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  • Hello I'm searching for someone to give me the Glow color mod for the daedric armor because the mod was removed from Nexus pleas
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  • How to Treat CTDs (and some other stuff) in Skyrim LE
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  1. Paradise Halls - Diary Of Mine [WIP] View File Introduction: This mod is an extension to and heavily inspired from PAHE for Skyrim. If you enjoy DoM and use it regularly, remember to fill in the poll on my patreon and post any suggestion you might have there or in the support thread. https://www.patreon.com/posts/welcome-poll-69591050 Here is a short list of what this mod adds to Pahe: - Personality traits for all unique NPCs and slaves. Personality traits make some slaves more receptive or resistant to training. As a consequence, training can be much slower than Pahe (but this can be adjusted in the DoM MCM menu) or much faster if you pay attention to their weaknesses. - More slave moods: On top of neutral, angry, afraid from PAHE, DoM adds scared, terrified, sad, ashamed, shocked, broken, loyal, inlove, depressed and jealous - New means to train slaves: force strip, force to masturbate, praise, insult, threaten, promise body inspection, check value, drink potion, drink alcohol, spells, slap... - Hotkeys and wheel menus for quick access to slave actions. - Slaves can turn aggressive toward the player, and followers will react. - Make your own gang of slavers to whip your slaves or escort your slaves to your slaver den. Diary of Mine adds personality traits for all unique NPCs and PAH faction actors. A non-voiced dialogue line "Let's have a serious talk" is added to actors where the player can ask them about their personality and their feelings. Traits are based on the HEXACO personality model used in sevetal psychological studies. There are 6 personality traits linked to 6 feelings. For PAH slaves, feelings will change depending on emotions and training. Traits can also change but at a much slower pace. For other NPCs, traits and feelings are constant. In this case feelings correspond to their general feelings in life. I also added 6 physical and psychical facets acting as emotion filters, so an actor can be calm but physically extremely sensitive. See the personality system section below for more details. What to download? SE IMPORTANT NOTICE: Most stable version for SE is 2.12.2 to be used with PAHE 8.1.4. Development version is 3.3.0 and above, to be used with PAHE 8.1.6. LE IMPORTANT NOTICE: For LE use version 2.12.2 with PAHE 8.1.4. Development version is 3.3.0 and should be used with PAHE 8.1.5. Older versions: PAHE 8.1.6 should be used with version 3.3.0 and above. PAHE 8.1.5 should be used with version 3.2.x. PAHE 8.1.4 should be used with version 2.11 to 3.1.6. PAHE 8.1.1/8.1.2 should be used with DoM 2.9, PAHE 8.1.0 with DoM 2.8 and 2.7, PAHE 8.0.9 with versions 2.6 and PAHE 8.0.7 for 2.5 and 2.4. Description: The mod will add one new topic for all unique NPCs "Let's have a serious chat" where you can ask them about their personality and their feelings. For PAHE slaves this same topic will give you more information. When asking a slave traits, the slave resistance and sensitivity to emotions and punishments will be quoted. As for the feelings they will be expressed in a very strong way and will vary depending on the slave training level. Two other topics, only for PAHE slave, "Listen to me, slave." and "Come here, slave" are available with different options. Those options are for roleplaying purpose. They often make use of animations and offers new way to train the slave or boost the training process. See below for a complete description. DoM also adds potions and spells to help the process of training slaves. There are four bewitching potions and they are all craftable from the bewitching alchemy bench found in Drelas' cottage : Love potion, mind breaking potion, lust potion and lash potion. Drelas has been doing business with the occupants in Fort Greymoor, with someone from the fort providing the base ingredients for the potions. Unfortunately the last shipment never arrived, and Drelas feels he might have been betrayed. He is very anxious and might attack on sight any unexpected visitor. See Installation below for a list of recommended mods. Quest: To discover the mod's use of potions, spells and family relationships, you can try the small quest to retrieve Olava's niece. Meet Olava in Whiterun and ask her about what troubles her, she should be on her bench around 10am. Note on hotkeys and menu wheels: To speed up the training process and avoid too much dialogue navigation, hotkeys and menu wheels are available for most commonly used commands. There are 6 menu wheels assigned to hotkeys with alternative available when pressing hotkey + modifier key (default modifier is SHIFT). Wheel keys mapping can be changed in MCM menu. The wheels are as follow (starting 3.2.2): Order wheel (mapped to 'Y', alternate is info wheel) = Inventory, follow, wait, fight, pose, maid, order. Info wheel (alternate is order wheel) = Personality, stats, respect, silence, tie, bag. Abuse wheel (mapped to 'U', alternate is training wheel) = Punish, threaten, choke, example, praise, promise, flatter, comfort. Training wheel (alternate is abuse wheel) = Clothes, rape, sex, orgasm, display, kiss, inspect, masturbate. Group order wheel (mapped to 'G', alternate is group abuse wheel) = Group respect, follow, wait, fight, pose, kneel, attention. Group abuse wheel (alternate is group order wheel) = Group clothes, display, masturbate, silence, threaten, promise, tie, bag. Hotkeys can be assigned in the DoM MCM menu, in the Hotkeys page. Holding SHIFT while pressing a hotkey will call the alternative if listed. By default keys are not mapped. The following commands can be mapped to a key: Abduction (alternate is do favor) - This works on free actors only, it has a chance to fail but will be easier when sneaking and never fails on sleeping actors. Do favor (alternate is abduction) - Will tell slave to use furniture or object. It has a chance to fail if slave is not submitted or terrified. Open slave inventory (alternate is allow/disallow orgasm) Allow/disallow orgasm (alternate is open slave inventory) Put slave in bag (alternate is take slave out of bag) - Only works on PAHE slaves, allows for a smooth walk in crowded town as the slave will not be able to call for help or runaway. Take slave out of bag (alternate is put slave in bag) - Works when carrying a bag or when crosshair is on bag. Rip-off clothes (alternate is strip) Strip slave (alternate is rip-off clothes) Kneel to master/mistress (alternate is stand in attention) - Order all slaves to kneel, if they can move. Stand in attention (alternate is kneel to mistress/master) - Order all slaves to stand arms behind back and look at mistress/master, if they can move. Set example (alternate is punish unrespectful slave) - Will grab a slave and do a public humiliation to set an example for all slaves. Punish unrespectful slave (alternate is set example) - Will choke a slave and punish for not being respectful. If slave was respectful, nothing happens. Praise slave (alternate is scold slave) Scold slave (alternate is praise slave) Personality traits verbose description (alternate is numerical) - This works for slaves and free actors. Personality traits numerical description (alternate is verbose) Training stats verbose description (alternate is numerical) - This works for slaves, free actors will display their feelings. Training stats numerical description (alternate is verbose). Slave statistics (alternate is slave mood) - This works for slaves and for any actor who has already been submitted at least once. Slave mood (alternate is slave statistics) - This works for slaves and for any actor who has already been submitted at least once. SHIFT is the default modifier key and can also be changed in the MCM hotkey menu. Note for developers (keywords): DoM is aware of the following keywords, include them in your clothing mod or use KID to propagate them to your favorite mods, ClothingPoor: this is a Skyrim keyword describing degrading clothes used on laborer slaves. Slaves from a laborer family might not consider them degrading. ClothingRich: this is a Skyrim keyword describing fancy clothes used on favorite loyal slaves. Most slaves will consider them positively. ClothingSexy: this is a DoM keyword describing fancy and sexy clothes used on slaves. Well trained slaves will consider this positive, while others might consider them degrading. ClothingShame: this is a DoM keyword describing humiliating clothes used on sex slaves. All slaves, including well trained ones will always consider them degrading. EroticArmor: this is a Sexlab Aroused keyword. Behave as ClothingSexy. zad_Property_Humiliating: this is a Devious Devices keywork. Behave as ClothingShame. ClothingJewelry, ArmorJewelry, JewelryExpensive and ClothingRing: these keywords are used when deciding which items to strip, when stripping jewelry is on. Those keywords are also used to evaluate gifts value. ClothingUnderwear, ClothingPanties, ClothingLingerie, ClothingBra, FemalePanties, Underwear, Panties, Lingerie and Bra: these keywords are used when deciding which items to strip when stripping underwear is on. ClothingHeels: this keyword is used when deciding which items to strip when stripping heels is on. New dialogues for NPC: Dialogue branch "Let's have a serious chat": "What kind of person are you?": Will give you information on the NPC traits. If the NPC has highest relationship rank with player, they will also disclose more personal traits (similar to a slave, see next section). "How are you feeling?": Will give you information on the NPC feelings. Their feelings will most often be in the average and they will simply reply "I am ok. I am a free person". Any other answer reflects a sensitivity or resistance to basic emotions, a useful information if you plan to enslave this character. Their feelings towards the player will also be displayed according to their relationship rank. "What kind of person are you, exactly?": NPC traits with numbers. "How are you feeling exactly?": NPC feelings with numbers. "I have news from someone dear to you": If the actor is a family member of one of your slave and the slave is nearby, you'll be able to ask for a ransom to free the slave. "I could use someone like you.": Recruit this NPC in your gang of slavers. This option appears once you have asked the NPC "What kind of person are you?" and only if his/her honesty and open mindness are sufficiently low. NPCs in love with you can also be recruited with this dialogue option. New dialogues for PAH slaves: Dialogue branch "Let's have a serious chat": "What kind of slave are you?": Will give you information on slaves traits and sensitivity/resistance to different emotions, including sexual sensitivity and trainer abilities. "How are you feeling, slave?": Will give you information on the slaves training level and list their friends. "How are we treating you, slave?": Will give you the slaves status, with their number of punishments and available punishment reasons. "Enjoying your slave life?": Will give you the slaves mood with hints on how far they are from shock, broken, loyal and inlove moods. "What kind of slave are you, exactly?": Slave traits with numbers. "How are you feeling exactly, slave?": Slave training stats with numbers. "I might have a better job for you.": Promote slave to slaver status. This option will appear once a slave is "loyal" or "inlove". Slave must be well trained for this to succeed, others might just take the opportunity to run away. "You're a slave now, the old you is dead. I want you to forget your past!": For slaves not cleaned during capture (See debug options in MCM menu) this will clean all the factions from the NPC except PAHE and DoM factions. "Someone has ordered your death, but I'm sparing you. You're a slave now, my slave.": For slaves not cloned during capture (See debug options in MCM menu) this will force the NPC to die and then clone it into a slave. "The law is the law and slaves have no rights": Will clear the crime faction for this slave. Any call for help from the slaves after that will not trigger any reaction from other actors. Dialogue branch "About your duties as a slave": "You are not allowed to wear any clothes": Will set slave to naked mode. "You will call me mistress/master when you address me!": Will force the slave to use the fully respectful dialogues when reacting to DoM dialogues. There is a chance the slave will fail to call the player master/mistress, triggering a "not_respectful" punishment reason. "From now on you will only open your mouth when I tell you. Understood?": Tell slaves to stop expressing their feelings randomly when you are around. They might not be able to refrain though and you can punish them for that. A dialogue choice to stop this behavior will become available. "You're in charge of cleaning the mess in here": Will set slave to house keeping mode. Dialogue branch "Listen to me, slave": "I have something nice to tell you": Offers up to 4 dialogue lines to praise the slave according to past actions. "I have something important to tell you": Offers 3 lines to flatter and 3 to insult the slave. Flattering can be "sexy" (train anger and submission) "romantic" (train anger and respect) and "praising" (train anger and resignation). Insulting can be "sexual degrading" (train resignation and humiliation), "lowering self esteem" (train resignation and respect) and "scary" (train resignation and fear) "You're a slave now, listen to me!": Threaten slave against running away, crying, not posing, ... One dialogue option for each reason. See "training tips" below for more reasons. The 12 options for threats are split in 3 dialogue lines. "You'd better do what I say...": Promise freedom, money, kindness or pain to your slaves in exchange of their cooperation. Promises give a small boost in training at game update and can lower training when the slave stops believing in them. Promises might also have an effect on the effectiveness of the abuse. "You have been a good slave": Praise slave for last action: pose, sex, being in bondage without struggling... Try not to use it on fresh slaves or doing without reason, or they will just think you are making fun of them. For shocked slaves this can help them recover even if praising for no reason. "You have been a bad slave": Try to scold slave for current reason with a small bonus in respect training as slave is grateful for not using pain punishment. This can be more efficient than physical punishments, depending on slave's personality, but also for well trained slaves. "We need to set an example": Will do a public scolding of the slave. Scaring all witnesses, especially friends. Dialogue branch "Come here slave!": "It's time for some punishment!": Offers up to 4 dialogue lines to punish the slave for one past action. Choosing one of the dialogue will trigger pain punishment or telling off, depending on the MCM toggle. "Let's rip your clothes off!": Plays animation to rip clothes off from slave. Slave might get shamed and will receive humiliation training. "Let's check how much you're worth!": Force slave into sexy pose and gives an estimation of the slave value in gold. Played animation depends on the slave resignation and humiliation levels. Slave might get shamed and will receive resignation training. "Time for a body inspection": Plays a body check animation with a choice between front, behind or laying down. Played animation depends on the sensual and sexual traits of the slave. Slave might get shamed, aroused and will receive submission training. "Touch yourself!": Forces slave to masturbate with a choice between standing, kneeling or laying down. Played animation depends on the slave submission and humiliation levels. Slave might get shamed and will receive vaginal training. After sometime masturbating, slaves might get aroused and receive a boost in sex training. Aroused state will cause the slave to blush. "You call that masturbating? Try harder!": Only available for masturbating slaves. Gives a higher chance to get aroused for some slaves. "Kneel in front of your mistress/master!": Order this particular slave to kneel in front of player. "Stand in attention!": Order this particular slave to stand arms behind back in front of player. "Drink this potion, ...": Orders the slave to drink a bewitching potion(love, lust, mind break or pain potion) from their inventory or the player's. The dialogue lines are only available if a potion of this type is in inventory. "You need to loosen up, have a drink", will force the slave to drink alcohol from their inventory or from the player's. The alcohol effect is not immediate but will be at maximum after 1 hour game time. "Do me a favor slave": Tell slave to use a furniture or object. Equivalent to "Ok slave"->"You're going to do something for me" but uses DoM logic to compute success rate instead of PAHE's. "Stop whatever you're doing!": Intended for debugging purpose, this option is intended to reset the slave or the player in case the animation went wrong. Dialogue branch "I though I told you to call me master/mistress!": For slaves failing to call the player mistress/master, will start a choking animation with special anger training bonus. Dialogue branch "What's wrong with you?": Only for sad, depressed, shock or crying slaves. Allows you to comfort (raise respect), guilt (raise anger training), insult (raise a bit of both anger and respect training) or sex (raise a fixed amount of respect independently of personality) your slave. For loving slaves you can also threaten them to send them to the slave market for a boost in humiliation. Dialogue branch "Best chair ever!": For slaves posing as chairs, allows the player to sit on their back. Dialogue branch "Come follow your master/mistress": Take a slave assigned to a slaver back at your service. Dialogue branch "Go with your trainer now!": Force slave to run to his/her mistress/master. Dialogues for your slavers: Dialogue branch "Let's talk about the slaves.": "Teach your slaves to fear the whip!": Slaver will start punishing his/her slaves starting with the ones with lowest training stats. "This place is your base camp.": Set the slaver base camp. "Got to your camp and wait for more orders": Slaver will travel to his camp with his slaves and wait there. "I want you to take care of a few slaves": After choosing this option, go and see the slaves you want to assign to this slaver and choose the dialogue option "Report to your new trainer". "Your merchandise is ready. You are all set": Slaver will stop taking in new slaves. "I want you to hand over all your slaves": All slaver's slaves will come back at your service. "Which slaves are you taking care of": Slaver will list his/her slaves. "Gather all your slaves": Force all slaver's slaves to follow him/her. Dialogue branch "I need you to do something for me.": "Follow me.": The slaver will follow you. Slaver's slaves will also follow you if you ask her/him to gather them. "Wait here:": Slaver will wait here. and eventually sandbox. "Guard this area": Slaver will wait here, walking around the area. "Fight for me and protect the merchandise": Slaver will join player in fights "Don't fight, focus on your task": Slaver will not assist player in combat. Slaver can still be attacked by hostile creatures and might join the combat in this case. Dialogue branch "I need you to carry a few things.": Access the slaver inventory. Dialogue branch "I don't need your services anymore.": Slaver will be dismissed. Some will hang around the place, while others will go back to their normal life. Slaver's gear: There are a few slaver gears scattered around Whiterun (Fort Greymoor, Drela's cottage and Olava the Feeble's house). New potions for the player to craft. Those options should be given to slaves and then the slave should be ordered to drink it for them to be efficient. Bewitching alchemy bench is a new bench which can be used to craft special potions for slaves. The potions are described below. Love potion to force a slave mood to "in love" Mind bearking potion to force a slave mood to "broken" Lust potion to alter a slave personality towards more sensuality and sex sensitivity. Lash potion to alter a slave personality towards more sensitivity to pain. New spells to learn. Those spells are primarily for testing purpose, but can be included in your game play if you are a heavy magic user. Boost persona is a spell to increase the personality traits (move them toward 100) of a slave. This spell also works on non-enslaved NPCs. Shrink persona is a spell to decrease the personality traits (move them toward 0) of a slave. This spell also works on non-enslaved NPCs. Boost persona is a spell to restore the default personality traits of a slave. All progress made through PTSD, orgasms and training experience is lost. This spell also works on non-enslaved NPCs. Love Charm is a spell to force a slave mood to "in love". This spell also works on non-enslaved NPCs by changing their relationship status with the player to lover. Distress Charm is a spell to force a slave mood to "shock". New enchantment for weapons. Some already enchanted weapons can be found. Spellbound for one or two handed weapons will turn any NPC into a slave on hit. Males and females can be set to protected/unprotected in the MCM menu. Spellbound for bows as above but for shooting weapons. Feelings and training: This mod adds to the slave training stats from PAHE, 2 new stats: humiliation and resignation. Humiliation is increased by shaming the slave and the slave will feel more and more degraded. Resignation is increased by making the slave sad, making the slave feel