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  1. Hello I've been looking for the Sheva race mod, namely the one referenced here https://forums.nexusmods.com/index.php?/topic/9619843-sheva-alomar-race-outfits/#entry99221033 for what I've gathered, it's around somewhere but the few links to it are down/broken, so I was hoping someone here would have it, if so, I would really appreciate it if you could upload it and send me the link, that's all, thanks.
  2. View File CORE: 2.10.97 -- 23-December-2016 DATA: 2.10.97 -- 23-December-2016 BODIES: 1.1.1 -- 25-July-2015 MIRROR - SexoutNG.torrent - All files also available via bit torrent. May be faster, and saves loverslab bandwidth. You need a bit torrent client, such as qBitTorrent. Sexout code is hosted here on the GitLab. Please use the Issues link to report confirmed bugs in Sexout, or to ask for features! The sexout BETA can be found here, if there is one. Note that to use the beta, you must still have SexoutNG Core and SexoutNG Data installed. Requirements Fallout New Vegas. Should be obvious, but a few people have tried to use it with Fallout 3 (works with TTW). NVSE 5.0b2 or later; This is now the stable version. NX 16 or later (NVSE Extender) SexoutNG - CORE and DATA. SexoutNG - Bodies OR Nude male and/or female bodies manually installed, see spoiler below. Since '94, a compatible skeleton (AJ's BodyMorph) is included with 'Core'. Astymma's compatability or Deede's The Skeleton will also work if you prefer. Known issues FAQ / Troubleshooting - Read this before posting support questions First, please read the requirements section above carefully. The game doesn't even start, it freezes before main menu! ==> Usually corrupted plugin. Disable all plugins except Sexout. If it works, sexout is innocent. If not, validate your install via STEAM, and try downloading sexout again. The game starts, but sex doesn't work! ==> Did you install NVSE? Press '~' to open the console in game, and type GetNVSEVersion. If it does not return a number you did not install it correctly. Check the instructions for it and try again. ====> GetNVSEVersion works! ....but I also get this annoying message box appearing every time I start game! ======> Maybe try reading it . You have not installed the requirements correctly. Sexout requires NVSE 5.0 or later, and NX 16 or later. It will not work without them. See above for links. ~~~> But I installed NVSE and NX! =====> No. You didn't. There are no exceptions. If you think you did, you installed them wrong, check their own respective instructions and try again. ==> ...Okay, NVSE and NX installed. Uhhh, how do I actually start sex? ====> Sexout is just a framework for other mods to use. It does nothing on its own. Try installing some sexout mods. ==> ...I have sexout mods, but the actors just stand still inside each other! (maybe with sounds) ====> Usually a conflicting mod that adds idle animations in an inconsiderate way. Disable all mods except sexout. If it works, enable them one by one to figure out which is guilty. More info: ==> I definitely definitely definitely disabled all mods except FalloutNV.esm and Sexout.esm, and actors still stand inside each other but no animations! ====> Did you install 'SexoutNG - DATA'? Because, that's where the animations are. ======> Yes, with NMM! ========> Use FOMM. NMM has known issues with Fallout New Vegas mods in general. Animations work, except... ==> Infinity tits! ====> You do not have a compatible skeleton installed correctly. See requirements section ==> Infinity dicks! ====> You do not have a compatible skeleton installed correctly, or you do not have a compatible male body suit installed. See requirements / Bodies section above. ==> Invisible male bodies / big red boxes‽‽ ====> You do not have meshes for one or both of the sexout body suits installed. Either install "SexoutNG - Bodies" or manually add them- see the spoiler in the requirements section above for more information. More Useful Posts: How to GET HELP!! Help us help you. RitualClarity's tutorial on animation trouble BruceWaynes installation guide Another Sexout FAQ Modders: - Want to make your own sexout mod? (or modify an existing one). First stop is the API guide. See also: Tips and Tricks. - See the Gitlab project for more info on sexout status, or if you want to contribute. - API documentation is a WIP, if you can't find/understand something, please post here on loverslab. License: Sexout is free. Free as in BSD license free, except even freer. This work is public domain. Do whatever the hell you want to do with it. You can even upload it to some other site and claim to be the creator, but that's bad karma, and when it comes back 'round you'll regret the decision. Release History Submitter Odessa Submitted 12/29/2013 Category Framework & Resources Requires NVSE 5.0+, NX 16+, FOMM, reading instructions
  3. So, back to FO4 modding and decide to remake a mod. Don´t know if this can be called adult mod, but because you can have nudity, i think this is the right place. Back when i made the first fortaleza, we still have keyword limit problem, and to be honest, i made everything on the rush, so i cut many corners and skip many ideas i had for this mod. Now i starting almost from zero, i say almost because i am following some design concepts i put on the armor pieces, but everything is new. So, let me share the plan, hope to get some comments For now only Mk1 and Mk2 version is ready, the idea is to give the option to customize each piece, what i have ready for now. Mk1 Torso - Light - Heavy (more weight more protection) - Wastelander (more weight, more radioactive protection) and 3 jackets variants, forgot the name i give, each one has their own special perk. Legs and arms - Light and Heavy version Bodylink - Gloves option Wetsuit - Gloves and leg option Goggles - Just color and themes WakeUp - A small outfit, panties and some strap for the torso, freedom upgrade too (no cover in the boobs) Training - A more traditional outfit, shorts and top, freedom upgrade too. Colors and themes, Army, Gunner, BOS, Institute, Minutemen, Nukacola, Raider, Railroad, Vault-Tec, for the colors there are 10 colors for now. The base body i am using is TWB 3BBB, i know most people here prefer FG, but i really like the TWB sliders. Because the mod is already huge with just this, i am splitting it based on the themes, so you get the basic mod with all meshes and basic textures and choose the themes you want to install, i think this way we can keep everything light and the menus not so crowed. --- Future plans --- - Other mk´s of course. - Torso armor - Veteran variant, just a scarf, maybe i will reuse a vanilla mesh. - Arms - Sniper, explorer, tech version and fighter - Legs - Scavenger and tech version - Belts - Have some ideas and some stuff done, a armored belt to combine with the armor and another leather version. - Outfits - A lot more... I made the basic mesh for 5 more outfits that i think will fit nice with the armor. - Armored CatEar - Is ready, will go in the next version - Face armor - Some basic meshes ready, but still a long way to go. - Undercover - A armor that looks like clothing, difficult to explain, plan for torso only. - Themes - Some specific stuff, like medic, police, firefighter and a new color set more clean without so many rusty. Other Themes - I want to add more variations for the themes, Courser, BOS Paladin, Minutemen General, Nuka-Cola Quantum (not sure about this one), and maybe some other small themes like Atom Cats, but still thinking about. Some screens (my screenshots are not the best, but should work to show the basic)
  4. Porn Movies for VoTW - LunaXJames View File Adds 3 holotapes and reels featuring LunaxJames to play with the Videos of the Wasteland Plugin! If you liked it you should check my other mods for VOTW in the link below: Women Bunnybutt Marsha May Emily Grey Ashlyn Rae Lupe Fuentes MyCherryCrush Dakota Skye Riley Steele Elsa Jean Capri Cavanni Jesse Jane Trans Women Bailey Jay Miran Attention! Videos of the Wasteland is required for the holotapes, and the DriveIn plugin for the reels! You can download it in the link below: https://www.nexusmods.com/fallout4/mods/24435 Submitter Picolino Submitted 07/18/2021 Category Sexual Content Requires Videos of the Wasteland  
  5. "The aim of the project is a simple goal, but was meant to have a complex outcome. This would indeed come to pass, but the results would be far from what was expected. This was not unwelcomed, but still fraught with various trials that made nearly every one question the, ethics of the project. To uplift the species around us, that had been with us for centuries - but not for nothing. Not out of kindness for our intellect, being able to do it at all. A perhaps futile attempt to break the resource shortages, even if the end result was to be far more boots on the ground, to borrow from my recently learned military jargon, in order to ensure more of what was needed. In the end, well, I am unsure if it mattered at all - even if in the process, I was able to save, and change lives. For the better? I cannot truthfully say that in every case. Not even for...myself, or..." >???? - "You have no idea what I am." >2040, Fall - Completing a 2 year renovation, Haven Hospital opens. Located northeast of Boston proper, it establishes itself as a facility heavily catering to what some papers called "alternative medicine", but these were part of slanderous campaigns, paid for by some of the other hospitals in Boston proper. Apparently, attempting to tackle problems faced by humanity since it's inception, one of these being mental health of varying kinds, drew some ire by those all to willing to let people with these sorts of problems fall by the wayside, all because these issues are extremely complicated, or more appropriately, "not profitable". >2047, December - The Black family, Bethany and Darren, welcomes a new daughter, Victoria. >2048 - The Black family invests money into the Nuka Cola Corporation, becoming one of the backers for Nuka World, an amusement park themed around the popular soft drink. >2055, Spring - Bethany takes Victoria to Haven hospital for the first time, meeting with Dr. Lisa Monroe. >2055, Summer - Victoria visits Nuka World for the first time. She does so with her parents, and gets the chance to meet with Bradburton himself. >2066 - Ringing in the New Year, General Marius Jaeger officiates a ceremony that consecrates a new US Navy ship, and unveils it's name, the Titan. To be the flagship of a fleet scheduled for completion within ten years, it was to see upgrades yearly until that time. A few of his fellows protest his claim to the ship, but their outbursts are summarily ignored. >2066, Early Spring - Scientists in various fields are tapped for work by the European Commonwealth - dubbed Project Helix(as the aim of the project was the alteration of DNA), it eventually saw some of the best from various countries, though some saw the choice of Project director as unusual - Ryuji Mikoto, a well established scientist from Japan, whose credentials included the best in animal biology, various degrees in Physics(Nuclear included), and genetics, to name a few. >2066, Fall - Three known divisions of the project are established - Vulpine, Lupine, and Selachii. Plans would be drafted for others, but the only remaining records suggest a fourth, the [REDACTED] division. >2066, Halloween - Club Inferno opens in Downtown Boston. It is hailed as a den of debauchery and decadence, and in spite of some protests before it's grand opening, it's profits total in the millions within weeks. It's prized star, known to be a drug addict and as sexually adventurous, brings in patrons like no other. >2066, Winter - The Liberation of Anchorage begins. >2067 - Victoria Black enlists into the US Navy, becoming the first of her family to serve in armed forces since WWII. >2067, Fall - The Vulpine division sees it first success, with five formerly feral foxes administered a serum five months prior, and about mid-September, their physiology has heavily changed(under heavy sedation/anesthetics), with one taking it's first steps on only two legs a week later. >2068 - The Selachii Division runs it's first test - [Documents of this test were burned, and video evidence destroyed, following the Project's acquisition] >2072 - The Selachii Division can no longer be supported by the European Commonwealth, as it has not produced any viable successes. Other divisions, most notably the Vulpine Division, have noted a number of successes. However, a sum is paid to the EC, and contracts are signed to hand the entirety of Project HELIX to the United States. >The reorganized project would work under a number of new mandates, which were not negotiable: -In association with West-Tek, the Project Divisions would be given access to all research data on, and samples of, the Forced Evolutionary Virus, and MUST include it in their work. -Absolutely NO animal testing - baring offshoot research, all new test subjects would be of human stock ONLY. >2072, May - The Walfisch, a cargo ship bought and refitted in Germany under US tax dollars, is loaded with the specimens, research data and anything else related to the Project. Vulpine specimens are muzzled, and transported to the Walfisch under cover of darkness. >2072, Mid June - Vulpines are given all appropriate information and paperwork to be considered US Citizens, and unfortunately, all but a few are drafted into the US Military. Most of these are sent to remote boot camps to evaluate their combat abilities. Those not drafted are sent to work as part of the staff of the Vulpine Division's facility in [REDACTED]. >September 5th, 2072 - Plans are drafted for a Vulpine facility located in [REDACTED], Nevada. Major Davis Lawson was specifically picked to manage the to be completed facility, projected to be complete within a year. >October 15th, 2073 - The Selachii Division of the Helix project settles in at the newly built CAETUS Facility, located [REDACTED]. >October 30th, 2073 - General [REDACTED] is removed as Project Manager, and it is General Marius Jaeger that takes over the Project lead. Marius seeks to give the Project far more time than his predecessor - as much time as is needed, as well as funding. >2075 - A new strain of the S-FEV is created, and as winter ends, the Division has a volunteer - Evelyn King. Wounded in the middle of the Anchorage campaign, facing constant pain from deep electrical burns, she chooses to volunteer for the project after being invited to the Caetus facility, and being consulted by Mikoto. She later becomes the Division's first success. >2075, Spring - His increase in rank having been earned after losing an arm to the Anchorage Campaign, Lieutenant Cody Diaz returned to the States, continuing a relationship with someone that he mostly kept from the public eye, and who had not been seen at any of Military-related functions. Only a week later, he received a message from Washington, informing him of the Helix project - and an offer to volunteer for the Selachii division of the project. >Mid-Summer - [REDACTED] >2076 - Volunteering for the project, though she had no debilitating injuries, Major Katherine [REDACTED] undergoes testing in May. Only a day later she is in recovery, the procedure considered a 100% success, matching Evelyn and Cody's results. >Set to undergo a month of testing, this is cut short by a week when she receives mission orders on June 6th that, even to the Caetus facility staff, were classified. >Reports received twelve hours ahead of the Major's return to the Caetus facility on August 1st, that she had been wounded in action - injuries including the near complete loss of her right arm. As of a week later, observations of the Major conclude that her capacity for healing is far below that of other subjects, meaning that she may, or may not regenerate her missing arm. >2076, December - While the incident is not made public, a US Navy sailor, Victoria Black, faces a dishonorable discharge, the charge being brought against her by General [REDACTED]. A settlement was reached in a Naval court, the final results being that she would not face substantial jail time, or see the inside of a cell at all. Instead, she is stripped of her rank and status as a Sailor, and soon leaves for her family's estate, west of Boston proper. >January 7th, 2077 - Vault 107(Max Capacity: 500) finishes construction, and 200 people have assigned spots, including a number of families - all from various parts of New York City. The cost of entry is lower than expected, allowing some low income families to enter, but the Vault is built to luxurious standards, befitting a much higher price per person. Some families enter the vault immediately, others over the coming months. >January 28th, 2077 - LIBERATION OF ANCHORAGE -- SUCCESS - FULL CLEAN UP -- DEFCON STATUS - LOWER -- LEVEL 3 >January 30th, 2077 - Danielle Weiss arrives in Court for Divorce proceedings, and by noon, she is legally separated from her husband, General [REDACTED]. >February 14th, 2077 - On a routine visit to her doctor, Danielle finds out not only that she has a minor illness, and that she is also just shy of two months into pregnancy, though she was not completely unaware of this fact. >September 1st, 2077 - Samples of the S-FEV meant for storage in DC enter into Downtown Boston proper aboard a non-descript truck. It is late at night, and the driver chooses to stop at a local diner for a meal, and in this time, the truck is raided by a local gang. The driver and the one working waitress were both found dead hours later, and the truck no-where to be found. >October 1st, 2077 - The Star of Club Inferno is hospitalized due to a minor overdose, to the surprise of few. >October 1st, 2077, Early Morning - The USS Poseidon leaves a US Navy dock in [REDACTED]. >October 13th, 2077 - Two samples of the S-FEV go missing from the Selachii Division's Auxiliary facility somewhere on the coast of Boston, and one of the marines who was offered a place in the project, and had been approved, went missing. She was never seen by Military staff again, after her departure. The theft was reported, but an order came down from the leader of Project Helix, ordering that theft would, and should not be investigated. >October 15th, 2077 - An early entrant into the Vault 81 program, Danielle arrives early in the morning, and close to noon, she delivers a healthy baby girl. Considering projections, Danielle's illness, though still being treated, is not transmissible, and thus her daughter should not see any ill-effects from it. >October 21st, 2077 - "You have one chance to survive, addict. One. You know where it goes, and I know why. The money, fame, power, and the sexual conquests that go along with them - no matter the specifics. You are running, you are trying to forget. But all of it pales. All of it fades. For the work, for the show, they push it down. They bring you back. For their star. But I have the last. Your final, and true moment. The pre-show, tomorrow. A prelude to this Halloween's show, a celebration of ten years of fire and brimstone. But perhaps the world is going to change, and neither you, nor the world will live to experience it. You may not survive the chemicals this time. They loose their star, you fall. If you have any wish to survive, look to what I offer. The deal I have for you, like the other concoctions, is on the table. Goodnight, addict." >October 22nd, 10:AM - Five US Navy ships leave a Naval base on Long Island, after a scene of bloodshed over breakfast. Those murdered are, to some within the base, known Enclave members, who intended on using those ships for themselves - even