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View File Crusader Dongs III CD3 (Crusader Dongs III) A detailed dick mesh with hot gay animations. 🍆🍆🍆Donations and Support - For those who may have some extra and wanted to support the development of CD3 and its patches, you may send in your kind donations to my Ko-fi page at https://ko-fi.com/lordbohemond Thank You so much ❤️ Check out my Kofi page and get early access to new animations. Note: All animations created for CD3 are all Free. Some of these animations I placed temporarily under Early Access to help with the mod's development. In time, these animations will be added to the main CD3 mod. Requirements: Royal Court DLC (As of RTP patch, players can view Royal Court even without the DLC so I could be wrong with this requirement) Khans of the Steppe DLC (soft requirement only, however, the outdoor 3d courtroom will be disabled if you do not have this DLC) Features: A very detailed and animatable Schlong mesh Schlong Genes (7 genes to ensure each schlong is unique) Schlong Traits: Tiny, Small, Big, and Large Custom Animations Sex and Homoerotic events Hire Escorts Voyeurism Top and Bottom mechanic Straight-Curious Arousal System Animations 2 Jerk-off animations 2 Doggy Reverse Cowboy Missionary Spooning 2 Fellatio/Blowjob Nude Sleeping Animations Double Penetration (Early Access) Animations Lying Jerk-off 2 Missionary scenes 1 Doggy scene 1 Fellatio/Blowjob (Big Cock) 1 Spooning scene 1 Threesome scene Check out my Kofi page and get early access to new animations. https://ko-fi.com/lordbohemond To preview the animations, checkout my Twitter or Bluesky account below. Note: All animations created for CD3 are all Free. Some of these animations I placed temporarily under Early Access to help with the mod's development. In time, these animations will be added to the main CD3 mod. Sex Scenes In addition to the sex events added by CD3, the mod also modifies the vanilla have_sex_with_effect so that at the end of the event where the effect was called, a sex scene will run. Likewise, the vanilla rakish_brothel_night_effect has also been modified so that the Rakish trait's stress coping event and Visit a Brothel Decision will call a sex scene at the end of their event chains. All sex scenes will use the Royal Court even if your ruler does not have one. You can play as Landless Adventurer, Count, Duke or Administrative Lord, etc. and still be able to run Royal Court sex scenes. For solo scenes/jerkoffs, the character event window will be used. In some courtrooms such as the Byzantine and Chinese courtrooms which are huge, the camera transition from the throne room to the cd3 room will take longer and may also cause motion sickness. You can turn off the camera transition in the game options. This will make the scene change instant. Character Interactions This mod adds the following character interactions: Sex and Sex (Bottom) - Use these to trigger sex scenes with your lovers, spouses, and escorts. You may turn these interactions off in the Game Rules if you want a more passive way of having sex where you will rely on your arousal meter and other sex events. Threesome - Engage in a threesome sex with your consorts (husband, wife, concubines), male escorts, and lovers. Fornicate - You can have sex with other characters too with this interaction. You can bribe them or use hooks. Emperors, Kings, and characters with high honor will not accept bribes but you can use hooks against them. Strong hooks will guarantee fornication. If you will bottom for them, they will be more willing. Greedy characters will ask for more gold. Note that you have to be at the target character's location for this to work. Masturbate - You can masturbate if your arousal is high. Hire Escort - In case you want your escorts back (your escorts from your previous ruler), you can use this interaction on them. Spy (Voyeurism) and Stop Spying (Voyeurism) - Use these to proactively spy on any character. By proactively spying, your character will be prioritized or picked as the voyeur in jerkoffs and sex scenes involving the target character. This will also give you Sleep Voyeurism event featuring the target character. Note that voyeurism will not happen if you are away from the target character. 🍆Schlong Traits Schlong traits are genetic and for males only. There are four: 🍆Big, 🥒Large, 🥕Small and 🌶️Tiny. Each gives attraction bonus or penalty. If a male does not have a schlong trait, that means his schlong is average. The chance of inheriting or gaining a schlong trait depends on the following: Genetics - Father having a schlong trait (Big Schlong, Large Schlong, Small Schlong, or Tiny Schlong) This gives the highest chance. Physique - Parent with any physique trait (Hale, Robust, Herculean, Delicate, Frail, or Feeble). Both parents are accounted separately in the calculation. Testosterone - Parent with the Athletic, Strong, Club-footed, or Weak trait. Both parents are accounted separately in the calculation. The green colored traits above contribute to inheriting a big or large schlong. Red ones for small or tiny schlong. Note that the child can still gain a schlong trait even if his father does not have a schlong trait (i.e. his parents have physique traits or traits like Strong or Weak). When it comes to culture, schlong traits work just like physique traits. For example, having a big or large schlong will give prestige (or a negative opinion if you have a tiny or small schlong) if you are a Norse. In sex scenes, big and large schlongs might cause stress to a Bottom. For more flavor, you can change the Schlong Trait names in the Game Rule to use Immersive names like Well-Hung, Fingerling, etc. Arousal System Upon legal age (18), you will get an arousal tracker variable. You can see it as a UI meter on top of the Stress Meter of your character (Lower Left Portrait). When it turns orange, you will get an erection, and stuff happens when your arousal is high. Every quarter, male characters gain an amount of arousal. By how much depends on the character's traits, personality, and circumstance (in army, travelling, imprisoned, old age, etc.). Voyeurism and encounter events also give the characters some arousal if the involved character is good looking. When your arousal is high, you will be given an option to abstain, relieve yourself, or have sex with your partners and escorts. You can also manually relieve yourself if your character is currently abstaining or has an erection, just right-click on your character and select the option. Characters may also get super boners called Towering Erections - this is a character modifier that makes the character's schlong erects vertically. Escort and Escort-Client Relationship You can also hire escorts as a decision and fuck them. You can lose the escort relationship if the escort is no longer your courtier, has become your lover, or reached a certain age. You can view all your escort relations in the Sex Journal. Sex Journal This UI window serves as the main container for different UI's made for CD3. Currently, it can display the list of your male escorts. Click on the book icon in the right tab menus to show the sex journal. Voyeurism The player and characters directly under him (courtiers, direct vassals, guests), and all characters participating in an activity can spy on each other's intimate moments. Characters that are very sexual (Deviant, Lustful) and non-straights are the ones that will likely to spy on other characters while honorable characters will try to avoid such act. The player and other characters can also spot voyeurs during their jerkoff moments if they have high intrigue or high venerator hunting skill. Traits such as Patient, Paranoid also comes into play when detecting voyeurs. Once detected, you can call them out, or give them a nice show. In some cases, they can be invited for sex. Spotting voyeurs is only implemented in jerkoffs and not yet in partner sex scenes. You can proactively spy on any character with the Spy (Voyeurism) character interaction. By proactively spying, your character will be the prioritized/picked as the voyeur in jerkoffs and sex events involving the target character. You will also see the target character sleeping naked. Note that voyeurism will not happen if you are away from the target character. The mod also has decisions to enable or disable passive or accidental voyeurism. These decisions do not affect proactive voyeurism. Top - Bottom Mechanic and Sexperience By default, characters will either be bottom or top. You can change this by selecting a preference. You may choose your preference via a character interaction (Right Click on your character, must be 18). By having a preference, the game will give you your desired position in sex scenes but not a 100% guarantee. Stress gain and loss are applied differently to a position - the Top will mostly get stress loss while the Bottom has higher chance of stress gain (traits, schlong size, sexuality, and sexperience points are accounted for). Regardless of position, each character in the sex scene will gain Sexperience points which will help the characters prevent stress. Sexperience is tracked by the Sex Mastery lifestyle trait. Straight-Curious Hetero male characters may become straight-curious if they happen to spot a good-looking character doing a solo scene. Straight-curiousness may also be obtained in an event called The Husky Tavern which is a low-key gay tavern located in your capital barony. Straight-curiousness may lead to a hetero male character becoming homosexual or bisexual. This mechanic is useful if you are playing a straight male character and you wanted to make him homosexual or bisexual or just role-play as a straight male character with a gay curiosity. Bigger Portrait View Toggle Button In case you want to see more of the character's body, you can click on the Bigger View toggle button next to the Pin button in the Character UI: Game Rules This mod adds new game rules to tweak the following: Immersive Schlong Trait Naming Enable/Disable Sex Character Interactions Set the Cooldown of Sex Character Interactions Enable/Disable STD Contraction/Transmission Sex Location - Add restriction to location when doing sex. Can be applied to all or to the player character only. Disabled by default Compatibility Do not install with Carnalitas and CBO. Not compatible with any mod that changes the character asset files and royal court scene culture, scene settings, and court grandeur files. As for the UI, this mod has changes to the HUD (to show the lust meter and the Sex Journal tab button), the main character UI (for the Bigger Portrait toggle button), and the Royal Court GUI - to adjust the position of the court event button to the left side of the Royal Court screen. Highly Recommended Loverslab Mods Homoerotic Faiths https://www.loverslab.com/files/file/40450-homoerotic-faiths/ Mpreg Expansion https://www.loverslab.com/files/file/51603-mpreg_expansion/ Beefcakes https://www.loverslab.com/files/file/45986-beefcakes/ Gay Flavor Pack https://www.loverslab.com/files/file/37932-gay-flavor-pack-threesome-icon-naked-doctrine-and-trait-real-father-and-lots-more/ Wrestle for Sex https://www.loverslab.com/files/file/39263-wrestle-for-sex-cd3-submod/ AGOT, Elder Kings 2, EPE, CFP, Love Marriage Family Support Patches AGOT, EPE, CFP, and Love Marriage Family compatibility patches available. For this mods, use the latest version of CD3 and CD3 patches. For Elder Kings 2, use CD3 v1.8.9 and CD3 - ARSL v1.8.9 Load Order CFP (On Steam, Optional) EPE (On Steam, Optional) EPE + CFP Compatibility Patch (On Steam, Required if you have both CFP and EPE) Better Barbershop (On Steam, Optional) Love Marriage Family (On Steam, Optional) CD3 (Required) CD3 - Premium (Early Access Animations, Membership, Optional) CD3 - ARSL (Required) CD3 - CFP Patch (Required if you have CFP) CD3 - EPE Patch (Required if you have EPE) CD3 - Love Marriage Family Patch (Required if you have Love Marriage Family) Notes: If you have EPE, you will need to disable EPE's Ruler Designer Clothing in the Game Rules, otherwise, the characters will be wearing a nightgown in the Ruler Designer UI. Load Order for A Game Of Thrones A Game Of Thrones (On Steam, Required) AGOT Submod Core (On Steam, Required if you have AGOT Submod Core related mods) AGOT Crowns of Westeros (On Steam, Optional) Armor Of The Kingsguard (On Steam, Optional) Legacy Of The Dragon (On Steam, Optional) Valyrian Steel (On Steam, Optional) AGOT+ (On Steam, Optional) Legacy Of Valyria (On Steam, Optional) Better Barbershop (On Steam, Optional) CD3 (Required) CD3 - Premium (Early Access Animations, Membership, Optional) CD3 - ARSL (Required) CD3 - AGOT Patch (Required) CD3 - AGOT+ Patch (Required if you have AGOT+) CD3 - Legacy Of Valyria Patch (Required if you have Legacy Of Valyria) CD3 - LOV AGOT+ Patch (Required if you have both Legacy Of Valyria and AGOT+) Notes: The schlong trait inheritance script does not work with canon children using the Canon Children System of the AGOT+ mod. If you want canon children inherit their father's schlong trait then have the Canon Children System enabled for the main AGOT mod. You may install other AGOT submods (just place them before the CD3 mods). Load Order for Elder Kings 2 Elder Kings 2 (On Steam, Required) Better Barbershop (On Steam, Optional) CD3 (Required, use v1.9.2) CD3 - Premium (Early Access Animations, Membership, Optional) CD3 - ARSL (Required, use v1.9.2.2) CD3 - EK2 Patch (Required) CD3 - EK2 Hot Orsimers (Optional) Notes: Use CD3 v1.9.2 and CD3 - ARSL v1.9.2.2 The CD3 - EK2 Hot Orsimers mod updates the orc ethnicity data and humanizes them a bit in terms of look (think masculine Beastboy). This mod is optional. Instructions 1. Download and unzip CD3_v1.x.7z and CD3_ARSL_v1.x.7z 2. Copy and Paste CD3 and CD3 - ARSL folders and their .mod files to your CKIII mod folder (By default in Windows - this is in \Documents\Paradox Interactive\Crusader Kings III\mod). Your file-directory should like this: \Documents\Paradox Interactive\Crusader Kings III\mod\CD3.mod \Documents\Paradox Interactive\Crusader Kings III\mod\CD3 \Documents\Paradox Interactive\Crusader Kings III\mod\CD3\common ... etc \Documents\Paradox Interactive\Crusader Kings III\mod\CD3 - ARSL.mod \Documents\Paradox Interactive\Crusader Kings III\mod\CD3 - ARSL \Documents\Paradox Interactive\Crusader Kings III\mod\CD3 - ARSL\common ... etc 3. Start the game and in the Crusader Kings III Launcher, add the mods to your playset and follow the load order as described in the Load Order section. Have fun and Follow me on Twitter/X and BSKY ❤️ Note: If you are updating the mod, you need to delete the mod's folder and then copy-paste the new one. Do not drag and drop folders as this will cause issues/bugs. Follow Me https://x.com/lordbohemond https://bsky.app/profile/lordbohemond.bsky.social https://ko-fi.com/lordbohemond Submitter Lord Bohemond Submitted 12/22/24 Category Crusader Kings 3 Requirements
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View File Carnalitas - Unified Sex Mod Framework for CK3 Carnalitas Version 2.18 Carnalitas is a unified sex mod framework for Crusader Kings 3. It provides a set of systems that modders can use for their own projects, such as a database of sex scene events. It also implements features that were common in many CK2 sex mods. All these features can be toggled by players through game rules. Git Repository (Source Code and Latest Downloads) Carnalitas Wiki Carnalitas Discord Server Important: We will never upload this mod to Steam Workshop or Paradox Plaza. If you see it on either of those sites, it is against their Terms of Service and a breach of the GNU General Public License. No DLC is required to use Carnalitas. (Although some submods may include DLC-dependent features.) Languages English French - Français German - Deutsch Korean - 한국어 Russian - Русский Simplified Chinese - 简体中文 Spanish - Español Note: Translations may sometimes be incomplete after a new update. Please be patient while the translators are working. Features Features for Users Sex Interactions: Adds character interactions allowing you to have sex with your spouses, consorts, and lovers, or rape prisoners. Slavery System: An immersive slavery framework allowing you to enslave characters, free slaves, and buy and sell slaves, depending on your faith's attitudes toward slavery. Prostitution System: A prostitution framework allowing you to force your slaves into prostitution or work as a prostitute yourself. Lactation System: A lactation framework allowing you to lactate from pregnancy and keep track of your milk production through a widget in the character window. Fetish System: A framework for characters to gain fetishes upon becoming Deviants, which are shown in the character window and can be tracked by mod scripts. Body Part Traits (Dicks & Tits): Adds new congenital traits for breast and penis size, which can be seeded on game start. Stress from Arousal: Adds a game rule which makes you gain stress over time if you are lustful. STD Immunity: Adds a game rule to turn off Lovers' Pox and Great Pox, as well as the ability for modders to make characters who are immune to STDs. Remove Pregnancy Complications: Adds a game rule to turn off stillbirths, sickly children/mothers, and deaths from pregnancy. GUI Improvements: Includes custom GUI that combines Better Character UI and Show More Traits, while also showing fetishes and lactation in the character window, slaves in the relations tab, and Enslave buttons in the prison window. Comprehensive Tutorials: Provides in-game tooltips and encyclopedia entries for all new gameplay concepts added by Carnalitas. Full User Control: All features can be toggled on or off in game rules. Features for Modders Sex Scene System: Provides a unified tag-based database for sex scene events, allowing other mods to easily add new sex scenes or request sex scenes with specific tags. Character Initialization Pulse: Adds on_character_initialization_pulse, allowing you to easily seed characteristics like racial traits on all spawned characters with a single on_action (with only a few delays here and there because it's impossible to catch certain guests). Custom Pregnancy System: Provides a timer-based framework to define your own pregnancy-like effect (e.g. oviposition) that will override vanilla pregnancies and play nicely with other modded custom pregnancies. Pregnancy Suppression Library: Provides flags to suppress the vanilla on-birth and on-pregnancy events and replace them with your own custom events under specific conditions. Abortion Library: Provides scripted triggers for mods allowing termination of pregnancies to play nicely with mods that add custom or scripted pregnancies. Absolute Birth Control: Provides a way to silently replace all pregnancies of a character without affecting her fertility stat in game. Health and Transformation Library: Provides a huge amount of effects for transforming characters by stepping up/stepping down genetic traits, healing wounds and diseases, setting disease immunity, and so on. Personality Replacement Library: Provides scripted effects to easily replace personality traits for slave training, brainwashing, and the like. Dominant/Submissive Relation: Adds a unified relation for Dominant or Submissive lovers. Extensive Character Flags to Expose Vanilla Triggers: You can make a trait grant immunity to disease, force nudity, disallow granting of titles, etc. without having to edit vanilla files and break compatibility with other Carnalitas submods. Heavily Customizable: Hook into any of Carnalitas's features with extensive documentation, scripted effects and triggers, and mod-friendly design. Comprehensive Documentation, Examples, and Wiki Upcoming Features Carnalitas is currently in maintenance mode and no new features are planned. But if you're interested in helping with Carnalitas translation or development, feel free to join the Carnalitas Discord Server. Installation Instructions Download the archive and extract it somewhere. You should see a folder named Carnalitas and a file named Carnalitas.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Carnalitas and Carnalitas.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas to your current playset. On this page you can also download my submod, Carnalitas - Historical Slavery Doctrines, which adds religious doctrines for slavery that are accurate to every faith in vanilla CK3 based on historical research. The submod is separate from the main mod for improved compatibility with total conversion mods. Load Order total conversion mods all mods not related to Carnalitas Carnalitas Carnalitas - Historical Slavery Doctrines (if using it) mods that list Carnalitas as a prerequisite Compatibility Carnalitas edits the character window and court window. If another mod edits the same windows (such as Better UI Scaling) then one of them will end up overwriting the other. Will conflict with other mods that edit sex, pregnancy, or adultery effects. For best results, only use Carnalitas with sex mods that are designed to work with it. Frequently Asked Questions Q: I installed Carnalitas but I don't see any new features. A: Check that you turned on the Carnalitas game rule options. If you don't see any new game rules, check your mod installation. The Paradox launcher is notoriously bad at loading custom mods, so you may have to troubleshoot and/or restart your game. Q: My username contains non-English characters (e.g. accents, Chinese characters) and my mods aren't loading. A: This is a known bug with the Crusader Kings 3 launcher. To work around this, you can move the Carnalitas folder to a different directory that doesn't include non-English characters (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory. Q: I have Microsoft OneDrive and my mods aren't loading. A: This is an issue with Paradox's launcher and OneDrive. To work around this, you can move the Carnalitas folder to a different directory outside of your Documents folder (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory. Q: Does Carnalitas include sex animations? A: No, for animations download Character Body Overhaul. Q: Can I use Carnalitas with an existing save game? A: No. Q: Are the bust size traits shown on the 3D portraits? A: Yes. Q: Can I turn off (feature)? A: Yes. Every single feature can be turned off. Q: Where are all the body part traits? A: Like vanilla "Beautiful" or "Strong" characters, only characters with extraordinary penis or breast sizes will have body part traits. Everyone else is assumed to be average. Q: When do children get body part traits? A: When they become adults. Q: I don't like the Make Love cooldown. A: There is a game rule to turn off the cooldown, see above. Also, that's not a question. Q: Are you going to add (feature not in the upcoming feature list)? A: Probably not. We are building a framework first and foremost, and leaving actual content or game balance changes to other modders. That said, if you have a good idea for a basic feature that could be implemented, contact us. Contact Us For various reasons, we will not be looking regularly at the LoversLab forum thread for this mod. If you have a pressing issue or suggestion, contact us through the Carnalitas Discord Server Credits Cheri - lead developer, project director, systems programmer, English localization Triskelia - senior developer, git manager, artwork, French localization Ernie Collins - senior developer, systems programmer Riija - senior developer, compatibility checker pharaox - maintainer of Carnalitas for new CK3 versions Full list of contributors on the Carnalitas Wiki Support This Mod If you are a lewd modder, feel free to use Carnalitas features and scripts for your own projects. If you are interested in helping with Carnalitas translation or development, you can fork our git repository and join the Carnalitas Discord Server License Carnalitas is distributed under the GNU General Public License 3.0. You are free to use it for any purpose. You can modify or redistribute it, as long as you use the same license, provide the source code, and acknowledge the work and copyright of the original contributors. Note that the requirement to use the same license prevents you from posting Carnalitas on Steam Workshop or Paradox Plaza, as mods there are placed under a more restrictive license. Carnalitas contains a very small portion of Crusader Kings 3 script which is needed to make it work properly. These portions are (c) Paradox Interactive and do not fall under GPL 3.0, we are distributing them under Paradox's terms of use instead. An easy way to credit Carnalitas's creators is to provide a link to the full list of contributors on the Carnalitas Wiki. Submitter Cheri Song Submitted 09/11/20 Category Crusader Kings 3 Requirements Crusader Kings 3
