Jump to content

SexLab Framework LE

Sub Category  

These Skyrim LE mods are all related to the SexLab adult framework and thus are of an adult only nature.

Select a subcategory to view available files.

Files From Subcategories

  1. Dovahkiin's Infamy Español

    Esto es una traducción al Mod Dovahkiin's Infamy, que tiene un par de misiones no lineares y en las que pudes decidir como llevarlas a cabo.
     
    Necesitas el mod original
    http://www.loverslab.com/files/file/4140-dovahkiins-infamy/
     
    Si hay algún error por-favor avisar.

    876 downloads

    Submitted

  2. Suck 2 Heal

    Suck 2 Heal


    Description:
    This mod is nothing but a simple script and a dialogue quest. The mod adds dialogue for current male followers (May not work on some follower mods, depending on what faction they use) that allows you to quickly engage in a blowjob. That's pretty much it.
     

    How to Use:
    This mod on its own will not accomplish its purpose. You will need the mod "Sexlab Util" to do this. With Sexlab Util, you will need to tweak the mcm settings so that you receive a healing effect from giving blowjobs. You can tweak it however you like, but I personally recommend making it so that you instantly heal 1000 health upon orgasm. And that's it. You're ready to explore dangerous dungeons without ever worrying about running out of health potions again. You can just drink your male follower's cum to heal (Out of combat of course).
     
    Installation:
    Simply unzip the file and drop it into your skyrim data folder.
     
    Requirements:
    -Sexlab
    -Sexlab Util
    -Leito's Slal Pack (Requires his animations due to selected animation tags)
    -Sexlab Animation Loader
    -Fuz Ro D-oh
     
    Compatibility:
    This mod shouldn't conflict with anything. It does not change anything. just another piece of dialogue.

    3,134 downloads

    Updated

  3. SLSO x SSR patch ( Sexlab Separate Orgasm + Sexlab Squirt Reborn )

    Makes Sexlab Squirt Reborn's effects occur from SLSO's orgasms. Make it rain!
     
     
     
    How to install:
    Drop into your data folder, overwrite if prompted

    9,624 downloads

    Submitted

  4. PSQ x SLSO patch

    SLSO author does not plan to create patches for actively developed mods ( since you have to update the patch every time the mod gets updated ) so I am uploading my patch so that people don't constantly have to bug them about it.
     
    Also this means that any feedback on problems with the patch can go here instead of cluttering their thread.
     
    Installation:
    Drop into data folder, overwrite when prompted.

    5,668 downloads

    Updated

  5. vlkSexLife

    I'm sorry for a mess with naming this mod, because already exists "SexLife" by Dooge. But too many things in my mod were already named by 'SexLife' and change again entirely... Sorry. Let it be 'vlkSexLife'
    Initially it was addon for another my mod, but I decided don't make 'patches' to another mods for compatibility with SLAR reasons, but use SLAR's factions etc. as stub.
     
    What is it? Alternative for 'SexLab Aroused (Redux)'. Yes, it's SLAR, but remade for my own tastes. Especially if I prefer not slot32 gameplay but multislotted armor sets, but most of mods has lack of handling Nudity.
     
    With switchng from SLAR install ONLY on NEW game. DO NOT switch mid-game. Same to backward.
     
    MAJOR NOTES:
    1. Do not mess/install with SLAR in any way. Or use my mod with SLAR's stub or original SLAR!!!
    2. As sceleton of code had been taken SLAR v27a - I do not see a reason to invent a BISYCLE. But after changes that was made it's not original SLAR - unnecessary scripts was removed, over 80% of code rewrote, etc.
     
    Aroused module features and major differences from SexLab Aroused Redux (SLAR afterwards):
    1. All values are interpreted as float instead int as in original. So you may with event transfer any values.
    Quote from original slamainscr.psc:
    ;Called by external programs using a modevent like
    ;int eid = ModEvent.Create("eventname")
    ;ModEvent.PushForm(eid, actor)
    ;ModEvent.PushFloat(eid, 3.5)
    ;ModEvent.Send(eid)
    but in real actions SLAR will omit decimal part and perform actions with 3.0 only.
    2. Exposure increases have differences when seeing Naked or Sex Action and prticipating in sex has difference too. You may disagree with me but to see naked person or sex act has difference.
    3. Naked arousal performed only if NPC is seeing gender preffered person. For me if NORMAL (hetero) male is seeing naked male he does not feel something related to arousal. Same for females.
    'Preferrability' is floating and based on SexLab's data. Really in SexLab it's not only descreete "hetero-homo-bi", but something between this values. Let's say value 56 means that 56%-hetero and other 44%-homo.
    Same suggestions implemented in this mod.
    4. If NPC is having around not only one naked NPC, it catch ONLY ONE fully calculated Exposure increase, other naked persons affects three times less.
    5. Internally simulated sex activity of NPCs (does not affect on PC and can be switched off on any NPC, for example on followers). In SLAR if NPCs will not participate in SexLab animations too long time they Arousal will become always 100, but timerate 0.
    5a. SLAR's TimeRate deleted. Instead is used "DaysToRelief" - like in real life we all have own temperament: somebody wants to fuck every hour, for another 1 act in week more than enough. It's natural.
    So in my mod absent absurd 'timerate' post-orgasm increasing that leads fuck-fuck-fuck to find relief with dead loop. All we have it's our temperament.
    6. After orgasm arousal and exposure does not reduced by N points instead they are reset to zero.
    7. After performed orgasm arousal will not grow some time as usually to simulate real-life decay. Also if NPCs were raped they arousal will not grow at all some time - simulate anticipation to sex after being raped.
    8. For Nudity scanning may be used 2 variants - for PC always performed multislot scanning in all variants:
    8a Vanilla - only slot32 armor check. Fast. Armors that must be considered as "Naked" or "Erotic" may be set via MCM.
    8b Slot mode only for selected NPCs (followers for example). Slower then vanilla, but work correct for multislot armors (SLAR has a bug with "EroticArmor" keyword and sla_NakedArmorList, if NPC has multislot armor and at least ONE part is in list or has EroticArmor then regardless other pieces of worn items NPC is considered as Naked).
    9. Exposure not constantly grows, but decays with time in proportion with OrgasmDecayRate multiplied by 3. For example, if from last exposure passed 2 hours and OrgasmDecayRate is equal 0.3 days, then resulting exposure will be multiplied by (1 - 2/(0.3 * 24)) = 0.72(2)
    10. Something else I forgot.
     
    For MODDERS:
    Please, use common vlkSL_Interface. Use this functions for comunicating and don't jump into other scripts or great mess can happened as with SLAR:
    some mods uses slaInternalScr, some slaUtilScr, some slaFrameworkScr - but at the end it just slaFrameworkScr.
    By your wish I'll add new interface functions ASAP.
     
    COMPATIBILITY.
    Most of Arousal-based mods will not notice any difference.
    Except those mods that alters/relies on SLAR's 'timerate'. Even for those situations I tried to manipulate "DaysToRelief" values.
    I didn't dig in SLEN too deep but it has own 'simulating' sex life feature, so may be incompatible in meaning of messing calculations of arousal and exposure. So turn off this feature in SLEN, but no guarantee. Please, report about issues.
     
    Features:
    1. Own orgasm handling, not based on SexLab's event. Recommended to turn OFF in SexLab all related to orgasm except applying cum.
    2. Speeding up animation at orgasm by AnimSpeedPlugin
    3. Added keys for manipulating 'Hold Orgasm' and 'Sequenced Fuck' status for actors with player involved animations:
    - Hold Orgasm will prevent actors in male positions to cum.
    - Sequenced Fuck is useful if sequence of animations (with PC) is one complex scene. When ON (true) then actor's arousal is not reset to 0 after orgasm, that allow to simulate multiply orgasms. Must be turned OFF before last in sequence animation recives OnAnimationEnd event. But main purpose don't let PC to get great amount of W&T vaginal damage. Not related to victims. But planned to add perversion/masochism stats
    4. Wear&Tear module:

    1. Separately track oral, vaginal and anal damage caused by sex actions.
    2. Aggressive animations and especially if player is victim perform more damage. Also fisting tracked as too powerfool
    3. Sex with creatures also performs more damage especially if creature has bigger size (calculated by Bounding Box) than PC.
    4. I do not reduce common values of Health, Stamina. Instead effect affects at health and stamina rate regeneration. Also on prices (for oral), attack damage modifier (vaginal) and power attack damage for anal
    5. Arousal affects on taked vaginal damage. If animation starts with low arousal PC takes more vaginal damage.
    6. Lubricants can be bought from food or alchemy sellers. After consuming they duration is 2 game hours.
    7. With damage over 50 SexLab animation may be interrupted due pain. With more damage probability of interruption grows. Consuming Ale, Black-Briar Mead, Nord Mead, Alto Wine, Wine, Skooma will prevent sex interruption for 2 hours during sex if PC's orifices are damaged. If PC is Victim interruption can't be happened anyway.  

    Almost all settings are configurable via MCM.
     
    Requirements:
    SexLab,
    SKSE,
    PapyrusUtil,
    JContainers,
    'SexLab Animation Speed Control 3' http://www.loverslab.com/files/file/2062-sexlab-animation-speed-control/ (only AnimSpeedPlugin part without AnimSpeedSexLab)
    Recommended to use SexLab 1.62 fixes from folder 'Patches' provided with this mod
     
    NOTICES about correct animations tagging.
    W&T works fine for those who can and do own animation assemblies, not blindly use SLAL packs.
    For proper functionality of W&T in animations Cum Sources and Tags must match. For example, animation contains both oral and vaginal stages. While registering animation used: AddPosition(Female, VaginalOral), but while tagging "Oral" is omited. As result PC does not receive oral damage.
    And contrary with AddPosition(Female, Vaginal) used, but with tags "Oral, Vaginal", only Vaginal damage will be applied.
    For better calculations best solution is to use SetStageCumID() function.
     
    Update:
    All updates are just overwrite, if they have no additional notes in Version History section. So, please, read this section for every update.
     
    Planned:
    1. Fix bugs. Even if I do not see them now, that does not mean that they absent, especially with releasing as separate mod
    2. For Aroused add new stats features and use own more complex orgasm system.
     
    Licence note:
    All sources and mod itself are free for everyone - do what you want, even not asking me.
    Anyway I can't restrict you from asking money in any way (paid mods, donations, special downloads on another sites... etc.). So it's all on your conscience.
     
    Credits:
    Ashal,
    Fishburger67,
    and every modder that created stuff from Requirements part
    Thank You!
     
