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Bitch Land is a 3D/Sandbox/FPS/Strategy/Sex/Builder/Exploration game In a post-apocalyptic world, you start in the BitchLand city that your parents built. And now it's your time to venture into the Open World wilderness and build your own cities, drive tanks/cars, get resources, invade visit settlements and capture acquire new people for you. But first you must complete some missions in the starting city, which serve has the tutorial! Developer: Breakfast5 - Patreon, Ko-Fi, F95 Zone Censored: No OS: Windows Language: English Genre: 3D Game, Character Creation, Big Ass, Big Tits, Exhibitionism, Groping, Masturbation, Prostitution, Sex Toys, Slave, Vaginal sex, Anal sex, Combat, Dystopian setting, Sandbox, Simulator, Futa/Trans, Female protagonist, Male protagonist, Pregnancy Public Download: Pixeldrain, MediaFire Discord: Bitch Land Server Screenshots:
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- 3d game
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- animated
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- big ass
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- charater creator
- combat
- corruption
- creampie
- dystopian
- exhibitionism
- prostituion
- female protagonist
- futa/trans
- groping
- handjob
- harem
- incest
- interracal
- lesbian
- male protagonist
- milf
- oral sex
- pregnancy
- rape
- sandbox
- sex toys
- simulator
- slave
- stripping
- teasing
- voiced
- voyeurism
- open world
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Deviously Helpless Redux View File Description Deviously Helpless Redux (DHLP) is the updated, fixed up, reworked and tweaked version of the original Deviously Helpless mod! And to borrow it's very fitting, concise and on point description of what it does: So you somehow ended up stuck in an armbinder and are now wandering around Skyrim in it. What's preventing all the bandits from taking advantage of you when you can't resist? When the normally-hostile members of factions like the bandits, vampires or Forsworn notice you approaching in a... well, rather helpless state, they won't even bother attacking and will instead chase you down to fuck and rob! Not only that, but if you happen to be a kinky adventurer who goes dungeoneering wearing vibrating plugs, don't be surprised if a sudden wave of pleasure makes that greatsword slip out of your hands or your spells to fail... and of course, the loud clanking alterting all nearby enemies to find you in your vulnerable state... ☺️ This mod has a lot of configuration options, so make sure to check out its MCM and the DHLP_DISTR.ini configuration file in Skyrim's 'Data' folder too for all the options! Features Configurable Devious Devices - Select what type of restraints will make the player considered 'helpless' for sex attacks to happen, also what types of restraints the enemies can lock on the player. Enemies have a configurable chance to randomly carry restraints with them, and they'll also lock the restraints the player was carrying on her. A separate configurable chance exists for the player to be locked into heavy bondage (armbinder, yoke, etc.) after she's been raped and let go. Steal gold, gear and keys - Attackers can steal the player's gold, equipment and restraint keys. A random percentage of the stolen gold and keys will be distributed among the attackers, the rest is lost forever. Bound gangbang support - Since DDNG 0.4.0, bound gangbangs and group sex is supported, provided there are installed animations. You can configure the chance of gangbangs happening over two-actor animations. Device events - Wearing vibrating plugs, arm cuffs, leg cuffs or boots and cause the player to drop her weapons and trip over respectively, when trying to escape from enemies. Chastity key distribution - Enemies have a chance to have chastity keys on them, so that they can unlock chastity belts (chance configured in DHLP_DISTR.ini) Follower support - Followers will be fucked and restrained alongside the player during sex attack scenes. Creature support - When enabled, creatures will chase and take advantage of a helpless player as well. Only "intelligent humanoid" creatures, like draugr, falmer or giants can unlock chastity belts, steal keys or lock restraints on the player. (extensively configurable in DHLP_DISTR.ini) This content is disabled by default, and by enabling it, you are consenting to be subjected to it. Requirements Devious Devices NG Kris's Papyrus Extender Spell Perk Item Distributor Optional Mod Integrations Devious Wicked Devices - Adds an extra twist to the restraints you can get equipped with, now there's a configurable chance to be locked into something much more devious (and fun!) than the regular restraints! 😈 Love Sickness - Being Love Sick now carries an extra risk of being considered a vulnerable target! 💕 Recommended Mods Alternate Perspective - Deviant Perspective or Alternate Start - Live A Deviant Life Lich Edition - The bound alternate start options synergize very well with Deviously Helpless, you can start out your new life in Skyrim bound and gagged, allowing you to pretty much instantly experience what DHLP has to offer! Devious Carriages Redux - Provides a way to around these deviously helpless situations, but may throw you in other, similar ones! ☺️ Devious Interests SE - Now that you've gotten yourself into restraints, time to see what the rest of Skyrim will have to say about it or what'll you do get rid of them...? 🤔 FAQ Q: I have encountered an issue! A: Post a detailed report of the issue in the mod's support thread - what game edition you are on, when and how it happened, what other mods are installed, what is the version of DHLP and its requirements are you using. Enable logging for Skyrim and in the mod's MCM, and attach the log from the time the issue happened. If there are specific steps to reproducing the issue, include them as well. Do not approach me for technical support regarding the mod in direct messages, everything is handled through the thread. I will investigate any properly reported issue. Q: I need the previous version of the mod for a mod list! A: Only the latest version of the mod is supported and available. I do not maintain that list, I do not support that list, and I will not reupload old versions because somebody else's pack is outdated. Keeping the list updated is mod list author's responsibility, reach out to them about it. Q: Does this work on Skyrim game version 1.5.97? A: It does not. Update your game to the latest version or install Backported Extended ESL Support. Q: Does this work with the non-NG version of Devious Devices? A: It does not. Q: Does this work without Kris's Papyrus Extender? A: It does not. Q: Is this mod voiced? A: An xVASynth-generated voice pack is available in the downloads. Q: Sex attacks are not happening at all! A: Make sure your SPID install and config is correct, also check if the DHLP MCM does not say that attacks are suspended - if you think they are stuck, you can unsuspend them with the respective config menu option. Q: A creature is not participating in sex attacks as expected! A: Due to the lesser animation variety with creatures, and the fact that most shouldn't be "intelligent" enough to handle restraints, a check for available animations is performed before a creature is slotted as a potential rapist. So for example, if the player is wearing a ball gag and chastity belt with an open back, and you have no anal animations for trolls installed, the troll will be hostile. The same troll will chase the player to rape her if she's not wearing a chastity belt and there are vaginal animations involving trolls installed. Q: I have an idea to be added to the mod! A: I welcome all ideas, suggestions and feedback. Please post them in the thread. Every suggestion will be read and considered, but ultimately I decide what goes into the mod I develop and maintain, please keep that in mind. Permissions and Credits The permissions for this mod are open and it can be modified, patched, forked or tweaked according to your heart's content. Crediting all past and present contributors is required. Any code taken from other mods is marked as such and the permissions of the original mod apply to it. Under no circumstances should this mod in its original, unmodified form be redistributed or reuploaded elsewhere, outside of loverslab.com. Modified versions or patches and tweaks to it need to be available on loverslab.com as well. Using any part of this mod in closed source or for-profit projects is strictly forbidden. Any modified version of this mod or mods derived from this one need to have the same permissions as the original does. My thanks to every contributor for making Devious Devices and DDNG possible And thanks to the folks from Devious Devices Development Discord for testing! Special thanks to everyone who has worked on DHLP before: @Srende for the original mod @Slorm for the updated version @Roggvir for the SE conversion @krzp for starting up this redux version @Hex Bolt for DHLP Extended and allowing me to use parts of its implementation Submitter Taki17 Submitted 08/04/24 Category Adult Mods Requirements Devious Devices NG Scrab's Papyrus Extender Spell Perk Item Distributor Regular Edition Compatible No Install Instructions
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REVELATION (PART 1) AUTHOR'S NOTE
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REVELATION (PART 2) AUTHOR'S NOTE
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Version 3.2 (19.Mar.2041)
30925 downloads
Dancing Penis (instant arousal) *** 07.Mar.2026: 30000 downloads 😃😃😁*** *** 21.Nov.2022: 20000 downloads 😃😀*** This mod runs with Oldrim, LE, SE and AE DBSloMo.mp4 ... getting hard and start peeing on death. What does this mod do? It is an arousal mod, it makes the characters getting instantly hard or limp when hitting someone or being hit during combat. ... or to cumshot, pee or squirt on death/kill. You also have a "non combat arousal" function for cumshot, pee and squirting. The mod works for your Player, all NPCs and all Creatures! So you can use this mod together with other SexLab-Mods to instantely control the arousal level of your PC all NPCs and all creatures. E.g.: this mod can be very well used together with BDSM devices. The mod works for males, females and futas. So, have a look to the demo videos below and decide if this mod is for you... Mod Features: - PC and NPCs getting hard or limp when being hit or when hitting someone (see video #1 and #3) - PC and NPCs getting full hard/limp and cumshot when dying or killing someone (see video #1, #2, #3, #7 and #8) - new Spell "Dancing Penis" that lets the penis of the NPCs going wild (hard, limp, cumshot...) (see video #4 and #5) - "non combat arousal" function were you define a wide and a close area were the NPCs and Creatures getting hard, limp or cumshot only by aproaching or leaving your player (see video #6, #10 and #14) - Females peeing or suqirting on the Dancing Penis Spell, and females peeing on death or on killing (see video #11 and #13). - Females peeing or suqirting when they reached a given arousal level (see video #12, this is part of the "non combat arousal" Function) - you can optional activate some "dirty talk" messages on death/kill, the non combat arousal function and the Dancing Penis spell (see video #15) - Males and Futas start cumming when they reached a given arousal level. This is part of the "non combat arousal" Function (see video #16) *** NEW *** Hints: - If you want Dancing Penis to check the arousal level and to start a cumshot/pee/squirt but you do not want to increase the arousal every x seconds you can configure the non combat function like this: Activate the "non Combat Arousal Mod", " deactivate the "Close arousal area in meter", set the "amount of arousal per cycle" to 0. In this case the non combat arousal function will not increase the arousal level at all but will check if the arousal level is reached to start the cumshot/pee/squirt. With the parameter "Wide arousal area in meter" you now can control how many NPCs should be effected by the mod." 