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SexLab Framework LE

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These Skyrim LE mods are all related to the SexLab adult framework and thus are of an adult only nature.

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  1. Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016

    Skyrim SexLab (SSL) v1.62
    An adult animation framework  
    This version of SexLab is for LE Edition ONLY
    For the newer SE / AE version, click here
     

    ----- Description --------------------------------------------------------------
     
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
     
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
     
    ----- Frequently Asked Questions -------------------------------------------
     
    http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
     
    ----- Requirements -------------------------------------------------------------
     
    Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
     
    Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    SkyUI REQUIRES VERSION 5.0 OR NEWER
    If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
    An actor skeleton mod such as XPMSE2 or XPMSE3
     

    Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
    This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
    ----- Basic Installation Procedure ------------------------------------------
     

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------
     

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
    ----- Suggestions -----------------------------------------------------------------
     

    Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
     
    While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
     
    There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
     
    SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
    A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
     
    There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
     
    If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
     
    Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
     
    In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
     
    ----- Uninstalling ----------------------------------------------------------------
     
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------
     

    More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
     
    v1.62:
     
    User Relevant Changes / Additions:
    Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
    Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
    The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
    In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
    Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.
     

    Mod Creator Relevant Changes / Additions:
    Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
    Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.
     

    v1.61b:
    FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
    v1.61:
    NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
    v1.60.2 hotfix 2:
    Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
    v1.60.1 hotfix 1:
    Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
    v1.60:
    The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released.  
     
     

    ----- Modder's Guide -------------------------------------------------------------
     
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
     
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
     
    See dedicated development thread
     
    ----- Credits -----------------------------------------------------------------------
     
    Scripting & Project Owner:
    Ashal
     
    SKSE Plugin:
    kapaer - Mfg Console
    h38fh2mf
    Ashal
     
    Animations:
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Mithos
    Blac945
    Zynsch
    TDA
    Zynsch
    Bleagh
    PanicForever
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
     
    Audio:
    Lovers with PK
    Setekh
     
    Mesh/Textures:
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
     
    Localization:
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
     
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
     
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
     
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
     
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
     
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
     
    ----- Contacting Me --------------------------------------------------------------
     
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
     
    ---------------------------------------------------------------------------------------
     
    xx

    5,259,855 downloads

    Updated

  2. Prison Overhaul Patched (LE)

    Description
    Prison Overhaul Patched (POP) replaces the original Prison Overhaul V033 (PO).
    Details

    Requirements
    Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack 8+ SkyUI (5.1 or later) PapyrusUtil 3.3 or later Fuz Ro D-oh - Silent Voice Skyrim Utility Mod Dawnguard Dragonborn  
    Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe) Simple Slavery Death Alternative xVASynth Based Mod Voicification   Install
    If you have PO installed, it must be uninstalled for POP to work properly now.  Always use the latest version of SUM. Uninstall the previous POP version, then install the latest version overwriting everything. Versioning
    For example, given version No. 1.2.3
    A change in,
    3 -> Patch, can be installed on the previous version (uninstall the old, then install the new).
    2 -> Content update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 

    POP For Skyrim Anniversary Edition (AE)
    Prison Overhaul Patched AE   
    Stuff For Modders
    See post No. 2 in the support thread.
     
    Update Log

    414,256 downloads

    Updated

  3. Devious Devices - Equip (LE)

    Description
    With this mod you can equip and un-equip most of the devious devices available from Devious Devices Assets and Devious Devices Expansion (DDf) by using the MCM menu. You can also create and store (to a .json file) custom DD outfits.

    Requirements
    Required Mods (this mod will not work without these and their dependencies)
    SkyUI (5.1) - or higher. PapyrusUtil 3.1 -or higher. ZazAnimationPack Skyrim Utility Mod Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion
    Optional Mods (more features available with these and their dependencies)
    Devious Devices - Captured Dreams Shop Restored (CD) Devious Devices - Beast Race Refits - a DDe patch for beast races, provided by @Skullered.
    Installation
    Install it using your favorite mod manager.
     
    Installation Steps
       1. Install 'DDe’.
       2. Install the latest ‘DDe - CD Patch’ available in the download section, only if you have CD installed already.
     
    Uninstallation Steps
       1. Uninstall ‘DDe - CD Patch’ if installed.
       2. Uninstall ‘DDe’.
     
    Updating to the Latest Version
       1. Follow ‘Uninstallation Steps’, for the existing version. 
       2. Follow ‘Installation Steps’ for the new version. 
     
    Versioning
    For example, version No. 1.2.3
    A change in,
    3 -> Patch, can be installed on the previous version (uninstall old, install new).
    2 -> Content update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 

    Features
    See update log below for features.

    API For Modders
    See post No. 2 in the support thread.

    Mod Status
    So far the mod equips and un-equips DDs quite reliably on the PC. ... not so much on the NPCs, I cannot seem to find an API to reliably detect worn DD by NPCs. Fixed as of 1.30 Be careful when equipping devious devices on NPCs - most of them will probably break or prevent you from finishing quests by acting all retarded. Should be OK with followers, you can remove DDs from them by asking them to share items with you and just removing the DDs directly from their inventory - just make sure you have the keys first.  
    DDe For Skyrim Anniversary Edition (AE)
    Devious Devices - Equip AE  
    Translations
    German -> by @CGi
     
    Update Log

    329,718 downloads

    Updated

  4. From the deeps (new version)

    FROM THE DEEPS (new version) : A Lovecraftian adventure for Skyrim.
     
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
     
     
    The first point
    A lovecraft like story, with a large Inquiry part, and two way to finish it : joining the cult, or destroying it. An ambition to make a thief like mod, centered about his story. Very few but harsh fights. It's a massive rewrite of the actual From The Deeps mod, and it will replace it in time. Most player choices will lead to consequences (include the sex scenes, almost all avoidable, but with consequences) Female players designed mod  
    TOTALLY INCOMPATIBLE WITH FROM THE DEEPS redone ! (that version will be deleted soon as FTD new version will advance !)

    Dependendies :
    SexLab Dragonborn ZAZ XPMS skeleton.
    Recommanded:
    More Nasty critters (sex scene with Lurkers, seekers, and rieklings) Billy's animation pack (contains everything you need !)  
    Optionnal :
    Sunken city of Ryelh : improves Apocrypha look, make it less library and more city. https://www.nexusmods.com/skyrim/mods/83123?tab=files&file_id=1000243845  
    About the content :
    Chapter 1 : the inquiries. 4 women disapeared accros skyrim coastal settlements, you're hired as mercenary by a vigilant of Stendarr to seek them (mostly done, need polish). Chapter 2 (mostly done) : inquiry in the isolated island of Insmouth, and discover what is lurking inside this secluded village.  
    In the future
    chapter 3 and 4... several endings, according to player choices and performances.  
    several metrics to register player progression : corruption, perversion (player sexual acts), hints, sanity (in progress).  
    Some of players actions consequences are the change of metrics.
    Perversion (sexual acts) Corruption (willing to serve evil) sanity (chapter 2) some global variables (register player choices)  

    Permissions :
    Use the mod assets as you want. Original assets belongs to their authors. You're not allowed to upload that mod in other places than LL or Nexus, whitout the authors permission.  
     
    Ressources and other mods used :
    - Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/?
    - DixiePig for the tentacle armor.
    - PS1 games Doom I and Nightmare creatures I for musics.
    - Garry Chang, for the Storm of the centurie ost
    - screenshots of Necronicon pages by Zarono (I bought two for my call of cthulhu rpg parties. It"s letter format, but the look is quite good) : https://www.pinterest.fr/pin/364721269795318334/

    4,004 downloads

    Updated

  5. Dark Arena

    A little mod, which add an underground inn in Riften sewers. Like Hagraven Rituals, it was a commission mod.
     
    - get rumors at the Bee and the Bards from Keerava.
    - explore Riften sewers and find the Dark Arena.
    - request the guard posted at the entry to let you inn... and enjoy what is forbidden in skyrim.
     
    Pitfights, whores, gambling, dances... The Maison offer credit... sort of.
     
    You can be spectator, or work here... or being enslaved... or take control of it.
     
    IMPORTANT : like Desire club, Dark Arena gather lot of npcs in a single cell. LE can have difficulties to handle it (CTDs). If you meet such problems, please use the SSE version.
     
    In details :
    - a short story about a mother in dept and her kidnapped daughter. The trail will lead you to the Dark Arena.
    - four games are available : a simple blackjack script, a cul de chouette, a single dice, and a small roulette.
    - you can bet money on pitfights.
    - when you are allowed to work in the dark arena, you can request to go in the pit yourself, whoring and dancing.
    - each time you win a game or a pitfight, you receive a lottery ticket. You can earn here whatever between flute and daedric cuirass.
    - you can be in dept toward the dark arena, but they will recover their money... by using you as a slave. You'll be able to payback by whoring, dancing, and pitfigting. You'll discover another aspect of the Dark arena... if you refuse, your stuff will be confiscated, and you'll be sold to the closest slave marker (simple slavery)
    - a serious blackjack table was added. It will trigger simple slavery, skooma whore... maybe SD+ in the future, in you loose. Lot of septims if you win.
    - a money lender. Exchange your gear for septims... get back for more septims. If you're enslaved in dark arena, your gear is sold to the Money lender. Pay tremendous amount of money to get it back.
     
    Credits :
    UUNP meshes and texture patch : Racoonity, Serah
    Dark Arena non uunp dancer meshes fixed texture paths : Racoonity, Serah
    OsmeIMC for scripts tweaks and improvements
    Killer Keo skimpy mod : https://www.nexusmods.com/skyrim/mods/3654/
    unknow for slave leia topless CBBE converted meshe
     
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.

    39,416 downloads

    Updated

  6. Being a Cow (Alternate Version)

    Make sure to download the tats file and the loose files archive again!
     
    This mod is a partial redevelopment of Being a Cow by @skyrimfet to whom we owe the base version and most of the ideas. Some years ago he has stopped working on it and I started making some changes on my own and rewriting most of the base scripts to significantly decrease script load and CTD rate. Since then I added some content - mostly mutations - and cleaned up the quests (thanks to @GuruSR for the milk pump activation code). Also, new meshes have been introduced thanks to @Addywil.
     
    SE conversion thanks to @evilbom.If current version LE > SE, check this post.
     
    So, what is this about? Well, its a bovine transformation mod for female characters. It won't work well on non humanoid races and it supports custom races with some attention from your side. It requires MilkMod Economy and starts the transformation around the time when the first milking occurs. There are some small quests to find out about your fate.
     
    Requirements (SE users need to find the corresponding SE mod, unless otherwise stated):
    SKSE Sexlab Devious Devices - Assets Sexlab Aroused or Sexlab Aroused Redux ZaZ Animation Pack 8.0+ (SE version, scroll in this post until you reach "The packs of ZAP 8+ can be found here", the links are directly underneath, choose the one fitting your body replacer) MilkMod Economy (BAC can be installed without MME but will not start). Make sure to install MME with the option to utilize ZaZ milk pumps (tick either "No Sandbox" or "Sandbox"). Else BAC quests will be stuck. NiOverride or RaceMenu BodySlide to generate the dynamic meshes PapyrusUtil Fuz Roh D'oh (SE verion) and/or Project Echo Voice Pack (see optional files below) You need to install the main archive, the latest tats archive *and* the latest loose files archive  
    Optional:
    Quad2Core's inventory functions (SE version,) (makes the single transformation processing much faster and thus immersive) Schlongs of Skyrim (to query for some sex partner attributes regarding one mutation, if not available, this mutation will only work with creatures) Sexlab Inflation Framework (some things are not available if not found) SlaveTats (will not be used by this mod but the cow tats are made available for SlaveTats) MilkAddict (to help you discover your new bovine identity) PowerOfThree's Papyrus Extender (SE version) (to help retain face textures on CowHead mutation and better randomizer) Expressive Facegen Morphs (SE version) (to be able to adjust teeth and oral section to the large head, you'll then need to edit data\SKSE\plugins\chargen.ini (LE) or skee64.ini (SE) and change [FaceGen]
    fSliderMultiplier=50.0
    to be able to move the Teeth-* and Oral-* sliders that appear in RaceMenu far enough)
    Project Echo Voice Pack (for fully synth voiced dialogue v1.9F1)
    Cow Life Services (should still work even though It's a bit aged now)
     
    Optional Files:
    Beastess_Beast_Sneak_noEsp.7z: Sneak Animations on all fours originally from Beastess mod, just hkx files, no esp needed. BAC_2.0.3_BodyMorph_JSON.7z: editable Bodymorph settings as opposed to builtin
    BAC_2.0.5_DeniedFood_JSON.7z: food exceptions for Hungry effect (e. g. quest items)
    BAC_2.0.5_Grazeables_JSON.7z: Grazeable plants/ingredients to be extendible for 3rd party mods
    Faster HDT-SMP for SE,AE,VR for the tail physics to work (you still need the HDT SMP tail, though).
     
