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MSMA: SexFight (like "Succubus Drain") and Bimbofication View File Hello Community! Here is some music, some happy, some cheesy, some explicit, some poetic and sad from the soundtrack to keep you company while you read the details below. Femme Fatale.mp3 Heart Of Stone_v2.mp3 Synthetic Siren v1.mp3 Bimbo Limbo - Explicit.mp3 The New Dawn_Poetic.mp3 Dive Into The Mirror v2.mp3 Dazzle and Drain.mp3 New Life v1.mp3 Ashes of Me.mp3 COMPATIBILITY NOTE: The mod works on pre-NG (original Fallout4 version) and the latest Anniversary Edition (AE, 221) too. Specifically: Fallout 4 runtime 1.10.163 (Pre-NG version, or OG version, however you want to call it). Tested it works. Probably the safest version and most compatible. This is also what I am developing on, for max compatibility. Fallout 4 runtime 1.11.221 (AE- May 27, 2026). Tested; it works if all third-party required mods are selected correctly for this version. Newer runtimes (18th of August 2026). If all third-party required mods are selected correctly for these newer versions, it should be good to go. Third-party mod compatibility is better on older versions of Fallout 4, so if you want to run this on more traditional Fallout 4 runtimes like 110.163 (OG) and not on the latest AE, there are ways to roll back your Fallout 4 to earlier versions. Perhaps the best way to do that rollback is via the Steam link method. Seems the most straightforward, and there are plenty of guides for it. Installation ("Which files do I download? " ) Get the required main mod zip file (the "Stable Release" one or "Latest in development" one, based on your preference - you don't need both). Make sure you load the ESP. Get the two big required resource zip files (where most media files are that don't need to be updated as often as the main mod). Make sure you load their ESLs. They are called MSMA_Required_In_game_Music_v1.zip and MSMA_Required_MusicSoundsModelsTextures_v1.zip Get the required third-party mods and their dependencies listed in the dependencies section further below; Install with your preferred mod manager, and you are good to go. When starting a new game, it is perhaps best to leave MSMA esp disabled until after you get past the pre-war intro phase, and enable it after you have exited your cryo-pod (but before getting on the elevator platform to the surface). Security/Safety Note: It sounds perhaps idealistic, but I think that "virtual smut mods for good" is valid, especially if interactive, it can offer a safe framework for self-discovery. Positive erotica is a thing. That being said, the particular form that relies on strong visual stimulation has to be consumed with care, or it can have detrimental effects: See why here, on YouTube. What are you getting today: How to start the mod: Start a new game, and it will kick in as you exit Vault 111. You should start talking with the mysterious scientist in the silver hazmat suit, by the big containers. If upon vault exit you do not get the prompts asking if you are the appropriate age and that you are okay to start the mod, then the mod hasn't correctly auto-initialized (possibly because of alternate start mods), In this case, the appropriate MCM pages ( called [Debug]MSMA Boot-up Checks) will hold clues and tools for this solve in the form of an emergency button that forces the mod to start. If a new install, remember to set up your hotkeys in MCM, can't really use the mod without using the hotkeys (Implant menu hotkey and Sexfight hotkey being the most important). Gameplay Premises: Technical Premises: Mod dependencies. Critical must-haves - (mod probably won't work right at all without these) Fully Working AAF installation, - but ideally use the latest version from The AAF Discord (1.7.2.2 or newer), not the old 161 Beta from Nexus). with all its hard dependencies from the installation guide !!! (or NAF/Naf bridge), With at least Savage Cabbage's animation pack. There is a detailed AAF installation guide, and I recommend you use the Fusion Girl body replacer. AAF Version notes. The latest AAF version is available on Dagobaking's Discord (1.7.2); unfortunately, older versions for interim Fallout4 versions are not provided (except the OG-specific 5-year-old one on Nexus called 161.1Beta). The latest modern one (currently 1.7.2) is generally better and works for both Fallout4 OG, and also for the latest runtime on Steam. NAF notes: While MSMA has also been reported to work well with NAF/NAF bridge, I am developing exclusively with AAF, so the amount of help I can offer for NAF-specific issues is more limited, but there are folks who play with NAF, so as far as I can tell, it should work as an alternative. Just be aware of the history of these two mods (AAF and NAF) and the relation between their creators, and why they never mix. If on NAF, make sure you reimport in NAF the MSMA-provided animation definition XMLs (treating installing/updating MSMA like you would treat installing/updating a new animation pack) If on NAF for the high-headcount Anims, one needs to adjust the MCM settings to use them, from the default value of "1", to "2", which means "use without attempting to prevalidate anim presence in AAF". AAF Themes MCM Sex Attributes AAF Violate (if you plan to include female aggressors in gangbangs in the Violate settings, please get its ungendered staged GB patch too, from the AAF Violate Thread. patch especially important if you want to toy with the high headcount anims. Otherwise, you will get a lot of "AAF init error 4"). Savage Cabbage's Animations, optionally patched by UAP or not, (Indarello's patch is no longer a requirement Axary's robot fix for SC's pack is a good patch to consider, but not critically needed, Here.) Confirm Boxes (to see the more verbose form of the popups so they fit on screen) Garden of Eden Papyrus Script Extender (new since August 5th 2026) Commonwealth Moisturizer Non-Critical, but still Must-Haves (while I did my best to have the mod technically run without some of these in an emergency, it might be a gimped and, at times, even a buggy experience). Don't treat them as optional; only give up on them if something is really preventing you from getting them, before starting an MSMA playthrough (do not add them mid-way, as they won't work the same as they would if they were there at the start). Fusion Girl or CBBE, (I develop on Fusion Girl, but both should work) NSFW Sound pack from Gray User C.H.A.K. Animation Pack at Fallout 4 Nexus - Mods and community - for non sexual intimacy animations. Extended Dialogue Interface (for readability of the big explicative chunks of text, in theory, the latest versions might also work without.) . There is also Dialogue Freeze Fix - F4SE at Fallout 4 Nexus, if you experience dialogue freezes with XDI. Skimpy Armor Keyword Resource AAF_darthroman_creature_pack - Downloads - Advanced Animation Framework - LoversLab (req starting with 0.7790, if you don't have this and the BadDragon dildo mod, AAF might not like the new MSMA -provided XML definitions in its XML folder) HN66s and Xazomns French Nails for FO4 (CBBE or French Nails for FO4 - Fusion Girl Conversion) Satisfactory Piercings. Scripted Face Tints (SFT) Captive Tattoos. F4z Roh Doh (just in case some voices are missing) Absolutely Skimpy Attire (and, if needed, the bodyslide files for FG ASA Absolutely Skimpy Attire Fusion Girl Bodyslide) HN66's Easy Girl ( if required, don't forget the patch for FG and the HHS HN66s EasyGirl Outfits - Fusion Girl) K-Girl outfits (and, if needed, the bodyslides for FG: K-Girl outfits Fusiongirl bodyslide) Fallout 4 High Heels System Outfit Of Hookers (and, if needed, the conversion for CBBE Outfit Of Hookers-cbbe) Daily Life Of Hookers - Animation - LoversLab Bad Dragon Dildos - Sexual Content - LoversLab for the dildo meshes. (new hard requirement starting with 0.7790) The latest music Zip file (separate zip file, downloaded from this download section, otherwise you will only have ~40 music tracks instead of the proper 240+) GET DIRTY (take a bath) at Fallout 4 Nexus - Mods and community The dirty skin support from MSMA for regular dirt and dust on skin (separated from the "bio juice" system relying on Commonwealt mosturiser) is now fully compatible (and dynamically detects and integrates) with GET DIRTY (take a bath) at Fallout 4 Nexus - Mods and community, and its optional support for: CWSS 4.011 (steve40's Profile - Nexus Mods ) BYOP (Build Your Own Pool at Fallout 4 Nexus - Mods and community) Probably a good addition is also AAF Dirty Sex - Sex Effects - LoversLab If Get Dirty is not installed, Skin-dirt system defaults to MSMAs internal implementation (with no visible visuals, just game logic). Soft Prerequisites Allnarta's AAF Animations - Framework & Resources - LoversLab (if you want to be able to peg Viggo during his training, starting with version 1.0722 or higher) AAF Nuka Ride: A Porn Studio Mod and most of its prerequisites - they overlap already with many of the MSMA prerequisites - borrowing some clothing, accessories, and body piercings. By far the most notable soft req. Human Resources (and its prerequisites, and also remember its Voice fix.) Hot Pockets 0.0.4b or higher (still early in the development cycle, but can be fun as an experiment) Leito Animations BP70 Animations Rohzima Animations TortureDevices - Animation - LoversLab HN66's TRS (and, if needed, the bodyslides for FG: HN66s TRS Outfits - Fusion Girl) RealHandcuffs KFT Devices Vioxis Strap-Ons. Devious Devices Cum Overlays - Scripted Edition -This is last because I'm actually on the fence about recommending this anymore. Perhaps the Commonwealth Moisturiser is enough. Mostly because of learning of the UID bug in f4ee.dll from the looks menu. Super Optional Quality Of Life Additions: Known issues and workarounds: Known 3rd-party Mod Compatibility Issues Sex Fight Color codes: Translation/Localisations: August 29 patch 1.1562 In development and 12_9 Stable release More Mesmerize system work; corrected a number of issues that cropped up during longer playthroughs. Mid-playthrough update should be fine from the previous version. August 27st 1.1550 - More Mesmerize system work.,and More NPC historical sexy data in bimboscope. Should be upgradeable mid-playthrough. BUT if you were using the in-development Mesmerize system, a new playthrough is heavily recommended now, as the older versions could have some edge cases that would cause the old Mesmerize script to be stuck in an infinite loop sluggish state. A new playthrough (or an older save before the issue started) is the only reliable fix if that has already happened for you before you had a chance to upgrade to 1.1550. Reminder of what " mesmerize " is: Mesmerize is an MSMA-centric (partial) alternative to AAF surrender, used in certain more specific situations, to start bimbo infiltration on hostiles, where you want to control or negotiate some aspects of how many enemies you pull, and what they do, more organically via in-game skills/history/stats/ diualogue. Not necessarily just "surrender settings". It is meant to have dialogue choices feeding into later SexFight mechanics bonuses or handicaps, set up how the scenes will be approached, and what advantanges/disadvantages in the player has based on their passive skills, history, the conversation, and the specifics of the enemy group being tackled. To use Mesmerize, make sure you are Bimbo level 1 at least, and have a Bimbo Subclass skill that is high enough level (Power Bimbo and Airhead Bimbo get Mesmerize unlocked at level 1; the AgentBimbo and NotABimbo get it later) Mesmerize in specific target mode: To activate Mesmerize in targeted mode, activate VATS and press the SexFight key on the VATS target. Mesmerize random target mode on nearby hostiles: Outside VATS, enter sneak and press the SafeSexFight Key. (An additional bespoke random-only mode can also be turned on from mcm, so that all mesmerize will go to a random target - if desired ) More options of gameplay-affecting dialogue choices on the Mesmerize path, and more conditions for those to be available or not. Those options appear or not based on some