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Wait, there's more edition: I forgot to upload these
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View File A new version of this mod is available here. Introducing for your modding pleasure, BodyMorph, by A.J. and myself. This is a body modification library that allows body parts to be scaled, in realtime, for the player and for individual NPCs. You can think of it as a sort of "back end" that allows adjustment up and down of 16 (at present) bones. Note that as this is a beta/wip, not all bones yet have morphs, and some that do exist may not work correctly. The interface is primarily UDF driven with very few functions required for basic support. Of course, the full sourcecode is hosted here on git.loverslab.com and the wiki is already populated with enough documentation to get rolling. INSTALLATION Just use FOMM and let it overwrite what it needs to. This will, at most, be the skeleton -- A.J. has created us a new custom skeleton, with all the bones we believe we need, as well as a ton of new ones that this mod uses to achieve the actual bodypart scaling. USAGE Players will need a "bodymorph aware" mod for this to do anything for them, it's similar to sexout in that regard, though if they wish to experiment with it the console can be used to manipulate the NX variables on the player or any other actor. Please see the first reply in the support thread, by A.J., for a demo plugin that can adjust the player scales -- and a fancy video! Modders should see the wiki for more detailed documentations and a simple example. CURRENT STATUS - 13 bones (Breasts, ForeArms, Hands, Head, Neck, Neck1, Pelvis, Penis, Shoulders, Spine, Spine1, Spine2, UpperArms) - 13 sizes per bone, from 0.70 to 1.30 in steps of 0.05. - Large morphs, or many small morphs on one character, result in subtle height changes. We are working on thi CREDIT A.J. deserves all credit for this, as simple player-only morphing is something I and many others struggled with in FONV for a long time, and got nowhere. The skeleton and all the morphs are painstakingly created by A.J., I'm just the code monkey that wrote the ESP scripts, and an FNVEdit script to make my ESP authoring easier. Submitter prideslayer Submitted 01/12/2015 Category Modders Resources Requires nvse, nvse extender, fomm
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Naughty Deeds View File ========Disclaimer======== This release is to be considered an early, yet playable open beta. A lot of things aren't finished yet, but keeping all I want to add to this project to release would mean potentially never releasing it at all. ========Description======= Naughty Deeds is multi-module project that is aimed to bake sexual content for Courier into normal Fallout New Vegas gameplay process. It is designed as "All-In-One" alternative of other popular Sexout mods, designed specifically for male Courier. ND development is ongoing process, so expect plenty of updates with new content. Main features: --Radiant mechanics that are easy to patch for any mods. --Amount of brand new content that is tied to other ND features. --Extending vanilla game experience with adult content. --High quality ReVoiceTTS2 voices that bake into original game almost seamlessly. Mod has many options to allow configure best experience for player's taste. Some of mod's features were inspired and recreate classic Sexout mods (Tryout, SexoutSex, Sexout Consequences etc.), some are unique and new. Any "bad outcome" situations, except Working Guy content module, are optional and can be turned off in MCM menu. ========Features======== -Vanilla Fade To Black Scenes- -Naughty Deeds provides merged into main master Sexout Fade To Black mod scenes, freeing .esp mod slot. -Canonic Benny scene is redesigned for male Courier with Confirmed bachelor perk, including slightly edited dialogues and voice files for full consistency. -Vanilla Extended Encounters- Using same concept as Sexout Consequences mod, Naughty Deeds extends amount of vanilla situations to have sexual options: -Doctors treatment in exchange of sex- Allows Courier to pay with sex for treatment. Unlike other mods that add this feature, sex will happen after Courier is treated, as jumping into intimacy with all that broken bones always felt wierd to me. -Naughty Greets- Greets Module is extensive Framework that provides radiant NPC approaches. It includes Generic, Prostitutes, Supermutants and Addiction approaches out of the box; it allows to patch every faction in base game, DLC or any mod to use their own specific Greet approach that would lead to any results modmaker wishes. Look into base game INI patch in config\aNDeeds\NGreetsFactionGR folder to see how it works. Framework respects default NPC sexuality: -If male default NPC sexuality is set to "straight", males will not approach Courier. -If female default sexuality is set to "lesbian", females will not apporach Courier. Basic Greet Types (any can be turned ON/OFF in MCM): -Generic Non-factioned, generic approaches from any NPC. All neutral/non-evil factions use this kind of approach. -Addiction Non-factioned approaches from NPC to addicted Courier, with propositions to give him a fix for a sexual favor. -Prostitutes Prostitute NPC's will approach Courier to offer sexual services. -Supermutants Approaches from Supermutants. -Factioned Greetings Approaches from different factions. Framework allows to add any faction/greet topic combination, for any mod, controlled by config files. Base game factions that are patched to have own approaches directly in Naughty Deeds: -Powder Gangers Approaches from Powder Gangers. As it's easy to guess, their intentions aren't nice. They can rob Courier or demand sex. -Legion Approaches from Legionnaires. As it's easy to guess, their intentions aren't nice. Legion part is very basic in first release and subject to be extended. -Great Khans Approaches from Khans will be a bit different, but will lead to generic choices. -Goodsprings Approaches from Goosprings residents will be a bit different, but will lead to generic choices. -Naughty Talk- Module that mostly recreates SexoutSex functionality in a more modern and compatible way, with some additional features: Courier can ask for sex most of ingame NPC, either vanilla or added by mods. NPC chance to agree is calculated from Courier's Charisma and Luck and is randomized to some degree. "Sex Luck" mechanics is ON by default; turning it OFF will make npc to ALWAYS agree to have sex. Courier can try to force NPC to sex if he/she refuse a proposition, which is also has calculated chance on success. Also, Courier can ask for caps in exchange of sex, for drugs if he's on withdrawal, for food and drink if he's hungry (hardcore needs). Those activities are rather treated as beggar ones, so often can lead to bad outcomes. -Heartly Helloes- Small module that does same thing as Smaller Talk - forces NPC that have no own dialogues to greet player. Useful for everything that benefits from Smaller Talk and designed to be alternative that takes Naughty Deeds, Devious Devices and possibly other my mods in account. -Working Guy- Module that adds Courier's prostitution mechanics. To begin whoring, simply equip any clothing that is treated by Naughty Deeds as whore outfit (by default all vanilla prostitute outfits); you can either ask NPC if they are interested in your service, or wait till they will approach you. Whoring grants experience, which increase Prostitution level (up to 100). The higher level is, the more clients ready to pay and the more satisfied they will be after service provided. Payment will depent on Courier's charisma, sexual experience for certain type of act and Prostitute level. You cannot whore yourself as "freelance" in cells that are treated as brothels; you can always add or remove cells manually from .INI file, aswell make ini's for any custom cells from any mods. Approaches respect default NPC sexuality: -If male default NPC sexuality is set to "straight", males will not approach Courier. -If female default sexuality is set to "lesbian", females will not apporach Courier. Pimps and Brothels: You can get a job as a Working Guy in any cell that is marked as Brothel (use INI to set cells up for vanilla or any mod) by talking to any NPC that is marked as Pimp (use INI to set up NPC's for vanilla or any mod). Whoring process will be very similar (either approaches or asking NPC if they would like to use your service), with a difference that bad outcomes (aka no payment, beating or rape) are impossible. You will have to share your earnings with a pimp when you end working. If you try to sneak out of brothel where you actively pimped out at a moment, you will be stripped out from all the caps you earned (...or, if you are stealthy enough, you have a chance to sneak out and leave all the earnings for yourself). If you run away from current session, this pimp will not accept your services again. Also, there is a chance that pimp will send agents to deal with you. If Pimp is located on Exterior, you will have to work on area that is as near as 12000 units around him; if you try to move further, your actions will be treated as attempt to run away, which will also lead to taking all earned caps away from you (or, there is a chance that you will sneak out with keeping all them for you). -Rough Awakening- Module that adds new gameplay feature: if Courier sleeps in outdoors for too long, he has a chance to be awoken by intruders. There's many variants what can happen: thief can steal your caps, wild animals can interrupt your sleep... Or someone can try to get into your pants