hopeless. Resignation replaces the old PAHE submission stat for all non-sexual orders, submission now covers the sexual obedience only. This total of 6 training stats is complemented with 6 secondary training stats. Training stats: Submission, Fear training, Humiliation, Anger training, Resignation, Respect training Secondary training stats: Vaginal, Combat, Oral, Pose, House and Anal training For free NPC, sensitivity to training stats are expressed as feelings: Feelings: Docile/Defiant, Nervous/Relaxed, Humble/Proud, Guilty/Innocent, Sad/Happy, Victim/Free spirit Hence, when asking NPC about their feelings if they answer they are naturally defiant it would mean it would be harder to train them submission. Personality traits: Training stats can be affected by 6 main emotions created by the player through punishments. The emotion will have an effect on the feeling (training stat) depending on the slave personality. The slave personality is defined using the HEXACO 6 traits model (Honesty, Emotionality, eXtraversion, Agreeableness, Conscientiousness and Openness to experience) with 6 facet modifiers (Wilpower, Toughness, Sensuality, Submissivity, Boldness, Smartness). Notice the color code expressing links between stats, traits, emotions, ... Main training Secondary training Feeling examples Feeling Linked emotion Personality facet Main abuse type Submission Vaginal Is my life threatened? Obedient Pain Humility = Honesty - Wilpower Physical and sexual Fear Combat Can I fight back? Powerless Fear Fearfulness = Emotionality - Toughness Psychological Humiliation Oral Noone should ever know! Degraded Shame Composure = eXtraversion - Sensuality Sexual Anger Pose Is it my fault? Guilt Stress Forgiveness = Agreeableness + Submissivity Physical Resignation House Can I escape? Hopelessness Sorrow Prudent = Conscientiousness - Boldness Physical and psychological Respect Anal Am I worthless? Low self-esteem Discipline Unconventional = Openness + Smart Psychological and sexual Stockholm Syndrome PTSD events How do I survive? Denial Love X All For example honesty and wilfulness influence how fast obedient feeling also called submission stat will be affected by the pain emotion. Or if you want to train your slaves anger management, submerge them with stress with physical punishment (with a valid reason or it will be counter-productive), this will make slaves believe everything happening is their fault, thus growing the guilt feeling. This is for direct connections only as more complex relations exist. Facets traits help define the corresponding personality trait further. A shallow and smart person will be conventional and calculating. While a kind and sadistic person might be a good listener when the evening starts, he/she might reveal a very different personality when taken to the bedroom. Facets also act as emotion filters, hence a tough person will be less sensitive to physical punishment and a sensual person will be more sensitive to foreplay. Stockholm Syndrome is special as it needs all other stats to build up as well as the extra hidden stat denial. Denial occurs, usually after a few PTSD events, when the slave starts to deny any abuse really happened, seeing the world through the abuser eyes as a survival mechanism Personality traits evolution: Personality traits can evolve during the life of the slave or slaver. This feature can be disabled with a toggle in the Debug page of the DoM MCM menu. Events triggering an evolution of the personality traits are: Shock: When the slave enters the shock mood, there is a chance, depending on the Trauma modifier of the slave, for increasing emotionality, and decreasing agreeableness and extraversion. Orgasm: Every time the slave gets an orgasm, submissivity, sensuality and openness will increase. Training: Every time a slave (in HSH) or a slaver successfully trains a slave, submissivity, openness and honesty will decrease, and boldness will increase. House master: Everytime a house master (in HSH) oversees a slave's training, honesty, openness and agreeableness will decrease and smartness will increase. Moods: Moods are also linked to personality traits (same color code). When captured a slave will choose first reaction according to their personality from the three moods in bold: anger (fight) afraid (flee) and terrified (paralyzed). Subsequent mood swings will depend on the way the slave is treated. The effectiveness of abuse depends on the mood and the punishment type. This is summarized in the table below: (assume factor is 1.0 if not mentioned) Description Sex Rape Pain Scold Praise Neutral Assessing the danger 0.5 0.5 - - - Afraid Ready to run away 1.6(vaginal) 0.8 1.2 - - Terrified Paralyzed by fear, shame and sadness 1.6(vaginal) 1.2 0.8 - - Scared Probably too scared to escape 1.6(vaginal) - - - - Ashamed Slave is full of shame, easier to get aroused 2.0 1.5 - 1.5 1.5 Angry Hates you and is planning an escape 1.6(anal) - 0.5 1.5 0.5 Sad Full of despair, could use some comforting 1.6(oral) - 1.5 0.5 1.5 Broken Obedient through sadness and fear - - - - - Shocked Paralyzed by the amount of abuse 1.5 - 0.5 0.5 0.5 Loyal Survival means being on your side - - 2.0 2.0 2.0 Inlove Same as loyal, plus sexual bound 2.0 2.0 - 2.0 2.0 Depressed/Jealous In love but could use some comforting 3.0 0.5 0.5 3.0 2.0 0.5 0.5 3.0 3.0 0.5 Emotions: When asked about their personality, slaves will show their weaknesses and resistance to various emotions, punishments or tasks. As summarized in the "Personality traits" table, each of the 6 personality traits is linked to a basic emotion (and the corresponding training stat) and eventually other mechanisms (not directly linked to training stats). Each personality as 6 facets, they are listed below by their name in the mod and their facet names in parenthesis: Honesty is linked to Pain/Submission (Humility) and: Trauma (Sincerity): Used to determine the intensity of the trauma and the effect on personality traits. Peacefulness (Modesty): Used to determine how fast slaves recover from their emotions and punishments. Training (Opposite of Sensitivity): Used when training other slaves. Greed (Opposite of Greed Avoidance😞 Used to determine response to gifts. Crime lord (Opposite of Fairness): Used for HSH taskmasters. Emotionality is linked to Fear/Fear training (Fearfulness) and: Pressure (Panicky): Used when slaves try to escape and trip while running away and by depressed mood. Love (Sentimentality): Used when a slave is ready to take side with the master/mistress romantically Joy (Impressionability): Used for loyal/inlove slaves. Jealousy (Dependence): Used by jealous mood. Distress (Anxiety): Used when slaves are shocked to decide if a trauma should be registered. Extraversion is linked to Shame/Humiliation (Opposite of Self-Possession/Naivety) and: Energy (Liveliness): Used by depressed mood. Self-Esteem (Social Self-Esteem): used by depressed mood. Bondage (Opposite of Sociability): Used to determine the efficiency of training while in bondage. Pleasure (Social Boldness): Used to determine chance of arousal. Confusion (Opposite of Self-Control/Ingenuity): Used when slaves body gets pleasure while their mind is trying to fight it. Agreeableness is linked to Stress/Anger training (Forgiveness) and: Guilt (Gentleness): Used for reaction to rape and in psychological abuse. Anger (Opposite of Patience): Used to determine when slaves get angry at you. Pose (Flexibility): Drives the posing mechanisms Injustice (Empathy): Used to determine how much anger is built up when friends are punished. Unfairness (Opposite of Contentment): Used to determine the intensity of the loss in anger training, when punishing for no reason. Conscientiousness is linked to Sorrow/Resignation (Prudence) and: Scolding (Laborious): Used to determine the efficiency of scolding the slave. Combat (Diligence): Used for combat training. Comforting (Consideration): Used to determine how slaves respond to being comforted by their mistress/master. House cleaning (Perfectionism): Used for house cleaning training. Praising (Organization): Used to determine the efficiency of praising the slave. Open mindedness is linked to Discipline/Respect training (Opposite of Originality) and: Authority (Opposite of Independence): Used to determine how slaves respond to orders and show respect. Rebellion (Inquisitiveness): Used to select moods and for reaction to insults. Hope (Appreciation): NOT USED Manipulation (Opposite of Curiosity): Used to determine bonus for scold and praise dialogues. Imagination (Creativity): NOT USED Physically dominated modifiers: Anal/Oral/Vaginal: Used by sex training. Orgasm: Use to check for orgasm and consequences. Race bonus to personality traits: Race bonus is chosen according to the Elder Scrolls race descriptions, feel free to suggest changes. The race bonus N is a pseudo-Gaussian with 2*σ = N. When two numbers are quoted, the population is randomly cut in half with 50% having the 1st bonus and the other 50% the second bonus. Argonian = Gentle+10, Smart+10, Lively-20, Submissive+10 Breton = Lively+10, Wilful+10, Smart+10, Calm-10, Open-10, Tough-10, Submissive+10 Dark Elf = Calm+20, Smart+10, Lively-10, Sensual-20, Submissive-10 High Elf = Smart+20, Honest+10, Gentle-10, Open-20, Submissive-15/+5 Imperial = Thorough+10, Open+10, Tough-10, Calm-10, Submissive-10/+10 Khajitt = Lively+20, Wilful-20 Nord = Tough+10, Honest+10, Bold+10, Lively-10, Thorough-10, Open-10, Submissive-5/+15 Orc = Tough+20, Wilful+10, Lively-10, Gentle-20, Submissive-20 Redguard = Tough+10, Bold+10, Thorough-10, Open-10 Wood Elf = Lively+20, Sensual+10, Smart+10, Tough-10, Bold-10, Open-20, Submissive+20 Special bonus depends on the condition of the NPC and is applied on top of race bonus. No traits can be below 0 or above 100. Elder = Honest+10, Calm+10, Lively+10, Gentle+10, Thorough+10, Open+10, Bold+10, Wil+10, Sensual-30 Vampire = Tough+20, Wil+15, Bold+10, Thorough+5, Honest-5, Smart-5, Gentle-10, Lively-15, Open-20 Occupation bonus depends on the occupation and job of the NPC. More than one can be applied. Artisan = Thorough+10, Wil+10, Smart-5, Sensual-5 Bard/Apothecary = Honest-5, Lively+10, Gentle+5, Thorough+5, Open+10, Smart+10, Sensual+5, Tough-5, Submissive-25/+25 Beggar = Honest-10, Calm-10, Lively-10, Gentle-10, Thorough-10, Open-10, Bold-10, Wil-10, Smart-10, Sensual-10, Tough-10 Court employee = Honest+10, Gentle-5, Thorough+10, Wil-5, Smart+5, Sensual+5, Tough-5, Submissive-10/+10 Criminal = Honest-15, Calm+15, Lively-5, Gentle-10, Thorough+5, Open-15, Bold-5, Wil+5, Smart+5, Sensual+10, Tough+5, Submissive-20/+20 Fighter = Calm+5, Gentle-5, Thorough+5, Bold+5, Wil+5, Smart-10, Sensual-5, Tough+10 Inn employee = Honest-5, Calm-5, Lively+15, Open+5, Bold-5, Wil-10, Smart-5, Sensual+5, Tough-5, Submissive-10/+10 Laborer/Farmer/Miner = Honest+5, Calm+5, Lively-5, Thorough+5, Open-10, Wil-5, Smart-10, Sensual-10, Tough+5 Merchant = Honest-10, Lively+5, Thorough+10, Open+5, Wil+5, Smart+5 Noble = Honest-5, Calm+5, Lively+5, Gentle-5, Thorough+5, Open-5, Bold-5, Wil-5, Smart+5, Sensual+5, Tough-5, Submissive-5 Outlaw = Honest-15, Calm+10, Lively-5, Gentle-15, Thorough-15, Open-10, Bold-5, Wil+5, Smart-10, Sensual+5, Tough+15, Submissive-10/+10 Woodsman = Lively-20, Thorough+5, Bold+5, Wil+5, Smart-5, Sensual-15, Tough+15 Class bonus is applied last and can reinforce further the occupation bonus, only one will be applied. Archer = Calm+15, Lively-5, Wil+5, Tough-5 Warrior = Honest+5, Open-5, Gentle-5, Bold+15 Barbarian = Calm-5, Lively+5, Open-5, Tough+15 Wizard = Calm-5, Open+5, Smart+15, Tough-5 Conjurer/Sorcerer = Honest-5, Calm-5, Bold+5, Smart+15 Warlock = Calm-5, Thorough-5, Smart+15, Tough+5* Priest = Honest+5, Open-5, Wil+15, Sensual-5 Shaman = Honest-5, Thorough+15, Open-5, Sensual+5 Bard = Honest-5, Lively+15, Gentle+5, Thorough-5 Assassin = Honest-5, Calm+15, Gentle-5, Thorough+5 Rogue = Honest-5, Open+5, Smart+5 Scout = Gentle-5, Thorough+5, Open+5 Ranger = Honest+5, Lively-5, Open+5 Blade/Vigilant = Honest+5, Open-5, Wil+5 Guard/Soldier = Honest+5, Smart-5, Tough+5 Bandit = Honest-5, Lively+5, Open+5 If you find a unique NPC with unfit traits, send me a message so I can set their personality, or create a json file taking example from those in "SKSE\Plugins\StorageUtilData\Diary Of Mine\*.json". Training tips: If you use Slavers or HSH to train your slave, choose your task master/mistress and trainers wisely as they might have a big effect on the amount of training you will get. Make sure to use dishonest and smart slaves for taskmistress/masters and dishonest and dominant trainers. Secondary requirements for taskmasters/mistresses are low openness and low kindness. Secondary traits for trainers are not open-minded and bold. You can ask slaves "What kind of slave are you?", if they are good trainers or good taskmistress/master they will tell you. Trainers and taskmistress/master (from HSH or if they are one of your slavers) learn from their job and will have their traits altered for every time they train a slave. HSH training increases every 24h in a well run house, or every 2 days if there is no taskmistress/master. Sex training can be very slow if not done right. There is a bonus for the slave's mood, highest bonus is for in love, then ashamed, then shocked. otherwise, the type of training should be adapted to the slave mood, there is a bonus for doing anal on angry slaves, oral on sad slaves and vaginal on scared slaves. Use the dialogue "Touch yourself" to prepare a slave for sex training, it might shame them plus you will get a bonus for arousal. Naked slaves or wearing degrading clothes will be more prone to being ashamed. A good practice is: strip, force to masturbate, wait for arousal and sex. For other training stats, to help you get started you can focus on small punishment reasons like, Reasons for punishment: "cowering", "begging to stop", "covering self", "being angry", "crying" (same color code as above) Respect can also be raised using the "tell slave" option rather than punishment or through the "Come here slave" dialogue. While "no reason" can make the slave angry. More important reasons will have a bigger effect on training. More reasons for punishment: "no_sex", "didnt_fight", "refusing to strip", "running_away", "didnt_pose", "struggling", "not_respectful", "talking". Look for the corresponding notifications or the idles the slave uses to get a hint on what next punishment reason could be. Punishing tied, in bondage or posing slaves is more efficient. Punishing for "no reason" can make the slave angry and lower their anger training. Punishing a shocked or broken slave for no reason has no bad effects. Loyal and in-love slaves will also react less to punishment with no reason. If when starting a punishment "no reason" is reported you can keep hitting the slave until they cry, cower, beg to stop or become angry, the new reason for punishment will be updated at the end. Slaves get training bonuses when reaching broken, loyal and in-love moods. Punishing a shocked slave is always more efficient. Telling them they have been bad will have close to no effect, but praising them for no reason will try to comfort them with a hug and make them recover from shock. Changelogs: 0.9.x Beta release, many thanks to @CliftonJD for letting us start the project and helping us with all our silly questions. 1.0.x Traits and feelings for all unique NPCs and for slaves. Non unique NPCs are randomized to avoid capturing the same bandit over and over. Personality trait bonuses according to race, previous job and employer. Equipment change awareness: naked, allowed to wear an armor or a weapon, forced to wear degrading clothes or Zaz devices. 1.1.x Friendship between slaves. Friends can get sad or angry when a slave is punished. Slaves can decide to run away with their friends. Friendships are updated when player changes cell and only for the slaves in the same cell. Friends of dead slaves will get very angry at master/mistress (even if it was an accident) and friends of freed slaves will have their trust boosted. 1.2.x Praising slaves is now possible for owners believing in positive reinforcement. Punishing for the same reason twice in a row has more effect. Praise/scold can be more efficient than physical punishment if slave is sensitive to manipulation. 1.3.x More moods for slaves: sad, ashamed, shocked, broken and Loyal/In-love (see it as Stockholm syndrome). In addition to the usual ones neutral, angry and afraid. Slaves have facial expressions according to their mood. You can comfort a crying slave. A broken or in-love slave will always follow your orders. 1.4.x AYGAS and HSH integration. HSH trainer and taskmaster/mistress traits are taken into account, a mean and tough trainer should be better at this job. AYGAS slaves value depends on all training stats, it should be roughly half of the value you get through the "Check slave value" dialogue. Love, mind breaking, lust and lash potions, all can be crafted at the Bewitching Alchemy Bench. Normal alchemy bench won't work as you really need triskeles carvings and the pink fumes for it to work. Persona alteration spells. The more whipping the stronger the punishment. 1.5.x Slaves share their feelings with random comments. Frequency depends on their personality; A shy and calm slave will share less. Slaves masturbating have a chance of getting aroused for some time. They will blush if they are aroused and if you fuck them meanwhile you will get a training bonus. 1.6.x Threat system, used to warn slaves of not doing certain actions: running away, crying, stop posing, struggling... Running away slaves now have a chance to trip depending on their response to stress. You can get your slaves drunk. Mead and ale are easier to swallow but less effective than wine, brandy or rum. Drunk slaves are easier to subjugate and less prone to escape alone. On the other hand drunk slaves might be a bit too enthusiastic when seeing a friend trying to run away, and join them. In this case expect a lot of tripping. 1.7.x Slaves can experience orgasm when masturbating or after sex. Their brain will melt and their personality will change every time it happens. 1.8.x Text widgets for notifications. Thanks to @gooser for letting us use his text widgets from Apropos2. 2.0.x Slavers can join your gang and help you manage your slaves. 2.2.x Depressed and jealous moods for in love slaves. 2.3.x Debug options to enslave Unique NPCs without cloning and all NPCs without faction cleaning. Use the no-clone version if you don't want to have the Unique NPC death registered, thus allowing enslavement without breaking related quests. Add the no clean option if you want the NPC to remember their faction ranks (innkeepers, merchant, bards...). 2.4.x Player's enemy factions will be wiped no matter what. The crime faction is treated separately, keep it if you want slaves to remember their allies when yelling for help. Non cloned and non cleaned slaves will have extra dialogues under "Let's have a serious chat" to revert this, should you change your mind. 2.5.x Dialogues to "touch slaves", "body inspection" and "Set an example" make use of dual animations. 2.6.x Hotkey to bag a slave. Option for slaves to call for help and attack player. If the player hit the slave once, they calm down. 2.7.x Dialogue for selling back slaves to their family or friends. Slaves can be told to clean the mess in their current cell. Hotkey and dialogue to tell slaves to kneel in front of player. 2.8.x Dialogue branch "Entertain me slave" includes various poses: dance, play instrument, serve drinks, pose as chair... 2.9.0 Migration to PAHE 8.1.2 3.0.x New arousal system 3.1.x New posing system. Kiss slave option, like body inspection but nicer. 3.2.x Migration to PAHE 8.1.5 Disclaimer: I condemn physical and psychological violence of any form. This mod is intended as entertainment only. Any under-aged actor is forbidden from this mod. Status: yellow = started, red = planned House keeping slaves should be able to cook and bake. Deceive: promise to free slave in exchange of favor, then later don't. Add scenes for NPCs/slave interactions Slave/slave interactions: Planning against master/mistress, comforting each others, witnessing punishment, reporting bad behavior of other slaves, ... Quest idea1: "You have recently become aware some slaves might be planning to escape" Quest idea2: "You have recently become aware a few slaves might be planning something against you" Known bugs: suggestions welcome If the player gets stuck after an animation, try to equip a different weapon or use the "Come here slave" -> "Stop whatever you are doing" dialogue option for a reset. If the slave dialogue doesn't appear, wait for 5 minutes for Skyrim to sort out the options and the dialogues to appear. This will ensure next dialogue goes faster. If a slave can not be selected, wait 5 seconds for random dialogue to finish. Installation: Skyrim and required extensions: Skyrim SE or LE (this mod was not tested with AE) Update, Dawnguard, Dragonborn Essentials and recommended mods (ordered according to load order) are: SKSE USSEP Vanilla Script MicroOptimizations MuJointFix ConsoleUtil MoreInformativeConsole Fuz Ro D'oh UIExtensions (Wheel menu) JContainers PapyrusUtil Powerofthree Papyrus Extender Powerofthree Tweaks Mfg fix SkyUI FNIS Zaz (recommended is 8+) Sexlab PAHE SlaveTats My Home is Your Home PAHE (recommended version is 8.1.5) HSH (optional) AYGAS (optional) DoM (stable version is 2.12.2) voicepacks I tried to ensure compatibility with AYGAS, HSH and Slaver Spellbook, any bug report is welcome. Remember to run FNIS after installing the mod or no animation will be played. If you are using Skyrim LE, the installer includes a LE version from 1.5.0. Thank to CliftonJD. for providing the patch. Patch is provided as is, we do not have LE installed and can not test it further. If someone wish to update it to a more recent version, I will include it in the installer. Start from a clean save, wait 5 minutes, save, reload, wait 5 minutes, config your MCM mods, you should be good to go. I included a clean save at Fort Greymoor with Uthgerd as follower, you can start chasing bandits right away. If you prefer to use an old save, before installing: get back all your slaves, restrain them, save. Install DoM, reload, wait 5 minutes, reboot PAHE from MCM, wait 15 minutes in the same cell (this is important, if you start changing cells you might trigger friendship update and mess up the reboot), save, reload, wait 5 minutes, you should be good to go. I would suggest not to use magical slave collars for a better immersion. If your just captured slaves drive you crazy by constantly running away, it's a feature, use ropes and start training! Or just enslave actors sensitive to sorrow and with low willpower, those will have smaller chance to plan an escape. Requirements: Extensions: SKSE, UIExtensions, JContainers, Papyrus Extender, SkyUI PAHE obviously and its requirements, Sexlab, sexlab aroused and Zaz. SlaveTats if you want tears on sad and shocked slaves. Don't forget to reset Slavetats with MCM or it won't work. The download section Now included in the installer (or available in the forum) is a personality package to set Whiterun NPCs traits according to the lore, thanks to @Antiope_Apollonia. There is also a python script in the DoM Interface directory by @Jasmine92 for those who want to convert csv files into JSON. Not a requirement but highly recommended are @reedeonry voicepacks for DoM 2.6.2 and @Jasmine92 for DoM 2.9.0 (see link in download list): You might also be interested in @InsanityFactor guide: Acknowledgements: Thanks to all the teams who made this mod possible. Thanks to CliftonJD for all the help with coding, debugging and for allowing me to repack pieces of PAHE code. Thanks to DocClox for help with Slaver Spellbook patch. Thanks to Musje for allowing me to patch HSH and AYGAS code. Tears textures courtesy of Gooser from Apropos2 mod. tznvlw took care of the translation of the MCM menu. Animations, meshes, textures, voices courtesy of Leito, BaboInteractive dialogue, MiasLair/SexSlaves, xVAsynth, Sexlab and ZaZAnimationPack. Alluring Potion Bottles v3 by jbvw http://www.nexusmods.com/oblivion/mods/33531/? Celtick Alchemy lab from Autan Waspeez https://www.nexusmods.com/skyrim/mods/54109 Fomod installer version provided by Tiress. Thanks to Team TAL for their BDO & Overhit armor sets used in a few screenshots. Other armors by COCO and Ninirim. The harness is Venus Cage by Ninirim. Most NPCs by Botox for Skyrim. Characters in screenshots are from Botox SE. For material included in this mod, please refer to the creators pages for license or CC BY-NC-ND otherwise. Submitter TrollAutokill Submitted 03/25/2021 Category Adult Mods Requires PAHE Sexlab Zaz SlaveTats Regular Edition Compatible Yes  
