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AAF History View File This allows you to have sexual history in the form of stats in your game. It is similar to what SexLab has. You can integrate this to your mods or use as is, it is highly customizable. What it does Tracks actor's "events" history: how many times, with whom, which kind of "event" happened. It allows tracking of all basic sex types + sex positions. Types = "consensual" / "actor was forcing themselves onto .." / "actor was forced by .." Positions = "anal / oral / vaginal / other" + group/rough since v1.13 ("rough" is not the same as "non consensual" unless configured to be so in MCM) + solo/kissing since v1.16 (kissing is treated the same way as anal/oral/vaginal tracking-wise) Locations (since v1.7): last place where the event took place, both actors and their partners First partners (since v 1.7) - i.e. those who "took virginity" Total / per partner "events" duration (since v1.8) Since v1.10 duration is tracked for every dimension AAF History stores It also tracks partners and partner-specific history, i.e. all the stats above will be also visible for specific partner. Starting v1.4 it also will assign some basic proficiency titles according to the count of events with the respective tags. Starting v1.9 you can use MCM to customize what is displayed. Design Ideology This was created with a "normal" way of doing events in mind. This means that for scenes involving 2 human partners it should always work without any issues (gender doesn't matter). Solo is supported, it is tracked as a separate stat and also for solo events any other stat won't be tracked. I added support for group scenes to the best of my ability, but there are different ways to treat such scenes without the "right for all". So expect issues with it. There is also no different races support - the mod will assume it to be human (starting v1.5 the mod will show races names, but that's it, stats won't be accounted differently) and you can check how it works. Or if it doesn't. I actually didn't check. And I honestly won't check it. Installation Install AAF with LLFP! You can also install LLFP separately Install AAF History Done Uninstallation Load game with the mod installed Go to 'MCM' > 'AAF History' > 'Admin' > 'Reset Stats' Save the game Uninstall the mod Load the game, confirm missing plugins Save the game again Done How To See Stats When PC will have first sex after installing the mod, the item "Sex Diary Of <actor name>" will be added. It's a note which you can read to see the stats. Important: the NPC(s) that were involved in the scene will also all get their respective "Sex Diary" items! This means you can loot it by whatever means (openactorcontainer 1 in console as a way to go) and see their stats as well. In this case PC will be listed as one of their partners. Looting isn't lore-friendly, though - in the sense that even after PC loots the diary, it will still be updated should more events with that actors occur. Don't Like The Diary? Welcome to the MCM page. Customize it to your heart's content. You can disable / enable practically any presented information in the diary. You can even change fonts. Limitations Can only track up to 128 actors (potentially) for the Papyrus limitations. In reality it will more likely be 64 because every actor creates 2 records (one for itself and one as a partner, it's necessary for retrieving records) For group activities, it will record all involved actors "one to many" as partners. Example: The activity involved actors P, Q, R. Passive is P, actives are Q, R. This results in P -> [Q, R]; Q -> [P], R -> [P] as partners. There is another way to think about it (as in - record all possible partners for all participants) which also makes sense. However I made a choice in favor of one-to-many instead of many-to-many because the former allows to save actor entries space while the latter also doesn't make sense for non-consensual scenes (in this case group actually does it with only 1 passive actor). For creatures - I honestly do not know what it will do. Likely to work with some minor glitches. I will not fix these. I will not make bestiality patches. Sorry. Relies on AAF's tags and meta, so if that fails - the stats will be wrongly accounted. "Fails" also includes "this mod doesn't know all the ways AAF communicates specific things" (so not to blame AAF for anything) Starting v1.6, this can be somewhat fixed for some animations which report incorrect tags where I was able to clearly get what type they are. Enable tags override feature for this fix. It only affects this mod behavior and not the AAF one (so any other mods will be unaware of this). If you think some animations report wrong stats - I can try to include the fix into this feature. Known Issues Capital letters inconsistencies, misaligned text. These are the quirks of the game text replacement, not something I can fix. I'd say I already push the limits of in-game text processing to its limits with this mod. Group "activities" will likely be inaccurately recognized. The count should always be correct, but it is very possible that aggressors (if any) won't be all correctly determined. When the case is ambiguous, the mod assumes "submissive female" PC and sets her passive role / "dominant male" PC and sets him active role. In some rare cases when Papyrus is overloaded, it can fail to replace the text resulting in a "Token.Name=Diary" instead of the text in the diary. 