SexLab Framework LE
These Skyrim LE mods are all related to the SexLab adult framework and thus are of an adult only nature.
Select a subcategory to view available files.
Files From Subcategories
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Hentai Pregnancy Childbirth Plugin
By Kitsune32
The Hentai Pregnancy Childbirth Plugin is an add-on for Hentai Pregnancy that allows the player and/or their significant other to have children as a result of the pregnancy. It's fairly simple at the moment, but I'm hoping to expand on it as my knowledge of scripting grows -- this is my first mod, so it's a bit of a learning experience. A big thanks to flyingtoasters and Trixy for providing the base coding that I'm working/learning from.
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Installation
Put the "scripts" folder and ESP into your Skyrim data folder. Merge when necessary.
Enable the ESP in your load order. Should be below Hentai Pregnancy.
Updating
Make sure you end all pregnancies through the Hentai Pregnancy MCM. My scripts aren't actually called until the actual end of the pregnancy, but better safe than sorry.
Follow the installation instructions.
Current Features
At the end of the pregnancy the mother will "give birth" to a child. This child is based off the basic children of Skyrim but is only Protected, not Invulnerable. I may or may not change this later.
The child will inherit their looks from both parents. The script chooses which parent "donates" a particular feature (eyes, nose, hair color, and mouth) and applies those features to the child. In theory this produces children that resemble their parents, though it needs more tweaking.
The child will inherit the race of one of their parents. All vanilla races are supported. Custom race children will default to Nord.
Known Issues
The children are pretty static. Aside from some basic AI packages they don't really do much and don't move around much, so don't give birth to children in dungeons. I do plan to fix this, see Future Plans.
The inherit feature works, but due to the small number of features I (currently) know how to pull from the parents the number of combinations is rather small. Expect to see children from the same parents looking eerily similar. Again, see Future Plans.
Beast and mer children tend to look like miniature adults at this point in time. Once I can figure out the best way to extract and implement the child resources from mods like Kids of Skyrim this will be fixed.
The children are simply named Son 1 and Daughter 1. All your children will be named that. Right now you can use thishttp://skyrim.nexusmods.com/mods/35914//? mod to rename your children, though I have had trouble getting it to work properly. See Future Plans.
The Soul Gem Birth plugin is not compatible with this one. The coding is still in the script, but is not called. I may or may not re-enable this at a later date.
The script apparently confuses the father and mother in some instances. This doesn't seem to affect anything beyond the child spawn bug that was fixed in the latest patch, so I'm inclined to leave it alone unless it breaks something else. The mother and father values are pulled directly from Hentai Pregnancy anyway, so the fix (if one is needed) may need to come from that instead of this me.
Future Plans
Hearthfire support! A separate, concurrently developed version of the mod will be created -- once I buy Hearthfire -- that will add your children to the adoptable faction. This is Phase 1 of the planned "make children do stuff" fix. Those of you who have Hearthfire and simply can't wait for me to stop being a cheapskate can use console commands to add the children to the adoption faction.
MCM support! As the changelog notes, the current menu doesn't actually do anything. Once I figure out how to code it (and some suitable options) it will be functional. I'm open to suggestions as to what kinds of options you guys would like.
Name your children! As soon as I figure out the best way to do this it will be implemented. I'm currently considering a "Birth Certificate" that would allow you to name (or possibly rename) your child when used. This would not solve the problem for NPC pregnancies, however. I'm open to suggestions on this one.
Baby support! Once a good baby mesh and texture becomes available I will implement it as an alternative to the current system.
Broader genetic options? Now that the child's race has been included in the inherit function, the only thing I have left to research is whether it's possible to do the same for skin tone. There are a few script commands that might suit my purposes, but I haven't tested them yet.
Custom race support! After a fashion, anyway. When the MCM is up and running, you'll be able to select the vanilla race you want your children to be based on -- having your Ashen character give birth to/father Imperial children, for instance. If a custom race has children available, I will try to implement them within reason.
I think that about wraps it up! (I probably forgot something) I will try to regularly bugfix/update this mod, though I am actually quite busy with other things.
57907 downloads
Updated
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Outhouse Of Skyrim
By sasamesnow
This MOD add public lavatories to main roads and some settlements.