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View File Phaze's Futanari Mod My second CK3 mod project! Have you lamented the fact that despite having a trait added in Carnalitas Futanari characters have almost no content? Well, I did and it bothered me. This mod is dedicated to adding content for Futanari characters. From events, mechanics and flavour I hope to make Futa more interesting to both play as and also to have as AI. Unfortunatly CK3 has some hard-coded limitations that really gets in the way, so I will try and work around those as best I can. For those who don't know, Futanari are Women who have a fully functioning set of Male Sexual organs alongside their female ones. Times are tough financially for me. If you like what I do, please support me on my SubscribeStar page account to help me continue: https://subscribestar.adult/phaze-star What does this mod do? The main feature of this Mod is the "Backed Up" trait. All Futanari characters will now gain this trait once they are an adult. It is a leveled trait with three tiers which represent the collective strain of a Futa's semen production and urge to release it. You will want to manage the options that come your way to decrease (Or increase) the trait exp. Depending on your current stage of "Backed Up", different options and outcomes will be avilable during the events. You can even been forced into something if your exp is too high. As a general rule, the higher the exp, the less self control the Futa has over her own actions!!! (Special thanks to hawkin18 for the art!) Current Features Backed Up trait - Everything revolves around this trait Has four sub groups identifed by the description Pulse events that adapt to your current Backed Up Trait Experiance Events to do with Futa's urges Farther a Child as a Futanari character through events and Marriage! (Limited by game engine) Futa Fathered Trait applied to children born from Futa Pregnancies It is possible to have twins! Description tracks true parentage Bellies will grow during Futa Pregancies which are tracked by the Futa Impregnated Trait Marriage and Concubinage will roll for Pregnancies alongside events, just like Vanilla Pregancies Follow one of the Five Hermic Faiths New doctrines add unquie content for the faiths Every faith in the game now has a stance on Futanari Two trait tracks that count how many children you have made Futa Bitch trait is awarded to women who have been getting knocked up a lot by Futanari (Appear's after 5 Futa Fathered Birth's) Futa Stud trait is likewise given to a Futanari after she had fathered 5 children Play as one of the Bookmark Characters and leave a mark on the growing Futanari Story! Each Character has unique content that is replayable and offers something new Most Bookmark Characters require Roads to Power DLC East Asian Bookmark Characters require All Under Haven DLC A Flavour Pack expansion for Ireland Adds many exclusive events, units and mechanics A Norse-based Futa Culture, Valkynjur Watch our for their raids into europe! A Flavour Pack expansion for Futanari Family Relationships Can be decreased or disabled via gamerule Condom Mechanic For Futanari to help manage pregnacy and backed up XP Ability to not only have twins, but Triplets and Quadruplets! Now supports all the way up to Sextuplets!!! New Dynasty Legacies relating to Futanari Send Futanari Children to a Martial Academy to earn rare traits and MAA units if you are a Faithful Seed worshiper Dynamic Men At Arms which bring events and exclusive gameplay mechanics when hired Decisions for Futanari to hire a personal whore in order to manage Backed Up EXP gain She can be a bit pricy, but maybe a particularly desperate Futa could ignore the cost... Decision for Female Characters to hire a personal bodyguard Decision for Futanari to rescue their imprisined Lovers Players can also pray for their Futanari Lovers to rescue them! Events when raiding as a Futa New raiding intents specific to Futanari Events when Futanari are involved in Army Battles at max Backed Up EXP Expeiance a tributery system through Futanari tradition Use special contracts to extract Futanari-focused rewards from your tributes Interaction to have sex with Prisonsers as a Futanari Struggle against oppression as a Landless Futanari Adventurer Take up futanari-only contracts from sisters in need! Add unique upgrades to your camp buildings based on the Futanari Act in defiance of public opinion, or rely on roguish tactics with specialised Futanari agents Manage the establishment and growth of a Futanari Enclave within your realm Grow your "Goodwill" to unlock more features Visit a Futa Merchant to improve your bonds with the Futa Choose how to respond to public outcry Fund Futanari Invasions into other realms, earn enough trust to gain a tradition Navigate Futanari Cum addictions with an entire mechanic! Experiance debuffs and events based on how bad the withdrawl symptoms get Optional Femboi Content Available once you have reached Rank 4 Enclave Become a Femboi at the Futanari Merchant Many events for and with Fembois Turn men into Fembois with an interaction unlocked through the Lustful Cursed Dynasty legacy! Play as a Milandrite, a Futanari lacking a Vagina Explore ruins that spawn dynamically and unlock secret content! Collect Futanari Artifacts Customise your Coat of Arms with Futanari Icons Recommended Setting Whilst optional, I personally set the natural Futanari generation within the Carnalitas to its lowest possible value above zero. This plays into the narrative of this mod and will also keep populations under control far more than if you allow the game to create a lot of randomly generated Futanari characters. Phaze Futa Other Worlds V1 This file should NOT be loaded alongside the main mod. It is *hopefully* more compatiable with other large mods than the main branch AKA This is a different branch of the mod that you use if the main branch is not working in your mod list Phaze Patches These extra downloads add support for traits found in other mods to be registered by the Futanari Pregnancy System. Place them under the main mod in your load order! Planned Features Expand on the existing Bookmark Characters Add a new form of landed futanari realm Bugs Futa Fathered Children might spawn in an unreachable location, any relavant to the player should be fine **If your world is being spamed by Futa Fathered children with illogical origins you have a mod conflict Credit If you want the text to respect your prefered term for Futanari (Herm) use the patch by Kieva here: Customizable Localization for Phaze's Futanari Mod Thanks to Gun and Flowers for their previous chinese patches chisegupai for releasing frequent chinese patches Big thank you to The Lord for making some excellent coding contributions Praise for Finisher efforts improving the functionality of the mod and being generally fantastic with code A bow for Snowi1 for creating the unique 3D models in this Mod Appreciations to Darsel for adding in new stories Cheers to VSleepy for creating some original artwork A possible alternative for Futanari Inheritance provided by dekeche Elf Destiny Inheritance Patch by aselpatsid Russian patch by AbgreiD1702 French translation by Dickey-Wolf ShalolaAuthor for the additional translations pack and helping with custom skins Kanade_108 for their Chinese Patch Alsie for the Korean Patch skycolor for their Chinese Localisation Lilith The Dark Goddess for their Witchcraft Patch Some of my art is sourced from online public websites, those works I claim no ownership to Phaze_Futanari-mod - Additional Translation.7z futa_Korean.zip russian.7z simp_chinese.rar Submitter Phaze Star Submitted 12/12/23 Category Crusader Kings 3 Requirements Carnalitas
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View File AGOT CBO Patch CBO compatibility patch for A Game of Thrones mod. Compatibility patches for AGOT+, AOTK and LOTD as well, these require AGOT Submod Core. Requirement: This mod requires CBO Unofficial 1.8+, which requires Carnalitas 2.9+ This patch needs CBO Unofficial to work The patch is 3 separate mods. AGOT CBO Base makes AGOT compatible with CBO Unofficial Base. Last updated 2026.05.03: AGOT CBO Base 3.22.zip AGOT CBO Animation makes AGOT compatible with CBO Unofficial Animation. Last updated 2026.05.03: AGOT CBO Animation 3.22.7z AGOT CBO Mesh contains the blending shapes for CBO, this reduces the chances you would see clipping issues. Last updated 2026.03.28: Mega: AGOT CBO Mesh 3.21.7z Pixeldrain: AGOT CBO Mesh 3.21.7z Merged file: this is Base+Animation+Mesh in one mod: Last updated 2026.05.03: Mega: AGOT CBO Patch 3.22.7z Pixeldrain: AGOT CBO Patch 3.22.7z A Game of Thrones - AGOT CBO Base/Animation/Mesh: https://steamcommunity.com/sharedfiles/filedetails/?id=2962333032 AGOT Submod Core: https://steamcommunity.com/sharedfiles/filedetails/?id=3034473189 Legacy Of The Dragon - AGOT LOTD CBO Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3101422928 Armor of the Kingsguard - AGOT AOTK CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2963453899 The Golden Company - AGOT TGC CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=3412222811 AGOT+ - AGOT+ CBO Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=2950245430 AGOT Additional Models and Special Buildings - AGOT AMSB CBO Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3319354609 AGOT: The Long Night - AGOT TLN CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=3355437474 TLN CBO Patch is meant to be used with submodule core, if you are using AGOT+, use the workshop patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3357114592 Load this after TLN Patch, so it can overwrite the genes. Color Picker for Clothes - AGOT Color Picker https://steamcommunity.com/sharedfiles/filedetails/?id=3350459101 Also added it to the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3381385128 AGOT Statues of CK3 - AGOT Statues of CK3 CBO Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=3382679089 Load order: AGOT Statues of CK3 AGOT Statues of CK3 CBO .. AGOT Statues of CK3 Base/Animation Better Barbershop (Optional) Color Picker for Clothes (Optional) AGOT Color Picker for Clothes The last file is mandatory, as it contains the shader changes that make it possible to use AGOT and Statues together. Changes: common/bookmark_portraits: common/dna_data: Added the CBO dnas to these files. common/ethnicities: Merged the CBO and AGOT files common/genes: Disabled CBO daemon gene events: Merged changes between Carnalitas and AGOT gfx/court_scene: Merged the court cultures, for the new added courts it will default to western bedroom court for make love action. gfx/portraits/accessories: Added some of the CBO tags to the new clothes, to solve some of the clipping issues gfx/portraits/portrait_modifiers: gfx/portraits/trait_portrait_modifiers: Merged the CBO and AGOT changes, making sure that AGOT changes will take precedence. Overwrote CBO files that don't make sense, like religious ones, as AGOT removes the original religions. gfx/models/portraits: Re exported the main mesh files, and recreated the blending shapes based on the CBO body blending shapes (ill leave a comment in the forum thread about a tutorial for this) Changes the .asset files to include the new blending shapes gfx/models/portraits/female_head: gfx/models/portraits/male_head: Merged the CBO and AGOT changes gui: Merged the Carnalitas and AGOT changes, might have missed some of the AGOT things, the window_character.gui is quite messing to resolve Load Order: AGOT AGOT Submod Core (Optional) AOTK (Optional) LOTD (Optional) AGOT+ (Optional) Carnalitas 2.9+ CBO Unofficial Base 1.8+ CBO Unofficial Animation 1.8+ CBO Unofficial Mesh 1.8+ AGOT CBO Base AGOT CBO Animation AGOT CBO Mesh (Optional) AGOT LOTD CBO Patch (Optional) AGOT ATOK CBO Patch (Optional) AGOT+ CBO Patch (Optional) Better Barbershop (Optional) Color Picker for Clothes (Optional) AGOT Color Picker (Optional) If using CBO Base only: AGOT Carnalitas 2.9+ CBO Unofficial Base 1.8+ AGOT CBO Base Better Barbershop (Optional) Compatibility: Base Game: 1.11.5, AGOT: 0.2.0, CBO: 1.8.4, AGOT CBO Patch: 1.2.1 Base Game: 1.11.5, AGOT: 0.2.1, CBO: 1.8.4, AGOT CBO Patch: 1.3 Base Game: 1.12.*, AGOT: 0.2.2, CBO: 1.8.4 + Unofficial fix, AGOT CBO Patch 2.0 Base Game: 1.12.*, AGOT: 0.2.3, CBO: 1.8.4 + Unofficial fix, AGOT CBO Patch 2.1+ Base Game: 1.12.*, AGOT: 0.2.4, CBO: 1.8.4 + Unofficial fix, AGOT CBO Patch 2.2+ Base Game: 1.12.*, AGOT: 0.2.8, CBO: 1.8.4 + Unofficial fix 1.9, AGOT CBO Patch 2.4.1+ Base Game: 1.12.*, AGOT: 0.2.13, CBO: 1.8.4 + Unofficial fix 1.10, AGOT CBO Patch 2.7+ Base Game: 1.13.*, AGOT: 0.3.3, CBO Unofficial 1.2+, AGOT CBO Patch 3.0+ Base Game: 1.14.*, AGOT: 0.3.5, CBO Unofficial 1.5+, AGOT CBO Patch 3.3+ Base Game: 1.14.*, AGOT: 0.3.10.1, CBO Unofficial 1.7+, AGOT CBO Patch 3.7+ Base Game: 1.14.*, AGOT: 0.3.11.1, CBO Unofficial 1.7+, AGOT CBO Patch 3.8+ Base Game: 1.15.*, AGOT: 0.3.13, CBO Unofficial 1.7.1+, AGOT CBO Patch 3.9+ Base Game: 1.15.*, AGOT: 0.4, CBO Unofficial 1.7.1+, AGOT CBO Patch 3.10+ Base Game: 1.16.*, AGOT: 0.4.2, CBO Unofficial 1.8+, AGOT CBO Patch 3.12+ Base Game: 1.16.*, AGOT: 0.4.8, CBO Unofficial 1.8+, AGOT CBO Patch 3.15+ Base Game: 1.18.*, AGOT: 0.4.21.2, CBO Unofficial 1.10.3+, AGOT CBO Patch 3.18+ Old files can be found at https://mega.nz/folder/xt9BDK4B#1fQHnDCBCoNQYz0itR3oRw Optional files: AGOT Vanilla CBO 3.10.zip: This is a template mod, that lets you use AGOT assets without AGOT. The assets are not provided, you still need to download the original mod, and get the assets there. Steps to use the mod: Go to the folder "AGOT Vanilla CBO\gfx\models\portraits", you will see a lot of empty folders there. You should see these folders: "agot_furs", "agot_jewelry", "agot_props", "agot_special", "f_cloaks", "f_clothes", "f_hair", "f_headgear", "f_legwear", "m_beards", "m_cloaks", "m_clothes", "m_hair", "m_headgear", "m_legwear" You need to copy the folders with the same name from AGOT mods folder "gfx\models\portraits". You can find the AGOT mod folder at: "[steam install directory]\steamapps\workshop\content\1158310\2962333032\gfx\models\portraits" Copy the folders with the same name from AGOT CBO Mesh, or AGOT CBO Patch, at this location: "AGOT CBO Mesh\gfx\models\portraits" into "AGOT Vanilla CBO\gfx\models\portraits" Once you have copied the files to portraits folder, you need to go into the folders that dont have agot_ prefix (so "f_cloaks", "f_clothes", "f_hair", "f_headgear", "f_legwear", "m_beards", "m_cloaks", "m_clothes", "m_hair", "m_headgear", "m_legwear" ), and remove all folders that don't contain the name agot. For example, in "m_clothes", you might see these folders: "agot", "byzantine", "devoted_01", "ep2_western", "sp2_western", "zoroastrian_rel", you need to remove all folders except "agot" Copy the folder "accessory_variations" from AGOT at "[steam install directory]\steamapps\workshop\content\1158310\2962333032\gfx\portraits" into "AGOT Vanilla CBO\gfx\portraits" Copy the folder "accessories" from AGOT at "[steam install directory]\steamapps\workshop\content\1158310\2962333032\gfx\portraits" into "AGOT Vanilla CBO\gfx\portraits" Copy the folder "accessories" from AGOT CBO Patch at "mod\AGOT CBO Patch\gfx\portraits\accessories" into "AGOT Vanilla CBO\gfx\portraits" foler, and overwrite existing files. Add the mod to your load order before CBO. The mod adds new categories to the barbershop, and you can select AGOT clothes. (make sure to select no clothes in the non AGOT categories) Load order: [other total conversion mods] AGOT Vanilla CBO CBO Unofficial 1.7+ [other CBO patches] Submitter csirke128 Submitted 02/24/24 Category Crusader Kings 3 Requirements Character Body Overhaul, A Game of Thrones
