Search the Community
Showing results for tags 'zap'.
-
Pama´s Deadly Furniture (scripts) View File This is an ongoing work to bring actual functionality to Execution/torture devices added by zap ZAP (or any other source if i can get my hands on them). Already implemented: -The Garotte -The Wayrest Guillotine -The MK2 Guillotine -The chopping Block -Gallows -Impaling Machine -Gravity Impaler -Deadly tree stump -Spitroast (and accessories) -Generic painfull script for stuff like static Racks/Crosses/spikey stuff/.... General Features -works on player and NPC´s -Fully interactive. The garotte for example allows to slowly suffocate your victims, or to keep going until their necks break. -Nonlethal mode available which will knock you/NPC out for a adjustable time rather than killing. -Fully reusable -MCM with tons of options (death camera duration, knock out duration, amount of chocking damage to PC/NPC ...) -sound Options -Spells for spawning the devices, as well as commanding NPC´s into them, are included. Hard requirements! (if you complain about any error thats caused by ignoring these, i WILL make fun of you!) Powerofthree´s Papyrus Extender For LE: https://www.nexusmods.com/skyrim/mods/95017 For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/22854 Zap8: For LE: https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/ https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/ For SE/AE: https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/ (You need to scroll down a bit to see the links for version the 8.0 version) Fnis/Nemesis I believe that you can find one of these on your own. mfgConsole (Optional. required for Facial expressions to work properly) For LE: https://www.nexusmods.com/skyrim/mods/44596 For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/11669 Installation -Install with mod manager of your choice. -Run FNIS/Nemesis. -when upgarding version, please use a new savegame Demo Location -outside of the regular world. type the following into your console "coc pamaTestZone" How to summon Devices into the World -Go into the MCM and klick "Enable Spells on the first page. (spells are hidden by default to preserve immersion) -you will now find spells for spawning devices, as well as commanding NPC´s into devices under the "Alteration" magic tab. -see images below: Issues/Compatibility : Crash when using Guilloutine/Chopping Block This is caused by Nioverride. A quick workaround: Open Data\SKSE\Plugins\nioverride.ini try to find [Overlays/Face] and make it look like this [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=0 ; Default[3] iSpellOverlays=0 ; Default[1] For special Edition users, this setting can be found in Data\SKSE\Plugins\skee64.ini SMP hair/bodies doing weird stuff when using the gravity Impaler Known issue on my end. Nothing you can do about it. For Sexlab-Defeat users: Use Baka´s version: https://www.loverslab.com/files/file/18689-sexlab-defeat-baka-edition-lese/ The old original version wont work! Devious Devices Not supported and untested. DD is extremely invasive and has an uncanny talent to break other mods. I´m not saying that its absolutely incompatible, but if it DOES cause issues for you, I cannot help you. Troubleshooting -All mods which place the Player or NPC´s under an Essential Alias will be problematic, since these characters cannot be killed by anything -Certain scripted followers or NPC handled by follower frameworks might be impossible to kill or might do weir shit on Death -If heads dont get chopped of, you probably forgot requirement number 1. Or installed the wrong version. -When using the spitroast, its sometimes possible that the head/hair wont change color when being roasted (especially when you are still using LE). This is due to some technical limitations when headparts dont follow common naming conventions. If it happens to you PLAYER CHARACTER, AND you are using SE or AE, feel free to contact me, otherwise there's nothing I can do. If you want to vote on which device i should do next, Want exclusive early access to new Stuff, or Just like my work, consider supporting me: https://www.patreon.com/Pamatronic https://subscribestar.adult/pamatronic https://pamatronic.fanbox.cc Or join the Discord to get more news on Dev-updates and a steady stream of Images featuring the Stuff. Details for Modders: TheGarotte (pamaGarotteFurniture): The Chopping Block (pamaHeadChoppingBlockFurniture) The Guillotine: The Gallows: The Generic Painfull Furniture (pamaGenericPainfullFurniture): -If you want any modifications or explanations for Use in your own mod, just ask. I´m always happy to help Permissions/License Creative Commons: CC BY-NC-SA -That means you can NOT use it for commercial purposes. -if you want to use/upload it somewhere else, please give proper credit and include a link to the original. Also, check out this Thing. I cant make it into a spawn-able version, but its still neat: Special Thanks / Credits -T.ara for all the Furnitures/animations/Motivation -very Special thanks to Erholung/Ceblue for Fixing the Wayrests collision Model -Kalmah for the permission to use some of his animations -To All my Patrons for the support, love you Guys Submitter Pamatronic Submitted 04/13/2020 Category Modders Resources Requires ZAP8, PowerofThree´s Papyrus Extender, SKSE, FNIS/Nemesis, Mfg Console/Fix Special Edition Compatible Yes
-
Skyrim Chain Beasts View File Skyrim Chain Beasts v0.8.1 (LE, v0.8.0SE/AE) NSFW, Creatures and Mounts, Metal Bondage, Nudity, Quests and Gameplay, Sex (does not contain sex with creatures). Requirements & Installation What files to download & Documentation Mod Content: What is it/how does it work. Latest changes Misc; tips, workarounds, plans, permissions & credit. Submitter MTB Submitted 02/18/2018 Category WIP / Beta Requires Zaz Animation Pack, skse, Sexlab Special Edition Compatible Yes
- 1,664 replies
-
12
-
- chainbeast
- zap
-
(and 1 more)
Tagged with:
-
Bad Ends Revived: Windhelm View File What is This Mod? An Extension for my Prison Mod "Prison Alternative" which adds new events to the Experience. Events are Themed around Bad Ends and Executions, inspired by the Original Mod by Torm. Just a bit less Buggy. Requirements -Prison Alternative (see above), and its requirements. -Zap8(+) Installation -Install with Mod manager of your choice and rum FNIS/Nemesis -When Loading/Starting a game, new Events will automatically register themselves and will show up in the "Event" Tab of Prison Alternative´s MCM. About NPC Executions -This Feature should be considered as an Encore, rather than an meaningful Gameplay Element. NPC executions require manual activation via the chain on the Left side of the Gallows. Any NPC can be "marked" as follower by selecting them in the console and typing "setplayerteammate 1". This will make them visible to the Device and a valid candidate for execution. They Also have to be somewhere in Windhelm in order to be detected by the script. Incompatibilities -Devious Devices (soft incompatibility. If you know what you are doing, you can use this alongside DD, but it requires caution) -The Original "Bad Ends" by Torm -City overhauls for Windhelm (results might vary.) -This mod makes navmesh changes to "CandleheartHallExterior" and "WindhelmBridge3". So it will conflict with mods which edit the same Area. Putting this mod far down in the load order COULD make it work) Troubleshooting -If you get Black screen while in Prison: Go into PA´s MCM and manually reset the Registry and re-Register the Events. check if all Events are correctly displayed in the List. If not, repeat. -Its recommended to use a new save when using this mod. While older saves seem to work in the vast majority of cases, using an older save can sometimes result in scenes becoming stuck. -You are on SSE and the Ankle chains have missing textures? use this and let it overwrite Zap files: SSE_ZapAnkleChainFix.zip Future Plans Covering the remaining cities If you want some sway on the next extension, Want exclusive early access to new Stuff, or Just like my work, consider supporting me: https://subscribestar.adult/pamatronic Submitter Pamatronic Submitted 08/29/2021 Category Quest Requires Zap8, Prison Alternative Special Edition Compatible Yes
-
Naked Defeat LE View File A fast and immersive Defeat Mod (NPC defeats Player centered) focussing on continuation and immersion. Full Customization Options from "kinky gameplay interuptions" to "fucked and bound nonstop" PATREON: Please consider supporting me if you like my mods. While in the past I thought I can literally make this full time, the end of the corona lockdowns tought me otherwise. If you become a patreon you support my work and guarantee I can continue development of this. (current workload - 2024 - roughly 2-4 hours a day). Patreon features already implemented (and also constantly beeing worked at): - Outcame: "Wake up at an Inn" - better follower handling The next new feature will get a vote soon on my patreon ❤️ https://www.patreon.com/nymra ❤️ Future Plans: - local slavery (somewhere between Peril and SD+) with mini games and actual slave stuff to do. - fucked to death outcome & executions (with Pamas Deadly furnitures, FunnyBiz Death animations and my own stuff) - post death scenarios that bring you into short afterlife quests where you have to escape from and get back to life - voiced comments - interaction with the aggressors via a new "Interaction hotkey" (insult them, plead for mercy or tease them) - elaborate equipment and outfit save and load system to make beeing stripped naked more fun without beeing totally unable to play the game - and many more... For Special Edition (SE) Users: The mod has now a dedicated Special Edition Download (internal LL link) to have its own Support Section and better overview for me and for users. | ----Installation --- | - Install as any other mod. - Mod Organizer 2 HIGHLY recommended. Everything else is crap IMO - Let it overwrite Zap Animation Pack (it comes with some Animation Replacements for the hogtie places) - Activate Mod in MCM / System / Mod Enabled [x] - save & reload your game - Install EXTRA downloads as you please (they are independent of the mod version) --> 2k or 4k versions of textures (1k versions are included) --> Bodyslide files for FuckingBelts (UNP standard included) only required if you do NOT have "The Amazing World of Bikini Armor" installed --> DDe Outfits if you want DD support via DDequip mod --> Golden Showers Mini SLAL if you like ... golden showers ^^ | ---- Updating --- | I try to make Naked Defeat new versions as update friendly as possible. That means that they should not require a new game AND not require a clean save either. If a new game or clean save is required I will give that info in big red lines in the changelog. Updating from Full Version to new Full Version: - remove all patches and old version - install new version - load your savegame - go into Naked Defeat MCM / System ---> untick: Mod Enabled [ ] - save and reload - enable the mod: System: Mod Enabled [x] - save and reload - get fucked FNIS: I usually give a hint in the changelog if running FNIS is required or not. Updating with Patches: Patches require a previous full version usually (they will not work on their own) - just overwrite the matching full version with the patch - remove older patches (if not told otherwise in the changelog) Not recommended: It is usually NOT required to make a clean save for any update (full or patch) It is also NOT necessary to: uninstall mod in Mod