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Version 1.0.2
814 downloads
This is a very lightweight mod that lets you have sex with your companions. Craft a Bouquet of Affection (1 Ash Blossom, 1 Bloodleaf, and 1 Hubflower) at a chemistry station, equip it in the thrown item slot and talk to a romanced companion to unlock new explicit dialogue options. It works without romance with Cait, John Hancock, and all non-romanceable companions (Codsworth, Strong, Nick Valentine, Deacon, X6-88, and Dogmeat (you can pet him as a bonus from me). The Bouquet of Desire (3 cloth, 10+ Charisma) allows you to open the same intimate dialogue with any companion, regardless of their romance status. If Cait is nearby, you can try convincing your companion to have a threesome with her. Successful sex grants the Lover’s Embrace perk. AAF is optional, but without it, there will be no animations, so what's the point?-
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Horny Companions View File This is a very lightweight mod that lets you have sex with your companions. Craft a Bouquet of Affection (1 Ash Blossom, 1 Bloodleaf, and 1 Hubflower) at a chemistry station, equip it in the thrown item slot and talk to a romanced companion to unlock new explicit dialogue options. It works without romance with Cait, John Hancock, and all non-romanceable companions (Codsworth, Strong, Nick Valentine, Deacon, X6-88, and Dogmeat (you can pet him as a bonus from me). The Bouquet of Desire (3 cloth, 10+ Charisma) allows you to open the same intimate dialogue with any companion, regardless of their romance status. If Cait is nearby, you can try convincing your companion to have a threesome with her. Successful sex grants the Lover’s Embrace perk. AAF is optional, but without it, there will be no animations, so what's the point? Submitter DSHV Submitted 06/11/26 Category Dialog Sex Requirements AAF
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Is there a mod that allows a follower or spouse to handfeed you? I am a female nord vampire (married to Jordis the Shield-Maiden) and I am looking for animations to be fed food and drink or to drink blood from neck while bound. While I do have most of the Sexlab mods, Binding, Amorous Adventures, Spouses Enhanced etc. Yet, I do not see a mod or animation that lets you get handfed while is say an armbinder. I recently added Furniture Sex animations and while that gets closer to what I am looking for, I would hope for something like that while bound.
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Sexual Harassment - Gay Edition
HimboSeraph posted a topic in Downloads - Fallout 4 Adult & Sex Mods
Sexual Harassment - Gay Edition View File Gay Sexual harassment A text edit to TwistedTrebla's amazing mod [AAF] Sexual Harassment v1.20.4 > Description I love how the original mod added more unique ways to start AAF scenes and the story telling those scenes brought about but was always a bit sad how even with as a male player your still referred to as a female with female genitalia, thus this mod was born. Put simply I have changed the dialogue of the mod to reflect the player as a gay male. This includes changing the bimbo related content to himbo and slightly tweaking response/convos to seem less repetitive and feminine overall. Overall this mod could be considered a more up to date take on the old Cocked Version of the [AAF] Sexual Harassment - Gender Neutral NPCs mod. As this is only a text edit to the original mod I can not help with any actual script/base mod issues. PLEASE BE WARNED in trying to follow in the spirit of the original I did add some homophobic language in specific, the fact they can call your player a Faggot or Fag. It is not at all prevalent (roughly 10-15 lines out of hundreds) but it is there. > Which version should you choose Lite: Geared to a more TwistedTrebla experience, that is to say only minor text changes related to you gender and genitals in scenes. Extreme: Geared to a fresher experience that breaks with some of TwistedTrebla's scenes in order to embrace the gay male PC fantasy more. This includes things like attackers jerking you off instead of fingering you, more gay oriented flirts, and even an attacker eating you out before he rapes you. ONLY CHOOSE ONE BOTH FILES ARE ESL! > Required [AAF] Sexual Harassment v1.20.4 and its requirements > Contributors Thanks to: Lavatube for converting the original version of this mod to ESL. The Lite version is his ESL conversion with minor grammar edits. Thanks to: TwistedTrebla for the original mod. Submitter HimboSeraph Submitted 01/17/2026 Category Sexual Content Requirements Advanced Animation Framework [AAF] Sexual Harassment -
Version 1.2.0
733 downloads
Gay Sexual harassment A text edit to TwistedTrebla's amazing mod [AAF] Sexual Harassment v1.20.4 > Description I love how the original mod added more unique ways to start AAF scenes and the story telling those scenes brought about but was always a bit sad how even with as a male player your still referred to as a female with female genitalia, thus this mod was born. Put simply I have changed the dialogue of the mod to reflect the player as a gay male. This includes changing the bimbo related content to himbo and slightly tweaking response/convos to seem less repetitive and feminine overall. PLEASE BE WARNED in trying to follow in the spirit of the original I did add some homophobic language in specific, the fact they can call your player a Faggot or Fag. It is not at all prevalent (roughly 10-15 lines out of hundreds) but it is there. If I missed something pls let me know Ill admit my eyes glazed reading all the text over and over so it very possible I missed something. > Install? Install the original then install this mod in your mod manager of choice and make sure this overwrites the original. -
View File What does this mod do? This mod adds small, conditions-based dialog choices to female NPC's throughout Skyrim that the Dragonborn can attempt to seduce, feed, and then have sex with using. The dialog is voiced using vanilla assets on MOST of the NPC's. Most meaning that NPC's that use unique voices, such as Delphine, will not be voiced and have silent dialog. This mod was heavily inspired by FoxFinger's Amorous Adventures and by the blood doll seduction in the game Vampire the Masquerade: Bloodlines. How do you seduce NPC's? Conditions for seducing NPC's varies on several factors: First, you must obviously be a vampire. Second, you must be indoors or outside from the hours of 7pm to 5am. I did this for personal lore reasons. Some people may overlook a couple getting a little nookie out in public and others may pretend that your little nip on the neck was just a playful kiss, but naked feeding and fucking in broad daylight was a bit too much for my tastes. Third, you must seduce the target by passing a speech check. The difficulty of the check depends on whom you are trying to seduce. A commoner will be an easy check requiring a speech between 18 and 25 (depending on perks). Trying to feed on another vampire will be a bit harder, 35 - 50. The Thalmor aren't exactly the most forgiving of people, so feeding on one of them is hard, between 53 and 75 speech required. Trying to feed on a Dawnguard woman will be the hardest challenge for your vampire, between 70 and 100. Commoner NPC's will also require you to have some form of trust between the NPC and your character, so a relationship level of 2 (confidant) is required. Dawnguard characters must have a relationship level of 1 (friend) before you can ask to feed upon them. You achieve these through normal questing and favors throughout the game (or console it in.) Each group also has slightly different dialog. Be warned, if you fail to seduce a commoner or vampire, you can always try again later, but failing to seduce a Thalmor or Dawnguard will cause them to attack you! After you successfully seduce a woman, she will be added to a new faction of seduced victims, giving new dialog (based on faction) that does not require a speech check. You can only ask every couple of hours. Be careful on feeding too much on non-essential NPC's, just like normal vampire feeding, they can possibly die from overfeeding. What's new in 1.4? Finally more animations! Special thanks to AnubiSs2167, SirNibbles, Funnybizness, and Leito86 for not only creating the amazing animations, but also for giving me permission to use them in my mod. Please be sure to thank them if you enjoy the new animations. Also special thanks to Orxx for SexLab Animation Loader SexLab Animation Loader (SLAL) and the Sexual Vampire Feed SLAL pack in the download section are now a requirement for all vampire animations to play. While the feed script will still sate your vampire's thirst, you will not be able to play any of the new animations without my pack and only a generic sex animation will play instead. But why would you want that? New animations finally include three dedicated lesbian animations and two more male vampire/female animations for ten total, with more possibilities in the future! No more females wearing a strap-on using male animations! Also, Sexual Vampire Feed now allows players to feed upon NPCs outside, but only between the hours of 7pm and 5am for more role playing goodness. Lastly, the script has been updated so that only context appropriate animations will play. Tired of non-vampire NPC's using the feeding on your vampire? Well that's no longer a problem! All this was done while keeping the script increasingly light, just as before, since it only activates during specific dialog and directly to the animation hook. No worries about script lag here! What's new in 1.3? Finally some variation in animations! Sexual Vampire Feeding's script used to use the key word "Xandero" so that only the feeding animation would play, which was only the same one. 1.3 has had a small script change to allow any animation with the tags with either "Vampire" or "Feeding" to play instead. With the release of SexLab Animation Loader, NSAP is no longer needed, but you can still use it and will not interfere in any way. Any animation pack that is released that has those tags will be able to be used. Simply follow the instructions of SLAL and then head over to here to get some preloaded packs that already have animations that have vampire feeding and properly tagged! I recommend Anubs', FunnyBizness', and Xandero's packs. You can even easily edit the packs to allow any pack to sate your thirst when seducing. Now, you get to pick which sex animations will sate thirst! What's new in 1.2a? 1.2a has no new content, but comes with one change. I was tired of every normal indoor female having the option to reveal yourself and I prefer some RP when I play. You wouldn't just come out to every person on the street that you are a secret vampire, so some trust between the NPC and player is needed. So I made it a requirement for normal NPC's to have a relationship level of 3 with the player. This will come normally over time as you do quests. Only normal NPC's were changed. Vampires, Dawnguard, Thalmor, Delphine, and the Prostitute are unaffected with this change since they have their own difficulty. Also added an Omnisexual version so you can seduce both men and women. The relationship change is also in affect. Pronouns were fixed to apply no specific sex to your target. 