conditions now (the " harmless porn star" topic shouldn't appear if the player never filmed any porn movies. The piercing option shouldn't appear if the player has no piercings. Things like that. Defacing Tattoos now have additional race-specific effects in mesmerize initial danger evaluation (Raider tattoos are more beneficial for appearing familiar/harmless to Raiders, Super Mutant tattoos for Super Mutants, and so on) Being the Minutemen General has a chance to be sussed out by Raiders or Gunners (the rest don't care as much). The chance is higher the more people you pull in with Mesmerize, and the more time has passed since the last looks face change at Marina. Various aspects of this process are MCM configurable. Being sussed out as the Minutemen General means you will be seen as a lot more hostile by Raiders and Gunners. Added in MSM more settings: some configurable flat danger values and tatoos/piercings values and other types of variables that can be manually set, for roleplay purposes, to account for those kinds of assets that are not MSMa managed, but come from third-party mods. AND Additionally Inspecting a NPC in Bimboscope will give you a more personal, sexy history addendum of that NPC and you, provided that history exists (like usual, toggleable in MCM). This NPC activity data only starts being tracked/stored with this version of the mod, so a new playthrough is best if you want to see the entire history, with nothing missing. August 21st 1.1543 - More Mesmerize system work. Should be upgradeable mid-playthrough. More "meat" in terms of gameplay-affecting dialogue choices on the mesmerize path. Now the popups allow one to explore almost all branches of the mesmerize conversation, and all the interlocked effects on danger score, SA stats, AP cost, and Pleasure Rate for enemies in sexfight are there. Also, a fair amount of gameplay aspects are tunable in the MCM on the SexCraft page -Mesmerize section. The aspect that is not there is that the conversation options are not yet locked based on bimbo history. All possible options for the current enemy race right now are all available from the get-go for testing purposes. For instance, the "sex fame" conversation will not normally be available unless the player has actual meaningful value in the SA Sex Fame stat. But in this build, it is there, at max effectiveness, no matter what your actual sex fame is. Similarly, the conversation about being in Porn flicks wouldn't happen unless the player has filmed some flicks with Wedge ( might also check for NukaRide film quests being completed, for more immersion). The one about prostitution wouldn't happen unless the player had already engaged in prostitution, and so on. You can only use each topic once in a mesmerize, so make your choice right. You only get one choice per topic; you cannot revisit it after, except in later mesmerize sessions. Not all targets/races will have all topics available. After I fine-tune the gameplay mechanics aspects, I will replace these pop-ups with actual conversational scenes. August 18th 1.1540 - More Mesmerize system work. Should be upgradeable mid-playthrough. Reminder of what " mesmerize " is: Mesmerize is an MSMA-centric partial alternative to AAF surrender, used in certain more specific situations, to start bimbo infiltration on hostiles, where you want to control or negotiate some aspects on how many enemies you pull, and what they do, more organically via in-game skills/history/stats/ diualogue, not necessarily just "surrender settings". It is meant to have dialogue choices feeding into later SexFight mechanics bonuses or handicaps, set up how the scenes will be approached, and what advantanges/disadvantages in the player has based on their passive skills, history, and the specific enemy group being tackled. Mesmerize architecture/flow should be fairly tightened up, and while the more granular dynamic choices on how to gain advantages in Mesmerize are not in (except a generic placeholder choice that allows you to nudge the initial danger score up or down), the existing popup placeholders should allow you to explore the flow end to end. If you are not keen to work with popups as dialogue placeholders, you can simply not initiate mesmerize until it is more polished. The Cost for initiating mesmerize now is expressed in units, and (like Sexfight ) is extracted from several stats, in a cascade, with fallbacks and different "exchange rates". First, Self Esteem 2:1 exchange rate from Unit to Self Esteem points; then, if that is spent, from Willpower 4:1; if that is spent, Sex from Addiction 10:1 ( but no more than a certain quantity of Sex Addiction per attempt); if that is spent, then it affects CVT if you are considered dangerous by enemies, some items ( weapons, caps, stimpacks) will be stolen if the sex fight is not won. The danger assessment your enemies do is done based on three separate sub-scores: - enemy power score ( the larger it is, the less likely it is they fear you) - your danger score ( the higher it is, the higher the chance they fear you) - your lustful score ( the higher it is, the lower the chance they fear you) ( a LOT of bimbo stats participate in this) These scores have a bunch of inputs ( some of them are MCM adjustable) You have a bunch more choices. For instance, your danger score is affected by - the tone of the initial call to the enemy - if you have a weapon in your hand when they find you ( in this case they might inspect your inventory, and if they find more weapons there, then your danger score might be sky high) - having a companion To see a detailed breakdown of how these scores are computed, there is an MCM setting that shows it to you. The tone of the initial call to the enemy ( if youcuss at them or, on the contrary, appear alluring) influences the area that you pull enemies from. You might not want to pull too many enemies at once. Eventually, most of the choices now done via Development popups will flow more naturally from the future conversations with the leader(s) of the enemy group you pull in. For a TON of annoying monitoring popups at every step of the way. Turn on the debug mode. (Use only if you really are hardcore about testing) By default, it is off. To further aid with testing, the usual 4 Debug hotkeys have certain functions prebuilt if you want to map and use them Devkey 1- Instant galacticorgasm to all partners in a scene (insta winfight) Devkey 2 -Toggle Mesmerize Debug mode (will chase you with popups all the way) Devkey 3- Some status variable monitor Devkey 4- Toggle the Anti-stuck watchdog routine verbose notification mode or normal., no notification mode (only makes sense if actually using the anti-stuck watchdog). August 5th Reminder: Garden Of Eden Papyrus extender is required now (needed to be able to work with vats targets). Garden of Eden Papyrus Script Extender at Fallout 4 Nexus - Mods and community 1.131 In-development build and 12_6 Stable version (they are one and the same on this release) Mid-playthrough update should be okay, if you install GoE papyrus extender before the update (not after). If oddities, new game is the best path. August 6th patch: 1.1400 and stable version 12_7: patch to address some edge case of mesmerise manager not initialising on a new game, and mistakenly not working for non-humans but still highly sentient (Robots, supermutants). Now also has a mesmerize cost preview and cost notification. Can be updated mid-playthrough. Added 21 new music tracks and their play conditions Updated the two Media resources zip files (it is best you update them both aside the main mod zip file, but if not, at least the second one, as that one holds most of the new music). Added some fallback checks for the bug with the odd destination teleport when returning from the prostitution shack (if occurring, should now self-correct). Using the dildo friends now adds a bit of sex addiction on each attempted start. Added the ability to set how much Sex Addiction one use of the dildo friend causes. Default cost is 1 * BimboLevel, but you can set that 1 to higher multiplier values ( 2, 3, and so on) or even 0 in the MCM, if you want no associated Sex Addiction cost. Added the ability to use the bimboskope hotkey in VATS on the current VATS target to get the bimboskope report on them from afar. Added a first iteration of Mesmerize: the ability to initiate Infiltrations remotely, via VATS, and if done from far away, this can be used to avoid an AAF surrender altogether. This is done by pressing the sexfight hotkey when a valid target is selected in VATS. Right now, this is a temporary simplified form, with no dialogue and no multiple choices, that simply teleports the current enemy target to the player, sets SexFight punishment to "suppressed" so that the target is only dazed, and starts the AAF scene. There is a Sex Addiction cost to doing this computed as: 10.0 + ( distance_to_the_target divided by 100). The distance is measured in Fallout 4 distance units. The further the target, the more costly the activation. If sex addiction is already high, this cost will be extracted from CVTs. Right now, the mesmerize skill is only conditioned by having bimbo level 1 or higher (In the future, it will be linked to some Bimbo subclass skill level). Right now, in this version, there are no varied dialogue scenes leading to different outcomes in this mesmerize flow (yet). When mesmerizing an enemy target (SexFight button in VATS when target is selected ), some mesmerizing-specific music should play. New MCM category setting called MSMA SexCraft, separate page where all Infiltration, Surrender and Mesmerize settings are grouped (no longer in "General settings" section) When Bimbo-boosting a Follower, some follower boosting music should now play (not generic prostitution music like before) When abusing the QOH ultimate skill and reactivating it while it is still on cooldown, progressively more intense/various versions of the "Running Hot" music track should play (total 6 levels). Resets when skill cools down. Added a new way to cancel a mis-initiated prostitution flow The Text notification when the "current enemy is beyond your sexfight skill level", now is a bit different depending on whether the enemy is too difficult not because they are really tough, but because of the pre-existing exhaustion build up caused by length of the current sex spree, (but otherwise would have been within your skill). July 1st Upgradable mid MSMA playthrough Version 1.121, Becomes Stable Version Version 1.122, the current one in development The stable version is now the 1.121 version Sorts out some flow issues and odd dialogue on a less-taken conversation path with Wedge, as part of the Build up Sanctuary/Sturges/Wedge quest. A few more text corrections. Patch 1.122 - sorted out an edge case when not using orgasm intensity-based auto-end due to existing cravings, and QOH would misinterpret that as not successfully defeating enemies ( even though they were all getting punished), ending up in QOG making conflicting statements on sexfight end. June 29th Version 1.119, In development, upgradable mid MSMA playthrough Corrected a bug with misidentifying if partners were male or female in gangbang scenes (it was all assumed to align with the first player partner from the actor array; now each actor is tested individually - slightly higher script load, though ). Added MCM option to suspend the Auto Scene End behaviour (the one that by default happens when all enemies are cooked), if relevant cravings that could be soothed in that scene are active. (default off) Added MCM options for the four magic dildos to also be able to soothe cravings for extra-large schlong sizes ( especially effective above bimbo level 4) if successfully used (default off) Added MCM options for Fluid-craving bimbos to be able to extract more fluids from partners than is normal (several settings to control this in the MCM) (default off) (default off) Added an option to prevent automatic long nail destruction upon removal, if no strict equip modes are used (by default, automatic destruction happens) Added more information around potential recent instability with 1.7.1 