    Credits:
    @skyrimfet for the original mod and the idea @GuruSR for the milk pump activation code during scenes @Addywil for the awesome ears and udders and whatever else is to come to all those people already quoted in Being a Cow  
    FAQ
    The tats are not appearing/partially appearing/body is blue Check your slavetats folder unter data\textures\actors\character\SlaveTats\bac. Even if you don't have SlaveTats installed, that's where the tat textures are located Check data\SKSE\Plugins\nioverride.ini. Enable face tats and make sure you have enough tat slots available on all body parts
      The quest furniture is not appearing Make sure you have the correct version of ZaZ installed (see above)
      The Hammerheart quest is starting but then nothing happens / Errors in papyrus.log like "Error: Property Cows not found on bac_actor. Aborting call and returning None stack" You probably have the loose scripts from the original version of BAC still lying around. They are no longer compatible. Remove all files matching patterns bac*.pex, pf_bac*.pex, qf_bac*.pex, and sf_bac*.pex from data\scripts if you're using Mod Organizer 2, check this post. The fur/mutation tats are not appearing/stop appearing You probably have too few slots assigned to overlays in data\SKSE\plugins\nioverride.ini (LE) or skee64.ini (SE). Make sure you change those settings in the file: section [Overlays] bEnableFaceOverlays to 1 instead of 0 and, if you want to use this on NPCs, bPlayerOnly to 0 instead of 1 section [Overlays/Body] iNumOverlays to 30 instead of 6 section [Overlays/Hands] iNumOverlays to 20 instead of 3 section [Overlays/Feet] iNumOverlays to 20 instead of 3 section [Overlays/Face] iNumOverlays to 20 instead of 3 This mod does not run/causes CTD with Skyrim version 1.6.x (AE) AE has a different SKSE plugin DLL header version as opposed to SE. Simply put: installing SE mods that bring a plugin DLL will cause CTDs in AE. You'll need to find the corresponding AE mod instead. BAC does not bring a DLL, but some required/optional mods do (like e. g.  PO3).  
    Hacks
     
    Installation
    Install the latest versions of all three archives for your platform (base archive bac_x.x.x_[LE/SE].7z, loose files archive bac_x.x.x_[LE/SE]_loose_files.7z, and tats archive bac_x.x.x_LE+SE_tats.7z) with mod manager of your choice. The reason for splitting this up is the file size limit of LoversLab. The sounds archive is only necessary on SE/AE with CTDs caused by this problem. Do not forget to run BodySlide to (batch) generate all the dynamic meshes.
     

    62,699 downloads

    Updated

  7. Unforgiving Skyrim LE/SE

    This mod is extension to Unforgiving Devices mod by @ihatemykite.
    It's made for female PC in mind, no plans to add male PC support.
     
    Requirements: Should work with both LE and SE.
    Unforgiving Devices 2.1 or later.
    Unforgiving Devices's requirements.
    Zaz Pack v8.0+
     
    Contents:
    1. Goo Research Quest.
    Unlocks various crafting recipes through the research.
    Start at Whiterun with Black Goo in inventory while knowing it's first effect.
    Status: all done.
     
    2. Abadon Shout
    Special shout to unlock and learn, quest start automatically after being hit with it from draugrs.
     
    3. Several Abadon suits:
    Boxbinder set, having both versions of simple and outfit one.
    Hard to escape cursed one, which optionally can add Abadon Plug
    Randomized one, with chance to add Abadon Plug
     
    Optional download - draugr replacer, made by @audhol
     
    Short changelog, see below for detailed one:
    1.0b1 - Initial release, scripts compiled to UD 2.1b2
    1.1 - Done Book quest
    1.2 - Done Enchanting station quest, all basic quests complete.
    1.2.1 - Minor QoL update.
    1.2.2 - Wrapped goo research quest, changed BC outfit to use muzzle gag instead of hood, added restraint effect to falmer, chaurus and spiders.

    6,812 downloads

    Updated

  8. Remodel Armor AIO and Underwear CBBE HDT for Devious Device

    Make Skyrim Clothing and Armor Fit Into Devious Device Without Being Hidden.
    This Is My Personal Modification Mods. From Many Author Around The World. All Thanks To Them.
     
    All In One, Skimpy Version with Dozen of Underwear. All Outfit Including DLC.
    Include Armor Support for Skyrim Immersive Creature Add-on Version 6.5.2b.
    If You Want to add it into All NPC Around Skyrim you may Need This Mods. But It Will Change all Female Character Face. See More Detail In That Page.
    Also Support for: High Heels Sound by ApoKrytia.
    New Gmail Link is contain all new update until 1.82 Version. it's quite big, so I reupload again.

    Simple Description: Plus and Minus, Just See Screenshot....
    Installation: Just Copy Into Textures and Meshes Folder and Activate The ESP File.
     
    Background:
    Chastity Belt is Exotic and Erotic, But It Will be Hidden When Player Wearing an Armor? Because It's Through Player Clothing? Love Bra, Panties, and Chastity Belt Straps but We Can't See it? Love Chastity Belt and Bra, Why We Don't Have Other Underwear to Fit it Altogether?  Plug Through Clothing and Armor Because She Wearing a Pants?  
    Support Pee and Fart without Taking an Armor, Only Panties (Because Most of Female Outfit is Skirt and Dress (Mini)).
    Support Skyrim Immersive Creature Mods For Outfit. (Glass and Broken Nord Armor).
     
    Hopefully This Mods Can Change It! See Long Description Below...
     
    -----------------------------------------------------------------------------------------------------------------------------------------------------------

    Warning: Please Backup Your Meshes and Textures Folder Before Replace With This Mods.
    This is My Personal Modification Mods. Combined With Many Various Modder. And it's Quite Big (About 5Gb Unrar). So You Need Download it All Via Google Drive.
    There is 4 Download Link: 2 Is Texture (Part 1 and 2) (Google Drive). 1 Meshes (Google Drive). 1 is ESP File Update Included (Direct Download). Outfit for Skyrim Immersive Creature Add-on is Included (see Download Section).  
    -----------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Setting For Devious Hider is Still Need to Hide a Pierced Nipple, Specially when Wearing a Bra Only. (The Configuration Should be Like Below...)
     
       
     
    To Make Fit with Other Bra, Chastity Bra Cup Size is Reduced. Make a Piercing Through The Bra. (That's Why you still need Devious Hider For Nipple Piercing When Wearing Bra or Outfit).
     
    ---------------------------------------------------------------------------------------------------------------------------------------------------------

    Characteristic in This Mods:
    Underwear Using Same Slot as Devious Device. (Bra (56) and Panty (49)). All Armor and Clothing is Skimpy Version. (Combined with Various Modder). All Outfit is CBBE HDT Version including Underwear. All Outfit is No Hood, Hood Version Now is a Separated Equipment.  All Hooded Version Is Replace with Alternate Version (Other Skimpy Outfit). Most of Clothing Type Is Thigh High. Armor Have a Thigh High Boots. You Can Upgrade it From Smiting Forge. (ChronoTrigger77 Mods). Almost No Pauldron. It's Weird for Behind and... Less Sexy Maybe.... Almost Outfit is Sleeveless. All Named Outfit has Different Style (Killer Keo Version Combined with Remodel Armor or C77 Version). Vice Versa. All Outfit is Skirt or Dress Type. (Perfect Outfit for Female).  With Skirt or Dress, There is No Trouble for Plug. (Better Looking). Better if Using Costume Female Sprint or Running Animation. (Up-skirt from Behind). Include High Heels Boots Version by lyliths. The Garter Belt Will Shown The Effect if You Wear Altogether with Thighs or Stocking. Armor, Clothing, Thigh Highs, High Heels, Underwear Stats Re-balance.  
    Addition:
    Underwear Have Some Various Enchantment Effect to Support Female Character only. Include Garter and Stocking. Void Armor Now Wearing Skirt, Stats Rebalance. (Thanks for Killer Keo). Some Armor Top and Bottom is Combined With Another Modder. Add more Variant for Vanilla Armor. RNG Drop or buy from Merchant All Bikini Armor World Mods now consider as Underwear.  Add Alduin Armor Light Type From (MaikCG). 3 Variantor Dragon Armor Heavy Type, 2 Version of Light. All of Them is Good, I Include Them All. (Remodel in Smiting Forge). 3 Variant of Stormcloak Armor, 2 Each for Imperial and Commander Armor. 2 Variant of Blades and Wolf Armor. And ETC....
    Some Personal Modified That Include into This Mod.
    Add Colour for Nausicca Underwear (8 Variation). Add Colour for LSAR Underwear (5 Variation). Some Modified for Armor from many wonderful Modder. Replace Short with Skirt. Have 2 body, Tube-top type clothing, the Breast is a Little Push-up to reduced Gaping. Such (mage Expert and Master, Vampire Royal Armor, Barkeeper, Etc. (All Tube-top Type)). For Armor of the Old Gods, I Used Another Skimpy Armor to Make More Variant Than Casual Forsworn Outfit. Mini Skirt For All Mage Clothing. Include Default CBBE Female Body. Re-scale For Nipple Piercing to Fit The Outfit.  

     
    -----------------------------------------------------------------------------------------------------------------------------------------------------------
     
    +Plus+
    Fit to Chastity Belt and Bra, Harness, Collar and Corset (Devious Integration). Support for Underwear in same Slot as Chastity Belt and Bra. Without Hide it. Skimpy Armor it Will Looks Erotic with Bra/Panty or Chastity.  

    Also Fit for Corset, Harness, Devious Bra, Iron, and Steel Belt.
     

    All Underwear Included (from nisetanaka, ChronoTrigger77, Nausicaa, amk, Osare, LSAR. Support (CBBE HDT).
     

    Include All Bra and Panties. Clothing, Light and Heavy. (Support Ground Object).
     

    Support Pee And Fart or Private Need Without Take off Armor or Clothing! Just Panties (Lift Skirt/Dress) (MCM should be Set).
     
    -Minus-
    Gaping Between Female Body and Clothing/Armor. Make a Female Looks Little Fat. Still Gaping in Some Animation.  

     
    ----------------------------------------------------------------------------------------------------------------------------------------------------------

    Credit, Support and Thanks...
     
    Skimpy Clothing And Armor Including Underwear Division:
    Remodeled Armor for CBBE Bodyslide HDT by ChronoTrigger77
    HDT CBBE for A Little Sexy Apparel Replacer by Dollvahkiin
    CBBE HDT Spice Gear by sgtmcbiscuits
    CBBE HDT Minidresses by sgtmcbiscuits
    Seraphine Armor - CBBEv3 - UNP by jmenaru
    Demon Hunter Armor - CBBEv3 and UNP by jmenaru
    Demon Hunter Armor V2- CBBEv3 and UNP by jmenaru
     
    Special Underwear Division:
    Bikini Armor by nisetanaka
    amk Border Lace Lingerie CBBEv3M and UNP by amesake
    Osare Panty CBBE TBBP with Bodyslide by Sylis
    Lingerie Set - CBBE - HDT - BodySlide by Alunder
    Layer Bikini - UNP and CBBE by Anano
    Vtaw Wardrobe 5 - CBBE SE - CBBE SMP - CBBE 3BA - BodySlide by ousnius
    TES Arena Bikini - CBBE Bodyslide by Sandaron
    Draugr, Stalhrim, Dragon Scale Bikini by Koffman77
     
    Replacer and Addon Outfit and Boots Division:
    Daedric female armor replacer by MaikCG
    HDT High Heeled Boots by lyliths
    CBBE HDT Conversion of Killerkeo's skimpy armor replacer by strikegio
    Ashara's Romantic outfit CBBEHDT conversion by strikegio
    Ashara Imperial Outfit CBBE Conversion by FraWolfHD
    Elder Outfit Overhaul by Shadohz
     
    Retexture Outfit Division:
    Mage Outfit Texture Overhaul - Schools of Magic by Alexandriel
    Dragonborn Mages Robes Retexture Pack by Rafuel
    Realistic Transparent Glass Armors Weapons v3 - VANILLA UNP CBBE - optional textures by Cabal120 by mikegemini
     
    Body and Tool Division:
    BodySlide and Outfit Studio by Caliente
    Caliente's Beautiful Bodies Edition -CBBE- by Caliente
     
    Devious Device Division:
    Devious Devices (Assets) 3.0e by Zadil
    Devious Devices - Integration V4.3a by Min
     
    Everyone And Another Modder that I can't tell them all.... (I Forget).
     
     
     

    26,089 downloads

    Updated

  9. Deviously Accessible

    An "immersive" and "lore friendly" mod utilizing mechanics such as orgasm-on-command spells/arousal-control and providing simple early-game access to several devices.
     
    Quests: short quests involving various DD mechanics. For female characters only.
     
     
    Device Access: simple, easy access to devices appropriate for low level characters. Non-exhaustive list.
     
     
    Utilities: Various small QOL tweaks/features to lube up (sometimes literally) the general long-term DD experience. Can be individually console disabled.
     
     
    Integration and incompatibility
     
     

    11,440 downloads

    Updated

  10. Naked Defeat LE

    A fast and immersive Defeat Mod (NPC defeats Player centered) focussing on continuation and immersion.
    Full Customization Options from "kinky gameplay interuptions" to "fucked and bound nonstop" 
     
    PATREON:
    Please consider supporting me if you like my mods.
    While in the past I thought I can literally make this full time, the end of the corona lockdowns tought me otherwise.
    If you become a patreon you support my work and guarantee I can continue development of this.
    (current workload - 2024 - roughly 2-4 hours a day). 
     