Organizer, load game, save, exit, install new version. Why Patches? Because that allows me to release updates faster. Full versions just take more time. | ---- Uninstalling --- | For LE: disable Mod in MCM/System. Save & Reload & Save. Uninstall in your Mod Manager. Reload -> play Can Clean Script but afaik it should not be necessary. For SE/AE: DO NOT REMOVE THE ESP! This mod uses Form 43. Removing it from a save can lead to corrupted Saves. I recommend testing Naked Defeat on a new game or a copied profile. OR just untick the mod in the MCM, save & reload. Naked Defeat will do NOTHING then but reserve an ESP slot. On SE/AE you should have plenty | ---- Hard Requirements --- | Sexlab Zaz Animation Pack 8+ (older versions will not show some of the furnitures. I cannot advise to use ANY old version of ZAP with this mod at the moment) Sexlab Aroused (any version will do, including SLAX) Dragonborn DLC Dawnguard DLC | ---- Soft Requirements --- | Crosshair-Reference Script Hang Fix --------- highly recommended for SE users. For LE users try MCM / System / LagFix [x] Simple Slavery --------- for Simple Slavery outcome of Defeat obviously Devious Devices Equip --------- required for "Captivity DDe Chance" to equip Devious Devices My DDe Custom Outfits from the Download Section The Amazing World of Bikini Armor (must overwrite Naked Defeat) -> for Fuckbelts) -> if you dont want this mod you can use Naked Defeats internal version, bodyslide for UUNP is in downloads) For whip marks and slow fading out of the same: Slave Tattoos Rape Tattoos Fade Tattoos Rape Tattoos Tweak by Monoman My Rape Hands from the Download Section My Whipmarks from the Download Section Important note for Rapehands (and possibly also WhipMarks? to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded) If they are excluded (and only then), change it to (Unassigned) instead. | ---- Recommended Mods & Guides ---- | Spank that Ass --------- by the inglorious monoman1 perfect for getting slapped while in the furniture (you can set the "furniture spank chance" in the MCM) -> small problem with followers tho ZAP - No Collision Furnitures --------- really improves the furniture experience by alot, can't recommend it enough ZAP - Faster in and out of furnitures --------- really improves the furniture experience by alot, can't recommend it enough Incompatible Sexlab Defeat - does the same thing (I m working on a compatibility bridge mod tho) Sexlab Submit - does the same thing Death Alternative - Your Money or Your Life - does the same thing -> might work if you play around with the settings - will add a guide later (a user had some ideas!) Peril - does the same thing Dragonborn in Distress - does the same thing Possible fixes for compatibiltiy: - tick "Remove Player Essential Flag" in MCM - Set "Defeat Chance (Bleedout) to 0% in MCM Customize your Combat Options in MCM. Now Naked Defeat can only start via critical hits or surrender. On Bleedout other mods can trigger. If possible, disable other mods that trigger on Hits (Estrus Spider and Chaurus Spit attacks for example) since they can lead to double starts and broken animations. Problematic Cursed Loot -> disable combat defeat feature - most likely it is not compatible with mine. Ultimate Combat -> breaks Whipping for all mods. I suggest using Active Combat or other mods instead - no workaround or solution possible Interactive BDSM -> locks the PC in furniture on its own way. I did not test it but it seems to lead to some... problems. I can only advise for now not to use the mod alongside Naked Defeat. Problematic MCM Settings (should be no more issue in NADE 3.2 and later) Zap Animation Pack (any version) -> disable "Overwrite Bound Animations" in its MCM (Sexlab or PlayerControl Center) -> might lead to problems with Shout like a Virgin Sexlab with Sexlab Utility Plus -> disable Zaz Animation filter Sexlab with Sexlab Utility Plus-> if you have strange trouble with furnitures, look here and in doubt tweak or disable SLU+ furniture options (might be 100% compatible tho, please share your experiences) Guides worth looking at Conglomerate 01 - by donttouchmethere -> how to install your stuff Conglomerate 02 - by donttouchmethere -> how to install your kinky stuff Conglomerate 03 - by donttouchmethere -> how to merge your stuff Skyrim LE Stability Guide - by mrsrt -> how to not blow your stuff up | ---- Walkthrough ---- | This is meant to give you an overview of the mod content and primary features. Chapter 1: 3 Ways (?) to Defeat 1. Bleedout Defeat: Triggers on 0 HP. You can set in "MCM > Naked Defeat > Defeat > Kill Player on Bleedout to basically disable this (but well,... you will die instead (and be forced to reload). 2. Critical Defeat: This can be set in MCM > Naked Defeat > Extras > Combat Strip Basically it adds a chance to every hit you receive to knock you down and start the Defeat Scenario, no matter how much HP you have left. 3. Surrender: This stops combat and makes you willingly start the Defeat Scenario via Hotkey ("K"). Chapter 2: Defeat Rape This is a classical rape scenario. Your PC and Followers will be raped 1-3 times by humans and creatures with all available anims (support for 2P, 3P, 4P and 5P for all races). There are also scenarios which can trigger which change the course of the Defeat Rape to center around a certain topic like a piece of bondage (yoke, cuffs) or some special action (rodeo -> PC is whipped while playing cowgirl and standing animations). Chapter 3: Aftermath After the rape alot of things can happen, based on your settings. Most will lead to other mods (Slavery Chance ->SD+ or SS++), to a nearby Inn (Rescue Chance), leave you robbed of your possesions (with a chance to get them back from your captor). Or they will simply let you go, soaked in cum and broken. But the central part of Naked Defeat is the Local Captivity Event that will add another outcome after the rape which is currently unique among loverslab: Chapter 4: Escape Game ? This is basically an Aftermath, but a special one so I call it chapter 4. For the Escape game your PC is tied to a ZAP furnture or with a chain (based on the scenario types from the Defeat Rape). There is a chance to be whipped into submission (just because they like to see you struggle) and then you get the chance to escape. All you have to do for this is pressing the escape hotkey (space by default) to start the "struggle mini game". This has some random outcomes based on your difficulty settings (escape chance) and on the punishment types you want (see MCM -> Library) It can lead to more whipping, to another round of Rape, equipping of devices, a unique fucking belt and I will continously add more punishments too. There is a random difficulty to the escape game. I recommend setting the base difficulty to as low as 1%. If your captors not suck you can raise this chance up to 15-20%. In addition to that, each time you struggle it becomes easier to escape, so when you struggled 5 times in painfully tight restraints you have a 6% chance to escape on the next try. If you break free, your captors will turn aggressive again and try to chase you, so be quick to run away. Hint: when you broke loose you can wait "in furniture" pretending to still be bound. Your captors will not see that and you can wait for a good moment to make your escape. | ---- Hotkeys and Shortcuts ---- | This is the main hotkey of Naked Defeat and offers different functionality based on the situation, queststage and other things. I want to keep the number of required hotkeys as low as possible, hence this "workaround". K is the Action Key by default and if you change it, ofc the shortcuts here are also meant to be the changed key.... While Defeated (always, no matter if bound, fucked, whipped etc.) Abort everything (CHEAT) -------> CTRL + ALT + K Should abort all SexScenes and the Defeat Scenario and set the player free. Careful, enemies might become hostile immediatly. This is a cheat meant for debugging or unwanted situations. While Defeated & told to "Find a good spot" Stop Crawling -------> K This is meant to allow the player to find a good place for the scene to start. Other Defeat mods usually just start where the player was defeated or where the attackers stand. That leads to bad clipping with the floor or even floating animations, half buried in furniture etc. Keep in mind that your followers need room too, they will always be placed roughly 2 metres in front and left and right of the player at 45°. CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY Spawn flat ground -------> Shift+K Sometimes the ground nearby is just ugly or steep or whatnot. With this you can spawn generic grey flat ground for the sexscenes to look better. Works only for a short period of time after "Prepare for your fate" message. While Defeated & captured (in furniture/yoke/cuffs etc.) "Try to wiggle free" Remove Punishment Gear -------> K Removes all gear equiped for fun. Gags, Fuckbelts, Ropes, blindfolds. Meant for debugging or when ppl do not like this. Wiggle Free -------> SPACE DONT SPAM. does not help... This will also restore the furniture animation if your character broke it somehow. Starts the small "wiggle free" game. When you press space your PC will try to wiggle free. This can lead to certain scenarios and punishments. Each time you wiggle, the chance to break free is increased by some %. Worst case (bound tight) you have a 1% escape chance and each time you wiggle increases it by 1%. Just press SPACE again when you read "Your bindings are still too tight" or when your punishment or break is over... Accept slavery -------> SHIFT + K You give up on escaping and accept your fate. Starts the Simple Slavery Auction. Meant for Roleplay and also for hopeless situations, where your enemies are too strong and always down you when you try to escape. Break Free (CHEAT) -------> ALT + K Stops the capture scenario and releases the player. If you get bored or stuff breaks or is broken. After Defeat & when escaping "Crawl away now cunt" Stop Crawling/Stand up -------> K Releases the PC, enables Controls but also turns enemies hostile again. Use this when you think you are far enough away and save... CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY While FREE Change Hairstyle -------> K Changes the saved hairstyle to another one at random. Also has some debugging hidden inside, so if you think something from Naked Defeat did not "clean up" correctly, try this hotkey. Wash yourself -------> SHIFT+K Starts a set of washing animations and sends a ModEvent to Bathing in Skyrim to clean the PC. Does not require water (its for roleplaying). Wash regularly or Naked Defeat will punish you for it! Teleportation Ritual (enable Fast Travel) -------> ALT+K When you ticked "Naked Travel" in the MCM Extras, you can use this shortcut to start the "Teleportation Scenario". Expect Mishaps... also try to be in a nice open and flat area... Public Punishment ON/OFF (CHEAT) -------> CTRL+ALT+K Fast Enable/Disable of Public Punishment Feature. Sometimes necessary for Quests or debugging. While in Combat Surrender -------> K You surrender to your enemies. Your followers too. Recommended for Roleplay or playtesting. Will get more features in the future. | ---- FAQ ---- | My Screen gets all blurry! This is intentional and meant as a fade between scenes and to cover up ugly gaps like from sexlab etc. The blur is meant for ENB users. Will add a blackfade too later. MCM/System/Disable Blur [x] if you dont like it. If the blur does not go away, press