and suggested workarounds. A check so that track 0 (the reserved slot) is never accidentally placed in the pool of random tracks again. A specific notification message to remind the player that the PipBoy radio might be on and the track will be inaudible. June 22nd Version 1.112, In development, can be updated mid MSMA playthrough Improved some Commonwealth Slavers Compatibility Increased priority on Marina dialogues quest (so they stay the first choice even during CS pet walk) Improved Hologram behaviour at Marina's services during CS petwalk. Better handling of Infiltration with more than one follower SafeSexfight/BimboSkope hotkey if used on an NPC outside of sexfight will no longer directly open the BimboSkope, if your Bimbo level is bimbo level 1 or higher, instead a menu will open where you can choose two actions: "use BimboSkope" (as before) or "add NPC under crosshair to the current player bimbo infiltration team" (meant to make infiltration work with multiple follower mods or escort/ rescue quests solved via infiltration). At bimbo level 0, Bimboskope works as it did before, without this menu choice, since at level 0 infiltration cannot start. Added MCM setting ( general page) to set how transparent followers become during infiltration ( default 50%) Added MCM setting ( general page) to set how far an NPC has to be from the player to be eligible to be auto-kicked off the infiltration team. Added MCM setting ( general page) to set how many consecutive attendance rolls (every 30 seconds or so) an NPC can miss ( be further than max distance set above) before being kicked off the infiltration team. If using MSMA story mode, and having an extra stretch size problem, and insisting on visiting Marina to seek a solution for that before the specific nanite services are unlocked, and if you have exhausted telling her all the news, she will have a topic where you, as the player, can ask for help with stretching, and she will explain why she cannot yet help with stretching issues. A pop-up window with a hint will also appear to let you know you need to engage with Viggo for nanite services to eventually become available. Past versions How much is/was AI used in its creation? The mod is 100% human-coded /in Papyrus (a hobby effort of about two years). Sources files for the scripts are included. AI was used for some loading screen images, NPC and player audio file generation (voices and musical arrangement), but the text lines spoken by the NPC, general story, and the music lyrics are human-made). That's about it! I was/am heavily inspired by many other story mods, too many to mention, but if I were to pick just a few ones that I found particularly fascinating, Nuka Ride, Commonwealth Slavers, Milking Human Kindness, Meet Companion Ivy, in Fallout4, (and even Bimbos Of Skyrim from @jib_buttkiss, and Sanguine's Debauchery in Skyrim), and many, many others. On my short modding journey I was already helped by great people on this forum like @JB. and also @EgoBallistic, @dagobaking, @kziitd and many others on the AAF Discord to name a few, and also learned a lot by looking at script sources that other modders have been kind enough to share, like I learned so much for @vaultbait's awesome work on MHK, naturally also the classics like Sex Attributes by @twistedtrebla which is so essential. Also, big thanks to @Operand for the optional HUD module. And to every mod creator on the prerequisites list, who keeps the F4 modding section alive in general. Anyway, as I progress, I will complete the list of all other great modders who have helped directly or indirectly MSMA come to life, so that I DO NOT leave anyone out. Becuase I put so much stuff in, I probably could get a lot less done without feedback from folks who help me test the mod, @Mimirue17, @judge007, @JemappelleRedacted, @Onedrift, @msmfoster, @krighaur and everyone else who tests and provides papyrus logs Let me know if you can get it running and what you think. Here is the structure of the larger story, in case you want to know Submitter MSM_Alice Submitted 02/04/25 Category Sexual Content Requirements
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Body Diversity Mod - Have some dick variety, please! View File Did you ever wish NPC Sims had more unique body parts? Instead of everyone having the same default WW body parts, you could download different meshes and have them distributed across the world. With the Body Diversity Mod, this is no longer just a dream! This is a WickedWhims-dependent script mod that randomizes body parts (genitals, breasts, chest, tongue, and feet) across every eligible Sim in a save, with rarity-weighted selection, matching hard and soft penises, occult-aware part pools, and Khlas trait integration for size and sexual role. Full update log for v 1.1 What it Does Automatically scans all Sims and assigns each one their own independently-rolled set of body parts, sourced from a fully customizable external file. Matches hard and soft penises. Applies occult-specific part variants. Each sim is only randomized once, so the body parts stay the same throughout gameplay. Applies body parts based on whether the sim can become pregnant or impregnate other sims. If you choose the override version, it will replace the "Risque Question" with the "Ask About Body Parts" interaction: a new way to find out if a sim has a special package. Khlas Traits integration Applies the Big Cock or Small Cock traits according to the size of the penis each Sim receives. Applies sex role traits (Top/Bottom/Versatile) to all male Sims based on customizable distribution rules. Now the "ask about cock size" and "ask about sex roles" interactions are more meaningful. What it Doesn't Do Block you from editing Wicked traits and body parts manually. The randomization runs automatically on zone loading and at midnight, so it's actually not checking for new sims. In my experience, that is often enough to keep you from ever seeing an unrandomized sim. Change penis size through WW's penis size manipulation. If you use the attraction window to set your Sim to be attracted to big or small penises, it will have no effect. However, if you use the size preference systems provided by Khlas, those will work correctly. Apply textures and overlays, including pubic hair. This is a known annoyance because most penis meshes conflict with WW's pubic hair and make the penis look gross. I personally just turn pubic hair off. Apply matching condom overlays for NPCs. If an NPC has a non-default penis, there will be no visual condom on the penis, unless they have the condom packs provided specifically for that mesh in their inventory. BDM will never apply any body mesh on sims younger than teens. It will also never apply meshes on pets. Requirements Whicked Whims LINK Khlas Males interactions LINK Body part meshes compatible with Wicked Whims How to Use It is very important that you read this section carefully. How well this mod performs depends heavily on how you set it up. Don't feel like settings things up? Check out these premade settings. Install the mod and all requirements. Don't forget to install all body part files you plan to use. If you install new ones later, you may need to set the mod up again. Open the game and load any save. Open [SpcyYogrt]BDMPartReviewer.html. It's an HTML file, so it will open in your browser. Click Load All Installed Parts. Set up your parts using this post as a guide. You'll notice that most parts don't need to be configured that much. Click Export Config. This will download a file called body_parts_config.json. Drop it into your BDM folder at Documents/Electronic Arts/The Sims 4/Mods/BDM. If your game is still open, close it and reopen it. Done! Next time you load a save, all sims will have randomized body parts. Debug Commands LIST OF ALL DEBUG COMMANDS Instalation (Always check if you have the most current version) Choose either the Override or No Override version, don't install both! Extract all files from BodyDiversityMod.zip. Remove any old versions of the mod. If you have a body_parts_config.json file made for the previous version, you'll have to remove it and remake the config. Drop the folder called BDM directly into your Mods folder. Do not place it inside other folders and do not rename it. The final path should be: Documents/Electronic Arts/The Sims 4/Mods/BDM [SpcyYogrt]BDMPartReviewer.html is used to set up the mod. BDM pairs up well with Meaningful Sexpertise Skill Know Issues Parts not showing up in the Reviewer Try opening the game and using the WW body part selector to apply the part you're looking for. If you can't find it in the selector, that part is either not compatible with WW or is missing a tuning file. If the part does appear in the selector, close the game and try loading the Reviewer again. I'm still seeing sims around town that haven't been randomized That's either because they are receiving the default body parts (if you don't exclude them from the list in the setup, they will be in the randomization pool), or that sim was generated after the last check. If the second is true, you can either wait until it turns midnight in game, visit another lot, or run the randomization command. Are you having other issues? Do you want to make a suggestion? Do you have a question? Leave a comment in this post, I'm active on patreon more often than here. Disclaimers Built to complement the mod Wicked Whims by TURBODRIVER and Males Interactions by Khlas. Not affiliated with or endorsed by the creators of those mods. Also not affiliated with or endorsed by the creators of any body mesh mod you use this with. Does not use any code from the original mod, only automates the input of commands already made publicly available. Does not edit any code from the original mod. The code for this mod was made with the help of AI tools (a combination of Claude and Gemini, but mostly Claude). I am not a programmer; my contribution to this project was designing the core logic for the mechanics, managing the development steps, and thoroughly testing the mod. While I don't take credit for the code, I can still help you with any issues you might encounter, and would love if you could leave comments about what could be done better. Submitter SpcyYogrt Submitted 07/21/26 Category Extensions Requirements Whicked Whims Klhas Males Interactions
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Alchemist's Kinky Expansions View File REMINDER - The core package is required for the rest to work! Make sure to install these before the fetishes! Alchemist_KinkyExpansions.package Alchemist_KinkyExpansions.ts4script Included Features (I update this mod frequently, feel free to request anything) DIRTY TALKING A New "Dirty Talk" Category With Many Interactions Available Unlock more interactions based on sim relationships/situations. A great way to spice up the game's romance system and make it less boring. Interactions that can lead to sex. (Requires Wicked Whims) OPTIONAL FETISHES Enjoy different kinks & expansions that don't require each other to work. Some of them have their own aspirations & goals. Your installed kinks will be available in the reward store or Wicked Attributes menu for free. Completely optional, choose your .package files based on your preferences. (Currently included: Daddy Kink, Foot Fetishes, Mommy Kinks, Breeding Kinks, Qos/BBC Kinks, Ass Worship, Watersports, Farting fetish, Petplay, Camming, BWC Kink, Jobs & Hustles, and more to come) ASPIRATIONS New Aspirations for Slutty sims & playstyles. Explicit descriptions & sexy slutty tasks and more. Fetishes have their own aspirations. Buffs and reactions to keep things spicy. Wants and fears. Speech notifications (with more variety being added in the near future) Immersive, many interactions aren't available between strangers to keep things realistic. EXTRA ELEMENTS Installation Download files, install the core package (KinkyExpansions) first then choose your features based on your preferences and place them into your mods folder, Make sure there are no duplicates and that your .ts4script files are no more than 1 folder deep. (As in the script files shouldn't be inside a folder that's in another folder, etc) Requirements XML Injector & Wicked Whims Check out my new Animation Pack to go along with these! Exclusive & Early Access Versions Will Be Released On My PATREON. Feel free to help shape the future of this mod by suggesting features, participating in polls and so on. Thank you for any support! ❤️ Patreon Additional Features & Early Access: ( !!!OUTDATED!!! There's a lot more content that needs showcasing ) & More interactions, most aren't random and are only available during certain moods / situations to avoid sudden vulgarity. Mommy Kink: Choose the traits on the Wicked Attributes menu The boy/girl versions depend on how you want the sim to be treated and referred to, it doesn't let you pick both on the same sim to avoid issues. Looking at pie menu interactions gets boring after a while so I added a lot of dialog to all the Mommy interactions, it's not autonomous so there's no spam. Each of these interactions have their own spicy dialog that gets picked depending on which version you chose (Mommy's boy/girl): Tease: Praise: Reminders: & MORE Ass Sniffing & Fart Fetish (Early Access) Daddy Kink: BBC Fetish: (NOW PUBLIC, BUT PATREON HAS MORE CONTENT/WAY EARLIER RELEASES) Find the traits in the Wicked Attributes menu, others will have to be earned through Aspirations Lots of dirty talk: And much more. Submitter SimsAlchemist Submitted 11/15/23 Category Other Requirements XML Injector & TURBODRIVER's Wicked Whims