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View File Carnalitas Slavery Reimagined A comprehensive rework of the Carnalitas slavery system aiming at improved balance and better integration with other aspects of the game. The latest version is compatible with CK3 1.20.x and Carnalitas 2.17. If you are still on CK3 1.19.x, use version 0.30.3 instead with Carnalitas 2.16. The latest version of the CSR AGOT compatibility mod is compatible with CK3 1.19.x, Carnalitas 2.16, CSR 0.30.x, and AGOT 0.5.2+. Use it with Carnalitas AGOT Compatibility. It should be compatible with most (but not all) AGOT submods. Load Carnalitas and mods based on it after AGOT and other AGOT submods. Check out my new mod Pyrates - take landless adventure to the seas with new buildings, contracts, and events. Overview Carnalitas added a much-needed slavery system to CK3. While this is great in itself and the basics of the original system are solid, there are certain things that could be improved, perhaps due to Carnalitas ambition to be a "unified sex mod framework" rather than a well-balanced mod in its own right. In particular: Slave prices don't correspond well to other aspects of the game. They are way too high with claims and way too low otherwise. The reasons behind the AI accepting or initiating slavery interactions are not convincing, and the AI never initiates some of them. It's not exactly easy for the player to find rulers willing to buy or sell slaves, and there are rather few slaves owned by the AI to begin with. Enslave is possible on free courtiers, which doesn't make much sense. Once a prisoner is converted to a slave, it's no longer possible to ransom him or her. Religious doctrines that govern whether owning slaves of certain faiths is considered a crime, shunned, or accepted, are not followed consistently when determining if someone should be enslaved, freed, bought, or seized. In a nutshell, what you can do as a player is easily enslave a lot of people, sell any you don't need to the AI, and buy any you may fancy from the AI, while the AI mostly passively obliges. With mods such as Carnalitas Slavery Expansion you can also assign them "professions" for additional benefits. However, these are also human-only, the AI never assigns them. All of this undermines the realism and immersion, and makes the game both a lot easier and less interesting than it could be. This mod introduces a redesigned slavery system, one aiming to better integrate slavery with other aspects of the game, make interacting with slaves and other rulers more interesting and rewarding, achieve a better game balance, enable more roleplaying options, and maintain a reasonable challenge for the player. It does this by reworking most of the slavery interactions, introducing some new ones, making slaves more desirable for council and court positions, adding slavery attitudes and slave-related events, and rebalancing or fixing many of the original effects and outcomes, while still maintaining compatibility with other Carnalitas features and other mods based on Carnalitas. With this mod: The AI competes actively in obtaining and keeping the best slaves, and evaluates them better taking into account their skills, aptitudes, claims, attraction, age, price, current jobs and more when buying, selling, enslaving or freeing. Slave prices better reflect the actual usefulness of slaves. Slaves can be also ransomed, gifted, or liberated, and the AI will occasionally do it as well. It's much easier to find rulers willing to buy, sell, or ransom slaves via special convenience interactions. Slavery doctrines have a significant and consistent impact that better reflects their original meaning. Slaves can be assigned to (some, but not all) council and court positions for additional benefits, and the AI is fully capable of doing this as well. There are also new court positions reserved for slaves or former slaves, such as Slave Concubine, Slave Eunuch or Mameluke Captain, available depending on religion, culture, and government form. You can choose a slavery attitude, one of Slaver, Liberator, Slave Trader, or Slave Employer to get a minor modifier and a unique slavery-related perk. This unlocks additional roleplaying options for players and results in actual "human trafficking" when used by the AI. Additional slaves fit for specific occupations are spawned into the world via events. Useful characters are more likely to be captured (and then enslaved) instead of killed during raids and sieges. There are slavery-related flavor events, such as a slave running away, demands for a slave's freedom, etc. There are also hidden events for AI rulers to interact with their slaves in ways that were previously only available to the player, e.g. have sex with them. There are fame traits that add roleplaying flavor, such as the negative Infamous Slaver trait and the positive Famous Liberator trait. This mod also adds a new Buy & Sell Slaves event chain to the Visit Holding decision for landless adventurers to allow them to buy and sell slaves while visiting holdings, similarly to buying and selling artifacts introduced in the "Roads to Power" DLC. All taken together, slaves are now genuinely useful to their owners, there is an actual demand for them conditioned by religion and culture, and this demand is satisfied by warfare, raiding, slave trade, and slave-related events. As a player, you can choose between many different ways to interact with the system to either roleplay or use it to your advantage, and it's more challenging and hopefully more interesting to do this. Compatibility This mod requires Carnalitas as a prerequisite (obviously). While it modifies the slavery system in a substantial way, it doesn't touch other Carnalitas features and should be compatible with all of them. This mod also supports changing its game rules mid-game with the Gamerule Gadget mod. Compatibility with Mods Based on Carnalitas This mod should be compatible with all mods based on Carnalitas that don't modify the slavery system. Compatibility with the following mods has been explicitly verified, but most others should work as well: Character Body Overhaul Physical Attributes This mod has been explicitly designed to complement Carnalitas Love Reimagined and Carnalitas Prostitution Reimagined, so you are encouraged to use all of them. If you do this, put this mod after Carnalitas and CLR, but before CPR in the load order. This mod may not be compatible with all other mods that modify the slavery system. However, it should still be compatible with mods that don't change the original Carnalitas slavery interactions, modifiers, or effects. Compatibility with the following mods has been explicitly verified: Carnalitas Slavery Expansion. Compatibility with Total Conversion Mods Due to its changes to vanilla files, this mod may conflict with changes done by total conversion mods. This is also true for Carnalitas itself. For best experience, such mods require compatibility patches for both Carnalitas and CSR. CSR is now fully compatible with A Game of Thrones with Carnalitas AGOT Compatibility and a CSR AGOT compatibility patch available as a separate download. If you still want to try using CSR with a different conversion mod, be prepared that some features might be broken. To make the best of it, follow these recommendations: Load Carnalitas and CSR before the total conversion mod. They overwrite a few vanilla files entirely, and if there are conflicts you would rather want the conversion mod overwrites, not the Carnalitas / CSR ones. Note that they also overwrite some specific vanilla objects, and will always do so, no matter the order. Change the Universe CSR game rule to Fantasy. This avoids errors for historical religions, cultures, and titles that may have been removed by the conversion mod. Note that there may still be errors for other removed vanilla objects that can't be clearly identified as "historical". Localization This mod is currently available in English, Russian (translated by @Undertalk), Chinese (translated by @Dark_Crow), French (translated by @don-vip), and Korean (translated by @ipni20 and @Xelren). Links GitHub Repository CSR AGOT Compatibility GitHub Repository If you like this mod, you may also consider my other mods: Carnalitas Love Reimagined, a rework of the Carnalitas Make Love interaction and its related effects. Carnalitas Prostitution Reimagined, a comprehensive rework of the Carnalitas prostitution system. Search & Trade Artifacts, search for artifacts, buy them from other characters, and sell them to other characters. Travelers, characters always travel to their home when it changes instead of teleporting. Active Courtiers, courtiers search for spouses themselves for less micromanagement, stronger AI, and immersion. Pyrates, take landless adventure to the seas with new buildings, contracts, and events. For detailed information on all features and changes, see the full README. For more information on the CSR AGOT compatibility mod, see its README. Submitter pharaox Submitted 01/29/23 Category Crusader Kings 3 Requirements Carnalitas
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View File Regula Magistri 2 Regula Magistri 2 Regula Magistri is a mind-control "Haremocracy" mod for Crusader Kings 3. Overview This is a continuation of the mod Regula Magistri by bobbily plus others included in the credits file. Regula Magistri is a mind-control "Haremocracy" mod for Crusader Kings 3. The mod creates a number of traits, events, schemes and interactions which the Player can use upon gaining the power of the Regula Magistri book. The intent of this mod is to create a state headed by a single (male) ruler (the Player) alongside his harem of female vassal wives/concubines. Old Thread - https://www.loverslab.com/topic/205473-mod-regula-magistri-2/ Main Features How to start Start via a decision to find the Regula Magistri. Starts a small event chain which causes stress but gives some bonuses and lets you start your ascent as Magister Become a full Magister by Freeing the Keeper of Souls, while in the "covert" stage, add women to your soon-to-be harem by showing them the book. Complete more objectives to have a Glorious return, or start quickly with a desperate or modest ritual to Free the Keeper of Souls. Once the Keeper of Souls is freed, your Realm will convert to Regula Magistri and you will gain access to your powers. Do not use the character creator to start with the Regula Magistri religion or convert to the religion in-game (through any other method aside "Free the Keeper of Souls" decision). This will disrupt the mod initialization. Using the Regula culture during character creation is fine, you don't have to use it but I consider it a "quickstart" culture that fits the religion. There are role-play friendly decisions that can quickly grant you Regula traditions once certain goals are met, making it easy to change an existing culture to have Regula traditions. Regula Magistri The Regula Magistri religion has two custom tenents. One based on the Magister himself, and another based on his harem. The Magister can have an unlimited number of wives/concubines, and can dominate his wives to turn them into his Paleax/Domina, each one boosting the income and development of the Magisters realm. He can also treat women as pawns, and shred the souls of women to use as disposable tools, good for fighting and fucking, but not much else! The holy sites of the religion each unlock a special feature, such as empowering certain character interactions, adjusting the sex of newborns and increasing the stats of the faithful. The Magister can use special powers such as: Fascinare: Charm a female character into a Mulsa. Charmed characters are very loyal and get extra stats. Charmed characters also have a number of schemes that can be used to make them reveal secrets, take over their husbands titles or cause disruption in foreign courts. Domitans Tribunal: Turns a landed Mulsa (County title or higher) into a Paelax, Gives a bonus Mutra Corpus interaction as well. Mutare Corpus: Improve a charmed female character, boosting their mental, physical or sexual attributes. This will heal wounds, increase congenital traits and also sometimes give other beneficial traits. The power/effects of Mutare Corpus depends on your Piety level. And many others! Generally allowing easier management of your realm or creating options to do fun things. Creates a number of new wars linked to the enslavement of other rulers. Free female rulers can be dominated, while those already charmed can be stolen from their rightful liege or allowed to break their former bonds of fealty through a custom faction, Servitude. Creates two new gender succession laws, Hereditas Magistri and Hereditas Compedita. The Players's titles pass to their male offspring, while those of their vassals pass to female offspring. All Player vassals will adopt Hereditas Compedita on a quarterly basis. Other Features include: Raid events - Find women when raiding the provinces of other rulers, with lots of different events and bonus options! Regula Cultural Tenets - 4 cultural tenets that help define your culture in a RM way. Famuli MAA - Female led MAA with custom art and stats. Includes replacer art for all vanilla MAA as well! Regula camp upgrades - special upgrades that can be created by a "Cultist" (RM custom camp purpose) camp Travel options - Find women as you travel the land Regula Leyline POI - Get extra special recruits and/or other effects Requirements Carnalitas is needed for this mod to function. CBO (Character Body Overhaul) is a soft requirement which allows the "Lewd" clothing option to be enabled. Cheri - Lewd COAs is used for Regula Coat of Arms generation for the Magistri custom culture. Can be disabled via a game rule to use vanilla Coat of arms for the Magistri culture instead. No Death Cascade is highly recommended not but essential. As you will end up having large factions this mod helps by reducing the "death cascade" when members of your family pass away. I use the mourning period of two years option. Incompatibilities Compatible with Royal Court. This mod may conflict with any mod that overwrites or replaces the following files: 02_genes_accessories_misc adultery_events hair_palette.dds skin_palette.dds story_cycle_infidelity_confrontation Triggers: might_cheat_on_partner_trigger can_set_relation_lover_trigger valid_demand_conversion_conditions_trigger Downloads/Installation You can download the full source at the GitGud Repo A Zipped version of the mod will be available on LoversLab (In this thread!). Unzip into your /Documents/Paradox Interactive/Crusader Kings III/mod folder. Add "Regula Magistri" to your mod playset, after Carnalitas. Tips and Tricks Freeing the Keeper of Souls Remember, to start you have a set of goals to achieve, achieving all of them will grant you an exceptionally powerful start, whilst you can make life harder by going straight for freeing the Keeper of Souls with no prep work! Once a female character is spellbound (You've shown the book to them) you can give them titles through a special interaction, regardless of your current faith/culture laws. Surviving as a new religion Under normal game conditions, most faiths (especially Christian and Islam) will hate you for your Faith! This will make it hard for you to survive as a vassal (Your liege can revoke your titles) or as an independent realm (other nations will declare holy wars on you). Focus on charming the women of nearby realms as fast as possible, ideally charming your liege and nearby states to act as "buffer zones". Before freeing the Keeper of Souls, get yourself prepared for war through gold and a solid army. It will make it much less riskier for you to be quickly attacked by a hostile realm. You can modify religious tolerance through the game rules to make your start much easier, but where's the fun in that? Known Issues Can be found in the file ISSUES.MD Or on GitGud, here https://gitgud.io/ban10/regula-magistri/-/issues New Ideas/Features Feel free to post them in the thread, my current list can be found in the TODO.md Or on GitGud, here https://gitgud.io/ban10/regula-magistri/-/issues Contributing If you are interested in contributing, please get in touch here or at the GitGud Repo. Assistance with art or event dialogue (including translations) would be greatly appreciated. You can contribute with Issues/Pull Requests at GitGud Repo Changelog Can be found in the topic, On this page, Earlier changelogs can be found on GitGud, here https://gitgud.io/ban10/regula-magistri/-/releases You can also find the changelog in the mod files itself, called CHANGELOG.md Submitter ban10 Submitted 06/06/23 Category Crusader Kings 3 Requirements Carnalitas (Essential), Cheri Lewd COAs (optional), CBO (optional), No Death Cascade (optional)
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View File Mystic Subjugation – A Witch’s Touch [NSFW | Femdom | MTF | Slime] My first CK3 mod project focused on erotic transformation, submission, and femdom corruption. In this mod, you play as a male character drawn into the orbit of a mysterious witch. Through rituals, temptation, and control, you experience a slow descent into obedience, femininity, and eventual transformation. This is a focused, character-driven experience built around progressive adult events and a visual-novel-style structure. 🖇️🖇️ Futanari & Femboi Content Included 📖 Devlog (no donation required) https://ko-fi.com/hawkin18 🛠️ Dev Log #6 – Toward 4.5: Events, Expansion & Community 📦 DEPENDENCIES 🧬 Carnalitas 🍆 Phaze’s Futanari Mod Make sure both are enabled to avoid missing traits, events, or broken progression. 🔮 Current Content 20+ handcrafted events Monthly witch visit (decision-based) Progressive story arc that expands over time Trait-based progression: Anal training Feminization Humiliation / corruption Oral training Erotic artifacts: Lingerie Dress Cage Futa & femboi-related content Simplified Chinese localization 💡 How to Play Start as any male character. Use the starting decision — the witch will begin visiting you. No need to manually add traits. 🔧 Development Direction This mod is actively evolving. Planned improvements include: Expanded main storyline More secondary events More post-transformation content Expanded prostitution systems More futa & femboi interactions Improved writing, pacing, and variety 🧪 Early Development This is still an early solo project. Feedback is very welcome — especially on: Story direction Transformation content Futa / femdom content Post-transformation depth 🌍 Language Note English is not my first language, so some phrasing may be imperfect. Constructive feedback is appreciated. 🌏 Chinese Localization Simplified Chinese localization is available. This version was created using AI-assisted translation and then manually adjusted. It is fully playable, but some lines may feel slightly unnatural. If you notice: mistranslations missing text better wording 🐞 Bug Reports If your game crashes or events break, please share your error.log. 📂 Path: Documents\Paradox Interactive\Crusader Kings III\logs 🙏 Credit Huge thanks to @Phaze Star for guidance and support (futa mod compatibility) Thank to @Deachland for the Chinese patches. (2.0) Thank's @super-storm for the Chinese patche (2.5) Some artwork is sourced from public websites — no ownership claimed. Slime World mod by @Lythitto 🛠️ This is a solo project — help with writing, coding, or art is always welcome. 💬 Thank you for playing — your feedback shapes the future of the mod. simp_chinese.rar Submitter hawkin18 Submitted 05/21/25 Category Crusader Kings 3 Requirements Carnalitas / Phaze's Futanari Mod
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View File (Not So) Simple Shafts A (relatively) simple set of mods for adding penises to in-game characters and removing fig leaves. Feel free to use features of this mod as components in other mods. Simple Shafts: Simple Shafts - Carnalitas: Simple Shafts for Her: Load order: Carnalitas Simple Slits Simple Shafts Simple Shafts - Carnalitas Simple Shafts for Her Changelog: Submitter WaffleIron Submitted 09/22/2020 Category Crusader Kings 3 Requires
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Version 2.18
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Carnalitas Version 2.18 Carnalitas is a unified sex mod framework for Crusader Kings 3. It provides a set of systems that modders can use for their own projects, such as a database of sex scene events. It also implements features that were common in many CK2 sex mods. All these features can be toggled by players through game rules. Git Repository (Source Code and Latest Downloads) Carnalitas Wiki Carnalitas Discord Server Important: We will never upload this mod to Steam Workshop or Paradox Plaza. If you see it on either of those sites, it is against their Terms of Service and a breach of the GNU General Public License. No DLC is required to use Carnalitas. (Although some submods may include DLC-dependent features.) Languages English French - Français German - Deutsch Korean - 한국어 Russian - Русский Simplified Chinese - 简体中文 Spanish - Español Note: Translations may sometimes be incomplete after a new update. Please be patient while the translators are working. Features Features for Users Sex Interactions: Adds character interactions allowing you to have sex with your spouses, consorts, and lovers, or rape prisoners. Slavery System: An immersive slavery framework allowing you to enslave characters, free slaves, and buy and sell slaves, depending on your faith's attitudes toward slavery. Prostitution System: A prostitution framework allowing you to force your slaves into prostitution or work as a prostitute yourself. Lactation System: A lactation framework allowing you to lactate from pregnancy and keep track of your milk production through a widget in the character window. Fetish System: A framework for characters to gain fetishes upon becoming Deviants, which are shown in the character window and can be tracked by mod scripts. Body Part Traits (Dicks & Tits): Adds new congenital traits for breast and penis size, which can be seeded on game start. Stress from Arousal: Adds a game rule which makes you gain stress over time if you are lustful. STD Immunity: Adds a game rule to turn off Lovers' Pox and Great Pox, as well as the ability for modders to make characters who are immune to STDs. Remove Pregnancy Complications: Adds a game rule to turn off stillbirths, sickly children/mothers, and deaths from pregnancy. GUI Improvements: Includes custom GUI that combines Better Character UI and Show More Traits, while also showing fetishes and lactation in the character window, slaves in the relations tab, and Enslave buttons in the prison window. Comprehensive Tutorials: Provides in-game tooltips and encyclopedia entries for all new gameplay concepts added by Carnalitas. Full User Control: All features can be toggled on or off in game rules. Features for Modders Sex Scene System: Provides a unified tag-based database for sex scene events, allowing other mods to easily add new sex scenes or request sex scenes with specific tags. Character Initialization Pulse: Adds on_character_initialization_pulse, allowing you to easily seed characteristics like racial traits on all spawned characters with a single on_action (with only a few delays here and there because it's impossible to catch certain guests). Custom Pregnancy System: Provides a timer-based framework to define your own pregnancy-like effect (e.g. oviposition) that will override vanilla pregnancies and play nicely with other modded custom pregnancies. Pregnancy Suppression Library: Provides flags to suppress the vanilla on-birth and on-pregnancy events and replace them with your own custom events under specific conditions. Abortion Library: Provides scripted triggers for mods allowing termination of pregnancies to play nicely with mods that add custom or scripted pregnancies. Absolute Birth Control: Provides a way to silently replace all pregnancies of a character without affecting her fertility stat in game. Health and Transformation Library: Provides a huge amount of effects for transforming characters by stepping up/stepping down genetic traits, healing wounds and diseases, setting disease immunity, and so on. Personality Replacement Library: Provides scripted effects to easily replace personality traits for slave training, brainwashing, and the like. Dominant/Submissive Relation: Adds a unified relation for Dominant or Submissive lovers. Extensive Character Flags to Expose Vanilla Triggers: You can make a trait grant immunity to disease, force nudity, disallow granting of titles, etc. without having to edit vanilla files and break compatibility with other Carnalitas submods. Heavily Customizable: Hook into any of Carnalitas's features with extensive documentation, scripted effects and triggers, and mod-friendly design. Comprehensive Documentation, Examples, and Wiki Upcoming Features Carnalitas is currently in maintenance mode and no new features are planned. But if you're interested in helping with Carnalitas translation or development, feel free to join the Carnalitas Discord Server. Installation Instructions Download the archive and extract it somewhere. You should see a folder named Carnalitas and a file named Carnalitas.