'MCM' > 'AAF History' > 'Admin' > 'Update Diaries' fixes this. How To Use In Mods Temporary It was initially part of SAF which I decided to decouple from it since some might want to have history but not SAF. As such, it shares some of the engine with SAF, but does not require it. Credits @twistedtrebla : I extracted the logic of types positions recognition from FPSH @dagobaking : Wiki for AAF (obviously) Submitter Operand Submitted 09/29/2020 Category Framework & Resources Requires AAF, F4SE, LLFP
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AAF_AmeliaRace Patch View File This is a Altered version of the AAF javelin patch by leondmaster all credit needs to go to him. This was an experiment and it worked I AM NOT A MODDER. so this will be the only thing i post I do own the race it belongs to Blazze69. Submitter wolfgundam Submitted 06/19/2023 Category Framework & Resources Requires AAF, Project AMELIA Redux - Cyber Jackal Race
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Sex Education View File Earn configurable experience points for having sex (through AAF). Why would I want this? Because your character has a lot of sex and you want to level up faster? At the very least, you want a little compensation for time spent on your knees. Personally I think this mod is best for play styles that are lighter on combat and heavier on sex. At the extreme end, that style might even stem from a prostitution scenario mod like Hardship, where XP is otherwise pretty hard to come by. Furthermore, not only is the bonus XP useful as an indirect source of self esteem for Sex Attributes, but SexEd also now includes the option to directly grant self esteem from consensual sex! Isn't there another mod with a similar effect? Lucrative Augments includes one augment that grants experience points for sex. Sex Education simply provides a more configurable version of this effect in a stand-alone package. Features and Other Gritty Details This mod works for any player gender and AAF animation, except for animations tagged hugging, dancing, or pose (kissing tags may be excluded in the MCM). Player can be pitching, catching, licking, spanking, or anything in between; XP will be granted as long as you are an actor in the animation. However, masturbation gives no XP. You only learn with at least one partner! Sex Education includes the following MCM settings: Requirements -Vanilla Fallout 4 (no DLCs needed) -AAF with working animations. Sex Education contains no animations of its own. -MCM, for mod settings and overall function. -Tags for your animations (soft requirement). The main effect of missing tags will be a non-working Aggressive Sex XP% setting. I recommend installing AAF Themes. Alternatively, you can use animations that are tagged by the author, like those made by SavageCabbage (1.2.4+) and BP70 (2.7+). Certain patches add, revise, or substitute their own tags as well. -Optional Requirement: AAF Spectators. If installed, integration settings can be used to earn XP when NPCs watch you have sex. -Optional Requirement: Sex Attributes. If installed, integration settings can be used to earn self esteem after consensual sex. Known Issues -Gen 3 synths all use human race, so they'll be tracked as one race type instead of separately. Arguably, that's how they should be treated anyway... -If a player animation starts while a separate NPC animation is in progress, player may receive XP credit for the NPC's spectators (when using AAF Spectators integration). My Thanks To -kinggath, who I cannot praise enough for his incredibly detailed and informative “Bethesda Mod School” series on YouTube. Don't stab around in the dark, go learn from his hundreds (thousands?) of hours of modding experience. -EgoBallistic, twistedtrebla, and Nebuchadnezzer2, all of whose excellent scripting I studied, scoured, pondered, and otherwise picked apart to figure out how to make my mods hum. -Double secret bonus thanks to Nebuchadnezzer2, whose top notch Cum Overlays mod had such a good AAF listening structure that I tried my best not to just plagiarize it directly (and partially succeeded) ?. -Special thanks to the AAF Help discord for sorting me out back when I was a wide-eyed newbie, to whom the secrets of mod-making were akin to sorcery. -Honorable mention to Saya_Scarlett for the often thankless work of maintaining the definitive AAF Fucking Manual. Permissions Feel free to re-post, re-host, patch, translate, and/or incorporate into your own mods as long as the result is freely available and not paywalled. Just give credit back to me and the original LL post. No support offered for sites outside of LL. Submitter spicydoritos Submitted 04/19/2021 Category Sex Effects Requirements AAF, Animations, MCM, Themes (soft req.), AAF Spectators (optional)