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The Red Velvet Agency View File The Red Velvet Agency A Mod for The Sims 4 [18+ ADULTS ONLY] - NSFW CONTENT Mod Version: 0.3.1 The Sims 4 Version: 1.120.117.1030 - Introduction - The Red Velvet Agency is an adult-themed mod for The Sims 4 that currently allows your Sim to become an agent specializing in model recruitment and photoshoots. This mod focuses on both fictional roleplay opportunities and functional gameplay elements, creating a new gameplay path currently working with scouting potential models, conducting photoshoots, and earning simoleons through an agency-style business model. Another Focus on this mod is interacting with clients—NPC Sims (currently male only) interested in meeting signed models for various generic or specific interactions, including chats, tipping, and companionship. - Features (so far) - Become an agent (male only for now, young adult to elder) who scouts female models (female only for now, young adult to adult only) in the Sims world Have models come to your Sim's home for photoshoots Navigate different comfort boundaries - photos can range from clothed to nude based on model preferences Some models may agree to additional acts (requires TURBODRIVER's Wicked Whims) Earn Simoleons by submitting model photos Receive payouts Please Note: This mod is currently in a very basic and early stage of development. I haven't had the opportunity to play test it extensively, so there may be bugs or issues that need addressing. If you encounter any issues, please provide detailed bug feedback including what happened, when it happened, and any error messages you received. Detailed reports will help me fix problems. Any feedback from the community would be greatly appreciated! If you have trouble using any of these features, please refer to the Quick Start Instructions section for a step-by-step guidance. - Added Traits - - Requirements - The Sims 4 Base Game Moschino stuff pack Growing Together Expansion Get Together Expansion High School Years Expansion Lovestruck Expansion Seasons Expansion Snowy Escape Expansion Eco Lifestyle Expansion XML Injector by SCUMBUMBO Wicked Whims by TURBODRIVER - Installation - 1. Download the .package and .ts4script files 2. Extract the files to your Mods folder (Documents/Electronic Arts/The Sims 4/Mods) 3. Make sure script mods are enabled in your game options 4. Start your game and enjoy! - Quick Start Instructions - Agent Quick Start Finding Clients Client & Model Meet Ups Client Fundraiser Event (Social Event) - Important Information - Please Read - Age Restriction THIS MOD IS STRICTLY FOR ADULTS (18+) ONLY. The mod contains mature themes and content including implied nudity and adult situations. - Additional Information - This mod is for private use only and should not be redistributed without permission. This mod utilizes the game's existing content mechanics. All interactions in the mod are consensual between adult Sims (Young Adult to Elder age ranges only). This is a work of fiction for entertainment purposes only. This mod is not affiliated with or endorsed by Electronic Arts or Maxis. The name "The Red Velvet Agency" is fictional and not affiliated with any real organization. - Message to LoversLab Moderators - Thank you to all the LoversLab moderators for your work in maintaining the forums and community. If there is any content in this mod that breaks the site rules or guidelines, please contact me immediately so I can address it. I want to ensure full compliance with all community standards. - Terms of Use - Do not upload this mod to other websites without permission. Do not include this mod in mod packs without explicit permission. - Known Conflicts - There is a conflict with certain WICKEDPIXXEL's Mods. - Known Issues - For Outfit switching, the sim must have an outfit in that selected category. For the Ask To Change Outfit Interaction, if you ask this to a model from a played household then it would redirect you to their lot. Its best to use this interaction for an NPC model for now. The phone interaction for posting model opportunities resets on each game/lot load. If you have more than one Agent in game, they will share models, this is intended but looks buggy for now since this is WIP. - Planned Updates - Next, I am planning on adding foundation to the model trait (make it playable) such as webcamming, selfies, client interactions. Additionally, I want to see if I can inject my own custom poses for the photos. Adding female Agents and Clients, and male Models. Adding more depth to client interactions and client reactions. Adding depth to comfort boundaries for scouted models. - Credits - Sentate, FairyGoth - Clothing used in screenshots TURBODRIVER - Wicked Whims SCUMBUMBO - XML Injector https://tdesc.lot51.cc/ - Resources Zerbu - Mod Constructor v5 PlumbobKingdom - Ultimate Save File used in development and testing Dallas Girl - Shoes used in screenshots aharris00britney - Hair used in screenshots By downloading this mod, you confirm that you are at least 18 years of age and understand the mature nature of the content. Changelog Submitter ZenNova Submitted 03/16/25 Category Uncategorized
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Version 0.1.0
331 downloads
X-Lifestyle Hermes adds a small clamshell device your character finds -- never released, of unknown origin -- that works as a personal day planner. Closed, it sits as a small widget in your sidebar; flip it open and it takes over the middle of the screen without ever leaving the scene you're in. Requires X-Lifestyle Core, version 0.2.0 or later: https://www.loverslab.com/files/file/50959-x-lifestyle-core/ Closed Widget. The sidebar LCD -- today's date, your next task, and how many reminders are waiting, at a glance. The phone shell. A real teal-lit screen and a dock along the bottom for your most-used apps. Closes with a quiet background save, so a note or journal entry you just wrote isn't riding on the next autosave alone to survive a crash. Calendar. A day-box grid showing tasks, reminders, and journal entries across the week at a glance. Always on the dock. Reminders. Set one for a real in-game day and it surfaces on Core's own sidebar sticky-notes board when it's due, reposting as "OVERDUE: <text>" if left undone instead of quietly vanishing. Always on the dock. Notes. Quick-capture, short notes. Always on the dock. Journal. Longer-form daily entries in your character's own voice. Starts off the dock, favoritable onto it if you use it often. Apps. Where you manage your two dock favorite slots -- toggling an app on or off costs nothing, unfavoriting always frees the slot back. Developer Guide: adding your own app (`BMFT.Hermes.Apps.register()`): Any mod can add its own screen to Hermes' dock and Apps grid, the same extension point every app above uses internally. Declare `x-lifestyle-hermes` in your own `requiredMods`, feature-detect the registry, and register at your script's own load time: window.BMFT.Hermes.Apps.register({ id: "your-mod-app", label: "Your App", render: renderYourScreen, }); Full API, including icons, dock behavior, and opening the phone from your own scenes: https://x-lifestyle-hermes-9c694b.gitgud.site/generated/building-a-third-party-app/registering-your-app Settings. Apps-screen only, never on the dock. Cycle the phone's own chassis finish (Quicksilver, Stygian, Midas, or Random), switch how Reminders displays its list, and unlock a Theme change tied to a real in-game moment -- you'll know it when it happens. Locked until then, unlocked for good on that save afterward. A quick note on how I build this: I use AI (Claude Code) as a tool throughout development -- writing code, drafting docs, researching how the base game actually works. Every change gets reviewed before it ships, and I take real care to keep that process from producing anything abusive, unsafe, or careless. But I'll say it plainly: humans make mistakes, and AI makes mistakes too. If something looks wrong, undocumented, or off, tell me -- that's exactly the kind of feedback that makes this better. Built with help from the X-Lifestyle MCP -- grounded, citable X-Change Life modding knowledge for AI assistants. https://xcl-mcp.binarymisfit.dev Source is open -- the code, the whole history, all of it: https://gitgud.io/binarymisfit/x-lifestyle-hermes Discuss on Discord: https://discord.com/channels/908612036001423391/1540767359822860359 Full release notes for every version: https://x-lifestyle-hermes-9c694b.gitgud.site/generated/release-notes/ -
View File X-Lifestyle Hermes X-Lifestyle Hermes adds a small clamshell device your character finds -- never released, of unknown origin -- that works as a personal day planner. Closed, it sits as a small widget in your sidebar; flip it open and it takes over the middle of the screen without ever leaving the scene you're in. Requires X-Lifestyle Core, version 0.2.0 or later: https://www.loverslab.com/files/file/50959-x-lifestyle-core/ Closed Widget. The sidebar LCD -- today's date, your next task, and how many reminders are waiting, at a glance. The phone shell. A real teal-lit screen and a dock along the bottom for your most-used apps. Closes with a quiet background save, so a note or journal entry you just wrote isn't riding on the next autosave alone to survive a crash. Calendar. A day-box grid showing tasks, reminders, and journal entries across the week at a glance. Always on the dock. Reminders. Set one for a real in-game day and it surfaces on Core's own sidebar sticky-notes board when it's due, reposting as "OVERDUE: <text>" if left undone instead of quietly vanishing. Always on the dock. Notes. Quick-capture, short notes. Always on the dock. Journal. Longer-form daily entries in your character's own voice. Starts off the dock, favoritable onto it if you use it often. Apps. Where you manage your two dock favorite slots -- toggling an app on or off costs nothing, unfavoriting always frees the slot back. Developer Guide: adding your own app (`BMFT.Hermes.Apps.register()`): Any mod can add its own screen to Hermes' dock and Apps grid, the same extension point every app above uses internally. Declare `x-lifestyle-hermes` in your own `requiredMods`, feature-detect the registry, and register at your script's own load time: window.BMFT.Hermes.Apps.register({ id: "your-mod-app", label: "Your App", render: renderYourScreen, }); Full API, including icons, dock behavior, and opening the phone from your own scenes: https://x-lifestyle-hermes-9c694b.gitgud.site/generated/building-a-third-party-app/registering-your-app Settings. Apps-screen only, never on the dock. Cycle the phone's own chassis finish (Quicksilver, Stygian, Midas, or Random), switch how Reminders displays its list, and unlock a Theme change tied to a real in-game moment -- you'll know it when it happens. Locked until then, unlocked for good on that save afterward. A quick note on how I build this: I use AI (Claude Code) as a tool throughout development -- writing code, drafting docs, researching how the base game actually works. Every change gets reviewed before it ships, and I take real care to keep that process from producing anything abusive, unsafe, or careless. But I'll say it plainly: humans make mistakes, and AI makes mistakes too. If something looks wrong, undocumented, or off, tell me -- that's exactly the kind of feedback that makes this better. Built with help from the X-Lifestyle MCP -- grounded, citable X-Change Life modding knowledge for AI assistants. https://xcl-mcp.binarymisfit.dev Source is open -- the code, the whole history, all of it: https://gitgud.io/binarymisfit/x-lifestyle-hermes Discuss on Discord: https://discord.com/channels/908612036001423391/1540767359822860359 Full release notes for every version: https://x-lifestyle-hermes-9c694b.gitgud.site/generated/release-notes/ Submitter BinaryMisfit Submitted 08/26/26 Category Other / Unsorted Requirements X-Lifestyle Core, version 0.2.0 or later.
