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SexLab 1.63 + Utility Plus + SOS Tweaks + USMP Fix [Russian Translation] View File Русский перевод. Обратная связь приветствуется. Требуется: SexLab 1.63 Schlong of Skyrim 1.1.4 Unofficial Skyrim Modder's Patch - USMP SexLab Utility Plus 20240407 SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks 20240412 USMP - My Fix 20240922 Submitter tofeelez Submitted 07/17/2025 Category Adult Mods Requirements SexLab 1.63 Schlong of Skyrim 1.1.4 Unofficial Skyrim Modder's Patch - USMP SexLab Utility Plus 20240407 SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks 20240412 USMP - My Fix 20240922 Regular Edition Compatible No Install Instructions Разместить после оригинала или заменить оригинальные файлы вручную.
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1,573 downloads
This may grow over time, using it somewhat as a backup for the patches that I have (and may continue) to make. Most of these will be patches for LL mods to work with other non-adult oriented mods. Patches Lauras Bondage Shop Ryn's Whiterun City Limits - Moves the shop over to fit better Ryn's changes Simple Whiterun Outskirts - Moves the shop over and fixes landscape Deviously Helpless Redux Dawnguard Tweaks and Enhancements - Forwards Faction Edits Dawnguard Tweaks and Enhancements AND USMP - Forwards Faction Edits Wait I know You - Forcegreet Tweak - Forwards walkaway topic changes Devious Lore Devious Interests SLSW Addicted Sexlab Skooma Whore Apothecary - This is a bit of a patch+, it adds some additional versions of the bad brews so there is an addictive version of all normal health+stamina+magicka restoration potions, it also changes the names so you don't know if a potion is "spiked" or not. Requiem - Similar to the above it ads the additional variants and renames, uses SLSW effects overwriting the Requiem addiction implementation, adds blackmarket keywords SLSW - Random SWAP - Requires BOS, it will randomly swap out restoration potions placed in the world with their SLSW counterpart Devious Devices The New Gentlemen - Added keywords so DD plays nicer with TNG. may not cover everything but has worked well for me under normal gameplay. More Nasty Critters AE/SE USSEP - Fixes a few conflicts USMP - Fixes faction conflicts Requiem - Fixes conflicts, balances leveled list changes with Requiem, fixes female NPCs to have match requiem changes. Requires USSEP Patch, because Requiem requires USSEP Misogynistic Guards - Forwards dialogue changes with condition changes from other mods Skyrim Unbound There is No Umbra - Chapter III Narrative Gameplay Consistent Dialogue Tweaks Sons of Skyrim YASTM - Yet Another Soul Trap Manager Destroy The Dark Brotherhood - Quest Expansion Requiem Devious Curses - Very Minor forwarding of Location keyword changes Unforgiving Devices - Ensures that the UD poison trap overwrites Requiem Animated Beast's Cocks(ABC) - Fixes some race changes Improved Facegen Files Facegen has been regenerated for some mods using EFM, VHR, and other improvements that I forget about Laura's Bondage Shop Devious Lore Devious Carriages Redux Devious Eyecandy NPCs Tweaks Stress and Fear NOTE: These changes are all very subjective, if you don't like the idea then that is fine, don't download. First Person - Changes mod message boxes to be in first person Reduced Impacts - Further reduces the negative impacts of stress and fear. Useful if using mods that make playing even with the lowest option difficult to balance. Effect Tweak - Changes the stress and fear Impacts on Stamina and Magicka from effecting the total value to the regen rate. Helpful for those that play with mods that rely heavily on having a Stamina and Magicka pool, and encourages the use of regenerative potions to overcome the impacts. Works really well with Unforgiving Devices and SLSW Sexist Bounties This is a super minor change that makes the bounty letter only ask for men, because in a sexist world I assume... 😭 I may expand on this at some point... still thinking on it -
View File SxB_Pregnancy Rules Patch Background I got a little distracted defining some flimsy head-canon rules for SxB pregnancy and thought this might save others some time tediously copy-pasting species names. What Does This Do? Almost nothing. Seriously. This is my edit to the Sexbound sxb_plugin.pregnant.config (specifically to the 'compatible species' table) to include a comprehensive list of species in vanilla Starbound. Having a complete table will allow you to really fine-tune the details of how pregnancies occur between species in-game. I've taken some time to break down and categorize the entire list of monsters and rare variants by type (as determined by my own head-canon). Your opinions on how pregnancy 'should' work will likely vary. Fortunately, you can make your own edits to this patch pretty easily as I've done a lot of the clerical leg-work for you in simply listing all the species individually. Based on the bulk of the work involved in creating this, this patch is primarily intended to be used in conjunction with Teratophilia. I have also replaced the diapered-baby 'pregnant' status icon from SxB with an icon that I think is more universally 'descriptive'. What Does This NOT Do? This will not magically create Sexbound 'support' for all vanilla monster species. You