SexLab Framework LE
These Skyrim LE mods are all related to the SexLab adult framework and thus are of an adult only nature.
Select a subcategory to view available files.
Files From Subcategories
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Sexlab Solutions español
By xbloodxwestx
Hoy les traigo una traducción para mis compañeros hispano hablantes
La traducción esta echa al 100 % exceptuando los pequeños mensajes que salen en la esquina
superior izquierda de la pantalla.
Primero necesitas instalar el mod original y después reescribir el .esp
http://www.loverslab.com/files/file/1635-sexlab-solutions-504-10-august-2016/
Si hay algun error por favor avisenme.
2332 downloads
- traduccion
- skyrim
- (and 3 more)
Updated
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Radiant Prostitution Español
By xbloodxwestx
Traduccion para el mod Radiant Prostitution
Primero necesitas instalar el mod original y después reescribir el .esp
https://www.loverslab.com/files/file/2159-radiant-prostitution-322-29-oct-2015/
Si hay algun error por favor avisenme.
1626 downloads
- traduccion
- español
- (and 4 more)
Updated
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Sexlab Defeat Español
By xbloodxwestx
Traduccion para el mod Sexlab Defeat
Primero necesitas instalar el mod original y después reescribir el .esp
https://www.loverslab.com/files/file/286-sexlab-defeat//
Si hay algun error por favor avisenme.
3034 downloads
- traduccion
- español
- (and 4 more)
Updated
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Gasmask Sounds (WIP)
First mod so read all this blabber first thanks.
Mod that adds a breathing sound to gas masks found in the Devious Expansion V4 Mod.
Never made a mod(or even opened CK) before and this is the result of an hour or so + many beers. It adds a magic enchantment to the masks (not the re-breather/filter variants) that plays a looped breathing sound. if this sounds like dodgy implementation(or just shit implementation) of the idea to you then go wild in the comments, i need to learn somehow.
cheers for bearing with me lol
515 downloads
Updated
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Haunted House
By Delzaron
Haunted House
The first point
A Small quest : an haunted manor near Rorikstead, three farm girls. Playable by male and female players. It's an amnesia like mod, so Horror themed, very tough ennemies, and hard to complete.... Of course, it's also a sexlab mod.
Or, in video (thanks to Shinji72) :
Conflict : Death Alternative. Just unable Death Alternative when you are in the manor. So, if yoy are supposed to die, you will die. Fainting and be teleported outside the manor (what Death alternative) will unable you to reenter into the manor.
Collaboration : Mixbutterdog for scripts tests, fixex, and Japanese version. BoomGoblin for dialogues correction.
Current release : 1.8 (final version)
Three girls and a Manor.
One day, and Itinerant Warlock reach Rorikstead. He made a spectacular show, cast miracles, and invoke a Manor on a hill near the village. Three girls (Sari, Aela, Elizabeth) requested to become his apprentices, and he charged them to solve the enigm in the Manor. They never came back. Thenda, Aela mother, made a collect, and wish to hire a strong adventurer to find the girls, dead or alive... and before they became mad !
- The Manor is a big imperial castle, dark and full of terror.
- It's a clue quest mod : few objectives are with markers, you have to find it. Your brain is requested !
- the Manor is bigger inside than outside...
- Enemies are often powerfull. Some of them are purely madness to face...
- Each step, things changes in the Manor, but it's make more traps and enemies available.
- 5 NPC : Thenda, Elizabeth, Aela, Sari, the Faceless Helper.
- A lovecraftian touch.
Ennemies :
Skeletons : I habe something to say ? Fiends : very tough undeads. Shoggoths : quick and deadly horrors. Avoid them Chaur Tegoth Broods : great ancients servants. Avoid them Azathoth servants : horrors which play flute. Peaceful. Chtonian Tegoth : a big horror. Avoid them.
Note about Elizabeth : at the end of the quest, she becomes a potential follower, potential marriable, and get a very nice healing spell.
Note about the wizard : he's not hostile, so you have the opportunity to strike first.... but he's very powerfull !
Quests :
- aHH0 : the Haunted house quest.
- aHH0Manor : manage the changes in the Manor.
- Lot of triggers and hided scripts...
Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
Permissions :
You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
Ressources used :
Elidhils freak outfit by Elidhils : http://www.nexusmods.com/skyrim/mods/54930/?
Shoggoth textures and meshes, by the Beast505 : http://www.nexusmods.com/skyrim/mods/41834/?
Skymomod (fiend meshes and texture) by Onisatsujim : http://www.nexusmods.com/skyrim/mods/78704/?
Intimidation and Lost Souls by Purple Planet Music : http://www.purple-planet.com/horror/4583971268
Nightmare creatures Thame Tunnels soudtrack (the game is abandonware):
The castle design is based on that mod : Castle Brennenbourg, by Daemonui. http://www.nexusmods.com/skyrim/mods/13965/?
45346 downloads
- haunted house
- estrus
- (and 3 more)
Updated
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Magic allowing Bondage Mittens patch for Devious Devices - Expansion (Versions 3.0 and 4.0)
By MrEsturk
VERISION 1.2: A version for Devious Devices 4.0 has been uploaded.
A small patch file for Devious Devices that allows magic to still be used while the player is trapped in bondage mitten restraints. I find it makes them more interesting by turning them into more of a middle ground torment compared to the fully debilitating armbinder/yoke style devices. As opposed to being a virtually identical in punishment as the mittens are in their standard form.
I mainly created this mod for my personal version of Skyrim and don't imagine it will get much traffic. But since I took the time to create it I decided might as well release it for anyone that may want it.
REQUIRED FILES:
Devious Devices, Devious Devices - Expansion, Devious Devices - Integration, and all the mod files required to make those mods work.
This file is merely a non-invasive replacement script for one item set in those mods. Thus it is useless (and most likely will just crash your game at the title screen) without them
INSTALLATION / UNINSTALL:
After installing all the Devious Devices mods listed install this mod's files in your Skyrim directory. Then enable esturkBondageMittensMagic.esp with it listed in front of all the Devious Devices mods.
To uninstall you should be able to just disable the esp file and all bondage mittens will revert to their crueler, default form. There are only 4 files to delete if you want to remove it completely: the esp file, scripts/zadx_BondageMittensEffectScript_nerfed.pex and .pas, and scripts/source/zadx_BondageMittensEffectScript_nerfed.psc.
CREDITS:
- Everyone involved with the creation of the Devious Devices base system.
- Myself for spending 10 minutes making this simple edit patch (As well as spending a ton of extra time tracking down all the external source script files needed to get devious device based scripts to compile)
5703 downloads
- devious devices
- bondage mittens
- (and 1 more)
Updated
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FLEXIBLE ARMBINDER
By Guest
About This File
FLEXIBLE ARMBINDER
This mod should replace DD's static armbinder with a flexible one that follows arm/hand movement.
[ REQUIREMENTS ]
Devious Devices - Integration V4.0 or V3.3b - https://www.loverslab.com/files/file/371-devious-devices-integration/
(and all the requirements that go with it)
[ INSTALLATION ]
1) Extract "FLEXIBLE_ARMBINDER__DDI 4.0.7z" or "FLEXIBLE_ARMBINDER__DDI 3.3b.7z" into your skyrim data folder
2) Run the FNIS GENERATION TOOL "GenerateFNISforUsers.exe". For more info, look here http://skyrim.nexusm...com/mods/11811.
