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Version 0.9.6
19603 downloads
Susu, fellow Sims players! 👋 I love making my male Sim walk around naked, but there’s barely any reaction—from NPCs or even the Sim doing it. That always felt like a missed opportunity to me. I wanted something more immersive, where male Sims could be naked in public, do lewd or awkward things, and actually react to the situation, along with the Sims around them. There aren’t many mods out there for male Sims, and honestly, I got tired of waiting for a mod that probably wasn’t ever going to exist. So I decided to make it myself. After months of self-learning and experimenting, I finally created a mod that I’ve had so much fun with, and now I’m excited to share it with others who enjoy this kind of gameplay for their male Sims. This mod is still very new, and there’s so much more I want to add and improve. If it is your kind of gameplay too, stick around. There's a lot more coming. Bare Bare Male Exhibitionism Full Version: patreon.com/BareBare Bare Bare Exhibitionism is a gameplay interaction mod for male Sims that builds upon the existing Exhibitionist skill from Wicked Whims. It introduces two exhibitionism types—Awkward and Perverse—each featuring unique behaviors, interactions, custom animation sets, as well as distinct buffs and emotions. Whether your Sim nervously exposes themselves in shame or confidently flaunts it all in public, this mod transforms male nudity into a fully interactive, story-driven experience that makes their exhibitionist journey more immersive and dynamic. Core Gameplay Features Awkward or Perverse Exhibitionism Gameplay Choose between Awkward or Perverse exhibitionism type for your Sims. Both types share the same range of exhibitionist interactions available when your Sim is naked in outdoor or public spaces, including automatically reacting when exposed in public areas, triggering animations and mood buff. However, their reactions when caught are very different—Awkward Exhibitionists become too embarrassed to continue, while Perverse Exhibitionists lean into the attention without hesitation. Each type features unique emotional responses, different behaviors, and custom animation sets. Naked Interactions Flashing to groups, striking bold naked poses, or working out in the nude—watch your Sim confidently dwerk with hip swings, enjoy quirky moments like maschalagnia (armpit fetish), or simply embrace the thrill of getting a hard-on in public. The mod is still young and growing, with more exciting interactions coming in future updates. Dynamic NPC Reactions To Naked Exhibitionist NPCs respond based on your Sim’s exhibitionist type. Awkward Exhibitionists may be laughed at, while Perverse Exhibitionists are more likely to be cheered on. NPCs—and even paparazzi—will take out their phones to snap photos of your naked Sim. Staying exposed for too long will draw a growing crowd, intensifying both the attention and the pressure. Arousal & Climax System When naked in public, exhibitionist Sims enter a visible arousal state. When things heat up, they can climax openly—including custom outcomes like premature ejaculation, enhancing both immersion and risk. Clothing Control with Custom Animations This mod adds new pie menu interactions that let Sims undress or get dressed, complete with custom stripping animations when they take their clothes off. Requirements & Dependencies To ensure the mod works as intended, please make sure you have the following installed: - Latest WickedWhims mod Required for exhibitionism skill, undressing system, and nudity support (naked body, penis, erection). - The Sims 4: Get Famous Expansion Pack Required for NPC reactions. How to Give Your Sim an Awkward or Perverse Exhibitionist Trait? Once the mod is installed correctly, the Bare Bare Exhibitionism interaction pie menu will appear when you click on your active Sim. Within this menu, you’ll see options to set your Sim’s trait to Awkward or Perverse Exhibitionist. ⚠️ Please avoid using cheat (shift click) to add Awkward or Perverse Exhibitionism traits. These traits are meant to be unlocked naturally by leveling up the Wicked Whims Exhibitionist skill. If added through cheats, your naked Sims may automatically dress themselves or fail to undress in public spaces, which can conflict with the core behavior of this mod. If the Bare Bare Exhibitionism menu appears but is not clickable, it’s likely your Sim does not have the Exhibitionist trait from Wicked Whims. You need to purchase the trait using Satisfaction Points in the Reward Store. My mod is designed to be user-friendly: if any interaction is not clickable, simply hover over it to see a tooltip explaining why it’s unavailable and what you can do to enable it. Demo (v0.9.6) vs Patreon (v1.1.4): What’s the Difference? Both the Demo and Patreon versions share the same core gameplay features — including NPC reactions and emotion buffs, which are primarily built using existing in-game tunings. This is why the demo is freely available. The Patreon version mainly includes