs - for handcuffs integration Tattoo After Rape - for NPCs to react to player having slave tattoos Recommended: Combat Strip Lite - Introduces chances for enemies to strip your player naked in combat! > INSTALLATION Like you would any other mod, NMM (or equivalent) or manual. > UNINSTALLATION Since this mod doesn't modify player's stats, you should be safe uninstalling it normally. The values that it tracks (such as player's hypnosis level) are global variables and does not change the player's stats in any way. > PERMISSIONS This mod is as open source as it can get. That means you can take source code from this mod and adapt it into your mod. Copy implementation word for word, or just take ideas from it and add your own twist, it doesn't matter! Feel free to use every piece of feature or code in this mod for yourself. If you want, you can even build off of this mod as a starting point and add your own features! If you do though, just call it something else though, to avoid confusion between your mod and this mod. > CREDITS @kziitd for creating animations specifically for this mod @dagobaking for sharing AAF source code for how to play animations in script > FAQ I'm standing naked in the middle of Diamond City and nothing is happening. You might have to wait a little. To improve performance, this mod only scans every once in a while to see if player is nude and there are eligible NPCs around. Also, after an NPC approach, there is a cooldown that prevents more approaches to give players time to figure out her life (and leave the area). The cooldown is configurable in MCM. Can this be used for male players? Yes. But at this time, the dialogue is targeting female players. So it will work, but you will have to get used to being called "girl" or "lady". Also, currently all harassers are male, of ghoul or human race. I may expand that, or I may not. Depends on how much time I have. Can female NPCs be approachers? Yes and sort of. A female NPC can be approachers and there's an MCM option to toggle that. However, due to the sheer size of dialogues, female NPC dialogues haven't been added yet. So as long as you're OK with female NPC's referring to their "cock" (maybe in the Commonwealth people call dildos "cocks"?), the mod should function normally. Can you add more player as dominant content, like players harassing NPCs? No, this mod is intentionally focused on player as victim of harassment. Player's dominant trait (Sex Attributes) merely serves as a defense against NPC harassment. I don't see any dialogues! My player and NPC just stare at each other You need to enable dialogue subtitles from the game's setting menu. The dialogue is too long, and it won't let me skip it Install F4Z RO D-OH, which will let you skip dialogues. Help! My harasser keeps following me! The harasser will keep following you until you respond to him. He will not be ignored! If you keep ignoring and walking away from him, he may just decide to skip the dialogue and rape you on the spot. So, do yourself a favor and have a chat How do I block an NPC from being an approacher? MCM setting doesnt cover it, and I have a custom follower who won't stop annoying me! There may be cases where some particular NPCs aren't covered by the wide net of MCM settings. In such case, you can block one particular NPC, one at a time via console commands. Open console and left click on the NPC. Then type in the following and press enter: setav fpsh_noteligible 1 or If you have the NPC's reference ID: referenceID.setav fpsh_noteligible 1 After that, that NPC will never approach you for anything. Note that doing this will not abort any approaches currently in progress by that NPC. There's an MCM debug option to abort all current approaches. Can I assign a specific morality to an NPC? Open console and left click on the NPC. Then type in the following and press enter: setav fpsh_morality 1 (1 for evil, 2 for questionable, 3 for decent). or If you have the NPC's reference ID: referenceID.setav fpsh_morality 1 Can I assign a specific confidence level to an NPC? Open console and left click on the NPC. Then type in the following and press enter: setav fpsh_confidence 50 (range between 1 - 100. 1: least confident. 