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Version 1.1.0
635 downloads
A very simple mod I made. Characters will receive wounds from Collygon's Battle Wounds on body and face in combat. REQUIREMENT SlaveTats FadeTattoosContinued Collygon's Battle Wounds RECOMMENDED SlaveTatsNG Spank That Ass Unblocked power attack has a chance to leave a wound from Collygon's awesome comprehensive tattoo pack. Wound will fade after some time. Support Player and Optionally NPCs. (I don't know how it will impact performance, non-unique npcs like bandits are excluded.) Support both female and male characters now 🙂 An MCM to adjust some settings. Wounds apply via SlaveTats and automatically fade through FadeTattoosContinued. If you are on SE version prior to 1.6.1130, BEES is required for this to work. -
AAF Violate View File A combat defeat and death alternative mod. Losing in combat now means you can be raped, robbed, bound and gagged, executed, or sold into slavery by your enemies. This mod started life as Four-Play Violate by @vinfamy, was converted to AAF by @Jahem_kinkaid, and is maintained and expanded by @EgoBallistic. Features Combat Defeat: You and your companions can be forced to surrender and be violated by your enemies when you lose in combat Death Alternative: Instead of dying, you can be knocked down and automatically surrender when your health falls to zero Companions: Your companions and allies can be violated along with you. Male, female, or both genders can be victims Gangbangs! Threesomes, foursomes, and fivesomes are possible if you have the right animation packs and XML installed Assailants: Assailants can be male only, female only, or both. You can limit assailants to a few races or allow any race to be an assailant Robbery: Assailants can not only violate you, but leave you stranded in the wasteland without your gear and supplies Enemy Surrender: Injured enemies may surrender and become your victim Submission: Your character can start begging for more after a selectable number of assaults Exhaustion: After you've had enough, you lose consciousness and your assailants abandon you Teleport to safety: Instead of awakening on the spot, you can be teleported to your nearest settlement after your assailants are done with you All options are configurable via the in-game MCM menu. Requirements The latest version of Fallout 4. If you have an older version you can use Fallout 4 Plugin Version Check Patcher to enable it to load AAF Violate. Fallout 4 Script Extender (F4SE) by the F4SE team. Advanced Animation Framework version Beta 161 or later Mod Configuration Menu is required to configure the mod options AAF Themes. You will want to enable Sex - Kinky Animation Support as well as all of the Race/Creature animations you will need. Animation Packs. AAF Violate does not include animations of its own. AAF Violate will work with any animation pack, but the exact packs you need will depend on the options you select for gender, threesomes, races, etc. See the FAQ below for links to animation packs that work well with Violate. Third-Party Mod Support The following mods are not required, but Violate will detect if they are installed and can use them if the option is enabled in Violate's MCM Devious Devices allows violators to bind you and your companions in restraints Roggvir's DD Items Manager to control which Devious Devices items can be randomly applied. Version 1.0.3 or later is required. Real Handcuffs also enables violators to bind you in restraints. Version 0.4 or later is required Plugs of the Commonwealth allows your violators to stuff various things up your butt. This works with the regular plugs (Slot 57 version is recommended) as well as @tehuti181's patch which converts the Plugs to Devious Devices format. AAF Bad End Animation Pack lets your violators hang, electrocute, and otherwise execute you after they violate you Bad End: Purgatory provides a death alternative for fatal Bad End outcomes Raider Pet allows Raiders to keep you as their slave if you surrender to them in one of their strongholds. Version v1_3 or later is required. RSE II: Combat Surrender and Abductions enables Gunners, Raiders, and Super Mutants to abduct you after they violate you. For best results, disable Auto-Surrender in CSA. Abduction options in the CSA MCM, such as whether companions are sent home or abducted with you or by themselves, will work as normal. Sex Attributes Framework will recognize sex initiated by Violate. Combat against NPCs for whom the player has Perversion cravings can lead to auto surrender. The player's dialogue during violation scenes will change depending on your Sex Attributes stats such as Spirit, Willpower, and Sex Addiction. Killing enemies who violated you will restore your Self Esteem. If you have Combat Strip Lite installed, you can make your character automatically surrender when a certain number of items have been stripped. If you have Human Resources installed, enemies who surrender to you through Violate can be enslaved by hitting them with an Enslavement Baton. Bound in Public adds another possible outcome, in which your violators abandon you in bondage furniture to be abused by various denizens of the Commonwealth. Download AAF Violate is packaged in an all-in-one FOMOD installer. Simply download the mod and install with your favorite mod manager. If you are updating, just uninstall the old version and install the new one. Violate's scripts will detect that the mod has been updated and will reload themselves as needed. Installation Install the prerequisite mods, listed under Requirements above. Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder. Once you have installed the prerequisites, make sure they work: Use the [Home] key to play some AAF animations. Open the MCM and view some mod settings. Then, install AAF Violate using your favorite mod manager. Once you've installed the mod, start up Fallout 4 and go into the AAF Violate MCM menu. Set your animation preferences in Global Options. Only enable gangbangs and females in gangbangs if you have installed animation packs that support those. Set your preferences for aggressor races and genders in Aggressor Options pages. Again, only enable aggressors for which you have animations installed. Finally, go into the Player surrender options page. There you will find the Hotkey for surrender option. Set your prefered hotkey to complete the installation. The hotkey can be used to surrender immediately to enemies while in combat. Holding it down for 5 or more seconds and releasing it will force the violation to end. Troubleshooting Frequently Asked Questions (FAQ) Credits @vinfamy for Four-Play Violate @Jahem_kinkaid for initially converting Violate to AAF @fedim for Russian translation @WandererZero for additional dialogue, writing, and playtesting Permissions This mod is only to be hosted on LoversLab and only under my account. You may not publish a fork or port of this mod, or a mod that uses this mod's code to reproduce substantial portions of its features or functionality, without my explicit permission. You may not publish patches for this mod that include any of this mod's code or modify its plugin without my explicit permission. You may not use any code from this mod in a closed-source project, a paywalled project, or a project offered for sale. You may publish translations of this mod, provided the translation is a patch that only replaces or modifies the portions of the mod required to make the translation. Your translation patch must indicate the version(s) of the mod that it applies to, and it must be hosted exclusively on LoversLab. You may use code from this mod in your own projects as long as you publish the source of your project, you allow others to use your code in a similar fashion, and you give credit where it is due. Any patches, forks, translations, etc, of this mod that were published before August 21, 2023 are assumed to be in compliance with these permissions. Changelog Submitter EgoBallistic Submitted 08/07/2018 Category Combat Sex Requirements AAF, Animations for AAF
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I gradually returned to myself after a while. I could smell the Night City morning dew, the cold ground under my bare feet and the metal handcuffs behind my back. I guess I could sum it up this way: I was in big trouble. "At last, she's back with us! Didn't recognize you at first... Victoria. You look quite different. Still a little miffed about our last encounter?" "Yeah, I should have agreed to take you out straight away, so I wouldn't have to face all these hassles." "Perhaps, but unfortunately you failed thanks to my two personal bodyguards. One spotted you entering my room while the other knocked you out. Now I must leave, any last wishes?" "Go to hell and I sincerely hope you meet your maker!" Susan Abernathy ordered one of her private security men to handle my case. He grabbed my body and walked me to the pool. I could still hear that bitch on the phone: “It's me. Send an AV to the Estate, I might be in jeopardy. And dispatch a cleaning crew here as well.” Just as I thought I might die from drowning and be dumped somewhere else, someone came to my rescue. Goro, I had forgotten about him. He must have realized something was wrong and decided to show up on his own. The bodyguard took a few bullets and threw me off luckily, on the ground. "Victoria, what happened? Where's Abernathy?" "Untie me and I'll bring an end to this mess! She's up on the roof, waiting for an AV, we can't let her get away now!" "I'll cut the chain off your handcuffs, it's the best I can do." "Just give me a gun and let's move!" "I'm out of ammo." Before heading inside the manor, Goro collapsed near a pillar. I hadn't noticed, but he received multiple wounds on his arms and abdomen. "Sorry, Vic... But I can't push it anymore... Go ahead. Take my knife. Deal with her." "I will. Don't you dare fall asleep now you hear!" "It's fine. I'll be waiting at the front gate." The door led into the manor hall, where the injured bodyguard awaited me with a sharp blade in his hand. "Bring it on you little pest, you won't get past me!" I dashed at him and blocked his attack. Despite being physically stronger, he was still wounded and I was far too quick. I landed an elbow straight on his face. "I've taken down tougher guys than you! You're the one who won't get over me!" I made him fall down to the ground. Even stripped of my clothes and barefoot, I could kick some serious ass. "Trash, all of you. Just fucking die!" I'd slit his throat before heading for the roof to stop Susan Abernathy from leaving. The AV landed on the roof. I refused to let it leave with Abernathy on board. I had to get rid of the last guard and make it fast before going for her. I used the deckchair to push myself into the air. Susan freaked out when she saw me, screaming at her bodyguard