additional naked interactions with custom animations. These features take significantly more time and effort to produce due to the 3D animation work and tuning customization. Below is a visual tree diagram comparing the pie menu options between the Demo and Patreon versions, so you can clearly see what’s included in each. Hello simmers! Over 15 new interactions have arrived for the picnic table object in V2.13.0! This update also adds 2 bonus gardening interactions for plants and a full mailbox interaction sequence — all contributed by follower ideas. Read till the end for a small teaser of the next Bare Bare project, coming as part of the anniversary celebration! The picnic table now supports three different Bare Bare exhibition postures, each with its own selection of actions, poses, and idle animations. ✅ Center Expose Take center stage as the Sim sits on the long side of the picnic table, focusing on attention-grabbing exhibition gameplay. Available interactions: Masturbation Knee Spread Laid Back Arch Masturbation Climax Knee Spread Laid Back Arch Masturbation Climax (Auto) Knee Spread Dwerk Monkey Business Laid Back Arch Dwerk Climax Laid Back Arch Pose Laid Back Arch ✅ Tableside Exhib The Sim sits on the short side of the picnic table while facing outward for more open exhibition poses. Available interactions: Masturbation Laid Back Back Lay Expose Stand Up Corner Leg Prop Masturbation Climax Stand Up Tableside Exhib (PostureIdleClimax) Masturbation Climax (Auto) Tableside Exhib (PostureIdleClimax) Dwerk Monkey Business ✅ Edge Bent Over The Sim faces the table and bends over its short side and expose his hole. Available interactions: Masturbation Rear Exposed Table Grind Masturbation Climax Rear Exposed Masturbation Climax (Auto) Rear Exposed Pose The Canine The Canine Pee 🔴🟠🟡🟢🔵🟣 Bonus Content These were ideas suggested by followers. They're simple, fun additions that fit easily into Bare Bare Exhibitionism mod. 🌱 Gardening Gameplay Turn everyday gardening into a Bare Bare experience. Sims can now fertilize and water plants in Bare Bare style: Water with liquid gold Make and feed protein fertilizer 📬 Thrill of Exhibiting – Get Mail Naked Click on a mailbox while on your home lot to start a complete exhibition sequence. Your Sim will walk to the mailbox, collect the mail, put on a show, and automatically return home. Recommend placing the mailbox as far away from the front door for more risky play. 🔴🟠🟡🟢🔵🟣 Notable Changes and Fixes ⚠️ Awkward Exhibitionist Rework Being caught no longer locks Bare Bare interactions behind the "Bear The Shame" interaction. As Bare Bare continues to grow, this older mechanic has become increasingly difficult to maintain and has occasionally caused unexpected issues. It's being retired for now, but I already have plans for a more interesting replacement in the future. 💦 New Peeing Buffs Interactions involving peeing now grant buffs based on whether the Sim is being observed. ⛔ Improved Autonomy Sims will no longer randomly cancel ongoing posture interactions such as those on picnic tables, doors, monkey bars, and other more Bare Bare objects when autonomy is enabled. ✅ Grant Exhib Buffs To Non Active Exhib Sim Using interactions such as "Take Picture" and "Crotch Gazing" on another exhibitionist will now grant reaction-based buffs for them, matching how NPC reactions currently work. 🔴🟠🟡🟢🔵🟣 What's Coming Next? 🚨 Accidental Erection While Modeling It started as an experiment in animating an erection, but I think it's ready to be made into a proper gameplay feature. I'm aiming to release this before the end of June while working with the next project for Bare Bare. 🔴🟠🟡🟢🔵🟣 Upcoming Project for Bare Bare 🌍The Bareverse Very soon, Bare Bare will be 1 year old! To celebrate, I’m pushing forward the “Bareverse” project as the next focus for Bare Bare Exhibition gameplay — a full rework and makeover of the current Mr. Watchit system. I’ll share more details in my next Patreon post. In the meantime, please enjoy V2.13.0! 🔴🟠🟡🟢🔵🟣 That's all for now! Download Link to latest file: Full Version (Patron-only)-
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Bare Bare Male Exhibitionism Gameplay Mod (Demo) View File Susu, fellow Sims players! 👋 I love making my male Sim walk around naked, but there’s barely any reaction—from NPCs or even the Sim doing it. That always felt like a missed opportunity to me. I wanted something more immersive, where male Sims could be naked in public, do lewd or awkward things, and actually react to the situation, along with the Sims around them. There aren’t many mods out there for male Sims, and honestly, I got tired of waiting for a mod that probably wasn’t ever going to exist. So I decided to make it myself. After months of self-learning and experimenting, I finally created a mod that I’ve had so much fun with, and now I’m excited to share it with others who enjoy this kind of gameplay for their male Sims. This mod is still very new, and there’s so much more I want to add and improve. If it is your kind of gameplay too, stick around. There's a