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Showing results for tags 'watersports'.
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Alchemist's Kinky Expansions View File (I'll be adding more in-depth guides for each feature soon) Included Features (I'll be updating it frequently, feel free to request anything) DIRTY TALKING A New "Nasty Talk" Category With Many Interactions Available Unlock more interactions based on sim relationships/situations. A great way to spice up the game's romance system and make it less boring. Interactions that can lead to sex. (Requires Wicked Whims) OPTIONAL FETISHES Enjoy different kinks & expansions that don't require each other to work. Some of them have their own aspirations & goals. Your installed kinks will be available in the reward store for free. Completely optional, choose your .package files based on your preferences. (Currently included: Daddy kinks, Foot Fetishes, Ass Sniffing, Watersports, Farting, and more to come) ASPIRATIONS New Aspirations for Slutty sims & playstyles. Explicit descriptions & sexy slutty tasks and more. Fetishes have their own aspirations. Buffs and reactions to keep things spicy. Wants and fears. Speech notifications (with more variety being added in the near future) Immersive, many interactions aren't available between strangers to keep things realistic. EXTRA ELEMENTS Installation Download files, choose your features based on your preferences and place them into your mods folder, Make sure there are no duplicates and that your .ts4script files are no more than 1 folder deep. (As in the script files shouldn't be inside a folder that's in another folder, etc) Requirements XML Injector & Wicked Whims Check out my new Animation Pack to go along with these! Exclusive & Early Access Versions Will Be Released On My PATREON. Feel free to help shape the future of this mod by suggesting features, participating in polls and so on. Thank you for any support! ❤️ Patreon Additional Features & Early Access: & More interactions, most aren't random and are only available during certain moods / situations to avoid sudden vulgarity. Mommy Kink: Choose the traits on the Wicked Attributes menu The boy/girl versions depend on how you want the sim to be treated and referred to, it doesn't let you pick both on the same sim to avoid issues. Looking at pie menu interactions gets boring after a while so I added a lot of dialog to all the Mommy interactions, it's not autonomous so there's no spam. Each of these interactions have their own spicy dialog that gets picked depending on which version you chose (Mommy's boy/girl): Tease: Praise: Reminders: & MORE Ass Sniffing & Fart Fetish (Early Access) Daddy Kink: BBC Fetish: Find the traits in the Wicked Attributes menu, others will have to be earned through Aspirations Lots of dirty talk: And much more. Submitter SimsAlchemist Submitted 11/15/2023 Category Other Requires XML Injector & TURBODRIVER's Wicked Whims
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Hey ya'll. Couldn't really find anything on commissions anywhere, so i figured i'd ask to see. Dunno if there's anyone that would take the commission, would do it for this content, is able to do it for baldur's gate 3, if bg3 has good moddding tools (like dos2 did, but hopefully it'll be better, cause this is much bigger than DOS2) If there's no one for it then consider this the idle ramblings of some piss obsessed madman. Though i am willing to spend the big bucks on a mod like this. So i saw that some of the goblins pee, and it has piss stream animated. so what i'd want is pretty much that, but attached to girls so i can make them pee. I know there's some squatting poses in the game, as well as just various different poses. Ideally of course i'd want custom animations and more to it, but i also recognize that probably just asking for the pee animation to come out of the girls vulva in any pose and not look horrible (if the pee fluid animation can even be altered to function sorta like that), is already probably asking a lot. But yeah, peeing while squatting, standing, and maybe some other poses would be what i'd want. Am willing to pay, naturally. i've no interest in penis pee. Let me know if there's any interest, or anyone has any questions.
- 43 replies
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3
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- commission
- peeing
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(and 1 more)
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Version 0.3
129,318 downloads
(I'll be adding more in-depth guides for each feature soon) Included Features (I'll be updating it frequently, feel free to request anything) DIRTY TALKING A New "Nasty Talk" Category With Many Interactions Available Unlock more interactions based on sim relationships/situations. A great way to spice up the game's romance system and make it less boring. Interactions that can lead to sex. (Requires Wicked Whims) OPTIONAL FETISHES Enjoy different kinks & expansions that don't require each other to work. Some of them have their own aspirations & goals. Your installed kinks will be available in the reward store for free. Completely optional, choose your .package files based on your preferences. (Currently included: Daddy kinks, Foot Fetishes, Ass Sniffing, Watersports, Farting, and more to come) ASPIRATIONS New Aspirations for Slutty sims & playstyles. Explicit descriptions & sexy slutty tasks and more. Fetishes have their own aspirations. Buffs and reactions to keep things spicy. Wants and fears. Speech notifications (with more variety being added in the near future) Immersive, many interactions aren't available between strangers to keep things realistic. EXTRA ELEMENTS Installation Download files, choose your features based on your preferences and place them into your mods folder, Make sure there are no duplicates and that your .ts4script files are no more than 1 folder deep. (As in the script files shouldn't be inside a folder that's in another folder, etc) Requirements XML Injector & Wicked Whims Check out my new Animation Pack to go along with these! Exclusive & Early Access Versions Will Be Released On My PATREON. Feel free to help shape the future of this mod by suggesting features, participating in polls and so on. Thank you for any support! ❤️ Patreon Additional Features & Early Access: & More interactions, most aren't random and are only available during certain moods / situations to avoid sudden vulgarity. Mommy Kink: Choose the traits on the Wicked Attributes menu The boy/girl versions depend on how you want the sim to be treated and referred to, it doesn't let you pick both on the same sim to avoid issues. Looking at pie menu interactions gets boring after a while so I added a lot of dialog to all the Mommy interactions, it's not autonomous so there's no spam. Each of these interactions have their own spicy dialog that gets picked depending on which version you chose (Mommy's boy/girl): Tease: Praise: Reminders: & MORE Ass Sniffing & Fart Fetish (Early Access) Daddy Kink: BBC Fetish: Find the traits in the Wicked Attributes menu, others will have to be earned through Aspirations Lots of dirty talk: And much more. -
Simple, this is a request for some peeing/pissing/urination/omorashi mods to be made eventually. Skyrim has a few of these but yet so many other games don't, so I thought "Let's get the ball rolling early for a better chance". Survival and crafting tends to be ripe for such features to aid realism-focused players and as for other sorts of players (this is a website called LoversLab after all), also great stuff.
