SexLab Framework LE
These Skyrim LE mods are all related to the SexLab adult framework and thus are of an adult only nature.
Select a subcategory to view available files.
Files From Subcategories
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Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016
By Ashal
Skyrim SexLab (SSL) v1.62
An adult animation framework
This version of SexLab is for LE Edition ONLY
For the newer SE / AE version, click here
----- Description --------------------------------------------------------------
Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
----- Frequently Asked Questions -------------------------------------------
http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
----- Requirements -------------------------------------------------------------
Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
SkyUI REQUIRES VERSION 5.0 OR NEWER
If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
An actor skeleton mod such as XPMSE2 or XPMSE3
Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
----- Basic Installation Procedure ------------------------------------------
After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.
----- Basic Update Procedure -------------------------------------------------
Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.
----- Creature Use Instructions -----------------------------------------
If you want to use creature animations, you will need to follow some extra installation instructions.
Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
----- Suggestions -----------------------------------------------------------------
Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
----- Uninstalling ----------------------------------------------------------------
To cleanly uninstall the mod, perform the following steps.
With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
----- Changelog ----------------------------------------------------------------
More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
v1.62:
User Relevant Changes / Additions:
Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.
Mod Creator Relevant Changes / Additions:
Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.
v1.61b:
FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
v1.61:
NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
v1.60.2 hotfix 2:
Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
v1.60.1 hotfix 1:
Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
v1.60:
The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released.
----- Modder's Guide -------------------------------------------------------------
A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
----- Future Plans ----------------------------------------------------------------
See dedicated development thread
----- Credits -----------------------------------------------------------------------
Scripting & Project Owner:
Ashal
SKSE Plugin:
kapaer - Mfg Console
h38fh2mf
Ashal
Animations:
Unknown Modders - http://skup.dip.jp
Arrok - BBP Animations
JoshNZ - Animated Prostitution
Mithos
Blac945
Zynsch
TDA
Zynsch
Bleagh
PanicForever
Athstai - Dark Investigations
3jiou - http://www.loverslab.com/topic/38317-3js-animations/
Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
Audio:
Lovers with PK
Setekh
Mesh/Textures:
Calyp - Strapon
oli3d - Bukkake Shaders
4uDIK1 - Male Nudesuit
Dimon99 - Female Nudesuit
Vacaliga - Stacking cum textures
Localization:
aravis7 - French
CGi - German
mswind - Chinese
anonymous - Japanese
fedim - Russian
sh1ny - Russian
holtof55 - Russian
Huili - Russian
RockMic - Italian
NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
----- Permissions -----------------------------------------------------------------
You must ask my permission before distributing this base framework on any site other than LoversLab.com
The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
----- Contacting Me --------------------------------------------------------------
I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
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5405142 downloads
- sexlab
- sexlab framework
- (and 3 more)
Updated
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More Nasty Critters Legendary Edition
By MadMansGun
BE ADVISED: some sack of shit is using my name to re-post mods on other websites, this person is NOT me.
DO NOT DOWNLOAD ANYTHING FROM THOSE OTHER SITES. I ONLY UPLOAD TO LOVERSLAB.
THIS VERSION IS FOR SKYRIM LEGENDARY EDITION ONLY
go here for Skyrim Special/Anniversary Edition: https://www.loverslab.com/files/file/5464-more-nasty-critters-special-edition/
MNC is a unified collection of the basic adult creature mods, the contents within came from multiple mod authors.
this version has updated mesh files, and is using SLAL for animation control.
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DISCLAIMER (copied from original mod page):
I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder.
However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download and have fun.
If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all.
original More Nasty Critters made by dentarr: http://www.loverslab.com/files/file/1140-more-nasty-critters/
ATTENTION: please read the upgrade procedure guide txt if updating from MNCV9 or you will have problems.
READ IT IMMEDIATELY!!!
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The Downloads:
MoreNastyCritters:
the main mod, adds aroused meshes & animations for creatures + registers races into SexLab so that other SLAL Packs can use them.
(note: mod does NOT have a MCM of it's own, the CF and SLAL MCMs are used to control this mod).
CreatureSummoner:
adds spells to summon creatures for you to play with (note: mod has a MCM).
ModCompatibilityKitsForMNC:
various patches for other mods.
CreatureFramework:
used to apply aroused meshes onto creatures (note: mod has a MCM).
ExperimentalSexLabCreaturesV1-62ToSLALConversion.7z
removes creature animations from sexlab and re-adds them as a SLAL Pack.
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Required Mods/Install Order:
The full install guide (and a list of SLAL Packs) can be found here:
http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/
install mods in order shown:
Skyrim Script Extender (aka: SKSE)
http://skse.silverlock.org/
Fores New Idles (aka: FNIS) (don't forget to download the "FNIS Creature Pack")
http://www.nexusmods.com/skyrim/mods/11811/
SkyUI
http://www.nexusmods.com/skyrim/mods/3863/
UIExtensions (needed for SexLabTools)
http://www.nexusmods.com/skyrim/mods/57046/
SexLab
https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
SexLab Tools (optional, but recommended)
http://www.loverslab.com/files/file/2018-sexlab-tools-v30/
Sexlab Aroused Redux
http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/
More Nasty Critters
you are here
Creature Summoner (optional)
you are here
Creature Framework
you are here
JContainers
http://www.nexusmods.com/skyrim/mods/49743/?
SexLab Animation Loader (aka: SLAL)
http://www.loverslab.com/files/file/2488-sexlab-animation-loader/
MatchMaker (optional, but recommended)
http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
Suggested Load Order:
(Skyrim and it's DLCs here)
SexLab.esm
SexlabAroused.esm
CreatureFramework.esm
(Sexlab Addon\Plugin mod's .esm here)
(All other .esm mods here)
SkyUI.esp
UIExtensions.esp (needed for SexLabTools)
FNIS.esp
(All other .esp mods here)
SexLabTools.esp (optional)
MoreNastyCritters.esp
CreatureSummoner.esp (optional)
SexLabMatchMaker.esp (optional)
SLAnimLoader.esp
(Sexlab Addon\Plugin mod's .esp here)
Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in these skeleton mods.
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other Related Mods/Addons you may or may not want:
SexLab v1.62 fixes (for v1.62 only)
https://www.loverslab.com/files/file/5337-sexlab-162-fixes/
or SexLab Utility Plus
https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
(please DON'T use both)
Animation Limit Crash Fix
https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/
HDT mods
https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-le-se/
or
https://www.loverslab.com/files/file/8274-animal-sos/
(ASOS is good for older animations, but most newer & remade ones are made to be used with ABC)
SexLab Werewolves Redux (for using animations when in Werewolf form)
https://www.loverslab.com/files/file/18014-sexlab-werewolves-redux/
SexLab Dragons
https://www.loverslab.com/files/file/7900-sexlab-dragons/
+ animations
https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/
https://www.loverslab.com/files/file/3999-billyys-slal-animations-2020-2-1/
SexLab Aroused Creatures
https://www.loverslab.com/files/file/1146-sexlab-aroused-creatures-2016-01-20/
+ patch
https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
Creature Overhaul:
https://www.loverslab.com/files/file/12760-creature-overhaul/
Bad Dog's Immersive Creatures - SIC Addon V3.0 (if you have "Skyrim Immersive Creatures" mod installed)
https://www.loverslab.com/files/file/1889-bad-dogs-immersive-creatures-sic-addon/
Bad Dog's Bruma Creatures (if you have the "Beyond Skyrim - Bruma" mod installed)
https://www.loverslab.com/files/file/5232-bad-dogs-bruma-creatures/
Scent of Sex
https://www.loverslab.com/files/file/3037-scent-of-sex/
Animal Mansion Plus
https://www.loverslab.com/files/file/2217-animal-mansion-plus/
SexLab Pheromones
https://www.loverslab.com/files/file/6893-sexlab-pheromones/
untamed:
https://www.loverslab.com/files/file/1672-untamed/
Chaurus Life:
https://www.loverslab.com/files/file/9304-chaurus-life/
Riding Styles:
https://www.loverslab.com/files/file/2593-riding-styles-2-6-7-21/
Animals and Followers:
https://www.loverslab.com/files/file/2301-animals-and-followers/
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Animation Troubleshooting:
1. if you are using a Mod Manager ( please go with Mod Organizer 2, it's highly recommended ) make sure it's installing the files to the right location and with the right load order.
a good guide for using Mod Organizer 2 can be found here:
https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
C:\Games\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
or
C:\Program Files (x86)\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
you may not even get a error message telling you that this has happened.
make sure FNIS and your mod manager are running with administrator privileges.
