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Found 17 results

  1. View File Sexlab Survival Important Steps! Upgrade instructions for version 0.583: Switched to using Deviously Cursed Loot's cover animation. So DCL is now required for the cover mechanics feature and not Zaz. The new manual 'Open Mouth' key kind of needs the modified SLSO scripts otherwise anytime the facial expression is reset during sex the mouth is closed again. You can just not use the key if you don't want to install the scripts and everything should be just like older versions. The modified scripts are for SLSO v1.6.1 only! Please read every upgrade instructions in the changelog below between your current version of Survival up to the version you're updating to. Warning This mod is a WIP with one feature in particular that's quite dangerous to your characters wealth. Please read & understand very carefully the points about stashes below! Description Like Sexlab mods? Yea you do. Like survival mods? Maybe you do. Ever notice how they don't really 'gel'? This mod aims to smooth some of the contention points these two types of mods bring and add a few fairly unique features of it's own. It's mostly a personal project but if someone else gets use from it, great! The mod is designed around a female protagonist (sorry). Features Tolls: Licence System: Eviction: Needs Mods Integrations: Navigation Changes: Begging: Simply Knock Integration: Stashes: Sleep Deprivation: Miscellaneous Features: F.A.Q. Known Issues Requirements Sexlab Simply Knock. Latest PapyrusUtil A TesEdit patch is practically required at this point. If you plan on using Slaverun then it has to be the latest version (3.x) If you plan on using Amputator (Combat Dismemberment) you need to use the tweaked version of the Amputator Framework I made. Combat dismemberment won't work with the old version (You should turn dismemberment OFF if using the old version): https://www.loverslab.com/files/file/6942-monomans-mod-tweaks/ (But the new version needs a new game/clean save on saves with Amputator Framework v0.7 installed) Installation Install as you normally would. I strongly recommend creating or rebuilding your TesEdit merged patch after installing. If you don't know what a TesEdit patch is or how to make one I've made a little guide to help. Scroll down to the "TesEdit Merged Patch" section: https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=2251507 Modified versions of the TAWoBA bikini mod that support SLSs bikini keyword and half-naked cover and use more Devious Devices orientated slots: UNP by legraf: https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=2898754 CBBE by Sucker343: https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=2897810 Recommended Mods: For tolls and punishments: Skooma Whore or/and Milk addict for semi-forced drugging. Rape Tats + Fade Tats + a tattoo database file + SlaveTats for Toll Tattoos TDF Aggressive Prostitution for Toll dances. Mods that allow you 'secret' access to cities that bypass the main gates so you can attempt to avoid the toll. Some decent ones I'm aware of: Skyrim Underground: https://www.nexusmods.com/skyrim/mods/75004 Skyrim Sewers: https://www.nexusmods.com/skyrim/mods/14351 Mods that work well with Survival and compliment each other (but of course are NOT necessary): Spank That Ass for proximity spanks: https://www.loverslab.com/files/file/8587-spank-that-ass/Slaverun (Needs to be version 3.x for compatibility): https://www.loverslab.com/files/file/2338-slaverun-reloaded-03-june-2018/ Devious Followers Continued: https://www.loverslab.com/files/file/10482-devious-followers-continued/I Extra guards for more sources of intimidation (I recommend the lite version): https://www.nexusmods.com/skyrim/mods/54212/ Unpaused menus: https://www.nexusmods.com/skyrim/mods/83379 Special Edition Latest Survival conversion: https://www.loverslab.com/files/file/11053-sexlab-survival-special-edition/ Don't forget the requirements: 1. PapyrusUtil SE: https://www.nexusmods.com/skyrimspecialedition/mods/13048 2. Simply Knock: https://www.nexusmods.com/skyrimspecialedition/mods/14098 3. Simply Knock DLL fix: https://www.nexusmods.com/skyrimspecialedition/mods/24297 Incompatible Open Cities API For Modders Survival has an API you can use to issue licences and block licence purchase from the quartermasters and other things. Have a look at the script _SLS_Api for details. If you need some other kind of interface let me know and I'll see if I can help with it. Credits Permissions You may not upload this file in full or in part outside of LL. You may use this mod for your own purposes provided anything you produce from it is provided for free back to the community with the following exceptions: The mesh and textures of the compass. Not mine so I can't give permission. Pretty much all of the sounds are from other mods or free sources that I myself have no right to give permissions for. Credits: Ashal, T.ara (zaz team) and Ed86. Submitter Monoman1 Submitted 05/22/2018 Category WIP / Beta Requires Sexlab, Simply Knock, PapyrusUtil. Special Edition Compatible No View File
  2. View File MiniNeeds V3.2 This mod adds a set of needs to the player. For each need, you can define how much time you can spend without satisfying the need. If too much time will pass some penalties will be applied. You can also define the maximum percentage of the damage applied when a need is not satisfied. Each need can be enabled or disabled in the MCM. You can use only the needs you want. Warning: also if I tried to test everything it is possible that there are bugs. Report them and I will fix them for the next version Water Patch A patch to ignore the water level is added. Just unzip it and replace the equivalent files in the original mod. Installation and Credits Needs Penalties The mod Widgets Water bottles Showers Food and Drinks from other mods Loading/Saving the configuration Uninstall a previous version Advanced Stuff Bonus: Submitter CPU Submitted 12/16/2017 Category Other Requires Skyrim Legendary Edition Special Edition Compatible No View File
  3. View File Mini SSE Needs This mod adds a set of needs to the player. For each need, you can define how much time you can spend without satisfying the need. If too much time will pass some penalties will be applied. You can also define the maximum percentage of the damage applied when a need is not satisfied. Each need can be enabled or disabled in the MCM. You can use only the needs you want. The conversion of the items was done by @Andreis Warning: also if I tried to test everything it is possible that there are bugs. Report them and I will fix them for the next version Water Patch A patch to ignore the water level is added. Just unzip it and replace the equivalent files in the original mod. Installation and Credits Needs Penalties The mod Widgets Water bottles Showers Food and Drinks from other mods Loading/Saving the configuration Uninstall a previous version Advanced Stuff Bonus: Submitter CPU Submitted 12/16/2017 Category Regular Mods Requires SSE, FNIS, SkyUI Regular Edition Compatible No View File