  2. Damsels in Distress - SE (0) - Follower Collection View File This is the 2.3 version of my sexy follower mod. This mod adds 12 women into Skyrim, all of which need to be found and saved from sexual slavery. All these girls are potential followers when rescued, and can even be married if you fancy any of them. Each of them level with the player and have their own set fighting styles and preferences. Please note that there are features that are not thoroughly tested, so if you encounter any issues please report them back to me. What I need tested; 1. Make sure that they come out looking alright. No blackface. No missing hair. etc. 2. Rescue them. If they don't get up from their furniture then wait for them to finish their dialogue. 3. Take them out for a walk. They're already loaded with skills and spells. Just check if they play alright. Please and thank you. The 2.0 version, let alone the 1.0 version should have come out a long time ago, but life happens and I kept trying to implement feature creep. I'm not exactly happy with the current state of mod but it's finally here. About Them Luna prefers greatswords, heavy armor, and knows some spells. She's loud, but keeping her down should be very difficult. (Sundered Tower) Amber is a mage with Impact and the Mage Armor perks so expect Stonefleshes and Firebolts. Don't give her armor, use robes instead please. (Nchuand-zel) Nova is a wench and a sellsword. She likes combat versatility which includes; 1H weapons, light armor, destruction, restoration, and alteration. (Swindler's Den) Siri and Opal are both thieves. While they both have high sneak skill, Siri focuses more on 1H while Opal focuses more on archery. They also don't care about any crime. (Faldars Tooth) (Broken Oar Grotto) Kepa prefers light armor and warhammers, while she also dabbles in conjuration. (Mistwatch) Eren may be a panzy, but she's not useless. She's a glass cannon that will prefer light armor and knows some pretty advanced spells, as well as a crack shot with a bow. (Orotheim) Navi has spent her time on the high seas boarding and burning enemy ships, so she's adept with 1H, light armor, and spells. (Icerunner) Anka is a merc that prefers heavy armor and swords but she only knows one spell; Fast Healing. She makes due though. (Trevas Watch) You need to watch out for Veil. She bites and insists it's kinky. (Fellglow Keep) Malo has lived her life as a Miner, but after rescuing her she's gotten a taste for Adventure! Prefers Heavy Armor and Shields and can train with you for gold. (Blackreach City) Frost is an ex-witch with Deep Freeze and Mage Armor so expect Stonefleshes and Icespikes. Don't give her armor same as Amber. (Dragonsreach) --- WARNING! --- This new version of DiD0 has had all of its FormIDs changed because Creation Kit is a knob that doesn't know how to modify ESLs. Please uninstall any previous version of DiD0 to install the 2.0 version. You will have to save the damsels all over again, but saving them that is the point of this update. Please make sure to reclaim any items that they have before uninstalling. Sorry for the inconvenience. REQUIREMENTS Sexlab Framework Zaz Animation Pack v8.0 Obviously if you want them to be naked then you'll need a naked body replacer. The hair that they use is from KS Hairdos but you don't need it installed as the girls' hairs are packaged with them. Relationship Dialogue Overhaul to recruit Nova. No, this mod does not actually give the girl's cum overlays. That and the poses are purely decorative for the screenshots. Versions Damsels in Distress - SE (0) - Follower Collection Beta v0.9.5 ESL.7z - Old version pre-quest. Damsels in Distress - SE (0) - Extras.7z - Bodyslide Outfit files, Racemenu face sculpt files, a map. Damsels in Distress - SE (0) - Follower Collection ESL v2.3.7z - New version post-quest. Damsels in Distress - SE (0) - Follower Collection Masterless ESL v2.3.7z - New version with no Sexlab or Zaz requirements. Issues To Watch For Veil's Vampire Eyes texture flickering. Her eyes use an experimental... technique to allow them to glow while avoiding the yellow eye tint glitch Serana suffers from. If the flickering is a noticeable issue then I'll revert the change and make her human eyes a patch to be used at will. Farengar's quest marker doesn't show. Kepa won't progress her dialog properly. Probably more. LE Conversion From what I've heard and understand, this mod can work for LE if you use NifOptimizer to convert all the .nifs it uses for LE use. Don't quote me. New version. I can't guarantee it will simply work for LE anymore. It should work, should work w/o NifOptimizer, but I promise nothing. --- How to Start --- Now that I'm sure you've read all the boring stuff, you can start the quest properly by going to Dragonsreach and speaking to Frost (the blue-haired girl wearing robes). She should be in or near Farengar's lab. Damsels in Distress I'm not adding any more girls to this mod. 12 is more than enough for one mod. If I make any more damsel followers, like say the elves people keep asking about, it'll be in a different mod. I still have more plans for more mods and giving my existing mods an update too. DiD0 SFW (No Zaz/Sexlab) https://www.nexusmods.com/skyrimspecialedition/mods/62057 Submitter Pyreite Submitted 10/26/2021 Category Adult Mods Requires SexLab Framework, Zaz Animation Pack 8.0+ Regular Edition Compatible Yes  
  3. Paradise Halls for Paradise Valley Underground Bathhouse by Andragon [WIP] View File Introduction This mod is an add-on for Skyrim SE Underground Bathhouse by Andragon to allow DoM/PAHE slaves to take the guest positions in the Valley without screwing too much their behavior. This is definitely WIP, the following section lists the features and known bugs regarding this add-on. The last sections are about requirements, installation and acknowledgements. Contents PAHE slaves have a special dialogue to join the bathhouse "About Paradise Valley's Bathhouse..." Never ever use the default dialogue "About my bathhouse..." for PAHE slaves. It might still be present because I tried to avoid editing UB records. It is recommended not to use the UB dialogues outside of the Valley or the Bathhouse. Some NPCs don't seem to find their way in. This add-on is actually for DoM+PAHE, it might work with PAHE or maybe not. You will need DoM version 3.1 or higher. The dialogue tree is a copy of the usual UB dialogue, without the "please", its functionalities are identical. See UB mod description. Jail is not working for 0.1.0. Try 0.1.1 it should work with the dark area in the separate cell, or maybe the opposite, or both... Or none? Merchant, bard, dark area and shackles are untested. Guests and guards should work. Report bugs in the support thread. When telling a PAHE slave to leave the UB, the slave will switch to follow player (DoM+PAHE) or just wait (PAHE alone with 0.1.0) Slave interaction while in UB is restricted to dialogues and punishments. Make sure you are in the Valley before talking to your slaves about the UB or they might not find their way there. All standard PAHE training still applies and you can scold them, whip them or sex them as usual. DoM moods will update, most interactions are still possible as long as they don't imply changing the behavior of the slave (pose, tie up, masturbate, wait...) which is handled by the PAHE packages. All behaviors of the slaves in UB are handled by the UB packages overwriting the ones from PAHE. As a consequence you should avoid using PAHE dialogues to place slaves in furniture, tie them up, ... Putting your UB slaves in a bag should be of no consequences as long as you don't release them outside the Valley. If you want to regain full control of your slaves, make them leave the UB first. Requirements Requirements are UB, PAHE and PAHE dependencies. DoM 3.1.1 or higher is highly recommended as slaves behavior will be better integrated. Install DoM dependencies too! I didn't try UB Light, neither any of the recent patches. The standard version by SkubbleBubble is recommended but you are free to experiment. Installation There are 3 patches in the file: ub_pahe.esp is the DoM/PAHE integration into UB ub_zaz.esp is the SE version of the UB patch by @ttpt ub_empty.esp is for the UB to start empty, without any NPC. But for now, the NPCs come back if you release their position. Plugins should be loaded after all other UB patches. It is recommended to enter the UB alone through the secret valley entrance, discover the hidden valley by walking to the pool and exit the valley. Save, reload for UB dialogues to start properly and from now on always use the Hidden Valley shortcut if you have followers or slaves with you. Please comment and report bugs on the support thread. I will try to make better pictures... Acknowledgements Andragon obiously, SkubbleBubble for converting UB to SE, @ttpt for the Zaz patch and @CliftonJD for countless hours of his time helping on PAHE. You are also welcome to support me on my patreon: https://www.patreon.com/posts/welcome-poll-69591050 Submitter TrollAutokill Submitted 08/26/2022 Category Adult Mods Requires Skyrim SE PAHE DoM Underground Bathhouse Regular Edition Compatible No  
  4. Maria Eden SE View File This version is for fun and for translators only. There are so many known bugs that I definitely don't need additional bug reports now. This is the successor of Maria Eden for Skyrim SE - you can get all the information there until this version leaves the alpha phase. The Maria Eden SE port of @nomkaz is the better choice if you don't understand German and want to have a more stable version Disclaimer I made the mod for my own pleasure. My play style is starting a new game, having some fun, drop the game. This is how MEP is organized - not intended to play the vanilla quests. Lots of things are broken I play MEP solo - no other BDSM mod - so I can't guarantee that it works well with other mods - especially other slavery mods. Please don't waste your time with bug reports now until it reaches the beta phase - and you better avoid this mod if you are inexperienced with mods. Languages German Maria Eden Prostitution installation Guide Warning If you don't follow the advices in this document don't expect any kind of support! Unlike the previous versions of MEP, this is a complete overhaul of the Vanilla Skyrim Environment. Changes are made everywhere, NPCs react on you depending on visible and invisible properties. This is the reason why MEP don't plays well together with other mods that affects some of the properties. It is a BDSM / Prostitution sandbox and not meant to be used for vanilla gameplay. Overhauls NPC dialogs NPC reactions NPC factions Taverns Jails Some landscapes like Solitude execution place Requirements (always the latest versions) SkyUI SKSE UIExtensions FNIS ZAP Sexlab SlaveTats Devious Devices Assets Devious Devices Integration (only the resources, ESP/ESM is not needed) Recommendations Mini Needs MfgFix Sexlab Cumshot SSE Engine Fixes More Nasty Critters for beast fans SLAnimation Loader HavokFix64 (when using frame rate > 50) ENB Helper (if you use ENB) Gamepad - MEP is built with Gamepads in mind Notepad++ or a Json editor if you want to configure things because MEP does not provide a MMC No manual modification in Skyrim / ENB configuration files - only changing the framerate My ENB Settings for high frame rates [ENGINE] ForceVSync=false [LIMITER] EnableFPSLimit=false Installation steps Use a mod manager and isolate MEP in a separate profile! Use MO or Vortex Disable all other slavery mods Disable all other mods that controls player behavior Disable all mods that changes vanilla taverns - only changes of textures won't matter Disable all quickstart mods - MEP provides an own one Disable devious devices integration.esm and devious devices expansion.esm. MEP uses DD assets and animations but I can't guarantee that DD mechanics don't affects MEP gameplay Prepare you environment for as much FPS as possible, the Papyrus engine synchronizes with the frame rate and this means that MEP is running much more smoothly with high frame rates enter directory <skyrim>\data\sound\voice\MariaBase.esm and execute create_junctions.cmd enter directory <skyrim>\data\sound\voice\MariaProstitution.esp and execute create_junctions.cmd Maria Eden Prostitution game play guide Maria Eden is a BDSM / Prostitution sandbox and not meant to be used for vanilla gameplay. Deployment Maria Eden consists of the following mods: BDSMMechanics.esm - provides keywords and some basic furniture and restraints mechanics MariaBase.esm - base mod containing keywords, several managers and base mechanics SimpleSlavery.esp - install this if you want that Maria Eden handles simple slavery events - it has it's own auction quest MariaDevices.esp - adds ZAZ furniture's in almost all city taverns in their cellars, some in Castle Volkihar and in Solitude on the execution stage. Although it is optional it spends a lot of fun. MariaProstitution.esp - provides all quests MariaQuickstart.esp - quick start in a small cell with some startup goodies ZEPSlaveLocations.esp - some important locations, focused on Solitude - Slave auction, Slave shool - the others are not yet supported by quests ZEPWhoreLocations.esp - several brothels - most of them in the major cities Startup I strongly recommend to use the MariaEden startup mod, however - before starting your journey into prostitution and slavery you should wait until all mods has started and all Sexlab animations are registered. You should start with a clean game and I also recommend to save the game after all mods are up and running and restart Skyrim. Some dialog options are only available after a game reload. Outfits - Outfit Manager In Maria Eden outfits have a strong meaning and there are several outfit classed and reserved outfit names. So one of your first tasks into the Maria Eden world should be to setup outfits. Outfit categories cat - used for pet play. The outfit DogSlave is used in the Slave of dog quest. cult - used for the religious oriented quest Whore of Dibella. The following outfits are used: Dibellas High Priestess - boss of the temple of Dibella Dibellas Novice - outfit of the bystanders of the boss Dibellas Priestess - outfit for the priestess dancer - used for dance quests femdom - outfits for your female master fetish - just for fun guard - every outfit in this category is automatically and randomly equipped by all female slave guards maledom - outfits for your male master pimp - every outfit in this category is automatically and randomly equipped by all female pimps of the brothels pimphelper - every outfit in this category is automatically and randomly equipped by all female brothels assistants ponygirl - outfit for the pony girl quest slave - outfit for ... guess what ... succubus - outfit succubus, not yet supported wedding - outfit for the marriage scene whore - every outfit in this category is automatically and randomly equipped by all whores. The body part of a whore outfit is enchanted with an effect that discovers the wearer as prostitute. Slave tats are considered as part of an outfit, there are some nice lingerie tats available that fits much better to your body shape than armor based lingerie. But also war paints, cum effects and branding signs are available and can become part of an outfit. Outfits stores your equipped weapon and arrows as well. NPCs - Actor Manager The actor manager allows you to modify NPCs - or put them into the list of managed NPCs. You can treat every NPC into special factions - for example recruit them as followers or marry them. Managed NPCs The outfits of managed NPCs are stored permanently and there are functions to fetch or jump to a managed NPC. On every encounter managed NPCs try to convince you to become their whore or slave. If they see you naked or wearing a slave collar they will take over the control. The managed NPC outfit stores a reference to the base outfit - so if you modify this base outfit later your NPC adapts this changes during next game load. If you delete the base outfit it will not affect the NPC because the stored outfit contains a copy as fallback. Location Manager Since most of the quests are related to their location you can use the location manager to teleport to certain locations. You can also record own locations Animation Manager All animations are managed by the Animation Manager You can define own animations A animation can be mapped to an animation ID The animation ID is used in certain conditions - for example the kneeling animation is assigned to the ID 1. In several quests you are commanded to play an animation. Restraints Manager Maria Eden comes with a pre-defined set of restraints that are used in several quests. They are all based on ZAZ and DDa. You can change these assignments so that Maria Eden uses other restraints. Sexlab Animation Manager Before every sexlab animation you can choose the animation by tag or by name and you can define a list of favorites After the animation you are asked if you want to put the animation to your favorites list My future plan is a black list and then patching the SLAL files to whipe out all blacklisted animations from the sexlab registry. Visual properties Every NPC react on visible properties - and the reaction is permanent. There is no way back. So keep attention where you play as a slave, a whore or a pervert slut, the more encounters you have the less opportunities you have to play vanilla Skyrim Naked If a managed NPC observe you naked (while you are free) he will become your pimp and whore you out. Slave collar Every NPC who sees you wearing a slave collar (ZAZ only) considers you a slave forever from now on Merchants don't sell anything to slaves, but you can persuade some of them with offering sex. But the prices are really bad. Every child who observed you will never talk with you anymore. If you are not enslaved or whored out some followers, every managed NPC and every Pimp will enslave you if they meet you. Whore outfit Every NPC who sees you wearing a whore outfit considers you a prostitute forever from now on. Whenever you equip a whore outfit the body part gets marked. So you should only define whore outfits with body parts. Most merchants demands free sex before they are willing to trade with you. Every child who observed you will never talk with you anymore. If you are not enslaved or whored out some followers, every managed NPC and every Pimp will whore you out. Animal Whore Tattoo If you are marked with this tattoo (you get it in slave school after some beast jobs) and you are naked, hostlers wont sell you horses but enforce you to fuck their horses. Beast functions are only enabled if you have enabled beast animations in Sexlab. Beast sex Whenever a NPCs see you being involved in a sex scene with an animal he treats you as a perverted slut. Some merchants don't want to trade anything with you. Beast functions are only