1.2 will be left up for people that do not want the relationship change, but it will be a part of every update going forward. Pick only one version to install. New NPC in 1.2! I kinda made her while messing around, don't click if you want to be suprised Previous NPC in 1.1 Are there any bugs/issues? I have only tested this with Better Vampires and Vampiric Thirst, since I'd be hard pressed to find a person that doesn't use one of them. I have no intention for adding support for vanilla Skyrim. Dawnguard is a hard requirement for this mod. Sometimes upon first starting a new game, the dialog will not show up until you reload/restart the Skyrim. This is only an issue on brand new games. This is my very first time scripting, but I took efforts to make the script as simple as possible. There seems to be a small issue with Vampiric Thirst if you are using blood points. That script is independent of mine and I will change Miss Leeches script. Better Vampires has no issue with blood points. Will this mod be expanded? It was much easier than I thought to add more and more dialog options once I got used to it. I've also had some practice editing voice files. That means I may possibly emulate Amorous Adventures by giving unique dialog to NPC's and even making small quest requirements for them to allow you to feed upon them. One thing I will NOT do is add rape options into feeding/sex. There's plenty of rape mods here and it is not my fetish. Never gonna happen. Requirements and installation 1. Download the main file for male characters seducing female NPCs and female characters seducing male and female NPCs. Download the SLAL pack as well. (Optional) The Omnisexual file to allow males characters (or anyone with a male flag) to seduce both men and woman. Download and overwrite the main file. 2. You'll need Dawnguard, SexLab, Sexlab Animation Load and anything those mods require to function. Fuz Ro D-oh is not a hard requirement for the mod to work, but any unique voiced NPC will skip their dialog without it, but the sex should still work fine. I recommend installing it. 3. To install, I highly recommend using Mod Organizer. Just install it like a regular mod. There should be no issues installing through Nexus Mod Manager. 4. Place the Sexual Vampire Feed esp below any vampire mods you have, such as Better Vampires or Vampiric Thirst. Shouldn't be required as it doesn't edit any of their stuff, but it can't hurt either. 5. Follow instructions of SLAL and the packs. Be sure to 6. Go to SLAL in the Skyrim MCM and find the Sexual Vampire Feed pack. Pick the animations you want and register them. 7. Become a vampire, make sure your speech is high enough (or not), go find a woman indoors (or outdoors during the proper time) that you have the required relationship level with, and ask her about vampires. Please enjoy this mod and give me feedback and suggestions. The better the feedback the better I can make it, assuming it is within my ability. Special Thanks and Credits Xandero for his animation that gave me the idea. AnubiSs2167 for his vampire animations and permission to use them. Excellent work. SirNibbles for letting me use his fantastic animations. Funnybizness for always making more animations and giving me permissions to use them. Leito86 for all the loving sex animations and permission. I really appreciate all the hard work that animators put into their work. Without it, there'd be nothing here. Miss Leeches for helping me with the vampire script and Vampiric Thirst. Ashal for SexLab and making my script better. KS Hairdos Submitter Perfidy Submitted 09/15/2015 Category Dialog Sex Requires Dawnguard, SexLab, SLAL Special Edition Compatible
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Lich Evilynn VR (and SSE) View File Lich Evilynn Includes rape and torture! You have been warned! Supplemental Warnings: Story Based - Expect long scenes and lots of dialog and reading. This is very early alpha. Only the intro quest and part of the victim story exist. [READ ME FIRST] Please read this entire block before downloading. This mod is in early alpha, and I want feedback and suggestions! For some unknown reason, the first sex scene locks up unless logging is turned on. You can turn it on by using the "LichEvilynn Config" power. The first time it just gives story settings, the second time you can turn on logging in the debug options. This is a story. There are (or will be) a lot of scenes, dialog, and narration. You will be railroaded at times (sometimes literally losing control of your character), but your actions, words, and choices have a deep impact on the story. If you take the good path, I want you to feel trapped, helpless and powerless... You must endure until you find a way to escape... Will you remain a victim forever, or will you destroy the evil that dominates you? If you take the evil path, I want you live in a world of predators and victims. If you make the wrong mistake, you will become the next victim yourself. Can you survive in a world where your wits are the only weapon that matters? The default story is heavily focused on lesbian sex. There is a setting to "gender swap" a few characters into male. This adds some heterosexual sex. You can also play as male or female and the story will adjust. There are times when the screen goes black and stays that way until the narrator finishes speaking. You will not be able to follow the full story without sound. In order to trigger the opening scene... VR players: The first scene is buggy for VR right now. The NPC stands against/inside the player. It's a short scene, just listen to what he says and it will automatically continue afterwards. [VR] This mod will work in SSE, but is designed for VR. That means that I have tried to maximize immersion and minimize things like pop-up windows that break immersion... [Voice Acting] In it's current state the mod is fully voiced... by 5 different PAID voice actors. I'm taking a break to play with Unity, and when i return I plan on setting up a patreon account and asking for donations to cover my costs. I will not gate content, and am not trying to make a profit, but I've already spent several hundred dollars on voice acting... I can't continue this way. Each scene runs between $10 and $80 for voice acting. If you're interested in volunteering, please let me know! [HOW COULD YOU CREATE SUCH A HORRIBLE MOD?] Personal, feel free to ignore.... [INSTALLATION] When installing a WIP mod like this, it's best to either: Use a throwaway save game. Make a backup save, install the mod, try the content, remove the mod and revert to the backup save. Once you have your backup: Install the requirements. (FNIS, FlowerGirls, and FlowerGirls BDSM) Download the mod, and install it as normal with your favorite mod manager. If it's your first install, download the LichEvilynnVR.bsa file (this will probably never need updating - it's just ZAZ textures in a bsa.) Place LichEvilynnVR.bsa in your Skyrim data folder. Run FNIS [FAQ] Q: What about my follower? A: Standard followers are handeled, but special followers are currently ignored. I suggest leaving them at home when you start the quest-line. Q: After the first scene, nothing happened. Why? A: After the opening, Evilynn will leave you for a bit. She will be back in a few days (content ends when she gives you a name). Q: I think I found a bug! What do I do? A: That sounds likely. Post it in the support thread. I'll try to help. [REQUIREMENTS] FNIS Flower Girls SE and VR 2.0.1 Flower Girls BDSM Base 1.4.0 (and any requirements of the above mods) [CREDITS] @Sarge Misfit - for his all of his help re-rewriting my original sub-par dialog. @t.ara - for his work improving ZaZ. @-alpha- - for an awesome magic strapon texture. @supremebeholder - for cane marks @Mitos - for sharing some awesome animations @Funnybizness - for sharing awesome animations @Ekirts Ykcul - for awesome skin textures I don't know if they ever stop by, but we all owe a large round of thanks to: @ZaZ and @xaz - for their work on the original ZaZ Animation Pack Submitter Evilynn Submitted 06/07/2018 Category Adult Mods Requires FNIS, Flower Girls SE and VR 2.0.1, Flower Girls BDSM Base 1.4.0 Regular Edition Compatible Yes
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/!\ (non lethal) Vore on Futanari /!\
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The title says basically everything. I can press E on any NPC and they just stop what they're doing to look at me, but nothing else. It doesn't matter how many times I press E, nothing happens besides them staring at me. With some of my mods, NPCs will follow me and then tell me they're a "hypnotherapist" or they'll demand sex from my character. Besides that, I get absolutely no dialogue. Is there a mod that's causing this or is it some weird issue? It doesn't matter which NPC I try it with, none of them say anything unless there's a quest attached or they've been following me. EDIT: A mod I made was causing it, not anything else.