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Looking for some mods that have watersports or urination animations for Wicked Whims or whatever other sex mod.
- 3 replies
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- mod request
- animation
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(and 1 more)
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Cruxmyth Customizations View File Hello everyone! This download is a file that basically, re-tags animations using the Animation Customization function within the mod Devious Desires. I have been working on it for close to a year and has a ton of animations that I have tagged. What is tagging you might ask? To put it in simple terms, when animations are made there are tags that determine different things that happen within the animation. What these do is determine who in the animation has a Penis, Vagina, where cum layers are applied etc. During my time playing The Sims 4 I've found many animations aren't tagged properly or can use some more tags to better give context to what's happening in the animation. A good example would be something like this: Female Sim and Male Sim initiate Sex The first animation plays and its a Kissing animation For some reason both Sims are naked just to start Kissing! That's where this Customization Comes in! The purpose of this is so that when an animation comes up, it's tagged properly, so that if sims are doing a foreplay animation or an animation where they don't need to take all their clothes off, or if a Cum layer from an animation can be applied to multiple areas etc, that they are all done to the best they can be done. One of the most desired features of this mod, is that with the fully tagged animations, specific animations can be called upon appropriately for features that are native for Devious Desires. An example of this would be: Sim A and Sim B are into Fetish X Sim A or B can proposition one another to perform Fetish X Sims A and B start performing Fetish X If you look up to the photos I have for this download or down below to Animation Categories, you will see many of the animation tags I have utilized in this mod. What this means is if Devious Desires has a fetish that sims can act upon, then it can call upon animations I have tagged to perform said fetishes. This mod (as well as Devious Desires) isn't soley focused on fetish based content either. So with the properly tagged animations here, Sims will have extremely more immersive sex interactions. What this means is that animations that are tagged by myself will most likely start normal sex animations with foreplay and graduate to normal sex, then a climax. animations such as handjobs, blowjobs etc will only increase the sim being pleasured's orgasm meter but not the one doing the fingering, blowing etc (unless of course the one performing the act is being pleasured in some way). This mod will also (for better or worse, which is dependant on the player) makes it so animations that seem more for story telling such as ones that spawn random objects (cars, chairs beds etc) will not be chosen for random animation picking (but can be chosen manually if desired). This way sims don't ask eachother to have sex, and a random truck spawns for the animation or they randomly go from being hot and ready to talking in a sex animation and building towards having sex while they were supposed to just be having sex in the first place. The main focus of what I'm doing here is to create a better game for those who entrust me and my mod to do so. I take great care in not only focusing on being extensible with how I tag, but also to be inclusive to LBGTQIA+ members of the community. This way animations I might enjoy being a straight male, that were tagged in a manner to only apply to straight males can be enjoyed to those with other sexualities and vice versa. (If an animation is tagged to be Penis+Vagina, it can be Penis + Any Sim. Animations where it is Penis+Penis have also been tagged as Pen+ Any Sim. This way animations made to only be for gay sims but where the sim who is being banged isnt doing anything with their penis can be used by any sim. This way sims who are performing straight sex, lesbian sex etc can enjoy gay animations as well. I've also made certain that animations where a sim has a Penis can deny use of Strapons. I only do this for very specific animations. This way Sims using a Strapon wont have an immersion break where cum starts flying out or anything to cause an immersion break. Lastly, I have also tagged MANY animations that involve penetrative sex to be anal as well as vaginal. This way if/when an anal feature is implemented, Sims can switch to anal sex if they are performing vaginal sex, and animations are tagged in advance that perceivably can be anal sex. (obviously sims that are performing Pen+Pen animations that are doggy style missionary etc are anal but what I've done has just made it so more people can enjoy more animations) ~~~~~ Animators for The Sims 4 put tons of work into making these animations. Animations that only last for a few seconds can sometimes take days, weeks, or more to get put together. With all this being said It can take forever for animators to go back over every animation they have ever made, so doing what I do, my intent is to help on the back end. This way the creative idea behind these animations per what I believe them to be/can be will be put in detail with the tags, as well as any alternative contexts an animation could be taken in. [An animation where a sim masturbates while holding a phone could be either them recording themselves, but it can also be them watching porn. These are things I take into consideration when tagging so no stone is left unturned] ~ [Updated February 3rd, 2023] ~ Currently I am doing alot of retagging of animations, to further specify details for the actors. What this means is, when an actor is performing a blowjob, cunnilingus, handjob etc they will not have an orgasm increase. This is being done along with