  4. View File About This File Pee And Fart 2.7 ... not related to the Bee and Barb - Description - Another peeing and pooping mod. - Requirements - Sexlab ZAZAnimationPack SlaveTats (for dirt options) SkyUI SKSE FNIS (remember to run it after installation!) Strotis Outdoor Toilet Resource Optional: NiOverride or RaceMenu (for body scaling functionality) Devious Devices Integration (has additional dependencies, there are bodyslide files for numerous bodies, if you want it to be compatible with scaling) (was accidentally a hard requirement from PAF 1.4 to PAF 1.7) For Addons: Bathing in Skyrim Only rudimentary support for this mod available right now. iNeed - Food, Water and Sleep Realistic Needs and Diseases USLEEP version All mods are tested with their newest version (07.10.16), but older version should do the trick in most cases. - Features - * time based needs for bladder and bowels. * toilet paper crafting, you get visually dirty without it! * NPC support for up to 5 NPCs * you can place toilets around skyrim! * you can go swimming to clean yourself, if you have no toilet paper available * toilet paper can be crafted at the tanning rack with some firewood or cloth linen * craftable diapers with butt scaling (currently scaling only for females) * hotkeys or spells (lesser powers) can be used to access functionality (pressing hotkeys for longer than a second opens up different options) * kinky stuff! You can use NPCs to be your personal toilet for example. * body scaling depending on your bowel state (uses NiOverride, so it should be compatible with other scaling mods. This feature is disabled by default) * different peeing animations for males and females. The mod currently uses mostly Leitos animations. * MCM Menu to configure the mod to your needs * create bottled pee/poop and use it for alchemy and ... cooking (new) * SOS schlong support, even for women having them (sexlab is used for stripping and gender detection) * Peeing/Pooping is illegal in Skyrim. You will get bounties if any guard sees you relieving yourself. Any NPC in shops, inns, temples and holds can report you too (can be toggled, There is no change to the crime system in Skyrim [with all its bugs left, but it should be compatible with mods changing anything]) (new) * Guards might put diapers on you, if you have a bouty from peeing/pooping anywhere (new) * things I forgot to mention - Bugs that are features - * body scaling updates are slow (up to 10 sec) * applying dirt overlays might take time at first, where your game might lock up for a second * there are currently no puddles created * Tracked NPCs are a bit exebitionistic, because I failed to make them close the doors. * All NPCs will occasionally use the toilet houses as benches. They seem to be quite cozy * You may have problems with clipping in toilet houses. Remember that if all else fails, you can remove the toilet with the menu * NPCs are lazy. They might take some time to react to a command. * Sometimes instead of using a certified toilet houses, the NPCs will just use the nearest idle spot * You can activate the mesh of the toilet house from outside * It takes some time to relieve your needs, if you sit yourself on a toilet (you don't need toilet paper, though!) * There is no navmesh created for the toilet houses, so NPC might get stuck on them. Best to not place them in the middle of a road. * Butt scaling currently takes a long time to update after removing diapers (faster since 2.7) - Compatibility - * I think it is compatible with everything, even other peeing mods. * Mods like Sexlab Aroused may override the Schlong state. Only a visual conflict, I hope to find a fix soon. * Wearing DD Devices can mess up playing of the correct sexlab animations. - Uninstall - Reset the mod before uninstalling! It will remove all toilets you may have placed in your world! - Hotkey Usage - - short press of info key: Show info about bladder and bowel states (if you aim at a tracked NPC, it will also display their needs) - There is now an additional hotkey for the menu since PAF 1.6 - short press of action key: pee - long press of action key: poop Default: Info: N Action: B Menu: K - Menu Usage - If you have something under your crosshair, the menu behaves differently. If you aim at a toilet and select the option to add/remove toilet, it will remove the toilet. Same thing for the pee and poop commands. If they are aimed at an NPC, the NPC will perform the action (as soon as possible). Removing of a toilet, which is used by a tracked NPC, will only be executed if the NPC is finished with his business - Bodyslide Files - You should run bodyslide once after installation of this mod if you plan to use the diapers. Just start it, select your current body and silder preset and type "PAF" inside the outfit filter (upper right corner). Then click on "batch build" (lower left corner) and select the meshes (there should be two) and click on "build". - AddOns - (included in Versions > 2.2) Addons are available for: * Devious Devices * - some devices prevent you from pooping (belts) - or using toilet paper (armbinder) - if you use the DD belt option to pee, it will be registered by PAF * Bathing in Skyrim * - you can clean yourself if using any bathing function from that mod * iNeeds * (new) - your bladder/bowel state is affected by eating and drinking - the potions you can create with PAF are tagged, so that they can be integrated with iNeed (you are asked on the first use how they should be treated) * Realistic Needs and Diseases * (new) - your bladder/bowel state is affected by eating and drinking - Troubleshooting - Using animated objects could result that bottles become permanently attached to your feet, if the animation got interrupted by something. If that happens you just have to repeat the animation you were doing to have the bottle removed. Let me know, if you run into other problems. Thanks to: ZAZ and XAX for their animation framwork Ashal and co. for sexlab murfk for slavetats fore for FNIS and his animation hacks Janx0r for moddeling poop Leito for his awesome animations Arrok for his awesome animations Zyn for his awesome animations Net Immerse Override team SkyUI team SKSE team for their awesome script extender People, whose resources were used and I forgot to mention Loverslab team for hosting and knowledge Strotis & Tamira for Strotis Outdoor Toilet Resource LivingInfinite for the poop body textures Lucia1 and Helios for awsome diaper models and textures Submitter trognog Submitted 07/03/2016 Category Sexual Content Requires Sexlab, ZAZAnimationPack, Slavetats, SkyUI, SKSE, FNIS, NiOverride Special Edition Compatible  
  5. Version 0.589 (14-Feb-2020)

