Search the Community
Showing results for tags 'patches'.
-
View File Ondine's Random Patches & Tweaks This may grow over time, Continuing to grow... using it somewhat as a backup for the patches that I have (and may continue) to make. Most of these will be patches for LL mods to work with other non-adult oriented mods. Load Orders: Naming schema for each patch is derived from ideal load order for the mods it is patching: Requiem - SexLab Solutions.esp [Conflict Winner] - [Conflict Loser].esp i.e. the first mod listed should overwrite the other mod being patched Patches Lauras Bondage Shop Ryn's Whiterun City Limits - Moves the shop over to fit better Ryn's changes Simple Whiterun Outskirts - Moves the shop over and fixes landscape Deviously Helpless Redux Dawnguard Tweaks and Enhancements - Forwards Faction Edits Dawnguard Tweaks and Enhancements AND USMP - Forwards Faction Edits Wait I know You - Forcegreet Tweak - Forwards walkaway topic changes Devious Lore Devious Interests SLSW Addicted Advanced Nudity Detection Replaces nudity conditions with AND faction conditions that make sense. i.e. "nice tits" requires that chest or bra is visible Devious Interests Licenses - Player Oppression - Ambiance Addon Vanilla Sexism Sexlab Skooma Whore Apothecary - This is a bit of a patch+, it adds some additional versions of the bad brews so there is an addictive version of all normal health+stamina+magicka restoration potions, it also changes the names so you don't know if a potion is "spiked" or not. Requiem & Requiem for a Knave - Similar to the above it adds the additional variants and renames, Additionally updates the SLSW effects to be in line with requiem gameplay balance, finding a happy medium between SLSW and requiem effects SLSW - Random SWAP - Requires BOS, it will randomly swap out restoration potions placed in the world with their SLSW counterpart Devious Devices The New Gentlemen - Added keywords so DD plays nicer with TNG. Improved file is now available in my DD KID Keyword patch collection More Nasty Critters AE/SE USSEP - Fixes a few conflicts USMP - Fixes faction conflicts Requiem & Requiem for a Knave - Fixes conflicts, balances leveled list changes with Requiem, fixes female NPCs to have match requiem changes. Requires USSEP Patch, because Requiem requires USSEP Misogynistic Guards - Forwards dialogue changes with condition changes from other mods Skyrim Unbound There is No Umbra - Chapter III Narrative Gameplay Consistent Dialogue Tweaks Sons of Skyrim YASTM - Yet Another Soul Trap Manager Destroy The Dark Brotherhood - Quest Expansion SexLab Solutions - Revisited SE - Minor conflict resolution RDO Lite - May also work with Full RDO, unsure More Dialogue Options Immersive Interactions Skyrim Unbound Requiem BUVARP TGHI - Thieves Guild Holdup (Thief Road Encounter) Improvements Whiterun without Main Quest Requiem Devious Curses - Very Minor forwarding of Location keyword changes Unforgiving Devices - Ensures that the UD poison trap overwrites Requiem Unforgiving Skyrim - Balances things and fixes some conflicts, (lmk if balance feels off for you at all) Animated Beast's Cocks(ABC) - Fixes some race changes Sexlab Confabulations - patches a single NPC Deviously Vanilla Morphology - Forwards magic effect changes, also includes patch for Requiem for a Knave Requiem for a Knave Sexlab Confabulations - patches a few NPCs Animated Beast's Cocks(ABC) - Fixes some race changes Improved Facegen Files Facegen has been regenerated for some mods using EFM, VHR, and other improvements that I forget about Laura's Bondage Shop Devious Lore Devious Carriages Redux Sexlab Skooma Whore Hydra Slavegirls (dont download the facegen from the modpage) Damsels Breeding Slaves Tweaks TAWOBA + TEWOBA Naming Consistency This is a DSD patch that updates Bikini armors to make naming more consistent, this makes the same naming changes as my old mod that did other balancing changes - Requires Dynamic String Distributor (DSD) Stress and Fear NOTE: These changes are all very subjective, if you don't like the idea then that is fine, don't download. First Person - Changes mod message boxes to be in first person Reduced Impacts - Further reduces the negative impacts of stress and fear. Useful if using mods that make playing even with the lowest option difficult to balance. Effect Tweak - Changes the stress and fear Impacts on Stamina and Magicka from effecting the total value to the regen rate. Helpful for those that play with mods that rely heavily on having a Stamina and Magicka pool, and encourages the use of regenerative potions to overcome the impacts. Works really well with Unforgiving Devices and SLSW Sexist Bounties This is a super minor change that makes the bounty letter only ask for men, because in a sexist world I assume... 😭 I may expand on this at some point... still thinking on it Actually Devious Replaces non-scripted devious items with actual inventory devices. WARNING: this will significantly impact game performance, if you already struggle with papyrus lag at all, skip this Devious Bandit Captives Sexlab Solutions - No Dialogue Tags Simply removed dialogue tags such as "(Sex), (Creature Sex), and (Rape)" as I am personally not a fan Submitter Ondine. Submitted 05/25/25 Category Regular Mods Requirements Regular Edition Compatible Not Applicable Install Instructions
-
Beeing Female NG - Skooma Whore - FLM Patch View File This mod patches Skooma Whore to make its new drugs compatible with Beeing Female NG. Requirements: FormListManipulator - FLM Skooma Whore (Addicted v1.05) Beeing Female NG Submitter foxcon145 Submitted 04/17/26 Category Adult Mods Requirements FormList Manipulator (FLM) Skooma Whore Beeing Female NG Regular Edition Compatible No Install Instructions Place in DATA folder.