    Patreon features already implemented (and also constantly beeing worked at):
    - Outcame: "Wake up at an Inn"
    - better follower handling 
     
    The next new feature will get a vote soon on my patreon
    ❤️ https://www.patreon.com/nymra ❤️
     
    Future Plans:
    - local slavery (somewhere between Peril and SD+) with mini games and actual slave stuff to do.
    - fucked to death outcome & executions (with Pamas Deadly furnitures, FunnyBiz Death animations and my own stuff)
    - post death scenarios that bring you into short afterlife quests where you have to escape from and get back to life
    - voiced comments
    - interaction with the aggressors via a new "Interaction hotkey" (insult them, plead for mercy or tease them)
    - elaborate equipment and outfit save and load system to make beeing stripped naked more fun without beeing totally unable to play the game
    - and many more...
     
    For Special Edition (SE) Users:
    The mod has now a dedicated Special Edition Download (internal LL link) to have its own Support Section and better overview for me and for users.
     
    | ----Installation --- |
    - Install as any other mod.
    - Mod Organizer 2 HIGHLY recommended. Everything else is crap IMO
    - Let it overwrite Zap Animation Pack (it comes with some Animation Replacements for the hogtie places)
    - Activate Mod in MCM / System / Mod Enabled [x]
    - save & reload your game
     
    - Install EXTRA downloads as you please (they are independent of the mod version)
    --> 2k or 4k versions of textures (1k versions are included)
    --> Bodyslide files for FuckingBelts (UNP standard included) only required if you do NOT have "The Amazing World of Bikini Armor" installed
    --> DDe Outfits if you want DD support via DDequip mod
    --> Golden Showers Mini SLAL if you like ... golden showers ^^
     
    | ---- Updating --- |
    I try to make Naked Defeat new versions as update friendly as possible. That means that they should not require a new game AND not require a clean save either.
    If a new game or clean save is required I will give that info in big red lines in the changelog.
     
    Updating from Full Version to new Full Version:
    - remove all patches and old version
    - install new version 
    - load your savegame
    - go into Naked Defeat MCM / System ---> untick: Mod Enabled [ ] 
    - save and reload
    - enable the mod: System: Mod Enabled [x]
    - save and reload
    - get fucked
     
    FNIS:
    I usually give a hint in the changelog if running FNIS is required or not.
     
    Updating with Patches:
    Patches require a previous full version usually (they will not work on their own)
    - just overwrite the matching full version with the patch 
    - remove older patches (if not told otherwise in the changelog)
     
    Not recommended:
    It is usually NOT required to make a clean save for any update (full or patch)
    It is also NOT necessary to: uninstall mod in Mod Organizer, load game, save, exit, install new version. 
     
    Why Patches? 
    Because that allows me to release updates faster. Full versions just take more time.
     
    | ---- Uninstalling --- |
    For LE: disable Mod in MCM/System. Save & Reload & Save.
    Uninstall in your Mod Manager.
    Reload -> play 
    Can Clean Script but afaik it should not be necessary.
     
    For SE/AE: DO NOT REMOVE THE ESP!
    This mod uses Form 43. Removing it from a save can lead to corrupted Saves.
    I recommend testing Naked Defeat on a new game or a copied profile. 
    OR  just untick the mod in the MCM, save & reload. Naked Defeat will do NOTHING then but reserve an ESP slot.
    On SE/AE you should have plenty
     
    | ---- Hard Requirements --- |
     
    Sexlab
    Zaz Animation Pack 8+ (older versions will not show some of the furnitures. I cannot advise to use ANY old version of ZAP with this mod at the moment)
    Sexlab Aroused (any version will do, including SLAX) 
    Dragonborn DLC
    Dawnguard DLC
     
    | ---- Soft Requirements --- |
     
    Crosshair-Reference Script Hang Fix --------- highly recommended for SE users. For LE users try MCM / System / LagFix [x]
    Simple Slavery --------- for Simple Slavery outcome of Defeat obviously
    Devious Devices Equip --------- required for "Captivity DDe Chance" to equip Devious Devices
    My DDe Custom Outfits from the Download Section
    The Amazing World of Bikini Armor (must overwrite Naked Defeat) -> for Fuckbelts) -> if you dont want this mod you can use Naked Defeats internal version, bodyslide for UUNP is in downloads)
     
    For whip marks and slow fading out of the same:
    Slave Tattoos
    Rape Tattoos 
    Fade Tattoos 
    Rape Tattoos Tweak by Monoman 
    My Rape Hands from the Download Section
    My Whipmarks from the Download Section
    Important note for Rapehands (and possibly also WhipMarks?
    to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded)
    If they are excluded (and only then), change it to (Unassigned) instead.
     
    | ---- Recommended Mods & Guides ---- |
     
    Spank that Ass --------- by the inglorious monoman1 perfect for getting slapped while in the furniture (you can set the "furniture spank chance" in the MCM) -> small problem with followers tho
    ZAP - No Collision Furnitures --------- really improves the furniture experience by alot, can't recommend it enough
    ZAP - Faster in and out of furnitures --------- really improves the furniture experience by alot, can't recommend it enough
     
    Incompatible
    Sexlab Defeat - does the same thing (I m working on a compatibility bridge mod tho)
    Sexlab Submit - does the same thing
    Death Alternative - Your Money or Your Life - does the same thing -> might work if you play around with the settings - will add a guide later (a user had some ideas!)
    Peril -  does the same thing
    Dragonborn in Distress - does the same thing
     
    Possible fixes for compatibiltiy: 
    - tick "Remove Player Essential Flag" in MCM
    - Set "Defeat Chance (Bleedout) to 0% in MCM
    Customize your Combat Options in MCM. Now Naked Defeat can only start via critical hits or surrender. On Bleedout other mods can trigger.
    If possible, disable other mods that trigger on Hits (Estrus Spider and Chaurus Spit attacks for example) since they can lead to double starts and broken animations.
     
    Problematic
    Cursed Loot -> disable combat defeat feature - most likely it is not compatible with mine. 
    Ultimate Combat -> breaks Whipping for all mods. I suggest using Active Combat or other mods instead - no workaround or solution possible 
    Interactive BDSM -> locks the PC in furniture on its own way. I did not test it but it seems to lead to some... problems. I can only advise for now not to use the mod alongside Naked Defeat. 
     
    Problematic MCM Settings (should be no more issue in NADE 3.2 and later)
    Zap Animation Pack (any version) -> disable "Overwrite Bound Animations" in its MCM (Sexlab or PlayerControl Center) -> might lead to problems with Shout like a Virgin
    Sexlab with Sexlab Utility Plus -> disable Zaz Animation filter 
    Sexlab with Sexlab Utility Plus-> if you have strange trouble with furnitures, look here and in doubt tweak or disable SLU+ furniture options (might be 100% compatible tho, please share your experiences)
     
    Guides worth looking at
    Conglomerate 01 - by donttouchmethere -> how to install your stuff
    Conglomerate 02 - by donttouchmethere -> how to install your kinky stuff
    Conglomerate 03 - by donttouchmethere -> how to merge your stuff
    Skyrim LE Stability Guide - by mrsrt -> how to not blow your stuff up
     
    | ---- Walkthrough ---- |
     
    This is meant to give you an overview of the mod content and primary features.
     
    Chapter 1: 3 Ways (?) to Defeat
    1. Bleedout Defeat:
    Triggers on 0 HP.
    You can set in "MCM > Naked Defeat > Defeat > Kill Player on Bleedout to basically disable this (but well,... you will die instead (and be forced to reload).
     
    2. Critical Defeat:
    This can be set in
    MCM > Naked Defeat > Extras > Combat Strip
    Basically it adds a chance to every hit you receive to knock you down and start the Defeat Scenario, no matter how much HP you have left.
     
    3. Surrender:
    This stops combat and makes you willingly start the Defeat Scenario via Hotkey ("K").
     
    Chapter 2: Defeat Rape
    This is a classical rape scenario.
    Your PC and Followers will be raped 1-3 times by humans and creatures with all available anims (support for 2P, 3P, 4P and 5P for all races).
    There are also scenarios which can trigger which change the course of the Defeat Rape to center around a certain topic like a piece of bondage (yoke, cuffs) or some special action (rodeo -> PC is whipped while playing cowgirl and standing animations).
     
    Chapter 3: Aftermath
    After the rape alot of things can happen, based on your settings.
    Most will lead to other mods (Slavery Chance ->SD+ or SS++), to a nearby Inn (Rescue Chance), leave you robbed of your possesions (with a chance to get them back from your captor).
    Or they will simply let you go, soaked in cum and broken.
    But the central part of Naked Defeat is the Local Captivity Event that will add another outcome after the rape which is currently unique among loverslab:
     
    Chapter 4: Escape Game ?
    This is basically an Aftermath, but a special one so I call it chapter 4.
    For the Escape game your PC is tied to a ZAP furnture or with a chain (based on the scenario types from the Defeat Rape).
    There is a chance to be whipped into submission (just because they like to see you struggle) and then you get the chance to escape.
    All you have to do for this is pressing the escape hotkey (space by default) to start the "struggle mini game".
    This has some random outcomes based on your difficulty settings (escape chance) and on the punishment types you want (see MCM -> Library)
    It can lead to more whipping, to another round of Rape, equipping of devices, a unique fucking belt and I will continously add more punishments too.
     
    There is a random difficulty to the escape game. I recommend setting the base difficulty to as low as 1%. 
    If your captors not suck you can raise this chance up to 15-20%.
    In addition to that, each time you struggle it becomes easier to escape, so when you struggled 5 times in painfully tight restraints you have a 6% chance to escape on the next try.
     
    If you break free, your captors will turn aggressive again and try to chase you, so be quick to run away.
    Hint: when you broke loose you can wait "in furniture" pretending to still be bound. Your captors will not see that and you can wait for a good moment to make your escape.
     
    | ---- Hotkeys and Shortcuts ---- |
     
    This is the main hotkey of Naked Defeat and offers different functionality based on the situation, queststage and other things.
    I want to keep the number of required hotkeys as low as possible, hence this "workaround".

    K is the Action Key by default and if you change it, ofc the shortcuts here are also meant to be the changed key....
     
    While Defeated (always, no matter if bound, fucked, whipped etc.)
    Abort everything (CHEAT) -------> CTRL + ALT + K
    Should abort all SexScenes and the Defeat Scenario and set the player free.
    Careful, enemies might become hostile immediatly.
    This is a cheat meant for debugging or unwanted situations.
     
    While Defeated & told to "Find a good spot"
    Stop Crawling -------> K
    This is meant to allow the player to find a good place for the scene to start. 
    Other Defeat mods usually just start where the player was defeated or where the attackers stand. 
    That leads to bad clipping with the floor or even floating animations, half buried in furniture etc. 
    Keep in mind that your followers need room too, they will always be placed roughly 2 metres in front and left and right of the player at 45°.
    CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY
     
    Spawn flat ground -------> Shift+K
    Sometimes the ground nearby is just ugly or steep or whatnot. With this you can spawn generic grey flat ground for the sexscenes to look better.
    Works only for a short period of time after "Prepare for your fate" message.
     
    While Defeated & captured (in furniture/yoke/cuffs etc.) "Try to wiggle free"
    Remove Punishment Gear -------> K
    Removes all gear equiped for fun. Gags, Fuckbelts, Ropes, blindfolds. 
    Meant for debugging or when ppl do not like this. 
     
    Wiggle Free -------> SPACE
    DONT SPAM. does not help...
    This will also restore the furniture animation if your character broke it somehow.
    Starts the small "wiggle free" game. When you press space your PC will try to wiggle free. This can lead to certain scenarios and punishments.
    Each time you wiggle, the chance to break free is increased by some %. 
    Worst case (bound tight) you have a 1% escape chance and each time you wiggle increases it by 1%. 
    Just press SPACE again when you read "Your bindings are still too tight" or when your punishment or break is over...
     
    Accept slavery -------> SHIFT + K
    You give up on escaping and accept your fate. 
    Starts the Simple Slavery Auction. 
    Meant for Roleplay and also for hopeless situations, where your enemies are too strong and always down you when you try to escape.
     
    Break Free (CHEAT) -------> ALT + K
    Stops the capture scenario and releases the player.
    If you get bored or stuff breaks or is broken.
     
    After Defeat & when escaping "Crawl away now cunt"
    Stop Crawling/Stand up -------> K
    Releases the PC, enables Controls but also turns enemies hostile again.
    Use this when you think you are far enough away and save...
    CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY
     
    While FREE
    Change Hairstyle -------> K
    Changes the saved hairstyle to another one at random.
    Also has some debugging hidden inside, so if you think something from Naked Defeat did not "clean up" correctly, try this hotkey.
          
    Wash yourself -------> SHIFT+K
    Starts a set of washing animations and sends a ModEvent to Bathing in Skyrim to clean the PC.
    Does not require water (its for roleplaying). 
    Wash regularly or Naked Defeat will punish you for it!         
           
    Teleportation Ritual (enable Fast Travel) -------> ALT+K
    When you ticked "Naked Travel" in the MCM Extras, you can use this shortcut to start the "Teleportation Scenario".
    Expect Mishaps... also try to be in a nice open and flat area...
     