who shifted into a fighting stance, far too late. I fell on him, knife first, in his chest. Even a big guy like him couldn't stop me. That showed my willpower to end it all. "Keep the blade, pal!" Susan Abernathy had ran off to the opposite side of the roof in search of a gun. Unfortunately, I caught up with her and kicked her in the chest, throwing her off balance. I picked up the pistol and pointed it at my former boss. I even put my bare foot on her, to show that I had prevailed. "It's over Susan, no way out for you!" "Wait, Victoria! If you shoot me, Arasaka will be after you. You'll spend the rest of your life looking over your shoulder." "I'll take my chances." I executed Susan Abernathy with a single gunshot right through her skull. It didn't make me feel any better, it had to be done. For Arthur, for Goro and finally for me. I was the lady of justice and I had just rendered my verdict. Once the job completed, I followed the corpses left by Takemura to the main entrance. He was waiting for me, still injured. "She's dead, we got her!" "Good, but we need to hurry... We must leave Night City at once. Take your bike and get out of here, Victoria." "Thanks for the rescue Goro, I owe you big time!" I set course for the desert, back to Panam. Susan Abernathy made a good point: with Arasaka on my tail, I'd be dead before nightfall. And the nomad chick was the only person who could prevent that from happening. "Well, well, somebody had a lot of fun tonight! Meeting me in your underwear, you must have gone through some trouble, you don't even have any shoes!" "Hey hey, eyes off my feet, eyes on my face! Did you pick up my stuff at the motel?" "Yeah, it's in the trunk." I changed clothes at the back of the car. "So Eleanor, can you tell me what happened?" "You know, the usual: some Arasaka guys you take out, others grab you, you deal with them afterwards, and then you're off again, almost naked." "Oh, so it's just an ordinary night for someone like you!" "Okay, here's the plan: Take the car and head south, near the border. There's a dry river, follow it until you see the warning sign. In your backpack with your belongings, I've added the scrambler. Activate it and you'll have fifteen minutes to jump across the border undetected, while avoiding the machines on patrol. Once on the other side, you should be safe." "And I think that's all! I guess this is goodbye Eleanor." "Thanks for everything Panam, we're even now! And who knows, if I ever come back to Night City, maybe we'll have a night to remember!" "Anytime, girl! Good luck!" Before leaving, I had one last stop to make, not so far from the border either. I hit the gas towards Judy's cabin. I wanted to spend one final moment with her, to explain the mess I'd gotten myself into. I had to get away from her temporarily, to keep Judy safe. But once clear of Arasaka's radars, I'd come back and we'd start a new life together. Back from diving into the lake, Judy was lying on her stomach. I hugged her from behind. "Surprise! How's my darling hacker?" "El'! I'm better now that you're here! Did you succeed?" "Yeah... About that, we need to talk." We sat on her sofa, inside the cabin. I took Judy's leg and rubbed it, struggling to find my words. "Listen... I killed the bitch who left me to die a few months ago. But I've been spotted and Arasaka is likely to come after me..." "So you're afraid I might be targeted too if we keep seeing each other?" "Exactly... That's why I'm leaving Night City right after." "Oh... And do you think you'll ever come back?" We leaned closer, our foreheads against each other. "I promise to come back for you Judy. Whether it's in three months or three years. Once I'm sure that I'm safe, we can make our life together, wherever you want to go." She didn't answer. I took her silence as a positive commitment. I followed Judy by the hand to her bedroom. "Well, since we won't be able to do this for a while, let's have sex shall we?" "I'm in a hurry, but I'll gladly make an exception for you!" "You're so beautiful Judy... I'm really going to miss these moments with you." "Aw El', it's not the time to get emotional. Let me create a new memory for you to cherish until we meet again." I shut up and closed my eyes. I massaged my breasts to intensify my sexual arousal and let Judy's hands guide me: she lifted my legs onto her shoulders, allowing her to do as she pleased with my vagina. "You'll remember my tongue each time you climax, I promise!" Positions were switched. I wanted to give the same gift back to Judy, an incredible souvenir for her to treasure. "Your tongue is good, but my fingers are no match." She enjoyed my touch, nibbling my fingers as she silently orgasmed. We stayed in bed for a bit after our lovemaking. I wanted to enjoy Judy again, her beauty and her nudity. Looking at them again with my own eyes before some time. "You were right about this final moment that I will remember dearly, I thank you very much for it." Judy and I got dressed and she accompanied me to the car. "Hey Eleanor, when you return, let's take a trip around the world, see if we can find a place we both like." "Sounds good! As long as we're together, I'm fine with anything." We kissed for so long. I wish it had lasted for hours rather than seconds. But I had to escape, until things calmed down on my side. I got into the car and followed Panam's instructions. Once in front of the sign, I took my stuff and continued on foot. I had to hurry to reach the border. I hid behind some rocks and waited for clear passage. The machines on patrol would rip me to shreds if they spotted me. Better safe than sorry, especially so close to the finish line. I was only a few steps away, climbing the rocks to the top. As I ascended, I remembered why I'd been here and what mark I'd left. Somehow, I succeeded. I glanced one last time at Night City on the horizon. In broad daylight and with the pollution haze, the metropolis looked far less attractive. The city had its share of adventures in which I excelled or had a lot of fun, but more than anything, I made some memorable contacts. Night City was simply a point of interest, not the final destination of my journey. "I'll be back." I took off and jumped over the fence. I didn't know what awaited me on the other side, but one thing was certain: I had just closed a chapter in my life, a former corpo turned rat with a grudge. And guess what, she pulled it off!
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Sexlab Defeat SSE - SexLab P+ Patch View File SexLab P+ patch for Sexlab Defeat SSE 5.3.5 by Goudo. Fixes / improvements Fixed stage/animation selector not working first time you try to open it Improvements to animation selector: Fixed bad performance when using SexLab P+, now menu opens instantly Removed animation limit of 128, now shows all available animations Animations are sorted by name now Requirements The Elder Scrolls V: Skyrim Anniversary Edition Sexlab Defeat SSE 5.3.5 SexLab P+ (tested on version 2.11.5.0) JContainers SE Installation Overwrite Sexlab Defeat SSE 5.3.5 files with this patch Compatibility Not compatible with Sexlab Defeat Baka Edition LE/SE, as it edits defeatconfig.pex Not compatible with Defeat V5.3.6 Bane, as it edits defeatconfig.pex. Overwrite at your own risk, some fixes he did there will be overwritten Known issues Animation selector doesn't work when actors are using bed (probably SexLab P+ issue?) Submitter wabuke Submitted 11/02/2024 Category Combat Sex Requirements Sexlab Defeat SSE 5.3.5, SexLab P+, JContainers SE Regular Edition Compatible No
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Version 1.0
4,116 downloads
SexLab P+ patch for Sexlab Defeat SSE 5.3.5 by Goudo. Fixes / improvements Fixed stage/animation selector not working first time you try to open it Improvements to animation selector: Fixed bad performance when using SexLab P+, now menu opens instantly Removed animation limit of 128, now shows all available animations Animations are sorted by name now Requirements The Elder Scrolls V: Skyrim Anniversary Edition Sexlab Defeat SSE 5.3.5 SexLab P+ (tested on version 2.11.5.0) JContainers SE Installation Overwrite Sexlab Defeat SSE 5.3.5 files with this patch Compatibility Not compatible with Sexlab Defeat Baka Edition LE/SE, as it edits defeatconfig.pex Known issues Animation selector doesn't work when actors are using bed (probably SexLab P+ issue?) -
As the tournament approached, Vik signed me up and agreed to coach me. Having a doctor who could patch me up if I got knocked down seemed a smart idea. The doctor's orders were clear: train my cardio and my footwork. That's how I started running, one hour a day, from my dingy motel to the waterfront. To be frank, it felt really good! With my corpo background, I had totally neglected the athletic aspect of my training. I used to kick bags or people, sometimes. Not everything could be overcome by cybernetic implants. I learned the hard way to ignore them when things went down. Damn, it's over! Time for some stretching and relaxation exercises, to prevent unnecessary injuries. It felt nice to spend some time here, as the waterfront under the Californian sunset was giving Night City its dignity back. Most of the fighters at the tournament were boxers. As for me, I specialized in taekwondo. Fists against feet. Hence Viktor's advice: regain my stamina to support my kicking. I needed speed and agility both to strike and to hold my ground. Stretching helped me restore my flexibility. Working a desk job didn't help, and my occasional monthly workouts failed to keep me as nimble as before. But I was getting back in shape, and I knew how to win. I didn't care if my opponents were all local ex-champions, they would bite the dust. Because when I set a goal in my mind, I made sure to achieve it. Don't think I've forgotten Arasaka, but to take them on required money, a solid plan and allies to back it up. I was a long way from that. Right after a good training session, nothing beats dipping sweaty feet in water to clean them off. Come on, what else do you think those pools of water were used for? Plus, you get to stare at them before they kick ass. That's how I would become the fighting queen. And like all self-esteemed queens, you have to take time for yourself. So every morning, I fingered myself by caressing my breasts until I climaxed. A healthy attitude in a healthy body. No, I'm joking, but it gave me a real boost for the entire day. Today marked my debut in the competition. Viktor had picked me up and briefed me on the champion I was facing: "You're facing El César, he's the guy on the car in the back. A member of the Valentinos gang, Heywood's former top man. Avoid his gold prosthetic arm and you should be fine. One question though, are you sure about the outfit? I have my doubts, you don't have any torso protection or footwear." "Don't worry about that, I