CTRL+ALT+K and report to the support thread. I get CTD from X or Y Most likely not from this mod. Check your installation. CTD is usually caused by bad meshes or heavy scriptload from too many mods. If you come to the support thread, please upload a papyrus.log too... I will at least TRY to help. Sex does not start Try to increase search radius (I recommend 5000 min.) See if you disabled something somewhere. See if you have suitable SLAL packs installed. When reporting to support, upload papyrus log please. My PC is invulnerable open console, type TGM My PC is invulnerable open console, type TGM Integration into Acheron Framework? I will not rewrite Naked Defeat for that, but I will still try to work with Scrab to make this happen... SL Defeat/Babo Defeat/Bane Defeat See "Recommended Mods & Guides" further above. SD+ Integration? Already there. Check the MCM "Aftermath" Options. No further integration will happen. Ever. Corrupted Save? See "Uninstalling" further above. Corrupted Save? See "Uninstalling" The scenario does not progress! - See "Hotkeys & Shortcuts" - See "Recommended Mods" - try ticking "LagFix" in MCM System (before Naked Defeat starts!) - Try open the console for some seconds My follower... yeah, there are bugs... I m working on followers again soon. My quest items have been robbed! Working on it. no promises My XYZ item has been robbed! Try setting it to "do not remove" in Sexlab MCM "Strip Options". If that does not work, report to support thread. Mod XYZ starts when I am defeated Nothing I can do Just remove the mod in question. I could make patches, but new mod versions of the said mod would require me to update my patches too. Furniture does not show up Wrong Version of ZAZ animation pack (you should use ZAP 8+) Compatible with ZAP 9.X? Should... check if Zap 9 says its backwards compatible or ask in the support thread. Feel free to report your findings, I had no time to work with Zap 9 yet... | ---- Debugging / Repairing Stuff ---- | Special Thanks to - galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on - donttouchmethere for naked testing and feedback - orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time - Hawk for refining and improving my code (sad to see you go) - tenri for helping with my annoying coding questions - Nazzzgul666 for testing and feedback - GunSlicer for his awesome pose mod (you see 3 of his idles as human surrender poses) - the various creators of SLAL packs, all this would not be possible without you (Billyy, Anubs, Proxy, Milky, NCK30, Leito, etc. etc.) - zaz for creating zap framework which is one of the key resources for me in skyrim because of the awesome and plenty furniture, struggle and bound animations - BakaFactory for his Animations and for allowing me to use them - Proxy for ther animations and for allowing me to use them Old Changelogs Submitter Nymra Submitted 09/18/2020 Category Combat Sex Requires Zap Animation Pack 8+, Sexlab, Sexlab Aroused, Dawnguard DLC, Dragonborn DLC Special Edition Compatible No
- 2,131 replies
-
13
-
- combat sex
- defeat
-
(and 3 more)
Tagged with:
-
Pama´s Permanent Crucifixes View File Pama´s Permanent Crucifixes I present to you the Skyrim Version of little something we have already seen in Fallout new Vegas, but better and more complete than Bethesda has ever intended: Actual Crucifixion! Looking for a new way to get rid of Lydia? Want a constant reminder that you got rid of her? Want to decorate your Front yard with a few meat-shields? Then this mod is for You! What does this Mod? It Lets you construct crucifixes anywhere in the World via Spell. Any NPC who gets on the Cross will remain there indefinitely. Even If you Leave the Area. If you leave them on the Crux for too long, they will die. (duh...) And again, the Bodies will remain on the Cruxes forever. no matter where you go in the World or how long you are away. (unless you remove them manually) Unlimited number of Victims throughout the World. Works on Essential actors and even on non-persistent actors like generic Bandits. This is for NPC´s only! the Player Character cannot enter this Cross, and i have no intention to add this feature. (I mean, its not an especially spectacular way to die.) Requirements: - For Legendary Edition: - Zap8: https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/ - Papyrus Extender: https://www.nexusmods.com/skyrim/mods/95017 - For Special Edition - Zap8: https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/ - Papyrus Extender: https://www.nexusmods.com/skyrimspecialedition/mods/22854 Limitations/Issues -Its sometimes possible that live-victims are not properly aligned with their crosses. I have implemented two different functions to counter this issue, but it can still happen occasionally. -While the TOTAL Number of victims in the World is unlimited, you can only have 5 VICTIMS PER CELL. more than that can cause game instability. Troubleshooting: This mod contains a Diagnosis Function for the User. If you Encounter an Error, please run the Diagnosis on the Malfunctioning Cross and include the Output in your report. How to Use It: If you want to vote on what Project I should do next, Want exclusive early access to new Stuff, or Just like my work, consider supporting me: https://subscribestar.adult/pamatronic or https://www.patreon.com/Pamatronic Special Thanks/Credits -t.ara For the Cross and the Animation. -CeBlue123 and SAC For their testing and Feedback -All my other Patrons which provided me with the motivation to complete this. Permissions -NOT FOR COMMERCIAL STUFF !! If you Want to make money, use your own work ! -if you want to use/upload it somewhere else, please give proper credit and include a link to the original. If you can do that, you don't need my expressed permission. Submitter Pamatronic Submitted 01/22/2021 Category Other Requires ZAP8, PowerofThree´s Papyrus Extender, SKSE Special Edition Compatible Yes
-
Conglomerate 02 - Core Mods ✍️ Introduction: This page is intended as an overview how to create a basic Setup before adding more Mods to a Load Order. I call the listed Mod combinations "Core Mods", because they are the base - or minimal requirement - for most lewd Setups. I just copied step by step what Mods I usually install first - followed by a functionality check ingame - before even thinking about adding anything else from LL or Nexus. The blog was created with NMM mechanics in mind, but the overwrites (NMM, brutally overwrite files in skyrim/data) aka overrules (MO - left plane, Vortex) are the same for any mod manager. The sequence the Mods are listed also give a clue about overwrites and also the position of related plugins in LO. If no additional information is given overwrite the early listed mods with the ones lower on this page. ? Goal of this Blog page: Installation of basic Skyrim fixes, patches and useful mods in preparation for LL mods Installation of all most basic LL Frameworks and requirements. Repeatable steps that will work for any basic LO to prevent user error early on. Indirectly create a checklist and source for the most basic Mods that go with everything or are requirements for related plugins. ? Creating Checklists to keep the overview ⚠️ It's strongly recommended to still read the individual mod descriptions instead of blindly installing everything ? Definition of the abbreviations can be found here: Conglomerate - Abbreviations and File Types Index: Step 01 - ⚙️ Core Vanilla Vanilla Patches, Basic Requirements, FNIS, Tools ⚙️Optional Step 02 - ❤️? Core Sexlab SOS, SL, SLAL, Tools, Patches Step 03 - ☠️ Body ⚠️Chose only one route to install a body: All-in-One HDT Animated Pussy 4.0 Body installation via separate Mods ☠️ Optional Step 04 - ? More Nasty Critters SLAL MNC SLAL Animated Beast's Cocks (ABC HDT) Step 05 - ⛓️ BDSM Frameworks ? ZAP Animation Pack ?? Toys & Love ? Devious Devices 5.2 ? Optional Step 06 - ?? Script Extender PapyrusUtil ConsoleUtil Jcontainers Step 01 - ⚙️ Core ⚙️ Core Frameworks and their Patches and Fixes: ⚙️ Optional: Step 02 - ❤️? Sexlab ❤️? Basic Sexlab Mods: Step 03 - ☠️ Body ☠️ All-in-One HDT Animated Pussy 4.0: ☠️ Body installation via separate Mods: ☠️Optional: Step 04 - ? More Nasty Critters SLAL ? MNC SLAL and Animated Beast's Cocks: Step 05 - ⛓️ BDSM Frameworks ⛓️? Zaz Animation Pack v8.0 plus: ⛓️?? Toys & Love: ⛓️ ? Devious Devices v5.2: ⛓️? Devious Devices v5.2 Optional: Step 06 - ?? Script Extender ?? PapyrusUtil, ConsoleUtil, JContainers:
- 154 comments
-
50
-
Skyrim Utility Mod (LE) View File Description First, this mod (SUM) is a framework for all my other mods. This is to eliminate a lot of redundancy between all my mods. Understandably, that makes this mod a dependency for all my mods. However, I have added a few features to this, that should justify the extra load order slot. Certain restrictions apply. Ask your doctor if SUM is right for you. Requirements Required Mods SexLab Zaz Animation Pack PapyrusUtil SkyUI (5.1 or later) Optional Mods UI Extensions (UIE) Devious Devices - Equip Prison Overhaul Patched Wider MCM (Allows for more visible text in the MCM.) Install/Uninstall Install it using your favorite mod manager. Installation Steps 1. Install ‘SUM’. 2. Install the latest ‘SUM - UIE Patch’ available in the download section, only if you have UIE installed already. Uninstallation Steps 1. Uninstall ‘SUM - UIE Patch’ if installed. 2. Uninstall ‘SUM’. Updating to the Latest Version 1. Follow ‘Uninstallation Steps’, for the existing version. 2. Follow ‘Installation Steps’, for the new version. Versioning For example, given version No. 1.2.3 A change in, 3 -> Patch, can be installed on the previous version (uninstall the old, then install the new version). 2 -> Content update, clean save is recommended. 1 -> Major update, clean save required, new save recommended. Features (More details in post No. 2) ZAP posing system. This is using the MCM and the UI Extensions (if installed) to store and use potentially all poses available in ZAP. It does this by using .json files to store all (entered) poses, then the MCM and/or UI Extensions mod to access and use the poses on the PC and NPCs. Faction Management With this feature the player can manage all PC and NPC factions. The factions will be listed in the MCM. There the player can change faction ranks and/or membership. Skills Transfer Have you ever though to yourself “... I sure would like to try some new mod that just came out, but then I found out that it requires a new save, and to top it off a level 66 PC?” Neither have I; nevertheless, with this feature you can transfer skills between all your PCs. Yes you’ve guess it, it is all done through the MCM. There you can save and transfer skills, spells, inventory and factions between your PCs, you can even share them with your friends. Nothing sweeter than a digital sweetroll, no? Yum... yum! StorageUtil Page This is useful for troubleshooting mods that use the StorageUtil mod variables. Game Stats Management With this feature each game and actor stat can be viewed and modified individually in the MCM. Form Lists Page With this feature form lists can be created by clicking/selecting objects in game. Form lists can contain locations, furniture, doors, misc objects, etc. SUM For Skyrim Anniversary Edition (AE) Skyrim Utility Mod AE Update Log Submitter Inte Submitted 01/18/2019 Category Other Requires SLE, ZAP, SL, PapyUtil, SkyUI Special Edition Compatible No
-