You can sit & use it if you are playing "Private Needs".
Requirements:
Private Needs
(http://www.loverslab.com/topic/17295-private-needs/)
And all requirement of these mods.
Special thanks!!
Strotis (For outhouse meshes & textures)
Richard19840706 (For Great MOD)
5192 downloads
Updated
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Hentai Milk Mod
By SlabLover
A simple, hacked-togther plugin for Hentai Pregnancy that allows the player to lactate on command.
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The Hearthfire version allows you to save milk in bottles (or Jugs, actually, which seems somewhat fitting... ). The other one doesn't, but also doesn't require you give Bethesda 5$ for the ability to build a house and have Jugs of Milk exist in the game. You only want one file; they'll probably clash if you have both, and I have no idea what will happen. (This is my first mod ever, for what it's worth, so bugs might be expected.)
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Spells should add as soon as you load a save or start a new game with the mod attached.
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REQUIRES: SexLab & Hentai Pregnancy. Hearthfire is required for the full effect.
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UPDATES: v1.1 If you downloaded earlier while it was just an .esp, please get the .7z version above that includes the proper script files. I forgot them the first time.
36317 downloads
Updated
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[Obsolete] SexLab ZaZ Animations v20130804
By redneck2x
ZaZ Animation Pack became SexLab ready,
so I recommend to remove "SexLabZaZAnimtions" since I am not going to support the mod.
The mod can be used for modders as template for adding new animations to SexLab
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The mod adds three pillory animations from ZaZ Animation Pack to SexLab framework.
The mod does NOT initiate the animations, but they appear just like normal animations in SexLab.
You can play them with MatchMaker or any other SexLab Mod.
Requirments
SKSE
SkyUI (needed for SexLab, the mod does not have MCM menu)
FNIS
SexLab 1.1+ (must update to last version, otherwise API would not match)
ZaZ Animation Pack
Instalation
Copy files from ZIP file to /Skyrim/Data/ folder.
Don't forget to run FNIS for users if you had installed/updated SexLab or/and ZaZ Animation Pack. If both SexLab and ZaZ Animation Pack were installed (and worked) previously there is no need to run FNIS.
Use any load order.
If every thing was installed correctly you should see three more animations at SexLab MCM.
Reset/Fixing
In case you had reset SexLab animations for some reason, the animations would also disappear.
To restore them:
1. At SexLab MCM do Reset Animation Registry, save game, load game
OR
2. Disable SexLabZaZAnimtions.esp -> at SexLab MCM do Reset Animation Registry -> Save game -> Enable SexLabZaZAnimations.esp
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Uninstall
Delete:
SexLabZaZAnimations.esp
SexLabZaZAnimations.bsa
SexLabZaZAnimations.txt
At SexLab MCM reset animations
Version History
v20130804
- added auto maintance, to reload animations:
At SexLab MCM do Reset Animation Registry
Save game
Load game
Check that animations are present in SexLab MCM
- added ZaZ Pillory Torment
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v20130711
- Initial release
- Added 2 animations
Credits
Ashal for creating SexLab framework
Xaz for creating Zaz Animation Pack
​All modding community for creating utilities, tools, documentation - non would be possible without your support.
Permissions
Do what ever you want with the mod.
I encourage to modify and use it as template for adding animations to SexLab.
21455 downloads
Updated
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SexLab Horny Followers
By Bromm83
Your followers are sick of you always throwing all the heaviest loot over in their bags and now they demand to use you in a slightly different manner...
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This mod diverts the I need to trade something dialogue through a small process where they, once a day, will demand to use your body as they see fit.
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I have tested it with vanilla followers (works great) and with custom followers (not so great, but works).
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If you use either male or female version you have to rename the file to "Sexlab Horny Followers" or the .bsa file will not be used for scripts. Alternatively you can extract the scripts from the .bsa file.
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Conflicts:
If you have custom followers you will likely get two trade options when you talk to them. For me the upper one were the one where they demanded sex.
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Functions:
- Once every 24 hours your followers will demand sex before you can trade with them.
- You can say no and no penalty will incur as of this release at least.
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Problems:
- When female followers demand sex they are supposed to demand that you lick them, but random stuff happens...