without prior invite. Some encounter outcomes will depend on Courier's stats (perception, perks etc.). Rough awakening chance, is sex encounter possible, minimum hours for awakening to trigger are all configurable by MCM. Note: Rough Awakening supports Quest-per-Worldspace trigger principle, which means it can dynamically run specific quest events for specific worldspaces (controlled by ini file). It means that custom worldspaces can be patched with it's own events set for maximum immersion (because let's say triggering accidental gecko pack in Capital Wasteland would look off). Making such patches requires to know what you are doing though, as whole system is very sensitive to Start/StopQuest functions and StopQuest have to be called in correct moment to not break everything. -Infamy- Some Courier's action (public sex, scamming people, raping others) will lead to Infamy increase. The more Infamy Courier has, the worse people will think of him (affects only Naughty Deeds mechanics atm). If his Infamy is very high, people will stop talking to him completely. Infamy lowers with time. Lowering rate (aka how fast it fades) can be sen in MCM menu. -Surrender to the Enemy- Classic submit-to-enemy gameplay mechanics. Courier can submit to his combatants if he feels that he's not going to win this fight, by hotkey or by automatic health treshold (configurable in MCM). Courier can try to bribe his conquerors, talk his way out, or, expectably, exchange his body for his life. -Quests- -Confugirable INI Lists for ND functionality: Restricted Cells, Worldspaces, NPC; Brothel Cells, Pimp NPCs etc.- ========Compatibility======== -ND adds plenty of marker objects to Mojave, so mods that edit landscape or add new world objects may cause issue where NPC cannot freely access said markers and sctuck. Waiting (T) one hour usually teleports them to destination and solves issue. -Mod overrides some of vanilla dialogues, packages and other records. If other mods do the same and take precedent over Naughty Deeds, it may cause unexpected issues. ========Known issues======== -English is not my first language, so expect grammar nightmare if you're sensitive towards that. -A lot of content wasn't added yet and some of that is added is very basic. It's subject to improve/extend/flesh-out with updates. ========Requirements======== -Hard Requirements- Fallout New Vegas -SexoutNG '97+ and all it's requirements [SexoutSlavery.esm is not a requirement so can be safely deactivated to save plugin spot] -A-Lust and all it's requirements -Recommended mods- -Devious Devices If installed, ND widely use DD functionality, for either diclogue checks or adding devices themselves. -Wear and Tear If installed, ND widely use WaT values, such as wear, in many dialogues and mechanics checks. -Wash Yourself If installed, ND takes Courier's dirty state in account in many dialogues and mechanics checks. ========FAQ======== -Is this mod gay? Absolutely not. It allows you to completely ignore any bisexual/gay options and just get straight encounters. -Evil factions characters are very violent, aka tend to attack me in many situations! Is this normal? Yes. If you turn off "bad outcomes", in many cases potential sexual violence gets replaced by physical one, i.e. NPC decides to attack Courier. It's not like lowlife bandits and someone without morals would behave other way around. -What if I want to remove certain faction approaches and not "all-or-none"? Edit INI files by removing unwanted faction/greeting lines. Dont't forget to fix index size line and indexes themselves. -Is this mod relevant to use by female character? No, as it was created to fulfill catastrophic gap between content for female and male characters, so male characters have at least *something*. There are barely any sex checks in a mod, but it's fully designed around male anatomy and specifics. ========Credits======== All the Sexout devs, former and current. Loogie for Tryout approach script that I adapted for Greets module. Master Kingly - for FtB:R and free permission to tweak it. Daggers - awesome reVoice IndexTTS utility for high quality AI-voices. Submitter Allnarta Submitted 08/15/25 Category Quests Requirements Sexout, A-Lust
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Renovated the parsons inner room.
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Before/After I've been remaking my old UFO cell. I tried adding a fake lower deck to create an illusion of depth, but it turns out that if you make a glass floor without a proper plan, it can easily make you nauseous. So i had to change lower deck's color and add some dust on the floor so that it feels like you're standing on glass. Anyway...
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ported some hightech building assets. still a work in progress. finished the cell!