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SL Gameplay Effects Workshop View File A collection of small mods adding some gameplay interactions for SexLab users. Find the description of each mod below. Global Requirements: You will need the following mods in addition to whatever extra requirements are listed in the individual mods: PO3 Papyrus Extender MCM Helper SexLab Atronach Magicka Restore Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: Simple Vampire Effects Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: Size Based Bonus Enjoyment Features: SkillUp Features: Climax Buffs for Creature Encounters Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: Simple Shrines Extra Requirements: Sexlab Aroused or OSLAroused Features: Submitter hoglin Submitted 08/21/26 Category Misc Sex Requirements Regular Edition Compatible No Install Instructions
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View File Build Your Pack. Command Your Pack. That Was Dramatic. This mod aims to handle two main gameplay mechanics: Nude Play. How do you play nude and be a tank without getting slaughtered? Every time you lay with a beast you get stronger, more resilient, you will find yourself not depending on armour for too long. The whole reason I came up with this was because the game does not put your armor back on after you revert from werewolf form, and I got super tired of equipping it. Obviously, the logical solution was to make the game so I can play without armor. Animal Companion / Pack Mentality. Beasts will follow and fight for you. The more experience you gain with them the more you will be able to control and use the pack. From the start you get the Mating Call shout which will charm any of the animals who heard it, and perhaps engage in some sexy times. Just as you get stronger by the beast, so does the beast by you. They will get stronger in a similar mechanic as you do for nude play the more time you spend with them. Current Version: untamed-124 Recent versions added: IF you encounter any issues, I highly suggest you MCM > Untamed > Repair > Reset Mod !!!Settings!!! before posting about it on the forum. Added Optional File: dc-untamed-stfu-wolf.zip This is an extra ESP which will greatly reduce the number of times Wolves howl. By default there was like a 30% chance they would howl every 20 fucking seconds. Now its like 5% every 2 minutes. [124] (From Lost 123) Adds Catch Up Mode (default on) - This allows you to level beasts up to your level faster. If you are super high level taming a new beast, the new beast get the difference of half the Untamed levels between you and it each encounter, until the math no longer works and it just goes back to 1 level per boink. [124] Switches back to the clone method of taming to attempt to prevent vanishing animals. You probably won't care. Unless your animals were vanishing. [[this only affects newly tamed animals. existing ones still have the possiblity they could vanish on cell reset or something]] [124] Fixes "Post Sex Heal" option in the MCM. The problem with this option was that everyone thought it did something different than what it did. What it used to do was heal everyone to full after sex with a beast, including the beast. What everyone thought it did was disable the Beastial Health and Beastial Stamina buffs which increase heal and stamina rates. So now it disables Beastial Health and Beastial Stamina. You will no longer get those rate buffs after your current ones expire, with that option disabled. [124] Fixes buffs "Thick Hide" and "Arcane Breeding" - these buffs no longer stack with chest armor. It should still stack with chest clothing though. Basically if you are wearing anything with the ArmorCuirass keyword, it wont stack. These buffs are only to support naked and mage play, as was the intention by design since day one. [she says, 24 releases later] Requirements SkyUI SexLab UIExtensions FNIS Creature Pack If you are not leveling, PapyrusUtil 2.8 or newer. This is probably due to your SexLab being old or you installed SOS because SOS is bad. Various Features Charm animals. Seduce Animals. Build a pack. Control your pack. Shouts to command the entire pack to stay, follow, or summon if they got lost. Heal your pack in combat via Last Stand shout and passive healing which scales off of your restoration. Heal Other on your pack! Sexy time after combat will heal all parties involved. Grow stronger as you run and play with your pack, strong enough to be able to shed that heavy armor and run free. Pack members will get stronger in the same way you get stronger when you engage sexy time with them. Give your animals names. Make them legend. Birth / Spawn little animals that will "slowly" "grow". Beasts can loot corpses for you. Aggro Management (Taunt and Cower) Shapeshift into an animal form (bear or cat). Optional Files These are additional files you can use. I add them when things piss me off but don't belong in the main mod for whatever reason. dc-untamed-stfu-wolf - lowers the chance a wolf will howl by a lot, so that they are not howling while idle every 20 goddaym seconds. they will still howl, just not as much. does not require untamed you can actually use this on its own if you want it. dc-untamed-stfu-spriggan - removes the buzzzzzzzzzzzzzz spriggans make just by being alive when idle. does not require untamed you can use this on its own if you want it. How It Works Building A Pack Untamed Level Progression Beasts and Beast Forms Frequently Asked Questions If the question is on here, I am probably going to stop responding if you ask me, because these are things I am getting super tired of repeating. And I mean SUPER tired. Videos Suggested Other Mods These mods are not required, but I suggest them to make the game more interesting to play as a full on Untamed. Gamplay Ideas Here are some ideas for you to consider for your Untamed RPG experience if you are going to start a new game. Known Issues These are known problems that may not really have a solution that I can do anything about right now. Change Log Submitter darkconsole Submitted 01/25/2015 Category Sexual Content Requires sexlab Special Edition Compatible
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gameplay Succubus Heart
Spirit_Shard posted a topic in Downloads - Skyrim: Special Edition Adult Mods
Succubus Heart View File What is Succubus Heart? Succubus Heart is an adult gameplay mod which adds new gameplay mechanics and new progression systems. The general concept is to turn your character into a Life Siphoning Succubus! (or incubus, we don't discriminate here ^-^) You start off rather weak, but through draining partners and partaking in sexual activity your Succubus gains experience and stats which can then be used to unlock and harness powerful Succubus abilities! Succubus Heart also includes other features such as Combat Seduction, a combat submission mod, Death Override Mode, a rogue-lite mod, and Soul Pets, a Soul Capture/Summoning mod, fully integrated with Succubus Heart and its mechanics! While most succubus mods focus on power fantasies, Succubus Heart's player demon is inspired by a fantasy race of life-weavers, giving a more human-but-powerful feel. Succubus Heart is also designed as a complimentary mod, meaning it plays well with a large array of other mods and, while it has its own systems to function fully standalone, you can combine Succubus Heart's experience with a large array of other gameplay mods for a truly custom experience! - - - More information available on either... My Creative Site : https://spiritshard.com/?mode=gamemod&view=Skyrim_SuccubusHeart Our Forums : https://forum.thebrokenchatbox.com/d/4-succubus-heart-succubus-gameplay-and-progression-mod-for-tes-v-skyrim Our Discord : https://discord.gg/h3vB7S4FEw You can support my work on SubscribeStar! =^-^= - https://subscribestar.art/michaelpstanich Submitter Spirit_Shard Submitted 05/13/26 Category Adult Mods Requirements Regular Edition Compatible Install Instructions -
Version 1.1
1053 downloads
This is a collection of various small mods that add some gameplay interactions for SexLab users. If I make more plugins I'll keep adding to this page so stay tuned! Find the description of each mod below. Global Requirements: You will need the following mods in addition to whatever extra requirements are listed in the individual mods: PO3 Papyrus Extender MCM Helper SexLab Atronach Magicka Restore Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: Simple Vampire Effects Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: Size Based Bonus Enjoyment Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: SkillUp Features: Climax Buffs for Creature Encounters Extra Requirements: SLSO or P+ (listens for SexLabOrgasmSeparate event) Features: Simple Shrines Extra Requirements: Sexlab Aroused or OSLAroused Features: -
View File HorsePower Dovahkiin gets horsepower. craft the tome 1x iron ore smelter, read the tome and get the lesser power. Remarks: this does NOT change the gender. (for anims etc.) one can draw a weapon R, but no attacks play, as the idles are missing. Maybe I make it. Walk run jump is ok SL is ok with the restriction gender remains the same. Set always male in SL and AC if you want. SLAC412 HorsePower V3.0 Just added a simple spell. What it does: Cast on any NPC to make him a Karlossos like actor. That's it. The effect: This NPC is now integrated into all the SLAC mechanics. This NPC will pursue the player or any NPC with matching arousal settings (SLAC). You can invite the NPC (play the invite animation) and start sex. See screen, talk to the Jarl, imagine what happens after that. Tome craftable 1 iron ore smelter. SLAC412 HorsePower V3.1 back to the roots, only can bows. Added a bow with low damage (best use practice arrows). If you have problems with a bandit camp, use this bow and target the bandit chief the best. Sneak close an shoot, run out of range and sneak back to the camp, if they lost you. Still risky but lots of fun. He will become a Karlossos actor. Same effect as spell. Now the bandits are somehow busy, makes it much more easy to enter the camp. Hircine's bow, craftable like an iron dagger. See screen, the busy chief. HorsePower V5.1 extented duration of transform to 20min. If you want to revert to human form earlier, just cast the same spell again. Submitter Tlam99 Submitted 05/31/24 Category Regular Mods Requirements Regular Edition Compatible Install Instructions