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Carnalitas and Carnalitas.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas to your current playset. On this page you can also download my submod, Carnalitas - Historical Slavery Doctrines, which adds religious doctrines for slavery that are accurate to every faith in vanilla CK3 based on historical research. The submod is separate from the main mod for improved compatibility with total conversion mods. Load Order total conversion mods all mods not related to Carnalitas Carnalitas Carnalitas - Historical Slavery Doctrines (if using it) mods that list Carnalitas as a prerequisite Compatibility Carnalitas edits the character window and court window. If another mod edits the same windows (such as Better UI Scaling) then one of them will end up overwriting the other. Will conflict with other mods that edit sex, pregnancy, or adultery effects. For best results, only use Carnalitas with sex mods that are designed to work with it. Frequently Asked Questions Q: I installed Carnalitas but I don't see any new features. A: Check that you turned on the Carnalitas game rule options. If you don't see any new game rules, check your mod installation. The Paradox launcher is notoriously bad at loading custom mods, so you may have to troubleshoot and/or restart your game. Q: My username contains non-English characters (e.g. accents, Chinese characters) and my mods aren't loading. A: This is a known bug with the Crusader Kings 3 launcher. To work around this, you can move the Carnalitas folder to a different directory that doesn't include non-English characters (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory. Q: I have Microsoft OneDrive and my mods aren't loading. A: This is an issue with Paradox's launcher and OneDrive. To work around this, you can move the Carnalitas folder to a different directory outside of your Documents folder (such as C:\CK3Mods\Carnalitas\) and edit Carnalitas.mod to point to the new directory. Q: Does Carnalitas include sex animations? A: No, for animations download Character Body Overhaul. Q: Can I use Carnalitas with an existing save game? A: No. Q: Are the bust size traits shown on the 3D portraits? A: Yes. Q: Can I turn off (feature)? A: Yes. Every single feature can be turned off. Q: Where are all the body part traits? A: Like vanilla "Beautiful" or "Strong" characters, only characters with extraordinary penis or breast sizes will have body part traits. Everyone else is assumed to be average. Q: When do children get body part traits? A: When they become adults. Q: I don't like the Make Love cooldown. A: There is a game rule to turn off the cooldown, see above. Also, that's not a question. Q: Are you going to add (feature not in the upcoming feature list)? A: Probably not. We are building a framework first and foremost, and leaving actual content or game balance changes to other modders. That said, if you have a good idea for a basic feature that could be implemented, contact us. Contact Us For various reasons, we will not be looking regularly at the LoversLab forum thread for this mod. If you have a pressing issue or suggestion, contact us through the Carnalitas Discord Server Credits Cheri - lead developer, project director, systems programmer, English localization Triskelia - senior developer, git manager, artwork, French localization Ernie Collins - senior developer, systems programmer Riija - senior developer, compatibility checker pharaox - maintainer of Carnalitas for new CK3 versions Full list of contributors on the Carnalitas Wiki Support This Mod If you are a lewd modder, feel free to use Carnalitas features and scripts for your own projects. If you are interested in helping with Carnalitas translation or development, you can fork our git repository and join the Carnalitas Discord Server License Carnalitas is distributed under the GNU General Public License 3.0. You are free to use it for any purpose. You can modify or redistribute it, as long as you use the same license, provide the source code, and acknowledge the work and copyright of the original contributors. Note that the requirement to use the same license prevents you from posting Carnalitas on Steam Workshop or Paradox Plaza, as mods there are placed under a more restrictive license. Carnalitas contains a very small portion of Crusader Kings 3 script which is needed to make it work properly. These portions are (c) Paradox Interactive and do not fall under GPL 3.0, we are distributing them under Paradox's terms of use instead. An easy way to credit Carnalitas's creators is to provide a link to the full list of contributors on the Carnalitas Wiki.-
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View File CBO Unofficial Download section: The mod is made up of 3 separate mods: CBO Unofficial Base (new body mesh) CBO Unofficial Animation (new skeleton + animations, carnal court, sex scene) CBO Unofficial Mesh (new blend shapes for existing meshes + revealing clothes, blend shapes allow clothing to be impacted by shoulder, waist, hips, butt sizes) CBO Unofficial Animation requires CBO Unofficial Base to work (needs to be loaded after), CBO Unofficial Mesh needs CBO Unofficial Base and CBO Unofficial Animation to work If you have a good PC, use Base + Animation + Mesh If you are running out of vRAM, or have slowdowns, try just Base + Animation If you just want a nude body mod, or even Animation is causing uses, use just Base Zip files are provided because some AVs flag the 7z files, also 7z file is compressed quite heavily to reduce file size, this might be an issue for some people when uncompromising. CBO Unofficial Base - CBO Unofficial Base 1.14.1.zip, Last Updated 2026.10.03 Mega: CBO Unofficial Base 1.14.1.zip Pixeldrain: CBO Unofficial Base 1.14.1.zip CBO Unofficial Animation - CBO Unofficial Animation 1.14.1.7z, Last Updated 2026.10.03 Mega: CBO Unofficial Animation 1.14.1.7z Pixeldrain: CBO Unofficial Animation 1.14.1.7z CBO Unofficial Mesh - Ql0GCQ4T, Last Updated 2026.10.03 Mega: CBO Unofficial Mesh 1.14.1.7z Pixeldrain: CBO Unofficial Mesh 1.14.1.7z Merged file (this is Base+Animation+Mesh in one mod), Last Updated 2026.10.03 Mega: CBO Unofficial 1.14.1.7z Pixeldrain: CBO Unofficial 1.14.1.7z Credit: From CBO: "Credit to WaffleIron, whose Simple Slits mod provided the asset I used to make the female model." "Also Credit to Jengus on the discord who provided the Chinese translation (as of 6/13/2023)" Credit to Mange2020 for CBO Credit to 斩澜川 for chinese localization Credit to EvilGuard for korean localization Credit to Dark_Crow for chinese localization Credit to black1 for contributions on github Credit to DhuumMe for french localization Credit to for Lerwing russian localization Permissions: Same as CBO Contribution: Put the Base, Animation and Mesh mod on github: https://github.com/csirke128/CBO-Base https://github.com/csirke128/CBO-Animation https://github.com/csirke128/CBO-Mesh Workaround: There is an issue with Carnal Court for non-independent Dukes and Counts, the issue is that court rooms are now loaded into the game on demand, and on first load the event wont fire correctly. non-independent Dukes and Counts have the Carnal Court scene set in the Lieges court, as they dont have a court room themselves. Its not possible to directly go to the court room. On first carnal court scene since game start or game load, when you trigger the event, wait for the court to load, and then click the button circled in red (throne icon below the x, top right corner): If you closed the court room window, you need to go back by finding your Liege and clicking the court room button on their character window: After this, if the event still doesnt load, try click the button in the royal court room mentioned above (throne icon below the x, top right corner) About the mod: This is an unofficial continuation of the mod CBO (Character Body Overhaul): For game version 1.12.x, it was possible to keep CBO up to date with a patch on top of CBO, but in 1.13.x, the file structure for meshes were changed, so to make it compatible, the files needed to be renamed/moved to their new place. So the patch was going to be just as big as CBO itself, so this mod will not depend on CBO (until CBO itselfs is updated to the new file structure) This mod also contains the previous CBO Compatible Skeleton mod, which means the skeleton for the male and female mesh is changed, so that the bones added by CBO are at the end of the bone list, which makes it so that clothing added by the base game or other mods are automatically compatible, just due to missing blending shapes, they might be clipping. Some other changes were also made to make CBO more compatible with other bigger mods, like moving the CBO added extra clothing genes (these were the religious clothing) to their own genes, this means that the mod no longer changes clothing related genes of the base game, or other mods. Not all conflicts can be eliminated, for example court rooms will still conflict, also the barbershop clothing list needs the no clothing option added, which will conflict with clothing added by other mods without a patch. (so mods still need patches, but these patches are a lot easier to put together) This mod also integrates CBO Animation Pack: Also the Carnal Court Addon: This mod integrates the Carnal Court changes from CBO Carnal Court Lite: The make love interaction is not removed for compatibility reasons, as other mods might still want to take over that event. Added a new game rule, that lets you switch between CBO Animation Pack, and Carnalitas + Animations for make love interaction. "cbo_convert" is a modding tool for making animations/meshes compatible with CBO, so unless you need to do that, you don't need to download it. "CBO Vanilla Unofficial" is a modified version of CBO Vanilla, to reflect the changes to genes by CBO Unofficial. (added a shrink to breasts when clothed) Not yet compatible with Lite or Ultra Lite versions "PA Unofficial" is a patched version of Physical Attributes mod compatible with 1.13.x PA Unofficial is not compatible with Lite and Ultra Lite versions Requirement: Just like CBO, this mod also depends on Carnalitas to work. Carnalitas is a soft requirement, if you dont have carnalitas, you wont be able to trigger the sex scenes, but the mod should still work without carnalitas. Current compatibility: CFP, CFP+EPE: Lazy's Skimpy Accessories CBO Compatibility https://steamcommunity.com/sharedfiles/filedetails/?id=3011918746 The clothing were added to the CBO genes, so you can also select them in the CBO clothing categories in the barbershop. For mods that have a patch to Lazy's Skimpy Accessories, follow the load order in the steam page. (like CFP, AGOT and so on) For mods that don't have a patch, you can load Lazy's Skimpy Accessories before the mods that conflict, and then select the clothing with CBO clothing categories instead of the normal ones. For example, Oriental Empires: Lazy's Skimpy Accessories Oriental Empires Carnalitas CBO Unofficial OE CBO Patch Lazy's Skimpy Accessories CBO Compatibility The clothing won't be available under clothes and legwear menu, as Oriental Empires conflicts and overwrites the genes, but they can still be selected in CBO clothing, CBO legwear and CBO headgear Shogunate - Shogunate CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2253278582 Character beautification - CB CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2222302033 Need to load the original mod after CBO to make sure it overwrites the textures in CBO Load order: CBO Unofficial Character beautification Character beautification CBO Patch Sappho's Daughter II - SD2 CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2863937956 Elf Destiny - ED CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=3114064450 More Bookmarks+ - MB+ CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2216670956 The Fallen Eagle - TFE CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2243307127 General load order: Load order [Mod] Carnalitas (Optional) CBO Unofficial Base CBO Unofficial Animation (Optional) CBO Unofficial Mesh (Optional) [Mod] CBO Patch For CFP+Statues, check the CFP CBO Mod page linked above Changes: File structure was changed to be aligned with base game file structure changes. All meshes and animations were converted to CBO CS version, with the cbo convert utility in the attachment. This changes so that CBO bones are added after the original bones, so the bones are not interleaved. When a mesh has fewer bones than the body skeleton, it just ignores the bones that have higher id than its bone count, this means meshes will ignore the CBO bones. This means all bones in an original mesh will line up with the bones in the body skeleton, and there won't be any weird warping that happens when these are not aligned. CBO adds some new female religious clothing, also it adds new legwear and headgear. These used to be added to the base game gene files, but I separated out these to their own genes, to make it so that there is no need to patch gene files. This is especially useful for mods like EPE and CFP, where the headgears added by these mods caused the original gene file to run out of indexes, and since CBO no longer touches these files, the workshop CFP+EPE can be used without any issues, instead of needing a CBO+CFP+EPE patch for the headgears (which was very time consuming to make) No new revealing clothing were added compared to CBO, I don't have the skills to make those, but the non revealing versions for the new clothing added by base game were made compatible by adding blendshapes for them. Load Order: Carnalitas 2.7.1+ CBO Unofficial Base CBO Unofficial Animation (Optional) CBO Unofficial Mesh (Optional) Better Barbershop (Optional) Known Issues: New byzantine clothing with big bust character is clipping, No blendshapes for some of the new byzantine male clothing (so it might be clipping) Old files can be found at: https://mega.nz/folder/xt9BDK4B#1fQHnDCBCoNQYz0itR3oRw This includes the mods for game version 1.12.x If there is an old file that is missing, let me know, maybe just forgot to upload it. Submitter csirke128 Submitted 04/22/24 Category Crusader Kings 3 Requirements Carnalitas
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View File Deviant's Mask Mod that focuses on adding perverted events and flavour. Update: 1.20.0.2: hopeful fix for crash on start Most content does not work for landless and admin char needs to hold a title. Summary: -If you have ever played those "heroine corruption" RPGmaker games, you know what I at least try to do, success may vary. Start as a proper male or female ruler and turn them into a degenerate sadist or lustful pervert. -Contains fantasy elements. Some borderline natural explanations but some go beyond the edge. As you progress along a path and accept certain options, more odd things start showing up. Currently this mainly means the end of the lustful female path. General Content: Female/Male -After install, you have a decision to get the "Thrill Seeker" trait that is used as the trigger for most of the events. -Large pool of events, some random, some with variations and conditions. -Small orgy activity, needs at least 4 invitees to show up to start. -Go streaking through random events, mainly via having stress level past one and using the decision. Choose your own adventure with random chance.(Need the mask artifact from the black market merchant) Female Only Content: -Being camp slut to your men-at-arms/look-alike prostitute. (Level up trait and events) -Blackmail content. (Level up trait for you/your blackmailer and events.) -Dildo fucking. (Level up trait, artifacts and events.) -Cursed immortality bimbo content. (Level up the "Those Dreams" trait that you do not want to level up that fast unless you want to get fucked in more ways than one and events.) -Inn prostitution content that can connect to the immortal bimbo slut if have both traits. -Being a courtesan. Activated via decision to gain the trait.(Events at feasts and special prostitution to vassals when using the dealing with stress decision.) -Carnal homage decision if your liege is suitable. -Female only monthly decision to have some quality time with your canine friend. Uses the base game dog for the events. Always treats them as male. (Progressive events and traits) Pimp Content: Female/Male -Trait gained with decision about selling flowers. -Hire lustful/sadistic +18 female courtiers to entertain your men-at-arms via event. Events work as long as they are your courtier. Sadistic Content: Female/Male -If you have an adult female prisoner, quarterly event to mess with them. -Sadistic joyrides to amuse yourself with commoners to passively lose stress via log events, if you have the mask and the sadistic trait. Content Warnings: -This mod contains sadistic and humiliation content but there are some limits I won't cross. Humiliation and sadistic content can have either you or someone else as the victim. Sadistic ruler is rarely the victim unless they go out of their way to get those results and lustful rulers tend to be humiliated because of their decisions. -Sadistic content usually lacks consent since you are imposing your will on others as a feudal ruler. -The current incest filter is manual. Though there are no events that notice the relationship, but the base game does if you manage to impregnate your daughter as a sadist or get impregnated. Installation and other misc info: Contributors: Squishy Chop Squid: Contributor of the story texts and concept planning in the Canine Lover questlines and the first version of the Inn Whore content. Old Changelog: Submitter Fuseli Submitted 07/13/23 Category Crusader Kings 3 Requirements
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View File DWToska-CK3 for Tours & Tournaments (v1.9) [CK3] DWToska - for Royal Courts (v.1.9.*) Introduction: Way back I authored the "[CK2] Dark World Reborn: Toska" mod. When CK3 came out, I released the v1.0.X versions of this mod. Which was pretty much the first sexual content mod for CK3 on LoversLab, allowing to rape courtiers and prisoners, but had nothing else. As time went on, that version of the mod became entirely obsolete. Now with both CK3 "Royal Courts" out and well thought out frameworks such as Carnalitas around (mad props to Cheri Song!), I overhauled DWToska and released v2.0.X of it. Over the years I got lots of feeback and the most asked for feature was a functionality from the CK2 versions of DWToska: Raping, killing and/or imprisonment after battles, sieges and raids. As frameworks such as Carnalitas are already have a really good coverage of every sexual content you could want, this version of DWToska just adds what has been asked for: Raping, killing and/or imprisonment after battles, sieges and raids! \o/ That functionality for Crusader Kings 3 (v1.9) "Tours & Tournaments" is included in the mod available as "DWToska2", current version: v2.0.6. I also got asked to publish an updated version of the old "Rape Courtier" and "Rape Prisoner" functionality, which this mod initially had. However, as other mods such as Carnalitas or submods of it often provide similar functionality, I rolled this into a separate mod called "DWToska3", current version: v3.0.0. You can install both at the same time if you want both functionalities. Summary: DWToska2: Raping, killing and/or imprisonment after battles, sieges and raids! DWToska3: Rape Courtiers / Rape Prisoners (CBO+CC ready) How it works: When the mod is enabled, nothing changes at first. Until you go to "Decisions" and use the decision "We can rape and pillage". You can turn that off at any time, using the opposite decision "We won't rape and pillage" that is only visible if you're already a bad boy (or girl). With "We can rape and pillage" active, the following new battle (or raid) interactions will occur when you are leading an army yourself: After a successful siege of Barony you can have your way with the liege of that barony (if he's there)and/or two attractive courtiers After a successful raid of a Barony you can have your way with the liege of that barony (if he's there) and/or two attractive courtiers During battles you might enounter an enemy knight or leader and you can have your way with them. Duels (to the death) with high ranking captives of martial age are now possible. Performing a non-voluntary action against captives from siege, raids or battles has a prowess based chance of failing with negative consequences for you. Screenshots of everything relevant are provided above. This works for both male and female rulers when leading the army. Aside from existing lieges, generals and knights you might also get presented with freshly created bonus victims that match the sexuality of your character. So if you're heterosexual, these randomly generated victims are of the opposite sex. If you are bisexual, then you get random victims that suit your need. Frequency of capture events and available traits of randomly generated bonus victims can be configured via game rules. Posing and animations of characters are stock CK3 and all sex interactions use the events present in Carnalitas, which is now a requirement for this mod to work. Requirements: For DWToska2/DWToska3: Carnalitas For DWToska3: Character Body Overhaul + Carnal Court for CK3 v1.9 (optional) Supported ingame languages (DWToska2): English French (machine translation) German (machine translation) Korean (machine translation) Russian (machine translation) Spanish (machine translation) Simplified Chinese (partial machine translation) Supported ingame languages (DWToska3): English Known issues: If you have the right army strength and use the default game rules of this mod, then this mod is stupidly overpowered and should not be taken serious. You can pretty much run wild and just straight out murder your enemies in wars or raids by imprisoning or killing their leaders, generals and kights in successive battles. That's why you can turn the features provided in this mod on and off via a decission at any time and can adjust frequency of events and traits of randomly generated victims via game rules. The error.log isn't entirely clean and there are some issues, but the mod works and doesn't cause crashes as far as I can tell. The errors happen when the events to create the random bonus victims fires and can't find the scope of the barony's owner, because there is none. This should be easy to fix, but I haven't figured that one out yet. Like said: It works, so ... /shrug Submitter DocToska Submitted 09/03/2020 Category Crusader Kings 3 Requires Carnalitas