100: most confident). or If you have the NPC's reference ID: referenceID.setav fpsh_confidence 50 Can you add a feature to have the harasser follow you to a more private area before starting sex? Unfortunately, no. The dialogues branch off in so many different ways that introducing a "follow me" mechanic to each individual outcome would be a nightmare, and probably very bug prone. You can actually move (just press back) while in a dialogue. Once the NPCs talk to you, they will keep following you, so you can kind of use that to go to a more private place and resume the dialogue. Not the best, but it will still work. But don't take too long, as your harasser might get impatient and just decide to rape you. The NPC says we're going to have sex, but nothing happens and I can't move my character! Your AAF and all its dependencies were not installed correctly. This happens if the mod calls AAF to start an animation, but AAF is broken and can't start the animation, leaving you in the state where you can't move. Try reinstalling AAF and closely following the instructions that are available throughout this site. And ask support questions regarding AAF installation there. How does armor index/slot work? I have armor that's slot 33, but the MCM slider only allows 0 - 28. The game for some reason has 2 systems for armor index/slot. One is between 0 - 29, while the other is 30 - 59. Refer to this page (Biped slot documentation) for how to convert from one to another, and which item index number your intended armor uses. For instance, body armor would be armor index 3, chest armor would be index 11, Left arm armor index 12, Right arm armor index 13, Left leg armor index 14, Right leg armor index 15, and helmet would be index 0. Submitter twistedtrebla Submitted 03/21/2018 Category Misc Sex Requirements AAF f4se SexAttributes
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[AAF] Sex Attributes - Framework (6/26/2024) View File Sex Attributes v2.7.4 (for AAF) ~INTRO FO4 Sexual Framework for managing various player's sexual stats! When your player gets sexually assaulted, he/she should not be walking around as if nothing happened. Conversely, if the player just saved the entire Commonwealth, he/she should get a confidence boost that positively affects the things he/she does. This mod aims to bring that idea to life! Your player's successes should bring further boost to her abilities and mental state and your player's sexual assaults should bring further consequences and put him/her in increasingly precarious situations. ~OVERVIEW This mod tracks three pillars of attribute types: physical, psychological, and social. Each can be enabled/disabled in MCM independently. Physical attributes are: Oral wear Vaginal wear Anal wear Arousal Alcohol intoxication level Psychological attributes are: Willpower Self-Esteem Spirit Submissive/Dominant orientation Sex addiction Trauma Social attribute will track the player's sexual reputation. Have sex in public? Your reputation will increase. Additionally, this mod will also increase player's belly size after vaginal (and/or anal/oral) sex. This can be disabled in MCM. ~MAIN FEATURES Oral, Vaginal, Anal Wear are wear and tear for those orifices. Having anal sex will result in anal wear increasing, while having oral sex will result in oral wear increasing Arousal is an attribute that indicates how sexually aroused your player is. Alcohol Intoxication Level is an attribute that indicates how intoxicated your player is from alcohol. Being heavily intoxicated will make your character more suggestible, increasing the chance that NPCs will persuade the player. It will also decrease your intimidation chances, making it harder to intimidate NPCs. Consuming alcohol will also increase the player's arousal level; harder drinks will increase more. If the player is drunk or hammered, they will have harder time remembering things, so they will actually lose less stats from rapes when drunk or hammered. Willpower is your character's ability and determination to overcome challenges in the Commonwealth. Weaker willpower should result in your character easily giving up to pressure or tough challenges while stronger willpower should result in your character being able to overcome tough challenges and having a do-or-die mentality. Self-Esteem is your character's confidence level and his/her self image. Spirit is your character's mental toughness. Weaker spirit means your character's mental state is becoming broken, causing your character to become heavily suggestible and easily manipulated by others. Stronger spirit means your character is more resilient to foreign influences, and have better control of their mental state. Submissive/Dominant Orientation is your character's natural inclination to submit to or defy others. Being more submissive should result in your character rather enjoying submitting to others while being more dominant should result in your character being defiant and