3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.
note: this only apply if you are not using a mod manager
4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.
5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.
6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play, its because most creatures don't have female counterparts in skyrim by default.
7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
NOTE1: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
(doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed)
NOTE2: try turning on the "hkx file compatibly check" in FNIS to see if you installed the wrong version/s of any animation packs.
8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Count Animations" and make sure nothing is over 500 (the stock SexLab v1.62 animation limit), turn off some animations if they are.
8.6. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
10. if you are getting teleported into the air above Secunda's Kiss (giant camp at center of map) then try starting a animation in a indoor area first.
it should stop happening outside after you do.
11. if all else fails, try loading a older save file from before sexlab was installed....but first try using sexlab's debug menu to reset everything to there default values.
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(Human) Animation Troubleshooting:
Problem1: actors standing inside each other and T pose or playing idle animations.
cause1: you forgot to run FNIS after installing/removing animations.
fix: run FNIS.
cause2: you installed the wrong animations for the version of the game you are using.
fix: remove the animation mod that is wrong and install the correct version.
tip: if you don't know what mod is wrong, then turn on the hkx compatibility check in fnis.
cause3: the generated 0_master.hkx may be corrupted.
fix: delete the 0_master.hkx to force fnis to generate a new one instead of trying to update it.
file location: Data\Meshes\actors\character\behaviors\0_master.hkx
note: should be deleted from within your mod manager...but that may also depend on however fnis was setup within it.
Problem2: odd behavior from sexlab (Eg: animations are not what it says are running, massive actor misalignments, or other odd shit)
cause1: corrupted animaton registry/SKSE cosave.
fix: go to the Animation Loader's MCM and then:
1. click on the "Disable All" button.
2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
3. click on "Reload JSON".
4. click on "Enable All".
5. click on "Count Animations" and make sure nothing is over 1000 (the stock SexLab v1.65 animation limit, yours may be different), turn off some animations if they are.
6. click on "Register Animations", then unpause and Wait.
cause2: corrupted sexlab settings/scripts.
fix: go to sexlab's "Rebuld & Clean" menu and click on "Clean System", then unpause and wait.
note: once done you will need to re-select any sexlab settings you changed, and re-register your SLAL Packs.
cause3: the generated 0_master.hkx may be corrupted...again.
fix: same as last time.
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Creature Framework Troubleshooting:
note: don't use alt player werewolf form mods (Eg: the Player Hermaphrodite Werewolf patch) if you are playing as a vampire lord or using a creature transformation mod, due to how those mods work it will prevent CF from working on your non-werewolf creature form. CF will see you as still wearing the custom werewolf body mesh but as a different race, therefor seeing you as a unregistered race/armor combo.
the MCM for Creature Framework is missing:
you need to install Sexlab Aroused to fix this problem.
http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/
also make sure it's loading before Creature Framework in the load order.
Aroused mesh not getting/staying applied during animations (a list of things to try):
A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
B. go to the Creature Framework MCM and click on "Clear Creatures"
C. go to SexLab's MCM and turn off "Automatic Free Camera" (don't know why but freecam may stop meshes from getting refreshed, especially the player's werewolf form)
D. go to the Creature Framework MCM and disable "SexLab Aroused integration"
E. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register)
F. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file.
NOTE: you may need to save & quit again after installing to get it's MCM menu to load.
also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better:
Creature Framework not registering mods or stuck in a registering loop:
try reinstalling JContainers.
https://www.nexusmods.com/skyrim/mods/49743/?
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List of known mods that cause Werewolf problems:
One of the "Serana" mods but i can't remember the exact name, however theses esps are known to turn the female werewolf into a male:
Serana.esp
Valerica.esp
Bijin AIO.esp
load there esps before mnc's or delete the ArmorAddon ( NakedTorsoWerewolfBeast [ARMA:000CDD87] ) and any other werewolf edits from them.
EasyNPC:
I don't know the details of what this program it's doing, just that it's causing problems.
I assume its creating the same issue as the above, and therefor has the same fix.
ABC:
the "MNC_ABC_Patch.esp" file found in that mod is turning the herm werewolves into male (and is also messing up the Player Hermaphrodite Werewolf patch because of it),
turn off and/or delete that esp from that mod.
SOS:
double dick problems, you need to turn off werewolves under all of its mcm settings.
if that fails to work then a more extreme fix can be found in the ModCompatibilityKit.
One With Nature - Dynamic Animals and Creatures:
it does not cover the female creatures added by mnc
you need to add OWNWerewolfFaction "OWN Werewolf Faction" [FACT:xx00388B] to the female werewolf's faction,
and OWNAbilityWerewolf "OWNAbilityWerewolf" [SPEL:xx04FBA9] to the female werewolf's actor effects.
Bash/Smash patches:
they can be known to mess up the body template flags on some creatures.
Total Werewolf Overhaul (TWO):
it has a patch for HCOS in it but HCOS no longer has werewolf meshes in it, so using that patch will only cause more problems.
Moonlight Tales:
that piece of shit is not even compatible with itself, let alone other werewolf mods.
remove it and never look at it again.
Growl - Werebeasts of Skyrim:
this mod adds new keywords to the Werewolf & Werebear races, so the esp must be loaded after MNC to avoid problems.
but this mod also makes them larger again, so you will need to edit the race's heights with xedit to make the animations line up again.
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FNIS Troubleshooting:
"ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations":
you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations.
"ERROR(76): Could not find a part of the path DebugData.txt":
a Win10 update (or antivirus software) has forcibly turned on real time protection and it's stopping FNIS from generating/updating files.
you need to disable real time protection before running FNIS,
or
add GenerateFNIS_for_Users.exe to the exclusions list (also you should probably add skse_loader.exe and TESV.exe as well)
Crashing on loading save file:
you have Too many animations installed, most people start crashing around 12000 to 14000.
remove some animation mods to fix the problem.....or try installing these:
Animation Loading Fix (only use v1.0) :
https://www.nexusmods.com/skyrim/mods/98204
LE Animation Limit Crash Fix:
https://www.loverslab.com/files/file/11208-beta-le-animation-limit-crash-fix/
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Papyrus Tweaks:
the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress.
This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section.
Your Skyrim.ini can be found in "My Documents\My Games\Skyrim"
note1: there is some debate on the last 3, it has been suggested that they should just be deleted from (or never entered into) the Skyrim.ini
https://www.loverslab.com/topic/56084-crash-fixes/
note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a problem, the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system, therefor if you have it on all the time it can potentially become a part of the problem your trying to fix. it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull, you should be doing this if you have such a problem:
http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial
http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions
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Other Notes:
when you select "MNC Rescaled Meshes" for the wolves in CF's MCM it makes the wolves larger and gives them a penis that does not support ABC animations, this is intended to be used for older wolf animations.