😀 - If you want to use the cumshot option be sure that in the cumshot mod following fields are set/checked: "Orgasm detection" is set to "Individually", "Always show ejaculation" is checked, "Victims ejaculate" is checked. - If your schlongs do not move after installation check if you have enabled SOS in the SexLab Aroused mod. - Of course the NPC settings work also for all creatures if you have "sexlab aroused creatures" in place. - If you want the "Masochist" function you also have to activate the "Getting limp being hit" toggle. - Use the "Geting limp again if already hard" function of the "On Hit" section to prevent the characters to always being full hard. - Hit a dead NPC or creature and see what happen. Issues: - If you use the mod "Aroused Sexy Idles" and you have set the idles activ for your player and you have activated the Dancing Penis Function "Non Combat Arousal on Player" and you have switched to the free camera view "TFC" you will get this issue: The free camera will switch back to the 1. person view every time the Dancing Penic mod is updating the arousal level and the idles mod will start or stop an animation. Up to now i do not know how to fix this issue (if possible). You can switch off the "Sexy idles" animation for your player to avoid this error (so, idles only active for NPC). Requirements: - SKYUI - SoS - Sexlab - Sexlab Aroused Redux - Zaz Animation Pack (if you do not want to load the ZaZ package, stay with the old Dancing Penis Version 2.5b that is still available. No peeing possible tough) - Cumshot (optional, only if you want the cumshot effect on Death/Kill) - Animal SoS (optional if you want Dancing Penis for all creatures) *for Oldrim and LE please use the "non SSE" versions recommended mods: - Animal SoS A great mod that worked together with my mod and my "Dancing Penis" spell, see the horse videos below - Cumshot I abolutely like this mod! Use this mod together with the "Orgasm on Death/Kill" option. My favorite "Ejaculation Mode" is the "Particles". - Manipulator You can strip all NPCs on a click, and have easy access to bodysliders. - Nude World Order. A perfect mod to test "Dancing Penis" - A Closer Look (and than put the zoom on the mouse middle button) - Enhanced Blood Textures This mod also provides the spasm movements of a dead body that you see in my demo videos - SurverX floppy CBPC settings have a look to my floppy SoS settings, that maks the dicks really dancing 😃 installation: For this mod you need SoS and Sexlab already in place... so i think you also have a mod manager already in place. Use the mod manager for installation and de-installation. I really like the MMO2 mod manager. The load order of the mod does not matter at all and you do not need any FNIS runs because the mod is only script based and does not overwrites any files. Enable SOS in the SexLab Aroused mod (otherwise the schlongs will not move at all). Updates: Simply remove the old version and install the new one with your mod manager and you are fine. - After the version update to 2.9 set the parameter "Waiting before getting full limp" value in the "on Death or Kill" section to 20 (or higher) to avoid that the peeing does not stop for your characters if you use the peeing function in parallel with the cumshot function de-installation: After de-installation and restart of the game you will get a message that the mod is missing. But you can just ignore the message and after the next save and restart of the game every thing is fine again. So just try the mod and remove it if it is not for you. and thank you... ... to all the great modders that laid the foundation to make this possible! Mod Configuration Menu breakdown: My personal settings for this mod: Demo Videos: Also have a look to my CBPC floppy settings that make the cocks really dancing ? -
Dancing Penis SE (instant arousal) View File Dancing Penis (instant arousal) *** 07.Mar.2026: 30000 downloads 😃😃😃 *** *** 21.Nov.2022: 20000 downloads 😃😀*** This mod runs with Oldrim, LE, SE and AE DBSloMo.mp4 ... getting hard and start peeing on death. What does this mod do? It is an arousal mod, it makes the characters getting instantly hard or limp when hitting someone or being hit during combat. ... or to cumshot, pee or squirt on death/kill. You also have a "non combat arousal" function for cumshot, pee and squirting. The mod works for your Player, all NPCs and all Creatures! So you can use this mod together with other SexLab-Mods to instantely control the arousal level of your PC all NPCs and all creatures. E.g.: this mod can be very well used together with BDSM devices. The mod works for males, females and futas. So, have a look to the demo videos below and decide if this mod is for you... Mod Features: - PC and NPCs getting hard or limp when being hit or when hitting someone (see video #1 and #3) - PC and NPCs getting full hard/limp and cumshot when dying or killing someone (see video #1, #2, #3, #7 and #8) - new Spell "Dancing Penis" that lets the penis of the NPCs going wild (hard, limp, cumshot...) (see video #4 and #5) - "non combat arousal" function were you define a wide and a close area were the NPCs and Creatures getting hard, limp or cumshot only by aproaching or leaving your player (see video #6, #10 and #14) - Females peeing or suqirting on the Dancing Penis Spell, and females peeing on death or on killing (see video #11 and #13). - Females peeing or suqirting when they reached a given arousal level (see video #12, this is part of the "non combat arousal" Function) - you can optional activate some "dirty talk" messages on death/kill, the non combat arousal function and the Dancing Penis spell (see video #15) - Males and Futas start cumming when they reached a given arousal level. This is part of the "non combat arousal" Function (see video #16) *** NEW *** Hints: - If you want Dancing Penis to check the arousal level and to start a cumshot/pee/squirt but you do not want to increase the arousal every x seconds you can configure the non combat function like this: Activate the "non Combat Arousal Mod", " deactivate the "Close arousal area in meter", set the "amount of arousal per cycle" to 0. In this case the non combat arousal function will not increase the arousal level at all but will check if the arousal level is reached to start the cumshot/pee/squirt. With the parameter "Wide arousal area in meter" you now can control how many NPCs should be effected by the mod." 😀 - If you want to use the cumshot option be sure that in the cumshot mod following fields are set/checked: "Orgasm detection" is set to "Individually", "Always show ejaculation" is checked, "Victims ejaculate" is checked. - If your schlongs do not move after installation check if you have enabled SOS in the SexLab Aroused mod. - Of course the NPC settings work also for all creatures if you have "sexlab aroused creatures" in place. - If you want the "Masochist" function you also have to activate the "Getting limp being hit" toggle. - Use the "Geting limp again if already hard" function of the "On Hit" section to prevent the characters to always being full hard. - Hit a dead NPC or creature and see what happen. Issues: - If you use the mod "Aroused Sexy Idles" and you have set the idles activ for your player and you have activated the Dancing Penis Function "Non Combat Arousal on Player" and you have switched to the free camera view "TFC" you will get this issue: The free camera will switch back to the 1. person view every time the Dancing Penic mod is updating the arousal level and the idles mod will start or stop an animation. Up to now i do not know how to fix this issue (if possible). You can switch off the "Sexy idles" animation for your player to avoid this error (so, idles only active for NPC). Requirements: - SKYUI - SoS - Sexlab - Sexlab Aroused Redux - Zaz Animation Pack (if you do not want to load the ZaZ package, stay with the old Dancing Penis Version 2.5b that is still available. No peeing possible tough) - Cumshot (optional, only if you want the cumshot effect on Death/Kill) - Animal SoS (optional if you want Dancing Penis for all creatures) *for Oldrim and LE please use the "non SSE" versions recommended mods: - Animal SoS A great mod that worked together with my mod and my "Dancing Penis" spell, see the horse videos below - Cumshot I abolutely like this mod! Use this mod together with the "Orgasm on Death/Kill" option. My favorite "Ejaculation Mode" is the "Particles". - Manipulator You can strip all NPCs on a click, and have easy access to bodysliders. - Nude World Order. A perfect mod to test "Dancing Penis" - A Closer Look (and than put the zoom on the mouse middle button) - Enhanced Blood Textures This mod also provides the spasm movements of a dead body that you see in my demo videos - SurverX floppy CBPC settings have a look to my floppy SoS settings, that maks the dicks really dancing 😃 installation: For this mod you need SoS and Sexlab already in place... so i think you also have a mod manager already in place. Use the mod manager for installation and de-installation. I really like the MMO2 mod manager. The load order of the mod does not matter at all and you do not need any FNIS runs because the mod is only script based and does not overwrites any files. Enable SOS in the SexLab Aroused mod (otherwise the schlongs will not move at all). Updates: Simply remove the old version and install the new one with your mod manager and you are fine. - After the version update to 2.9 set the parameter "Waiting before getting full limp" value in the "on Death or Kill" section to 20 (or higher) to avoid that the peeing does not stop for your characters if you use the peeing function in parallel with the cumshot function de-installation: After de-installation and restart of the game you will get a message that the mod is missing. But you can just ignore the message and after the next save and restart of the game every thing is fine again. So just try the mod and remove it if it is not for you. and thank you... ... to all the great modders that laid the foundation to make this possible! Mod Configuration Menu breakdown: My personal settings for this mod: Demo Videos: Also have a look to my CBPC floppy settings that make the cocks really dancing ? Submitter SurverX Submitted 12/07/19 Category Adult Mods Requirements - SkyUI SE - SOS SE - Sexlab SE - Sexlab Aroused Redux SE Regular Edition Compatible Yes Install Instructions
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Version 1.3.0
2908 downloads
A simple mod I made. Characters will receive wounds from Collygon's Battle Wounds on body and face in combat. REQUIREMENT SlaveTats FadeTattoosContinued Collygon's Battle Wounds RECOMMENDED SlaveTatsNG Spank That Ass Unblocked power attack has a chance to leave a wound from Collygon's awesome comprehensive tattoo pack Wound will fade after some time through FadeTattoosContinued Support player and follower Support both female and male npc option is removed for the sake of optimization, also they hardly get hit and u won't really stare at them naked most of the time to see the difference Is purely Visual doesn't affect gameplay This mod is disabled by default, You need to enable it in MCM. You can also toggle off each overlay from appearing If you are on SE version prior to 1.6.1130, BEES is required for this to work. -