will still need mods like Teratophilia in order to interact with vanilla monsters in the first place. Obviously, if no SxB interaction occurs, there can be no pregnancy. However, if and when Teratophilia adds support for more monsters, they are, in a sense, 'pre-registered' in this patch so pregnancy rules will automatically apply without a need for me to update this file. Creating pregnancy definitions for these species before they even have SxB support does not cause any issues as far as I can tell. What Are 'My' Pregnancy Rules? Again, this is all editable according to your own tastes, but, if you make no changes to this configuration patch, here is a summary what you can expect: -Apex, Avian, Fenerox, Human, and Hylotl can impregnate [and be impregnated by] each other in addition to monsters I've categorized as 'fauna'. -Florans can impregnate [and be impregnated by] other Florans in addition to monsters I've categorized as 'flora'. -Glitch can impregnate [and be impregnated by] other Glitch in addition to monsters I've categorized as 'mechanical'. -Novakid can impregnate [and be impregnated by] other Novakid in addition to monsters I've categorized as 'ethereal'. Punchy. Punchy is an enigma and an all-around creep-ass weirdo (kinda like Mr. Mime for poke'mon). I didn't really know how to categorize Punchy so I've put him in his own 'uncategorized' category. Feel free to make your own determination on how pregnancies work or don't work with Punchy. Requirements Sexbound Recommended Teratophilia Incompatibilities Any mod that might revert or change the same SxB pregnancy values that this patch changes; namely: -enableFreeForAll -enableCompatibleSpeciesOnly -compatibleSpecies I don't know of any mods that specifically interfere but there might be a few out there. Installation Download the latest version. Unzip the zipped file and drop the now-unzipped 'SxB - PregnancyRules_v1.x.x' folder into your 'Starbound/mods' folder. Done. Changelog Submitter SlicedBread Submitted 09/05/2022 Category Starbound
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Just Business Vanilla Voiced View File Just Business to me is a staple, basically the SexLab Defeat of FO4, so it really surprised me to see it still hadn't been voiced. After looking around and not wanting to wait for the handful of (probably abandoned) AI voice attempts, I went ahead and tried to cobble something together. What this mod does: Changes all the Just Business dialog to be voiced, both by the male player and any female NPCs with a non-unique voicetype. Note that the actual lines themselves had to be changed a bit, obviously, since I'm just using voice lines from the game, but hopefully you still get the message. The non-unique voices are all covered, ie FemaleBoston, Gunnersfemale01, female raiders, etc. other than the Synth one, because that voice has like a dozen lines total and all of them suck. That includes the DLCs. So any NPC with those generic voice types (which is the vast majority in the game) should be fully compatible, but Piper will unfortunately still be silent. I didn't do the female player either, so those lines will likely just be silent as well. NOTE: If you use a silent protag mod and it doesn't automatically apply to this, I would imagine that all you have to do is go in and delete the playervoicemale01 folder and they'll be mute. Untested, but probably works. This was made using Just Business 0.7.6. I've also included an optional file for the Just Business Addon (the latest version, I think just 1.0 still) in case you use that too. I'm going to be honest with you, I don't know if it's actually necessary because the Creation Kit is confusing as shit sometimes, but if you come across some problems with starting dialog and you're using the Addon, it might fix it. If you'd like to mess around with this mod, edit anything, or add on to it in any way (maybe you WANT to hear Piper's voice, for some reason), I've included a .txt file with some documentation on all the filenames and what lines they correspond to in the main file. Feel free to use it however you want. Finally, be aware that I am really not a modder, and all this does is change some lines and include some .fuz files. I can't really make any "patches" or edits for Just Business itself, my abilities pretty much end at changing dialog text and swapping out voice files. I have not playtested this very extensively, but I did start a new game, spawned some random NPCs of various voice types and they all seemed to work fine with the various options available. If you notice any fucky dialog or silent lines or something, let me know, it's probably a quick fix. Submitter Manthorp Submitted 04/03/2023 Category Other Requires Just Business 0.7.6
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Sexlab Defeat SSE - SexLab P+ Patch View File SexLab P+ patch for Sexlab Defeat SSE 5.3.5 by Goudo. Fixes / improvements Fixed stage/animation selector not working first time you try to open it Improvements to animation selector: Fixed bad performance when using SexLab P+, now menu opens instantly Removed animation limit of 128, now shows all available animations Animations are sorted by name now Requirements The Elder Scrolls V: Skyrim Anniversary Edition Sexlab Defeat SSE 5.3.5 SexLab P+ (tested on version 2.11.5.0) JContainers SE Installation Overwrite Sexlab Defeat SSE 5.3.5 files with this patch Compatibility Not compatible with Sexlab Defeat Baka Edition LE/SE, as it edits defeatconfig.pex Not compatible with Defeat V5.3.6 Bane, as it edits defeatconfig.pex. Overwrite at your own risk, some fixes he did there will be overwritten Known issues Animation selector doesn't work when actors are using bed (probably SexLab P+ issue?) Submitter wabuke Submitted 11/02/2024 Category Combat Sex Requirements Sexlab Defeat SSE 5.3.5, SexLab P+, JContainers SE Regular Edition Compatible No