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View File Carnalitas Dei - De-tenet-ized Carnalitas Dei Now de-tenet-ized! (For CK3 1.20.*) A (somewhat light) rewriting of Carnalitas Dei (and the unofficial up-to-date update), with compatibility with total conversions (TC) and other religion mods in mind. New and tweaked features: Previous Dei tenets have now been remapped into various new Doctrines, which are more compatibility friendly (instead of tenets, which is just one massive file that overrides any other rendition of it): The Sexuality main doctrine has had a new step, Carnal Mysticism, which serves as a replacement for the former Tantric Sex tenet. Hermaphrodite Opinion: The former Hermaphrodite Exaltation tenet is now a full scale of opinion on hermaphrodites/futanari, and can range from Exalted (the old tenet) to Criminal. The Futanari traits in base Carnalitas has been overwritten to support this functionality. (NOTE: If playing with Phaze's Futanari Mod, place this mod before in the load order so that PFM takes priority.) Bodily Endowments: The former Fertility Idols doctrine is now supplemented by its opposite, Androgyne Exaltation, as well as a fully neutral option, Sanctity of Form. Nudity Doctrines: Played into some of the oldest mods out there, you can now determine whether male, female or both genders should be naked. Clergy has its own nudity doctrine. Youthful Rulership: The former Youthful Rulership tenet has been rewritten to a cultural tradition, and now costs prestige to adopt. Actual Deviancy: You can now pick Virtuous Deviancy doctrine if you have Carnal Exaltation or Carnal Mysticism Sexuality doctrine. The base-game Deviancy doctrine has been overwritten to support this functionality. The two religions added by the mod, Madeleinist and Xuansu, has been split into its own Carnalist religion family for compatibility reasons. Both has been given Christian Syncretism and Eastern Syncretism respectively to make up for the tenet they lost due to remapping. Features a slightly retooled faith and faith creation GUI for bigger size, 3-a-row listings, and collapsible doctrine menus. Load Order all mods not related to Carnalitas (including total conversions such as ATE, AGOT, etc. since they will remove Carnalitas stuff if placed after.) Carnalitas Carnalitas Dei Carnalitas Mundi other mods that list Carnalitas as a prerequisite Compatibility Requires Carnalitas Compatible with mods that ADD new religions, doctrines, or tenets in separate files. If playing with Phaze's Futanari Mod and/or Daughters of Lust, load order should be something like this: Carnalitas Carnalitas Dei Detenetized Phaze's Futa Mod Daughters of Lust DO NOT RUN THIS AND REGULAR CARNALITAS DEI AT THE SAME TIME. NEW SAVE MAY BE NEEDED. Optional GUI Change (Spun off, previously part of mod) gui.rar MY OTHER MOD(S): Daughters of Lust (Updated): a mod that lets you become a succubus. Originally developed by Cheri Song, maintained and updated by me. Recommended to be used with Kieva's Lustmarks. Grand Debauch: a mod that lets you host an orgy, or a masked orgy. Standalone module and also part of Daughters of Lust. Kieva's Sensual Memoir: a mod that allows you to write a steamy chronicle of your sex life. Standalone module and also part of Daughters of Lust. Architected Sexualis: a minor modification to allow the use of Blood Legacy 4 (Architected Ancestry) to also boost Carnalitas body traits chances. More Sexy Electives: a mod that adds a variety of succession laws into Crusader Kings 3, based on various body traits from Carnalitas. Kieva's Lustmarks: a mod that adds 128 Lust Marks (or demon tattoos, womb tattoos, etc.) for customization, with inbuilt compatibility with Daughters of Lust Customizable Localization for Phaze's Futanari Mod (GDrive link): a minor mod that provides Carnalitas gamerule-abiding localization for the futanari trait (futanari/hermaphordite). Can either be standalone or directly installed in Phaze's main mod - does not override anything. Also provides short-form localization (futa/herm) for use of localizations. Submitter Lyskorie Submitted 12/08/24 Category Crusader Kings 3 Requirements Carnalitas
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View File CFP CBO Patch CBO compatibility patch for Community Flavor Pack. https://steamcommunity.com/sharedfiles/filedetails/?id=2220098919 Requirement: This patch needs CBO Unofficial to work The patch is 3 separate mods. CFP CBO Base makes CFP compatible with CBO Unofficial Base. (contains portrait modifiers) CFP CBO Animation makes CFP compatinle with CBO Unofficial Animation. (contains carnal court files) CFP CBO Mesh contains the blending shapes for CBO, this reduces the chances you would see clipping issues. CFP CBO Animation requires CFP CBO Base, and CFP CBO Mesh requires both CFP CBO Animation and CFP CBO Base. For combination patches, you will need the combination patch only, and after the combination patch, load the Mesh mods for the mods that the combination patch makes compatible. For example, CFP + EPE combination patch would mean you only need the CFP+EPE CBO Patch, and not CFP CBO Patch, but then you also need to add CFP CBO Mesh and EPE CBO Mesh to have the blending shapes. Last updated 2026.05.04: CFP CBO Base 2.9.zip CFP CBO Animation 2.9.zip Last updated 2025.11.06: CFP CBO Mesh 2.7.7z Merged mod (Base+Animation+Mesh in one mod), Last Updated 2026.05.04: CFP CBO Patch 2.9.7z Changes: gfx/court_scene: Merged the court cultures. gfx/models/portraits: Recreated the blending shapes based on the CBO body blending shapes. gfx/portraits/accessories: Added some of the CBO tags to the new clothes, to solve some of the clipping issues gfx/portraits/portrait_modifiers: Merged the CBO and CFP changes. Added shoes for new legwear (or removed, depending on legwear). Load Order: CFP Carnalitas CBO Unofficial Base CBO Unofficial Animation CBO Unofficial Mesh CFP CBO Base CFP CBO Animation CFP CBO Mesh Compatibility: Compatible with POD patch, for load order check the POD mod page: CFP+EPE compatibility using comp patch below CFP + EPE Compatibility Patch - CFP+EPE CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2996881191 Load order: CFP EPE Statues of CK3 (Optional) CFP + EPE Compatibility Patch Carnalitas CBO Unofficial Base CBO Unofficial Animation CBO Unofficial Mesh CFP+EPE CBO Base CFP CBO Animation CFP CBO Mesh EPE CBO Animation EPE CBO Mesh CFP+EPE+Statues CBO Patch (Optional) Last updated 2026.05.04: CFP+EPE CBO Base 1.7.zip Merged file (CFP+EPE Base+CFP Animation+CFP Mesh+EPE Animation+EPE Mesh) Last updated 2026.05.04: CFP+EPE CBO Patch 1.7.7z Elf Destiny - CFP+EPE+ED CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=3114064450 Load order: CFP EPE CFP + EPE Compatibility Patch Elf Destiny Carnalitas CBO Unofficial Base CBO Unofficial Animation CBO Unofficial Mesh CFP+EPE+ED CBO Base CFP CBO Animation CFP CBO Mesh EPE+ED CBO Animation EPE CBO Mesh Last updated 2025.11.22: CFP+EPE+ED CBO Base 1.2.zip Merged file (CFP+EPE+ED Base + CFP Animation + CFP Mesh + EPE+ED Animation + EPE Mesh): Last Updated 2025.11.22: CFP+EPE+ED CBO Patch 1.3.7z Character beautification(人物美化)- CFP+EPE+CB CBO Patch https://steamcommunity.com/sharedfiles/filedetails/?id=2222302033 Load order: CFP EPE CFP + EPE Compatibility Patch Carnalitas CBO Unofficial Base CBO Unofficial Animation CBO Unofficial Mesh Character beautification CFP+EPE+CB CBO Base CFP CBO Animation EPE+CB CBO Animation CFP CBO Mesh EPE CBO Mesh Last Updated 2025.11.22: CFP+EPE+CB CBO Base 1.6.zip EPE+CB CBO Animation 1.4.7z Merged File (CFP+EPE+CB Base + CFP Animation + EPE+CB Animation + CFP Mesh + EPE Mesh): Last Updated 2025.06.21: CFP+EPE+CB CBO Patch 1.6.7z Outdated Patches: Versions: Base Game: 1.11.5, CFP: 3.2.13, CBO: 1.8.4, CFP CBO Patch: 1.2 Base Game: 1.12.*, CFP: 3.2.14, CBO: 1.8.4, CFP CBO Patch: 1.3+ Base Game: 1.13.x, CFP: 3.2.15, CBO Unofficial: 1.0.1+, CFP CBO Patch 2.0+ Base Game: 1.14.x, CFP: 3.2.18, CBO Unofficial: 1.5+, CFP CBO Patch 2.3+ Base Game: 1.16.x, CFP: 3.2.22, CBO Unofficial: 1.8+, CFP CBO Patch 2.5+ Base Game: 1.18.x, CFP: 3.x, CBO Unofficial: 1.10+, CFP CBO Patch 2.7+ Old files can be found at https://mega.nz/folder/xt9BDK4B#1fQHnDCBCoNQYz0itR3oRw Submitter csirke128 Submitted 03/02/24 Category Crusader Kings 3 Requirements Character Body Overhaul, Community Flavor Pack
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View File Demonic Religion About This File Demonic Religion Demonic Religion is a dark-fantasy gameplay expansion centered around demonic transformation, supernatural progression, occult magic, corruption, relationships, prostitution, slavery, infernal armies, and the struggle between demonic and holy powers. Characters can enter a demonic path, develop unique progression tracks, use Absorption and magical rituals to gain power, build demonic infrastructure, manipulate other characters, host special activities, and eventually become immortal Succubi or Demons. The mod is designed around long-term character progression rather than simply granting an overpowered trait immediately. Lesser demons must develop their abilities, acquire resources, interact with other characters, and decide how much of their own power they are willing to spend. Demon Progression There are two normal demonic progression paths: Female: Lesser Succubus → Succubus Male: Lesser Demon → Demon Succubus and Demon are the normal final forms. Both are truly immortal and no longer die from old age. Lesser forms are not fully immortal, but their progression tracks provide significant lifespan increases and gradually unlock stronger supernatural abilities. True Demons A separate True Demon tier represents the ancient infernal beings: Lilith Abaddon Beelzebub Mammon True Demons are not part of the normal Lesser Demon → Demon progression path. They are ancient supernatural entities with extreme power, true immortality, greatly enhanced attributes, and the ability to perform demonic magic without depending on mortal infrastructure. True Demons also play an important role in spreading demonic corruption by transforming mortals into Lesser Succubi or Lesser Demons. How to Become a Demon In normal gameplay, a mortal character can enter the demonic path through a True Demon. A True Demon may choose to transform another character, or a mortal may directly ask a True Demon for transformation. The agreement can involve several conditions, including: Gold Hooks Favors Religious conversion Personal relationships Character rank and ability AI personality and opinion Characters must be at least 16 years old. Female characters become Lesser Succubi, while male characters become Lesser Demons. Transformation can also corrupt the character's existing personality and beliefs. Saints may lose their holy status, Chaste characters may become Lustful, and immortal mortals who enter the demonic path are converted into the mod's own progression system. Lesser Succubus Progression Lesser Succubi use four separate progression tracks: Power Daring Corruption Loyalty Sexual encounters can increase several of these tracks. Long-term relationships also contribute to progression. Lovers can increase Corruption, while Soulmates can increase Loyalty. Prostitution, demonic interactions, Absorption, and other systems provide additional ways to develop the character. Sexual encounters may also leave temporary Face Cum, Body Cum, Ass Cum, or Pussy Cum modifiers. These can later become resources for the Succubus through Absorption. To ascend into a full Succubus, a Lesser Succubus must reach: 100 Corruption 100 Loyalty The old advanced-age and Brothel III requirements are no longer necessary. Once ascended, the Succubus becomes truly immortal. Lesser Demon Progression Lesser Demons use one primary progression track representing their growing infernal power. Their progression can be developed through Absorption, ownership and control of slaves, demonic interactions, and other supernatural systems. To ascend into a full Demon, a Lesser Demon must: Complete the progression track Reach an advanced age Alchemy III is no longer a mandatory ascension requirement. A completed Demon becomes truly immortal. Absorption Absorption is one of the central progression mechanics. Lesser Succubi can absorb supernatural residue left on other characters after sexual encounters. Different modifiers can feed different progression tracks. Lesser Demons use a more direct form of Absorption and can drain or manipulate other characters to develop their own corruption. Absorption may also involve additional demands such as gold, hooks, conversion, or political concessions. The system is designed to make character interaction itself part of demonic progression rather than relying only on passive experience gain. Demonic Magic The mod now includes a broader magic system available to: True Demons Succubi Demons Lesser demonic forms with enough progression Witches with the required magical resources Magic is divided into different levels of power. More powerful workings require stronger infrastructure, more advanced reagents, or greater personal demonic power. True Demons can bypass most normal infrastructure requirements. Full Succubi and Demons do not normally consume their progression when casting magic, while Lesser forms may have to spend progression if they cannot provide suitable reagents. Magical Reagents Three special reagent artifacts support the magic system. Herbal Vessel Stores medicinal and occult ingredients gathered from the natural world. It primarily supports lower-tier magical workings. Essence Vessel Stores supernatural vitality collected through intimate encounters. During a Private Orgy, eligible Witches and Demons can harvest Essence from partners. A temporary seal prevents repeatedly harvesting the same character immediately. Essence can support stronger magical effects than ordinary herbs. Ritual Skull A prepared human skull used for the most powerful rituals. A magic user can restore its power through ritual sacrifice of a prisoner or owned slave. Ritual Skulls are required for the strongest tier of magical workings. Reagent quantity is represented through artifact durability. These artifacts do not naturally decay and cannot simply be repaired with gold; they must be refilled through the appropriate gameplay system. Devil's Gift and Devil's Curse Devil's Gift and Devil's Curse are now full schemes rather than instant interactions. Devil's Gift primarily uses Learning, while Devil's Curse primarily uses Intrigue. Rituals can be prepared at three difficulty levels: Simple Ritual Advanced Ritual Difficult Ritual More difficult rituals require more preparation and stronger magical resources. Devil's Gift can provide supernatural benefits, remove limitations, improve characters, alter education or abilities, and grant powerful modifiers. Devil's Curse can inflict harmful character modifiers, damage counties, spread corruption, create negative province effects, or even unleash epidemic diseases. Successful curses also interact with the new Puppet system. Puppets and Soul Grip Demonic magic can bind another character as a Puppet. The strength of that domination is represented by the Puppet's Soul Grip progression track. As Soul Grip becomes stronger, increasingly powerful commands become available. A master can spend Soul Grip to: Create or remove personal relationships Force friendships or rivalries Create Lovers or Soulmates Command intimacy Rewrite personality traits Force religious conversion Create political alliances Order a Puppet into war Compel marriage arrangements Stronger commands require higher Soul Grip and consume more of it. Soul Grip is therefore both a measure of control and a resource. If it is completely exhausted, the supernatural binding breaks and the Puppet is freed. Private Orgy Activity Eligible adult rulers can now organize a full Private Orgy activity. The activity supports three sizes: Small: up to 20 guests and 3 encounters Medium: up to 30 guests and 5 encounters Large: up to 40 guests and 7 encounters The host can also choose between indoor and outdoor venues. Landless rulers can participate through outdoor gatherings. The activity contains many different encounter types involving personal relationships, lovers, couples, rulers, lieges, vassals, prostitutes, slaves, competitions, multiple partners, and unexpected social situations. Possible results include: Stress reduction New Lovers Improved or damaged relationships Pregnancy Gold Prestige Character modifiers New secrets or social consequences For magic users, the activity also provides an important source of Essence for occult rituals. Herbal Expedition Witches and demonic characters can organize a Herbal Expedition to search the surrounding countryside for uncommon magical ingredients. The expedition lasts three weeks and presents exactly three different discoveries selected from five possible events. Possible discoveries include: A dangerous thorn hedge that may cause wounds A Rat King that may trigger a local epidemic A young woman suffering menstrual pain who may provide a rare ingredient after successful treatment and diplomacy An unknown bitter plant that may be medicinal or poisonous A mysterious three-eyed crow Players can usually ignore a dangerous discovery rather than take the risk. A Safer Path travel option provides additional Travel Safety. Successful discoveries refill the Herbal Vessel and provide resources for future magical workings. Saints and Blessings Holy characters now provide a stronger counterweight to demonic power. Characters with the Saint trait belonging to Christianity, Islam, or Judaism can bless other characters, while ordinary believers can ask a Saint for a blessing. The strength of the blessing depends on the Saint's Piety. Possible blessings include: Removing harmful habits Replacing sinful personality traits Healing injuries Healing physical conditions Removing negative reputation traits Granting positive modifiers Cleansing epidemic diseases Extremely powerful Saints may perform miracles affecting much larger parts of their realm. Holy characters also play an important role in sealing demons and ultimately closing the Gates of Hell. Defeating a True Demon is now a major holy achievement. Brothels and Alchemy The mod contains two important demonic building chains: Brothels Alchemy facilities Brothels support Succubus-oriented gameplay and sexual systems. Alchemy facilities support magic, Devil's Gifts, Devil's Curses, advanced supernatural effects, and demonic military units. Higher building tiers unlock stronger effects. The new reagent system also provides an alternative to physical infrastructure, allowing a character with the correct resources to perform magic that would otherwise require access to an appropriate Alchemy building. True Demons naturally bypass many of these restrictions. Demonic Armies Demons can recruit unique supernatural Men-at-Arms. Access is now tied more closely to demonic status and Alchemy progression. Different Alchemy tiers unlock progressively stronger forces, including: Dark demonic armies Death Korps Zombies Skeletons This makes military progression part of the same infrastructure system used by demonic magic. Devil Deals Characters suffering from injuries, diseases, stress, physical problems, negative traits, curses, or other serious disadvantages may attempt to Deal with the Devil. A demonic character or sufficiently prepared Witch may offer supernatural assistance. Deals can remove or alter a wide variety of conditions, including: Diseases Injuries Genetic disadvantages Mental conditions Negative modifiers Stress Body weight problems Demonic curses The price can include gold, favors, hooks, conversion, or other concessions. More serious problems require stronger magical resources. Slavery and Slave Market The mod includes an expanded slavery system built around ownership, transactions, training, prostitution, and character control. A new Buy from Slave Market decision can generate several different market encounters. Possible offerings include: Young male or female slaves Children or older captives Fallen nobles Foreign travelers Pairs of slaves Families Lovers sold together Rare high-quality characters Prices and AI decisions vary depending on the situation. Slave transactions also include protections against the same character being sold through multiple simultaneous transactions. Slave Training has been expanded with additional control options involving imprisonment, conversion, punishment, personal service, and other forms of ownership. Prostitution Prostitution remains integrated with the character and progression systems. Characters can work as prostitutes, be offered to other characters, or be forced into or out of prostitution under appropriate circumstances. Sexual encounters use the mod's pregnancy handling and can trigger progression, temporary sexual modifiers, character memories, stress changes, and other effects. AI evaluation has also been adjusted to better account for personality, sexual behavior, age, immortality, faith, and character circumstances. Makeup and Demonic Appearance Demonic characters have access to the Makeup interaction for supernatural appearance customization. Options include demonic horns, unusual eyes, hair changes, nudity, body traits, physique, beauty, and other physical alterations. The interaction uses the new magic-cost system, meaning weaker demons may need progression or reagents while more powerful demons can use these abilities much more freely. Additional Features Demonic Religion also includes: Demonic religions and faiths Infernal rulers and religious heads Character secrets Deviant and prostitution mechanics Custom demonic modifiers Unique interactions Special scripted characters Religious and demonic conflict Sealing the Gates of Hell Custom portraits and demonic visual effects Relationship manipulation Lifestyle and personality interaction AI support for many of the mod's systems Custom activity and interaction artwork Expanded localization support Demonic Religion is intended to provide a long-term supernatural campaign in which political power, relationships, sexuality, religion, magic, and character progression all interact with one another rather than existing as isolated mechanics. Submitter polopalay Submitted 06/24/24 Category Crusader Kings 3 Requirements