View File So you somehow ended up stuck in an armbinder and are now wandering around Skyrim in it. What's preventing all the bandits from taking advantage of you when you can't resist? What it is If enemies see you coming too close to them helpless, they'll just straight up rape you instead of even bothering to attack. This is based on what Devious devices you're wearing. A bunch of them are selected by default to trigger the attacks when worn, but I suggest changing those to your own preferences. Followers are in danger as well. All the nearby enemies will take turns, and there's no early escape. However, once satisfied, they will let you go. There is a short grace period of random duration to give you a head start on running away. Same enemies also won't try to rape you again for 15 minutes from the initial attack trigger. There's also an option for the attackers to remove worn chastity belt, but that only works on the two ones that come with Integration, not with belts from any other mod. Optionally, it can be set to be removed only if the attackers your you have the correct key. For the attackers to have keys, I recommend installing Devious Devices - For the Masses as well. Features Enemies taking advantage of you when wearing Devious Devices ... with the specific items customizable through the config ... also configurable to only happen when unarmed Follower will get used as well Vibrations from worn plugs startling you enough to drop equipped weapons Gold stealing during attacks All of the above can be turned on and off individually through the config. There is also an option for attackers to steal a couple of random items from you, this however is slightly more dangerous and potentially gets you stuck in some quests as it might remove quest items as well, for that reason it's only possible to enable through console: set WD_StealGear to 1 It can be disabled again by setting the value to 0. There's also an Italian translation available, thanks RockMic! Requirements SexLab SexLab Aroused Zaz Animation Pack Devious Devices - Assets Devious Devices - Integration Suggested mods These go nicely together with Helpless, mainly by requiring or forcing you to wear the items that then trigger Helpless. Remember to check their requirements as well. In no particular order: Devious Devices - For the Masses Quick as you like Skyrim Bound Devious Captures Submit + Devious Devices Captured Dreams And other mods in this list. Troubleshooting & reporting issues If you you're having trouble with the mod, or just reporting issues, you can ask for help in the thread. Remember to include your papyrus log of the events with issues. For help how to find your logs, see this thread. Thanks to Min & Zadil for Devious Devices Ashra XIII for the original idea and testing MixedupJim and Bane_master for ideas Huili for Russian translation Veladarius for Captured Dreams integration Slorm for testing Coopervane for the banner Changes - 1.15d Workaround for crash at the end of Draugr scene with latest PapyrusUtil Inescapable armbinder will now stay that way after a scene Wrist ropes no longer count as cloth to improve compatibility with PetCollar Compatibility with Captured Dreams updated for its latest version 1.15c Support for 4-way animations in human scenes Fixed torches not getting dropped on weapon drop events Fixed spells getting automatically equipped (and staying equipped) after a weapon was dropped Fixed armbinder selection after draugr scenes not respecting the style preference Fixed armbinder getting half-equipped after scenes Fixed weight bonuses having wevy wevy slight health regen Fixed enemy item theme selection not always working 1.15b Support for other mods to initiate drop weapon events Prevented scenes from starting while transformed into a werewolf Added support for boots, both as trigger and equipping Added Broken oar grotto bandits as valid rapist faction bug fixes 1.15 Added option to restrict fast travel based on worn devices Added options to select preferences for devices carried by enemies to equip onto the player Added toggle for allowing enemies to carry & equip blindfolds, won't affect those carried by the player Updated API functions for suspending scenes work from mod events Fixed some dirty edits Fixed harness trigger selection Like you say, when you're helpless, you're pretty much screwed. The point of the mod then is to replace being figuratively screwed with being literally screwed. Repeatedly. - Mud Submitter Srende Submitted 03/07/2014 Category Combat Sex Requires SexLab, Devious Devices - Assets & Integration, SexLab Aroused, Zaz animation pack Special Edition Compatible
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Deviously Helpless Patched v1.17a 20160329 View File This is a patched version of Deviously Helpless which should now work correctly with PapyrusUtil v3.2 and Sexlab v1.6+. I have tested it both with SL1.59c with PapyrusUtil v3.2 and also with SL1.61b The earlier patch I posted in the DH thread had a problem with the Bandit approach, in that the player had to move next to the bandit before the sex attack would trigger, which I have now corrected by changing some of the conditions. There is still the slightly annoying bug (which was also in the old v1.15d version) when after the event has finished and the player is released, the attackers will follow the player. As before you just need to stop once or twice and the attackers will stop following. Deviously Helpless was created by Srende the mod is all his work not mine. I have not made any other changes nor do I intend to as I consider the mod to be in a finished state and I'm not one for "gilding the lily" for its own sake. It is also has quite complex scripts so making changes would probably need a complete rewrite. It is technically backward compatible but if you're using SL1.59c stick with DH v1.15d which you can download from the original Deviously Helpless page rather than using this, as there's absolutely no point. It's not perfect but if you like DH and SL1.6+ hopefully you'll find this useful Credits: Srende - for writing the mod in the first place DocClox - for the initial work on priorities Kimy, Inte and Skyrimll for answering some of my dumb questions (apologies if I've missed anyone) Requirements are the same as before but here's the list: SexLab SexLab Aroused Zaz Animation Pack Devious Devices - Assets Devious Devices - Integration Submitter Slorm Submitted 03/29/2016 Category Combat Sex Requires Special Edition Compatible No
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Devious Strike LE/SSE - Unsupported! View File This is my first Mod and english is not my bla bla ... who even cares? Let's get right into it. Have you ever thought: Skyrim's combat is not exciting enough? AND There are almost no mods that handle Devious Devices during combat? < OOhhh BOY do i have a solution for you > ! Check below to see how to properly upgrade to new Versions ! ABOUT For short version scroll down to the Features list. This mod adds a new enemy the world of Skyrim, you can find them amongst various factions. These enemies are called 'Strikers', they have deviously enhanced weapons and spells on them. Their sole purpose is to wrap up the dragonborn in Devious Devices. How? Well.. these weapons and spells have the ability to transfer one or multiple Devices from attacker to target. This means that the Strikers, who are already covered in Devices from top to bottom will render you more and more helpless with every hit you take . If they manage to get a set amount of hits on you, ALL their devices will be transferred at once! But don't worry, it gets worse (or better, depending on your point of view): when they deplete your health to a set percentage, you will receive extra punishment, in the form of heavy bondage or devious furniture. If you manage to kill one of those Strikers, they will drop device keys and some other loot. This should give you a good motivation to kill a Striker when encountering one. If you are very lucky you might get a weapon drop from them. With their weapons you can turn the tables and rid your devices on other folk! Also when deciding against a fight, be aware that they run faster than just normal bandits and will most likely catch up sooner than you think. The mod has high customizability through an ever expanding MCM Menu. FEATURES Adds Striker enemies that attack you with devious weapons you can also enable default enemies to carry those weapons Devious weapons will transfer devices onto the victim device outfits can be selected in MCM for personal preference All device types can be toggled in MCM Enemies are found amongst various factions Striker Types: Mage, Archer, Dualwield Melee, One handed Melee, Two handed Melee Methods of punishment are included Transfer of all remaining devices Heavy bondage like armbinders, wtc. Devious furniture Almost everything is customizable via MCM Hardcore mode available Semi-Hardcore: Lock MCM when restrained Lots of other stuff, like key drops for killing those enemies, follower integration, etc, just see for yourself... CLEAN UPDATING TO NEWER VERSIONS: How to clean a save extremly carefully (some steps could be skipped): Teleport to an unused cell, for example: 'coc unownedcell' / 'coc qasmoke' Make a new save and quit out use a save cleaner like Fallrim tools' resaver to clean the new save uninstall Devious Strike go back in game and load the save clean save ingame press 'T' to wait about 3 days, so will reset its default stuff make a new save and quit out again Open this save in your save cleaner and check for orphaned scripts, if yes clean the save again TO BE EXTRA SAFE: Go back in game and make a new save Quit out and install the new version Go back in and make a new save open save cleaner and check the save file, clean it if it's dirty Start playing. INSTALLATION Install like any other mod via Mod Manager or munually Don't forget the requirements! REQUIREMENTS Devious Devices 5.1 - https://www.loverslab.com/files/file/15078-devious-devices-le-50/ SKSE 1.7.3 - http://skse.silverlock.org/ All of their requirements... RECOMMENDATIONS SkyUI 5.1 (for MCM settings) Ultimate Combat Disables killmoves against player and overhauls combat in general TK Dodge NOTES Thank you all for the amazing feedback you gave me so far! It is really helpful so keep it going! LOCALIZATION: Update 0.4.2 added the possibility of localizations, if you want to translate the mod to any other language feel free to do so. Would be nice if you then could share your translation by sending it to me so i can integrate it for the next updates. FEEDBACK: I am always open for any kind of feedback you can provide: stuff you like, dislike, suggestions or changes for future updates, etc.. SCREENSHOTS: If you are talented in making good screenshots for the mod page, let your talents loose. PERFORMANCE: if you encounter lags when changing cells, try to enable devious weapon wielders and disable the outfit function for them. This reduces the impact that comes from DDs scripts every time a devices is equipped. This is espacially helpful when you are playing with a lot of strikers at the same time. CONFLICTS & INCOMPATIBILITY Devious Heatrise - soft incompatibility: Strikers can force equip additional plugs/piercings through chastity devices. When heatrise triggers a vibration event and the player has two plugs/piercings equipped, they will stay idle for a little while, if the game then tries to autosave, this save will supposedly be corrupted. (reported by @Farsh-nuke) CURRENT ISSUES / PROBLEMS Punishment does not work when the target gets one-hit or Killmoved (mods like ultimate combat prevent killmoves against player) If you are in the inventory while strikers spawn a message box from DD will show up. There is not much i can do about this, if you have any ideas, let me know. If at some