enjoying the position of authority. Sub/Dom orientation is mostly a permanent, independent trait of your character. You can choose your player's starting D/s orientation when running the game for the first time with the mod. After that, your player's D/s orientation will remain fixed. Sex Addiction is your character's addiction to sex. Once addicted, the player's arousal will increase much faster. Trauma is incurred when player is a victim of sexual assault. When the player is traumatized, their willpower will regenerate slower, and will lose self-esteem over time. Trauma lasts for 2 days and can only be healed over time, but its negative effects can be coped with with alcohol. The amount of alcohol you need to consume in order to suppress negative effects from trauma depends on the trauma level. In order to fully suppress trauma effects, the player's intoxication level must match trauma level. For instance, if your trauma level is at 4, you need to be drunk (intox lvl 4) in order to not suffer any negative effects of Trauma. If your intox level is lower, you will suffer partial trauma effects. For instance, if your trauma is at 4, and you are Tipsy (intox 2), then you will suffer debuffs equal to trauma level of 2 (4 - 2 = 2). Trauma effects can also be suppressed using chems. All chems (Jet, Mentat, etc) will provide 5-trauma-level suppression for 4 hours. After 4 hours, the drug effects will fade, and player will feel trauma effects again. Sex Reputation is how the people view the player sexually, regardless of whether or not the player really is how he/she is perceived Reset Stats Doctor Neura is an advanced neurologist who is able to reset your character's psychological attributes, at the cost of some caps. The cost is equal to player's level times 100. If your player is broke and can't afford it, Neura is willing to do it with whatever money the player has; how generous! She is located in Memory Den of Goodneighbor and usually hangs out near Dr Amari. ~ADDITIONAL FEATURES Cumflation Player's belly will increase slightly after having sex. Increases more if the sex partner was a mutant or giant creatures like Deathclaw. Belly morph will slowly deflate over time. But if player is wearing vaginal plugs, it will not defalte. PTSD If the player gets raped and her spirit gets broken, the player will develop PTSD against the type of NPC that raped her. Types of NPC supported are Animals, Ferals, Gunners, Mutants, Raiders, and Synths. When player gets into combat with the type of NPC she has PTSD for, she will start to panic a bit, decreasing AP regen. Also player takes 20% increased damage against NPCs that she has PTSD for. PTSD can be removed only in 2 ways: either treatment from Dr Neura, or bringing spirit back up to 80. Mind Break If the player is forced to orgasm during rape, her mind can slowly start to break down from the mix of pain and pleasure. Player will need to rest a bit (default 3 real life minutes) after an orgasm to "recover" a bit. If the player orgasms before having recovered, her mind will start to break down from too much pleasure too frequently. The threshold for how many orgasms are needed to reach the point of mind break can be customized. Once reached, the player will be in a temporary mind broken state where she will be susceptible to brainwashing. Any further rapes during mind break state will make her more submissive, and greatly increase her sex addiction levels. The player also has a chance to develop perversion for the type of NPC that forced her to orgasm. Perversion Player can develop an orgasm addiction (or perversion) with the NPC that raped her during a state of mind break. The perversion intensity can stack up to 3 times. Once perversion is developed, player start to crave having sex/orgasm with that same type of NPC every couple days. This desire needs to be satisfied, or player will receive a debuff. While the player is having cravings and is in combat against NPC types for which she has perversion, her resolve will weaken from temptation and she will slowly lose willpower, until either the enemy is dead, or player leaves combat. Perversion is removed if the player manages to abstain from having orgasm again with those NPC types for 60 game days (can be customized) ~NPC INTERACTION MECHANICS Ever felt that vanilla game's Charisma-based speech check was very one dimensional and boring? This mod brings possibilities for more variety! This mod alone doesn't change anything, as it's just a framework for it. But other mods can use APIs provided by this mod to greatly diversify player's