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Found 147 results

  1. There's some really peculiar-looking, rubbery holes in the walls of the Institute (images provided). Their shape, location, appearance and even material just make it look like a glory hole or a wall-mounted fleshlight. So could they be used for something like that? Maybe create an invisible gloryhole furniture object on them so people can use them for some quick relief? Of course, they could be used for something else. They seem just large enough for a hand or a foot to go through. They could be used as bondage, forcing someone's limb through it and inflating the rubbery sides of the hole, locking them in place. Let me know if you have any other ideas (and if this is in the wrong forum subcategory).
  2. Amanda: New girl in the vault I

    Please leave feedback, this is my first story on here. While wandering around the Commonwealth, Amanda finds a cave. Idiotically she decides to wander in, not knowing what may lurk on the other side. To her surprise and fear it is a Vault. A sealed one. Noticing a control panel, she decides to plug in her Pip-boy and attempts to activate door. With success, the almost blinding orange Klaxon lights turn on and she waits for the door to unseal and continues forward in fear. When she enters the vault, she is greeted by a middle age woman. Amanda: H-hello... Overseer: Hello, Where did you get that Pipboy, and what happened to your clothes? Amanda: I found it in an old vault, it was full of gunners in the basement of an old building... Overseer: As for your clothes? Amanda: I lost them where I found the Pipboy, along with everything I had with me. The gunners had me captive for a while and used me as their 'Entertainment'. Overseer: That is horrible, sorry to hear what you went through. Glad you at least made it out alive. Overseer: You may stay if you'd like. But only if you are willing to help keep the vault running with the rest of us. Amanda: That sounds lovely, By the way, My name is Amanda. Overseer: Excellent. We don't need to frisk you, since you barely have any place to hide weapons... Overseer: Follow one of our security guards, he'll bring you through the rad scanners, then ask you a few questions. Overseer: After that, He'll guide you downstairs. Amanda: O-okay... Security guard: Follow me. This way. Amanda thinking in her head: Why are they all staring at me so weird? Security guard: Your name is Amanda? Amanda: Yes it is... Security guard: Well, aren't you just pretty? Amanda: T-thanks? Security guard: Hmmm, do you have any 'Skills' that may prove useful to the Vault?. Amanda: The only skills I have are cooking... Security guard: You said you were captive? By gunners? Amanda: Yes I did... But I don't want to talk about it... Security guard: Would you like to stay here, or go back into the wastes? Because, if you want to stay, you're gonna tell me about it. Amanda: Fine... Ugh... Amanda: I had found the vault by accident, like how I found this one. When I had gotten in there, I was attacked by a group of gunners. All of them were men. Next thing I knew, I was being tied up and dragged to another room. After that, they would use me almost every waking moment for the next month. Amanda: I've been out of there for a while now, but never had a place to go. I'm glad I this vault. Security guard: Sounds like you do have another set of skills after all. Amanda: Excuse me? Security guard: We are going to have fun with you here... Amanda: What?! Security guard: Now, get your ass to the atrium. I'll tell Maria you're coming. Amanda thinking in her head: I'm never visiting another vault again...
  3. Pose Converter