-
Version 1.0.0
837 downloads
2026 update: I've tested it with the latest Radiant Prostitution mods and have changed the links below to one that works. Also learned that Mihail's Succubus mod can still be downloaded from Nexus even though it is hidden, just need the direct link to the file which I have linked below. My patch works as expected. Description: This is a patch that makes the succubi from Mihail's Succubus (direct download link: from Nexus) into prostitutes for Radiant Prostitution (both are required). Install like any other mod, and make sure this mod loads after both of them (LOOT should take care of it). It is marked as ESL so it wont take up a slot in your load order. If normal NPCs aren't asking the succubi for sex, go into the MCM of Radiant Prostitution, under NPC Events, and click Reset NPC Scene. Requirements: Mihail's Succubus (direct download link: from Nexus) Radiant Prostitution (only works with the linked version. Does NOT work with the RMCW edition) Credits: - -Caden- for the original Radiant Prostitution - Nomkaz for converting it to SE - Mihail for Succubus Knows issues: Technical details of what this mod does more specifically (for a normal user this is probably pointless information, but feel free to look at it anyway if you want)-
4
-
- patches
- prostitution
-
(and 1 more)
Tagged with:
-
Version 1.1.2
2235 downloads
A couple of Lux patches I made for my own game. If you are like me and feel that there's a lot of dissonance between Lux interiors and Vanilla skyrim lighting, this might help you. All files are ESP flagged ESL. Mods currently covered are: Ebonitium 1.0 Milk Mod Economy 22-05-2022 SImple Slavery Plus Plus 6.3.27 S.L.U.T.S. Resume 4.5 Greyspammer 's Trapped in Rubber SE/AE Edition redux 1.0.10 Troubles of heroine 3.0.2 Wartimes Tweak v10.3 (A Daughter's Tale) Install Instructions Download the patch for the mod you want and install like any other mod. Be sure to place the patch after both the original mod and Lux. Credits GGUnit for Lux El_Duderino for Ebonitium Ed86 for Milk Mod Economy Hex Bolt for Simple Slavery Plus Plus Scrab for S.L.U.T.S Resume AtomicGrimDark for Greyspammer's Trapped in Rubber DSHV for Troubles of Heroine Monoman1 for Wartimes Tweak -
View File Lux patches for Loverslab mods A couple of Lux patches I made for my own game. If you are like me and feel that there's a lot of dissonance between Lux interiors and Vanilla skyrim lighting, this might help you. All files are ESP flagged ESL. Mods currently covered are: Ebonitium 1.0 Milk Mod Economy 22-05-2022 SImple Slavery Plus Plus 6.3.27 S.L.U.T.S. Resume 4.6 Greyspammer 's Trapped in Rubber SE/AE Edition redux 1.0.10 Troubles of heroine 3.0.2 Wartimes Tweak v10.3 (A Daughter's Tale) Captured Dreams - Resored June 23 2023 4.15 Bandit Paradise 1.4.2 Install Instructions Download the patch for the mod you want and install like any other mod. Be sure to place the patch after both the original mod and Lux. Credits GGUnit for Lux El_Duderino for Ebonitium Ed86 for Milk Mod Economy Hex Bolt for Simple Slavery Plus Plus Scrab for S.L.U.T.S Resume AtomicGrimDark for Greyspammer's Trapped in Rubber DSHV for Troubles of Heroine Monoman1 for Wartimes Tweak Veladarius for Captured Dreams Donuts4me for Bandit Paradise Submitter hu7rx Submitted 03/08/26 Category Regular Mods Requirements Lux Regular Edition Compatible No Install Instructions
-
Numbchuckers mega art collection vol. 1 View File The first collection of my AI generated artworks combined into one package. this package contains the following packages: - A night with Giulia (fixed) - Stephanie's desires - La vie d'Amelie - dressed down - dressed down (full nude collection) - Dreaming of Naima - going dutch - patches of fairness - Ballroom - fine flora - nature of beauty all packages available separate. Submitter numbchuckers Submitted 12/14/2025 Category Objects Requirements base game, get famous, dine out, bowling night, lovestruck, get to work, city living
-
- pencil
- digital art
- (and 29 more)
-
Version 1.0.0
1549 downloads
The first collection of my AI generated artworks combined into one package. this package contains the following packages: - A night with Giulia (fixed) - Stephanie's desires - La vie d'Amelie - dressed down - dressed down (full nude collection) - Dreaming of Naima - going dutch - patches of fairness - Ballroom - fine flora - nature of beauty all packages available separate.-
2
-
- pencil
- digital art
- (and 29 more)
-
Devious Devices - KID Keyword Patches [AND+ORF+TNG] View File KID files that distribute keywords in order to integrate devious devices into different mods, or at the very least make them work better together Patches Devious Devices for the following Mods: (if you want to know what these mods do, go read the descriptions on their respective mod pages) Outfit Recognition Framework (ORF) Advanced Nudity Detection (AND) The New Gentleman (TNG) Frostfall (FROST) - WIP Covers Devious Devices from the following Mods Devious Devices + NG (Duh) - ORF + AND + TNG + FROST Lauras Bondage Shop - ORF + AND + TNG Devious Eyecandy - ORF + AND Deviously Vanilla - ORF + AND Devious Curses- ORF + AND + TNG Unforgiving Devices - ORF + AND + TNG Unforgiving Skyrim - ORF + AND Dagoth Ur - ORF + AND Deviously Pink - ORF + AND F.A.Q. How do I install? 1. Install Keyword Item Distributor (you should already have this if you use any of these mods) 2. Install my mod with your preferred mod manager 3. Profit There is only one file, do I need to use all of these mods? Nope, I am just lazy and don't want to repackage or learn how to make FOMODs. if you don't have one of the mods listed nothing will break, KID will just skip those keywords or devices. Why is this a Beta? There are a LOT of devices, I did my best to make sure I covered everything correctly but I want some feedback before I consider it stable Hey this isn't right!? No worries! Let me know, feedback is very welcome. if there is an issue with a specific device, PLEASE share the editorid for the device in question so I can review it To find an editorid, 1. install More Information Console 2. use `~` in game to open console 3. select your PC 4. go to equipment (use `shift` to select a menu option) 5. look for the text of an item that matches the device you want to report But I want this mod covered!? there is no need to yell... Also no worries, let me know and I will add it to my list to consider Frostfall Methodology This is subjective to an extent, let me know if you have thoughts but please to provide reasoning. I tried to make it "immersive" but fair. Latex (ebonite) is naturally very warm, it retains body