tagging body parts for sims. The reason for the body parts tags is so when DD incorporates its erogenous zones feature, many animations will be properly tagged. (Example: Sim giving a blowjob wont have an orgasm increase but if their mouth is an erogenous zone it will. Another example is sims doing anal will have an orgasm increase by default, but if their anus is an erogenous zone, it will increase faster.) ~ EVEN MORE IMPORTANT: For those who use my file, I tag animations to focus in on immersion. What this means for you is any Floor animation that spawns objects [Cars, boxes, trash cans, Mother plants etc] will be tagged with DISALLOW_FOR_RANDOM. This does not remove the animation from your game. All this does is make it so when a sex/masturbation interaction occurs and it randomly picks an animation, it wont pick an animation with the DISALLOW_FOR_RANDOM tag. Any animation that uses that tag can still be used, it just has to be picked manually when playing by clicking "Change Animation" on a sim. ~ Currently in my game I have 13,000 animations, and this file is getting close to its 2k mark, so its a big work in progress, but I'm hoping in the future I can re-tag all the animations so that when we all sit down and play some Sims, the experience is not only fun but extremely immersive! ~ 1 - Read the README 2 - Drag the mod_data folder DIRECTLY into your Mods folder FOR THOSE OF YOU WHO USE THE CUM EATING FEATURE AND DO NOT WANT THOSE RANDOM ORAL ANIMATIONS THAT DO NOT LOOK LIKE CUM EATING, REMOVE THE 2 JSON FILES IN Mods\mod_data\deviousdesires\animation_customizations\ CALLED: combined.JSON & _main_bulk_customized_animations.JSON ~ Essentially, the main bulk JSON that comes with DD has many incorrectly tagged Cum Eating animations. Removing this will not do anything bad to your game. combined.JSON makes it so all the customizations files get consolidated to one file, and is autogenerated when you start your game. The reason I say to remove it, is so you dont have to worry about any left over Cum Eating Tags from the main bulk json surviving in the combined JSON. Once you remove those 2 you should be fine, but to save you headache in the future DO NOT install the main bulk JSON file as you will have to repeat this process again. ~ Sims 4 Community Library Devious Desires and it's Requirements Animations used for Sex in The Sims 4 ~ This mod ONLY makes it so that when an animation is read by Devious Desires, it checks my customization file and if the mod has been tagged by myself, it overrides its tags using the ones I have put in, or just gives the animation a category. Some times animations are done perfectly, and all they really needed was tags saying what exactly is going on in the animation for sorting purposes. It's kind of silly that I must say this but, in ABSOLUTLEY NO WAY do I endorse the harming, sexual assault, and abuse of other people. Within the realms of modding games I just enjoy video games for what they are. I create content where I can, and enjoy the content created by others. Sims 4 is a video game. Just like many other games that are modded to levels beyond imagination such as Skyrim, Fallout, and many others, individuals like tailoring the game to a narrative or playthrough they'd find interesting to play. It shouldn't need be said but video games aren't real life. We as people choose what we install into our games, and once that download button is hit and we put things in our game we have made the bed that we will sleep in. It's nobody's business if you want tentacles running rampant through your game taking advantage of Tom, Dick, and Harry, because at the end of the day all it is is a game. We as gamers don't bat an eye when we blow someone into smithereens , blast someone away, or plow into someone with a vehicle in many other games. Because deep down, both of us know that ultimately that's the nature of the gaming beast, and we accept it for what it is. If you as an individual feel like the actions you are partaking in, in a game are making you want to perform heinous acts in real life, please just put the controller/mouse down and seek some help. Don't ruin your life for thrill seeking, because you won't only hurt yourself in the long run, you might severely hurt someone else. Also if you are a victim of anything that you feel is eating away at you, that themes introduced in the adult modding community or this mod may trigger, I urge you to find professional assistance. There are many outlets online, and not from some guy on the internet to you across this site, but from another human to you. Don't let your past eat away at you and break you down. Keep your chin up, and keep pushing. ~ If you Have any questions feel free to PM me and I'll help to the best of my ability. You can also request help in either of these two Discords! ~~~ ? The Cruxmyth Family ? ~~ ? The Nutty Collection ? ~ Happy Simming! Submitter Villianize Submitted 08/21/2021 Category Other Requires Devious Desires
- 44 replies
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11
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Version 2.14
137,656 downloads