enabled if you have enabled beast animations in Sexlab. Dog slave Whenever a NPCs see you being a dog slave with a cat outfit he treats you as scum. No merchants will trade anything with you. Beast functions are only enabled if you have enabled beast animations in Sexlab. Others... Other visual properties like wearing nipple clamps, clitoris sealing, having whip marks or cum effects just lead to humiliating comments. Clitoris sealing (triggered by slave shool or master) impacts the arousal level (Sexlab aroused) - it cannot cool down and the player cannot have an orgasm. Invisible properties Some properties are invisible but they have an impact on the game - especially in dialog scenes. Sterilization Your master won't allow you vaginal penetration sex until you are sterilized. The sterilization can be triggered in the slave school, in a brothel or by the master if there is an apothecary in the current location. Partly circumcision Your labia is cut so your clitoris is exposed. Sitting and riding increased arousal (Sexlab aroused) The circumcision is done in the slave school Fully circumcision Your clitoris is amputated. Player can no longer be aroused (Sexlab aroused) The circumcision is done in the slave school Quests MEPMain Category Main Start Autostart Status Playable This quest is the main bootstrap for Maria Eden and provides the furniture mechanics MEPZone Category Zone Start Location Status Playable This quest is triggered whenever the player enters a place where prostitution is expected. It does not provide own functionality but it registers a lot of random encounter quests. Only in these locations people are asking you for sex. Locations: Military camps Orc camps Towns and cities Taverns Brothels MEPSlaveZone Category Zone Start Location Status Playable This quest is triggered whenever the player enters a place where special restrictions apply to slaves. A slave has to be restrained, a slave has to wear blindfold in temples and in the jarl house. The master will take care of the restrictions Locations: Jarl houses Jails Temples MEPBrothel Category Zone Start Location Status Playable This quest is triggered whenever the player enters a brothel. It triggers random guests and registers a lot of random encounter quests with prostitution as main subject The random guests are NPCs from the brothel town location You can ask the pimp for a job as a prostitute. There are NPC whores doing their busyness. If your enter the brothel while wearing a slave collar the pimp will enslave you. Known issues: Sometimes the NPC whore jobs stucks, use Cheat manager to kill the NPC whoring quests. Sometimes the NPCs do not recognize that a bed is occupied by you. MEPAuction Category Main Start Keyword, triggered by other quests or ask auctioneer API MariaAuctionKeyword Ref1=seller (optional) Ref2=customer (optional) Status Playable In this quest the player will be auctioned off. It is sometimes triggered by other quests, eg. the master gets bored, the pimp is unsatisfied, punishment for a major crime after leaving the jail, slave training in slave school finished If you have installed SimpleSlavery.esp from this mod, all SimpleSlavery events are captured and driven by this quest. If the quest starts without a seller the player is escorted to the auction house. The player can sell himself to the auctioneer via dialog. Potential customers Managed NPCs Pimps (from brothels) Potential followers from the city of the auction house. Random NPCs from the city of the auction house. Known issues: There are some pathing issued when the auction guests are going home. MEPInterest Category Main Start Keyword, random encounters and manual offers (talk to NPC) API MEPInterestKeyword Ref1 = john Ref2 = second john (optional) value1 = 4711: free sex without dialog value2 = 1: free sex with dialog Status Playable This quest prepares a whore job - usually a john asks you for a sex or torture job. It is mostly triggered be encounters when a NPC considers you a whore and you are in a whoring location. But sometimes it is also triggered by your pimp if he finds a john for your. If your john considers you a slave you cannot reject. If you reject and your pimp is nearby it can lead to punishment. MEPJob Category Main Start Keyword API MEPJobKeyword Ref1 = john Ref2 = second john (optional) value1 = job type that was negotiated in MEPInterest value2 = bitmask : 1 = john will lead to sex, 2 = sex right here, 4 = forced BDSM, 8 = free job Status Playable This is the main prostitution quest and it is triggered by MPInterest or sometimes directly by your master. The success of a job depends on the time spent for sex. If you fast forward the sex scene to much the job will fail and the john won't pay. If you are not a free prostitute your master or pimp may punish you. If you are a free prostitute and doing a job in a tavern the job may gets interrupted by the innkeeper. You should ask the innkeeper before and if he accepts whoring in his tavern he wants a cut and he takes the payment from your johns. Ask the innkeeper for your cut. Every john remembers your meeting and humiliate you with vulgar remarks Known issues: Sometimes the NPCs forget to re-equip their clothes. Use the cheat manager to reset them manually. MEPPayment Category Main Start Keyword API MEPPaymentKeyword Ref1 = john Status Playable After a whore job the Payment quest starts. Depending on the outcome of the job (john satisfied or not) different things will happen. If you are a free prostitute you receive the payment. If you are a free prostitute in a tavern, the innkeeper receives the payment. Otherwise your master or your pimp receives the payment. If you are not a free prostitute and the john is not satisfied your master or your pimp will punish you. If you are not a free prostitute and a new john asked your master or pimp for a job during a running job he immediately triggers a new whore job. MEPPriestess Category Main Start Talk to Senna in the temple of Dibella in Markath Status Playable If you want to become a temple whore of Dibella go to Senna and ask. She gives you a task and if you have fulfilled it you go back to Senna for the initiation rite. You will receive special clothes - especially a flower circlet. If you wear this circlet you are recognized as a temple whore. As a temple whore you will not receive payment from your johns. MEPDogFollower Category Main Start Keyword, ask a dog or ask a hostler API MariaDogFollowerKeyword Ref1 = dog value1 = if != 0 then player becomes slave of the dog value2 = if != 0 then the dog will initially rape the player Status Playable Beast functions are only enabled if you have enabled beast animations in Sexlab. You can ask any dog to follow you. As long as you don't ask the dog for sex nothing special happens. If you asked your dog more than 3 times for sex he will become your master (cheat = setstage MEPDogFollower 20). As your master he will rape you whenever he wants If you had sex with your dog more than 6 times he forces you staying naked (cheat = setstage MEPDogFollower 21). If you have defined a DogSlave cat outfit it is equip and whenever you un-equip one part of the outfit he forces you to re-equip it. If you had sex with your dog more than 9 times he forces you crawl (cheat = setstage MEPDogFollower 22). If you wearing a DogSlave cat outfit you are recognized as a dog slave. You can ask any hostler for a dog and you can convince him to give you a dog for free - but you immediately start as a dog slave. MEPPimp Category Main Start Keyword, ask managed NPCs or potential followers, or ask anyone while kneeling API MEPPimpKeyword Ref1 = new master or pimp value1 = if 1 then player becomes slave, otherwise a whore Status Playable This is the major quest, the NPC will fully take over the control over you. If he is only your pimp he just take a major cut of your income and collects whore jobs for you. He sometimes triggers harmless quests to increase your notoriety. If he is your master almost every aspect of the game changes and he starts several tasks, most of them triggered by encounters. He has two major goals - earn much money and humiliate you as much as possible. Two factors controls his behavior - his actor value "mood" and his relationship rank to you. Most of your activities have an positive or negative impact on these factors. If the factors are really bad he will send you to slave school to teach you how to obey or he will sell you. The only way to get free again is the dead of your master, or you might find a potential follower who buys you. MEPSlaveTraining Category Main Start Triggered by other quest or ask slave trainer Status Almost playable, work in progress You are treat as scum in a cage. Every hour (or press Escape) a new (training) session is started, sometimes people from the current city visits the training. The visitors remember seeing you in the school and humiliate you verbally. Some sessions end up with player execution. The school finishes with player execution, player sellout to an NPC or slave auction. Submitter zaira Submitted 04/12/2020 Category WIP / Beta Requires ZaZ Animation Pack 8, Sexlab, Devious Devices Assets Regular Edition Compatible No  
  5. Damsels in Distress - SE (2) - The Caged Rose View File A very merry Hallow's Eve to you all, today I'm bringing you another not-spooky installation of Damsels in Distress. ESL Flagged. This mod adds a Brothel to Whiterun Hold, and not just any Brothel but an Underground Slave Brothel. Hidden beneath the old burned out house in the plains of Whiterun, the one that everyone knows, is a new dungeon full of sex slaves and their villainous captors. This mod gives you a plethora of options in how to interact with this shady whore dungeon, whether it be simply enjoying the service provided or taking down the owner and setting the poor girls free. Become their savior or their new master, I present to you these soft, shackled, warm bodied choices. I just released this mod, please tell me if it works, I very well could have forgotten something important. Features 6 Enslaved Harlots to fuck. 6 Enslaving Criminals to fight. 3 New Followers amidst them all. 1 Purchasable. 1 Spineless. 1 Kinky, Submissive, but still Tough. 8 Marriage Candidates, all Bachelorettes. The ability to Conquer and take Possession of the Brothel, set the Slaves free, or leave them in the Slaver's hands. The ability to fuck a Slave into submission. The ability to intimidate the Bouncer, or just fuck her senseless. Sampling the girls for free if you own the place. AND MORE! Also ESL Flagged. Planned Features Optimizations Seeing if I can fix the Animation Tags The ability to train Anta as a follower to your taste. A Rumor to direct players towards the Brothel Requirements SexLab Framework Zaz Animation Pack 8.0+ KS Hairdos Disclaimer Again, I just released this mod. I hope I didn't forget anything. Also the quest for this mod is fairly complicated and offers you many options for different "endings" and some combinations might break. I tried to squish as many bugs and issues as I could but I can't promise I found them all. I'm not going to hold your hands this time about what you can and can't do with this mod. You might miss some features but I want to preserve the mystery, searching, and discovery somewhat. Also don't recruit a follower then uninstall the mod they belong to, you will break your game as it still thinks your follower slot is taken. Enough spiel, please let me know what you think. I thank you all for your patience. How to Start Go to the burned down house in the Whiterun Plains... Damsels in Distress Submitter Pyreite Submitted 10/31/2022 Category Adult Mods Requires SexLab Framework, Zaz Animation Pack 8.0+, KS Hairdos Regular Edition Compatible No  
  6. Version 3.3.1

    81,859 downloads

    Introduction: This mod is an extension to and heavily inspired from PAHE for Skyrim. If you enjoy DoM and use it regularly, remember to fill in the poll on my patreon and post any suggestion you might have there or in the support thread. https://www.patreon.com/posts/welcome-poll-69591050 Here is a short list of what this mod adds to Pahe: - Personality traits for all unique NPCs and slaves. Personality traits make some slaves more receptive or resistant to training. As a consequence, training can be much slower than Pahe (but this can be adjusted in the DoM MCM menu) or much faster if you pay attention to their weaknesses. - More slave moods: On top of neutral, angry, afraid from PAHE, DoM adds scared, terrified, sad, ashamed, shocked, broken, loyal, inlove, depressed and jealous - New means to train slaves: force strip, force to masturbate, praise, insult, threaten, promise body inspection, check value, drink potion, drink alcohol, spells, slap... - Hotkeys and wheel menus for quick access to slave actions. - Slaves can turn aggressive toward the player, and followers will react. - Make your own gang of slavers to whip your slaves or escort your slaves to your slaver den. Diary of Mine adds personality traits for all unique NPCs and PAH faction actors. A non-voiced dialogue line "Let's have a serious talk" is added to actors where the player can ask them about their personality and their feelings. Traits are based on the HEXACO personality model used in sevetal psychological studies. There are 6 personality traits linked to 6 feelings. For PAH slaves, feelings will change depending on emotions and training. Traits can also change but at a much slower pace. For other NPCs, traits and feelings are constant. In this case feelings correspond to their general feelings in life. I also added 6 physical and psychical facets acting as emotion filters, so an actor can be calm but physically extremely sensitive. See the personality system section below for more details. What to download? SE IMPORTANT NOTICE: Most stable version for SE is 2.12.2 to be used with PAHE 8.1.4. Development version is 3.3.0 and above, to be used with PAHE 8.1.6. LE IMPORTANT NOTICE: For LE use version 2.12.2 with PAHE 8.1.4. Development version is 3.3.0 and should be used with PAHE 8.1.5. Older versions: PAHE 8.1.6 should be used with version 3.3.0 and above. PAHE 8.1.5 should be used with version 3.2.x. PAHE 8.1.4 should be used with version 2.11 to 3.1.6. PAHE 8.1.1/8.1.2 should be used with DoM 2.9, PAHE 8.1.0 with DoM 2.8 and 2.7, PAHE 8.0.9 with versions 2.6 and PAHE 8.0.7 for 2.5 and 2.4. Description: The mod will add one new topic for all unique NPCs "Let's have a serious chat" where you can ask them about their personality and their feelings. For PAHE slaves this same topic will give you more information. When asking a slave traits, the slave resistance and sensitivity to emotions and punishments will be quoted. As for the feelings they will be expressed in a very strong way and will vary depending on the slave training level. Two other topics, only for PAHE slave, "Listen to me, slave." and "Come here, slave" are available with different options. Those options are for roleplaying purpose. They often make use of animations and offers new way to train the slave or boost the training process. See below for a complete description. DoM also adds potions and spells to help the process of training slaves. There are four bewitching potions and they are all craftable from the bewitching alchemy bench found in Drelas' cottage : Love potion, mind breaking potion, lust potion and lash potion. Drelas has been doing business with the occupants in Fort Greymoor, with someone from the fort providing the base ingredients for the potions. Unfortunately the last shipment never arrived, and Drelas feels he might have been betrayed. He is very anxious and might attack on sight any unexpected visitor. See Installation below for a list of recommended mods. Quest: To discover the mod's use of potions, spells and family relationships, you can try the small quest to retrieve Olava's niece. Meet Olava in Whiterun and ask her about what troubles her, she should be on her bench around 10am. Note on hotkeys and menu wheels: To speed up the training process and avoid too much dialogue navigation, hotkeys and menu wheels are available for most commonly used commands. There are 6 menu wheels assigned to hotkeys with alternative available when pressing hotkey + modifier key (default modifier is SHIFT). Wheel keys mapping can be changed in MCM menu. The wheels are as follow (starting 3.2.2): Order wheel (mapped to 'Y', alternate is info wheel) = Inventory, follow, wait, fight, pose, maid, order. Info wheel (alternate is order wheel) = Personality, stats, respect, silence, tie, bag. Abuse wheel (mapped to 'U', alternate is training wheel) = Punish, threaten, choke, example, praise, promise, flatter, comfort. Training wheel (alternate is abuse wheel) = Clothes, rape, sex, orgasm, display, kiss, inspect, masturbate. Group order wheel (mapped to 'G', alternate is group abuse wheel) = Group respect, follow, wait, fight, pose, kneel, attention. Group abuse wheel (alternate is group order wheel) = Group clothes, display, masturbate, silence, threaten, promise, tie, bag. Hotkeys can be assigned in the DoM MCM menu, in the Hotkeys page. Holding SHIFT while pressing a hotkey will call the alternative if listed. By default keys are not mapped. The following commands can be mapped to a key: Abduction (alternate is do favor) - This works on free actors only, it has a chance to fail but will be easier when sneaking and never fails on sleeping actors. Do favor (alternate is abduction) - Will tell slave to use furniture or object. It has a chance to fail if slave is not submitted or terrified. Open slave inventory (alternate is allow/disallow orgasm) Allow/disallow orgasm (alternate is open slave inventory) Put slave in bag (alternate is take slave out of bag) - Only works on PAHE slaves, allows for a smooth walk in crowded town as the slave will not be able to call for help or runaway. Take slave out of bag (alternate is put slave in bag) - Works when carrying a bag or when crosshair is on bag. Rip-off clothes (alternate is strip) Strip slave (alternate is rip-off clothes) Kneel to master/mistress (alternate is stand in attention) - Order all slaves to kneel, if they can move. Stand in attention (alternate is kneel to mistress/master) - Order all slaves to stand arms behind back and look at mistress/master, if they can move. Set example (alternate is punish unrespectful slave) - Will grab a slave and do a public humiliation to set an example for all slaves. Punish unrespectful slave (alternate is set example) - Will choke a slave and punish for not being respectful. If slave was respectful, nothing happens. Praise slave (alternate is scold slave) Scold slave (alternate is praise slave) Personality traits verbose description (alternate is numerical) - This works for slaves and free actors. Personality traits numerical description (alternate is verbose) Training stats verbose description (alternate is numerical) - This works for slaves, free actors will display their feelings. Training stats numerical description (alternate is verbose). Slave statistics (alternate is slave mood) - This works for slaves and for any actor who has already been submitted at least once. Slave mood (alternate is slave statistics) - This works for slaves and for any actor who has already been submitted at least once. SHIFT is the default modifier key and can also be changed in the MCM hotkey menu. Note for developers (keywords): DoM is aware of the following keywords, include them in your clothing mod or use KID to propagate them to your favorite mods, ClothingPoor: this is a Skyrim keyword describing degrading clothes used on laborer slaves. Slaves from a laborer family might not consider them degrading. ClothingRich: this is a Skyrim keyword describing fancy clothes used on favorite loyal slaves. Most slaves will consider them positively. ClothingSexy: this is a DoM keyword describing fancy and sexy clothes used on slaves. Well trained slaves will consider this positive, while others might consider them degrading. ClothingShame: this is a DoM keyword describing humiliating clothes used on sex slaves. All slaves, including well trained ones will always consider them degrading. EroticArmor: this is a Sexlab Aroused keyword. Behave as ClothingSexy. zad_Property_Humiliating: this is a Devious Devices keywork. Behave as ClothingShame. ClothingJewelry, ArmorJewelry, JewelryExpensive and ClothingRing: these keywords are used when deciding which items to strip, when stripping jewelry is on. Those keywords are also used to evaluate gifts value. ClothingUnderwear, ClothingPanties, ClothingLingerie, ClothingBra, FemalePanties, Underwear, Panties, Lingerie and Bra: these keywords are used when deciding which items to strip when stripping underwear is on. ClothingHeels: this keyword is used when deciding which items to strip when stripping heels is on. New dialogues for NPC: Dialogue branch "Let's have a serious chat": "What kind of person are you?": Will give you information on the NPC traits. If the NPC has highest relationship rank with player, they will also disclose more personal traits (similar to a slave, see next section). "How are you feeling?": Will give you information on the NPC feelings. Their feelings will most often be in the average and they will simply reply "I am ok. I am a free person". Any other answer reflects a sensitivity or resistance to basic emotions, a useful information if you plan to enslave this character. Their feelings towards the player will also be displayed according to their relationship rank. "What kind of person are you, exactly?": NPC traits with numbers. "How are you feeling exactly?": NPC feelings with numbers. "I have news from someone dear to you": If the actor is a family member of one of your slave and the slave is nearby, you'll be able to ask for a ransom to free the slave. "I could use someone like you.": Recruit