don't expect to be hit. Besides, it's the proper gear for the kind of fighting I do." "Alright Eleanor, you're the boss. Go beat him." The fight began. El César tried an aggressive approach, getting within range to punch me with his cybernetic arm. I denied the courtesy by shoving him back. That's when I found the weak point to attack: his chest hadn't been enhanced at all. I needed an opening. For that I had to let him hit me, at least try. His golden arm struck the air as I ducked to dodge it. El César thought I wasn't in range to counter-attack, but oh boy... He was so damned wrong. With my left leg, I delivered a brutal blow into his belly. I didn't intend to strike back with my fists, but with my feet. And that turned out to be his mistake. El César was taken by surprise and fell to the ground, unable to keep up the fight. My second fight was far more challenging. I faced the boxing champion of the Animals gang, Rhino. She showed great strength combined with a strong defense, making it impossible to land a single hit. In fact, it was her who managed to put me on the ground first, ready to finish me off with an elbow drop. I rolled to the side at the last moment, avoiding an inevitable defeat. For the first time in the fight, I was behind Rhino, and to take down a behemoth, I knew what to do: aim for the legs. I tackled the joint behind her knee with all the force I had. She staggered and fell to the ground. Once down, I kicked Rhino's head just once to make sure she stayed that way. It was fucking exhausting but I did it, I won! I had passed the quarter-finals against El César and the semi-finals against Rhino. My next fight, the final, would set me up against the current champion Razor Hugh and, best of all, it would be broadcast on TV. "Are you really sure about this Viktor? Betting that much on your protégé's victory against the reigning world champion? You must have an incredible amount of trust in him." "In her Judy, Eleanor is a woman determined to kick ass. Believe me, she's got her own fighting style and every chance of winning. You should bet too, you won't be disappointed and you can thank me later." "If she loses, your services are free of charge for the entire month." "Fair enough, Judy. Watch and learn." “Introducing the challenger, straight from Watson to take on the champion Razor Hugh. Weighing in at 121 pounds, make some noise for Eleanor the Celeste!” Don't ask me where the nickname came from, I just thought it was cool. Like this new outfit, based on a legendary female fighter from South Korea. Tonight, I decided to honor her legacy. "You're my weakling opponent? Haha! You won't make it through the first round." Razor Hugh had the arrogance of an undefeated champion. Prior to the match, Viktor informed me that the champ had been equipped with new cybernetic abs, so confident in his own strength to knock the life out of me. We'll soon discover if he can withstand several good kicks to the stomach... As soon as the bell rang, Razor Hugh tried a strong right punch. If I had not bent down instantly to avoid it, I would have joined Morpheus' land. Damn, his arm was terrifying, as wide as my whole body! I had no room for mistakes. I launched an attack right back at the champ. He had the boxer's reflex of putting his guard up to protect his head. But I didn't bother, my kick was aimed at his stomach. I needed to inflict more than one hit to defeat him. Razor Hugh didn't flinch and counterattacked with an uppercut. Unfortunately for him, I stepped back far enough to parry it and be within range to deliver a second, much stronger kick. I could hear his cybernetic equipment failing. His blows were swift for a big guy like him, except that I moved a lot faster than he did. The more I dodged his punches, the more I felt my endurance depleted. The champion grew just as tired of hitting the void, and soon I knew the fight would have to be over. After an umpteenth evasive move, I prepared myself for a fatal blow. I put all my rage and anger into this spinning kick. My foot pierced his belly like a sword thrust into the flesh. Razor Hugh fell to his knees, the cybernetic hardware inside him ripped to shreds. It was the champion's arrogance that led to his downfall, broadcast over the networks. "What a sensational night! And against all odds, tonight's winner is Eleanor the Celeste! She takes home a prestigious victory over world champion Razor Hugh and the princely sum of 100,000 Eurodollars!" When I set myself a purpose, I achieve it, whatever the means. Tonight, in front of a small crowd, I had reached my fifteen minutes of fame. The first of many, if you ask me.
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Recently got back into the game after a lot of years so I'm probably in the woods when it comes to the modding scene of this game but I don't think this has been done in the way I would personally like one to be made. So I'm looking for a combat sex mod that would in essence affect the combat capabilities of pc/npc's based on the defeat sex scene outcome. It would track and utilize players "sexual aptitude" - so skill/s that affect your ability to make others orgasm - and either stat/condition based and/or minigame based resistance to orgasm. Orgasm and/or "distance" to orgasm would be the main effect causing factors. Idea came from my most recent playthrough start on legendary difficulty w/ survival mode enabled where you tend to get defeated pretty easily. Figured that a mod that would turn the already abundant but mostly boring (unless you are into bdsm/getting enslaved/sexist content) defeat sex mods into a more of a fundamental part of the combat gameplay loop. And yes, I know about the succubus mods and they... I guess practically do what I'm looking for here, but a mod for someone like me that isn't too keen on playing as an even more of a "special snowflake" character compared to the already like that base game pc could be kind of allright (I feel like Skyrim would be 10x better without the "you are the chosen one" elements).
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Yamete Kudasai View File Yamete Kudasai An add on mod to Acheron, adding a variety of generic, adult related content to it Events Assault A generic assault quest. The winning party of an encounter will approach and.. well.. share their spoils of wars with you. If your preferences (set in the MCM) dont align in the MCM, the quest can fall back into a generic robbing event, which lets you off a lot faster - and a lot lighter too! Robbed A robbing event where one of the enemies in the winning party will take care of your belongings. You have only certain amount to get them back or else someone else will finally make sure all that junk in your inventory is gone. Its not like clothes and armor are important to you; right? Right?! Assault (NPC) Another assault quest, this one is specifically for NPC exclusive encounters, where they will have some fun time post combat with each other. Note that this only applies to combat you have NOT been involved in Surrendering If you're not interested in almost dying and taken hostage, you can also surrender yourself willingly*, and then be taken hostage anyway! This will trigger a negotiation which will decide your fate going forward The surrender has a highly branched dialogue tree that tries to account for various circumstances you may be in at the time of surrender *To avoid this feature being used excessively, surrendering to the same actor twice has a 3 minute cooldown Hunter's Pride Y. Kudasai adds 2 new options to the Hunter Pride menu: Strip: Strip all armor from a victim, leaving them nude Assault: Sexually assault a victim. This is considered an Assault (Crime) Active Assault Maybe not exactly within this mods scope, but you can also assign a hotkey to assault another actor. Assaulting an actor will initialize a struggle motion against the targeted actor, if you manage to pin them down successfully they will be defeated, otherwise you will take a hit to your Hp This feature is considered an Assault (Crime) and only works for actors that are not already in combat with you Requirements Acheron (Patreon / Nexus) Struggling QTE (optional) SexLab Fuz Ro D-oh SkyUI PapyrusUtil JContainers Credits Icons for the Hunter Pride Menu taken from https://game-icons.net/ --------------------------------------------- Some links if you want to support me: Patreon: Scrab Joséline | Patreon Ko-fi: Scrab | Ko-fi Discord Link for good measure: Citadel --------------------------------------------- Previous Changelogs Submitter Scrab Submitted 08/03/2022 Category Framework & Resources Requires Regular Edition Compatible No
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AAF_Violate_V1.60 FOMOD TRADUCCION AL ESPAÑOL View File Buenas, una vez mas aqui con la traduccion de este increible mod. Este mod sirve para dar etiquetas de violacion al mod AFF y a su vez te permite hacer varias cosas que van desde ser violado por NPCs hostiles o mounstros, ya sea por salud baja del jugador o por que el jugador simplemente se rindio. Una vez los NPCs acaben de hacerte el frutifantastico te pondran dispositivos tortuosos (si es que tienes el mod instalado de dispositivos tortuosos) y un tautauje (si es que tienes instalado el mod de tatuajes despues de violacion), como recomendacion personal, no pongas en el MCM que te puedan poner mas de 3 dispositivos ya que por lo regular se ponen uno en sima de otro y esto tiende a bloquear el juego (o bueno eso pasa en mi caso). Sumado al mod AAF Family Planning Enhanced Redux se puede conseguir una sinergia interesante al poder quedar embarazada de los NPCs hostiles. a la vez que la violacion te causara un debuff que bajara tus estadisticas en 3 niveles (dependiendo de cuantas veces seas violado, tus estadisticas bajaran mas y la pelea contra los NPCs que te violaron o la raza del npc que te violo sera mas dificil. Hablando un poco mas tecnico, nuevamente no pude traducir el menu de MCM, aunque mas tarde subire un archivo extra de como poner el menu en MCM en español (ojo, esto ultimo que escribo despues de descubrir como hacerlo manualmente xd) Si desean que traduzca algun mod en especifico favor de decirmelo y con gusto lo hare gratis (ya si me quieren donar pues no les dire que no xd) Este mod fue traducido por UNIONDOJO, y si ustedes quieren corregir los errores ya sea de coherencia o esas cosas que mencione arriba con todo el gusto pueden usar mi traduccion y modificarla. Para que el mod funcione correctamente se necesita intalar primero el mod original el cual es: Evidentemente con todos los requisitos que este pida, esos requisitos los puedes ver en el mod original, sin mas espero volver a verlos luego con mas mods traducidos para la comunidad y cualquier duda que pueda surgir con mucho gusto puedo ayudar a solucionarla, que tengan un exelente dia Submitter lord mado Submitted 05/01/2023 Category Combat Sex Requires https://www.loverslab.com/files/file/6657-aaf-violate/