    Version:
    08 June 2017
    Fix. Huge bug related to orgasm in animations. Stupid me, StorageUtil.UnSetIntValue(none, "vlkAR_LeadIn" + tid) and StorageUtil.UnSetFloatValue(none, "vlkAR_LeadIn" + tid) are completely different, but I'd missed 'type' difference.
    With more in-game time passed then more error. Please, download this update ASAP.


    Kind Regards.

    2,538 downloads

    Updated

  6. The Naked Dragon - Brothels of Skyrim

    Russian Translation by Aequus

     
     
    This mod adds 4 brothels to the various provinces of Skyrim
     
    **04/06/2016 - NEW VERSION 1.15 - see changelog for more details.
    **If you are updating from v1.14, uninstall v1.14 completely and then install v1.15 on a new save game**
     
    If you would like to help out and translate, please let me know.
     
    Description:
     
    I originally started this mod because I could not find any brothel mods that didn't require some more script heavy or outdated mods. I like to keep it light so I can still add some extra encounter mods
     
    My goal was to make a some-what lore friendly Brothel where one could go and hook up, chill out, and maybe see some eye candy here and there to keep things interesting. I based this mod on a patch that was made by todotodonexus for MannyGt's 'Prostitutes of skyrim'. This means that instead of there being a blackout once services are bought, the sexlab framework will kick in.
     
    I would like to take this space now to thank MannyGT for his original mod. Without that, none of this would be possible, so, dont forget to endorse his mod. Also, thank you todotodonexus for the patch. Last but not least, Ashal, thank you for Sexlab.
     
    Now for what I've changed and added.
     
    Prostitutes are no longer found in inns or the wilderness (except for 1 lonely desperate dark elf & a beggar in windhelm - felt like it was ok to keep, seemed to fit the lore ). I have made 3 brothels in the near vicinities of: Whiterun, Riften & Markarth (check pics for map) and moved some of the prostitutes from the orginal mod into them. I have also slightly modified their faces and given them a touch of make-up for a fresher look. In addition to this, I have also added 15 new prostitutes to fill up the brothels more and added 7 new Skyrim citizens, who have since taken a liking to the new brothels and as such, have now become regulars
     
    *This mod no longer requires MannyGT's Prostitutes of Skyrim, HOWEVER, please take a moment to go and endorse MannyGT's mod. The link is below.
     
    - Prostitutes of Skyrim by MannyGT - http://www.nexusmods.com/skyrim/mods/37031/?
     
    Requirements:
    - Latest version of Skyrim
    - Sexlab Framework by Ashal
    - Animation pack (eg/ Zaz Animation pack)
    - CBBE - I've added some custom outfits. If you want to use a different body mod you will have to change the outfits.
    - Any nude male body skin. I use 'Better males - Beautiful nudes and faces - Nudes FavoredSoulMeshes Erect Version'
    - ApachiiSkyHair by Apachii - Only need ApachiiSkyHairFemale_v_1_5 - You do NOT need the Main file.
     
    Links for requirements

     
     
    -Install Instructions-
    1) Install Caliente's Beautiful Bodies Edition -CBBE-
    2) Install a Male body mod of your choice - (I use Better males - Nudes - FavoredSoulMeshes ErectVersion)
    2) Install ApachiiSkyHairFemale_v_1_5
    3) Install Sexlab Framework
    4) Install an animation pack of your choice eg/ Zaz Animation Pack
    5) Install this mod
     
    (!!Make sure you unpack the 2 parts into a SINGLE zip or rar file before installing!!)
     
    (!!Dont forget to register animations with FNIS & in game with sexlab!!)
     
    How it works:
     
    Go to a brothel. Pick a hooker. Pay them. They will lead you to a room with a bed. You know the rest.
     
    Credits:
    Bethesda for Skyrim
    Prostitutes of Skyrim by MannyGT
    todotodonexus for the patch
    Sexlab Framework By Ashal
    todotodonexus - for the patch to hook into sexlab
    Caliente's Beautiful Bodies Edition -CBBE- by Ousnius and Caliente
    R18pn Lingerie Set for CBBE
    Craftable Panties Bras and Stockings for CBBEv3M by goTha
    ApachiiSkyHair by Apachii
    Tlaffoon's Rugs and Tapestries
    Modder's Resource Pack by Oaristys and Tony67
    Insanity's Rugs, Tapestries, Folded Blankets & Pillows
    Jokerine Blank Signs Assets
    Image for Naked Dragon taken from: http://36.media.tumblr.com/19e5ca19a2432fe0560adc9e0eae8550/tumblr_mtsxyxFxDn1sh7y2do3_1280.jpg
    Russian Translation of Main Page by Aequus
    Chinese Translation by lvcvcbc
     
    Extra Mods Used for Photos:
    Skyrim HD LITE - 2K Textures by NebuLa from AHBmods
    aMidianBorn Book of Silence by CaBaL- EmeraldReign-the AMB team
    Ultimate HD Fire Effects by BuzzDee84
    Climates Of Tamriel by JJC71
    Static Mesh Improvement Mod - SMIM by Brumbek
    Project Parallax Remastered by Osmodius
    Detailed Rugs by raiserfx
    Caliente's Beautiful Bodies Edition -CBBE- by Ousnius and Caliente
    SKY Female Textures by Skyla
    Seductive Lips HD by EcthelionOtW
    Better males - Beautiful nudes and faces - New hairstyles by Chris57 and FavoredSoul
    Brows by Hvergelmir
    Natural Eyes by nevenbridge
    Rustic Textures: Potions & Poisons, Silverware, Nordic Murals, Peltapalooza By Gamwich
    Unique Booze Bottles HD by XRC
    True Wolves Of Skyrim by KrittaKitty and ShimoOkami
    Killer Keos Skimpy CBBE V2-V3 Armor Replacer by Killer Keo
    Beards by Hvergelmir
    Verdant - A Skyrim Grass Plugin by Preeum
    Pure Waters by Laast
    Boris Vorontsov ENB
    Project ENB by Bronze316
    IMAGINATOR - Visual Control Device for Skyrim by MyGoodEye and Gopher - with help from Vivanto and Deapri
    A Quality World Map and Solstheim Map - With Roads by IcePenguin
     
    Big thank you to ALL in the credits. Without your kindness, this mod would not be possible so thank you. If I missed anyone, please do not hesitate to contact me. Also, if for any reason you are unhappy with me using your mod assets, again, please do not hesitate to contact me. As said earlier in the description, I simply made this mod as a personal project and since I could not find something similar anywhere, I thought I would upload it to share incase anyone else wanted something similar.
     
    -Changelog-

     
     
    For Testing

     
     
    Known Issues v1.15

     

    39,730 downloads

    Updated

  7. Q.A.T. - Quick Animation Toggle

    This is my first mod. Suggestions are welcome.
     
    ---Description---
     
    Q.A.T. (pronounced "cat") is a simple utility that allows the player to designate hotkeys to enable or disable the Sexlab animation the PC is currently engaged in. It also allows for hotkeys that toggle whether the animation is aggressive and/or is a foreplay animation.
     
    ---Purpose---
     
    Starting a brand new Skyrim character can be daunting, with the myriad of settings to configure if you run a lot of mods. This utility is meant to alleviate a small portion of that. Instead of digging through hundreds of animations to determine which ones to turn on or off and which ones to flag as aggressive or foreplay (if you can remember them), you can now just leave all animations on and play the game. Whenever you encounter an animation that you don't like or does not match the type of encounter, you can just press a hotkey to disable the animation, or reclassify it. Over a small period of time, all animations will just fall in their place.
     
    If you add a new animation pack, just install the pack and reclassify the animations as they come up.
     
    Sexlab loads all animations and their classifications during a scene so disabling or reclassifying the animation will not take effect until the next encounter.
     
    The hotkey defaults are as follows:
     
    7: Disable/enable the current animation.
    8: Toggle whether the animation is flagged as Foreplay.
    9: Toggle whether the animation is flagged as Aggressive.
    4: Display the current animation's status and Foreplay/Aggressive flags.
    1: (Bonus hotkey) Toggle visibility of the UI for screenshots and recordings. This is the same as running the "tm" command from the console.
     
    All hotkeys can be configured via the MCM.
     
    ---Other---
     
    I've been a long-time user of LL mods and always wanted to contribute though, as a new modder, my skills are limited. I decided to make something simple but useful. I find QAT very convenient to use and I hope you do as well.
     
    ---v1.1---
     
    So I really messed up when I uploaded the first version and did not know you had to create an archive file so that custom scripts are included. This version should fix that. I recommend just removing the old ESP, creating a clean save and using this new version.
     
    This new version also contains a new MCM page called Group Edits. In this page, you define an animation selection or query by filling in the parameters on the screen.
     
    Actors: The number of actors involved in the animation.
    Tags: a comma separated list of tags that animations in the result must contain.
    Excluded Tags: a comma separated list of tags for animations to exclude from the result.
     
    Clicking Execute on the query will tell you the number of registered animations that will be impacted by any edits you make.
     
    On the section below called Edits, you decide how to edit the animations returned by the query. Disable will disable all animations returned by the query. You can also use the Tag text input and the Add Tag/Remove Tag options to add or remove the tag from the animations returned by the query.
     
    For example, I tend to not like pillory animations and I don't use mods that need them so I like to disable them across the board. In this scenario, I leave Actors as 2, enter Pillory into the Tags input field and leave the Exclude Tags field blank. When I execute the query, I get back 3 animations. Then, on the Edit section, I click Execute next to Disable. This will cause those three animations to be disabled.

    2,468 downloads

    Updated

  8. Devious Visibility

    Requested by @grenadenpizza
     
    Visibility does a very simple thing: adds a detect life and dead effect to DD blindfolds.
     
    Update takeaway: Sliders added to MCM to control range. Should work, please test and report.
     
    This version comes with all of the following features:
    Detect Life (modified to include Daedra and Automatons) and Dead Effects An MCM to include toggles for both of those effects MCM to control range of effects A very very lackluster release post A disappointing lack of screenshots

     

    Beta Disclaimer:
    This version may also have some bugs, and may not apply properly to blindfolds outside of the original DD. If you notice any odd behavior (Effect not working, weird ranges, certain things not lighting up, effect lingering after blindfold unequipped, or ending while the blindfold is still on, and these are just guesses off the top of my head the CK probably has something dumber tucked away for me/you) please report it quickly in this thread including useful info (meaning which blindfold you were wearing, what the problem is, and nothing else unless asked. Load orders and Papyrus logs probably won't be all that helpful here).
     