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Installation:
- Download the version you want (I always reccomend the newest one),
- then download the female only or male only if you want to use one of those.
- Rename the female or male only file to the same as the original esp and overwrite the original if you want to use female/male only.
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Remember:
- Use only one .esp at a time!
91590 downloads
Updated
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SexLab Procreation
By Trixy
What does this mod do?
As the title suggests, this is a pregnancy mod for skyrim. Currently the mod works as follows:
If you play as a female character, you will now have a menstrual cycle that passes through 4 phases: menstruation, the follicular phase, ovulation and the luteal phase.
This mod itself does not allow you to have sex, but when you have vaginal sex through any SexLab plugin, you will receive sperm which survives for some time.
You can attempt to wash out the sperm. This is not guaranteed to work, although the chance can be configured.
If sperm is present when you are ovulating, you might become pregnant.
If you get pregnant, you will pass through 3 trimesters. Each trimester has unique spell effects associated with it (most of which are negative, but some are positive).
The visuals (e.g. increased belly size) relies on the use of either body sliders or a skeleton that supports belly node scaling. Read more on this in the installation section.
At the end of pregnancy a child will spawn. The child doesn't do anything at this point though, there's no follower features or anything like that.
The duration of pretty much everything that has a duration, as well as some other stuff, is configurable in MCM (be wary though - the pregnancy duration settings are disabled when pregnant).
Many of the durations and chance rolls are modified by both the mother and father race. This is attempted to be as lore friendly as possible. The race modifiers can be disabled if desired.
What does this mod NOT do?
As mentionend, the child is kinda static after birth. There's no follower features or anything like that.
NPCs cannot become pregnant.
Installation
If updating from version 1.0 to 1.1
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Only follow these steps if you have already installed version 1.0 and wish to upgrade.
Make sure you are not pregnant and have no active spell effects from this mod. Save your game.
Delete SkyrimProcreation.esp and all files in the "Data/Scripts" and "Data/Scripts/Source" that are named as "ProC....psc" or "ProC....pex".
Create a new save again.
Copy the files from the data directory in the "Procreation 1.1 rar" file to the Skyrim data folder. Make sure to activate the SexLabProcreation.esp in MCM or the Skyrim Launcher (or the load order ini file).
Required mods
SKSE 1.6.15 or newer
SkyUI 3.4 or newer (also works with SkyUI 4.0)
SexLab Framework 1.01 or newer
Steps
Backup your save file(s).
Install the required mods (including their requirements).
Copy the contents of the Data folder in the "Procreation v1.1a.rar" file into the Skyrim Data folder and enable the "SexLabProcreation.esp" in the Skyrim launcher or in NMM.
At this point the mod will work, but the belly size will not change when pregnant. This can be changed in two ways. They each have their advantages and disadvantages, and you should only choose one. Skeleton node scaling is the easiest, but it has no armors converted for it yet (as far as I know):
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Set up belly size management with skeleton node scaling
You need a compatible skeleton, such as XP32 Maximum Skeleton. Other skeletons might work, as long as they have a node named "NPC Belly" which simulates a pregnant belly when scaled (and two other nodes named "NPC L Breast" and "NPC R Breast", but these are more common).
You need a compatible body mesh. Currently two compatible meshes exist as far as I know (as of June 1st 2013)
​b3lisario's UNPB BBP mesh, which can be found in the Esutrus Chaurus download section
zecoron's CBBE TBBP mesh
Set up belly size management with weight scaling
This is only necessary if you're not using the skeleton node scaling feature mentioned above.
Install Realistic Body System or Unique Character or Custom Races. If you don't do this, all female NPCs will look pregnant.
Install either CBBE or UNP and the appropriate bodyslider. Set up your character in such a way that you look "normal" when at minimum weight and "very pregnant" when at max weight.
If you use Unique Character or Custom Races, copy the meshes created with the bodyslider into the appropriate folder. Check the individual mod pages to figure out where this is.
In the in-game MCM menu, navigate to the Pregnancy section of SexLab Procreation and change the Visual Scale Type to Weight before you get pregnant.