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Bathing in Skyrim Tweaked SE edition View File BluByt3's Bathing In Skyrim Tweaked This is a small patch that changes the way Bathing In Skyrim handles the dirt FX. Rather than using a magic effect shader, this changes it to use a RaceMenu overlay instead. This was 100% not my idea - check out MonoMan's original mod first. This is esentially a very stripped down version of his tweaked mod - there's no alternate texture sets, or logic for washing out cum. Plugin is esl flagged, so it won't take up a load slot. Changes Allows for other magic effect shaders to play nice with BiS dirt FX, such as oakflesh or sexlab cum. Also allows for better compatibility with mods like Enhanced Blood, so you won't end up with weird texture conflicts at the same time. Credits: Thank you very much MonoMan for the excellent scripts, and mz1n for the original mod. Submitter BluByt3 Submitted 03/27/2021 Category Adult Mods Requires Bathing in Skyrim, Racemenu Regular Edition Compatible No
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Sexlab Separate Orgasms - AnimSpeedSE fix View File SLSO SE doesn't work with the new AnimSpeedSE out of the box. This patch fix it. Install SLSO SE. Install AnimSpeedSE (No need for "AnimSpeedSexlab.zip", as it's a demo plugin. Install only "AnimSpeedSE.zip") Install this patch. Let both AnimSpeedSE and the patch overwrite SLSO. Done. Run your game and enjoy. Safe to update mid-game. Incompatibilies: NONE! Not even Hakkey's Tweaks or Sexlab Utility Plus are incompatible with this fix. It replaces the "SLSO_SpellAnimSuncScript" file. Only mods that replace the same file will be incompatible (as far as I know, there is none) Submitter EthernalNoob Submitted 10/15/2024 Category Sex Effects Requirements SLSO SE (And it's requirements) and AnimSpeedSE Regular Edition Compatible No
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View File Ondine's Random Patches & Tweaks This may grow over time, using it somewhat as a backup for the patches that I have (and may continue) to make. Most of these will be patches for LL mods to work with other non-adult oriented mods. Patches Lauras Bondage Shop Ryn's Whiterun City Limits - Moves the shop over to fit better Ryn's changes Simple Whiterun Outskirts - Moves the shop over and fixes landscape Deviously Helpless Redux Dawnguard Tweaks and Enhancements - Forwards Faction Edits Dawnguard Tweaks and Enhancements AND USMP - Forwards Faction Edits Wait I know You - Forcegreet Tweak - Forwards walkaway topic changes Devious Lore Devious Interests SLSW Addicted Sexlab Skooma Whore Apothecary - This is a bit of a patch+, it adds some additional versions of the bad brews so there is an addictive version of all normal health+stamina+magicka restoration potions, it also changes the names so you don't know if a potion is "spiked" or not. Requiem - Similar to the above it ads the additional variants and renames, uses SLSW effects overwriting the Requiem addiction implementation, adds blackmarket keywords SLSW - Random SWAP - Requires BOS, it will randomly swap out restoration potions placed in the world with their SLSW counterpart Devious Devices The New Gentlemen - Added keywords so DD plays nicer with TNG. may not cover everything but has worked well for me under normal gameplay. More Nasty Critters AE/SE USSEP - Fixes a few conflicts USMP - Fixes faction conflicts Requiem - Fixes conflicts, balances leveled list changes with Requiem, fixes female NPCs to have match requiem changes. Requires USSEP Patch, because Requiem requires USSEP Misogynistic Guards - Forwards dialogue changes with condition changes from other mods Skyrim Unbound There is No Umbra - Chapter III Narrative Gameplay Consistent Dialogue Tweaks Sons of Skyrim YASTM - Yet Another Soul Trap Manager Destroy The Dark Brotherhood - Quest Expansion Requiem Devious Curses - Very Minor forwarding of Location keyword changes Unforgiving Devices - Ensures that the UD poison trap overwrites Requiem Animated Beast's Cocks(ABC) - Fixes some race changes Improved Facegen Files Facegen has been regenerated for some mods using EFM, VHR, and other improvements that I forget about Laura's Bondage Shop Devious Lore Devious Carriages Redux Devious Eyecandy NPCs Sexlab Skooma Whore Tweaks Stress and Fear NOTE: These changes are all very subjective, if you don't like the idea then that is fine, don't download. First Person - Changes mod message boxes to be in first person Reduced Impacts - Further reduces the negative impacts of stress and fear. Useful if using mods that make playing even with the lowest option difficult to balance. Effect Tweak - Changes the stress and fear Impacts on Stamina and Magicka from effecting the total value to the regen rate. Helpful for those that play with mods that rely heavily on having a Stamina and Magicka pool, and encourages the use of regenerative potions to overcome the impacts. Works really well with Unforgiving Devices and SLSW Sexist Bounties This is a super minor change that makes the bounty letter only ask for men, because in a sexist world I assume... 😭 I may expand on this at some point... still thinking on it Submitter Ondine. Submitted 05/25/2025 Category Regular Mods Requirements Regular Edition Compatible Not Applicable Install Instructions