this NPC in your gang of slavers. This option appears once you have asked the NPC "What kind of person are you?" and only if his/her honesty and open mindness are sufficiently low. NPCs in love with you can also be recruited with this dialogue option. New dialogues for PAH slaves: Dialogue branch "Let's have a serious chat": "What kind of slave are you?": Will give you information on slaves traits and sensitivity/resistance to different emotions, including sexual sensitivity and trainer abilities. "How are you feeling, slave?": Will give you information on the slaves training level and list their friends. "How are we treating you, slave?": Will give you the slaves status, with their number of punishments and available punishment reasons. "Enjoying your slave life?": Will give you the slaves mood with hints on how far they are from shock, broken, loyal and inlove moods. "What kind of slave are you, exactly?": Slave traits with numbers. "How are you feeling exactly, slave?": Slave training stats with numbers. "I might have a better job for you.": Promote slave to slaver status. This option will appear once a slave is "loyal" or "inlove". Slave must be well trained for this to succeed, others might just take the opportunity to run away. "You're a slave now, the old you is dead. I want you to forget your past!": For slaves not cleaned during capture (See debug options in MCM menu) this will clean all the factions from the NPC except PAHE and DoM factions. "Someone has ordered your death, but I'm sparing you. You're a slave now, my slave.": For slaves not cloned during capture (See debug options in MCM menu) this will force the NPC to die and then clone it into a slave. "The law is the law and slaves have no rights": Will clear the crime faction for this slave. Any call for help from the slaves after that will not trigger any reaction from other actors. Dialogue branch "About your duties as a slave": "You are not allowed to wear any clothes": Will set slave to naked mode. "You will call me mistress/master when you address me!": Will force the slave to use the fully respectful dialogues when reacting to DoM dialogues. There is a chance the slave will fail to call the player master/mistress, triggering a "not_respectful" punishment reason. "From now on you will only open your mouth when I tell you. Understood?": Tell slaves to stop expressing their feelings randomly when you are around. They might not be able to refrain though and you can punish them for that. A dialogue choice to stop this behavior will become available. "You're in charge of cleaning the mess in here": Will set slave to house keeping mode. Dialogue branch "Listen to me, slave": "I have something nice to tell you": Offers up to 4 dialogue lines to praise the slave according to past actions. "I have something important to tell you": Offers 3 lines to flatter and 3 to insult the slave. Flattering can be "sexy" (train anger and submission) "romantic" (train anger and respect) and "praising" (train anger and resignation). Insulting can be "sexual degrading" (train resignation and humiliation), "lowering self esteem" (train resignation and respect) and "scary" (train resignation and fear) "You're a slave now, listen to me!": Threaten slave against running away, crying, not posing, ... One dialogue option for each reason. See "training tips" below for more reasons. The 12 options for threats are split in 3 dialogue lines. "You'd better do what I say...": Promise freedom, money, kindness or pain to your slaves in exchange of their cooperation. Promises give a small boost in training at game update and can lower training when the slave stops believing in them. Promises might also have an effect on the effectiveness of the abuse. "You have been a good slave": Praise slave for last action: pose, sex, being in bondage without struggling... Try not to use it on fresh slaves or doing without reason, or they will just think you are making fun of them. For shocked slaves this can help them recover even if praising for no reason. "You have been a bad slave": Try to scold slave for current reason with a small bonus in respect training as slave is grateful for not using pain punishment. This can be more efficient than physical punishments, depending on slave's personality, but also for well trained slaves. "We need to set an example": Will do a public scolding of the slave. Scaring all witnesses, especially friends. Dialogue branch "Come here slave!": "It's time for some punishment!": Offers up to 4 dialogue lines to punish the slave for one past action. Choosing one of the dialogue will trigger pain punishment or telling off, depending on the MCM toggle. "Let's rip your clothes off!": Plays animation to rip clothes off from slave. Slave might get shamed and will receive humiliation training. "Let's check how much you're worth!": Force slave into sexy pose and gives an estimation of the slave value in gold. Played animation depends on the slave resignation and humiliation levels. Slave might get shamed and will receive resignation training. "Time for a body inspection": Plays a body check animation with a choice between front, behind or laying down. Played animation depends on the sensual and sexual traits of the slave. Slave might get shamed, aroused and will receive submission training. "Touch yourself!": Forces slave to masturbate with a choice between standing, kneeling or laying down. Played animation depends on the slave submission and humiliation levels. Slave might get shamed and will receive vaginal training. After sometime masturbating, slaves might get aroused and receive a boost in sex training. Aroused state will cause the slave to blush. "You call that masturbating? Try harder!": Only available for masturbating slaves. Gives a higher chance to get aroused for some slaves. "Kneel in front of your mistress/master!": Order this particular slave to kneel in front of player. "Stand in attention!": Order this particular slave to stand arms behind back in front of player. "Drink this potion, ...": Orders the slave to drink a bewitching potion(love, lust, mind break or pain potion) from their inventory or the player's. The dialogue lines are only available if a potion of this type is in inventory. "You need to loosen up, have a drink", will force the slave to drink alcohol from their inventory or from the player's. The alcohol effect is not immediate but will be at maximum after 1 hour game time. "Do me a favor slave": Tell slave to use a furniture or object. Equivalent to "Ok slave"->"You're going to do something for me" but uses DoM logic to compute success rate instead of PAHE's. "Stop whatever you're doing!": Intended for debugging purpose, this option is intended to reset the slave or the player in case the animation went wrong. Dialogue branch "I though I told you to call me master/mistress!": For slaves failing to call the player mistress/master, will start a choking animation with special anger training bonus. Dialogue branch "What's wrong with you?": Only for sad, depressed, shock or crying slaves. Allows you to comfort (raise respect), guilt (raise anger training), insult (raise a bit of both anger and respect training) or sex (raise a fixed amount of respect independently of personality) your slave. For loving slaves you can also threaten them to send them to the slave market for a boost in humiliation. Dialogue branch "Best chair ever!": For slaves posing as chairs, allows the player to sit on their back. Dialogue branch "Come follow your master/mistress": Take a slave assigned to a slaver back at your service. Dialogue branch "Go with your trainer now!": Force slave to run to his/her mistress/master. Dialogues for your slavers: Dialogue branch "Let's talk about the slaves.": "Teach your slaves to fear the whip!": Slaver will start punishing his/her slaves starting with the ones with lowest training stats. "This place is your base camp.": Set the slaver base camp. "Got to your camp and wait for more orders": Slaver will travel to his camp with his slaves and wait there. "I want you to take care of a few slaves": After choosing this option, go and see the slaves you want to assign to this slaver and choose the dialogue option "Report to your new trainer". "Your merchandise is ready. You are all set": Slaver will stop taking in new slaves. "I want you to hand over all your slaves": All slaver's slaves will come back at your service. "Which slaves are you taking care of": Slaver will list his/her slaves. "Gather all your slaves": Force all slaver's slaves to follow him/her. Dialogue branch "I need you to do something for me.": "Follow me.": The slaver will follow you. Slaver's slaves will also follow you if you ask her/him to gather them. "Wait here:": Slaver will wait here. and eventually sandbox. "Guard this area": Slaver will wait here, walking around the area. "Fight for me and protect the merchandise": Slaver will join player in fights "Don't fight, focus on your task": Slaver will not assist player in combat. Slaver can still be attacked by hostile creatures and might join the combat in this case. Dialogue branch "I need you to carry a few things.": Access the slaver inventory. Dialogue branch "I don't need your services anymore.": Slaver will be dismissed. Some will hang around the place, while others will go back to their normal life. Slaver's gear: There are a few slaver gears scattered around Whiterun (Fort Greymoor, Drela's cottage and Olava the Feeble's house). New potions for the player to craft. Those options should be given to slaves and then the slave should be ordered to drink it for them to be efficient. Bewitching alchemy bench is a new bench which can be used to craft special potions for slaves. The potions are described below. Love potion to force a slave mood to "in love" Mind bearking potion to force a slave mood to "broken" Lust potion to alter a slave personality towards more sensuality and sex sensitivity. Lash potion to alter a slave personality towards more sensitivity to pain. New spells to learn. Those spells are primarily for testing purpose, but can be included in your game play if you are a heavy magic user. Boost persona is a spell to increase the personality traits (move them toward 100) of a slave. This spell also works on non-enslaved NPCs. Shrink persona is a spell to decrease the personality traits (move them toward 0) of a slave. This spell also works on non-enslaved NPCs. Boost persona is a spell to restore the default personality traits of a slave. All progress made through PTSD, orgasms and training experience is lost. This spell also works on non-enslaved NPCs. Love Charm is a spell to force a slave mood to "in love". This spell also works on non-enslaved NPCs by changing their relationship status with the player to lover. Distress Charm is a spell to force a slave mood to "shock". New enchantment for weapons. Some already enchanted weapons can be found. Spellbound for one or two handed weapons will turn any NPC into a slave on hit. Males and females can be set to protected/unprotected in the MCM menu. Spellbound for bows as above but for shooting weapons. Feelings and training: This mod adds to the slave training stats from PAHE, 2 new stats: humiliation and resignation. Humiliation is increased by shaming the slave and the slave will feel more and more degraded. Resignation is increased by making the slave sad, making the slave feel hopeless. Resignation replaces the old PAHE submission stat for all non-sexual orders, submission now covers the sexual obedience only. This total of 6 training stats is complemented with 6 secondary training stats. Training stats: Submission, Fear training, Humiliation, Anger training, Resignation, Respect training Secondary training stats: Vaginal, Combat, Oral, Pose, House and Anal training For free NPC, sensitivity to training stats are expressed as feelings: Feelings: Docile/Defiant, Nervous/Relaxed, Humble/Proud, Guilty/Innocent, Sad/Happy, Victim/Free spirit Hence, when asking NPC about their feelings if they answer they are naturally defiant it would mean it would be harder to train them submission. Personality traits: Training stats can be affected by 6 main emotions created by the player through punishments. The emotion will have an effect on the feeling (training stat) depending on the slave personality. The slave personality is defined using the HEXACO 6 traits model (Honesty, Emotionality, eXtraversion, Agreeableness, Conscientiousness and Openness to experience) with 6 facet modifiers (Wilpower, Toughness, Sensuality, Submissivity, Boldness, Smartness). Notice the color code expressing links between stats, traits, emotions, ... Main training Secondary training Feeling examples Feeling Linked emotion Personality facet Main abuse type Submission Vaginal Is my life threatened? Obedient Pain Humility = Honesty - Wilpower Physical and sexual Fear Combat Can I fight back? Powerless Fear Fearfulness = Emotionality - Toughness Psychological Humiliation Oral Noone should ever know! Degraded Shame Composure = eXtraversion - Sensuality Sexual Anger Pose Is it my fault? Guilt Stress Forgiveness = Agreeableness + Submissivity Physical Resignation House Can I escape? Hopelessness Sorrow Prudent = Conscientiousness - Boldness Physical and psychological Respect Anal Am I worthless? Low self-esteem Discipline Unconventional = Openness + Smart Psychological and sexual Stockholm Syndrome PTSD events How do I survive? Denial Love X All For example honesty and wilfulness influence how fast obedient feeling also called submission stat will be affected by the pain emotion. Or if you want to train your slaves anger management, submerge them with stress with physical punishment (with a valid reason or it will be counter-productive), this will make slaves believe everything happening is their fault, thus growing the guilt feeling. This is for direct connections only as more complex relations exist. Facets traits help define the corresponding personality trait further. A shallow and smart person will be conventional and calculating. While a kind and sadistic person might be a good listener when the evening starts, he/she might reveal a very different personality when taken to the bedroom. Facets also act as emotion filters, hence a tough person will be less sensitive to physical punishment and a sensual person will be more sensitive to foreplay. Stockholm Syndrome is special as it needs all other stats to build up as well as the extra hidden stat denial. Denial occurs, usually after a few PTSD events, when the slave starts to deny any abuse really happened, seeing the world through the abuser eyes as a survival mechanism Personality traits evolution: Personality traits can evolve during the life of the slave or slaver. This feature can be disabled with a toggle in the Debug page of the DoM MCM menu. Events triggering an evolution of the personality traits are: Shock: When the slave enters the shock mood, there is a chance, depending on the Trauma modifier of the slave, for increasing emotionality, and decreasing agreeableness and extraversion. Orgasm: Every time the slave gets an orgasm, submissivity, sensuality and openness will increase. Training: Every time a slave (in HSH) or a slaver successfully trains a slave, submissivity, openness and honesty will decrease, and boldness will increase. House master: Everytime a house master (in HSH) oversees a slave's training, honesty, openness and agreeableness will decrease and smartness will increase. Moods: Moods are also linked to personality traits (same color code). When captured a slave will choose first reaction according to their personality from the three moods in bold: anger (fight) afraid (flee) and terrified (paralyzed). Subsequent mood swings will depend on the way the slave is treated. The effectiveness of abuse depends on the mood and the punishment type. This is summarized in the table below: (assume factor is 1.0 if not mentioned) Description Sex Rape Pain Scold Praise Neutral Assessing the danger 0.5 0.5 - - - Afraid Ready to run away 1.6(vaginal) 0.8 1.2 - - Terrified Paralyzed by fear, shame and sadness 1.6(vaginal) 1.2 0.8 - - Scared Probably too scared to escape 1.6(vaginal) - - - - Ashamed Slave is full of shame, easier to get aroused 2.0 1.5 - 1.5 1.5 Angry Hates you and is planning an escape 1.6(anal) - 0.5 1.5 0.5 Sad Full of despair, could use some comforting 1.6(oral) - 1.5 0.5 1.5 Broken Obedient through sadness and fear - - - - - Shocked Paralyzed by the amount of abuse 1.5 - 0.5 0.5 0.5 Loyal Survival means being on your side - - 2.0 2.0 2.0 Inlove Same as loyal, plus sexual bound 2.0 2.0 - 2.0 2.0 Depressed/Jealous In love but could use some comforting 3.0 0.5 0.5 3.0 2.0 0.5 0.5 3.0 3.0 0.5 Emotions: When asked about their personality, slaves will show their weaknesses and resistance to various emotions, punishments or tasks. As summarized in the "Personality traits" table, each of the 6 personality traits is linked to a basic emotion (and the corresponding training stat) and eventually other mechanisms (not directly linked to training stats). Each personality as 6 facets, they are listed below by their name in the mod and their facet names in parenthesis: Honesty is linked to Pain/Submission (Humility) and: Trauma (Sincerity): Used to determine the intensity of the trauma and the effect on personality traits. Peacefulness (Modesty): Used to determine how fast slaves recover from their emotions and punishments. Training (Opposite of Sensitivity): Used when training other slaves. Greed (Opposite of Greed Avoidance😞 Used to determine response to gifts. Crime lord (Opposite of Fairness): Used for HSH taskmasters. Emotionality is linked to Fear/Fear training (Fearfulness) and: Pressure (Panicky): Used when slaves try to escape and trip while running away and by depressed mood. Love (Sentimentality): Used when a slave is ready to take side with the master/mistress romantically Joy (Impressionability): Used for loyal/inlove slaves. Jealousy (Dependence): Used by jealous mood. Distress (Anxiety): Used when slaves are shocked to decide if a trauma should be registered. Extraversion is linked to Shame/Humiliation (Opposite of Self-Possession/Naivety) and: Energy (Liveliness): Used by depressed mood. Self-Esteem (Social Self-Esteem): used by depressed mood. Bondage (Opposite of Sociability): Used to determine the efficiency of training while in bondage. Pleasure (Social Boldness): Used to determine chance of arousal. Confusion (Opposite of Self-Control/Ingenuity): Used when slaves body gets pleasure while their mind is trying to fight it. Agreeableness is linked to Stress/Anger training (Forgiveness) and: Guilt (Gentleness): Used for reaction to rape and in psychological abuse. Anger (Opposite of Patience): Used to determine when slaves get angry at you. Pose (Flexibility): Drives the posing mechanisms Injustice (Empathy): Used to determine how much anger is built up when friends are punished. Unfairness (Opposite of Contentment): Used to determine the intensity of the loss in anger training, when punishing for no reason. Conscientiousness is linked to Sorrow/Resignation (Prudence) and: Scolding (Laborious): Used to determine the efficiency of scolding the slave. Combat (Diligence): Used for combat training. Comforting (Consideration): Used to determine how slaves respond to being comforted by their mistress/master. House cleaning (Perfectionism): Used for house cleaning training. Praising (Organization): Used to determine the efficiency of praising the slave. Open mindedness is linked to Discipline/Respect training (Opposite of Originality) and: Authority (Opposite of Independence): Used to determine how slaves respond to orders and show respect. Rebellion (Inquisitiveness): Used to select moods and for reaction to insults. Hope (Appreciation): NOT USED Manipulation (Opposite of Curiosity): Used to determine bonus for scold and praise dialogues. Imagination (Creativity): NOT USED Physically dominated modifiers: Anal/Oral/Vaginal: Used by sex training. Orgasm: Use to check for orgasm and consequences. Race bonus to personality traits: Race bonus is chosen according to the Elder Scrolls race descriptions, feel free to suggest changes. The race bonus N is a pseudo-Gaussian with 2*σ = N. When two numbers are quoted, the population is randomly cut in half with 50% having the 1st bonus and the other 50% the second bonus. Argonian = Gentle+10, Smart+10, Lively-20, Submissive+10 Breton = Lively+10, Wilful+10, Smart+10, Calm-10, Open-10, Tough-10, Submissive+10 Dark Elf = Calm+20, Smart+10, Lively-10, Sensual-20, Submissive-10 High Elf = Smart+20, Honest+10, Gentle-10, Open-20, Submissive-15/+5 Imperial = Thorough+10, Open+10, Tough-10, Calm-10, Submissive-10/+10 Khajitt = Lively+20, Wilful-20 Nord = Tough+10, Honest+10, Bold+10, Lively-10, Thorough-10, Open-10, Submissive-5/+15 Orc = Tough+20, Wilful+10, Lively-10, Gentle-20, Submissive-20 Redguard = Tough+10, Bold+10, Thorough-10, Open-10 Wood Elf = Lively+20, Sensual+10, Smart+10, Tough-10, Bold-10, Open-20, Submissive+20 Special bonus depends on the condition of the NPC and is applied on top of race bonus. No traits can be below 0 or above 100. Elder = Honest+10, Calm+10, Lively+10, Gentle+10, Thorough+10, Open+10, Bold+10, Wil+10, Sensual-30 Vampire = Tough+20, Wil+15, Bold+10, Thorough+5, Honest-5, Smart-5, Gentle-10, Lively-15, Open-20 Occupation bonus depends on the occupation and job of the NPC. More than one can be applied. Artisan = Thorough+10, Wil+10, Smart-5, Sensual-5 Bard/Apothecary = Honest-5, Lively+10, Gentle+5, Thorough+5, Open+10, Smart+10, Sensual+5, Tough-5, Submissive-25/+25 Beggar = Honest-10, Calm-10, Lively-10, Gentle-10, Thorough-10, Open-10, Bold-10, Wil-10, Smart-10, Sensual-10, Tough-10 Court employee = Honest+10, Gentle-5, Thorough+10, Wil-5, Smart+5, Sensual+5, Tough-5, Submissive-10/+10 Criminal = Honest-15, Calm+15, Lively-5, Gentle-10, Thorough+5, Open-15, Bold-5, Wil+5, Smart+5, Sensual+10, Tough+5, Submissive-20/+20 Fighter = Calm+5, Gentle-5, Thorough+5, Bold+5, Wil+5, Smart-10, Sensual-5, Tough+10 Inn employee = Honest-5, Calm-5, Lively+15, Open+5, Bold-5, Wil-10, Smart-5, Sensual+5, Tough-5, Submissive-10/+10 Laborer/Farmer/Miner = Honest+5, Calm+5, Lively-5, Thorough+5, Open-10, Wil-5, Smart-10, Sensual-10, Tough+5 Merchant = Honest-10, Lively+5, Thorough+10, Open+5, Wil+5, Smart+5 Noble = Honest-5, Calm+5, Lively+5, Gentle-5, Thorough+5, Open-5, Bold-5, Wil-5, Smart+5, Sensual+5, Tough-5, Submissive-5 Outlaw = Honest-15, Calm+10, Lively-5, Gentle-15, Thorough-15, Open-10, Bold-5, Wil+5, Smart-10, Sensual+5, Tough+15, Submissive-10/+10 Woodsman = Lively-20, Thorough+5, Bold+5, Wil+5, Smart-5, Sensual-15, Tough+15 Class bonus is applied last and can reinforce further the occupation bonus, only one will be applied. Archer = Calm+15, Lively-5, Wil+5, Tough-5 Warrior = Honest+5, Open-5, Gentle-5, Bold+15 Barbarian = Calm-5, Lively+5, Open-5, Tough+15 Wizard = Calm-5, Open+5, Smart+15, Tough-5 Conjurer/Sorcerer = Honest-5, Calm-5, Bold+5, Smart+15 Warlock = Calm-5, Thorough-5, Smart+15, Tough+5* Priest = Honest+5, Open-5, Wil+15, Sensual-5 Shaman = Honest-5, Thorough+15, Open-5, Sensual+5 Bard = Honest-5, Lively+15, Gentle+5, Thorough-5 Assassin = Honest-5, Calm+15, Gentle-5, Thorough+5 Rogue = Honest-5, Open+5, Smart+5 Scout = Gentle-5, Thorough+5, Open+5 Ranger = Honest+5, Lively-5, Open+5 Blade/Vigilant = Honest+5, Open-5, Wil+5 Guard/Soldier = Honest+5, Smart-5, Tough+5 Bandit = Honest-5, Lively+5, Open+5 If you find a unique NPC with unfit traits, send me a message so I can set their personality, or create a json file taking example from those in "SKSE\Plugins\StorageUtilData\Diary Of Mine\*.json". Training tips: If you use Slavers or HSH to train your slave, choose your task master/mistress and trainers wisely as they might have a big effect on the amount of training you will get. Make sure to use dishonest and smart slaves for taskmistress/masters and dishonest and dominant trainers. Secondary requirements for taskmasters/mistresses are low openness and low kindness. Secondary traits for trainers are not open-minded and bold. You can ask slaves "What kind of slave are you?", if they are good trainers or good taskmistress/master they will tell you. Trainers and taskmistress/master (from HSH or if they are one of your slavers) learn from their job and will have their traits altered for every time they train a slave. HSH training increases every 24h in a well run house, or every 2 days if there is no taskmistress/master. Sex training can be very slow if not done right. There is a bonus for the slave's mood, highest bonus is for in love, then ashamed, then shocked. otherwise, the type of training should be adapted to the slave mood, there is a bonus for doing anal on angry slaves, oral on sad slaves and vaginal on scared slaves. Use the dialogue "Touch yourself" to prepare a slave for sex training, it might shame them plus you will get a bonus for arousal. Naked slaves or wearing degrading clothes will be more prone to being ashamed. A good practice is: strip, force to masturbate, wait for arousal and sex. For other training stats, to help you get started you can focus on small punishment reasons like, Reasons for punishment: "cowering", "begging to stop", "covering self", "being angry", "crying" (same color code as above) Respect can also be raised using the "tell slave" option rather than punishment or through the "Come here slave" dialogue. While "no reason" can make the slave angry. More important reasons will have a bigger effect on training. More reasons for punishment: "no_sex", "didnt_fight", "refusing to strip", "running_away", "didnt_pose", "struggling", "not_respectful", "talking". Look for the corresponding notifications or the idles the slave uses to get a hint on what next punishment reason could be. Punishing tied, in bondage or posing slaves is more efficient. Punishing for "no reason" can make the slave angry and lower their anger training. Punishing a shocked or broken slave for no reason has no bad effects. Loyal and in-love slaves will also react less to punishment with no reason. If when starting a punishment "no reason" is reported you can keep hitting the slave until they cry, cower, beg to stop or become angry, the new reason for punishment will be updated at the end. Slaves get training bonuses when reaching broken, loyal and in-love moods. Punishing a shocked slave is always more efficient. Telling them they have been bad will have close to no effect, but praising them for no reason will try to comfort them with a hug and make them recover from shock. Changelogs: 0.9.x Beta release, many thanks to @CliftonJD for letting us start the project and helping us with all our silly questions. 1.0.x Traits and feelings for all unique NPCs and for slaves. Non unique NPCs are randomized to avoid capturing the same bandit over and over. Personality trait bonuses according to race, previous job and employer. Equipment change awareness: naked, allowed to wear an armor or a weapon, forced to wear degrading clothes or Zaz devices. 1.1.x Friendship between slaves. Friends can get sad or angry when a slave is punished. Slaves can decide to run away with their friends. Friendships are updated when player changes cell and only for the slaves in the same cell. Friends of dead slaves will get very angry at master/mistress (even if it was an accident) and friends of freed slaves will have their trust boosted. 1.2.x Praising slaves is now possible for owners believing in positive reinforcement. Punishing for the same reason twice in a row has more effect. Praise/scold can be more efficient than physical punishment if slave is sensitive to manipulation. 1.3.x More moods for slaves: sad, ashamed, shocked, broken and Loyal/In-love (see it as Stockholm syndrome). In addition to the usual ones neutral, angry and afraid. Slaves have facial expressions according to their mood. You can comfort a crying slave. A broken or in-love slave will always follow your orders. 1.4.x AYGAS and HSH integration. HSH trainer and taskmaster/mistress traits are taken into account, a mean and tough trainer should be better at this job. AYGAS slaves value depends on all training stats, it should be roughly half of the value you get through the "Check slave value" dialogue. Love, mind breaking, lust and lash potions, all can be crafted at the Bewitching Alchemy Bench. Normal alchemy bench won't work as you really need triskeles carvings and the pink fumes for it to work. Persona alteration spells. The more whipping the stronger the punishment. 1.5.x Slaves share their feelings with random comments. Frequency depends on their personality; A shy and calm slave will share less. Slaves masturbating have a chance of getting aroused for some time. They will blush if they are aroused and if you fuck them meanwhile you will get a training bonus. 1.6.x Threat system, used to warn slaves of not doing certain actions: running away, crying, stop posing, struggling... Running away slaves now have a chance to trip depending on their response to stress. You can get your slaves drunk. Mead and ale are easier to swallow but less effective than wine, brandy or rum. Drunk slaves are easier to subjugate and less prone to escape alone. On the other hand drunk slaves might be a bit too enthusiastic when seeing a friend trying to run away, and join them. In this case expect a lot of tripping. 1.7.x Slaves can experience orgasm when masturbating or after sex. Their brain will melt and their personality will change every time it happens. 1.8.x Text widgets for notifications. Thanks to @gooser for letting us use his text widgets from Apropos2. 2.0.x Slavers can join your gang and help you manage your slaves. 2.2.x Depressed and jealous moods for in love slaves. 2.3.x Debug options to enslave Unique NPCs without cloning and all NPCs without faction cleaning. Use the no-clone version if you don't want to have the Unique NPC death registered, thus allowing enslavement without breaking related quests. Add the no clean option if you want the NPC to remember their faction ranks (innkeepers, merchant, bards...). 2.4.x Player's enemy factions will be wiped no matter what. The crime faction is treated separately, keep it if you want slaves to remember their allies when yelling for help. Non cloned and non cleaned slaves will have extra dialogues under "Let's have a serious chat" to revert this, should you change your mind. 2.5.x Dialogues to "touch slaves", "body inspection" and "Set an example" make use of dual animations. 2.6.x Hotkey to bag a slave. Option for slaves to call for help and attack player. If the player hit the slave once, they calm down. 2.7.x Dialogue for selling back slaves to their family or friends. Slaves can be told to clean the mess in their current cell. Hotkey and dialogue to tell slaves to kneel in front of player. 2.8.x Dialogue branch "Entertain me slave" includes various poses: dance, play instrument, serve drinks, pose as chair... 2.9.0 Migration to PAHE 8.1.2 3.0.x New arousal system 3.1.x New posing system. Kiss slave option, like body inspection but nicer. 3.2.x Migration to PAHE 8.1.5 Disclaimer: I condemn physical and psychological violence of any form. This mod is intended as entertainment only. Any under-aged actor is forbidden from this mod. Status: yellow = started, red = planned House keeping slaves should be able to cook and bake. Deceive: promise to free slave in exchange of favor, then later don't. Add scenes for NPCs/slave interactions Slave/slave interactions: Planning against master/mistress, comforting each others, witnessing punishment, reporting bad behavior of other slaves, ... Quest idea1: "You have recently become aware some slaves might be planning to escape" Quest idea2: "You have recently become aware a few slaves might be planning something against you" Known bugs: suggestions welcome If the player gets stuck after an animation, try to equip a different weapon or use the "Come here slave" -> "Stop whatever you are doing" dialogue option for a reset. If the slave dialogue doesn't appear, wait for 5 minutes for Skyrim to sort out the options and the dialogues to appear. This will ensure next dialogue goes faster. If a slave can not be selected, wait 5 seconds for random dialogue to finish. Installation: Skyrim and required extensions: Skyrim SE or LE (this mod was not tested with AE) Update, Dawnguard, Dragonborn Essentials and recommended mods (ordered according to load order) are: SKSE USSEP Vanilla Script MicroOptimizations MuJointFix ConsoleUtil MoreInformativeConsole Fuz Ro D'oh UIExtensions (Wheel menu) JContainers PapyrusUtil Powerofthree Papyrus Extender Powerofthree Tweaks Mfg fix SkyUI FNIS Zaz (recommended is 8+) Sexlab PAHE SlaveTats My Home is Your Home PAHE (recommended version is 8.1.5) HSH (optional) AYGAS (optional) DoM (stable version is 2.12.2) voicepacks I tried to ensure compatibility with AYGAS, HSH and Slaver Spellbook, any bug report is welcome. Remember to run FNIS after installing the mod or no animation will be played. If you are using Skyrim LE, the installer includes a LE version from 1.5.0. Thank to CliftonJD. for providing the patch. Patch is provided as is, we do not have LE installed and can not test it further. If someone wish to update it to a more recent version, I will include it in the installer. Start from a clean save, wait 5 minutes, save, reload, wait 5 minutes, config your MCM mods, you should be good to go. I included a clean save at Fort Greymoor with Uthgerd as follower, you can start chasing bandits right away. If you prefer to use an old save, before installing: get back all your slaves, restrain them, save. Install DoM, reload, wait 5 minutes, reboot PAHE from MCM, wait 15 minutes in the same cell (this is important, if you start changing cells you might trigger friendship update and mess up the reboot), save, reload, wait 5 minutes, you should be good to go. I would suggest not to use magical slave collars for a better immersion. If your just captured slaves drive you crazy by constantly running away, it's a feature, use ropes and start training! Or just enslave actors sensitive to sorrow and with low willpower, those will have smaller chance to plan an escape. Requirements: Extensions: SKSE, UIExtensions, JContainers, Papyrus Extender, SkyUI PAHE obviously and its requirements, Sexlab, sexlab aroused and Zaz. SlaveTats if you want tears on sad and shocked slaves. Don't forget to reset Slavetats with MCM or it won't work. The download section Now included in the installer (or available in the forum) is a personality package to set Whiterun NPCs traits according to the lore, thanks to @Antiope_Apollonia. There is also a python script in the DoM Interface directory by @Jasmine92 for those who want to convert csv files into JSON. Not a requirement but highly recommended are @reedeonry voicepacks for DoM 2.6.2 and @Jasmine92 for DoM 2.9.0 (see link in download list): You might also be interested in @InsanityFactor guide: Acknowledgements: Thanks to all the teams who made this mod possible. Thanks to CliftonJD for all the help with coding, debugging and for allowing me to repack pieces of PAHE code. Thanks to DocClox for help with Slaver Spellbook patch. Thanks to Musje for allowing me to patch HSH and AYGAS code. Tears textures courtesy of Gooser from Apropos2 mod. tznvlw took care of the translation of the MCM menu. Animations, meshes, textures, voices courtesy of Leito, BaboInteractive dialogue, MiasLair/SexSlaves, xVAsynth, Sexlab and ZaZAnimationPack. Alluring Potion Bottles v3 by jbvw http://www.nexusmods.com/oblivion/mods/33531/? Celtick Alchemy lab from Autan Waspeez https://www.nexusmods.com/skyrim/mods/54109 Fomod installer version provided by Tiress. Thanks to Team TAL for their BDO & Overhit armor sets used in a few screenshots. Other armors by COCO and Ninirim. The harness is Venus Cage by Ninirim. Most NPCs by Botox for Skyrim. Characters in screenshots are from Botox SE. For material included in this mod, please refer to the creators pages for license or CC BY-NC-ND otherwise.
  7. Version 1.1.0

    3,543 downloads

    A very merry Hallow's Eve to you all, today I'm bringing you another not-spooky installation of Damsels in Distress. ESL Flagged. This mod adds a Brothel to Whiterun Hold, and not just any Brothel but an Underground Slave Brothel. Hidden beneath the old burned out house in the plains of Whiterun, the one that everyone knows, is a new dungeon full of sex slaves and their villainous captors. This mod gives you a plethora of options in how to interact with this shady whore dungeon, whether it be simply enjoying the service provided or taking down the owner and setting the poor girls free. Become their savior or their new master, I present to you these soft, shackled, warm bodied choices. I just released this mod, please tell me if it works, I very well could have forgotten something important. Version 1.1 moves the trap door to the outside of the ruined house. Only download it if you want this change. Features 6 Enslaved Harlots to fuck. 6 Enslaving Criminals to fight. 3 New Followers amidst them all. 1 Purchasable. 1 Spineless. 1 Kinky, Submissive, but still Tough. 8 Marriage Candidates, all Bachelorettes. The ability to Conquer and take Possession of the Brothel, set the Slaves free, or leave them in the Slaver's hands. The ability to fuck a Slave into submission. The ability to intimidate the Bouncer, or just fuck her senseless. Sampling the girls for free if you own the place. AND MORE! Also ESL Flagged. Planned Features Optimizations Seeing if I can fix the Animation Tags The ability to train Anta as a follower to your taste. A Rumor to direct players towards the Brothel Requirements SexLab Framework Zaz Animation Pack 8.0+ KS Hairdos Disclaimer Again, I just released this mod. I hope I didn't forget anything. Also the quest for this mod is fairly complicated and offers you many options for different "endings" and some combinations might break. I tried to squish as many bugs and issues as I could but I can't promise I found them all. I'm not going to hold your hands this time about what you can and can't do with this mod. You might miss some features but I want to preserve the mystery, searching, and discovery somewhat. Also don't recruit a follower then uninstall the mod they belong to, you will break your game as it still thinks your follower slot is taken. Enough spiel, please let me know what you think. I thank you all for your patience. How to Start Go to the burned down house in the Whiterun Plains... Damsels in Distress
  8. Bad End: Purgatory View File PURGATORY Expiate Your Sins This is a death alternative add-on for AAF Violate's Bad End feature. When you are killed by a Bad End, you will be transported to Purgatory, where you are given a choice: accept your fate and die permanently, or endure punishment before returning to the land of the living. Mod Features Creepy Atmosphere! Bondage! Torture! The Restless Dead! Absolutely not a hint of lore friendliness! This mod gives you a short quest in a small dungeon, culminating in some BDSM action, after which you will be returned to Sanctuary. There is an MCM to turn the mod on or off. Usage Enable the mod in its MCM menu Enable Fatal Bad Ends in AAF Violate's MCM under Mod Integration Options. You will only be sent to Purgatory if the Bad End is fatal. Background When I added the Bad Ends feature to Violate, I wasn't sure how people would react to the idea of a mod like this killing their character. So I only made the Bad Ends actually kill you if you were executed by high-level enemies, and even that could be turned off in the MCM. To my surprise, a lot of people asked for the option to make Bad Ends always fatal. So I added that option to the latest version of Violate. But then @WandererZero and I were talking about it, and we agreed that it would be nice if you had the option to respawn in the world afterward, rather than being forced to reload your save. We were inspired by Awakened - Immersive Respawn, which is another death alternative mod that lets you choose whether to respawn or stay dead. We liked the idea, but decided it would be way more fun if you had to endure some kinky torments before being let loose upon the living again. And so Purgatory was born. Notes and Future Plans The mod is pretty simple at this point, the focus for the initial release was making a cool looking environment and coming up with a reliable and aesthetically pleasing dungeon scene. All of the BDSM action is done via AI packages and scripting, instead of using animation files. This makes it really flexible; the scene randomly picks from two different restraints and four different torture implements, but we could add more and the mod would adapt to them. In the future we would like to expand the range of devices and punishments, and maybe add some other action like exotic sex animations. We are also looking into making this a real death alternative mod, which will send you to Purgatory regardless of how you die. Requirements AAF Violate, and all its requirements. Bad End Purgatory requires AAF Violate version 1.0 or higher. Gray User's Bad End Animations pack which is needed to trigger Bad Ending outcomes in Violate. The Nuka World DLC (DLCNukaWorld.esm) The Contraptions Workshop DLC (DLCWorkshop02.esm) Credits @WandererZero - concept and level design @EgoBallistic - scripting, scenes, etc @ZaZ - BDSM assets from ZaZOut4 (used with permission) Veav - assets from Skeleton Ball mod (used with permission) Crimsomrider - assets from Crimsomrider's Unique Furniture mod (used with permission) Submitter EgoBallistic Submitted 07/17/2019 Category Quests Requires AAF Violate, Nuka World, Contraptions DLC  
  9. ZaZOut4 [REPACK] View File This is a REPACK of ZaZOut4, brought to you by the AAF Team A few changes were made to avoid an array of issues that ended up being either annoying or outright ended up breaking some things like Skeleton or F4SE scripts. This is ONLY a repack. There will be no support by me for the mod itself. Requirements: Automatron DLC Wasteland Workshop DLC Contraptions Workshop DLC Vault-Tec Workshop DLC Advanced Animation Framework By @dagobaking (And all its requirements) Changes: Removed Skeleton Removed F4SE Scripts FOMOD for versioning in MO2 Added checks for the required 4 DLC's (Will not install if not present) BA2'd loose files Fixed Animations Fixed XMLs Credits: @CGi for making the repack itself Original mod by @ZaZ Fixed animations by @Maxie_Alice Fixed XMLs by @lee3310 0.0.3.3 repack update by @EgoBallistic Submitter Saya Scarlett Submitted 08/03/2021 Category Framework & Resources Requires Advanced Animation Framework, Automatron, Wasteland Workshop, Contraptions Workshop, Vault-Tec Workshop  