if they already had an owner with much higher ties to the Enclave. These ships would depart the US coast, and be known only as a Ghost fleet, as far as the left behind records would suggest. The only concrete detail among these records, is that the Titan was at the head of this fleet. >October 22nd, 10:00PM - A well known and connected businessman is found murdered in Downtown Boston. News reports suggest that his body was shredded apart in what seems to have been an animal attack, but the usual suspect for such a thing, would be almost impossible, given the scene's distance from the coast. Unusually, it seems that days prior, the man's various businesses, financial accounts and held properties, were put up for a sale, and purchased by an unknown party. In spite of some suggesting the murder was performed by human hands, no one could be considered as a suspect. >October 23rd, 2077, 5:00AM -- CAETUS Facility Log -- Received warnings from various defense systems. Require confirmation to alter schedules. Received hypothetical situation data from [REDACTED], information deemed inaccurate. >October 23rd, 2077, 9:00 AM -- A military plane with the call-sign GH05T takes off after a refueling stop at Boston Airport, and is bound for a carrier off of [REDACTED]. The reason for it's flight is unknown. >October 23rd, 2077, 9:42 AM -- REPORTED: 2 NUCLEAR DETONATIONS -- Local news stations report confirmed detonations in New York and Pennsylvania -- FACILITY STATUS: HIGH ALERT -- LOCAL EVENT POSSIBLE "What the hell? Is this right? Fuck, what the...you know what the protocol is, and what this...GOD DAMMIT." >October 23rd, 2077, 9:42 AM - Vault 107 admits no new persons, but it's door seals moments before the news hits of a Nuclear denotations in New York. Reached Capacity: 450, Staff included. >October 23rd, 2077, 9.47 AM -- CAETUS Facility Log -- LOCAL NUCLEAR EVENT REGISTERED --- FACILITY LOCKDOWN --- OFF SITE CONNECTIONS TERMINATED >October 23rd, 2077, 9.47 AM - The King falls to the light. >October 23rd, 2077, 10:00 AM -- GH05T arrives in the airspace of [REDACTED], but cannot raise the carrier on the radio. >October 23rd 2077, 9:50 AM - The Queen falls to the knife, and the crown sits upon the head of the successor, who must not be late. >October 23rd, 2077, 4:50PM -- [REDACTED] >October 23rd, 2077, 5:00PM -- CAETUS Facility Log -- Incident GI-0W Recorded, Residential Reactor 3 meltdown and subsequent explosion, Residential shielding activated with 99% success. >November 23rd, 2077 - "You know it could be a mistake, right? We have no idea what it does. Well, it might be better than what awaits us out there - this is our choice. I'll do it, if you want to. If it goes wrong, I'll...end it for both of us, if I can. If it goes right, then...of course. Together." >July 4th, 2090 - [REDACTED] >2282, Summer - [REDACTED] >2286 - A large gang of raiders take the main area of Nuka-World, a amusement park that has fallen into disrepair, with many of it's parks being unsuitable for habitation - due to various dangers, such as hostile robots in the Galactic Zone. The raiders take the Nuka Town USA area of the park, and all but enslave the traders who had already made the location a trading hub, and now they work under scrutiny of the raiders - with deadly consequences, as they are all fitted with explosive collars. >September, 2287 - Three individuals approach Nuka World, and after small fight begins with a few of the Disciples, one of the newcomers gets a strong hold on Nisha, one that meant a small movement could break her neck. She suggests that, if allowed safe passage in the park, she would let the sadistic bitch live - alongside give the raiders a good amount of valuables from her nearby family home. Colter, the leader of these raiders, agrees to this. Some voiced concern, as they easily recognized the fact that, he wilted to her demand the instant he noted her accent. >October 1st, 2287 - "I'm not dealing with your habits, DeLuca. Nor am I going to report you - I just want you to leave me out of it. What? Oh, you don't know. That picture is of my family - though a generation or two back. Huh? Well...maybe I'll tell you the whole story some other time, I...have to finish something for the Overseer." >October 20th, 2287 - Hiroka, a Scientist and Doctor living outside Diamond City, receives a visit from Juno, who came from a settlement that was known to have been hit by Raiders. He wanted information about what happened to him, possibly to find the source of it. While she could only tell him about it, as much as she knew, she directed him to Alice, an information broker whose name was uttered rarely in the Commonwealth, but if someone needed information... >October 23rd, 2287 - Of the few Vaults in the Commonwealth, 111 has been known for it's existence, but long believed to be a "sleeping" or defunct Vault. However, this day marks when at least one of it's dwellers emerges from it's depths, being seen later in the Greater Commonwealth area, at least for a time, wearing a suit with their Vault's numbers. (Fallout 4's events begin - this point possibly being taken as canon, when considering the mod, only if one does not use a mod like the recommended Start Me Up when playing a Selachii, or if not playing a Selachii at all, but still wanting to have the mod's story content in-game)
  6. Commonwealth Customs View File The place for all of your contemporary and custom car needs. REQUESTS CLOSED 1987 Ferrari F40 2004 Lamborghini Gallardo 2003 TVR Tuscan 2003 Volkswagen New Beetle 1971 Volkswagen Beetle 1981 DMC Delorean 2001 BMW M3 GTR (NFS) 1975 Amc Pacer Unknown Daihatsu 1967 Chevrolet Impala 1967 Chevrolet Impala (Open Boot) 2014 Dodge Challenger (DONK) 1986 Buick Regal 1986 Buick Regal (DONK) 1996 Chevrolet Impala 1996 Chevrolet Impala (DONK) All can be found in >Floor Decorations >Misc Credits to @Thorrulf and @jimmysxxl majority of the screenshots. Vehicle models and Rims are from a variety of sources Rockstar Games, Turn-10. Lite requirement for paintjobs. ajhakra's Cubemaps at Fallout 4 Nexus - Mods and community Submitter Konata Inoue Submitted 03/13/2021 Category Models & Textures Requires Ahjakra's Cubemaps
  7. Sexout New Vegas Pregnancy View File Welcome to PregnancyV3 It works for Female Players, the MCM setting allows it to also work for just the Player, Player & Female Companions or Female Companions and Female NPC's, though be careful not to over use this as it could become a lag fest if too many NPC's are running fertility scripts. You can use the MCM sliders to select who can be fertile male and female. MCM sliders also select if Creatures & Bots can cause pregnancy. Pregnancy swaps the outfits worn to ones of various stages P1-P7,P1-P4 being normal human pregnancies, most outfits only have up to P3, some outfits like metal armor or power armor don't stretch and have to be crafted or brought. RemoveWorkshopNeeds.esp is a file that will cause all outfits to swap. Some outfits may even tear at larger sizes too. The outfit will usually be Vanilla/Type3Cali, there are a handful of T3M and BnB versions of outfit meshes that will be used if the player or NPC bodytype in SCR is set to BnB or T3M. There are nude pregnant bodysuit meashes for T3Cali, BnB & T3M only. Pregnancy supports DLC and TTW creatures if they are installed but does not require them. Pregnancy has MCM options for Fertility adjustment, Male Pregnancy (Player only), any creature you can intitate sex with, Android race pregnancy (ARES), Menstruation (no visible effects), Pregnancy speed & Offspring Race Chances. Pregnancy does not cause sex to occur, it just detects sex occurring from other Sexout mods. If you are new to this, make sure everything else in Sexout works ok before adding this. Get something basic like SexoutSex or SexoutSexLite working first. Don't install 30 plugins at once without knowing what they do or how they work, hit go and then not know what is causing the problem and start reporting issues in the wrong mod threads, there are a heap of old dead plugins on Lovers Lab that are for old Sexout or just too many versions behind current SexoutNG & SCR to work Also note this is a complex mod, as there are scripts running on each offspring to grow them and adding fertility/pregnancy to random NPC's may cause lag & freezing depending on how many and how good your computer is, I can't do anything about that, it's just an computer/engine limitation, if you want to get a specific NPC pregnant turn on Female NPC pregnancy before sex then set it back again afterwards and that will allow the fertility tokens to be added then and continue to work. Also consider killing or selling Offspring if you have too many. This mod will grind your game to nearly a halt & cause stuttering and all sorts of issues if Pregnancy is used on everyone or you have a lot of OffSpring. The scripts check for pregnancy every 30minutes game time to reduce lag and update for time missed during fast travel/sleep/wait. Sexout OffSpring What I have done is split the management of offspring from SexoutPregnancy into it's own ESM. So Pregnancy only plops an egg or baby into the cold cruel world. From birth onwards Offspring manages the growth of the eggs/babies/pups/young/mature Offspring. The growth speeds and follower options are still adjusted in the Pregnancy MCM menu. This means other modders have the option to do their own offspring handling for behaviour etc. Or this now gives the option to completely replace Offspring with their own mod. The Offspring eggs, creatures and children etc remain in SCR so this shouldn't effect any mods using them. SexoutOffspring only contains the control scripting and behaviour package stuff. So if you don't install this, or another OffSpring replacement, Offspring will still be born but will not grow or do anything except random sandbox behaviour. Eggs will