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SLS Dialog Bracket Fix View File Lately I've been experimenting with Sexlab Survival's "wilding" feature, and noticed alot of the dialog options were blank as shown in the 3rd screen. I'm using SLS SE version .685 and Dear Diary Dark Mode. Perhaps older or different UI's don't suffer this issue, but I found that the greater/less than brackets (<>) must be used for other things and remove the intended text. This little patch converts the (<>) brackets to ([ ]) brackets so that the text displays. I'm sure I've missed some, but I did a few unrelated to wilding as well. As usual I'll update later if I (or you) notice any others. I also find it odd that option 1 is missing in the dialog, it's probably "Walk away", but need to investigate more. Pretty simple patch, just edits dialog - should be safe to install or uninstall at will on existing game. Credit: Thank you Monoman1 for SLS - Support thread is still active here. Don't confuse that with support for THIS patch. I meant to let people know there is still a place to converse and get support for SLS even though the file is on his blog. If you need help with THIS patch, click the "Get Support" button on the right hand side for the thread. Do NOT bother Monoman1 or the good folks in his thread with questions about my patch. Submitter km4387 Submitted 03/01/2024 Category Adult Mods Requires SLS Regular Edition Compatible No
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LOTD Less Annoying Avram
km4387 posted a topic in Downloads - Skyrim: Special Edition Non Adult Mods
View File LOTD Less Annoying Avram This won't make him not annoying, just less annoying. Based on Temporary Followers Keep Their Distance, During Shadows of One's Past, he now keeps some distance so he doesn't constantly run into you. I also added a few AI changes, cause big tough default asshole Avram would not defend my squishy mage while she was sneaking. I fucking hate this quest, and I fucking hate YOU, Avram. This edits the NPC Avram - so may not be completely compatible with LOTD NPC replacers. Also edits his AI during Shadows of One's Past, which was the important bit cause he was always running into me. Load before NPC replacers and make a bashed patch - might give a good result. The latest version also edits Avram's normal AI packages - he will sleep more, not sandbox as much, and not say things as you walk by. You will hear and see much less of him now. Besides the follow distance mentioned above, no quest packages have been changed and he should function as normal during those quests. Requires LOTD ChangeLog: 0.STFU Henry: Henry no longer hellos to player, no more random conversations, no more greet corpse, no more react to player, no more idle chatter. 0.4 Avram now sleeps from 20:00 until 08:00, and eats until 09:00. Unfortunately he uses the same sandbox package as Auryen, so now they both stop sandboxing at 20:00. To compensate, now Auryen eats from 20:00 until midnight. So Auryen eats while Avram sleeps. win/win I've also removed the flags that allow random conversations, hellos to player, reactions to player actions, and idle chatter from the included packages. Fully compatible with Auryen replacers (not Avram replacers) - I only changed AI packages for Auryen. 0.3 Deleted Avram's idle dialog and one from Auryen: humming, coughing, enchantment, "I don't miss my old life...", and Auryen sneezing in the library. 0.2 Initial Release Submitter km4387 Submitted 12/25/2023 Category Regular Mods Requires LOTD Regular Edition Compatible No -
Yeah so I'm doing a playthrough with mods like AAF Violate, Sex Attributes, Sexual Harassment, ect. Well, trouble is when people approach my character and start dialog, it's unskippable. Which is fine at first, because I wanted to read what was being said. But after DOZENS of the same encounters I kinda want to move things along. Is there any mod or patch that covers that? I feel like a big dummy and missed something obvious. Any help is appreciated, and I can provide a list of mods I'm using if that helps sort things out.
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I was using male gender in the game,but its always change to female how do i fix it?
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View File 0.9.1 is a minor bugfix upon 0.9. It fixes the once-only Mmph that would appear in every dialogue, until selected. IMPORTANT: if you use 0.7, please upgrade to 0.7.1 at your earliest convenience. 0.7 has a nasty bug. If at any time during your use of 0.7, you have set removal chance to 0% you may have been hit by this bug. Note that setting removal chance to 0% is different from disabling device removal using the 'Enable' option. IMPORTANT BUG for version 0.7: setting removal chance to 0% will corrupt your savegame. (Okay, corruption is a strong word, but unless you want to learn about savegame cleaning, do not set removal chance to 0% (use the 'Enable' toggle)) Fix will be up in a couple of minutes. Fix is up. TLDR: talk to NPCs while gagged; they may help you or think you're really horny. This mod aims to provide you with an opportunity to seek help for your problems... I mean the gag! Currently it only implements the basics, that is to say, a dialogue system for the gagged adventurer. Implemented: * you can go 'Mmph!' at people and they will talk back! * you can go 'Mmph!' at people and they will think your horny and rape you. * you can go 'Mmph!' at people (notice a pattern?) and people will inform you that you didn't have to go through so much dress-up to get them to sex you. * you can go 'Mmph!' at people (it's a really obvious pattern...) and they'll ignore you. * you can go 'Mmph!' at people (I mean, you're gagged, the pattern should be obvious, right?) and they wish you good luck on your special adventure. * you can go 'Mmph?' at people (oops, almost broke the pattern there) and they'll still rape you. * you can go 'Mmph!' at people (ah, pattern restored), but not at children, or dogs, or chickens. Seriously, chickens won't talk with you. * you can go 'Mmph!' at people and they'll recognize you as a criminal (and an easily caught one at that) and send you to jail. * you can go 'Mmph!' at people (as of version 0.3) and they may help you out of that armbinder of yours (because that's my main goal, to no longer allow you to struggling out of that locked armbinder) * you can go 'Mmph!' at people (as of version 0.6) and they may remove your gag * configuration menu (they're all the rage these days) * you can go 'Mmph!' at people (as of version 0.9) and you'll be noisy XXX (that's shorthand for TODO, which is shorthand for "things I haven't implemented yet, because I'm a lazy bum") - people may require reimbursement to help you out of restraints (I run a business here, you'll have to pay!) - people may offer to blow your gag to oblivion (I've been itching to test this newly developed, pinpoint accuracy meteor spell) - people may help you make your little adventure a big adventure, by adding something new and exciting - people helping you out, by lifting the weight on your person (aka stealing your stuff) Notes: This is a development build, aka the dialogues kinda broadcast what's going to happen. Just ignore the part between brackets, so you won't know if your 'Mmph!' means "rape me please" or "help, I'm stuck". Also note that this is totally untweaked. Let me explain that a bit better... Riverwood, once thought to be a quiet, friendly town, will suddenly show it's dirty, dark secret if you're gagged. Serial rapists, the lot of them. I dare not even test in the bigger cities, like Whiterun. I imagine it's going to be so much worse there... Submitter irquih Submitted 06/20/2014 Category Dialog Sex Requires devious devices - integration Special Edition Compatible
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Respect Your Jarl View File Very small mod, which makes PC bow to the ruling jarls at the beginning of a conversation, every half an hour. Let's not forget etiquette and hierarchy, shall we? A person without a fixed place of residence and type of activity should not familiarize with a ruler of a Hold. Submitter DSHV Submitted 01/31/2022 Category Other Requires ZaZ Animation Pack Special Edition Compatible Yes
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this mod only goes as far as {excuse me dear may I have a word?} then { I was hoping we could get to know each other intimately} then the conversation stops and they walk away. Did I miss something? maybe another mode that makes this work as intended? mode I am trying to use
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SL Tags and dialog sex View File Update information current recent version 1.5.7 this up-date only add and edit script function for "SL Tag and Prostitution with 3P" so if you do not use it, no need to update without you have issue.? ( both mod use same function,, I sometimes edit one of script without up-load it, but up-load other,, and notice it later.. ^^; so basically I hope you keep to install recent version, when I up-date one of them) Though I hope this mod user test the add on too. if you can, and hope to know if it work or not. 1.5.6 clean up script for A to E dialog. + add inform to show which slot is currently selected when start sex, when you do not use Slot list but set Slot for each dialog. Though this up-date mainly for recent Prostitute with 3P script modified, and confirm.,, (so user can use perfect same file which I test in MY pc) 1.5.5 add return option for most of UI list menu. when select animations. before when you select animation from slot list >>> Animation list there was no return function. And I change "Test option to show all list (more than 125) " auto set other options. (ignore other setting, which can not use this option) it always use animation list, and Use Tag setting to serch animation. so you can easy activate/ de-activate without change other options. find one dialog victim setting use other dialog one,, and clean up all scirpt which attached to dialogs .... (to manage easy for each dialog)) I think this mod almost finish what I have planed about this mod...? 1.54 1.53 Now you may see animation counts when activate option to show all valid animation as list. even though max count < 125, with this option, it will show list one. (it can not be avoided, because, when check count, it need to check all pages in registry,. The count will be shown as List menu label 1.52 Add new option, which can show more than 125 animations as lists when you select animation to start Sexlab Scene. That means, now you can see all animation which can valid for current tag setting in your sexlab registry. 