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Compatibility patch ESL - Prison Overhaul Patched with JK's Skyrim View File This mod is an ESL-flagged ESP file that provides a conflict resolution and compatibility patch for the combination of Prison Overhaul Patched (POP) with JK's Skyrim. This mod makes changes to Solitude, Whiterun, Windhelm, and Morthal to improve compatibility between POP and JK's Skyrim. Requirements This mod requires the SE version of Prison Overhaul Patched (POP) by @Inte This mod requires JK's Skyrim by jkrojmal on Nexus Mods. Submitter Herowynne Submitted 11/03/2021 Category Adult Mods Requires Prison Overhaul Patched SE, JK's Skyrim Regular Edition Compatible No
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Version 1.2
214 downloads
Hi! Another Rom Hack that I made in my free time, it's a sprite swap that replaces Mario with Princess Peach without clothes, I tested it and as far as I could see everything is working. (Note: Some of the Sprites I made were based on the Hack "Super Big Titty Adventure") (Note 2: if any of the dialogues in the game are wrong, forgive me, I don't speak English as my native language) Any errors or glitches just let me know Thanks for the 100 Downloads!!! Original Rom: Super Mario Bros 3 (USA) -
List of updated SxB race supports by date of list update: June 7, 2020: Bunnykin by LazyBunni Zoroark by sh*ttyguy Gardevan by sh*ttyguy Miine by sh*ttyguy Deerkin by Ace_of_Heart Zeta by sh*ttyguy Felin by Kawaoneechan Lombax All-In-One by [TheBusySWAT] Alastor Braixen by sh*ttyguy Zeena by sh*ttyguy Cuter Felin by Fluff the Felin Argonian by [TheBusySWAT] Alastor Shadow2 by madameglitch Lunarian and Barometta by timmeh Demon by timmeh Saturnian CyB by [TheBusySWAT] Alastor Renamon by sh*ttyguy Alrune by PumpingPumkinsAllDay Eevee by sh*ttyguy Kitsune by TinyFox621 Tails by sh*ttyguy Scorsheep by sh*ttyguy Gnollbound by [TheBusySWAT] Alastor Zombie by sh*ttyguy Fragment of Ruin by Zorgman Neko-Alternate by Neko Boi Saturnian by IdioticExplorer Sergal by [TheBusySWAT] Alastor Omen by Red3dred WaspHive by [TheBusySWAT] Alastor Fullbreed Deerfolk by FelisMoon Lopunny by [TheBusySWAT] Alastor Avali by Red3dred Lamia by Red3dred Everis by [TheBusySWAT] Alastor Merrkin by Fozuna Shizubelle by sh*ttyguy Familiar Humanoid by [TheBusySWAT] Alastor Thaumoth by [TheBusySWAT] Alastor Kemono by [TheBusySWAT] Alastor Dark Latex by [TheBusySWAT] Alastor Lastree by [TheBusySWAT] Alastor Ningen by [TheBusySWAT] Alastor Shoggoth by SirBumpleton Kazdra by [TheBusySWAT] Alastor Halfbreed Draconis by [TheBusySWAT] Alastor Fullbreed Draconis by [TheBusySWAT] Alastor Slime by [TheBusySWAT] Alastor Oct. 30, 2020: Lucario by Zancuno Yoru by 루안(Ruan) Crewkin by Artus_ Icthysian by Polygore Jul. 21, 2021: Dreemurrers by Artus_ Vessel by Ice_Fox_of_Camelot Mollopod by Polygore Bohemian Lion by Ant Cant Skelekin by Red3dred Bipedal Deerfolk by Polygore Aug. 06, 2021: Gyrusen by Polygore Nov. 11, 2021: SBG Gamayun by RenamonNonaka Gem Redux by RenamonNonaka Protogen by [TheBusySWAT] Alastor Dibarusche Made by Am-Pumpking/Eric Richenford, Published by [TheBusySWAT] Alastor Neki by HyperJuni Glaceon Made by Am-Pumpking/Eric Richenford, Published by [TheBusySWAT] Alastor Feb. 12, 2022: Mechineki by Polygore Jun. 07, 2022: Majin by GlaceSpace Spacekidds by Am-Pumpking Aug. 12, 2022: Viera by Am-Pumpking List of "stop asking" races: - Lyceen. (alternative is already Kemono race minus the digitrade legs) - MLP race. - Any FU "originally made" Races. (RIP OG Nightar, OG Mantizi Empire and Kazdra's body sprite)
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View File Vaporeon - Breeder Decided to make a new account with my primary username and email as I'm actually uploading something for once on here instead of just lurking and downloading, so hello LoversLab. Did you know that in terms of male human and female Pokémon breeding, Vaporeon is the most compatible Pokémon for humans? Not only are they in the field egg group, which is mostly comprised of mammals, Vaporeon are an average of 3"03' tall and 63.9 pounds. this means they're large enough to be able to handle human dicks, and with their impressive Base Stats for HP and access to Acid Armor, you can be rough with one. Due to their mostly water based biology, an aroused Vaporeon would be so wet that you could easily have intercourse with one for hours without getting sore. They can also learn the moves Attract, Baby-Doll Eyes, Captivate, Charm, and Tail Whip, along with not having fur to hide nipples. With their abilities Water Absorb and Hydration, they can easily recover from fatigue with enough water. No other Pokémon comes close to this level of compatibility. This patch adds nude textures for Vaporeon, a new start- The