    What does the future hold for Visibility?
    Bugfixes probably A separate Detection effect for Daedra and Automaton Probably anything and everything you guys suggest in this thread. A less lackluster release post Screenshots (you can help by uploading them in the thread for me to steal use)

    1,553 downloads

    Updated

  9. PSQ Tweaks

    UPDATE 1.7.4: Bugfixes. 1.7.3: Added support for quotsafan's SexLab Inflation Framework.
    UPDATE 1.7: Reworked seduction system. Now, when you use the Seduction spell, you will begin to kiss your victim, slowly raising their arousal. When their arousal reaches certain thresholds, they will become calmed, then they will become dazed and follow you around blindly, then they will become charmed and you can command them for a short time, and then it will trigger a sex animation. Turns out, the automatic sex thing with the seduction spell is super annoying in game. So, I added a little dialogue that asks you whether you actually want to fuck them. Consent is key. Also, a new spell, Siren Song, was added. Work in progress, essentially functions the same as the "Lure" except it's a concentration spell you cast on one person. Use it to drag an enemy away from a group so you can deal with them alone.
    Remember, use the spell giving spell to see new content. Enter the console and type:
     
    player.addspell XX01a6db Where the "XX" is the number of the mod in your load order.
     
    There's another new thing, too, the "Optional Spell Drain", which reworks the system so that instead of having a set of succubus spells that use energy, all your spells will use succubus energy. As you increase in Rank, the spells become cheaper, until level 8 where they're a quarter the cost. While it does make the succubus spells essentially useless, it makes a lot more sense to me that it would work this way, and provides a nice challenge. It's optional, because I don't everyone would agree with me. Make sure you install it after the base mod.
     
    This is a collection of my various edits and tweaks to ojanen's PlayerSuccubusQuest (http://www.loverslab...est-for-sexlab/). Originally created while the author was on hiatus to fix bugs, it grew so much that, now that the author is back in business, I've decided to continue it in tandem. This does not intend to supersede PSQ, it only changes various aspects that I found underwhelming or could be more challenging. As such, you still need PSQ for this to function.
     
    Optional version for EFF users, get EFF here: http://www.nexusmods.com/skyrim/mods/12933/?
     
    In the works:
    MCM menu for features. I know how it works now, it's just a pain to build. Pimping out the Seduction Spell, so that it A) Lasts longer, however has a random chance that the victim breaks free, Makes the victim passive so they can't be ordered to do anything beyond following you around, standing places, and opening things, and C), the most outlandish, make it triggered in the same way that the "Kiss me." drain animation is triggered. Kanashibari will be changed to only work on sleeping NPCs as it was originally intended to. Maybe works now??? A bunch of fleshing out around Thralls, potentially making the process of getting them more challenging, but also adding more to do with them once you have them and maybe, just maybe, making it so that every time they get hit fighting for you there's a chance they break free. Given that I've made the succubus spells essentially useless with the Optional Spell Drain patch, I'm coming up with a bunch of more specific succubus spells that aren't just energy-consuming versions of preexisting spells. Currently I'm reworking the three drain spells. The Drain Health spell will be nerfed to be way way weaker than it's vampire equivalent, but will instead drastically raise arousal, and be more powerful than the vampire equivalent when you use it on thralls. Once your enemies hit 100 arousal, they'll be calmed and probably fap or something I dunno. The Drain Stamina spell is going to be remade into the primary combat spell for the succubus, becoming more powerful, raising arousal, and downing your enemies for far longer. The rest is going to be more immersive stuff, probably mostly Illusion spells given the nature of the succubus... Lots to do.

    Feedback is appreciated.
     

    The changes are:
    Mostly to do with the draining mechanics, I found it very underwhelming to have my succubus' abilities tied to an energy source that was infinitely replenishable. So now, when you drain someone, you'll only actually get the energy if you go all the way and kill them. Plus, when you do kill them, they disintegrate! How cool! Still can't stop them from flying away though. When you bang people and don't kill them, they don't immediately become your follower, but instead become your "thrall", this essentially means they become your bestest friend and will never attack you, and will even sometimes defend you, if they're brave enough. They also won't report you for crimes. Reflecting this, I've added a whole bunch of powers that allow you to do various things with your followers. Such as, Command: As it says on the tin. Lets you give them an order like a follower. Open Inventory: Lets you see deep into their souls and pasts. No, just kidding. It lets you take their stuff. Follow Me & Dismiss: Allows you to turn any thrall into a follower. If using vanilla followers, you can only have one, and that includes the default followers. If using EFF, go wild. Raise an army. Do it. The 'Horny-o-vision' has been reworked so that you can keep track of who's who. Basically, normal folks will start out white and slowly get redder as they become more aroused, and all thralls will show up pink. Note: The ability to drain people without killing them can be toggled via the "Enable Captivate Victim" option in the "Drain Setting" menu of the PSQ MCM menu. When it's on, you can't drain without killing, when it's off, you can. This is a workaround until I can make MCM happen. Also added a little ability to open the inventory of seduced blokes so you can nab their stuff. The "Transform arousal" function makes more sense now because your character's arousal is inversely proportional to your energy. The lower your energy, the higher your arousal. Note that the "Is Arousal Locked" option must be on for your character in the SexLab Aroused menu or this will not work. Incidentally, that also serves as a nice toggle for it. If you would rather your succubus energy to not affect your arousal, simply turn "Is Arousal Locked" off. If you choose to have your transformed form be considered hostile, this basically replicates the vampire counterpart in that if you get too low on juice you'll be forced into transforming and fighting people, making it quite difficult to find someone to fill up on. Also, if you keep the option to transform back into a human at a certain arousal off (Which you should), there's an added difficulty in that once you transform into succubus form, you'll be unable to transform back until you've boned at least one person. The succubus form can give you a whole lot of power, so it's a reasonable drawback. Just remember to make sure to keep the last bandit in the dungeon alive or else you'll have a hard time making it back to civilization. Added a "Restore Health" counterpart to "Restore Magicka". It made sense. Added ability to increase Skills in the Energy Conversion - Fortification menu. Note that it won't increase your character's level. Don't thing that's possible in the engine, but I'm looking into it. I vaguely recall making the Paralyze spell more powerful at some point... Though I don't remember so you'll just have to find out for yourself. Added a set of spells that allow you to use Energy to fill Soul Gems without needing to faff about with the pregnancy mechanics. Also comes with a counterpart set of spells to consume soul gems to gain energy, however there are diminishing returns and when you do you won't get an empty soul gem back.

    7,424 downloads

    Updated

  10. Animals and Followers

    Beta versions:
    AFF 2.07b_20170526. SexLife addon has released as separate vlkSexLife mod. Futa add-on on frozen state - will be separate too

     
     
    This mod takes main idea from "SexLab Animal Sex" which seems completely dead.
     
    Description
    Mod is aimed to allow PC to "recruit" animals as followers similar AFT and EFF functionality and use SexLab functionality too (smile).
    PC can use "(AF) Reanimate Creature To Follower" lesser power to "reanimate" killed creatures (or spell with the same name) which becomes her/his followers. Nor essential nor protected, but with constant healing ability.
    Your new follower will be started at the same Level as killed. After creature(s) was reanimated (up to 4 at once with lesser power) it starts sex act with PC and becomes PC's teammate and increases Level by 1.
    If you have no empty slots for new follower then your PC will be simply "used" by creature that afterwards disappears.
    There is limit for 5 followers (I don't think that Armies you needed).
     
    You can use Commands for individual follower, by default key "2", (follow, wait, dismiss, info, 'course sex) and at distance to all your Pets (with lesser power "(AF) Main Command" or key). Pets can follow PC through doors (if set in MCM)
    Support for AFT and EFF (with patch) allows you to command all human followers too without using they "telepathy" power or similar.
     
    Every PC's sex act with Pet increases Pet's Level (I try to use racial-class default values): Health, Stamina ... etc.
    With SexLab Aroused is used you will receive main features of this mod: sex with all your followers (human-human, human-animal).
    You may initiate sex with your animal follower via three ways:
    individual command to animal follower using key (at any time and any state of Pet's arousal) command to human follower through dialogue "Would you be kind..." (follower arousal need exceed limit for reply "Ok, with which one?" after using key (default "2") you may direct at animal follower "Sex...->Tag for sex with Follower") command to all human followers, "(AF) Main Command->Human Commands...->Sex Time" (animal followers with arousal levels beneath limit are directed to hideout, others are relaxing with human followers (aroused enough too). I tried to use all possible combinations: threesomes too. If amount of animals less then humans, human-human acts (or "solo") will be performed too.

    All arousal limits may be set in MCM.
     

    Keep track of the arousal level of your Pets. Highly aroused Pet may find relief in NPC rape. Only in "habitant" locations, when PC not sneaking, not in combat and Victim non-hostile to PC. Be warned:
    If you don't allow to do that Pet becomes Jealous If allowed. Victim NPC will run towards you, Pet will chase Victim. Wait till rape ended. Victim must initiate dialogue (if not, initiate by self). With bad outcome Relationship with Victim goes down and violent bounty will be added if Victim has assigned Crime Faction - most of vanilla NPC has.

    If PC enters in Bleedout state then Pets send to hideout to prevent Defeat or similar mods conflicts.
     

    EVERY animal follower has own:
    Relationship value. It affects at Confidence Actor Value. In other words with higher relationship values your followers assist you in combat till death. At the beginning your Pets may even flee from combat. Relationship increases when your follower is your sex partner (if pet's Arousal is not at low level). Value may decrease if you make a sex with another creature (or yours animal follower) and follower see that. Happiness. By default 0. As said before if your Pet see you 'sexiing' with others it becomes Jealous and Happiness decreases. While this value below 0 your Follower will attempt to rape you (refusing decreases Happiness more down). Every 12 in-game hours Happiness will be increased by one (cool-down effect) till reaches zero. If you submit to your Pet rape attempt his Happiness becomes 1. Your human follower if you ask ("Would you be kind..." after go to your Pet and use Action (default key 2) you will see "Tag for sex with Follower" in "Sex..." option) can "cool-down" your pet.

    Almost all settings are configurable in MCM.
     

    Supported creatures:
    Vanilla:

    Bear
    Draugr
    Sabrecat
    Spider
    Troll
    Wolf
    Spriggan
    Dawnguard:
    Vale (Glow) Sabrecat
    Death Hound
    Draugrs has only one "default" skin and not planned to further support, because this mod related to bestiality, but for me using draugrs - necrofilia.  