interaction with NPC. Intimidation Allows players to intimidate NPCs! Intimidation success chance is based on a combination of player's dominant/submissive orientation plus self-esteem. More dominant and high self-esteem will result in higher intimidation chance. NPC Persuasion NPCs can now persuade the player! There are three persuasion difficulties: Easy, Medium, and Hard. For example, Easy would be something like, "Hey, give me a Nuka Cola!", while Medium could be "Go clear settlement #999", and Hard could be "Come give me a handjob." NPC's persuasion chance is based on the persuasion difficulty and player's spirit. Lower spirit players will be much more vulnerable to persuasion by NPCs. Intimidation and NPC persuasion chances can be customized in this mod's MCM page. Mods using NPC interaction mechanics: Sexual Harassment - NPCs will approach player and demand sex ~STAT CHANGES Physical Oral: 0 ~ 100 Vaginal: 0 ~ 100 Anal: 0 ~ 100 Arousal: 0 ~ 100 Alcohol Intoxication Level: 0 ~ 5 Psychological Willpower: 0 ~ 100 Self-Esteem: 0 ~ 100 Spirit: 0 ~ 100 Sub/Dom Orientation: -50 ~ 50 Slut (Addicted to Sex): 0 ~ 100 Trauma: 0 ~ 5 Frustration Debuff: Social Sexual Reputation: 0 ~ 100 ~INTEGRATION This mod aims to be a framework that other mods can use to offer different choices (or lack of choice) for the player. Currently, the following are mods integrated with Sex Attributes: Devious Devices Wearing Devious Devices reduces player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Submissive players will get aroused from wearing devious devices. Wearing anal plugs, vaginal plugs, or nipple piercings will greatly increase arousal for all players. You can also remove devious devices by using willpower. You can set a hotkey for showing the DD removal menu. When you press the hotkey, a menu will be shown where you can select which type of devious device to remove from your character. Real Handcuffs Like Devious devices, wearing Real Handcuffs will reduce player's self-esteem over time. Dominant players will receive further penalty and lose more, while submissive players will lose less, or even not lose any at all. Mods Using Sex Attributes: Sexual Harassment Offers dynamic NPC dialogues that change based on player's attributes. The player can use willpower to resist NPCs, and NPCs can take advantage of player depending on player's attribute deficiencies. ~PLUGINS Sex_AttributesHUD A simple plugin mod that displays the player's attributes in HUD. This allows you to easily view the player's attributes. This plugin uses HUDFramework, which makes it a requirement. If you dont install this plugin, then you don't need HUDFramework. Note that if you do install SexAttributesHUD and wish to uninstall it later, press the uninstall button in that mod's MCM menu. Otherwise, you will get HUD widgets that stay even if you remove the .esp file. This plugin can fail to work if you have other mods that use HUDFramework, e.g. Transfer Settlements. HUDFramework is known to be a very fragile system and does not play well when multiple mods using it are installed. Also, this plugin hasn't been updated, and thus some of the newer attributes (such as arousal) will not be supported. ~REQUIREMENTS AAF and all its requirements, including animations, themes (Optional) HUDFramework - only if you install my HUD plugin mod (Optional) MCM - if you want to be able to change settings (Optional) Devious Devices (and all its requirements) - for integration with DD (Optional) Real Handcuffs - for integration with RH (Optional) Skimpy Armor Keyword Resource - if the player is a slut, they will feel the need to flaunt their bodies by dressing in skimpy clothes NOTE: Make sure your Fallout 4 Game version is 1.10.162 or newer (due to Creation Kit update not being backwards compatible). If your game version is older, the game will not recognize the mod. ~INSTALLATION Like you would any other mod, NMM (or equivalent) or manual. Install Sex_Attributes for base mod. Also install Sex_AttributesHUD if you want to see attribute values in HUD ~UNINSTALLATION BEFORE uninstalling the mod, turn OFF effects for physical and psychological (if you have buffs/debuffs on your character). Otherwise, your character might get permanent buff/debuffs. ~PERMISSIONS In the event that people are awaiting needed maintenance and/or new features, and I've gone MIA (say >4 months), I give permission to others to take the mod and its source code (included) and expand on it/maintain it. Just make sure it remains within the scope of the original mod - a modular, simple, framework for player's attributes. Submitter twistedtrebla Submitted 03/15/2018 Category Framework & Resources Requires AAF