heat really well so these get high levels of warmth and coverage Leather is a step down from its latex variant for warmth and coverage Items of similar type but with openings, for example, hobbledress vs hobbledress cleavage... generally have about the same warmth but less coverage Body slot items like yokes, rope, and boxbinders contribute nothing to warmth Keywords covered by other Mods Baka Aroused Keywords (KID files provided in bodyslide archive) CC Survival Mode Change log 1.0.3 (Beta 4) Added Dagoth Ur follower for funzies Added Deviously Pink (Untested, feedback would be nice) Added ORF_Pink to some core items 1.0.2 (Beta 3) redid some of the catsuit lines to make sure nothing was missing in DD_AND, as I noticed the same dark red items were missing from this file. Added Hobbledress, Straitjacket - hobbledress, straitjacket - catsuit, rope full, and yoke to DD_FROST 1.0.1 (Beta 2) Added Dark Red items that were missing ORF_Red Added some Frostfall keywords to catsuits and boxbinders Submitter Ondine. Submitted 11/15/2025 Category Adult Mods Requirements Regular Edition Compatible Install Instructions
- 17 replies
-
2
-
- deviousdevices
- patches
- (and 4 more)
-
Version 1.0.3
6937 downloads
KID files that distribute keywords in order to integrate devious devices into different mods, or at the very least make them work better together Patches Devious Devices for the following Mods: (if you want to know what these mods do, go read the descriptions on their respective mod pages) Outfit Recognition Framework (ORF) Advanced Nudity Detection (AND) The New Gentleman (TNG) Covers Devious Devices from the following Mods Devious Devices + NG (Duh) - ORF + AND + TNG Lauras Bondage Shop - ORF + AND + TNG Devious Eyecandy - ORF + AND Deviously Vanilla - ORF + AND Devious Curses- ORF + AND + TNG Unforgiving Devices - ORF + AND + TNG Unforgiving Skyrim - ORF + AND F.A.Q. How do I install? 1. Install Keyword Item Distributor (you should already have this if you use any of these mods) 2. Install my mod with your preferred mod manager 3. Profit There is only one file, do I need to use all of these mods? Nope, I am just lazy and don't want to repackage or learn how to make FOMODs. if you dont have one of the mods listed nothing will break, KID will just skip those keywords or devices. Why is this a Beta? There are a LOT of devices, I did my best to make sure I covered everything correctly but I want some feedback before I consider it stable Hey this isnt right!? No worries! Let me know, feedback is very welcome. if there is an issue with a specific device, PLEASE share the editorid for the device in question so I can review it To find an editorid, 1. install More Information Console 2. use `~` in game to open console 3. select your PC 4. go to equipment (use `shift` to select a menu option) 5. look for the text of an item that matches the device you want to report But I want this mod covered!? there is no need to yell... Also no worries, let me know and I will add it to my list to consider-
29
-
- deviousdevices
- patches
- (and 4 more)
-
Horizon 1.9 - More Ways of Washing Patch View File Little patch to make MWoW soaps appear in the proper tabs from Horizon crafting Stations You will now find soaps in "Ingredients" Group of Chem Station or "Ingredients & Tools" Group of Cooking Station I renamed soaps to feel more integrated into the world, added Icon to them and a small description for people to know how to use them Works on both Misc // Junk versions of soaps Submitter HeavyYoungHeathens Submitted 10/13/2023 Category Other Requires Horizon 1.9
-
Just A collection of all my patches for mods from loverslab and former Nexusmods patches for Skyfurry 1.3 View File just a collection of patches i made for mods from loverslab an vector plexxus all patches will requires Skyfurry 1.3 and all its requrements from its page Here: https://www.nexusmods.com/skyrimspecialedition/mods/68672 note: i can not say for sure if these patches will work with cbbe Bodys as i only use BHUNP there are 2 version of simple slavery patch make sure u get the right version for the version of simple laverery u have patches that are here: SF-PrisonOverHaulPatched SF-SanguineDebauchery+ SF-AnimalMansionPlusNS_Patch SF - Simple Slavery Plus Plus 1.15 Patch SF - SimpleSlaveryPlusPlus 6.1.16 SF - SexLab ConfabulationPatch SF - SexLabStories 2022 SF - SexLabStories Devious 2022 SF - Submissive Lola Resubmission ext SF - Succubus Heart SF - Sexlab-AmorousAdventures requires loverslab version WILL NOT work with nexus version of amorous adventures SF - Fertility Mode requires loverlab version SF - MilkModEconomy SF - MilkAddict SF-PrisonOverHaulPatched SF - SimpleSlaveryPlusPlus[3.18] needs ussep 4.2.5b for new eytints to work properly SF - SexLab AmorusAdventures+EXT to fix a few issues i found in original SF - SexLab Skooma Whore SF - amimal_mansion - requires my animal mansion plus NS 1.0 conversion for se fownd lower in decription New/Updated in version 1.1.0 Updated= SF - Better Vampires 8.8 New= SF - Captrured Dreams Shop New= SF - MiasLair71h New= SF - Paradise Halls Enhanced New= SF - Paradise Halls Fellglow Slave Camp New= SF - SexSlaves For Vanilla Bandit Camps Updated= SF - SimpleSlavery [6.3.19] New= SF - SL Kidnapped Redux Updated= SF - Submissive Lola Resubmission Added a link for BHUNP V3.15 as its needed for my FOXXY BRETTON FEMALE V3 Preset NOTE THE SF - animal mansion patch has 2 version the .zip is for the alpha of my conversion and the .7z is for the beta of my conversion the alpha version is 12.4mb and the beta version is 22,4mb added new patches for sexlab survival and all requirements links to mods patched forund below for sexlab survival and it requirements lastest sexlab survival bete here also the sexlab survival patch has a few minor glitches with the npc u buy licences from as I couldn't get them to work properly with in ck to export facegen I found that if u also use face discoloration fix that fixes the issues with those npc and makes the patch work 100% so in turn the SF - SL Survival patch also requires face doscororation fix se (1.5.97) to fix those npcs that I coundnt becuase of ck issues also just a fair warning don't use spank that ass se as using that mod with latest version of sexlab survival spams papurus logs and causes your arousal to skyrocket so fast it's not funny and will after 15 mins of play cause ctd and break your game also remove these scripts from SexLab Survival mod from Sexlab Survival SE\scripts\ folder _SLS_BarefootSpeed.pex and from Sexlab Survival SE\scripts\source folder _SLS_BarefootSpeed.psc as they cause issues with digigrade