(if you have RaceMenu/NIOverride you may want to edit the MoreNastyCritters.esp to remove the object effect from the wolf armors or they may end up much bigger than 1.2)
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Mod Compatibility Kit index of patches:
Bear Mods:
The DovahBear (with & without Werebear form)
Canine Mods:
A Dogs Life
Amaterasu The Great Spirit (was unnecessary, Amaterasu is/was Female, this makes her a male)
garm companion
GenderDogs (you don't need the original mod to use this because MNC already includes female meshes)
Meeko Reborn
OkamiFollower
True Meeko
True Wolves of Skyrim
Vargr - a Draugr Hound
Vigilance Reborn
Zombie Dogs and Skinned Hounds- Mihail Monsters and Animals
Dragon Mods:
Behemoth Dragon
Chaos Dragons
Deadly Dragons
Diverse Dragons Collection 3 V4-1-3
DurnehviirResurrected
Jills of Akatosh
Jormungandr Dragon
Nithhogg Dragon
Thanatos Dragon
(note:if you are mixing dragon mods (Eg: Chaos Dragons with Deadly Dragons) you may need to edit the leveled npc lists, Eg: LCharDragonAny "0005EACF")
Horse Mods (the bane of my existence):
Blaze Of Eventide
Convenient Horses V5
GenderHorses (you don't need the original mod to use this because MNC already includes female meshes)
Horse Armors
Immersive Horses
Levelers Tower
Realistic Primitive Horse Breeds
Stendarr Rising
Other Mods:
Bestial Essence (may or may not work)
Creature Mod - Degonians (A.K.A: a DeathClaw mod for Skyrim)
Darkend
Reapers The Dark Tower
SkyFem
Tame the Beasts of Skyrim II
The Gray Cowl of Nocturnal
Tumbajamba's Mounts
Vilja in Skyrim
Yiffy Age of Skyrim
Zombies- Mihail Monsters and Animals
MNC Werewolf extras:
Alternative Werewolf Textures (for female/herm werewolves)
Player Hermaphrodite Werewolf patch
Remove Werewolves from SOS
installing the patches with a Mod Manager:
note from harveytherabbit:
"Mod Manager (i think he meant Mod Organizer) : Install the patch in the Mod Manager interface and you will see all of them under that one install. Navigate under the respective folder title for the patch you wish to install. Keep expanding the folder hierarchy until you see that patch's 'data' folder and the Right Click and set as Data Directory. Once it shows the green text indicating it is selected as the data folder, rename the install however you want to identify it as the patch for that specific mod (ex - "MNC Patch - ModTitle") and then complete the install and enable it. Repeat these steps for each patch you need for your own mod structure."
as i understand the things i've seen other people say in the past the patches need to be extracted and then recompressed into 7zip files of there own to be installed.
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CREDITS:
note: this list of credits most likely has many errors due to the amount of crossover work that has been done.
its hard to keep track of things when others are expanding upon someone elses expansion of work from a third person.
AnTiWoMaAgNoT (female VampierLord mesh)
Ashal (SexLab, scripting consultant)
Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
billyy (past Animations now removed, mesh & animation consultant + testing)
Blaze69 (consultant for many things)
blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
Chosen Clue (Ash Spawn fix)
Cyndi (Benthic Lurker penis)
DARKGRAY (helped with something but i can't remember what it was)
Dayelyte (Animations)
dentarr (original MNC mod author)
Derrax (werewolf balls)
diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
Dr Fring (female VampierLord texture)
Ep1cL3w1s (Creature Framework)
Flyingtoaster (Hentai Creatures)
Fore (FNIS, animation consultant)
FunnyBiz (Animations)
Gary3 (female horse meshes)
Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
h38fh2mf (did something but i can't remember what it was)
jacques00 (female giant mesh, female Draugr texture)
Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
llabsky (Animations)
lordescobar666 (Sexlab Nude Creatures)
Lost_Hawk (Female Falmer)
Lugburzum (Dremora face Fix for Hentai Creatures)
MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
nicholas8 (helped with race registration)
Moutarde421 (female werewolf)
Panicforever (Animations)
PaulGreen (modifications to SLAL and enabling icewraith animation support)
Pfiffy (SSE porting)
ppp (helped with the Immersive Horses patch)
RavenKZP (female Dog & Husky)
SirNibbles (consultant, idea tester)
Skullered (helped with something but i can't remember what it was)
SkyMoMod (the Arch Demon in Hentai Creatures)
Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
Vioxsis (Goat, Horker, Hagraven, new Boar)
vpoteryaev (helped with something but i can't remember what it was)
Xandero (Animations)
ZarthonTheVanquished (fixed some creature voice errors)
1343744 downloads
Updated
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slal BakaFactory's SLAL Animation LE / SSE
By factoryclose
BakaFactory SLAL Animation LE / SSE
Description
Tally Ho~ The thread is back.
I won't leave a note here. Just get my motions and enjoy the game.
Preview
Requirements
SexLab Framework
SLAL
FNIS
How to install
Is this necessary?
Just drop the files into your data folder.
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
- Support -
If you think the mod worth enough, please consider supporting me. A cup of coffee would help me a lot.
https://subscribestar.adult/bakafactory
https://factoryclosed.fanbox.cc/
1244136 downloads
Updated
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Being a Cow (Alternate Version)
By botticelli
A separate tats archive download is still necessary. The latest tats archive is 2.1.1. The loose files archive is no longer necessary, the BSA should include all files needed. There's a new cow color available, make sure to download the tats file as well!
JSON format for the morph JSON file has changed. Use the 2.0.3 JSON for all versions 2.1.1 and below, use the matching 2.1.2 JSON file for versions 2.1.2 and above! Make a backup before installing if you don't want to lose your changes!
The SE tails enclosed in the main archive are ported from Fantasy Creatures HDT SMP tails. The extra tails archive by @Unknown22923 is an alternate version!
If you are upgrading from any version prior to 2.1.0: This version requires a clean save / fresh start, make sure to clean out any loose BAC scripts as stated under item #3 in the FAQ below and please do not forget to clean out data\meshes\bac before you run your BodySlide generation. For those of you SE users who want to keep their (edited) femaleheads, delete everything *except* data\meshes\bac\heads.
This mod is a partial redevelopment of Being a Cow by @skyrimfet to whom we owe the base version and most of the ideas. Some years ago he has stopped working on it and I started making some changes on my own and rewriting most of the base scripts to significantly decrease script load and CTD rate. Since then I added some content - mostly mutations - and cleaned up the quests (thanks to @GuruSR for the milk pump activation code). Also, new meshes have been introduced thanks to @Addywil.
So, what is this about? Well, its a bovine transformation mod for female characters. It won't work well on non humanoid races and it supports custom races with some attention from your side. It requires MilkMod Economy and starts the transformation around the time when the first milking occurs. There are some small quests to find out about your fate.
Requirements (SE users need to find the corresponding SE mod, unless otherwise stated):
SKSE Sexlab Make sure to have at least one Breastfeeding animation activated. Also make sure to allow creature sex and have at least one animation involving giants activated if you do not disable Ritual Cow side quest. Devious Devices - Assets, SE: DD 5.2 optionally (recommended) with DD-NG patch. Sexlab Aroused or Sexlab Aroused Redux ZaZ Animation Pack 8.0+ (SE version, scroll in this post until you reach "The packs of ZAP 8+ can be found here", the links are directly underneath, choose the one fitting your body replacer) "8.0+" means exactly this version with the plus sign, *not* "8.0 or above". Other versions Will. Not. Work. MilkMod Economy (BAC can be installed without MME but will not start). Make sure to install MME with the option to utilize ZaZ milk pumps (tick either "No Sandbox" or "Sandbox"). Else BAC quests will be stuck. For SE/AE CBBE 3BA users, see this post to get MME using the appropriate morphs. NiOverride or RaceMenu BodySlide to generate the dynamic meshes PapyrusUtil Fuz Roh D'oh (SE verion) and/or Project Echo Voice Pack (see optional files below) You need to install the main archive, the latest tats archive *and* the latest loose files archive You need at least one active sex animation with the tag "Breastfeeding". For the quest "Ritual Cow", at least one active creature sex animation involving a single giant is required, that quest can be disabled in the debug options, though.