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View File Homoerotic Faiths Homoerotic Faiths adds a new religion, Eroticism, a sexual pagan religion which centers around the worship of male sexuality and features ten diverse variant faiths. Engage in erotic rituals to earn powerful divine blessings and maybe even awaken and master your own inner divinity. Use the power of seduction to convert others to your new faith, or to awaken homoerotic desires in other men. Create a utopia of free love and hedonist revelry, or reign as a tyrant with an indomitable army of devoted deviants. Features: 10 new variant faiths: From the savage Primalists to the passionate Romanticists to the devious Perverists, there's a flavor of gay sex worship for just about every playstyle. Easy custom faiths: Completing your initiation into one of the Eroticist faiths will earn you a huge discount on creating a custom faith of your own. Naked men: Of the ten Eroticist faiths, six believe all adult men should be naked whenever possible. Two are alright with clothing, and the last two believe men should always wear armor instead. The nudity effect can also optionally be toggled off, if you'd prefer. Erotic rituals: Prove yourself in the Ritual of Virility, gain the blessings of the gods in the Ritual of Communion, or initiate your (adult!) sons to the truth of Eroticism with the Ritual of Manhood. All Eroticist faiths have access to a collection of erotic rituals, each with their own purposes, rewards, and sexy descriptions. New seduction schemes: The Awaken Desire scheme will allow you to tempt a heterosexual or asexual man to potentially become bisexual or homosexual, which is especially useful because the Convert to Eroticism scheme will allow you to attempt to seduce people into converting to your faith. Divine powers: Optionally, players may awaken their inner divinity and, through a lifetime of erotic rituals, master that divine power and harness it to attain immortality. With enough divine power, the Ritual of Cleansing allows you to heal yourself and others of even the most horrific of injuries and ailments, and the Ritual of Preservation allows you to grant the gift of immortality as you see fit. Game rules for customizing your experience: Want both men and women to disavow clothing? Turn on bisexual mode. Prefer not to become an immortal sex god? Turn off divine seeds. Nicknames: If you're lucky, you may just find your people extolling your great virility or the firmness of your faith, but if you're unlucky and a bit of a rake, you may just find yourself earning the title of Whore-King instead. Plays nice with existing characters: Adult player characters gain access to a decision ("Read Erotic Poetry") that allows them to instantly and easily convert to an Eroticist faith of their choice for free. HF does not modify any existing/historical characters. Requirements: Crusader Dongs 3: Homoerotic Faiths is dependent on the penis size traits and some of the other content from CD3 Version 1.4.3 of the mod requires the latest update of CK3, 1.19 "Scribe" Version 1.4.2 of the mod will only work if you are still running CK3 1.18 "Crane" Compatibility: Anything that modifies the nudity trigger (should_be_naked_trigger): HF's nudity and armor tenets required me to overwrite a few vanilla triggers. It should be compatible natively with CD3 (HF includes the same edits alongside its own), but if you have any other mods that edit the nudity trigger there'll be some conflicts. Anything that modifies tenets: The way tenets work has recently been overhauled, but it seems like you can still only have one mod that modifies tenets at a time. The list has been moved to the new common/religion/doctrine_group_types folder, so it is at least easier to combine tenet lists from multiple mods now, but you will still need to edit some files to make HF work with another mod that changes tenets. HF also makes minor edits to two vanilla events (lover.0003 and lover.0300, found in the events/relations_events/z_hf_overridden_lover_events.txt file), and two vanilla traits (crusader_king and faith_warrior, found in the common/traits/hf_overridden_traits.txt file). Both of these are very minor edits and if they're causing issues with conflicts, you can safely delete them. Note on future compatibility/requirements: When the upcoming DLC By God Alone releases, it will almost certainly break this mod. I do plan on updating (or possibly completely remaking) Homoerotic Faiths to work with the new DLC, but there will be massive changes, and the mod will probably require By God Alone to work once it's released. Faiths: Each Eroticist faith features three custom tenets, one each from three categories. Several faiths have one or two tenets in common, but never all three! All Eroticist faiths are considered pagan for faith hostility, and are organized/reformed to enable holy wars. There are a total of 15 new holy sites for Eroticism scattered across the map, so no matter where you start you should always at least be within pilgrimage distance of one. Naturalism: Naturalist Eroticism focuses on reverence for all creation and the simple pleasures of a natural, harmonious life. Naturalists know that the beauty of nature is proof of the Divine Fathers' love. - Sacred Humanity - Bonds of Nature - Divine Fatherhood - Polygamy Romanticism: Romanticist Eroticism focuses on love and passion, promoting a romantic, scholarly lifestyle. Romanticists know that love, in all its many forms, is the essence of the Divine Fathers. - Sacred Humanity - Bonds of Lust - Divine Wisdom - Polygamy Bacchism: Bacchist Eroticism focuses on the divine ecstasy of sexual pleasure, engaging in wanton bacchanalian revelry to share their pleasure with the Divine Fathers. Bacchists know that their lusts lead the way to divinity. - Sacred Flesh - Bonds of Lust - Divine Destiny - Concubines Perverism: Perverist Eroticism focuses on the worship of desire itself, holding that all desires are sacred, no matter how dark or perverse, for lust is the language of the Divine Fathers. Perverists know that the only true sin is abstinence. - Sacred Flesh - Bonds of Lust - Divine Deviancy - Concubines Mysticism: Mysticist Eroticism focuses on the mysteries of the natural world, seeking the sacred knowledge hidden throughout the Divine Fathers' creation. Mysticists know that anything of worth must first be uncovered and its secrets unraveled. - Sacred Cloak - Bonds of Brotherhood - Divine Wisdom - Polygamy Primalism: Primalist Eroticism focuses on respect for the natural world, but is under no illusion that nature is a kind or merciful master. Primalists know they must be strong to survive and prove their worth to the Divine Fathers. - Sacred Masculinity - Bonds of Nature - Divine Dominance - Concubines Dominism: Dominist Eroticism focuses on the authority of the Divine Fathers, particularly the Steel-Father, a god of war, strength, and obedience. Dominists know their place; submitting to His will and conquering the heretics in His name. - Sacred Steel - Bonds of Service - Divine Dominance - Concubines Paternalism: Paternalist Eroticism focuses on the Divine Fathers and their paternal legacy, raising strong and devoted sons and brothers in faith. Paternalists know that service to the Fathers is the highest calling. - Sacred Masculinity - Bonds of Brotherhood - Divine Fatherhood - Concubines Regalism: Regalist Eroticism focuses on the refinement of regal masculinity. The male form is the masterwork of the Divine Fathers, but Regalists know that all art can be elevated further with the appropriate skill and dedication. - Sacred Regalia - Bonds of Brotherhood - Divine Destiny - Polygamy Sanguinism: Sanguinist Eroticism focuses on the sanctity of blood, the sanguine essence of the Divine Fathers, the liquid of life and lust. Sanguinists know that the power and purity of divine blood is without equal. - Sacred Steel - Bonds of Service - Divine Deviancy - Concubines Tenets: There are a total of 14 new tenets divided into three categories, with each Eroticist faith adhering to one tenet from each of the categories. Sacred Nudity Tenets: These all give bonuses to health and fertility and allow martial clergy. Most also have a nudity effect. Each one also gives bonuses to two skills, which vary based on the tenet. Sacred Humanity (Romanticism, Naturalism) Sacred Masculinity (Paternalism, Primalism) Sacred Flesh (Bacchism, Perverism) Sacred Regalia (Regalism) Sacred Steel (Dominism, Sanguinism) Sacred Cloak (Mysticism) Bonds of Community Tenets: These all remove penalties for adultery. Most also grant bonuses for hosting feasts. Each one also grants a selection of powerful effects which vary based on the tenet. Bonds of Nature (Naturalism, Primalism) Bonds of Brotherhood (Paternalism, Regalism, Mysticism) Bonds of Lust (Romanticism, Bacchism, Perverism) Bonds of Service (Dominism, Sanguinism) Divine Duty Tenets: These all enable erotic rituals, add additional virtues and sins which vary based on the tenet, and grant additional lifestyle experience towards one or two lifestyles which match the tenet. Each one also grants a selection of powerful effects which vary based on the tenet. Divine Wisdom (Romanticism, Mysticism) Divine Fatherhood (Naturalism, Paternalism) Divine Deviancy (Perverism, Sanguinism) Divine Dominance (Dominism, Primalism) Divine Destiny (Bacchism, Regalism) Permissions: If you want to edit this mod to suit your personal tastes, or to add your own content to it, or to make it compatible with another mod, or to update it because it's been broken for months and there's been no sign that I'm going to update it myself, then please go right ahead! I encourage you to do so, and I apologize in advance for all the deranged rambling in the code comments. I am by no means an experienced coder, but I did at least try to make my code legible to others (and my future self for that matter) in the hopes of making it accessible to anyone who wants to edit it, or even just use it as a reference for making their own stuff. Hell, if you want to just take the whole thing and use it as a foundation to make your own mod, Homoerotic Faiths But Better, then by all means, go nuts. Submitter Shadragon Submitted 03/15/25 Category Crusader Kings 3
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View File Mpreg_expansion Intro This is a simple mod that allows male characters to get pregnant. These files were created for personal use, but I don’t want them to go to waste after I stop playing the game, so I’m posting them here. This mod is based on Mpreg by Safetymax from the Steam Workshop, but I had to rewrite everything to make it compatible with CD3 ARSL. The only things taken from his mod are his assets (the pregnant mesh and portrait). What this mod does? - Gives NPCs one of two traits: Top or Bottom. Both can get pregnant, but Bottom has a higher rate. Both traits are randomly re-rolled every 3 years for all NPCs. TT and BB = 0.4× fertility; TB = 1× fertility. - ARSL compaitable. In ARSL scenes, the Top character is always assigned the Initiator role. If both have the same trait, the position is random. The Initiator is excluded from conception after the scene. - In the background, NPCs (and the player) with gay or bisexual orientation can randomly get pregnant every year. Pairing priority: Spouse > Soulmate > Lovers. For the player, this can be disabled in the event tab. - Auto-culling of children from male pregnancies: only a 40% chance they survive after birth (excluding the player’s children). For player's child, you can choose what to do with them. You can also disown your child at any time. - Adds a real_father tag to mark the other father. - Auto-divorce: if you don’t have sex with your partner for a year, there is a chance to gain a divorce stack. Once it reaches more than 2 stacks, divorce triggers. *Straight couples and NPCs are not affected by this mod. Requirement - CD3 and CD3 - ARSL 1.9.2.1 Load order 1. CD3 2. CD3 - ARSL 3. mpreg_expansion 4. mpreg - CD3 Patch Credits Pregnant male blendshape from MPREG by SafetyMax Submitter LucyBusy2 Submitted 09/20/26 Category Crusader Kings 3 Requirements - CD3 1.9.2.1 - CD3 - ARSL 1.9.2.1
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Version Portrait Only
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THIS MOD REQUIRES CARNALITAS This mod adds in the Imeri, a race of my own creation (though it's inspired by a lot of other stuff, mainly the Tome Imps that are drawn by Huffslove.) This mod is primarily a personal one, so it's focused a lot on my own interests/fetishes. I'm happy to hear other suggestions, though I won't add it if I don't like it. Balance isn't a huge concern, but if something's obviously broken or too easy feel free to let me know. Portraits 50 Female Portraits 34 Clothed Female Portraits 7 Nude Female Portraits 9 Religious Female Portraits 50 Male Portraits 34 Clothed Male Portraits 7 Nude Male Portraits 9 Religious Male Portraits 11 Futa Nude Portraits 1 Male (Child) portrait 1 Female (Child) portrait WIP Features 3 New Religions 3 New Cultures A new Chastity Trait Planned Features More portraits (I'm aiming for a large amount for both male, female, and futa portraits.) New cultures, religions, traditions, and tenets for the Imeri Mod Compatibility & Requirements Mod should be compatible with other mods that edit/add/remove genes thanks to the new portrait system. Other 2d portrait mods may require a compatability patch, this will be worked on as needed. Carnalitas is required Bugs 2D Portraits are assigned randomly. You can choose from the list using the barbershop, though none of the portraits are named. -
View File Interracial Takeover 3rd Edition? The updated version of the interracial takeover mod. Wiki: Interracial Takeover Wiki Dev Build: Download How to use Dev Build: delete the content of your interracial_takeover folder drag and drop the content of the zip to the now empty folder For people that are interested (suggesting ideas, reporting bugs): Discord ⚠️CBO version is now a patch!! Download the main mod then put the CBO patch lower than the main mod!!!⚠️ ⚠️PSA for updating mods, please delete the old mod folder first!!! some changes i made, will take away file, and change filenames. if you only do overwrite new to old, there will be some error, that doesn't actually happen on my end! 🥺 ⚠️Do not download the expansion from @frnaw as its too outdated⚠️ Original Mod: Interracial Takeover 2nd Edition by @felixtheloser Interracial Takeover by @CanadianBacon Requirement: Carnalitas Phaze Body or CBO Unofficial Phaze's Additional Degeneracy Report some bugs, etc in the post, if i have time ill fix bugs. If you have any new idea for content, feel free to post them, this is community effort! Recommended Load Order (Phaze Body): Recommended Load Order (CBO): Support Me: Submitter ShalolaAuthor Submitted 06/19/25 Category Crusader Kings 3 Requirements Carnalitas, Phaze Body/CBO, Phaze's Additional Degeneracy
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View File Dynastic Comdom Pack: Dominion of Communion + Dynastic Domain Manager - NTR Lovers We Eating....Cucks, Your Scraps Are In The Corner | CK3 Relationship & Realm Management Mods Dynastic Comdom Pack Dominion of Communion + Dynastic Domain Manager NTR Lovers We Eating....Cucks, Your Scraps Are In The Corner Current LoversLab Pack — September 29, 2026 Dominion of Communion 2.7.0 | Dynastic Domain Manager 2.7.0 Carnalitas Compatibility 2.6.0 | Slavery Reimagined Living Market 2.7.0 Thank you for 1,000+ downloads (^^)d! This project is actively developed. If something breaks, feels unfinished, or you have an idea worth adding, please contact me through LoversLab. My DMs are open and people havent had issue so far! Collaboration requests are welcome too (and I'm just going to let you know, are approved). SEPTEMBER 29, 2026 — 2.7 UPDATE Stability • Performance • UI • Systems This release consolidates roughly two weeks of work across Dominion, Dynastic Domain Manager, Living Market, and the Carnalitas compatibility bridge. The focus was long-save stability, simulation overhead, AI behavior, market logic, GUI cleanup, nonsexual age-rule consistency, and retiring genuinely obsolete code without stripping out CK3 content that is discovered directly by the engine. DOMINION OF COMMUNION 2.7.0 Reworked recurring Patron maintenance around CK3's native pulse system instead of continuously generating delayed callback chains. Reduced unnecessary recurring and global work in several long-running systems. Reworked Human Amongst AI containment and coalition behavior to reduce excessive AI war spam. Containment responses now use stronger military checks, game-rule awareness, peace requirements, and longer cooldowns. Audited Dominion custom wars so they remain script/event-driven rather than being freely spammed by CK3's generic AI war planner. Completed a broad Communion Ledger GUI overhaul covering navigation, containment, spacing, columns, sorting controls, tooltips, and large-list usability. Removed unnecessary Dominion-specific age restrictions from nonsexual recruitment, political, administrative, court-transfer, legitimacy, and maintenance systems. Apex recruitment and ordinary court movement no longer use the previous custom Dominion age gate. Removed the oversized under-age character-hover warning that could turn character tooltips into giant banners. Fixed multiple parser, localization, profile, portrait, Endowment, Ruler Designer, and long-save state issues. DYNASTIC DOMAIN MANAGER 2.7.0 Completed a full Dynastic Domain Office GUI overhaul rather than continuing to patch individual screens. Standardized office sizing, navigation, page margins, footer containment, tab widths, dense-list behavior, and compact controls. Expanded pagination for large management screens, including Designated Heir and the optional Living Market interface. Reduced kidnapping overhead by removing unnecessary court-transfer operations before imprisonment. Reworked War to Recover the Kidnapped so it behaves as an exceptional recovery mechanism rather than an AI-spammable war. Recovery behavior now considers relationship importance, military strength, existing wars, game rules, and long cooldowns. Writ Hostage recovery no longer repeatedly retries on short timers. Removed unnecessary DDM-specific age floors from nonsexual systems including ordinary kidnapping, administrative Proscriptions, and Dynastic Command School eligibility. SLAVERY REIMAGINED LIVING MARKET 2.7.0 Fixed individual and bulk slave-sale execution. Mass Sell now evaluates the highest actually executable bid independently of the visible UI sort order. Characters with no valid or willing buyer, or only zero-value bids, are no longer sold anyway. Buyer affordability is recalculated while a bulk sale proceeds, so earlier purchases can correctly affect later bids. Tightened manual Sell validation. Rebuilt Buy, Sell, Marriage, and Workforce list handling around cached full rosters, sorting, and pagination. High-to-Low and Low-to-High sorting now applies to the complete roster before paging. Completed GUI containment work for the DDM-integrated Slavery office, including the Workforce page. Removed redundant custom age restrictions from nonsexual Labour, Military, procurement, and enslavement entry points where dependency-native validity