Conflicts with other mods
Depending on whether you use the skeleton node scaling or the weight scaling, there might be some conflicts:
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Skeleton node scaling
This mod overwrites the skeleton node scaling done by other mods, such as Estrus Chuarus or Race Menu. If you use Race Menu it is recommended that you don't use the Breast scale feature. If you use Estrus Chaurus, don't get pregnant with both mods simultaneously. Disable pregnancy with one mod when pregnant with the other.
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Weight scaling
If you use the weight scaling option, this mod will conflict with any other mod that changes your weight.
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Uninstall
I cannot entirely predict what will happen if you uninstall, though I recommend that you make sure you are not pregnant, and do not have any spell effects from this mod active. The mod contains the following files which should be removed:
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Data\SexLabProcreation.esp
All the files that fit this description: Data\Scripts\Source\ProC... .psc
All the files that fit this description: Data\Scripts\ProC... .pex
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Troubleshooting / FAQ
My belly size doesn't increase when pregnant.
Make sure the Visual Scale Type in the MCM menu under the Pregnancy page is not set to None. Make sure you have followed the steps in the installation section properly.
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I want to use the weight gain feature to manage my belly size, and I gain weight during pregnancy, but my belly still doesn't look pregnant.
You did not setup the CBBE or UNP sliders properly. Open the sliders, set the minimum weight to the body type, size, etc. that you want when you are not pregnant. Then set maximum weight to the same settings, except with the changes you want your body to go through during pregnancy. This obviously means cranking the pregnancy slider up, but you might also want to increase the breast size or other sliders. Once you're finished setting up the sliders remember to click the "build" button. If you're using this mod, don't think of the weight sliders as representing "body fat". Think of them instead as representing "pregnancy progression".
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I want to use the weight gain feature to manage my belly size, but I don't see any pregnancy sliders in the bodyslider I use.
If you're using CBBE you need Bodyslide CB++, and if you're using UNP you need Bodyslide UNP. They can be found here.
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I'm not using CBBE or UNP.
Well, then you're kinda on your own.
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If you want to use the weight scaling feature, you need the femalebody_0.nif mesh located in "Data\meshes\actors\character\character assets" to look non-pregnant, and the femalebody_1.nif in the same directory to look very pregnant. If you have the non-pregnant and pregnant meshes from somewhere else, that's totally fine. But using the CBBE or UNP sliders is easiest.
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If you want to use the skeleton node scaling feature, you need to a mesh that supports scaling of the nodes "NPC L Breast", "NPC R Breast" and "NPC Belly" to simulate breast size and pregnant belly size. At this time, only b3lisario's UNPB BBP mesh found in the Esutrus Chaurus download section has this support.
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I want to use the weight gain feature to manage my belly size, and I installed the pregnant meshes properly and they are working, but now all female NPCs look pregnant!
Yes. As far as I know there are three ways to solve this:
Use Realistic Body System
or Unique Character
or Custom Races
Using Realistic Body System is the easiest as it replaces the meshes for all NPCs, however, Realistic Body System isn't always the smoothest experience. It doesn't always fit the clothing to the body types it creates, which can cause severe clipping issues. It also has a tendency to translate random parts of your game into german.
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If you use Unique Character or Custom Races the pregnant meshes you create in the CBBE or UNP sliders should be copied to the appropriate location. This location can be found in the mod descriptions on their respective Nexus pages. After you've copied the pregnant meshes to the appropriate folder, NPCs will still look pregnant. You now need to change the standard meshes back to a non-pregnant version with the CBBE or UNP sliders. This should not overwrite the pregnant meshes you copied into either the Unique Character or Custom Races folders which you will be using.
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I installed the mod but nothing is happening.
Try waiting a day or two and the menstruation phase should start. Also, you have to be female. NPC pregnancy is currently not supported.
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The procreation quest objective disappears after the menstruation phase... is the mod still working?
In all likelihood it is still working fine. If the "Information Level" setting on the General page is set to LOW, then it is intended to disappear. If you are in doubt about whether the mod is working, try having vaginal sex. You should get a message. Alternatively, or if you don't get a message during vaginal sex, try setting the "Information Level" in the MCM menu to HIGH and wait a little more than the duration that your current phase is supposed to last (e.g. if your current phase is the follicular phase and it is set to last 4 days, wait at least 5 or 6 days). If you don't get any messages about anything, something is wrong. Try asking in the thread or sending me a PM with more specific information about what you did and what happened.