feet and my patch sexlab survival requirements here and sexlab survival addon conversions here milk mod found here milk addict se found here badd dogs imersive creatures found here Skyrim immersive creatures found here https://www.nexusmods.com/skyrimspecialedition/mods/12680 skyfurry found here https://www.nexusmods.com/skyrimspecialedition/mods/68672 for new animal manstion patch get this conversion found here recommend the 14d patch from here to make the mod work on se and also so u can make creature birth work with the old le addons for creature birth to work u will want also these addons below bfa race scripted 0.2 and bfa beast workaround freom here also get lastest version of this addon to have dlc creature support to ensure u can also have a succesful pregancy and to heal your unborn children get this addon also BFAP 1.3 depending on your installed mods and esp order some may not be compatable withe other mods read the compatability notes from the origanal mods pages Note 2 the patchases for sanguines debachery+,sexlab stories and stories devious requre deepbluefrogs se conversions Note 3 as for patches included in 1.0.1.5a Skyfurry 1.3.1B is needed may work with older versions but will work 100% with the version specified for the update note 4 the sf prison overhal patched was for 1.3.1 of skyfurry may work on 1.3.1B as is if it needs updating let me know in comments New patches as of 1.0.2.0 This past week I was targeted through discord and lost 90% of my mod archives and had my builds ruined and was forced to reset my pc due to this I will be taking a 1 month break from modding skyrim and may switch back to le modding and not touch special edition anymore until the game is no longer being updated or may not return to special edition at all due to me hating the creation club paid content thank u and when I return I'll put up a new page for le and that will be where all my new patches will be thank u all for the support and see u soon As of 1.0.3.2 due to personal reasons all of my patches from nexus were taken down and are now on this page on loverslab and any further patches will no longer be posted through discord or nexus all my patches will now be uploaded here on loverslab from here on and into the future Added link for slal SE 1.5.97 Submitter LTD_LoneWolf Submitted 02/11/2023 Category Other Requires SkyFurry a World Overhaul 1.3.1B, SexLab SE - Sex Animation Framework, Schlongs of Skyrim SE 1.1.4, XP32 Maximum Skeleton Special Extended - XPMSSE 4.80, Unofficial Skyrim Special Edition patch 4.2.5b Regular Edition Compatible No
-
I've been trying to make a patch between SL Survival and Missive. At Markarth gate the toll table from SLS is overlapping with Missive board, so I'm thinking of moving the table to the side. I use CK to move the toll box, but when I jump in game it just disappears (new save is the same). I'm guessing it could be related to toll box being a "persistent reference", by reading through this article by Arthmoor. But sadly I still couldn't find a solution myself to properly move it. Also did some google search but again with no luck. I'm hoping that someone would kindly point me towards the right way.
- 3 replies
-
- patches
- creation kit
-
(and 1 more)
Tagged with:
-
Erection Fix by SilverPerv View File What does this mod do? This fixes common erection problems for users of both "One Patch to Bang Them All" and "Patch for animations". It makes it so the penis is erect during AAF animations and is flaccid otherwise. This mod also contains (optional) fixes i made to address other animation issues, click below for info and screenshots. Requirements BodyTalk v2.75 OR Atomic Muscle LooksMenu v1.6.18 ZaZ-Extended-Skeleton (ZeX) v2.0 Advanced Animation Framework v147 AAF Theme v200623.0 One Patch to Bang Them All v1.1.1 OR Patch for animations (Squirt/Cum Effects, cum/tattoo overlays, stages, fixes) v7.8 Installation Instructions BodyTalk v2.75 Build the male body with Erection slider set to 0% (Flaccid) in Bodyslide while the 'Build Morphs' box in the lower left corner is checked. (Screenshot Below) Atomic Muscle Ready to go! Already includes working mesh you can customize using LooksMenu. Do NOT install the optional male body included in the Patch for Animations mod. Mod Load Order NMM/Manual: Overwrite files. Vortex: Put this mod AFTER BodyTalk/AM & One Patch & AnimationsAddonsAndFixes7.6 & all other animation mods in "Rules". Mo2: Put this mod BELOW BodyTalk/AM & One Patch & Patch for Animations & all other animation mods in the left mod list(Sort on Priority). AAF Install Guide and Discord. [AAF] Up-To-Date Adult oriented setup guide Official AAF Discord Submitter SilverPerv Submitted 04/13/2020 Category Framework & Resources Requires One Patch to Bang Them All v1.1.1 & Patch for animations (Squirt/Cum Effects, cum/tattoo overlays, stages, fixes)
-
Bad Dog's Immersive Creatures - BeastHDT Patch View File There's not much to say about this. Adds appropriate collision files to erect models from BIC. Please note that I didn't make any of the collision files myself, only attached them to models. I also didn't include them (except two), so you need to download original mods to make use of this. Requirements: -Bad Dog's Immersive Creatures with canine patch for MNC v11 -BeastHDT for MNC v11 -Any body with HDT collision. You can use one from here -(optional) Animated Beast Cocks and all their respective requirements Overwrite order: 1. BIC 2. BeastHDT 3. This patch 4. ABC A few notes: -BeastHDT uses hdtfalmer.xml file for rieklings. I copied and renamed this file to hdtriekling.xml, so it will be properly replaced by ABC if you're using it -BeastHDT doesn't have a collision file for gargoyles, but ABC does. I don't know what will happen if game loads a model with a missing HDT file attached, so you might want to remove "gargoyles" folder if you don't use ABC. -BeastHDT has two collision files for skeevers with hdtskeever.xml being used for legacy smol skeever dicks. I overwrote it with updated hdtskeever2.xml for new models and attached it to BIC skeevers, so ABC can properly overwrite it with its own collision file should you use it. It will cause inappropriate collision for legacy models, so you probably shouldn't use them. Models I didn't include HDT for: -draman norokdir - uses vampire lord skeleton, no file for it -spriggan - giant models are supported (ancient, patriarch), normal lack collision file -spider - included, but there were no separate collision files for large spiders. I attached regular spider collision to them, but I don't really expect it to work properly. You can remove spidergiant_p1.nif from this folder if it bothers you. Submitter PD_ Submitted 08/29/2019 Category Models & Textures Requires BIC, BeastHDT Special Edition Compatible