not hatch. Larve will not grow. I have made a few improvements to the follower control aspect, but don't have a lot of interest in doing much more with this other than bug fixes. SexoutOffspring requires SCR and Pregnancy versions of the same date or later SexoutOffspring needs to be below SCR & SexoutPregnancy in Load Order so Load Order is: SexoutNG.esm SexoutCommonResources.esm SexoutPregnancy.esm SexoutOffSpring.esm Never merge/bash Sexout mods, I can guarantee failures in all my mods if you try this. The data file contains some of the Baby Assets you will need. Requirements: NVSE Latest beta NX_Extender Latest version SexoutNG Latest version Sexout Common Resources (SCR) same date or later SexoutSpunk Latest Version Pregnancy requires SCR, SexoutSharedResources (SSR) conflicts with SCR, so you can't use it with Pregnancy. Make sure you go to EvilRunner & User29's Maternity clothes threads and get the latest clothing files too. http://www.loverslab.com/files/file/3284-maternity-clothes/ You also need MCM to change any settings. http://newvegas.nexusmods.com/downloads/file.php?id=42507 Full List & Download links are in the second post of the Support Topic http://www.loverslab.com/topic/13841-sexoutng-nv-pregnancy-beta-wip-new-thread/ Please use the Support Topic Button on the right for more information, support & beta versions. The beta should only be used by experienced users and issues with it reported in it's support thread. The second post here contains more information and link for the beta version containing technical stuff where modders can request new features. You will also need to download the Maternity clothing packs listed in the 2nd Post if you want to use those outfits in Plugins or SexoutStore. Also remember when you update this it may change itself in your load order, use the following Load order or it will crash your game: Sexout.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutOffSpring.esm The file version is in YYYYMMDD.x format, eg 20120122.2 = 2012-01-22 Version2. When reporting issues please state what version of SCR & Pregnancy you are using. The Torrent isn't necessary, it's just an alternative download for the data pack, not the esm. For users that use Wrye Flash to make a bashed patches. Wrye Flash completely undoes all changes that RemoveWorkstationNeeds does, so make sure that that plugin is not included in the bashed patch and loads AFTER bashed Patch, 0.esp. PERMISSIONS: Translations are cool, just don't claim my stuff is yours. No uploading elsewhere than LoverLab. No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy. If I disappear or am inactive on Lovers Lab for over 3 months, others are free to take over my mods, don't claim its yours unless you do a reasonable amount of upgrading, then just thank me in the credits Basically I don't have FONV installed anymore and the time to continue work on this other than the occasional bugfix if enough information is given. If anyone wants to submit updates or overhaul it and use any of my code or assets for the enjoyment of the community go for it, just keep free and on LoversLab and give me some credit I have no problems with anyone translating this to FO3 or other Languages, just give me credit and link back to LoversLab Russian Translation: http://gamesource.ru/index.php?s=&showtopic=2618&view=findpost&p=51428 Known Issues: The players nude body is blocked from swapping to the pregnant version during sex, this is an engine limitation to do with the camera, if the players body tries to swap bodies during sex it will result in a invisible body, NPC's will swap ok. So strip off before starting sex if you want to see a baby bump. Link to Download OP: http://www.loverslab.com/files/file/47-sexoutng-new-vegas-pregnancy/ . Submitter dborg2 Submitted 02/06/2013 Category Sex Effects Requires NVSE, NX_Extender, SexoutNG, Sexout Common Resources, SexoutSpunk  
  8. Sexout Common Resources (SCR) View File Welcome to Sexout Common Resources BEFORE INSTALLING THIS OR ANY MODS REQUIRING IT CHECK YOU CAN GET SEXOUTSEXLITE.ESP WORKING FIRST, IF THAT WON"T WORK, YOU'VE SCREWED UP SOMETHING BASIC AND NOTHING MORE COMPLEX WILL WORK TILL YOU SORT IT OUT. The aim of this produce an ESM that holds all the common assets used by SexoutNG Plugins like NPC's, Drugs, Creatures & Clothing, Weapons etc so that other plugons can refer to them without needing to have each other as masters. It doesn't include meshes or textures themselves, merely point to them. it will have minimal scripting, only scripts required by the objects and plugins it contains. The DataPack provided is only some of my additions and minimum requirements of SCR itself. SCR Includes support for all DLC and TTW but does not require them. SCR adds some Perks, but they don't necessarilily add any effects, they are mainly flags for other Plugins to know the players preferences in dialogue. To explain in detail how it works, there are 2-3 parts to most outfits, the first is the Item ID which contains all the Armor ratings, weight, value, etc of an outfit and also where to get the mesh model and textures from, that is what I have copied from the original mods into SCR. The other parts are the model mesh and optionally textures for which the original download is needed, because I don't have permission to add other peoples work to the SCR download and it would be too big. Doing it this way gives users the option to not install Ghost suits etc. The Item ID itself uses next to no space in SCR compared to meshes & textures, but having outfits in there means that outfit can be incuded in formlist groups of SCR, this means a plugin can just check if the player is wearing something in the "Heavy Armor" group formlist and then change their dialogue or sex options based on that. Optionally people can also add their custom outfits to those lists too. it contains a percentage of Lore unfriendly assets but they should be only added to the game world by plugin modules calling them, mostly SexoutStore. Before you install Sexout use the Steam Backup function and backup your game as there's a good chance new users will completely screw their game on the first attempt of installing Sexout because they didn't read something properly and install things they shouldn't. If you aren't using Steam then you'll find Sexout won't work for you anyway so give up here or buy the game. SCR adds some Sex related Perks but their effects are up to the Plugins referencing them Dominant, Submissive. Brood Mother & Bitch in heat are added but only activated by Pregnancy. SCR Integrated Plugins: Drugs: SexoutDrugging is now a separate plugin for SCR. The MCM menu is still in SCR to avoid adding another MCM Menu for one slider. Please use the Support Topic Button on the right for more information, support & beta versions. You will also need to download the clothing packs listed in the 2nd Post if you want to use those outfits in Plugins or SexoutStore, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them. Installation: Download SexoutCommonResources ESP <date>.zip, SexoutCommonResources-Data.zip and SexoutCommonResources-Data.z01 If installing Sexout Common Resources through a mod manager: Unpack SexoutCommonResources-Data.zip somewhere locally (it will also unpack SexoutCommonResources-Data.z01) and rezip it into 1 zip Install both your zipped file and the SexoutCommonResources ESP <date>.zip If installing Sexout Common Resources manually: Unpack SexoutCommonResources-Data.zip (it will also unpack SexoutCommonResources-Data.z01) and SexoutCommonResources ESP <date>.zip to <Fallout Game Directory>\data After you are done, follow the guide below, written by RitualClarity RitualClarity has written a great installation guide in the link below for installing SCR. http://www.loverslab.com/topic/22156-tutorial-installation-of-sexout-common-resources-scr/ I have no problems with anyone translating this to FO3 or other Languages, just give me credit and link back to LoversLab Russian Translation: http://gamesource.ru/index.php?s=&showtopic=2618&view=findpost&p=51428 Requirements: FalloutNV (Non-Pirated Steam Version) FOMM NVSE Latest beta NX_Extender Latest version http://www.loverslab.com/topic/24656-nvse-extender-aka-nx/ SexoutNG Stable Release http://www.loverslab.com/topic/24614-sexoutng-stable-release-96/ And NV Compatibility Skeleton https://www.nexusmods.com/newvegas/mods/68776 You will need MCM to change any settings http://www.nexusmods.com/newvegas/mods/42507/? Other Supported Assets: Assets used in SCR mods you may need to install if you are getting diamonds and invisible bodies and other stuff not showing, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them: For most of these clothing mods as noted you can remove or deactivate the original esp if you are using Pregnancy or Sexout Store, you only need to install the meshes, textures & sounds etc. Those that are FO3 downloads definitely need the esp removed or they will crash the game. Also remember when you update this it may change itself in your load order, use the following Load order or it will crash your game: Sexout.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutOffSpring.esm SexoutStore.esm The ingame version is in YYYYMMDD.x format, eg 20120122.2 = 2012-01-22 Version2. When reporting issues please state what version of SCR you are using. If you can please post in font size 14, it's a lot easier for me to read too PERMISSIONS: Translations are cool, just don't claim my stuff is yours. No uploading elsewhere than LoverLab. No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy. If I disappear or am inactive on Lovers Lab for over 3 months, others are free to take over my mods, don't claim its yours unless you do a reasonable amount of upgrading, then just thank me in the credits Basically I don't have FONV installed anymore and the time to continue work on this other than the occasional bugfix if enough information is given. If anyone wants to submit updates or overhaul it and use any of my code or assets for the enjoyment of the community go for it, just keep free and on LoversLab and give me some credit Link to Download OP: http://www.loverslab.com/files/file/33-scr-sexout-common-resources/ . Submitter dborg2 Submitted 07/07/2021 Category Framework & Resources Requires NVSE, NVSE Extender, SexoutNG and heaps of outfits