    View File Pose Converter Beta 0.73 This is the big update I've been promising. Pose Converter is a suite of Blender tools designed to simplify and automate many animation related tasks. The latest update simplifies and streamlines the process of converting animations from one game or armature to another. At things currently stand, if you can port an animation and its armature into Blender, you can port it to any other armature with a vaguely similar structure. Features: 1. Automated compensation for differences in bone bind orientation: This radically simplifies the process of porting animations from one armature to another. 1.a. Automatically convert animations between different creature types, or between creatures and humans. 1.b. Automatically convert animations between different games...if you can import it into Blender, you can convert it. 2. 1-Click button to freely convert Skyrim, Fallout, and Oblivion meshes between Skyrim, Fallout, and Oblivion bind positions 3. Automatic BB generation has been improved. The X, Y, and Z orientation are no longer relative to the bind position of the bones. This means that it is much easier to get consistent results from the settings. 4. Modify the magnitude of any movement, rotation, or scale animations, by bone and frame. 5. Set bone priorities to all bones in an animation 6. Automatically add B4 (BBB) Breast animation to Skyrim, Fallout, and Oblivion Animations 7. Automatically add B4 (BB) Buttock animation to Skyrim and Oblivion Animations 8. Automatically add B4 (BBB) style motion to any bone on any armature 9. Rotate Oblivion animations (movement and/or direction) - Fixes the 90 degree import bug and simplifies the creation of left, right, forwards, backwards animation groups. 10. Automatically update Anim text keys for Oblivion animations 11. Automatically add facial expressions to Oblivion animations 12. Automatically repair breast scaling distortion when using Growlf's controllable skeleton. 12.a. Improved repair of breast scaling distortion. Requires Lovers Animation Workshop Skeleton Mark II Using the Tool Converting Animations between Armatures (ie, from Oblivion to Fallout, from an NPC to a creature, etc) Adding Bouncing Breasts, Buttocks, or any other bone As you can see, the number of control settings for modifying BB Butts animations and BB Breasts animations has grown to absurd levels. But it does a damn fine job if you tweak the settings a bit. Explanation of Options Recommended tweaks: To generate a L/R swinging motion, set the Z frequency multiplier to double that of the X. In order to generate L/R symmetrical animations, the Left Y amplitude generally needs to be set to the negative of the value of the R Y amplitude. Using the Copy Animations tool I'm in the process of writing instructions now, so please feel free to post any questions, feedback, suggestions, etc. Submitter gerra6 Submitted 02/08/2013 Category Misc
  4. Dear users, I've recently been curious about an idea of extracting my Fallout 4 character model with possible mods to SFM, to pose it and etc. Is it possible? Those who know or have done it before, please explain how I can make this dream come true. Thanks in advance! =)
  5. So in my game, the hatpocalypse has occured. There is not a single hat on any NPC, even Pretson has been affected. I'm going to try extracting all my meshes and seeing if that helps but if anyone has any ideas please let me know. What could cause something like this? EDIT: In the CK, he has a hat. It must be a mod conflct but I can't think of which one could do it. EDIT of the edit: I couldn't find the problem so i uninstalled all mods, deleted the game, and reinstalled. We're apparently on a new patch as well. So F4SE is broke....again.
  6. I'm posting this here as much for myself as others. Feel free to suggest things I should add. This will by no means be an exhaustive list but it should be helpful nonetheless. Console: Summon a Power Armor frame to your position player.placeatme 4a9c1 Note: You must be looking straight to enter. Stuck in power armor when trying to exit? player.pushactoraway player 0 Note: This will knock you down and let you exit Make any settler do what you want: Select settler setpv bCommandable 1 setpv bAllowMove 1 setpv bAllowCaravan 1 Exit console Fast travel away then back Force workshop activation: setpv ownedbyplayer true (Using this will let you use the workbench but won't actually count as you owning the settlement.) Note: I found out that the mod Welcome to Goodneighbor was causing the workbench to bug. Quest Issues: [sOLVED] Bugged "Emogene Takes a Lover"
  7. Fallout 4's Survival Mode gives a need for hunger, how hard would it be to allow oral sex to "feed" your character? I don't know if anyone has suggested it before or if it exists for skyrim, but thoughts?
  8. I've downloaded a skimpy female armor mod for Fallout 4, and it looks lovely. Just the issue with is is the fact that while all the women look amazing, all the male armors look actually (somewhat) practical and non-sexualized. Like there's a huge difference between the armors. Is there a skimpy male armor replacer that would help me remedy this unbalance?
  9. I would like to play with my friends online, in the forests of skyrim or in the wasteland of the Commonwealth. I would love to kill hordes of daedra or shoot the behemonth by waves and waves until the last man stands. I know it's just a happy dream.
  10. any mods that would make the player become a slave to an npc?
  11. Nuska's Women of the wasteland was always my go-to female mod due to its "realistic beauty" for females. There was nothing wrong with it and was practically irreplaceable... That was until yesterday, when I decided to go back to NV (again) and find out the mod was taken down with no explanation at all. Do any of you have a copy of the mod to share? If not, could you recommend me a beauty enhancing mod that doesn't involve anime content and looks (at least) mildly realistic? Thanks. BTW, here's an old screenshot I made with Women of the Wasteland: IT'S NEVER TOO LATE TO ASK FOR A COPY
  12. View File This is a resource, NOT a direct replacer. Some skill with GECK is required to get these meshes ingame. I believe I had to raise the vehicle heights in Blender so the rims and tires wouldn't clip into the ground, but seeing as I haven't played Fallout in over five years I'm not sure... Back in early 2012 my house was burglarized and my computer among many other things was stolen. Last week Metro called to inform me that they'd found several of my items including an external 1TB SSD drive that at the time cost me a small fortune. Being more than five years old it's now just a run of the mill drive but a TB is a TB so I tied it into my system. Much to my surprise all my files were still on it. A couple of the meshes may have originally been other authors work. If I remember correctly, the boxtrucks and the halftrack were mashups I did in Blender. I don't know who the original authors are anymore. I do recall that I stretched the police car mesh model, remodeled a gas station to have gas pumps (or maybe it was some type of fusion pump), remade the bus, (one with skeletons inside one without), made a flatbed semi trailer model and a flatbed boxcar model, added doors to both types of the mobile home trailers (without collision), and made a new model of the frontloader with a raised bucket, other than that most vehicles now have multiple damage options, multiple texture options, side mirrors, glass, fusion type engines, rims, tires, seats, steering wheels, and the occasional skeleton inside. I also remade some of the blown up versions of them. Submitter nikoli grimm Submitted 07/15/2017 Category Modders Resources Requires  
  13. Version 1.0