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Version 4.0.0
441 downloads
NEWS Redid the HIMBO progression- now at 50% transformation morphs will be slowly applied. The morph-functionality might not be compatible with other mods that do body-morphs. Note that the Interim-preset for HIMBO shouldn't have any himbo-morphs applied to it or they will add to the ones from this mod! --- WHAT IS THIS MOD ABOUT This Mod adds are more gradual morph-functionality to SwapTimer, making male/female and female/male swaps more fluent. It's in the vein of SexlabHormones and the potionquest from tgqm. It is currently focused on Male->Female swaps. MECHANICS When reaching 50% tf-progress three sections of the player characters body will be gradually morphed (upper body, lower body and chest) until 'reaching' the tf-value (so 75% tf-value would mean 0.75 maximum morph for each of the three parts, resulting in 2.25 maximum combined morphvalue). Tested on the 'Himbo Vanilla'-preset (Weight ranges 20.0-60.0) and the 'CBBE curvy (Outfit)' preset (with 3BA bodies). Requirements for V3.1.0 onward (hard): Skyrim AE (created in version 1.6.1170.0) SwapTimer (version 8.5.0+) PapyrusUtil SE Requirements (optional): CBBE/3BA and HIMBO (though without there isn't really much in this mod) HIMBO - Vagina from 3BA Refit for MOXIE Skinblend (version 1.0.0 and its dependencies) BeeingFemale NG (for the ability of fertility-potions to add to the morphs) Masculine or Feminine Animations - DAR - OAR (the custom_condition_limited file can be used to play the feminine idles when the combined morph progress hits 2.0) Requirements (recommended): Either Moxie Skinblend or Loverboy as a HIMBO-skin Freyr (so it is easier to make an androgyn face for HIMBO) SimpleModItemSpawner PlayerVoicesets (to manually change the players grunts) --- Future plans: -improve optimization (better deactivate the json-load option once this mod has had an update-loop since it is currently loading values each time while active) -write json-values onto the default values (since i think they look better) -
Version 1.2.0
243 downloads
==== WHAT'S THIS? ==== These are sliders to add to Fusion Girl on Outfit Studio. ==== HOW TO USE ==== These are sliders to be imported to Fusion Girl 1.88. You can either use the .tri file or the .obj's individually as follows: - Using the .tri file: * Open the 'FusionGirl-Nude' project on Outfit Studio. * Look into the 'Sliders' dropdown and then 'Import', then select 'Import TRI morphs'. * You will be shown dialogue with an extensive list of sliders. Do not forget to check 'Merge sliders' and click 'Ok'. - Using the .OBJ's: * Open the 'FusionGirl-Nude' project. * Go to the 'Sliders' dropdown menu and select 'New Slider'. * You will be prompted to name it. You could name it anything, but I recommend naming the slider the same as the .OBJ you will be importing. Refer to the list at the end of section * On the bottom right, where all the sliders are listed, search for the slider you just created and click on the pencil icon to its left. * Look into the 'Sliders' dropdown again and select 'Import' -> 'Import to active slider' -> 'Import OBJ...' * Do it for any sliders you want to add. Now you will have the sliders for the naked body. If you want to use it on outfits, load the FusionGirl project and then conform the pieces. The added sliders are: - BBW - BellyDiameterIn - BellyFatty - BellyThicker - BreastSagTypeOne - BreastImplant - FUPA - JaneBody - BellyPrego - Belly Under Crease - BellyDiameterOut - BellyPotBelly - BellyThinner - BreastSagTypeTwo - BreastImplantTypeOne - HipWider - Linea Alba Under - ThighOuter ==== CREDITS ==== Everyone involved in BodySlide and Outfit Studio and Fusion Girl. @Nightasy for creating JaneBod, of which some of the sliders were based on. ==== PERMISSIONS ==== Being a resource, this is of course open! ==== TOOLS USED ==== Outfit Studio Blender -