    Public Punishment ON/OFF (CHEAT) -------> CTRL+ALT+K
    Fast Enable/Disable of Public Punishment Feature. Sometimes necessary for Quests or debugging.
     
    While in Combat
    Surrender -------> K
    You surrender to your enemies. Your followers too. 
    Recommended for Roleplay or playtesting. Will get more features in the future. 
     
    | ---- FAQ ---- |
     
    My Screen gets all blurry!
    This is intentional and meant as a fade between scenes and to cover up ugly gaps like from sexlab etc. 
    The blur is meant for ENB users. Will add a blackfade too later.
    MCM/System/Disable Blur [x] if you dont like it.
    If the blur does not go away, press CTRL+ALT+K and report to the support thread.
     
    I get CTD from X or Y
    Most likely not from this mod. Check your installation. CTD is usually caused by bad meshes or heavy scriptload from too many mods.
    If you come to the support thread, please upload a papyrus.log too... I will at least TRY to help.
     
    Sex does not start
    Try to increase search radius (I recommend 5000 min.)
    See if you disabled something somewhere.
    See if you have suitable SLAL packs installed.
    When reporting to support, upload papyrus log please.
     
    My PC is invulnerable
    open console, type TGM
     
    My PC is invulnerable
    open console, type TGM
     
    Integration into Acheron Framework?
    I will not rewrite Naked Defeat for that, but I will still try to work with Scrab to make this happen...
     
    SL Defeat/Babo Defeat/Bane Defeat
    See "Recommended Mods & Guides" further above.
     
    SD+ Integration?
    Already there. Check the MCM "Aftermath" Options.
    No further integration will happen. Ever.
     
    Corrupted Save?
    See "Uninstalling" further above.
     
    Corrupted Save?
    See "Uninstalling"
     
    The scenario does not progress!
    - See "Hotkeys & Shortcuts"
    - See "Recommended Mods"
    - try ticking "LagFix" in MCM System (before Naked Defeat starts!)
    - Try open the console for some seconds
     
    My follower...
    yeah, there are bugs... I m working on followers again soon.
     
    My quest items have been robbed!
    Working on it. no promises
     
    My XYZ item has been robbed!
    Try setting it to "do not remove" in Sexlab MCM "Strip Options".
    If that does not work, report to support thread.
     
    Mod XYZ starts when I am defeated
    Nothing I can do
    Just remove the mod in question. 
    I could make patches, but new mod versions of the said mod would require me to update my patches too. 
     
    Furniture does not show up
    Wrong Version of ZAZ animation pack (you should use ZAP 8+)
     
    Compatible with ZAP 9.X?
    Should... check if Zap 9 says its backwards compatible or ask in the support thread.
    Feel free to report your findings, I had no time to work with Zap 9 yet...
     
    | ---- Debugging / Repairing Stuff ---- |
     
     
    Special Thanks to
    - galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on
    - donttouchmethere for naked testing and feedback 
    - orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time
    - Hawk for refining and improving my code (sad to see you go) 
    - tenri for helping with my annoying coding questions
    - Nazzzgul666 for testing and feedback
    - GunSlicer for his awesome pose mod (you see 3 of his idles as human surrender poses)
    - the various creators of SLAL packs, all this would not be possible without you (Billyy, Anubs, Proxy, Milky, NCK30, Leito, etc. etc.)
    - zaz for creating zap framework which is one of the key resources for me in skyrim because of the awesome and plenty furniture, struggle and bound animations
    - BakaFactory for his Animations and for allowing me to use them
    - Proxy for ther animations and for allowing me to use them
     
    Old Changelogs
     
     

    118,603 downloads

    Updated

  11. Deviously Vanilla - Re-upload

    This mod is up for adoption.

    I am not an original mod author and I can't provide any support, sorry. 
    Though the mod has been tested by me on LE and seems to work perfectly fine.

    All credit goes to the magnificent Targultoon - the original mod author.

    A re-upload of the last known version of Targultoon's Deviously Vanilla mod! 

    Description update 2024: As folks reported in the comments, it works on both LE and SE, but it is better to start a new game (but nothing critical/gamebreaking if not).
    Link to the cashed copy of the original mod page: (Up for adoption) Deviously Vanilla - Dialog Sex - LoversLab (archive.org) Thank you, @BillBellochek 

    Mod features:
    - Extends and DDfies some vanilla Skyrim quests.
    - A couple of Daedric artifacts will become a lot more lively.
    - Dirty talk, humiliation, blackmail, non-consensual sex and device equips are present.
    - As lore friendly as a DD mod can be.
    - Injects devious devices into the stocks of some vanilla merchants and enables devices selling.
    - All features are detectable and tweakable via MCM.

    Requirements:
    - All DLC
    - SexLab
    - latest PapyrusUtil (overwrite SexLab)
    - Sexlab Aroused
    - Devious Devices v5+

    Optional integrations:
    - Sexlab Soulutions + Sexlab Confabulation (Only together, no separate support)

    (Kinda) permission and source:
    Thank you @Zaflis for keeping the mod.
    Thank you @DOS213 for help in finding.

    All credit goes to the magnificent Targultoon - original mod author.
     

    88,862 downloads

    Updated

  12. Failure Mode Effects Analysis in Skyrim (FMEA)

    DESCRIPTION
     
    Has it ever bothered you that rather than going off adventuring and risking your life you can get rich in Tamriel using an alchemy lab in an inn and a few septims worth of Garlic and Salt? Do you wonder why people lock valuable items in chests or in rooms but hardly ever use magic or poison to deter thieves? Are you amazed that at level one you know the name of every useful alchemy ingredient and how to harvest it safely?
     
    FMEA is designed to provide additional risks and failure effects to non-combat skills and resource harvesting. Since many of the consequences are based around sex and slavery FMEA has been written with the female adventurer in mind, however FMEA works perfectly well for male adventurers there are just fewer outcomes available.
     
    The current release includes plugins for Lockpicking, Alchemy, Enchanting, Mining and Harvesting potion ingredients. Each plugin is highly configurable with its own MCM page and any or all of the plugins can be enabled or disabled as required.
     
    Enchanting
    Whilst disenchanting an item there is a risk that you may lose control of the Magicka flow as you destroy the item The risk of losing control when disenchanting is dependent on the magnitude of the enchantments and the skill of the enchanter Whilst enchanting an item there is a risk that you may lose control of the Magicka flow from the Soulgem as you complete the enchantment Whilst recharging an item there is a risk you may lose control of the Magicka flow and fail to charge the item, or worse! The risk of losing control when enchanting or charging is dependent on the level of Soulgem used and the skill of the enchanter Uncontrolled Soulgem flows can result in dimensional anomalies or allow the imprisoned soul to use its psychic energy to lash out seeking revenge An uncontrolled release of Soulgem Magicka may attract an interdimensional parasite Uncontrolled Soulgem flows will render the enchanting workbench dangerously unstable and unusable until they dissipate Endangering the lives of innocent bystanders as a result of recklessly allowing uncontrolled Magicka flows is a serious crime  

    Lockpicking
    Any locked door or container might now be trapped Traps can be set to either rearm or be cleared when triggered Traps may have tamper detection built in – just inserting a lock pick might trigger the trap, also, the longer you take picking the lock the more likely it is that the trap will trigger There is a chance you may spot a trap before you trigger it, or you may THINK you spot one Traps are persistent in the world – as is their individual level of difficulty. Maybe you should come back to that dangerous looking chest with the master level lock when you’ve got a bit more skill? Setting off a trap can result in a range of consequences including audible alarms, darts & gas traps There is also an option to add an Alteration skill based Open Locks spell to the world The level of magicka control required means the Open Locks spell has a very short range, take care not to trigger any traps! The risk of a trap being triggered (if one is present) by the Open Locks spell increases with each failed attempt The tome required to learn Open Locks can be bought from specialist merchants selling rare Alteration spells, it might also be found as loot  

    Alchemy
    Any attempt to make a potion may fail based on the Alchemists skill and their experience at making that particular formula Alchemical research is particularly risky even when successful , if unsuccessful it’s downright dangerous When an Alchemist fails to make a potion the resulting mixture may be unstable, if they are lucky it will result in some fumes and a bad smell, or they could be unlucky… Reckless use of alchemy workbenches in inns and shops poses a risk to innocent bystanders, endangering the public is a crime Alchemical failures tend to be noisy and smelly and are likely to attract the attention of anyone (or anything) nearby  

    Ingredients
    Plant and fungal ingredient sources will be renamed to “Plant” or “Fungus” until the one of the ingredients magic effects is learned. Optionally harvesting of plants and fungi can be blocked until an effect is learned Insects and other activator type ingredients can be blocked from harvesting until an effect of the ingredient is learned When an ingredient is harvested there is a risk of adverse effect, due to allergy, poisoning or something taking offence at having its friends torn to pieces… The risk of an event is based on the number of unknown effects on an ingredient. Once all the effects are known the ingredient is safe to harvest  

    Mining
    Any attempt to mine may fail based on the difficulty of the ore vein and the skill of the miner Miners may lose track of an ore vein as they dig Pickaxes may break if used incorrectly Inexperienced miners may find the "Ore" they have mined is in fact just useless rubble Sparks from the pick may ignite a pocket of flammable gas, injuring innocent bystanders is a crime Miners may encounter things that were best left buried Ore veins may contain pockets of noxious gas Poor mining technique may result in injury  

    REQUIREMENTS
     
    Skyrim Legendary Edition / SE
    Sexlab 1.62+ / Sexlab SE 1.63 Beta9
    SkyUI 5.1+ / SkyUi SE 5.2
     
    RECOMMENDED
     
    Follower Slavery Mod V1.320+
    SLDefeat V5.3.6 Bane 18112023+ (Should be compatible with other SLDefeat versions but not tested)
    Estrus Chaurus+ 4.390+
    Sanguine Debauchery enhanced: SD+ (November 2021)+
    Simple Slavery 4.6+
    Devious Followers 1.72+
    Prison Overhaul Patched V3.59+
    Learn Alchemy From Recipes - so you don’t have to eat ingredients to learn them!
    SexLab Parasites - Kyne's Blessing (November 2021)+ for the FMEA Dimensional Parasite & Flowering Spriggan effects
     
    INSTALLATION
     
    Install using NMM or ModOrganiser – make a save first so you can go back if you don’t like the mod or it makes the world explode!
    You should see an MCM initialisation message when you load the game. Once the MCM is initialised you need to install the plugins from the FMEA menu.
     
    UPDATING
     
    Updates can be installed over an existing save. A clean save is not required.
     
    FUTURE DEVELOPMENT
     
    If there’s sufficient interest I plan on developing a FMEA Plugin for Smithing, along with more effects & outcomes for the current plugins. Suggestions welcome!
     
    TROUBLESHOOTING
     
    If a plugin is not working as intended try disabling it in the MCM, waiting a few minutes and then reactivating it.
     
    PERMISSIONS
     
    Under no circumstance can this mod or any of its parts be posted outside of LL without my permission. You may not use the code as part of a for-profit project.
     

    34,915 downloads

    Updated

  13. PetCollar

    LE/SE/AE/VR
    An expansion for Devious Devices. Lockable collar for a more "submissive" game play, for you or your follower(s).
    Simple, stable, effective and playable (I hope).
     
    Consists of 3 main features:
    Restrictions - wearer is restricted from attacking or offensive casting, attacking, wearing weapons or specified apparel, which can be set to: no armor, completely nude, only jewelry, no body armor or clothing. Optionally buffs non-offensive casting, enables you to taunt enemies, buffs your tanking and dodging capabilities or enables you to avoid unnecessary violence altogether.
    Fucktoy - wearer is used for sex relief by your follower(s), creature follower, horse, neutral citizens, enemies (if they see the pet without teammates), other Pets or yourself. Optional fortitude buffs after sex with the Pet (special buffs for horses!). Player can also use (other) Pets when aroused (automatically or with a prompt).
    Inventory Control - limits your carrying capacity so that all the "unnecessary" stuff and/or excess gold is sent to your companions (or saddle bags) right after you loot it. Talk to them sneakily to get access to your stuff (only works for Player as Pet). Optionally buffs you for traveling light. Option to auto-use items on pick-up / buy.
     
    All features are modular and most options are configurable through MCM menu.
     
    MCM OPTIONS
     
    HOW TO GET
    Equip on yourself or a targeted actor through MCM menu. Add "Pet Ability" to whom you want to add it to through MCM menu. Get from the Pet Stash (can be opened from MCM menu). Use "Auto Pet Toggle" option from MCM menu - works with any collar. Obtain by console - item names are: Pet Collar, Keyless Pet Collar. Get it from other mods that utilize Generic Devious Devices pool. Placed on (and under) the table near the door inside Whiterun's Jorrvaskr:  
     
     

    REQUIREMENTS
    Devious Devices (LE / SE) and all its requirements. More Nasty Critters (LE / SE) if you're expecting some bestiality. And don't forget to allow Creature Animations in SexLab!  
    INSTALLATION
    Use your favorite mod manager or drop the files manually.
     
    UPDATE
    PetCollar reapplies its effects automatically on update and is safe to update on a current game, unless explicitly stated in the patch notes.
     
    UNINSTALL
    Unlock and unequip the collar before uninstalling.
    (Optionally) Clean your save from all the "petcollar*" scripts with the SaveTool.
     