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AAF Vulnerability View File AAF Vulnerability Welcome to AAF Vulnerability. This is my first attempt with modding Fallout 4 so proceed the expectation that I'm still learning and things may not work smoothly at first. Additionally, I recommend starting a new game to avoid any potential issues. Description AAF Vulnerability (AAFV) is a framework mod designed to enable situational sexual experiences by tracking pre-defined variables that can contribute to a character's overall Vulnerability or Influence. Other mods can utilize these tracked variables to provide realistic responses to characters. IE: The player is running around nude in Diamond City. A mod could be created to check the player's "Lewdness" stat and launch an actor approach when the player is nude. Tracked Variables Vulnerability - How vulnerable an actor is (Higher means more likely to be convinced or forced by another actor into doing something) Influence - How influential an actor is (Higher means more likely to convince or force another actor to do something) Core - Define base level of Vulnerability and Influence Damage - How wounded the actor is Lewdness - How many armor/clothing slots are filled (Slots are defined in the MCM for Player and NPC. Preset based on my defaults using VTAW sorry. not sorry.) Buffs - Variables that increase Influence and decrease Vulnerability Power Armor - Is the actor in power armor and if so, how well armored is the frame Special Stats - How many points does the actor have in Strength, Endurance, Luck, and Charisma Perks - Does the actor have the "Intimidation" perk (will add other perks later on) Musculature - How visibly strong is the character (Based on the triangle selection in the character creation menu) Debuffs - Variables that decrease Influence and increase Vulnerability Sexual Infamy - How infamous is the actor for their sexual activity (Based on public scenes only) Devices - How many and what type of devious devices is the actor wearing Overlays - How many layers of cum does the actor have (Based on overlays) Inflation - How inflated is the actor with cum Radiation - How mutated is the actor by radiation Environment - How dangerous is the environment Intoxication - How tipsy/drunk/wasted or hungover is the actor Gameplay Systems - Optional and can be turned on in the MCM (Note that some variables may not be tracked without a system to drive it) Status Effects - Displays variables in the Pipboy's status section (You can turn off or on Main/Core/Buffs/Debuffs in the MCM) Reflection - Displays notifications at the top left of the screen to provide player commentary on different situations and changes in variable status Death Prevention - Allows for integration with combat stripping to make the player essential until fully stripped. Or just essential all the time (cause I'm a sore loser) Stripping - Enables combat stripping of armor and clothing (Can be limited to Armor only if that's your style). Armor damaged in combat cannot be re-equipped until a certain amount of time has passed outside of combat (Customizable in the MCM. Note that AAFV uses the biped slots Index as defined here. IE: Slot 33 = Index 3) Morphing - Morphs the actor based on Inflation and Radiation variables. (Only works if the variable is on) Alternative Systems - Optional systems that can be used instead of the above included options (Not a lot here yet but I will do my best to add all mods that utilizes this framework here) Combat Strip Lite - Can be used instead of the included Stripping system. No patching should be required for functionality but you may want to double check the slots under Lewdness to ensure it works with the slots being stripped by Combat Strip Lite. Scripted Cum Overlays - Currently required if you want to have the CumLayers detected. Thanks to Nebuchadnezzer2 for this great mod! Morph and Stripping Guide: For Modders: Requirements *Required - All Basic Requirements for AAF (Follow this guide: AAF Fucking Manual) Optional - Devious Devices Optional - Real Handcuffs Optional - Plugs of the Commonwealth Optional - Cum Overlays - Scripted Edition by Nebuchadnezzer2 (Required for Cum Layer system to have any effect) Optional - Combat Strip Lite (Can be used instead of built-in stripping system if preferred) Installation Follow the guide linked in requirements Install AAF Vulnerability after AAF Animation Packs but before UAP-Ultimate AAF Patch Sort Plugins using LOOT or preferred method (AAF_Vulnerability should be towards the bottom) As stated above, this is my first venture into modding Fallout 4 so I imagine there are things I can do better (Code and implementation). Let me know what you think! Thanks! Submitter ahab5920 Submitted 07/12/2021 Category Framework & Resources Requires AWKCR, AAF Basic Requirements, Devious Devices, Cum Overlays - Scripted Edition, AAF Spectators
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JAVELIN Anubis Race AAF Patch
leondmaster posted a topic in Downloads - Advanced Animation Framework
JAVELIN Anubis Race AAF Patch View File Patch to add AAF support to PROJECT JAVELIN - Cyber Jackal Race Tested as working with AAF Beta 164, may be some minor clipping issues with some animations. Haven't noticed any issues with AAF submods such as violate, if anyone notices any bugs please feel free to let me know and I'll see what I can do Submitter leondmaster Submitted 12/12/2021 Category Framework & Resources Requires Advanced Animation Framework, PROJECT JAVELIN - Cyber Jackal Race- 4 replies