point during your playthrough devices will no longer transfer, take a look at the debug page and check for the option "Are events blocked?" when this is enabled and no other mod is currently doing something then you should be fine to tick the option "Reset Block Flags". BE CAREFUL WITH THIS AS IT CAN BRAKE OTHER MODS! if you are unsure, ask first. Striker will redraw their weapons/spells mid fight after a successful transfer. Sadly i won't be able to fix this and i don't even know where it comes from Gender detection is a bit wonky at the moment, sadly i cant do much about it. ONLY against NPCs though When entering an interior cell and backing out again, the game will respawn strikers for every time you reenter and change there outfit. I will work on this for the next update Reanimated Corpses turn into strikers when changing cells. TROUBLESHOOTING / REPORTING BUGS If you encounter any problems along the way besides the already mentioned ones, let me now in the support thread. This goes for compatibility, bugs, etc. HOW TO BUG REPORT: explain your problem as detailed as you can so i can pinpoint where it comes from Attach log message to report for even more information needs tobe enabled before encountering a bug in Skyrim.INI or SkyrimPrefs.INI these options need to be enabled or the log file wont be created: bEnableLogging=1 bEnableTrace=1 Disabling log messages from other mods e.g. DD/Sexlab keeps the log file clean, this would be very helpful Log file can be found in: C:\Users\Name\Documents\My Games\Skyrim\Logs\Script\Papyrus.0.log Attach the file to your comment in the support thread FUTURE PLANS Special encounters (Gangfights/ Bossfights/ Special Striker) rethinking the punishment script (how to set victims properly essential) (making a little quest maybe) Boundcombat for Striker if possible (Armbinder/ Straitjackets/ Petsuits/ etc.) -> Special encounter All of your awesome suggestions.. Also having this on my mind: https://www.loverslab.com/topic/149755-wearing-multiple-devices-over-one-another/?tab=comments#comment-3083520 This is a completely new mod idea, i might call it something silly like 'Deviously wrapped up'. PERMISSIONS You can port this mod to SE if you want <> not needed Don't steal any code without contacting me first As long as you mention and contact me you should be good to go REGARDS & CREDITS All the people behind Devious Devices! thanks for such an awesome resource @Hylysi - The whole of version 0.4.2/0.4.3 - improving the spawn method and some other minor stuff for scripts - @Tron91 - suggestion: destroying devices when they dont get swapped - allowed me to use some of there script for the new spawn method, HUGE THANKS! - told me about the wait time after locking/unlocking devices for keyword updates - solved wonky gender detection issue @HexBolt8 - telling me that this mod should work on SSE and their two suggestions: Key drop chance & transfer-single chance @BYJE137 - reminded me of hardcore option - reported the Transfer bug and tested the fixed version @CaptainJ03 - PC as only target option @MTB - his SCB script and helping me understand the function I needed @mrdoodle - telling me about SCB and its author MTB @Averagedann - pointing out the disappearance of important keys on Striker death/vanishing @Lupine00 - Suggested the usage of Formlists for multiple purposes @El_Duderino - told me that DD has its own premade formlists Hungvipbcsok & Tron91 & rjn - convincing me to change the fundemantel spawn method of strikers @shiftbitlogic - suggested themed Device sets with color/Type @misterx - Told me how to make DHLP-blocking and the code work @hungvipbcsok - Reported a compatibility issue between DS and DMC, which lead to the DHLP-blocking method @Player80 - suggestion: MCM setting for device removal on striker death @Yanme - Notified me about the Transfer functions blocking themselves via DHLP-Block event in ver-0.3.0, and tested the fixed version @ihatemykite - discovored a mistake in while loops @AshitakaOkita - striker spawns for only interior or exterior - Custom outfit slot @nimawi - Device equipping sound @Crota - Player can use devious weapons regardless of player only option @Arthacs - reported weird xEdit errors @RedDotGecko - reported Strikers not using their wepaons @pursona - reported Strikers not using their wepaons @ck2modfan- reported reanimate corpses turn into Strikers @SorryLag - werewolf bug report @ssonly - Transferall bug report @Richard1234 - Striker class bug @kaiteyc - hard to see ghostly remains @Slitpipes - Devious Furniture as punishment @A.Okita aka Caralis - interior & exterior spawn chances @Siudhne - feedback on overpowered strikers PREVIOUS VERSIONS Submitter Cursed Raccoon Submitted 05/24/2021 Category WIP / Beta Requirements Devious Devices + SKSE Special Edition Compatible Yes
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Part 1: Purpose and Planned Features
Pamatronic posted a blog entry in Orkish Bounty Hunters - Development blog
So, the Primary Idea behind this Mod is adding a mechanic into the game which can reasonably result in the Player getting jailed without the need for him to play along or willingly submit. Bounty Hunters do exist in the Vanilla game, but they will only show up if your bounty is higher than 1000 Gold (which is incredibly rare). Usually the worst crime you will be committing is petty theft or pick-pocketing, therefore there are pretty much no consequences for crime. especially since you can just bribe Guards... So we need another variant of Bounty Hunters. with three Important distinctions: 1: they come after the player at lower bounties. 2: Getting Defeated by them actually results in Jail. 3: They are independent from all other mods and don't cause compatibility issues. Point 1 is easy to address. Just ad a MCM configurable threshold for bounties. After the threshold has been reached, scripted ambushes can be launched in randomized intervalls. Point 2 will require some thinking. Stuff happening upon player Defeat? Sounds like yet Another Defeat mod which will be mutually exclusive with all the other ones. And Because I´m fully aware that there really is no point in doing that, I have to come up with a scripted system which can run in parallel to the regular player health and can therefore run alongside any regular combat defeat mod without interfering each other. I´m thinking about some poison system which increases a meter when the player is hit by a member of a hunting party. In addition, regular health damage needs to be nullified, but this is easily achieved with the vanilla perk system. Point 3 - compatibility For multiple reasons, I want this to be completely independent. which means the Only master will be Skyrim.esm (and maybe the official dlc). No Zap, no DD, and only soft dependencies to Sexlab, Prison alternative, and Deadly furnitures. This also means that there will be nothing overly complicated and error-prone like the physical walk to Jail like the POP bounty hunters do it. If the player is restrained at any point, they will remain in place and use only the vanilla functions for Handling player controls. Movement over long distances will happen offscreen to avoid path finding mayhem and potential attacks by the wildlife. Modifications to all vanilla cells will also be kept to a minimum. While there will be a plethora of post-defeat scenarios for the player, he and potential followers will be moved to a more controllable environment (purpose built campsite) before any scenes and punishments commences. This controlled environment avoids scene problems if the player has been defeated on difficult terrain, and also offers some interesting options for escape scenarios and minigames. Assuming the player is still alive after the punishment and failed to escape, they will then be moved to Jail as usual (i.e blackscreen teleport). Where to start? For the first phase of the project, I will start with getting a basic ambush system set up, as well as the combat mechanic and the defeat outcome handler. For starters, there will only be a "directly to Jail" outcome without additional treatment by the captors. This simple Jail outcome will be universally compatible with Vanilla Jails (including Markath and Winterhold), as well as PA-managed Jails if it is installed.- 3 comments
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I stayed at the Cabot's house. In the morning, I came back at my place. Kimy was waiting for me. We sat down at the counter and I showed her what Jack Cabot had given me. "Is this you special item? A syringe with a green liquid? Is that how they've lived for centuries?" She stared at the syringe in my hand before giving me an answer. "I think so. We'll never be able to get our hands on their artifact, but if we could learn how it works... I'm heading to D.C to try to get some answers. I'll be back in several months." "What about my prize Kimy honey?" "Of course Cali honey, walk with me." Kimy opened one of my drawers and a little cat jumped out. He was so cute, he wanted to play with us! "Here is your first reward, a pet! I found him pocking around in my devices, he fell into an armbinder! I left you 500 caps too, you've earned them!" "Thanks Kimy you are really too kind! Have a great trip, I hope to see you again!" "Take good care of yourself. Don't worry about the store, I'll take it with me. By the way, your second reward is waiting for you in the next room. You can enjoy it until sunset. Goodbye Calista!" I changed into underwear, I was tired of the dress. I went into the other room, my second surprise was waiting for me. A naked and tied woman that I had already met. "Well, well... I didn't expect someone tough like you would end up in this position. Kimy is really good at convincing people." I moved closer and caressed her cheek. "Oh Fahrenheit, I really loved our first meeting. The way you treated me and touched me... You made me feel like nobody else. I want to return the favor. Shall we start?" First of all, I had to put Fahrenheit in the same conditions as when we originally met. I started to tease her clit. She moaned in pain. I didn't have much experience with girls and I wasn't very interested in them. One time when I was studying at the university. Then I was forced to open my perspectives when I was a slave to the raiders. I was mostly the one receiving, never the one giving. Time to change that. I untied her and we went to my bed. We started kissing. Fahrenheit was such a good kisser, her rough lips were finally so soft. She lifted my top to reveal my small breasts. Hers were so huge, I got a little envious. The more we made out, the more I wanted her. My lust for sex intensified alongside my desire for her. Fahrenheit knew just what to do. She pulled me back, spread my legs and used one of her fingers on my clit. Her experience, her touch, her look right into my eyes... I enjoyed every second of it. It wasn't going to take her long for me to orgasm. We ended up our intercourse on a scissor. I was horny as ever. Fahrenheit too. The circular movements of our legs, the was she held my foot and the rubbing of our clit... Both of us came at the same time. Oh. My. God. That was the best sex I've had in ages. I stared at the ceiling blissfully, my heart slowly returning to its regular beat. Fahrenheit had pulled me a little closer to her by the arm. She was a strong passionate woman. I wanted to keep her as my sex friend, she had so much to teach me. "So little one... You've been a bit rough. I get it, you still have some progress to do with women. However, I really like your rebellious side, I was missing that lately. Thanks for the moment, we'll do this again but I have to go. I need to check on the status of our warehouse, some raiders were spotted snooping around." Her words