lot more coming. Bare Bare Male Exhibitionism Full Version: patreon.com/BareBare Bare Bare Exhibitionism is a gameplay interaction mod for male Sims that builds upon the existing Exhibitionist skill from Wicked Whims. It introduces two exhibitionism types—Awkward and Perverse—each featuring unique behaviors, interactions, custom animation sets, as well as distinct buffs and emotions. Whether your Sim nervously exposes themselves in shame or confidently flaunts it all in public, this mod transforms male nudity into a fully interactive, story-driven experience that makes their exhibitionist journey more immersive and dynamic. Core Gameplay Features Awkward or Perverse Exhibitionism Gameplay Choose between Awkward or Perverse exhibitionism type for your Sims. Both types share the same range of exhibitionist interactions available when your Sim is naked in outdoor or public spaces, including automatically reacting when exposed in public areas, triggering animations and mood buff. However, their reactions when caught are very different—Awkward Exhibitionists become too embarrassed to continue, while Perverse Exhibitionists lean into the attention without hesitation. Each type features unique emotional responses, different behaviors, and custom animation sets. Naked Interactions Flashing to groups, striking bold naked poses, or working out in the nude—watch your Sim confidently dwerk with hip swings, enjoy quirky moments like maschalagnia (armpit fetish), or simply embrace the thrill of getting a hard-on in public. The mod is still young and growing, with more exciting interactions coming in future updates. Dynamic NPC Reactions To Naked Exhibitionist NPCs respond based on your Sim’s exhibitionist type. Awkward Exhibitionists may be laughed at, while Perverse Exhibitionists are more likely to be cheered on. NPCs—and even paparazzi—will take out their phones to snap photos of your naked Sim. Staying exposed for too long will draw a growing crowd, intensifying both the attention and the pressure. Arousal & Climax System When naked in public, exhibitionist Sims enter a visible arousal state. When things heat up, they can climax openly—including custom outcomes like premature ejaculation, enhancing both immersion and risk. Clothing Control with Custom Animations This mod adds new pie menu interactions that let Sims undress or get dressed, complete with custom stripping animations when they take their clothes off. Requirements & Dependencies To ensure the mod works as intended, please make sure you have the following installed: - Latest WickedWhims mod Required for exhibitionism skill, undressing system, and nudity support (naked body, penis, erection). - The Sims 4: Get Famous Expansion Pack Required for NPC reactions. How to Give Your Sim an Awkward or Perverse Exhibitionist Trait? Once the mod is installed correctly, the Bare Bare Exhibitionism interaction pie menu will appear when you click on your active Sim. Within this menu, you’ll see options to set your Sim’s trait to Awkward or Perverse Exhibitionist. ⚠️ Please avoid using cheat (shift click) to add Awkward or Perverse Exhibitionism traits. These traits are meant to be unlocked naturally by leveling up the Wicked Whims Exhibitionist skill. If added through cheats, your naked Sims may automatically dress themselves or fail to undress in public spaces, which can conflict with the core behavior of this mod. If the Bare Bare Exhibitionism menu appears but is not clickable, it’s likely your Sim does not have the Exhibitionist trait from Wicked Whims. You need to purchase the trait using Satisfaction Points in the Reward Store. My mod is designed to be user-friendly: if any interaction is not clickable, simply hover over it to see a tooltip explaining why it’s unavailable and what you can do to enable it. Demo (v0.9.6) vs Patreon (v1.1.4): What’s the Difference? Both the Demo and Patreon versions share the same core gameplay features — including NPC reactions and emotion buffs, which are primarily built using existing in-game tunings. This is why the demo is freely available. The Patreon version mainly includes additional naked interactions with custom animations. These features take significantly more time and effort to produce due to the 3D animation work and tuning customization. Below is a visual tree diagram comparing the pie menu options between the Demo and Patreon versions, so you can clearly see what’s included in each. V2.12.0 – WW Wall Marker Object Interaction + Bonus M/M Interactions 🚶♂️ Wall Humping Gameplay One feature I've wanted to add for a long time is wall-based exhibition gameplay. The WW Wall Marker is perfect for this because it can be placed almost anywhere using bb.moveobjects. Windows, glass walls, mirrors, vending machines, and many other flat vertical surfaces can now become gameplay locations. Just make sure your Sim can physically access the wall marker object. 