Optional:
Quad2Core's inventory functions (SE version,) (makes the single transformation processing much faster and thus immersive) Backported Extended ESL Support ("BEES", older SE versions only) to make the SE 1.6.1170 esp work on older Skyrim SE versions like 1.5.97, etc. Face Discoloration Fix (SE only) to combat the blackfacing which occurs occasionally when changing face parts. Schlongs of Skyrim (to query for some sex partner attributes regarding one mutation, if not available, this mutation will only work with creatures) Sexlab Inflation Framework (some things are not available if not found) SlaveTats (will not be used by this mod but the cow tats are made available for SlaveTats) MilkAddict (to help you discover your new bovine identity) PowerOfThree's Papyrus Extender (SE version) (to help retain face textures on CowHead mutation and better randomizer) Expressive Facegen Morphs (SE version) (to be able to adjust teeth and oral section to the large head, you'll then need to edit data\SKSE\plugins\chargen.ini (LE) or skee64.ini (SE) and change [FaceGen]
fSliderMultiplier=50.0
to be able to move the Teeth-* and Oral-* sliders that appear in RaceMenu far enough)
Project Echo Voice Pack (for fully synth voiced dialogue v1.9F1)
Cow Life Services (should still work even though It's a bit aged now)
Skyrim Phone Directory (SPD) (SE only) (have multiple mods renaming npcs work together)
Optional Files:
Beastess_Beast_Sneak_noEsp.7z: Sneak Animations on all fours originally from Beastess mod, just hkx files, no esp needed. BAC_2.0.3_BodyMorph_JSON.7z: editable Bodymorph settings as opposed to builtin
BAC_2.0.5_DeniedFood_JSON.7z: food exceptions for Hungry effect (e. g. quest items)
BAC_2.0.5_Grazeables_JSON.7z: Grazeable plants/ingredients to be extendible for 3rd party mods
Faster HDT-SMP for SE,AE,VR for the tail physics to work (you still need the HDT SMP tail, though).
Credits:
@skyrimfet for the original mod and the idea @GuruSR for the milk pump activation code during scenes @Addywil for the awesome ears and udders and whatever else is to come to all those people already quoted in Being a Cow
FAQ
The tats are not appearing/partially appearing/body is blue Check your slavetats folder unter data\textures\actors\character\SlaveTats\bac. Even if you don't have SlaveTats installed, that's where the tat textures are located Check data\SKSE\Plugins\nioverride.ini. Enable face tats and make sure you have enough tat slots available on all body parts
The quest furniture is not appearing Make sure you have the correct version of ZaZ installed (see above)
The Hammerheart quest is starting but then nothing happens / Errors in papyrus.log like "Error: Property Cows not found on bac_actor. Aborting call and returning None stack" You probably have the loose scripts from the original version of BAC still lying around. They are no longer compatible. Remove all files matching patterns bac*.pex, pf_bac*.pex, qf_bac*.pex, and sf_bac*.pex from data\scripts if you're using Mod Organizer 2, check this post. The fur/mutation tats are not appearing/stop appearing You probably have too few slots assigned to overlays in data\SKSE\plugins\nioverride.ini (LE) or skee64.ini (SE). Make sure you change those settings in the file: section [Overlays] bEnableFaceOverlays to 1 instead of 0 and, if you want to use this on NPCs, bPlayerOnly to 0 instead of 1 section [Overlays/Body] iNumOverlays to 30 instead of 6 section [Overlays/Hands] iNumOverlays to 20 instead of 3 section [Overlays/Feet] iNumOverlays to 20 instead of 3 section [Overlays/Face] iNumOverlays to 20 instead of 3 This mod does not run/causes CTD with Skyrim version 1.6.x (AE) AE has a different SKSE plugin DLL header version as opposed to SE. Simply put: installing SE mods that bring a plugin DLL will cause CTDs in AE. You'll need to find the corresponding AE mod instead. BAC does not bring a DLL, but some required/optional mods do (like e. g. PO3).
Hacks
Installation
Install the latest versions of all three 2 archives for your platform (base archive bac_x.x.x_[LE/SE].7z, loose files archive bac_x.x.x_[LE/SE]_loose_files.7z, and tats archive bac_x.x.x_LE+SE_tats.7z) with mod manager of your choice. The reason for splitting this up is the file size limit of LoversLab. The sounds archive is only necessary on SE/AE with CTDs caused by this problem. Do not forget to run BodySlide to (batch) generate all the dynamic meshes.
117076 downloads
Updated
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Sexual Persuasion
By Hex Bolt
Description
Offer sex to merchants in exchange for a discount.
Details
Ask a merchant "How about a discount if I do you a 'favor'?". Any merchant is valid except innkeepers and elderly NPCs. The merchant will decline if arousal is below 20, or if you do not match the merchant's SexLab gender preference. Gay men and heterosexual women will always turn down a female player character. Bisexual NPCs will accept. Gender preference is randomly set by SexLab, though you can override NPC sexuality with the Puppet Master feature in SexLab Aroused. If interested, the merchant will ask for a specific sex act, determined in part by arousal. Whether you accept or decline, the merchant will not be interested in "favors" from you for 4 hours.
If you accept, sex will commence. When the sex animation ends, you receive a 30 second bartering buff. Enter the trade window before it expires.
If you decline, the merchant might become angry and rape you. Arousal and relationship level affect the chance for that. A strongly aroused merchant can still rape even if you're a friend. Just accept the merchant's offer. Female merchants will not rape a male character; instead, your relationship level with that merchant will decrease. "Hell hath no fury like a woman scorned."
Female merchants will sometimes demand to use a strap-on on a male character at higher arousal levels. You didn't think it would be easy as a man did you?
Features
Arousal and SexLab gender preference determine whether a merchant will be interested in your offer of sex.
If the merchant is interested, arousal affects which sex act the merchant will ask for.
The amount of discount is determined by the sex act, relationship level, and player character experience with that type of sex.
Sex types are limited by worn devious devices. A gag that lacks either a panel or the permit oral keyword blocks oral sex. A belt blocks vaginal sex, and also blocks anal if the belt does not have the permit anal keyword. Female merchants will not want "lesbian" sex if you're wearing a gag or belt of any kind, though oral or strap-on sex might still be possible.
Wearing a device that permits sex will allow the sex act but it reduces the discount you receive because you're vulnerable. (A ring gag will permit oral sex, but the discount you receive will be less.) Devices other than gags or belts probably should also reduce the discount, but at this time they do not.
Relationship level with the merchant affects how likely it is that you'll be raped if you reject the merchant's offer.
Accepting the merchant's offer never results in rape (SexLab "victim") but the merchant will sometimes use animations tagged "rough" or "aggressive". Relationship level affects the chance for rough sex. It's never rough with a friend.
Support for female and male player characters.
Suggested Use
I wrote this for myself as an alternative to haggling necklaces. Trading sexual favors feels more grounded than putting on a magic amulet. However, nothing prevents you from using this mod with a necklace of haggling. The effects should stack. The buff duration is short because you should only realistically get a discount from the merchant you had sex with. However, it's a generic buff and the mod doesn't stop you from abusing it if you're fast.
Devious Devices
Devious Devices Assets is required only for keyword checking, to determine if the player character is wearing blocking devices (a gag or belt). This mod does not add, remove, or interact with devices.
If you do not use Devious Devices, use the "No DD" download version.
Credit
shane4244 and SexLabWorkingGirl for inspiring me to do this mod. I just wanted a sex-for-discount mod, but I also wanted it to account for arousal, gender preference, relationship rank, and blocking devices.
Permissions
Do not upload this mod to another site. Do not upload a modified version of this mod in a different topic. If you have a conversion or translation, please post it in a comment and I will link to it here.
21105 downloads
Updated
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Werewolf Prostitution
By MadMansGun
this just adds Werewolf Prostitutes to some (not all) towns, and some behind a few of the inns.
your welcome "Kiggs" the mod is now real.