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Tints of a Succubus' secret desires View File My motivation for making this mod Most of the sex mods in my mod list fall into 2 categories: Penalty from sex or Bonus from Sex. Bimbos of Skyrim, Cum Addiction, love sickniss etc. are penalties for having sex and the various Prostitution mods and other succubus mods are Bonus from Sex. This mod is also in the bonus from sex category, but focuses on "penalty from not having sex". This is more of a needs mod. Gameplay The idea behind this mod is to add a succubus feel to the game which doesn't interrupt gameplay that much. This mod does not have a large mcm, it instead has large menus from the B612 mod. It also features 4-ish perk trees and a succubus skill level system. As a succubus, you can't regenerate health normally, and you can't regenerate stamina or magicka below 0 energy. You lose energy over time and can only refresh through "intimate" moments in safe locations. Refreshing energy You can refresh energy from any sexually available person by convincing them to share an "intimate" moment with you. You start out by being able to ask people to watch you masturbate and you can take perks to "learn" how to do other things. Thanks to Dynamic Dialogue Replacer there are more than 1000 lines of radiant dialogue in this mod currently that my llm spat out. Dealing with your curse Currently you can "pray" at shrines of some deities to undergo trials to show your devotion, unlocking the deity perks. You can pause them by "praying" to them again. Tints of Succubi Tints and how to unlock them. There are more than 20 tints that you can opt-into that always give up- and downsides. Tints with small upsides only have small downsides and so-on. The upsides are generally more niche then the downsides. New Requirements since 1.01 Skypatcher Cross Hair Fix Acheron billyys slal animations Requirements Changelog History: Submitter Just4someMods Submitted 01/09/2025 Category WIP / Beta Requirements Sexlab P+ MCM Helper B612 - my little asteroid of useful UI components SLA iWant Widgets Custom Skills Framework Regular Edition Compatible No Install Instructions Your standard mod install. Sexlab P+ MCM Helper B612 - my little asteroid of useful UI components Sexlab aroused (or some other version) iWant Widgets Custom Skills Framework Extended Vanilla Menus Slavetats Actor Value Generator SkyInteract powerofthree's Papyrus Extender Scrabs Papyrus Extender Dynamic Dialogue Replacer - DDR Skypatcher Cross Hair Fix New Requirements this patch Skypatcher Cross Hair Fix Optional Integrations Tullius Eyes SLSF Reloaded Bimbos of Skyrim Zaz DD Curse of life Fade Tattoos
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Version 1.1.1
9053 downloads
Did you ever wish NPC Sims had more unique body parts? Instead of everyone having the same default WW body parts, you could download different meshes and have them distributed across the world. With the Body Diversity Mod, this is no longer just a dream! This is a WickedWhims-dependent script mod that randomizes body parts (genitals, breasts, chest, tongue, and feet) across every eligible Sim in a save, with rarity-weighted selection, matching hard and soft penises, occult-aware part pools, and Khlas trait integration for size and sexual role. Full update log for v 1.1 What it Does Automatically scans all Sims and assigns each one their own independently-rolled set of body parts, sourced from a fully customizable external file. Matches hard and soft penises. Applies occult-specific part variants. Each sim is only randomized once, so the body parts stay the same throughout gameplay. Applies body parts based on whether the sim can become pregnant or impregnate other sims. If you choose the override version, it will replace the "Risque Question" with the "Ask About Body Parts" interaction: a new way to find out if a sim has a special package. Khlas Traits integration Applies the Big Cock or Small Cock traits according to the size of the penis each Sim receives. Applies sex role traits (Top/Bottom/Versatile) to all male Sims based on customizable distribution rules. Now the "ask about cock size" and "ask about sex roles" interactions are more meaningful. What it Doesn't Do Block you from editing Wicked traits and body parts manually. The randomization runs automatically on zone loading and at midnight, so it's actually not checking for new sims. In my experience, that is often enough to keep you from ever seeing an unrandomized sim. Change penis size through WW's penis size manipulation. If you use the attraction window to set your Sim to be attracted to big or small penises, it will have no effect. However, if you use the size preference systems provided by Khlas, those will work correctly. Apply textures and overlays, including pubic hair. This is a known annoyance because most penis meshes conflict with WW's pubic hair and make the penis look gross. I personally just turn pubic hair off. Apply matching condom overlays for NPCs. If an NPC has a non-default penis, there will be no visual condom on the penis, unless they have the condom packs provided specifically for that mesh in their inventory. BDM will never apply any body mesh on sims younger than teens. It will also never apply meshes on pets. Requirements Whicked Whims LINK Khlas Males interactions LINK Body part meshes compatible with Wicked Whims How to Use It is very important that you read this section carefully. How well this mod performs depends heavily on how you set it up. What would you think of a version you don't have to set up at all? Install the mod and all requirements. Don't forget to install all body part files you plan to use. If you install new ones later, you may need to set the mod up again. Open the game and load any save. Open [SpcyYogrt]BDMPartReviewer.html. It's an HTML file, so it will open in your browser. Click Load All Installed Parts. Set up your parts using this post as a guide. You'll notice that most parts don't need to be configured that much. Click Export Config. This will download a file called body_parts_config.json. Drop it into your BDM folder at Documents/Electronic Arts/The Sims 4/Mods/BDM. If your game is still open, close it and reopen it. Done! Next time you load a save, all sims will have randomized body parts. Debug Commands LIST OF ALL DEBUG COMMANDS Instalation (Always check if you have the most current version) Choose either the Override or No Override version, don't install both! Extract all files from BodyDiversityMod.zip. Remove any old versions of the mod. If you have a body_parts_config.json file made for the previous version, you'll have to remove it and remake the config. Drop the folder called BDM directly into your Mods folder. Do not place it inside other folders and do not rename it. The final path should be: Documents/Electronic Arts/The Sims 4/Mods/BDM [SpcyYogrt]BDMPartReviewer.html is used to set up the mod. BDM pairs up well with Meaningful Sexpertise Skill Know Issues Parts not showing up in the Reviewer Try opening the game and using the WW body part selector to apply the part you're looking for. If you can't find it in the selector, that part is either not compatible with WW or is missing a tuning file. If the part does appear in the selector, close the game and try loading the Reviewer again. I'm still seeing sims around town that haven't been randomized That's either because they are receiving the default body parts (if you don't exclude them from the list in the setup, they will be in the randomization pool), or that sim was generated after the last check. If the second is true, you can either wait until it turns midnight in game, visit another lot, or run the randomization command. Are you having other issues? Do you want to make a suggestion? Do you have a question? Leave a comment in this post, I'm active on patreon more often than here. Disclaimers Built to complement the mod Wicked Whims by TURBODRIVER and Males Interactions by Khlas. Not affiliated with or endorsed by the creators of those mods. Also not affiliated with or endorsed by the creators of any body mesh mod you use this with. Does not use any code from the original mod, only automates the input of commands already made publicly available. Does not edit any code from the original mod. The code for this mod was made with the help of AI tools (a combination of Claude and Gemini, but mostly Claude). I am not a programmer; my contribution to this project was designing the core logic for the mechanics, managing the development steps, and thoroughly testing the mod. While I don't take credit for the code, I can still help you with any issues you might encounter, and would love if you could leave comments about what could be done better. -
View File The Corinthian Corinthian is a new location for XCL. This is basically two very different jobs in one both at the Corinthian hotel. You start as an ordinary hotel worker but there are promotions available. Including a whole new way of employing Bar Girls. There is a mod option to unlock both jobs from the start but for the first playthrough it is recommended to play through normally. FAQ: Why are there two files? The Corinthian file is all you need to play. However the Additional Events file (Corinthian AE) adds a lot of variety and new events/missions. They are split in two so that an update of the basegame does not require everyone to download all those media files again. Are there any known conflicts with other mods? No. Will other mods work well with this mod? Yes. especially Bar girls will work will and add a lot of variety to especially the night job at the Corinthian. "Any job" mod is also supported. Can I play this in my old save? Yes. Although you might have to wait a day until the locations appear. Corinthian is 99% new stuff so shouldn't interfere with any other thing. Do I need any other mods to play this? No, it is entirely self-contained. How do I start this mod? It should start on its own. You can select the Corinthian during the daily planning with the 🏨 (hotel) icon. If you load a save or use the option to unlock night right away you might have to wait a day until you see the option to go to the Corinthian. Why do I get an error when adding this mod to the modloader? You need to update your modloader to the latest version and then re-add the mod into the modloader. Features: 2 new jobs A new way to use bargirls Lots of new sex scenes 80's soundtrack More stuff do to do in the morning and evening Assistants: Choosing assistants customizes your experience at night somewhat. They adjust both kinks and difficulty. Bear in mind that not everything is completed yet. For modders: https://gitgud.io/Portinari/the-corinthian There are passage tags in the code that can be listened to but the other main way I expect modding to come here is to add more missions and events. How to write a mission for Corinthian nights: Make a new twee file. Needs to contain 5 passages: cor title X cor description X cor short description X cor resolution X corinthian add missions [around] X is the id you define in "corinthian add missions" where you have to make a dm containing all the various variables that the mod need. The 3 first are relatively simple as they simply contain text that the mod will show at various points. Please keep title and short description relatively short. Resolution should start with (display: "cor calculate mission success") and end with (display:"cor night mission reward"). This is were the result of the job is presented and you can check $currentmissionstate for the result of the job. Example of the setup datamap method :: corinthian add missions [around] { (display:_around) (set: _task to (dm: "id", "stripper", "type", "mission", "success", 50, "fail", 40, "critfail", 5, "critsuccess", 5, "positivetags", (a: "exhibitionist", "seductive","graceful"), "negativetags", (a: "bitch", "religious"), "skills", (a: "dance"), "participants", 1, "length", 1, "occurrence", 50, "payout", 50) ) (set: $cortasks to it + (a: _task)) } How to add an event for Corinthian Make a passage with one or both of the relevant tags: maid_event_fail and maid_event_success Write the event in that passage. End the event with a call to (cs:"job framework end") Example: :: uneventful maid event [maid_event_fail maid_event_success] { (display:"describe boring day") (nl:2) <div class='options'> (link:"End work")[ (set:$next to "job framework end") (display:"change screen") ] </div> } Submitter portinari Submitted 02/08/26 Category New Locations Requirements Latest version of basegame and mod loader.