🚶♂️ More Ongoing Actions For Wall Humping Look out for the new "Bare Bare More Ongoing Actions" pie menu while using the wall marker gameplay. This menu allows your Sim to smoothly transition between available actions without exiting the object. Available interactions include: Triple Stimulation Wide Pound Windscreen Wiper Triple Stimulation (Climax) Wide Pound (Climax) Windscreen Wiper (Climax) Wall Humping (Climax) This makes it much easier to explore all the new content included in this update. 🚶♂️ Auto Climax Following the systems introduced in previous updates, wall marker gameplay now supports automatic climax progression. If no climax ending is manually selected, exhibitionist Sims will automatically reach climax once their arousal threshold is met and end the interaction. 🚶♂️ Bonus Couple Wall Pump Gameplay As a bonus feature, I've also added a new couple gameplay interaction using the WW Wall Marker. Ever since learning more about posture tuning, I've been eager to experiment with social interactions built around in game objects. Creating and animating couple interactions requires significantly more work, but I wanted to include this as a special extra for everyone to try. 🚶♂️ Wall Pump Initiate / Ask For Because this is a social interaction, you'll need to select another naked exhibitionist Sim on the lot. Only another bottomless exhibitionists will appear in the selection list. Initiate: Your Sim takes the lead top role. Ask For: The selected Sim takes the lead top role. 🚶♂️ Wall Pump User Directed Options User-directed controls are only available when your Sim initiates the interaction. Click on the selected Sim and choose "Bare Bare More Ongoing Actions" to direct the flow of the gameplay. If your Sim chooses "Ask For", the interaction becomes autonomous and both Sims will continue naturally until completion. 🚶♂️ Wall Gameplay Limitation One limitation is that NPCs can only react if they have direct visibility to the exhibitionist Sim. If the wall marker is placed on a glass wall, window, or glass door, Sims on the opposite side will not react because the game still treats these surfaces as barriers. I'm exploring a possible future solution, such as a temporary "Allow NPC Reactions Through Walls" option, but for now this remains a known limitation. 🚶♂️ Bare Bare Core Upgrade To prepare for upcoming Picnic Table Gameplay, I made a major upgrade to the NPC reaction system. NPCs can now remain in their current seated positions while reacting to exhibitionists. This includes situations such as: Sitting in hot springs Sitting on objects Sitting on the floor In addition, "Select Audience to Watch" now works more reliably. Selected audience Sims will now react only to a naked exhibitionist, and your Sim will correctly receive reaction-based buffs. NPCs will also direct their focus and gaze at exhibitionist's crotch when reacting, resulting in more natural-looking audience behavior. This new system should also provide overall performance improvements throughout the mod. Download Link to latest file: Full Version (Patron-only) Submitter Bare Bare Submitted 07/14/25 Category Extensions Requirements Requirements & Dependencies To ensure the mod works as intended, please make sure you have the following installed: ✅ Latest WickedWhims mod Required for exhibitionism skill, undressing system, and nudity support (naked body, penis, erection). ✅ The Sims 4: Get Famous Expansion Pack Required for NPC reactions.
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Overview: Relax. She’s in control now. My Femdom Wife is an interactive POV visual novel that flips the script. You don’t shape the story — you submit to it. Your role is simple: listen, observe, and react. Explore three unique stories — each ruled by a different Mistress. From bratty teasing to calculated control, each path reveals a new flavor of power and intimacy. Watch how relationships evolve, blur boundaries, and challenge your definition of submission. The story unfolds almost entirely through the voices of the Mistresses. You don’t speak much — you feel, react, and obey. Thread Updated: 2026-06-02 Release Date: 2026-01-16 Developer: Patreon - Discord - Itch.io - Steam Censored: No Version: 0.5 OS: Windows, Linux, Mac, Android Language: English Genre: Installation: Changelog: Bonus code DOWNLOAD Win/Linux: GOOGLEDRIVE - MEGA - PIXELDRAIN Mac: GOOGLEDRIVE - MEGA - PIXELDRAIN Android: GOOGLEDRIVE - MEGA - PIXELDRAIN Extras: Bonus Code Please let me know if the link doesn't work.
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Black The Sims View File Here's a collection of interracial artwork for your sims. There are billboards, wall papers, paintings and more. There are nearly 4,000 swatches here. I haven't fact checked this, but I assume that makes it the largest collection of NSFW paintings on the site. I'd showcase more of what's in these packs, but frankly I can't be bothered with it. But here's some of what you can expect to find. The only items here that require any dlc are the billboards which require city living. Submitter SassySophia02 Submitted 07/23/2022 Category Objects Requirements The Billboard file requires city living and the painting sets prefaced by "SE" require snowy escape.