[ WARNING ]
Running bodyslide with CBBE bodytype can break this mod:
There are four NIFs that make the armbinder flexible. If you run into issues, make sure these NIFs are replaced by the versions in this mod.
meshes\devious\devices\armbinder01_0.nif (regular armbinder)
meshes\devious\devices\armbinder01_1.nif (regular armbinder)
Meshes\devious\expansion\ArmbEbonite_0.nif (ebonite armbinder)
Meshes\devious\expansion\ArmbEbonite_1.nif (ebonite armbinder)
3031 downloads
Updated
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Maya 2016 Nif Plugin (for easy animation)
By Guest
I recompiled the Maya 2016 nif plugin by Alecu (full credit to him) so that it can be used to create Skyrim animations. Using Maya with this plugin is the simplest, fastest, and easiest way to create Skyrim animations (in my opinion).
(the flexible armbinder from the screenshots is also included in the maya save file below, for those curious)
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FILES INCLUDED IN THIS MOD
1) Maya Plugin + hotkeys and settings.zip
This includes not only the fixed NIF plugin, but also all of my settings and hotkeys. Unless you already have maya 2016 installed and fully customized to your liking, I would use this.
2) Maya 2016 Nif Plugin__2.3__(fixed).zip
If you have maya 2016 installed and customized, then is the fixed version of Alecu's Maya 2016 nif plugin and nothing else.
3) XPMSE 3-0 2014_____RIGGED.zip
A fully rigged Skyrim Skeleton (see screenshots) ready for Skyrim animation. As a bonus, the Skeleton is equiped with a flexible armbinder (which I am planning on releasing in a few days).
4) Some Vanilla Skyrim Animations.zip
Some Vanilla Skyrim Animations (in KF format) to play around with if you are new to animating. (these are also the animations I will be using for the flexible armbinder, if you want to make your own versions)
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INSTALLATION (both version of pluging above)
1) Install Maya 2016 on your computer (you're on your own for this step)
2) Copy the Maya2016 folder into your Autodesk folder (where maya installs itself).
3) Copy the maya folder into your Documents folder.
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INSTRUCTIONS FOR IMPORTING SKYRIM ANIMATIONS
1) Open Maya 2016
2) Press F1 (my hotkey for "open scene") (if hotkeys aren't working, see troubleshooting section below)
3) Make sure file format is set to netImmerse (See Image below). (If "NetImmerse Format" doesn't appear as an option, see troubleshooting section below to make sure maya has loaded the plugin)
4) Navigate to and open "XPMSE 3-0 2014_____RIGGED.mb" (the fully rigged sceleton)
5) Press F3 (my hotkey for "import...")
6) Choose and open a Skyrim KF file (If you did not download the pluging with my hotkeys and settings, then you will need to configure the plugin now. Use the attached screenshots for reference)
[The animation is now loaded. Play around with it, do some edits, have fun. Once you are done, follow the instruction to export the animation back.]
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INSTRUCTIONS FOR EXPORTING SKYRIM ANIMATIONS
1) Hit Alt-x (my hotkey to select all the needed bones for export)
2) Press F6 (my hotkey for "Export Selection")
3) Choose where to save the animation and press enter.
[Congratulation! You have now imported and exported a Skyrim animation.]
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CREATING ANIMATIONS FROM SCRATCH USING MAYA'S BUILT IN RIG
1) Open "XPMSE 3-0 2014_____RIGGED.mb" again.
2) Press Alt-h (my hotkey for "HumanIK")
2) Press x (my hotkey for to turn off/on the rig)
[Now use the rig to create your animation and then follow the export instruction above to export it. For new animators, I will be creating a beginner tutorial for Skyrim animation later on when I have time (working on flexible armbinder now). For now, try playing around with maya (it is fairly easy to figure out on your own)]
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FOR EXPERIENCED ANIMATORS
1) Make sure you use my recompiled version of HKXCMD when exporting animations back to Skyrim's HKX format. Otherwise your animations will be missing two frames and about 2% of your animation data (HKXCMD version 1.4's exportKF is bugged). My recompiled version keeps all frames and about ~99.8% of the data (the .2% is unavoidable HKX compression loss).
2) To more easily Edit existing Skyrim animations, type "hikBakeToControlRig 0" (after importing the animation) in the lower left corner (where it says "MEL"). This will "bake" the animation into the control Rig, allowing for easy editing.
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That is all I can think of for now. I will be traveling this week, but I will try answering questions when I can.
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TROUBLESHOOTING
GETTING HOTKEYS TO WORK
MAKE SURE MAYA HAS LOADED PLUGIN
1769 downloads
Updated
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SexLab Solutions LE v5.0.7 - German
By T4y
Informationen
____________________
Weitere Übersetzungen von Svorge für SKYRIM findest du: HIER
Weitere Übersetzungen von mir für Loverslab fndest du: HIER
Bitte vergiss nicht die Übersetzung zu bewerten und ein Kommentar zu schreiben!
Solltest du eine Frage haben, scheue dich nicht sie in die Kommentare zu schreiben.
Danke und viel Spaß beim Modden
Installation
____________________
1. Original-Mod: HIER
2. Wenn der Mod zusätzlich noch andere Mods benötigt, müssen diese auch installiert werden.
Die Informationen dazu stehen auf der Original-Mod Seite. Für gewöhnlich gibt es dort einen Bereich: Requirements.
3. Meine Übersetzung herunterladen und installieren.
Dafür gibt es zwei Möglichkeiten: Du kannst oben rechts auf den Link DOWNLOAD (NMM) klicken oder die Datei über DOWNLOAD (MANUAL) manuell herunterladen. Lädst du sie manuell herunter musst du sie noch per Drag&Drop in deinen Mod-Manager ziehen und aktivieren.
Solltest du Probleme mit der Installation oder Bedienung der Internetseite haben, gibt es hier ein tolles Tutorial auf Youtube:
Tipp: Ich empfehle nach der Installation LOOT drüber laufen zu lassen, um die Ladereihenfolge zu optimieren.
Kontakt
____________________
Ich:
Loverslab
Svorge:
Steam
Nexus Forum
Credits
____________________
Vielen Dank an Svorge für die Hilfe und das Design
Vielen Dank an den Orginal-Mod Autor für diesen großartigen Mod! Vergiss nicht auch ihm ein ENDORSEMENT zu geben!
Vielen Dank an mcguffin für die Bereitstellung des Übersetzungstools: sseTranslator
Vielen Dank an das Team von nexusmods.com
Vielen Dank an das Team von Bethesda
1578 downloads
Updated
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HKXCMD 1.5
By Guest
This is an updated version of figment's HKXCMD (link below). Hopefully animators will find it useful.
https://www.nexusmods.com/skyrim/mods/1797
I fixed HKXCMD so that it properly export KF files into HKX (see pictures).