    Additional Features:
    As bestial-PC assumed to play with less armor as usual, you may compensate it with turning ON "Naked defence ability". It activates ONLY in combat state and increases PC's and hostile NPC's arousal, also absorbs some health from enemies. You can set in MCM that all your Pets can follow you through doors. You can use sneaky rape ANY creature (except your Pets) if enabled in MCM (off by default) Some help with turn disappearing followers (caused HDT engine) to visible again - Only for AFT or EFF (with patch installed) users - see last MCM tab. 'Course I saw on Nexus "HdtInvisibilityFix" mod but for now it contains bugs that makes game unplayable. For example, CTD when with AFT follower returns to visible mode from stealth. Also if too many NPCs in area - constantly infinite load. And with this mod I can't start vanilla - travel on cart to Helgen becomes broken. When "HdtInvisibilityFix" will become stable I will remove this feature. Maybe something else i forgot.

    About available addons see beneath.
     

    Installation:
    Simpliest as may be. Just copy to Skyrim Data folder. Mod manager usage recommended. Run FNIS for users, reset SexLab animations, re-register all mods in Creature Framework. Wait a minute due CF does not register all immediately. Check in Creature Framework MCM present: "(AF) Wolf" with different skins, "(AF) Black Bear", etc. races (in my game they at last pages).
     
    De-installation:
    Use mod manager. Run FNIS for users, reset SexLab animations, re-register all mods in Creature Framework.
    Clean save.
     
    Upgrade:
    If not noticed something about updates in version history, simple replacement. Before update advised to Hide your pets, after update to Summon. Run FNIS for users, recheck allowed creatures in MCM, reset SexLab animations, re-register all mods in Creature Framework. Wait a minute due CF does not register all immediately. Check in Creature Framework MCM present: "(AF) Wolf" with different skins, "(AF) Black Bear", etc. races (in my game they at last pages). Save game - Exit game - Load. All warnings about missed properties related to this mod must gone.
    Due to possible code cleanup and removing some scripts or animation files I recommend to deinstall mod with mod manager and without game launching install new version.
    If you do not use step-by-step updates (for example jump from 1.30 to 1.36, without 1.31, 1.32... etc.) will be better to remove mod completely, make clean save and install new version.
     
    Bugs:
    Even with betas seems had no major issues, first release may contain bugs. Initially in betas was used AFT integration only, this not tested by me with other followers mods. Also at that moment I start new game and can't guarantee support for housecarls and hirelings (till testing by myself).
     
    Compatibility:
    possible packages conflict with another 'bestiality-follower' mods (Untamed etc.)
     
    Requirements:
    SKSE 1.7.3+, SexLab (1.60+ for 1.59c users old version 1.01 of mod still available for download)
    Skyrim LE
    Optional:
    SexLab Aroused (Redux) or SexLife addon for this mod.
    Strip Manager - used in "Sex Time...", un/dress commands.
    Recommended:
    MoreNastyCritters, BDIC.
     
    Planned:
    More critters. Maybe something else
     
    Credits:
    All Skyrim community and Bethesda Game Studios...
    mazoky (SexLab Animal Sex)
    Ashal (SexLab)
    fishburger67(SexLab Aroused Redux)
    llabsky (animations)
    MNC, SexLab Nude Creatures, BDIC, Creature Framework authors.
     
    Licence note:
    All sources and mod itself are free for everyone - do what you want, even not asking me. Except animaton files - ask authors (if they not positioning them as free). One restriction - do not allowed to ask money in any way (paid mods, donations,... etc.)
     
    All my scripts (quests) has "vlk" prefix. If you find something related in logs, please, report for faster bug-fixes.
     
    My English is not my best. Sorry for mistakes that I made.
     
    Addon(s)
     
    Futa addon


    Sex Life addon

     
     
    Kind Regards.
     
    Version History:
    01 March 2017:
    - beta versions in main download page
     
    19 Oct 2016
    - SexLife 0.08b
    1.44 19 Oct 2016
    - Removed debug animation picking requests in "Sex Time". I fogot about it in v1.43. If you want to use it, set global variable vlkAF_TestMode to not zero. Syntax is similar SexLab's GetAnimationsByTag: first request is for tags that must present in animation, second for those that must absent etc. Tags must be separated with comma.
    - In "Sex Time" can be triggered female-male-creature animation with Futa in male position.
     
     
     

    29,935 downloads

    Updated

  11. SexLab TDF Prostitution and Pimping (the former "Aggressive Prostitution") v2.2.5.5

    Requirements
    The latest Official Skyrim Patch (v1.9.32.0)
    Fores New Idles in Skyrim - FNIS
    SexLab Framework
    SexLab Aroused or SexLab Aroused Redux
    Fuz Ro D-oh
    SkyUI's MCM Menu
    Brawl Bugs Patch (highly recommended as of v1.8)
    Updating or Installing?
    Refer to the Updating section below. Don't just update willy-nilly. Some versions might suit your taste better than others. I have now removed most of the previous versions to hopefully help the site run smoother. If you would like a certain version, please contact me via private message. Also, as a general rule, don't update when you are in the middle of a sex/dance animations. Make sure that the scripts have had ample time to clean themselves up.
     
    Announcement
    The main package files have been relocated off-site. After clicking the Download button, select one of the Mirror links to be taken to the download location. The German translation files are still available for downloading directly off of the LoversLab. Update packages will also be available here as well.
     
    Brief Description
    This is a rather simple mod that adds dialogue options to initiate prostitution of the player character or followers and NPCs. Other prostitution mods found in LL render prostitution of a female player character redundant, so this feature may be disabled through the MCM menu; prostitution of male player characters are always enabled. Regardless of sex, the player character can still prostitute male/female followers and NPCs. The key feature of this mod is control over the prostitution of followers and NPCs.
     
    Full Description


    Translation
    RockMic has kindly provided an Italian translation here: http://www.loverslab.com/files/file/208-italian-translations/
    goldennboy has kindly provided a German translation here: http://www.loverslab.com/files/file/618-german-translation-for-sexlab-tdf-aggressive-prostitution-v1815/
    Verodor has kindly provided an updated German translation, available in the Download Section of this mod.
    torn has kindly provided a Russian translation here: http://yadi.sk/d/iwtk-cK3L2uCV
    floranais has kindly provided a French translation here: http://floranais.blogspot.be/
    nicolasslee has kindly provided a Chinese translation here: http://www.skycitizen.net/post/65897
    Downloading
    The main package files have been relocated off-site. After clicking the Download button, select the Mirror link to be taken to the download location. The German translation files are still available for downloading directly off of the LoversLab. Update packages will also be available here as well.
    Installation
    Place the files in the Data folder. If applicable, based on what I've got uploaded, install the latest full package first and then overwrite it with the update package. It should be fairly obvious if this is the case but if there are any questions, please don't hesitate to post in the dedicated Support Thread. If using v1.5 and up, run FNIS and add music as described below.
     
    If you are experiencing n issue with Blue Auras inexplicably appearing at certain times, be sure to also install the Blue Aura fix. Install it after installing your installation of the main mod and any translations and have the fix's .esp come after the normal .esp.
    Uninstallation
    Speak to your pimped-out followers (if applicable) and tell them that they are off the clock.
    Wait 24 hours.
    Go into the MCM menu, under "Uninstallation" and check "Uninstall", and exit the menus.
    Save after a message appears telling you to do so.
    Disable (and delete, if desired) the mod.
    Run FNIS for Users.
    Reload the save and save the game again.
    Adding music for v1.5.1 and up
    Create a folder in your install "Data/Music/SexLabTDFAggressiveProstitution/DanceMusic". Use a tool to create .XWM files from whatever .MP3 or .WAV music files you would like to play during the dancing animations. I recommend MultiXwm for this. You will need to create 5 files, as the mod will randomly choose one of the five to play during the animation. However, if you only want one song to play, the just create 5 copies of it and add it into the directory noted above. The names of the files must be DanceTrack01, DanceTrack02, DanceTrack03, DanceTrack04, and DanceTrack05. DanceTrack05 is a special track that is designed for the player that may use this file for stealth purposes. It plays only if the player is sneaking when the player tells their prostitute to dance. I personally have the Mission Impossible theme for that. It should be noted that if you don't add any music files, silence will play during the dance animation. I also highly recommend that user review the MCM menu for new additions related to this content before fiddling with it. Included is a toggle for playing the music and a debugging function should it be required. Note: if you don't want to add any music, don't toggle the option on.
     
    It has been brought to my attention by CoffeeHedake that MultiXWM may produce files with the extension ".xmv", which must be renamed to the extension ".xwm" to be functional.
     
    Music Packages Uploaded by Users (note: manual install may be required)
    azmodan22
    CoffeeHedake
    laniko
    RockMic
    waxin
     
    Dance Packages Uploaded by Users
    Deagini
     
    Adding new dance animations for v1.8.1.4 and up
    You can register up to two new animations with FNIS: "BB_CustomDanceAnim1" and "BB_CustomDanceAnim2". Refer to the FNIS modding guide, available from the FNIS mod page, for registering new animations. Then, these can be toggled on/off in the MCM with the options "Allow Custom Animation 1" and "Allow Custom Animation 2", respectively. The duration options should also be set properly.
    Updating Instructions

     

    Using Custom Races
    Generally, everything should be fine. However, some races (notably the Lunari race) require that the animations added by this mod (and likely others) be added to an additional folder. This issue is not true for most custom races, such as the Ningheim race. In the support thread, clp2011 suggests the following for users of the Lunari race (and the instructions can likely be adapted for other races as necessary). Please note that these instructions should only be used if you are sure that none of the dance animations are working for your player character:
    - Find the extra actors folder for Lunari: Data\Meshes\bhakti\actors
    - Copy the "animations" folder from this mod into the above folder and re-run FNIS
    Version History


    Bugs
    - The Dawnguard DLC's quest Chasing Echoes will not proceed properly once reaching Valerica's Study if Serana is currently one of the player's prostitutes. Serana will not open the Soul Cairn until dismissed as a prostitute. This has been fixed in v1.7.1.
    - It has recently been reported that this mod may cause Bounty Collectors and Thieves from random encounters to become essential or say unexpected dialogue added by this mod. I haven't been able to confirm the former yet, but I can confirm that the latter has happened once in my game. I cannot yet identify the cause for this. This bug has been reported to the USKP team.
    - There appear to be reports of issues with SexLab Framework v1.32+. I am currently investigating. Bugs have been fixed by Framework v1.34.
    - Due to the very ham-fisted (albeit, effective) way that "crimes" are registered against the Thieves' Guild, attempting the Brawl a member through this mod's quest (which is really just a Vanilla quest in the game) or through any mod, will cause the Reparations quest to initiate as if you have committed a crime against a guild member. This is not the case with any of the other guilds, due to the more polished methods of registering crimes.
    - Sometimes, the dialogue to ask a potential client if they would like to enjoy the company of a hired prostitute will not appear, even if the prostitute is available by all appearances. This tend to occur after the prostitute has just finished a SexLab animation. I suspect that it is due to the game being unable to quickly enough reassess the conditions of the dialogue topic. A save and reload usually fixes this issue.
     