    HOW TO UNEQUIP THE KEYLESS COLLAR
     
     
    KNOWN ISSUES

    IMPLEMENTATION
     
     
    CREDITS
    @Frayed for Runic Collar assets
    @Min and other creators of DD
    @Ashal for SL
    Other modders and members for the inspiration and feedback
     

    CHANGE LOG
     
     
    PERMISSIONS
    You are free to use any assets of this mod as long as you give me credit. No need to ask my permission, just notify me.

    109,420 downloads

    Updated

  14. Devious Devices - Laura's Bondage Shop (11-dec-2023) V3.43

    Laura's Bondage Shop v3.43 11-dec-2023
     
    v3.43 also has an SE version provided by tznvlw.
     
    v3.42 now also has a Russian translation provided by stas2503. Both for LE and SE.
    v3.42 now also has a Chinese translation provided by AmicusMyWolf for SE.
     
     
    Description:
    Laura's Bondage Shop sells a wide variety of Devious Devices. She also sells Restraints Keys, Chastity keys, Piercing Removal Tools and offers all kinds of services a kinky adventurer might need.
    It also comes with 5-6 hours worth of story quests and repeatable quests that will almost never play out the same.
     
    This mod will not lock you in devices for a long time without your consent. I want the shop to be a safe place for the kinky adventurer.
    All sex in this mod is optional. There's no sex with your character without your consent.

    Installation:
    Use a Mod Manager or manually drop the contents of the zip in Skyrim's Data folder.

    Requirements: (All requirements are the latest versions as of 27-sept-2021)
    SexLab Animation Framework v1.62
    SexLab Aroused Redux
    Devious Devices LE 5.1
    Fuz Ro D-oh V61
    SkyUI V5.1
    And obviously also the requirements those above need
     
     
    Repeatable quests:
     
    Seeking The Curse
    It is no secret that there are many cursed restraints in Skyrim. Those restraints feed on the horny and kinky thoughts of the person that finds them.
    Some restraints are in the hands of people unaffected by the curse and some of those restraints are still sitting in chests waiting for the right person to find them.
    Laura has met some friends and associates in her travels that are now helping her to find those restraint so she can sell them.
    She now owns a shop and doesn't have much time to get them herself. So you can now help Laura by retrieving those restraints for her.
     
    This quest has many random branches to make sure that it's never plays out the same. Like having the game select a random existing container and the possibility of them being split between 2 to 3 locations.
    The way some of the random branches are calculated can be changed in the MCM.
     
    This is a repeatable job that unlocks after you completed the [A Strange Rock] quest.
    You can start it by asking "Is there something I can do for you?" and then choosing the option: "I want to help gather restraints".
     
     
    On The Clock
    Business is good, but not every customer has the time to visit the shop. So you can now do deliveries for them.
    You'll be tasked with finding the customer and then delivering the package.
     
    There are opportunities to earn some extra gold if you're willing to accept extra restraints or if you're feeling slutty.
     
    This is a repeatable job that unlocks after you completed the [A Good Fit] quest.
     
     
    Locked Away
    Laura is willing to give you money if wear a chastity belt for her.
    She will pay you for everyday you wear it and give you extra when you wear a plug, but she will only release you when you've worn it long enough.
    You can choose which plug you want to wear, including the 2 custom plugs: Laura's Teaser and Laura's Pleasurer.
    The daily reward and how long you have to wear it can be changed in the MCM.
     
    This quest can lock you in a chastity belt for a long time. Make sure that you look at the MCM settings for this quests before you start it.
    Wearing the belt from [Locked Away] will not block access to the rest of the quests from my mod.
     

    Conflicts:
    This mod places the shop south of the Whiterun Stables. It could cause issues with others mods that place something in the same spot.
    Please report any conflicts you find.

    Credits:
    Special thanks to Veladarius and Kimy for helping me out. ❤️
    Huge thanks to my testers: LHM, SiegfreidZ, Nazzzgul666, pikachu345, Taki17, naaitsab, Jappa123, Cieris, draconad and special.
     
    Big thanks to Taki17 for making amazing custom assets for me.
    Big thanks to stas2503 for providing the Russian translation.
    Big thanks to AmicusMyWolf for the Chinese translation.
    Big thanks to LHM for providing the Portuguese translation.
    Big thanks to tznvlw and aurreth for their SE ports.
    Thanks to SiegfreidZ pointing out my mistakes in the dialogue.
    Thanks to the Devious Devices team for making an amazing framework with the best stuff in it. (DD is the reason I bought my own armbinder )
    Thanks to the SexLab team for making a great animation framework.
    Thanks to all the people that worked on the mods and software that made this possible.

    Permissions:
    Do not reupload this mod or parts of this mod (altered or not) anywhere without my permission.
    Do not use this mod as a requirement for your mod.

    Suggestions and feedback are welcome, but keep in mind that this is my first mod. There are many things that I don't know how to do yet.
    This is obviously an open-source mod.
     
    You can support me and my work by donating on my Patreon page. ❤️
    https://www.patreon.com/LauraKata
    Disclamer: There will never be game or mod content behind a paywall.
     

    Change Log:
     
    Please post your questions, issues and suggestions in this thread and not as a direct message to me. Others with the same issue can see your post and replies to that post when you post it here. I don't want to get too many messages in my inbox.
     
    For those that encountered an issue, read these first:
     
    My body/restraint is invisible!
    That could be because you didn't build the device correctly.
    This mod doesn't use it's own devices. It uses the ones from Devious Devices. That means you didn't correctly install that mod.
    Building stuff in Bodyslide seems impossible at first, that's why I made this short guide:
     
    I still have an issue with the catsuit!
     
    Some people had issues with the Bodyslide building of the catsuit (where they were invisible). I used to have that issue too, because there are many old versions of the catsuit that show up in Bodyslide.
    There is a chance that you used "mxw catsuit", which isn't the right one. That is likely left over from previous DD versions.
    These are the ones you should build:
     
    DDX - CBBE MXW_Catsuit
    DDX - CBBE MXW_Catsuit TBBP
    And these if you also use Cursed Loot
    DCL - CBBE - MXW_Catsuit
    DCL - CBBE - MXW_Catsuit TBBP
     
     
    The game crashes when they want to equip chains!

    If your game crashes when they're about to equip chains in the shop, its because you're missing a requirement for DD.
    The chains used there need HDT to function and it will crash if it isn't installed.
    Get it here:
    https://www.nexusmods.com/skyrim/mods/53996?tab=description
    NOTE: You'll need to get the SSE version if you're using SSE!

    377,417 downloads

    Updated

  15. Ravenous

    Ravenous
     
    A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drunk it if it's not your cup of tea!)
     
    Dependences :
    SexLab ZAZ 8.0 : Fuz Ro Doh Dawnguard Pama deadly furnitures and all it requirements :  
    Recommanded :
    Simple Slavery (I use Simple Slavery Plus Plus) Any vampire face fix, like this one : https://www.nexusmods.com/skyrim/mods/107257?tab=files&file_id=1000335006  
    Authors : BoomGoblin, AqqH, myself.
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
    Resume :
    The abandonned fort Naemir near Riften is again occupied... some rumors says by a Daedroth. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness...
     
    Mod Tag : a1R
     
    Current State :
    Finished, just need some polish.
     
    Future plans :
    - include the boiler from zaz 9.0 by tara
    - study the solitude event of pama quest to make the vip scene better.
     
    Credits :
    - Pama for Pama deadly furnitures.
     
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
     

    32,336 downloads

    Updated

  16. Sanguine’s Debauchery Patches

    Description
    This mod will be a series of patches and hopefully improvements to Sanguine’s Debauchery mod.
     
    Features
    For now this mod tends to take control of the slave during the night (between 0:00 and 8:00) when the master goes to sleep by hooking into master's sleep package.  
    At midnight, master will start looking for a nearby cage. If one is found, it is used to lock the slave inside. Then the master will find the closest bed and fall into it. If no bed is found then he will guard the cage all night while reminiscing about a woman, as fair as an evenin', of springtime in old Stros M'Kai, or dreaming about turning wood into gold and buying an island.  If no cage is found, the master will leash the slave and will start looking for a bed. If a bed is found then the master will tie his slave into a pose or to a furniture for the duration of the night forcing her to watch him sleep.  If no bed is found, then the master will start sandboxing (possibly freezing in place) until the morning.  In the morning 8:00 or 9:00 the master will release his slave and SD+ will take over again.  If the slave sleeps past her cage release time (8:00) the cage door will unlock itself at 9:00. If the slave sleeps even past 9:00 then she will have to stay in the cage until 0:00 when the whole scenario will start anew. SD+ might notice that the slave is still locked in the cage and will release her later, (it depends on the cage as SD+ does not recognize all the cages SDP does).  If the slave is in a pose and sleeps (waits) past her release time, if the master is close by he may or may not release her. If the master is far away, the magic holding the slave bound in pose will dissipate releasing her.     
    Future Fixes
    IDK maybe more to come.  
    Requirements
    Yeap, you guessed it ... SD+ by Skyrimll ... and all its dependencies. Skyrim Utility Mod  
    Install/Uninstall
    Use your favorite manager.
    The reason to use a mod manager is that this patch does contain loose scripts, and a manager will handle them with ease.
     
    Update From A Previous Version
    Uninstall old the version using your mod manager. Install new version overwriting all. This was posted on the main SD+ page, but it seems I have to say it again.
    Do Not Update While Enslaved.
     
    Status
    SDP Version No. 3.xx should be compatible with SD+ 3.xx.
     
    Update Log 
     

    76,847 downloads

    Updated

  17. Dealing with (Sexual) Daedra

    Dealing with Sexual Daedra
    Sexlab and/or Slavetats integration addon for the mod Dealing with Daedra. List of integrated features below. 
     
    This mod is for female characters, for all but the simplest features like hiring whores. There are no actual checks for gender, but you will be receiver for a lot of "vaginal" animations and the slavetats will not fit the male body properly. 
     
    Reports are that this works with SE out of the box (you will need the SE version of the base mod)
     
    Installation:
    Place below both Dealing with Daedra and the bashed patch
    Start new game/clean save if DwD was already installed or some features will not have their integration
    NOTE: DwD updates regularly, these are almost always safe for existing saves but the two mods share some files. After updating DwD, always reinstall the latest DwSD files back over top of it to overwrite files.
     
    Requirements:
    Dealing with Daedra 9.0+ 
    Sexlab
    More Nasty Critters
    Slavetats
    Registered animations for dragonpriests, trolls, seekers, goats etc.
    Suggested (soft integration, not required):
    Simple Slavery Plus Plus
    Hentai Pregnancy (with/without Children + Soul Gems addon)
     
    Implemented Integration
     
     
     
     Simpleslavery Outcomes (soft integration)
     
     
     
    Hentai Pregnancy Integration (soft integration)
     

    9,245 downloads

    Updated

  18. Peril Tradução PT-BR

    Tradução do mod Corruption
                                                   Tradução do MCM foi feita através de um Script, isso pode causar erros, caso ocorra algo me avise.
     
    Baixem o mod original primeiro:
     
     
           Substitua os arquivos do mod original pelo meu mod, o MCM apenas arraste para a pasta do mod original.

    27 downloads

    Submitted

  19. Corruption Tradução PT-BR

    Tradução do mod Corruption
                                                  
     
     
                                        Baixem o mod original primeiro:
     
           Substitua os arquivos do mod original pelo meu mod, o MCM apenas arraste para a pasta do mod original.

    38 downloads

    Updated

  20. Sexlab Horrible Harassment Expansion LE/SE

    Horrible Harassment Expansion
     
     

       
     
    Before description, I want to deliver my thanks to Guffel for giving me permission to edit his mod.
     
    Animation Preview gifs Link
     
    Description:
      
       The mod was written with a female player character in mind. Skyrim is meant to be a dangerous place lack of public sercurity service especially at night. There are always malicious criminals all across the world. Skyrim is no different. Ill-minded people are always seeking and picking chances to get adavantage of poor neighbours and their target might be you. Watch out your steps when you run into one of them or they will try to get to you.
     
    Difference from the Original Version:
     
    The original mod 'Horrible Harassment by Guffel' was one of the must-have mod in my Skyrim life.
    As you already know Skyrim's AI is terribly made so that you cannot be felt like you're a part of it.
    It's time to stop that fake immersion!!
    Guffel had a point! A very straight point that it is ridiculous there are no thugs blocking PC to have some fun of her.
    You can meet thousands of dreadful, criminal bandits out there but in a town? Ha! isn't it so lame and peaceful?
    It looks like this didn't make any sense to Guffel, neither did it to me.
    So I am here to make Skyrim more dangerous!
     
    So what does it do? What is the difference from the previous one?
     
    Well... I loved Guffel's work. I really did. But I gotta say there were some people who were not that fond of get raped by.. some mysterious paralyze spell thinges...
    Just a farmer, who has been making up their livings, got a damn fool prophecy to rape her and suddenly enlightened enough to learn a magical power to neutralize her, make things easy to do the task. Boom!! Not any more!!
    You are the heroine!! You're powerful enough to escape that situation without killing the innocent? suspect.
    So this is it!
     
