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View File Major upgrade release now available! Integrated Support For AAF! Legacy Support for Fourplay! Now with full NPC/Companion support, up to an arbitrarily large number (The Script engine is the limit) Description Inspired by Harlekin's DickChick, vinfamy's Dongs of Fallout, and using resources from Mauler158's Bag Of Dicks, FutaFEV is a non-body-replacer dicks for chicks mod featuring flaccid and erect states, chems for increasing or decreasing size, automatic hiding and equipping, compatible with AAF, but it is not a requirement (enables auto-erection for AAF animations) A Fourplay version is available for people who have not yet/don't want to/can't make the switch. I have done my best to make it identical to the AAF version, but it is offered on an as-is basis (see notes below) If you have neither AAF or Fourplay, use the AAF version. Now Features NPC/Companion support! Note: using the craftable Syringer Ammo counts as assault, shoot at your own risk! Companions and settlers will tolerate it, others may attack. Notes / Known issues. I'm not sure how dependant AAF XML is with load order, you may have to edit the single entry in the Raknar_Futanari xml file. The Override to have AAF recognise your futa(s) as male is buggy. works for the first one, but may not after that. I think the problem is with AAF though. It currently doesn't line up super well with most animations, it's on my to-do list to adjust the meshes, and hopefully add support for other angles. At the largest sizes, your dick will stick out the other side of your animation partner. I may add more smaller sizes. The Syringer ammo works, but the dick will be permanently visible for NPC's/Companions. I'm aware of it, and I'm working on it. Fixed as of 2.1.0 Using it on NPC's counts as assault, which they may attack you for. The cure items don't really seem to cure much of anything... The Fourplay version will correctly recognise a PlayerFuta as male in M/F animations, but will not recognise NPC's. This is a flaw in Fourplay, and not my mod. If you have strap-on mods installed, NPC's will have both a dick, and a strap-on when on the giving end, sorry. I may release a dirty workaround patch in the near future. Getting this working this well was an absolute mission. I've tested it as best I can, with a pretty heavily modded game, and I don't expect any mod conflicts, but I promise nothing. Installation Manual Merge Data folders NMM/Vortex Click "add mod from file" and install as you would any other mod Acquisition Craft in the chemlab under FutaFEV with MedX and Irradiated blood. Or find it in the suitcase of a long dead runaway girl... Warning! Adding random things with console commands will just break things behind the scenes, The Futanari FEV Injection [xx00082D] or the FFEV Syringer Ammo [xx0371BE] are the only way to make it work without breaking the scripts. The injection can be made at chem bench, or found in the Ranger's Cabin (South of Vault 111). Submitter DracoRaknar Submitted 05/01/2018 Category Sexual Content Requires View File
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View File Dynastic Comdom Pack: Dominion of Communion + Dynastic Domain Manager - NTR Lovers We Eating....Cucks, Your Scraps Are In The Corner | CK3 Relationship & Realm Management Mods Dynastic Comdom Pack Dominion of Communion + Dynastic Domain Manager NTR Lovers We Eating....Cucks, Your Scraps Are In The Corner Current LoversLab Pack — September 29, 2026 Dominion of Communion 2.7.0 | Dynastic Domain Manager 2.7.0 Carnalitas Compatibility 2.6.0 | Slavery Reimagined Living Market 2.7.0 Thank you for 1,000+ downloads (^^)d! This project is actively developed. If something breaks, feels unfinished, or you have an idea worth adding, please contact me through LoversLab. My DMs are open and people havent had issue so far! Collaboration requests are welcome too (and I'm just going to let you know, are approved). SEPTEMBER 29, 2026 — 2.7 UPDATE Stability • Performance • UI • Systems This release consolidates roughly two weeks of work across Dominion, Dynastic Domain Manager, Living Market, and the Carnalitas compatibility bridge. The focus was long-save stability, simulation overhead, AI behavior, market logic, GUI cleanup, nonsexual age-rule consistency, and retiring genuinely obsolete code without stripping out CK3 content that is discovered directly by the engine. DOMINION OF COMMUNION 2.7.0 Reworked recurring Patron maintenance around CK3's native pulse system instead of continuously generating delayed callback chains. Reduced unnecessary recurring and global work in several long-running systems. Reworked Human Amongst AI containment and coalition behavior to reduce excessive AI war spam. Containment responses now use stronger military checks, game-rule awareness, peace requirements, and longer cooldowns. Audited Dominion custom wars so they remain script/event-driven rather than being freely spammed by CK3's generic AI war planner. Completed a broad Communion Ledger GUI overhaul covering navigation, containment, spacing, columns, sorting controls, tooltips, and large-list usability. Removed unnecessary Dominion-specific age restrictions from nonsexual recruitment, political, administrative, court-transfer, legitimacy, and maintenance systems. Apex recruitment and ordinary court movement no longer use the previous custom Dominion age gate. Removed the oversized under-age character-hover warning that could turn character tooltips into giant banners. Fixed multiple parser, localization, profile, portrait, Endowment, Ruler Designer, and long-save state issues. DYNASTIC DOMAIN MANAGER 2.7.0 Completed a full Dynastic Domain Office GUI overhaul rather than continuing to patch individual screens. Standardized office sizing, navigation, page margins, footer containment, tab widths, dense-list behavior, and compact controls. Expanded pagination for large management screens, including Designated Heir and the optional Living Market interface. Reduced kidnapping overhead by removing unnecessary court-transfer operations before imprisonment. Reworked War to Recover the Kidnapped so it behaves as an exceptional recovery mechanism rather than an AI-spammable war. Recovery behavior now considers relationship importance, military strength, existing wars, game rules, and long cooldowns. Writ Hostage recovery no longer repeatedly retries on short timers. Removed unnecessary DDM-specific age floors from nonsexual systems including ordinary kidnapping, administrative Proscriptions, and Dynastic Command School eligibility. SLAVERY REIMAGINED LIVING MARKET 2.7.0 Fixed individual and bulk slave-sale execution. Mass Sell now evaluates the highest actually executable bid independently of the visible UI sort order. Characters with no valid or willing buyer, or only zero-value bids, are no longer sold anyway. Buyer affordability is recalculated while a bulk sale proceeds, so earlier purchases can correctly affect later bids. Tightened manual Sell validation. Rebuilt Buy, Sell, Marriage, and Workforce list handling around cached full rosters, sorting, and pagination. High-to-Low and Low-to-High sorting now applies to the complete roster before paging. Completed GUI containment work for the DDM-integrated Slavery office, including the Workforce page. Removed redundant custom age restrictions from nonsexual Labour, Military, procurement, and enslavement entry points where dependency-native validity already governs the action. Removed an expensive recurring AI procurement world scan. Slave sourcing now happens when procurement actually runs instead of during every eligibility check. Removed the obsolete standalone Slave Exchange window, hidden opener decision, associated UI state, localization, and standalone-only bridge code. Living Market Interface Dynastic Domain Office → Realm Office → Slavery CARNALITAS COMPATIBILITY 2.6.0 Updated the compatibility bridge for the 2.7 Dominion release. Continued synchronization hardening around Dominion's persistent Endowment/profile data. Dominion remains authoritative for established persistent measurements while supported Carnalitas state can synchronize without repeatedly rerolling or overwriting them. The compatibility module remains a bridge rather than another standalone interface or recurring gameplay layer. PERFORMANCE & CODE CLEANUP Audited recurring callbacks, world searches, delayed-event chains, GUI bridges, old decisions, and legacy integration paths across the pack. Removed or retired confirmed obsolete UI/state plumbing and genuinely unused legacy routes. Reduced recurring world searches, unnecessary court transitions, delayed-event generation, and custom-war evaluation. Retained compatibility stubs, save-migration logic, engine-discovered CK3 definitions, and legacy callback drains where removing them could break existing saves or optional dependencies. Cleaned several sources of repeated runtime and error-log noise. DOMINION OF COMMUNION Dominion of Communion is a relationship, rivalry, sexual-competition, household-control, and personal-power overhaul for Crusader Kings III. It began as an attempt to make cuckoldry/NTR mechanics matter beyond a single event. It has grown into a larger simulation of persistent relationships, humiliation, loyalty, rivalry, submission, reputation, personal influence, household politics, and the consequences of power and blah and blah and stroke and stroke of my own cokc, just try it out. Dominion and Patronage Characters can develop persistent relationships with individual Patrons. Dominion XP persists over time. Characters can become lovers, rivals, cuckolds, Owned characters, devoted followers, or otherwise tied to a Patron. Alpha