Vaporeon Breeder, changes to stats and male/female rarity. Changes males into shiny vaporeons. This also adds 26 portraits for use in the Bottom Left Portraits Mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2887600947 For installing the portraits, move either the contents of portraits/cards or portraits/non card into the colonist folder for Bottom Left Portraits. There is a template there for photoshop to do the cards yourself also. Colonists folder for Bottom Left Portraits would be in Steamapps\workshop\content\294100\2887600947\Textures\Portraits\Colonist This was originally uploaded on the steam workshop as a joke because the author of the original Vaporeon mod HATES the meme and threatens to close comments and argues/deletes comments whenever anyone even mentions the compatibility between Vaporeon and humans- even though he literally was paid to make his mod based on the meme. He didn't appreciate the joke much, so the community manager said that unless I apologize to him and he gives it his blessing, "this is out of my paygrade". So while it's in steam support hell waiting for an official steam support call on it, here's The Vaporeon Breeder. _____________________________________________________________________________________, | | | REQUIRES https://steamcommunity.com/workshop/filedetails/?id=2900807338 | |_____________________________________________________________________________________| Submitter Teirdalin Submitted 02/07/2023 Category Rimworld
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rimjobworld [mod] RJW 'Harvest Organs post mortem'/Autopsy Patch
Stardust3D posted a topic in Rimworld
RJW 'Harvest Organs post mortem'/Autopsy Patch View File This is a compatibility patch to enable 'Harvest Organs post mortem'/Autopsy to yield RJW bodyparts. Compiled with: RimJobWorld 4.9.4.5 Harvest Organs post mortem 4.1.1.0 RJW 'Harvest Organs post mortem'/Autopsy Patch Submitter Stardust3D Submitted 12/17/2021 Category Rimworld -
View File Naked Princess Peach 3 Hi! Another Rom Hack that I made in my free time, it's a sprite swap that replaces Mario with Princess Peach without clothes, I tested it and as far as I could see everything is working. (Note: Some of the Sprites I made were based on the Hack "Super Big Titty Adventure") (Note 2: if any of the dialogues in the game are wrong, forgive me, I don't speak English as my native language) Any errors or glitches just let me know Original Rom: Super Mario Bros 3 (USA) Submitter Manguers Submitted 05/04/2025 Category Misc Adult Mods
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More Nasty Critters - Draugrs - New models and textures Patch View File Makes the amazing Draugr replacer compatible with MNC (gives them a dong basically). Install manually or with your favourite mod manager. SSE/AE only Requirements: More Nasty Critters (duh) Draugrs - New models and textures Load my compatibility patch after these two mods and make sure it doesn't get overwritten by other mods. Have fun! ☺ Submitter Bizarro Submitted 07/11/2024 Category Framework & Resources Requires Regular Edition Compatible No
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Version 2.0.0
52,071 downloads
This is a scaling patch for AAF scenes Some animation packs don't use the same scale for the human race, like "My Animation Pack" which was made with the assumption that all female NPCs are scaled to 0.98 (with the exception of some unique NPCs, it's true) and others used different scales per race, like "Gray User" who clearly didn't use 1.0 as Mirelurk scale in his animations. Add to that the fact that members of the same race can spawn with different scale (like dogs, Mirelurks, Feral ghouls and bloadtflies...) and you find yourself facing a dilemma: enabling AAF rescaling in "AAF_settings.ini" to align most of the animations ? or disabling it and only have some of the them aligned. This little patch was conceived to avoid having to make a choice (eventually). Since 2.0.0: Shivering bug: A couple of users (me included) noticed that the PC starts shivering when some positions are played (savageCabbage's, mostly), It's a bug caused by changing the Player scale (to a value other than 1.0 according to my testing). I didn't dig deep enough to get to the root cause of the problem, but as a workaround (starting from V2), I shifted the scale offset to the NPC instead. So PC = 0.98, NPC = 1.0 become PC = 1.0, NPC = 1.02. The scale change is unnoticeable and anims are still aligned properly (no more shivering). I will try to find a better solution in the future. Disable Rescaling: If you made a custom position that recuire manual scale handling and you don't want this mod to interfere with it, add "NoScale" to the list of tags in the positionDATA xml. OnAnimationChange: I reenabled this event because someone asked for it, it will only fire if the position is not "NPC controlled" to avoid unnecessary computing if the position played is a tree (event fires each time tree advance to next stage). For technical reasons (AAF doesn't report "tags" and "isNPCControlled" bool in the same events) it doesn't work as intended if multiple scenes are running at the same time. There are Four Files (versions) in the download section (all plugins are ESL flagged): (deprecated) AAF_SCRS_F: for gendered Male:Female xmls (no