Skyrim Utility Mod (AE) View File Description First, this mod (SUM) is a framework for all my other mods. This is to eliminate a lot of redundancy between all my mods. Understandably, that makes this mod a dependency for all my mods. However, I have added a few features to this, that should justify the extra load order slot. Certain restrictions apply. Ask your doctor if SUM is right for you. Requirements Required Mods SexLab Zaz Animation Pack PapyrusUtil SkyUI (5.2 or later) Papyrus Tweaks NG Make sure to set the iMaxOpsPerFrame setting to at least 1666, in the PapyrusTweaks.ini. BEES (ONLY if your Skyrim version is prior to 1.6.1130) Optional Mods UI Extensions (UIE) Wider MCM (Allows for more visible text in the MCM.) powerofthree's Papyrus Extender (More options available for the transfer files.) Devious Devices - Equip (AE) Prison Overhaul Patched (AE) Install/Uninstall Install it using your favorite mod manager. Installation Steps 1. Install ‘SUM’. 2. If you have UIE installed, (you must have it installed before installing SUM) , check the option in the SUM FOMOD to have the ‘SUM - UIE Patch’ installed as well. Uninstallation Steps 1. Uninstall ‘SUM’. Updating to the Latest Version 1. Follow ‘Uninstallation Steps’, for the existing version. 2. Follow ‘Installation Steps’, for the new version. Versioning For example, given version No. 1.2.3 A change in, 3 -> Patch, can be installed on the previous version (uninstall the old, then install the new version). 2 -> Content update, clean save is recommended. 1 -> Major update, clean save required, new save recommended. Features (More details in post No. 2) ZAP Posing System This is using the MCM and the UI Extensions (if installed) to store and use potentially all poses available in ZAP. It does this by using .json files to store all (entered) poses, then the MCM and/or UI Extensions mod to access and use the poses on the PC and NPCs. Faction Management With this feature the player can manage all PC and NPC factions. The factions will be listed in the MCM. There the player can change faction ranks and/or membership. Stuff Transfer Have you ever though to yourself “... I sure would like to try some new mod that just came out, but then I found out that it requires a new save, and to top it off a level 66 PC”? Neither have I; nevertheless, with this feature you can transfer stuff between all your saves. Yes you’ve guess it, it is all done through the MCM. There you can save and transfer skills, spells, shouts, perks, bounties, factions, stats, inventory, map markers(all locations you have discovered), game globals, game stats (like how many bunnies you have slaughtered), locations (works a bit like ‘Transfer Settlements’ from FO4) and quests (WIP) between your saves, you can even share them with your friends. Nothing sweeter than a digital sweetroll, no? Yum... yum! StorageUtil Terminal This is useful for troubleshooting mods that use the StorageUtil mod variables. Game Stats Management With this feature you can manage shouts, perks, skills, factions, stats, map markers, game globals, game stats, actor stats, etc. Each value can be viewed and modified individually in the MCM. JsonUtil Form Lists With this feature .json form lists can be created by clicking/selecting objects in game. Form lists can contain locations, furniture, doors, misc objects, etc. SUM For Skyrim Legendary Edition (LE) Skyrim Utility Mod LE Update Log Submitter Inte Submitted 08/12/2023 Category Adult Mods Requires See Description Regular Edition Compatible No
-
Version V0.8.1
109,023 downloads
Skyrim Chain Beasts v0.8.1 (LE, v0.8.0SE/AE) NSFW, Creatures and Mounts, Metal Bondage, Nudity, Quests and Gameplay, Sex (does not contain sex with creatures). Requirements & Installation What files to download & Documentation Mod Content: What is it/how does it work. Latest changes Misc; tips, workarounds, plans, permissions & credit.- 4 reviews
-
151
-
- chainbeast
- zap
-
(and 1 more)
Tagged with:
-
Version 3.6.3
23,142 downloads
Description First, this mod (SUM) is a framework for all my other mods. This is to eliminate a lot of redundancy between all my mods. Understandably, that makes this mod a dependency for all my mods. However, I have added a few features to this, that should justify the extra load order slot. Certain restrictions apply. Ask your doctor if SUM is right for you. Requirements Required Mods SexLab Zaz Animation Pack PapyrusUtil SkyUI (5.2 or later) Papyrus Tweaks NG Make sure to set the iMaxOpsPerFrame setting to at least 1666, in the PapyrusTweaks.ini. BEES (ONLY if your Skyrim version is prior to 1.6.1130) Optional Mods UI Extensions (UIE) Wider MCM (Allows for more visible text in the MCM.) powerofthree's Papyrus Extender (More options available for the transfer files.) Devious Devices - Equip (AE) Prison Overhaul Patched (AE) Install/Uninstall Install it using your favorite mod manager. Installation Steps 1. Install ‘SUM’. 2. If you have UIE installed, (you must have it installed before installing SUM) , check the option in the SUM FOMOD to have the ‘SUM - UIE Patch’ installed as well. Uninstallation Steps 1. Uninstall ‘SUM’. Updating to the Latest Version 1. Follow ‘Uninstallation Steps’, for the existing version. 2. Follow ‘Installation Steps’, for the new version. Versioning For example, given version No. 1.2.3 A change in, 3 -> Patch, can be installed on the previous version (uninstall the old, then install the new version). 2 -> Content update, clean save is recommended. 1 -> Major update, clean save required, new save recommended. Features (More details in post No. 2) ZAP Posing System This is using the MCM and the UI Extensions (if installed) to store and use potentially all poses available in ZAP. It does this by using .json files to store all (entered) poses, then the MCM and/or UI Extensions mod to access and use the poses on the PC and NPCs. Faction Management With this feature the player can manage all PC and NPC factions. The factions will be listed in the MCM. There the player can change faction ranks and/or membership. Stuff Transfer Have you ever though to yourself “... I sure would like to try some new mod that just came out, but then I found out that it requires a new save, and to top it off a level 66 PC”? Neither have I; nevertheless, with this feature you can transfer stuff between all your saves. Yes you’ve guess it, it is all done through the MCM. There you can save and transfer skills, spells, shouts, perks, bounties, factions, stats, inventory, map markers(all locations you have discovered), game globals, game stats (like how many bunnies you have slaughtered), locations (works a bit like ‘Transfer Settlements’ from FO4) and quests (WIP) between your saves, you can even share them with your friends. Nothing sweeter than a digital sweetroll, no? Yum... yum! StorageUtil Terminal This is useful for troubleshooting mods that use the StorageUtil mod variables. Game Stats Management With this feature you can manage shouts, perks, skills, factions, stats, map markers, game globals, game stats, actor stats, etc. Each value can be viewed and modified individually in the MCM. JsonUtil Form Lists With this feature .json form lists can be created by clicking/selecting objects in game. Form lists can contain locations, furniture, doors, misc objects, etc. SUM For Skyrim Legendary Edition (LE) Skyrim Utility Mod LE Update Log -
Version 3.6.3 [February 16, 2024]
312,419 downloads
Description First, this mod (SUM) is a framework for all my other mods. This is to eliminate a lot of redundancy between all my mods. Understandably, that makes this mod a dependency for all my mods. However, I have added a few features to this, that should justify the extra load order slot. Certain restrictions apply. Ask your doctor if SUM is right for you. Requirements Required Mods SexLab Zaz Animation Pack PapyrusUtil SkyUI (5.1 or later) Optional Mods UI Extensions (UIE) Devious Devices - Equip Prison Overhaul Patched Wider MCM (Allows for more visible text in the MCM.) Install/Uninstall Install it using your favorite mod manager. Installation Steps 1. Install ‘SUM’. 2. Install the latest ‘SUM - UIE Patch’ available in the download section, only if you have UIE installed already. Uninstallation Steps 1. Uninstall ‘SUM - UIE Patch’ if installed. 2. Uninstall ‘SUM’. Updating to the Latest Version 1. Follow ‘Uninstallation Steps’, for the existing version. 2. Follow ‘Installation Steps’, for the new version. Versioning For example, given version No. 1.2.3 A change in, 3 -> Patch, can be installed on the previous version (uninstall the old, then install the new version). 2 -> Content update, clean save is recommended. 1 -> Major update, clean save required, new save recommended. Features (More details in post No. 2) ZAP posing system. This is using the MCM and the UI Extensions (if installed) to store and use potentially all poses available in ZAP. It does this by using .json files to store all (entered) poses, then the MCM and/or UI Extensions mod to access and use the poses on the PC and NPCs. Faction Management With this feature the player can manage all PC and NPC factions. The factions will be listed in the MCM. There the player can change faction ranks and/or membership. Skills Transfer Have you ever though to yourself “... I sure would like to try some new mod that just came out, but then I found out that it requires a new save, and to top it off a level 66 PC?” Neither have I; nevertheless, with this feature you can transfer skills between all your PCs. Yes you’ve guess it, it is all done through the MCM. There you can save and transfer skills, spells, inventory and factions between your PCs, you can even share them with your friends. Nothing sweeter than a digital sweetroll, no? Yum... yum! StorageUtil Page This is useful for troubleshooting mods that use the StorageUtil mod variables. Game Stats Management With this feature each game and actor stat can be viewed and modified individually in the MCM. Form Lists Page With this feature form lists can be created by clicking/selecting objects in game. Form lists can contain locations, furniture, doors, misc objects, etc. SUM For Skyrim Anniversary Edition (AE) Skyrim Utility Mod AE Update Log -
Version 2.4.0
121,028 downloads