Checks, Tantalize, humiliation, sex, loyalty, rivalry, and other interactions can deepen those relationships. Relationship states are repaired and audited during long campaigns instead of being treated as disposable one-event outcomes. Communion Ledger The Communion Ledger is the main interface for the mod. Use it to track: Dominion relationships Loyalty and followers World Outcomes Endowments and preferences Relationship states Persistent character records Reputation Long-running campaign data The Ledger is designed for campaigns with large dynasties, many lovers, numerous rivals, and sprawling realms. Alpha Check and Tantalize Alpha Check and Tantalize create direct competition between characters. Outcomes depend on the characters involved rather than automatic player victory. Competition can create rivalry, humiliation, attraction, submission, or deeper Dominion. Repeated outcomes can matter long after the original interaction ends. Cuckoldry With Persistent Consequences Cuckoldry is treated as a continuing relationship state rather than a temporary event modifier. Cuck XP can accumulate over time. Humiliation and submission can deepen. The system distinguishes actual cuckoldry from CK3 family structures that merely look suspicious. Lawful co-spouses are not automatically treated as cheating simply because they share a spouse. Old saves include repair logic for missing or invalid Cuck-state records. Endowment System Eligible adult male characters can receive persistent physical Endowment measurements. Length and girth are stored directly on the character. Visible size categories range from Micropenis through Massive. Exact measurements can be viewed through the Endowment systems. Characters can have their own size preferences rather than using a simple "larger is always better" rule. Manual preference controls are available where appropriate. Endowment Mastery Physical size and sexual experience are separate systems. Endowment Mastery represents experience, confidence, and reputation. A character can therefore be physically average but highly experienced, or extremely endowed but inexperienced. Endowment Registry The Endowment Registry lets you compare and sort eligible characters by: Measurements Endowment category Endowment Index Preferences Mastery The registry is designed to remain usable as the campaign population grows. World Alpha World Alpha is a global seeded elimination tournament. Eligible characters receive an Alpha Rating. Participants progress through successive matchups. Placement, opponent, rating, odds, and rewards are recorded. World Outcomes can be reviewed later instead of disappearing after the event. Lick the Tip Lick the Tip is a realm-wide loyalty test. Eligible adult courtiers, direct vassals, and their adult courtiers can be called upon to demonstrate loyalty. Every character makes an individual decision. Opinion, personality, Dread, position, and relationship with the Patron matter. Their answer is remembered. Repeated loyalty can build Loyalty XP. Cult of Personality Loyal followers contribute to a persistent Cult of Personality around their Patron. Followers can generate resources and political influence. AI characters can build their own followings. Loyalty can eventually become tangible political and military power. The Devoted A sufficiently developed Cult of Personality can support The Devoted, a special military force tied to the Patron's following. Its size and effectiveness scale with the strength and loyalty of the Patron's adherents. Human Amongst AI Human Amongst AI is an optional power-fantasy mode for players who want a more extreme relationship between the human player and the simulated world. Includes its own Fame progression. Provides special bonuses and reactions. Exists as an optional layer rather than replacing normal Dominion play. Power Trip Power Trip is a full activity built around traveling into another independent realm and forcing a major personal or political confrontation. Uses actual travel. Success is calculated rather than guaranteed. Targets can resist. Outcomes can affect rulers, titles, relationships, and realm politics. Repeated crash, targeting, and state-handling fixes have been made for long campaigns. Reputation The Reputation system watches how a character actually behaves over time and gradually builds public archetypes around those actions. It is intended to reflect a pattern of behavior rather than simply handing out another permanent personality trait. The D(etails) — Household Dynamics The D adds background household relationships between spouses and registered intimates. Depending on their personalities and circumstances, they can develop: Friendships Rivalries Hostility In extreme cases, genuine vanilla murder schemes Submission, Warfare and Collapse Dominion can affect more than sex and romance. Characters with extreme submission may behave differently during war, surrender, or political confrontation. At the furthest end, Final Collapse can produce major outcomes for rulers whose resistance to a Patron has effectively been destroyed. Special handling exists for unusual CK3 government and title structures to avoid needlessly breaking realms. AI Participation Dominion is not intended to exist only for the player. AI Patrons can pursue relationships. AI can deepen Dominion states. AI can build followings. Game rules let you decide how active or restrained the simulation should be. Player Household Agency The human player receives additional protection from completely invisible AI outcomes involving their household. When Dominion-generated behavior targets the player's lawful partner, the player can receive an opportunity to intervene rather than having the result silently decided in the background. Long-Term Campaign Support Dominion includes repair and audit systems intended for long saves and repeated updates. Missing or invalid relationship records can be repaired. Existing valid Endowments are not deliberately rerolled. Persistent registries use pagination where practical. Background maintenance is designed to avoid unnecessary repeated work. Routine lover/breakup memory spam is cleaned while important relationship, family, pregnancy, childbirth, death, crime, secret, and major memories are preserved. DYNASTIC DOMAIN MANAGER Dynastic Domain Manager is a standalone companion mod for players managing enormous dynasties, courts, and realms. It can be used with or without Dominion of Communion. Major systems include: Crown Estate management Dynasty and title distribution Realm and household administration Marriage planning Education management Prisoner and kidnapping tools Council and court staffing Child-ruler support Large-family management Proscriptions and bounty hunters Proscriptions and Bounty Hunters The Proscription system has grown into a persistent bounty-hunter simulation. Hunters track XP, wins, losses, and history. The Bounty Office provides direct management. Survivor progression runs through I–VIII. Eight successful defenses can earn Defied the Writ protection. Hostage, ransom, coercion, tributary, court-service, and abdication outcomes can occur. Retrieval Wars can undo certain DDM-imposed political coercion. Revocation, immunity, automation, and reissue rules are tracked persistently. Education and Realm Management DDM also includes expanded education and realm tools, including Educate the Realm, searchable character management, marriage planning, household management, and automation intended to reduce repetitive dynasty micromanagement. CARNALITAS COMPATIBILITY — OPTIONAL Dominion of Communion — Carnalitas Compatibility 2.6.0 is included for players using Dominion with Carnalitas. It keeps overlapping body/Endowment information synchronized and allows supported Carnalitas hooks to communicate with Dominion while keeping Dominion's persistent Endowment data authoritative. Requires: Dominion of Communion Carnalitas Do not enable this module if you are not using Carnalitas. SLAVERY REIMAGINED LIVING MARKET — OPTIONAL Slavery Reimagined Living Market 2.7.0 expands Carnalitas Slavery Reimagined + Carnalitas Slavery Expansion into a much more active slave economy. It is not required for Dominion or DDM. Living Slave Market The Buy market is designed as an actual paged market rather than a tiny local list. Available slaves within diplomatic range can be listed. Listings are paginated and sortable. Merchant inventory is replenished so buying a few characters does not empty the entire economy. AI rulers actively build slave households instead of waiting years between opportunities. AI can enslave eligible prisoners and war captives more aggressively. Strong hooks can create additional AI enslavement opportunities where allowed. Buy and Sell The Sell market evaluates actual available buyers rather than treating every candidate as a valid sale. Mass Sell evaluates the highest executable bid. The visible sort order does not determine which bid is used. Characters with no valid buyer remain unsold. Buyer affordability is reevaluated as bulk transactions proceed. AI Household Targets Major AI rulers attempt to maintain meaningful slave households. Approximate baseline targets: Dukes: 4 Kings: 8 Emperors / Hegemons: 10 Procurement becomes more active while rulers remain below target. Workforce Living Market uses the real CSE job systems for: Labour Slaves Slave Prostitutes Sex Slaves / concubine service Military Slaves The Workforce Service Desk makes the system visible to the player instead of hiding everything in background pulses. Each worker can be shown as: Listed Private Deployed Player controls include: List Pause Offer Service List All Pause All Service Economy Listed workers can provide supported services inside the owner's court or to eligible foreign