FF, MM), it will scale any female in the scene to 0.98 and males to 1.0 if the position played is one of SC's, otherwise 1.0:1.0 (like AAF rescaling). AAF_SCRS: compatible with any configuration (MF, FF, MM), it will scale the receiver (first actor) to 0.98 and all the others to 1.0 if the position played is one of SC's, otherwise 1.0 for all actors so don't forget to select the receiver first when starting a scene with AAF wizard if you install this version. AAF_SCRS_Cr/AAF_SCRS_Cr_F: Same as AAF_SCRS/AAF_SCRS_F but if the actor race is listed in the override list (SCRS_RaceScaleList) he will get scaled to the specified scale for that race (see description below). Actors will get rescaled on position change too, so you can safely switch between SC and no-SC positions on the fly ( @spicydoritos thanks for the reminder). Disabling AAF "scale_actors_for_animations" setting is highly recommended but not mandatory (not just in "AAF_settings.ini" but in any ini file in AAF folder with higher priority: for exemple: "rxl_bp70_settings.ini". @Snapdragon_ thank you for pointing that out) Since 1.1.0: Thanks to @spicydoritos who discovered the correct scale for Mirelurks and Bloatflies, i added support for them and decided to give the user more freedom. Now you can add your own scale for any race you want (vanilla, DLC, or modded) by editing a single property in Ck: 1. Open SCRS_Quest, go to script/property, select SCRS_RaceScaleList and clic Add: 2. In the new window, select "RaceID" and add the race you want (use filter to find the race ID): 3. Select "RaceScale" and enter the correct scale for the selected race (e.g 0.85): 4. Finally, hit ok until you close all the windows and save your plugin. So now you don't have to wait for an update if you find a race that is not properly scaled in animations (don't forget to send me the correct scale with screenshots if you want it to be part of future updates). I also added a Holotape craftable at any Chemistry station under "Utility" (see screenshots) that lets you enable/disable SCRS scaling. You should be able to "safely" uninstall this mod at any time (stop the script in holotape or console first) but there is absolutely no need to (just stop it in holotape if you don't want to use it anymore). Disclaimer: This patch works as intended on Humans/Ghouls/(Super Mutants and dogs too but not tested extensively) but not Feral Ghouls. From what i gathered, feral ghouls don't have a consistant scale (1.0 e.g) like other races, some FG animations will aligne perfectly with 1.01:0.98 ratio, others with 0.96:0.98... . So unless someone can provide a list with "position IDs" and corresponding "FG scales", i can't do anything about it. But this patch is still relevant in this case: it will lock the scale for you to 1.0 for all feral ghouls so you can effectively use "SAM" or xml to manually align actors for each position individually. 1.1.0 This mod doesn't have any DLC dependency, so if you want to add a scale for a DLC race (or mod added race) don't forget to load the appropriate plugin in CK when editing "SCRS_RaceScaleList". Credits and acknowledgement: @SavageCabbage For the excellent Animation Pack. @dagobaking For AAF (this mod wouldn't be possible without AAF_API). @EngineGaming For testing, feedback and screenshots. @spicydoritos For testing, feedback, general support and "Mirelurks","Bloatflies" scales. @wilmo For testing and feedback. @EgoBallistic For help (not just with this mod) and general support. @Snapdragon_ For help and general support. @niston: for helping me with the scaling script and general support. AAF Discord team: for their assistance and support. -
FNIS XXXXL Patch View File Hello everyone, have you ever reach the animation limit after installing lots of SexLab animations? Even FNIS XXL with support of 32000 animations cannot satisfy you? Always hit the Error 2026: Too many animations when running FNIS? Here is a solution. What does this patch do: Increases the animation count limit of FNIS to 131071. I think the limit should be enough for all the users? If you just need more, post me and maybe I will create another even larger patch. Remove the FNIS 2000 limit on animations from single mod. @numen13 mentioned that this may makes FNIS work with other Nemesis mods like Animated Eating Redux SE / MCO. (You will still need Nemesis, just overwrite FNIS output with Nemesis output, but FNIS will no longer crash) Hard Requirement: FNIS 7.6 XXL SE Soft Requirement: This patch only increases the limit of FNIS itself, you may need other patches to increase the animation count limit of Skyrim and SexLab. For Skyrim: The existing patches include SSE Engine Fixes and Animation Limit Crash Fix SSE. For Skyrim LE users, even more patches are needed. Read this article to understand what patches you will need. For SexLab: SexLab Utility Plus increses the SexLab animation limit from 1000 to 1250, while SexLab sslAnimationSlots 2000 provides even more capacity. Usage: Since I cannot redistribute the modified FNIS as Fore has announced, so the provided file is only a binary patch. You will need a bsdiff/bspatch tool to apply the patch file on GenerateFNISForUsers.exe from FNIS 7.6 XXL SE. If you don't know what I'm talking about, just google bsdiff/bspatch. These bsdiff/bspatch tools should be easy to install under any