-
Bazinga's assorted Fallout 4 fixes View File Hey there, I already uploaded a few things that I felt needed improvement as separate files, like a fixed CBBE and Fusion Girl version of Lordescobar's Piercings. But there's constantly new stuff coming up and it doesn't make sense to give all these tiny mods their own download imo. So here's a work in progress thread/mod collection for all that. So far it includes the following fixes/modifications: Vagina and Anus Morphs for Fusion Girl - also got its separate thread here. Vioxsis' Strapons for Fusion Girl - fixed morphs and weight paint - erection morphs to use with AAF are named Up and Down => requires original mod Gray User Gag Equip for AAF - similar to this mod here but without the Devious Devices dependency - all credits still go to the DD authors of course, requires 50 Shades of Fallout 4 Staged version of SavageCabbage's animations for AAF - took this mod here as a template and edited out the wrong/outdated use of the time variable and the transitions (those were pretty pointless) -> edit: This time (v1.0.1) I actually replaced the time variable. I forgot to add the corresponding xmls in the initial release. Submitter Bazinga Submitted 09/17/2019 Category Other Requires AAF, Fusion Girl
-
animation SexLab sslAnimationSlots 2000 LE
Swe-DivX posted a topic in Downloads - SexLab Framework LE
SexLab sslAnimationSlots 2000 LE View File Will add 2000 human and 2000 animal slots for SexLab Animation Loader You have the right to use this code in your own Sexlab enhancement mod here on the forum SSE Version https://www.loverslab.com/files/file/15102-sexlab-sslanimationslots-2000-se-200/ ESM version Sexlab 1.62 Requirements: Animation Limit Crash Fix LE https://www.nexusmods.com/skyrim/mods/100672 SexLab Animation Loader 1.7+ Updated @MadMansGun version to fix the script overload when reapplying the JSON data with 1500+ animations. And do All function. JContainers 3.3.0-alpha https://www.loverslab.com/files/file/563-jcontainers Fores New Idles in Skyrim - FNIS XXL https://www.nexusmods.com/skyrim/mods/11811 Load order: MO2 Skyrim.esm ... Sexlab.esm sslAnimationSlots patch or esm ... Recommended mods SexLab Tools v3.0 - To list the animations SexLab Utility Plus - The main intention is Fix small issues left behind in. The mod support 2000 animations by default, dont overwrite the scripts file. Install: MO2 1. Load the mod after Sexlab Framework 2. Load all the animation you have ? 3. Run LOOT ( not on a save game! Only on new game. ) 4. Run FNIS XXL 5. Run game and open Mod Settings 6. Disable Sexlab Defeat and Sexlab 7. Go to SL Anim Loader 8. General settings 9. SL Anim Loader 1.7.2 Run All if you have version 1.7.2 installed. If you have ZAZAnimations installed, register animations again in mod menu. If you have Estrus installed, register the animations again in mod menu. 9. SL Anim Loader older version Disable All Rebuild Sexlab Animation Registry. Enable All and unable the you don't want. Click Register Animations... now you have to wait. Open Console and watch. Dont leave the menu! Click Reapply JSON Data... now you have to wait. Leave the menu! Open Console and watch if its done. If you have ZAZAnimations installed, register animations again. If you have Estrus installed, register the animations again. 10. Activate Sexlab Defeat. The mod needs some time for the keywords. 11. Activate Sexlab DONE First to register 2000 animations wins a prize, post screenshot in support Bugs: Dynamic Animation Replacer - Modified DLL with the limit increased from 16.3k to 32.5k - DynamicAnimationReplacer.7z/file Defeat - After activating Defeat, editing keywords will create CDT. The mod will need some time to collect the animations. Sexlab - The slow start is usually caused by a mod scanning all NPCs after spells. Patching you modified sexlab.esm: 1. Load TesEdit 2. Load sexlab.esm and Sexlab sslAnimationSlot XXXX.esp 3. Open Sexlab sslAnimationSlot XXXX.esp 4. Right click quest 5. Deep copy as override (with overwriting) into... 6. Chose sexlab.esm 7. Yes to All ( ...Done: Copying as override) 8. Done Credits: From Ashal GitHub osmelmc - For improving the script Conversion from SE 1.61b to LE sslAnimationSlots 1000 patch. https://github.com/eeveelo/SexLab Submitter Swe-DivX Submitted 06/10/2020 Category WIP / Beta Requires Animation Limit Crash Fix LE, SLAnimLoader, Jcontainers, FNIS, Sexlab 1.60+ Special Edition Compatible Yes -
wireless2 - myPatches View File myPatches WHAT IS THIS? These are some patches that I have created mostly for my personal use, but since they are rather small and patch some probably somewhat frequently used together mods I thought other people might have a use for them too. INSTALLATION: All my patches are ESPFE, and therefore won’t take up a valuable ESP space unless stated otherwise. If you find a conflict between mods patched here (or a combination of them) that has not been patched by these patches yet feel free to report them and I’ll do my best at addressing it. The patches should be safe to install mid playthrough (I create them mid playthrough as I notice stuff). It is never safe to uninstall the patches. Furthermore, all my patches require the Unofficial Skyrim Special Edition Patch (USSEP). I always forward changes made by it unless it causes issues/is not desired. I’ll try to document them when there was some major forwarding done that might be visible in game, but if it is just a small change there won’t be any note of it. LOAD ORDER: All patches need to be loaded after the mods they patch unless stated otherwise. The order of the names in the patch specifies the order of the mods it patches are expected to be loaded. (e.g. myPatch - Mod1 & Mod2 expects the load order to be: Mod1, Mod2, myPatch). When installing multiple patches load them in the order they are listed below. IMPORTANT: All my patches are SE only. I do not support LE (ever) or AE (yet). I simply don’t play LE anymore and I don’t have the spare time to maintain a separate installation. I have not upgraded to AE yet as I don’t want to go through the pain of setting up my SKSE dependent mods again and wading through the mess of new content added by it, but probably will at some point. Please also double check the versions on each patch. Some mods I run are not up to date. I always update most of my mods at the start of a new playthrough, but they can take literal years. myPatch - Awesome Artifacts & Sneak Tools Patches: https://www.nexusmods.com/skyrimspecialedition/mods/13776 [2.3.0!] & https://www.nexusmods.com/skyrimspecialedition/mods/1863 [2.3] Hint: Also requires the “Hoods” and “Mask” extensions of Sneak Tools. > Keeps the changes to dragon priest masks & nightingale gear from AA while adding the identity concealing effect from Sneak Tools. myPatch - CACO & AOS & Awesome Artifacts Patches: https://www.nexusmods.com/skyrimspecialedition/mods/19924 [2.0.1] & https://www.nexusmods.com/skyrimspecialedition/mods/12466 [3.3.2] & https://www.nexusmods.com/skyrimspecialedition/mods/13776 [2.3.0!] Load Order: CACO - AOS - AA - AA AOS Patch - myPatch > Updates the chillrend paralysis effect to also take into account paralysis resistance added by CACO myPatch - GOLD & CACO Patches: https://www.nexusmods.com/skyrimspecialedition/mods/1796 [2.0.1] & https://www.nexusmods.com/skyrimspecialedition/mods/19924 [4.0] > Merges the changes to bear & dragon priest loot of both mods myPatch - CACO & Predator Vision Patches: https://www.nexusmods.com/skyrimspecialedition/mods/19924 [2.0.1] & https://www.nexusmods.com/skyrimspecialedition/mods/2777 [2.0] > Forwards changes made by CACO while keeping the night vision effects on ingredients. > Re-adds the loot added by Predator vision to wolves > Keeps the changes to uncommon ingredients of apothecaries and adds the “Eye of Wolf” to them myPatch - CACO & Skooma Whore Patches: https://www.nexusmods.com/skyrimspecialedition/mods/19924 [2.0.1] & https://www.loverslab.com/topic/128242-skooma-whore-se/ [1.01] > Applies the the keywords added by CACO (VendorItemIllicitDrug) to all drugs > Forwards the model changes from CACO > Only retains drug effects from Skooma Whore > Gives all drug addicts in the dens the name “Addict” > Forwards changes from USSEP to the player naked comment & wordspace settings myPatch: Skooma Whore & Confabulation & Solutions Patches: https://www.loverslab.com/topic/128242-skooma-whore-se/ [1.01] & https://www.loverslab.com/files/file/11867-sexlab-confabulation-august-2-2020/ [1.7.4] & https://www.loverslab.com/files/file/10742-sexlab-solutions-revisited-se/ [1.1.5] > All three mods modify the dialog of the roadside dealers. You now have a very wide range of options to “convince” them to part with their goods. myPatch - Prisoner Outfits & Eve Patches: https://www.loverslab.com/files/file/20579-prison-outfit-overhaul/ [1.1] & https://www.nexusmods.com/skyrimspecialedition/mods/26325 [2.2] > Applies the outfits to prisoners of the Reach while keeping the changed crime values set by SkyRem - Eve. myPatch - Simple Slavery & JK Patches: https://www.loverslab.com/files/file/13531-simple-slavery-plus-plus/ [6.3.10] & https://www.nexusmods.com/skyrimspecialedition/mods/6289/ [1.7] > Fixes the slavery door clipping into the wall. Also places some more decorative elements around it to fit with JKs theme > Adds navmesh in front of the the slavery door myPatch - Wartimes Patches: https://www.loverslab.com/files/file/11438-wartimes-a-daughters-tale-alternate-start-scenario-se/ [5.6!] > Unmarks the player home as a tavern, which some mods use to trigger actions/let NPCs speak > Adds Music and an image space for ENBs to the Hidden cellar myPatch - DCL & CFTO & JK & Bathhouses Patches: https://www.loverslab.com/files/file/5924-deviously-cursed-loot-se-beta-2/ [9.0] & https://www.nexusmods.com/skyrimspecialedition/mods/8379 [2.0] & https://www.nexusmods.com/skyrimspecialedition/mods/6289/ [1.7] & https://www.nexusmods.com/skyrimspecialedition/mods/16565 [2.0] Load Order: DCL - CFTO - JK - CFTO JK Patch - Bathhouses - Bathhouses JK Patch - myPatch Note: Not recommended for mid-playthrough installation as some modified objects are baked into the save > Fixes the dawnstar bathhouse being in the same spot as the DCL shop. > The shop cage is no longer stuck in a rock > Disabled the Dawnstar DCL carriage in favour of the CFTO carriage (You can keep the deviousness for carriages with SL CFTO if you want, works as-is in SE) > One of the mods in this list heavily broke the navmesh in dawnstar around the shop/bathhouse. It works, but it looks horrible in the editor. I re-did a lot of it by hand, but it is still pretty messy as I’m not good at navmesh and it's a super slow and frustrating process. If anyone wants to lend a hand at fixing it I would really appreciate it. Submitter RealGesichtsfelsen Submitted 03/05/2022 Category Adult Mods Requires Regular Edition Compatible No
-
There are probably other guides out there that cover this same thing, but I decided to put together a simple guide to making compatibility patches, so here it is. It's a guide for beginners by a beginner at modding. Jharise’s Basic Guide to DIY Skyrim Compatibility Patches (It’s easier than you think!) Ever picked up a mod that looked really neat only to find out that it’s got some major incompatibilities with your other mods? Are you struggling with invisible armor on your custom race? Well, despair no more! By following this simple and concise guide, you can kiss those compatibility issues goodbye forever without having to beg for patches, because you’ll be able to make your own. What this guide covers: *Making a basic compatibility patch between mods *Making a basic mod-added equipment compatibility patch for custom races What this guide does not cover: *Scripting. If your mods involve scripting that is race-dependent, then I can’t help you. That’s not what this tutorial’s for. This guide is only for basic conflict resolution. *BodySlide for races with custom body types. The custom races section of this guide is only for equipment that does not require additional fitting for nonstandard body shapes (helmets, tails, accessories, etc). If your custom race uses the standard male/female body as the rest of the races in the game, then this guide will work for body armor as well. If not, expect some weirdness. *The Creation Kit. The Creation kit has its place, but I don’t recommend using it for basic patching for a number of reasons. 1; You can’t set .esp files as masters, which you’ll be needing to do for pretty much every patch you make. 2; the UI is pretty intimidating for people new to modding, which I assume anyone who needs this guide probably is. 3; Put simply, it’s unnecessary for basic patching. The only thing I would recommend using the Creation Kit for when it comes to basic patches is removing superfluous masters if they were added by accident and fixing the dark face bug (which I will also not be covering here). That said, let’s get on with it! 1. 