rulers. Labour slaves generate court income and can take external work. Slave Prostitutes generate court income and can provide supported services to eligible adult characters. Sex Slaves / concubine service can generate prestige and can be offered externally. Foreign listed workers expose a visible Hire Listed Slave Service interaction. Buy-market rows can expose a direct Hire Service action. Your own selected worker can be offered by right-clicking an eligible landed ruler and choosing Offer Selected Slave Service. Automatic outside contracts for your workers can be shut off with Pause All Services if you want complete manual control. Military Slave Contracts Military Slaves can be contracted to rulers who are already at war. Contract values: Recruit: 400 Soldier: 800 Commander: 1,200 Military contracts use gold, prestige, and piety rewards. The current owner receives 99% and the slave retains 1%. While deployed: The slave receives a visible deployment state. They cannot be sold or reassigned through Living Market. The hiring ruler receives rank-scaled military assistance. The slave faces ongoing wound risk. The contract ends when the hiring ruler returns to peace or the deployment can no longer continue. The system deliberately avoids physically transferring ownership or permanently moving the slave into another ruler's court, which helps prevent conflicts with CSR's own ownership/court-restoration logic. Financial Report The Service Desk includes a visible financial report tracking: Court income External-service income Military income Prestige income Piety income Available listings Active military contracts A Reset Report control is included. Living Market Interface Living Market's player-facing management interface is integrated directly into: Dynastic Domain Office → Realm Office → Slavery The office contains Buy, Sell, Marriage, and Workforce pages. There is no separate standalone Slave Exchange window. Living Market Requirements Carnalitas Carnalitas Slavery Reimagined 0.30.0+ Carnalitas Slavery Expansion 2.2+ Dominion of Communion 2.6.0+ Dynastic Domain Manager 2.6.12+ INCLUDED FILES The LoversLab download contains four components: Dominion of Communion 2.7.0 — main Dominion / relationship / Endowment / personal-power mod. Dynastic Domain Manager 2.7.0 — standalone dynasty, realm, household, education, and proscription manager. Dominion of Communion — Carnalitas Compatibility 2.6.0 — optional Dominion + Carnalitas compatibility module. Dominion of Communion — Slavery Reimagined Living Market 2.7.0 — optional CSR/CSE slave-market and workforce expansion. INSTALLATION Manual Install Close Crusader Kings III and the Paradox Launcher. Go to: Documents/Paradox Interactive/Crusader Kings III/mod/ If updating, delete the old copies of: dominion_of_communion Dynastic_Domain_Manager dominion_of_communion_carnalitas dominion_of_communion_slavery_reimagined Extract the contents of the ZIP directly into the CK3 mod folder. The .mod launcher files should sit beside their matching mod folders. Enable only the components you actually use. Do not merge a new release over an old folder. Old development files can survive an overlay install and create duplicate decisions, raw localization keys, or other strange behavior. BASIC LOAD ORDER Dominion of Communion Dynastic Domain Manager IF USING CARNALITAS Carnalitas Dominion of Communion Dynastic Domain Manager Dominion of Communion — Carnalitas Compatibility IF USING LIVING MARKET Recommended full order: Carnalitas Carnalitas Love Reimagined (if used) Carnalitas Slavery Reimagined Carnalitas Prostitution Reimagined (if used) Carnalitas Slavery Expansion Dominion of Communion Dynastic Domain Manager Dominion of Communion — Carnalitas Compatibility Dominion of Communion — Slavery Reimagined Living Market EXISTING SAVES Current builds are intended to update existing campaigns, but always back up an important save before changing a large mod list. STEAM WORKSHOP Prefer Steam for the mods? The ones that are normie-ish are on steam Dominion of Communion Dynastic Domain Manager Dominion of Communion — Carnalitas Compatibility Dominion of Communion — Slavery Reimagined Living Market The LoversLab download remains the easiest way to get the combined manual-install package containing the entire current set. CHINESE TRANSLATION Chinese localization for Dynastic Domain Manager is available through 牛奶大魔王's CK3 Chinese translation collection: 集成汉化·|收复失地| Thank you to 牛奶大魔王 and the translation team for supporting Chinese players. SUPPORT Cashapp: $BBURDSCH Submitter cani____init Submitted 09/01/26 Category Crusader Kings 3 Requirements Crusader Kings 3 CK3_Comdom_Pack_2.7_RELEASE_2026-09-29.zip CK3_Comdom_Pack_2.7.1_RELEASE_2026-09-29.zip
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Version 4.6.0
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SammyGF_Mod_v4-6.zip Meet Sammy: Your New Companionship Mod Are you tired of exploring the infinite voxel world all by yourself? Sammy is a unique NPC mod for Minetest that introduces a "mysterious and beautiful traveler" who can become your companion. But be warned—she isn't just a simple follower; she has a complex personality and some very human (and crude) behaviors. 🌹 WINNING HER HEART Before you get to the "good stuff," you have to prove your worth. Sammy doesn't just give herself to anyone! Finding Her: Look for her wandering near rose bushes during the day. The Taming: You’ll need to shower her with affection—specifically, 80 roses (by default). Right-click her repeatedly until the heart particles fly! The Bond: Once tamed, you are the Owner. She’ll follow you, wait for you, and only recognize your touch. ADULT INTERACTIONS This update overhauls how you interact with Sammy, adding dedicated 3D scenes and animations that leave nothing to the imagination. 🧤 The Handjob (Jerkoff Scene) Conditions: Sammy must be clothed and awake. How to: Right-click her while holding a Stick. The Action: You’ll be locked into the jerkoff scene. Watch the progress bar in the chat climb by 5% every second until you reach that 100% climax! 🛏️ Bedplay (Sleeping Sex) Conditions: Sammy must be naked and sleeping on a bed. How to: Approach her with a Stick. The Action: This is a multi-phase experience (bedplay). Build your progress, punch to trigger her orgasm phase, and finish with a custom squirt animation. 🍑 Penetrative Sex (Standing Fucked Scene) Conditions: Sammy must be naked and awake. How to: Right-click her while holding a Chest. The Experience: This is our most interactive mode! Auto-Progress: Gain 2% every second automatically. Thrust: Right-click to thrust, gaining +4% progress and hearing her gasp. Spank: Punch her for a +5% boost—she’ll throw a cheeky comment your way! The Climax: At 100%, punch one last time to trigger the "woman-sigh" and a messy squirt finish. Video tutorial for have "♀️ ♂️ " in the Mod: https://advtpe.com/v/OXrYzggBYZh6yP/SVID_20261012_110502_1.mp4 🍼 BIOLOGY & BODILY FLUIDS Sammy is a living, breathing entity with her own needs! Metabolism & Defecation: As Sammy eats (meat, bread, apples), her internal counter grows. After 20 items, she’ll drop her pants, play a fart sound, and leave a "gift" (coal block) behind with some very dirty talk. Breast Milking: When Sammy’s sweater is off, the owner can right-click her with an empty bucket for a fresh serving of milk. Don't try it too often, or she’ll get grumpy! Dynamic Clothing: Sammy reacts to the world. She might take her sweater off based on the time of day, the heat of the biome, or if you use a Black Tag to demand she goes fully naked. THE HOMUNCULUS & THE BLACKLIST Don't think you can mistreat her without consequences! The "Bullshit" System: If a stranger tries to punch her, milk her, or use a parasite on her, she adds them to her Blacklist. From then on, she will greet them with nothing but aggressive insults. The Parasite: You can craft a Homunculus that can either be a pet or, if you're feeling cruel, a parasite that attaches to Sammy's breast in a custom "horror" scene. QUICK REFERENCE GUIDE Action Item Needed Sammy's State Taming Roses Wild Toggle Clothes Black Tag Tamed (Owner) Handjob Stick Clothed / Awake Sex (Standing) Chest Naked / Awake Sex (Bed) Stick Naked / Sleeping Milking Empty Bucket Topless Let's enjoy!!! Mod Characters: Homunculus and Sammy The Samtiphone Network & Semilocal AI (Optional) Say hello to the Samtiphone. Crafted with glass, copper, iron/steel, and a Homunculus Set, this new device unlocks a fully functional interactive UI layer on your screen. When holding it and clicking right-click, you'll open a sleek mobile-looking interface with scroll view windows and text inputs where you can text Sammy in real-time. Adaptive Identity: If you play on standard Minetest Game (MTG), you'll be chatting with Sammy. If you run a MineClone 2 (MCL) environment, the interface dynamically updates its textures, profile avatars, and identity to Jenny to match your world! Performance Balanced: To prevent engine overhead, the backend chat engine automatically manages memory states, capping active history layers to 30 continuous elements per player. ⚠️ IMPORTANT NOTE ON PRIVACY AND SAFETY: This mechanic is completely optional and disabled by default. No external calls or server processes will trigger unless you choose to turn it on. To activate it, toggle enable_samtiphone = true in your minetest.conf (or via the game settings menu) and authorize HTTP permissions by adding secure.http_mods = sammy_gf. How to Host Your Own AI Chat Server on a Phone (Termux + Ollama Tutorial) Because we advocate for Open Source (FOSS) technologies and believe you shouldn't be tied to corporate API monopolies, the Samtiphone network connects directly to a local or semilocal Ollama server. This