This is an ongoing work to bring actual functionality to Execution/torture devices added by zap ZAP (or any other source if i can get my hands on them). Already implemented: -The Garotte -The Wayrest Guillotine -The MK2 Guillotine -The chopping Block -Gallows -Impaling Machine -Gravity Impaler -Deadly tree stump -Spitroast (and accessories) -Generic painfull script for stuff like static Racks/Crosses/spikey stuff/.... General Features -works on player and NPC´s -Fully interactive. The garotte for example allows to slowly suffocate your victims, or to keep going until their necks break. -Nonlethal mode available which will knock you/NPC out for a adjustable time rather than killing. -Fully reusable -MCM with tons of options (death camera duration, knock out duration, amount of chocking damage to PC/NPC ...) -sound Options -Spells for spawning the devices, as well as commanding NPC´s into them, are included. Hard requirements! (if you complain about any error thats caused by ignoring these, i WILL make fun of you!) Powerofthree´s Papyrus Extender For LE: https://www.nexusmods.com/skyrim/mods/95017 For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/22854 Zap8: For LE: https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/ For SE/AE: https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/ (You need to scroll down a bit to see the links for version the 8.0 version) Fnis/Nemesis I believe that you can find one of these on your own. mfgConsole (Optional. required for Facial expressions to work properly) For LE: https://www.nexusmods.com/skyrim/mods/44596 For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/11669 Installation -Install with mod manager of your choice. -Run FNIS/Nemesis. -when upgarding version, please use a new savegame Demo Location -outside of the regular world. type the following into your console "coc pamaTestZone" How to summon Devices into the World -Go into the MCM and klick "Enable Spells on the first page. (spells are hidden by default to preserve immersion) -you will now find spells for spawning devices, as well as commanding NPC´s into devices under the "Alteration" magic tab. -see images below: Issues/Compatibility : Crash when using Guilloutine/Chopping Block This is caused by Nioverride. A quick workaround: Open Data\SKSE\Plugins\nioverride.ini try to find [Overlays/Face] and make it look like this [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=0 ; Default[3] iSpellOverlays=0 ; Default[1] For special Edition users, this setting can be found in Data\SKSE\Plugins\skee64.ini SMP hair/bodies doing weird stuff when using the gravity Impaler Known issue on my end. Nothing you can do about it. For Sexlab-Defeat users: Use Baka´s version: https://www.loverslab.com/files/file/18689-sexlab-defeat-baka-edition-lese/ The old original version wont work! Devious Devices Not supported and untested. DD is extremely invasive and has an uncanny talent to break other mods. I´m not saying that its absolutely incompatible, but if it DOES cause issues for you, I cannot help you. Troubleshooting -All mods which place the Player or NPC´s under an Essential Alias will be problematic, since these characters cannot be killed by anything -Certain scripted followers or NPC handled by follower frameworks might be impossible to kill or might do weir shit on Death -If heads dont get chopped of, you probably forgot requirement number 1. Or installed the wrong version. -When using the spitroast, its sometimes possible that the head/hair wont change color when being roasted (especially when you are still using LE). This is due to some technical limitations when headparts dont follow common naming conventions. If it happens to you PLAYER CHARACTER, AND you are using SE or AE, feel free to contact me, otherwise there's nothing I can do. If you want to vote on which device i should do next, Want exclusive early access to new Stuff, or Just like my work, consider supporting me: https://www.patreon.com/Pamatronic https://subscribestar.adult/pamatronic https://pamatronic.fanbox.cc Or join the Discord to get more news on Dev-updates and a steady stream of Images featuring the Stuff. Details for Modders: TheGarotte (pamaGarotteFurniture): The Chopping Block (pamaHeadChoppingBlockFurniture) The Guillotine: The Gallows: The Generic Painfull Furniture (pamaGenericPainfullFurniture): -If you want any modifications or explanations for Use in your own mod, just ask. I´m always happy to help Permissions/License Creative Commons: CC BY-NC-SA -That means you can NOT use it for commercial purposes. -if you want to use/upload it somewhere else, please give proper credit and include a link to the original. Also, check out this Thing. I cant make it into a spawn-able version, but its still neat: Special Thanks / Credits -T.ara for all the Furnitures/animations/Motivation -very Special thanks to Erholung/Ceblue for Fixing the Wayrests collision Model -Kalmah for the permission to use some of his animations -To All my Patrons for the support, love you Guys -
ZAP Furniture Pack WIP 1
ajelloacc posted a blog entry in Ajello's Home Furnishments for Degenerates
Hello hello one and all. Welcome to the new wing of the furnituretorium. Please mind your step and don't touch the merchandise. It's a little old so it'll give you splinters and maybe tetanus. Now some of you may call it junk but me, I call it treasure. ZAP Furniture Pack WIP 1 So as promised, I looked into ZAP 7 for whatever goodies it had to offer and man this might take awhile... 3 issues I'm having with the pack: 1. There is so much fucking furniture in it I was never planning to implement all the furniture in ZAP 7 from the first release. Digging through the files and trying to understand whats what though has also taken a lot out of me. I am sorry for being weak but man its much bigger than the last 2 projects... Quite a few of them also seem to have multiple animation stages and variants. I think the first release of the pack will just stick to 8 furniture, some classic, some weird, all kinky degen shit. Lucan says hi. 7 of the 8 are in the picture, last one is a surprise I guess. Didn't do that on purpose, I just forgot to place it for the picture Also as far as I can tell, ZAP 7 has 3 yoke variants. Now the wooden pony has 4 animations with a yoke and although I like variety, I ain't making 12 separate stages to cover all the variants. I'm planning to just have the animation not include a yoke and will require a yoke equipped. I have also made 3 blank yokes which have no scripts attached to it. 2. A lot of it misaligns with modern skyrim bodies Now I'm not too familiar with skyrim modding history but I think the XP32 skeleton shape was changed at one point or something from what I've read. So most of the furniture that involves locking arms into place seem to have really bad alignment. Below is an example with the pillory, this is after some minor adjustments already. Maybe 3 of the 8 furniture I plan to implement seem to suffer from this. I doubt I can completely prevent clipping but I'll do my best. 3. Getting busy at work Unfortunately, I do work a 9-5 and more stuff is coming onto my plate. That's good careerwise but bad for modding but I think you know which I prioritize. I'm guessing with the rate of things, this first version of the furniture pack maybe released in 2 weeks since I'm pacing the work out in my free time. In closing So yeah wish me luck on my progress. As always I'm open to suggestions for other furniture packs or edits to my existing ones -
Version 4.94
119,736 downloads
A fast and immersive Defeat Mod (NPC defeats Player centered) focussing on continuation and immersion. Full Customization Options from "kinky gameplay interuptions" to "fucked and bound nonstop" PATREON: Please consider supporting me if you like my mods. While in the past I thought I can literally make this full time, the end of the corona lockdowns tought me otherwise. If you become a patreon you support my work and guarantee I can continue development of this. (current workload - 2024 - roughly 2-4 hours a day). Patreon features already implemented (and also constantly beeing worked at): - Outcame: "Wake up at an Inn" - better follower handling The next new feature will get a vote soon on my patreon ❤️ https://www.patreon.com/nymra ❤️ Future Plans: - local slavery (somewhere between Peril and SD+) with mini games and actual slave stuff to do. - fucked to death outcome & executions (with Pamas Deadly furnitures, FunnyBiz Death animations and my own stuff) - post death scenarios that bring you into short afterlife quests where you have to escape from and get back to life - voiced comments - interaction with the aggressors via a new "Interaction hotkey" (insult them, plead for mercy or tease them) - elaborate equipment and outfit save and load system to make beeing stripped naked more fun without beeing totally unable to play the game - and many more... For Special Edition (SE) Users: The mod has now a dedicated Special Edition Download (internal LL link) to have its own Support Section and better overview for me and for users. | ----Installation --- | - Install as any other mod. - Mod Organizer 2 HIGHLY recommended. Everything else is crap IMO - Let it overwrite Zap Animation Pack (it comes with some Animation Replacements for the hogtie places) - Activate Mod in MCM / System / Mod Enabled [x] - save & reload your game - Install EXTRA downloads as you please (they are independent of the mod version) --> 2k or 4k versions of textures (1k versions are included) --> Bodyslide files for FuckingBelts (UNP standard included) only required if you do NOT have "The Amazing World of Bikini Armor" installed --> DDe Outfits if you want DD support via DDequip mod --> Golden Showers Mini SLAL if you like ... golden showers ^^ | ---- Updating --- | I try to make Naked Defeat new versions as update friendly as possible. That means that they should not require a new game AND not require a clean save either. If a new game or clean save is required I will give that info in big red lines in the changelog. Updating from Full Version to new Full Version: - remove all patches and old version - install new version - load your savegame - go into Naked Defeat MCM / System ---> untick: Mod Enabled [ ] - save and reload - enable the mod: System: Mod Enabled [x] - save and reload - get fucked FNIS: I usually give a hint in the changelog if running FNIS is required or not. Updating with Patches: Patches require a previous full version usually (they will not work on their own) - just overwrite the matching full version with the patch - remove older patches (if not told otherwise in the changelog) Not recommended: It is usually NOT required to make a clean save for any update (full or patch) It is also NOT necessary to: uninstall mod in Mod Organizer, load game, save, exit, install new version. Why Patches? Because that allows me to release updates faster. Full versions just take more time. | ---- Uninstalling --- | For LE: disable Mod in MCM/System. Save & Reload & Save. Uninstall in your Mod Manager. Reload -> play Can Clean Script but afaik it should not be necessary. For SE/AE: DO NOT REMOVE THE ESP! This mod uses Form 43. Removing it from a save can lead to corrupted Saves. I recommend testing Naked Defeat on a new game or a copied profile. OR just untick the mod in the MCM, save & reload. Naked Defeat will do NOTHING then but reserve an ESP slot. On SE/AE you should have plenty | ---- Hard Requirements --- | Sexlab Zaz Animation Pack 8+ (older versions will not show some of the furnitures. I cannot advise to use ANY old version of ZAP with this mod at the moment) Sexlab Aroused (any version will do, including SLAX) Dragonborn DLC Dawnguard DLC | ---- Soft Requirements --- | Crosshair-Reference Script Hang Fix --------- highly recommended for SE users. For LE users try MCM / System / LagFix [x] Simple Slavery --------- for Simple Slavery outcome of Defeat obviously Devious Devices Equip --------- required for "Captivity DDe Chance" to equip Devious Devices My DDe Custom Outfits from the Download Section The Amazing World of Bikini Armor (must overwrite Naked Defeat) -> for Fuckbelts) -> if you dont want this mod you can use Naked Defeats internal version, bodyslide for UUNP is in downloads) For whip marks and slow fading out of the same: Slave Tattoos Rape Tattoos Fade Tattoos Rape Tattoos Tweak by Monoman My Rape Hands from the Download Section My Whipmarks from the Download Section Important note for Rapehands (and possibly also WhipMarks? to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded) If they are excluded (and only then), change it to (Unassigned) instead. | ---- Recommended Mods & Guides ---- | Spank that Ass --------- by the inglorious monoman1 perfect for getting slapped while in the furniture (you can set the "furniture spank chance" in the MCM) -> small