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Showing results for tags 'deathclaw'.
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In animations involving deathclaws their lower half will animate (dick appears and they thrust) but their upper half won't and will continue to idle. This may go for other creatures as well but I haven't encountered them. I removed the only mod I'm using that replaced the deathclaw's skeleton (Allnarta`s Sexout Animations) but this didn't help. I've gone through my small selection of Sexout mods and am not missing any required files. I even tried installing Sexout Common Resources to no effect. Everything else functions fine it's just (as far as I'm aware) deathclaw anims. Archive invalidation is also functioning as intended. Below I have attached my mod load order as well as a screenshot of the issue. Any suggestions are appreciated.
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The Museum greets visitors wishing to learn more about Salem’s past, though the greeting is initially more subdued. The front door is chained, and the only entrance is via a basement hatch. Inside, it appears something terrifying is haunting this place.
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Warning : Deathclaw and Lizard-girl with some National geographic vibe 4.mp4
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Warning : Glowing Deathclaw
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Deathclaw Horse Penis Replacer View File Shadman clearly intended Deathclaws to have horsecocks. As I dislike the Deathclaw penises and found no mod to change them to their equine counterpart i created this little mod and thought I might share it here. This replaces the normal Deathclaw penises with horse dicks. It contains the necessary .nif and .tri files as well as textures for the normal, albino and glowing variants of Deathclaws. There are some minor clipping and misalignment issues during animations as the horsecock is straight and not curved like the Deathclaw penises but it doesn't look too bad. The 3D-Model was not made by me. I just added it into the original mesh and edited the textures. You can find the original File here https://www.nexusmods.com/fallout4/mods/51528 (original autor) or on LoversLab Feel free to use this for your own mods, as I wont work on it any further : ) Vou dont have to ask for permission. I am not too aktive around here. Submitter nomatterwhat2be Submitted 06/23/2022 Category Models & Textures Requires Fully functional installation of AAF and creature resource
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View File Sirenclaw for Star Wars: Jedi Academy (18+) This is a port of a customized Fallout 4 Deathclaw, originally made for Source Film Maker, because why not? I rigged this to the humanoid skeleton and the wampa skeleton, so there are two versions of them that behave differently. The humanoid version has a custom weapon that sheds blood and breaks defenses easily, while the wampa version has more health, can run on all fours, and grabs humanoids. The Sirenclaw's wampa NPCs were given 3 times more health than their humanoid counterparts to compensate for their weakness against saber-type weapons. This has NPCs, sounds, team skins, bot support, customization, and model replacements. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Humanoid version NPCs: sirenclaw - spawns a default sirenclaw sirenclaw2 - spawns a glowing sirenclaw sirenclaw3 - spawns a sirenclaw matriarch sirenclaw4 - spawns a savage sirenclaw sirenclaw5 - spawns an albino sirenclaw sirenclawblue - spawns a blue team sirenclaw, on the good side sirenclawred - spawns a red team sirenclaw, on the enemy's side sirenclaw_r - spawns a harmless sirenclaw with 50,000 health sirenclawarmor - spawns an armored sirenclaw sirenclawamazon - spawns a sirenclaw in a savage bikini Wampa version NPCs: sirenclaww - spawns a default sirenclaw with wampa creature behavior sirenclaww2 - spawns a glowing sirenclaw with wampa creature behavior sirenclaww3 - spawns a sirenclaw matriarch with wampa creature behavior sirenclaww4 - spawns a savage sirenclaw with wampa creature behavior sirenclaww5 - spawns an albino sirenclaw with wampa creature behavior sirenclaww_r - spawns a harmless 50,000 health sirenclaw with wampa creature behavior sirenclawwarmor - spawns an armored sirenclaw with wampa creature behavior sirenclawwamazon - spawns a sirenclaw in a savage bikini with wampa creature behavior To use their "claws", enable cheats, then type "saber deathclaw deathclaw" Details about the pk3 files: zzzSirenclawFallout4.pk3 - Contains the model rigged to the humanoid skeleton, textures, custom weapon, sounds, effects, botfiles, and everything needed for the mod to work. zzzSirenclawFallout4NPCs.pk3 - Optional. Contains the custom NPCs of the humanoid version that you can spawn with cheats. zzzSirenclawFallout4Wampa.pk3 - Optional. This is the wampa version. It has the model rigged to the wampa skeleton and its NPCs. Requires the main file "zzzSirenclawFallout4.pk3" zzzSirenclawFallout4-Shinyskin.pk3 - Optional. Makes Sirenclaws shiny and oily. zzzSirenclawFallout4ModelReplaceAlora.pk3 - Optional. Replaces Alora's base model with a Sirenclaw. Also replaces her in-game voice. Doesn't affect the unused Alora2 model. zzzSirenclawFallout4ModelReplaceTavion.pk3 - Optional. Replaces Tavion's base model with a Sirenclaw. Also replaces her in-game voice. Doesn't affect the JK2 Tavion model. zzzSirenclawFallout4ModelReplaceTavionJK2.pk3 - Optional. Replaces JK2 Tavion's base model with a Sirenclaw. Also replaces her in-game voice. zzzSirenclawFallout4ModelReplaceRosh.pk3 - Optional. Replaces Rosh's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceKyle.pk3 - Optional. Replaces Kyle's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceDesann.pk3 - Optional. Replaces Desann's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceChewie.pk3 - Optional. Replaces Chewie's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceChiss.pk3 - Optional. Replaces the Chiss Bartender's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceGran.pk3 - Optional. Replaces Gran's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceNoghri.pk3 - Optional. Replaces Noghri's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceShadowtroopers.pk3 - Optional. Replaces Shadowtrooper's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceTrandoshan.pk3 - Optional. Replaces Trandoshan's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceTuskenRaider.pk3 - Optional. Replaces Tusken Raider's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceWampa.pk3 - Optional. Replaces the Wampa's base model with a Sirenclaw. Also replaces his in-game voice. (NOTE: Cinematic dialogue and level-specific dialogue still aren't affected.) -CREDITS- SFM Model by Dragon-V0942 Deathclaw and Fallout © Bethesda Original model and sounds by Bethesda Additional meshes from Fallout 4 X1 Power Armor XPS provided by lezisell and Mai Shiranui Savage XPS by Kripas1 -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need in your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limits of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- The wampa-rigged version's claw attack after they grab someone sometimes doesn't play. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter inb4poof Submitted 10/03/2020 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK
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View File Bestial replacement of the first slide of the main menu for a more sexy start up. ONLY REPLACES FIRST SLIDE All credits go to Shadman for taking so much time on the Vault-Meat character http://www.shadbase.com/author/shadman/ Support this guy monetarily at...https://www.patreon.com/shadbase Original Artwork used http://www.shadbase.com/deathclaw-rape/ SUPPORT ALL THE PEOPLES!! Submitter MamelCenthol Submitted 02/02/2018 Category Models & Textures Requires
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Female Deathclaws Modified View File Modified version of Female Deathclaws mod, thanks to original mod authors Original mod not required, also better disable original mod if you have it installed to avoid conflicts Changes from original mod: textures scaled to 4k from 2k and enhanced using AI edited breast area textures smoothed mesh of breast area added resources to edit colors yourself added replacer for 2 deathclaw default loading screens added VATS segments compatibility with Creature Resources Penis If you want to edit textures yourself with gimp: Edit them like you want (color, transparency, etc..) Export to png from GIMP Open png with paint.net and export to dds with BC7 (DXT11+) and checked "Generate Mip Maps" Silky nipple Original author Submitter Indarello Submitted 01/06/2021 Category Races/Creatures Requires
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- deathclaw
- deathclaws