    Thanks
    Ashal for SexLab Framework, and for help with the mod.
    Bromm83 and mainfct, whose scripts I looked at for help with this mod.
    umpa, whose dance animations are included in v1.5.
    Casualmods.net, for the dance animations included in v1.6.
    CGi for being absolutely instrumental in helping me resolve the "dollar-sign" bug for non-English Skyrim users.
    azmodan22 for beta-testing feedback.
    Kageryu, Sumpfbauer, NicoleDragoness, GECK.O, DemonKnightRaziel, and others for the various help that has been given to improve this mod.
     
    Permissions
    Feel free to do as you wish with this file. I encourage users to tweak the file to their liking and upload variations and/or improvements as desired. The animations are from Casualmod.net and umpa, so use of those assets is subject to their respective authors.
     
    Notes
    I'm sure I'm making this sound a lot more complicated than it really is, so I encourage you to give the mod a try and see how simple/intuitive it really is.
    It might also be noted by users, that though this file began with the name "TDF Aggressive Prostitution", the true content of the file no longer reflects this, so it has been renamed appropriately. On the other hand, to prevent users from accidentally activating this plugin twice, the name of the ".esp" file will remain as "SexLab TDF Aggressive Prostitution".

    462,294 downloads

    Updated

  12. [BETA TESTING] Devious Surrender V2

    Devious Surrender V2 LITE
    This is a complete rebuild of the mod. At the moment it only covers a few things but, in some ways, it covers more than it did before.
     
    The mod detect 3 types of death.
    1. Death by Humanoid actors
    2. Death by Creatures
    3. Suicide
     
    1. Death by Humanoid actors (e.g. the usual races, vampires etc) will trigger a short scene where all your stuff will be stolen. You will then experience a rape scene followed by a very brief release scene. At this point you will have a few precious seconds to make good your escape before your enemies become hostile again. Stolen items will be kept by your attacker.
     
    2. Death by creatures will trigger an instant rape scene. None of your stuff will be take, only your dignity! Again you will be released and have a few seconds to escape...or get your revenge!
     
    3. Suicide happens when you die but with no obvious enemies around. There is a chance that ranged enemies might kill you like this but it would have to be a good shot! There is a black out followed by a short scene and then you're free to go.
     
    This new version will form the foundation of a much improved version of the mod but for now this kind of covers all types of death which is more than the old version did!
     
    Devious Surrender V2
     
    This is a complete rebuild of the original mod as described in the Mod History below. It now uses scenes to control the flow of events. in addition, it nows has an MCM menu (although currently it does nothing ) and also the death intercept scripts are now quest based rather than directly attached the the player character.
     
    All of these improvements should make the mod more compatible and should play nicely with other mods (although any other mod that intercepts the player's death will conflict).
     
    The mods current status is BETA which means that most of the main elements seem to work ok. But major issues may still be present and as such I DO NOT recommend installing this mod unless you wish to test it for me. It may destroy your save game (or it may not)!
     
    Current Flow of Events.
    This is the various stages the mod goes through and the events that you can expect...
     
    Stage 1
    You die! Except you don't! You'll drop your currently equipped weapons/shield and go in to a bleed out state. After a few seconds you will surrender to your attacker by kneeling down.
     
    Stage 2
    Your attacker will berate you for being so weak and you will black out
     
    Stage 3
    You will come to and find your self locked in to some restraints. your attacker will berate you some more, place all your gear in to a conveniently located strongbox, strip you naked and add some devious devices to you. You will then be left to escape
     
    Stage 4
    To escape you will need to work out the lock combination. There are three tumblers on the lock with three possible settings. Choose wisely!
     
    Stage 5 - Failure to escape
    If you get none of the 3 tumblers in the correct position then you will suffer a critical failure. This takes the form of some visual punishment scene. At the moment there are two possible scenes. 1. Whipping scene & 2. Rape scene with whipping
     
    If you get 1 or 2 tumblers in the correct position then you will only get a minor punishment. In this case only one punishment is available which is a minor electric shock.
     
    Stage 6 - Repeated Failure (not yet implemented, but soon)
    The mod will track how many times you have failed to escape each time you are captured. Eventually your captor will decide you are too much trouble to keep and one of the FINAL PUNISHMENTS will trigger. These will be story driven and will provide a real challenge to escape from with a distinct possibility that you might not escape.
     
    Stage 7 - Successful Escape
    If you get all 3 tumblers in the correct position then you will fall to the floor and be free. You will get a random grace period before the guards react so run or hide! You will also find you have managed to keep a single lock pick which you can use to unlock the strong box and get your stuff back.
     
    Other useful information
    Your attacker will have a key to any restraints they added so killing him will help!
    Your attacker will keep any gold made from selling your items so killing him will help!
    Your attacker will keep any receipts from selling your items, so killing him will help track them down.
    Basically, kill you captor!
     
    -----------------------------------------------------
     
    Mod History
     
    This mod is a rebuild of my previous mod "Sexlab Submit + Devious Devices DAYMOL" which in itself was built upon the "Sexlab Submit" mod by dkatryl.
     
    The original "Sexlab Submit" can be found here As far as I know this mod is still being developed and supported.
     
    While "Sexlab Submit + Devious Devices DAYMOL" can be found here. Please note that while this mod works for the most part, it is no longer supported.
     
    While the main purpose of this mod remains similar to both the above mods, the structure of the mod and how it achieves this as well as all code is completely new.
     
    What Does This Mod Do
     
    This mod is a combat surrender mod. Basically it intercepts where the player would usually have died and instead surrenders them to their attacker. The attacker then applies varies items from the Devious Devices and Devious Devices Expansion mods to the player, forces them in to sexual acts from SexLab, steals their items and finally ties them up in to various bondage positions from the Zaz Animation mod and leaves the player to escape.
     
    This mod is purely developed for female characters (although I have tried to keep it as unisex as possible)
     
    Differences Between SexLab Submit / Sexlab Submit + Devious Devices and this mod.
     
    Sexlab Submit contains much more than just having the player submit to their attacker. The player can also make other NPCs submit to them. This mod only allows the player to submit to their attacker. If you want to enslave other attackers then you can use Sexlab Submit, Sexlab Defeat or I'll Take The Display Model. In addition, the original SexLab Submit made no use of the items from devious devices...which is why I extended the mod and turned it in to SexLab Submit + Devious Devices.
     
    In essence this mod is only interested in what happens when the player is defeated and how escape from that situation.
     
    Current Mod Status
     
    This mod is at a very early stage, although it is progressing quite quickly. It is also my first mod where I have started from scratch without using a pre-existing mod as a basis. That's a big change, but one that I felt was necessary for me to learn the ins-n-outs of the creation kit. So I took the plunge and here we are!
     
    You are welcome to try the current version, but please note that it is still not quite ready for human consumption
     
    V 0.3
    This brings in the escape mechanic which is based around choosing the correct combination of a 3 symbol 3 tumbler combination lock. I chose to use the bird, snake, fish symbols as they are heavily used in the game.
     
    Choosing the correct combination is actually fairly easy once you know the trick.
     
    Other improvements include better initial force greet so it should fire....although it can still take a few seconds in some cases.
     
    KNOWN CONFLICTS
     
    This mod intercepts any ondeath even. Therefore any other mod that alters this will probably interfere with this mod.
     
    Death Alternative must be removed from your mod load list. Even if you disable it via the MCM it will still stop this mod from working.
     
    KNOWN SAFE MODS
     
    I run deviously cursed loot with its death events turned off just fine. You may also want to disable the cover up animation as it will interfere when you're tied up!
     
     
     
    Mod Requirements
     
    SexLab
    Devious Devices Assets
    Devious Devices Expansion
    Devious Devices Integration
    Zaz Animation Pack
    Sexlab Aroused Redux (OR) SexLab Aroused
     
    Thanks To
     
    Ashal for Sexlab
    Min for Devious Devices Assets and Integration
    Coopervane for Devious Devices Expansion
    Xaz for Zaz Animation Pack
    Kain1978 for coding help on SexLab Submit + Devious Devices
    DKatryl for the original Sexlab Submit
     
    Special Thanks To
     
    Jampr for naming the mod
    Bethesda for Skyrim and the Creation Kit
    Anyone else I may have forgotten

    17,375 downloads

    Updated

  13. Pearl Juice [OBSOLETE]

    NOTE: This mod has been picked up by qotsafan; please see the new mod page for updates:
     
    Pearl Juice Continued 1.6
     

    A gender-neutral inflation mod. Or to be more specific, for women and men who enjoy the passive role, sexually. The player (and only the player) will become inflated as a result of sex acts, when receiving loads of cum ... "pearl juice".
     
    The mod has a main quest, which starts automatically on first load. Visit Arcadia in Whiterun to begin it. It is very straight-forward: go out, "collect" loads, return to her shop to have them extracted, and get paid. Every now and then, she will send you off on a mini side quest. The mod is pretty simple, bare bones.
     
    Configuration
    The mod has an MCM with options, as follows.
    General Options:
    Pearl Juice Slows Speed: if enabled, carrying loads will slow you down, and the more you carry, the more you will be slowed down. Chance of a Helping Mouth: if enabled, and you're carrying loads, there's a chance that someone will offer to lighten your load. Handy, but the downside is that you don't get paid.
    Only available in cities, and requires that you have cunnilingus or rimming animations installed. After What Fullness: Controls how full you have to be before "helping hand" (above) can happen. Max. interval between quests: How many times you need to use the machine to have cum extracted, before a new side quest will trigger. If you set this to zero, there will be no mini-quests (useful if you've done them a few times and don't want to be bothered any more). Barracks gang bang chance: Chance of getting gang raped on entering guard barracks or a jail. Zero to disable this.
    NOTE: this will not trigger if you have a bounty, in any hold. Some sex acts draw spectators: Pretty self explanatory, I think. Allow creature sex: Used by the optional forsworn quests (below). Requires SexLab Creatures be enabled. Creature Activation HotKey: If you have creature sex enabled, this hotkey will trigger sex with some animals, based on your progress with the forsworn. Bandits are allies: Optional mini-quest. Enabling this means that bandits will be friendly. Bandit camps with a "boss" can trigger a mini-quest (one such camp is Robber's Gorge).
    NOTE: this will break normal game play! Forsworn are allies: Optional mini-quest. enabling this means that forsworn will be friendly.
    The following camps will trigger a mini-quest: Broken Tower, Bruca's Leap, Druadach, Hag Rock, Karthspire, Red Eagle, Serpent's Bluff.
    Each camp visited will make a creature race friendly - and fuckable (see "allow creature sex" above). Creatures are: Horker, Bear, Wolf, Giant, Mammoth, Troll, SabreCat
    NOTE: enabling this will break normal game play!