Required Mods/Install Order:
Mod Organizer 2 is highly recommended: https://www.nexusmods.com/skyrimspecialedition/mods/6194/
also if you are installing this into SkyrimVR you should go here first:
https://www.loverslab.com/topic/134393-how-to-sl-in-vr-step-by-step-tutorial/
Skyrim Script Extender (aka: SKSE)
Warning: pay attention to what version of Skyrim.exe/TESV.exe you have, right click on it and go to "Properties" and then go to the "Detales" tab to find your version number. also don't fall for the SE AE trap, if your game is "up to date" then your game is using the "AE" exe even if you did not buy the pack of CrapClub mods that goes by the same name, this is why you must look at your exe version number to see what you actually have.
http://skse.silverlock.org/
Address Library for SKSE Plugins
SkyrimSE/AE https://www.nexusmods.com/skyrimspecialedition/mods/32444
Note: you most likely want the file called "1.6.x"
SkyrimVR https://www.nexusmods.com/skyrimspecialedition/mods/58101
SkyrimLE N/A skip
Fores New Idles (aka: FNIS) (don't forget to download the "FNIS Creature Pack")
SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/3038
SkyrimLE http://www.nexusmods.com/skyrim/mods/11811/
SkyUI
SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/12604
SkyrimLE http://www.nexusmods.com/skyrim/mods/3863/
UIExtensions (needed for SexLabTools)
SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/17561
SkyrimLE http://www.nexusmods.com/skyrim/mods/57046/
Papyrus Tweaks NG ( makes SexLab run faster if you turn on "Speed up native calls" )
SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/77779?
SkyrimLE N/A skip
SexLab Framework
SkyrimSE/AE/VR https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v165-110822/
Warning: like SKSE you need to pay attention to what version of Skyrim you have.
SkyrimLE https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
SexLab Tools (optional, but recommended)
SkyrimSE/AE/VR https://www.loverslab.com/files/file/10660-sexlab-tools-for-se-patched/
SkyrimLE http://www.loverslab.com/files/file/2018-sexlab-tools-v30/
Sexlab Aroused Redux
SkyrimSE/AE/VR https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
SkyrimLE http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/
More Nasty Critters
SkyrimSE/AE/VR https://www.loverslab.com/files/file/5464-more-nasty-critters-specialanniversary-edition/
SkyrimLE https://www.loverslab.com/files/file/4130-more-nasty-critters-legendary-edition/
Creature Framework
SkyrimSE/AE/VR https://www.loverslab.com/files/file/5464-more-nasty-critters-specialanniversary-edition/
SkyrimLE https://www.loverslab.com/files/file/4130-more-nasty-critters-legendary-edition/
JContainers
SkyrimSE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/16495 or https://github.com/ryobg/JContainers/releases
Warning1: like SKSE you need to pay attention to what version of Skyrim you have.
Warning2: if it's SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.
SkyrimLE http://www.nexusmods.com/skyrim/mods/49743/?
SexLab Animation Loader (aka: SLAL)
SkyrimSE/AE/VR https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse/
SkyrimLE http://www.loverslab.com/files/file/2488-sexlab-animation-loader/
Horny Creatures of Skyrim
SkyrimSE/AE/VR https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/
SkyrimLE https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/
Billyy's SLAL Animations
SkyrimSE/AE/VR/LE https://www.loverslab.com/files/file/3999-billyys-slal-animations-2024-9-1/
Warning: pay attention to what version your downloading
MatchMaker (optional, but recommended)
SkyrimSE/AE/VR/LE http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
Suggested Load Order:
(Skyrim and it's DLCs here)
SexLab.esm
SexlabAroused.esm
CreatureFramework.esm
(Sexlab Addon\Plugin mod's .esm here)
(All other .esm mods here)
SkyUI.esp
UIExtensions.esp (needed for SexLabTools)
FNIS.esp
(All other .esp mods here)
SexLabTools.esp (optional)
MoreNastyCritters.esp
SexLabMatchMaker.esp (optional)
SLAnimLoader.esp
HornyCreatures.esp
SLALAnimObjBillyy.esp
(Sexlab Addon\Plugin mod's .esp here)
Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in other skeleton mods.
6830 downloads
Updated
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SexLab Werewolves Redux
By MadMansGun
SexLab Werewolves Redux
original mod by Ep1cL3w7z https://www.loverslab.com/files/file/490-sexlab-werewolves/
Redux by Blaze69 & MadMansGun
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this mod lets you start SexLab animations when your in werewolf form.
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changes from the original:
no meshes included, so there's nothing to interfere with MNC/SOS.
(no meshes also means there is nothing to port, so this will work in both game versions as is)
creature on creature (HCOS) animations supported...comes in useful if you also happen to have one of those "Aela transforms with you" mods installed.
(note: only works with stock skyrim races)
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things that still need doing/fixing:
find a better way to detect races, i would like to somehow link into sexlab/MoreNastyCrittersRaces.psc so i can get mod races working.
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92460 downloads
Updated
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Remodel Armor AIO and Underwear CBBE HDT for Devious Device SE and LE
By Black714
Make Skyrim Clothing and Armor Fit Into Devious Device Without Being Hidden.
This Is My Personal Modification Mods. From Many Author Around The World. All Thanks To Them.
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Download Link for Asset. Since last patch is to big again. I decided to Reupload again into mega and drive.
Legendary Version:
Meshes Version 3.17 LE part 1
Meshes Version 3.17 LE part 2
Textures Version 3.17 LE Part 1
Textures Version 3.17 LE Part 2
Textures Version 3.17 LE Part 3
Textures Version 3.17 LE Part 4
Special Edition 3.08:
Meshes Version 3.17 SE
Texture: Version 3.17 SE
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All In One, Skimpy Version with Dozen of Underwear. All Outfit Including DLC.
Include Armor Support for Skyrim Immersive Creature Add-on Version 6.5.2b.
If You Want to add it into All NPC Around Skyrim you may Need This Mods. But It Will Change all Female Character Face. See More Detail In That Page.
Also Support for: High Heels Sound by ApoKrytia.
New Gmail Link is contain all new update until 1.82 Version. it's quite big, so I reupload again.
Simple Description: Plus and Minus, Just See Screenshot....
Installation: Just Copy Into Textures and Meshes Folder and Activate The ESP File.
Background:
Chastity Belt is Exotic and Erotic, But It Will be Hidden When Player Wearing an Armor? Because It's Through Player Clothing? Love Bra, Panties, and Chastity Belt Straps but We Can't See it? Love Chastity Belt and Bra, Why We Don't Have Other Underwear to Fit it Altogether? Plug Through Clothing and Armor Because She Wearing a Pants?
Support Skyrim Immersive Creature Mods For Outfit. (Glass and Broken Nord Armor).
Hopefully This Mods Can Change It! See Long Description Below...
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Warning: Please Backup Your Meshes and Textures Folder Before Replace With This Mods.
All outfit and body including Texture I put here. Simple reason to make user easy to install the mod with Copy-Paste, and done.
Use Fix Black Armpit mod, SG Texture, More Feminine Hand (with manual Fix. No gapping). XP32SSE Rig Skeleton.
This is My Personal Modification Mods. Combined With Many Various Modder. And it's Quite Big (About 10Gb Unrar). So You Need Download it All Via Google Drive or MEGA.
There is 2 Download Link: 1 Is Texture (Part 1 and 2) (Google Drive). 1 Meshes (Google Drive). Outfit for Skyrim Immersive Creature Add-on is Included (see Download Section).
The Mod Fully Support HDT-PE and HDT-SMP for Both LE 1.9.32.0.8 and SE 1.5.97. I try to make backward compatible as possible.
Body use Old CBBE from Legendary Edition. I notice it's little different compare with SE.
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Characteristic in This Mods:
Underwear Using Same Slot as Devious Device. (Bra (56) and Panty (49)). All Armor and Clothing is Skimpy Version. (Combined with Various Modder). All Outfit is CBBE HDT Version including Underwear. All Outfit is No Hood, Hood Version Now is a Separated Equipment. All Hooded Version Is Replace with Alternate Version (Other Skimpy Outfit). Most of Clothing Type Is Thigh High. Armor Have a Thigh High Boots. You Can Upgrade it From Smiting Forge. (ChronoTrigger77 Mods). Almost No Pauldron. It's Weird for Behind and... Less Sexy Maybe.... Almost Outfit is Sleeveless. All Named Outfit has Different Style (Killer Keo Version Combined with Remodel Armor or C77 Version). Vice Versa. All Outfit is Skirt or Dress Type. (Perfect Outfit for Female). With Skirt or Dress, There is No Trouble for Plug. (Better Looking). Better if Using Costume Female Sprint or Running Animation. (Up-skirt from Behind). Include High Heels Boots Version by lyliths. The Garter Belt Will Shown The Effect if You Wear Altogether with Thighs or Stocking. Armor, Clothing, Thigh Highs, High Heels, Underwear Stats Re-balance.