    Main features
     
    - When a raper tries to take advantage of PC, he is not gonna use spell anymore but try to hug PC and strip her, which is enough to immerse you into Real SKyrim!
    [Due to a scale issue, there can be misalignment.]
    - Animations added for improving immersion. I made them by myself. I hope you like them.
    - PC can resist and escape. Of course you can decide to 'do nothing' or 'resist', it's your call. You can adjust escape chance on MCM at any time. PC has to be autonomous and make their own fate.
    - You must designate your clothes as skimpy armors on 'Sexlab Aroused' otherwise except for Orcs, potential criminals will not do their duties. If you don't like registering your clothes, then you can turn off this function on MCM.
    - After escaping, bad people will scream and run away from you.(Actually I didn't mean to make it happen but.. I think I like it.)
    - You have to bump into potential criminals first. It's a huge difference in interacting to NPCs but I thought it made more sense to me.(It means if you don't want to get raped you'd better walk and get out of their way.)
    - Women can become criminals now. You can set this option on MCM.
     
    Mods that use SLHH
     
    BaboDialogue

    SL Approach Redux
     
    SL Drunk Redux
     
    Future Ideas.
     
    IDK... I just want this mod as simple as it meant to be.
     
    Requirements(LE)
     
     - SexLab Framework
     - Sexlab Aroused Extended -
     - Silent Voice - Fus-Roh-Du(h)
     - FNIS
    - powerofthree's Papyrus Extender LE 
    - Baka Motion Data Pack 
     
    Requirements(SE)
     
    - SexLab Framework SE
    - Sexlab Aroused 28b Modified Version by Bakafactory SE Version 
    Sexlab Aroused Redux SSE BakaFactory Edited Version
    - Silent Voice - Fus-Roh-Du(h) SE Version
    - FNIS
    - powerofthree's Papyrus Extender SE 
    - Baka Motion Data Pack 
     
    Recommended mods
     
    Any mods that will add a bunch of misc npcs.
    [ex) Populated NPC mod series]
    Since vanilla npcs have their own lines and there will be always possibilities other mods edit their npc data, which block this mod's lines.
     
    How to install
     
    Is this necessary?
    Just drop the files into your data folder.
     
    How to Upgrade  
    Just replace the old one with a new one.
     
    Mod Compatibility
     
    Not that I know of... Yes, it's compatible with almost any mods you have.
     
    For Modders Note
     
    you can activate the harrasment trigger immediately by using this function.
     
    1) Normal Event
    Function SLHHActivate(Actor pTarget, Actor pTargetFriend = None);  Basically you don't need pTargetFriend. pTarget will become a criminal,  who will try to rape you.

        Keyword SLHHScriptEventKeyword = Game.GetFormFromFile(0x0000C510, "SexLabHorribleHarassment.esp") as Keyword
        SLHHScriptEventKeyword.SendStoryEvent(None, pTarget, pTargetFriend)

    endFunction
     
    2) Choke Event ; ;There is no further event when you choose No sex option. You need to register animation(Babo_DeathStart) and trigger your own event if necessary.
     
    Function SLHHChokeActivate(Actor pTarget, Actor pTargetFriend = None);When escape fail -> 0 = Sex 1 = NoSex, only knockout animation

    Keyword SLHHScriptEventBCKeyword = Game.GetFormFromFile(0x0233C6, "SexLabHorribleHarassment.esp") as Keyword
    SLHHScriptEventKeyword.SendStoryEvent(None, pTarget, pTargetFriend, Sex, 0)
     
    EndFunction
     
    3) Drunk Event ;There is no further event when you choose No sex option. You need to register animation(Babo_Drunk_SBD_A01Loop) and trigger your own event if necessary.
     
    Function SLHHDrunkActivate(Actor pTarget, Actor pTargetFriend = None, int Sex);When escape fail -> 0 = Sex 1 = NoSex, only knockout animation
     
    Keyword SLHHScriptEventBCKeyword = Game.GetFormFromFile(0x02495B, "SexLabHorribleHarassment.esp") as Keyword
    SLHHScriptEventBCKeyword.SendStoryEvent(None, pTarget, pTargetFriend, Sex, 0)
     
    endFunction
     
    Known Issues(Compatibility Issues)
     
    - Sexist Guard may be partly incompatible with the mod. It's just my assumption but there might be a certain limit to the number of string lines. As Sexist Guard has a lot of lines of dialogue, it may block SLHH's ActorCollidewithActors dialogue indirectly.
     
      Animation Preview gifs Link

    416,814 downloads

    Updated

  21. SexLab Eager NPC Tradução PT-BR

    Tradução do mod SexLab Eager NPC's (SLEN)
     
    MCM 100% Traduzido (Algumas coisas vão ficar em inglês para fazer sentido, tradução de algumas coisas deixam estranho o sentido e dificulta entender)
     
     
    Baixem o mod original primeiro:
    Substitua os arquivos do mod original pelo meu mod, o MCM apenas arraste para a pasta do mod original.

    96 downloads

    Submitted

  22. Unforgiving Devices v2.1 Voicepack

    This is a voicepack for the great Unforgiving Devices mod, created using the latest xVASynth 3.0.
     
    Installation:
    Install with your mod manager.
     
    For the manual installation connoisseurs', just copy the un-archived directory into your data folder.
     
    Loose files version (no bsa, no esp) so it should be compatible with both SE and LE, I think?
     
    Requires:
    Unforgiving Devices v.2.1

    1,644 downloads

    Updated

  23. Devious Interests

    Description
    Devious Interests (or DIN for short) is a mod aimed at integrating Devious Devices into the world of Skyrim by making its inhabitants aware of someone wearing them - being restrained now affects the player and the world around them in various ways, while providing the means for her to get out of (or get into even more) trouble!
     
    Talking to other characters while wearing visible restraints causes them to comment on your situation and they may also decide to help or hinder you in some way. And if it isn't the other denizens of Skyrim that are putting you in a rather devious predicament, then it might your own self! You ought to keep your arousal in check, lest you end up losing control and binding yourself with the restraints you have found in various containers during your travels. And to make matters even more complicated, you may just throw away your precious and rare restraint keys in the process too! Of course unless a life in restraints is appealing to you, you may have to resort to other, unconventional methods to get them to come off. However if you do decide for the life in restraints, you'd do best to manage how comfortable exactly you get in them and learn to live with all of the consequences too!
     
    The mod has many features and most of them have configurable parameters. Check out the detailed feature description and the mod configration menu for Devious Interests to learn more about them.
     
    Until v1.0 releases, Devious Interests is considered an open beta. It's feature complete, however issues, errors and unintended outcomes may still happen and should be expected and treated accordingly. If you have come across any such issues or have ideas on how to improve the mod, please post them in the support thread.
     
    Features
    Content Toggles - Mod content that features implied or actual non-consensual acts or acts of dubious consent, and content that involves animals or creatures can be enabled/disabled in the mod configuration menu. Such content is disabled by default, and by enabling them, you are consenting to be subjected to them.
     
    Configurable Restraints - You can select which restraint item types you do and do not want equipped by the mod and it will respect your choices as much as possible in every given situation. Some basic restraints like cuffs, collars, blindfolds, gags and armbinders cannot be disabled in order to let the mod keep a healthy pool of restraints to always draw from.
     
    Arousal - Arousal can contribute to the chances of certain event outcomes. The threshold at which and actor is considered aroused and the impact share of arousal is configurable. By default, wearing any restraints also contributes to a faster arousal gain.
     
    Restraint Visibility - Some restraints can be hidden under clothes and armor, thus others won't notice the player wearing them. Restraints that cannot be hidden include heavy bondage items, head restraints and collars.
     
    Restraint Comments - NPCs the player interacts with have a chance to comment on any visible restraints the player is wearing. Can lead to other events, such as:
    unlocking one of the player's restraints giving her a random minor item or restraint key activating her vibrating plugs or piercings stealing her gold or keys locking additional restraints on her having sex with the player reporting the player to the guard engaging the locks on the player's restraints, if lock manipulation is enabled for Devious Devices  
    Gag Speak - A gagged player has a configurable success chance (influenced by her arousal) to be understood by other characters. Behaves similarly to restraint comments and shares the same outcomes.
     
    Bondage Offer - When the player is not wearing any restraints, there is a chance that NPCs will approach her with an offer of tieing her up and taking her keys in exchange for gold. The more severe bondage the player chooses, the more she is rewarded for it. The player can also decline, in which case NPCs may decide to tie her up anyway.
     
    Bondage Addiction - Wearing restraints uninterrupted for a long time causes the player to develop a bondage addiction. She gets small bonus effects after the first few days as she is getting comfortable being restrained, but after the 7th day, she becomes addicted which causes her to suffer negative effects when not wearing any restraints. Bondage addiction fades at a slow rate when the player is not wearing any restraints. Having sex will temporarily alleviate the negative effects of not fulfilling the bondage addiction.
     
    Restraints and Keys In Loot - The player has a chance to find restraints and keys when searching containers, defeated enemies or pickpocketing them off unsuspecting NPCs. A toggle allows for the player to also become unwilling to drop any restraint items she is carrying (except when selling them to merchants) and with sufficient arousal, will cause her to automatically pick up restraints she finds in containers. Additionally, you can adjust when and where keys can be found - when the player is restrained, when is she is not restrained or always, regardless of her being restrained. And you can also set wheter it's more likely for keys to drop in dungeons or everywhere else, with the option of keys only spawning in dungeons or outside of them.
     
    Unlock Help - The player can ask characters for help in unlocking the restraints she is wearing. Most people can only unlock punishing restraints (gag, blindfold, heavy bondage) and they also may refuse to help or end up jamming the locks in the process. Citizens cannot unlock more complex heavy restraints, you need to turn to the guards for that. Blacksmiths can unlock every sort of restraint, however they need to be payed for their services.
     
    Crime and Jail - The player can get out of arrests by accepting to get bound by guards or by having sex with them. Both actions reduce/eliminate the player's bounty while allowing her to retain stolen items and getting that specific guard off her tail for a while. The player will get bound and gagged in jail, making escape attempts more difficult. Upon serving her sentence, these restraints may or may not be unequipped by the guards.
     
    Fast Travel - Fast travel can be disabled when wearing heavy bondage items or a blindfold.
     
    Sleep Naked - The player can be set to undress before sleeping. Sleeping in the nude affects the chances of certain events.
     
    Sleep Bondage - An aroused enough player has a chance to find herself tied up after waking up from sleep. Other events like Gold Theft or Key Theft may also happen in addition. Sleep bondage will not happen in safe places, like player homes.
     
    Stripping - An aroused enough player has a chance to strip naked and refuse to dress up for a configurable ammount of time. Stripping cannot happen when the player's arms are restrained. If the player slept naked, there is a chance for her to refuse to dress up for a while when she awakens.
     
    Masturbation - An aroused enough player has a chance to masturbate on the spot if she cannot contain her lust anymore. Masturbation cannot happen when the player's arms are restrained.
     
    Prostitution - The player can offer herself to NPCs in exchange for gold or restraint keys. Offering to have bound sex increases the reward and the success chance of the attempt. NPCs have a chance to decline the player's advances or even actively hinder her by reporting her to the guard or locking her in a chastity belt. After the deed is done, NPCs have a configurable chance to pay or not pay the player for services rendered, in which case an Intimidate/Persuade check needs to be passed by the player. Failing to convince them can have further consequences.
     
    Free Use - Requires non-consensual content to be active. Nearby NPCs have a chance to use the player if they are aroused enough. Afterwards, they might decide to lock restraints on the player or toss a gold coin at her feet in mockery. If the player is wearing a chastity belt and has a chastity key in her inventory, NPCs will use it to unlock the belt and put it back on the player once they are done with her.
     
    Cum Inflation - Having vaginal sex with males causes the player's belly to inflate to a configurable size and deflate after a configurable ammount of time. The more inflated her belly gets, the bigger movement speed penalty will the player suffers. Wearing a vaginal plug will prevent deflation.
     
    Requirements
    Devious Devices 5.2
     
    Optional Mod Integrations
    Devious Mimic Clothing - Mimics will be referenced in dialogues, mimics can trigger during a self-bondage attempt if the player has no restraints in her inventory to wear, Protector Charms can be acquired and lost through restraint comment events
    Laura's Bondage Shop - Laura and her shop will be referenced in dialogues, Sirrina's Yoke can be equipped during a self bondage attempt
    Love Sickness - Certain events can add/extend the Love Sickness effect, being Love Sick influences event chances and contributes to faster Bondage Addiction gain
    SexLab Inflation Framework - Body resizing for the cum inflation feature will be handled through SLIF
    Simple Slavery Plus Plus - The player has a configurable chance of being sent to the slave auction upon getting arrested or instead of being released from jail
     
    Recommended Mods
    Alternate Start - Live A Deviant Life Lich Edition - The bound alternate start options synergize very well with Devious Interests, allowing you to interact immediately with the functionality my mod provides, while simultaneously giving you a bit of a challenge upon starting a new game
    Sexual Persuasion - The "sex-for-discount" feature plays nicely into further integrating SexLab and Devious Devices into the world of Skyrim, thus complementing Devious Interests. The mod is also aware of the player wearing chastity belts.
     