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1
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- racesupport
- race mod
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AAF Voices View File Silent dialogs break your immersion? Here you are: Voices for your AAF mods! TLDR; Currently supported mods: AAF Sex attributes AAF Violate (Enable the ESP!!!) Sexual Harrasment Boston Devious Helper ALPHA 2020-11-20 (Enable the ESP!!!) TSEX and TSEX Hardship Alpha (Enable the ESP!!!) AAF Magno CUM Gaudio (Enable the ESP!!!) Uninstallation prior to v2.5.2 may lead to CTD on saving v2.5.2 needs Garden of Eden Papyrus Script Extender for the uninstallation process. Clean uninstallation process as of v2.5.2: Go into MCM and for each voice mod you want to uninstall, click on "Uninstall" Exit MCM, You'll see "Uninstalling Voices for XXXXXXXXXXXX" notification Wait for "XXX left over references cleared. You are free to uninstall now." notification. (May take 1 or 2 minutes) Save, quit, uninstall, reload, clean save. Experimental features are included for the extended supports, please report any unusual behavior. You need to activate the ESP to enable extended support. For high quality voices generation, I created the voices with VoiceCraft. It currently includes: Voices for AAF Sex attributes (v2.7.4) ✅ (Complete support) Female player (4 lines) Doctor (7 lines) Voices for AAF Violate (v1.60) ✅ (Extended support) Female player victim + aggressor (93 lines) Male player victim + aggressor (93 lines) Cait victim (66 lines) I don't know if this is a thing... it looks like so I voiced it... Piper victim (66 lines) I don't know if this is a thing... it looks like so I voiced it... Female NPC victim + aggressor (146 lines) Male NPC victim + aggressor (146 lines) Super mutant aggressors (38 lines) Female supermutant will have male super mutant voice (don't know if some mod add female supermutants...) Synth aggressors (22 lines) Female synth will have male super mutant voice (don't know if some mod add female supermutants...) Clicking creatures (4 lines) Grawling creatures (2 lines) Voices for Sexual Harrasment (v1.19.4) ✅ (Complete support) Harrasser (770 lines) Hacker (24 lines) Female player (272 lines) Note : Riveth pointed me that a sexual harrasment voice mod already existed, of course you can choose whichever you wants Voices for Boston Devious Helper ALPHA 2020-11-20 ✅ (Extended support) You still needs the voice collar archive from original mod Download both part of the archive and unzip them to get the fomod (loverslab file size restriction) Female Player (892 lines) Piper (2431 lines) Cait (2431 lines) Quality is... meh... due to scotish accent, I did what I could. Male NPC (3028 lines) Female NPC (3028 lines) Voices for TSEX and TSEX Hardship Alpha ✅ (Extended support) Extended support induces a small delay on dialog start, I may work on it but I need to group the greetings correctly first... Female NPC (2119 lines) Only if ESP is enabled Male NPC (2133 lines) Male player (858 lines) Female player (775 lines) Voices for AAF Magno CUM Gaudio (v2.12.50) ✅ (Extended support) Female NPC (269 lines) Only if ESP is enabled Male NPC (269 lines) Only if ESP is enabled Male player (143 lines) Female player (143 lines) The installer let you select the mods you want to install the voices for and your player voice: Nora voice Alternative Nora voice created by astronium_ (For AAF Violate only) Jeniffer voice (high pitched and slightly more natural than nora's, see the examples in download section) I currently struggle with screams generation, if anyone has an idea... Feel free to report any bug. Voices examples Future plans I'll do: Try to change the way of supporting extended voices in MCG (Nope, it would interfer with other mods) and TSEX, allowing to save disk space and improve reactivity Add voice support for Human Resources Add voice support for AAF Sex Em Up I may or may not: Voice Just Business Add extended support for Sexual Harrasment Add currie voice to Boston Devious Helper I won't do for now: Make more player voices you could select in a FoMod installer Add extended support for other races in Sexual Harrasment (Because the lines will looks odd for super-mutants or synth...) Add voices for Hardship v1.5 Submitter nasgektw Submitted 05/07/2024 Category Framework & Resources Requirements Garden of Eden Papyrus Script Extender, AAF Violate, AAF Attributes, Sexual Harrasment, Boston Devious Helper, MCG or TSEX Hardship
- 189 replies
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5
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- aaf violate
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Version 0.4.3
10728 downloads