3217 downloads
Submitted
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Absolute Necro
By Nimuraa
Absolute Necro
A mod that bring love in the afterlife ... sort of
New in Release 1.93 : Tokens & Shake
- Ernst’s skull is no more. If you still have one, well keep it, it can be a good paperweight. Tokens replace it. Once dead, you must use a Token to call a Necroist. Every call consumes one token, so be careful with them. You'll start with 5 and to get some, you need to earn them by having sex with a dead body. You have a spell for that in the healing tab. Every necro gives you one Token. If you don't have enough Token .... too bad for you: better never be in this situation.
- When your body is necroed, a special link is made with it, and you may fell something. (If you play with a pad, it may shake during necro on your body)
- A workaround HDT hairs problem is added: your dead body may have a vanilla haircut. This option is selected in the MCM menu. Use it only if you have this issue.
Now, your underground prison full of slaves may be of a great utility. Attacking a Forsworn camp can have a purpose now. Someone may ask if the dragonborn is still a savior ;)
What is it?
This is the rework of my mod. The original one was too cinematic oriented, and probably not fun to play.
The work is in progress, but I have something I want to share. The resurrection thru necro is now generic, and can be used outside the mod. This is the first thing I have worked on for the V2. So, I decide to share it.
Disclaimer: this is just the power part, you can test it easily, just die in fight, and it’ll pop up, there is no explanation of how and why ... everything’ll be revealed in the mod to come.
How to use:
easy die in fight. You may have tokens in your inventory, use it, and you’ll be noticed if someone hear your call, or if nobody is coming. The NPC which answer your call will follow you. Lead him to your body. You must repeat this a given number of time to revive (set in the MCM Setup panel). After using the Token, if you don’t want to be helped by the NPC that come, just say him “Booo”, it’ll flee. You need to perform some necros while alive to gains Tokens.
There is a spell to earn Tokens. Select a dead body and cast it. It may behave differently if your character is a man or woman:
- Man: standard Necro scene
- Woman: your target will be resurrected, and it’ll have sex with your character.
Limitations:
- as a ghost, you may not be able to pass a door, or use anything.
- Necro power only come if you die from a fight. Upon not honorable death (falling , drowning) you'll die
- There is no marker for your body (it’s wanted) so be very careful to find it back: if you die in the wilderness, you may need to go to the nearest town to seek help.
Bugs and other:
- There is a trigger area for your body, if your body move after your death, you may have to lead your savior to the original position of your body
- It’s highly not compatible with Mods that use combat bleed out (DAYMOL, Defeat …) so better disactivate them before activating the power. Make sure you are flagged as "Essential" in the MCM. If not, just disactivate the power, close the menu, and activate it again.
- Currently the Token selects the closest NPC, so if you want a specific NPC, move close to him
Advices:
- Don’t die attacking guards, even if you die in the process, they may still try to send you to jails
- As a ghost, NPC may try to attack you anyway if you directly go to them. Instead try to use the skull far from them.
- If you are about to die, try to move out from the place where your aggressors stay, it’ll be easier for you to revive
- If you say “booo” he may try to attack you, even if you are a ghost. He may also try to attack your savior
- to manage your follower, and his/her essential flag (if he/she’s essential, he/she won’t die), it’s recommended to use a Mod like UFO to manage follower’s flags.
- There is no Token protection or warning, if you die while not having enough Token, you'll be screwed. No token will be given except for the 5 on a new game: you must earn them
Requirements
Strong Requirement:
- SexLab V 1.62 (and all his requirements, including SKSE)
- Enable creature framework to have the creature option working
- Fuz Ro Dho
Must have / Highly recommended
- SLAL
- FunyBizznes SLAL package since there is a lot of Neco anims
- More Nasty Critters: SLAL Edition
- UFO to manage essential flag on follower
Mods that are not compatible
- HDT hairs are not compatible, there is a workaround in the MCM menu, but better not use a HDT haircut with this mod
11200 downloads
Updated
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Wolfclub [20171120 Alpha]
By pchs
Wolfclub (in Cragslane Cavern)
version 20171128 Alpha
Clean save required!
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Alpha version intended to be tested by LL community. Relevant feedback appreciated.
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Introduction & Foreword
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Long: The world of Skyrim has taken a dark turn. The lasting civil war causes citizens of Tamriel to embrace their darkest fantasies and the chaos gives them the opportunity to do so. Victims are those who are weak - as in any war, mostly the poor and women. Violence and terror is upon Skyrim. The wealthy and powerful become even more wealthy and powerful, slavery, being illegal so far, has become a regular sight. There are places where one can buy a strong man to plow his fields or even a young girl to warm his bed. And there are establishments where even worse things are done.. such as the "club" in Cragslane cavern. Nowadays nobody cares about wolf fighting to death in a pit. Darker times bring darker deeds and as always, there are people who take the opportunity to exploit the weak and helpless. Another entertainment has taken place in the dark corners of the Cragslane's pits.. Will you fall into its depths?
Short: This mod is another player-slavery questline, with about 1-2 game hours. Player can get enslaved, forced to work in the club on various taks, while all the time there are secret ways to escape.
What is there to do?
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You can act as either a customer of the club, enjoying the entertainment...or, you can get yourself to trouble by mouthspeaking or letting someone else know you are without resources. In that case, you'll visit the club too, but in different position..
The enslavement part of mod is intended to play from female perspective, the visitor part for both. No additional male support planned. If you are playing male, you probably should disable Wolfclub option in DAYMOYL.
Requirements & Credits
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Hard requirements (mod dependencies):
SexLab - Ashal
Death Alternative - BralorMarr
Zaz Animation Pack V7.0 - ZaZ & XaZ
zdd.esp version D - nooblet123
Namira's Goat - tengma
Namira's Skyrim + Decorations
Heretical Resources - Haeretic
Immersive Plugs *MOD UPDATED!
ZazExtensionPack - zaira
TaraUltimateFurniturePack - t.ara
Amputator Framework - Haeretic
Beautiful Corpses - machompchomp for conversion to Skyrim, unknown chinese author for the original Oblivion mod
I'll Take The Display Model - darkconsole
Soft requirements - optional but strongly recommended mods
you will still be able to play Wolfclub without these, but not having some of these mods may lead to Wolfclub not working as intended, so install them!
Obscure Patches - Wolfclub - skyrimII
Simple Slavery - jfraser (required for possibility of being sold out if too many punishments)
SD+ - jbezorg & skyrimII (required for possibility of being enslaved by Darren after he gets you out)
Skooma Whore - Guffel (Skooma is forced upon player on many events throughout the mod)
Realistic Needs and Diseases - perseid9 (adds immersion and motivation for PC to serve the customers)
Namira's Goat (Cosmetic Update) - KM100z (repairs and tweaks some of the original mod's features)
Immersive Plugs HDT patch - jacques00 (adds HDT to carrot and lantern plugs)
Deadly Traps and Curses - Delzaron (provides furo bath amputated limbs healing functionality)
Wolfclub Bellystretcher CBBE HDT BodySlide - Gedion (available in this mods download; adds BodySlideable belly stretcher)
Features & Functions
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To Do
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Known issues
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Modders
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Changelog
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103442 downloads
- player enslavement
- slavery
- (and 6 more)
Updated
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Zaz DoggyStyle Animation Fix (Zaz Animation Pack V7.0 and V.8.0)
By Guest
This is a patch that fixes zaz doggy style Animations (Zaz Animation Pack V7.0 and V.8.0)
Installation:
1) Place files in data folder (overwriting the two files from Zaz Animation Pack V7.0 or V.8.0)
2) Clear animations in sexlab
3) rebuild animations in Zaz
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BACKGROUND:
For the last 4 years, Zaz doggy style animations haven't been working (since at least zaz v6.0). Since those animations are rather crutial to the whole zaz/DDi framework (the only armbinder on armbinder sex animation, for example) and their absence is immersion breaking in every mod that uses bound sex animations, I finally decided to track down what was preventing them from working.