    51 downloads

    This is a resource, NOT a direct replacer. Some skill with GECK is required to get these meshes ingame. I believe I had to raise the vehicle heights in Blender so the rims and tires wouldn't clip into the ground, but seeing as I haven't played Fallout in over five years I'm not sure... Back in early 2012 my house was burglarized and my computer among many other things was stolen. Last week Metro called to inform me that they'd found several of my items including an external 1TB SSD drive that at the time cost me a small fortune. Being more than five years old it's now just a run of the mill drive but a TB is a TB so I tied it into my system. Much to my surprise all my files were still on it. A couple of the meshes may have originally been other authors work. If I remember correctly, the boxtrucks and the halftrack were mashups I did in Blender. I don't know who the original authors are anymore. I do recall that I stretched the police car mesh model, remodeled a gas station to have gas pumps (or maybe it was some type of fusion pump), remade the bus, (one with skeletons inside one without), made a flatbed semi trailer model and a flatbed boxcar model, added doors to both types of the mobile home trailers (without collision), and made a new model of the frontloader with a raised bucket, other than that most vehicles now have multiple damage options, multiple texture options, side mirrors, glass, fusion type engines, rims, tires, seats, steering wheels, and the occasional skeleton inside. I also remade some of the blown up versions of them.
  14. I haven't been able to find something like this for fallout new vegas, although I do know there is one for Skyrim. Thanks
  15. MY FALLOUT 4 PICS!!! LOLOLOL ENJOY ;)