    Addons
    Compatibility Patches - User-created compatibility patches for Devious Interests and various other mods
    Devious Interests Voice Pack - xVASynth-generated voice lines for the mod
     
    FAQ
    Q: I have encountered an issue!
    A: Post a detailed report of the issue in the mod's support thread - what game edition you are on, when and how it happened, what other mods are installed, what is the version of DIN and its requirements are you using. Enable logging for Skyrim and in the mod's MCM, and attach the log from the time the issue happened. If there are specific steps to reproducing the issue, include them as well. Do not approach me for technical support regarding the mod in direct messages, everything is handled through the thread. I will investigate any properly reported issue.
     
    Q: I have an idea to be added to the mod!
    A: I welcome all ideas, suggestions and feedback. Please post them in the thread. Every suggestion will be read and considered, but ultimately I decide what goes into the mod I develop and maintain, please keep that in mind.
     
    Q: Is it Special Edition compatible?
    A: At the moment, I don't plan on explicit support for Special Edition, the mod can be used as is.
     
    Q: Is this mod voiced?
    A: By default, dialogue added by Devious Interests is not voiced. A user-created xVASynth voice pack is available, however it's considered third party and not officially supported by me. Report any issues with the voice pack in its support thread.
     
    Permissions and Credits
    The permissions for this mod are open and it can be modified, patched, forked or tweaked according to your heart's content. Crediting me for the original is welcome.
    Any code taken from other mods is marked as such and the permissions of the original mod apply to it.
    Under no circumstances should this mod in its original, unmodified form be redistributed or reuploaded elsewhere, outside of loverslab.com. Modified versions or patches and tweaks to it need to be available on loverslab.com as well.
    Using any part of this mod in closed source or for-profit projects is strictly forbidden.
    Any modified version of this mod or mods derived from this one need to have the same permissions as the original does.
     
    My thanks to every contributor for making Devious Devices possible
    Special thanks to @Laura for everything, including all the ideas, feedback and testing for Devious Interests.

    24,707 downloads

    Updated

  24. Unforgiving Devices

    Version 2.0 should be much more stable than previous version. I still recommend to check compatible mods and be extra caution when using mods with bad compatibility or incompatible mods. There are now also a variety of debug fixes that can be accessed in MCM, so in case something go wrong you can use the fixes.
     
    (description was edited in accordance to beta 4)
     
    Unforgiving Devices is a framework extension for mod Devious Devices which focuses on adding more immersive and complex escape system.
     
    My goal with this mod is to make custom devices with custom behavior. My vision is to convert all devices from framework and give them custom behavior that will be more punishing and realistic for the player. With that, I mean something along this line: Gas mask will actually work like gas masks, reducing player ability to breath. Collars can choke a player. Moving in restrictive boots will hurt the player. Trying to swim with heavy bondage will drown the player.

    These are all examples of what I want to achieve in this mod (not what is currently in this mod yet).
     
    People currently/previously taking part in mode development
    @ihatemykite @BreadDain @iivanvv @kurotatsu @tznvlw  
     
    Current features
    Reworked bondage devices - These new devices contains much more customization in comparison to Devious Devices. System of escaping the said devices is also reworked. Escape system is more focused on  immersion and user feedback (sometimes more, sometimes less). These devices work in parallel to normal Devious Devices, and so can both types be used at once. Existing Devious Devices can also be converted to new type by using xEdit patch. Completed patches for Devious Devices and some other popular Devious mods are provided with main mod, and can be selected in installer. Reworked orgasm system - (almost) Every registered NPC can orgasm/be edged by wearing specific devices. Some devices, like soulgem plugs, can increase character orgasm progress ,which when reach top will cause orgasm. There are many more variables in play, which can make it harder/easier for character to reach orgasm. Every vibrator can also have different setting, like strength, duration and mod. Devious Swimming - Swimming with hand restrain can cause player to drown. Abadon quest - Small quest which more of works like mod demo. All devices are included in base mod and so can be used even without any patch. Quest is currently very short, but I'm planning on extending it in the future.  
     
    Required mods
    Devious Devices (And all mods they require) 5.2 - LE / SE UIExtensions - LE / SE ConsoleUtil - LE / SE  
     
    Recommended mods
    IWantWidget - LE / SE (LE version is downloaded on SE mod page) - Having iWantWidget installed and enabled in MCM will show additional widgets for plugs/piercing. Also replaces meters and adds icons to them. Only works on UD versions newer then 2.1b2 Also recommend IWant Widgets NG for better performance Papyrus Tweaks NG - LE / SE - Can greatly increase mod performaance on SE Improved Camera SE - LE / SE - Will give you first person experience while playing. UD have inbuild compatibility, so animations should hopefully work without issue. Skyrim Souls RE - LE / SE - Funnily makes the UD more stable, as there is no longer need to check if menu is open. Also makes mod little more harder/immersive.  
     
    Optional mods
    ZazAnimationPack - LE / SE ; Use animations for struggle minigame SlaveTats - LE / SE ; Adds tear and drool overlay. This feature also require ZazAnimationPack. Security Overhaul - LE  / SE - Adds unique locks for lockpick minigame. Require patch which can be selected when installing Unforgiving Devices in other patch category powerofthree's Papyrus Extender - LE / SE - Makes use of few functions to make mod more stable. For example, after some testing I have found out that for some reason, the Console Util can cause sometimes crash when hidding player during lockpick minigame. Luckily, powerofthree's Papyrus Extender adds its own function for hidding player, so crashes are no longer relevant. Only const is that this is little slower then Console Util.
     
     
    Installation
    In case you are installing the mod for fresh new game, then do following
    Download the mod from there (or from GitHub) Install it using mod organizer (either MO2 or vortex). You can select some additional features in fomod, like patches, or fixes. In case oyu installed patches, check that mod loaded is correct! Patch have to be ALWAYS loaded after Unforgiving Devices and the patched mod! Not doing so will make devices broken and can cause strange issues. This can even lead to the whole framework breaking down. In case you are using esp patches, the framework will give you error immediately after starting the game, so you will know that you have to move the patches. But if you use esl patches, the error will not show. So always double check after you install the mod that load orders are correct. You can see example on how the load order should look at the last page of fomod. (optional, but highly recommended) Run LOOT. This way, it should be impossible for patches to be installed incorrectly. LOOT will also check if incompatible mods are not installed after patches.  
    If you intend to install Unforgiving Devices on existing save, do following
    Rethink your choices. Even if you do following, it might still not work correctly. Best is to just start the new game. If you still insist, do the following Uninstall Devious devices (all modules) and all mods that require it. Open the save in ReSaver and clean all unattached forms. This way, save should be clean from Devious Devices. Load the save in game, wait some time and save the game. Install Devious Devices back and all other uninstalled mods. DO NOT LOAD THE SAVE YET Immediately install Unforgiving devices. Follow steps which are in the guide above. You have to load the save as if you never used Devious Devices and Unforgiving Device before. Otherwise, Unforgiving Devices will not correctly override some DD scripts and will not work.  
     
    Compatibility
    List of tested mods which are working or not. There are only mods which I personally tested.
    Devious Lore - Not issue, works fine Devious Lore DD Patch - Not compatible with Unforgiving Devices DD Patch! Install either before UD and any of its patches, or disable. Devious Devices - SE patch (part of Devious Devices for Special Edition) - Not compatible with Unforgiving Devices DD Patch! Install either before UD and any of its patches, or disable. Devious Strike -Not issue, works fine Works fine, but might UD might have issue many devices being locked at once (like when many strikers spawn at once). I recommend to reduce spawn chance so not too many strikers can spawn at once. Devious Enhanced chest - Not issue, works fine Devious Cursed Loot - Not very compatible (but works). If you only care about random devices, I would better recommend Devious Enhanced chest. Requires Patch. Patch doesn't cover 100% of devices as there are too many of them. There are reported issue with some quest. Laura's Bondage Shop - Not issue (for now) Requires patch, but it can technically be skipped (I didn't test it without it) All quest works fine, but I didn't finish them all yet, only till 75%. Devious Pink - Requires Patch, otherwise didn't found any issue.  
     
    Development
    Most of the development takes place on the GitHub. As so, any user can directly observe the mod development there. Reporting issues there is also preferred, as it can be easier tied to specific part of the mod implementation. It will also be harder to forget about the issue this way.
    Lastly, every time there is an update to indev version of the mod, a nightly build will be created. The latest nightly build can be downloaded from there. Be warned that it is still in dev version, and as so can be broken. Only use NB if you are interested in trying the latest features, which are not yet public on LL. I, and others, will also be very thankful for any early feedback, so we can prevent releasing broken betas.
     
     
    Documentation
    Mod documentation is created using NaturalDocs. It can be access either online or offline
    Online - Using github.io. Note that I have to update it manually once in the while, so it might not always be correct. Offline - Last generated documentation will always be in docs/Documentation folder. Opening index.html will result in the same result as if online documentation is opened. Documentation also contains some additional informations
    Example: mod: very simple mod which adds 3 new devices that use mods of the features provided by UD. Can be used as reference to be mod creators. Controls: Default controls layout (keybinding) Guide: Will replace existing tutorial from this page. Currently, contains information about some of the minigames.  
     
    Current issues
    Mod is very script heavy. Weaker computers may have issues. Incompatible with mods which don't have Patch. (That doesn't mean the mod will not work, it just means the mods will not interact) Balance  
     
    Special Edition
    After trying it i thing it works with se just fine. If you want to use it in SE just download file and install it like SE mod. If you use MO it will probably give you warning of using older form. Just ignore it (most of the dd mods for SE use older form anyway). I didnt have enough time to try every thing. So if you use this mod with SE (or with LE) and you find something not working or ode please let me know.
     
     
     Patches
    Patches adds this mod behavior to devices from other mods. This devices stats are set automatically with some randomness. If you think some of this devices are too hard or easy, let me know and i will rebalance it. Every patch needs to be loaded after mod that it patches!
    There are following patches which are included in current mod version (selectable in FOMOD installer)
    DD Patchs: Patches DDA,DDI and DDE. Patches around 98% 100% of all devices. BRRF patch: Needs to be loaded after BRRF. For Him Patch: Needs to be loaded after For Him BRRF + For Him:  Needs to be loaded after BRRF and For Him. Also BRRF needs to be after For Him. DCL Patch: The number of patched devices is lower because there are many devices with custom scripts. Also don't forget to disable Device and Horny buff as mentioned above Requires Deviously Cursed Loot 9.0 by @Kimy Devious Pink Patch: Patches all devices Requires Devious Pink by @naaitsab Lauras Bondage Shop Patch: Patches all devices. Most, if not all, devices are not escapable, and so this patch is quite useless. At least it change plugs. Requires Laura's Bondage Shop by @Laura Treasure Hunting Whore: Patches few added devices Requires Treasure Hunter Whore by @Tyrant99  
    xEdit script will only patch inventory devices with following scripts:
    Here is simple tutorial on how to use the xedit Patching script
     
     
     
    Future plans (outdated AF)
    Complete custom devices for all possible kind of restrains Making more Custom Heavy bondage devices so there is more variaty Maybe in different mode More devices with custom behavier. My next possible target will propably be collar that throttle player as suggested by SirCrazy  
     
    Troubleshooting
    In case you found that something is not working or not working as intended, please report it in support thread and i will give it a look. But also please add following information to your report
    Version of skyrim: LE/SE Version of mod (in case of using older version then current) Used patches (if none, then also type it) In case that some device doesn't work but other works, tell me exactly which device doesn't work, not just type (saying that one boots does't work will really not help me) (Optional) Papyrus log. If you don't know what it is then you don't need to worry. I just need it if things get really broken. In most cases I manage to replicate the bug so this isn't really required. (Optional 2) Save file. Saves contain all information about papyrus threads and its local variables. This can greatly help to pinpoint the location of the issue.  
     
    How to help with mod development
    By providing feedback in the support thread By providing bug reporst in support thread By actively helping with mod development using GitHub https://github.com/IHateMyKite/UnforgivingDevices  
     
    Credits to
    SirCrazy for suggesting how the intro quest for plug should look and writting some of the text in the quest. @S.MayLeR for making russian translation @naaitsab for contributing sentient dialogues and also explaining how to implement it @Shakx88 for creating Devices Escape Overhaul which was main inspiration when creating this mod Everyone who has taken part in creating DD framework Everyone who have given feedback/ideas for this mod All contributors who toke their time to make this mod better  
     
    Changelog
    At bottom of of this page
     
    From here forward, outdated description sleeps. Will be discarted/reworked eventualy.
     