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Version V1.60
2,162 downloads
Buenas, una vez mas aqui con la traduccion de este increible mod. Este mod sirve para dar etiquetas de violacion al mod AFF y a su vez te permite hacer varias cosas que van desde ser violado por NPCs hostiles o mounstros, ya sea por salud baja del jugador o por que el jugador simplemente se rindio. Una vez los NPCs acaben de hacerte el frutifantastico te pondran dispositivos tortuosos (si es que tienes el mod instalado de dispositivos tortuosos) y un tautauje (si es que tienes instalado el mod de tatuajes despues de violacion), como recomendacion personal, no pongas en el MCM que te puedan poner mas de 3 dispositivos ya que por lo regular se ponen uno en sima de otro y esto tiende a bloquear el juego (o bueno eso pasa en mi caso). Sumado al mod AAF Family Planning Enhanced Redux se puede conseguir una sinergia interesante al poder quedar embarazada de los NPCs hostiles. a la vez que la violacion te causara un debuff que bajara tus estadisticas en 3 niveles (dependiendo de cuantas veces seas violado, tus estadisticas bajaran mas y la pelea contra los NPCs que te violaron o la raza del npc que te violo sera mas dificil. Hablando un poco mas tecnico, nuevamente no pude traducir el menu de MCM, aunque mas tarde subire un archivo extra de como poner el menu en MCM en español (ojo, esto ultimo que escribo despues de descubrir como hacerlo manualmente xd) Si desean que traduzca algun mod en especifico favor de decirmelo y con gusto lo hare gratis (ya si me quieren donar pues no les dire que no xd) Este mod fue traducido por UNIONDOJO, y si ustedes quieren corregir los errores ya sea de coherencia o esas cosas que mencione arriba con todo el gusto pueden usar mi traduccion y modificarla. Para que el mod funcione correctamente se necesita intalar primero el mod original el cual es: Evidentemente con todos los requisitos que este pida, esos requisitos los puedes ver en el mod original, sin mas espero volver a verlos luego con mas mods traducidos para la comunidad y cualquier duda que pueda surgir con mucho gusto puedo ayudar a solucionarla, que tengan un exelente dia -
[AAF] M.C.G. (Extended Social Interactions) View File Magno CUM Gaudio 2.12.50 (Extended Social Interactions) A modification that covers all the basics to properly sexualize your Fallout 4. Check it also for Skyrim Legendary Edition, HERE. MOD GUIDE: HERE! MOD FAQs: HERE! FOR MODDERS: HERE! WHAT IS THIS MOD? This is a jack of all trades mod regarding sex features. Its purpose is to cover all the basics features a reasonable man or woman would want regarding sex, in a coherent, consistent, fair and balanced way gameplay-wise, the goal is to give a simple all purpose mod for sex to use as a "dressing" for your vanilla gameplay. Due to its vanilla friendly and completely modular and customizable nature it can be paired well with almost any other good mod by simply adjusting its settings accordingly but it excels when used as the only main sexual mod in your load order. The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors... because as you surely have noticed, Fallout 4 doesn't have many non combat activities, with MCG, instead, you can rely on solid gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, recruit who you want as companion, stop in bars, play and flirt with npcs, date people, fear harassment, prostitute yourself, trade in slaves and much, much more... SUMMARY OF FEATURES REQUIREMENTS: All these requirements are mandatory ALL FALLOUT 4 ORIGINAL DLCS; F4SE: HERE MCM: HERE LOOKSMENU: HERE (already a requirement for AAF) AAF: HERE. AAF THEMES: HERE. You need to install all of them, this means that you need to install the Vanilla, Kinky and Creature themes. LEITO'S ANIMATIONS: HERE. SAVAGE CABBAGE ANIMATIONS: HERE. ATOMIC LUST ANIMATIONS: HERE. OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: These mods are not required to be installed, but you can expand MCG features if you install them: HUD FRAMEWORK: HERE. To have widgets of your Lust, Wear and Infamy levels (you may additionally need its patch for dev_UI, if you use it). AAF FAMILY PLANNING ENHANCED: HERE. MCG will make sure you not start a pregnancy if you start a kissing/hugging or foreplaying/masturbation from MCG. Also wearing a condom from FPE will prevent MCG diseases from sexual acts; WORKSHOP SYNTH PRODUCTION: HERE. Synths built using that mod will be flirtable and enslavable at will; CREATURE PACK RELEASE: HERE. (Valid for any other creature pack for AAF). MCG natively support sex with all actors in Fallout 4, you can have sex with any race of Fallout 4, including robots, bugs, animals etc... Stats will be always calculated and if you don't have an animation for a particular race MCG will play a fade to black instead, so you can still pretend to roleplay; RSEII: CSA - COMBAT SURRENDER AND ABDUCTIONS: HERE. MCG player defeat system is integrated with the abductions from CSA, with this when the player is raped defeated you can end being abducted after the rape. AAF BAD END ANIMATIONS: HERE. When you have this mod installed you can execute submitted or enslaved npcs using these amazing animations. And in addition, if you have the MCG Player defeat (Respawn system) enabled, you can enable the execution animations also for the player when you are defeated. AAF BP70s FALLOUT4 SEX ANIMS: HERE. Vanilla chaises can be activated to have sex on them with MCG. POLISTIRO'S PATCHES: HERE. AND AAF OVERLAY PATCHES: HERE. Only CumNWealth_Patches_Base.rar should be installed of AAF Overlay Patches; MCG can apply cum effects if the relative option in MCM debug page is enabled. This system has also a fail safe that remove Cum overlays of those two mods from the actors when the magic effect finish, in case AAF or LM fail. This means that this mod can have a similar function as the mod "Wash out that cum". Generally the more animations packs, the more XMLs patches and gender support you have the better, MCG is a mod that has a very free conception of sex, basically you can do sex with who or what the fuck you want. But if you don't have the animations for the actors you are planning to do sex with, MCG will replace it with a fade to black, it's up to you to find the AAF XMLs patches and animations that satisfy your gaming needs and set MCG settings accordingly. In particular orgy animations in the MCG mod requires genderless XMLs to fully work, if you don't have them it is suggested to set MCG to avoid orgies. INSTALLATION: (Optional for better performances): Disable Fallout 4 Papyrus logging, why and how to do it in THIS POST. Make sure all the requirements are installed correctly with all their dependencie, especially AAF and its XMLs patches if you use them. Download and install MCG FO4 v2.12.50. Do not unpack the .ba2 file of MCG, if you do it you will have to follow the for modders guide, in particular you will have to pay extra attention to not overwrite other mods scripts with MCG ones. If you use any of the mods in the list in the following spoiler, you must download and install MCG Compatibility Patches v2.12.50 to patch them, so they can be used with MCG without producing conflicts. Note that if you don't have any of the mods in that list you don't have to install these compatibility patches. (Optional for no kissing and hugging poses): download and manually extract the content of the "AAF" folder inside the archive "MCG_NoKissHuggingPoses" to your Fallout 4/data/AAF directory in your PC. The files with (Optional) mark are patches for mods that are not required to be installed, they are completely optional and you could install them if you like the changes they make to the original mods, see the suggested mod paragraph below for more info; Source files and MCG_Integration_Kit are for modders only and if you are not a modder you must not install those files. Once into the game remember that MCG when loaded the first time starts completely disabled, and you can activate it when prompted by the starting pop up message or later using the "START THE MOD" button in the MCM front page of the mod. Also note that the "Respawn system", "NPC-NPC random sex system" and the "Npc Initiative (approach) system" need to be manually enabled, each of them in the MCG Option hotkey menu after you activate the mod, if you want to use them: SUGGESTED MODS: These mod are not required and they are entirely optional, these are just my personal recommendation: FULL DIALOGUE INTERFACE: HERE. It's a very well done mod which also preserve the "prompt" part of the dialogues so you can also have "Text Replacement" like knowing exactly what are you going to pay for a prostitute, or a doctor in the MCG dialogues. FDI is a superior choice over XDI, which doesn't preserve the "prompt", but both are compatible with MCG; CWSS: HERE. Optional patch available in the download section of MCG change the buffs to be less OP and make them visible in pipboy, and also add support for the big CWSS showers to be used by MCG furniture selector for sex perk to have sex on them when planning sex. (Do not use this patch if you have other mods that rely on the original CWSS like the "Get Dirty" mod). COMPANION STATUS HUD: HERE. Optional patch available in the download section of MCG limit the hud widgets to ten followers and align the widgets to the right while scaling them down to be minimal, in addition you can show and refresh them pressing the RIGHT CTRL button or hide them by long pressing the RIGHT CTRL button; LIGHT EM UP 2.0: HERE. Optional patch available in the download section of MCG reduce the duration of nicotine effects and the quantity of cigarettes and cigars to be like similar mods from New Vegas and also replace the lit cigar and cigarettes model if you drop them to the LIT one instead of the original off one and other recently additions: Custom immersive animation for when using cigarettes with MCG (The animation can be enabled in the MCM of MCG, Debug page). The animation will play if the player is not in power armor, not in combat, with weapons sheated and generally when it is not sit in any furniture or vertibird. Once started the animation can be controlled using the Right Shift key to have a smoke, drop the cigarette or put it in your mouth. The advantage over other mods is that the animation doesn't lock the player movement. Ligth2.0 cigarettes, cigars and stogies are valid to be used in the "Relax Scenario CRIME AND PUNISHMENT: HERE. It's an awesome mod by the great Flashy - JoeyR that I highly suggest to enhance your gameplay. It is also integrated with some MCG mechanics thanks to some of its optional patches that you can directly download from that mod page. LOAD ORDER: Generally is not important but if you have the following mods make sure to put them after MCG so they'll have an higher priority: RSEII: CSA; INCOMPATIBLE MODS LIST: HERE! KNOW BUGS LIST: HERE! HOW TO UPDATE THE MOD: If you are updating a save to version 2.12.50 from version down to 2.7.30 you must unistall the previous version with a mod manager. Then install the new version with the mod manager and finally once in game you must stop and restart the "Npc Initiative system" and "Respawn system" (Player defeated features) if you use them. Updating from versions lower than 2.7.30 is not possible on the same game, in that case a new game is required. MOD STATUS: The mod is officially finished feature wise. Support for bug fixing will continue if needed. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Fallout 4 are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the FAQs and other materials I have provided you in the long period I developed this mod. CREDITS: BETHESDA CREW; For stealing my time. THE AUTHOR OF F4SE; Because some mods will just be impossible to code without it; DOC CLOX, VINFAMY AND CHOSEN CLUE; Because they started everything about sex in Fallout 4... ASHAL: Because of the best sexual framework ever seen on this planet, and because his work on Skyrim enabled me to make MCG for Skyrim LE on which this mod is based and ported from even with all the current limitation of FO4; CRAZY, LEITO, SAVAGECABBAGE,RUFGT: for fantastic animations! DAGOBAKING: Because of the AAF. HALSTROM: for AAF THEMES! FLASHY(JOE-R): For inspiring me in start modding Fallout 4 in the first place, and for RSEII abductions system! IGNOTUM_VIRUM: for letting me check his code for inspiration! LAZY GIRL and KENTINGTON: for inspiration in the cloning code; nKALEX: for sexout unethical deeds EE (WIP)! DOCTASAX: for sexout spunk! DKATRYL: for sexlab submit! ODESSA: for sexout wear and tear! GRAYUSER: for AAF Bad End Animations mod! EXPIRED6978: for LooksMenu! POLISTRO AND RIOT_PUNCH: for human and mutant looksmenu cum overlays! KENNEDYMADEIT: for AAF XMLs Extended! VIOXIS: for "Strap-on's of Fallout 4". PRA: for "Grave Digger". LEGAL: Downloading or any form of distribution or modifications of this mod is allowed only from LOVERSLAB SITE; You can use the source code, provided under license, to do everything you want in your mod, or you can make forks, changes to this mod and even upload your own version of this mod, but: You must mention me (Anghelos92) in the credits of your mod if you were inspired or used any code from me as I did for every author that inspired or helped me with this mod; You must provide your source code in the download section; Don't allow any child porn situation in your modification, of any kind even if this is a videogame; No priority given in terms of privileged support or limited exclusive temporal distribution of newest version to eventual Patreon or Donators of any kind; If I go "AWOL" from this site for more than a month and a reasonable amount of attempts to contact me have been negative, I authorize Loverslab Staff to take ownership of this very download topic from me and give it to any maintaner(s) of good will. DISCLAIMER: I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "Fallout 4" which modifies. The file here presented is allowed to be downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality. CHANGELOG Submitter anghelos92 Submitted 04/13/2019 Category Misc Sex Requires READING CAREFULLY THE INSTRUCTIONS;
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Sexlab Defeat SSE View File Here's the converted version of the last release of Defeat for special edition. Description of the mod -> Submitter Goubo Submitted 05/21/2019 Category Adult Mods Requires SexLab Framework Regular Edition Compatible No
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Combat Strip Lite (6/26/2024)
twistedtrebla posted a topic in Downloads - Fallout 4 Adult & Sex Mods
Combat Strip Lite (6/26/2024) View File Combat Strip Lite v1.6.1 Brief Intro Mod that enables the player character to get stripped during combat! Immersive Intro Being frozen for centuries in a pod and then abruptly having to adjust to a post-nuclear wasteland has introduced some interesting side effects to Nora's skin. When struck really hard, her skin will become bruised and inflamed, to the point where she can't wear clothing for some time! Careful not to get hit often, because otherwise, your poor Nora might have to explore the Commonwealth naked! Details Introduces chances for the player to get stripped during combat. When being stripped, the player will also get "damaged/bruised" on that particular body part, which will prevent clothing/armor from being worn on that body slot. Ways to get stripped during combat (further explained later): 1) Player's health reaches zero (Invincible-until-stripped mode) 2) Unlucky hits: when hit below a certain health threshold 3) Power and bash attacks 4) Attacks from certain race Stripping is progressive, and body damage can stack up to 6 times. At damage stacks 1 & 2, player's arm armor will get stripped. At stacks 3 & 4, leg armor will get stripped. At stacks 5, head and chest armor will get stripped. At stacks 6, body/clothing will get stripped (completely naked at this point!). After the 6th stack, any subsequent strips (well, theres nothing more to strip now) will instead increase the recovery time. You will get punished for being naked! (Note that these are the defaults and can be changed in MCM) The mod offers 3 ways for the player to heal from the damage so that he/she can wear clothes and armor again: 1) Heal over time. This healing is real life time. So waiting or fast traveling will not speed up the healing 2) Stimpacks 3) Sleep Features Invincible-Until-Stripped mode This mode makes the player invincible until he/she has reached damage stack 6 (fully naked). After reaching stack 6, the player will lose the invincible status, and can be killed. In this mode, the player will get stripped and receive damage stack(s) when taking any hit that brings his/her health down to 0. The mode also has a feature where the player will get healed when being stripped (if you want to mimic having extra lives). The heal amount can be adjusted or disabled altogether in MCM. This mode is disabled by default and can be enabled in MCM. Unlucky Hits When taking hits below a certain threshold, the player has a chance to get stripped. The health threshold and chance are both customizable in MCM. But wait, Nora's got some good luck, too! Unlucky hits may strip her, but it can also heal her for certain amount. This heal amount is customizable in MCM (can also be disabled). WARNING: Be conservative with the health threshold. Since this can be triggered by ANYTHING, such as damage auras, poison, etc, it is recommended that you set the health threshold low (probably below 30% ish). Otherwise, you might find yourself getting stripped often by weird, unexpected things... of course unless you want that. Power and Bash Attacks Beware of melee attacks! Chance is customizable in MCM. I personally set this to 100%. Since ferals tend to use a lot of power attacks, that means I basically get stripped when being hit by a feral. Those nasty perverts... oh wait. Attacks From Specific Races You can set a flat chance where any attacks from certain races can trigger a strip. Races are divided into 4 categories: Ferals, Human, Animals, Mutants. WARNING: Just like unlucky hits, this can be triggered by ANYTHING. It's recommended that you set the chance to low (or even 0) for races that's known to have DoT effects or damage auras that ticks frequently (like Feral Ghoul's radiation damage aura). This feature is more BETA, since I can't figure out how to separate out DoTs and auras. Recovery The player will automatically recover from damage over time (real time). The time-to-recover value is customizable in MCM. Also, by default, the player only recovers one stack at a time. That means if the recovery time is set to 60 seconds and player is currently at damage stack 5, after 60 seconds, the player will recover to damage stack 4. Then stack 3 after another 60 seconds, then 2 after 60 seconds and so on. The MCM lets you change it so that player fully recovers instead of recovering one stack at a time. Stimpack recovery can be customized in MCM. You can customize the amount of stacks it recovers, or disable stimpack recovery. You can also enable/disable recovery from sleep. If enabled, sleep recovers all stacks (unless you were interrupted and woken up from sleep) Customize Armor Slots If you have custom armor/clothing mods that use different item slots, or want the armor pieces to be stripped in different order, you can customize what item slots get stripped for each damage stack level. This setting can be found in "Advanced" page of MCM. The slots can be 0 - 28. Refer to Biped slot documentation if you are not sure which slot is for which body part. Requirements F4SE (Optional) MCM Installation Manual installation or NMM, whichever you prefer Uninstallation If you turned on Invincible-Until-Stripped mode, make sure to turn that off before uninstalling the mod. Otherwise, your character will be left invincible (you can probably fix that using console commands, maybe). Custom Sound Replacer By VaderHater: Sound replacer - Original female grunt sound with ripping sounds overlay FAQ Is this compatible with combat surrender type mods, like VP Violate & RSE? Yes, in fact it works really well (at least for me :P). I personally use invincible-until-stripped mode and set the damage to 6, along with RSE's combat surrender. When my player's health reaches 0, she gets stripped naked, gets raped (by RSE), and is forced to stay naked for some time post-rape. Adds some more consequences to getting defeated in combat. Is this compatible with Devious Devices? Yes. Devious devices items will not be stripped on strip events. However, the player will still receive damage stacks, which means when you get those devious devices removed, your character still needs to heal before he/she can wear armor on that body part. How will this work with power armor By default, strip events will not happen when the player is in a power armor. But you can change that in the MCM. An exception to this is if you are using invincible-until-stripped mode and the player's health reaches zero, then player will get stripped. Does this work for male players? Yes. But you might want to turn off the strip sound. Currently, when the player gets stripped, the mod will play a female grunt/moan sound. You can turn the sound off in MCM, unless you dont mind your dude moaning like a girl when getting stripped. Can I create my own sound for this mod for males/different female/dog/cat/____ (and also upload)? By all means! If I like it, I'll even add a link to it here for recommendation. What are the "!Damaged __" items that show up in my player's inventory? Those items are for display purposes only. They show up in the inventory when the player gets damaged. It just helps you know which body parts are currently damaged. When the player recovers, those items will be automatically removed from inventory. Hope you all enjoy! Submitter twistedtrebla Submitted 02/17/2018 Category Sexual Content Requires F4SE- 438 replies