1. WHAT YOU’LL NEED TESEdit/SSEEdit TESEdit/SSEEdit is a powerful tool that lets you see exactly where your mod conflicts lie. You can download this program for free on the Nexus, and it’s where you’ll be doing most of your patching work. Definitely pick this up. I’ll be using screenshots from SSEEdit since it’s the one I have, but the two should be functionally identical. 2. 2. LOADING THE CONFLICTING MODS When you open up TESEdit/SSEEdit, you’ll be greeted with a list of all of your currently-enabled mods. To make a simple compatibility patch, you’ll want to right-click and choose “Select None” to uncheck everything. Then use the Filter field at the top to choose only the mods you’re wanting to work with during this session. Usually, this is just the two mods you want to make a patch for, so for this guide, I’m going to use the Unofficial Skyrim Special Edition Patch (USSEP) and RaceCompatibility. After selecting the mods you want to work with and clicking “Okay”, this is what you should see: Click the plus arrow next to the mod name to get a categorized list of all the objects that mod affects. What we’re interested in right now is the “Armor Addon” category, so we’ll expand that now. Armor Addons are the visual part of any piece of equipment. These are what actually applies the 3D mesh to the item when it’s worn, and any item can have any number of addons associated with it, allowing for different meshes to display depending on race or sex. For example, circlets look different on Khajiit and Argonians than they do on humanoid races. This is because the circlet has different armor addons for each. This also means that custom races will, by default, have all of their equipment invisible because the system can’t find a valid armor addon for that race, as the basic addons won’t have them in their list of allowed races. In the image above, the items marked in red indicate there is a conflict present. In the case of the RingGoldAA (the AA indicates this is an Armor Addon), the original game didn’t have Khajiit Vampires included in their valid races, probably due to oversight. USSEP adds them to the list, but RaceCompatibility, being based on the vanilla game, overrides USSEP and removes them again. So, what we’ll want to do here is make a COMPATIBILITY PATCH. 3. 3. ACTUALLY MAKING THE PATCH Let’s go ahead and right-click on the RingGoldAA object in the left panel. Near the bottom of the context menu you’ll see the “Copy as override into…” option. Click this. You’ll get this warning. Don’t worry about it and just click “Yes, I’m absolutely sure”. We won’t actually be changing any existing mods, so there’s no need to worry about messing anything up here. To make our patch, we’ll want to check “new file” .esp and click OK. Name it whatever you like, but I recommend using something easily distinguishable. I’m going to call this one “USSEP_RaceCompatibilityPatch”. Click OK to create it. This will add our new patch to the mod list. Right now it only has the one Armor Addon we copied over, but you can do this with as many records as you like by highlighting more than one (hold CTRL while clicking nonadjacent records to select multiple objects) before choosing “copy as override”. You can also add additional items by doing the same thing as above and selecting your new patch instead of “new file”. I’ll do this now. Copying the records into a patch won’t fix the conflicts by itself (as indicated by the red highlight still on the items). What you’ll need to do now is edit your patch’s version of the record. In the right panel, the lines in red indicate our conflicts. For our patch, we’ll want to select which parts we want to use. You can do this easily by clicking and dragging the desired option over to the far right. Now just do this with the rest of the red lines, selecting which parts you want to keep from each. Once you eliminate all of the conflicts, the record on the left will turn yellow and the text green, indicating that while the record has been altered (yellow), there are no remaining conflicts (green text). This is what you want. This gold ring Armor Addon is now fully compatible with both of the selected mods. The same method can be used to resolve most mod conflicts, not just with Armor Addons. Save your changes and you’re good to go! You can also right-click on something to remove it if you need to. And there’s your basic compatibility patch done. But I know what you’re saying—what about custom races? Custom races will (usually) come with all of the vanilla assets already assigned, so this is mostly so you can make your other mod-added equipment compatible with these custom races. This is also very simple. 4. 4. CUSTOM RACE COMPATIBILITY For this example, I made an example throwaway race I can use, but the steps will be the same no matter which custom race you use. Select the custom race mod and the other mod you want compatibility for when you load up TESEdit/SSEEdit and do the above steps to copy the item you want compatibility for into a new .esp. I’m using Farm01Hat01AA for this demonstration, but you’ll presumably want to use whatever mod-added equipment you’re wanting compatibility for. What you’ll want to do next is copy anything from your custom race mod (it doesn’t matter what it is) into your patch in order to set it as a master. Once the master is set, you can remove this copied item from your patch as it's no longer needed. Click Yes, then continue to the next step. Scroll down to the “Additional Races” section of the item you want compatibility for and right-click in the empty field I have highlighted here and select “Add”. It should create a new slot that says “Null Reference.” Double-click or right-click/Edit this to access the drop-down menu listing all of the available races (including the custom race ONLY IF it’s set as a master for your patch, which is why we did the above step). After the custom race is added to the list of available races, save your changes and quit. Congratulations! You’ve just made a custom race equipment compatibility patch! TIP: If you're converting multiple items, you can also highlight several references and drag the additional races to each one to make things much faster. And the best part is that most of the time, the file sizes for these will be so low that you can mark them as Lite so they don’t take up .esp slots. To do this, simply click on File Header in your custom patch and change the Record Flag to ESL. And there you go. Your patch won’t take up any .esp slots. If TESEdit/SSEEdit gives you an error when you attempt to save after changing this flag, it probably means that the file size is too large and it doesn’t qualify as Lite, in which case uncheck the ESL flag you just added and deal with it taking up a .esp slot.