Addition:
Underwear Have Some Various Enchantment Effect to Support Female Character only. Include Garter and Stocking. Void Armor Now Wearing Skirt, Stats Rebalance. (Thanks for Killer Keo). Some Armor Top and Bottom is Combined With Another Modder. Add more Variant for Vanilla Armor. RNG Drop or buy from Merchant All Bikini Armor World Mods now consider as Underwear. Add Alduin Armor Light Type From (MaikCG). 3 Variantor Dragon Armor Heavy Type, 2 Version of Light. All of Them is Good, I Include Them All. (Remodel in Smiting Forge). 3 Variant of Stormcloak Armor, 2 Each for Imperial and Commander Armor. 2 Variant of Blades and Wolf Armor. And ETC....
Some Personal Modified That Include into This Mod.
Add Colour for Nausicca Underwear (8 Variation). Add Colour for LSAR Underwear (5 Variation). Some Modified for Armor from many wonderful Modder. Replace Short with Skirt. Have 2 body, Tube-top type clothing, the Breast is a Little Push-up to reduced Gaping. Such (mage Expert and Master, Vampire Royal Armor, Barkeeper, Etc. (All Tube-top Type)). For Armor of the Old Gods, I Used Another Skimpy Armor to Make More Variant Than Casual Forsworn Outfit. Mini Skirt For All Mage Clothing. Include Default CBBE Female Body. Re-scale For Nipple Piercing to Fit The Outfit.
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+Plus+
Fit to Chastity Belt and Bra, Harness, Collar and Corset (Devious Integration). Support for Underwear in same Slot as Chastity Belt and Bra. Without Hide it. Skimpy Armor it Will Looks Erotic with Bra/Panty or Chastity.
Also Fit for Corset, Harness, Devious Bra, Iron, and Steel Belt.
All Underwear Included (from nisetanaka, ChronoTrigger77, Nausicaa, amk, Osare, LSAR. Support (CBBE HDT).
-Minus-
Gaping Between Female Body and Clothing/Armor. Make a Female Looks Little Fat. Still Gaping in Some Animation.
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Credit, Support and Thanks...
Skimpy Clothing And Armor Including Underwear Division:
Remodeled Armor for CBBE Bodyslide HDT by ChronoTrigger77
HDT CBBE for A Little Sexy Apparel Replacer by Dollvahkiin
CBBE HDT Spice Gear by sgtmcbiscuits
CBBE HDT Minidresses by sgtmcbiscuits
Seraphine Armor - CBBEv3 - UNP by jmenaru
Demon Hunter Armor - CBBEv3 and UNP by jmenaru
Demon Hunter Armor V2- CBBEv3 and UNP by jmenaru
Special Underwear Division:
Bikini Armor by nisetanaka
amk Border Lace Lingerie CBBEv3M and UNP by amesake
Osare Panty CBBE TBBP with Bodyslide by Sylis
Lingerie Set - CBBE - HDT - BodySlide by Alunder
Layer Bikini - UNP and CBBE by Anano
Vtaw Wardrobe 5 - CBBE SE - CBBE SMP - CBBE 3BA - BodySlide by ousnius
TES Arena Bikini - CBBE Bodyslide by Sandaron
Draugr, Stalhrim, Dragon Scale Bikini by Koffman77
Vintage Underwear CBBE 3BA BHUNP by KappaLima
Nezzar's Ult Lingerie Collection 2.0 - CBBE-TBD-BHUNP SE by Daymarr
GTA6 Bikini 3BA BHUNP by farlibarcai
Invicta Couture Lingerie BHUNP SMP by hyruledm
ELLE - Mageali - CHS by Kanie17
Replacer and Addon Outfit and Boots Division:
Daedric female armor replacer by MaikCG
HDT High Heeled Boots by lyliths
CBBE HDT Conversion of Killerkeo's skimpy armor replacer by strikegio
Ashara's Romantic outfit CBBEHDT conversion by strikegio
Ashara Imperial Outfit CBBE Conversion by FraWolfHD
Elder Outfit Overhaul by Shadohz
Retexture Outfit Division:
Mage Outfit Texture Overhaul - Schools of Magic by Alexandriel
Dragonborn Mages Robes Retexture Pack by Rafuel
Realistic Transparent Glass Armors Weapons v3 - VANILLA UNP CBBE - optional textures by Cabal120 by mikegemini
Body and Tool Division:
BodySlide and Outfit Studio by Caliente
Caliente's Beautiful Bodies Edition -CBBE- by Caliente
Devious Device Division:
Devious Devices (Assets) 3.0e by Zadil
Devious Devices - Integration V4.3a by Min
Everyone And Another Modder that I can't tell them all.... (I Forget).
30747 downloads
- devious device
- skimpy
- (and 12 more)
Updated
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Bella DBVO Sexlab Voice
By Cassandraaa
Want your character using real Sexlab Bella voice when using Bella DBVO mod? You come to the right place!
This voice replaces sexlab voice for female number 4 (Stimulated). After installing with your mod manager, load your game and change your voice to "Stimulated" in Sexlab MCM.
Let me know what do you think or needs to be added
993 downloads
- dbvo
- dbvo voice
- (and 1 more)
Submitted
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Cum immersive more closest vagina texture Sexlab
By hxjaid78
The intent of this mod is simply to replace post-sex texture files for vagina and anal and when the female receives cum with vagina and anal tags, the cum is closer and has some sensation of dripping near the vagina and anus (it's not perfect but it's the best I could do for now)
This means that most of the post-sex effects will not have "that" exaggerated cum texture in the pubic region, as is the default in Sexlab.
It's something personalized that I made for myself, I just wanted to share it.
The only exception I kept is "Vaginal2Oral2Anal2", which is the most advanced level of your character having received cum (1 or more times on the body after several poses and sex finishes), so I think that makes more sense.
To install and replace existing SexLab files, I recommend backing up the files to be replaced.
I did it when I used the (cbbe) 3BA body, but the same parameter works for BHUNP
Future plans: make one compatible with UBE body
934 downloads
Submitted
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Devious Devices - Laura's Bondage Shop 3.55 LE/SE - AI voiceover (ElevenLabs)
By AndrewLRG
New in 1.1:
1) Added 4 new voice types for Delivery quest;
2) Edited Male Sly Cynical voice for Delivery quest;
3) Added some missing voice lines for guards;
Description:
An almost complete voiceover for Laura's Bondage Shop version 3.55 using ElevenLabs artificial voice synthesizer, a.k.a. AI voice. Compatible with both LE and SE versions of the mod. Feel free to report audio glitches/artefacts or when incorrect pronunciation changes the sentence meaning.
Unique characters - Laura, Katarina, Sloane, Holden, Sona - are fully voices. Other vanilla NPCs - innkeepers and delivery recipients - are voiced in 21 vanilla voices, but some will be muted.
Instructions:
1) Download and install "Laura's Bondage Shop 3.55 Voiceover version 1.0". Archive contains audio files for the mod;
2) Download and install "Laura's Bondage Shop 3.55 Voiceover Patch 1.0 -1.1". Small patch ads more voice types for Delivery quest;
3) Download and install "Laura's Bondage Shop - voice patch LE" OR "Laura's Bondage Shop - voice patch SE" depending on your game version. This patch will change the voice type for several NPCs. If you don't install it some characters, like Katarina, will be muted. "Laura's Bondage Shop - voice patch.esp" should be placed lower than "Laura's Bondage Shop.esp" in your mod load order.
Examples:
Laura:
Katarina:
Sloane:
Swain:
Other:
3029 downloads
Updated
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From the deeps (new version)
By Delzaron
FROM THE DEEPS (new version) : A Lovecraftian adventure for Skyrim.
Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
The first point
A lovecraft like story, with a large Inquiry part, and two way to finish it : joining the cult, or destroying it. An ambition to make a thief like mod, centered about his story. Very few but harsh fights. It's a massive rewrite of the actual From The Deeps mod, and it will replace it in time. Most player choices will lead to consequences (include the sex scenes, almost all avoidable, but with consequences) Female players designed mod
TOTALLY INCOMPATIBLE WITH FROM THE DEEPS redone ! (that version will be deleted soon as FTD new version will advance !)
Dependendies :
SexLab Dragonborn ZAZ 8.0 or +
Soft requirement :
XPMS skeleton. More Nasty critters (sex scene with Lurkers, seekers, and rieklings) Billy's anim pack (contain everything you need !)
Optionnal :
Sunken city of Ryelh : improves Apocrypha look, make it less library and more city. https://www.nexusmods.com/skyrim/mods/83123?tab=files&file_id=1000243845 Some tatoos for Nuai and player if they follow the Riekling path in chapter3 (grine tatoos)
Some of players actions consequences are the change of metrics.
Perversion (sexual acts) Corruption (willing to serve evil) sanity (chapter 2) some global variables (register player choices)
Permissions :
Use the mod assets as you want. Original assets belongs to their authors. You're not allowed to upload that mod in other places than LL or Nexus, whithout the authors permission.
Ressources and other mods used :
- Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/?
- DixiePig for the tentacle armor.
- PS1 games Doom I and Nightmare creatures I for musics.
- Garry Chang, for the Storm of the centurie ost
- screenshots of Necronicon pages by Zarono (I bought two for my call of cthulhu rpg parties. It"s letter format, but the look is quite good) : https://www.pinterest.fr/pin/364721269795318334/
12357 downloads
Updated
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Failure Mode Effects Analysis in Skyrim (FMEA)
By Bane Master
DESCRIPTION
Has it ever bothered you that rather than going off adventuring and risking your life you can get rich in Tamriel using an alchemy lab in an inn and a few septims worth of Garlic and Salt? Do you wonder why people lock valuable items in chests or in rooms but hardly ever use magic or poison to deter thieves? Are you amazed that at level one you know the name of every useful alchemy ingredient and how to harvest it safely?
FMEA is designed to provide additional risks and failure effects to non-combat skills and resource harvesting. Since many of the consequences are based around sex and slavery FMEA has been written with the female adventurer in mind, however FMEA works perfectly well for male adventurers there are just fewer outcomes available.
The current release includes plugins for Lockpicking, Alchemy, Enchanting, Mining and Harvesting potion ingredients. Each plugin is highly configurable with its own MCM page and any or all of the plugins can be enabled or disabled as required.
Enchanting
Whilst disenchanting an item there is a risk that you may lose control of the Magicka flow as you destroy the item The risk of losing control when disenchanting is dependent on the magnitude of the enchantments and the skill of the enchanter Whilst enchanting an item there is a risk that you may lose control of the Magicka flow from the Soulgem as you complete the enchantment Whilst recharging an item there is a risk you may lose control of the Magicka flow and fail to charge the item, or worse! The risk of losing control when enchanting or charging is dependent on the level of Soulgem used and the skill of the enchanter Uncontrolled Soulgem flows can result in dimensional anomalies or allow the imprisoned soul to use its psychic energy to lash out seeking revenge An uncontrolled release of Soulgem Magicka may attract an interdimensional parasite Uncontrolled Soulgem flows will render the enchanting workbench dangerously unstable and unusable until they dissipate Endangering the lives of innocent bystanders as a result of recklessly allowing uncontrolled Magicka flows is a serious crime
Lockpicking
Any locked door or container might now be trapped Traps can be set to either rearm or be cleared when triggered Traps may have tamper detection built in – just inserting a lock pick might trigger the trap, also, the longer you take picking the lock the more likely it is that the trap will trigger There is a chance you may spot a trap before you trigger it, or you may THINK you spot one Traps are persistent in the world – as is their individual level of difficulty. Maybe you should come back to that dangerous looking chest with the master level lock when you’ve got a bit more skill? Setting off a trap can result in a range of consequences including audible alarms, darts, gas & devious traps There is also an option to add an Alteration skill based Open Locks spell to the world The level of magicka control required means the Open Locks spell has a very short range, take care not to trigger any traps! The risk of a trap being triggered (if one is present) by the Open Locks spell increases with each failed attempt The tome required to learn Open Locks can be bought from specialist merchants selling rare Alteration spells, it might also be found as loot
Alchemy
Any attempt to make a potion may fail based on the Alchemists skill and their experience at making that particular formula Alchemical research is particularly risky even when successful , if unsuccessful it’s downright dangerous When an Alchemist fails to make a potion the resulting mixture may be unstable, if they are lucky it will result in some fumes and a bad smell, or they could be unlucky… Reckless use of alchemy workbenches in inns and shops poses a risk to innocent bystanders, endangering the public is a crime Alchemical failures tend to be noisy and smelly and are likely to attract the attention of anyone (or anything) nearby
Ingredients
Plant and fungal ingredient sources will be renamed to “Plant” or “Fungus” until the one of the ingredients magic effects is learned. Optionally harvesting of plants and fungi can be blocked until an effect is learned Insects and other activator type ingredients can be blocked from harvesting until an effect of the ingredient is learned When an ingredient is harvested there is a risk of adverse effect, due to allergy, poisoning or something taking offence at having its friends torn to pieces… The risk of an event is based on the number of unknown effects on an ingredient. Once all the effects are known the ingredient is safe to harvest
Mining
Any attempt to mine may fail based on the difficulty of the ore vein and the skill of the miner Miners may lose track of an ore vein as they dig Pickaxes may break if used incorrectly Inexperienced miners may find the "Ore" they have mined is in fact just useless rubble Sparks from the pick may ignite a pocket of flammable gas, injuring innocent bystanders is a crime Miners may encounter things that were best left buried Ore veins may contain pockets of noxious gas Poor mining technique may result in injury
REQUIREMENTS
Skyrim Legendary Edition / SE
Sexlab 1.62+ / Sexlab SE 1.63 Beta9
SkyUI 5.1+ / SkyUi SE 5.2
powerofthree's Papyrus Extender SE / LE
RECOMMENDED
Follower Slavery Mod V1.320+
SLDefeat V5.3.6 Bane 18112023+ (Should be compatible with other SLDefeat versions but not tested)
Estrus Chaurus+ 4.390+
Sanguine Debauchery enhanced: SD+ (November 2021)+
Simple Slavery 4.6+
Devious Followers 1.72+
Prison Overhaul Patched V3.59+
Learn Alchemy From Recipes - so you don’t have to eat ingredients to learn them!
SexLab Parasites - Kyne's Blessing (November 2021)+ for the FMEA Dimensional Parasite & Flowering Spriggan effects
Deviously Enchanted Chests V3.217+ for deviously trapped locks
INSTALLATION
Install using NMM or ModOrganiser – make a save first so you can go back if you don’t like the mod or it makes the world explode!
You should see an MCM initialisation message when you load the game. Once the MCM is initialised you need to install the plugins from the FMEA menu.
UPDATING
Updates can be installed over an existing save. A clean save is not required.
FUTURE DEVELOPMENT
If there’s sufficient interest I plan on developing a FMEA Plugin for Smithing, along with more effects & outcomes for the current plugins. Suggestions welcome!
TROUBLESHOOTING
If a plugin is not working as intended try disabling it in the MCM, waiting a few minutes and then reactivating it.
PERMISSIONS
Under no circumstance can this mod or any of its parts be posted outside of LL without my permission. You may not use the code as part of a for-profit project.
40263 downloads
Updated
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Deviously Enchanted Chests
By Bane Master
Deviously Enchanted Chests V3.220 for DD5 by Bane (SE/LE 16/12/2025)
DESCRIPTION
Rumours are circulating that a cache of ancient scrolls bearing a terrifying new enchantments have recently been discovered.