1.5.0 And I have one serious request for this tag and dialog sex user ? === 1.3.9 ===== 1.3.6 I removed one attached ghost property for un-used Message, from plug in (I can not tell well) thanks report @Pstd5 which have shown one error when you check plug in in Tess V edit. (though it might not cause issue,, it never used by script anymore) but if you like clean esp ,update to 1.3.6 please. you may not need clean save data from 1.3.5 to 1.3.6 so please keep your saved preset (if you already saved them) Update to 1.3.5 need clean save data (and old preset, may not work well, so ideally remove them first sorry) it fix critical bug so even though you do not notice issue, please update to 1.3.5 !!? SL Tags and Dialogue Sex Hi all. ☺️This is my first mod I up-loaded. I think I could make this mod somehow useful. So decide to up-load here and get feed back ^^. because this forum is my best place to get new mods and learning. I often run sexlab animation with use tags. Then there is sexlab tools, to select tags and run animation, (and many mod offer same function) but they are not made to manage your prefer tag settings, then save and reuse. What I hoped was.. Easy choose multiple tags , surpress tags >> list up and show animation names with current tag setting>> save current tag settings and animations[] array as preset (slot) , then save in game data>> choose saved slot (tag setting/ and serched animations[]) then run animations with dialogue. (or magic etc) by UI list menu. (and options) At current you can save tag setting and animation list as 10 slot (slot A to slot J) 1.5.0 can save 16 slot (SlotA to SlotP) and you can rename slot as you need. like Aggressive-a etc. this mod main purpose was make kind of management tool to save animations with tags as slot/preset but, to run animation we need trigger. (or no meaning to save animation slot ) Then to run saved slot animations, there are 5 condition dialogue topic, they may be shown when condition much. (like, consensual sex) At same time I added some option, how use saved slot for each 5 dialogue. and start animations. (assign slot for each dialgoue in MCM). you can choose which saved slot animations wil be used for each dialogue by list. (select slot when start animation), you can select slot by uilist when start sex. (select one animation as list / sexlab select one animation in slot) When start animation with saved slot, you need to choose one animation from list / sexlab auto select animation in current slot. =============================== Requirement Skyrim runtime SE 1.5.97 (not test with other version, eg Recent SE aka AE versions) though I suppose it should work, but you need to download SKSE and sexlab for your play runtime version (AE or 1.6 XX SE) I only know one user who use this mod with AE, thanks report. then he reply it work. but I do not test by myself.. and can not support how to set -up sexlab etc for Recent SE 1.6 XXX versions (AE, I call so)? if someone can confirm it work with AE , tell me please. Sexlab frame work SE 1.63 and all require mods for sexlab frame work SKSE ( SE 1.5.97 runtime version) SKY UI (SE 1.5.97 runtime version ) Not require but used SKY UI library (LE) SKY UI library script and files are already included in this mod package as author recommended. , so you do not need to install it. When you have installed mod which use same files, you may see some conflict , witth your mod manager about SKY UI lib files, but it cause no problem , because they should be same files ( I packed them because, mod author recommend it, then you need not install SKY UI Library) How to install Just download zip and use your favorite mod manager, then activate Wiftagsex.esp (esl flag) you can locate this mod, and plug in as same as other sexlab mod as you like. (just locate , under Sexlab , SKYUI or SKSE, I may recommend you locate it under other sexlab mod, which may use dialogue for sex, but basically there is no load order issue) I set this mod like this in MO2 ==== Caution at current this mod only support 1 VS 1 animation, and mainly made for "player male vs NPC female" with my favor. But I hope others will edit this and change dialogue or script to fit for each purpose. I may ask other to make it work for creature or another gender actors , which I do not test enough. Eg support for futanari aggressor vs futanari victim or add creature tag etc etc,,, ) ==== Credits Sexlab frame work by @Ashal SKSE team SKYUI team SKYUIlib team Acknowledgments I plan to make this mod when I try to customize Some Consensual Sex 1.0 Female by @Psalam I learn many from his esp and understand how to start animation with simple dialog.. and script,so actually this mod dialog part come from Some Consensual SEX as base.. then customize to make it work with saved slots. And thanks all who kindly reply my question about scripts, and give advices. like @OsmelMC Important new Menu options (after 1.3.5) Important new Menu options (after 1.2.1) So how to use? I hope you make new profile to try this mod, and not effect to your current saved data. so if you find some wrong behavior, you can return your game profile. This mod add some global variable, and MCM menu, so I may recommend, until you confirm everything work, you may better to separate save data , and only use your new copy profile to test and play this mod. Thouhg remove this mod may not cause issue.. but I can not recommend until I test more. without many description, I think if you may understand how it work easy, but I afraid it is because I made this,, so I try to offer manual how to use it with describe each MCM menu. when install and activate WIFtagsex.esp, then load your save data, it may need some minutes to show MCMmenu. it may change how many mods you already have installed. about me, (180 plug in and many MCM menu mods, ) it usually take 2 or 3 minutes when I first install, sometimes I need to open MCM menu once, then return game, and return MCM >>> SLtagsex will appear (this mod MCM name (wip)) after all you may find new one MCM menu SLtagsex added.At same time, it take 10 to 30 seconds to show setting menus. (2 MCM page) so you simply wait even though you temporally empty menu. (I may add logo or some message to confirm loading later..) but it not take so many times. once mod generate arrays etc.. it add 2 page Main Setting and Slots info. click 1st setting page in MCM menu. I describe each menu usage one by one.? MCM menu guide for recent version. 1. dialogue topic enable >> Show dialogue topic (toggle menu on and off) ON >> you may see dialogue with condition, this mod offer. so to test this mod, you must check it as ON. Off >> it remove all dialogue, so you can not start any animation and not see new dialogue this mod will add. use it for your purpose. 2. Use list to select animation on off >> use list to select animations? (toggle on and off) ON>> when start animation, use UIlist menu to select one animation from current Slot for the dialogue. OFF >> sexlab auto select one animation with use current Slot for the dialogue. (you can set slot for each dialogue or can select slot by UI list menu, when start animation with other option setting.but this toggle only decide, when start animation, select animation first or sexlab auto select it) if you set it as off, you can use "Change animation" hot key (in sexlab MCM menu) it may show current slot animation.if you set it as ON, Change animation not work. because you already select one animation when start.. but when you select same dialogue after all you can select animation from list until you change slot. 3. set animation tags (1st tag to 8th tags) you can select 8th tags. when you select each section ,Script auto load all tags of current registered sexlab animation then show as list. so you select one of them as 1st tags. then do same thing for 2nd tags to 8th tags. the order is not matter, but when you set --None-- (as default), next tags will be ignored. (eg 1st = aggressive, 2nd = bound, 3rd = "--None--". 4th = "default", 5th = "FB",,, now 3rd is None. then 4th to last tag are ignored. so sexlab will use "aggressive,bound" as your tag setting. other tags (4th to 8th tags ) are simply ignored. if you only use one tag, you must set 1st tags, and 2nd = "--None--", then other tags will not be used. When 1st tag == None, sexlab can not find animation with use tags ,so it will return no animation list. (though it may change which function I used. but I can not find easy way.) so this mod auto set FM as 1st tag. I might change way, if there is more efficient way I will learn, but at current it seems most easy and stable to avoid error or Non listed animation when I set "" as argument for getAnimationsbytags() then I recommend you set at least one tags as 1st tags to make things simple. 4 Require all tags? (on and off toggle) you should not forget to set require all flag as you need (require all True/False). True = A and B and ... , False = A or B or..., so use False if you hope to get more animation from current selected tags.. if you need to limit more specific with your all selected tags. you should set flag as True. (Miss usage >> if you set 1st Billy and 2nd Milkey with require all = true, you may get no animation... I do not think there is animation which have 2 author tag.. so about this case you need to set flag as False then sexlab only serch Billy and Milkey animations and generate animation array. 