-
Patch for Mihail's Succubus and Radiant Prostitution View File SE Version This is a patch that makes the succubi from Mihail's Succubus into prostitutes for Radiant Prostitution (both are required). Install like any other mod, and make sure this mod loads after both of them (LOOT should take care of it). If normal NPCs aren't asking the succubi for sex, go into the MCM of Radiant Prostitution, under NPC Events, and click Reset NPC Scene. Credits: - -Caden- for the original Radiant Prostitution - Mihail for Succubus Knows issues: Technical details of what this mod does more specifically (for a normal user this is probably pointless information, but feel free to look at it anyway if you want) Submitter Neydzz Submitted 03/08/2021 Category Dialog Sex Requires Mihail's Succubus, Radiant Prostitution Special Edition Compatible No
- 15 replies
-
1
-
- patches
- prostitution
-
(and 1 more)
Tagged with:
-
Obscure patches (January 2022) View File Obscure patches are a collection of patches and small mods I made to tweak my own game. I am releasing them here in case anyone is interested in giving them a try. Some disclaimers: - These patches require their original mods (follow the links provided on this page) - I have no intention of supporting them beyind answering a few questions or quick fixes. I do not need to embark on any new mod at this time. - These are released as loose files only, which means you will have to remember to delete the patches (and their scripts) if you ever upgrade the original mods they are based on. Devious Devices 4.0 patch Description: Fixes activation of random effects for custom devices (like the Milk Harness in Stories or critters in Parasites) Requirements: Devious Devices Integration 4.0 Puppet Master Patch Description: - Added support for storageUtil triggers to cast the Puppet Master spell in a script :: Used in Hormones, Alicia and Mind Control) - I will remove it if Puppet Master is ever updated with similar scripted calls. Requirements: Puppet Master 1.7 http://www.loverslab.com/files/file/463-puppet-master/ SexLab Dangerous Night Patch Description: - Added safeguards to prevent warnings in logs for empty locations and keywords Requirements: SexLab Dangerous Night 2.2 http://www.loverslab.com/files/file/500-sexlab-dangerous-nights-2/ SexLab Release Patch Description: - Disabled 'release' while riding a horse - I will remove it as soon as SexLab Release is updated. Requirements: SexLab Release 1.3 http://www.loverslab.com/files/file/790-sexlab-release-v13/ SexLab Warm Bodies Plus Description: - Added support to get warmth from additional activities (running, fighting, riding a horse, combat) :: Updated for compatibility with Frostfall 3.0 (old Frostfall no longer supported) :: Added global variable to configure the base heating rate :: Added compatibility with my other mods (Stories, Hormones and SD+) - See full description here: http://www.loverslab.com/blog/60/entry-423-sexlab-warm-bodies-tweaked/ Requirements: http://www.loverslab.com/files/file/514-sexlab-warmbodies-frostfall-plugin/ Priests of TERA Description: - Added unique outfits for priests across Skyrim to reflect their divine role - Made armors more rare and exotic (limited to merchand, caravan and boss level loot) Requirements: http://www.nexusmods.com/skyrim/mods/25846/? Jack Ga Monster Lore Description: - Contained new creatures to Eastmarch and Halljmarch - Added book to Arcaeneum to make new creatures more lore friendly - Added a few tweaks to select locations to fit in the back story Requirements: http://steamcommunity.com/sharedfiles/filedetails/?id=222035755 SexLab Skooma Whore Description: :: Packaged updated scripts :: Fixed missing SexLab property Requirements: http://www.loverslab.com/files/file/1378-sexlab-skooma-whore/ SexLab Stop Combat Description: :: Fixed incorrect SexLab property :: Plugged a bug about missing values to trigger sex scenes (needs to be more tested) Requirements: http://www.loverslab.com/files/file/1057-sexlab-stop-combat/ Wolfclub Description: :: Added conditions to scenes and scripts (trigger only in the cave) :: Changed location of final chapter for better compatibility with SD+ Requirements: http://www.loverslab.com/files/file/1523-wolfclub-20150924-alpha/ Submitter DeepBlueFrog Submitted 01/17/2015 Category Other Requires Special Edition Compatible Yes
-
View File AAF Overlay Patches for Various Animation Packs Also adds in glowing mutant overlays. Patched Animation Packs: -Leito's animations v2.0a (mutant animations) -SavageCabbage's animations v1.0.4 -ZaZ's animations v003 -Gray User's animations v02 -Farelle's animations v0.1.2 -Rufgt's animations v2.3a (mutant v1.1) Requirements: -Polistiro's Patch v3.2 -Leito's animations Installation: -SavageCabbage's animations, ZaZOut, Atomic Lust, Mutated Lust, Creature Pack, and Farelle's Animations (you don't have to install all of these) -Leito's Animations -Leito-AAF patch -This mod's base files -Patch the animation packs you are using (Overwrite when asked) Note for Users: -If the overlays gets stuck/won't disappear, use looksmenu to disable it manually (Showlooksmenu>body>overlays). If you're camera gets stuck when exiting the character menu, press the left mouse button. Note for Modders: (these are the overlay group ids) example = normal female example_m = normal male m_example = mutant female m_example_m = mutant male Thanks to the AAF team, the animators, @Polistiro, and @WandererZero. Report any bugs and disregard older versions posted on comments sections. Submitter riot_punch Submitted 12/23/2018 Category Sexual Content Requires https://www.loverslab.com/topic/99273-aaf-patches-for-crazy-leito-mods-v21-more-cum-overlays/ View File
-
Patch for animations (Squirt/Cum Effects, cum overlays, stages, fixes) View File IF YOU HAVE PROBLEMS WITH THIS PATCH, REPORT IN THIS THREAD, DON'T ASK HELP ON AAF DISCORD OR SOMEWHERE ELSE What this mod changes: Other options: Required: What next: Recommended: Thanks to, original authors and ideas: Old changes: Contact me if you can create x-ray arts or vault style arts Submitter Indarello Submitted 09/29/2019 Category Sex Effects Requires
- 2211 replies
-
36
-
Patch for Mihail's Succubus and Radiant Prostitution View File 2026 update: I've tested it with the latest Radiant Prostitution mods and have changed the links below to one that works. Also learned that Mihail's Succubus mod can still be downloaded from Nexus even though it is hidden, just need the direct link to the file which I have linked below. My patch works as expected. Description: This is a patch that makes the succubi from Mihail's Succubus (direct download link: from Nexus) into prostitutes for Radiant Prostitution (both are required). Install like any other mod, and make sure this mod loads after both of them (LOOT should take care of it). It is marked as ESL so it wont take up a slot in your load order. If normal NPCs aren't asking the succubi for sex, go into the MCM of Radiant Prostitution, under NPC Events, and click Reset NPC Scene. Requirements: Mihail's Succubus (direct download link: from Nexus) Radiant Prostitution (only works with the linked version. Does NOT work with the RMCW edition) Credits: - -Caden- for the original Radiant Prostitution - Nomkaz for converting it to SE - Mihail for Succubus Knows issues: Technical details of what this mod does more specifically (for a normal user this is probably pointless information, but feel free to look at it anyway if you want) Submitter Neydzz Submitted 03/07/21 Category Dialog Sex Requirements Mihail's Succubus, Radiant Prostitution Regular Edition Compatible No Install Instructions
- 7 replies
-
- patches
- prostitution
-
(and 1 more)
Tagged with:
-
On May 11th I had asked if there was someone who could do it make futanari retro hacks of some games, well just letting you know that I still hope someone does it one day, I'm not trying to bother anyone, I'm just trying to remember