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Devious Strike - beta - LE/SSE View File This is my first Mod and english is not my bla bla ... who even cares? Let's get right into it. Have you ever thought: Skyrim's combat is not exciting enough? AND There are almost no mods that handle Devious Devices during combat? < OOhhh BOY do i have a solution for you > ! Check below to see how to properly upgrade to new Versions ! ABOUT For short version scroll down to the Features list. This mod adds a new enemy the world of Skyrim, you can find them amongst various factions. These enemies are called 'Strikers', they have deviously enhanced weapons and spells on them. Their sole purpose is to wrap up the dragonborn in Devious Devices. How? Well.. these weapons and spells have the ability to transfer one or multiple Devices from attacker to target. This means that the Strikers, who are already covered in Devices from top to bottom will render you more and more helpless with every hit you take . If they manage to get a set amount of hits on you, ALL their devices will be transferred at once! But don't worry, it gets worse (or better, depending on your point of view): when they deplete your health to a set percentage, you will receive extra punishment, in the form of heavy bondage or devious furniture. If you manage to kill one of those Strikers, they will drop device keys and some other loot. This should give you a good motivation to kill a Striker when encountering one. If you are very lucky you might get a weapon drop from them. With their weapons you can turn the tables and rid your devices on other folk! Also when deciding against a fight, be aware that they run faster than just normal bandits and will most likely catch up sooner than you think. The mod has high customizability through an ever expanding MCM Menu. FEATURES Adds Striker enemies that attack you with devious weapons you can also enable default enemies to carry those weapons Devious weapons will transfer devices onto the victim device outfits can be selected in MCM for personal preference All device types can be toggled in MCM Enemies are found amongst various factions Striker Types: Mage, Archer, Dualwield Melee, One handed Melee, Two handed Melee Methods of punishment are included Transfer of all remaining devices Heavy bondage like armbinders, wtc. Devious furniture Almost everything is customizable via MCM Hardcore mode available Semi-Hardcore: Lock MCM when restrained Lots of other stuff, like key drops for killing those enemies, follower integration, etc, just see for yourself... CLEAN UPDATING TO NEWER VERSIONS: How to clean a save extremly carefully (some steps could be skipped): Teleport to an unused cell, for example: 'coc unownedcell' / 'coc qasmoke' Make a new save and quit out use a save cleaner like Fallrim tools' resaver to clean the new save uninstall Devious Strike go back in game and load the save clean save ingame press 'T' to wait about 3 days, so will reset its default stuff make a new save and quit out again Open this save in your save cleaner and check for orphaned scripts, if yes clean the save again TO BE EXTRA SAFE: Go back in game and make a new save Quit out and install the new version Go back in and make a new save open save cleaner and check the save file, clean it if it's dirty Start playing. INSTALLATION Install like any other mod via Mod Manager or munually Don't forget the requirements! REQUIREMENTS Devious Devices 5.1 - https://www.loverslab.com/files/file/15078-devious-devices-le-50/ SKSE 1.7.3 - http://skse.silverlock.org/ All of their requirements... RECOMMENDATIONS SkyUI 5.1 (for MCM settings) Ultimate Combat Disables killmoves against player and overhauls combat in general TK Dodge NOTES Thank you all for the amazing feedback you gave me so far! It is really helpful so keep it going! LOCALIZATION: Update 0.4.2 added the possibility of localizations, if you want to translate the mod to any other language feel free to do so. Would be nice if you then could share your translation by sending it to me so i can integrate it for the next updates. FEEDBACK: I am always open for any kind of feedback you can provide: stuff you like, dislike, suggestions or changes for future updates, etc.. SCREENSHOTS: If you are talented in making good screenshots for the mod page, let your talents loose. CONFLICTS & INCOMPATIBILITY Devious Heatrise - soft incompatibility: Strikers can force equip additional plugs/piercings through chastity devices. When heatrise triggers a vibration event and the player has two plugs/piercings equipped, they will stay idle for a little while, if the game then tries to autosave, this save will supposedly be corrupted. (reported by @Farsh-nuke) CURRENT ISSUES / PROBLEMS Punishment does not work when the target gets one-hit or Killmoved (mods like ultimate combat prevent killmoves against player) If you are in the inventory while strikers spawn a message box from DD will show up. There is not much i can do about this, if you have any ideas, let me know. If at some point during your playthrough devices will no longer transfer, take a look at the debug page and check for the option "Are events blocked?" when this is enabled and no other mod is currently doing something then you should be fine to tick the option "Reset Block Flags". BE CAREFUL WITH THIS AS IT CAN BRAKE OTHER MODS! if you are unsure, ask first. Striker will redraw their weapons/spells mid fight after a successful transfer. Sadly i won't be able to fix this and i don't even know where it comes from Gender detection is a bit wonky at the moment, sadly i cant do much about it. ONLY against NPCs though When entering an interior cell and backing out again, the game will respawn strikers for every time you reenter and change there outfit. I will work on this for the next update Reanimated Corpses turn into strikers when changing cells. TROUBLESHOOTING / REPORTING BUGS If you encounter any problems along the way besides the already mentioned ones, let me now in the support thread. This goes for compatibility, bugs, etc. HOW TO BUG REPORT: explain your problem as detailed as you can so i can pinpoint where it comes from Attach log message to report for even more information needs tobe enabled before encountering a bug in Skyrim.INI or SkyrimPrefs.INI these options need to be enabled or the log file wont be created: bEnableLogging=1 bEnableTrace=1 Disabling log messages from other mods e.g. DD/Sexlab keeps the log file clean, this would be very helpful Log file can be found in: C:\Users\Name\Documents\My Games\Skyrim\Logs\Script\Papyrus.0.log Attach the file to your comment in the support thread FUTURE PLANS Special encounters (Gangfights/ Bossfights/ Special Striker) rethinking the punishment script (how to set victims properly essential) (making a little quest maybe) Boundcombat for Striker if possible (Armbinder/ Straitjackets/ Petsuits/ etc.) -> Special encounter All of your awesome suggestions.. Also having this on my mind: https://www.loverslab.com/topic/149755-wearing-multiple-devices-over-one-another/?tab=comments#comment-3083520 This is a completely new mod idea, i might call it something silly like 'Deviously wrapped up'. PERMISSIONS You can port this mod to SE if you want <> not needed Don't steal any code without contacting me first As long as you mention and contact me you should be good to go REGARDS & CREDITS All the people behind Devious Devices! thanks for such an awesome resource @Hylysi - The whole of version 0.4.2/0.4.3 - improving the spawn method and some other minor stuff for scripts - @Tron91 - suggestion: destroying devices when they dont get swapped - allowed me to use some of there script for the new spawn method, HUGE THANKS! - told me about the wait time after locking/unlocking devices for keyword updates - solved wonky gender detection issue @HexBolt8 - telling me that this mod should work on SSE and their two suggestions: Key drop chance & transfer-single chance @BYJE137 - reminded me of hardcore option - reported the Transfer bug and tested the fixed version @CaptainJ03 - PC as only target option @MTB - his SCB script and helping me understand the function I needed @mrdoodle - telling me about SCB and its author MTB @Averagedann - pointing out the disappearance of important keys on Striker death/vanishing @Lupine00 - Suggested the usage of Formlists for multiple purposes @El_Duderino - told me that DD has its own premade formlists Hungvipbcsok & Tron91 & rjn - convincing me to change the fundemantel spawn method of strikers @shiftbitlogic - suggested themed Device sets with color/Type @misterx - Told me how to make DHLP-blocking and the code work @hungvipbcsok - Reported a compatibility issue between DS and DMC, which lead to the DHLP-blocking method @Player80 - suggestion: MCM setting for device removal on striker death @Yanme - Notified me about the Transfer functions blocking themselves via DHLP-Block event in ver-0.3.0, and tested the fixed version @ihatemykite - discovored a mistake in while loops @AshitakaOkita - striker spawns for only interior or exterior - Custom outfit slot @nimawi - Device equipping sound @Crota - Player can use devious weapons regardless of player only option @Arthacs - reported weird xEdit errors @RedDotGecko - reported Strikers not using their wepaons @pursona - reported Strikers not using their wepaons @ck2modfan- reported reanimate corpses turn into Strikers @SorryLag - werewolf bug report @ssonly - Transferall bug report @Richard1234 - Striker class bug @kaiteyc - hard to see ghostly remains @Slitpipes - Devious Furniture as punishment @A.Okita aka Caralis - interior & exterior spawn chances @Siudhne - feedback on overpowered strikers PREVIOUS VERSIONS Submitter Cursed Raccoon Submitted 05/24/2021 Category WIP / Beta Requires Devious Devices + SKSE Special Edition Compatible Yes