5 Set Suppress tags It work as same as "tags". you can set max 8 suppress tags. But You can set Suppress 1 st tag as --None-- ( set 1st suppress tag as --None-- = you set "" for suppress tag argument = No suppress) 6. Check Animation Count and save tags for temp slot. >> Check animation count (click text menu) This menu is very important for this mod. it not only circulate count but need to click it to save animations[] and tag settings even though you set tags, there is no meaning until you save it for slot. so after you set tags, and suppress tags, you should click it. After you choose tags and setting for temp slot ,you may hope to know how many animations will be searched as animation array >> click "check animation count and save tags" it show animation count. There are limit about max count when make anmation[] array, sexlab store max 125 animations as one animation array.and it will be random selected when more than 125 animations which valid with current tag settings. At same time, when you click "check animation count", this mod auto save those tag setting and animations (which sexlab auto serch with tags) as Temp Slot (though you can call it as you like , it is not slots you will save animation as preset..then I call it as temp slot) if you do not click it your current tags and setting not up-date. As script info as User experience, you can imagine "temp slot" which contain, current tag settings + searched animations array[] by sexlab. they are property , so you can save those data, when you save game. until you edit tags and circulate animation count again, they remain values. you may often edit tag string and check count, then change temp slot. so I call it as temp-slot. When you click "check animation count, sexlab search animation with current tag settings , and save them in temp slot. so if there was more than 125 animations, the count number keep as 125 (over) but selected animations will slightly change. (sexlab random search 125 animations) even though you keep to use same tag setting and suppress tags. 7 Check current Animation as List>> show selected animations as list >> click" To check current temp slot animations, use "show animation as list". it open list menu and show all animation, which saved in temp slot. and the animations count in the list should be same as which you checked before. In same setting page, there remain some important menus, but I recommend, once you make temp slot, with set tags, test it in game first and confirm it show temp slot animations. 8 Use saved slot animation for dialogue sex (off and on) >> use saved slots animation for dialogue sex? When you keep it as off.. dialogue A (guide it in next section) keep to use "temp slot" animations[] (which you set it above settings ) about recent versions, if you set it as OFF, it use default (I set) tag setting for each dialog. so to check your set slot for each dialog keep it as ON. =========================================== == check your temp slot animations in Game === To start temp slot animations in game, close MCM menu, then target NPC,, (As I said, I made this mod, for male PC and female NPC, so please select female NPC for PC male. if you are female PC, try it to male PC, though you do not like my dialogue, it is sample, you can correct it as you need ? About recent versions, To check your Temp slot quick, I add separate dialog. Which only use Current saved Temp Slot Animations / tag settings. so You may use it as main dialog to quick test your temp slot (which you set max 8 tags and suppress tags, with condition) [wif] Do not you test new style with me? (t) [wif] just show this mod added dialgoues, (t) means, it is the dialogue ID (there are 5 A to E dialogues + test dialogue (t) at current). When you select this topic, sexlab use "temp slot" animations[] to start sexlab animation as default. Then there are some options for test dialogs. (2.Use list to select animation on off >>) This setting work globally, so when you hope to use list select mode, keep it as ON. (so you can check each animations with select animation name for current slot) Use list on>>> it not auto start animation, but show your current slot animation as list >> select one animaton >> start the selected animation. use list off >>> sexlab auto select one animation from current slot. (when you use change animation key, (sexlab menu) (Use slot list menu for test dialog) When it ON , Test dialog not use temp slot, but show all saved slot as List menu >> select your saved slot >>sexlab start animation/ select animation. when it OFF,, Test dialog only use temp Slot animations. (Use test option to show all animation as list) This setting added for recent version, then it work globally. When you activate this, sexlab serch all animations (no limit as 125) with current slot setting for each dialog. at same time, it force to use list menu. to show all animation. So if you activate it as ON and select test dialog, Sexlab serch all animation with current temp slot settinig and show page list. >> select page >> select animation >> start sex. it take more time to serch animation, but this option is only way to show all animation with current tag setting when more than 125, without sexlab auto select. eg If I set aggressive tag with sexlab tools. sexlab tool auto serch 125 animations then you only see 125 animation list. so you can not get list of all aggressive animations in your sexlab registry. but this mod can do it. As default the dialogue(t) always use "temp slot" animations When you edit and save temp slot in MCM menu by "check animation count" you can see new temp slot animations[] with your tag setting. Start animation with Dialogue (t) is easy and quick way, to check your temp slot animations. the animation list never change until you edit tag and count animations in MCM menu again. but you can use slot list option (which I describe later) to see your saved sot (for A to P) as mentioned above == save temp slot as Preset Slot A to I === you can enjoy one temp slot setting, and can edit it as you like.. but save your setting and animations as Preset slot is main purpose of this mod, return MCM Main setting, then scroll down if need, 8 Save current animation, tag, option, to selected slot >> Select slot to save current animations You can choose slot to save temp slot animations from slot A to I. ( you can save 10 slot) those are saved as same as temp slot, so untill you resave again, it never change. (as srcipt info, each slot contain animations, tag, surpress string, and require all flag as property variable array) so most of case,you set tags, and make temp slot and save by "check animation count" >> show all animation name in temp slot to check them. then check it in Game (with dialogue t ) then if you like to save it , select slot to save current temp slot. after all you can save temp slot as "Slot A to Slot P" (16 slot) ? 9 Use saved animation for dialogue Sex (on and off) after you save temp slot , you may set this ON. Then dialogue A will use slot A animations[]. if you set it as OFF, sexlab use my default setting. (I only add gender tag) , so you may see 2 different animations[] when start sex with dialogue A. On will use slotA animations[] / Off will use Gender tag animation. 10 Use saved tags to set animations for dialogue sex? (off and on) === check your saved slot animations, tag settings and apply it for each dialogue== "Slot info" page setting you may often edit new tag setting and save them for each preset slot, then you do not remember which tag is used for each saved slot and which animation have been stored as animations[] , so there is page which can check current tag, surpress tags, and show animation name as list, for each saved slot. it usually auto up-dated when you save temp slot to each Slot (A to I), but if you need confirm, select click button, it may re up-date and show current saved slot tags and surpess tags, animations correctly. though you may seldom see up-date problem. (everytime you change MCM page, those will be up-dated with your current saved slot data) tags>> surpess>>click show each slot tags, and supress tags, which you saved. show slot (X) animations as list >> click,, it show all stored animation in the slot as list. with count. These menus only used to up-date, and show animations, but it is not to edit each slot. eg you can not edit tag etc from this info menus. (not expect it) that means, if you hope to edit each slot tag setting, animations, you must need to make temp slot first, then save again for each slot. you can only edit "Temp slot" and save for each slot = overwrite slot. You can not directly edit already saved slot tag setting, or animations[] Rename slot(X) This menu is to edit slot name and set more reasonable one.. eg "Animobject" slot etc.. it depend on you how you set them. the real slot name never change but your set labelled name will be used to select slots. ==== dialogue sex option with saved slot ==== even though you save 10 slots (tag setting and animations[]) and confirm tags, if sexlab not use each slot, there is almost no meaning^^; then there is options, to use saved slot animations[] for dialgoue sex 10. Dialogue SEX options>> Set Dialogue (X) animation slot as default, dialgoue A use slot A, >>> dilagoue E use slot E. but you can set any slot for each dialgoue to dialogue E as you like.. just click each option it show all slot list (if you rename slot it show the rename version) then select slot for the dialgoue. you may hope to know about each dialogue conditions, to use your best tag setting slot. I might ask yours.. please add more unique dialogue with voice for me,,,) you may edit those dialogue txt, lip file with condition, then set which animation slot will be good for the dialogue. or you may copy my script, and edit it then attach again, if this mod work without problem I may later add detail info for scripts, so you can easy edit it.. (I try to make them to easy edit srcipt as template, then re-use for your custom edit dialgoue easy..) Oh.. I forget last important MCM menu. 11. Use Slot list for dialogue (A to E) as I mentioned, you can set each slot for each dialogue. but sometimes you may hope to choose slot when start animations if you set toggle as ON, when you start dialgoue, you will see Uilib list menu to select "Slot" for the dialogue. then you can select slot (as label name) for each dialgoue when start sex, it ignore your Set Dialgoue X animation slot setting. (it simply show all slot as list, then you select it first) when start dialogue sex ========= thanks you read long txt..? I hope this mod might be useful for others. and I really hope you edit and customize as you like. And this is beta (or alpha stage) then any feedback I apreciate. Unfortunatelly I need to work hard this month so if I do not reply soon forgive me pls.? Submitter greenmango12 Submitted 02/09/2022 Category Dialog Sex Requires Sexlab frame work, SKSE, SKYUI Regular Edition Compatible Not Applicable