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Tradução PT-BR Bare Bare Male Exhibitionism Gameplay Mod (Demo) View File Tradução do Mod Bare Bare Male Exhibitionism Gameplay em português BR versão 0.9.6 Submitter Phil McCreampie Submitted 07/15/2025 Category Translations - WickedWhims
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Breaking the princess: You play as Hugar a warrior in a backwater mining town. Life was always dangerous that far from civilization but it was rewarding. That all changed when Harmony, a daughter of the emperor, rolled into town and wrecked everything. Now, the town is on the verge of collapse and the only one who can stand up to her is you. You'll have to teach the princess and her retinue some manners... And some humility. The main gameplay will be tower defence and resource management. You’ll have to rebuild the town’s defences so that you’ll be able to stand up to more and more powerful monsters. Sex tags (present and future): M/F, F/F, humiliation, M dom, F sub, anal, mind break, exhibitionism, gangbang, prostitution, beastiality(optional). Screenshots: Here’s what’s new since you’ve last seen breaking the princess: You can play Breaking the princess V1.00 for free here: https://www.patreon.com/Pyorgara - Bug fixes. - Added touch troop pick to aquarine, hunting and mining tabs. - In army panels, I divided the troop pic pictures into 4 lines rather than one big one. Or, for only 10$, you can get all that is previously mentioned, plus you can get the cheat codes for not only this game but for my four other games. https://www.patreon.com/posts/cheating-124049790 Breaking the princess V1.00: Available for free. - https://www.patreon.com/Pyorgara Breaking the princess cheat: Available to 10$ patrons. - https://www.patreon.com/posts/cheating-124049790
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Version 2.0
330914 downloads
Here's a collection of interracial artwork for your sims. There are billboards, wall papers, paintings and more. There are nearly 4,000 swatches here. I haven't fact checked this, but I assume that makes it the largest collection of NSFW paintings on the site. I'd showcase more of what's in these packs, but frankly I can't be bothered with it. But here's some of what you can expect to find. The only items here that require any dlc are the billboards which require city living.- 2 reviews
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Version 0.9.8
89460 downloads
Welcome to your new home, breeder! Alternate start scenario and unique location with lightweight quests, lore-friendly stories and so many super mutants... Hello beta testers. This is a prerelease of the first phase of what's planned to become a much larger mod. I have playtested it extensively and fixed all the bugs I encountered, but I'm certain there are plenty more for you to find. Please let me know in the support topic if you run into problems with the setting or new gameplay features. I can also try to answer specific questions there, within reason, but first make sure you've read everything on the file page and initial few support posts where frequently asked questions and known bugs will be tracked. No offense, but for now I'm not interested in your ideas on what else I could add, I already have a planned feature list longer than a behemoth's belly bat. What I need help with is improving what's already implemented, so if you're interested in doing that your assistance is most welcome. Please be aware that this mod includes references to non-consensual sex, human bondage, extreme violence, snuff, bestiality, drug and alcohol use, forced breeding, breastmilk, fat fetishism, degrading speech, pee play, and all sorts of similarly perverted fare. Engaging in any such activities is entirely optional, but if you're easily offended by these ideas then this mod is not for you. This mod will theoretically work with a male protagonist and even alternate race mods, but it's designed around playing as a human female (sorry guys!). So what the hell is in this? Without giving too much away, the mod consists of a central area where super mutants are fertilizing human women the old fashioned way, and using them to incubate new super mutants. You'll also find that the Commonwealth strain super mutants have learned to harness F.E.V. based fertility hormones which improve their chances of reproducing, and they may occasionally inject you with some during sex (as well as confiscating any birth control you're carrying, you won't be needing that any more). While under the lasting effects of the drug, you and any followers will be able to move freely among super mutant camps as long as you remain naked and don't equip any weapons (the included HUD indicator can help to warn you whenever you forget you're armed or clothed). Anything to know about installing? Not much... it's a FOMOD package, so use a modern mod manager that can support those. You do need all the DLCs since it takes assets from most of them for added flavor, and F4SE because the game's scripting engine is somewhat limited without it. Other mods are optional. Dialogue in this mod is currently unvoiced; silent voice files are included to handle lip movement and make it skippable, but it's strongly recommended you turn on both dialogue and general subtitles from the in-game display settings. There is no actual pregnancy mechanic included, but the scenario is meant for use with Family Planning Enhanced with its separate FPESuperMutantAddon.7z or Family Planning Enhanced Redux with Wasteland Dairy's Offspring plugin, and has some soft script integrations with either of those if present. AAF is, of course, strongly recommended (and no, I won't even attempt to explain how to install AAF) but is not strictly required to use the mod, you just won't be having any sexy-time animations without it. With AAF you'll want either Creature Resources or Ultimate AAF Patch so that greenies have appropriate sex organs and a dismemberable skeleton. Savage Cabbage's (for super mutants) and BP70's (for masturbation) animation packs should be sufficient to satisfy