    HEY every one just wanna post some pics of SWEET mods on fallout 4 =] feel free to ask what i have il comment as soon as i can OH if theres a better way to post pics here? just let me know and il post them to be easy for everyone =]
  16. So. I have this issue of not being able to get the males in FNV to get hard. They are naked and have a enis and are using all of the proper animations. I have tried messing around with some meshes and skeletons as much as I can understand them. On the other hand I am using Sexout Tryout and Sexout Breeder, so Antony's dogs and Deathclaws have perfectly working parts. I would love any kind of help I can get here ^^
  17. So, there was i, playing FNV with some Sexout mods. After 4h10mins of playing, some tokens appeared at my pipboy, and my animations don't work since then. As i removed them (as pretty much every topic i found those tokens where the problem), it still din't work. I don't know what it is, as even masturbation doesn't work. Load Order: FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm Sexout.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutSlavery.esm SexoutTryout.esm SexoutOffSpring.esm SexoutStore.esm SexoutDrugging.esm SexoutWorkingGirl.esp msexBase.esm MikotoBeauty.esm The Mod Configuration Menu.esp SexoutSpunk.esp SexoutPlayerSlave.esp msexFort.esp Sexout-Wear-And-Tear.esp Smalltalk.esp SunnyCompanion.esp BodyMorph.esp SexoutSexAssault.esp SexoutZAZ.esp MikotoBeauty.esp SexoutPosNew.esp SexoutAnimManagement.esp SexoutLust - anyHUD.esp Total active plugins: 35 Total plugins: 37 +Deactivated Plugins: FNV PT-BR (Translation) Sexout SexKey (Press X 2 Hav 6)
  18. Electronics

    Version 1.0

    120 downloads

    Weather Detectors, Rain, Radiation storm detectors. Conductors of several radiant outputs. Connectors, switches, timers, counters with no radiant output
  19. Electronics

    View File Weather Detectors, Rain, Radiation storm detectors. Conductors of several radiant outputs. Connectors, switches, timers, counters with no radiant output Submitter unclechubbysaccount Submitted 05/23/2017 Category Other Requires True Storms  
  20. Hello everyone got a small request i adore the elite riot gear from lonesome road in fallout 3 there isn't anything like it so i find a mod that adds the armor of lonesome road to fallout 3 i problem tho it is in Russian and i do not have a basic understanding of the geck there is from the armor sets that came with the pack i found i would like 2 versions the stats from the elite riot gear i would like them to be changed to the following below VERSION 1 ELITE RIOT ARMOR [Riot's Destruction] Armor Rating: 39 DR Critical Chance +5 Action Point +10 Charisma +1 Radiation Res +10 Weight:23 Value: 12500 Item Hp: 1100 ORIGINAL ELITE RIOT ARMOR [Riot's Ruin] (FOR REFERENCE) Armor Rating: 22 DR Critical Chance +5 Guns +10 Charisma +1 Weight:23 Value: 12500 Item Hp: 750 ELITE RIOT HELMET [Red Terror] Armor Rating: 6 DR Water Breathing Per +2 Radiation Res +5 Critical Chance + 10 Weight: 6 Value: 1500 Item Hp: 100 ORIGINAL ELITE RIOT HELMET [Red Scare] (FOR REFERENCE) Armor Rating: 6 DR Per +2 Speech +5 Weight: 6 Value: 1500 Item Hp: 100 Version 2 is the same enchantment but the armor dr raised to 50 with an item hp of 2000 and the helmet with a dr of 10 with not change in item hp 1 little thing i do not know what the repair has been set to if it isn't too much work set it to combat armor and helmet? Lorddraco1993 P.S this is a private mod i guess Russian Pride LonesomeRoad armor to fallout3.7z
  21. Hi, I wanted to ask how can I make "Hair Beret" as a separate mod instead of replacing all the berets of the game. You know, make a separate beret with that effect. What steps do I need to follow in GECK? Could it be done with FNVEdit? Thanks.
  22. Basically you you need to take nif file of your model, delete skeleton bones and adjust the hight. Is there some sort of one-click solution?
  23. This is my first fallout 4 mod that is buggy I need some help on this mod mainly in nifskope In Nifskope I don't know how to get the normal textures to work or the alphas to work This mod will work but sometimes the game will crash as soon as you equip the head I really want to know how to fix this Use the console by pressing ~ then type help dey 4 and then when you see the number type player.additem the number you see and 1 then enter Download: https://www.mediafire.com/?96r8c7v7cukpc8c
  24. Fallout Frontier

    Hi Guys and Gals! I recently found this incredible trailer for a fallout new vegas mod: Dang that looks cool! What do you think?
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