means you can host the artificial intelligence directly on your own computer, or even better, run it completely free on your own Android phone using your local Wi-Fi network! Thanks to the official Termux repositories, setting up an ultra-lightweight local AI server on a mobile device is now easier than ever: Step 1: Prepare Termux Download and install Termux (preferably the latest APK from F-Droid, as the Play Store version is heavily outdated). Open Termux and update your package lists by running: Bash pkg update && pkg upgrade Step 2: Install and Start Ollama Direct Native You don't need complex external installation scripts anymore! You can install Ollama natively using the standard package manager: Bash pkg install ollama Once the installation finishes, fire up the background local AI host server process by typing: Bash export OLLAMA_HOST=0.0.0.0 ollama serve Step 3: Choose and Run a Lightweight Uncensored ERP Model Because this mod contains mature erotica, standard corporate models will aggressively refuse to chat or roleplay. For lightweight mobile hardware (devices with 4GB to 8GB of RAM), we highly recommend utilizing ultra-lightweight, uncensored or low-refusal models optimized for ERP (Erotic Roleplay): llama2-uncensored:latest (7B variant, requires ~8GB RAM but highly unfiltered) dolphin-phi (2.7B variant, extremely lightweight, great for mid-range phones) gemma3:1b or llama3.2:1b (1 Billion parameter models, lightning-fast execution on lightweight hardware, though you may need an uncensored fine-tuned variant if you want explicit responses). To pull and run your chosen model, open a new Termux session (or swipe from the left and open a new tab) and type: Bash ollama run llama2-uncensored Step 4: Link It to Minetest Find your phone's local IP address in Termux by running ifconfig or checking your Wi-Fi network details. Open your server's minetest.conf file and adjust these parameters: Plaintext enable_samtiphone = true samtiphone_ip = <SERVER_IP> samtiphone_model = llama2-uncensored Boot your world, craft your Samtiphone, and begin chatting!-
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View File Sammy GF Mod (Luanti - formerly "Minetest Game") SammyGF_Mod_v4-6.zip Meet Sammy: Your New Companionship Mod Are you tired of exploring the infinite voxel world all by yourself? Sammy is a unique NPC mod for Minetest that introduces a "mysterious and beautiful traveler" who can become your companion. But be warned—she isn't just a simple follower; she has a complex personality and some very human (and crude) behaviors. 🌹 WINNING HER HEART Before you get to the "good stuff," you have to prove your worth. Sammy doesn't just give herself to anyone! Finding Her: Look for her wandering near rose bushes during the day. The Taming: You’ll need to shower her with affection—specifically, 80 roses (by default). Right-click her repeatedly until the heart particles fly! The Bond: Once tamed, you are the Owner. She’ll follow you, wait for you, and only recognize your touch. ADULT INTERACTIONS This update overhauls how you interact with Sammy, adding dedicated 3D scenes and animations that leave nothing to the imagination. 🧤 The Handjob (Jerkoff Scene) Conditions: Sammy must be clothed and awake. How to: Right-click her while holding a Stick. The Action: You’ll be locked into the jerkoff scene. Watch the progress bar in the chat climb by 5% every second until you reach that 100% climax! 🛏️ Bedplay (Sleeping Sex) Conditions: Sammy must be naked and sleeping on a bed. How to: Approach her with a Stick. The Action: This is a multi-phase experience (bedplay). Build your progress, punch to trigger her orgasm phase, and finish with a custom squirt animation. 🍑 Penetrative Sex (Standing Fucked Scene) Conditions: Sammy must be naked and awake. How to: Right-click her while holding a Chest. The Experience: This is our most interactive mode! Auto-Progress: Gain 2% every second automatically. Thrust: Right-click to thrust, gaining +4% progress and hearing her gasp. Spank: Punch her for a +5% boost—she’ll throw a cheeky comment your way! The Climax: At 100%, punch one last time to trigger the "woman-sigh" and a messy squirt finish. Video tutorial for have "♀️ ♂️ " in the Mod: https://advtpe.com/v/OXrYzggBYZh6yP/SVID_20261012_110502_1.mp4 🍼 BIOLOGY & BODILY FLUIDS Sammy is a living, breathing entity with her own needs! Metabolism & Defecation: As Sammy eats (meat, bread, apples), her internal counter grows. After 20 items, she’ll drop her pants, play a fart sound, and leave a "gift" (coal block) behind with some very dirty talk. Breast Milking: When Sammy’s sweater is off, the owner can right-click her with an empty bucket for a fresh serving of milk. Don't try it too often, or she’ll get grumpy! Dynamic Clothing: Sammy reacts to the world. She might take her sweater off based on the time of day, the heat of the biome, or if you use a Black Tag to demand she goes fully naked. THE HOMUNCULUS & THE BLACKLIST Don't think you can mistreat her without consequences! The "Bullshit" System: If a stranger tries to punch her, milk her, or use a parasite on her, she adds them to her Blacklist. From then on, she will greet them with nothing but aggressive insults. The Parasite: You can craft a Homunculus that can either be a pet or, if you're feeling cruel, a parasite that attaches to Sammy's breast in a custom "horror" scene. QUICK REFERENCE GUIDE Action Item Needed Sammy's State Taming Roses Wild Toggle Clothes Black Tag Tamed (Owner) Handjob Stick Clothed / Awake Sex (Standing) Chest Naked / Awake Sex (Bed) Stick Naked / Sleeping Milking Empty Bucket Topless Let's enjoy!!! Mod Characters: Homunculus and Sammy The Samtiphone Network & Semilocal AI (Optional) Say hello to the Samtiphone. Crafted with glass, copper, iron/steel, and a Homunculus Set, this new device unlocks a fully functional interactive UI layer on your screen. When holding it and clicking right-click, you'll open a sleek mobile-looking interface with scroll view windows and text inputs where you can text Sammy in real-time. Adaptive Identity: If you play on standard Minetest Game (MTG), you'll be chatting with Sammy. If you run a MineClone 2 (MCL) environment, the interface dynamically updates its textures, profile avatars, and identity to Jenny to match your world! Performance Balanced: To prevent engine overhead, the backend chat engine automatically manages memory states, capping active history layers to 30 continuous elements per player. ⚠️ IMPORTANT NOTE ON PRIVACY AND SAFETY: This mechanic is completely optional and disabled by default. No external calls or server processes will trigger unless you choose to turn it on. To activate it, toggle enable_samtiphone = true in your minetest.conf (or via the game settings menu) and authorize HTTP permissions by adding secure.http_mods = sammy_gf. How to Host Your Own AI Chat Server on a Phone (Termux + Ollama Tutorial) Because we advocate for Open Source (FOSS) technologies and believe you shouldn't be tied to corporate API monopolies, the Samtiphone network connects directly to a local or semilocal Ollama server. This means you can host the artificial intelligence directly on your own computer, or even better, run it completely free on your own Android phone using your local Wi-Fi network! Thanks to the official Termux repositories, setting up an ultra-lightweight local AI server on a mobile device is now easier than ever: Step 1: Prepare Termux Download and install Termux (preferably the latest APK from F-Droid, as the Play Store version is heavily outdated). Open Termux and update your package lists by running: Bash pkg update && pkg upgrade Step 2: Install and Start Ollama Direct Native You don't need complex external installation scripts anymore! You can install Ollama natively using the standard package manager: Bash pkg install ollama Once the installation finishes, fire up the background local AI host server process by typing: Bash export OLLAMA_HOST=0.0.0.0 ollama serve Step 3: Choose and Run a Lightweight Uncensored ERP Model Because this mod contains mature erotica, standard corporate models will aggressively refuse to chat or roleplay. For lightweight mobile hardware (devices with 4GB to 8GB of RAM), we highly recommend utilizing ultra-lightweight, uncensored or low-refusal models optimized for ERP (Erotic Roleplay): llama2-uncensored:latest (7B variant, requires ~8GB RAM but highly unfiltered) dolphin-phi (2.7B variant, extremely lightweight, great for mid-range phones) gemma3:1b or llama3.2:1b (1 Billion parameter models, lightning-fast execution on lightweight hardware, though you may need an uncensored fine-tuned variant if you want explicit responses). To pull and run your chosen model, open a new Termux session (or swipe from the left and open a new tab) and type: Bash ollama run llama2-uncensored Step 4: Link It to Minetest Find your phone's local IP address in Termux by running ifconfig or checking your Wi-Fi network details. Open your server's minetest.conf file and adjust these parameters: Plaintext enable_samtiphone = true samtiphone_ip = <SERVER_IP> samtiphone_model = llama2-uncensored Boot your world, craft your Samtiphone, and begin chatting! Submitter LichenSeed Submitted 10/10/26 Category Other Games Requirements Mobs Redo API Install Instructions To run the mod separately on the original Luanti engine, extract the sammy folder into your mods directory (create the directory if it doesn't exist). If you don't have a subgame installed, we recommend downloading Minetest Game, VoxeLibre, or Mineclonia via the in-game Online Content or ContentDB. Do you need more info? go to: Additional install directories (all Luanti versions) Note: You must install and activate the Mobs Redo API mod before running this mod.