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Version 0.5.2
25393 downloads
Want to Support me? Thanks to all who have enjoyed my modding efforts. This work isn't easy, but it is fun and invigorating. If you want to support my efforts and help me continue making new gameplay mechanics and systems for X-Change Life, consider joining my SubscribeStar page. There is no pressure to sub -- I have no plans to create exclusive content for subscribers. The main benefit will be getting a more up-to-date and detailed look at my upcoming modding efforts. Thanks! 🩷 Get Caged: Redux! 🔒 Tired of every sleazy Summer City chud thinking they can seduce your character against their will? Fight back — nanotech style. Inspired (mostly in name) by the legendary Get Caged by Jirkislo, this redux brings a fully functional X-Cage chastity system to X-Change Life — complete with mechanics, dialogue, and consequences. If you've been craving more femdom, feminizing, tease/denial, or BDSM energy in your runs… ✨ Get Caged: Redux has you firmly under lock and key. 🧬 The X-Cage Explained Available from a mysterious vending machine at Mutatio, the X-Cage is sold as a "self-defense nanobot packet" by X-Change Corp. 💊 Pop the pill, and if saliva gets involved… well, the next unfortunate cock to touch your mouth gets seamlessly sealed in a nanite-based shroud — no key, no removal, no mercy. Think of it as the diegetic version of the game's "Safeword" option — just a bit more… permanent. 🔐 Gameplay Effects If your character (or an unlucky lover) ends up wearing an X-Cage: ⛔ All male sex encounters are disabled. 📉 Cock stats are temporarily reduced to 1/1/1. 💸 Each night drains 1 random cock stat and possibly 1 Masculinity (up to a point). Note: you get a small grace period (about 1 morning) before this mechanic kicks in. Don't wait too long, though! 😬 Prolonged use means your manhood slowly fades away... ⚔️ Getting caged is a power move — expect her dominance over you to spike hard the moment it clicks shut. 💭 She won't forget it, either. Cage someone once, and next time you see her — at the bar, or if she takes you home again — she'll bring it up. Still locked when she does? She'll be delighted. That's her handiwork, after all. 👅 NEW: All isn't necessarily lost once you're caged. Get a girl off with your mouth before she ever sees the cage, or prove yourself to the right girl afterward, and she just might let you keep going instead of throwing you out. Give up halfway through, though, and she won't be impressed. Don't panic — every X-Cage includes a prepaid coupon for one X-Change Pink Basic pill at the Paradise Mall Pharmacy. One Pink pill, and you'll slip right out of that pink prison. ⏳ A patience note for the truly committed: very long-term wearers may find that time changes things for the better. We won't spoil how. 👀 New for 0.4.0: FIVE new Femdom-themed porn packs, available by searching around Summer City! Have fun finding them! 😈 Some Girls Do This For Fun New in this update: among the regular bar girls, there's always exactly one who isn't caging you out of revenge — she's genuinely into it. Disappoint her the wrong way and she won't just get mad, she'll get creative, and she won't let go easily once she's got you locked up. Running a stack of extra bar-girl mods? Any additional bitchy girls they add have their own independent shot at secretly being into this too — more girls means more chances. If that's too much of a good thing for your taste, there's a toggle for it in the mod's options menu. 💋 Supported Encounters ✅ Works with: Any bar girl sex scenes 🍸 (including the rare girl who's secretly into it 😈) Post–Electric Pickle scene with Alexia ⚡, plus a one-off Purple Pill Dare morning scene 💜 Mariselle's introduction 💄 Hailey's office seduction, under-the-desk favors, and movie-night scenes 💻🎬 (NEW) Office girl scenes are not yet supported. 📖 FAQ Q: Can you add more femdom? A: Maybe 😉 — drop your scene ideas in the relevant threads in the official X-Change Life discord server! Q: Why is it $120? A: You're buying both the nanobots and the Pink Basic pill. Freedom isn't free 💅 Q: Any special scenes if I use it on Bruce, Dredd, or Stepdad? A: No. My focus was on not breaking in game logic, not adding new character writing. They might be accounted for, but they won't have a ton of special treatment. Q: When would a Bar Girl cage me? A: Fail to satisfy her 😏, get too drunk 🍺, forget her name 😬, or finish inside her without her being on the pill. "Bitchy" girls are especially ruthless — and one of them isn't even doing it out of spite. She just likes it. Bruce's girl might also decide to play a nasty prank on you! Q: I don't want to deal with a girl like that. Can I turn it off? A: Yep — there's a toggle in the mod options menu. Recommended if you're stacking several bar-girl mods, since more girls means more independent chances one of them is secretly into this. Future Plans Plans for the future of this mod include... Unique story content involving the seedy underbelly of Summer City! 🩷 Get Caged: Redux — coming soon to a nanobot dispenser near you. Lock responsibly. Special thanks to @Chloeana for assisting with photo editing! -
Version 1.25.2
17965 downloads
This mod allows you to easily account for being employed at jobs other than Dynapill in terms of NPC comments. If you find any instances that are missing, please let me know! I added a job list so you can figure out what job(s) the player has. To flag YOUR mod as any Any Job, just set a test for your employment in a tagged passage [any_job_nightset], You can follow this example: :: police any job [any_job_nightset] { (if:$police_job is "true")[(set:$any_job to "true")(set:$any_job_list to it + (a:"WPD"))] } Lead Developer: Dragon42/Shadowspawn Special Thanks to Aphrodite for creating an amazing game! My Friends: Sorrow, Jirkislo, and Chloe My subscribestar link: https://subscribestar.adult/shadowdragon Please consider supporting my work. -
Version 1.25.3
9204 downloads
Old Man Dave's Used Book Store This mod brings 5 new books to XCL that are exclusive to this location. It also resells many KTX books randomly at a discount price. Dave's Challenges: Own a Chess set? Challenge Dave to a game of Chess! Are you a Battler? Challenge Dave to an X-Change Battles match! Are you into Mazes? Try Dave's Maze challenge! If you win, you might even get a Cookie... Required mods: The Wharf Library Read a Book! Clone Wars Bar Girl - Cookie Recommended Mods: X-Change Battles This mod is dedicated to my best friend, Cookie. Thank you for all the love and support! Special thanks to Aphrodite and her team for making this amazing game. As always, thanks to: Sorrow, Jirkislo, and Chloe ------------------------------------------------ My subscribestar, if you wish to support me: https://subscribestar.adult/shadowdragon -
Version 1.3.1
40149 downloads
Corinthian is a new location for XCL. This is basically two very different jobs in one both at the Corinthian hotel. You start as an ordinary hotel worker but there are promotions available. Including a whole new way of employing Bar Girls. There is a mod option to unlock both jobs from the start but for the first playthrough it is recommended to play through normally. FAQ: Why are there two files? The Corinthian file is all you need to play. However the Additional Events file (Corinthian AE) adds a lot of variety and new events/missions. They are split in two so that an update of the basegame does not require everyone to download all those media files again. Are there any known conflicts with other mods? No. Will other mods work well with this mod? Yes. especially Bar girls will work will and add a lot of variety to especially the night job at the Corinthian. "Any job" mod is also supported. Can I play this in my old save? Yes. Although you might have to wait a day until the locations appear. Corinthian is 99% new stuff so shouldn't interfere with any other thing. Do I need any other mods to play this? No, it is entirely self-contained. How do I start this mod? It should start on its own. You can select the Corinthian during the daily planning with the 🏨 (hotel) icon. If you load a save or use the option to unlock night right away you might have to wait a day until you see the option to go to the Corinthian. Why do I get an error when adding this mod to the modloader? You need to update your modloader to the latest version and then re-add the mod into the modloader. Features: 2 new jobs A new way to use bargirls Lots of new sex scenes 80's soundtrack More stuff do to do in the morning and evening Assistants: Choosing assistants customizes your experience at night somewhat. They adjust both kinks and difficulty. Bear in mind that not everything is completed yet. For modders: https://gitgud.io/Portinari/the-corinthian There are passage tags in the code that can be listened to but the other main way I expect modding to come here is to add more missions and events. How to write a mission for Corinthian nights: Make a new twee file. Needs to contain 5 passages: cor title X cor description X cor short description X cor resolution X corinthian add missions [around] X is the id you define in "corinthian add missions" where you have to make a dm containing all the various variables that the mod need. The 3 first are relatively simple as they simply contain text that the mod will show at various points. Please keep title and short description relatively short. Resolution should start with (display: "cor calculate mission success") and end with (display:"cor night mission reward"). This is were the result of the job is presented and you can check $currentmissionstate for the result of the job. Example of the setup datamap method :: corinthian add missions [around] { (display:_around) (set: _task to (dm: "id", "stripper", "type", "mission", "success", 50, "fail", 40, "critfail", 5, "critsuccess", 5, "positivetags", (a: "exhibitionist", "seductive","graceful"), "negativetags", (a: "bitch", "religious"), "skills", (a: "dance"), "participants", 1, "length", 1, "occurrence", 50, "payout", 50) ) (set: $cortasks to it + (a: _task)) } How to add an event for Corinthian Make a passage with one or both of the relevant tags: maid_event_fail and maid_event_success Write the event in that passage. End the event with a call to (cs:"job framework end") Example: :: uneventful maid event [maid_event_fail maid_event_success] { (display:"describe boring day") (nl:2) <div class='options'> (link:"End work")[ (set:$next to "job framework end") (display:"change screen") ] </div> } -