really touched me, I felt better! So much better that I decided to act as a dominant. I got on top of her, placed my finger on her mouth so I could speak. "Not so fast big girl. Kimy told me I could pet you until sundown. And since you like my defiant side... Here's what we're going to do, you're staying here and I'm going to take care of checking out your warehouse." I dressed and got ready to leave. I tied Fahrenheit to the wall with shackles. She was even sexier this way but I had a little work to do before I could enjoy her gorgeous body. "How do you like it? Consider this karma, you tied me to a cross, I tie you to a wall, we're even now." "You little bitch, I shouldn't have praised you so much..." "Don't worry, I'll be fine. If I don't come back, it's because I got into trouble. That's why the shackles will open at sunset just in case. Until then, enjoy the cat!" "Don't fail me... Calista." I went to see K L E O, the Goodneighbor trading robot. I needed to make some purchases to take on the raiders. "Hi K L E O, I'm going to need some protection, a vest, a belt, arms pads and knees pads." I paused for a moment, hesitating between an assault rifle and a sniper rifle. I opted for the third choice. "And I'll take your modified grenade launcher with ammo please. Slip me a short gun in there too." Time to shine. I was geared up like a true mercenary. Fahrenheit had pointed me out the place before I left her. A freight depot south of Boston, on the old railroad tracks. I did a quick climb through a railroad car and was about to send some raiders to Hell. From my position, I saw the raiders gathering. I overheard their leader's instructions: "You know the plan. Go around and make sure the warehouse is clear." They were so nice to have grouped together, I hadn't used my new toy yet. I fired a grenade. I didn't such a destructive result. The blast radius was massive, the small group was blown away across the landscape as if they were dummies. It was a good thing I tested the weapon from that distance. I could have killed myself if I hadn't tried it first. "Well that hit the spot!" I showed off, I deserved it after that great shot. The outer area seemed to be purged of any raiders, I had to inspect the depot. I walked into the depot. The place was poorly lit and a strong smell of rusty metal hit my nostrils. I drew my pistol and moved toward the cars. I saw the Goodneighbor guard lying on the ground, one of them mutilated and missing a leg. What the heck was that? The raiders hadn't attacked this place yet so who did this? I caught someone's attention. A spotlight illuminated the space and one of the cars opened. Had I been spotted before? Was it the noise caused by my boots? I aimed towards... Damn it. I didn't know who it was but he or she wore a suit of power armor. "You girl! Drop that toy and kneel down with your hands up. You don't want to end up like the others." I ran for cover. Oh my goodness! I was in big trouble. How was I supposed to get through this? My grenade launcher. That might be enough to destroy the power armor and the person inside. I had to create a diversion and take the high ground for a decent line of sight. I had seen this puddle next to the wagon. Gasoline, enough to give me an opening. I fired a few rounds into it, the person in the power armor ended up surrounded by flames. The smoke created a black cloud that concealed my run, I hurried to reach the stairs. Once upstairs, I pulled out the grenade launcher. I had not been followed, the flames were extinguished. I had gained enough time to deal with it. It was too busy putting its armor helmet back on instead of chasing me. Time to meet destiny. I jumped on the blue car and fired my weapon. A tremendous explosion followed, the depot was turned into a flash of color that lasted for a second. The power armor collapsed. My plan worked, I did it! I went back down, I wanted to make sure it was over. The power armor was frozen, the person inside had to be dead for the armor to stop operating. I kicked the helmet with the heel of my boot. No reaction. So that was it. Before I left, I was going to look at the contents of the wagon. It happened. I thought I had defeated it. The assault rifle dropped, the hand of the power armor came to grip my neck. I had been tricked, I just got within reach of being caught. How was it still alive? I knew these armors could absorb damage and radiation but a direct nuclear grenade? No way. I was surprised and shocked at what was coming at me. "Huh, huh. You've got balls girl, but you just made the biggest mistake of your life." END OF PART 1
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As the tournament approached, Vik signed me up and agreed to coach me. Having a doctor who could patch me up if I got knocked down seemed a smart idea. The doctor's orders were clear: train my cardio and my footwork. That's how I started running, one hour a day, from my dingy motel to the waterfront. To be frank, it felt really good! With my corpo background, I had totally neglected the athletic aspect of my training. I used to kick bags or people, sometimes. Not everything could be overcome by cybernetic implants. I learned the hard way to ignore them when things went down. Damn, it's over! Time for some stretching and relaxation exercises, to prevent unnecessary injuries. It felt nice to spend some time here, as the waterfront under the Californian sunset was giving Night City its dignity back. Most of the fighters at the tournament were boxers. As for me, I specialized in taekwondo. Fists against feet. Hence Viktor's advice: regain my stamina to support my kicking. I needed speed and agility both to strike and to hold my ground. Stretching helped me restore my flexibility. Working a desk job didn't help, and my occasional monthly workouts failed to keep me as nimble as before. But I was getting back in shape, and I knew how to win. I didn't care if my opponents were all local ex-champions, they would bite the dust. Because when I set a goal in my mind, I made sure to achieve it. Don't think I've forgotten Arasaka, but to take them on required money, a solid plan and allies to back it up. I was a long way from that. Right after a good training session, nothing beats dipping sweaty feet in water to clean them off. Come on, what else do you think those pools of water were used for? Plus, you get to stare at them before they kick ass. That's how I would become the fighting queen. And like all self-esteemed queens, you have to take time for yourself. So every morning, I fingered myself by caressing my breasts until I climaxed. A healthy attitude in a healthy body. No, I'm joking, but it gave me a real boost for the entire day. Today marked my debut in the competition. Viktor had picked me up and briefed me on the champion I was facing: "You're facing El César, he's the guy on the car in the back. A member of the Valentinos gang, Heywood's former top man. Avoid his gold prosthetic arm and you should be fine. One question though, are you sure about the outfit? I have my doubts, you don't have any torso protection or footwear." "Don't worry about that, I don't expect to be hit. Besides, it's the proper gear for the kind of fighting I do." "Alright Eleanor, you're the boss. Go beat him." The fight began. El César tried an aggressive approach, getting within range to punch me with his cybernetic arm. I denied the courtesy by shoving him back. That's when I found the weak point to attack: his chest hadn't been enhanced at all. I needed an opening. For that I had to let him hit me, at least try. His golden arm struck the air as I ducked to dodge it. El César thought I wasn't in range to counter-attack, but oh boy... He was so damned wrong. With my left leg, I delivered a brutal blow into his belly. I didn't intend to strike back with my fists, but with my feet. And that turned out to be his mistake. El César was taken by surprise and fell to the ground, unable to keep up the fight. My second fight was far more challenging. I faced the boxing champion of the Animals gang, Rhino. She showed great strength combined with a strong defense, making it impossible to land a single hit. In fact, it was her who managed to put me on the ground first, ready to finish me off with an elbow drop. I rolled to the side at the last moment, avoiding an inevitable defeat. For the first time in the fight, I was behind Rhino, and to take down a behemoth, I knew what to do: aim for the legs. I tackled the joint behind her knee with all the force I had. She staggered and fell to the ground. Once down, I kicked Rhino's head just once to make sure she stayed that way. It was fucking exhausting but I did it, I won! I had passed the quarter-finals against El César and the semi-finals against Rhino. My next fight, the final, would set me up against the current champion Razor Hugh and, best of all, it would be broadcast on TV. "Are you really sure about this Viktor? Betting that much on your protégé's victory against the reigning world champion? You must have an incredible amount of trust in him." "In her Judy, Eleanor is a woman determined to kick ass. Believe me, she's got her own fighting style and every chance of winning. You should bet too, you won't be disappointed and you can thank me later." "If she loses, your services are free of charge for the entire month." "Fair enough, Judy. Watch and learn." “Introducing the challenger, straight from Watson to take on the champion Razor Hugh. Weighing in at 121 pounds, make some noise for Eleanor the Celeste!” Don't ask me where the nickname came from, I just thought it was cool. Like this new outfit, based on a legendary female fighter from South Korea. Tonight, I decided to honor her legacy. "You're my weakling opponent? Haha! You won't make it through the first round." Razor Hugh had the arrogance of an undefeated champion. Prior to the match, Viktor informed me that the champ had been equipped with new cybernetic abs, so confident in his own strength to knock the life out of me. We'll soon discover if he can withstand several good kicks to the stomach... As soon as the bell rang, Razor Hugh tried a strong right punch. If I had not bent down instantly to avoid it, I would have joined Morpheus' land. Damn, his arm was terrifying, as wide as my whole body! I had no room for mistakes. I launched an attack right back at the champ. He had the boxer's reflex of putting his guard up to protect his head. But I didn't bother, my kick was aimed at his stomach. I needed to inflict more than one hit to defeat him. Razor Hugh didn't flinch and counterattacked with an uppercut. Unfortunately for him, I stepped back far enough to parry it and be within range to deliver a second, much stronger kick. I could hear his cybernetic equipment failing. His blows were swift for a big guy like him, except that I moved a lot faster than he did. The more I dodged his punches, the more I felt my endurance depleted. The champion grew just as tired of hitting the void, and soon I knew the fight would have to be over. After an umpteenth evasive move, I prepared myself for a fatal blow. I put all my rage and anger into this spinning kick. My foot pierced his belly like a sword thrust into the flesh. Razor Hugh fell to his knees, the cybernetic hardware inside him ripped to shreds. It was the champion's arrogance that led to his downfall, broadcast over the networks. "What a sensational night! And against all odds, tonight's winner is Eleanor the Celeste! She takes home a prestigious victory over world champion Razor Hugh and the princely sum of 100,000 Eurodollars!" When I set myself a purpose, I achieve it, whatever the means. Tonight, in front of a small crowd, I had reached my fifteen minutes of fame. The first of many, if you ask me.