The answer? It was a typo. Zaz doggy style animations ("BoundDoggyStyle", "BothBoundDoggyStyle", "ArmbinderDoggyStyle", "BothArmbinderDoggyStyle") haven't been working for the last 4 years because of a typo. I can't believe I spent 7 hours pouring through code to figure this out.
The code in zbfSexLab.psc which is wrong:
The corrected code:
38263 downloads
Updated
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Pearl Juice Continued
By qotsafan
See the original mod Pearl Juice for information about the mod.
Continuing the mod instead of @ffabris.
Installation:
Just replace the old version, the new version is save compatible, so just plug and play.
Be sure to not overwrite the generated file PearlJuice.json, as a tip for Mod Organizer, place it in a new mod named "Pearl Juice Generated Files" for example.
Changelog
8717 downloads
Updated
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Slave Trainer
By Guest
Slave Trainer is a mod inspired by games like Slavmaker.
You capture or buy one slave, train her and then sell her, maybe turning a profit.
THIS IS NOT A QUEST. This mod is about enslaving some random bandit, stripping her naked, teaching some skills and then selling to a slave trader for some septims.
Everything is located in Whiterun, so you will spend most of your time there.
Slaves are female only. It is possible to enslave male NPCs but everything was made with females in mind. This might change later.
You can have up to 100 slaves (following you/waiting at home), but you can train only one slave at a time.
Slaves are useless in actual combat.
You can enslave friendly NPCs if you really want to. You can't unenslave them, so it will break some quests.
How to start:
Go to Whiterun and talk to Charna near Hall of the Dead. Hit slave with a cane to open the menu. Hit slave with a cane to stop whatever they are doing.
If you want to enslave enemy NPC, hit them with a cane after their health drops below 50% (configurable in MCM).
If you want to enslave friendly NPC use Scroll of Submission (can be bought from Charna) or look at them, go to mod configuration menu, find Enslave button and press it.
Slaves as followers:
For compatibility with other mods you can "hire" your slaves. To do that just talk to them normally and pick something like "Follow me, I need your help". Also, for compatibility, you have to dismiss them before selling.
Multiple slaves:
Even though you can train only 1 slave at a time, it's possible to have multiple slaves following you around/waiting for you at home (up to 100).
To do that open the slave menu and pick "Pause training", then you can get a new slave or resume training of other slaves.
Features:
Attributes
Obedience - Increases with punishments. When obedience is high enough it starts increasing with rewards. Affects learning speed. Fear - Increases with punishments, decreases with rewards. Sanity - Goes down when both Obedience and Fear are too high. When reaches 0 slave becomes mindbroken, making them really cheap.
Quirks
Pain Tolerant - Spanking does nothing Masochist - Spanking is a reward Frigid - Sex punishments/rewards do nothing Nympho - Sex punishments are rewards instead, sex rewards are double effective Exhibitionist - Being naked is a reward Sanguine - Hard to mindbreak Depressive - Easy to mindbreak Obedient - Doesn't try to escape Disobedient - Tries to escape more frequiently
Talents
Sex Slave Fighter Enchanter
Actions
Change equipment - Wearing Devious Devices or being naked affects attributes. Rename - Let's you rename the slave. Purely cosmetical. Pause/resume training Pillory Spanking Jail Massage Cunnilingus Training sex skills Wash - Removes dirt and tally marks.
Trainers
Sex skills - Player. Combat - Recruits behind The Companions building. Rape slave when she loses a fight, which also increases sex skills. Enchanting - Farengar. Recharges soul gems while slave masturbates (don't question it).
Cane
Hit slave to give orders. Hit slave to stop current action. Hit any NPC during the pillory scene to start sex. Hit any NPC to enslave it (there is a health threshold option in the mod menu).
Auction
Charna in Whiterun will always have some untrained slaves to sell. She will also buy your trained slaves.
People looking for slaves
Charna Balgruuf Eorlund Hulda Proventus Avenicci Andurs
Appearance
Usually slaves look angry after you just enslave them and later become sad/happy depending on what you do to them. Slaves try to hide their private parts in shame if you strip them. Slaves will look dirty after some time and people will start scrawling tally marks on them. (Requires SlaveTats)
Outfits
You can save and restore outfits through the slave menu. Restoring an item from outfit cost money, unless you already have that item. WARNING: Items from Devious Devices Integration might trash your inventory or get lost.
Escape
Slaves try to escape if their Obedience is too low.
Requirements:
Installed and working:
Sexlab 1.62 - http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/ Zaz Animation Pack 6.11 - http://www.loverslab.com/files/file/156-zaz-animation-pack-2016-03-31/ Devious Devices Assets 2.9.2 - http://www.loverslab.com/files/file/269-devious-devices-assets/ UIExtensions 1.2.0 - http://www.nexusmods.com/skyrim/mods/57046/?
Compatible with:
Items from Devious Devices Integration 2.9.2+
Slave Trainer will use some features from these mods if you have them installed:
SlaveTats 1.2.3 + SlaveTats-scrawl-2014-08-16.7z - http://www.loverslab.com/files/file/619-slavetats/ - Slaves will look dirty after some time and people will start scrawling tally marks on them.
Doesn't conflict with:
Milk Mod Economy Prison Overhaul
Probably conflicts with:
Slaverun, everything else that adds new objects to the streets of Whiterun.
Changelog:
48062 downloads
Updated
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Defeated Slaves
When asked "What is best in life?"
A wise man once said "To crush your enemies, to see them driven before you, and to hear the lamentations of their women."
So that's how I like to play my Skyrim
- I like to play as a male
- killing and taking
- making npcs my captives (especially the more difficult ones) and collecting their women as trophies to keep in my harem
So i'm a big fan of Paradise Halls Enhanced and Home Sweet Home mods. While waiting to have some things worked out with pahe, I started dinking around with the idea of making a light weight simple defeat, capture and bounty mod that works for me from available mods out there. I don't mind the bagging system that SLDefeat offers but I miss the following feature that SLSubmit offered and wanted almost everything done through dialog. The only problem was I don't know how to write a mod from scratch or use papyrus script at least not efficiently. I'm more of a reverse engineering tinkerer.
But I did produce something that works for me through record manipulation and I figured I'd share it. Maybe someone can make it better.