View File [XCL] [0.23-0.24] Heathen's Handicap Are you a filthy heathen, looking at girls asses and tits and not their eyes or the cock on the image!? Then this mod is for you! Heathen's Handicap doubles the word flash duration of both eye contact and cock contact. This makes it easier to recognize the word. I always found the word flash to be way too quick. This keeps the original minigame in tact and still ensures a gamified experience, just a more forgiving one. Compatible with BLACKED LEGACY ONLY - Minigames were fundamentally changed in 0.25 and I may or may not be able to make this work in the new versions due to the changes. Submitter Azmodeous55 Submitted 02/20/26 Category Gameplay Changes & Events Requirements XCL 0.23+
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Version 1.0.0
3782 downloads
Are you a filthy heathen, looking at girls asses and tits and not their eyes or the cock on the image!? Then this mod is for you! Heathen's Handicap doubles the word flash duration of both eye contact and cock contact. This makes it easier to recognize the word. I always found the word flash to be way too quick. This keeps the original minigame in tact and still ensures a gamified experience, just a more forgiving one. Compatible with BLACKED LEGACY ONLY - Minigames were fundamentally changed in 0.25 and I may or may not be able to make this work in the new versions due to the changes. -
Version 1.0.1
4505 downloads
Are you tired of needing to keep an entire harem of fuck buddies? Do you want a minimalist lineup without having to maintain 20 different fuck buddies just to get every sex position? Then NPC Position Roughness Options is the mod for you! Adjust the upper and lower limits to your desired range. This allows you to control your own experience and change it mid-game, fine-tuning it to your preferences. Long and more technical explanation: By default the passive positions available to any given NPC is based on two main factors. Dominance and Athletics. Roughness positions are derived from Dominance and are of a value of +/-1 of dominance by default. This means that at 7 dominance an NPC will be able to use positions that have 6-8 roughness but not 9-10 or 1-5. This mod Changes that +/-1 variable and gives you fine-tuned control. +1 and -1 are default and play the same as vanilla. You can go as high as +9 and -9 which open the entire range of 1-10 roughness for any NPC. Info for modders & technically inclined people: -
I've searched high and low, but I cannot find a mod that allows you to immersively capture / Kidnap NPC's, with restraining animations, like you can in RDR and RDR2. I was thinking for capturing outlaws / criminals for a good guy / lawman style playthrough, or for kidnap and ransom reasons for a raider style playthrough. You can then transport / carry said NPC's to a settlement of your choosing, with an option to make them settlers it not already, so you can assign them to various settlement furniture items, like Prisoner Bindings for extra immersion.
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View File Get Caged: Redux (Chastity Cages Mod) [XCL 0.25.6] Want to Support me? Thanks to all who have enjoyed my modding efforts. This work isn't easy, but it is fun and invigorating. If you want to support my efforts and help me continue making new gameplay mechanics and systems for X-Change Life, consider joining my SubscribeStar page. There is no pressure to sub -- I have no plans to create exclusive content for subscribers. The main benefit will be getting a more up-to-date and detailed look at my upcoming modding efforts. Thanks! 🩷 Get Caged: Redux! 🔒 Tired of every sleazy Summer City chud thinking they can seduce your character against their will? Fight back — nanotech style. Inspired (mostly in name) by the legendary Get Caged by Jirkislo, this redux brings a fully functional X-Cage chastity system to X-Change Life — complete with mechanics, dialogue, and consequences. If you've been craving more femdom, feminizing, tease/denial, or BDSM energy in your runs… ✨ Get Caged: Redux has you firmly under lock and key. 🧬 The X-Cage Explained Available from a mysterious vending machine at Mutatio, the X-Cage is sold as a "self-defense nanobot packet" by X-Change Corp. 💊 Pop the pill, and if saliva gets involved… well, the next unfortunate cock to touch your mouth gets seamlessly sealed in a nanite-based shroud — no key, no removal, no mercy. Think of it as the diegetic version of the game's "Safeword" option — just a bit more… permanent. 🔐 Gameplay Effects If your character (or an unlucky lover) ends up wearing an X-Cage: ⛔ All male sex encounters are disabled. 📉 Cock stats are temporarily reduced to 1/1/1. 💸 Each night drains 1 random cock stat and possibly 1 Masculinity (up to a point). Note: you get a small grace period (about 1 morning) before this mechanic kicks in. Don't wait too long, though! 😬 Prolonged use means your manhood slowly fades away... ⚔️ Getting caged is a power move — expect her dominance over you to spike hard the moment it clicks shut. 💭 She won't forget it, either. Cage someone once, and next time you see her — at the bar, or if she takes you home again — she'll bring it up. Still locked when she does? She'll be delighted. That's her handiwork, after all. 👅 NEW: All isn't necessarily lost once you're caged. Get a girl off with your mouth before she ever sees the cage, or prove yourself to the right girl afterward, and she just might let you keep going instead of throwing you out. Give up halfway through, though, and she won't be impressed. Don't panic — every X-Cage includes a prepaid coupon for one X-Change Pink Basic pill at the Paradise Mall Pharmacy. One Pink pill, and you'll slip right out of that pink prison. ⏳ A patience note for the truly committed: very long-term wearers may find that time changes things for the better. We won't spoil how. 👀 New for 0.4.0: FIVE new Femdom-themed porn packs, available by searching around Summer City! Have fun finding them! 😈 Some Girls Do This For Fun New in this update: among the regular bar girls, there's always exactly one who isn't caging you out of revenge — she's genuinely into it. Disappoint her the wrong way and she won't just get mad, she'll get creative, and she won't let go easily once she's got you locked up. Running a stack of extra bar-girl mods? Any additional bitchy girls they add have their own independent shot at secretly being into this too — more girls means more chances. If that's too much of a good thing for your taste, there's a toggle for it in the mod's options menu. 💋 Supported Encounters ✅ Works with: Any bar girl sex scenes 🍸 (including the rare girl who's secretly into it 😈) Post–Electric Pickle scene with Alexia ⚡, plus a one-off Purple Pill Dare morning scene 💜 Mariselle's introduction 💄 Hailey's office seduction, under-the-desk favors, and movie-night scenes 💻🎬 (NEW) Office girl scenes are not yet supported. 📖 FAQ Q: Can you add more femdom? A: Maybe 😉 — drop your scene ideas in the relevant threads in the official X-Change Life discord server! Q: Why is it $120? A: You're buying both the nanobots and the Pink Basic pill. Freedom isn't free 💅 Q: Any special scenes if I use it on Bruce, Dredd, or Stepdad? A: No. My focus was on not breaking in game logic, not adding new character writing. They might be accounted for, but they won't have a ton of special treatment. Q: When would a Bar Girl cage me? A: Fail to satisfy her 😏, get too drunk 🍺, forget her name 😬, or finish inside her without her being on the pill. "Bitchy" girls are especially ruthless — and one of them isn't even doing it out of spite. She just likes it. Bruce's girl might also decide to play a nasty prank on you! Q: I don't want to deal with a girl like that. Can I turn it off? A: Yep — there's a toggle in the mod options menu. Recommended if you're stacking several bar-girl mods, since more girls means more independent chances one of them is secretly into this. Future Plans Plans for the future of this mod include... Unique story content involving the seedy underbelly of Summer City! 🩷 Get Caged: Redux — coming soon to a nanobot dispenser near you. Lock responsibly. Please direct your feedback and bug reports to the relevant mod threads on the official X-Change Life Discord server, as I will not be monitoring threads here on LoversLab. Thanks! Special thanks to @Chloeana for assisting with photo editing! Submitter datdude69 Submitted 10/23/25 Category Gameplay Changes & Events Requirements
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Version 1.1.2
10454 downloads
Do you want your NPC's to have truly MASSIVE schlongs? Are you tired of hunting for that elusive White Whale? This mod increases the likelihood that any random generated male NPC will have a 10/10/10 cock. You can choose from 10%, 20%, 50%, and 100% frequency options in the mod menu. Simple, QOL mod. Incompatible with HGH Side Effect.