problem with followers tho ZAP - No Collision Furnitures --------- really improves the furniture experience by alot, can't recommend it enough ZAP - Faster in and out of furnitures --------- really improves the furniture experience by alot, can't recommend it enough Incompatible Sexlab Defeat - does the same thing (I m working on a compatibility bridge mod tho) Sexlab Submit - does the same thing Death Alternative - Your Money or Your Life - does the same thing -> might work if you play around with the settings - will add a guide later (a user had some ideas!) Peril - does the same thing Dragonborn in Distress - does the same thing Possible fixes for compatibiltiy: - tick "Remove Player Essential Flag" in MCM - Set "Defeat Chance (Bleedout) to 0% in MCM Customize your Combat Options in MCM. Now Naked Defeat can only start via critical hits or surrender. On Bleedout other mods can trigger. If possible, disable other mods that trigger on Hits (Estrus Spider and Chaurus Spit attacks for example) since they can lead to double starts and broken animations. Problematic Cursed Loot -> disable combat defeat feature - most likely it is not compatible with mine. Ultimate Combat -> breaks Whipping for all mods. I suggest using Active Combat or other mods instead - no workaround or solution possible Interactive BDSM -> locks the PC in furniture on its own way. I did not test it but it seems to lead to some... problems. I can only advise for now not to use the mod alongside Naked Defeat. Problematic MCM Settings (should be no more issue in NADE 3.2 and later) Zap Animation Pack (any version) -> disable "Overwrite Bound Animations" in its MCM (Sexlab or PlayerControl Center) -> might lead to problems with Shout like a Virgin Sexlab with Sexlab Utility Plus -> disable Zaz Animation filter Sexlab with Sexlab Utility Plus-> if you have strange trouble with furnitures, look here and in doubt tweak or disable SLU+ furniture options (might be 100% compatible tho, please share your experiences) Guides worth looking at Conglomerate 01 - by donttouchmethere -> how to install your stuff Conglomerate 02 - by donttouchmethere -> how to install your kinky stuff Conglomerate 03 - by donttouchmethere -> how to merge your stuff Skyrim LE Stability Guide - by mrsrt -> how to not blow your stuff up | ---- Walkthrough ---- | This is meant to give you an overview of the mod content and primary features. Chapter 1: 3 Ways (?) to Defeat 1. Bleedout Defeat: Triggers on 0 HP. You can set in "MCM > Naked Defeat > Defeat > Kill Player on Bleedout to basically disable this (but well,... you will die instead (and be forced to reload). 2. Critical Defeat: This can be set in MCM > Naked Defeat > Extras > Combat Strip Basically it adds a chance to every hit you receive to knock you down and start the Defeat Scenario, no matter how much HP you have left. 3. Surrender: This stops combat and makes you willingly start the Defeat Scenario via Hotkey ("K"). Chapter 2: Defeat Rape This is a classical rape scenario. Your PC and Followers will be raped 1-3 times by humans and creatures with all available anims (support for 2P, 3P, 4P and 5P for all races). There are also scenarios which can trigger which change the course of the Defeat Rape to center around a certain topic like a piece of bondage (yoke, cuffs) or some special action (rodeo -> PC is whipped while playing cowgirl and standing animations). Chapter 3: Aftermath After the rape alot of things can happen, based on your settings. Most will lead to other mods (Slavery Chance ->SD+ or SS++), to a nearby Inn (Rescue Chance), leave you robbed of your possesions (with a chance to get them back from your captor). Or they will simply let you go, soaked in cum and broken. But the central part of Naked Defeat is the Local Captivity Event that will add another outcome after the rape which is currently unique among loverslab: Chapter 4: Escape Game ? This is basically an Aftermath, but a special one so I call it chapter 4. For the Escape game your PC is tied to a ZAP furnture or with a chain (based on the scenario types from the Defeat Rape). There is a chance to be whipped into submission (just because they like to see you struggle) and then you get the chance to escape. All you have to do for this is pressing the escape hotkey (space by default) to start the "struggle mini game". This has some random outcomes based on your difficulty settings (escape chance) and on the punishment types you want (see MCM -> Library) It can lead to more whipping, to another round of Rape, equipping of devices, a unique fucking belt and I will continously add more punishments too. There is a random difficulty to the escape game. I recommend setting the base difficulty to as low as 1%. If your captors not suck you can raise this chance up to 15-20%. In addition to that, each time you struggle it becomes easier to escape, so when you struggled 5 times in painfully tight restraints you have a 6% chance to escape on the next try. If you break free, your captors will turn aggressive again and try to chase you, so be quick to run away. Hint: when you broke loose you can wait "in furniture" pretending to still be bound. Your captors will not see that and you can wait for a good moment to make your escape. | ---- Hotkeys and Shortcuts ---- | This is the main hotkey of Naked Defeat and offers different functionality based on the situation, queststage and other things. I want to keep the number of required hotkeys as low as possible, hence this "workaround". K is the Action Key by default and if you change it, ofc the shortcuts here are also meant to be the changed key.... While Defeated (always, no matter if bound, fucked, whipped etc.) Abort everything (CHEAT) -------> CTRL + ALT + K Should abort all SexScenes and the Defeat Scenario and set the player free. Careful, enemies might become hostile immediatly. This is a cheat meant for debugging or unwanted situations. While Defeated & told to "Find a good spot" Stop Crawling -------> K This is meant to allow the player to find a good place for the scene to start. Other Defeat mods usually just start where the player was defeated or where the attackers stand. That leads to bad clipping with the floor or even floating animations, half buried in furniture etc. Keep in mind that your followers need room too, they will always be placed roughly 2 metres in front and left and right of the player at 45°. CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY Spawn flat ground -------> Shift+K Sometimes the ground nearby is just ugly or steep or whatnot. With this you can spawn generic grey flat ground for the sexscenes to look better. Works only for a short period of time after "Prepare for your fate" message. While Defeated & captured (in furniture/yoke/cuffs etc.) "Try to wiggle free" Remove Punishment Gear -------> K Removes all gear equiped for fun. Gags, Fuckbelts, Ropes, blindfolds. Meant for debugging or when ppl do not like this. Wiggle Free -------> SPACE DONT SPAM. does not help... This will also restore the furniture animation if your character broke it somehow. Starts the small "wiggle free" game. When you press space your PC will try to wiggle free. This can lead to certain scenarios and punishments. Each time you wiggle, the chance to break free is increased by some %. Worst case (bound tight) you have a 1% escape chance and each time you wiggle increases it by 1%. Just press SPACE again when you read "Your bindings are still too tight" or when your punishment or break is over... Accept slavery -------> SHIFT + K You give up on escaping and accept your fate. Starts the Simple Slavery Auction. Meant for Roleplay and also for hopeless situations, where your enemies are too strong and always down you when you try to escape. Break Free (CHEAT) -------> ALT + K Stops the capture scenario and releases the player. If you get bored or stuff breaks or is broken. After Defeat & when escaping "Crawl away now cunt" Stop Crawling/Stand up -------> K Releases the PC, enables Controls but also turns enemies hostile again. Use this when you think you are far enough away and save... CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY While FREE Change Hairstyle -------> K Changes the saved hairstyle to another one at random. Also has some debugging hidden inside, so if you think something from Naked Defeat did not "clean up" correctly, try this hotkey. Wash yourself -------> SHIFT+K Starts a set of washing animations and sends a ModEvent to Bathing in Skyrim to clean the PC. Does not require water (its for roleplaying). Wash regularly or Naked Defeat will punish you for it! Teleportation Ritual (enable Fast Travel) -------> ALT+K When you ticked "Naked Travel" in the MCM Extras, you can use this shortcut to start the "Teleportation Scenario". Expect Mishaps... also try to be in a nice open and flat area... Public Punishment ON/OFF (CHEAT) -------> CTRL+ALT+K Fast Enable/Disable of Public Punishment Feature. Sometimes necessary for Quests or debugging. While in Combat Surrender -------> K You surrender to your enemies. Your followers too. Recommended for Roleplay or playtesting. Will get more features in the future. | ---- FAQ ---- | My Screen gets all blurry! This is intentional and meant as a fade between scenes and to cover up ugly gaps like from sexlab etc. The blur is meant for ENB users. Will add a blackfade too later. MCM/System/Disable Blur [x] if you dont like it. If the blur does not go away, press CTRL+ALT+K and report to the support thread. I get CTD from X or Y Most likely not from this mod. Check your installation. CTD is usually caused by bad meshes or heavy scriptload from too many mods. If you come to the support thread, please upload a papyrus.log too... I will at least TRY to help. Sex does not start Try to increase search radius (I recommend 5000 min.) See if you disabled something somewhere. See if you have suitable SLAL packs installed. When reporting to support, upload papyrus log please. My PC is invulnerable open console, type TGM My PC is invulnerable open console, type TGM Integration into Acheron Framework? I will not rewrite Naked Defeat for that, but I will still try to work with Scrab to make this happen... SL Defeat/Babo Defeat/Bane Defeat See "Recommended Mods & Guides" further above. SD+ Integration? Already there. Check the MCM "Aftermath" Options. No further integration will happen. Ever. Corrupted Save? See "Uninstalling" further above. Corrupted Save? See "Uninstalling" The scenario does not progress! - See "Hotkeys & Shortcuts" - See "Recommended Mods" - try ticking "LagFix" in MCM System (before Naked Defeat starts!) - Try open the console for some seconds My follower... yeah, there are bugs... I m working on followers again soon. My quest items have been robbed! Working on it. no promises My XYZ item has been robbed! Try setting it to "do not remove" in Sexlab MCM "Strip Options". If that does not work, report to support thread. Mod XYZ starts when I am defeated Nothing I can do Just remove the mod in question. I could make patches, but new mod versions of the said mod would require me to update my patches too. Furniture does not show up Wrong Version of ZAZ animation pack (you should use ZAP 8+) Compatible with ZAP 9.X? Should... check if Zap 9 says its backwards compatible or ask in the support thread. Feel free to report your findings, I had no time to work with Zap 9 yet... | ---- Debugging / Repairing Stuff ---- | Special Thanks to - galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on - donttouchmethere for naked testing and feedback - orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time - Hawk for refining and improving my code (sad to see you go) - tenri for helping with my annoying coding questions - Nazzzgul666 for testing and feedback - GunSlicer for his awesome pose mod (you see 3 of his idles as human surrender poses) - the various creators of SLAL packs, all this would not be possible without you (Billyy, Anubs, Proxy, Milky, NCK30, Leito, etc. etc.) - zaz for creating zap framework which is one of the key resources for me in skyrim because of the awesome and plenty furniture, struggle and bound animations - BakaFactory for his Animations and for allowing me to use them - Proxy for ther animations and for allowing me to use them Old Changelogs- 4 reviews