AAF Vulnerability Welcome to AAF Vulnerability. This is my first attempt with modding Fallout 4 so proceed the expectation that I'm still learning and things may not work smoothly at first. Additionally, I recommend starting a new game to avoid any potential issues. Description AAF Vulnerability (AAFV) is a framework mod designed to enable situational sexual experiences by tracking pre-defined variables that can contribute to a character's overall Vulnerability or Influence. Other mods can utilize these tracked variables to provide realistic responses to characters. IE: The player is running around nude in Diamond City. A mod could be created to check the player's "Lewdness" stat and launch an actor approach when the player is nude. Tracked Variables Vulnerability - How vulnerable an actor is (Higher means more likely to be convinced or forced by another actor into doing something) Influence - How influential an actor is (Higher means more likely to convince or force another actor to do something) Core - Define base level of Vulnerability and Influence Damage - How wounded the actor is Lewdness - How many armor/clothing slots are filled (Slots are defined in the MCM for Player and NPC. Preset based on my defaults using VTAW sorry. not sorry.) Buffs - Variables that increase Influence and decrease Vulnerability Power Armor - Is the actor in power armor and if so, how well armored is the frame Special Stats - How many points does the actor have in Strength, Endurance, Luck, and Charisma Perks - Does the actor have the "Intimidation" perk (will add other perks later on) Musculature - How visibly strong is the character (Based on the triangle selection in the character creation menu) Debuffs - Variables that decrease Influence and increase Vulnerability Sexual Infamy - How infamous is the actor for their sexual activity (Based on public scenes only) Devices - How many and what type of devious devices is the actor wearing Overlays - How many layers of cum does the actor have (Based on overlays) Inflation - How inflated is the actor with cum Radiation - How mutated is the actor by radiation Environment - How dangerous is the environment Intoxication - How tipsy/drunk/wasted or hungover is the actor Gameplay Systems - Optional and can be turned on in the MCM (Note that some variables may not be tracked without a system to drive it) Status Effects - Displays variables in the Pipboy's status section (You can turn off or on Main/Core/Buffs/Debuffs in the MCM) Reflection - Displays notifications at the top left of the screen to provide player commentary on different situations and changes in variable status Death Prevention - Allows for integration with combat stripping to make the player essential until fully stripped. Or just essential all the time (cause I'm a sore loser) Stripping - Enables combat stripping of armor and clothing (Can be limited to Armor only if that's your style). Armor damaged in combat cannot be re-equipped until a certain amount of time has passed outside of combat (Customizable in the MCM. Note that AAFV uses the biped slots Index as defined here. IE: Slot 33 = Index 3) Morphing - Morphs the actor based on Inflation and Radiation variables. (Only works if the variable is on) Alternative Systems - Optional systems that can be used instead of the above included options (Not a lot here yet but I will do my best to add all mods that utilizes this framework here) Combat Strip Lite - Can be used instead of the included Stripping system. No patching should be required for functionality but you may want to double check the slots under Lewdness to ensure it works with the slots being stripped by Combat Strip Lite. Scripted Cum Overlays - Currently required if you want to have the CumLayers detected. Thanks to Nebuchadnezzer2 for this great mod! Morph and Stripping Guide: For Modders: Requirements *Required - All Basic Requirements for AAF (Follow this guide: AAF Fucking Manual) Optional - Devious Devices Optional - Real Handcuffs Optional - Plugs of the Commonwealth Optional - Cum Overlays - Scripted Edition by Nebuchadnezzer2 (Required for Cum Layer system to have any effect) Optional - Combat Strip Lite (Can be used instead of built-in stripping system if preferred) Installation Follow the guide linked in requirements Install AAF Vulnerability after AAF Animation Packs but before UAP-Ultimate AAF Patch Sort Plugins using LOOT or preferred method (AAF_Vulnerability should be towards the bottom) As stated above, this is my first venture into modding Fallout 4 so I imagine there are things I can do better (Code and implementation). Let me know what you think! Thanks! -
Version 2.5.2
55734 downloads