Linux systems, as for Windows, some prebuilt binary can also be found on the Internet. How to tell if you success: Check the MD5 checksum: The MD5 checksum of the patched exe should be 6292e3f8e7f2da87773f8de3325bbdda, just provided here for checking. If you meet any unexpected behavior, check the checksum first! Check the FNIS title, see the screenshots comparison. As for LE support: This patch should also work for FNIS XXL LE, but you may need more patches and find replacement of patches mentioned. Again, read this article to understand what patches you will need. Some recommended methods to reduce FNIS animations: It is said that more FNIS animations lead to less stability. So before using this patch, try to reduce the FNIS animations first. These methods include: Remove some SexLab animations, which is obvious but hard for people like me. ? Remove vanilla animations come with SexLab, which is hardly used. The mod SL Default Animation Remover already do this for you. Using replacement animations mod not depending on FNIS. I usually prefer to DAR mods instead of FNIS mods, which is faster and more stable. This topic provide a method to convert some of Devious Devices animations to DAR animations, which reduces FNIS animations a lot. Some distinguishments: FNIS animations is not simply equal to SexLab animations. In fact, FNIS animations usually > SexLab animations + combat animations (such as PCA) + Poses + ... SexLab animations usually consists of multiple stages and multiple actors, every actor in every stage is a FNIS animation. So 1000 SexLab animations reaching SexLab limit is usually far beyond the FNIS limit. Credit: All the amazing FNIS tools are created by Fore, and only the patch file is created by myself. It's free to make any non-commercial use of the patch file without my permissions. As for the FNIS tools, you will need the permissions from Fore. Submitter Ricardo-Evans Submitted 01/25/2023 Category Other Requires FNIS SE XXL Regular Edition Compatible No
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Patch for animations (Squirt/Cum Effects, cum overlays, stages, fixes) View File IF YOU HAVE PROBLEMS WITH THIS PATCH, REPORT IN THIS THREAD, DON'T ASK HELP ON AAF DISCORD OR SOMEWHERE ELSE What this mod changes: Other options: Required: What next: Recommended: Thanks to, original authors and ideas: Old changes: Contact me if you can create x-ray arts or vault style arts Submitter Indarello Submitted 09/29/2019 Category Sex Effects Requires
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Mod-Patch for compatibility between SGO4IF and P.A.I.A. View File About This is a small mod written to provide compatibility between “SoulGem Oven 4: Integration Fork” and “P.A.I.A (Pregnancy and Inflation animations)”. In short, it adds a new condition to run the P.A.I.A animation in Open Animation Replacer and based on the SGO4 data it provides the necessary conditions to do so. Only works with the main female character! PS: I'm just trying my hand at modding. This is my first mod that I decided to practice on. I hope I did it well enough. If you encounter any problems, be sure to post them! Requirements SoulGem Oven 4: Integration Fork and all its requirements. P.A.I.A (Pregnancy and Inflation animations) and all its requirements. Open Animation Replacer (included in the P.A.I.A requirements as an option). I know that P.A.I.A can work with OAR and DAR, but I made only OAR support. Keep this in mind when you install this mod! (If someone asks me, I can try to work with DAR too, but no promises). Installation Just drop the contents of the archive into your game folder. It's better to use MO or its alternative. Configuration In the configs folder you can find the file SerM_SGO4_PAIA_Integration.json. By opening it you can configure the following values with which my mod works: CheckDelay - the time (in seconds) after which the mod checks the necessary conditions to enable the animation. (Default: 10.0) DebugMode - you can enter 1 or 0. 1: enables debug mode, 0: disables. When debug is enabled, you will receive debug messages in the console. (Default: 0) RequireGemsForInflationStatus - how full the character's belly must be for the animation trigger condition to work. 0 is empty, 1 is the maximum. (Default: 0.5) Be careful when editing the json file. Change only numeric values, otherwise you may break the mod. ------------------------------------------------------------ Many thanks to DarkBlade13 for your support in my endeavors! Submitter sercher.max Submitted 05/19/2024 Category Adult Mods Requires SoulGem Oven 4: Integration Fork, P.A.I.A (Pregnancy and Inflation animations), Open Animation Replacer. Regular Edition Compatible