3BBB (CBBE) Conversion - AAF Animated Fannies View File AAF Animated Fannies - 3BBB (CBBE) Conversion by Alcater Ah, I See You're a Man of Culture As Well We now have a brand new 3BBB Discord Server More 3BBB (CBBE) Conversions here The Bodyslide Preset i used here Features: Conversion of CBBEVaginaMorphs to 3BBB for CBBE. Only replaces CBBEVaginaMorphs with the 3BBB conversion of that body. Requirements: AAF Animated Fannies AAF 3BBB Physics (CBBE) BodySlide Installation: Download and install AAF, AAF Animated Fannies and 3BBB for (CBBE) and their requirements Download and install this mod and overwrite if necessary (load after AAF Animated Fannies) Open BodySlide and Check Build Morphs then Batch Build everthing and select "CBBEVaginaMorphs" as the Nude Body Enjoy Support the original AAF Animated Fannies mod by Jahem_kinkaid and vinfamy If you have trouble getting 3BBB to work have a look into the Guide to 3BBB Permissions: You can NOT post this mod or any of its parts (including any derived works) outsides of LL without my explicit permission. You can NOT incorporate any of my code in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any of my code in mod that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it. Even in my wildest dreams I can't think of a good reason not to publish a mod's source code. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games. You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! Credits: AAF Animated Fannies by Jahem_kinkaid and vinfamy BodySlide by ousnius and Caliente Caliente's Beautiful Bodies Enhancer by ousnius and Caliente OCBP for Fallout 4 by takosako 3BBB (CBBE - TWB) by SQr17 CBBE Outfit Helper Reference Suite by SQr17 Submitter Alcater Submitted 05/21/2022 Category Sex Effects Requires AAF Animated Fannies, AAF, 3BBB
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SGO4 Oviposition Effect Integration - 3BA CBBE View File English is not my native language! All text is translated using GoogleTranslator. I will be grateful for your understanding. Introduction I made this mod quite a while ago. Judging by short tests, it worked quite well technically. At least I haven't found any bugs in it yet. It just so happened that the first normal maps I created were defective, which completely ruined the whole impression of this mod. Also, at that time I realized that I couldn't devote enough attention to studying Skyrim modding and this mod due to financial problems, so I gave up on finishing this mod. But the thought of unfinished work didn't give me peace. So, I finally sat down and figured out the normal maps. I won't say that the result is perfect, but it is much better than what was originally. For this reason, I can finally allow myself to share this mod with you. Initially, this was an attempt to use the "CBBE 3BA/BHUNP Oviposition resources" to visually display the soul stones on the heroine's stomach. Unfortunately, I realized that this was not enough. After experimenting with resources, I managed to create new morphs in the amount of 12 pieces: 1 for each soul stone ( SGO4 IF allows you to wear up to 12 stones). The result lacked only new normal maps, which the author of the above-mentioned resources helped me create. Thanks to him. About This is a small mod that does the following: Adds 12 new morphs to the 3BA CBBE body . Adds 12 normal maps with overlays for different amounts of gems. Tracks the current progress of each gem in the heroine's stomach and, depending on their number, changes the normal maps and current morph values. The size of each morph depends on the size of the soul gem in the character's stomach. Requirements Body 3BA CBBE and all its requirements. SoulGem Oven 4: Integration fork and all its requirements. Installation Installs like any other mod, it is better to use some mod manager. Use BodySlide to build your body (in my case it's "CBBE 3BBB Body Amazing"): select the body in the Outfit/Body list, make sure you have 12 new "Oviposition X" sliders (probably at the very bottom of the list), click the "Batch Build..." -> "Build" buttons . If you want the new morphs to appear on your armor, you will also have to rebuild it (as far as I know, the situation is the same as with "CBBE 3BA/BHUNP Oviposition resources"). Launch the game, make sure SGO4 IF is running. By enabling the mod in MCM, you can enable debugging and monitor the initialization in the console. If the mod suddenly doesn't work, save, load a new save file, turn off the mod, enter the MCM again and turn it on again. In any case, give the mod some time to start working. Make sure to disable the normal map override in SGO4 IF settings. This mod will do it instead. It is highly recommended to set the maximum number of stones in the SGO4 IF settings to 12 pieces. Otherwise, this mod will not work correctly! Configuration In the MCM menu you can: Enable debugging. Speed up or slow down the mod check ticks. Set the initial size of morphs to soul gem level 0. Set the maximum morph size to the maximum soul gem level. The NIOverride index is a test function. Please do not touch it! Possible conflicts This mod will conflict with any mod that overrides body normal