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I stand looking at the bandit weapon drawn. Circling with him slowly scanning the horizon to make sure he is alone. He doesn’t charge in right away which seems odd, usually they rush right in. Almost like he is sizing me up, but more likely he is just scared. My fame is starting to get around, and many of these would be attackers are getting the message that you don’t want to mess with the dragon born. He carries a 2-handed club like many of them seem to do, they like the power. But it’s a slow weapon, and I’m not that worried. Finally he makes his move coming at me, instead of the usual power attack he starts with a jab right into the center of my shield. It pushes me back a little. I try a swing at him but he parries quite easily and kicks me hard in the stomach. I lose my breath from the kick, and I’m almost unable to get my shield up in time to block the swing of his hammer as it comes around at me. Already off balance the blow staggers me. I take a wild swing at him but he dodges and rolls under my slash attack. I try a back hand swing but he parries that and hooks the head of his hammer on the far side of my wrist as the shaft stops my blade. With a quick twist my sword goes flying. I panic I try to spin around with my shield to slam him but he saw it coming a mile away, and simply catches my shield with his hands. He dropped his hammer to catch my shield? He knows this fight is over… He yanks hard on my shield spinning me with it and I am tossed to the ground as my shield is pulled from my arm. I am face down on the ground now, out of breath, unarmed. It seems like forever as I try to struggle to my feet but it really isn’t but a split second till he is on top of me. At least I managed to get on my back. My hands reach for his face but he catches my wrists and struggles to push my arms down. I am stronger than he expected but not strong enough and I am not winning this arm battle. I thrust up with my knee hoping to catch him off guard… I don’t he was waiting for that. The move allows him to get his knee under my hip and use it to spin me over onto my front. My legs are no longer much use in this but I continue to thrash around with them anyway. He shifts his weight to pin one of my arms under him as he moves to use both his arms against my only free one. I feel my gauntlet pulled off and a metal ring goes around my wrist with a familiar click sound. Suddenly my other arm is free, my excitement quickly fades as I realize he let it get free so he could grab it. Everything I have I put into trying to stop what is coming next but it all comes to nothing as the other gauntlet is pulled from my hand and my heart sinks and I hear…. Click. That moment when you realize your arms are now locked in cuffs and he is free to use his arms for whatever he wants. It takes him no time at all to reposition himself still pinning me down but now facing my legs. I thrash wildly but there is nothing I can do. One by one my legs are caught, and my boots are removed. My legs are now totally bare… naked and kicking. He ties a rope around them, and I’m no longer able to do much more than just beat them up and down against the cold ground. I hear myself shouting at him, threats, “just wait till I get out of this” that sort of thing. He just stands up and looks down on me. I try to roll over but he places his foot on my back stopping me. He kneels down and his hands are now around my head forcing something in my mouth, something metal. As it pulls tight the ring stands up and forces my mouth open wide… painfully. I have no more words, just whimpers. This is the first time I feel the tears start to well up in my eyes. But I fight them off… he’s not going to get the satisfaction. But it is hard to stop the tears, I can’t fight back anymore. My words were my last bit of defiance and now they are gone too, I have no more weapons. I feel the tugs at the straps to my breastplate, and the loose feeling as they are freed. My weapons gone and now my only defense falls away from my body. All that is left is my tunic. A sheer silky bit of cloth between me and what’s next. I hear the dagger come out of the sheath, and wait for the cold feel of the steel on my throat, this is it I think, this is how it ends. But that feeling never arrives as I am rolled over onto my back instead. “Idiot!” I think to myself, this is a long way from over. With one quick pull of the knife my tunic is separated down the front. It’s not long before the tatters of it are pulled free from my body leaving me totally naked laying on the ground before him. He stares at me like he just opened a present on the Winter Solstice Day, and it sickens me to see him and see my body naked before him. So I look away. I look up so I can’t see his face, or glimpse my own naked body. I realize I am crying now, and I try and choke it back. I try to take my mind someplace else, were I am alone and safe. But then with a SMACK! I am back. Away in my mind I hadn’t realized he rolled me onto his lap. But there I am naked over his knee like a little child getting ready to get what is coming to her. Another Smack, I scream in pain and humiliation. My mind can’t take me away from the pain, I am in the here and now. Laying naked over his lap I can tell he likes it when I cry out, and this is not going to be quick. Blow after blow I am reduced to sobbing uncontrollably all dignity all resistance gone. All hope… Gone. I lose track of time, it seems like this is all my life is now, but there is always more. I am on my knees now facing him. He is standing before me this time it isn’t my nakedness I notice… but his. He grabs my head and pushes himself into my mouth. The ring prevents me from stopping him, like I said I have no more weapons. But I force myself to stay limp I’m not going to help get him off he is going to have to do all the work himself. He moves one of his hands to my nose and pinches it shut... I begin to choke from the lack of air. As my throat constricts to gasp it grabs his penis and messages it sporadically. He has done this before, this one knows how to use me to get what he wants. This thought sinks in as he alternates letting me breathe and making me choke on him. I am his plaything, a toy he pushes a button I pleasure him. The hot mess fills my mouth and throat and I choke trying to swallow it, he has plenty for my mouth and more than enough to for my face. Holding my hair he lifts my gaze up to meet his eyes so he can admire his handy work. He releases me and I go limp, I am sobbing as it all fades to black. I don’t know how long I am out… It had to have been a while. It’s still hazy and like a dream but it seems like I am face in the dirt ass in the air on my knees. I can feel him behind me, his hands on my hips. It just happens, no warning, no foreplay, he is in me. Not the hole he is supposed to use either. The smaller dryer one. Skin tears from his size, the pain is unreal. I hear screaming…. It’s me. “You weren't expecting that, were you!” he says. The pain is so bad I hardly notice the extra pain of his body slamming against my raw bottom still sore from the spanking… yesterday? Earlier? I don’t even know how long this has been happening to me. I want to pass out but that screaming keeps me awake. My screaming. It all goes black again. I wake up slowly, the dark blurs they turn to bright blurs then turn back to dark ones again. Finally I hear talking, I don’t understand what they are saying. The blur is bright but not too bright, like fire. A torch I see a torch on the wall to my left. Where am I? I try to move my arm but it won’t budge. I am standing against a wall. My arms pinned to my sides by the walls of my tiny cage. There are more people here, I feel tears welling up again. “No more” I hear myself whimper. One of the blurry figures looks up at me, but they say nothing. My focus begins to return, and I can see now. The others with me aren’t attackers or more rapists. They are prisoners… Just like me. This is a cell. Who is talking? What are they saying? The words are so fast it is hard to tell they are in the common dialect. Finally I recognize a word, and it chills me. “Sold!” I feel myself starting to sob again, and I fight it back. They finally come for me after what seems like an eternity. The voice tells the big man, “She’s finally awake, good. Can’t wait to see the price she fetches! Get her to the block.” The big man opens my cage and slings me over his shoulder like a sack of grain. The block is a stage in a room full of people. Chains hang from the ceiling and I am hung from those chains. It’s not long before I hear that word again. “Sold!” This time I lose the fight, and start sobbing. The blackness that comes is from a hood being placed over my head. No reason to stay awake for now, need my strength. I dream that I am home in Whiterun, in my own bed. The dream is broken by a voice. “You’re awake my thane! Drink something.” I recognize the voice and the face. It’s Lydia! I feel the cool moisture as water soothes my raw throat. “I thought you were dead for sure, but I had a man watching the auction houses just in case. You’re safe now, sleep.” Yes sleep, I don’t want to wake up from this dream.
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“You're going down” Part 1: https://www.loverslab.com/blogs/entry/5769-chapter-45-rebirth-19/ Part 3: https://www.loverslab.com/blogs/entry/5777-chapter-45-rebirth-39/ Part 4: https://www.loverslab.com/blogs/entry/5784-chapter-45-rebirth-49/ Part 5: https://www.loverslab.com/blogs/entry/5910-chapter-45-rebirth-59/ Part 6: https://www.loverslab.com/blogs/entry/5911-chapter-45-rebirth-69/ Part 7: https://www.loverslab.com/blogs/entry/5912-chapter-45-rebirth-79/ Part 8: https://www.loverslab.com/blogs/entry/5930-chapter-45-rebirth-89/ Part 9: https://www.loverslab.com/blogs/entry/5948-chapter-45-rebirth-99/
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Recommended music for reading "I can't spare this woman, she fights." Those were the words of President Eden as Naomi was deployed to the Commonwealth. Piper, now an embedded journalist to the Minutemen, followed Naomi's campaign for 13 months, photographing and keeping personal records. These are some of her accounts, mixed with narrative. ...people knew who the Enclave were, but nobody knew who she was. Though the only thing that mattered was that she was on our side. The Commonwealth needed someone like her. We were in some desperate times. Raiders had taken to the skies after capturing some old vertibirds near Fort Hagen. They were the only ones crazy enough to fly those old junk birds. But it was enough to stop caravans during the day. The people had to submit to their new tribute demands... ...with less people out on patrol to keep the wasteland at bay, creatures started to invade populated areas. Monsters we haven't seen before in the Commonwealth now roamed the countryside. ...then the Enclave came. Driven out from the Capital Wasteland, their surviving armies had fled north, hoping to establish themselves in the Commonwealth. I don't think any of us would've supported the Enclave openly, but we always believed Naomi was genuine... She wasn't all talk. When people asked for help, she came. And boy did we need help. Being a journalist, I knew she was a PR tool for the Enclave - but she actually had a positive effect on the people. We lived in such strange times... I have to admit that I found her... attractive. I think many of us supported her for that reason alone. The ranks of pro-Naomi militiamen grew, and Enclave veterans welcomed that. Having assisted Minutemen in countless battles, Naomi by now had become legendary... (A soldier of French descent once told me, "she reminds me of this painting...") ...it was her who cleared the skies over the southern swamps and beat the Gunners back... "You don't need an air force," she once told the Minutemen. "You have me." Her efforts alone cleared the way for the Enclave to fully establish themselves here. The Enclave also seized Vault 88 and established their command bunker there. While the Enclave occupied GNN building was open to the public, Vault 88 was not. "I'm neither exactly human, nor machine, Piper." She once told me. She never went into detail of her origins, but she was a lot more open to me than anyone else. She hinted to me once that she'd rather just fight for the American people than the Enclave. I think it had something to do with how she was being treated. When Lieutenant Scarlet, her double, was introduced, I really understood then that she was some sort of mass-produced weapon, something like a synth but more advanced. "They aren't lethal to me." She told me when I first saw her get shot up, and I was hysterical. "But they do still hurt. But I can take it." She was never too happy either about how the Enclave was handling what they called "pacification." I never personally saw Naomi or men directly under her command commit atrocities. But there were whispers of settlements being razed by Hellfire squads in the countryside. Surrendering Gunners being massacred. Raiders being sent to death camps. ...she only fought to protect civilians and her own men... ...but everyone was admitting now how difficult this war is... ...testing the character of our nation... The Enclave, particularly President Eden himself, seemed preoccupied with maintaining their own power... they began to censor information that was inconvenient for them. The Enclave's commitment to the Commonwealth seemed mostly self-serving... while Naomi, having bled and fought alongside us, was really for us... I remember that a great American president once said, "To test a man's character, give him power." I think this synth woman's character has been tested many times in battle... Either that, the Enclave has really managed to get inside my head... TBC
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Hey guys! About time TFOA gets an update. Summer's here to hopefully I'll be able to pick up the pace. Make sure you've read earlier chapters! Though the previous spoiler should suffice. Let's begin. Previously on The Frost of Ages:
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Recommended music for reading Honest Abe, we are over southern airspace. Commencing drops. Warning 4k Image Heavy!