    ---------------------------(WIP) Tutorial---------------------------
     
    ---------------------------Custom Restrains---------------------------
    New devices with custom behavior. My main reason for making them was to make escaping restrains less RNG. You will actually have to invest not small amount of time to escape them. Many of them have various stats and modifiers, making most devices unique.
    (some shortscuts: DPS = Durability per Second, S key = Special key, C key = crit key)
    Following stats are added to all devices Durability: Once 0, device gets removed. Condition: Every point of reduced durability also reduce condition. After 100 points of condition are reduced, the overall condition get worse (Excellent -> Good -> Normal ...). Reduced condition increase DPS. Once condition get reduced to broken, device gets unlocked. Locks: Number of locks which needs to be unlocked before the device is unlocked. Every unlocked lock also increase overall dmg to device- Cooldown: Is in minutes and defines how often will device activate itself. Accessibility: Defines how hard the device is to be reached with arms. All heavy bondage devices have Accessibility 100%, because arms are always in contact with them. If Accessibility is less then 100%, struggle minigame will become less effective. There are many cases in which Accessibility is reduced. Example may be wearing blindfold while also wearing hood. Logically, this makes blindfold less accessible, and so it is harder to remove it. Loose minigame increase Accessibility  if its inaccessible (like when having tied arms). Following modifiers can be added to devices. Not all of these modifiers are stored in form of string, some are more complicated (Like Contains Items). Sentient: Device can active itself if player tried to remove it. If device activate itself, other equipped device will be active instead. Regeneration: Device will slowly regain some of its durability. Destroy on remove: Device will get destroyed after remove Contains loot: Device will drop items when removed (requires Destroy on remove) Contains gold: Wearer will receive some gold when the device is removed Random manifest: Device have random chance to lock wearer in device/s. Orgasm manifest: There is chance that device will lock wearer in device if wearer orgasms. Modifiers can be edited by using debug menu. More info about modifiers can be found here: https://github.com/IHateMyKite/UnforgivingDevices/wiki/Modifiers There are following escape options: Struggling: Player will struggle and slowly lose stats. For every second of struggling some durability is reduced. Once durability reaches zero device will get succesfully escaped. There are following variants: Regular struggle: Only drains stamina. Is affected by Agility attribute Desperate struggle: DPS is increased by max health of player. DPS also scales with device health (the less the durability the more the dps). Will drain stamina and health. Is affected by Strength attribute Magick struggle: DPS is based on max magicka of player. Deals 150% dmg to condition. Will drain magicka and stamina. Is affected by Magick attribute. Slow struggle: Have very small DPS but also don't drain any stats (they even regenerate at slower rate). This struggle can be also initited at all time, even if player have very small stats. To counterpart previous ponts, devices have new variables: Physical resistance: Reduce DPS of Regular struggle,Desperate struggle and Slow struggle. Magick resistance: Reduce DPS of Magick struggle Cutting: Player will have to rapidly press S key to cut device. Once cutted, the device will lose big amount of its condition and also some of its durability. Lockpicking: Player can access the device locks by crit. This will start vanilla skyrim lockpick minigame. Unlock with key: Player can unlock lock by landing the crit. Crit failure can break the key and jams the lock. Repair lock: This minigame is only available if at least one lock is jammed. Every crit will increase progress for repairing the lock. The harder the lock the harder it is to repair. In some minigames, crits can occur. This will cause either the magicka meter or stamina meter to blink OR, if the shader effect is active, by body shader applied to player. If player fastly press correct C key (Default: A for M meter, D for S meter), something will happen. In struggle minigame, more durability will be reduced, in cutting minigame more progress will be added. Also every device can have different crit multiplier which changes how efficient the crit is. But they can also have different chance of the crit occurring. So some device may have very small chance of crit happening but will have big multiplier, making the crit more rewarding. Some minigames require player to press S key to progress (like removing the plug or cutting minigame) All devices can also be damaged when wearer is hit by weapon or by spell. Amount of damage is reduced/increased by: Weapon Hit Resist: Is by default same as Physical Resist, but in some cases can be different (+- 25%) Spell Hit Resist: Not implemented yet, spells do nothing for now. Some minigames are affected by new attributes. Every attribute is made from various normal skyrim skills. Agility: Made from Pickpocket skill Affects Regular struggle Strength: Made from 2h skill Affects Desperate struggle Magick: Made from Destruction skill Affects Magick struggle Example: If player have 2h skill = 15, Destruction  = 15 and Pickpocket = 25 -> Agility = 25, Strength = 15, Magick = 15 Every point of attribute increase corresponding minigame effectiveness by 1% (1.5% for Regular struggle) This value can be seen in wearer detail option of device detail menu Following devices types were changed Plugs: They can be struggled from as long as player doesn't have belt or harness. But having tied hands,wearing hobble dress or bondage suit will reduce effectiveness of this method. Sentient plugs have chance of turning themself on. Instead of normal struggle minigames, player have to force out the minigame. This is done by rapidly pressing the S key. Inflatable plugs: Can be inflated/deflated. In case of player having tied arms, they can still try to manipulate the plug, but it requires to struggle. Also the more the plug is inflated, the harder it is to remove it. Sentient modifiers adds chance of this plugs inflating themself. Panel gags: Their plug can be removed/added all time. Having tied hands will start minigame in which player needs to remove the plug. Sentient mod gives this gag ability to insert the plug back if it was removed. Mittens: Struggling with mittens is less effective Inflatable gag: WIP Following device types were created Controlable plug: Plug which can be turned on and off. Once turned on, the plug will slowly discharge itself (stronger vibs will discharge plug faster). Plug can be also turned off with tied hands, but player will need to complete minigame. Sentient mod adds chance of plug turning itself on with random vib strength. Dynamic Heavy Bondage: Devices which doen't not by default tie player. But they can be activated to do so, or they can do it by themself. There are currently 2 types Arm cuffs: Player arms are tied like when wearing armbinder. They can be either untied (which will not unlock cuffs) or they can be escaped, which will also untie player arms (like when escaping armbinder). Leg cuffs: Player legs are tied like when wearing hobble skirt. The skirt use different body slot then in DD, and so may be in conflict with some other mods. DD use for hobble skirt body slot. Reason is that I wanted to it so the legs can be tied while also wearing body armor (like catsuits). Abadon plug: More info down in description  Also, in case you are using DD Cursed Loot, you have to disable Device buffs and Horny buffs, which for some reason kill player when they reach small HP. Guide in spoiler below  
     
    ---------------------------Abadon Plug---------------------------
    Plug that is locked on player and grow stronger over time. To get this quest you will need to complete quest Dragon Rising (quest where you kill dragon at tower in front of whiterun). After that you should get letter from courier which will start the quest. If you just wan't to jump directly to action you can either complete Dragon rising quest by entering "help MQ104" and then "completequest <id which you got for MQ104>". If you don't want to break game, you can also type "help UD_AbadonQuest" and then "completestage <Abadon Curse quest id> 10". This will send the courier. This quest is still in making so there is not much to it. It just works as natural way for obtaining this plug. Later i will work more on bad ending so it actually have some kind of story.
     
    ---------------------------Custom vibrations/orgasm---------------------------
    Adds new system to manage actor orgasm. This system works in following way. Actor have new varible called Orgam Rate (ORAT) which defines how fast will actor orgasm (or if actor will be edged). If actor is player, widget will be shown above the device widget (Shows when orgasm progress is more then 5%). On every second, actor orgasm progress (OP) will increase by ORAT, but also gets reduced by small value, which is defined by Orgasm resistence (ORES). This negative value is called Anti Orgasm Rate (AORAT), and its bigger the more the actor is close to orgasm, topping at 100% where AORAT = ORES. Because of that, for actor to be able to reach orgasm, ORAT needs to be atleast little bigger then ORES. Otherwise, OP will stop somewhere before 100% -> actor is edged. If progress reaches 100%, actor orgasms, and normal DD orgasm event is called. Also reworked how vibration function work to make this work Vibrate function is much simpler then the one in DD. It mostly only increase actor arousal and applies ORAT This means that every device can vibrate on its own. So one device can start to vibrate and one of them can stop before the other etc.. AORAT also changes with increasing arousal. AORAT reaches its minimum when actor arousal is 100. This is exponencial, and function for this looks like this: AORAT = fRange((Math.pow(10,fRange(100.0/Arousal,1.0,2.0) - 1.0)),1.0,100.0)*ORESM*(OP*(ORES/100.0))  
    ---------------------------Orgasm resist minigame---------------------------
    Player can start orgasm resisting minigame by pressing Player Menu Key. The more the ORAT, the more stamina will be sapped for second of minigame. Minigame have crits, which are set at constant 15%. Striking crit will restore some stamina and also reduce orgasm progress. Failing the crit will do the opposite. This can cause player to orgasm if OP is too big Mechanic with Special button. Minigame widget will randomly change color. Holding the S button while color is changed will result in different effects. Red: Reduce stamina consumption by 75% Green: Reduces orgasm progress. Also reduces stamina consumption by 25%. Blue: Reduces arousal. Also reduces stamina consumption by 25%. Effects are active for as long as the button is pressed and the color is changed. If the button is pressed while color is normal (pink), stamina consumption will increase by 100%. Duration of how long will be color changed is random, so sometimes its better to stop pressing the S button befor it changes to normal color and starts draining more stamina  
    ---------------------------Other functionality---------------------------
    Other things that this mod do.
    Orgasm exhaustion: When player orgasms, exhaustion debuff is applied for set period of time. This debuff decrease player stamina/magicka regeneration. Player will also be unable to wait. Works with any DD/SL induced orgasm (aka you don't need any special device, any plug by framework/other mods will have this effect, as long the orgasm event is sent). Can be toggle/modified in mcm. It also: Reduces Orgasm Rate multiplier Reduces Arousal rate multiplier Heavy bondage swimming: Swimming with tied hands is very hard. Player will starts loosing stamina and have movement speed reduced by big amount. Once stamina runs out, player will start to drown. While drowning, player will be slowed even further and starts to also loose health. This can kill player (obviously) so if you don't like it you can turn it off in mcm. There are also 3 difficulties to choose from if it is too hard/easy for you. From balance perspective: if you drop down in middle of lake, you will for 100% die. Crossing small rivers should be ok if there is not strong stream. Waterbreathing will prevent player from loosing health when drowning (but slow will be still applied).  
    You can't currently get any most of this devices in the game by natural means. You will have to either use console or AddItemMenu.
    For abadon plug you can alternatively use my mod Alternate start - More Devious Starts that will give you option of starting game with this plug.
     
    NPC support
    Any of this devices Abadon plug wont work with NPCs so don't try to quip it on them. This devices are supposed to be more script heavy and making them to also work for NPCs would propably make your PC explode. I even added some simple safe check that should prevent player from equiping it on NPCs. Devices will work mostly like normal devices excapt for abadon plug which should never be used on npc. Devices will work but they will lose their custom behavior.
    As of version 1.16, npcs are supported. This means you can lock any device on npc and it should work. The system and how it works is little too complicated so i will try to explain at least the how it fundamentaly works.
    There are 10 npc slots. All of this slots are automatically (by default) scaned in 4s inteval. Only npcs which wear Unforging device and are alive will be registered. All registered npcs are periodically updated like player. This means even npcs devices can regen, activate their effect and other things thet depends on update function. Every registered npc have also slots for devices. If npcs have device locked on them, this device will get registered. Theese devices can be accesed in MCM debug menu. If npc is NOT registered, the devices can still be accesed using new function which fetch the device by transefering it between storages. This makes the device flicker. Every device can be accesed with container menu. Best way to try this is follower because it alows player to acces its inventory from start. Other npcs starege can be accessed by either sneaking or if player have free hands and npcs doesn't (if npcs can, why we can't ?).
    Player can also help npcs to struggle. This will start new minigame with boosted stats. Player can also get help from other npcs this way (just click on desaired device while having container menu opened with npc).
    There are also new device menu options
    Tighten up: Increase device durability by ~10 Repair: Increase device condition by ~23 Command: Only avaible for followers. Allow player to command npcs what should npc do. This way player can force npc to star solo minigame. If player want to force npc to stop the minigame, they have to choose dialogue option [STOP MINIGAME]. Lastly, there is mcm option to dissable automatic slot scan. In case of disabling this, most features should still be avaible. Only thing that will not work is that devices will not get updated. Also player can force scan manually using mcm debug menu. Undesired slots can also be removed this way.
    NPCs are not currently tested with beta vibration function
     
    Changelog

    54,806 downloads

    Updated

  25. The Ancient Profession (LE port) 2023-11-14

    IMPORTANT!
    This is a port from the SE version of The Ancient Profession and any problems with the mod you should first be checked in this topic dedicated to the SE version (It is quite possible that your problem also occurs in the SE version):
    https://www.loverslab.com/topic/137074-the-ancient-profession-2022-07-08/
     
    The description and all the information on how to start playing with this mod is at this link:
    https://www.loverslab.com/files/file/11556-the-ancient-profession-2022-07-08/
     
     
     
    Hard Requirements (install them or it won't work)
     
    SexLab and any of its dependencies
    https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/ Some of the quests do require creature animations. I intend to always keep creature-related content optional. If you start going down a quest path that won't work without creature animations enabled, the mod will tell you. PapyrusUtil
    https://www.loverslab.com/files/file/484-papyrusutil-leseae/ Required to work properly Fuz Ro D'oh for Skyrim
    https://www.nexusmods.com/skyrim/mods/14884 Dialogue will go by too fast without it Unofficial Skyrim Legendary Edition Patch
    https://www.nexusmods.com/skyrim/mods/71214  The mod will load without this at the moment, but I think some of the quest conditions rely on bug fixes from the patch.  
     
    KSHair for The Ancient Profession (LE port)
     
    Credits:
    For @ruddycray SE verion and permission for LE port
    The Dibella's Garden sign is based on resources from Jokerine's Misc Resources, https://www.nexusmods.com/skyrimspecialedition/mods/801

    4,429 downloads

    Updated


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