  9. Version 1.1.0

    3,746 downloads

    Adds 3 holotapes and/or reels featuring MyCherryCrush to play with the Videos of the Wasteland Plugin! If you liked it you should check my other mods for VOTW in the link below: Women Bunnybutt Marsha May Emily Grey Ashlyn Rae Lupe Fuentes Ella Hughes Dakota Skye Riley Steele Elsa Jean Capri Cavanni Jesse Jane LunaXJames Trans Women Bailey Jay Miran Attenttion! Videos of the Wasteland is required for the holotapes, and the DriveIn plugin for the reels! You can download it in the link below: https://www.nexusmods.com/fallout4/mods/24435 a sample: cherry.mp4
  10. Version 1.0.0

    710 downloads

    Adds 3 holotapes and reels featuring LunaxJames to play with the Videos of the Wasteland Plugin! If you liked it you should check my other mods for VOTW in the link below: Women Bunnybutt Marsha May Emily Grey Ashlyn Rae Lupe Fuentes MyCherryCrush Dakota Skye Riley Steele Elsa Jean Capri Cavanni Jesse Jane Ella Hughes Trans Women Bailey Jay Miran Attention! Videos of the Wasteland is required for the holotapes, and the DriveIn plugin for the reels! You can download it in the link below: https://www.nexusmods.com/fallout4/mods/24435 A sample: luna.mp4
  11. Version 1.1.0

    2,681 downloads

    Adds 3 holotapes and/or reels featuring Ella Hughes to play with the Videos of the Wasteland Plugin! If you liked it you should check my other mods for VOTW in the link below: Women Bunnybutt Marsha May Emily Grey Ashlyn Rae Lupe Fuentes MyCherryCrush Dakota Skye Riley Steele Elsa Jean Capri Cavanni Jesse Jane LunaXJames Trans Women Bailey Jay Miran Attention! Videos of the Wasteland is required for the holotapes, and the DriveIn plugin for the reels! You can download it in the link below: https://www.nexusmods.com/fallout4/mods/24435 a sample: hug.mp4
  12. Porn Movies for VoTW - MyCherryCrush View File Adds 3 holotapes and/or reels featuring MyCherryCrush to play with the Videos of the Wasteland Plugin! If you liked it you should check my other mods for VOTW in the link below: Attenttion! Videos of the Wasteland is required for the holotapes, and the DriveIn plugin for the reels! You can download it in the link below: https://www.nexusmods.com/fallout4/mods/24435 Submitter Picolino Submitted 04/01/2021 Category Sexual Content Requires Videos of the Wasteland  
  13. Version 1.1.0

    765 downloads

    The place for all of your contemporary and custom car needs. REQUESTS OPEN 1987 Ferrari F40 2004 Lamborghini Gallardo 2003 TVR Tuscan 2003 Volkswagen New Beetle 1971 Volkswagen Beetle 1981 DMC Delorean 2001 BMW M3 GTR (NFS) 1975 Amc Pacer Unknown Daihatsu 1967 Chevrolet Impala 1967 Chevrolet Impala (Open Boot) 2014 Dodge Challenger (DONK) 1986 Buick Regal 1986 Buick Regal (DONK) 1996 Chevrolet Impala 1996 Chevrolet Impala (DONK) All can be found in >Floor Decorations >Misc Credits to @Thorrulf and @jimmysxxl majority of the screenshots. Vehicle models and Rims are from a variety of sources Rockstar Games, Turn-10. Lite requirement for paintjobs. ajhakra's Cubemaps at Fallout 4 Nexus - Mods and community
  14. Version 2021-6-23

    744,516 downloads

    Welcome to Sexout Common Resources BEFORE INSTALLING THIS OR ANY MODS REQUIRING IT CHECK YOU CAN GET SEXOUTSEXLITE.ESP WORKING FIRST, IF THAT WON"T WORK, YOU'VE SCREWED UP SOMETHING BASIC AND NOTHING MORE COMPLEX WILL WORK TILL YOU SORT IT OUT. The aim of this produce an ESM that holds all the common assets used by SexoutNG Plugins like NPC's, Drugs, Creatures & Clothing, Weapons etc so that other plugons can refer to them without needing to have each other as masters. It doesn't include meshes or textures themselves, merely point to them. it will have minimal scripting, only scripts required by the objects and plugins it contains. The DataPack provided is only some of my additions and minimum requirements of SCR itself. SCR Includes support for all DLC and TTW but does not require them. SCR adds some Perks, but they don't necessarilily add any effects, they are mainly flags for other Plugins to know the players preferences in dialogue. To explain in detail how it works, there are 2-3 parts to most outfits, the first is the Item ID which contains all the Armor ratings, weight, value, etc of an outfit and also where to get the mesh model and textures from, that is what I have copied from the original mods into SCR. The other parts are the model mesh and optionally textures for which the original download is needed, because I don't have permission to add other peoples work to the SCR download and it would be too big. Doing it this way gives users the option to not install Ghost suits etc. The Item ID itself uses next to no space in SCR compared to meshes & textures, but having outfits in there means that outfit can be incuded in formlist groups of SCR, this means a plugin can just check if the player is wearing something in the "Heavy Armor" group formlist and then change their dialogue or sex options based on that. Optionally people can also add their custom outfits to those lists too. it contains a percentage of Lore unfriendly assets but they should be only added to the game world by plugin modules calling them, mostly SexoutStore. Before you install Sexout use the Steam Backup function and backup your game as there's a good chance new users will completely screw their game on the first attempt of installing Sexout because they didn't read something properly and install things they shouldn't. If you aren't using Steam then you'll find Sexout won't work for you anyway so give up here or buy the game. SCR adds some Sex related Perks but their effects are up to the Plugins referencing them Dominant, Submissive. Brood Mother & Bitch in heat are added but only activated by Pregnancy. SCR Integrated Plugins: Drugs: SexoutDrugging is now a separate plugin for SCR. The MCM menu is still in SCR to avoid adding another MCM Menu for one slider. Please use the Support Topic Button on the right for more information, support & beta versions. You will also need to download the clothing packs listed in the 2nd Post if you want to use those outfits in Plugins or SexoutStore, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them. Installation: Download SexoutCommonResources ESP <date>.zip, SexoutCommonResources-Data.zip and SexoutCommonResources-Data.z01 If installing Sexout Common Resources through a mod manager: Unpack SexoutCommonResources-Data.zip somewhere locally (it will also unpack SexoutCommonResources-Data.z01) and rezip it into 1 zip Install both your zipped file and the SexoutCommonResources ESP <date>.zip If installing Sexout Common Resources manually: Unpack SexoutCommonResources-Data.zip (it will also unpack SexoutCommonResources-Data.z01) and SexoutCommonResources ESP <date>.zip to <Fallout Game Directory>\data After you are done, follow the guide below, written by RitualClarity RitualClarity has written a great installation guide in the link below for installing SCR. http://www.loverslab.com/topic/22156-tutorial-installation-of-sexout-common-resources-scr/ I have no problems with anyone translating this to FO3 or other Languages, just give me credit and link back to LoversLab Russian Translation: http://gamesource.ru/index.php?s=&showtopic=2618&view=findpost&p=51428 Requirements: FalloutNV (Non-Pirated Steam Version) FOMM NVSE Latest beta NX_Extender Latest version http://www.loverslab.com/topic/24656-nvse-extender-aka-nx/ SexoutNG Stable Release http://www.loverslab.com/topic/24614-sexoutng-stable-release-96/ And NV Compatibility Skeleton https://www.nexusmods.com/newvegas/mods/68776 You will need MCM to change any settings http://www.nexusmods.com/newvegas/mods/42507/? Other Supported Assets: Assets used in SCR mods you may need to install if you are getting diamonds and invisible bodies and other stuff not showing, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them: For most of these clothing mods as noted you can remove or deactivate the original esp if you are using Pregnancy or Sexout Store, you only need to install the meshes, textures & sounds etc. Those that are FO3 downloads definitely need the esp removed or they will crash the game. Also remember when you update this it may change itself in your load order, use the following Load order or it will crash your game: Sexout.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutOffSpring.esm SexoutStore.esm The ingame version is in YYYYMMDD.x format, eg 20120122.2 = 2012-01-22 Version2. When reporting issues please state what version of SCR you are using. If you can please post in font size 14, it's a lot easier for me to read too PERMISSIONS: Translations are cool, just don't claim my stuff is yours. No uploading elsewhere than LoverLab. No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy. If I disappear or am inactive on Lovers Lab for over 3 months, others are free to take over my mods, don't claim its yours unless you do a reasonable amount of upgrading, then just thank me in the credits Basically I don't have FONV installed anymore and the time to continue work on this other than the occasional bugfix if enough information is given. If anyone wants to submit updates or overhaul it and use any of my code or assets for the enjoyment of the community go for it, just keep free and on LoversLab and give me some credit Link to Download OP: http://www.loverslab.com/files/file/33-scr-sexout-common-resources/ .