Silent dialogs break your immersion? Here you are: Voices for your AAF mods! TLDR; Currently supported mods: AAF Sex attributes AAF Violate (Enable the ESP!!!) Sexual Harrasment Boston Devious Helper ALPHA 2020-11-20 (Enable the ESP!!!) TSEX and TSEX Hardship Alpha (Enable the ESP!!!) AAF Magno CUM Gaudio (Enable the ESP!!!) Uninstallation prior to v2.5.2 may lead to CTD on saving v2.5.2 needs Garden of Eden Papyrus Script Extender for the uninstallation process. Clean uninstallation process as of v2.5.2: Go into MCM and for each voice mod you want to uninstall, click on "Uninstall" Exit MCM, You'll see "Uninstalling Voices for XXXXXXXXXXXX" notification Wait for "XXX left over references cleared. You are free to uninstall now." notification. (May take 1 or 2 minutes) Save, quit, uninstall, reload, clean save. Experimental features are included for the extended supports, please report any unusual behavior. You need to activate the ESP to enable extended support. For high quality voices generation, I created the voices with VoiceCraft. It currently includes: Voices for AAF Sex attributes (v2.7.4) ✅ (Complete support) Female player (4 lines) Doctor (7 lines) Voices for AAF Violate (v1.60) ✅ (Extended support) Female player victim + aggressor (93 lines) Male player victim + aggressor (93 lines) Cait victim (66 lines) I don't know if this is a thing... it looks like so I voiced it... Piper victim (66 lines) I don't know if this is a thing... it looks like so I voiced it... Female NPC victim + aggressor (146 lines) Male NPC victim + aggressor (146 lines) Super mutant aggressors (38 lines) Female supermutant will have male super mutant voice (don't know if some mod add female supermutants...) Synth aggressors (22 lines) Female synth will have male super mutant voice (don't know if some mod add female supermutants...) Clicking creatures (4 lines) Grawling creatures (2 lines) Voices for Sexual Harrasment (v1.19.4) ✅ (Complete support) Harrasser (770 lines) Hacker (24 lines) Female player (272 lines) Note : Riveth pointed me that a sexual harrasment voice mod already existed, of course you can choose whichever you wants Voices for Boston Devious Helper ALPHA 2020-11-20 ✅ (Extended support) You still needs the voice collar archive from original mod Download both part of the archive and unzip them to get the fomod (loverslab file size restriction) Female Player (892 lines) Piper (2431 lines) Cait (2431 lines) Quality is... meh... due to scotish accent, I did what I could. Male NPC (3028 lines) Female NPC (3028 lines) Voices for TSEX and TSEX Hardship Alpha ✅ (Extended support) Extended support induces a small delay on dialog start, I may work on it but I need to group the greetings correctly first... Female NPC (2119 lines) Only if ESP is enabled Male NPC (2133 lines) Male player (858 lines) Female player (775 lines) Voices for AAF Magno CUM Gaudio (v2.12.50) ✅ (Extended support) Female NPC (269 lines) Only if ESP is enabled Male NPC (269 lines) Only if ESP is enabled Male player (143 lines) Female player (143 lines) The installer let you select the mods you want to install the voices for and your player voice: Nora voice Alternative Nora voice created by astronium_ (For AAF Violate only) Jeniffer voice (high pitched and slightly more natural than nora's, see the examples in download section) I currently struggle with screams generation, if anyone has an idea... Feel free to report any bug. Voices examples Future plans I'll do: Try to change the way of supporting extended voices in MCG (Nope, it would interfer with other mods) and TSEX, allowing to save disk space and improve reactivity Add voice support for Human Resources Add voice support for AAF Sex Em Up I may or may not: Voice Just Business Add extended support for Sexual Harrasment Add currie voice to Boston Devious Helper I won't do for now: Make more player voices you could select in a FoMod installer Add extended support for other races in Sexual Harrasment (Because the lines will looks odd for super-mutants or synth...) Add voices for Hardship v1.5-
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Version 1.23
208640 downloads
Earn configurable experience points for having sex (through AAF). Why would I want this? Because your character has a lot of sex and you want to level up faster? At the very least, you want a little compensation for time spent on your knees. Personally I think this mod is best for play styles that are lighter on combat and heavier on sex. At the extreme end, that style might even stem from a prostitution scenario mod like Hardship, where XP is otherwise pretty hard to come by. Furthermore, not only is the bonus XP useful as an indirect source of self esteem for Sex Attributes, but SexEd also now includes the option to directly grant self esteem from consensual sex! Isn't there another mod with a similar effect? Lucrative Augments includes one augment that grants experience points for sex. Sex Education simply provides a more configurable version of this effect in a stand-alone package. Features and Other Gritty Details This mod works for any player gender and AAF animation, except for animations tagged hugging, dancing, or pose (kissing tags may be excluded in the MCM). Player can be pitching, catching, licking, spanking, or anything in between; XP will be granted as long as you are an actor in the animation. However, masturbation gives no XP. You only learn with at least one partner! Sex Education includes the following MCM settings: Requirements -Vanilla Fallout 4 (no DLCs needed) -AAF with working animations. Sex Education contains no animations of its own. -MCM, for mod settings and overall function. -Tags for your animations (soft requirement). The main effect of missing tags will be a non-working Aggressive Sex XP% setting. I recommend installing AAF Themes. Alternatively, you can use animations that are tagged by the author, like those made by SavageCabbage (1.2.4+) and