the scenes called by this mod's features. Installing Mod Configuration Menu will make it possible to toggle some of the mod's features off and on, adjust settings or access debugging functions. HUDFramework is used by the optional on-screen indicator for armed and clothed states. There's also soft integration with or support for additional mods which may enhance the experience of those who like to use them: Unhealthy Craving, Skimpy Armor Keywords Resource, LooksMenu, Better Living Through Cumistry, Provocative Perks, TSEX, Sex Attributes, Sexual Harassment, Animated Tentacles, Commonwealth Captives, Torture Devices, Kziitd Fetish Toolset, Real Handcuffs, Devious Devices, Cursed DD Enchantings Redux. DD Armorbench Unlocker, Bound in Public, Advanced Needs 76, Light 'Em Up, Myopia Simulator, Get Dirty, More Ways of Washing, BYOP, CWSS, Immersive Animation Framework, Immersive Nail Polish. Many of these integrations rely on RobCo Patcher configuration, so will activate transparently if it's installed. Additional mods you might want to consider using with this if they interest you: Chem Visuals, Alias Settlers, Alias Mutants, Behemoth Weapon Variety, Super Mutant Behemoth 4k, LC's UHD Super Mutant Hound 4k, Suicider Replacement, Super Mutant Workshop, Autonomy Enhanced Redux, and Canary Save File Monitor. The SAKR-based nudity system, if used, benefits from having some preset outfit data so you won't need to create your own; popular compilations include NGamma's Skimpy Armor Keyword RobCo Patches and Rubber Duck's SAKR Repo. Conflicts with other mods? This mod is tested with and designed for use with AAF 1.0 and later, not older versions nor alternative reimplementations. Inclusion of this mod in modlists and collections is not supported. Older releases are kept available for a limited amount of time in order to give users the opportunity to revert to them in case of regressions, but unsupported releases will be removed at the author's whim. The perks in this mod were inspired by, and are therefore mostly redundant with, Beneficial Nudity Redone (thehurtbear) and Passive Radiation loss while Nude (Modfreak). If you plan to acquire the perk books from the Colostrum Cave Adventure quest, you should probably uninstall those mods. There are also some vanilla Fallout 4 locations where this mod adds items or characters and, while it's kept to a necessary minimum, anything altering these locations could lead to accessibility issues: Vault111Ext, WestEverettEstates01, WestEverettEstatesExt02. In particular, load plugins which include "previs" for those locations like PRP or UWBF after MilkingHumanKindness.esp if you use them, or else you'll get missing landscape in affected cells (PRP) and the bathroom in the Backyard Bunker won't be full-featured (UWBF). For custom random events, a new stacked event branch is inserted in the story manager. This necessitated setting the child field of the vanilla game's REBranchNormalTriggers from REBranchSpecialTriggers to the new MHK_Encounters (which in turn has REBranchSpecialTriggers as its child). Any mods which add or alter random encounters will conflict if they similarly adjust the relationship between those two REBranch nodes, in which case a patch plugin may be required. Armorsmith Extended and Equipment Crafting Overhaul remove underarmor coverage from many vanilla outfits, which causes this mod's internal nudity tracking implementation to think you're unclothed when wearing them, but optional SAKR based nudity tracking is strongly recommended (used automatically if SAKR is installed) and won't be affected by underarmor slot patching by mods like AE and ECO. Early game quest mods like Commonwealth Slavers, Deviously Cursed Wasteland or DLYH Light Alternate Start can be problematic if you start the captive scenario for this mod without first completing any similar sorts of slavery and bondage quests that are already in progress, since you might otherwise end up stuck without the resources or freedom you need to survive. You can use them together, just be careful to plan out what order you'll play them in and don't start the scenarios for more than one at a time. Mods which perform extensive setup routines when first installed can cause severe script lag, resulting in noticeable delays for actions in this mod. For best results when beginning a new playthrough, wait for any startup notifications to scroll off the screen, and maybe even explore the area around the vault for a minute or two before you interact with the safe. You might consider using Baka MaxPapyrusOps to reduce script contention and startup times, but if you're still experiencing issues with script-driven features then test with SKK Script Lag latency detector to help pinpoint the cause. How do I start? Find an innocuous looking safe just outside Vault 111, and you should be able to figure out the rest for yourself. This is intended for entry-level characters fresh out of the vault so is best used in a new playthrough, ideally loading an unmodded save like Ms. Vault 111 (you'll be given options to reset your name, special stats and appearance anyway). It should also work with more seasoned characters, but probably won't be nearly as much fun. If you're carrying a lot of things in your inventory, or in companion/follower inventories, you should store it all somewhere like a settlement first; the scripted inventory transfer could take a long time to complete and make it seem like your game has frozen. Of course, keep a save from before you installed this, and don't uninstall it mid-play either since it does have scripts. Removing it probably won't break anything as long as you use the shutdown opion in its debugging page in MCM, but I'm not responsible when your game catches on fire. If you get stuck, check out the FAPs (Fucking Amazing Pointers) post for some possibly fun-spoiling details. Quests Credits and Permissions All assets in Milking Human Kindness are reused from Fallout 4 or are the creation of the author, and are supplied free of charge to anyone who wishes to play. An exception is the perk images, which are