Defeated-Slaves(1/2): Tour of Slave Cave. Purchasing from slave trade and capturing 3 females in the wild at Fort Greymoor
https://youtu.be/LMu-VioOv0U
Defeated-Slaves(2/2): Demo-ing dialog menus & selling captives, collecting bounty for one captive, keeping one and selling the other
https://youtu.be/BvW7p0mOJcQ
My little mod grew to be a bridge between other better mods
end results:
Conquer enemy npcs or friendly if you like and turn them into your captives. multiple restraining positions and other animations enter SLDefeat faction exit and enter again. have your way with your captives collect bounties from guards for them prostitute them to other npcs enslave through dialog after they have been defeated or pummel with the cane elevate them to slave training I relocated Charna to the Slave Cave and turned her into a shrewd old slaver boss. Slave Cave: in back of / adjacent to the Honningbrew meadery. lets you buy and sell slaves from Charna. Store slaves there if you wish. added the whip from pahe which enables hitting in succession and leaves marks on the subject for a shorter period of time than the cane when slaves attempt to escape after entering their training stages they will need to be caned as an attitude adjustment. untrained slaves moved to the MHIYH faction don't seem to get along well with other slaves that has started training. keep em seperated untrained captives health stays low and can die easily. I like this. It turns long runs into an escort quest because i don't fast travel. I included a few articles of clothing from my disciplinary female slave attire collection for those extra sassy slaves Mod is 2.57 MB. It still has bugs, if i can fix em I will Slave Trainer MCM, I disable emotions, set all emotions to custom1 and let Female Facial Animations and my esp handle them.
Trouble Shooting Help
-170822 changes and updates
-170819 changes and updates
-170815 changes and updates
-170812 changes and updates
-170807 changes and updates
requirements:
SexLab Defeat
Slave Trainer
MHIYH 2plus (recommended)
followed by my mod Defeated Slaves
Thanks to:
SexLab Defeat by Goubo
Puppet Master by h38fh2mf
Slave Trainer by shakrum
paradise halls by layam - CliftonJD
(MHiYH 2plus) by Volek and upgraded MCM options by Smashly
19220 downloads
Updated
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SkoomaWhore 1.0 patch
By Ed86
Requires:
SexLab Skooma Whore 1.0
Description:
script:
adds ability for other mods to add custom drugs to be used during rape
fixes player drugging by non humans
esp:
fixes drugs/addiction effects applied to player when they should not (ex: NPC drinks skooma and PC get drugged)
For Modders:
10750 downloads
- sexlab skooma whore
- slsw
- (and 1 more)
Updated
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SexLab Animation Loader
By orxx
This mod makes it easy to register new animations in SexLab.
Several animators on LoversLab have been creating lots of new animation files, but don't have the modding experience necessary to create mods that load them in Skyrim. This mod aims to help solve that problem. Now you can create simple animation packs without needing any modding experience, and then you can use this mod to load them in Skyrim.
Dependencies For Users
If you just want to load an animation pack that someone else has already built, this is all you need:
SexLab 1.60+ JContainers FNIS
Dependencies for Animators
If you want to build your own animation packs, you will also need:
Python 3.x
Installation
Just install this normally like you would install any other mod. This mod doesn't come with any animations though, so you will likely want to also install some animation packs as well.
Installing animation packs:
Install animation packs just like you would any other mod. (They need to be unpacked and put into your Skyrim data directory.)
Usage
After installing the mod, open the MCM menu, select the animations you want to register, then click "Register"
Uninstallation
Rebuild the SexLab animation registry after uninstalling this mod to remove any animations it added.
Upgrade Procedure
No clean save or special upgrade steps needed. You will generally want to rebuild the SexLab animation registry after upgrading animation packs, to make sure you pick up the new pack data.
Creating animation packs
Rydin has written up an excellent guide describing how to create animation packs.
The mod itself contains a readme and an example animation pack source file.
Normally you'll want to edit your animation pack source file, then run SLAnimGenerate.py to generate the FNIS lists and the JSON data read by this mod.
You will need to run GenerateFNISforModders.exe if the FNIS lists change.
An example animation pack can be found here.
Additional documentation can be found in the README or in the example source file.
TODO
I'd like to make SLAnimGenerate automatically update the FNIS behavior files, so you don't need to manually run GenerateFNISforModders.exe.
Bugs
Probably several. Feel free to let me know if you run into anything unusual.
Source
https://github.com/orxx/SLAnimLoader/
License
Public domain. Feel free to do whatever you want with this. If Ashal or rydin ever want to include any of this code directly in SexLab or NSAP that would be cool with me.
Credits
- Ashal, for SexLab
- Earen, for JContainers
- rydin, for writing awesome docs, helping support users, and helping to build packs
- CGi, for the German translation and setting up translation files for other languages
- CPU, for fixing creature races when multiple races are used in an animation
- MadMansGun, for updating the creature races list to match the latest More Nasty Critters release
- All the awesome animators on LL for inspiring me to write this
- Probably others I'm forgetting
1060590 downloads
Updated
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[BFACCA] BeeingFemale Addon - Creature Child Actors
By gullu
This is a Addon for BeeingFemale, which adds Creature child actors (puppies) for pretty much all of the races supports by SL-Animations.
The child actors have the same functionality as the standard BeeingFemale children, while their appearance is that of a miniaturized version of the grown creature. However most of them won't be able to use weapons/armor or use magic. Exceptions: Rieklings can use 2h-swords, Spriggans can use their health absorb spell... etc (btw. they have human voices.. )
The children / puppies / cubs / whelps will grow over time using the built-in BeeingFemale system.
NPC child actors are supported as well.
The actors use a custom race, have the SexlabForbid-keyword and are part of the SexLabForbiddenActors-Faction, so it is not possible for them to be animated by SL-Animations.
I have also included separate vanilla (female/unisex) creature meshes for the female actors, so they don't get schlongified by MNC / CreatureFramework.
Requirements:
- BeeingFemale and its dependencies -> http://www.loverslab.com/files/file/1284-beeingfemale/
--> use BFACCA v0.3(fix1) for BeeingFemale v2.7.2 and earlier
--> use BFACCA v0.32+ for BeeingFemale v2.8 with the new AddonManager
- Sexlab: needed for SL-animation blocking keywords
-> http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
Compatibility:
- MoreNastyCritters -> optional and compatible (see above)
Installation:
- Download archive, that matches your skyrim DLC configuaration
v0.3: V = just vanilla; V+DG = only dawnguard; V+DB = only dragonborn; V+DG+DB = all DLCs = legendary edition
v0.32: noDLCs = just vanilla; onlyDragonborn/Dawnguard = if you only have one DLC installed; allDLCs = all DLCs
(you don't need to install the 'noDLCs' aswell)
- Install archive using MO / NMM or manual installation
- Load your game and check the AddOn-Tab in the BeeingFemale MCM for the BFA_CreatureChildAcors_V+... record
It should be possible to install this addon at any time, even if an NPC or the Player is already pregnant. However child actors that have already been born will not be affected or changed into creatures, if their parents were creatures.
How to disable/enable the AddOn:
- go to the BeeingFemale MCM
- open the AddOn tab, where you can see all the installed AddOns
- click on BFA_CreatureChildActors_V+... to see more options and disable/enable it, when necessary
Note about the merged plugins:
Due to the way I built the addons for the different DLCs, the FormIDs of some edits are slightly different between the different merged esps.