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SL Tag and Prostitution with 3P (add on for tag and dialog sex) View File SL Tag and prostitution with 3P ======================================= Current Version 1.8.5 To update 1.8.5 download recent Tag and Dialog sex (1.5.7) and up-date it first >> up date this add on please? you do not need to use clean save data to up-date. A add function to change Member display name as dialog. you may see new dialog only about your club member, then it offer UI text input menu. then change it as you need. it is useful when you add No unique name NPC. as Club member. (it is same as nick name of EFF or other NPC manager function) I keep to use yield to me, and have 8 or 10 bandit as Yield NPC(slave) and I add some of them as Club member. . then hope to set name, without use other mod.. then added it. B fix some 2p Dialog sex use different slot animations.. which you set (or auto selected as random / loop option) it is caused when I add new List option for more than 125 animation ..>> then I re-use function in tag and sex MCM with customize for this mod . so actually I needed to edit tag and sex script functions... then to it work correctly, you must need to up-date Tag and Dialog Sex ? 1.8.0 1.7.8 A. Expand member club max 20 to 40 B. Show Actor nick name for list when call/fly to/check member) 1.7.6 For interrupt 3P start (target any NPC vs NPC sexlab animation, and use dialog to stop current scene then start 3p with PC/called member ), before it have no option to swap actor for same gender , and option to list select animation. now this mode can use those option. as same as other 3P start dialog. Now all 3p play use same option. in MCM 1.7.5 1.7.1 Just Fix in MCM > player>continue sex> victim list show other list ? I notice it when I up-load 1.7.0 pics.. from 1.7.0 you need not clean save data,, but it had saved wrong value of the property,, so to correct it,, after up-date 1.7.1, load save data >>> select here (in pic) >> set value then save again.. it had shown wrong list data but index is correctly used for Player SEX... I hope this version should be stable version. (so I remove beta ? ) if find new bug etc,, I may change again.. ====== 1.7.0 Add 2 new MCM 3P option opt A Show/Hide list menu when start 3P sex with dialog. ("sexlab auto select and start" OR "you select from animation list") opt B Show/Hide MessageBox when start 3P to swap Actor position for Same gender Role. it work well. ? Swap menu work for Pro(Act) VS Pro(Guest) VS Member too. (non PC join) Then to enjoy all MFF animation I strongly recommend, to use This json for Leito SLAL SE pack.. or how you set Actor you should see wrong animation I suppose. (Male always act as Female, and there is no way to correct it I suppose) And if you are SLAA user, and you like to use my add on offer Interrupt mode, (target 2P sex play actor, then select dialog an start new 3P) you should use my SLAA custom, and de-activate SLAA in MCM please.. or you can not see any other dialog (include other mod I suppose) if you do not use this mod interrupt 3P mode, you do not need it. Of course you can use SLAA and this add on without issue. (so only interrupt dialog need to un-activate SLAA, with my custom version) ========= 1.6.5 Added new dialogs to start 3P for Current Prostitute Actor / Customer and Member/PC it need not to start from 2p animation. but directly use dialog for each. There are some way to start 3P. to up-date this version ideally I hope you use clean save data. or at least once clean up all Pro actor/customer and called member from MCM menu.. then save >> try new version. (for me it worked... ) At first you need to set one Prostitute Actor = the prostitute Actor usually set as Passive role. (female F role) it is not matter, whether she is called from club member or just you set near NPC without use club member. then there will be 2 case Case1 without set Prostitute Guest = (same condition as Player taste mode PC VS Prostitue Actor ) you need to call al least one Club member , she will be 3rd actor. if you have called some members already, you can select which called member will join from list. The list will auto exclude current Pro Actor/ and actor who sex at current Then talk with Prostitute Actor and select 3P start dialog . " I need to train you for 3p option." after that you select One club member from list. then select animation from animation list. About this case, Actors should be (Prostitute Actor, Player, and Club member) animation will change with your select Club member gender So I make this mod for PC male, then Player set as Male role. Case2 with set Prostitute Guest (same condition as Prostitute Guest VS Prostiute Actor ) Female passive role = Prostitute Actor, Male role = Prostitute Guest when you talk with Prostitute Guest , You may have 2 dialog to start 3P. "Lets play 3p, I will join..." >> Player will join "Lets play 3p, I select member to join..." >> Club member will join 1.6.2 add 3rd shout "WIF fly to" so you can fly to club member from list .. so simple. ? 1.6.1 small fix added 3P start dialogs when target SEX npc !! update infomation ================== 1.5.0 update infomation ================== 1.4.0 update information ================== Hi I hope to introduce new small Prostitution add on for Tag and dialog SEX to test NPC VS NPC animations easy ^^b The purpose is to check SL tag and dialog sex slot animations, and tag setting for NPC VS NPC,, then you work as manager of Prostitution member who you employ. The animations which you use will be decided by Tag and dialog SEX MCM menu, saved slot data. from 1.3.0 now it come with Individual MCM menu, then you set saved slot animations/tag settings, for this mod dialogs. and some option menus added. eg PC VS NPC dialogs and Club functions (kind of member list function, to easy call your member) Of course, if you do not like to use dialog setting, you can directly choose Slot from Slot list menu. (it change by Tag and setting MCM setting) =========================== Require MOD SL Tags and dialog sex + all require mod for SL Tags and dialog sex For SL tags and dialog sex V 1.5.5 (slot 16 + page list) download V1.7.5 For SL tags and dialog sex V 1.5.0, (slot 16) download V 1.7.2 For SL tags and dialog sex V 1.4.0 (slot 10) download V1.7.1 How to use ? At first,, to use this add on, you must need to download SL tags and dialog sex sorry !! ? then I recommend with SL tags and dialog sex, save some slot first,, (and may test it offered dialogs please...to understand how slot work with dialogs) After that, you can set saved slot for Prostitution sex animations in this mod MCM menus. I may hope you imagine how it work with these images ? After finish animaiton, you may choose "continue" / " stop and pay for you" by dialogs. . then you may get money. I tweak conditions, then those dialog only visible, when it need. you can serch another customer, or keep same customer, but only change member, etc,,, but if you stop today work, order your member, then she return to home. (if you forget to stop your customer, he keep to follow you ^^; , so please use dialog to finish time for your customer and your member. both set function, when you employ/invite.. then it removed, when you stop with dialog. . (of course she need money for her hard work.. you may notice when you leave her. confirm it by yourself please) At current it is basic dialog, and I do not add complex things, (though I hope to add many things), but for purpose to test NPC vs NPC animation with use my tag and slot saved data, it already work well... but so I am foolish man, then even though current status, I enjoy this ^^; And at current not count customer gold etc,, but I may planning,, (if others like more condtion, or specific dialog or more interesting faction rank etc) I may add... ============ Requirement So for this add on work, you need SL tag and dialog sex (+ require mods), because this is add on plug in for SL tag and dialog sex which use same slot datas. if you have not used SL dialog sex, this mod not for you...sorry,? , because it not work without Tag and Sex slot data. and settings. ============ How to install and start Unzip, then loate This mod plug in (ESL falg ESP) under WIFtagandsex.esp I locate like this, as you know, so WIFtagandsex.esp is master, so you locate add ono under the master. please. ====================== Caution!! So current stage is beta,, then you test it with clean save data which separated from your usuall game save data please. (though I do not see strange issue at current, but I can not confirm) I do not install AE runtime version, so if you use current SE version, (AE) esp, I can not confirm it work or not, if my SL tag and dialog sex work,, this mod should work without problem. anyway if you find error or bug or problem, teach me please.. I ll try to correct it, (or remove this soon ^^;) ===== future plan I may plan to use Member club NPC for other purpose,, if I can... like Capitve follower,,,, Not plan (sorry I can not do it) Creature VS animation. sorry... it need many up-date not only about this mod, but tag and sex slot menus... after I content with current NPC vs NPC and PC vs NPC, I may try to add. if I can.. (but I do not think creature sex animation need many tag setting variation...) as usual any report or request , I welcome.. but sorry I still learn every day, then can not make so difficult thing I suppose... hope someone enjoy this little tweak mod ^^ Submitter greenmango12 Submitted 02/22/2022 Category Dialog Sex Requires Regular Edition Compatible Not Applicable