modified mash-ups of artwork by Shadman, distributed under open permissions. You're welcome to reuse any of the assets or scripts in your own creations, but don't repost this mod itself anywhere, and please let others know if you use any of its contents in creating any of your own published mods. The author also reserves the right to reuse, with credit, content from any patches or add-ons specifically for this mod including but not limited to translations, voice packs, BodySlide conversions, BodyGen templates, texture replacers, third-party mod integration functionality, HUDs and icons, perk graphics and similar assets. Thanks! I could never hope to assemble a complete list of all the people whose work has inspired me either in concept or through example, nor those who have provided invaluable assistance on this journey. Nevertheless, I wholeheartedly thank the LoversLab community, all the modders who answered my endless stream of questions, and the countless mod authors whose creations titillated while showing me what's possible. Your generosity (and perversity) knows no bounds. If in doubt, fuck it; if not in doubt, get in doubt! -
Milking Human Kindness View File Welcome to your new home, breeder! Alternate start scenario and unique location with lightweight quests, lore-friendly stories and so many super mutants... Hello beta testers. This is a prerelease of the first phase of what's planned to become a much larger mod. I have playtested it extensively and fixed all the bugs I encountered, but I'm certain there are plenty more for you to find. Please let me know in the support topic if you run into problems with the setting or new gameplay features. I can also try to answer specific questions there, within reason, but first make sure you've read everything on the file page and initial few support posts where frequently asked questions and known bugs will be tracked. No offense, but for now I'm not interested in your ideas on what else I could add, I already have a planned feature list longer than a behemoth's belly bat. What I need help with is improving what's already implemented, so if you're interested in doing that your assistance is most welcome. Please be aware that this mod includes references to non-consensual sex, human bondage, extreme violence, snuff, bestiality, drug and alcohol use, forced breeding, breastmilk, fat fetishism, degrading speech, pee play, and all sorts of similarly perverted fare. Engaging in any such activities is entirely optional, but if you're easily offended by these ideas then this mod is not for you. This mod will theoretically work with a male protagonist and even alternate race mods, but it's designed around playing as a human female (sorry guys!). So what the hell is in this? Without giving too much away, the mod consists of a central area where super mutants are fertilizing human women the old fashioned way, and using them to incubate new super mutants. You'll also find that the Commonwealth strain super mutants have learned to harness F.E.V. based fertility hormones which improve their chances of reproducing, and they may occasionally inject you with some during sex (as well as confiscating any birth control you're carrying, you won't be needing that any more). While under the lasting effects of the drug, you and any followers will be able to move freely among super mutant camps as long as you remain naked and don't equip any weapons (the included HUD indicator can help to warn you whenever you forget you're armed or clothed). Anything to know about installing? Not much... it's a FOMOD package, so use a modern mod manager that can support those. You do need all the DLCs since it takes assets from most of them for added flavor, and F4SE because the game's scripting engine is somewhat limited without it. Other mods are optional. Dialogue in this mod is currently unvoiced; silent voice files are included to handle lip movement and make it skippable, but it's strongly recommended you turn on both dialogue and general subtitles from the in-game display settings. There is no actual pregnancy mechanic included, but the scenario is meant for use with Family Planning Enhanced with its separate FPESuperMutantAddon.7z or Family Planning Enhanced Redux with Wasteland Dairy's Offspring plugin, and has some soft script integrations with either of those if present. AAF is, of course, strongly recommended (and no, I won't even attempt to explain how to install AAF) but is not strictly required to use the mod, you just won't be having any sexy-time animations without it. With AAF you'll want either Creature Resources or Ultimate AAF Patch so that greenies have appropriate sex organs and a dismemberable skeleton. Savage Cabbage's (for super mutants) and BP70's (for masturbation) animation packs should be sufficient to satisfy the scenes called by this mod's features. Installing Mod Configuration Menu will make it possible to toggle some of the mod's features off and on, adjust settings or access debugging functions. HUDFramework is used by the optional on-screen indicator for armed and clothed states. There's also soft integration with or support for additional mods which may enhance the experience of those who like to use them: Unhealthy Craving, Skimpy Armor Keywords Resource, LooksMenu, Better Living Through Cumistry, Provocative Perks, TSEX, Sex Attributes, Sexual Harassment, Animated Tentacles, Commonwealth Captives, Torture Devices, Kziitd Fetish Toolset, Real Handcuffs, Devious Devices, Cursed DD Enchantings Redux. DD Armorbench Unlocker, Bound in Public, Advanced Needs 76, Light 'Em Up, Myopia Simulator, Get Dirty, More Ways of Washing, BYOP, CWSS, Immersive Animation Framework, Immersive Nail Polish. Many of these integrations rely on RobCo Patcher configuration, so will activate transparently if it's installed. Additional mods you might want to consider using with this if they interest you: Chem Visuals, Alias Settlers, Alias Mutants, Behemoth Weapon Variety, Super Mutant Behemoth 4k, LC's UHD Super Mutant Hound 4k, Suicider Replacement, Super Mutant Workshop, Autonomy Enhanced Redux, and