    55,539 downloads

    Sexlab Survival Important Steps! Upgrade instructions for version 0.583: Switched to using Deviously Cursed Loot's cover animation. So DCL is now required for the cover mechanics feature and not Zaz. The new manual 'Open Mouth' key kind of needs the modified SLSO scripts otherwise anytime the facial expression is reset during sex the mouth is closed again. You can just not use the key if you don't want to install the scripts and everything should be just like older versions. The modified scripts are for SLSO v1.6.1 only! Please read every upgrade instructions in the changelog below between your current version of Survival up to the version you're updating to. Warning This mod is a WIP with one feature in particular that's quite dangerous to your characters wealth. Please read & understand very carefully the points about stashes below! Description Like Sexlab mods? Yea you do. Like survival mods? Maybe you do. Ever notice how they don't really 'gel'? This mod aims to smooth some of the contention points these two types of mods bring and add a few fairly unique features of it's own. It's mostly a personal project but if someone else gets use from it, great! The mod is designed around a female protagonist (sorry). Features Tolls: Licence System: Eviction: Needs Mods Integrations: Navigation Changes: Begging: Simply Knock Integration: Stashes: Sleep Deprivation: Miscellaneous Features: F.A.Q. Known Issues Requirements Sexlab Simply Knock. Latest PapyrusUtil A TesEdit patch is practically required at this point. If you plan on using Slaverun then it has to be the latest version (3.x) If you plan on using Amputator (Combat Dismemberment) you need to use the tweaked version of the Amputator Framework I made. Combat dismemberment won't work with the old version (You should turn dismemberment OFF if using the old version): https://www.loverslab.com/files/file/6942-monomans-mod-tweaks/ (But the new version needs a new game/clean save on saves with Amputator Framework v0.7 installed) Installation Install as you normally would. I strongly recommend creating or rebuilding your TesEdit merged patch after installing. If you don't know what a TesEdit patch is or how to make one I've made a little guide to help. Scroll down to the "TesEdit Merged Patch" section: https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=2251507 Modified versions of the TAWoBA bikini mod that support SLSs bikini keyword and half-naked cover and use more Devious Devices orientated slots: UNP by legraf: https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=2898754 CBBE by Sucker343: https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=2897810 Recommended Mods: For tolls and punishments: Skooma Whore or/and Milk addict for semi-forced drugging. Rape Tats + Fade Tats + a tattoo database file + SlaveTats for Toll Tattoos TDF Aggressive Prostitution for Toll dances. Mods that allow you 'secret' access to cities that bypass the main gates so you can attempt to avoid the toll. Some decent ones I'm aware of: Skyrim Underground: https://www.nexusmods.com/skyrim/mods/75004 Skyrim Sewers: https://www.nexusmods.com/skyrim/mods/14351 Mods that work well with Survival and compliment each other (but of course are NOT necessary): Spank That Ass for proximity spanks: https://www.loverslab.com/files/file/8587-spank-that-ass/Slaverun (Needs to be version 3.x for compatibility): https://www.loverslab.com/files/file/2338-slaverun-reloaded-03-june-2018/ Devious Followers Continued: https://www.loverslab.com/files/file/10482-devious-followers-continued/I Extra guards for more sources of intimidation (I recommend the lite version): https://www.nexusmods.com/skyrim/mods/54212/ Unpaused menus: https://www.nexusmods.com/skyrim/mods/83379 Special Edition Latest Survival conversion: https://www.loverslab.com/files/file/11053-sexlab-survival-special-edition/ Don't forget the requirements: 1. PapyrusUtil SE: https://www.nexusmods.com/skyrimspecialedition/mods/13048 2. Simply Knock: https://www.nexusmods.com/skyrimspecialedition/mods/14098 3. Simply Knock DLL fix: https://www.nexusmods.com/skyrimspecialedition/mods/24297 Incompatible Open Cities API For Modders Survival has an API you can use to issue licences and block licence purchase from