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AAF Moring Sex with Lover - Heather Casdin V2 Patch View File The original patch was from megururu and I do not claim this patch is mine, I am updating it due to the mod seeming to be abandoned and the old patch no longer working with the current version of Heather Casdin due to a big overhaul update being pushed out by the mod owner. If megururu releases their own updated patch for heather casdin or wishes for this patch to be taken down I will remove this patch. This is a patch for the newest version of Heather Casdin (V2) released on the 4th of June 2022, to work with megururu's AAF Morning Sex with Lover. July 4th 2022 Update log: - Fixed a issue where the patch was overriding the quest a promising partnership with a older version of it causing script errors. - Updated to use the newer version of a promising partnership introduced in version 2 of Heather Casdin - Now requires the DLC Automatron, Nuka World, and Far Harbor, as it is required by heathers mod creator for V2 for heather's updated quests. - Fixed a bug where heather's quests would not properly start in the v2.3 version of Heather - Fixed a bug where heather's honeymoon quest would start then shutdown instantly. Do you also use I'm Darlene another amazing companion mod? Want to use MSWL with her most recent version? Well feel free to try the beta for the patch here: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- AAF Morning Sex with Lover 1.2.1 The Original Patch for V1 Heather Casdin https://www.loverslab.com/topic/114400-aaf-morning-sex-with-lover/?do=findComment&comment=2520713 Heather Casdin https://www.nexusmods.com/fallout4/mods/23273 Submitter Spongeboom2 Submitted 06/13/2022 Category Other Requires AFF Morning Sex with Lover 1.2.1
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Backpack Containers LL Patch View File Description This is a compatibility and QOL patch for Backpack Containers by BusinessGoose. I originally made this patch for personal use as I play with a carry weight limited game and wanted a way to access my pack more easily and make the way the pack works more immersive when the player undresses (or is stripped). Since it seems to work well I thought I'd see if anyone else finds it useful. Patch Features For Players Holding down the Left Alt key when using the drop backpack key will open the backpack after it is unequipped and equip it again when you close it's container menu. The backpack will not auto open if you are in combat or swimming. When you (or anyone else!) unequips your body armor or clothing your backpack will also be unequipped and placed on the ground beside you. Integration with Sexlab Survival - Your equipped backpack will be searched for contraband and items will be stolen from your backpacks if left unattended Equipping a new backpack whilst your old one is on the ground will convert the "old" backpack into a static container Returning to the old backpack and emptying it will place the old backpack item back in your inventory removing it from the world Up to 10 "abandoned" backpacks are supported , if an 11th pack is abandoned the oldest "abandoned" backpack and it's contents will be deleted! Your equipped backpack will drop to the ground if you enter bleedout - this feature can be toggled off in the MCM For Modders Added a lightweight dependency free method to access the items in an equipped backpack. Requirements LE/SE Backpack Containers V1.0 LE - Compatible with SE PapyrusUtil LE V3.3+ / SL V3.9+ Recommended for the full limited inventory/backpack experience Realistic Capacity LE / SE Installation/Uninstall Install with your Mod Manager and allow the patch to overwrite the original files. To uninstall just remove the patch and reinstall the original mod. As the scripts on run on demand it should be safe to install/uninstall on a game in progress. Upgrading It is safe to upgrade from V1.23+ to V2.03 Submitter Bane Master Submitted 02/02/2020 Category Other Requires Backpack Containers, PapyrusUtil Special Edition Compatible Yes
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SunJeong Aroused Patches KID View File Patches for armor mods published on SunJeong website to work with Sexlab Aroused Redux SE BakaFactory Edited Version/OSL Aroused/SLAX. TAWOBA and Ninirim included. All keywords are hand picked. Requirements: You'll need at least one armor mod from SunJeong website, or Nexus page. OSL Aroused or Sexlab Aroused Redux SE BakaFactory Edited Version or SLAX SE conversion by MasterDev Keyword Item Distributor (KID) Submitter Sausage Satan Submitted 03/08/2025 Category Adult Mods
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Version 1.0.0
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Patches for armor mods published on SunJeong website to work with Sexlab Aroused Redux SE BakaFactory Edited Version/OSL Aroused/SLAX. TAWOBA and Ninirim included. All keywords are hand picked. Requirements: You'll need at least one armor mod from SunJeong website, or Nexus page. OSL Aroused or Sexlab Aroused Redux SE BakaFactory Edited Version or SLAX SE conversion by MasterDev Keyword Item Distributor (KID)-
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View File Shinshi armor pack English patch What is this? I couldn't find an English version of this armor pack, so I made one. To be honest I don't even know what language the original was in, but I made a "translation" anyway. That being said, it is a very basic English patch, I just used the editor IDs. So it is not even a translation, but it is still better than to see rectanngles instead of item names. Requirements Shinshi armor pack (I used the 3BA one) Install Install with Mod Manager. Put it anywhere in the Load order, it is ESL flagged Recommended Credits ShinShi - Armor pack ElminsterAU - SSEEdit Submitter monsta88 Submitted 03/06/2024 Category Regular Mods Requires Shinshi armor pack Regular Edition Compatible No