So switching between the different esps for vanilla/DG/DB/allDLCs mid-game is not recommended, if creature children have already been born in your savegame, as they might disappear or other unwanted effects mighty occur.
Updating:
- remove the old version, install the new one, load your game and wait for the new addons to be initialised
List of supported races:
vanilla:
- (Frost/regular) Troll
- (brown/black/snow) Bear
- Dog
- Chaurus (/ -Hunter -> spawns regular Chaurus)
- Alduin / Dragon
- (male) Falmer
- Giant
- Horse
- Fox
- (snowy) Sabre Cat
- Frostbite Spider
- Wolf
- (Venomfang) Skeever
- Spriggan
- Goat
- Elk
- Deer
- Hare/Rabbits
- Horkers
- Dwarven Centurion and other Automatons
Dawnguard:
- (brute/sentinel/green) Gargoyle
- (armored Trolls -> spawns regular Trolls)
- (Death Hound -> spawns regular Dog)
- Husky
- Vale Sabre Cat
Dragonborn:
- Riekling
- Seeker
- Lurker
- Frost/Ghost Giant
- Boar (/ Mounted Riekling -> spawns a Boar)
- Netch
- Ash hopper
I tried to support all creatures that can be animated using sexlab with of the latest version of MNC. As more become available and widely accessible through MNC or new animations, I will add them. If I missed any, please let me know.
Known issues:
- Dragon child actors animations are really buggy. Sometimes their wings get folded under them, they have trouble with clipping then walking up slopes and they start flying in a fight and don't ever seem to land afterwards. I recommend disabling this RaceAddon in the Addon-tab of BeeingFemales MCM for now.. or create a save before birth, so you can still disable it (should spawn a Nord child actor, if disabled).
- Dawnguard Frost Giants will create regular Giant child actors, because they use the regular Giant race, whereas the Dragonborn Frost Giants have their own race.
- Seeker child actors seem to be unable to fight / attack an enemy
- Horse child actors can also be mounted, so it can be difficult to talk to them
- Boars and Netches somehow have no voice acting (Hello, Bye etc.). But they still have the full BF-dialogue.
-> If anyone can help with these issues, please post in the support thread or send me a pm.
Change Log:
Credits:
- milzschnitte for creating BeeingFemale and providing support
- Ashal for Sexlab
- some youtube-tutorials, whose creators probably don't want to be named here, for teaching me CK
- LL for being LL
- Lydia and the frost troll on the way to High Hrothgar for kindly inspiring me to create this addon..
and they talk like human children..
42902 downloads
- beeingfemale
- addon
- (and 2 more)
Updated
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Sexual Vampire Feeding
By Guest
What does this mod do?
This mod adds small, conditions-based dialog choices to female NPC's throughout Skyrim that the Dragonborn can attempt to seduce, feed, and then have sex with using.
The dialog is voiced using vanilla assets on MOST of the NPC's. Most meaning that NPC's that use unique voices, such as Delphine, will not be voiced and have silent dialog.
This mod was heavily inspired by FoxFinger's Amorous Adventures and by the blood doll seduction in the game Vampire the Masquerade: Bloodlines.
How do you seduce NPC's?
Conditions for seducing NPC's varies on several factors:
First, you must obviously be a vampire.
Second, you must be indoors or outside from the hours of 7pm to 5am. I did this for personal lore reasons. Some people may overlook a couple getting a little nookie out in public and others may pretend that your little nip on the neck was just a playful kiss, but naked feeding and fucking in broad daylight was a bit too much for my tastes.
Third, you must seduce the target by passing a speech check. The difficulty of the check depends on whom you are trying to seduce. A commoner will be an easy check requiring a speech between 18 and 25 (depending on perks). Trying to feed on another vampire will be a bit harder, 35 - 50. The Thalmor aren't exactly the most forgiving of people, so feeding on one of them is hard, between 53 and 75 speech required. Trying to feed on a Dawnguard woman will be the hardest challenge for your vampire, between 70 and 100.
Commoner NPC's will also require you to have some form of trust between the NPC and your character, so a relationship level of 2 (confidant) is required. Dawnguard characters must have a relationship level of 1 (friend) before you can ask to feed upon them. You achieve these through normal questing and favors throughout the game (or console it in.)
Each group also has slightly different dialog. Be warned, if you fail to seduce a commoner or vampire, you can always try again later, but failing to seduce a Thalmor or Dawnguard will cause them to attack you!
After you successfully seduce a woman, she will be added to a new faction of seduced victims, giving new dialog (based on faction) that does not require a speech check. You can only ask every couple of hours.
Be careful on feeding too much on non-essential NPC's, just like normal vampire feeding, they can possibly die from overfeeding.
What's new in 1.4?
Finally more animations! Special thanks to AnubiSs2167, SirNibbles, Funnybizness, and Leito86 for not only creating the amazing animations, but also for giving me permission to use them in my mod. Please be sure to thank them if you enjoy the new animations. Also special thanks to Orxx for SexLab Animation Loader
SexLab Animation Loader (SLAL) and the Sexual Vampire Feed SLAL pack in the download section are now a requirement for all vampire animations to play. While the feed script will still sate your vampire's thirst, you will not be able to play any of the new animations without my pack and only a generic sex animation will play instead. But why would you want that?
New animations finally include three dedicated lesbian animations and two more male vampire/female animations for ten total, with more possibilities in the future! No more females wearing a strap-on using male animations!
Also, Sexual Vampire Feed now allows players to feed upon NPCs outside, but only between the hours of 7pm and 5am for more role playing goodness.
Lastly, the script has been updated so that only context appropriate animations will play. Tired of non-vampire NPC's using the feeding on your vampire? Well that's no longer a problem! All this was done while keeping the script increasingly light, just as before, since it only activates during specific dialog and directly to the animation hook. No worries about script lag here!
What's new in 1.3?
Finally some variation in animations!
Sexual Vampire Feeding's script used to use the key word "Xandero" so that only the feeding animation would play, which was only the same one. 1.3 has had a small script change to allow any animation with the tags with either "Vampire" or "Feeding" to play instead. With the release of SexLab Animation Loader, NSAP is no longer needed, but you can still use it and will not interfere in any way. Any animation pack that is released that has those tags will be able to be used.
Simply follow the instructions of SLAL and then head over to here to get some preloaded packs that already have animations that have vampire feeding and properly tagged! I recommend Anubs', FunnyBizness', and Xandero's packs.
You can even easily edit the packs to allow any pack to sate your thirst when seducing.
Now, you get to pick which sex animations will sate thirst!
What's new in 1.2a?
1.2a has no new content, but comes with one change. I was tired of every normal indoor female having the option to reveal yourself and I prefer some RP when I play. You wouldn't just come out to every person on the street that you are a secret vampire, so some trust between the NPC and player is needed. So I made it a requirement for normal NPC's to have a relationship level of 3 with the player. This will come normally over time as you do quests.
Only normal NPC's were changed. Vampires, Dawnguard, Thalmor, Delphine, and the Prostitute are unaffected with this change since they have their own difficulty.
Also added an Omnisexual version so you can seduce both men and women. The relationship change is also in affect. Pronouns were fixed to apply no specific sex to your target.