the quartermasters and other things. Have a look at the script _SLS_Api for details. If you need some other kind of interface let me know and I'll see if I can help with it. Credits Permissions You may not upload this file in full or in part outside of LL. You may use this mod for your own purposes provided anything you produce from it is provided for free back to the community with the following exceptions: The mesh and textures of the compass. Not mine so I can't give permission. Pretty much all of the sounds are from other mods or free sources that I myself have no right to give permissions for. Credits: Ashal, T.ara (zaz team) and Ed86.
  6. Underground Survival (UGS) View File Underground Survival (UGS) early alpha WIP This mod is designed to work alongside Chaurus Life (https://www.loverslab.com/files/file/9304-chaurus-life/), but functions on its own. Underground Survival attempts to remedy some shortcomings in most survival mods by adding resources to caves and lairs that can be used to extend the PC’s survival in these environments, possibly indefinitely. The mod has two principal effects: First, it makes many underground roots, ferns and shrubs harvestable, allowing you to acquire a small assortment of items from them, including some of the “edible” items from Hunterborn, some fire-making materials from Campfires, and a few custom ingredients meant for use with Chaurus Life. Note that though this is targeted at underground plants, if those same plants are found above ground, those can also be harvested. Secondly, it provides a minor drinking source (via iNeed) in some caves that otherwise don’t have any such sources. Note these sources might be hard to reach in some places. Hard Requirements: Campfire v 1.11 (https://www.nexusmods.com/skyrim/mods/64798?) Hunterborn v 1.6 (https://www.nexusmods.com/skyrim/mods/33201) ... and any patches needed to make these work together. Soft Requirements/Integration: Though not strictly required, Underground Survival is built to integrate with needs mods. iNeed v 1.602 (https://www.nexusmods.com/skyrim/mods/51473) OR Realistic Needs and Diseases 2 (https://www.nexusmods.com/skyrim/mods/78785; not tested on any other version, though they should still work) If integration is needed for other needs mods, please notify me of which mods you need integrated. Additionally, one of the alchemical effects available through this mod is associated with Sexlab Aroused Redux, and will do nothing without that mod installed. (In point of fact, at present it also will do nothing without Chaurus Life since there isn’t another ingredient to pair the effect with.) Incompatibilities: YASH (https://www.nexusmods.com/skyrim/mods/32562), which is where I got this idea. Any other mod that makes the same plants harvestable will also conflict, with the last one loaded being the winner. I don’t know of any such mods, but I assume there are some. Injected Records: To have compatibility with other mods without needing dependencies, this mod uses the following injected records (all shared with Chaurus Life): 01CECE1E: INJArousalSuppressantMGEF 01CECE1F: EcoSystemREF 01CECEA1 through 01CECEBD: placed instances of EcoSystemREF In the exceedingly rare event that another mod uses this same method and selects that same FormID, bad shit may happen… or it could do nothing at all. No way to know. (Thanks to Chesko for introducing me to this idea. I don’t know if it was original with him, but the Frostfall API web page is where I first learned of it.) Future Plans: While Underground Survival can be used by itself, it is intended to pair with Chaurus Life and will serve a secondary role to that mod. As development of Chaurus Life continues, this mod will grow to add more options. Submitter Seijin8 Submitted 06/01/2019 Category Other Requires Hunterborn, Campfire, Dragonborn Special Edition Compatible No  
  7. This is a simple needs mod I made for Flower Girls. There is also a version that requires both Flower Girls and SexLab, for those that use both of them together. Requirements: It requires SKSE64 or SKSEVR Flower Girls by Xiderpunk. And SexLab if you want that version. SkyUI or SkyUI-VR for MCM For download and other details: https://www.nexusmods.com/skyrimspecialedition/mods/22471
  8. Version 0.1.1