    Inflation:
    Enable inflation: If this is off, you will have no inflation happening. Everything else will work, however. Growth Factor Values: How much to inflate "per unit". For the belly, this is per load of cum. For cock and boobs, this relates to potions which you may run across. Max Scale Values: Max inflation scaling for belly, cock and boobs. After this, no inflation will be done, even if you fill more.

    Optional Mods:
    This page just gives info on what you have installed that the mod can use, plus basic stats.
     

    Notes
    Side and mini quests will not start unless the intro quest has been completed (ie, you have spoken to Arcadia and done her "trial run" to the end.) No, I do not plan to add the ability to have different creatures provide different amounts of cum, like FHU has. Nor do I plan to allow for NPCs to be inflated. This mod saves settings to a JSON file in: .../Data/SKSE/Plugins/StorageUtilData/PearlJuice - the file will be reloaded if you start a new game.

    Requires
    Skyrim Legendary SexLab SexLab Aroused (Redux) Zaz RaceMenu or NiOverride An advanced skeleton such as XPMSE Body with HDT support A mod to trigger sex with NPCs, like SLEN and/or Scent of Sex

    Optional
    SexLab Inflation Framework More Nasty Critters

    Recommended
    Retouched NPCs of Skyrim - All in One SkyHunks or Masculinized Level Lists

    Credits
    Thanks to the following people for alpha testing and for providing valuable feedback:
    4onen Yuni dweezer idkanymore3333 nazzzgul666 nickolos1818 rufustvoltaire qotsafan - for adding cum per race support.


     

    NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions.
     
     
     

    8,011 downloads

    Updated

  14. SexLab Animation Loader Spanish Translation

    -Traduccion al español para el SexLab Animation Loader.-
    Se te hace dificil el ingles? pues aqui te traigo mi traduccion para este recurso del SexLab.
    Este "mod" lo que hace es traducir el menu MCM del SL Animation Loader al español, si se te hace dificil el ingles, aqui esta la solucion!
     
    Me tomo 10 minutos en traducirlo, no hace falta agradecerme, pero si quereis.
     
    Aqui algunas fotos:
     

    ZOI UNA VARRA ZEPARADORA

    1,249 downloads

    Updated

  15. The animal mansion Traduccion Español

    Es una traduccion del google la cual posee muchos errores gramaticales y cambia algunas palabras dejando fuera de contexto el dialogo, pero para las personas que como yo que no tiene la menor idea de ingles les podra ser util ya que es una historia muy caliente y enterarse de toda la historia la verdad le da un añadido a la quest.
     
    copien el contenido a la carpeta data y listo espero que les sirva.

    199 downloads

    Submitted

  16. SexLab Arousal Enhancement

    SexLab Arousal Enhancement
    Have you ever wondered why after a kiss or a blowjob your character doesn't become more horny? Well, because there was no mod that made it so...
    The idea is to have a mod that would increase player character arousal based on what SexLab animation the character has participated.
     
    To be more exact : at the end of each stage of SexLab animation, the mod will look at the animation tags and increase arousal accordingly. Currently, the following tags are taken into account:
    Vaginal Anal Kiss Blowjob Forced Dirty

    Also, SexLab's lewdness of PC is taken into account - lewd characters are aroused more by various naughty activities. In several cases, PC gender and sexual preference (gay/straight) is also taken into account.
     

    In short, the decision process on how to increase arousal has a bit involved logic, so in order to see the big picture you can take a look at the mod's source code in it's GitHub repository. The code is relatively short and should be self-explanatory I think.
     
    So, what mods to I require for this to work?
    Not too much:
    SexLab Framework 1.62 SexLab Aroused Redux

     

    Future TODO
    Currently implemented logic is only part of what I would like to do here. I plan to expand the logic to include more animation tags. Also, I am planning to tie this into Devious Attributes (I am rewriting Devious Attributes - moving into SKSE as much functionality as possible. If curious, you can see the progress here )
     
    This mod is somewhat play-tested by me, and should not have any issues - it is simple and lightweight. But take into account that it might suffer from works on my machine syndrome (since the mod is very simple and except arousal increase is without side-effects, I'd be a bit surprised to hear about issues, but who knows...)
     
    Aaaand... any criticism, thoughts or suggestions are welcome.

    12,105 downloads

    Updated

  17. SL Peeping Tom

    This mod allows you to find where sex is started by other mods. You will get a notification and a quest marker pointing you there.

    Example: Random Sex Mod starts sex between Saffir and a guard behind Belethor's General Gooods. As soon as that happens this mod will show a notification about that and create a quest marker there so you can easily find it. The quest marker will be removed when the sex ends.

    All credit for the idea goes to Bad Dog's Sex Finder mod. This is just a different take on the same concept, written from scratch.

    Features:
    Works indoors and outdoors. Tracks up to 15 scenes in parallel (SexLab maximum). Quest markers are placed above the scene so they don't obstruct the view. MCM menu with basic profile support using PapyrusUtil. Optional notifications with participant names. Basic scene filtering. Works fine in heavily scripted load orders. Reacts to SexLab events. No polling or background scripts. Menu has overview over all currently playing scenes. Teleport to scene option in menu.

    Sex that involves the player is ignored (you shouldn't need to find that ).
    This mod will track any animation started by SexLab unless it involves the player or is filtered out in the menu.

    Status: stable

    For now I consider the mod feature complete, but if you would like to see anything added just let me know (no promises)!

    5,246 downloads

    Updated

  18. Devious Captures

    Devious Captures is an addon to Sexlab Defeat and Devious Devices that builds an immersive bridge between the two by allowing enemies to equip various devices on the player after defeat. The devious outlaws of skyrim may decide that robbing their victim isn't enough and may just have an appropriate means of making things even more inconvenient on hand...
     
    In order to receive devices after defeat player must be robbed! Devices will be equipped one at a time during the robbery scene. They will not be equipped unless the scene is triggered which should (I hope!) prevent animals and other invalid actors from being more devious than they should be.
     
    If you'd like Devious Captures to trigger often make sure to increase the chances of robbery!
     
    Since version 2.5 there is also another way of getting into devices upon defeat! MCM includes an option to enable Assault Events. Assault Events trigger during Defeat rapes and don't require robbery! Assault Events will only equip one device at a time but it's possible to trigger them more than once per encounter if your character found herself surrounded by many lustful enemies!
     
    Update notice!
    If you're upgrading to version 2.0b+ from an earlier version please use MCM menu to uninstall the previous version first before installing the new version! If upgrading from 2.0b+ to later versions simply overwriting the files and then using "Update" function in MCM should be enough.
     

     
    A new version of Defeat just came out!
    Is Captures still compatible?
    Yes. Goubo and I collaborated to ensure forward compatibility for the foreseeable future.
    Unless announced otherwise, assume that it works with the newest version of Defeat.
    On the 0.01% off-chance that it isn't and you can confirm it in game, please let me know.
     
    Recommendations:
    -----------------------------------
    Deviously Cursed Loot by Kimy: My mod has its own inbuilt way of obtaining keys to help you get out of the devices it puts on you but it's not the most exciting way. But Kimy's mod can be used to find keys as random loots on dead bodies and containers all over skyrim! Or to get into even more trouble if your little sticky fingers trigger a devious trap! Devious Devices Expansion by Coopervane: Installing it will add lots of variety to the devices you may get yourself locked into! If you have to walk around covered in straps why not turn them into a fashion statement? ^^ Deviously Helpless by Srende: It synergises with Captures so well by adding more spice and gameplay options for the unlucky adventurer who keeps getting covered in restraints! Your assailants and all kinds of opportunists around Skyrim love when a wrapped up gift stumbles into their lairs! n_~ Devious Devices Equip by Inte: Adds lots and lots of new patterns and colours to the pool of available devices! Captured Dreams Shop by Veladarius: Adds a few more types of devices to the pool, further increasing variety!

    Known bugs and issues:
    -----------------------------------
    Timing can be a little off depending on how many script intensive mods you have running, sometimes a few seconds can pass before the mod kicks in and it may not look very natural I take no responsibility for the devices registered by other mods. If someone's devices do not follow the established rules, they will cause issues. If you're a modder, make sure that the devices you want to register as generic use ONLY Integration scripts and slot conventions. There is a Framework-side issue with generic Mittens not spawning. As such the Mittens slider doesn't do anything, you will get regular gloves instead.

    Installation (Manual, MO or NMM installation is recommended instead):
    -----------------------------------
    Extract the archive Copy the contents of the archive in your Skyrim Data folder Open the Skyrim launcher and check the mslDeviousCaptures.esp in the Data Files section

    Uninstall (IMPORTANT! Do not skip the first step!):
    -----------------------------------
    Go the Devious Captures MCM menu in game and choose the "Uninstall" function Uncheck the esp plugin Delete all files that came with the mod

    Requirements:
    -----------------------------------
    Latest version of Sexlab Defeat (at minimum 5.3.2) Latest version of Devious Devices Integration (at minimum 3.3b) Latest version of Devious Devices Expansion (at minimum 2.0c) All requirements of the above mods Latest version SkyUI (at minimum 5.0) Latest version of SKSE (recommended at least 1.7.2!)

    Credits:
    -----------------------------------
    Princessity/Ms Leeches Goubo for SexLab Defeat! Zadil, Min and all others who create and develop Devious Devices and expansions for it! Especially Srende who was happy to accommodate my requests and extend the DD API with functions I needed! redneck2x for making Lovers Victim which helped me understand how SexLab hooks work! Ashal for SexLab Framework without which none of this would be possible! Bethesda for making the most addictive games and modding tools ever!

    242,668 downloads

    Updated

  19. Enchanted Pacis

    A small mod for DLSkyrim. Completely redone now with multiple vanilla enchanted pacifiers!
     
    Even got screenshots of locations and a bit of lore for each.
     
    Fortify Health Regen
    -Temple of Kynareth, Whiterun
    *Danica often give it to her sickest patients. Apparently it really helps the pain.
     
    Fortify Magicka Regen
    -College of Winterhold, Hall of Attainment
    *College life can be stressful and with strenuous magicka use, the initiates really appreciate such a simple comfort.
     