  10. View File Maria Eden - a forced prostitution and slavery mod Disclaimer: This mod often gets fuzzy because it allows to bind every NPC into complex quests - even those who are part of other running quests. If you keep this in mind and avoid NPCs with running quests everything becomes more stable. For me it is easier to add some cheat and escape options than to figure out in which quests and scenes a NPC is bound. Especially since Papyrus functions like NPC::GetCurrentScene() doesn't work reliable. Don't play ME if you want to follow any vanilla quest - my intention with ME is just having a kind of unique BDSM experience. Have some funny moments with ME but disable ME if you really want to play Skyrim... Interoperability with other Mods is not the main focus of ME. I want you to be part of a freak show full of submission and humiliation - like a movie where you can be one of the actors. Instead of spending much time in fixing interoperability issues I prefer spending time in new scenes. Maria Eden 2.5 guide About this mod Maria Eden is out for years now and there where several restarts. MariaEden 1 was pretty much focussed on slavery and MariaEden 2 a mixture of prostitution and slavery. During the ZAP/DD war I decided to do a third restart and developed a very complex version that never comes to public. But this third restart was still based on the code base of ME 1 and I reached a point where the CK compiler environment stopped working properly. I decided again for another restart with a new code base and a completely new architecture that is very much similar to the vanilla coding styles. This is the present and a lot of quests where dropped because today I know so much more about CK and its limits. The new approach focusses much more on hard prostitution and tries to fit better into the vanilla world. But be aware - this is still a Maria Eden mod - it still provides a very own and unique view into BDSM in Skyrim and it still take no care about other BDSM mods. Introduction Maria Eden consists of a couple mods Although this document is English currently ME is completely German and voices are German. It will be translated soon but wihtout voice. No Maria mod comes with a configuration menu. The managers have in game menus and everything else has to be configured by game play or by editing the json files. It integrates deeply into vanilla Skyrim so it is recommended to use it in a separate profile and to start a new game. Use MariaQuickstart to skip the standard intro. MariaBase Almost finished. Base mod for all Maria mods - contains the game mechanics. This mod itself provides no quests that can be used by players - it is a base for modding. Nevertheless even for normal Players it provides a lot of functions that allows to customize your personal BDSM experiences as much as no other mod does. If you use it alone it will not have a big impact on other mods but it provides a handy swiss knife for your visit to Skyrim - with or without BDSM. The Managers ActorManager - manages NPCs (Outfits, Parameters) LocationManager - manages location (teleport locations) CheatManager - manages quest cheats OutfitManager - manages outfits RestraintsManager - manages restraints (Default restraints, add ZAZ keywords to certain DD devices) AnimationManager - manages poses and animations Sexlab AnimationManager - manages sexlab animations (tagged based search, favorites) The Tools: ActorEditor - modifies actor parameters like factions, spells Startup Framework - starts ZAP, Sexlab and SLAL Dealing with HighHeel effects in furnitures. Basic quests: Rape Sleep Escort (leash mode) Punishment Dog follower (if Sexlab creatures is enabled) - you can talk to your dog and give some basic instructions Spectators Random Guests Dependencies: SexLab DD Assets ZAP 7 BDSMMechanics Soft dependency to Slave Tats - Slave Tats can be parts of outfits. MariaBase configuration All settings in MariaEden are permanent so I decided to not creating MCM. You configure MariaEden in 3 ways: Per editing the configuration json files, per in game menus and per game play. Configuration files All files are store in Data\SKSE\Plugins\StorageUtilData MariaAnimationTests.json - list of animation events that can be called from animation manager. Use this to test new animations and poses from other mods MariaCustomLocations.json - this is managed by the location manager - you should not touch it manually MariaDefaults.json - some default settings like standard collar for Maria Eden slavery. Managed by restraints manger and shall not be touched manually/li> MariaHotkeys.json - Hotkey configuration, hotkeys for the most common functions. Visit the CK Homepage for available key codes. MariaIdles.json - Hotkeys for user defined poses. Managed by animation manager. MariaManagerConfig.json - configuration for actor manager, contains a list of actor values for manual value mainpulation. MariaSexlabPatches.json - patches some tags into common SLAL animation for better bondage sex detection MariaWhoringPrices.json - define the base prices to whore jobs. folder MariaNPCOutfits - Storage for outfits, managed by the outfit manager. A lot of presets are defined but you shall better delete them all and define your own ones. You can see the mod dependencies in the json files. folder MariaNPCs - Storage managed NPCs. Managed by the NPC manager. It basically contains custom outfits and allows to quickly refer to these NPCs. BDSMMechanics Subject for deletion. For historical reasons this mod contains glue code to allow creating devices and locations without Maria dependencies. This mod will be dropped and removed in near future. I do not longer want to adjust BDSM equipment until it fits into teh Maria Eden quests. I will focus on stories and let the mechanics in the hands of ZAP/DD. Dependencies SexLab ZAP 7 MariaQuickStart Finished. Skips the classic Skyrim intro. The player spawns in a small cell with a starter pack. There is a door that leads to a couple of locations including the ones the player defined himself with the MariaBase location manager If you want to jump right into action you should give this mod a try - it does somthing similar like the popular "Alternate Start - Live Another Life" in a very different way. Dependencies: Skyrim MariaBase MariaDevices Places ZAP furnitures, cages and position markers in the vanilla Skyrim world The intention is to place them very cautious where they never affects any vanilla quest Certain Maria quests make use of these devices, cages and markers without hard dependencies After a very long and intensive research phase it turned out that it is impossible to use vanilla locations and cages without some helper markers. Adding these (invisible) markers is main intention I decided to stay with ZAP 7 since the hugh amount of FNIS animations slots in ZAP 8 leads to constant crashes in my setup. Dependencies Skyrim ZAP 7 MariaProstitution WIP. The first big quest mod on top of MariaBase. It provides soft and hard prostitution and is intend to be played as female character. Everything is fully voiced (German). It has a very big impact on gameplay and will most likely collide with all other slavery mods. The atmosphere is hard, inexorable, hostile to women and extremely dense - but you need to understand German to get the full impression. The Middle Ages were not a time for a walk in the park, especially not for women. However - you can use it to earn money with Sex but you will end up as a pimped out whore very fast. Features: Deep integration of prostitution and slavery in the Vanilla world Whore jobs - earn money with Sex Complex payment system that calculates the prices based on many factors, some of them are configurable, some can be influenced by game play. You can offer yourself or people asking you if you are wearing a special outfit Complex payment system that calculates the prices on many factors Innkeepers accepts prostitution if you offer them a cut HighHeels are slowing you down - you cant run in HighHeels Slavery You will be identified and treated as a slave if you are wearing a ZAP or DD collar. The effects of slavery: Merchants won't sell things to you You can't rent a room People talk disparagingly to you and are unkind and dismissive Your Johns are more brutal and pay poorly, they don't accept cancelling a job If you talk to your follower or a managed NPC (MariaBase) ActorManager you will likely become their slave whore As a slave whore your pimp take all your money and will never set you free Whoring You can whore yourself out everywhere. In taverns the inkeepers only accept whoring if you offer them a cut and the Johns paying to the innkeeper. You have to ask them for your cut. You being identified as a whore if you wear a whore outfit (MariaBase outfit manager). Your previous Johns knows your status whatever you wearing. If you are walking around naked some people think you are whoring yourself out. The effects of whoring: Merchants only trade with you after a free job. Most women talk disparagingly about you. Children avoid you. Guards never pay for Sex. Men giving vulgar comments. Pimps Follower and managed NPC can become your pimp by dialog. Managed NPCs can become you pimp by encounters when you are wearing a slave collar or a whore outfit. Bandits might become your pimp after you finshed a whore job. There are two levels of pimps - you can become a slave whore and this means that your pimp take all your money an never set you free. In certain locations (towns, citties, taverns, camps) the pimp is taking over the control over you: He is whoring you out between 10:00 and 22:00 He offers you to potential Johns He is handling the payment He gives you special jobs like home visits In solitude he takes you to the tailor if you earned 500 septims to buy a whore outfit for you He takes you to the tavern during lunch time (12:00 - 14:00) He takes you to the tavern during evening (20:00 - 08:00) He goes sleeping in the tavern at 00:00 and locks you up He demands 500 septims from a normal whore He punishes you of you don't earn the demanded amount He punishes you if you rejects Johns He punishes you if you do a bad job to your Johns If creature sex is enabled he forces you to some trainings If creature sex is enabled he acquires a dog follower for you The only way to get rid of your pimp is killing him (for slave whores), earning enough septims or the cheat menu. Dependencies: MariaBase MariaQuests Pretty much WIP. Collection of bigger quests. MariaProstituion can trigger these quests. Quests: Breaking in the whore by a horde of bandits Animal sex training (if enabled in Sexlab) === Thanks to === Last words Submitter zaira Submitted 02/06/2016 Category Quests Requires Sexlab, Zaz Animation Pack, Fuz Ro D-oh, UIExtensions, Devious Devices Assets Special Edition Compatible No View File
  11. Interactive BDSM View File Interactive Torture (BDSM) There are a lot of wonderful bondage devices available in ZAP, but don't you wish you could do a bit more with them? This mod offers some interactive BDSM fun around these devices. What this mod does is create a BDSM session whenever a ZAP 8 furniture is used, whether scripted, through sandboxing, or ordered by the player: If you sit in a BDSM device, a nearby NPC will lock you in it and start playing with you. If an NPC sits in a device and another NPC is nearby, the other NPC will start torturing the one in the device If you order a follower into a device while standing nearby, they are locked in and you get to play with them yourself through dialogue. Play can range from sensual, sexual, teasing to painful. The current version only has one set of animations: kissing. More to be added soon! There is an MCM menu to give you some control over which NPCs take part as victims or torturers, how long the player will be kept in the furniture, etc. The mod is already compatible with PAHE and HSH. In HSH there is an option to let ITF handle the torture if a torture device is involved (in play or during training) Limitations: Works only with furniture provided in ZAP 8... but modders can register their own furniture as BDSM equipment. Not all furniture in ZAP 8 is suitable for the included BDSM animations; in this case the torturer will resort to a default beating animation. There are a lot of ways a victim can be bound: standing, sitting, upside down, hanging, etc, and matching BDSM animations have to be made for each. This means that in some cases there is no appropriate animation (yet) The animations are not paired, i.e. the victim's action isn't matched to the torturer's, and things won't be perfectly lined up. This may change in the future as soon as I find out how to properly override the furniture animations. The animations still need a bit of polish! My first priority was to create basic versions of each animation, since there are quite a few of them If a furniture provides its own activator (like the wheels on the garotte or rack), the animations won;t be used and the torturer uses the activator instead. The mod only detects a limited amount of BDSM devices in any location (currently up to 25). If you have more (like in the zap test cell), only some of them will start a BDSM session if an NPC sits in them. This does not affect sessions where the player sits in the device. This is in beta! It has been tested on a limited nr of configuration and there may still be issues with performance, script lag etc. Let me know! Modders, you can: Register your own furniture to be used by this mod * If your mod uses ZAP furniture, you can set the parameters for that furniture: who uses it, for how long, etc. * For example in a location where the player is to be tortured as part of a quest, you can specify that devices are to be ignored by sandboxing NPCs. Your mod can provide its own flow for custom BDSM sessions. For example: an NPC lowers a cage with the player in it into a well, and brings it back up just before the player drowns. The player is then dunked again or let go, depending on choices made in a dialogue. Or the torturer could taunt the player, question him as part of a quest, etc. Your mod can also initiate a BSDM session through scripting: specify victim, device, (optionally) torturer and (optionally) activator to be used. The role of the activator is to position the torturer, and have them do something (whip, play an animation, say something) every few seconds during the session. If you don't supply an activator, the mod will place the default one. If you don't supply a torturer, the mod will recruit a nearby eligible NPC. *) Can be done without creating a hard dependency on this mod. Troubleshooting If you sit in a furniture and you are not locked in (controls remain enabled): check that the option to lock player into furniture is enabled. Also check that you are not wearing any ZaZ items. If you are bound in a furniture with disabled controls, you can still hit Num Pad 3 to enable free camera and use the arrow keys to move the camera around Installation Install the file to your Data folder, or use a mod manager Then run FNIS Prerequisites Zaz Animation pack 8.0 FNIS SKSE Submitter Musje Submitted 12/16/2017 Category Animation Requires Zaz Animation Pack 8.0, SKSE Special Edition Compatible No  
  12. Version 2.3

    33,459 downloads

    This is the 2.3 version of my sexy follower mod. This mod adds 12 women into Skyrim, all of which need to be found and saved from sexual slavery. All these girls are potential followers when rescued, and can even be married if you fancy any of them. Each of them level with the player and have their own set fighting styles and preferences. Please note that there are features that are not thoroughly tested, so if you encounter any issues please report them back to me. What I need tested; 1. Make sure that they come out looking alright. No blackface. No missing hair. etc. 2. Rescue them. If they don't get up from their furniture then wait for them to finish their dialogue. 3. Take them out for a walk. They're already loaded with skills and spells. Just check if they play alright. This mod has proven to be stable. If you encounter an issue it's likely your fault. Please and thank you. The 2.0 version, let alone the 1.0 version should have come out a long time ago, but life happens and I kept trying to implement feature creep. I'm not exactly happy with the current state of mod but it's finally here. About Them Luna prefers greatswords, heavy armor, and knows some spells. She's loud, but keeping her down should be very difficult. (Sundered Tower) Amber is a mage with Impact and the Mage Armor perks so expect Stonefleshes and Firebolts. Don't give her armor, use robes instead please. (Nchuand-zel) Nova is a wench and a sellsword. She likes combat versatility which includes; 1H weapons, light armor, destruction, restoration, and alteration. (Swindler's Den) Siri and Opal are both thieves. While they both have high sneak skill, Siri focuses more on 1H while Opal focuses more on archery. They also don't care about any crime. (Faldars Tooth) (Broken Oar Grotto) Kepa prefers light armor and warhammers, while she also dabbles in conjuration. (Mistwatch) Eren may be a panzy, but she's not useless. She's a glass cannon that will prefer light armor and knows some pretty advanced spells, as well as a crack shot with a bow. (Orotheim) Navi has spent her time on the high seas boarding and burning enemy ships, so she's adept with 1H, light armor, and spells. (Icerunner) Anka is a merc that prefers heavy armor and swords but she only knows one spell; Fast Healing. She makes due though. (Trevas Watch) You need to watch out for Veil. She bites and insists it's kinky. (Fellglow Keep) Malo has lived her life as a Miner, but after rescuing her she's gotten a taste for Adventure! Prefers Heavy Armor and Shields and can train with you for gold. (Blackreach City) Frost is an ex-witch with Deep Freeze and Mage Armor so expect Stonefleshes and Icespikes. Don't give her armor same as Amber. (Dragonsreach) --- WARNING! --- This new version of DiD0 has had all of its FormIDs changed because Creation Kit is a knob that doesn't know how to modify ESLs. Please uninstall any previous version of DiD0 to install the 2.0 version. You will have to save the damsels all over again, but saving them that is the point of this update. Please make sure to reclaim any items that they have before uninstalling. Sorry for the inconvenience. REQUIREMENTS Sexlab Framework Zaz Animation Pack v8.0 Obviously if you want them to be naked then you'll need a naked body replacer. The hair that they use is from KS Hairdos but you don't need it installed as the girls' hairs are packaged with them. Relationship Dialogue Overhaul to recruit Nova. No, this mod does not actually give the girl's cum overlays. That and the poses are purely decorative for the screenshots. Versions Damsels in Distress - SE (0) - Follower Collection Beta v0.9.5 ESL.7z - Old version pre-quest. Damsels in Distress - SE (0) - Extras.7z - Bodyslide Outfit files, Racemenu face sculpt files, a map. Damsels in Distress - SE (0) - Follower Collection ESL v2.3.7z - New version post-quest. Damsels in Distress - SE (0) - Follower Collection Masterless ESL v2.3.7z - New version with no Sexlab or Zaz requirements. Issues To Watch For Veil's Vampire Eyes texture flickering. Her eyes use an experimental... technique to allow them to glow while avoiding the yellow eye tint glitch Serana suffers from. If the flickering is a noticeable issue then I'll revert the change and make her human eyes a patch to be used at will. Farengar's quest marker doesn't show. Kepa won't progress her dialog properly. Probably more. LE Conversion From what I've heard and understand, this mod can work for LE if you use NifOptimizer to convert all the .nifs it uses for LE use. Don't quote me. New version. I can't guarantee it will simply work for LE anymore. It should work, should work w/o NifOptimizer, but I promise nothing. --- How to Start --- Now that I'm sure you've read all the boring stuff, you can start the quest properly by going to Dragonsreach and speaking to Frost (the blue-haired girl wearing robes). She should be in or near Farengar's lab. Damsels in Distress I'm not adding any more girls to this mod. 12 is more than enough for one mod. If I make any more damsel followers, like say the elves people keep asking about, it'll be in a different mod. I still have more plans for more mods and giving my existing mods an update too. DiD0 SFW (No Zaz/Sexlab) https://www.nexusmods.com/skyrimspecialedition/mods/62057
  13. Sexout Bondage Keys Dom View File This is a file containing a series of hotkeys to access Sexout bondage animations. Most of these are ZAZ animations. Aim your crosshairs at an NPC and press either the P, O, I, H, or B keys to begin one of the following animations. P = Pillory animations O = Whip animations I = Toy animations H = Cross animation B = Box animations Using the cross animation on an NPC will lasts 1 minute and will cause 100 limb damage to both legs for this mod. Credits ZAZ for the animations XanderVirtus and RitualClarity as this mod is based on Sexout KissKey and Sexout Sexkey Submitter BOS_111 Submitted 06/30/2022 Category Framework & Resources Requires https://www.loverslab.com/files/file/33-sexout-common-resources-scr/  
  14. Version V0.0.3.3

    96,679 downloads

    This is a REPACK of ZaZOut4, brought to you by the AAF Team A few changes were made to avoid an array of issues that ended up being either annoying or outright ended up breaking some things like Skeleton or F4SE scripts. This is ONLY a repack. There will be no support by me for the mod itself. Requirements: Automatron DLC Wasteland Workshop DLC Contraptions Workshop DLC Vault-Tec Workshop DLC Advanced Animation Framework By @dagobaking (And all its requirements) Changes: Removed Skeleton Removed F4SE Scripts FOMOD for versioning in MO2 Added checks for the required 4 DLC's (Will not install if not present) BA2'd loose files Fixed Animations Fixed XMLs Credits: @CGi for making the repack itself Fixed animations by @Maxie_Alice Fixed XMLs by @lee3310 0.0.3.3 repack update by @EgoBallistic Original mod by @ZaZ
  15. I've been looking into adding some mods to my load order that allow npcs to enslave my player character. At the moment I have SD+, Public Whore, and Simple Slavery++. Too add to immersion/role playing with these sorts of mods I've been looking for mods that would allow npcs that enslave a player character to not just abuse them, but also walk them around around skyrim and it's various holds on a leash/rope/chain (either from zaz or dd if possible) then sell/trade the player character. I'm not sure if any of the mods I listed above already have this functionality so please excuse my ignorance if one does. If no current mods have a feature like this please let me know. Thank you!