Hello everyone! This download is a file that basically, re-tags animations using the Animation Customization function within the mod Devious Desires. I have been working on it for close to a year and has a ton of animations that I have tagged. What is tagging you might ask? To put it in simple terms, when animations are made there are tags that determine different things that happen within the animation. What these do is determine who in the animation has a Penis, Vagina, where cum layers are applied etc. During my time playing The Sims 4 I've found many animations aren't tagged properly or can use some more tags to better give context to what's happening in the animation. A good example would be something like this: Female Sim and Male Sim initiate Sex The first animation plays and its a Kissing animation For some reason both Sims are naked just to start Kissing! That's where this Customization Comes in! The purpose of this is so that when an animation comes up, it's tagged properly, so that if sims are doing a foreplay animation or an animation where they don't need to take all their clothes off, or if a Cum layer from an animation can be applied to multiple areas etc, that they are all done to the best they can be done. One of the most desired features of this mod, is that with the fully tagged animations, specific animations can be called upon appropriately for features that are native for Devious Desires. An example of this would be: Sim A and Sim B are into Fetish X Sim A or B can proposition one another to perform Fetish X Sims A and B start performing Fetish X If you look up to the photos I have for this download or down below to Animation Categories, you will see many of the animation tags I have utilized in this mod. What this means is if Devious Desires has a fetish that sims can act upon, then it can call upon animations I have tagged to perform said fetishes. This mod (as well as Devious Desires) isn't soley focused on fetish based content either. So with the properly tagged animations here, Sims will have extremely more immersive sex interactions. What this means is that animations that are tagged by myself will most likely start normal sex animations with foreplay and graduate to normal sex, then a climax. animations such as handjobs, blowjobs etc will only increase the sim being pleasured's orgasm meter but not the one doing the fingering, blowing etc (unless of course the one performing the act is being pleasured in some way). This mod will also (for better or worse, which is dependant on the player) makes it so animations that seem more for story telling such as ones that spawn random objects (cars, chairs beds etc) will not be chosen for random animation picking (but can be chosen manually if desired). This way sims don't ask eachother to have sex, and a random truck spawns for the animation or they randomly go from being hot and ready to talking in a sex animation and building towards having sex while they were supposed to just be having sex in the first place. The main focus of what I'm doing here is to create a better game for those who entrust me and my mod to do so. I take great care in not only focusing on being extensible with how I tag, but also to be inclusive to LBGTQIA+ members of the community. This way animations I might enjoy being a straight male, that were tagged in a manner to only apply to straight males can be enjoyed to those with other sexualities and vice versa. (If an animation is tagged to be Penis+Vagina, it can be Penis + Any Sim. Animations where it is Penis+Penis have also been tagged as Pen+ Any Sim. This way animations made to only be for gay sims but where the sim who is being banged isnt doing anything with their penis can be used by any sim. This way sims who are performing straight sex, lesbian sex etc can enjoy gay animations as well. I've also made certain that animations where a sim has a Penis can deny use of Strapons. I only do this for very specific animations. This way Sims using a Strapon wont have an immersion break where cum starts flying out or anything to cause an immersion break. Lastly, I have also tagged MANY animations that involve penetrative sex to be anal as well as vaginal. This way if/when an anal feature is implemented, Sims can switch to anal sex if they are performing vaginal sex, and animations are tagged in advance that perceivably can be anal sex. (obviously sims that are performing Pen+Pen animations that are doggy style missionary etc are anal but what I've done has just made it so more people can enjoy more animations) ~~~~~ Animators for The Sims 4 put tons of work into making these animations. Animations that only last for a few seconds can sometimes take days, weeks, or more to get put together. With all this being said It can take forever for animators to go back over every animation they have ever made, so doing what I do, my intent is to help on the back end. This way the creative idea behind these animations per what I believe them to be/can be will be put in detail with the tags, as well as any alternative contexts an animation could be taken in. [An animation where a sim masturbates while holding a phone could be either them recording themselves, but it can also be them watching porn. These are things I take into consideration when tagging so no stone is left unturned] ~ [Updated February 3rd, 2023] ~ Currently I am doing alot of retagging of animations, to further specify details for the actors. What this means is, when an actor is performing a blowjob, cunnilingus, handjob etc they will not have an orgasm increase. This is being done along with tagging body parts for sims. The reason for the body parts tags is so when DD incorporates its erogenous zones feature, many animations will be properly tagged. (Example: Sim giving a blowjob wont have an orgasm increase but if their mouth is an erogenous zone it will. Another example is sims doing anal will have an orgasm increase by default, but if their anus is an erogenous zone, it will increase faster.) ~ EVEN MORE IMPORTANT: For those who use my file, I tag animations to focus in on immersion. What this means for you is any Floor animation that spawns objects [Cars, boxes, trash cans, Mother plants etc] will be tagged with DISALLOW_FOR_RANDOM. This does not remove the animation from your game. All this does is make it so when a sex/masturbation interaction occurs and it randomly picks an animation, it wont pick an animation with the DISALLOW_FOR_RANDOM tag. Any animation that uses that tag can still be used, it just has to be picked manually when playing by clicking "Change Animation" on a sim. ~ Currently in my game I have 13,000 animations, and this file is getting close to its 2k mark, so its a big work in progress, but I'm hoping in the future I can re-tag all the animations so that when we all sit down and play some Sims, the experience is not only fun but extremely