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[XCL] [0.25.9] Palais Royale 0.0.4g


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About This File

This adds a casino where you can spend your hard earned (escort?) money. 

 

This is a work-in-progress... 

 

Implemented:

- Games: I've implemented Slots (one 3-reel, one 4-reel, one 5-reel, one 5x3), Baccarat (two variants), Roulette, and Hold'em (two variants). 

- Jobs: There are currently four jobs implemented.

- Bad Endings: There are thirteen soft bad-endings currently

- Front- and Back-of-House provide different playstyles

- Achievements: Over 40 and counting...

 

It's functional, reasonably stable but far from feature complete; eg few story elements and such.  I would love to get some feedback on the general idea and some extra play-testing would be awesome.

 

  • This is designed by myself and coded with help from Gemini, I'd like to think about half and half
  • I always have my audio off so there's no audio for now
  • Images and much of the dialogue is written by Gemini
  • There might be an extra, more recent media file available for preview builds; 0.0.4c is the current one required


Questions, bug reports, feedback, requests, etc are best made via:

  • GitGud: https://gitgud.io/adaptor/casino
    • This is where the backlog lives now
  • Palais Royale thread in the mods channel on the official XCL Discord server. 
    • That's also where you can find intermediate/preview builds... 

 

Integration support for:

 

Known Issue: the layout for the poker and baccarat tables seems to be unfriendly wrt 4K displays; looking into how to resolve that.

 

Thanks to Athena for letting me include two of Nyx's tarot decks!! [https://www.loverslab.com/files/file/51672-xcl-0259-nyxs-tarot/]

 

If you're interested in helping out/collaborating, find me on Discord and hit me up!  I definitely need help with anything that's not programming :)

 

Edited by adaptor
Minor


What's New in Version 0.0.4g

Released

## What's New - v0.0.4g
### Games
#### Cocktail Waitress:
* Added periodic cocktail-waitress events with drink ordering, tipping, and drink spiking.
#### Roulette:
* Added an animated spinning wheel.
#### Slots:
* Increased jackpot multipliers and rebalanced RTP for 4-reel and 5x3 machines.
* 4-reel mechanics updated: 1 heart incurs a 50% penalty; 2 hearts yield 0 payout.
 
### Endings & Safety
#### Safety Gate:
* Added a non-con/safeword check prior to casino entry.
#### New Ending & Progression:
* Added second guard soft bad-ending and updated bribe routing (`security_1` x3, `security_2` 4th, then random).
#### Scenario Tuning:
* Shortened scenarios to ~10 turns while preserving difficulty.
 
### Jobs
* Can now start shifts immediately after training and require fewer days for promotions.
 
### Achievements
* Added new achievements, including specific jackpot milestones.
 
---
 
## Bug Fixes
### Games
#### Roulette:
* Fixed issue where rolling 0 bypassed payout logic, resulting in 0% RTP on straight-up bets.
* Fixed issue where state wasn't being reset between visits
#### Slots
* Fixed 5x3 jackpot calculations, symbol corruption, and UI rendering bugs.
 
### Misc
#### Jobs:
* Fixed syntax error (mismatched parens) in salon-attendant passage.
#### Navigation:
* Added leave button to missing dead-end passages.
 
*(Note: Version 0.0.4g requires the 0.0.4c media file)*
 
## Casino - Release Notes - v0.0.4a
### Floor & Table Games
#### Texas Hold'em
##### AI Engine:
* Expanded AI logic (positional awareness, scare bluffs, anti-shove, table image tracking), added `Intellect` + `Card Shark` checks, and auto-removed <1 BB NPCs.
##### Core Mechanics:
* Rewrote hand evaluator and deck handling in JS for performance. Added prestige-gated tables, Greek Hold'em, and Showdown community cards.
##### Cheating & Suspicion:
* Added `Card Shark` card-peeking skill, `Charm`/`Prestige` suspicion decay, hidden non-cheating UI, and rebalanced fines.
 
#### Slot Machines & Other Table Games
* Added 4-reel and 5-reel (5x1, 5x3) tarot slots with tuned RTPs.
* Initial implementation of Baccarat and Roulette (with prestige rewards).
 
---
 
### Bad Endings & Back Room
#### Content Overhaul:
* Rebuilt bad endings around Scenarios/Express, added 3-stage cheating scenelet, and integrated sex skills into progression.
#### Back Room Mechanics:
* Added interactive pill selection tooltips, UI skill checks, baseline stats, refactored backend services, reduced identity loss to -1, and deferred exit side effects.
 
---
 
### Jobs & Attendant Mechanics
#### Gating & Employment:
* Added entry requirements (attire/standing/bribe/interview), shift roles (Powder Room, Lounge, Box), alternate shifts, and promotion/quit options.
#### Workplace Systems:
* Added tip scaling, complaint tracking, cage support, and persistent NPCs (Jasmine Khagan, Nikki Addison).
 
---
 
### Skills, Progression & UI
#### Skills & Achievements:
* Added 8 trainable skills (including `Card Shark`) and achievements for high stakes, skill checks, and milestones.
#### UI & Layout:
* Improved mobile rendering, bumped card font size by 10%, and added dynamic headshots.
 
---
 
### UI, Styling & Engine Fixes
#### Bug Fixes & Technical Debt:
* Added global variable cleanup and automated passage field zeroing.
* Fixed sex-scene direct teleporting via `CASINO_LOCATION_PARAMS`, `pill-db` init, `$npc` array corruption, `$casino_player` cashier mapping, `is-master` flags, and macro type mismatches.
 
##### Baccarat:
* Fixed shoe rotation, bankrupt banker handling, datamap flags, tie payouts, and exit/bank-pass chip loss bugs.
##### Hold'em:
* Fixed all-in flag resets, bluff XP math, short all-in betting reopeners, side pots, excess bet refunds, phantom bets, and stage transition checks.

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