already governs the action. Removed an expensive recurring AI procurement world scan. Slave sourcing now happens when procurement actually runs instead of during every eligibility check. Removed the obsolete standalone Slave Exchange window, hidden opener decision, associated UI state, localization, and standalone-only bridge code. Living Market Interface Dynastic Domain Office → Realm Office → Slavery CARNALITAS COMPATIBILITY 2.6.0 Updated the compatibility bridge for the 2.7 Dominion release. Continued synchronization hardening around Dominion's persistent Endowment/profile data. Dominion remains authoritative for established persistent measurements while supported Carnalitas state can synchronize without repeatedly rerolling or overwriting them. The compatibility module remains a bridge rather than another standalone interface or recurring gameplay layer. PERFORMANCE & CODE CLEANUP Audited recurring callbacks, world searches, delayed-event chains, GUI bridges, old decisions, and legacy integration paths across the pack. Removed or retired confirmed obsolete UI/state plumbing and genuinely unused legacy routes. Reduced recurring world searches, unnecessary court transitions, delayed-event generation, and custom-war evaluation. Retained compatibility stubs, save-migration logic, engine-discovered CK3 definitions, and legacy callback drains where removing them could break existing saves or optional dependencies. Cleaned several sources of repeated runtime and error-log noise. DOMINION OF COMMUNION Dominion of Communion is a relationship, rivalry, sexual-competition, household-control, and personal-power overhaul for Crusader Kings III. It began as an attempt to make cuckoldry/NTR mechanics matter beyond a single event. It has grown into a larger simulation of persistent relationships, humiliation, loyalty, rivalry, submission, reputation, personal influence, household politics, and the consequences of power and blah and blah and stroke and stroke of my own cokc, just try it out. Dominion and Patronage Characters can develop persistent relationships with individual Patrons. Dominion XP persists over time. Characters can become lovers, rivals, cuckolds, Owned characters, devoted followers, or otherwise tied to a Patron. Alpha Checks, Tantalize, humiliation, sex, loyalty, rivalry, and other interactions can deepen those relationships. Relationship states are repaired and audited during long campaigns instead of being treated as disposable one-event outcomes. Communion Ledger The Communion Ledger is the main interface for the mod. Use it to track: Dominion relationships Loyalty and followers World Outcomes Endowments and preferences Relationship states Persistent character records Reputation Long-running campaign data The Ledger is designed for campaigns with large dynasties, many lovers, numerous rivals, and sprawling realms. Alpha Check and Tantalize Alpha Check and Tantalize create direct competition between characters. Outcomes depend on the characters involved rather than automatic player victory. Competition can create rivalry, humiliation, attraction, submission, or deeper Dominion. Repeated outcomes can matter long after the original interaction ends. Cuckoldry With Persistent Consequences Cuckoldry is treated as a continuing relationship state rather than a temporary event modifier. Cuck XP can accumulate over time. Humiliation and submission can deepen. The system distinguishes actual cuckoldry from CK3 family structures that merely look suspicious. Lawful co-spouses are not automatically treated as cheating simply because they share a spouse. Old saves include repair logic for missing or invalid Cuck-state records. Endowment System Eligible adult male characters can receive persistent physical Endowment measurements. Length and girth are stored directly on the character. Visible size categories range from Micropenis through Massive. Exact measurements can be viewed through the Endowment systems. Characters can have their own size preferences rather than using a simple "larger is always better" rule. Manual preference controls are available where appropriate. Endowment Mastery Physical size and sexual experience are separate systems. Endowment Mastery represents experience, confidence, and reputation. A character can therefore be physically average but highly experienced, or extremely endowed but inexperienced. Endowment Registry The Endowment Registry lets you compare and sort eligible characters by: Measurements Endowment category Endowment Index Preferences Mastery The registry is designed to remain usable as the campaign population grows. World Alpha World Alpha is a global seeded elimination tournament. Eligible characters receive an Alpha Rating. Participants progress through successive matchups. Placement, opponent, rating, odds, and rewards are recorded. World Outcomes can be reviewed later instead of disappearing after the event. Lick the Tip Lick the Tip is a realm-wide loyalty test. Eligible adult courtiers, direct vassals, and their adult courtiers can be called upon to demonstrate loyalty. Every character makes an individual decision. Opinion, personality, Dread, position, and relationship with the Patron matter. Their answer is remembered. Repeated loyalty can build Loyalty XP. Cult of Personality Loyal followers contribute to a persistent Cult of Personality around their Patron. Followers can generate resources and political influence. AI characters can build their own followings. Loyalty can eventually become tangible political and military power. The Devoted A sufficiently developed Cult of Personality can support The Devoted, a special military force tied to the Patron's following. Its size and effectiveness scale with the strength and loyalty of the Patron's adherents. Human Amongst AI Human Amongst AI is an optional power-fantasy mode for players who want a more extreme relationship between the human player and the simulated world. Includes its own Fame progression. Provides special bonuses and reactions. Exists as an optional layer rather than replacing normal Dominion play. Power Trip Power Trip is a full activity built around traveling into another independent realm and forcing a major personal or political confrontation. Uses actual travel. Success is calculated rather than guaranteed. Targets can resist. Outcomes can affect rulers, titles, relationships, and realm politics. Repeated crash, targeting, and state-handling fixes have been made for long campaigns. Reputation The Reputation system watches how a character actually behaves over time and gradually builds public archetypes around those actions. It is intended to reflect a pattern of behavior rather than simply handing out another permanent personality trait. The D(etails) — Household Dynamics The D adds background household relationships between spouses and registered intimates. Depending on their personalities and circumstances, they can develop: Friendships Rivalries Hostility In extreme cases, genuine vanilla murder schemes Submission, Warfare and Collapse Dominion can affect more than sex and romance. Characters with extreme submission may behave differently during war, surrender, or political confrontation. At the furthest end, Final Collapse can produce major outcomes for rulers whose resistance to a Patron has effectively been destroyed. Special handling exists for unusual CK3 government and title structures to avoid needlessly breaking realms. AI Participation Dominion is not intended to exist only for the player. AI Patrons can pursue relationships. AI can deepen Dominion states. AI can build followings. Game rules let you decide how active or restrained the simulation should be. Player Household Agency The human player receives additional protection from completely invisible AI outcomes involving their household. When Dominion-generated behavior targets the player's lawful partner, the player can receive an opportunity to intervene rather than having the result silently decided in the background. Long-Term Campaign Support Dominion includes repair and audit systems intended for long saves and repeated updates. Missing or invalid relationship records can be repaired. Existing valid Endowments are not deliberately rerolled. Persistent registries use pagination where practical. Background maintenance is designed to avoid unnecessary repeated work. Routine lover/breakup memory spam is cleaned while important relationship, family, pregnancy, childbirth, death, crime, secret, and major memories are preserved. DYNASTIC DOMAIN MANAGER Dynastic Domain Manager is a standalone companion mod for players managing enormous dynasties, courts, and realms. It can be used with or without Dominion of Communion. Major systems include: Crown Estate management Dynasty and title distribution Realm and household administration Marriage planning Education management Prisoner and kidnapping tools Council and court staffing Child-ruler support Large-family management Proscriptions and bounty hunters Proscriptions and Bounty Hunters The Proscription system has grown into a persistent bounty-hunter simulation. Hunters track XP, wins, losses, and history. The Bounty Office provides direct management. Survivor progression runs through I–VIII. Eight successful defenses can earn Defied the Writ protection. Hostage, ransom, coercion, tributary, court-service, and abdication outcomes can occur. Retrieval Wars can undo certain DDM-imposed political coercion. Revocation, immunity, automation, and reissue rules are tracked persistently. Education and Realm Management DDM also includes expanded education and realm tools, including Educate the Realm, searchable character management, marriage planning, household management, and automation intended to reduce repetitive dynasty micromanagement. CARNALITAS COMPATIBILITY — OPTIONAL Dominion of Communion — Carnalitas Compatibility 2.6.0 is included for players using Dominion with Carnalitas. It keeps overlapping body/Endowment information synchronized and allows supported Carnalitas hooks to communicate with Dominion while keeping Dominion's persistent Endowment data authoritative. Requires: Dominion of Communion Carnalitas Do not enable this module if you are not using Carnalitas. SLAVERY REIMAGINED LIVING MARKET — OPTIONAL Slavery Reimagined Living Market 2.7.0 expands Carnalitas Slavery Reimagined + Carnalitas Slavery Expansion into a much more active slave economy. It is not required for Dominion or DDM. Living Slave Market The Buy market is designed as an actual paged market rather than a tiny local list. Available slaves within diplomatic range can be listed. Listings are paginated and sortable. Merchant inventory is replenished so buying a few characters does not empty the entire economy. AI rulers actively build slave households instead of waiting years between opportunities. AI can enslave eligible prisoners and war captives more aggressively. Strong hooks can create additional AI enslavement opportunities where allowed. Buy and Sell The Sell market evaluates actual available buyers rather than treating every candidate as a valid sale. Mass Sell evaluates the highest executable bid. The visible sort order does not determine which bid is used. Characters with no valid buyer remain unsold. Buyer affordability is reevaluated as bulk transactions proceed. AI Household Targets Major AI rulers attempt to maintain meaningful slave households. Approximate baseline targets: Dukes: 4 Kings: 8 Emperors / Hegemons: 10 Procurement becomes more active while rulers remain below target. Workforce Living Market uses the real CSE job systems for: Labour Slaves Slave Prostitutes Sex Slaves / concubine service Military Slaves The Workforce Service Desk makes the system visible to the player instead of hiding everything in background pulses. Each worker can be shown as: Listed Private Deployed Player controls include: List Pause Offer Service List All Pause All Service Economy Listed workers can provide supported services inside the owner's court or to eligible foreign rulers. Labour slaves generate court income and can take external work. Slave Prostitutes generate court income and can provide supported services to eligible adult characters. Sex Slaves / concubine service can generate prestige and can be offered externally. Foreign listed workers expose a visible Hire Listed Slave Service interaction. Buy-market rows can expose a direct Hire Service action. Your own selected worker can be offered by right-clicking an eligible landed ruler and choosing Offer Selected Slave Service. Automatic outside contracts for your workers can be shut off with Pause All Services if you want complete manual control. Military Slave Contracts Military Slaves can be contracted to rulers who are already at war. Contract values: Recruit: 400 Soldier: 800 Commander: 1,200 Military contracts use gold, prestige, and piety rewards. The current owner receives 99% and the slave retains 1%. While deployed: The slave receives a visible deployment state. They cannot be sold or reassigned through Living Market. The hiring ruler receives rank-scaled military assistance. The slave faces ongoing wound risk. The contract ends when the hiring ruler returns to peace or the deployment can no longer continue. The system deliberately avoids physically transferring ownership or permanently moving the slave into another ruler's court, which helps prevent conflicts with CSR's own ownership/court-restoration logic. Financial Report The Service Desk includes a visible financial report tracking: Court income External-service income Military income Prestige income Piety income Available listings Active military contracts A Reset Report control is included. Living Market Interface Living Market's player-facing management interface is integrated directly into: Dynastic Domain Office → Realm Office → Slavery The office contains Buy, Sell, Marriage, and Workforce pages. There is no separate standalone Slave Exchange window. Living Market Requirements Carnalitas Carnalitas Slavery Reimagined 0.30.0+ Carnalitas Slavery Expansion 2.2+ Dominion of Communion 2.6.0+ Dynastic Domain Manager 2.6.12+ INCLUDED FILES The LoversLab download contains four components: Dominion of Communion 2.7.0 — main Dominion / relationship / Endowment / personal-power mod. Dynastic Domain Manager 2.7.0 — standalone dynasty, realm, household, education, and proscription manager. Dominion of Communion — Carnalitas Compatibility 2.6.0 — optional Dominion + Carnalitas compatibility module. Dominion of Communion — Slavery Reimagined Living Market 2.7.0 — optional CSR/CSE slave-market and workforce expansion. INSTALLATION Manual Install Close Crusader Kings III and the Paradox Launcher. Go to: Documents/Paradox Interactive/Crusader Kings III/mod/ If updating, delete the old copies of: dominion_of_communion Dynastic_Domain_Manager dominion_of_communion_carnalitas dominion_of_communion_slavery_reimagined Extract the contents of the ZIP directly into the CK3 mod folder. The .mod launcher files should sit beside their matching mod folders. Enable only the components you actually use. Do not merge a new release over an old folder. Old development files can survive an overlay install and create duplicate decisions, raw localization keys, or other strange behavior. BASIC LOAD ORDER Dominion of Communion Dynastic Domain Manager IF USING CARNALITAS Carnalitas Dominion of Communion Dynastic Domain Manager Dominion of Communion — Carnalitas Compatibility IF USING LIVING MARKET Recommended full order: Carnalitas Carnalitas Love Reimagined (if used) Carnalitas Slavery Reimagined Carnalitas Prostitution Reimagined (if used) Carnalitas Slavery Expansion Dominion of Communion Dynastic Domain Manager Dominion of Communion — Carnalitas Compatibility Dominion of Communion — Slavery Reimagined Living Market EXISTING SAVES Current builds are intended to update existing campaigns, but always back up an important save before changing a large mod list. STEAM WORKSHOP Prefer Steam for the mods? The ones that are normie-ish are on steam Dominion of Communion Dynastic Domain Manager Dominion of Communion — Carnalitas Compatibility Dominion of Communion — Slavery Reimagined Living Market The LoversLab download remains the easiest way to get the combined manual-install package containing the entire current set. CHINESE TRANSLATION Chinese localization for Dynastic Domain Manager is available through 牛奶大魔王's CK3 Chinese translation collection: 集成汉化·|收复失地| Thank you to 牛奶大魔王 and the translation team for supporting Chinese players. SUPPORT Cashapp: $BBURDSCH Submitter cani____init Submitted 09/01/26 Category Crusader Kings 3 Requirements Crusader Kings 3 CK3_Comdom_Pack_2.7_RELEASE_2026-09-29.zip CK3_Comdom_Pack_2.7.1_RELEASE_2026-09-29.zip
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View File Uneven Adulthood Uneven Adulthood is a mod that changes the age parameters in Crusader Kings III. It adjusts the standard adulthood age from the base game's universal 16 years to a more historically reflective 14 years for males and 12 years for females. Early marriages among the nobility, including rulers, heirs, and their children, weren't the norm but did occasionally happen, and this mod could capture those rare instances and add a layer of realism. For your convenience, this mod should mesh well with any other mods that don't override the following files: • birthday.txt Alternatively, you could simply place this mod at the bottom of your load order. Based on Younger Marriages for CK3 by AnyThoughts. Submitter deepsheet Submitted 06/14/2023 Category Crusader Kings 3 Requirements None
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View File Carnalitas Slavery Expansion If you want to support me: You could buy me a coffee❤️ Check out my other Mod Gender Laws Expanded! Carnalitas Slavery Expansion expands on the Slavery System introduced in Carnalitas and tries to flesh out that part a bit more. This mod introduces several new slave types and new interactions to work with. Balance might be a bit wonky, but will improve based on your feedback! Features Slave Prostitution Doctrine: Adds a Slave Prostitution Doctrine to the existing Prostitution Doctrines. Basically Prostitution is still shunned, but you won't lose piety by forcing your slaves into prostitution. Also increases the money your slaves make. New "Demand Sex" Interaction: You will no longer be able to "Make Love" with your slaves. Instead you will be able to demand Sex with your slave. This new interaction gives you the opportunity to have sex with anyone you have a hook on, including slaves. Slave Concubines are an exception though, demanding sex with them does not use their hook. New Birth Control Interactions: Instead of having a decision to use birth control you now get an interaction to start birth control on yourself, your consorts, your unmarried children, unmarried lovers at your court or slaves. Players can choose between two options: Classic Birth Control Chastity Belt Classic Birth Control gives a -100% fertility penalty and does reduce the pregnancy chance when having sex. The chastity belt gives a -1000% fertility penalty, affects adultery triggers (treating the character like a chaste person) and will undress for sex. New Gender Focus Interactions: Players will be able influence the gender and quantity of newborns by using the interaction on yourself, your consorts, your unmarried children, unmarried lovers at your court or slaves. New Slavery Tab: Instead of being listed under relations, slaves will have their own tab on the character window, giving you a good overview which of your slaves is working in which category. This is needed to keep track of the newly introduced slave types! Slave Prostitutes: Slave Prostitutes earn gold by working for their owner. Their income is based in their own skills. With enough experience, they will either gather a large clientele and attract the attention of courtiers as well as vassals or get STDs. Main Stat: Intrigue / Secondary: Diplomacy / Tertiary: Attraction Labour Slaves: Labour Slaves earn gold by working for their owner. Their income is based in their own skills. The fewer skills Labour Slaves have, the more they have to do physical work, affecting their health negatively. Main Stat: Stewardship / Secondary: Learning / Tertiary: Prowess Military Slaves: Military Slaves gain prestige by serving in your army. The performance is based on their skills. An especially skilled Military Slave may become a talented Knight or even a great Commander, enabling them to lead armies as a Slave Commander. They do cost gold though, as they are paid like mercenaries (see Mamluks) and their health is going to be negatively affected due to the strict training. Main Stat: Martial / Secondary: Prowess / Tertiary: Health Slave Concubines: Slave Concubines offer both body and mind to their owner. They specialize in reducing stress. Slave Concubines with high attraction can be offered to other characters as a gift. Main Stat: Diplomacy / Secondary: Learning / Tertiary: Attraction New Slave Experience Trait: Introduces a trait with one xp track for each of the available slave occupations. See at a glance how good your slave is! New Slavery Report Interaction: Right click on your character or slave to use the new slavery report interaction, which shows you the costs and gains of each of your slaves! New Interactions to reveal or adopt children of Slaves: Reveal the fathers of the children born in slavery and even adopt them by using one of two new interactions! New Courtesan Relationship and Royal Mistress Court Position: Adds the new relation "courtesan", a way for non-slavers to have official partners to make love with. Will add