    287 downloads

    Underground Survival (UGS) early alpha WIP This mod is designed to work alongside Chaurus Life (https://www.loverslab.com/files/file/9304-chaurus-life/), but functions on its own. Underground Survival attempts to remedy some shortcomings in most survival mods by adding resources to caves and lairs that can be used to extend the PC’s survival in these environments, possibly indefinitely. The mod has two principal effects: First, it makes many underground roots, ferns and shrubs harvestable, allowing you to acquire a small assortment of items from them, including some of the “edible” items from Hunterborn, some fire-making materials from Campfires, and a few custom ingredients meant for use with Chaurus Life. Note that though this is targeted at underground plants, if those same plants are found above ground, those can also be harvested. Secondly, it provides a minor drinking source (via iNeed) in some caves that otherwise don’t have any such sources. Note these sources might be hard to reach in some places. Hard Requirements: Campfire v 1.11 (https://www.nexusmods.com/skyrim/mods/64798?) Hunterborn v 1.6 (https://www.nexusmods.com/skyrim/mods/33201) ... and any patches needed to make these work together. Soft Requirements/Integration: Though not strictly required, Underground Survival is built to integrate with needs mods. iNeed v 1.602 (https://www.nexusmods.com/skyrim/mods/51473) OR Realistic Needs and Diseases 2 (https://www.nexusmods.com/skyrim/mods/78785; not tested on any other version, though they should still work) If integration is needed for other needs mods, please notify me of which mods you need integrated. Additionally, one of the alchemical effects available through this mod is associated with Sexlab Aroused Redux, and will do nothing without that mod installed. (In point of fact, at present it also will do nothing without Chaurus Life since there isn’t another ingredient to pair the effect with.) Incompatibilities: YASH (https://www.nexusmods.com/skyrim/mods/32562), which is where I got this idea. Any other mod that makes the same plants harvestable will also conflict, with the last one loaded being the winner. I don’t know of any such mods, but I assume there are some. Injected Records: To have compatibility with other mods without needing dependencies, this mod uses the following injected records (all shared with Chaurus Life): 01CECE1E: INJArousalSuppressantMGEF 01CECE1F: EcoSystemREF 01CECEA1 through 01CECEBD: placed instances of EcoSystemREF In the exceedingly rare event that another mod uses this same method and selects that same FormID, bad shit may happen… or it could do nothing at all. No way to know. (Thanks to Chesko for introducing me to this idea. I don’t know if it was original with him, but the Frostfall API web page is where I first learned of it.) Future Plans: While Underground Survival can be used by itself, it is intended to pair with Chaurus Life and will serve a secondary role to that mod. As development of Chaurus Life continues, this mod will grow to add more options.
  9. View File This is my approach to counter the imho broken economy of skyrim and bring it to the other extreme. This mod does the following: Less Gold in loot: - greatly reduce gold drops from enemies by 90 % - even more reduced gold in chests, urns and purses Less Loot for Quests - reduced quest rewards ca. 90 % Modifying buy & sell: - Selling Prices are nerved down to 0,1 % (this means selling an item worth 1000 gold, would just bring 1 Gold) - Buying Prices are roughly increased by three times Why did i change these values? Because i hate how easy you pile up a huge amount of money. Still with 4 economy related mods together (hardcore economy, less gold, reduced rewards and some own sellprice mod) + several money sink mods, i was never havin money problems except at level 1 I began with reducing the amounts of gold from bandits as an additonal mod for the aforementioned 4 ones and was relativily happy. Then i added one random dungeon generator and the chests there contained up to 250 gold and the monsters sometimes even more. Just leaving the gold in the chests was not a good solution so i checked the mod in CK and found out that it uses vanilla lists. This was were i began to make my own mod so i could uninstall 4 other ones which didnt fulfill what this mod does (i hope). Selling had to be erased from the game, because its not balanceable. Some armor mods have way too high selling prices. For example I remember one bikini armor mod which could be sold for 240.000 Gold. My Mod cuts that down to 240 gold. Maybe you know that WT Tribal cloth armor. Base price is 5000 Gold. In my mod you only get 5 G. I also wanted generally to get rid of getting rich by looting tons of armor etc. We have all these nice mods with prostitution, regular jobs, arena fights etc. Now these matter to not only have money for the living but also to pay repairs (see loot and degradation) taxes etc. Here just an example what happens on a day for a level 13 Archer with this mod: Gone from Embershard Mine to Bleakfalls Barrow and delivered the golden claw to Lucan Valerius. Ending in the tavern. Income: Gold found in Embershard Mine: 40 Gold Gold found in the tower before Bleakfalls Barrow: 5 Gold Gold found at the Bandits outside Bleakfalls: 0 Gold Gold found in Bleakfalls Barrow: 181 Gold Gold as reward for the golden claw: 60 Gold --------------------------------------------------- Total amount of Gold found: 286 Gold Sounds too much? Now add some needs: Costs (just as an example for comparison): Meal at Sleeping Giants Inn (1 Alto Wine 129G, 1 Ale 54G, one Cooked Meat 54G): 237 Gold Bed for a night: 50G --------------------------------------------------- Total amount of costs: 287 Gold You see, without doing more for my income i would have lost 1 Gold. Luckily i found enough arrows so i didnt have to buy these too. Recommended to use with money draining mods like Loot and Degradation https://www.nexusmods.com/skyrim/mods/55677 iNeed https://www.nexusmods.com/skyrim/mods/51473 Simple Taxes https://www.nexusmods.com/skyrim/mods/57239 Further Recommendations to earn money: Jobs of Skyrim https://www.nexusmods.com/skyrim/mods/25020 Prostitution mods from Loverslab Slaverun (the tasks for free etc) Submitter Heinz01 Submitted 02/24/2018 Category Other Requires Special Edition Compatible
  10. CPU