-
133
-
- combat sex
- defeat
-
(and 3 more)
Tagged with:
-
Lore-friendly NSFW Skyrim (a.k.a. Craftable ZaZ) View File Lore-friendly NSFW Skyrim (A community project) Introduction: This is not intended to be a one modder's mod... Not at all! It's going to be a community project. Everyone who likes the concept, can help to develop it and WILL BE PROPERLY CREDITED. I'm not a pro modder, i'm still learning and I WILL NEED HELP. This mod's main goal is to provide a completely new way to play NSFW skyrim without compromising lore. This is achieved by changing visuals from other mods and adding new game mechanics. When it comes to the visual part, the reworks (as i call them) will replace the industrious look by something more handmade or dwemer looking. For example: Sewn Catsuits (handmade looking) and Androol's Dwemer Milking Machine (dwemer looking). As for the mechanics, we have Craftable ZaZ. It allows you to buy Dwemer Schematics from Calcelmo in Markarth, which are used to craft ZaZ Items. These items you can equip and they will be automatically placed on the ground, only being movable with an positioner mod like Jaxonz Positioner mod. Keep in mind that you must have materials in your inventory to craft the ZaZ item, like Firewood, Glass, Quarried Stone, Iron Ingot, etc (it will vary based on the item/schematic). As the schematics are not consumed during the crafting process, those that don't require ingredients allow you to craft infinite ZaZ items (for now). Craftable ZaZ still W.I.P. and is EXPERIMENTAL. In the future you will be able to find dwemer schematic in dwemer ruins, and you will have to talk to Calcelmo before be able to buy and use Schematics. READ THIS: GIFs: Craftable Dwemer Milking Machine Inspiration: Messing around through LoversLab mods and realized a few things: 1. The only mods that gives you access to BDSM clothes without adding a crazy lore or crazy mechanics, are shop mods like Laura's Bondage Shop (awsome mod, by the way) 2. The only way to get zaz furnitures is using commands or Zaz Animation Pack 8.0 Helper 3. There are almost no simple NSFW dwemer mods 4. There are little to no dwemer sex machines resources 5. There best way to make a lore-friendly NSFW Sykrim is by not adding characters, nor creating a sidestory from scratch but using the own game lore Concept: Dwemer were known for being "cruel, intelligent, industrious and careful". Their technology was really advanced. They used high quality materials, and created machines as good as it. But even in advanced societies, where people use their skill to help each other, there are always some individuals who use it for your own benefit. These individuals would use their skills to create things that would satisfy their needs. And they really did it: created Latex Clothes, Leather Harness, Sex Machines, Restraining Contraptions, and more. These creations disappeared, but the "Blueprints" used to create still can be found in dwemer ruins (although they are very rare). When you found a blueprint it will unlock a few recipes, these recipes can be used to craft "Machine Parts", and the "Machine Parts" to craft "Machine Items". A machine item will be an item used to run a script that places a zaz furniture consuming the item (you can move it using something like Cobb Positioner)... And thats it! You can craft machines using parts! To do list: Blueprint Items - Progress [■■■■■■■■■■] = 100% Machine Parts - Progress [■■■■■■■■■■] = 0% Machine Items - Progress [■■■■■■■■■■] = 100% Crafting Recipes - Progress [■■■■■■■■■■] = 10% Recipe unlocking system - Progress [■■■■■■■■■■] = 10% Scripts - Progress [■■■■■■■■■■] = 30% Mod Menu - Progress [■■■■■■■■■■] = 0% Textures - Progress [■■■■■■■■■■] = 10% Meshes - Progress [■■■■■■■■■■] = 10% Machines - Progress [■■■■■■■■■■] = 0% Zaz Animation Pack 8 Integration - Progress [■■■■■■■■■■] = 10% Devious Devices Integration - Progress [■■■■■■■■■■] = 10% AND MORE (WILL UPDATE LATER) Notes: About the files: For Moderators/Administrators/Original Modders: Credits: Submitter EthernalNoob Submitted 04/11/2023 Category WIP / Beta Requires Milk Economy Mod, Zaz Animation Pack V8.0, Devious Devices 5.2, Jaxonz/Cobb Positioner, 3BA/CBBE and BodySlide Special Edition Compatible Yes
- 35 replies
-
2
-
- lore-friendly
- replacer
- (and 16 more)
-
Furniture Alignment Correction for NPC´s (No esp) View File This is a very small script which can be attached to furnitures, to correct the position of NPC´s entering said furnitures. If you have ever used something from Zap, you should know the problem. this mod ads the script "pamaFurnitureAlignmentHelper" attach it to any furniture added by a mod, and the problem should be gone. install with mod manager of your choice or drop manually into data folder (Or your own mod Folder if you want to make new furnitures yourself.) The propertys can safely be ignored. only use them for Furnitures which have An Offset to their entry points. (vast majority of Furnitures don't have one. IF they do, you can find the values for them with nifscope in their respective .nif Files) Full sourceCode: enjoy! Submitter Pamatronic Submitted 06/16/2020 Category Modders Resources Requires SKSE Special Edition Compatible Yes
-
Version 0.0.9
1,159 downloads
Lore-friendly NSFW Skyrim (A community project) Introduction: This is not intended to be a one modder's mod... Not at all! It's going to be a community project. Everyone who likes the concept, can help to develop it and WILL BE PROPERLY CREDITED. I'm not a pro modder, i'm still learning and I WILL NEED HELP. This mod's main goal is to provide a completely new way to play NSFW skyrim without compromising lore. This is achieved by changing visuals from other mods and adding new game mechanics. When it comes to the visual part, the reworks (as i call them) will replace the industrious look by something more handmade or dwemer looking. For example: Sewn Catsuits (handmade looking) and Androol's Dwemer Milking Machine (dwemer looking). As for the mechanics, we have Craftable ZaZ. It allows you to buy Dwemer Schematics from Calcelmo in Markarth, which are used to craft ZaZ Items. These items you can equip and they will be automatically placed on the ground, only being movable with an positioner mod like Jaxonz Positioner mod. Keep in mind that you must have materials in your inventory to craft the ZaZ item, like Firewood, Glass, Quarried Stone, Iron Ingot, etc (it will vary based on the item/schematic). As the schematics are not consumed during the crafting process, those that don't require ingredients allow you to craft infinite ZaZ items (for now). Craftable ZaZ still W.I.P. and is EXPERIMENTAL. In the future you will be able to find dwemer schematic in dwemer ruins, and you will have to talk to Calcelmo before be able to buy and use Schematics. READ THIS: GIFs: Craftable Dwemer Milking Machine Inspiration: Messing around through LoversLab mods and realized a few things: 1. The only mods that gives you access to BDSM clothes without adding a crazy lore or crazy mechanics, are shop mods like Laura's Bondage Shop (awsome mod, by the way) 2. The only way to get zaz furnitures is using commands or Zaz Animation Pack 8.0 Helper 3. There are almost no simple NSFW dwemer mods 4. There are little to no dwemer sex machines resources 5. There best way to make a lore-friendly NSFW Sykrim is by not adding characters, nor creating a sidestory from scratch but using the own game lore Concept: Dwemer were known for being "cruel, intelligent, industrious and careful". Their technology was really advanced. They used high quality materials, and created machines as good as it. But even in advanced societies, where people use their skill to help each other, there are always some individuals who use it for your own benefit. These individuals would use their skills to create things that would satisfy their needs. And they really did it: created Latex Clothes, Leather Harness, Sex Machines, Restraining Contraptions, and more. These creations disappeared, but the "Blueprints" used to create still can be found in dwemer ruins (although they are very rare). When you found a blueprint it will unlock a few recipes, these recipes can be used to craft "Machine Parts", and the "Machine Parts" to craft "Machine Items". A machine item will be an item used to run a script that places a zaz furniture consuming the item (you can move it using something like Cobb Positioner)... And thats it! You can craft machines using parts! To do list: Blueprint Items - Progress [■■■■■■■■■■] = 100% Machine Parts - Progress [■■■■■■■■■■] = 0% Machine Items - Progress [■■■■■■■■■■] = 100% Crafting Recipes - Progress [■■■■■■■■■■] = 10% Recipe unlocking system - Progress [■■■■■■■■■■] = 10% Scripts - Progress [■■■■■■■■■■] = 30% Mod Menu - Progress [■■■■■■■■■■] = 0% Textures - Progress [■■■■■■■■■■] = 10% Meshes - Progress [■■■■■■■■■■] = 10% Machines - Progress [■■■■■■■■■■] = 0% Zaz Animation Pack 8 Integration - Progress [■■■■■■■■■■] = 10% Devious Devices Integration - Progress [■■■■■■■■■■] = 10% AND MORE (WILL UPDATE LATER) Notes: About the files: For Moderators/Administrators/Original Modders: Credits:-
16
-
- lore-friendly
- replacer
- (and 16 more)
-
Hello I was wondering if I can spawn Zaz furnitures mid game is it possible with code or any mod?
-
Hi Y'all, Been on the Skyrim modding train for a while, with interests in Devious Devices, BDSM furnitures, and defeat mods (SS++, POP, Devious Followers, DCL, Devious Framework back in its prime). I'm curious if there are any Escape mods based on Sneak where the PC is punished if detected. If not, a fun idea for a mod (especially with the hopes of ZAP 9 releasing soon) Idea- PC is captured/bad stuff PC placed in area/dungeon (similar to POP) PC locked in bdsm furniture (similar to Devious Framework) When locked in furniture, PC can call for help, try to escape, wait for NPC NPC outcomes when called for help- let them go, rape, gag, blindfold, tease, tighten/loosen restraints When PC escapes furniture, They need to escape the area by sneaking past enemies to freedom If detected- bad stuff: raped, devious devices, and locked back into furniture (multiple types in the area/dungeon) Other ideas with this mod- -locked in a room. You have lockpicks, but a limited time before your captor comes to check on you -bell collar/plug with bell chain. If you have been caught repeatedly your captor may place a bell on you so you're easier to find. You need to find the key to it before trying to escape. -Traps in dungeon/area. You can lure your captor into a trap to kill/incapacitate them. But if you trigger a trap yourself, you're immediately captured. Traps can be hard to see if you're blindfolded... Sound like fun? Let me know your ideas!