Diplomacy, Intrigue and Learning to your stats similar your primary spouse does. Adds a trait to keep track of a courtesan's worth and experience (high-value courtesans will be named cortigiana onesta, low-value cortigiana di lume). You can ask slave prostitutes, slave concubines, courtiers and vassals to be your courtesans (slaves will lose their slave trait). Also added the court position "Royal Mistress" where you can choose your favorite courtesan to be your official lover, giving you additional bonuses! New "No Drama" Trigger: Adds a new trigger that activates before sex: If your partner is safe to have sex with (consort, slave etc.) then adultery events will not trigger at all. Can be turned off in the game rules. New Abdication Interaction: Right click on your character to use the new abdication interaction, which also transfers all of your slaves to your primary heir! If you own an barony castle holding that is not the province capital, your character will keep it optionally as a refuge. That way, the character will not divorce secondary wifes and concubines. Compatibility Replaces/edits some vanilla files: common\court_positions\tasks\00_court_musician_tasks.txt - court_musician_court_position_task_bolster_legitimacy common\court_positions\tasks\00_cupbearer_tasks.txt - cupbearer_court_position_task_flatter_dignitaries common\court_positions\tasks\00_food_taster_tasks.txt - food_taster_court_position_task_ear_to_the_ground common\scripted_triggers\00_romance_and_seduction_triggers.txt - might_cheat_on_partner_trigger common\scripted_triggers\00_war_and_peace_triggers.txt - can_be_warrior_trigger common\scripted_triggers\00_war_and_peace_triggers.txt - can_be_commander_basic_trigger \gui\window_character.gui Replaces/edits some files in Carnalitas: common\character_interactions\carn_force_start_prostitution_interaction.txt common\character_interactions\carn_sex_interaction.txt common\decisions\carn_birth_control_decisions.txt common\game_rules\carn_game_rules.txt - carn_prostitution_default_religious_doctrine common\modifiers\carn_birth_control_modifiers.txt common\religion\doctrine_group_types\carn_doctrine_group_types.txt - carn_doctrine_prostitution common\religion\doctrine_types\carn_doctrines.txt - carn_doctrine_prostitution_accepted common\scripted_effects\carn_had_sex_with_effect.txt common\scripted_effects\carn_prostitution_doctrine_seeding_effects.txt common\scripted_relations\carn_slave_relations.txt - slave common\scripted_triggers\carn_adultery_triggers.txt common\scripted_triggers\carn_sex_interaction_triggers.txt \events\carn_slave_events.txt \gui\window_character.gui Replaces/edits some files in Knight Manager Continued: common\scripted_triggers\kmc_trigger.txt - kmc_is_lover_trigger This mods also contains a fix where slave prostitutes would not stop working when freed. Installation Please delete older versions of this mod before installing! This mod is save-game compatible! If you already have slaves from Carnalitas or Slavery Expansion 1.7 in your save-game, right click on yourself and use the interaction "Setup Slave Categories". Supported Languages: English German Other Languages use the english localization Load Order LOAD ORDER without PA: Carnalitas Carnalitas Slavery Expansion CBO Unofficial (optional) LOAD ORDER with PA: Currently not available Permissions Policy You may use Slavery Expansion in your mod, but you MUST credit the author on your mod's description page. Credits Interaction icons taken from Interaction Icon Project Full Everyone on the CK3 Mod Co-op Discord Server for answering my numerous questions! Cheri for creating Carnalitas Tutorial on how to add the slave tab and courtesan window to your custom window_character.gui Submitter LordDGP Submitted 04/15/22 Category Crusader Kings 3 Requirements Carnalitas
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View File Materna Exalta When I first began my modding journey, I did so by choosing a beloved concept that saw little appreciation in the world of CK3, that being MILFs! Whilst that original mod fell through, I always said I intended to return it to form. That is what Materna Exalta is about, restoring MILF content with for more experiance and understanding, much like a MILF herself But I was not alone in this endevour. Joining me very early into this projects development is ShalolaAuthor who has taken up the role of lead programmer and has done a wondeful job at it! Together, we hope you can enjoy this revised rendition of the MILF experiance. Support Creating detailed mods takes months of time. Time we could otherwise have used to relax after a tedious day job. If you enjoy our work presented here, we would ask if you would consider supporting us financially to help keep such efforts viable. Phaze Star Support: https://ko-fi.com/phazestar // Shola Author Support: https://www.paypal.com/paypalme/shalolaauthorck3 (Special thanks to hawkin18 for the art!) Basics of Materna Exalta This mod brings mechanics to the concept of MILFhood. Realistically speaking, the qualifications of being a MILF are very fluid. For the purpose of a game, just go with the flow that a "true MILF" is some understood collection of qualities! To start with most of the game is as normal. When a woman gets pregnant for the first time she will now have an event to reflect on it and other small additions of that nature. To really begin this mod's content, you need to aquire some of the new traditions added. Namely, "Age and Beauty" which enables your culture to start respecting mature women of excellence. Once a woman has passed the age of 30 and has at least one child she will have a chance to gain the MILF trait. The bonuses it provides are further enhanced by the other traditions added by the mod. If you had played the original Milfy Mod and were a fan of the way the MILF trait opperated back then, you can rejoice. There is a game rule to enable classic MILF trait functions. This will causes any woman to have 5+ children to gain the MILF trait and when they do they have a 50/50 chance for either their ass or breast trait to increase by one tier. Furthermore if a MILF gets pregnant whilst this game rule is active, they will gain the Mommy Milkers trait. 2 years after the start of the game, the player will be presented the option to meet with a MILF after rumor of her influence reaches your ear. This is intended to be the on-boarding event of the mod, which will explain some of the concepts and provide you with some MILF courtiers. Furthermore, you might get additional rewards if you fully entrust power into MILF hands. Alternatively you could create a character of the new Vendosi culture and have access to all the content right away, but the intended first time experiance is to adopt the traditions gradually. Materna Exalta has been carefully considered by myself and ShoolaAurthor to respect the player's time. You can choose the event frequency settings to suit your liking, we have made use of story cycles to help with performance and a lot of the content is initiated by the player for your conviniance. Materna Exalta also tries to cater to player characters of multiple genders or marital position, so most events either have alternate text or even alternate versions to make sure everyone gets something out of it. Compatability Materna Exalta relies of Carnalitas and Phaze's Additional Degeneracy to work properly. Care has been taken to leave vanilla files alone as much as possible, so it should work with most other mods. There are numerous pieces of content that have been given intergration with Phaze's Futanari Mod, such as artwork or impregnation chances. Current Content of Materna Exalta The abillity for Women to become MILFs/GILFs with age and children Game Rule for classic MILF trait functionality Fame traits for your actions, such as for remaining exclusively intimate with a MILF for a long time A new Vendosi MILF Culture with a custom ethnicity template and name list Multiple MILF traditions that unlock different sections of content Age and Beauty The core MILF tradition. Enables gaining the MILF trait Enables general events about MILFs Unlocks the Reveared Mother Court Position Improves the Lifestyle XP gain of court Feature three distinct tasks that come with mechanical purpose Enables characters to become MILF Hunters Nurturers of Ambition Women of this Culture are not seen as deserving without the MILF trait Event for when marrying a MILF of this Culture Enables girls educated in this culture to undergo a MILF training story cycle after graduation, offering cultural benefits if successful. MILFs can arrange marriages for their adult daughters to a promising man Or... Go for him herself! MILFs gain an interaction to try and set up their Sons of 10-15 with a betrothal to a MILF to ensre his marrige will be successful in the future MILFs can use hooks to force others to allow then to become the Guardian of their children Idols of Venus Unlocks the Venusian Elopement interaction to allow a MILF to secure herself a man, even if he is married! Allows MILF to gain the Coguar trait Unlocks an intimate decision for MILFs to recover stress Enables a character interaction to remove Grudges and Bullies from their Sons Unlocks the Girls Night Out activity Girl's Night Out Activity Once started, non-MILFs are able to join in, including the player A highly sexual activity about ladies hitting the town fr activites best kept between themselves Features a collection of events that might occur Scalling rewards based on how much "excitment" is generated Matron's Order A Semi-sate of MILFs which have spreading influence in your court Earn favour with them in exchange for completing quests provided by your Reveared Mother Exchange favour foor boons such as recruiting Vendosi MILF courtiers Upcoming Plans A lot more work for this mod has actually been completed or at least developed, but time and man power is in short supply so we have had to cut a large chunk of it. Over time, these elements might return to the mod. These features included: A Vedipus culture that would add incest actions More versions of what a MILF could present like MAA units for MILF cultures, with unique scripted effects More quests for the Matron's Order mechanic A Futanari x MILF focused tradition A Warfare focused MILF Culture A MILF Religion with associated mechanics Credits ShalolaAuthor for their fantastic work ethic and diligence Marcus for the MILF ethnicity Finisher for the enhanced event window chisegupai for the chinese localisation simp_chinese.rar Submitter Phaze Star Submitted 02/15/26 Category Crusader Kings 3 Requirements Carnalitas Phaze's Additional Degeneracy
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View File Phaze's Additional Degeneracy My fifth mod for Crusader Kings 3 is a lewd toolbox of a sort. The goal was to make a place for all the ideas I came up with but did not have a home for. There is no central theme for the content in this mod, if it is something I want to do then I will do it, simple as. I plan to use this mod as a dependancy for some of my future projects as well just to help keep things organsied. What this mod is not This mod is not intended to be very customisable. Some features that I will add will have options to change, increase or flat-out disable, but only the ones I intended to. If you do not like an aspect of this mod, just don't use it. Its purpose is to store many of my ideas and serve my own plans. Currently this mod does not change the physical apperance of anything. This mod is NOT finished. It is a work in progress. Some elements are lacking content or are not even functional. More content is also planned for the future. This is a work in progress. Content Warning Many depraved themes might be explored in this mod over time and a fair few will not have toggle options. I advice if you do not like darker or more extreme content to simply not install this mod in the first place. What are the Current Features? Milk Economy Version 2!!! Construct a Milk Pasture whilst landless to start Appoint women (Or Futanari) as Hucows. Their lactation level will determine the amount of gold they earn you on a yearly basis Appoint people as Farm Hands. Their apptitude directly impacts how much gold you earn. They can also help you bottle extra milk Appoint men (Or Futanari) as Studs. Their job is to breed the cows to keep lactation up. Futa Studs can also have their semen bottled Build upgrades to unlock more options! Purchase additional perks from a milk peddler who occassionally visits Use risky practises to improve production Women might be in trouble if they surpass their milk capasity! Synergises with breast size traits Improved with the returning "Mommy Milkers" trait A fair collection of events for running the Milk Farm! Three levels of Hucow trait, each one increasing their value to the farm! Multiple types of Milk Artifact based on the Hicow's Traits Ability to feed your children breast milk with an interaction Ability to drink from your spouse's breasts with an interaction Ability to milk yourself with an interaction Ability to drink bottled milk or semen with an interaction Adds a Cow Rancher Tradition Better milk payments Farm hands are better at their job Prisoner interaction to enslave as a Hucow New MAA Mix Milk together with a milk producer to gain new items Lang-Leaf can be found when travelling. It can be used to make a potion with milk Futanari Semen can be used to make a new milk type... Someone might want to buy it! Milk Economy fully supports the Futanari from Phaze's Futanari Mod Build Alternative Horse Care inside Milk Pasture to improve your Nomadic Herds! Gain options to be more intimate with your horses A collection of sexual training vairables for use in event triggers and outcomes Set of modifiers relating to this system A set of four genetic ass size traits to be inherited into your dynasty Each trait has three trait tracks that will gain XP by engaging with certain content One "negative" size trait Booty Worshiping Tradition You can get it if you have any of the positive ass traits Enables a character interaction to spank someone's ass Unlocks additional traits Pubic hair traits Men and Women have a trait, the female version has a trait track that changes over time (For players it currently only goes up) A tradition that can unlock additional traits Extreme Size Traits A fourth level to Dick and Tit size traits A tradition that you can get if you have an extreme trait A few other traits here and there Requirments and Compatability Needs to run Carnalitas! Works fine with my Futanari Mod and has intergrated features Should not be used with Milfy Mod Special Thanks The Lord for helping port Milk Economy, bug fixing, improvements and being generally helpful VSleepy for contributing their art for the possitive ass size traits, position icon and a red head hucow event art and more! AbgreiD1702 for the Russian Translation Kanade_108 for the Chinese translation Support My financial situation greatly determins my ability to work on mods. If you have enjoyed my works and have some coins spare please support me on my SubscribeStar account to help me out: https://subscribestar.adult/phaze-star russian.7z simp_chinese.zip Submitter Phaze Star Submitted 02/17/25 Category Crusader Kings 3 Requirements
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View File Body Hair Traits For men: This mod adds 7 new traits that replace the game's body hair gene, each trait visually modifies the character with one of the six vanilla's body hair genes: sparse, average, dense, sparse (low stubble), average (low stubble), dense (low stubble), and a new smooth variation with no body hair. There's very little difference between the normal variations and the "low stubble" ones. Only male characters are affected and the NPCs are seeded with a random trait (if they don't have one already) after the age of 18. For men and women: Since version 1.1.0, the dynamic pubic hair trait has been added with the 3 states: Hairy Pubes, Trimmed Pubes and Shaved Pubes. This trait, unlike the Body Hair, is not congenital and it's seeded by script, it also does not change the character portrait with any gene. Since version 1.3.0, a new congenital "bad trait" has been added. With "Alopecia Universalis" character will have no hair on their body. (note: if you're adding it from the Ruler Designer, you have to manually remove hair and beard.) For the court: The court position "Royal Shaver" will be available for county or greater titles. The employee rules will follow the martial rules of the realm. When employed, all courtiers and the liege will slowly increase the Hairy Pubes trait to the shaved state. Feel free to report bugs and give suggestions, as this is a very clunky genetic mod. Special thanks to Luther Slade and Cheri, for the seeding traits structure is just a simplified version of the Carnalitas one. ⚠️Compatibility: The mod should be compatible with any other mod, but if they change the body hair gene, they should be loaded after this one to avoid errors. If using a total conversion mod, the log might throw errors during the initial play, yet these should not persist. If you found any conflicts, please share. ---- 📃 Notes from the version 1.6.0 forwards The update is a 'revamp' mostly edited by Claude AI and Github's Copilot. Things changed so there's less strain caused by the scripts. The traits are no longer distributed as a simple random list or as copy of a 'father' character. Some things like the decision to shave body have been removed, though shaving pubes is still present. Religions do get doctrines about pubic shaving, but I couldn't manage to make them appear on the UI. The new architecture is described by Claude as the following: Hairiness is a number now var:bh_hair_value, 0–100, stored on every character including women, so maternal inheritance works. It is built as: baseline 50, shifted by heritage (flavour pack only) blended toward the mid-parent value at bh_heritability_value (0.62) plus noise of ±22 plus a few points in the mid-twenties and again around thirty then banded into the existing traits. Two consequences worth knowing: mixed dynasties now produce sensible intermediate children instead of copying the father's tier, and you tune the whole distribution from seven numbers in bh_script_values.txt instead of editing four random_list blocks. The old father-only check has been replaced entirely. It also read scope:real_father in contexts where that scope did not exist, which is where most of your error log came from. Total conversion support The failure mode was never the logic — it was that faith:ashari resolves when the file loads, not when it runs, so no guard helps and a TC that lacks the faith gets a hard error. The fix is quarantine: Faith attitudes are assigned by a heuristic over doctrines every faith is guaranteed to have (doctrine_pluralism_fundamentalist, the adultery and deviancy crime doctrines). Any map, any custom faith, no named references. The flavour pack then corrects the four cases where the heuristic is wrong, and it matches on religion rather than listing forty faith keys — so reformed, hybrid and custom faiths inherit the right attitude for free, and there are four references to break instead of forty. Assignment only ever touches a faith that has no attitude yet, so a faith that declares one itself is never overridden. To run on a TC, copy optional/zz_bh_flavour_vanilla_TC.txt over common/scripted_effects/zz_bh_flavour_vanilla.txt. Do not delete it — the core calls both effects by name. Distribution Indo-Aryan and Iranian cultures move to the top tier (+22), where the anthropometry actually puts them; the old buckets had them mid. Turkic and Mongolic are separated from East Asian rather than sharing one bucket. Only heritage keys your 1.19 log proved valid are used. A comment in the flavour file lists the Sub-Saharan and All Under Heaven heritages worth adding once you have checked their keys against common/culture/pillars/ — until then those cultures sit at the neutral baseline, which is dull but errorless. Religion The -45 realm-wide opinion penalty is gone. Nobody can see this, so it is a secret now (secret_grooming_transgression), criminal under an illegal doctrine and shunned under the others, kept in sync by bh_refresh_secret_effect. bh_expose_grooming_effect is the hook for spouses, lovers, physicians and the Royal Shaver to discover it. What stays public is what plausibly would be: piety drift and clergy opinion via faith_modifier on the trait. Performance Removed: ai_character_pulse, on_birthday, on_weight_changed, on_title_gain, and the every_living_character sweep at game start (which now means 20,000+ extra characters on the 1.18 map). What remains is one yearly pulse gated on bh_is_relevant_trigger — player, any landed ruler, or anyone in a non-AI character's court — plus lazy seeding from the places that actually read the value. Most of the world is never touched. The Royal Shaver runs from the employer on quarterly_playable_pulse, looping every_courtier: one scope per court, four times a year, instead of a trigger per character per pulse. That also kills the 89 "event queued twice with the same data" errors, which came from several on_actions firing the same event on the same character on the same day. Decision intervals went from ai_check_interval = 3 to 24–60 with ai_check_interval_by_tier on top, and the ~20 repeated faith = { has_doctrine = ... } lookups per ai_will_do collapsed into one cached bh_faith_attitude_value. ---- Body Hair Trait - CK3 - Git Submitter Winderig Submitted 12/09/22 Category Crusader Kings 3 Requirements
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