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AAF Creature Resources View File What this mod will do: ? Give penis morphs to all the creatures as possible to be used in AAF Animations ? Provide creature resources to be used in other mods What this mod will not do: ? Mess with animation xmls / patch your AAF setup like One Patch does. Installation: No big deal, just install like any regular mod and load it as last as possible. !!!You dont want to have this installed if you already have UAP since i'm integrating all these assets in that patch already!!! Note for Modders!!! You'll be given an option if you are a modder or a regular user. If you choose the modder option you'll be given bodyslide files for testing purposes or to implement stuff your own. The models are misplaced in the viewport by default, so before opening the Outfit Studio for any of them, load the equivalent skeleton first. For example, if i want to load a Mutant Hound project, so i have to first go to Bodyslide settings and load the mutant-hound-skeleton.nif Note for Animators or AAF Authors!!! All the creatures has the erected state as Erection 100%, so this will be the morph you want to use to make creatures erected in AAF. There are also other morphs for all creatures which are: Erection Up Erection Down Scale -> For deathclaw only Penis adjust -> Only for gorillas for now Submitter Ulfberto Submitted 06/21/2019 Category Other Requires AAF / AiO Pack AAF Theme by Halstrom
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Version 1.1.2
688 downloads
This is a port of a customized Fallout 4 Deathclaw, originally made for Source Film Maker, because why not? I rigged this to the humanoid skeleton and the wampa skeleton, so there are two versions of them that behave differently. The humanoid version has a custom weapon that sheds blood and breaks defenses easily, while the wampa version has more health, can run on all fours, and grabs humanoids. The Sirenclaw's wampa NPCs were given 3 times more health than their humanoid counterparts to compensate for their weakness against saber-type weapons. This has NPCs, sounds, team skins, bot support, customization, and model replacements. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Humanoid version NPCs: sirenclaw - spawns a default sirenclaw sirenclaw2 - spawns a glowing sirenclaw sirenclaw3 - spawns a sirenclaw matriarch sirenclaw4 - spawns a savage sirenclaw sirenclaw5 - spawns an albino sirenclaw sirenclawblue - spawns a blue team sirenclaw, on the good side sirenclawred - spawns a red team sirenclaw, on the enemy's side sirenclaw_r - spawns a harmless sirenclaw with 50,000 health sirenclawarmor - spawns an armored sirenclaw sirenclawamazon - spawns a sirenclaw in a savage bikini Wampa version NPCs: sirenclaww - spawns a default sirenclaw with wampa creature behavior sirenclaww2 - spawns a glowing sirenclaw with wampa creature behavior sirenclaww3 - spawns a sirenclaw matriarch with wampa creature behavior sirenclaww4 - spawns a savage sirenclaw with wampa creature behavior sirenclaww5 - spawns an albino sirenclaw with wampa creature behavior sirenclaww_r - spawns a harmless 50,000 health sirenclaw with wampa creature behavior sirenclawwarmor - spawns an armored sirenclaw with wampa creature behavior sirenclawwamazon - spawns a sirenclaw in a savage bikini with wampa creature behavior To use their "claws", enable cheats, then type "saber deathclaw deathclaw" Details about the pk3 files: zzzSirenclawFallout4.pk3 - Contains the model rigged to the humanoid skeleton, textures, custom weapon, sounds, effects, botfiles, and everything needed for the mod to work. zzzSirenclawFallout4NPCs.pk3 - Optional. Contains the custom NPCs of the humanoid version that you can spawn with cheats. zzzSirenclawFallout4Wampa.pk3 - Optional. This is the wampa version. It has the model rigged to the wampa skeleton and its NPCs. Requires the main file "zzzSirenclawFallout4.pk3" zzzSirenclawFallout4-Shinyskin.pk3 - Optional. Makes Sirenclaws shiny and oily. zzzSirenclawFallout4ModelReplaceAlora.pk3 - Optional. Replaces Alora's base model with a Sirenclaw. Also replaces her in-game voice. Doesn't affect the unused Alora2 model. zzzSirenclawFallout4ModelReplaceTavion.pk3 - Optional. Replaces Tavion's base model with a Sirenclaw. Also replaces her in-game voice. Doesn't affect the JK2 Tavion model. zzzSirenclawFallout4ModelReplaceTavionJK2.pk3 - Optional. Replaces JK2 Tavion's base model with a Sirenclaw. Also replaces her in-game voice. zzzSirenclawFallout4ModelReplaceRosh.pk3 - Optional. Replaces Rosh's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceKyle.pk3 - Optional. Replaces Kyle's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceDesann.pk3 - Optional. Replaces Desann's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceChewie.pk3 - Optional. Replaces Chewie's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceChiss.pk3 - Optional. Replaces the Chiss Bartender's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceGran.pk3 - Optional. Replaces Gran's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceNoghri.pk3 - Optional. Replaces Noghri's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceShadowtroopers.pk3 - Optional. Replaces Shadowtrooper's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceTrandoshan.pk3 - Optional. Replaces Trandoshan's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceTuskenRaider.pk3 - Optional. Replaces Tusken Raider's base model with a Sirenclaw. Also replaces his in-game voice. zzzSirenclawFallout4ModelReplaceWampa.pk3 - Optional. Replaces the Wampa's base model with a Sirenclaw. Also replaces his in-game voice. (NOTE: Cinematic dialogue and level-specific dialogue still aren't affected.) -CREDITS- SFM Model by Dragon-V0942 Deathclaw and Fallout © Bethesda Original model and sounds by Bethesda Additional meshes from Fallout 4 X1 Power Armor XPS provided by lezisell and Mai Shiranui Savage XPS by Kripas1 -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need in your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limits of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- The wampa-rigged version's claw attack after they grab someone sometimes doesn't play. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. -
Version 1.0
4937 downloads
Bestial replacement of the first slide of the main menu for a more sexy start up. ONLY REPLACES FIRST SLIDE All credits go to Shadman for taking so much time on the Vault-Meat character http://www.shadbase.com/author/shadman/ Support this guy monetarily at...https://www.patreon.com/shadbase Original Artwork used http://www.shadbase.com/deathclaw-rape/ SUPPORT ALL THE PEOPLES!! -
Version 1.2
23188 downloads
Modified version of Female Deathclaws mod, thanks to original mod authors Original mod not required, also better disable original mod if you have it installed to avoid conflicts Changes from original mod: textures scaled to 4k from 2k and enhanced using AI edited breast area textures smoothed mesh of breast area added resources to edit colors yourself added replacer for 2 deathclaw default loading screens added VATS segments compatibility with Creature Resources Penis If you want to edit textures yourself with gimp: Edit them like you want (color, transparency, etc..) Export to png from GIMP Open png with paint.net and export to dds with BC7 (Linear, DX11+) and checked "Generate Mip Maps" Silky nipple Original author-
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Version 2.1
24573 downloads
Glory to the Old Gods! I was working on a another mod but since Paradox changed how portraits work i had to make one combined mod or else it wouldn't work. I created this with help of my friend Supreme Grand Master Kaldor_Draigo. This mod adds 16 new portraits to existing species classes. New biological portraits include: - Eldar (Warhammer 40k) - 33 (Humanoid) - Argonian (TES) - 63 (Reptilian) - Deathclaw (Fallout) - 53 (Reptilian) - Eliksni (Destiny) - 53 (Arthropoid) - Floran (Starbound) - 36 (Plantoid) - Hive/Krill (Destiny) - 28 (Necroid) - Vessel (Hollow Knight) - 92 (Arthropoid) - Jiralhanae - 31 (Mammalian) - Nurse (Silent Hill) - 24 (Necroid) - Predator/Yautja - 33 (Humanoid) - Quarian (Mass effect) - 46 (Humanoid) - Sangheili (Halo) - 65 (Reptilian) - T'au (Warhammer 40k) - 60 (Humanoid) - Turians (Mass Effect) - 36 (Avian) - Viper (Xcom 2) - 44 (Reptilian) - Wurae (By @ArtLegionary) - 60 (Reptilian) NEW: - Lizard (Divinity) - 29 (Reptilian) - Lizardmen (Warhammer Fantasy) - 18 (Reptilian) - Protoss (Starcraft) - 38 (Humanoid) - Xenomorph (Alien franchise) - 40 (Arthropoid) Also this mod adds 5 robot categories from my previous mod: - 90 portraits of Warframes - 36 portraits of Assaultrons (from Fallout) - 45 portraits from Risk of Rain - 169 Misc robot Portraits (divided into 2 categories) More portaits and species on the way Warning! May contain easter eggs.-
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Version 1.0.0
3999 downloads
Shadman clearly intended Deathclaws to have horsecocks. As I dislike the Deathclaw penises and found no mod to change them to their equine counterpart i created this little mod and thought I might share it here. This replaces the normal Deathclaw penises with horse dicks. It contains the necessary .nif and .tri files as well as textures for the normal, albino and glowing variants of Deathclaws. There are some minor clipping and misalignment issues during animations as the horsecock is straight and not curved like the Deathclaw penises but it doesn't look too bad. The 3D-Model was not made by me. I just added it into the original mesh and edited the textures. You can find the original File here https://www.nexusmods.com/fallout4/mods/51528 (original autor) or on LoversLab Feel free to use this for your own mods, as I wont work on it any further : ) Vou dont have to ask for permission. I am not too aktive around here. -