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just made a Simple Mod. This mod adds five types of equipable Creampie Meshes. The Mouth version is equipped in slot 59, using Niopa's Earrings skeleton. The Pussy version is equipped in slot 59, attached to the Pelvis skeleton. Pussy 01 is designed for lying-down poses, while Pussy 02 is for face-down poses, meaning their orientations are opposite. If you want to change position of Pussy01 and Pussy02, Go to the Mod folder and open AnimatedCreampie01, 02, 03 nif file(not AnimatedCreampie01n.nif - that's mouth one). change x, y, z value of Scene Root:2. The Floor version, which appears as dripping onto the ground, is equipped in slot 60 and attached to the NPC Root skeleton. TullAnimatedCreampie.7z *For Khajiit and Argonian players there is a esl Patch by Safado, at the bottom of comments. please check that. Soft Requirement Mu Skeleton Editor (if you have a problem with Niopa bone control, you'll need it) Recommended Mods SAM (Screen Archer Menu) Credits Daenae Nifskope Bodyslide and Outfit Studio Additional Notes For the Mouth version, enable SAM, go to Niopa - Earrings, and adjust the position as needed. For the Floor version, if you want to adjust the position, modify the COM skeleton in SAM when taking screenshots (make sure to reset it afterward). This mod was primarily created for screenshots, but you can also use it with SexLab Trigger or Fill Her Up, or modify it as needed. and sorry, I can't do any technical support!
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another new cell!
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GIFT: Game Interface For Toys (Skyrim LE + SE + AE + VR | Fallout 4) View File Summary This mod (GIFT) provides a gateway between supported games and various toys / devices that you might own IRL. Various events in-game trigger responses such as vibrations / shocks, or manipulating the user's lock on Chaster (if enabled). This mod is very light-weight, and will not lag your game at all. This mod runs in the background and reads the Papyrus log that the game writes, and reacts to it. Currently Supported Games Skyrim (LE + SE + AE + VR). SexLab Devious Devices Toys & Love Sexlab Defeat Naked Defeat Fallout 4 AAF AAF Violate Devious Devices Boston Devious Helper Mount and Blade: BannerLord Captive Events TBCaptivity BC Captor Supported Toys Lovense Kizuna Buttplug.io (Many different toy types) Chaster (Chastity Integration) DG-Lab Coyote (E-Stim) Overview Hey Folks! Decided to play a bit of Skyrim for the first time in years. Naturally, I wanted to include some of my new purchases in this gameplay. I've written a script to allow for Sex Toys (like Lovense) to react to events that happen in Skyrim. Currently the script responds to Devious Device vibration events, and SexLab scenes, as well as various world events (Such as being hit in combat). Open to more ideas for things to trigger them. This should work with any of Lovense's toys, though some may require additional scripting to fully take advantage of their features. This approach can also be expanded for other toys, assuming they expose a friendly API. The mod plays different patterns in response to different events; For example, being hit with an arrow feels different than being hit by an axe. Anal feels different than Oral, etc. As opposed to earlier versions, the current version of this mod does not require you to install Python, or any dependencies. Just download the mod, and run the executable. This script does not currently directly with the Skyrim process at all. This script runs in the background parsing the Papyrus log that Skyrim generates, and reacts to patterns that occur within the log. No script load, no chance of crashes. I have recently added a small plugin to the mod which watches for in-game events, and writes entries to the log. Extremely light-weight, low load. This script also supports Chaster! The current implementation requires a developer token (You can apply for this on Chaster). If others use this feature, I'll eventually add oauth support. This script can: * Add time to a lock. * Assign a task to the user of the lock (Task Extension) * Roll the dice (Dice Extension) * Spin the wheel of fortune (Wheel of fortune extension). Features Watches the log looking for in-game events such as DD vibrations and SexLab scenes. On finding either, sends a command to the toy to start a vibration. For SexLab scenes, stops the vibration when the scene is over. Varies the strength and pattern of the vibration depending