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Collygon's Poser LE View File Collygon's Poser Collygon's Poser contains a series of poses and animations designed for the Skyrim Storyteller, but not limited to them. Use them in any way you would like! Includes: 1. 45 Animations 2. 360 Poses 3. Unique Objects a. Wooden Dice b. Empty Potion Glasses(Lesser, Greater, and Extreme) d. Droppable Blood Effect Tiles Requirements: 1. Skyrim (Duh) 2. FNIS (http://www.nexusmods.com/skyrim/mods/11811/?) Installation: 1. Unzip and drop into your Skyrim Data folder or use a mod manager of your choice. 2. Run FNIS for Users. a. If you're using Nexus MM or a manual install, this tool will be located in Skyrim/Data/tools/GenerateFNIS_for_Users b. If you are using Mod Organiser, make sure you run Generate FNIS for Users from the MO tools menu. 3. Go in game, pose your character, and shoot away! Updating: 1. Uninstall your previous version of Collygon's Poser and then follow the installation steps above. Uninstalling: 1. Deactivate the .esp in the mod manager of your choice. If you are running a manual installation, remove all the files from my mod out of your data folder. a. FOR MANUAL USERS! DO NOT, I repeat, DO NOT delete the files in "scripts" and "source" if you ARE using other pose mods in your game. Simply delete all OTHER files besides the ones inside "scripts" and "source". 2. Rerun "FNIS for Users" and you are good to go! Compatibility: Should be compatible with anything and everything. FAQ: Q: How do I pose my character or an NPC? A: When you load the game, rings called "zz Colly's ___" will show up in your inventory. One selects the pose, the other makes the PC perform the selected idle. To pose an NPC, use the same selection ring, but use the power inside your magic menu and use it on the chosen NPC. Q: How do I "unpose" my character or NPC? A: Easy! Simply use the ring on your character again to return and exit the pose, jump, or just use the power again on the posed NPC to return them to normal as well. Q: All my characters are stuck in T poses? What gives, yo? A: Did you run FNIS for users? Q: There is a TON of clipping in your poses! My girl's gigantic ___________ are cutting right through the arms/legs! A: I personally use UNP, so all of my poses were tested with that body in mind. If you want them aligned perfectly, you will have to use the same body. Otherwise, you will have to use NiOverride Pose Adjustments (http://sesamin.tumblr.com/post/161312728101/nioverride-pose-adjustments-ver-01) to position the body as best you can. Keep in mind that it will not look perfect, but it is the best you got. Furthermore, though I have not personally tested this, this mod probably will NOT work with my animations. Feel free to try it out, but it will either make the animations look really fucked up or it won't affect them at all and rather Pose Adjustments won't work. Use at your own risk. Q: Why aren't your paired poses aligned correctly? A: As stated above, I use UNP, so paired poses are designed around that. Clipping and proper alignment will work as long as you use the same body (90% of the time). However, other factors could come into play. For example, Skyrim's races have varying heights and sizes. This will cause problems if the two characters you are using are different races. The most extreme case would be a High Elf to a Breton. Because their heights are so different, the paired pose probably won't align perfectly. My recommendation would be to be creative with camera angles and use \tc (a command in the console. Open it with the ~ key) to control the NPC and tcl (another console command) to disable clipping, allowing the characters to move into one another freely. Q: Why do the armpits look so stupid? A: Skyrim's armpit meshes suck. Poses that extend the arms a lot tend to stretch out the mesh and make it look funny; nothing I can do about it. Q: My weapon/shield moved when I used a pose! Is that normal? A: Yes, some poses feature alternate weapon/shield/magic node placements. These node placements were tested with the following vanilla items: Imperial Shield, Steel Sword, and Ebony Blade. Other Specific Tested Poses: Colly's Poser 1, Pose #18: Tested and designed around petting a vanilla wolf below the scruff of the neck and over the back. Confirmed to fit smoothly with "True Wolves of Skyrim" Colly's Poser 1, Pose #28-#31: Tested using the vanilla Staff of Magnus. Doubtful that other staffs will yield noticeably different results, but just in case, I am telling you here. Colly's Poser 1, Pose #53: Tested using SOS light. Any other pen!s meshes/sizes will most likely result in clipping with the magic node. Colly's Poser 1, Pose #70: Designed for use with a helmet; was specifically tested with the Imperial Light Helm. Colly's Poser 2, Pose #27-#36: Tested with the vanilla alteration staff design; should function identically with all other staves. Colly's Poser 2, Pose #75: Tested with the vanilla steel sword; other swords may not align the same way. Colly's Poser 3, Pose #34, #35, and #38: Designed to be used with warhammers. Will not properly align with greatswords. Colly's Poser 3, Pose #81: Designed to be used with a greatsword equipped. Colly's Poser 4, Pose #37-45: These poses are designed to fit the vanilla horse model. Clips with certain saddles. Colly's Poser 4, Pose #46-47: These poses are aligned to fit the character onto the mast of the vanilla skyrim ship, such as the Dainty Sload. Colly's Poser 5, Crossbow Poses: The crossbow bolt will not align with the crossbow. This is because of how Skyrim weights the bolt and the crossbow. I recommend using Jaxonz to position the bolt in the correct spot if you need it. Colly's Poser 5, Archery Poses: Similar to the crossbow poses, the arrow will not be inn the bow, nor will the string be drawn. Q: Oh, so the above is intentional. Then why is my shield/weapon/spell not aligned properly? A: As stated above, I tested these poses with the Imperial Shield, Steel Sword, and Ebony Blade. Other items may not align the same way, especially ones from other mods. If you still want the weapon placed correctly, do so manually with Jaxonz Positioner. http://www.nexusmods.com/skyrim/mods/52583/? A fantastic mod, especially for screenarchery. All credit to Jaxon. Q: I want to take a screenshot of an animation, but the character keeps moving! How do I pause the animation? A: You cannot directly "pause" the animation, however you can turn off an NPC's AI processing in the console. Don't worry, this is absolutely safe. Open the console with ~ (it should be just below the Esc key). Then select the NPC with your mouse and type "tai" (no quotations). To freeze your player character, just open the console at the point you want the animation at and enter free fly cam with "tfc 1" (again, no quotations)(This can also be used to freeze an NPC). To unfreeze you either exit free fly cam with "tfc 0" or reenable AI processing by typing "tai" again. Q: How do I get the custom items? A: Collygon's Poser currently has the following extra items: Empty Potions (Help "Empty Potions") Note: I made empty potion variants for the health and magicka potion meshes (lesser, greater, and extreme). In addition to the new textures and transparency, each potion also has an "uncapped" variant. This is simply the same empty potion NIF, but without the cap in the lid. Use it however you like! Wooden Dice (Help "Wooden Dice") Blood Tiles (Help "CP5-Blood Tile") To get these items in game, type what you see above (what is in the parentheses) into the console them add them to your inventory with: player.additem xxxxxxx #, where xxxxxxx represents the displayed ID and # is the desired amount of them you want added to your inventory. Q: Are there any reference shots that I can use while in game? A: Yes! You can find them inside the Data folder in a file titled: "Collygon's Poser Reference shots" Q: Will you make a Skyrim SE version? A: Yes! Get it here: https://www.loverslab.com/files/file/16435-collygons-poser-sse/ Credits and Thanks: Bethesda for Skyrim Blender for the fantastic program Animation Tools N3. This mod wouldn't exist without it. (http://www.nexusmods.com/skyrim/mods/34671/?) Blazingsai; Helped with early beta testing. (http://blazingsai.tumblr.com/) KaosWulf; Actually sat down with me for over an hour to help me decipher why the rings were not working. Huge thanks. (http://kaos-wulf.tumblr.com/) YuiH; Offered a lot of advice and resources when I was first learning Blender. (https://www.flickr.com/photos/145710284@N04) Tex; Helped with beta testing. (http://texnsfw.tumblr.com/) ther1pper; Actually gave me a lot of ideas for poses, whether intentionally or not, and helped with beta testing. (http://ther1pper.tumblr.com/) Alter Native; Was very helpful in the late stages of beta testing. (http://www.loverslab.com/blog/659-of-blood-and-pleasure/) Tirloque; Helped with beta testing. (http://www.loverslab.com/blog/526-chronicles-of-mereth/) Tinaa Slobodnik; Beta testing (https://twitter.com/tinaask24) Devianna; Special Edition Testing (https://www.loverslab.com/blogs/blog/1120-skyrims-misadventures/) Daymarr; Previous SSE conversions, before I learned to do them myself. Everyone who reads my stories; Thanks for all the support! I have learned so much since I first started in October 2016, I couldn't have made it without you guys. Submitter Collygon Submitted 02/21/2021 Category Animation Requires FNIS Special Edition Compatible No
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OFatigue View File NPCs will not fight, flee, or fly for some time after sex, and will be more susceptible to speech. May be compatible with LE, but is not supported for LE. Submitter TerletPaper Submitted 05/31/2021 Category Other Requires Sexlab Regular Edition Compatible No
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View File Fist Fight (demo dungeon for my HRT mods) *** 26.Apr.2021 new in version 0.9: The enemies now have 4 different seduce moves to make you horny ? *** This is a mod for Enlit3d's Heroine Rescue Team (HRT) For how to get the game and how to use the mod see here : How to mod Enlit3d's HRT Have a look to all the other mods for HRT: Overview of mods for Heroine Rescue Team ... and have a look to this forum were i post some very nice and funny HRT pictures ?: Showroom This is a small Demo Dungeon for my Futas, Monster Device, Seduce Moves and Bodys that I made fro HRT. The Enemies are only equipped with basic Weapons or bare fists, but all have the "restrained" and "carry" ability, so they will try to put you on a device... If this dungeon is too hard for you or if you want to concentrate on the sex moves you should maybe try my "serious gun": Gun You need my following mods to run this dungeon: - "The complete Futa/Penis Package": Futa Pack - "Body Package": Body - "Futa Shirts": Futa Shirts - "Monster Device": Monster - "SurverX seduce moves for HRT": Seduce (this mod is only needed for the new version 0.9, the old 0.8 version is still available) - K-library extension (DMC500 aka Buerakus) K-Library (this mod is only needed for the new version 0.9, the old 0.8 version is still available) Have Fun ? ... and have a look to my Skyrim mods: SurverX floppy settings Dancing Penis Submitter Surverx Submitted 04/09/2021 Category Misc Adult Mods Requires Enlit3d's HRT