immersive! ~ 1 - Read the README 2 - Drag the mod_data folder DIRECTLY into your Mods folder FOR THOSE OF YOU WHO USE THE CUM EATING FEATURE AND DO NOT WANT THOSE RANDOM ORAL ANIMATIONS THAT DO NOT LOOK LIKE CUM EATING, REMOVE THE 2 JSON FILES IN Mods\mod_data\deviousdesires\animation_customizations\ CALLED: combined.JSON & _main_bulk_customized_animations.JSON ~ Essentially, the main bulk JSON that comes with DD has many incorrectly tagged Cum Eating animations. Removing this will not do anything bad to your game. combined.JSON makes it so all the customizations files get consolidated to one file, and is autogenerated when you start your game. The reason I say to remove it, is so you dont have to worry about any left over Cum Eating Tags from the main bulk json surviving in the combined JSON. Once you remove those 2 you should be fine, but to save you headache in the future DO NOT install the main bulk JSON file as you will have to repeat this process again. ~ Sims 4 Community Library Devious Desires and it's Requirements Animations used for Sex in The Sims 4 ~ This mod ONLY makes it so that when an animation is read by Devious Desires, it checks my customization file and if the mod has been tagged by myself, it overrides its tags using the ones I have put in, or just gives the animation a category. Some times animations are done perfectly, and all they really needed was tags saying what exactly is going on in the animation for sorting purposes. It's kind of silly that I must say this but, in ABSOLUTLEY NO WAY do I endorse the harming, sexual assault, and abuse of other people. Within the realms of modding games I just enjoy video games for what they are. I create content where I can, and enjoy the content created by others. Sims 4 is a video game. Just like many other games that are modded to levels beyond imagination such as Skyrim, Fallout, and many others, individuals like tailoring the game to a narrative or playthrough they'd find interesting to play. It shouldn't need be said but video games aren't real life. We as people choose what we install into our games, and once that download button is hit and we put things in our game we have made the bed that we will sleep in. It's nobody's business if you want tentacles running rampant through your game taking advantage of Tom, Dick, and Harry, because at the end of the day all it is is a game. We as gamers don't bat an eye when we blow someone into smithereens , blast someone away, or plow into someone with a vehicle in many other games. Because deep down, both of us know that ultimately that's the nature of the gaming beast, and we accept it for what it is. If you as an individual feel like the actions you are partaking in, in a game are making you want to perform heinous acts in real life, please just put the controller/mouse down and seek some help. Don't ruin your life for thrill seeking, because you won't only hurt yourself in the long run, you might severely hurt someone else. Also if you are a victim of anything that you feel is eating away at you, that themes introduced in the adult modding community or this mod may trigger, I urge you to find professional assistance. There are many outlets online, and not from some guy on the internet to you across this site, but from another human to you. Don't let your past eat away at you and break you down. Keep your chin up, and keep pushing. ~ If you Have any questions feel free to PM me and I'll help to the best of my ability. You can also request help in either of these two Discords! ~~~ ? The Cruxmyth Family ? ~~ ? The Nutty Collection ? ~ Happy Simming! -
Hey ya'll. Couldn't really find anything on commissions, so i figured i'd ask to see. Dunno if there's anyone that would take the commission, would do it for this content, or whatever. If there's no one for it then consider this the idle ramblings of some piss obsessed madman. Though i am willing to spend the big bucks on a mod like this. I'd want to commission a mod around peeing/desperation, only for girls i suppose, if it works for males too that's fine, but that ain't me. I'd consider essential elements to be bladder gauge/some other bladder mechanic. ideally but not necessarily influenced by drinks. Desperation idle animations, like holding crotch, fidgeting, etc. couple of different peeing poses, based off of if she's wetting herself, or relieving (difference as well for with/without clothing) animation of peeing itself and then nice to haves embarrassment/relief animations/expression chance to pee self if hit with an attack while bladder is full Anything else to interact with the pee. npcs, enemies, anything really. And that's all i'd want. I'm not into pee drinking, degradation, watersports during sex, whatever. if in the case someone actually wants to do this, but i'd only pay for the aspects i mentioned. Sorry if this isn't the right way to ask for this sorta thing. anyone have any questions or anything then give a holler.
- 9 replies
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1
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- peeing
- watersports
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Hello! I wanna remain anonymous so y'all can just call me Shame! I use they/them pronouns, I'm a fan of the sims, and I'm more interested in the aspects of the WWmod for storytelling reasons, though kinky stuff is fun too. I'm mostly interested in finding watersports animations, or animations with M/F where the vaginaed person is in the more dominant role, so many animations I find have the penised person in a position of power, which is nice and all, but I just want more variety, and usually I view my sims with vaginas as more dominant. Also if y'all have any werewolf-adjactend cc or animations pls send them my way! I have the furry mod installed but it doesn't quite work for my intended goal of having someone that's human sometimes and a wolf other times since the furry skins act as tattoos rather than acessories/clothes, which makes sense for animation needs.