on the source of the event. If using Chaster, spins the wheel when your character is knocked down via Defeat. When the whole party is defeated, adds a configurable amount of time to your lock. If using e-stim, applies a mild shock when hit, scaling in intensity as more damage is taken. Also watches the log for stack dumps, and immersively notifies you when these occur. These happen very rarely in my setup, but I always reload if they do. Future Plans Hmmm. More better? Credits Sirah - Buttplug.io and Kizuna implementations, and general contributions! Polite_Paddemelon - DG-Lab support! Zoollcar - XBox Controller and Winsound support! SprintElek - XToys Webhook Implementation! Submitter Min Submitted 06/06/22 Category Adult Mods Requirements Regular Edition Compatible Yes Install Instructions
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Sexout New Vegas Pregnancy View File Welcome to PregnancyV3 It works for Male and Female Players, the MCM setting allows it to also work for just the Player, Player & Companions or Companions and NPC's, though be careful not to over use this as it could become a lag fest if too many NPC's are running fertility scripts. You can use the MCM sliders to select who can be fertile male and female. MCM sliders also select if Creatures & Bots can cause pregnancy. Pregnancy swaps the outfits worn to ones of various stages P1-P7,P1-P4 being normal human pregnancies, most outfits only have up to P3, The outfit will usually be Vanilla/Type3Cali, there are a handful of T3M and BnB versions of outfit meshes that will be used if the player or NPC bodytype in SCR is set to BnB or T3M. There are nude pregnant bodysuit meashes for T3Cali, BnB & T3M only. Pregnancy supports DLC and TTW creatures if they are installed but does not require them. Some outfits like metal armor or power armor don't stretch and have to be crafted or brought. Some outfits may even tear at larger sizes too. If you don't want this feature and want all outfits to swap, you need the activate RemoveWorkshopNeeds.esp from SexoutCommonResources. Pregnancy has MCM options for Fertility adjustment, Male Pregnancy, any creature you can intitate sex with, Android race pregnancy (ARES), Menstruation (no visible effects), Pregnancy speed & Offspring Race Chances. Pregnancy does not cause sex to occur, it just detects sex occurring from other Sexout mods. If you are new to this, make sure everything else in Sexout works OK before adding this. Get something basic like SexoutSex or SexoutSexKey working first. Don't install 30 plugins at once without knowing what they do or how they work, hit go and then not know what is causing the problem and start reporting issues in the wrong mod threads. There are a heap of outdated plugins on Lovers Lab that are for old Sexout or just too many versions behind current SexoutNG & SCR to work Also note this is a complex mod, as there are scripts running on each offspring to grow them and adding fertility/pregnancy to random NPC's may cause lag & freezing depending on how many and how good your computer is, I can't do anything about that, it's just an computer/engine limitation, fertility tokens will be given out to npcs automatically overtime, based on how close player are, if you have performance issues tweak token Update Distance in mcm. Fertility tokens still can be given out by having sex with npc. Also consider killing or selling Offspring if you have too many. This mod will grind your game to nearly a halt & cause stuttering and all sorts of issues if Pregnancy is used on everyone or you have a lot of OffSpring. The scripts check for pregnancy every 20 minutes game time to reduce lag and update for time missed during fast travel/sleep/wait. Sexout OffSpring What I have done is split the management of offspring from SexoutPregnancy into it's own ESM. So Pregnancy only plops an egg or baby into the cold cruel world. From birth onwards Offspring manages the growth of the eggs/babies/pups/young/mature Offspring. The growth speeds and follower options are still adjusted in the Pregnancy MCM menu. This means other modders have the option to do their own offspring handling for behaviour etc. This now gives the option to completely replace Offspring with their own mod. The Offspring eggs, creatures and children etc remain in SCR so this shouldn't effect any mods using them. SexoutOffspring only contains the control scripting and behaviour package stuff. So if you don't install this, or another OffSpring replacement, Offspring will still be born but will not