BP70 (2.7+). Certain patches add, revise, or substitute their own tags as well. -Optional Requirement: AAF Spectators. If installed, integration settings can be used to earn XP when NPCs watch you have sex. -Optional Requirement: Sex Attributes. If installed, integration settings can be used to earn self esteem after consensual sex. Known Issues -Gen 3 synths all use human race, so they'll be tracked as one race type instead of separately. Arguably, that's how they should be treated anyway... -If a player animation starts while a separate NPC animation is in progress, player may receive XP credit for the NPC's spectators (when using AAF Spectators integration). My Thanks To -kinggath, who I cannot praise enough for his incredibly detailed and informative “Bethesda Mod School” series on YouTube. Don't stab around in the dark, go learn from his hundreds (thousands?) of hours of modding experience. -EgoBallistic, twistedtrebla, and Nebuchadnezzer2, all of whose excellent scripting I studied, scoured, pondered, and otherwise picked apart to figure out how to make my mods hum. -Double secret bonus thanks to Nebuchadnezzer2, whose top notch Cum Overlays mod had such a good AAF listening structure that I tried my best not to just plagiarize it directly (and partially succeeded). -Special thanks to the AAF Help discord for sorting me out back when I was a wide-eyed newbie, to whom the secrets of mod-making were akin to sorcery. -Honorable mention to Saya_Scarlett for the often thankless work of maintaining the definitive AAF Fucking Manual. Permissions Feel free to re-post, re-host, patch, translate, and/or incorporate into your own mods as long as the result is freely available and not paywalled. Just give credit back to me and the original LL post. No support offered for sites outside of LL. -
Version 1.0.0
3644 downloads
Patch to add AAF support to PROJECT JAVELIN - Cyber Jackal Race Tested as working with AAF Beta 164, may be some minor clipping issues with some animations. Haven't noticed any issues with AAF submods such as violate, if anyone notices any bugs please feel free to let me know and I'll see what I can do-
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- racesupport
- race mod
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Version 2.3
36061 downloads
This allows you to have sexual history in the form of stats in your game. It is similar to what SexLab has. You can integrate this to your mods or use as is, it is highly customizable. What it does Tracks actor's "events" history: how many times, with whom, which kind of "event" happened. It allows tracking of all basic sex types + sex positions. Types = "consensual" / "actor was forcing themselves onto .." / "actor was forced by .." Positions = "anal / oral / vaginal / other" + group/rough since v1.13 ("rough" is not the same as "non consensual" unless configured to be so in MCM) + solo/kissing since v1.16 (kissing is treated the same way as anal/oral/vaginal tracking-wise) Locations (since v1.7): last place where the event took place, both actors and their partners First partners (since v 1.7) - i.e. those who "took virginity" Total / per partner "events" duration (since v1.8) Since v1.10 duration is tracked for every dimension AAF History stores It also tracks partners and partner-specific history, i.e. all the stats above will be also visible for specific partner. Starting v1.4 it also will assign some basic proficiency titles according to the count of events with the respective tags. Starting v1.9 you can use MCM to customize what is displayed. Design Ideology This was created with a "normal" way of doing events in mind. This means that for scenes involving 2 human partners it should always work without any issues (gender doesn't matter). Solo is supported, it is tracked as a separate stat and also for solo events any other stat won't be tracked. I added support for group scenes to the best of my ability, but there are different ways to treat such scenes without the "right for all". So expect issues with it. There is also no different races support - the mod will assume it to be human (starting v1.5 the mod will show races names, but that's it, stats won't be accounted differently) and you can check how it works. Or if it doesn't. I actually didn't check. And I honestly won't check it. Installation Install AAF with LLFP! You can also install LLFP separately Install AAF History Done Uninstallation Load game with the mod installed Go to 'MCM' > 'AAF History' > 'Admin' > 'Reset Stats' Save the game Uninstall the mod Load the game, confirm missing plugins Save the game again Done How To See Stats When PC will have first sex after installing the mod, the item "Sex Diary Of <actor name>" will be added. It's a note which you can read to see the stats. Important: the NPC(s) that were involved in the scene will also all get their respective "Sex Diary" items! This means you can loot it by whatever means (openactorcontainer 1 in console as a way to go) and see their stats as well. In this case PC will be listed as one of their partners. Looting isn't lore-friendly, though - in the sense that even after PC loots the diary, it will still be updated