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Recommended music for reading War... war never changes. Only the defeated desire change. I have been named... "Naomi" by these defeated men, men who call themselves the Enclave. 4k Image Heavy!
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These are some early screenshots I took of Naomi - you can see some of the early designs for the Pinup outfit as well. Funny to see some of these now - no ENB, less than 4k, no DOF, oh my! Seems like ages ago, lol These images have become iconic for me so I'd like to share them here, hope you enjoy! The photo that started it all... No flycam, no ENB, lol Another promo shot for the outfit. Really liked this one. "Liberty Herself" Probably most people won't see it but I did texture the soles... Found inside a locker in an Enclave barracks ? Taking over Nuka World. I'm considering my story arcs from Nexus "non-canon" at this point, lol. In my own head-canon of course. Your favorite Generalissimo will return to Nuka World... I ❤️ Merica Marching with the War Flag Tactical distractions Standing proud Hello boys (and girls) Loose talk... costs lives! Naomi's favorite Lieutenant, Scarlet. "The Red Headed Tiger." She's just as feisty as Naomi... Well, in fairness she's sniping so she doesn't need armor... ? "The Devil in High Heels" Propaganda! Where do I sign up? And lastly the most iconic photo. What my mod and the character is all about. Saluting America, our Fighting Boys and Girls, and Pinup Art. Forever Free!
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Naomi doing what she does best
dickyftw posted a blog entry in Dicky's Fallout Naomi Screenshot Blog
As an Enclave commander, Naomi enjoys: Leading Minutemen into combat Killing Raiders with her katana, the Banzai Blonde "Keeping the men motivated" Nuking Fighting alongside Enclave troops Hope you enjoy!- 5 comments
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I gradually returned to myself after a while. I could smell the Night City morning dew, the cold ground under my bare feet and the metal handcuffs behind my back. I guess I could sum it up this way: I was in big trouble. "At last, she's back with us! Didn't recognize you at first... Victoria. You look quite different. Still a little miffed about our last encounter?" "Yeah, I should have agreed to take you out straight away, so I wouldn't have to face all these hassles." "Perhaps, but unfortunately you failed thanks to my two personal bodyguards. One spotted you entering my room while the other knocked you out. Now I must leave, any last wishes?" "Go to hell and I sincerely hope you meet your maker!" Susan Abernathy ordered one of her private security men to handle my case. He grabbed my body and walked me to the pool. I could still hear that bitch on the phone: “It's me. Send an AV to the Estate, I might be in jeopardy. And dispatch a cleaning crew here as well.” Just as I thought I might die from drowning and be dumped somewhere else, someone came to my rescue. Goro, I had forgotten about him. He must have realized something was wrong and decided to show up on his own. The bodyguard took a few bullets and threw me off luckily, on the ground. "Victoria, what happened? Where's Abernathy?" "Untie me and I'll bring an end to this mess! She's up on the roof, waiting for an AV, we can't let her get away now!" "I'll cut the chain off your handcuffs, it's the best I can do." "Just give me a gun and let's move!" "I'm out of ammo." Before heading inside the manor, Goro collapsed near a pillar. I hadn't noticed, but he received multiple wounds on his arms and abdomen. "Sorry, Vic... But I can't push it anymore... Go ahead. Take my knife. Deal with her." "I will. Don't you dare fall asleep now you hear!" "It's fine. I'll be waiting at the front gate." The door led into the manor hall, where the injured bodyguard awaited me with a sharp blade in his hand. "Bring it on you little pest, you won't get past me!" I dashed at him and blocked his attack. Despite being physically stronger, he was still wounded and I was far too quick. I landed an elbow straight on his face. "I've taken down tougher guys than you! You're the one who won't get over me!" I made him fall down to the ground. Even stripped of my clothes and barefoot, I could kick some serious ass. "Trash, all of you. Just fucking die!" I'd slit his throat before heading for the roof to stop Susan Abernathy from leaving. The AV landed on the roof. I refused to let it leave with Abernathy on board. I had to get rid of the last guard and make it fast before going for her. I used the deckchair to push myself into the air. Susan freaked out when she saw me, screaming at her bodyguard who shifted into a fighting stance, far too late. I fell on him, knife first, in his chest. Even a big guy like him couldn't stop me. That showed my willpower to end it all. "Keep the blade, pal!" Susan Abernathy had ran off to the opposite side of the roof in search of a gun. Unfortunately, I caught up with her and kicked her in the chest, throwing her off balance. I picked up the pistol and pointed it at my former boss. I even put my bare foot on her, to show that I had prevailed. "It's over Susan, no way out for you!" "Wait, Victoria! If you shoot me, Arasaka will be after you. You'll spend the rest of your life looking over your shoulder." "I'll take my chances." I executed Susan Abernathy with a single gunshot right through her skull. It didn't make me feel any better, it had to be done. For Arthur, for Goro and finally for me. I was the lady of justice and I had just rendered my verdict. Once the job completed, I followed the corpses left by Takemura to the main entrance. He was waiting for me, still injured. "She's dead, we got her!" "Good, but we need to hurry... We must leave Night City at once. Take your bike and get out of here, Victoria." "Thanks for the rescue Goro, I owe you big time!" I set course for the desert, back to Panam. Susan Abernathy made a good point: with Arasaka on my tail, I'd be dead before nightfall. And the nomad chick was the only person who could prevent that from happening. "Well, well, somebody had a lot of fun tonight! Meeting me in your underwear, you must have gone through some trouble, you don't even have any shoes!" "Hey hey, eyes off my feet, eyes on my face! Did you pick up my stuff at the motel?" "Yeah, it's in the trunk." I changed clothes at the back of the car. "So Eleanor, can you tell me what happened?" "You know, the usual: some Arasaka guys you take out, others grab you, you deal with them afterwards, and then you're off again, almost naked." "Oh, so it's just an ordinary night for someone like you!" "Okay, here's the plan: Take the car and head south, near the border. There's a dry river, follow it until you see the warning sign. In your backpack with your belongings, I've added the scrambler. Activate it and you'll have fifteen minutes to jump across the border undetected, while avoiding the machines on patrol. Once on the other side, you should be safe." "And I think that's all! I guess this is goodbye Eleanor." "Thanks for everything Panam, we're even now! And who knows, if I ever come back to Night City, maybe we'll have a night to remember!" "Anytime, girl! Good luck!" Before leaving, I had one last stop to make, not so far from the border either. I hit the gas towards Judy's cabin. I wanted to spend one final moment with her, to explain the mess I'd gotten myself into. I had to get away from her temporarily, to keep Judy safe. But once clear of Arasaka's radars, I'd come back and we'd start a new life together. Back from diving into the lake, Judy was lying on her stomach. I hugged her from behind. "Surprise! How's my darling hacker?" "El'! I'm better now that you're here! Did you succeed?" "Yeah... About that, we need to talk." We sat on her sofa, inside the cabin. I took Judy's leg and rubbed it, struggling to find my words. "Listen... I killed the bitch who left me to die a few months ago. But I've been spotted and Arasaka is likely to come after me..." "So you're afraid I might be targeted too if we keep seeing each other?" "Exactly... That's why I'm leaving Night City right after." "Oh... And do you think you'll ever come back?" We leaned closer, our foreheads against each other. "I promise to come back for you Judy. Whether it's in three months or three years. Once I'm sure that I'm safe, we can make our life together, wherever you want to go." She didn't answer. I took her silence as a positive commitment. I followed Judy by the hand to her bedroom. "Well, since we won't be able to do this for a while, let's have sex shall we?" "I'm in a hurry, but I'll gladly make an exception for you!" "You're so beautiful Judy... I'm really going to miss these moments with you." "Aw El', it's not the time to get emotional. Let me create a new memory for you to cherish until we meet again." I shut up and closed my eyes. I massaged my breasts to intensify my sexual arousal and let Judy's hands guide me: she lifted my legs onto her shoulders, allowing her to do as she pleased with my vagina. "You'll remember my tongue each time you climax, I promise!" Positions were switched. I wanted to give the same gift back to Judy, an incredible souvenir for her to treasure. "Your tongue is good, but my fingers are no match." She enjoyed my touch, nibbling my fingers as she silently orgasmed. We stayed in bed for a bit after our lovemaking. I wanted to enjoy Judy again, her beauty and her nudity. Looking at them again with my own eyes before some time. "You were right about this final moment that I will remember dearly, I thank you very much for it." Judy and I got dressed and she accompanied me to the car. "Hey Eleanor, when you return, let's take a trip around the world, see if we can find a place we both like." "Sounds good! As long as we're together, I'm fine with anything." We kissed for so long. I wish it had lasted for hours rather than seconds. But I had to escape, until things calmed down on my side. I got into the car and followed Panam's instructions. Once in front of the sign, I took my stuff and continued on foot. I had to hurry to reach the border. I hid behind some rocks and waited for clear passage. The machines on patrol would rip me to shreds if they spotted me. Better safe than sorry, especially so close to the finish line. I was only a few steps away, climbing the rocks to the top. As I ascended, I remembered why I'd been here and what mark I'd left. Somehow, I succeeded. I glanced one last time at Night City on the horizon. In broad daylight and with the pollution haze, the metropolis looked far less attractive. The city had its share of adventures in which I excelled or had a lot of fun, but more than anything, I made some memorable contacts. Night City was simply a point of interest, not the final destination of my journey. "I'll be back." I took off and jumped over the fence. I didn't know what awaited me on the other side, but one thing was certain: I had just closed a chapter in my life, a former corpo turned rat with a grudge. And guess what, she pulled it off!