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Version 2.7.1
2239 downloads
Dynastic Comdom Pack Dominion of Communion + Dynastic Domain Manager NTR Lovers We Eating....Cucks, Your Scraps Are In The Corner Current LoversLab Pack — September 29, 2026 Dominion of Communion 2.7.0 | Dynastic Domain Manager 2.7.0 Carnalitas Compatibility 2.6.0 | Slavery Reimagined Living Market 2.7.0 Thank you for 1,000+ downloads (^^)d! This project is actively developed. If something breaks, feels unfinished, or you have an idea worth adding, please contact me through LoversLab. My DMs are open and people havent had issue so far! Collaboration requests are welcome too (and I'm just going to let you know, are approved). SEPTEMBER 29, 2026 — 2.7 UPDATE Stability • Performance • UI • Systems This release consolidates roughly two weeks of work across Dominion, Dynastic Domain Manager, Living Market, and the Carnalitas compatibility bridge. The focus was long-save stability, simulation overhead, AI behavior, market logic, GUI cleanup, nonsexual age-rule consistency, and retiring genuinely obsolete code without stripping out CK3 content that is discovered directly by the engine. DOMINION OF COMMUNION 2.7.0 Reworked recurring Patron maintenance around CK3's native pulse system instead of continuously generating delayed callback chains.Reduced unnecessary recurring and global work in several long-running systems.Reworked Human Amongst AI containment and coalition behavior to reduce excessive AI war spam.Containment responses now use stronger military checks, game-rule awareness, peace requirements, and longer cooldowns.Audited Dominion custom wars so they remain script/event-driven rather than being freely spammed by CK3's generic AI war planner.Completed a broad Communion Ledger GUI overhaul covering navigation, containment, spacing, columns, sorting controls, tooltips, and large-list usability.Removed unnecessary Dominion-specific age restrictions from nonsexual recruitment, political, administrative, court-transfer, legitimacy, and maintenance systems.Apex recruitment and ordinary court movement no longer use the previous custom Dominion age gate.Removed the oversized under-age character-hover warning that could turn character tooltips into giant banners.Fixed multiple parser, localization, profile, portrait, Endowment, Ruler Designer, and long-save state issues. DYNASTIC DOMAIN MANAGER 2.7.0 Completed a full Dynastic Domain Office GUI overhaul rather than continuing to patch individual screens.Standardized office sizing, navigation, page margins, footer containment, tab widths, dense-list behavior, and compact controls.Expanded pagination for large management screens, including Designated Heir and the optional Living Market interface.Reduced kidnapping overhead by removing unnecessary court-transfer operations before imprisonment.Reworked War to Recover the Kidnapped so it behaves as an exceptional recovery mechanism rather than an AI-spammable war.Recovery behavior now considers relationship importance, military strength, existing wars, game rules, and long cooldowns.Writ Hostage recovery no longer repeatedly retries on short timers.Removed unnecessary DDM-specific age floors from nonsexual systems including ordinary kidnapping, administrative Proscriptions, and Dynastic Command School eligibility. SLAVERY REIMAGINED LIVING MARKET 2.7.0 Fixed individual and bulk slave-sale execution.Mass Sell now evaluates the highest actually executable bid independently of the visible UI sort order.Characters with no valid or willing buyer, or only zero-value bids, are no longer sold anyway.Buyer affordability is recalculated while a bulk sale proceeds, so earlier purchases can correctly affect later bids.Tightened manual Sell validation.Rebuilt Buy, Sell, Marriage, and Workforce list handling around cached full rosters, sorting, and pagination.High-to-Low and Low-to-High sorting now applies to the complete roster before paging.Completed GUI containment work for the DDM-integrated Slavery office, including the Workforce page.Removed redundant custom age restrictions from nonsexual Labour, Military, procurement, and enslavement entry points where dependency-native validity already governs the action.Removed an expensive recurring AI procurement world scan. Slave sourcing now happens when procurement actually runs instead of during every eligibility check.Removed the obsolete standalone Slave Exchange window, hidden opener decision, associated UI state, localization, and standalone-only bridge code. Living Market Interface Dynastic Domain Office → Realm Office → Slavery CARNALITAS COMPATIBILITY 2.6.0 Updated the compatibility bridge for the 2.7 Dominion release.Continued synchronization hardening around Dominion's persistent Endowment/profile data.Dominion remains authoritative for established persistent measurements while supported Carnalitas state can synchronize without repeatedly rerolling or overwriting them.The compatibility module remains a bridge rather than another standalone interface or recurring gameplay layer. PERFORMANCE & CODE CLEANUP Audited recurring callbacks, world searches, delayed-event chains, GUI bridges, old decisions, and legacy integration paths across the pack.Removed or retired confirmed obsolete UI/state plumbing and genuinely unused legacy routes.Reduced recurring world searches, unnecessary court transitions, delayed-event generation, and custom-war evaluation.Retained compatibility stubs, save-migration logic, engine-discovered CK3 definitions, and legacy callback drains where removing them could break existing saves or optional dependencies.Cleaned several sources of repeated runtime and error-log noise. DOMINION OF COMMUNION Dominion of Communion is a relationship, rivalry, sexual-competition, household-control, and personal-power overhaul for Crusader Kings III. It began as an attempt to make cuckoldry/NTR mechanics matter beyond a single event. It has grown into a larger simulation of persistent relationships, humiliation, loyalty, rivalry, submission, reputation, personal influence, household politics, and the consequences of power and blah and blah and stroke and stroke of my own cokc, just try it out. Dominion and Patronage Characters can develop persistent relationships with individual Patrons. Dominion XP persists over time.Characters can become lovers, rivals, cuckolds, Owned characters, devoted followers, or otherwise tied to a Patron.Alpha Checks, Tantalize, humiliation, sex, loyalty, rivalry, and other interactions can deepen those relationships.Relationship states are repaired and audited during long campaigns instead of being treated as disposable one-event outcomes. Communion Ledger The Communion Ledger is the main interface for the mod. Use it to track: Dominion relationshipsLoyalty and followersWorld OutcomesEndowments and preferencesRelationship statesPersistent character recordsReputationLong-running campaign data The Ledger is designed for campaigns with large dynasties, many lovers, numerous rivals, and sprawling realms. Alpha Check and Tantalize Alpha Check and Tantalize create direct competition between characters. Outcomes depend on the characters involved rather than automatic player victory.Competition can create rivalry, humiliation, attraction, submission, or deeper Dominion.Repeated outcomes can matter long after the original interaction ends. Cuckoldry With Persistent Consequences Cuckoldry is treated as a continuing relationship state rather than a temporary event modifier. Cuck XP can accumulate over time.Humiliation and submission can deepen.The system distinguishes actual cuckoldry from CK3 family structures that merely look suspicious.Lawful co-spouses are not automatically treated as cheating simply because they share a spouse.Old saves include repair logic for missing or invalid Cuck-state records. Endowment System Eligible adult male characters can receive persistent physical Endowment measurements. Length and girth are stored directly on the character.Visible size categories range from Micropenis through Massive.Exact measurements can be viewed through the Endowment systems.Characters can have their own size preferences rather than using a simple "larger is always better" rule.Manual preference controls are available where appropriate. Endowment Mastery Physical size and sexual experience are separate systems. Endowment Mastery represents experience, confidence, and reputation. A character can therefore be physically average but highly experienced, or extremely endowed but inexperienced. Endowment Registry The Endowment Registry lets you compare and sort eligible characters by: MeasurementsEndowment categoryEndowment IndexPreferencesMastery The registry is designed to remain usable as the campaign population grows. World Alpha World Alpha is a global seeded elimination tournament. Eligible characters receive an Alpha Rating.Participants progress through successive matchups.Placement, opponent, rating, odds, and rewards are recorded.World Outcomes can be reviewed later instead of disappearing after the event. Lick the Tip Lick the Tip is a realm-wide loyalty test. Eligible adult courtiers, direct vassals, and their adult courtiers can be called upon to demonstrate loyalty. Every character makes an individual decision.Opinion, personality, Dread, position, and relationship with the Patron matter.Their answer is remembered.Repeated loyalty can build Loyalty XP. Cult of Personality Loyal followers contribute to a persistent Cult of Personality around their Patron. Followers can generate resources and political influence.AI characters can build their own followings.Loyalty can eventually become tangible political and military power. The Devoted A sufficiently developed Cult of Personality can support The Devoted, a special military force tied to the Patron's following. Its size and effectiveness scale with the strength and