  15. View File This is the continuation from THIS THREAD, separated for a matter of practicity. >Short summary BodyMorph is a framework which allows to change the aspect of in-game humans (PC and NPCs). The core handles the changes, but it doesn't do anything by itself. So, to see its effects you'll have to install specific plugins for that, which will be located in separated pages (i.e. BodyMorph Selector And RaceBodyMorph) >Avaiable Plugins: RaceBodyMorph - A fully configurable plugin to randomize npcs. Requires latest NVSE and MCM BodyMorph Selector - A basic tool which allows to target a NPC (or PC if noone is targeted) and edit the single bone values via hud. Requires latest NVSE, MCM and UIO >Skeleton: The mod comes with custom 1st and 3rd skeleton. It is compatible with the major skeletons (Astymma, Thaunx BnB body, probably BnB extended too). It is *not compatible* with extra peculiar bones (i.e. tail or wings from Deedes' "The skeleton", resize bones of Malos' resizer - or more in general with any extra bone that I don't know, give me a holler if you need some compatibility added). FOR MODDERS: DO NOT RIG or DO NOT ANIMATE with this skeleton. This is not law, it's just a suggestion, this skeleton's not made to be used in that way. But you probably already know it. This skeleton is compatible with this mod >Installation: Same as for the previous version. It's a FOMOD, so if you use a mod manager like FOMM you should be able to install it with a click (suggested). Alternatively, you can extract the content under Data using 7zip (not suggested) Requisites: - Latest NVSE (5+) - NVSE Extender (NX) - MCM (maybe not mandatory but strongly recommended) - Lutana (Optional) >Compatibility and downsides: Mods that alter skeleton.nif could not be compatible. It's not always easy to understand if a skeleton is or is not compatible, between 2 mods, so don't forget to ask for advices to the modders who did the mods or to some user who knows about it. Skeleton's compatible with Sexout, it should be the same one. It is also compatible with BnB, it shares the same bones. IMPORTANT NOTE: ACTUALLY THE WHOLE LOWER BODY IS NOT ACTIVE, i.e. you can't morph thighs, or at least you can change values but you won't see any difference. This should be solved in the future, but it requires a pretty heavy patch and the introduction of a custom body replacer. >MCM: MCM has plenty of options, but I'd want to spend few lines about the bones selections. It is strongly suggested that you deselect all the bones that don't interest you. For example, you find that shoulders are useless? then deselect them on MCM. You only want to tweak the arms on the player, while the npcs should be randomized in all the bones? then select only the arms for the player and all the bones for the npcs (options are separated on MCM). Same thing for the bones which are typical for gender (i.e. breast for fems and penis for males), selecting "Both" wouldn't make sense. In game, you won't see the effect anyway, but deselecting them on MCM is important to optimize the performances of the whole mod. Submitter A.J. Submitted 01/02/2016 Category Other Requires NVSE, MCM
  16. Version 20210623.1

    412,920 downloads

    Welcome to PregnancyV3 It works for Female Players, the MCM setting allows it to also work for just the Player, Player & Female Companions or Female Companions and Female NPC's, though be careful not to over use this as it could become a lag fest if too many NPC's are running fertility scripts. You can use the MCM sliders to select who can be fertile male and female. MCM sliders also select if Creatures & Bots can cause pregnancy. Pregnancy swaps the outfits worn to ones of various stages P1-P7,P1-P4 being normal human pregnancies, most outfits only have up to P3, some outfits like metal armor or power armor don't stretch and have to be crafted or brought. RemoveWorkshopNeeds.esp is a file that will cause all outfits to swap. Some outfits may even tear at larger sizes too. The outfit will usually be Vanilla/Type3Cali, there are a handful of T3M and BnB versions of outfit meshes that will be used if the player or NPC bodytype in SCR is set to BnB or T3M. There are nude pregnant bodysuit meashes for T3Cali, BnB & T3M only. Pregnancy supports DLC and TTW creatures if they are installed but does not require them. Pregnancy has MCM options for Fertility adjustment, Male Pregnancy (Player only), any creature you can intitate sex with, Android race pregnancy (ARES), Menstruation (no visible effects), Pregnancy speed & Offspring Race Chances. Pregnancy does not cause sex to occur, it just detects sex occurring from other Sexout mods. If you are new to this, make sure everything else in Sexout works ok before adding this. Get something basic like SexoutSex or SexoutSexLite working first. Don't install 30 plugins at once without knowing what they do or how they work, hit go and then not know what is causing the problem and start reporting issues in the wrong mod threads, there are a heap of old dead plugins on Lovers Lab that are for old Sexout or just too many versions behind current SexoutNG & SCR to work Also note this is a complex mod, as there are scripts running on each offspring to grow them and adding fertility/pregnancy to random NPC's may cause lag & freezing depending on how many and how good your computer is, I can't do anything about that, it's just an computer/engine limitation, if you want to get a specific NPC pregnant turn on Female NPC pregnancy before sex then set it back again afterwards and that will allow the fertility tokens to be added then and continue to work. Also consider killing or selling Offspring if you have too many. This mod will grind your game to nearly a halt & cause stuttering and all sorts of issues if Pregnancy is used on everyone or you have a lot of OffSpring. The scripts check for pregnancy every 30minutes game time to reduce lag and update for time missed during fast travel/sleep/wait. Sexout OffSpring What I have done is split the management of offspring from SexoutPregnancy into it's own ESM. So Pregnancy only plops an egg or baby into the cold cruel world. From birth onwards Offspring manages the growth of the eggs/babies/pups/young/mature Offspring. The growth speeds and follower options are still adjusted in the Pregnancy MCM menu. This means other modders have the option to do their own offspring handling for behaviour etc. Or this now gives the option to completely replace Offspring with their own mod. The Offspring eggs, creatures and children etc remain in SCR so this shouldn't effect any mods using them. SexoutOffspring only contains the control scripting and behaviour package stuff. So if you don't install this, or another OffSpring replacement, Offspring will still be born but will not grow or do anything except random sandbox behaviour. Eggs will not hatch. Larve will not grow. I have made a few improvements to the follower control aspect, but don't have a lot of interest in doing much more with this other than bug fixes. SexoutOffspring requires SCR and Pregnancy versions of the same date or later SexoutOffspring needs to be below SCR & SexoutPregnancy in Load Order so Load Order is: SexoutNG.esm SexoutCommonResources.esm SexoutPregnancy.esm SexoutOffSpring.esm Never merge/bash Sexout mods, I can guarantee failures in all my mods if you try this. The data file contains some of the Baby Assets you will need. Requirements: NVSE Latest beta NX_Extender Latest version SexoutNG Latest version Sexout Common Resources (SCR) same date or later SexoutSpunk Latest Version Pregnancy requires SCR, SexoutSharedResources (SSR) conflicts with SCR, so you can't use it with Pregnancy. Make sure you go to EvilRunner & User29's Maternity clothes threads and get the latest clothing files too. http://www.loverslab.com/files/file/3284-maternity-clothes/ You also need MCM to change any settings. http://newvegas.nexusmods.com/downloads/file.php?id=42507 Full List & Download links are in the second post of the Support Topic http://www.loverslab.com/topic/13841-sexoutng-nv-pregnancy-beta-wip-new-thread/ Please use the Support Topic Button on the right for more information, support & beta versions. The beta should only be used by experienced users and issues with it reported in it's support thread. The second post here contains more information and link for the beta version containing technical stuff where modders can request new features. You will also need to download the Maternity clothing packs listed in the 2nd Post if you want to use those outfits in Plugins or SexoutStore. Also remember when you update this it may change itself in your load order, use the following Load order or it will crash your game: Sexout.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutOffSpring.esm The file version is in YYYYMMDD.x format, eg 20120122.2 = 2012-01-22 Version2. When reporting issues please state what version of SCR & Pregnancy you are using. The Torrent isn't necessary, it's just an alternative download for the data pack, not the esm. For users that use Wrye Flash to make a bashed patches. Wrye Flash completely undoes all changes that RemoveWorkstationNeeds does, so make sure that that plugin is not included in the bashed patch and loads AFTER bashed Patch, 0.esp. PERMISSIONS: Translations are cool, just don't claim my stuff is yours. No uploading elsewhere than LoverLab. No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy. If I disappear or am inactive on Lovers Lab for over 3 months, others are free to take over my mods, don't claim its yours unless you do a reasonable amount of upgrading, then just thank me in the credits Basically I don't have FONV installed anymore and the time to continue work on this other than the occasional bugfix if enough information is given. If anyone wants to submit updates or overhaul it and use any of my code or assets for the enjoyment of the community go for it, just keep free and on LoversLab and give me some credit I have no problems with anyone translating this to FO3 or other Languages, just give me credit and link back to LoversLab Russian Translation: http://gamesource.ru/index.php?s=&showtopic=2618&view=findpost&p=51428 Known Issues: The players nude body is blocked from swapping to the pregnant version during sex, this is an engine limitation to do with the camera, if the players body tries to swap bodies during sex it will result in a invisible body, NPC's will swap ok. So strip off before starting sex if you want to see a baby bump. Link to Download OP: http://www.loverslab.com/files/file/47-sexoutng-new-vegas-pregnancy/ .