    Fortify Stamina Regen
    -Jorrvaskr Living Quarters, Whiterun
    *Being a Companion is a rough life. Everyone there has used them at some point, even if the senior members often tease the welps about using it. Tilma makes sure to wash it regularly
     
    Waterbreathing
    -Outside East Empire Trading Compary Warehouse, Solitude
    --Thanks to Agent577 in the thread
    *Because I didn't want to put it in IIinalta's Deep
     
    Fortify Speech
    -Carlotta's Stall, Whiterun Market
    *Mila often uses it to help her mother sell.

    397 downloads

    Updated

  20. SLAL - Animations By Leito - 9/12/16

    SLAL - Animations by Leito


     
     
     

    Update 9/12/16
    -Added several new Riekling animations
    Cowgirl Femdom Gangbang (Beta-ish, I couldn't get it to work in-game, maybe you can) Powerbomb Scissors Threesome 1 Threesome 2 Threesome 3 Threesome 4

    -Fixed camera bob (again) for blowjob 1 and 2 animations
    -Temporarily disabled strapons for all 3 FFM animations
     

    Description
    This mod contains sex animations made my me. It contains all the animations that are found in Non-Sexlab Animations Pack and Forerunner's Leito pack and shares the same tags and names. I don't recommend having either one of these mods installed along side this mod as it'll run up your FNIS animation count and you may see duplicates in game. If you need animations from NSAP, you can find specific SLAL versions here.
     
    Animation List
    Consensual Non-creature

     
     
    Aggressive Non-creature

     
     
    Furniture

     
     
    Creatures

     
     
    Requirements
    SexLab Framework and all it's requirements
    More Nasty Critters and all it's requirements only if you're using the creature pack
    SexLab Animation Loader and all it's requirements
    FNIS
     
    Recommended Mods
    FootIK OFF Spell - Allows the feet to animate they way they're meant to when playing an animation, otherwise they will clip.
     
    Installation
    Uninstall Non-Sexlab Animations Pack, Forerunner's Leito Animation Pack and older versions of my SLAL pack if you have them.
    Install my mod and pick whichever modules you want from the popup.
    Click 'yes' to overwrite everything.
    Run FNIS.
    Check and make sure SLAL_AnimationsByLeito.esp is loaded after SLAnimLoader.esp in your load order.
    In the MCM, go into Sexlab's menu and reset the animation registry. Afterwards, you can go into the SL Animation Loader menu and enable my animations via the appropriate tabs.
     
    If you're using the creature pack, you may need to refresh the Creature Framework mod (included in More Nasty Critters) in it's MCM menu.
     
    Known Issues
    Some animations have issues that I can't/haven't had time to resolve and includes the following:
    Lesbian Double Dildo 1 - Issues with dildo placement due to current limitations of SLAL
    Lesbian Double Dildo 2 - Issues with dildo placement due to current limitations of SLAL
    FFM 1 - Temporarily disabled strapon
    FFM 2 - Temporarily disabled strapon
    FFM 3 - Temporarily disabled strapon
    Riekling Gangbang - May or may not work (SLAL issue?)
     
    Resources
    Animations By Leito
     
    Credits
    Leito - mod maker, animator
    Ashal - Sexlab Framework
    orxx - Sexlab Animation Loader
    rydin - SL Animation Loader Tutorial and Non-Sexlab Animations Pack
    forerunner414 - Leito Animations Pack
    dentarr - More Nasty Critters
    fore - FNIS
    pornphile - character rig
    Zaz and Xaz - bondage furniture
    mod makers and the community in general
    Bethesda
    others that I can't think of right now

    408,581 downloads

    Updated

  21. Apropos

    Don't you wish that during SexLab animations there was something, well, more??
    Well, Apropos attempts to fill in the gaps and help complete the erotic experience.
     
    It provides:
     
    1. Erotic descriptions about the current animations running.
    2. A Wear and Tear system, including Player and NPC consequences/effects
    3. Integrates with SexLab Arousal to generate arousal based adjectives, etc.
    4. (Optional) Integrates with Slavetats API to apply specific (not-user defined!) textures that match to level of Wear and Tear "abuse"
     
    EROTIC DESCRIPTIONS
     
     
     
     
    UNIQUE ANIMATION SUPPORT
     
     
     
     
    WEAR AND TEAR SYSTEM
     
     
     
     

    WEAR AND TEAR DEBUFF EFFECTS
     
     
     
     
    WEAR AND TEAR ABUSE TEXTURES (OPTIONAL FEATURE) EXPERIMENTAL!
     
     
     
     
    ANIMATION PATCHUPS (additions and removals of SL tags)
     
     
     
     
    MCM OPTIONS

     
     
    DESCRIPTION MESSAGE CUSTOMIZATION (for the adventurous!)
     
     
     
     
    APROPOS MESSAGE WIDGETS
     
     
     
     
    CURRENTLY UNDER DEVELOPMENT
     
    - Database restructuring.
     
    POSSIBLE FUTURE DEVELOPMENT
     
     
     
     
    REQUIREMENTS
     
    - SKSE 1.7.0+
    - SexLab 1.6x
    - SexLab Aroused
    - JContainers 3.0+. Here: http://www.loverslab.com/files/file/563-jcontainers/
     

     
    HOW TO REPORT PROBLEMS
     
    - Before reporting a problem, please verify you have installed/have the requirements above.
    - Before reporting a problem, please enable both Debug and Trace messages in MCM.
    - After reproducing the problem in-game, look under "My Documents\my games\Skyrim\Logs\Script\User" for specially named "Apropos0.log" file.
    - Send the Apropos0.log file along with normal Papyrus0.log file.
    - By the way, enabling only Debug messages in MCM and reading Apropos0.log files is a great way to learn about how SexLab works. We are capturing all the events during animations, including the animation name, tags, actors names, gender, and victim status.
     
    TROUBLESHOOTING
     
    User egon123 wrote a quick guide for people using localized (e.g. German) versions of Skyrim whose .STRINGS files need to be converted into UTF-8: http://www.loverslab.com/topic/28123-apropos/?p=944862
     
    KNOWN INCOMPATIBILITIES
     
    - Radiant Prostitution, which also bundles JContainers might conflict. Any other mod that uses JContainers, but at a different API version (e.g. 0.67 vs 3.x)
     
    * See a recompiled version of RP made by user LordEscobar666: http://www.loverslab.com/topic/24450-radiantprostitution-tweaked/page-112?do=findComment&comment=902316
     
    LOAD ORDER REQUIREMENTS
     
    - After SexLab.esm and SexLabAroused.esm
     
    UPDATE INSTRUCTIONS
     
    (Note: before attempting to upgrade a game save, I highly recommend creating a new character first, as a test. If you can successfully use Apropos with a new character that can rule out issues that might show up during an upgrade attempt that can muddy the picture. If you have issues with Apropos with a new character test, that can indicate missing dependencies, e.g. JContainers, install issues, or mod incompatibilities.)
     
    From 20140929 to 20140930:
    - Probably in-place upgrade should suffice. Pay attention that the Apropos Upgraded message is displayed when loading your save though.
    From 201403xx and 201406xx to 201409xx:
    - In the MCM panel for Apropos click "Uninstall mod" under the General tab. Wait a few moments then exit MCM.
    - Make a clean save in Skyrim. Exit.
    - Uninstall your current version of Apropos. Make sure to remove any Data/Scripts/Source/Apropos*.psc and Data/Scripts/Apropos*.pex files just in case.
    - Reload game save, dismiss warning about missing objects. Wait a few minutes, perform save again. Exit
    - Reload game save, wait a few minutes, perform save again. Exit
    - (optional) Use Savegame Script Scalpel: http://www.nexusmods.com/skyrim/mods/53045/? or savetool.
    -Install new version of Apropos.
    -Reload game save. You should see message about Apropos upgrading to version 201409xx. View MCM panel for Apropos and exit immediately.
    -Wait until you see a message about new MCM menu being registered.
    -Go into Apropos MCM panel and click "REFRESH" under Message Preferences.
    -Make a clean save.
    * Scalpel Instructions

     
     
    CREDITS
     
    - Ashal and cohorts for the great work in SexLab.
    - Earendil for JContainers and all his consultation work.
    - FoxyVixen21 in starting this mod, collaborating with me on this mod, and contributing when possible to its continued evolution.
    - All the patient people willing to test this mod and foster its continued growth and evolution.
    - Thanks to FrankJWilson for his idea about user-defined synonym lookups.
    - Decauk for GREAT WORK creating some impressive erotic descriptions!
    - Ekirts Ykcul for awesome SkinTextures!!
    - McDoogle for suggesting using Slavetats API and providing the Slavetats packages of SkinTextures.
    - murfk for Slavetats and helping me understand the API usage.
     
    Feature Requests, Ideas, and Descriptions Submissions--->>> : http://www.loverslab.com/topic/28360-apropos-feature-request-and-descriptions-submission/

    272,911 downloads

    Updated

  22. Wet Function Redux

    This is an enhancement for Sweaty Wet Skin Auto Adjustment.
    It replace the logic (scripts) applying the sweaty textures and theirs strengths.
     
    Requirements
    PapyrusUtil 3.2 SKSE 1.7.3 SkyUI 5.0+ RaceMenu or NetImmerse Override 3.4.0+

     

    Textures
     


    not required, but strongly recommended CBBE: Sweaty Wet Skin Auto Adjustment (textures only) UNP: Textures by bola08 Male: Wet function redux - male textures

     

    Optional mods (with integration)
    SexLab SexLab Aroused Devious Devices - Integration ZaZ Animation Pack SexLab Skooma Whore Frostfall 3.0.3+

     

    Quickstart
    Install everything Make sure Wet Function Redux overwrites Sweaty Wet Skin Auto Adjustment Start game and go into MCM menu of Wet Function Redux Open Targets Select Player Click Start effect Go back into the game (close all menus)

    Experiment a bit by:
    Go back into the Targets menu Select the player as target (if not already) Screw around with the values Go back into the game and wait for them to update (2 seconds by default)

     

    Additional Features
    Support for texture swapping on male targets: own set of textures - does not interfere with female textures SOS support diffuse texture swapping - for different details while wet (body hair)
    [*]A lot of sources for wetness, each with its own rate of wetness generation
    stamina & magica usage (as before but with seperate rates) sprinting running sneaking galloping working (mining, chopping wood, any blacksmith work) weather influence pleasant cloudy rainy snow interiors/other
    [*]SexLab (if installed)
    base rate during scenes increasing rate with each stage orgasm modifiers victim modifiers
    [*]SexLab Aroused (if installed)
    increasing rate with arousal threshold above which the textures with wet pussy effect may be used
    [*]Zad/Devious Devices (if installed)
    rate from vibration, increasing with strength orgasm caused by device edged by device
    [*]SexLab Skooma Whore (if installed)
    Physical addiction Mental addiction Magical addiction Overall addiction stage
    [*]Frostfall (if installed)
    drying when near fire (scales with fire size) separate weather influence for rainy and snow when in shelter