  16. "East Reach" House - SE/AE View File A house that's not in the Reach, but near Honningbrew Meadery 15 storage bins and one non-persistent barrel outside the front door (for trash) 7 weapon display cases of various types 3 book shelves 2 mannequins 36 pieces of Zaz furniture Anvil Armor workbench Tanning rack Cooking pot Enchanter Alchemy Lab A hidden basement for your prisoners/slaves Requirements: Skyrim SE Sexlab 1.64c for AE or 1.63 for SE (probably... I don't actually remember what specifically needs Sexlab in this house and I can't find it) Zaz 8+ SE - CBBE: https://mega.nz/#!WEgGDaCa!wAho2Rphy47Lcd55DEmV50GgN07CMnTjhQ_r9s6dq-I UUNP: https://mega.nz/#!7ZQjmABY!5slFVs_5YB7DphHCrd2m1nzDTiIwpFoLyRKq6WUt6ek Conflicts: Halla - A Whiterun Player Home : the exact same spot. v3.2.0 Added a coiled rope on the master bed's nightstand that changes the bed into a normal (sleep-able) bed v3.1.1 Fixed z-fighting in cellar Opening chest shouldn't mess up the things on the table in cellar Fixed compass directions in the house and cellar Updated the lighting a little in the house v3.1.0 Added another mannequin - looked into making them female, but honestly just use another mod for that Locked the cellar door (the key is in the house somewhere) Locked the front door (the key is in the outside area of the house, it should be decently easy to find, just try everything) Fixed the 3 holes in the roof interior Removed some old things that aren't needed anymore v3.0.3 Fixed error with saving Slightly modified the geometry at the back of the house to allow easier NPC pathing Rotated the kennel and added another small tree on the west side v3.0.2 Added light to the brazier in front of the house so it works at night v3.0.1 Moved the house to across the road from Honningbrew Meadery v3.0.0 Updated to Skyrim SE/AE Moved the house to just South of the Whiterun entrance, west of Pelagia Farm Removed the hotspring (sorry!) because it didn't make sense in the new location Added a "horse" training paddock Added a bunch more Zaz furniture - seriously, you probably can't walk without tripping over them now Overhauled the basement and removed the dynamic bondage gear so you can just go wild with Jaxonz Positioner or Display Model or just console commands (player.placeatme, [Get/Set][Pos/Angle] [X/Y/Z] or even the CreationKit Roughly 40% the same as the LE version: Submitter Asrienda Submitted 07/12/2022 Category Adult Mods Requires Sexlab, Zaz 8+ Regular Edition Compatible No  
  17. Alternate Pillories (for SLAL & ZAP) View File Uploaded alternate Version with DARK WOOD textures (more classy :D) This is a replacement for ALL basic Pillories in the game. Why? Because they are ugly No, joke, its because I want to see the boobs! I cannot see the cute body of my PCs with the other Pillories. So I used this one for a better view of the fun. I use it primarily with Defeat mods and Prison Overhaul, but it should affect all mods that use the basic ZAP Pillory. Affects ZAP Framework (all versions should be covered) and the following SLAL packs: - Nibbles - Leito - Anubs - FunnyBizness (my Rape Redux version and the normal version should both work, only tested the former) - Billyy It replaces all the meshes that are used by the original ZAP and the original SLAL AnimObjects. Installation: Choose your Version Normal Version has the bright wood. DARK WOOD Version has... dark wood (surprise) (Metal Version still WIP sorry) With Mod Organizers: Just put the file in downloads, install as usual and see that it overwrites as written below. Manually: All Stuff goes into Data Folder, overwriting all... In General: The mod has to overwrite both ZAP Framework and all the SLAL packs mentioned above. You dont need FNIS, register in SLAL or anything else, just install and play. IMPORANT: Sexlab, Zaz Animation Pack, SLAL and SLAL packs are re Requirements: Sexlab 1.62 Zaz Animation Pack SLAL packs to your liking SL Animation Loader (without these it makes no sense to use this mod :D) Future Plans: - Metal Pillory Version - Different Textures (darker ones maybe) SE Compatibility: no idea. Feel free to test and report back to me. NOTE: All I did was copying existing material and renaming it. I also had to adjust the position and height of the pillory for the AnimObjects. Credit goe to makers of ZAP Framework and the creators of the SLAL packs. Submitter Nymra Submitted 08/06/2020 Category Models & Textures Requires Zaz Animation Pack (7, 8 and 8+ should work), the mentioned SLAL packs and so on... Special Edition Compatible Yes  
  18. Ravenous View File Ravenous Carnificina. A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drunk it if it's not your cup of tea!) Dependences : SexLab ZAZ Fuz Ro Doh Dawnguard Recommanded : Sanguine Debauchery + (last version) (alternative end of player on spitroast) Better Vampires Authors : BoomGoblin, AqqH, myself. Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron Resume : The abandonned old meat pie shop near Riften is again occupied... some rumors says by a Daedra. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness... Note : Maya in the the Bee and the Barb Inn, at Riften. Quests a1RBegin : the first time you go into the house... a1RHunt : serve Carnificina, you new master. a1RMeat : Carnificina have a project for you and the house, but need lot of meat... find it. a1RShop1 : as a new vampire, obtain a licence for opening a Meat pie shop, and hire a nice servant for the opened saler position. a1RShop2bis : develop the restaurant. a1RShop3 : Hire a new hunter, and make some deals with the Blackbriars. a1RTor : finalize your deals. a1RTorFeast : a Feast of cannibals, with a volunteer pig. Side quests : a1RDiag_Slave : the meat slave management quest. a1RSimzaDiag : Simza link quest to DA11 (Taste of death), if not already done by the player. a1R_MeatCellar : the quest for managing the Meat Cellar, and to tell to the player the shop in run out of Meat and have to fill it. a1RPunishment : the sanction for attacking your master. a1R_Rep_Delivery : deliver some meat pies to Inn owners. NPC : Carnificina : Vampire lord, a member of a cannibal faction with special abilities. Maya, Othor and Taramis : Vigilants Of Stendarr. Simza : a Slave, disciple of Namira. Lamiae Dres and Camilla : Vampires Armina : a necromancer. Frigg, priestress of Mara, foe of Carnificina Some strange customers Permissions : You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors. Submitter Delzaron Submitted 06/07/2015 Category Quests Requires SexLab, ZAZ, Fuz ro Doh, Dawnguard Special Edition Compatible  
  19. Sexout Bondage Keys Sub View File This is a file containing a series of hotkeys to access Sexout bondage animations where an NPC punishes the player. Most of these are ZAZ animations. Aim your crosshairs at an NPC and press a hotkey (set to P, O, I, H, or B by default) to begin one of the following animations. P = Pillory animations O = Whip animations I = Toy animations H = Cross animation B = Box animations Using the cross animation on an NPC will last 30 seconds and cause 100 limb damage to both legs for this mod. This mod is MCM compatible, so you can customize the hotkeys to whatever keys you like. Credits ZAZ for the animations XanderVirtus and RitualClarity as this mod is based on Sexout KissKey and Sexout Sexkey Bugs Make sure to make a HARD SAVE with your customized MCM hotkeys settings at least once so that your sexoutbondagekeys hotkeys don’t reset to “<no key>”. This does NOT affect any other MCM settings outside of sexoutbondagekeys hotkeys. If your SexoutBondageKeys hotkeys have stopped working, go to the MCM and see if your hotkeys are set to “<no key>”. If they are set to <no key>, just customize your hot keys again and remember to make to a HARD SAVE with your customized hotkeys settings. Your hotkeys will NOT reset to <no key> once you’ve made a hard save with customized hotkeys. However, older saves might still be affected. Again, just make sure to make a new hardsave with your customized hotkeys to solve the problem for older saves. Submitter BOS_111 Submitted 07/19/2022 Category Framework & Resources Requires https://www.loverslab.com/files/file/33-sexout-common-resources-scr/  
  20. Version 3.2.1

    3,715 downloads

    A house that's not in the Reach, but near Honningbrew Meadery 15 storage bins and one non-persistent barrel outside the front door (for trash) 7 weapon display cases of various types 3 book shelves 2 mannequins 36 pieces of Zaz furniture Anvil Armor workbench Tanning rack Cooking pot Enchanter Alchemy Lab A hidden basement for your prisoners/slaves Requirements: Skyrim SE Sexlab 1.64c for AE or 1.63 for SE (probably... I don't actually remember what specifically needs Sexlab in this house and I can't find it) Zaz 8+ SE - CBBE: https://mega.nz/#!WEgGDaCa!wAho2Rphy47Lcd55DEmV50GgN07CMnTjhQ_r9s6dq-I UUNP: https://mega.nz/#!7ZQjmABY!5slFVs_5YB7DphHCrd2m1nzDTiIwpFoLyRKq6WUt6ek Conflicts: Halla - A Whiterun Player Home : the exact same spot. v3.2.1 Fixed a random piece of wall that somehow got into the basement v3.2.0 Added a coiled rope on the master bed's nightstand that changes the bed into a normal (sleep-able) bed v3.1.1 Fixed z-fighting in cellar Opening chest shouldn't mess up the things on the table in cellar Fixed compass directions in the house and cellar Updated the lighting a little in the house v3.1.0 Added another mannequin - looked into making them female, but honestly just use another mod for that Locked the cellar door (the key is in the house somewhere) Locked the front door (the key is in the outside area of the house, it should be decently easy to find, just try everything) Fixed the 3 holes in the roof interior Removed some old things that aren't needed anymore v3.0.3 Fixed error with saving Slightly modified the geometry at the back of the house to allow easier NPC pathing Rotated the kennel and added another small tree on the west side v3.0.2 Added light to the brazier in front of the house so it works at night v3.0.1 Moved the house to across the road from Honningbrew Meadery v3.0.0 Updated to Skyrim SE/AE Moved the house to just South of the Whiterun entrance, west of Pelagia Farm Removed the hotspring (sorry!) because it didn't make sense in the new location Added a "horse" training paddock Added a bunch more Zaz furniture - seriously, you probably can't walk without tripping over them now Overhauled the basement and removed the dynamic bondage gear so you can just go wild with Jaxonz Positioner or Display Model or just console commands (player.placeatme, [Get/Set][Pos/Angle] [X/Y/Z] or even the CreationKit Roughly 40% the same as the LE version:
  21. Version 0.1.2

    546 downloads

    Introduction This mod is an add-on for Skyrim SE Underground Bathhouse by Andragon to allow DoM/PAHE slaves to take the guest positions in the Valley without screwing too much their behavior. This is definitely WIP, the following section lists the features and known bugs regarding this add-on. The last sections are about requirements, installation and acknowledgements. Contents PAHE slaves have a special dialogue to join the bathhouse "About Paradise Valley's Bathhouse..." Never ever use the default dialogue "About my bathhouse..." for PAHE slaves. It might still be present because I tried to avoid editing UB records. It is recommended not to use the UB dialogues outside of the Valley or the Bathhouse. Some NPCs don't seem to find their way in. This add-on is actually for DoM+PAHE, it might work with PAHE or maybe not. You will need DoM version 3.1 or higher. The dialogue tree is a copy of the usual UB dialogue, without the "please", its functionalities are identical. See UB mod description. Jail is not working for 0.1.0. Try 0.1.1 it should work with the dark area in the separate cell, or maybe the opposite, or both... Or none? Merchant, bard, dark area and shackles are untested. Guests and guards should work. Report bugs in the support thread. When telling a PAHE slave to leave the UB, the slave will switch to follow player (DoM+PAHE) or just wait (PAHE alone with 0.1.0) Slave interaction while in UB is restricted to dialogues and punishments. Make sure you are in the Valley before talking to your slaves about the UB or they might not find their way there. All standard PAHE training still applies and you can scold them, whip them or sex them as usual. DoM moods will update, most interactions are still possible as long as they don't imply changing the behavior of the slave (pose, tie up, masturbate, wait...) which is handled by the PAHE packages. All behaviors of the slaves in UB are handled by the UB packages overwriting the ones from PAHE. As a consequence you should avoid using PAHE dialogues to place slaves in furniture, tie them up, ... Putting your UB slaves in a bag should be of no consequences as long as you don't release them outside the Valley. If you want to regain full control of your slaves, make them leave the UB first. Requirements Requirements are UB, PAHE and PAHE dependencies. DoM 3.1.1 or higher is highly recommended as slaves behavior will be better integrated. Install DoM dependencies too! I didn't try UB Light, neither any of the recent patches. The standard version by SkubbleBubble is recommended but you are free to experiment. Installation There are 3 patches in the file: ub_pahe.esp is the DoM/PAHE integration into UB ub_zaz.esp is the SE version of the UB patch by @ttpt ub_empty.esp is for the UB to start empty, without any NPC. But for now, the NPCs come back if you release their position. Plugins should be loaded after all other UB patches. It is recommended to enter the UB alone through the secret valley entrance, discover the hidden valley by walking to the pool and exit the valley. Save, reload for UB dialogues to start properly and from now on always use the Hidden Valley shortcut if you have followers or slaves with you. Please comment and report bugs on the support thread. I will try to make better pictures... Acknowledgements Andragon obiously, SkubbleBubble for converting UB to SE, @ttpt for the Zaz patch and @CliftonJD for countless hours of his time helping on PAHE. You are also welcome to support me on my patreon: https://www.patreon.com/posts/welcome-poll-69591050
  22. View File ZaZ Animation Pack ZaZ And XaZ Foreword by (ZaZ) We have come a long way. The ZaZ Animation Pack is a Master Mod to so many Independent Mods here on LoversLab , I honestly never realized it would get to such a level. This all thanks to my Partner in Crime XaZ, without his effort and his scripts this mod would be just a Master Mod where other Mods draw Animations from. "Why we do what we do ?" Short and Simple Answer is because we enjoy doing it. We are not Professional 3d Graphics Designers, Animators or Coders this is more of a Hobby for us. Description THE ZAZ-ANIMATION-PACK IS A FULLY ADULT ORIENTED MOD !!!!!! THIS IS A RESOURCE FOR MODDERS AND CREATION KIT ENTHUSIASTS TO USE !!!!!! THIS MOD IS A FRAMEWORK AND ANIMATION PACKAGE IT DOES NOT DO ANYTHING ON ITS OWN !!!!!! DO NOT BASH US FOR THE CONTENT OF THIS MOD . WE PERSONALLY BELIEVE IN CONSENSUAL PLAY !!!!!! WARNING ! This mod may contain Full Nudity, BDSM, Fetish, Sexual Stuff and therefore Adult Content! Don't download and use this mod if you don't like this sort of theme and/or not allowed to......IF THAT'S NOT YOUR TASTE, SKIP IT!!! Requirements Fores New Idles in Skyrim - FNIS by Fore ( Always the Latest Version ) http://skyrim.nexusmods.com/mods/11811 Skyrim SexLab - Sex Animation Framework by Ashal http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159-updated-0811/ Highly Recommended - One of these XP32 Maximum Skeleton Extended 2.06+ by Groovtama (Use this if you are using HDT and NOT using the Milk Machine) OR XP32 Maximum Skeleton Extended 1.93 Legacy Edition by Groovtama (Use this if you are NOT using HDT and ARE using the Milk Machine) http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/ OR XP32 Maximum Skeleton -XPMS by xp32 http://www.nexusmods.com/skyrim/mods/26800/? Installation 1. Drop the data pack into your steam Skyrim folder. You can use Any Mod Manager of your Choice 2. Activate the ESM file in NMM or similar. 3. Run the FNIS GENERATION TOOL "GenerateFNISforUsers.exe". For more info, look here http://skyrim.nexusm...com/mods/11811. (There isn't a version without FNIS. If you're going to Mod your Game you need to be a little proactive and poke around for Answers) 4. Enable the ZazAnimationPack.esm file. 5. You Can use SkyUI(optional) to tweak/Change the settings to you're liking of the ZaZ Animation Pack 6. Enjoy the mod (optional) Note for Mod Makers Please, Don't Pack ZaZ Texture Folders into Your Mods Unless your Using a BSA .This Is Because I'm Constantly Updating the Textures to Better Ones. Giving Credit Honestly, We don't expect much from anyone who wants to use these Assets in his/her Mods. All We want is to know where they are being used and mostly likely a link. So We can take a look too. So Please let Us know if you're using stuff from here. Thank you Credits XaZ - Scripting and Animations . Bulk Creation Kit Work Over All In-charge of the ZaZ Animation Pack ZaZ - Animations and 3d Meshes. Fore - For Creating A Way Get Custom Animations into Skyrim, without his Excellent Mod FNIS This Wouldn't Be possible at all. Figment - hklxcmd ( Havok Commandline Tools ) Skyfox - NifTools Utilities (Nif Convert /Chunk Merge) Zadil - Devious Asset Gag Zt11rauss - German translation (nexus link: http://www.nexusmods.com/skyrim/users/4616070/?) LeitoAnimation base for modified SexLab animations ZynAnimation base for modified SexLab animations ArrokAnimation base for modified SexLab animations Texture Resources: Mr.Dave Texture Resources - SkyrimNexus Scabeater's Free Textures - Deviant Art Mateusnroll Rope Pattern - Deviant Art LordZulten Wood Texture - LoversLab TSS5062's Fluid Textures - LoversLab (He has Created a lot of new Droplets Textures and Animated Puddles) CG Textures Some Textures - http://www.cgtextures.com/ Notable Mentions: GSBModders - As Always, His Meshes/Textures give the Start of My Mods. Jbezorg - Made Spells , Just For Me On Request to Test 2 Person Animations - Cheers And Kudos Labrat - Translated the Blender Animation Text For Skyrim (I never Mentioned His Name Before , But its because of that text I Started with Skyrim) Kalarr - For Helping Me Find Out the animation Numbering and Creating an Animation Pictorial Set , I will Add More and Update his Set. ( Older Credit ) Bethesda - Yea Thank you For Such Awesome Games and Giving us a Creation Kit. The Usual Suspects Mayatola, Equidical and Many More The 4 People who Contributed to help me build a Decent Desktop since my Laptop gave up on me and died and was able to complete V6.00(I have something special planned ) Donations I have a paypal account , Donations are welcome but not mandatory. I could use it to upgrade some PC parts here and there from time to time Quick preview Full Change logs Submitter ZaZ Submitted 05/09/2013 Category Animation Requires FNIS 6.3+, SexLab 1.50+ Special Edition Compatible
  23. Deadly Traps and curses View File DEADLY TRAPS AND CURSES A little mod about amputations... Thanks to : Hæretic (Amputator Framework), CPU (MCM script), asdasd123123 (Patch author), Delzaron (the original author), and Monoman (Amputator Framework Tweak) Needed : - ZAZ Animation Pack - Amputator framework (of course !) - Monoman's tweaked version of Amputator How the mod works : - Traps can ampute you or your follower. - Rune Traps can cast Curses on you or everybody who will declench them. - Some enemies (randomly chosen) can cast on you a curse when they die. - Project : the Hound's curse : the deadly beast will track you everywhere, and turn your life into a living hell. How to get rid of that : - Curses strongly incapacitate the player, and can be removed only by amputation. Danica Pure Spring can do that for a small fee. - The Brood Cave Shrine contains a furotub : the only way to heal amputations and curses without damages.... and not without risks. - an MCM menu allow you to modify the chances to be curses/amputated, and to head amputations and curses. Plans: - Sacrifice something to convince the Hound to stop tracking you. - Prosthetics devices. This may require patches to Amputator Framework though. - Soft link to Kyne's Blessing? - Check for Sexlab Survival so that player isn't getting amputated by both mods. I don't have patreon, but I do accept paypal donations or donations through Nexus. Feel free to contribute to Delzaron's patreon though, he absolutely deserves it. Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron Permissions : You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors. If you use this code in your own project, it would be lovely if you would credit Delzaron and/or myself. Submitter markdf Submitted 08/01/2017 Category Other Requires sexlab, ZAZ, amputator framework, Dawnguard, Dragonborn Special Edition Compatible Yes  
  24. View File A player home in Reach hold, just north up the road from Old Hroldan. The intent of the home is to have it look immersive, not be overpowered (no collection of shrines and stones for example), and only subtly sexy themed with a cellar for serious sexlab fun. It's cozy, yet big enough that there are a few areas that I just couldn't figure out how to clutter up. Storage 5 containers in the bedroom 5 containers in magic room 3 containers by the stairs 3 containers in the guest/follower room 2 containers in the kitchen 1 container in the back yard 1 coat of arms plaque 1 dagger case 5 weapon racks 1 mannequin 3 book shelves (66 books total) Crafting Enchanting Alchemy Armor workbench Anvil Cooking pot Zaz things 1 pet post in the bedroom 3 bondage chairs 1 bondage chandelier over the magic desks 1 human table in the sitting area upstairs 1 bondage bed in the follower/guest room downstairs 1 spitroast on the left of the cooking fire 1 trophy wife by the stairs 1 saddle in the back yard 2 wheels in the back yard 1 tree in the back yard 1 gibbit in the back yard 1 cross in the back yard Bunch of stuff in the dungeon Misc features Cellar is hidden under a rug beneath the stairs Cellar furniture can be swapped to dwemer milking machines or removed entirely The cellar cells are controlled by pull chains near the ladder The back yard cage is controlled by a plunger on the wall next to it Hot springs in the back yard Most of the clutter is static, but not all of it House and exterior cell were navmeshed by hand The player can bind herself on the bed by using either of the bed posts at the foot of the master bed The player can bind herself to the ceiling by using the rope hanging in the master bedroom Requirements Dragonborn Dawnguard ZazExtensionPack by zaira Files - choose only one of the versions 2.0.1 requires only Dragonborn and ZazAnimationPack v6.22 or later. 1.0.1 requires the DLC and ZazExtensionPack, which means you need it's requirements too... Devious Devices - Assets, Sexlab, and Heretical Resources in addition to ZazAnimationPack (v6.11). This dependency branch won't be updated anymore. 0.97 only requires the DLC and ZazAnimationPack (v6.11). This is if you wish to keep dependencies to a minimum. This dependency branch won't be updated anymore. Thanks Nickolos1818 for testing Deathmaw for testing Monsto Brukes for advice Gameplayer for advice Everyone else who posted in this thread! Things to do Make a quest or something to obtain the house. Right now it's assumed the player owns the house from the start. Submitter Asrienda Submitted 05/28/2015 Category Other Requires Special Edition Compatible  
  25. Hello I was wondering if I can spawn Zaz furnitures mid game is it possible with code or any mod?
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