    Mini SSE Needs

    Version 3.2

    6,641 downloads

    Mini SSE Needs This mod adds a set of needs to the player. For each need, you can define how much time you can spend without satisfying the need. If too much time will pass some penalties will be applied. You can also define the maximum percentage of the damage applied when a need is not satisfied. Each need can be enabled or disabled in the MCM. You can use only the needs you want. The conversion of the items was done by @Andreis Warning: also if I tried to test everything it is possible that there are bugs. Report them and I will fix them for the next version Water Patch A patch to ignore the water level is added. Just unzip it and replace the equivalent files in the original mod. Installation and Credits Needs Penalties The mod Widgets Water bottles Showers Food and Drinks from other mods Loading/Saving the configuration Uninstall a previous version Advanced Stuff Bonus:
  11. CPU

    MiniNeeds

    Version 3.2

    8,633 downloads

    MiniNeeds V3.2 This mod adds a set of needs to the player. For each need, you can define how much time you can spend without satisfying the need. If too much time will pass some penalties will be applied. You can also define the maximum percentage of the damage applied when a need is not satisfied. Each need can be enabled or disabled in the MCM. You can use only the needs you want. Warning: also if I tried to test everything it is possible that there are bugs. Report them and I will fix them for the next version Water Patch A patch to ignore the water level is added. Just unzip it and replace the equivalent files in the original mod. Installation and Credits Needs Penalties The mod Widgets Water bottles Showers Food and Drinks from other mods Loading/Saving the configuration Uninstall a previous version Advanced Stuff Bonus:
  12. colored dreams took me over - I was draming to be at home. A need is growing up to me. playing keys.mp4
  13. Heinz01