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- intro
- watersports
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Zayn Malik Pinup Collection View File Hey all! Here's a requested collection of Zayn Malik who is an English singer-songwriter. You will need Get Together and Bowling Night stuff pack for cc to show up in-game. You can download cc as a .zip file or as individual files. I hope you enjoy this collection, and more will be out soon! (Warning! There is a pinup in the Wide collection that features a watersports scene. If you don't like this, then please ignore it. Thank you!) P.S. I'm still taking requests, so if you're interested, just pm me and we'll see what we can come up with. Submitter LeeLee44 Submitted 08/04/2021 Category Objects Requires Get Together & Bowling Night stuff pack
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Version 1.2b
25,072 downloads
Puppet Master Swallow "I had something else in mind." What this is: Puppet Master Swallow is a comprehensive overhaul of two facets of Puppet Master: The elimination functions, and the activities presented by the "something else in mind" dialogue tree. If you do not immediately know what that means, then it is recommended that you install the latest (and most likely final) iteration of Puppet Master (v1.7), make someone a puppet, and investigate the dialogue options, so you'll know what you're getting yourself into. What this isn't: Despite the fact that this mod absolutely requires Puppet Master v1.7, and even overwrites some elements of said, this is not a continuation of Puppet Master, and it is not my intent to "take over" Puppet Master, expand its capabilities, or fix any possible outstanding bugs. Almost everything unrelated to the aforesaid facets has actually been left completely untouched. Things I changed in Puppet Master which cannot be optionally disabled: Pools are now generated far more reliably, though still not 100%. Punctuation was corrected / brought into line with Skyrim's standard. Urinating sounds (and all sounds, actually) originate from specific and appropriate locations, rather than simply from the actor. This is useful for countering the phenomenon of displaced sounds which for example tends to be a problem during SexLab sequences because of the extensive repositioning of actors. So what does this mod add, exactly? A lot. Now that v1.1 (intended to be the final) is out, it's a good time to go into detail on this mod's origins and what it offers. If you would rather find out for yourself, skip ahead. I caveat once more that if you do not fully understand the nature of this mod, pay heed to the admonition made earlier in this post. Things I should mention in advance: Things I grew too lazy to do: Skin textures. For starters, a specular texture (for shininess) is essentially not an option because characters can only have one, and already have one, and outright replacing one with another can and does look just silly. And dirtiness textures are sort of rendered redundant by the compatibility aspect of this mod. But it is not inconceivable that I could throw something in at a later date. Probably all kinds of optimization could still be done, but after literally months on a single project, you get to a point where it's just time to release and be done with it. Estrus detection. Originally planned, but it turns out there's no event or other realtime, passive means of detecting these. Things will still work; they just won't be interactive as with SexLab. More dialogue swapping. Because of the (undocumented) way in which the Creation Kit sorts dialogue options, if I wanted to overhaul Puppet Master's dialogue to my liking, I would have to completely rebuild its entire structure, including recompiling and replacing every micro-script it currently uses. Three-actor SexLab sequences. Keeping track of more than two actors would have required a huge overhaul. Therefore, elimination acts may or may not properly adjust to what goes on in such sequences. Installation: You must already have Puppet Master v1.7. Put Puppet Master Swallow after Puppet Master. For Puppet Master Swallow v1.3, you must install SexLab Animation Loader, run FNIS, and then register the "Puppet Master Swallow" animations from within SL Anim Loader's menu. Also, to have access to the newer Leito animations, those assets must be installed separately, such as from Alive Peeing. Requirements: Everything Puppet Master requires. Uninstalling: Inasmuch as one can ever truly "uninstall" a mod of this nature, I believe the best method would be to stop doing anything with it, run the shutdown function from the menu and let it complete. Shut down Puppet Master using its menu option. Save the game. Uninstall. Use of a save-cleaning app afterwards is entirely up to your discretion. Acknowledgments: Tons of people helped me get to this point, and I needed that help, because not only was I starting from a position of almost complete lack of expertise, but a huge chunk of the project demanded knowledge that was and remains poorly- or un-documented. But to cite a few: h38fh2mf - For permission to submit a modified iteration of Puppet Master. Ashal - For answers about SexLab which only he could provide. Lother - For early enthusiasm about my intentions. Very much needed, considering how long it took. germanicus - For reports about bugs. The mod is in its current, relatively stable state in large part because of this. Everyone in the various forums who answered my questions. Literally dozens of people! Preemptive FAQ: Q: Why do I keep hearing unequip sounds? A: Old Skyrim bug. Despite being able to specify not to play the unequip sounds, Skyrim will still play them. Q: Why didn't you just merge PMS with Puppet Master so there wouldn't be two different .esps? A: My initial aim was to create a mod which could be installed without touching any particular aspect of Puppet Master, but this quickly grew impossible. Nonetheless, I made a specific point of changing as little as possible of what already existed in Puppet Master, so, for example, Puppet Master's own menu