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The Elder Scrolls V Skyrim Special Edition 2021.08.15 - 18.09.34.03.DVR.mp4
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Edit - I'm not updating this top level page as I post updates. This page gives a good idea of the overview of the mod idea, but if you want to know how the mod is progressing and where it's currently at, I'd recommend reading (or skimming) the latest update I've posted. Edit 2.0 - See latest posts for info on beta/etc. I decided to make a Mod Development thread for a project I have been working on the past few days and will hopefully post up. The idea is simple: What if you changed Skyrim's game play to use a turn based combat system that also included sex/H-attacks. This mod is based off of a system I made in one of my large, personal mods, that I am attempting to place into a mod of its own both for distribution and ease of handling. Now, if you are thinking: Why would you want to make Skyrim turnbased? Why would you want to encourage H-Attacks? Why don't you go and revive/work on some other mod you posted? Then this likely isn't for you. For the rest of you, if I have your attention now, I'll start talking a little bit about how it works (planned and current) and progress. Background: What is turn based combat? Turn based combat essentially means that each side of the combat takes turns attacking in order. It is a popular RPG style of combat. What is an H-Attack? I'm borrowing the term from Japanese hentai games for attacks that are sexual in nautre/etc (note, there is often an implication of non-consent in this. Please leave non-consent in the game world where it belongs and don't bring it into reality) Terms Glossary: Actor - Any of the characters (player or NPC, ally or enemy) TBC - Turn Based Combat E"X" (I.e. E1) - Enemy Number X (i.e. Enemy 1) PA"X" (i.e. PA1) - Player Ally X (i.e. Player Ally 1) How it works in Skyrim (And what's implemented): The player is able to select up to 4 NPCs to be their allys that will be brought into the Battle Zone with them (Implemented). The Battle Zone is a separate world space/cell where the combat takes place (Implemented). There can be up to 5 enemies (including creatures) that can fight against the player's party (Partially Implemented - Enemies are currently a statically chosen group for testing). At the beginning of battle, each actor is randomly assigned a "rank"/"row" which is their starting position in combat and move to their position (Front, middle, or back). (Implemented, but ranks currently do nothing other than change where you stand). The combat starts, and the first actor (default player) in the initiative takes their turn (Implemented, see below Screen shot). The options that an actor has varies depending on whether it is male, female, or a creature. Because of my own preferences, only female characters can be the targets of H-attacks/sex attacks (Sorry to anyone who would prefer it else-wise, but it's not my can of soup and while I could make a bunch of conditionals to make it an option, I don't want to have to test it). There are a set of base options for what a character can do (with attached conditions - More attached conditionals will be added so that you can only choose applicable/available options) and several of these options have break out windows. (Partially Implemented - there are currently filler/stand in options and options that don't actually do anything). The combat then moves through the initiative order, allowing each actor to take a turn. Currently, all turns are controlled by the player, but in the future there will be an option for having a simple AI play the players allies and enemy turns. The camera will switch to whichever actor is the active actor and follow them through their turn. There is a global variable that makes some of the movement instant (warping, instead of moving into position) but it's not on all the packages (just common ones). (Partially Implemented - No AI yet) In it's current form, there is no win condition as I am working on getting the in combat actions working and flowing well enough. Combat Options Available by character type: Male: Attack (Implemented), Heal (Unimplemented), Cast Spell (Unimplemented), Sexually Harass or Bind (Partially Implemented), Change Rank (implemented), Assist (partially implemented), Offer (Unimplemented), Enslave (Unimplemented), Surrender (Partially Implemented), and Pass Turn (Implemented). Female: Attack (Implemented), Heal (Unimplemented), Cast Spell (Unimplemented), Sexually Harass or Bind (Partially Implemented), Change Rank (implemented), Struggle (partially implemented), Futa (placeholder), Submit (partially implemented), Apply Pheromones (Placeholder), and Pass Turn (Implemented) Creature: Attack (Implemented), Sexually Harass or Bind (Partially Implemented), Change Rank (implemented), Creature Ability (Unimplemented), Surrender (Partially Implemented), Pass Turn (Implemented) Attack, heal, and cast spell should be fairly straightforward as to what they do. When an actor chooses to attack, a box pops up to allow them to select the enemy they wish to attack. Note, I'm primarily covering Sex and Binding, but think of Submission as basically the self version, with most of the same options except instead of doing it to someone else the actor does it to themselves. Sex and Binding: What a lot of you probably care about. There are currently 6 six things you can do here. 1) Strip - Armored/Clothed female characters can be stripped of said armor or clothing (Partially Implemented - Auto succeeds) 2) Bind - Equip a set of bondage gear/shackles to the defender. A base outfit of gear using the ZAZ mod is provided, however there is (Currently one, future more) chests that can have a set of gear placed inside them that will be used instead (allowing you to customize different sets of binding). (Partially Implemented - Auto Succeeds) 3) Spawn Furniture - Spawns a set of ZAZ furniture from a list of totally not randomly chosen items (i.e. pillories, wooden horse, etc) in one of the six available locations (Implemented) 4) Place In Furniture - Grabs a female actor and forces them to use a piece of unoccupied furniture (Partially Implemented - Auto Succeeds) 5) Rape - Self explanatory, see below section of "Sex Stages in the Mod" for more info (Partially Implemented - Auto succeeds) 6) Advance Rape - Moves the actors current sex scene forward one stage (Implemented) Sex Stages in the Mod: In order to give the mod that good old H-game feel, there are two somewhat unique things it does: 1) Sex stages during turn based combat will NOT auto advance. When it gets to the turn of one of the actors involved in the sex, they will have the option to advance the scene (advancing it one stage). (Implemented) 2) If an actor attempts to have sex with a character currently in a scene, the currently ongoing sex will stop and a new scene with all of the previous actors plus the new actor will begin. (Implemented) What do you mean "Auto Succeeds"? Currently, all of the actions automatically succeed (or fail). I am working on getting to the point of adding a chance based system for things to succeed or fail to the mod, and potentially adding in content for "degrees of success" (i.e. how well you succeed). Currently, because of testing purposes and in progress status, everything just automatically succeeds, so certain features that are otherwise implemented may be marked with partially implemented instead. Binding Stages: One of the ideas of the mod is "binding stages", or basically the level of locked down that a female actor is (with it becoming harder to defend and having less access to action types the more locked down she is). The stages currently go: Base (Clothed/Armored) -> Stripped (Naked) -> Bound (Bondage gear) -> Locked in Furniture Currently, this doesn't do much but I plan on having it impact more things in the future. Assist: Male characters (and currently only male characters) can assist their female companions in combat. This allows them to help break them out of sticky situations. Currently, it is set up so that they will remove the worst condition a female character is suffering from (i.e. freeing them from a piece of furniture, or removing their bondage gear). Future plans to have them also be able to "rescue" characters getting raped by removing rapists from the pile. Struggle: Currently Unimplemented, but planned to be a percent chance for characters to break out of furniture, bindings, and sex. Surrender: Sometimes you're just done fighting. Other times, you realize that the time may be right to try and change sides. There are currently three options here: Surrendering - Marks the actor essentially as Incapacitated/Ignore (Unimplemented) Change Sides - The actor decides it's time to join the winning side and switches over (Implemented) Betrayal - Like changing sides, except betrays an ally before hand, leaving their original side in an even more difficult position (Partially Implemented) Victory and Defeat: I'm planning for something like an all down, with characters having multiple ways of being incapacitated (No Hit Points, Sexed Out, Locked Up, Surrendered, etc). Currently None of this is tracked as I'm working on getting the combat system itself worked out (so, yes, combats never end). These are some of the major points, including things that are implemented and being worked on. To Do: -Lots of things -Get some sleep Community Input/Feedback: If you've got ideas/feedback, or just are really interested in actually seeing a published version of this mod, let me know. Want to contribute? Are you sitting there thinking, "Man, this looks great, I want to help make this a reality!" and have an idea on how you can help? Let me know. I'm always happy to accept help working on the mod. Can ... Can I trust you? You've hurt me before. Listen, I know what you're probably thinking ... and the answer is I probably wouldn't trust me. But this is also something I want for my own personal use, so I wouldn't say there is definitely a chance it's get, at least, complete "enough".
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Hi there! My current problem is that Npc's wont attack me, no matter if there a natural enemy faction like bandits, if there spiders, or if I go ham attacking them. I was able to get gaurds in solstheim to attack me once, after commiting a bunch of crimes and then attacking a gaurd, but other then that I haven't had any luck getting npcs to attack me. Npc's attack eachother just fine, they just seem to ignore me tho. its also not a problem with detection since I can talk to the npc's just fine. Any help is appreciated, thanks in advance for helping this hopeless soul;-; ❤️ modlist and ini pulled from mo2 profiles folder modlist.txt skyrim.ini settings.ini