grow or do anything except random sandbox behaviour. Eggs will not hatch. Larve will not grow. I have made a few improvements to the follower control aspect, but don't have a lot of interest in doing much more with this other than bug fixes. SexoutOffspring requires SCR and Pregnancy versions of the same date or later SexoutOffspring needs to be below SCR & SexoutPregnancy in Load Order so Load Order is: SexoutNG.esm SexoutCommonResources.esm SexoutPregnancy.esm SexoutOffSpring.esm ... ... ... (optional) RemoveWorkshopNeeds.esp Never merge/bash Sexout mods, I can guarantee failures in all my mods if you try this. The data file contains some of the Baby Assets you will need. Requirements: NVSE Latest beta JIP LN NVSE Plugin JohnnyGuitar NVSE NX_Extender Latest version SexoutNG Latest version Sexout Common Resources (SCR) same date or later SexoutSpunk Latest Version Pregnancy requires SCR, SexoutSharedResources (SSR) conflicts with SCR, so you can't use it with Pregnancy. Make sure you go to EvilRunner & User29's Maternity clothes threads and get the latest clothing files too. http://www.loverslab.com/files/file/3284-maternity-clothes/ You also need MCM to change any settings. http://newvegas.nexusmods.com/downloads/file.php?id=42507 Full List & Download links are in the second post of the Support Topic http://www.loverslab.com/topic/13841-sexoutng-nv-pregnancy-beta-wip-new-thread/ Please use the Support Topic Button on the right for more information, support & beta versions. The beta should only be used by experienced users and issues with it reported in it's support thread. The second post here contains more information and link for the beta version containing technical stuff where modders can request new features. You will also need to download the Maternity clothing packs listed in the 2nd Post if you want to use those outfits in Plugins or SexoutStore. Also remember when you update this it may change itself in your load order, use the following Load order or it will crash your game: Sexout.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutOffSpring.esm ... ... ... (optional) RemoveWorkshopNeeds.esp The file version is in YYYYMMDD.x format, eg 20120122.2 = 2012-01-22 Version2. When reporting issues please state what version of SCR & Pregnancy you are using. For users that use Wrye Flash to make a bashed patches. Wrye Flash completely undoes all changes that RemoveWorkstationNeeds does, so make sure that that plugin is not included in the bashed patch and loads AFTER bashed Patch, 0.esp. PERMISSIONS: Translations are cool, just don't claim my stuff is yours. No uploading elsewhere than LoverLab. No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy. If I disappear or am inactive on Lovers Lab for over 3 months, others are free to take over my mods, don't claim its yours unless you do a reasonable amount of upgrading, then just thank me in the credits Basically I don't have FONV installed anymore and the time to continue work on this other than the occasional bugfix if enough information is given. If anyone wants to submit updates or overhaul it and use any of my code or assets for the enjoyment of the community go for it, just keep free and on LoversLab and give me some credit Link to Download OP: http://www.loverslab.com/files/file/47-sexoutng-new-vegas-pregnancy/ . Submitter dborg2 Submitted 02/06/2013 Category Sex Effects Requirements NVSE, JIP LN NVSE Plugin, JohnnyGuitar NVSE, NX_Extender, SexoutNG, Sexout Common Resources, SexoutSpunk
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Tagged with:
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Another new cell with new assets.
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Testing new cell!
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Uncategorized lewds from 2024 and 2025 Enjoy 😏 ------- ------- ------- ------- -------
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'Each research department competed to produce results in order to make a good impression on the director...'
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Warning : Super Mutant Hound
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"And then... the world!"
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meanwhile, i'm also making new supermutants with human skeleton. it was based on the draugr before.
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the wasteland fishnet!
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It's not the Goodneighbor without Memory den! testing clothes meshes...