remains completely unaltered. Philosophically, Puppet Master Swallow is a mod of a mod. Q: Particle streams go through bodies. Why? A: The particle engine used by Skyrim does not allow for collision detection of any useful nature. I thought about ways around this, but the only thing that would effect any result at all would be to use many different particle-generating files for all the different scenarios where they might collide with something. Not feasible. Q: Why is pool position calculation disabled during sex? A: Pool positioning works reasonably well under most circumstances, but it's a feature that unavoidably must be approximated, and my formulae fall to pieces when characters' torsos are at atypical angles (meaning during sex) for reasons that feel inexplicable. The result I arrived at took more time than I'd like to admit. Q: I'd rather have a system in place which earns NPCs' trust to the point where they'd be willing to perform these acts, not coerce them with mind control. A: Me, too. But Puppet Master is what it is, and doesn't pretend to be otherwise. Hypothetically, there is no technical boundary to the use of Puppet Master Swallow's main functions outside of Puppet Master itself. But the dialogue / relationship scripting that would be needed is manifestly not what Puppet Master is about, nor is it something I could see myself attending to with enthusiasm. (However, I would probably use such a mod.) Q: Why does v1.3 come packaged with animations I already have? A: There are two cases. First, the "Arrok Anal" animation changed between SexLab 1.59 and SexLab 1.60, ruining the effect in Puppet Master. Second, the "Arrok Lesbian" animation is not flagged as open-mouth, and because of the way SexLab 1.61b's code works, the only way to ensure the mouth stays open most of the time is to attach the "open mouth" flag to the animation by force. New in v1.1: New in v1.2: Added menu option to change the size of splash effects. Fixed defecation failing to occur during the default defecation & pee function. Corrected strapon detection. More fixes to Papyrus log pollution. New in v1.2b: Option to change which armor slot is used for urine streams. (Choose between 60 and 61.) Note: Because the mod - both the Puppet Master half and the Puppet Master Swallow half - changed on a foundational level between v1.0 and v1.1, and because v1.0 had an unexpectedly large degree of instability, I cannot recommend, and do not suggest, that one make use of a preexisting save which had v1.0 installed. For upgrading from v1.1 to v1.2b, it is probably okay to do so without uninstalling first, though certainly if you have the option, play it safe. "Puppet Master 120sec Elimination" is a requested change to Puppet Master's menu to allow for longer elimination durations. New in v1.3 (2016-04-19):- 4 reviews
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Version 1.0.0
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Hey all! Here's a requested collection of Zayn Malik who is an English singer-songwriter. You will need Get Together and Bowling Night stuff pack for cc to show up in-game. You can download cc as a .zip file or as individual files. I hope you enjoy this collection, and more will be out soon! (Warning! There is a pinup in the Wide collection that features a watersports scene. If you don't like this, then please ignore it. Thank you!) P.S. I'm still taking requests, so if you're interested, just pm me and we'll see what we can come up with. -
Hi! I'm ViNovella and I want to share my game with you! It is a story-driven visual novel where you will play as a student that is caught up in a storm of fetish event, where you will choose what direction to go! Please enjoy the game and support me on patreon if you like it and want me to continue working and delivering to you a unique story full of fetish pleasures! Download PC from Mega Download Mac from Mega Join my Discord to get update and disscuss the game
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View File Puppet Master Swallow "I had something else in mind." What this is: Puppet Master Swallow is a comprehensive overhaul of two facets of Puppet Master: The elimination functions, and the activities presented by the "something else in mind" dialogue tree. If you do not immediately know what that means, then it is recommended that you install the latest (and most likely final) iteration of Puppet Master (v1.7), make someone a puppet, and investigate the dialogue options, so you'll know what you're getting yourself into. What this isn't: Despite the fact that this mod absolutely requires Puppet Master v1.7, and even overwrites some elements of said, this is not a continuation of Puppet Master, and it is not my intent to "take over" Puppet Master, expand its capabilities, or fix any possible outstanding bugs. Almost everything unrelated to the aforesaid facets has actually been left completely untouched. Things I changed in Puppet Master which cannot be optionally disabled: Pools are now generated far more reliably, though still not 100%. Punctuation was corrected / brought into line with Skyrim's standard. Urinating sounds (and all sounds, actually) originate from specific and appropriate locations, rather than simply from the actor. This is useful for countering the phenomenon of displaced sounds which for example tends to be a problem during SexLab sequences because of the extensive repositioning of actors. So what does this mod add, exactly? A lot. Now that v1.1 (intended to be the final) is out, it's a good time to go into detail on this mod's origins and what it offers. If you would rather find out for yourself, skip ahead. I caveat once more that if you do not fully understand the nature of this mod, pay heed to the admonition made earlier in this post. Things I should mention in advance: Things I grew too lazy to do: Skin textures. For starters, a specular texture (for shininess) is essentially not an option because characters can only have one, and already have one, and outright replacing one with another can and does look just silly. And dirtiness