    [*]Effect can be applied to any number of NPCs
    view current values and modify wetness can force a constant wetness and specular-/glossiness-strength
    [*]Auto-apply the effect:
    to (options): every NPC followers Participants in a SexLab scene (with option for the player scene only) NPC wearing something that is flagged by: ZaZ: Ankles, Belt, Blindfold, Bra, Collar, Device, Gag, Hood, Wrist, Yoke Devous Devices: Lockable, Armbinder, ArmCuffs, Belt, Blindfold, Boots, Bra, Clamps, Collar, Corset, Gag, Gloves, Harness, Hood, LegCuffs, PiercingsNipple, PiercingsVaginal, Plug, PlugAnal, PlugVaginal, Suit, Yoke
    [*]naked NPCs

    [*]auto-removes itself if:
    not refreshed (no save-game bloat) the player is not nearby the model is/was unloaded
    [*]can auto-fix broken effects (does not need other features to be enabled) [*]can be controlled as any normal effect [*]uses PapyrusUtil instead of cloak spells/quests: efficient and can't cause the brawl bug

    [*]Global wetness rate multiplier [*]NPC-only global wetness rate multiplier and bonus (for AI lethargy compensation) [*]Support for head texture swapping (textures are not included in the linked texture sources) [*]Export/Import all settings


     

    A video introducing the mod by @shinji72
     

     
    Changes compared to original
    Player is not affected by default - must be added as any other NPC The weather sets the drying rate - if any (e.g. rain) The curve which translates wetness to specular/glossiness strength has changed (see plot in screenshots): below the dry point the minimal effect and no textures are applied when coming from a dry state, any visual effect is delayed until the start point is exceeded this will increase faster than normal until the soaked point is reached wetness is capped at cap point, at which the maximum strength of the effect is reached the effect strength will now change linear between max to min when the wetness changes from cap point to dry point it will stay on this straight even when rising again when the wetness falls below the dry point, it can use the delay mechanism again
    [*]Texture swapping is enabled by default


     

    Notes for Updating
     
    to version 28:
    all effects need to be applied again some previously affected actors may show up as outdated (these are the ones were the game just decided to remove the effect partially for absolutely no reason)

    to version 32:
    effect on beast races (Khajiit, Argonian) should be reapplied: stop effect, restart game (if head texture swapping was enabled), start effect

    to version 35:
    all effects will be automatically stopped during update, setting and forced values remain untouched! (needed to purge the zombie-self-revival, that was used to fix broken effects automatically - which is now superseded by the auto-fix broken function introduced together with the Auto-apply functions)

     

    Known Issues
    If you upgrade a save which used the normal Sweaty Wet Skin Auto Adjustment the MCM menu entry will still be named "Sweaty Wet Skin" - this is a problem on SkyUI side and can't be fixed On affected NPCs the game may just remove the effect partially on cell change (this is a known Skyrim bug). I implemented a workaround that fixed this problem in my test cases. The bug can still be provoked. If there is any need, I can implement more severe measure to circumvent this bug. Using head texture swapping will cause brief visual glitches when swapping the texture. In some cases (certain presets/followers) the effect won't show up despite them being correctly applied by the mod. I'm still investigating the cause of this and am suspecting RaceMenu overlays (maybe in combination with a some certain ENB). If your are encountering this issue, feel free to provide me with a debug log so I may get a better handle on this. Changes of a NPCs sex will only be detected after stopping and restarting the effect on the target.

     

    Using custom textures

     
     
    CTDs

     

    84,557 downloads

    Updated

  23. Strip Manager II

    I like "SexLab Eager NPC" mod, but i feel some disappointment with sex just started where actors stay and we have some mods with similar behavior. Will be better to travel with partner(s) to suitable place for "sexing", strip, demonstrate erotic pose for partner(s)...
    Download "Strip Manager Demo" in addiction to main ("Strip Manager") mod. To allow dialogues go to MCM "Strip Manager (Demo)".
    Initiate with "(SM) Can we talk in more private place?" (If you want threesome, after first NPC, pickup another NPC with "(SM) Please, follow me too" line). You may travel with partner(s) to suitable place, strip for him/her, demonstrate seduction pose (except female poses, for male PC two leito's animations are available too). After that you may transfer actions to another sex-mod, or use built-in functionality.
    Animation Picker (disabled by default) allows you to choose animation type (blowjob, handjob, etc.) and after that an animation which you want to see exactly (if choosing are skipped with Esc, Tab, or Cancel - then animation will be randomly picked from previously displayed list).
    If you choose picking by tags: first request will be for a string containing required tags (separated by ","); second request is for tags that have to be suppressed; at last you can choose that all requered tags will be used to filter or at least one of them.
    In all cases if there will be no suitable for your request animations (as example, I do not know any "handjob" for threesomes) a random animation will be played.
    After sex scene(s) - performed by other mod or with built-in - do not equip items via inventory menu, just speak with NPC again with choosing "(SM) Hope will see you again" dialogue line - it removes from player "stripped" magic effect and redress, same for NPC(s).
     
    Also you can strip/unstrip self or NPC (that is under crosshair) with quick keys, just assign them in MCM.
     
    In action you may see SM with using another my mod "Animals and Followers" (I'm working on update too).
     
    Notes: Major problem is that UnequipItem() with flagged PreventReequip not work as intended - actors redress anyway, so I can use two ways: 1) remove item from NPC's inventory or 2) equip "fake" armor.
    With removing and reequipping we may have problems afterwards - NPCs "loose" they armor. For example if via follower mod you change outfit to follower then after dismiss they seems OK, but if you meet them after some time they can be naked.
    So I choose "fake" armor. But now SOS problem. To mark armor as revealing means to create dependancy to whole mod, but I hate this. So if you use SOS "vlkStripManagerSOS.esp" must be activated and placed after "vlkStripManager.esp".
     
    SM works fine with "vanilla" armor. But for those (like I'm) who prefer multi-slot armors, items for stripping are divided by next slots and keyword-parts:
    Slot(s) Keywordpanties, skirts 49, 52 Pantiesbra 56 Bracommon wear Chestpiece, ArmorCuirass, ClothingBodyboots 37gloves 33helmets 31
    Slots for panties(skirts) and bra may be redefined in MCM. With choosing "Not used" mod will ignore search by slots, and will use keyword sub-string parts for search only.
    Also in MCM keywords for panties and bra may be redefined.
    Panties and bra may also contain "common wear" keyword-parts: anyway they will be recognized by Panties/Bra keyword and/or by occupied slot.
     

    Items that will not be stripped anyway if they has in keywords substrings:
    "NoStrip" (or item is added to SexLab's "NoStrip" form list) "SOS_Genitals" on items that occupies slots marked for panties in MCM. If item present in own 'block'-list, tracked separately from SexLab. FormList "vlkSM_NoStrip" that may contain items that do not stripped by SM. This feature added because, for example, in my gameplay with "Animals and Followers" I use backpacks, and in wilderness I don't want to strip them from my follower with StripBodyEvt, but allow strpping them in animations. In MCM you can choose which items to mark as non-strippable by SM.
    For not doing useless stress to Papyrus, not used tracking of crosshair target. If you want to add NPC's armor to 'non-strippable', just open 'console', click on NPC, close console and go to MCM.

     

    For modders:
    Supposed for using in complex scenes when actors DO NOT redress after each SexLab animation, but only with ending whole scene. Also contains some aroused and seduce animations.
    "Strip Manager" is similar to SerialStrip functionality based on Event system (means may be used without creating dependancies to this one) also all needed callbacks provided: starting, end stripping... etc.
    Also SM based on ActiveMagicEffects that mean unlimited amount of Actors can be managed.
    See vlkSM_Interface.psc about functionality.
    With "strip all" event provided random stripping sequence, i.e. gloves-body-boots in all combinations, bra and panties always last.
     
    Installation:
    SM II may be installed separately from old version (if old version is used with "Maria" or "Animals and Followers" - no conflicts. Just uninstall old useless demo.
    For now simple replacement (read Version History for notes). Run FNIS for Users.
     
    De-installation:
    Use mod manager.
    Run FNIS for Users.
    Clean save.
     
    Upgrade:
    SM II may be installed separately from old version (if old version is used with "Maria" or "Animals and Followers" - no conflicts. Just uninstall old useless demo.
    For now simple replacement (read Version History for notes). Run FNIS for Users.
     
    Requirements:
    Always last versions of SKSE, SexLab, PapyrusUtils
    UIExtensions for Demo module.
    Optional:
    SetVehicleFixPlugin (if not installed, disable in MCM using SetVehicle)
     
    Licence note:
    All sources and mod itself are free for everyone - do what you want, even not asking me. Except animaton files - ask authors (if they not positioning them as free). One restriction - do not allowed to ask money in any way (paid mods, donations,... etc.)
     
    Credits:
    Bethesda Game Studios
    All LoversLab community
    Ashal - SexLab, PapyrusUtil
    SKSE team
    SerialStrip creators
    Aqqh - animations
    Leito86 - animations
    forgive me if forgot to note somebody
     
    Version History:
    26 February 2017 v2.05
    Little improvements with redressing. If stripped NPC has no in inventory an item that was equipped while undressing, will be re-equipped nothing, enstead getting item from nowhere.


     

    8,548 downloads

    Updated

  24. The Sisterhood of Dibella Español / Spanish

    Este es mi primer aporte después de tantos años de pertenecer a esta comunidad. El cual es la traducción del maravilloso mod de skyrimll: The Sisterhood of Dibella version (2016-06-21) 1.3.2 (La hermanda de Dibella entre nosotros)
     
    Se necesita instalar el mod original y sobrescribir con esta traducción
     
    Cualquier error que encuentren con la traducción o alguna frase que crean que tenga más sentido, favor de repórtalo para corregirlo.

    700 downloads

    Updated

  25. Simple STD

    Simple STD
     
    Description
     
    A very basic mod that adds a configurable chance of contracting a vanilla Skyrim disease (e.g. rock joint etc) at the end of ANY sex scene.
     
    I just wanted something to add a bit of risk to having sex whether consensual or otherwise but without the major complexities of other disease mods.
     
    If you want a bit of an extra challenge then try using it with Realistic Needs & Diseases with its progressive diseases and more complex cure system.
     
    Dependencies
     
    SexLab and all dependencies
     
    Permissions
     
    You can use this mod any way you see fit. I'm probably not going to develop it any further so if someone wants to use what I've done as a basis for a bigger mod then feel free

    1,844 downloads

    Updated


×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use