Version 1.1.6-1
434870 downloads
What this mod will do: ? Give penis morphs to all the creatures as possible to be used in AAF Animations ? Provide creature resources to be used in other mods What this mod will not do: ? Mess with animation xmls / patch your AAF setup like One Patch does. Installation: No big deal, just install like any regular mod and load it as last as possible. !!!You dont want to have this installed if you already have UAP since i'm integrating all these assets in that patch already!!! Note for Modders!!! You'll be given an option if you are a modder or a regular user. If you choose the modder option you'll be given bodyslide files for testing purposes or to implement stuff your own. The models are misplaced in the viewport by default, so before opening the Outfit Studio for any of them, load the equivalent skeleton first. For example, if i want to load a Mutant Hound project, so i have to first go to Bodyslide settings and load the mutant-hound-skeleton.nif Note for Animators or AAF Authors!!! All the creatures has the erected state as Erection 100%, so this will be the morph you want to use to make creatures erected in AAF. There are also other morphs for all creatures which are: Erection Up Erection Down Scale -> For deathclaw only Penis adjust -> Only for gorillas for now -
I got as far as getting the radio and then I started to give birth to Deathclaw Eggs, A Deathclaw came over and took the eggs and now i'm stuck standing still and can only look up and down. Before I started the entire mission I had Bred with the Deathclaw at the NCR Outpost and was already pregnant when starting the Cave Mission and it reset my pregnancy. Please help if you can and thanks in advance.
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Hello! Are there any mods applying to the base game that turn sims into assaultrons or deathclaw girls? I've attached some images to show what I mean, although normal assaultrons are pretty much perfect anyway. Thank you for any help. (I joined yesterday so I'm sorry if I've posted this wrongly)
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femclaw Femclaw by ScrungusBungus
JoeShults posted a topic in Request & Find - Fallout 4 Adult & Sex Mods
Someone, needs to port the Femclaw model that Scrungusbungus made into fallout 4, either as a separate thing maybe a companion, or as a model replacement for the already existent deathclaws. I know About https://www.nexusmods.com/fallout4/mods/18919 But we all know that's not the same. So someone, please, get on it. scrungusbungus femclaw.webm- 4 replies
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I'm messing around with AAF, and wanted to see if I can get it to work with Playable Deathclaw, since I'm quite fond of how surprisingly sweet some of the deahtclaw animations are. I did manage to patch the Playable Deathclaw mod so that the right anatomy is attained. I also tried making a file called Theme_Animations_raceData_PlayableDeathclaw.xml in which I had set defaults source="Playable Deathclaw.esp", and a bunch of entrie assuring that the deathclaw races all got registered with the deathclaw skeleton. Then I throw in an overriding version of Theme_SexVanilla_themeData.xml where I include instruction to use the new Theme_Animations_raceData_PlayableDeathclaw.xml file. This was all done the same way in which I had previously had success patching in Goris, a modded deathclaw follower based on a character from Fallout 2, except this time it did not work. Is there some magic trick I can pull to make the player character register as anything other than a human? Or is that somehow a hard-coded part of the AAF mod that the player will always be recognized as human? Is there no reason why what I describe shouldn't work, and I've probably just screwed it up? Is there a problem with referencing a .esp file with regular spaces in the name (instead of "_" underscores) in the Theme_Animations_raceData xml file? Have my learning-disabled ass missed reading some very, very obvious instruction somewhere that everyone is expected to have seen that would solve this issue? I look forward to finding out what flavor of dumbass I am.