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Version 1.4.7
8105 downloads
Summary This mod (GIFT) provides a gateway between supported games and various toys / devices that you might own IRL. Various events in-game trigger responses such as vibrations / shocks, or manipulating the user's lock on Chaster (if enabled). This mod is very light-weight, and will not lag your game at all. This mod runs in the background and reads the Papyrus log that the game writes, and reacts to it. Currently Supported Games Skyrim (LE + SE + AE + VR). SexLab Devious Devices Toys & Love Sexlab Defeat Naked Defeat Fallout 4 AAF AAF Violate Devious Devices Boston Devious Helper Mount and Blade: BannerLord Captive Events TBCaptivity BC Captor Supported Toys Lovense Kizuna Buttplug.io (Many different toy types) Chaster (Chastity Integration) DG-Lab Coyote (E-Stim) Overview Hey Folks! Decided to play a bit of Skyrim for the first time in years. Naturally, I wanted to include some of my new purchases in this gameplay. I've written a script to allow for Sex Toys (like Lovense) to react to events that happen in Skyrim. Currently the script responds to Devious Device vibration events, and SexLab scenes, as well as various world events (Such as being hit in combat). Open to more ideas for things to trigger them. This should work with any of Lovense's toys, though some may require additional scripting to fully take advantage of their features. This approach can also be expanded for other toys, assuming they expose a friendly API. The mod plays different patterns in response to different events; For example, being hit with an arrow feels different than being hit by an axe. Anal feels different than Oral, etc. As opposed to earlier versions, the current version of this mod does not require you to install Python, or any dependencies. Just download the mod, and run the executable. This script does not currently directly with the Skyrim process at all. This script runs in the background parsing the Papyrus log that Skyrim generates, and reacts to patterns that occur within the log. No script load, no chance of crashes. I have recently added a small plugin to the mod which watches for in-game events, and writes entries to the log. Extremely light-weight, low load. This script also supports Chaster! The current implementation requires a developer token (You can apply for this on Chaster). If others use this feature, I'll eventually add oauth support. This script can: * Add time to a lock. * Assign a task to the user of the lock (Task Extension) * Roll the dice (Dice Extension) * Spin the wheel of fortune (Wheel of fortune extension). Features Watches the log looking for in-game events such as DD vibrations and SexLab scenes. On finding either, sends a command to the toy to start a vibration. For SexLab scenes, stops the vibration when the scene is over. Varies the strength and pattern of the vibration depending on the source of the event. If using Chaster, spins the wheel when your character is knocked down via Defeat. When the whole party is defeated, adds a configurable amount of time to your lock. If using e-stim, applies a mild shock when hit, scaling in intensity as more damage is taken. Also watches the log for stack dumps, and immersively notifies you when these occur. These happen very rarely in my setup, but I always reload if they do. Future Plans Hmmm. More better? Credits Sirah - Buttplug.io and Kizuna implementations, and general contributions! Polite_Paddemelon - DG-Lab support! Zoollcar - XBox Controller and Winsound support! SprintElek - XToys Webhook Implementation!- 2 reviews
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Behind the scenes
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View File File Name: SexoutWillow File Submitter: BruceWayne File Submitted: 02 Feb 2013 File Category: Quests Requires: SexoutNG, Sexout Common Resources, Willow - A Better Companion Experience SexoutWillow by BruceWayne This mod replaces the Fade-to-black sex scene from the Willow Companion Mod with a random Sexout scene. To get the Sex scene you have to complete Willow's romance quest. Updates July 2015 You need at least Sexout 0.93 or above. As such you need all the new requirements for this, as NVSE 5 and NX 16. Fixed the broken kissing animation. Additional info: Due to the way the original scripts work, I had to work around the fact that the stages are timed and coupled the timer to the sexout timer. This was true for all old versions as well. The problem is, that if you pause the animation timer with SexoutPositioning, this doesn't translate to the script timer of NVWillow (it still uses the time set in your SexoutNG settings, plus a couple seconds extra). If you have to adjust your anims, do so with an unpaused timer. To rectify this, set your timer up to give you ample time to adjust and save the offset, so you won't have to do it everytime and can go back to a shorter duration. Read the SexoutPositioning instructions on the Sexout main pages to find out how. Old Updates: Requirements SexoutNG by prideslayer Willow - A Better Companion Experience v1.09 by llamaRCA Sexout Common Resources by Halstrom NVSE 5+ or higher NVSE Extender 16 (a.k.a NX) or higher Installation/Update Drop the files in your data folder. Answer "yes" if you are asked to overwrite files. Make sure SexoutWillow.esp is loaded after NVWillow.esp! Additional Info I enabled player controls during Willow's "warm up" dance, so you can get a better view. Don't run away! (I guess she will eventually find you, but you never know..) Make sure she is following you, when you ask her. If she is in wander mode she might run away during her dance... (I think this also happens, if you don't use this mod) I'd love to hear feedback, suggestions and/or constructive criticism. So rate, comment, troll, whatever.. If you want to run SexoutWillow with version 0.97 of the Willow mod, click here. Click here to download this file Submitter BruceWayne Submitted 02/02/2013 Category Quests Requires SexoutNG, Sexout Common Resources, Willow - A Better Companion Experience