Canary Save File Monitor. The SAKR-based nudity system, if used, benefits from having some preset outfit data so you won't need to create your own; popular compilations include NGamma's Skimpy Armor Keyword RobCo Patches and Rubber Duck's SAKR Repo. Conflicts with other mods? This mod is tested with and designed for use with AAF 1.0 and later, not older versions nor alternative reimplementations. Inclusion of this mod in modlists and collections is not supported. Older releases are kept available for a limited amount of time in order to give users the opportunity to revert to them in case of regressions, but unsupported releases will be removed at the author's whim. The perks in this mod were inspired by, and are therefore mostly redundant with, Beneficial Nudity Redone (thehurtbear) and Passive Radiation loss while Nude (Modfreak). If you plan to acquire the perk books from the Colostrum Cave Adventure quest, you should probably uninstall those mods. There are also some vanilla Fallout 4 locations where this mod adds items or characters and, while it's kept to a necessary minimum, anything altering these locations could lead to accessibility issues: Vault111Ext, WestEverettEstates01, WestEverettEstatesExt02. In particular, load plugins which include "previs" for those locations like PRP or UWBF after MilkingHumanKindness.esp if you use them, or else you'll get missing landscape in affected cells (PRP) and the bathroom in the Backyard Bunker won't be full-featured (UWBF). For custom random events, a new stacked event branch is inserted in the story manager. This necessitated setting the child field of the vanilla game's REBranchNormalTriggers from REBranchSpecialTriggers to the new MHK_Encounters (which in turn has REBranchSpecialTriggers as its child). Any mods which add or alter random encounters will conflict if they similarly adjust the relationship between those two REBranch nodes, in which case a patch plugin may be required. Armorsmith Extended and Equipment Crafting Overhaul remove underarmor coverage from many vanilla outfits, which causes this mod's internal nudity tracking implementation to think you're unclothed when wearing them, but optional SAKR based nudity tracking is strongly recommended (used automatically if SAKR is installed) and won't be affected by underarmor slot patching by mods like AE and ECO. Early game quest mods like Commonwealth Slavers, Deviously Cursed Wasteland or DLYH Light Alternate Start can be problematic if you start the captive scenario for this mod without first completing any similar sorts of slavery and bondage quests that are already in progress, since you might otherwise end up stuck without the resources or freedom you need to survive. You can use them together, just be careful to plan out what order you'll play them in and don't start the scenarios for more than one at a time. Mods which perform extensive setup routines when first installed can cause severe script lag, resulting in noticeable delays for actions in this mod. For best results when beginning a new playthrough, wait for any startup notifications to scroll off the screen, and maybe even explore the area around the vault for a minute or two before you interact with the safe. You might consider using Baka MaxPapyrusOps to reduce script contention and startup times, but if you're still experiencing issues with script-driven features then test with SKK Script Lag latency detector to help pinpoint the cause. How do I start? Find an innocuous looking safe just outside Vault 111, and you should be able to figure out the rest for yourself. This is intended for entry-level characters fresh out of the vault so is best used in a new playthrough, ideally loading an unmodded save like Ms. Vault 111 (you'll be given options to reset your name, special stats and appearance anyway). It should also work with more seasoned characters, but probably won't be nearly as much fun. If you're carrying a lot of things in your inventory, or in companion/follower inventories, you should store it all somewhere like a settlement first; the scripted inventory transfer could take a long time to complete and make it seem like your game has frozen. Of course, keep a save from before you installed this, and don't uninstall it mid-play either since it does have scripts. Removing it probably won't break anything as long as you use the shutdown opion in its debugging page in MCM, but I'm not responsible when your game catches on fire. If you get stuck, check out the FAPs (Fucking Amazing Pointers) post for some possibly fun-spoiling details. Quests Credits and Permissions All assets in Milking Human Kindness are reused from Fallout 4 or are the creation of the author, and are supplied free of charge to anyone who wishes to play. An exception is the perk images, which are modified mash-ups of artwork by Shadman, distributed under open permissions. You're welcome to reuse any of the assets or scripts in your own creations, but don't repost this mod itself anywhere, and please let others know if you use any of its contents in creating any of your own published mods. The author also reserves the right to reuse, with credit, content from any patches or add-ons specifically for this mod including but not limited to translations, voice packs, BodySlide conversions, BodyGen templates, texture replacers, third-party mod integration functionality, HUDs and icons, perk graphics and similar assets. Thanks! I could never hope to assemble a complete list of all the people whose work has inspired me either in concept or through example, nor those who have provided invaluable assistance on this journey. Nevertheless, I wholeheartedly thank the LoversLab community, all the modders who answered my endless stream of questions, and the countless mod authors whose creations titillated while showing me what's possible. Your generosity (and perversity) knows no bounds. If in doubt, fuck it; if not in doubt, get in doubt! Submitter vaultbait Submitted 05/26/2023 Category Quest Requires Fallout 4 Script Extender (F4SE)
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