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I have got a .nif horse penis made for fallout 4 but i need help with textures and adding it to deathclaws, Dormeat and any other creature that could use it.
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- beastiality
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Hey yall Galls And Boys hope your having a good day. my Request here is if there's any mods for a male Player oriented Playthrough specifically For Female Creatures Mating with the player Ex is like those Female Deathclaw porn videos if you know what i mean. id prefer ones were the female/futa is domminant is ones with a non domainent male though any are good just thought id ask and i hope anyone reading finds the next mods they look for
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for some reason the AAF still thinks you are human and playable Deathclaw got no penis. Would be cool if somebody made a mod about it to fix this. Family Planning would be even spicier with the idea. If this doesn't work, Could also turn Playable Deathclaw invisible and add a Deathclaw npc to do the AAF but it doesn't really bother me there gonna be limited setrace deathclaw skins.
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Hello, for awhile now I’ve really wanted to see a mod that transforms the main character into a Deathclaw. I think it would be a really awesome idea if someone were to make a mod for me that would have a quest attached to it where you get to become a Deathclaw and transform whenever you want along with a leveling system from when you kill things in the Deathclaw mode + perks. This would be exactly like the vampire and werewolf transformations in Skyrim! Where you can transform into a vampire or werewolf and then back into a human. There should be drawbacks to becoming a character who can transform into a Deathclaw though, just like how when you are able to become a werewolf in Skyrim you lose the ability to sleep. The main character could start out with the ability to transform into a smaller Deathclaw after completing the initial quest to become one and then gain more health and damage and perks to make it bigger and stronger. Please let me know if you are interested in this, I’d really love to see someone do this for me. I am willing to negotiate a price for this mod to be made. If you plan on working with me please be credible and competent. Thank you!
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- commission?
- quests
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If the tags don't give it away, I would like to see a Deathclaw companion. SOB compatibility would be nice, but not necessary. I'm just envisioning a Deathclaw companion that either you hatch or find. And it will follow you, protect you and fuck you. I recall there being a Deathclaw armor mod, but that might've been for FO4. [one google search later] It was FO4, but it was Deathclaw themed bikini armor. I would personally prefer to suit up my Deathclaw protector/mate with modified leather, metal or power armor because that would be cool and... terrifying. A 12 foot tall mass of muscle and razor talons, encased in top-of-the-line industrial forged suit of steel/titanium... and you've just threatened it's mate. Even fiends would soil themselves. So... yeah. If anyone wants to try and make this, that'd be cool. Or if anyone knows resources I could use to try myself, that'd be cool too. Note, I've rarely done modding and only for games like Kenshi, Endless Sky, Starbound and I once made a forsworn companion for myself in Skyrim. It wasn't great, but she had 3 dialogue options. Come with, Stay here and Go home. It kinda worked. Except when it didn't. Oh, and Minecraft. I made the "Spellbooks" mod before tekkit was a thing.
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- breeder
- sexout breeder
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