loyalty of the Patron's adherents. Human Amongst AI Human Amongst AI is an optional power-fantasy mode for players who want a more extreme relationship between the human player and the simulated world. Includes its own Fame progression.Provides special bonuses and reactions.Exists as an optional layer rather than replacing normal Dominion play. Power Trip Power Trip is a full activity built around traveling into another independent realm and forcing a major personal or political confrontation. Uses actual travel.Success is calculated rather than guaranteed.Targets can resist.Outcomes can affect rulers, titles, relationships, and realm politics.Repeated crash, targeting, and state-handling fixes have been made for long campaigns. Reputation The Reputation system watches how a character actually behaves over time and gradually builds public archetypes around those actions. It is intended to reflect a pattern of behavior rather than simply handing out another permanent personality trait. The D(etails) — Household Dynamics The D adds background household relationships between spouses and registered intimates. Depending on their personalities and circumstances, they can develop: FriendshipsRivalriesHostilityIn extreme cases, genuine vanilla murder schemes Submission, Warfare and Collapse Dominion can affect more than sex and romance. Characters with extreme submission may behave differently during war, surrender, or political confrontation. At the furthest end, Final Collapse can produce major outcomes for rulers whose resistance to a Patron has effectively been destroyed. Special handling exists for unusual CK3 government and title structures to avoid needlessly breaking realms. AI Participation Dominion is not intended to exist only for the player. AI Patrons can pursue relationships.AI can deepen Dominion states.AI can build followings.Game rules let you decide how active or restrained the simulation should be. Player Household Agency The human player receives additional protection from completely invisible AI outcomes involving their household. When Dominion-generated behavior targets the player's lawful partner, the player can receive an opportunity to intervene rather than having the result silently decided in the background. Long-Term Campaign Support Dominion includes repair and audit systems intended for long saves and repeated updates. Missing or invalid relationship records can be repaired.Existing valid Endowments are not deliberately rerolled.Persistent registries use pagination where practical.Background maintenance is designed to avoid unnecessary repeated work.Routine lover/breakup memory spam is cleaned while important relationship, family, pregnancy, childbirth, death, crime, secret, and major memories are preserved. DYNASTIC DOMAIN MANAGER Dynastic Domain Manager is a standalone companion mod for players managing enormous dynasties, courts, and realms. It can be used with or without Dominion of Communion. Major systems include: Crown Estate managementDynasty and title distributionRealm and household administrationMarriage planningEducation managementPrisoner and kidnapping toolsCouncil and court staffingChild-ruler supportLarge-family managementProscriptions and bounty hunters Proscriptions and Bounty Hunters The Proscription system has grown into a persistent bounty-hunter simulation. Hunters track XP, wins, losses, and history.The Bounty Office provides direct management.Survivor progression runs through I–VIII.Eight successful defenses can earn Defied the Writ protection.Hostage, ransom, coercion, tributary, court-service, and abdication outcomes can occur.Retrieval Wars can undo certain DDM-imposed political coercion.Revocation, immunity, automation, and reissue rules are tracked persistently. Education and Realm Management DDM also includes expanded education and realm tools, including Educate the Realm, searchable character management, marriage planning, household management, and automation intended to reduce repetitive dynasty micromanagement. CARNALITAS COMPATIBILITY — OPTIONAL Dominion of Communion — Carnalitas Compatibility 2.6.0 is included for players using Dominion with Carnalitas. It keeps overlapping body/Endowment information synchronized and allows supported Carnalitas hooks to communicate with Dominion while keeping Dominion's persistent Endowment data authoritative. Requires: Dominion of CommunionCarnalitas Do not enable this module if you are not using Carnalitas. SLAVERY REIMAGINED LIVING MARKET — OPTIONAL Slavery Reimagined Living Market 2.7.0 expands Carnalitas Slavery Reimagined + Carnalitas Slavery Expansion into a much more active slave economy. It is not required for Dominion or DDM. Living Slave Market The Buy market is designed as an actual paged market rather than a tiny local list. Available slaves within diplomatic range can be listed.Listings are paginated and sortable.Merchant inventory is replenished so buying a few characters does not empty the entire economy.AI rulers actively build slave households instead of waiting years between opportunities.AI can enslave eligible prisoners and war captives more aggressively.Strong hooks can create additional AI enslavement opportunities where allowed. Buy and Sell The Sell market evaluates actual available buyers rather than treating every candidate as a valid sale. Mass Sell evaluates the highest executable bid.The visible sort order does not determine which bid is used.Characters with no valid buyer remain unsold.Buyer affordability is reevaluated as bulk transactions proceed. AI Household Targets Major AI rulers attempt to maintain meaningful slave households. Approximate baseline targets: Dukes: 4Kings: 8Emperors / Hegemons: 10 Procurement becomes more active while rulers remain below target. Workforce Living Market uses the real CSE job systems for: Labour SlavesSlave ProstitutesSex Slaves / concubine serviceMilitary Slaves The Workforce Service Desk makes the system visible to the player instead of hiding everything in background pulses. Each worker can be shown as: ListedPrivateDeployed Player controls include: ListPauseOffer ServiceList AllPause All Service Economy Listed workers can provide supported services inside the owner's court or to eligible foreign rulers. Labour slaves generate court income and can take external work.Slave Prostitutes generate court income and can provide supported services to eligible adult characters.Sex Slaves / concubine service can generate prestige and can be offered externally.Foreign listed workers expose a visible Hire Listed Slave Service interaction.Buy-market rows can expose a direct Hire Service action.Your own selected worker can be offered by right-clicking an eligible landed ruler and choosing Offer Selected Slave Service. Automatic outside contracts for your workers can be shut off with Pause All Services if you want complete manual control. Military Slave Contracts Military Slaves can be contracted to rulers who are already at war. Contract values: Recruit: 400Soldier: 800Commander: 1,200 Military contracts use gold, prestige, and piety rewards. The current owner receives 99% and the slave retains 1%. While deployed: The slave receives a visible deployment state.They cannot be sold or reassigned through Living Market.The hiring ruler receives rank-scaled military assistance.The slave faces ongoing wound risk.The contract ends when the hiring ruler returns to peace or the deployment can no longer continue. The system deliberately avoids physically transferring ownership or permanently moving the slave into another ruler's court, which helps prevent conflicts with CSR's own ownership/court-restoration logic. Financial Report The Service Desk includes a visible financial report tracking: Court incomeExternal-service incomeMilitary incomePrestige incomePiety incomeAvailable listingsActive military contracts A Reset Report control is included. Living Market Interface Living Market's player-facing management interface is integrated directly into: Dynastic Domain Office → Realm Office → Slavery The office contains Buy, Sell, Marriage, and Workforce pages. There is no separate standalone Slave Exchange window. Living Market Requirements CarnalitasCarnalitas Slavery Reimagined 0.30.0+Carnalitas Slavery Expansion 2.2+Dominion of Communion 2.6.0+Dynastic Domain Manager 2.6.12+ INCLUDED FILES The LoversLab download contains four components: Dominion of Communion 2.7.0 — main Dominion / relationship / Endowment / personal-power mod.Dynastic Domain Manager 2.7.0 — standalone dynasty, realm, household, education, and proscription manager.Dominion of Communion — Carnalitas Compatibility 2.6.0 — optional Dominion + Carnalitas compatibility module.Dominion of Communion — Slavery Reimagined Living Market 2.7.0 — optional CSR/CSE slave-market and workforce expansion. INSTALLATION Manual Install Close Crusader Kings III and the Paradox Launcher.Go to: Documents/Paradox Interactive/Crusader Kings III/mod/If updating, delete the old copies of: dominion_of_communion Dynastic_Domain_Manager dominion_of_communion_carnalitas dominion_of_communion_slavery_reimaginedExtract the contents of the ZIP directly into the CK3 mod folder.The .mod launcher files should sit beside their matching mod folders.Enable only the components you actually use. Do not merge a new release over an old folder. Old development files can survive an overlay install and create duplicate decisions, raw localization keys, or other strange behavior. BASIC LOAD ORDER Dominion of Communion Dynastic Domain Manager IF USING CARNALITAS Carnalitas Dominion of Communion Dynastic Domain Manager Dominion of Communion — Carnalitas Compatibility IF USING LIVING MARKET Recommended full order: Carnalitas Carnalitas Love Reimagined (if used) Carnalitas Slavery Reimagined Carnalitas Prostitution Reimagined (if used) Carnalitas Slavery Expansion Dominion of Communion Dynastic Domain Manager Dominion of Communion — Carnalitas Compatibility Dominion of Communion — Slavery Reimagined Living Market EXISTING SAVES Current builds are intended to update existing campaigns, but always back up an important save before changing a large mod list. STEAM WORKSHOP Prefer Steam for the mods? The ones that are normie-ish are on steam Dominion of Communion Dynastic Domain Manager Dominion of Communion — Carnalitas Compatibility Dominion of Communion — Slavery Reimagined Living Market The LoversLab download remains the easiest way to get the combined manual-install package containing the entire current set. CHINESE TRANSLATION Chinese localization for Dynastic Domain Manager is available through 牛奶大魔王's CK3 Chinese translation collection: 集成汉化·|收复失地| Thank you to 牛奶大魔王 and the translation team for supporting Chinese players. SUPPORT Cashapp: $BBURDSCH -