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View File I'm no longer working on this mod. Anyone is free to take it over and continue developing. This mod is a continuation of the original Spouses Enhanced by TheDudeGuy. ==-------------------------------== Description ==-------------------------------== Spouses Enhanced is an intimacy mod made for use with the SexLab Framework by Ashal. It is meant to enhance married life in Skyrim. Your sex life with your spouse revolves around you, your spouse, and your bedroom. This mod was built to give married life in Skyrim a sense of progress and growth over time (i.e. during normal play), and to give you an easy and straight-forward way to be intimate with your husband/wife and to try to, in general, take a mature view of sex with your spouse (your spouse is a person, not a sex doll, etc). This mod features no "extreme" content. The focus of this mod is the relationship between two consenting, married adults. Core features: You can approach your spouse. Your spouse will approach YOU, if a period of time has passed without you two making love, when you enter the same cell as your spouse. If you and your spouse aren't home, he/she will meet you at home. Rejecting them or deciding to keep them waiting longer than 24 hours will result in them becoming angry with you for a period, during which they will refuse sex. Your spouse has needs too, darn it. Your spouse has an Affection Level. It starts at 0 and ends at 4. It goes up by 1 every 7 days you've been intimate at least once that day. Your spouse will grow more adventurous as their needs are consistently met and time passes. You can "cheat" and short-circuit this by using the MCM and unlock all options immediately. You can give your spouse articles of clothing (or armor) for them to wear as an outfit. If the mood strikes them, they may put on outfits you have given them when they proposition you. You will also be able to simply ask them to put on something nice, once their affection level is high enough. Spouses Enhanced "knows" if Hearthfire is installed but doesn't require it. If Hearthfire is installed, you will have to plan your intimate encounters around your children's schedules. You won't be able to select "I want you. Here. Now." if your children are in the house and awake. If you send them off to play outside or if they're asleep, you can do whatever you like. You can click "Ignore Children" in the MCM if you don't like this feature. ==-------------------------------== Requirements ==-------------------------------== SexLab Framework 1.60+ (and all its requirements) Fuz Ro D-oh (only required if your spouse uses a custom voice-type) Additionally, if you want Serana as a spouse with voiced dialogue, you'll also need: Marriable Serana Serana Shared Dialogue The Serana add-on included in this mod's download section ==-------------------------------== Add-Ons ==-------------------------------== Vilja, by Loony33 ==-------------------------------== Updating ==-------------------------------== Generally, updating this mod can be done without any special care, just replace the old version files with the new ones. If there's any exception for a new version, detailed update instructions will be included in the patch notes. Version 1.5.0 and higher are incompatible with 1.41 and lower if updating an existing savegame. The new version needs to be installed by following these steps: Uninstall Spouses Enhanced entirely and launch the game. Load the save you plan to continue playing from. (Say 'Yes' when you get a warning message about missing content.) Wait approximately one minute after the game loads, then save and quit. Use Save script cleaner to open the save you've just made, and remove the orphaned script references by using the FixScriptInstances button and saving the result. (this is ESSENTIAL, otherwise the scripts will survive the reinstall and maintain their obsolete references) Install the latest version of Spouses Enhanced, load the save you've just made, and wait for SE to get registered in MCM. Your spouse will get detected automatically, but will reset their affection level. You can use the MCM settings to manually set the affection level you had previously. ==-------------------------------== Compatibility ==-------------------------------== Spouses Enhanced is compatible with virtually any marriable NPC, including those added by mods, but it requires the vanilla marriage quest to be unaltered (except for the Hearthfire edits, which are supported). Therefore, mods add multiple marriages, or provide significant changes to the marriage mechanics, run a very high risk of causing issues with SE, depending on how they're implemented. These incompatibilities will likely remain in a save even after you remove the responsible mods, as the changes to the RelationshipMarriageFIN quest are permanent once it initializes, and can only be fixed by starting a brand new game. Mods that are known to cause issues with SE: Spouses Can Live Everywhere - damages the marriage quest permanently if you have Hearthfires installed. Further Lover's Comfort (and possibly the original Lover's Comfort as well). May be fixed by ensuring Lover's Comfort is loaded before SE. ==-------------------------------== Feature Details ==-------------------------------== --- Dialogue: Almost everything in Spouses Enhanced is accessed by talking to your spouse and selecting the new option, "My love...". From here, you can: Kiss them (anywhere) Cuddle (when asked to go to a bed) Let them know you want them (access sex acts) (Requires Affection Level depending on act) Access their Wardrobe (requires Affection Level 1) Ask them to put on something specific from their wardrobe (requires Affection Level 2) --- Affection: Your spouse's Affection Level determines several things, including their receptiveness to perform certain acts, what Entry Events they will perform, and grants you more options to specify their outfits. Affection Level 0: Able to kiss (anywhere) and cuddle (ask to go to bed). Access missionary (Straight), Anal (Gay), or missionary + lesbian (Lesbian) acts only. Affection Level 1: Unlock "adventurous" acts (standing, etc). Unlock oral. Unlock Outfit Wardrobe access. Unlock all Entry Events. Unlock Lover's Scent spell. Affection Level 2: Unlock anal (straight + lesbian couples). Unlock "body" actions (boobjob, footjob). Unlock ability to specify exact outfit. Affection Level 3: Unlock "rough" acts. Unlock roleplay scenarios. Unlock "Lover's Surrender" spell. Affection Level 4: Unlock Three-Way acts. Choose to include your housecarl, a nearby follower, or a single person you've spoken to about this. This person can be anyone in the game that is at least your Friend or greater, and is accessed by selecting "I need to ask you a question. It's personal." They may decline if they have a particular relationship with the spouse (sibling, child, grandparent, cousin, etc) or if that person is married already. --- Master Bed: Spouses Enhanced has a concept of a "Master Bed". This is the bed your spouse will go to when you ask to go to the bedroom. By default, this is automatically selected for you depending on where your spouse lives (even Hearthfire houses). Keep in mind that, while inside your house, you can approach your spouse at any time. You do not have to be near the bed. You can manually set a bed as the Master Bed by opening your Alteration Spells and casting the LOVER'S SANCTUARY spell at a nearby bed. You can also clear the manually selected bed by casting the spell anywhere. If Hearthfire is installed, it will attempt to use the best bed available. If you ask your spouse to go to the bedroom and then never show up for 24 hours, it will have the same effect on them as turning down an Entry Event (explained below). They will be mad at you for a short time. While out in the field with a spouse that is also a follower, you can use a nearby unowned bed to perform a smaller set of the ordinary actions available. --- Outfit Wardrobe: The Outfit Wardrobe is accessed only through your spouse's dialogue; it doesn't actually "exist" anywhere in the world. The Outfit Wardrobe has 10 drawers, which can each hold a unique outfit. When asked to put on an outfit, or when your spouse surprises you with wearing an outfit, your spouse will attempt to put on EVERY ITEM that you place in a given drawer. So, use common sense and restraint in terms of what you put in each drawer. Your spouse will also take EVERYTHING OFF before they equip an outfit, so if a drawer only has, say, a set of high heels in it, and they select that drawer, they will come out wearing high heels only. At Affection Level 1, you can open their outfit drawer. At Affection Level 2, you can ask them to put on a specific outfit. --- Spells: Adds the following spells: Affection Level 0: Lover's Sanctuary. Allows you to manually set a bed as the "master bed". Affection Level 1: Lover's Scent. Allows you to see your spouse through walls, if in range. Works like Detect Life spell. Helpful when trying to find your spouse in your large estates. Affection Level 3: Lover's Surrender. Cast to make your spouse immediately amorous (start a random Entry Event). Greater Power; can cast once per day. Since it's a power, use the SHOUT KEY to cast it. You can remove all added spells by using the Remove Spells MCM option. Uncheck Remove Spells to immediately get them back. --- Entry Events: Your spouse will approach YOU for attention every so often, configurable in the MCM. There are, in this version, 7 different possible events. Only two of them will occur at Affection Level 0, but the rest become possible at Affection Level 1 and up. The Entry Event is always randomly selected based on the Affection Level and whether or not you have children awake and in the house at the time. If you turn down your spouse when they approach you, they will be disappointed, but nothing negative will happen. If you do it a second time (in a row, without initiating an intimate encounter in the mean time), they will be angry for 24 hours and will turn down any of your advances during that time. There are no "long term" side-effects. There is also no long-term side-effect of simply not being home when they become "amorous" or being gone for long lengths of time. The following is a list of all Entry Events. --- Other options and features: "Enable Wake-Up Animation" plays a short cuddling or sex animation once every 24 hours when you wake up in the same place as your spouse and master bed. "Female-On-Male Dialogue Options" is off by default, but can be turned back on. This prevents dialogue options such as "I want you inside me." from appearing when you are playing as a male character, and talking to a female spouse. ==-------------------------------== FAQ ==-------------------------------== "I think the Affection system is too complicated! I just want to bang my spouse any way I want!" Open the MCM