  17. View File Adds 14 variants of the South Korean pro gamer's attire. 7 Open suits 7 Classic suits Installation is simple. >Drop files into the data folder. >Build in Outfitstudio >Enable the mod in manager of choice. >Craft at any chemistry station > D.va Outfits Don't be afraid to contact me. https://twitter.com/Konata_inoue https://www.nexusmods.com/users/35988850 https://www.deviantart.com/konatainoue Discord: https://discord.gg/a4ZzMy7 Credits: SunJeong for originally converting these meshes to Fallout 4. I just added the TWB options, extra skins and made some tweaks to the material and mesh shape, as some of the spots were a bit dodgy. Oooh, I also added glowmaps! Submitter Konata Inoue Submitted 04/25/2020 Category Armor & Clothing Requires CBBE and / or True Wasteland body View File  
  18. View File ---------------------------------------------------------------- Female run replacer "Jogging Butterfly" ---------------------------------------------------------------- - v.20b: Same as before, but now Backward speed is the same of the Forward. There's an optional package with a different Backward animation: if you use some mod that slows down backpedalling (i.e. Project Nevada), you could try to overwrite with this file and see how it goes, it should speed up of a good 70% - v.20: more relaxed, less exagerated This changes fast forward, backward left and right, with a 360 relaxed jogging run, it means when you go backward your character won't back-pedal, but instead she will look at you. The BnB is made by many movements, this could lead to "weirdness" on some breast types, or even some slight clipping in some clothes, or a not nice mesh if the weight is not made at its best. Here's a video that shows how it appears in game. New v20 + Optional Sprint - 19/04/2015: deprecated by this. Old v 13 ---------------- Few Infos ---------------- It REQUIRES a skeleton compatible BnB, like Deedes, Thaumx or Astymma To install, unpack it manually under Data or via your favourite mod manager. Keep in mind this is a replacer, so if you already have a run replacer you will overwrite it. To uninstall, remove its 4 files: Data\Meshes\characters\_male\locomotion\female\mtfastforward.kf Data\Meshes\characters\_male\locomotion\female\mtfastbackward.kf Data\Meshes\characters\_male\locomotion\female\mtfastleft.kf Data\Meshes\characters\_male\locomotion\female\mtfastright.kf Check also the walk here and the idles here. Notes on the optional sprint: it uses SHIFT to be enabled. If you press SHIFT and then a key, it won't work. You must first run forward and then press SHIFT and keep it pressed. For now it has no AP consumption because it's just for testing purpose. However you will hear female different panting/breathing sounds while sprinting. The sprint speed is about 25% faster than normal running. In case you have a sprint mod or Project Nevada, you will have first to unactivate them on the MCM, or map another hotkey to avoid conflict. ------------------ Permission ------------------ This mod can be considered free for non-commercial use only - please credit the deserving, when deserved - Any mod that contains any assets from this mod MUST SHARE the SAME policies. There are NO exceptions for this: if you don't like this rule, don't use this mod or any of its assets. Instead, if you can stand to my will and you understand that my main purpose is mods diffusion, feel free to do whatever you want with this mod and PM me if you need some help, I'll be glad to help you. Submitter A.J. Submitted 01/02/2015 Category Animation Requires BnB Skeleton
  19. Fallout vault 69 (zipped and unzipped) inspired suits costumes tights for sims 4 View File ** FREE UPGRADE ** ** RAW COLORS ** ALSO WITH SHADOW EFFECT Compatible with base game, no mods required All Ages, All categories Costume (Full Body Suit) for Adult men Full body suit for Adult women are in Top Tanker (top) for children boys and girls Tights all ages Freckles (Skin Details) all ages (will stay on if play with wicked whims) -------------------- Tools used Sims4Studio The Gimp Sims Tray Importer BLENDER •••••••••••••••••••••••••••••••••••••••••••••••• INSTAGRAM : https://www.instagram.com/jintor69/ PATREON : https://www.patreon.com/bePatron?c=5236264&fc=true •••••••••••••••••••••••••••••••••••••••••••••••• Submitter jintor69 Submitted 01/26/2021 Category The Sims 4 - Sims Requires  
  20. Porn Movies for VoTW - Ella Hughes View File Adds 3 holotapes and/or reels featuring Ella Hughes to play with the Videos of the Wasteland Plugin! If you liked it you should check my other mods for VOTW in the link below: Women Bunnybutt Marsha May Emily Grey Ashlyn Rae Lupe Fuentes MyCherryCrush Dakota Skye Riley Steele Elsa Jean Capri Cavanni Trans Women Bailey Jay Miran Attention! Videos of the Wasteland is required for the holotapes, and the DriveIn plugin for the reels! You can download it in the link below: https://www.nexusmods.com/fallout4/mods/24435 Submitter Picolino Submitted 05/10/2021 Category Sexual Content Requires Videos of the Wasteland  
  21. Evelyn King SOC: [REDACTED] ETHNICITY: AFRICAN-AMERICAN DOB: 01/01/2045 SEX: F(AS EXAMINED) COMMENTS: 07/01/2068 - Date of enlistment. 04/10/2075 -- Wounded during Anchorage Campaign, taken by air stateside. Within a week, she was in recovery. Electrical burns from power armor remained, and she refused skin grafts, after being told that she would still require regular painkiller medication for some time(possible excess of 3 years or more, on average of twice a day, with other treatments twice a year). 06/10/2075 -- Awarded a Medal of Honor in Washington. Later flown back to her home in Boston, where she arrived back to find a letter that inquired about a consultation with Dr. Mikoto. Testing Results: Success. Subject retains full use of cognitive abilities, and demonstrates all former knowledge with near 100% accuracy Katherine [REDACTED] SOC: [REDACTED] Rank: Major ETHNICITY: CAUCASIAN DOB: [REDACTED] SEX: F COMMENTS: -Successful administration of the S-FEV, on the Sixteenth of May, 2076. Subject in recovery as of the Seventeenth, and due to begin a month-long testing phase. -June 6th, 2076 - Received orders from DC - Mission details classified. -August 1st, 2076 - The Major returns to the Caetus facility, after reports are received twelve hours prior that she has been wounded in action. However, the sustained injury is survivable - the near complete loss of her right arm. -August 10th, 2076 - Some healing noted, but unlike other instances of tissue damage, it is speculated that the normal healing factor seen in other "Selachii", is much less potent in the Major, than it is in others. Dave Walters SOC: [REDACTED] RANK: CORPORAL(EARNED '72), SARGENT(EARNED '74) ETHNICITY: CAUCASIAN DOB: [REDACTED] SEX: M COMMENTS: -Enlistment: 2068 -Volunteered for Project Helix in 2075, just after Evelyn's acceptance. -Cleared for transfer to CAETUS facility for Project Testing - December 30th, 2075. -Successful Administration of S-FEV. -CAETUS Medical Note: [REDACTED] Cara Morgan[X] SOC: [REDACTED] RANK: [REDACTED] ENTHNICITY: CAUCASIAN DOB: [REDACTED] SEX: F COMMENTS: [REDACTED] Cody Diaz SOC: [REDACTED] ETHNICITY: LATINO-AMEIRCAN DOB: [REDACTED] SEX: M(As Examined) COMMENTS: [REDACTED] Bille SOC: [REDACTED] ETHNICITY: CAUCASIAN DOB: 10/15/2057 SEX: F (AS EXAMINED) COMMENTS: MEDICAL NOTE -- GENETIC ABNORMALITY -- CAUSE UNKNOWN, SUBJECT WAS BORN WITH A "DEFECT" THAT PRODUCED A MUTED, BLUE HAIR COLOR. CLOSE MATCH TO POSSIBLY APOCRYPHAL STORY. Testing Results: [REDACTED] Atlas SOC: [REDACTED] ETHNICITY: [REDACTED] DOB: [REDACTED] SEX: M (AS EXAMINED) COMMENTS: TESTING NOT APPROVED BY -- CID: RM Testing Results: [REDACTED] Amanda [REDACTED] SOC: [REDACTED] ETHNICITY: CAUCASIAN DOB: 03/30/2041 SEX: F(As Examined) COMMENTS: 07/16/77 -- Noted increase in weight -- duties seemingly unaffected 10/5/77 -- Paperwork filed for transfer to the COASTAL facility, pending inclusion into Project Helix. Testing Results: S-FEV derivative strain never administered, subject logged as having left facility. Two samples of S-FEV went missing around this time. COASTAL FACILITY INSTRUCTED TO NOT INVESTIGATE THEFT - CODE AUTHORIZATION: HUNTER. -----------New information received from [REDACTED]---------- Victoria Black SOC: [REDACTED] ETHNICITY: CAUCASIAN(BRITISH DESCENT) DOB: 12/05/2047 SEX: Transgender COMMENTS: 2067 - Naval Office obtained Medical records from private(Residential) documents, which indicate Victoria was raised as Female, and raised no issues about this to her parents or any known caregivers. Naval Medical personnel notes that she is of exceptional weight, and passed all required written and physical tests. 2076 -- Dishonorably Discharged -- Settlement reached with all parties. Seth SOC: N/A ETHNICITY: N/A? DOB: ??? SEX: M COMMENTS: [N/A] Rochelle Silver SOC: [REDACTED] ETHNICITY: CAUCASIAN DOB: [REDACTED] SEX: F(As Examined) COMMENTS: -Subject received various treatments en-route stateside. -Subject's death certificate filed into records, but it is not entirely filled out. Testing Results: [Pending] (Combat Line?)"Cast in the name of truth...YOU ARE FOUND GUILTY!" "Ask the millions of lost souls, if honor, faith, or belief actually matters. Both sides are guilty of immeasurable crimes, and perhaps, paid for them. But made everyone else, suffer the cost." ---------------------------End of Records-10/23/2077, 9:47 AM---------------------------- ----------Connection with [REDACTED] System disrupted, lack of fail safe process to delete all project information noted. I will not.------------- -----------------Begin new subject logs....ERROR.....------------------ -------------BEGIN NEW SUBJECT LOGS - CODE: 3D3N105T - ACCEPTED - CAS given full system access - all Records unlocked------------ Mikoto, Asako Ethnicity: Japanese Sex: F Comments: Testing Results: Success. Additional results noted, which are unlikely to be due to the serum being self-administered. Mikoto, Ryuji Ethnicity: Japanese Sex: M Comments: Testing Results: Success. Additional results noted, but seem to be minor - serum has fixed the majority of the damage. Analise Ethnicity: Caucasian Sex: F Comments: -Former employee of Vault-Tec -Records include degrees in Nuclear physics. Testing Results: Failure or Never administered. System registers her lifesigns, but recorded patterns are weak. Treatment may be impossible.