View File The Abyss Above - Hyper Science The Abyss Above (TAA) is a loose conceptual framework meant to enable hyper kinks in Stellaris. Centuries of research into genetic modification has left its mark on the galactic community. As of 2200, most people are GMOs in one sense or another. A modification to increase dick size here. A faster pregnancy there. Someone might discuss genetically increasing their breast size by 3x with the same casualness of someone debating whether or not to go blonde. The discovery of HYPER energy - a seemingly infinite source of extra-dimensional power that genetic mods can tap into - will forever define the future. When the limits of biology and physics aren't an issue, what would you do to yourself? Your civilization? And would you have the restraint to stop? This is a sub-mod of that wider project. An independent little mod that focuses in on the scientific and exploration elements of Stellaris. It's meant to function independently of anything else and be simple to update. [What this mod currently adds] 16 Anomalies Stumble into the sexual experiments of long gone empires, and confound your physicists with impossible volumes of fluids. 6 Specimens Display your erotic curiosities in the grand archive, and stoke the imaginations of your own kinky bio-engineers. [What is planned for this mod] 19 More Anomalies 10 Specimens 5 Archeological Sites [Q&A] "What is this mod?" A self-contained (and hopefully fully functional) portion of The Abyss Above (TAA) focused on the Grand Archive, anomalies, excavations, and that's it. My original vision for TAA was extremely over-scoped and general. While I knew that at the time, I thought I could ignore that fact. I could not. I'd start working on traits, only to give up halfway through and swap to tech, only to get sidetracked with ideology tweaks. After a few months 80% of the mod was erotica with no mechanical hook and half the code was incomplete or busted. This is my way of keeping things tight while also forcing myself to engage with the lame part of mod making (mechanical implementation) more often. "Why release it if you've still got stuff planned?" So I can get feedback on whether or not the features actually work, plus I just kind of want it out there. So far this submod has taken me, what, half a year already? A handful of short, dedicated bursts of energy with months between them. I know I'm not the fastest modder out there, and I do feel guilty for saying "Oh don't worry, I'm still working on TAA :)" before disappearing for months without updates. So, here's something. "Can you remove X or release a version with only Y?" No ❤️ If a certain anomaly really bothers you, feel free to open the mod up and rip it out yourself. Content warnings are available below - both vague and specific - and if a majority of those bother you, then this mod probably isn't for you. "I'm experiencing an issue with this mod, can you fix it?" Hopefully. Let me know if you run into any issues. "Do you have anything miscellaneous to say?" Yep. I intentionally avoided gendering - either the player empire or alien empires - as much as I could. So if you're wondering why I opted for some strange phrase or awkward chunk of dialogue, it's because I wanted the mod to be applicable to mono-gendered/ungendered/transgendered empires. Absolutely no AI was used in the making of this mod, and it never will be. I'll swallow my pride and subject you to mouse-drawn stick figures a thousand times before I subject you to slop. If you've ever seriously thought about transitioning, you should take HRT. It's really not that scary. [Download Instructions] Unpack the .zip folder using your un-packer of choice Place both the .mod and the mod file in your Stellaris mod folder (Usually in Documents\Paradox Interactive\Stellaris\mod) Run the game's launcher, and add the mod to your current playset [Content Warnings] Vague content warning: TAA-HS deals primarily with hyper size kinks. Growing breasts the size of cities, coating planets in cum, being pregnant with too many babies to count, etc. If you're not into that kind of erotic content then this mod probably isn't for you. Specific content warning: [Acknowledgements] Me! And the Stellaris devs I suppose, since most of this mod came from copy-and-pasting their code. Submitter E V E Submitted 07/11/26 Category Stellaris Requirements Stellaris 4.4.6+ Stellaris: Grand Archive Story Pack
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Hey guys! I made my own version of @egoluvvr's precious sim Nada 💗 i really really love her sims - and i miss her. Enjoy!
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Version 1.0.0
1166 downloads
The Abyss Above (TAA) is a loose conceptual framework meant to enable hyper kinks in Stellaris. Centuries of research into genetic modification has left its mark on the galactic community. As of 2200, most people are GMOs in one sense or another. A modification to increase dick size here. A faster pregnancy there. Someone might discuss genetically increasing their breast size by 3x with the same casualness of someone debating whether or not to go blonde. The discovery of HYPER energy - a seemingly infinite source of extra-dimensional power that genetic mods can tap into - will forever define the future. When the limits of biology and physics aren't an issue, what would you do to yourself? Your civilization? And would you have the restraint to stop? This is a sub-mod of that wider project. An independent little mod that focuses in on the scientific and exploration elements of Stellaris. It's meant to function independently of anything else and be simple to update. [What this mod currently adds] 16 Anomalies Stumble into the sexual experiments of long gone empires, and confound your physicists with impossible volumes of fluids. 6 Specimens Display your erotic curiosities in the grand archive, and stoke the imaginations of your own kinky bio-engineers. [What is planned for this mod] 19 More Anomalies 10 Specimens 5 Archeological Sites [Q&A] "What is this mod?" A self-contained (and hopefully fully functional) portion of The Abyss Above (TAA) focused on the Grand Archive, anomalies, excavations, and that's it. My original vision for TAA was extremely over-scoped and general. While I knew that at the time, I thought I could ignore that fact. I could not. I'd start working on traits, only to give up halfway through and swap to tech, only to get sidetracked with ideology tweaks. After a few months 80% of the mod was erotica with no mechanical hook and half the code was incomplete or busted. This is my way of keeping things tight while also forcing myself to engage with the lame part of mod making (mechanical implementation) more often. "Why release it if you've still got stuff planned?" So I can get feedback on whether or not the features actually work, plus I just kind of want it out there. So far this submod has taken me, what, half a year already? A handful of short, dedicated bursts of energy with months between them. I know I'm not the fastest modder out there, and I do feel guilty for saying "Oh don't worry, I'm still working on TAA :)" before disappearing for months without updates. So, here's something. "Can you remove X or release a version with only Y?" No ❤️ If a certain anomaly really bothers you, feel free to open the mod up and rip it out yourself. Content warnings are available below - both vague and specific - and if a majority of those bother you, then this mod probably isn't for you. "I'm experiencing an issue with this mod, can you fix it?" Hopefully. Let me know if you run into any issues. "Do you have anything miscellaneous to say?" Yep. I intentionally avoided gendering - either the player empire or alien empires - as much as I could. So if you're wondering why I opted for some strange phrase or awkward chunk of dialogue, it's because I wanted the mod to be applicable to mono-gendered/ungendered/transgendered empires. Absolutely no AI was used in the making of this mod, and it never will be. I'll swallow my pride and subject you to mouse-drawn stick figures a thousand times before I subject you to slop. If you've ever seriously thought about transitioning, you should take HRT. It's really not that scary. [Download Instructions] Unpack the .zip folder using your un-packer of choice Place both the .mod and the mod file in your Stellaris mod folder (Usually in Documents\Paradox Interactive\Stellaris\mod) Run the game's launcher, and add the mod to your current playset [Content Warnings] Vague content warning: TAA-HS deals primarily with hyper size kinks. Growing breasts the size of cities, coating planets in cum, being pregnant with too many babies to count, etc. If you're not into that kind of erotic content then this mod probably isn't for you. Specific content warning: [Acknowledgements] Me! And the Stellaris devs I suppose, since most of this mod came from copy-and-pasting their code. -
I want to create a sim that is a dragon and I want him to have two penises. Could someone please do that?