1.2 will be left up for people that do not want the relationship change, but it will be a part of every update going forward.
Pick only one version to install.
New NPC in 1.2!
I kinda made her while messing around, don't click if you want to be suprised
Previous NPC in 1.1
Are there any bugs/issues?
I have only tested this with Better Vampires and Vampiric Thirst, since I'd be hard pressed to find a person that doesn't use one of them.
I have no intention for adding support for vanilla Skyrim. Dawnguard is a hard requirement for this mod.
Sometimes upon first starting a new game, the dialog will not show up until you reload/restart the Skyrim. This is only an issue on brand new games.
This is my very first time scripting, but I took efforts to make the script as simple as possible.
There seems to be a small issue with Vampiric Thirst if you are using blood points. That script is independent of mine and I will change Miss Leeches script. Better Vampires has no issue with blood points.
Will this mod be expanded?
It was much easier than I thought to add more and more dialog options once I got used to it. I've also had some practice editing voice files. That means I may possibly emulate Amorous Adventures by giving unique dialog to NPC's and even making small quest requirements for them to allow you to feed upon them.
One thing I will NOT do is add rape options into feeding/sex. There's plenty of rape mods here and it is not my fetish. Never gonna happen.
Requirements and installation
1. Download the main file for male characters seducing female NPCs and female characters seducing male and female NPCs. Download the SLAL pack as well.
(Optional) The Omnisexual file to allow males characters (or anyone with a male flag) to seduce both men and woman. Download and overwrite the main file.
2. You'll need Dawnguard, SexLab, Sexlab Animation Load and anything those mods require to function. Fuz Ro D-oh is not a hard requirement for the mod to work, but any unique voiced NPC will skip their dialog without it, but the sex should still work fine. I recommend installing it.
3. To install, I highly recommend using Mod Organizer. Just install it like a regular mod. There should be no issues installing through Nexus Mod Manager.
4. Place the Sexual Vampire Feed esp below any vampire mods you have, such as Better Vampires or Vampiric Thirst. Shouldn't be required as it doesn't edit any of their stuff, but it can't hurt either.
5. Follow instructions of SLAL and the packs. Be sure to
6. Go to SLAL in the Skyrim MCM and find the Sexual Vampire Feed pack. Pick the animations you want and register them.
7. Become a vampire, make sure your speech is high enough (or not), go find a woman indoors (or outdoors during the proper time) that you have the required relationship level with, and ask her about vampires.
Please enjoy this mod and give me feedback and suggestions. The better the feedback the better I can make it, assuming it is within my ability.
Special Thanks and Credits
Xandero for his animation that gave me the idea.
AnubiSs2167 for his vampire animations and permission to use them. Excellent work.
SirNibbles for letting me use his fantastic animations.
Funnybizness for always making more animations and giving me permissions to use them.
Leito86 for all the loving sex animations and permission.
I really appreciate all the hard work that animators put into their work. Without it, there'd be nothing here.
Miss Leeches for helping me with the vampire script and Vampiric Thirst.
Ashal for SexLab and making my script better.
KS Hairdos
65177 downloads
Updated
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Creampie and Pregnant Voice Pack
By Guest
What is this?
This is a voice pack for SexLab that replaces some of the moans with spoken lines (in English) of the woman asking for creampies, pregnancy, or both.
How does it work?
It does this by placing a select few of the moans in the Data\Sound\fx\SexLab folder. Because SexLab plays the moans randomly from it's selection of packs, the voiced lines are placed in at roughly a 1:5 ratio of spoken dialog to SexLab moans, but only in half the voices. This is to minimize the chance of dialog being repeated over and over, but there is still a chance of that happening. There is also a chance of no voices being played at all.
The SexLab voices that have the new dialog are the Classic, Quite, Average, and Mature voices. The other four are unchanged. Efforts were taken to match up the voices with the theme of the default moans.
There are two downloads to choose from. The Creampie Voice Pack has no mention pregnancy in it if that is not your thing, just the woman asking to be creampied. The Pregnant and Creampie Voice pack has women asking for both. Both files override the same sounds, so you can't use both at the same time.
The third file is more of a resource. It's the raw dialog I pulled from and cuts made from them, so you can make your own voice clips if you want. Please share if you are so inclined. More the merrier as far as I'm concerned.
Limitations
Please be aware that these moans will work for all sex scenes involving a woman, including lesbian animations, rape animations, and animations that do not end with the man cumming inside the woman. This is best used for consensual sex, but it's not a requirement. A pregnancy mod is also NOT required.
As I said, the moans and voices are randomly chosen, so you won't always hear the lines being spoken and sometime will hear repeats.
Installation
To install, pick either the Creampie or Creampie and Pregnant Voice pack to download, then place below SexLab in Mod Organizer.
If using Nexus Mod Manager, let my voice files override the SexLab sounds.
84023 downloads
- skyrimsexlabvoice
- pregnancy
- (and 4 more)
Updated
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Sex Lab - Sexual Fame 'Framework'
By Versh
A Word:
As always: my englsh knowlge is limited, so this description and also the mod could contain some language mistakes, I'll make some fixes in the next few days, let me know if something is unclear etc.
Due my particular inattitude to the English I'll make a lot of Examples to better explain what I mean, for this examples I could use other mods names, this doesn't mean that there's an actual Plugin/Relation from the SLSF and those Mods and neither is a masked request for that, it's only an example.
Also: this mod is in pre-Final, but tecnically is ok, I just want to wait for some other feedbacks, basic calibrations etc.
Note 25/03/2016:
The mod is actually in Pre-Final state, it means that the betatest is almost over and the framework is ready to be used. The Pre Final version REQUIRES A CLEAN SAVE or A NEW GAME, use a Save Tool or it won't work well. The 0.99 is tecnically a Rollback, due the fact that I've abandoned the planned updated (interaction systems, etc.) for various reasons (time and better systems already created from other modders). The documentation about the mod is on the script SLSF_CompatibilityScript.psc. Note for Modders: This Framework will grant access to a good number of new data such Fame Levels for the Pc, Fame level of Npc, Equip Status (with auto-access without dependancies to datas from SlaveTats & Devious Devices), feel free to ask if you're searching for something in specific that could be done or not with this mod.
Index:
Description Features List Possible Uses Requiments Mods using This How it Works Reference Charts >>>How to Do (API, Tutorials)<<< Next Version Permission About Donations
1.Mod Description:
This Mod is essentially a 'Framework' used to provide a Sexual Fame management to Skyrim for the Player Character (PC from now on), by itself it's a passive system, It doesn't have effect on game, NOT provide comment line about fame, it doesn't trigger any scene / ineraction / etc.
It's purpose is only to collect and manage data about fame for OTHER MOD to use (With or Without Hard Dependancies).
So it could be used for various things, like a base system for other mods or to support Comment Plugins, Extensions, etc. See the section "Possible Uses" if interested.
2.Features list:
Fame System:
Equip System:
NPC Extras:
Other:
3.Possible Uses:
The possible uses of this mod is various and variable, it's nature is about Collecting Datas to share between mods to better/easily achieve what those mods want to do.