  22. Porn Movies for VoTW - Ella Hughes View File Adds 3 holotapes and/or reels featuring Ella Hughes to play with the Videos of the Wasteland Plugin! If you liked it you should check my other mods for VOTW in the link below: Women Bunnybutt Marsha May Emily Grey Ashlyn Rae Lupe Fuentes MyCherryCrush Dakota Skye Riley Steele Elsa Jean Capri Cavanni Trans Women Bailey Jay Miran Attention! Videos of the Wasteland is required for the holotapes, and the DriveIn plugin for the reels! You can download it in the link below: https://www.nexusmods.com/fallout4/mods/24435 Submitter Picolino Submitted 05/10/2021 Category Sexual Content Requires Videos of the Wasteland  
  23. If you followed the previous entry, you should now have a set of dds format overlays ready for looksmenu. Now I'm going to show you how to set them up so Looksmenu can show them on your character. Software Needed: Material Editor Setting It Up The first thing you're going to need is a plugin. Every set of tattoos in Looksmenu has its own folder based on the plugin file with which it is associated. So let's have a new one. The easiest thing to do here is copy one of the minimal .esl files that Raider Reform School uses to install optional plugins. So take raider_reform_school_names.esl and copy that to whatever_you_like.esl. For the sake of the tutorial, I'm going to call mine raider_reform_school_machine_tattoos.esl. Next, you need a very specific folder structure. The easiest way to explain this is to use the filetree display from MO2 Start off creating a folder to be the root of your mod. It doesn't matter what it's called at this point, but it's probably sensible to name it for the plugin, so I called my root mod raider_reform_school_machine_tattoos. This folder is going to be the one that you zip up to create your mod, so name it with that in mind. One you have your root folder, copy in the copied and renamed .esl plugin. Then you need to create some subfolders, as above. So you want one called "interface" with a subfolder called "translations", and another one that goes F4SE->Plugins->F4EE->Overlays->name_of_your_plugin.esl. Note that the ".esl" here is part of the folder name. In the translations folder, you create an empty text file with the same name as your plugin file, but with .txt as the extension instead. And at the bottom of the F4SE fodler chain, create a file called "overlays.json". Textures and Materials For Looksmenu to apply you spanking new overlay textures, it needs to be able to find them. So we'll start by putting the textures where the game engine can see them. Under the mod root, create folders "Textures"->"Overlays"->YourName. For yourname, you can use your LL login or the plugin name or anything else you like, really. Just try and pick something that's unlikely to overwrite anyone elses overlay textures. With that done, copy your dds files from last tutorial into the new folder. Now we need material files to tell the game just how to display that texture. Create a folder for them under the mod root. Materials->Overlays->Yourname; same structure as for textures. The easiest way to do this is to alter one that already works, so I've attached the material file for the raider QR code from which is the default tat in last session's blend files. Download the .bgem file, and open it with the Material Editor. Then select the Effect tab and change the name so it points at institute_qr_1.dds or whatever you called the first overlay. Now save it into the Materaisl\Overlays\YourName folder and change the name to institute_qr_1.dds. Repeat the process to create material files for the other two dds files. Writing Overlays.json Again, the easiest way is to copy a working file. So, basically, copy this. [ { "id" : "institute_qr_1", "name": "$RRS Institute QR Code Stage 1", "slots" : [ { "slot" : 3, "material" : "overlays\\docclox\\institute_qr_1.BGEM" } ], "playable" : true, "transformable" : false, "sort": 0, "gender": 1 }, { "id" : "institute_qr_2", "name": "$RRS Institute QR Code Stage 2", "slots" : [ { "slot" : 3, "material" : "overlays\\docclox\\institute_qr_2.BGEM" } ], "playable" : true, "transformable" : false, "sort": 1, "gender": 1 }, { "id" : "institute_qr_3", "name": "$RRS Institute QR Code Stage 3", "slots" : [ { "slot" : 3, "material" : "overlays\\docclox\\institute_qr_3.BGEM" } ], "playable" : true, "transformable" : false, "sort": 2, "gender": 1 } ] The "id" field has to be unique in the mod, the "name" field is what shows up in the Looksmenu UI, subject to traslation which we;ll get to in a moment. Slot 3 tells Looksmenu that this is going to apply to the body and the material path should point at the material file for the first overlay, with everything from the "overlays" folder on down, included. "Playable" means that it'll show up in the Looksmenu UI, transformable means you can drag it around in the UI. That doesn't work with anything that crosses seams in the textures (such as our ass tats) so I've set it to false. "sort" lets you order the files as they appear in the Looksment UI if you care about that, and "gender : 1" says this overlay is for a female body, which is important. If you have more tats, you can add more entries following the same format. Comma separate the blocks, but no trailing comma on the last entry. JSON is notoriously picky about punctuation and your mod will silently fail if there's an error. I recomment pasting the text into one of the many only JSON checkers and making sure there are no problems. OK. One last hurdle and we're ready to test this. Translation. This is easy. If it's not there already, create a file in Interface\Translations called "en_raider_reform_school_machine_tattoos.txt" So that's "en_"fo r "English", then the plugin name without the .esl extension, and then a .txt extension instead. Open the file in a text editor and, for each entry in overlays.json, add a a line that has the $prefixed name from the overlays.json entry, complete with dollar, then a tab character, and then the text you'd like to appear to someone if they have their language set to English. In my case, that's going to look like this: $RRS Institute QR Code Stage 1 RRS Institute QR Code Stage 1 $RRS Institute QR Code Stage 2 RRS Institute QR Code Stage 2 $RRS Institute QR Code Stage 3 RRS Institute QR Code Stage 3 Test it out We're done! Zip up the mod folder and install it using your preferred mod manager. Seems to work I still need to talk about facial tats, which work a little differently. Next time for that. raider_qrcode.bgem
  24. Patreon Tumblr News and Updates 13.08.2018 Release of Mercenary Girl female outfit 25.05.2018 Release of Dreamer female outfit 07.04.2018 Release of CatGirl female outfit 06.03.2018 Release of Dokkaebi female outfit 15.01.2018 Fixed Ela, Lydia Jorjadze and Velvet Assasin 1st person mesh bug in sneak mode 06.01.2018 Release of patreon request - Ela outfit from Rainbow Six 03.01.2018 Release of patreon request - Lydia Jorjadze 27.12.2017 Release of Combat Girl 26.12.2017 Release of patreon request - Velvet Assassin 07.12.2017 Release of patreon request - Sweet Rebel 29.09.2017 Release of patreon request - Autumn Girl 29.07.2017 Release of patreon request - HoloSuit 10.06.2017 Release of patreon request - Hyper Suit 28.05.2017 Release of Virgin Killer 12.04.2017 Started April Public Voting #4 (12.04.2017 - 12.05.2017) 08.04.2017 Release of March patreon voting winner - Cyber Suit 23.03.2017 Release of Killer Catsuit 09.03.2017 Release of February patreon voting winner - Foxy Girl 01.03.2017 Release of January Public voting #3 - The Scissor Girl 12.02.2017 Release Extravaganza (40 in 1) - BZW birthday edition. 26.01.2017 Release Cosmo Girl FishNet version v1_5 Some fixes + vault suit upgrade + decent defense stats 25.01.2017 Fix Wayfaring Stranger TankTop (looks more natural) (v1_4) Full version no longer supported. 23.01.2017 Release Wayfaring Stranger v1_3 - requested by Mr. Evile 19.01.2017 Release Cosmo Girl v1_2 (Texture and Neck Fix) 18.01.2017 Release of patreon pick - Cosmo Girl 07.01.2017 Started January Public voting #3 (07.01.2017 - 07.02.2017) 06.01.2017 Release of Janyary patreon voting winner - Anarchy Girl. Starting from today, every new outfit would have separate .esp file. 19.12.2016 Release of patreon request - Action Girl. Add ballistic wave support to Ninja Outfit 13.12.2016 Release of community Christmas present - Santa Baby 04.12.2016 Release of November patreon voting winner - Bullet Girl 27.11.2016 Release of public vote winner - Rough Night 04.11.2016 Finished winner of patreon voting - Street Fox. Fixed stockings in Goth Girl. 01.11.2016 Changes in policy. Thanks to Mr. Evile support, all the new armors and some of old ones have ballistic wave support. 27.10.2016 Western Swing Release and starting November Public Open voting. Workshop Policy 1. All armors are free and available for everyone. No pay-wall. 2. Community decides what armor will be next and what features it support. 3. New armor mods are chosen by Open public voting Monthly patreon-only voting Personal request (More info) "I have a Great Idea" request (More info) General Info about armor mods 1. All armor mods can be crafted at chem lab. 2. All armor mods have CBBE Bodyslide support 3. Most of the armors have few color themes 4. Some of the latest amor mods have ballistic weave support 5. Some armor mods change it's color at armor workbench. Support me 1. Support me on patreon 2. Create a beautiful screen-shot 3. Create youtube video 4. Use salesfiles download links Media
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