maps via NiOverride . There will be conflicts with mods that override body slider configs and the body .nif file. Unfortunately, for obvious reasons, this mod is not compatible with "CBBE 3BA/BHUNP Oviposition resources" and any mods that use it. Permits and credits Since all the assets in this mod were recreated by me manually, except for the files that override the morph settings, I give everyone permission to reuse anything I made myself. In that case, I would be happy to be notified about it, and I would also like this mod to be credited. As a basis for normal maps, resources from the following mod were taken: dw's Pregnant Normal Maps for CBBE 3BA. If I understood correctly, in the "Permissions" section, the author of the mod indicated that he allows reusing the resources of this mod. Many thanks to him for his work. Big thanks to DuckytheBOT for helping me with the normal maps. Thanks to his help and instructions I finished this. Also thanks to him for inspiring me to do this mod. Big thanks to DarkBlade13 for supporting me in my endeavors! Thanks to people like these and their help, modding newbies like me are able to achieve some success. Submitter sercher.max Submitted 11/23/2024 Category Other Requirements SoulGem Oven 4: Integration Fork, CBBE 3BA (3BBB) Regular Edition Compatible No
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- oviposition
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(and 5 more)
Tagged with:
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Version 0.5.3
1947 downloads
Fertility Framework Discord: https://discord.gg/ufuffAeBAq The discord has roadmap, development progress, ability to request features, etc. Fertility Framework (Beta Release) Welcome to the Starfield Fertility & Xeno-Incubation Framework. This mod is a complex, background state-machine that tracks your character's biological fertility cycle in real-time. It operates seamlessly in the background, handling everything from standard human pregnancies to deep sci-fi xeno-parasite incubations, complete with dynamic body scaling and custom companion integrations. It currently only works for a female player character. Required Dependencies: SFSE Cassiopeia Papyrus Extender XenoMasters Optional: SFF Body Replacer Installation: Drop the contents into your "..steamapps\common\Starfield\Data" folder or install using Vortex/MO2 Be sure that you have loose files enabled. Put this in your StarfieldCustom.ini if you don't already have it. [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= 1. ⚙️ Core Mechanics & Features The framework actively tracks Universal Time (UT) and seamlessly transitions your character through biological states using highly optimized background scripting. A. The Cycle & Pregnancy Engine Biological Phases: Automatically cycles through Menstruation -> Follicular -> Ovulation -> Luteal phases. Phase Base (No Mutation) Stage 1 (Compatible) Stage 2 (Adapted) Stage 3 (Broodmother) Menstrual 72 hours 72 hours 72 hours 72 hours Follicular 144 hours 120 hours 96 hours 60 hours Ovulation 72 hours 120 hours 168 hours 240 hours Luteal 144 hours 120 hours 96 hours 60 hours Insemination Tracking: Hidden scoreboards track cumulative volume (up to 1000mL) from sleep events and interactions, decaying dynamically over time. Gestation Progression: Successfully transitioning into the Fertilized state triggers a UT timer that progresses through Three Trimesters, culminating in Labor and a postpartum Recovery phase. Dynamic Lactation & Pumping: Triggers during the 2nd Trimester. Milk volume continuously generates (up to 1000mL), shifting your status between Producing, Full, and Engorged. You can now use the craftable Manual Breast Pump consumable to physically reduce your volume, clear the Engorged debuff, and yield usable Breast Milk items. Xeno Pregnancy Tracking: Phase Stage 1 (Compatible) Stage 2 (Adapted) Stage 3 (Broodmother) Fertilized 24 hours 12 hours 3 hours First Trimester 96 hours 72 hours 48 hours Second Trimester 96 hours 72 hours 48 hours Third Trimester 96 hours 72 hours 48 hours Labor 12 hours 12 hours 12 hours Recovery 72 hours 24 hours 24 hours B. The Xeno-Incubation Track Mutation Phases: Tracks repeated xeno-exposure, mutating the womb through Compatible, Adapted, and Broodmother stages. Higher stages drastically increase xeno-fertilization RNG and alter cycle durations. Currently, sleeping with a xeno pet deployed while the player is 'Ovulating' will trigger insemination events (until we can get some animations). After 5 insemination events, that will trigger womb mutation. Live Xeno-Births: Completing a xeno-labor cycle will dynamically spawn a friendly, scaled-down creature matching the specific alien "Father". We have baked in explicit, native support for Terrormorphs, Heatleeches, Ashta, Xenogrubs, and Swarmlings. Pregnancies from these specific species will render dynamic, custom xeno-uterus graphics on your UI status widget. Unrecognized or non-mammalian alien fathers will default to an "Egg" pregnancy on your widget, resulting in the player laying a warm, incubatable Alien Egg. C. Mod Integrations XenoMasters Native Support: Includes a built-in, dynamically injected dialogue patch for the XenoMasters mod. You can approach your active companion pets (or stationed outpost pets) and select the [Mate] dialogue once your character's womb starts to evolve to be compatible with xeno. 2. 🌟 The Visual Morph Architecture No more proxy items or invisible armors. The framework now utilizes a native, "Infinite Resolution" scaling system. By bypassing standard equip limitations and utilizing pure Papyrus math, the Morph Manager seamlessly scales belly and breast sliders by micro-decimals every single in-game hour. Your physical 3D mesh will dynamically and organically inflate/deflate in real-time to match your exact pregnancy progression and milk volume without ever cluttering your inventory. 3. 🗺️ Development Roadmap With the core biological engines, visual morphs, and XenoMasters integration complete, the remaining focus is on player control and expansion: Configuration Holotape: A craftable in-game tool to toggle specific framework features, adjust cycle durations/RNG chances, and view hidden statistics (like Total Xeno Births). SAF Integration: Hooking framework milestones into the Starfield Animation Framework. Expanded Consumables: Additional ingestibles like Forced Ovulation pills and cycle-altering suppressants. 4. 📝 Testing & Feedback While testing this beta build, I am specifically looking for feedback on: Morph Pacing: Does the hourly micro-scaling of the body morphs feel smooth during standard gameplay? XenoMasters Integration: Are the [Mate] dialogue options appearing correctly for pets across different active slots and outposts? General Pacing: Does the Universal Time (UT) math feel balanced for a standard playthrough? -
Swap Timer Morphs View File NEWS Redid the HIMBO progression- now at 50% transformation morphs will be slowly applied. The morph-functionality might not be compatible with other mods that do body-morphs. Note that the Interim-preset for HIMBO shouldn't have any himbo-morphs applied to it or they will add to the ones from this mod! --- WHAT IS THIS MOD ABOUT This Mod adds are more gradual morph-functionality to SwapTimer, making male/female and female/male swaps more fluent. It's in the vein of SexlabHormones and the potionquest from tgqm. It is currently focused on Male->Female swaps. MECHANICS When reaching 50% tf-progress three sections of the player characters body will be gradually morphed (upper body, lower body and chest) until 'reaching' the tf-value (so 75% tf-value would mean 0.75 maximum morph for each of the three parts, resulting in 2.25 maximum combined morphvalue). Tested on the 'Himbo Vanilla'-preset (Weight ranges 20.0-60.0) and the 'CBBE curvy (Outfit)' preset (with 3BA bodies). Requirements for V3.1.0 onward (hard): Skyrim AE (created in version 1.6.1170.0) SwapTimer (version 8.5.0+) PapyrusUtil SE Requirements (optional): CBBE/3BA and HIMBO (though without there isn't really much in this mod) HIMBO - Vagina from 3BA Refit for MOXIE Skinblend (version 1.0.0 and its dependencies) BeeingFemale NG (for the ability of fertility-potions to add to the morphs) Masculine or Feminine Animations - DAR - OAR (the custom_condition_limited file can be used to play the feminine idles when the combined morph progress hits 2.0) Requirements (recommended): Either Moxie Skinblend or Loverboy as a HIMBO-skin Freyr (so it is easier to make an androgyn face for HIMBO) SimpleModItemSpawner PlayerVoicesets (to manually change the players grunts) --- Future plans: -improve optimization (better deactivate the json-load option once this mod has had an update-loop since it is currently loading values each time while active) -write json-values onto the default values (since i think they look better) Submitter Coding_Onion Submitted 09/03/25 Category Adult Mods Requirements SwapTimerFramework (version 8.5.0+) (and all its dependencies) PapyrusUtil SE PapyrusUtil SE (Simple Mod Item Spawner) Regular Edition Compatible No Install Instructions Install after SwapTimerFramework (version 8.5.0)