should more events with that actors occur. Don't Like The Diary? Welcome to the MCM page. Customize it to your heart's content. You can disable / enable practically any presented information in the diary. You can even change fonts. Limitations Can only track up to 128 actors (potentially) for the Papyrus limitations. In reality it will more likely be 64 because every actor creates 2 records (one for itself and one as a partner, it's necessary for retrieving records) For group activities, it will record all involved actors "one to many" as partners. Example: The activity involved actors P, Q, R. Passive is P, actives are Q, R. This results in P -> [Q, R]; Q -> [P], R -> [P] as partners. There is another way to think about it (as in - record all possible partners for all participants) which also makes sense. However I made a choice in favor of one-to-many instead of many-to-many because the former allows to save actor entries space while the latter also doesn't make sense for non-consensual scenes (in this case group actually does it with only 1 passive actor). For creatures - I honestly do not know what it will do. Likely to work with some minor glitches. I will not fix these. I will not make bestiality patches. Sorry. Relies on AAF's tags and meta, so if that fails - the stats will be wrongly accounted. "Fails" also includes "this mod doesn't know all the ways AAF communicates specific things" (so not to blame AAF for anything) Starting v1.6, this can be somewhat fixed for some animations which report incorrect tags where I was able to clearly get what type they are. Enable tags override feature for this fix. It only affects this mod behavior and not the AAF one (so any other mods will be unaware of this). If you think some animations report wrong stats - I can try to include the fix into this feature. Known Issues Capital letters inconsistencies, misaligned text. These are the quirks of the game text replacement, not something I can fix. I'd say I already push the limits of in-game text processing to its limits with this mod. Group "activities" will likely be inaccurately recognized. The count should always be correct, but it is very possible that aggressors (if any) won't be all correctly determined. When the case is ambiguous, the mod assumes "submissive female" PC and sets her passive role / "dominant male" PC and sets him active role. In some rare cases when Papyrus is overloaded, it can fail to replace the text resulting in a "Token.Name=Diary" instead of the text in the diary. 'MCM' > 'AAF History' > 'Admin' > 'Update Diaries' fixes this. How To Use In Mods Temporary It was initially part of SAF which I decided to decouple from it since some might want to have history but not SAF. As such, it shares some of the engine with SAF, but does not require it. Credits @twistedtrebla : I extracted the logic of types positions recognition from FPSH @dagobaking : Wiki for AAF (obviously) -
I uso the AFF Beggar/whore mod and when the sex animations starts the penis looks weird and out of the characters body like in the image, can somebody help me please??
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As i play fallout 4 i notice that my bodymorph for Advanced animation framework is working as intended intill i try it on Servitron then the animation Erection bends don't work and the dick is stuck in a singel direction irrelivent of animation. Any and all help is appreciated.
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Hello, was curious if there's any Bethesda animation modders out there that are sticking with fallout 4 modding would be interested in adding more bondage furniture sex animations. Of course the ones we have now are fine, With ZAZ tech, Torture Devices, and that new Biped Animations that Diritos made. Yet there was one mod that came out a long time ago has a lot of potential for animations and a lot of unique furniture items that Zaz tech, torture devices, and Biped Animations don't have, and thats Slave and Model Poses by av64760 lacombeps4 mastercchris Tri0xin DeltaFour21Bravo . Slave and Model Poses at Fallout 4 Nexus - Mods and community (nexusmods.com) these are just idols but there's a lot of bondage idols that would be perfect templates for sex animations. Ik sex animations take a long time and are a pain in the ass to work with if someone could create an animation pack themed found the furniture of these poses that would be great. If not I guess I could try and learn animation of 3D models from the ground up on the Zacks skeleton but I don't even know anything about 3D animation only 2D and thats very little. If any of you have beginner resources to learn 3D animation modding for the Zex skeleton let me know and could for spare time in the next year create the mod myself. Anyways information on both would be appreciated. Let me know if an animator may be interested in this idea anyone has beginner tutorials for 3d animation, thanks.
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Need Help with the AAF with CC/creation club Dogs cant use the AAF with them it only shows a male character soo if theres a fix pls help me
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