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No "SexLab Procreation" menu shows up in MCM.
This only seems to happen with SkyUI 3.4. If you don't want to update to SkyUI 4.0 for some reason, save your game and reload. I'm not entirely sure what causes this. It might have something to do with load order but I don't know. Anyway, just save and reload and it should be fixed (or update SkyUI to version 4).
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About NPC Pregnancies
I understand people want this feature, and I'd very much like it to be implemented. A lot of people are giving me ideas about how to implement it, which I appreciate, but it's not really the main issue. The issue is that implementing NPC pregnancies in a way that wouldn't totally kill performance would require either a complete rewrite of the mod or a separate mod. In either case, it would require a lot of work. I don't really have the time or desire to put in the kind of effort that would be needed to create this right now. Perhaps I will in the future.
64366 downloads
- sexlabprocreation
- pregnancy
- (and 3 more)
Updated
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Submitted
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Standing Female Masturbation
The standing female masturbation animation from Adult Show.
20403 downloads
Submitted
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SexLab Dangerously Nude
By Bromm83
Haven't you always been annoyed that when you walk around naked, noone does anything else than perhaps make a comment about it?
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I have.
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That's why I made SexLab Dangerously Nude.
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Now when you walk around naked there is a 10% chance a male character will rape your nude female character.
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I mean, you are walking around naked after all!
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First I planned this as a way of having people come up to you and try to talk you into sex, but I don't know how to use script fragments in misc dialogue to start a real conversation, so I just did it the easy way. No sweet talking, just rape.
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I will not be developing this mod any further (apart from bugfixes if needed), but if you want to try your hand in making this a better mod you are most welcome!
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The quest where all the dialogue is stored is "WICommentNaked", or just search for naked under quests in the CK.
The current dialogue is under "Misc" tab. Some of the dialogue there shows up twice. The topmost of those I have added a rape script fragment to with a GetRandomChance < 10 to. Feel free to take it wichever way you want!
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Once someone has made a better version of this I will remove this file from the downloads section.
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Requirements:
- SexLab (and all it's requirements)
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Conflicts:
- No More Nude Comments (or somethign like that)
- Any mod that changes the comments when you are naked.
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Now there is a new version, the "tweaked" one!
Thanks to Rossignol for his changes:
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"Fun mod, tweaked it a bit on my side to make more variety to rape chance, depending on what seems more appropriate to me. Most people now have a rape chance ranging from 25 to 50%, gards have "only" 20% chance of rape because they're supposed to keep the law, but some might be corrupt/asshole. Drunk people have 80% chance to rape because they're wasted and more susceptible to do something stupid. Also didn't change the 10% for argonians, Khajits and Orcs because I'm not into those races.
This is just a little tweak based on the conditions as mentioned on OP, didn't change anything else, so will work exactly the same, just that rape might happen more often. Putting it there for those who want for more risks and don't want or can't do it themselves, so all credits goes to Bromm83, wouldn't even called what I did modding. XD"
152078 downloads
Updated
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WhoreCraft (Unfinished). Modder resource only
By kevlar69
Here is a project I started, but do not think I will continue. This was originally setup for a broad concept of 'Whore Craft', with NPC whores, brothels, etc., but my vision went further than my reach. It is for use with SexLab. I thought other modders here would benefit from some of the scripts.
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Useful bits of interest:
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kvwcUtil.psc: global utility functions, may be something useful in there
kvwcBaseQueue: base class for storing up to 20 actors in referenceAlias array. This is a useful base.
kvwcSexQueue: tested for PC as 'whore'. This initially worked as well for no 'whore', ie. all queue members start having sex acts. Not tested recently.
kvwcArousalScr: base 'arousal' system, setup for armor slot 32 removal, can easily be modified
kvwcStalkerScr.psc: option to be used by 'arousal' system to pass aroused to here to act as stalkers, and trail the PC. Will rape if PC remains out of sight and range of others for a time, including wait / sleep events. May work across cell boundaries (minimal testing)
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Hopefully someone can put some of the code to use. If you do find it useful, feel free to drop me a line and let me know.
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Have fun.
1528 downloads
Submitted