textures are sort of rendered redundant by the compatibility aspect of this mod. But it is not inconceivable that I could throw something in at a later date. Probably all kinds of optimization could still be done, but after literally months on a single project, you get to a point where it's just time to release and be done with it. Estrus detection. Originally planned, but it turns out there's no event or other realtime, passive means of detecting these. Things will still work; they just won't be interactive as with SexLab. More dialogue swapping. Because of the (undocumented) way in which the Creation Kit sorts dialogue options, if I wanted to overhaul Puppet Master's dialogue to my liking, I would have to completely rebuild its entire structure, including recompiling and replacing every micro-script it currently uses. Three-actor SexLab sequences. Keeping track of more than two actors would have required a huge overhaul. Therefore, elimination acts may or may not properly adjust to what goes on in such sequences. Installation: You must already have Puppet Master v1.7. Put Puppet Master Swallow after Puppet Master. For Puppet Master Swallow v1.3, you must install SexLab Animation Loader, run FNIS, and then register the "Puppet Master Swallow" animations from within SL Anim Loader's menu. Also, to have access to the newer Leito animations, those assets must be installed separately, such as from Alive Peeing. Requirements: Everything Puppet Master requires. Uninstalling: Inasmuch as one can ever truly "uninstall" a mod of this nature, I believe the best method would be to stop doing anything with it, run the shutdown function from the menu and let it complete. Shut down Puppet Master using its menu option. Save the game. Uninstall. Use of a save-cleaning app afterwards is entirely up to your discretion. Acknowledgments: Tons of people helped me get to this point, and I needed that help, because not only was I starting from a position of almost complete lack of expertise, but a huge chunk of the project demanded knowledge that was and remains poorly- or un-documented. But to cite a few: h38fh2mf - For permission to submit a modified iteration of Puppet Master. Ashal - For answers about SexLab which only he could provide. Lother - For early enthusiasm about my intentions. Very much needed, considering how long it took. germanicus - For reports about bugs. The mod is in its current, relatively stable state in large part because of this. Everyone in the various forums who answered my questions. Literally dozens of people! Preemptive FAQ: Q: Why do I keep hearing unequip sounds? A: Old Skyrim bug. Despite being able to specify not to play the unequip sounds, Skyrim will still play them. Q: Why didn't you just merge PMS with Puppet Master so there wouldn't be two different .esps? A: My initial aim was to create a mod which could be installed without touching any particular aspect of Puppet Master, but this quickly grew impossible. Nonetheless, I made a specific point of changing as little as possible of what already existed in Puppet Master, so, for example, Puppet Master's own menu remains completely unaltered. Philosophically, Puppet Master Swallow is a mod of a mod. Q: Particle streams go through bodies. Why? A: The particle engine used by Skyrim does not allow for collision detection of any useful nature. I thought about ways around this, but the only thing that would effect any result at all would be to use many different particle-generating files for all the different scenarios where they might collide with something. Not feasible. Q: Why is pool position calculation disabled during sex? A: Pool positioning works reasonably well under most circumstances, but it's a feature that unavoidably must be approximated, and my formulae fall to pieces when characters' torsos are at atypical angles (meaning during sex) for reasons that feel inexplicable. The result I arrived at took more time than I'd like to admit. Q: I'd rather have a system in place which earns NPCs' trust to the point where they'd be willing to perform these acts, not coerce them with mind control. A: Me, too. But Puppet Master is what it is, and doesn't pretend to be otherwise. Hypothetically, there is no technical boundary to the use of Puppet Master Swallow's main functions outside of Puppet Master itself. But the dialogue / relationship scripting that would be needed is manifestly not what Puppet Master is about, nor is it something I could see myself attending to with enthusiasm. (However, I would probably use such a mod.) Q: Why does v1.3 come packaged with animations I already have? A: There are two cases. First, the "Arrok Anal" animation changed between SexLab 1.59 and SexLab 1.60, ruining the effect in Puppet Master. Second, the "Arrok Lesbian" animation is not flagged as open-mouth, and because of the way SexLab 1.61b's code works, the only way to ensure the mouth stays open most of the time is to attach the "open mouth" flag to the animation by force. New in v1.1: New in v1.2: Added menu option to change the size of splash effects. Fixed defecation failing to occur during the default defecation & pee function. Corrected strapon detection. More fixes to Papyrus log pollution. New in v1.2b: Option to change which armor slot is used for urine streams. (Choose between 60 and 61.) Note: Because the mod - both the Puppet Master half and the Puppet Master Swallow half - changed on a foundational level between v1.0 and v1.1, and because v1.0 had an unexpectedly large degree of instability, I cannot recommend, and do not suggest, that one make use of a preexisting save which had v1.0 installed. For upgrading from v1.1 to v1.2b, it is probably okay to do so without uninstalling first, though certainly if you have the option, play it safe. "Puppet Master 120sec Elimination" is a requested change to Puppet Master's menu to allow for longer elimination durations. New in v1.3 (2016-04-19): Submitter Fredas Submitted 06/03/2014 Category Other Requires Puppet Master v1.7 Special Edition Compatible
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