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SKStim View File SKStim About: A mod and a sound player application that lets you feel the actions you take in Skyrim via electrical stimulation. Sound based Estim device is required, preferrably stereo. Files were made with Tri-phase setup in mind, simultaneous events can create unique interferences. Warning: Use this at your own risk! Be aware of proper use of your device, turn it off before you touch the electrodes with your hand, never stim above waist etc. Play safe! Features: - A folder structure to place your own signals in. - Menu to select a separate output for the signals. - Stimulation when you get hit in combat. - Stimulation when you cast spells (only vanilla so far). - Stimulation for sex scenes. - Stimulation for Devious Devices events and plugs. - Stimulation for movement while wearing plugs - more stimulation to come... This is a work in progress, the features are there but they need more testing, compatibility and content. Expect bugs. Requirements: Essential: SKSE64: http://skse.silverlock.org/ SexLab Framework: https://www.loverslab.com/topic/91861-sexlab-framework-se-163-beta-8-november-22nd-2019/ and its requirements. Content: SexLab Aroused: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/ Devious Devices SE: https://www.loverslab.com/files/file/5878-devious-devices-se/ follow the link for installation instructions and for all its requirements. Soft requirements are any mod that lets you access the content of above mods, such as Cursed Loot or SexLab Eager NPCs. VR compatible. LE compatible. since 0.4 Installation & Usage: Use a mod installer or unpack and drop it in your game folder. Connect your device to the PC. Fire up SKStim.exe from ...Skyrim/Data/SKSstim/ and choose the appropriate output for your device. Wire up and play the calibration signal to find the right strenght for you. Then activate the app by clicking "Listening to game:" ON. Signals: Each stim file is placed in a subfolder in Skstim/Signals/..., you can replace these files in the subfolders or add multiple to the same folder for variety (in this case a signal will be randomly chosen from the specified folder once an event with that name triggers). If you leave a folder empty a signal from the associated _Default folder will play. Filenames dont matter, extension needs to be .mp3 .wav or .ogg . 44100Hz 32bit . Looking for testers! If you like this stuff please help with your feedback. You can check out volumeReport.txt in the apps folder to get an idea whats going on when something is not playing as expected & send it to me. Share your own signals! I'd be happy to get signals that are more enjoyable or sync up to the events better, we could be making different signal packs or just diversify them if there is interest. Sex scenes are not meant to sync for now instead the signals are continous, but DD events could be synced better. Spells are also poorly categorized, I dont have the capacity to check which animation matches which category better, but it would be easy for me to put them elsewhere or create a new category or two based on feedback. Known Issues: - Not all shocking events are implemented, sometimes it doesnt play a signal. - Horse riding signal plays when the horse stands still. - Healing signal might play for healing potions. -a few AV on virustotal reports a false positive for my exe. If anyone knows pyinstaller I might need help with building a custom bootloader for it. I think all reputable and almost all others let it pass though, defender is fine too. Credits: Huge thanks to Mr.Private creator of the controller-vibe mod for letting me use his script as a basis and solving many of my issues. Visio Diaboli & SkyLover37 for helping with papyrus and Steinfunk for feedback. Some signals are from lolol2-s amazing Estim Tower tease on Milovana. enjoy, Saky Submitter Sakyazel Submitted 04/17/2021 Category WIP / Beta Requires SKSE64, SexLab Regular Edition Compatible Yes
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View File Strange People This ia a mod for Enlit3d's Heroine Rescue Team (HRT) For how to get the game and how to use the mod see here : How to mod Enlit3d's HRT Have a look to all the other mods for HRT: Overview of mods for Heroine Rescue Team I copied the Dungeon "Deserts Sands" from Mike, simplified it and inserted my characters. Thanks' Mike (and Enlit) for the maps. You know what you get from me, don't you? ... yes, some Futas. I did the background music myself. Story: You are lost in a strange area were after every corner some strange people from different timezones appear. Fight your way through the dungeon, if you reach the red door you made it. This is quite a hard level so you need all your soldiers and a high skill level. ... or you use some cheats like my KO gun: Gun You need the following Sub Mods in place to run this Dungeon (therefore the main mod is very small): - "Armor Package": Armor - "Monster Device": Monster - "The complete Futa/Penis Package": Futa Pack - "Body Package": Body - "Futa Shirts": Futa Shirts - "Serious Gun" Gun Have fun ? ... and have a look to my Skyrim mods: SurverX floppy settings Dancing Penis Submitter Surverx Submitted 04/01/2021 Category Misc Adult Mods Requires Enlit3d's HRT
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View File two dungeons for HRT: "Gas Wars" and "Fist Fight" This is a mod for Enlit3d's Heroine Rescue Team (HRT) For how to get the game and how to use the mod see here : How to mod Enlit3d's HRT Have a look to all the other mods for HRT: Overview of mods for Heroine Rescue Team ... and have a look to this forum were i post some very nice and funny HRT pictures ?: Showroom Here you finds two different mods 1. the dungeon "Gas Wars" (download GasWars1_3.7z) and the Dungeon "Fist Fight" (download FistFight0_9 Seduce.7z or FistFight0_8.7z). 1. Gas Wars: Futa Hell This is a simple 2 floors, funny dungeon for my Futa and Body Mods (if you are not a Futa Fan... stay away). You need my mod "The complete Futa Package" Futa Pack and my mod "BodyPack"Body to run this Dungeon. A lot of enemies have the "Gas Flask" as a weapon that force you to jerk off... so it always ended in a big jerk off party. But the enemies fucked themself with thier own gas ? 2. Fist Fight: This is a Dungeon for my Futas, Monster Device, Seduce Moves and Bodys that I made fro HRT. The Enemies are only equipped with basic Weapons or bare fists, but all have the "restrained" and "carry" ability, so they will try to put you on a device... If this dungeon is too hard for you or if you want to concentrate on the sex moves you should maybe try my "serious gun": Gun You need my following mods to run this dungeon: - "The complete Futa/Penis Package": Futa Pack - "Body Package": Body - "Futa Shirts": Futa Shirts - "Monster Device": Monster - "SurverX seduce moves for HRT": Seduce (this mod is only needed for the new version 0.9, the old 0.8 version is still available) - K-library extension (DMC500 aka Buerakus) K-Library (this mod is only needed for the new version 0.9, the old 0.8 version is still available) ... and have a look to my Skyrim mods: SurverX floppy settings Dancing Penis Submitter Surverx Submitted 04/01/2021 Category Misc Adult Mods Requires Enlit3d's HRT
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View File Armor Package This ia a mod for Enlit3d's Heroine Rescue Team (HRT) For how to get the game and how to use the mod see here : How to mod Enlit3d's HRT Have a look to all the other mods for HRT: Overview of mods for Heroine Rescue Team This mods provides you some nice new armor and helmets for your player and your soldiers. If you are not able to equip objects to a none standard body (item stays disabled) change temporary to the normal female one, equip and switch back. That is because items have to be assigned to a certain body type (most items are assigned to the standard female body). Available uids: this items fit to the standard body as well as to all my custom female bodies except the "Tiss and Ass" body: Helmets: - SXA_BronzeHelmet (for the hair slot) - SXA_KnightHelmet (for the hair slot) - SXA_GreekHelmet (for the hair slot) - SXA_StormHelmet (for the hair slot) - SXA_IronHelmet (for the hair slot) - SXA_bOOHelmet (for the hair slot, (bOO found the example for this helmet) Armor: - SXA_BronzeArmor (for the bot slot, for the Standard body) - SXA_BronzeArmLeg (for the feet slot, all body) - SXA_StormArmor (for the head slot, you can can combine it with other clothes!) - SXA_IronArmor (for the head slot, you can can combine it with other clothes!) - SXA_KnightArmor (for the head slot, you can can combine it with other clothes!) - SXA_KnightArmorChaps (for the head slot, you can can combine it with other clothes!) this Armor is especially for the "Tiss and Ass" model: - SXA_KnightArmorChapsTA (for the head slot, you can can combine it with other clothes!) The Knight Armor is an adaptation of Enlits PlateArmor of the game (thanks Enlit3D!). You can use the console: e.G.: give_item "SXA_StormHelmet" (Cheats must be enabled). For a fast and comfortable access to the items (no console and cheats needed) use the "Surver X Modding Mall" Mod: The Mall Fell free to use this mod together with your custom dungeon. Have fun ? ... and have a look to my Skyrim mods: SurverX floppy settings Dancing Penis Submitter Surverx Submitted 03/30/2021 Category Misc Adult Mods Requires Enlit3d's HRT
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(So i asked elsewhere and i got downvoted to hell even though i think it's only realistic?) Ex: -25%hp, -25% melee physical damage and -10% archery damage for all human females (MC and NPCs) (It's about in line with what is observed in olympic events.) (I know about Gabi but it doesn't go far enough in my opinion.)
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Hello guys. It's been a long time since I was looking for a cool spear mod or naginata. I have really amazing animation for it but there is no weapon mods or I can't find it. Also the animations made for battleaxe.. Would love any recommendations ❤️
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So this neat mod has been always been on my playthrough but it only allows magic but I would also like the option to use weapons and items and be able to use shouts with a gag on. Normally I would just want the option to use bound weapons and not any other weapons to have it a magic-only gameplay but when it comes to certain quests that requires you to use weapons, youre stuck. I think it would also be neat to use shouts (more specifically the dragon aspect to boost the magic damage) using the debuff gag speech system where you progress your gag speech to make npcs understand you to being able to use shouts. I tried modding this myself but I have no idea what Im doing so Im just randomly doing random stuff in CK. I did manage to get it working once but everytime I unequip and equip a mitten it stops working. Would appreciate it if someone can whip up a mod like this, assuming Kim is OK with it.
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