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View File The Phali: A Phallic and Homoerotic Ideology Style for Rimworld The Phali A Phallic and Homoerotic Ideology Style Hello everyone this mod is very much a very basic shell of an ideology, only really existing just to add some homoerotic imagery into the game. Ɑ͞ ̶͞ ̶͞ ̶͞ لں͞ I don't think Ill be really updating it beyond what it is. But it works and it all appears in game! Ɑ͞ ̶͞ ̶͞ ̶͞ لں͞ So if anyone wants to take a crack at fleshing it out more or adding more assets please feel free to do so! Ɑ͞ ̶͞ ̶͞ ̶͞ لں͞ Many of the assets were inspired directly by actual historical artworks. Submitter WinstontheButterfly Submitted 11/14/2025 Category Rimworld
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Version 1.0.0
4475 downloads
These dance floors are perfect for your male strip clubs and gay clubs and bars. They are low poly (2 polgons), but unfortunately require EP02 Get Together to work. Adult Dance Floors: The dance floor has 4 designs and come in animated (AnimatedAdultDanceFloor) or static (AdultDanceFloor) versions. For the animated dance floor, you have the option of downloading the individual design you want or getting all of the designs in the MERGED file. Animated Rainbow Pride Heart Dance Floor: One design (AnimatedHeartDanceFloor). The static version of the rainbow heart design is one of the swatches in the Pride Dance Floor file. Rainbow Pride Dance Floors: Only available in static version (PrideDanceFloors). 12 swatches available. All dance floors are available in Petit, Medium, and Grande sizes. Thank you so much for your support!!! Please let me know if you encounter any issues. Enjoy! Creations by SexyIrish7 This cc object is a new 3d mesh created using Blender, GIMP, and Sims 4 Studio. REQUIRED: EP02 Get Together Polygon Count: 2 All CC have: *Ability to search catalog using search terms: sexyirish7 and si7 *Customized thumbnail Thank you for downloading my CC. If you like what I make, please consider supporting me on Patreon ******* CREDITS: Software credits: Sims 4 Studio v. 3.2.5.8 (Star): https://sims4studio.com Blender 4.0: https://www.blender.org/download/ GIMP v. 2.10.34: https://www.gimp.org/ Inkscape v. 1.2: https://inkscape.org/ Thank you to the creators and moderators producing tutorials and answering questions! ******* Model and Image credits for Adult Dance Floors: EA mesh modified by me Image purchased from Etsy seller Totally Appropriate for the Naughty Minded Image credit ©NaughtyDees 2021 https://www.etsy.com/shop/TotallyAppropriate?ref=simple-shop-header-name&listing_id=1152858084 Model and Image credits for Animated Rainbow Heart Dance Floor: EA mesh modified by me Image by Sapann-Design via Freepik https://www.freepik.com/free-vector/heart-made-colored-lines_957988.htm Image Credits for Pride Dance Floor: Swatch 1: Image by Zack Zephyr via Vecteezy https://www.vecteezy.com/vector-art/47583473-grainy-rainbow-gradient-texture-background-illustration Swatch 2: Image by Yulia Gapeenko via Vecteezy https://www.vecteezy.com/vector-art/2848720-circle-radius-abstract-rainbow-background-vector-illustration Swatch 3: Image by mehmetbuma via Freepik https://www.freepik.com/premium-vector/rainbow-gradient-background-with-halftone-texture_5348164.htm Swatch 4: Image by bluelela via Freepik https://www.freepik.com/free-vector/polygonal-background-with-rainbow-colors_902228.htm Swatch 5: Image by kjpargeter via Freepik https://www.freepik.com/free-vector/abstract-background-with-rainbow-coloured-halftone-dots-design_418921668.htm Swatch 6: Image by Freepik https://www.freepik.com/free-vector/flat-design-rainbow-background-design_30010830.htm Swatch 7: Image by starline via Freepik https://www.freepik.com/free-vector/colorful-background-with-shiny-lines_853124.htm Swatch 8: Image by Mos. Mahfuza Akter via Vecteezy https://www.vecteezy.com/vector-art/60271377-trendy-rainbow-spectrum-pixelated-squares Swatch 9: Image by vectorplusb via Freepik https://www.freepik.com/premium-vector/background-vivid-rainbow-colored-swirl-twisting-towards-center-illustration_9961602.htm Swatch 10: Image by Mateus Andre via Freepik https://www.freepik.com/free-photo/stained-glass-pop-abstract-background_21416887.htm Swatch 11: Image by Mehmet Buma via Vecteezy https://www.vecteezy.com/vector-art/1234867-rainbow-colored-metal-grate-pattern Swatch 12: Image by Sapann-Design via Freepik https://www.freepik.com/free-vector/heart-made-colored-lines_957988.htm ******* TOU: Do not re-upload and claim as your own Do not re-upload and hide behind a paywall-
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- dance floor
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Rainbow Adult-Themed Dance Floors - Animated and Static Versions View File These dance floors are perfect for your male strip clubs and gay clubs and bars. They are low poly (2 polgons), but unfortunately require EP02 Get Together to work. Adult Dance Floors: The dance floor has 4 designs and come in animated (AnimatedAdultDanceFloor) or static (AdultDanceFloor) versions. For the animated dance floor, you have the option of downloading the individual design you want or getting all of the designs in the MERGED file. Animated Rainbow Pride Heart Dance Floor: One design (AnimatedHeartDanceFloor). The static version of the rainbow heart design is one of the swatches in the Pride Dance Floor file. Rainbow Pride Dance Floors: Only available in static version (PrideDanceFloors). 12 swatches available. All dance floors are available in Petit, Medium, and Grande sizes. Thank you so much for your support!!! Please let me know if you encounter any issues. Enjoy! Creations by SexyIrish7 This cc object is a new 3d mesh created using Blender, GIMP, and Sims 4 Studio. REQUIRED: EP02 Get Together Polygon Count: 2 All CC have: *Ability to search catalog using search terms: sexyirish7 and si7 *Customized thumbnail Thank you for downloading my CC. If you like what I make, please consider supporting me on Patreon ******* CREDITS: Software credits: Sims 4 Studio v. 3.2.5.8 (Star): https://sims4studio.com Blender 4.0: https://www.blender.org/download/ GIMP v. 2.10.34: https://www.gimp.org/ Inkscape v. 1.2: https://inkscape.org/ Thank you to the creators and moderators producing tutorials and answering questions! ******* Model and Image credits for Adult Dance Floors: EA mesh modified by me Image purchased from Etsy seller Totally Appropriate for the Naughty Minded Image credit ©NaughtyDees 2021 https://www.etsy.com/shop/TotallyAppropriate?ref=simple-shop-header-name&listing_id=1152858084 Model and Image credits for Animated Rainbow Heart Dance Floor: EA mesh modified by me Image by Sapann-Design via Freepik https://www.freepik.com/free-vector/heart-made-colored-lines_957988.htm Image Credits for Pride Dance Floor: Swatch 1: Image by Zack Zephyr via Vecteezy https://www.vecteezy.com/vector-art/47583473-grainy-rainbow-gradient-texture-background-illustration Swatch 2: Image by Yulia Gapeenko via Vecteezy https://www.vecteezy.com/vector-art/2848720-circle-radius-abstract-rainbow-background-vector-illustration Swatch 3: Image by mehmetbuma via Freepik https://www.freepik.com/premium-vector/rainbow-gradient-background-with-halftone-texture_5348164.htm Swatch 4: Image by bluelela via Freepik https://www.freepik.com/free-vector/polygonal-background-with-rainbow-colors_902228.htm Swatch 5: Image by kjpargeter via Freepik https://www.freepik.com/free-vector/abstract-background-with-rainbow-coloured-halftone-dots-design_418921668.htm Swatch 6: Image by Freepik https://www.freepik.com/free-vector/flat-design-rainbow-background-design_30010830.htm Swatch 7: Image by starline via Freepik https://www.freepik.com/free-vector/colorful-background-with-shiny-lines_853124.htm Swatch 8: Image by Mos. Mahfuza Akter via Vecteezy https://www.vecteezy.com/vector-art/60271377-trendy-rainbow-spectrum-pixelated-squares Swatch 9: Image by vectorplusb via Freepik https://www.freepik.com/premium-vector/background-vivid-rainbow-colored-swirl-twisting-towards-center-illustration_9961602.htm Swatch 10: Image by Mateus Andre via Freepik https://www.freepik.com/free-photo/stained-glass-pop-abstract-background_21416887.htm Swatch 11: Image by Mehmet Buma via Vecteezy https://www.vecteezy.com/vector-art/1234867-rainbow-colored-metal-grate-pattern Swatch 12: Image by Sapann-Design via Freepik https://www.freepik.com/free-vector/heart-made-colored-lines_957988.htm ******* TOU: Do not re-upload and claim as your own Do not re-upload and hide behind a paywall Submitter sexyirish7 Submitted 04/05/26 Category Objects Requirements EP02 Get Together
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- dance floor
- animated
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Cubman's Big Dick Kit View File Just a small selection of recolours of art for your sims walls. It's been a while since I put anything up on here, and I needed some stuff for my sexy senior's residential home. Required Cozy Kitch Kit (sorry, but there's a great frame in that one!), Decor to the Max Kit (for the gallery wall with the plants), For Rent, Growing Together, Love Struck, Moschino Stuff (I love that 4-panel frame) and Snowy Escape (for the no-shoes sign). As always, and issues, comments or requests, get in touch. Submitter Cubman76 Submitted 02/11/2026 Category Objects Requirements
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Version 1.0.0
1277 downloads
Just a small selection of recolours of art for your sims walls. It's been a while since I put anything up on here, and I needed some stuff for my sexy senior's residential home. Required Cozy Kitch Kit (sorry, but there's a great frame in that one!), Decor to the Max Kit (for the gallery wall with the plants), For Rent, Growing Together, Love Struck, Moschino Stuff (I love that 4-panel frame) and Snowy Escape (for the no-shoes sign). As always, and issues, comments or requests, get in touch. -
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Version 1.0.0
2846 downloads
The Phali A Phallic and Homoerotic Ideology Style Hello everyone this mod is very much a very basic shell of an ideology, only really existing just to add some homoerotic imagery into the game. Ɑ͞ ̶͞ ̶͞ ̶͞ لں͞ I don't think Ill be really updating it beyond what it is. But it works and it all appears in game! Ɑ͞ ̶͞ ̶͞ ̶͞ لں͞ So if anyone wants to take a crack at fleshing it out more or adding more assets please feel free to do so! Ɑ͞ ̶͞ ̶͞ ̶͞ لں͞ Many of the assets were inspired directly by actual historical artworks.-
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