-
Whiterun Unlimited will offer a nice city of Whiterun in green fresh colors with additional exterieur- and interieur assets and of course ZAP-assets on top. Here is the show-room if you want to follow my work-progress. 1. The well has become a small pool where all citizens can relax with the player between their hard jobs:-)) 2. The whole whiterun city is GREEN and full of trees-so: more trees, MORE better- Pics do not show the last stage of work...some stuf may be replaced or placed in a different way.....
-
I've been looking into adding some mods to my load order that allow npcs to enslave my player character. At the moment I have SD+, Public Whore, and Simple Slavery++. Too add to immersion/role playing with these sorts of mods I've been looking for mods that would allow npcs that enslave a player character to not just abuse them, but also walk them around around skyrim and it's various holds on a leash/rope/chain (either from zaz or dd if possible) then sell/trade the player character. I'm not sure if any of the mods I listed above already have this functionality so please excuse my ignorance if one does. If no current mods have a feature like this please let me know. Thank you!
-
Version 1.2
17,512 downloads
Uploaded alternate Version with DARK WOOD textures (more classy :D) This is a replacement for ALL basic Pillories in the game. Why? Because they are ugly No, joke, its because I want to see the boobs! I cannot see the cute body of my PCs with the other Pillories. So I used this one for a better view of the fun. I use it primarily with Defeat mods and Prison Overhaul, but it should affect all mods that use the basic ZAP Pillory. Affects ZAP Framework (all versions should be covered) and the following SLAL packs: - Nibbles - Leito - Anubs - FunnyBizness (my Rape Redux version and the normal version should both work, only tested the former) - Billyy It replaces all the meshes that are used by the original ZAP and the original SLAL AnimObjects. Installation: Choose your Version Normal Version has the bright wood. DARK WOOD Version has... dark wood (surprise) (Metal Version still WIP sorry) With Mod Organizers: Just put the file in downloads, install as usual and see that it overwrites as written below. Manually: All Stuff goes into Data Folder, overwriting all... In General: The mod has to overwrite both ZAP Framework and all the SLAL packs mentioned above. You dont need FNIS, register in SLAL or anything else, just install and play. IMPORANT: Sexlab, Zaz Animation Pack, SLAL and SLAL packs are re Requirements: Sexlab 1.62 Zaz Animation Pack SLAL packs to your liking SL Animation Loader (without these it makes no sense to use this mod :D) Future Plans: - Metal Pillory Version - Different Textures (darker ones maybe) SE Compatibility: no idea. Feel free to test and report back to me. NOTE: All I did was copying existing material and renaming it. I also had to adjust the position and height of the pillory for the AnimObjects. Credit goe to makers of ZAP Framework and the creators of the SLAL packs. -
Version 4.0.0
26,182 downloads
This is a very small script which can be attached to furnitures, to correct the position of NPC´s entering said furnitures. If you have ever used something from Zap, you should know the problem. this mod ads the script "pamaFurnitureAlignmentHelper" attach it to any furniture added by a mod, and the problem should be gone. install with mod manager of your choice or drop manually into data folder (Or your own mod Folder if you want to make new furnitures yourself.) The propertys can safely be ignored. only use them for Furnitures which have An Offset to their entry points. (vast majority of Furnitures don't have one. IF they do, you can find the values for them with nifscope in their respective .nif Files) Full sourceCode: enjoy! -
Version 1.4.0
24,528 downloads
Hearthfire Dungeon Addon Ever wished your Hearthfire home had more storage space? Maybe a little extra storage space. Or maybe what you were really hoping for was a place to keep all those slaves, naughty followers, captives, and other NPCs you've collected and have lots of options to play with them? Well wait no longer because that is exactly what this mod gives you. The Hearthfire Dungeon Addon adds a large dungeon space to each of the cellar of Heathfire homes you can build in Skyrim. The space branches off the main cellar, first adding a small storeroom where you can keep extra books, loot, ammo and other items. Further down it adds a large main room where you can display and play with slaves and NPCs. In this area you will find many activator icons allowing you to install and swap various ZAP furniture options (more than 40 options are included) as well as three different bed style, or just pack them away to make room for your own options either added with console commands, Display Model, or whatever other furniture placing mod you wish to use. From the main room you can enter the upper grotto pool area where you can sit and relax in a natural cave. Or head down to the prison room where your slaves can sleep, or keep them in kennels, the choice is yours. Finally there is the lower grotto where slaves from the prison can bathe and relax after a hard day of being played with (and you can watch them from the upper grotto). The space includes many other features. In the storeroom you will find an Elder Scroll display case where you can store your Elder Scrolls. There is an arrow ammo storage display that changes according to the type of arrows you have stored in it at the time giving you a visual reference as to what types of arrows you have. There are book cases, weapon racks, chests and strong boxes to keep various other odds and ends. If you happen to be a vampire, your crafted coffin now has a new location in a hidden room that only becomes revealed after crafting the coffin. The pool area include the oft used feature of stripping naked those who enter, but there is the additional feature of being able to turn this function off (look for a basket containing clothes by the entrance to the upper grotto, just click it and the clothes disappear out of the basket, if the clothes are gone the script is off, if the basket is full the script is on). Torch sconces through out the space allow you to dynamically adjust the light levels to whatever suits your personal taste. Just place or remove torches in the sconces to turn on or off additional lighting. Additionally, in the main hall there are some new furniture options as well. You can now freely swap the dining room table set with an alternate chair set or large furpile bed set or just pack them all away. The controls for this are on a shelf just above where the main room workbench appears. Also, I made some of the main room items on the mantle static so they aren't constantly being knocked around. All interior cells now have COC markers so if you use console COC commands you appear at the entrance where you should. Cell ownership is set to the player and I adjusted the interior fog (greatly reducing it). Installation: Installation is easy, either use your favorite mod organizer or manually install the esp and bsa file into your data folder, there are only two files so its easy to keep track off. Enable the mod in your load order and go. NOTE: You do not need the (Loose) version, download that only if you want to peek under the hood and see how the scripts work. Uninstalling: Uninstall with your favorite mod organizeer or just delete the esp and bsa file from your data folder, save and then use a save game editor to clean scripts beginning with BYOHD_ from your save game and you're done. Requirements: Skyrim.esm Update.esm Dragonborn.esm Hearthfires.esm Dawnguard.esm ZAZAnimationPack (version 8.0 or higher) Recommended Mods (NOT required but this mod works well with them): PAHE (Paradise Halls Enhanced) Home Sweet Home Interactive BDSM And You Also Get A Slave I'll Take the Display Model Sexy Bandit Captives SE Version: None for the foreseeable future. Known Conflicts: PAHE Lakeview Cell Addon (this mod will cause the pool water to not look correctly IF it is placed after the Hearthfire Dungeon in your load order. If you wish to use this mod, make sure it is placed BEFORE the Hearthfire Dungeon Addon in your load order) If you are using my older version of this mod previously shared in my Prettier Bandits support thread, make sure you remove all torches and fully uninstall that mod before installing the new version or you may get some odd torches issues. In Game Usage: Install the mod into a new or existing save game. Craft one of the Hearthfire Homes, build the cellar, as soon as the cellar is built the dungeon is there (fully functional) Have at least 20 torches in your inventory (40 will be enough for the full dungeon) Head down to your new dungeon and use the torches to adjust the lights the way you want. Activate whatever furniture options you like, you can change them as often as you want. Explore and enjoy! History: Credits: CPU - for scripting lessons, scripts, patience and encouragement Ed86, Musje and Valcon767 for additional scripting advice T.ara for advice on some of the furniture placement and options Psalam, Karlpaws, Donttouchmethere and Valcon767 for being a great bunch of beta testers, making lots of suggestions and generally helping make this mod what it is. Stalactites are by Leodoidao available at Nexus Future Plans: None Change Log: ---- 9th July, 2019 Removed SE version due to problems with markers. ---- Version 1.4 24th June, 2019 ---- Fixed missing script references for both loose and packed LE versions. --- Version 1.3 SE 7th June 2019 Uploaded the SE version. Conversion provided by Fred200. ---- Version 1.3 21st Sept 2018 --- More minor clean up and tweaks Removed some left over dirty edits from the mod's construction Changed the dungeon gates to not reset. If you leave them open they should now remain open until you close them. ---- Version 1.2 17th August 2018 ----- Minor clean up and tweaks ---- Version 1.1, 23nd June 2018 ----- Removed a duplicated interior tower from Winstad Manor (update is safe to install over existing installation) ---- Version 1.0, 22nd June 2018 ----- Uploaded version 1.0 of mod- 1 review
-
60
-
- player home
- location
-
(and 8 more)
Tagged with:
-
Version 1.1
22,521 downloads
What is This Mod? An Extension for my Prison Mod "Prison Alternative" which adds new events to the Experience. Events are Themed around Bad Ends and Executions, inspired by the Original Mod by Torm. Just a bit less Buggy. Requirements -Prison Alternative (see above), and its requirements. -Zap8(+) Installation -Install with Mod manager of your choice and rum FNIS/Nemesis -When Loading/Starting a game, new Events will automatically register themselves and will show up in the "Event" Tab of Prison Alternative´s MCM. About NPC Executions -This Feature should be considered as an Encore, rather than an meaningful Gameplay Element. NPC executions require manual activation via the chain on the Left side of the Gallows. Any NPC can be "marked" as follower by selecting them in the console and typing "setplayerteammate 1". This will make them visible to the Device and a valid candidate for execution. They Also have to be somewhere in Windhelm in order to be detected by the script. Incompatibilities -Devious Devices (soft incompatibility. If you know what you are doing, you can use this alongside DD, but it requires caution) -The Original "Bad Ends" by Torm -City overhauls for Windhelm (results might vary.) -This mod makes navmesh changes to "CandleheartHallExterior" and "WindhelmBridge3". So it will conflict with mods which edit the same Area. Putting this mod far down in the load order COULD make it work) Troubleshooting -If you get Black screen while in Prison: Go into PA´s MCM and manually reset the Registry and re-Register the Events. check if all Events are correctly displayed in the List. If not, repeat. -Its recommended to use a new save when using this mod. While older saves seem to work in the vast majority of cases, using an older save can sometimes result in scenes becoming stuck. -You are on SSE and the Ankle chains have missing textures? use this and let it overwrite Zap files: SSE_ZapAnkleChainFix.zip Future Plans Covering the remaining cities If you want some sway on the next extension, Want exclusive early access to new Stuff, or Just like my work, consider supporting me: https://subscribestar.adult/pamatronic