    No easy Money

    Version 1.0.5

    650 downloads

    This is my approach to counter the imho broken economy of skyrim and bring it to the other extreme. This mod does the following: Less Gold in loot: - greatly reduce gold drops from enemies by 90 % - even more reduced gold in chests, urns and purses Less Loot for Quests - reduced quest rewards ca. 90 % Modifying buy & sell: - Selling Prices are nerved down to 0,1 % (this means selling an item worth 1000 gold, would just bring 1 Gold) - Buying Prices are roughly increased by three times Why did i change these values? Because i hate how easy you pile up a huge amount of money. Still with 4 economy related mods together (hardcore economy, less gold, reduced rewards and some own sellprice mod) + several money sink mods, i was never havin money problems except at level 1 I began with reducing the amounts of gold from bandits as an additonal mod for the aforementioned 4 ones and was relativily happy. Then i added one random dungeon generator and the chests there contained up to 250 gold and the monsters sometimes even more. Just leaving the gold in the chests was not a good solution so i checked the mod in CK and found out that it uses vanilla lists. This was were i began to make my own mod so i could uninstall 4 other ones which didnt fulfill what this mod does (i hope). Selling had to be erased from the game, because its not balanceable. Some armor mods have way too high selling prices. For example I remember one bikini armor mod which could be sold for 240.000 Gold. My Mod cuts that down to 240 gold. Maybe you know that WT Tribal cloth armor. Base price is 5000 Gold. In my mod you only get 5 G. I also wanted generally to get rid of getting rich by looting tons of armor etc. We have all these nice mods with prostitution, regular jobs, arena fights etc. Now these matter to not only have money for the living but also to pay repairs (see loot and degradation) taxes etc. Here just an example what happens on a day for a level 13 Archer with this mod: Gone from Embershard Mine to Bleakfalls Barrow and delivered the golden claw to Lucan Valerius. Ending in the tavern. Income: Gold found in Embershard Mine: 40 Gold Gold found in the tower before Bleakfalls Barrow: 5 Gold Gold found at the Bandits outside Bleakfalls: 0 Gold Gold found in Bleakfalls Barrow: 181 Gold Gold as reward for the golden claw: 60 Gold --------------------------------------------------- Total amount of Gold found: 286 Gold Sounds too much? Now add some needs: Costs (just as an example for comparison): Meal at Sleeping Giants Inn (1 Alto Wine 129G, 1 Ale 54G, one Cooked Meat 54G): 237 Gold Bed for a night: 50G --------------------------------------------------- Total amount of costs: 287 Gold You see, without doing more for my income i would have lost 1 Gold. Luckily i found enough arrows so i didnt have to buy these too. Recommended to use with money draining mods like Loot and Degradation https://www.nexusmods.com/skyrim/mods/55677 iNeed https://www.nexusmods.com/skyrim/mods/51473 Simple Taxes https://www.nexusmods.com/skyrim/mods/57239 Further Recommendations to earn money: Jobs of Skyrim https://www.nexusmods.com/skyrim/mods/25020 Prostitution mods from Loverslab Slaverun (the tasks for free etc)
  14. I'm updated, minus the laundry pack. I remember being able to manually reset needs and levels. Is this still available in the latest WW version? If so, how does one access those menus? Thnx, Capt.
  15. Hello. I have an idea -- in my completely and utterly unexperienced head -- about a quite simple needs mod, and I wonder if someone could create it. I'm running iNeed, but my script latency averages around 70-100 ms, so I'd like to reduce it in every way I can -- and I found that uninstalling iNeed seems to significantly help with this. I don't need food spoilage, sitting down, eating with followers, water and constructable water barrels and all the rest. I just need an incentive to eat, drink and sleep. As far as I can tell, it would be a combination of a timer and applying a debuff. The player would get hungry every 8 hours, thirsty every 4-6 hours and sleepy every 16 hours. If those things are not fulfilled, a debuff would be applied. Pretty barebones. I imagine the debuffs to be severe, as adding stages to these would probably make the mod too complicated. - Not eating would reduce your health by 50 points. - Not drinking would reduce stamina regeneration by 80%. - Not sleeping would stop all magicka regeneration (or just prevent the player from casting spells altogether). Alternatively, it could be just one timer with only hunger included with the combined debuffs of hunger and thirst; -50 health and -80% stamina regen. Depending on how much more complicated it would make the mod, the types of food that satisfy hunger could be restricted to foods that would actually suppress hunger. This can be left out if it would make the mod too complicated, I could just restrain myself from abusing the mod. Again, I have no idea what it would take to create this mod, or how much lighter would it be compared to iNeed. One important part would be compatibility (in particular, with Requiem), but I guess it's less of an issue if every and all non-ingredient consumable would satisfy needs. Thoughts? I dug for two days, and I haven't found anything similar in simplicity.
  16. Chesko, the creator of Campfire and FrostFall, has released Last Seed Prologue "Last Seed is a primary needs, wellness, and disease overhaul mod." "I've done my best to ensure that the Last Seed Prologue is not an Alpha. By that I mean, all of the features that are included in the mod today should be functioning at a level I would consider "release-worthy". Please note "release-worthy" does not mean "feature complete", it means "functional and not broken". So, what's in the game now should be playable and enjoyable." I am looking forward to including Last Seed with Campfire, FrostFall and Art of the Catch when I add them to my build.
  17. Version 2.7 (2016-10-07)