Some Example:
4.Requiments:
SkyUi, (Really, there's someone that doesn't use it?) For the MCM Configurations
UiExtensions, for the In-Game menu
Fuz Ro D-oh, for read the comment provided from other Plugins
SexLab, ...Ok that was easy... 1.61+
ZazAnimationPack, Various Resources, 6.1
SexLab Aroused (I suggest the Redux Version, because is Updated)
5.Mods Using This:
Note: Those aren't required, install which you want
-Slaverun Reloaded by Kenjoka (Comment Plugin, 0.95b+)
6.HOW IT WORKS:
First of all, If you're interested to use this LET ME KNOW. Obviously I have a better knowlege of the SLSF and I could suggest the best way to do things with it. Use the support topic or the PM.
Fame System:
Fame Contage:
Equip Status:
Npc RoleTypes:
Npc Reactions:
7.REFERENCE CHARTS:
Here The Quick References, in case of need. You could also find that in the SLSF_CompatibilityScript.psc & in the SLSF_FunctionAccess.psc.
8.HOW TO DO:
Tutorial Moved to the Second Repley of the Support Topic
>>>API For Modder<<<
You'll find all the Documentations, Functions and Examples on the SLSF_CompatibilityScript.psc (Soft and 0-Dependancy) and on the SLSF_FunctionAccess.psc (Hard Dependancy), for a brief look check the Second Replay of the Support Topic.
If you don't find the function that you're looking for, need assistance or info about the system, feel free to PM me or use the Support Topic.
For the Tutorials check the Second Replay of the Support Topic for those available, if you have some other request about, let me know.
9.NEXT VERSION:
1.0 will contain:
Hopefully nothing else
10.PERMISSION:
This mod is ONLY for LoversLab website. You may not repack, re-publish, etc., any of my work.
Translations of this mod are allowed, just contact me first, in case someone else already doing that.
Obviously you can freely make plugin about this mod , I just ask to know about.
I do not take any responsibility for save corruption, game problems, etc.
11. ABOUT DONATIONS:
I DON'T want any donation, this Mods is my personal contribute to the Lovers Lab Comunity, if you want donate something
353938 downloads
Updated
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Sleep For Credit
By jfraser
Tired of long, arduous classes on the alchemical properties of butterfly wings or long-winded lectures on wards? Hop to the top of your class at the prestigious College of Winterhold by getting extra credit the fun way!
Description
Pretty straightforward: speak to the inhabitants of the College of Winterhold to have sex and raise your skill level in whatever their specialty is by one. At this point, everyone but one will only allow it one time each (although the other students will be happy to sleep with you as much as you want - you just won't learn anything from them).
13694 downloads
Updated
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SexTalk [Gay]
By Guest ffabris
SexTalk is a mod for gay men, similar to SLEN, but with 95% less functionality. In short, the idea is: talk to a (male) NPC, get sex going. Nothing else.
That said, SexTalk has a few extra features. In particular: lots of dialog, and once you've decided what you want to do, the NPC will follow you to where you want to "get it on". Oh, and also, after sex, you get a bit of conversation. (It always annoyed me that NPCs would just walk away, like nothing happened at all. Feels very jarring to me, so that was the main reason I decided to write this mod.)
This mods fits my KISS (*) style: few options, no frills, no fuss, no going nuts over a ton of settings and understanding what they do and how they interact with other options. Currently, these are the options:
Sex can increase relationship rank: what it says. If this is enabled, you can specify: Acquaintance -> Friend: Chance of relationship increase from Acquaintance to Friend. Friend -> Confidant: Chance of relationship increase from Friend to Confidant. Confidant -> Ally: Chance of relationship increase from Confidant to Ally. Ally -> Lover: Chance of relationship increase from Ally to Lover. Allies and lovers may randomly greet: if enabled, allies and lovers may greet the player on location change, directly leading into the sex dialog. Chance of greeting: chance of this greeting occurring.
The right side of the MCM panel will show whether you have certain animation types available. This serves to indicate if some dialog choices will be available when chatting up an NPC. So if you have no hand-job animations, you won't be able to suggest a mutual JO. Same for fisting. Lack of n-some animations will restrict the number of participants in an orgy.
Note: If you installed SexTalk in a new game, then SexLab will not have initialized when SexTalk does. Thus the above indicators will all be unchecked. However, SexTalk runs this check on each game reload, so once you have set up your game, save, exist, reload, and the indicators will show correct values.
Some specifics...
If your relationship with an NPC is low, and they're not aroused enough, and your speechcraft is low, they will refuse sex. No chance to haggle or bribe, they just walk away. If your relationship with an NPC is low, sex will be aggressive (they're little more than strangers, so no "sweet" stuff).
You can select aggressive and group sex with NPCs of any relationship level.
Once you've decided on the sex act, the NPC goes into follow mode, so you can go somewhere private, if you want. Talk to him again to get things doing. After sex, there is more conversation. If the NPC is a lover, then you also get a kiss animation (unfortunately, with SexLab, that will result in orgasm; no easy way to prevent that).
Nothing in the mod prevents it from being used by female players. However, the dialog is very much geared to MM sex. I made this MM-specific for two reasons: 1. If I attempted to write FM or FF dialog, I would be laughed off the site. 2. The sheer quantity of dialog involved was a tad overwhelming.
Requirements
Skyrim SkyUI SexLab SexLab Aroused (Redux)
Recommended
Fuz Ro D-oh Silent Voice M2M Gay Animations
Thanks to...
Vachnic and jackharrow for testing and feedback.
(*) KISS ... Keep It Simple, Stupid!
NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions.
20829 downloads
Updated
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Being a Guard
By Guest ffabris
NOTE: I consider this mod completed. I have no plans to make further changes, other than fixing any bugs which may be reported.
This is a silly, cheesy, non-immersive, sex-filled little romp for gay men. It totally breaks immersion! If that doesn't sound like your cup of tea, don't download it. I won't make it more serious; there are abundant other mods like that.
Start the quest going by speaking to any guard in Whiterun (within the city).
While I have done my best to try to not break the vanilla game, this might still happen. So I recommend this mod for those who have completed the vanilla game, or who (like me) have stopped playing it entirely.
Required
This mod requires all the ones below - along with their requirements.
Unofficial Skyrim Legendary Edition Patch SexLab SexLab Aroused Redux KS Hairdos Renewal M2M Gay Animations
"Before the Storm" must be completed, or use a mod that removes the quest, such as Skyrim Unbound. You also need to have enough male guards available. Up to 4 are needed, depending.
Recommended
Fuz Ro D-oh Silent Voice CoP Whiterun Paradise City for Vanilla Skyrim Expanded Towns and Cities Plastered Farmhouses Grimoas Almighty Talos Statue Replacer SkyHunks or Masculinized Level Lists (not both) Helmets Begone No Naked Comments My Home is Your Home and/or a follower mod
Possible Conflicts
Anything that drastically alters the interiors of the Whiterun guard barracks or jail, Riverwood Sleeping Giant Inn, the river edge between Riverwood and Half-Moon Mill, near North Shriekwind Bastion.
Translations
French - by floranais
Credits
Static dishes and food resource, by Tamira Ready Clutter and Furnishings, by Lilith
Troubleshooting
Afterword
NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions.
6471 downloads
Updated