and click Affection Level Override. Then, set the slider to 4. Poof, you have access to everything. "I have this really hot fantasy that I'd like to see play out in the mod as an Entry Event or something similar." I can't make any promises as my main intent for picking up this mod was to fix its bugs and bring it up to speed with the latest versions of the SexLab framework. However, if I like an idea a lot I may dedicate time into adding it. It's not likely, though. "Is this mod clean / has it been cleaned with TES5Edit?" Yes. There are some cell edits that are necessary. They only exist as edits because the original author linked some bed references to properties in a script. Your house modification mods should play nice. DO NOT re-clean this mod! You will break it! "Does this mod support spouses that are also followers?" Yes. "Can you pack the bazillion scripts in a BSA?" Not really. It's an extra hassle for me every time I want to release an update, and it shouldn't be necessary at all if you're using a mod manager to handle mod uninstalling for you. And if you're not, well, you're just crazy. "Does this mod change the way marriage works? / Does it add divorce / cheating / etc?" The default Marriage and Adoption systems from Skyrim and Hearthfire were completely untouched. No changes were made to the default way you get married, etc. I do not plan to make changes of this nature. The purpose of this mod is to complement the existing system, not overhaul it. "Will you add XYZ feature to the marriage system?" No modifications will be made to the marriage system in the base game. "Does this mod support multi-marriage mods?" No, and it will likely never will. Spouses Enhanced was built with a single spouse in mind, and at this point it would probably be easier for someone to make a new mod from scratch rather than try to adapt SE to work with multiple spouses. "Does this mod support Serana as a spouse / Marriable Serana?" Yes. See Requirements section for the additional mods you need. "I'm married to a custom follower. Will this mod work with it?" As of version 1.6.0, yes. However, if they use a custom voice-type (like many modded NPCs do), their dialogue in Spouses Enhanced will be unvoiced. The lack of voice can be fixed by creating an add-on for this mod that adds new dialogue for that specific voice-type, assuming there's enough voice acting recorded to use in SE's context. This is NOT something I will dedicate time to, so please, don't ask me to provide voice acting for your custom spouse. Check the following question if you want more information on how to do that yourself. Custom followers that inherit a voice-type present in the base game will have voice acting for Spouses Enhanced dialogue, and don't require external support. "I want to make an add-on for SE that adds voiced support for my custom spouse." You'll need to add new dialogue topics for all the dialogue present in _SE_MainScript, with a condition that matches your voice-type. You'll also need to ensure that the voice-type is added to the _SE_SpecialVoices form-list when your add-on is initialized, otherwise SE will revert to the unvoiced dialogue path. You can check the Serana add-on for an example of implementation. ==-------------------------------== Changelog ==-------------------------------== Submitter WraithSlayer Submitted 07/16/2015 Category Dialog Sex Requires SexLab Framework 1.60+ Special Edition Compatible
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View File This is not a fully functional mod. It is uploaded for those interested of it's development for commenting or helping out. Slut SLUT is a story of the Dragonborn who had to submit. The mod is intended to be on a whole playthrough. Master is a person in Skyrim who happens to have an artifact that grants great power over a single subject. A good choice is someone mighty, aka the Dragonborn. This mod will be programmed for the master. What is reasonable and feasible from the master’s point of view will stand. I will not add features just because they seem cool for the player; that the opposite of being property of someone. But if you come with a good reason why master would do, or would want something, I will listen. With such approach, the artifact and its powers, and the personality of the Master dictate what sort of mechanisms this relationship will have. I have a good idea about these, but nothing is set in stone yet. Also, I do not want to give out too much information so that some of the dynamics will get revealed only during a playthrough. Important points Upgrades are not automatically compatible with earlier versions, so a clean or cleaned save will possibly be needed. Character in crosshair when entering MCM will be the active selection in the MCM. Master can be anyone in the game you managed to talk to who’s fallen thing you picked up. This is early WIP version. Released sort of as proof of concept and teaser, to have people talk to me in the forum and keep my motivation up, and perhaps offer help. Requirements and installation SL SLA Fuz ro d'oh Run FNIS Idler (soft) Existing features Combat drain: Master on each hit will have the health replenished. Three time the amount is taken from PC magica and if not available, two times the amount from PC stamina, and if not available from PC health. If that is not available then a combination of all three (in same ratios but 1/3 amount of each). Needless to say this may cause PC death. So protect your master. Wardrobe: Master will ask for new garments. All garments will be stored in internal wardrobe and worn according to the mood. Dialogue to become slut Gender-aware dialogue to with master: Intro Upcoming features Experience bottleneck. You will not receive your due experience or skill increase unless you have satisfied your master. Decadency: Master will want new meals, drinks and drugs. Doesn’t matter if they are bought, stolen or crafted. Probably a good idea to add new mods for more recipes. Credits Halofarm for amazing idles Submitter Dooge Submitted 08/06/2016 Category Quests Requires Sexlab, Sexlab aroused, Fuz Ro D-oh Special Edition Compatible
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View File SexTalk is a mod for gay men, similar to SLEN, but with 95% less functionality. In short, the idea is: talk to a (male) NPC, get sex going. Nothing else. That said, SexTalk has a few extra features. In particular: lots of dialog, and once you've decided what you want to do, the NPC will follow you to where you want to "get it on". Oh, and also, after sex, you get a bit of conversation. (It always annoyed me that NPCs would just walk away, like nothing happened at all. Feels very jarring to me, so that was the main reason I decided to write this mod.) This mods fits my KISS (*) style: few options, no frills, no fuss, no going nuts over a ton of settings and understanding what they do and how they interact with other options. Currently, these are the options: Sex can increase relationship rank: what it says. If this is enabled, you can specify: Acquaintance -> Friend: Chance of relationship increase from Acquaintance to Friend. Friend -> Confidant: Chance of relationship increase from Friend to Confidant. Confidant -> Ally: Chance of relationship increase from Confidant to Ally. Ally -> Lover: Chance of relationship increase from Ally to Lover. Allies and lovers may randomly greet: if enabled, allies and lovers may greet the player on location change, directly leading into the sex dialog. Chance of greeting: chance of this greeting occurring. The right side of the MCM panel will show whether you have certain animation types available. This serves to indicate if some dialog choices will be available when chatting up an NPC. So if you have no hand-job animations, you won't be able to suggest a mutual JO. Same for fisting. Lack of n-some animations will restrict the number of participants in an orgy. Note: If you installed SexTalk in a new game, then SexLab will not have initialized when SexTalk does. Thus the above indicators will all be unchecked. However, SexTalk runs this check on each game reload, so once you have set up your game, save, exist, reload, and the indicators will show correct values. Some specifics... If your relationship with an NPC is low, and they're not aroused enough, and your speechcraft is low, they will refuse sex. No chance to haggle or bribe, they just walk away. If your relationship with an NPC is low, sex will be aggressive (they're little more than strangers, so no "sweet" stuff). You can select aggressive and group sex with NPCs of any relationship level. Once you've decided on the sex act, the NPC goes into follow mode, so you can go somewhere private, if you want. Talk to him again to get things doing. After sex, there is more conversation. If the NPC is a lover, then you also get a kiss animation (unfortunately, with SexLab, that will result in orgasm; no easy way to prevent that). Nothing in the mod prevents it from being used by female players. However, the dialog is very much geared to MM sex. I made this MM-specific for two reasons: 1. If I attempted to write FM or FF dialog, I would be laughed off the site. 2. The sheer quantity of dialog involved was a tad overwhelming. Requirements Skyrim SkyUI SexLab SexLab Aroused (Redux) Recommended Fuz Ro D-oh Silent Voice M2M Gay Animations Thanks to... Vachnic and jackharrow for testing and feedback. (*) KISS ... Keep It Simple, Stupid! NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions. Submitter ffabris Submitted 08/25/2016 Category Dialog Sex Requires Special Edition Compatible
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SexTalk (gay) 1.7 SE by ffabris View File I have been given permission by ffabris to upload my port of The Manipulator to LoversLab. In fact, ffabris mentioned he gives "blanket permission for all his mods" to be ported and uploaded to LoversLab. Please read the description at the original Oldrim version for more details about this simple and handy sex dialog mod. -->> Please don't "bother" ffabris if there are issues with this mod. <<-- NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions. Submitter Vachnic Submitted 07/02/2018 Category Adult Mods Requires Skyrim SE, SkyUI, Sexlab SE v1.63, Sexlab Aroused (redux) SE Regular Edition Compatible No