    32,931 downloads

    About This File Pee And Fart 2.7 ... not related to the Bee and Barb - Description - Another peeing and pooping mod. - Requirements - Sexlab ZAZAnimationPack SlaveTats (for dirt options) SkyUI SKSE FNIS (remember to run it after installation!) Strotis Outdoor Toilet Resource Optional: NiOverride or RaceMenu (for body scaling functionality) Devious Devices Integration (has additional dependencies, there are bodyslide files for numerous bodies, if you want it to be compatible with scaling) (was accidentally a hard requirement from PAF 1.4 to PAF 1.7) For Addons: Bathing in Skyrim Only rudimentary support for this mod available right now. iNeed - Food, Water and Sleep Realistic Needs and Diseases USLEEP version All mods are tested with their newest version (07.10.16), but older version should do the trick in most cases. - Features - * time based needs for bladder and bowels. * toilet paper crafting, you get visually dirty without it! * NPC support for up to 5 NPCs * you can place toilets around skyrim! * you can go swimming to clean yourself, if you have no toilet paper available * toilet paper can be crafted at the tanning rack with some firewood or cloth linen * craftable diapers with butt scaling (currently scaling only for females) * hotkeys or spells (lesser powers) can be used to access functionality (pressing hotkeys for longer than a second opens up different options) * kinky stuff! You can use NPCs to be your personal toilet for example. * body scaling depending on your bowel state (uses NiOverride, so it should be compatible with other scaling mods. This feature is disabled by default) * different peeing animations for males and females. The mod currently uses mostly Leitos animations. * MCM Menu to configure the mod to your needs * create bottled pee/poop and use it for alchemy and ... cooking (new) * SOS schlong support, even for women having them (sexlab is used for stripping and gender detection) * Peeing/Pooping is illegal in Skyrim. You will get bounties if any guard sees you relieving yourself. Any NPC in shops, inns, temples and holds can report you too (can be toggled, There is no change to the crime system in Skyrim [with all its bugs left, but it should be compatible with mods changing anything]) (new) * Guards might put diapers on you, if you have a bouty from peeing/pooping anywhere (new) * things I forgot to mention - Bugs that are features - * body scaling updates are slow (up to 10 sec) * applying dirt overlays might take time at first, where your game might lock up for a second * there are currently no puddles created * Tracked NPCs are a bit exebitionistic, because I failed to make them close the doors. * All NPCs will occasionally use the toilet houses as benches. They seem to be quite cozy * You may have problems with clipping in toilet houses. Remember that if all else fails, you can remove the toilet with the menu * NPCs are lazy. They might take some time to react to a command. * Sometimes instead of using a certified toilet houses, the NPCs will just use the nearest idle spot * You can activate the mesh of the toilet house from outside * It takes some time to relieve your needs, if you sit yourself on a toilet (you don't need toilet paper, though!) * There is no navmesh created for the toilet houses, so NPC might get stuck on them. Best to not place them in the middle of a road. * Butt scaling currently takes a long time to update after removing diapers (faster since 2.7) - Compatibility - * I think it is compatible with everything, even other peeing mods. * Mods like Sexlab Aroused may override the Schlong state. Only a visual conflict, I hope to find a fix soon. * Wearing DD Devices can mess up playing of the correct sexlab animations. - Uninstall - Reset the mod before uninstalling! It will remove all toilets you may have placed in your world! - Hotkey Usage - - short press of info key: Show info about bladder and bowel states (if you aim at a tracked NPC, it will also display their needs) - There is now an additional hotkey for the menu since PAF 1.6 - short press of action key: pee - long press of action key: poop Default: Info: N Action: B Menu: K - Menu Usage - If you have something under your crosshair, the menu behaves differently. If you aim at a toilet and select the option to add/remove toilet, it will remove the toilet. Same thing for the pee and poop commands. If they are aimed at an NPC, the NPC will perform the action (as soon as possible). Removing of a toilet, which is used by a tracked NPC, will only be executed if the NPC is finished with his business - Bodyslide Files - You should run bodyslide once after installation of this mod if you plan to use the diapers. Just start it, select your current body and silder preset and type "PAF" inside the outfit filter (upper right corner). Then click on "batch build" (lower left corner) and select the meshes (there should be two) and click on "build". - AddOns - (included in Versions > 2.2) Addons are available for: * Devious Devices * - some devices prevent you from pooping (belts) - or using toilet paper (armbinder) - if you use the DD belt option to pee, it will be registered by PAF * Bathing in Skyrim * - you can clean yourself if using any bathing function from that mod * iNeeds * (new) - your bladder/bowel state is affected by eating and drinking - the potions you can create with PAF are tagged, so that they can be integrated with iNeed (you are asked on the first use how they should be treated) * Realistic Needs and Diseases * (new) - your bladder/bowel state is affected by eating and drinking - Troubleshooting - Using animated objects could result that bottles become permanently attached to your feet, if the animation got interrupted by something. If that happens you just have to repeat the animation you were doing to have the bottle removed. Let me know, if you run into other problems. Thanks to: ZAZ and XAX for their animation framwork Ashal and co. for sexlab murfk for slavetats fore for FNIS and his animation hacks Janx0r for moddeling poop Leito for his awesome animations Arrok for his awesome animations Zyn for his awesome animations Net Immerse Override team SkyUI team SKSE team for their awesome script extender People, whose resources were used and I forgot to mention Loverslab team for hosting and knowledge Strotis & Tamira for Strotis Outdoor Toilet Resource LivingInfinite for the poop body textures Lucia1 and Helios for awsome diaper models and textures
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