Some say these scrolls can create a protective enchantment on a chest or even an ordinary container that will lock anyone opening the chest without permission into devious bondage. Others claim the enchantment binds a sinister creature to the chest that will do unspeakable things to any woman foolish enough to come within its grasp.
Recently there are claims of strange Dwemer devices that drain sexual energy from the victim leaving them almost helpless. Why the Dwemer ever wanted to collect female sexual energy no one has discovered - yet....
Updating
As of Version 3.20 Deviously Enchanted Chests requires POWEROFTHREE's PAPYRUS EXTENDER SE/LE
It should be OK to upgrade from Version 3.x to 3.20 - if you experience any issues then clean your save and reinstall
Upgrading from Version 2.x to Version 3.0+ requires DD5 and a new game - no exceptions
It is safe to update from Version 2.22 to 2.24
It should be OK to update from Version 2.20 to 2.24 - if you experience any issues then clean your save and reinstall
If you have updated EC+ then a clean save is required for Deviously Enchanted Chests to ensure it can correctly trigger EC+ animations.
How the mod works:
REQUIRED MODS LE
Dawnguard
Dragonborn
SkyUI v5.1
SexLab 1.62+
SexLab Aroused v20140124 or Sexlab Aroused Redux 16+
Devious Devices V5.0
PowerofThree's Papyrus Extender LE
REQUIRED MODS SE
Dawnguard
Dragonborn
SkyUI v5.2SE
SexLab 1.63+
SexLab Aroused SE
Devious Devices SE V5.0+
PowerofThree's Papyrus Extender SE
OPTIONAL
Estrus Chaurus+ v4.34+
Devious Devices: Follower Escape if you plan to allow devices to be equipped on Followers
ALSO RECOMMENDED
Any Mod that takes advantage/interacts with of victims of devious devices
INSTALLATION
Install using NMM or ModOrganiser – make a save first so you can go back if you don’t like the mod or it makes the world explode!
PERMISSIONS
Under no circumstance can this mod or any of its parts be posted outsides of LL without my permission
CREDITS
The idea for this mod and the code it is originally based on come from Deviously Cursed Loot by Kimy.
Thanks Kimy! Without your work I would never have got this project off the ground…
Many thanks to:
Xaz for letting me use his Crowd AI Packages to handle attacks on tentacle victims Min for the Dwemer Machine sound Fx @wareware for having the patience to write an MCM Settings Save/Load/Autoload function
479578 downloads
- devious devices
- estrus chaurus
- (and 3 more)
Updated
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Sexlab Horrible Harassment Expansion LE/SE
By factoryclose
Horrible Harassment Expansion
Before description, I want to deliver my thanks to Guffel for giving me permission to edit his mod.
Animation Preview gifs Link
Description:
The mod was written with a female player character in mind. Skyrim is meant to be a dangerous place lack of public sercurity service especially at night. There are always malicious criminals all across the world. Skyrim is no different. Ill-minded people are always seeking and picking chances to get adavantage of poor neighbours and their target might be you. Watch out your steps when you run into one of them or they will try to get to you.
Difference from the Original Version:
The original mod 'Horrible Harassment by Guffel' was one of the must-have mod in my Skyrim life.
As you already know Skyrim's AI is terribly made so that you cannot be felt like you're a part of it.
It's time to stop that fake immersion!!
Guffel had a point! A very straight point that it is ridiculous there are no thugs blocking PC to have some fun of her.
You can meet thousands of dreadful, criminal bandits out there but in a town? Ha! isn't it so lame and peaceful?
It looks like this didn't make any sense to Guffel, neither did it to me.
So I am here to make Skyrim more dangerous!
So what does it do? What is the difference from the previous one?
Well... I loved Guffel's work. I really did. But I gotta say there were some people who were not that fond of get raped by.. some mysterious paralyze spell thinges...
Just a farmer, who has been making up their livings, got a damn fool prophecy to rape her and suddenly enlightened enough to learn a magical power to neutralize her, make things easy to do the task. Boom!! Not any more!!
You are the heroine!! You're powerful enough to escape that situation without killing the innocent? suspect.
So this is it!
Main features
- When a raper tries to take advantage of PC, he is not gonna use spell anymore but try to hug PC and strip her, which is enough to immerse you into Real SKyrim!
[Due to a scale issue, there can be misalignment.]
- Animations added for improving immersion. I made them by myself. I hope you like them.
- PC can resist and escape. Of course you can decide to 'do nothing' or 'resist', it's your call. You can adjust escape chance on MCM at any time. PC has to be autonomous and make their own fate.
- You must designate your clothes as skimpy armors on 'Sexlab Aroused' otherwise except for Orcs, potential criminals will not do their duties. If you don't like registering your clothes, then you can turn off this function on MCM.
- After escaping, bad people will scream and run away from you.(Actually I didn't mean to make it happen but.. I think I like it.)
- You have to bump into potential criminals first. It's a huge difference in interacting to NPCs but I thought it made more sense to me.(It means if you don't want to get raped you'd better walk and get out of their way.)
- Women can become criminals now. You can set this option on MCM.
Mods that use SLHH
BaboDialogue
SL Approach Redux
SL Drunk Redux
Future Ideas.
IDK... I just want this mod as simple as it meant to be.
Requirements(LE)
- SexLab Framework
- Sexlab Aroused Extended -
- Silent Voice - Fus-Roh-Du(h)
- FNIS
- powerofthree's Papyrus Extender LE
- Baka Motion Data Pack
Requirements(SE)
- SexLab Framework SE
- Sexlab Aroused 28b Modified Version by Bakafactory SE Version
Sexlab Aroused Redux SSE BakaFactory Edited Version
- Silent Voice - Fus-Roh-Du(h) SE Version
- FNIS
- powerofthree's Papyrus Extender SE
- Baka Motion Data Pack
Recommended mods
Any mods that will add a bunch of misc npcs.
[ex) Populated NPC mod series]
Since vanilla npcs have their own lines and there will be always possibilities other mods edit their npc data, which block this mod's lines.
How to install
Is this necessary?
Just drop the files into your data folder.
How to Upgrade
Just replace the old one with a new one.
Mod Compatibility
Not that I know of... Yes, it's compatible with almost any mods you have.
For Modders Note
you can activate the harrasment trigger immediately by using this function.
int Sex == 0; Yes Sex event when you fail to escape
int Sex == 1; No Sex event when you fail to escape
You can send string data to SLHH w/o sex event and make it trigger your event if Player fails to escape.
Register your own modevent first like below and then send string data along with activation of SLHH event.
##################################
RegisterForModEvent("OnSLHHEnd_OnSLHHEndEscape", "OnSLHHEndEscape")
RegisterForModEvent("OnSLHHEnd_OnSLHHEndFail", "OnSLHHEndFail")
Event OnSLHHEndEscape(form akform)
;Your script code when player manages to escape
Endevent
Event OnSLHHEndFail(form akform)
;Your script code when player fails to escape
Endevent
##################################
Function SLHHSendOnEndEvent(String OnSLHHEndEscape, String OnSLHHEndFail)
int handle = ModEvent.Create("SLHH_AddOnEndEvent")
if handle
ModEvent.PushString(handle, "OnSLHHEndEscape")
ModEvent.PushString(handle, "OnSLHHEndFail")
ModEvent.Send(handle)
endif
EndFunction
##################################
1) Normal Event
Function SLHHActivate(Actor pTarget, Actor pTargetFriend = None, int Sex); Basically you don't need pTargetFriend. pTarget will become a criminal, who will try to rape you.
Keyword SLHHScriptEventKeyword = Game.GetFormFromFile(0x0000C510, "SexLabHorribleHarassment.esp") as Keyword
SLHHScriptEventKeyword.SendStoryEvent(None, pTarget, pTargetFriend, Sex, 0)
endFunction
2) Choke Event ; ;There is no further event when you choose No sex option. You need to register animation(Babo_DeathStart) and trigger your own event if necessary.
Function SLHHChokeActivate(Actor pTarget, Actor pTargetFriend = None, int Sex);When escape fail -> 0 = Sex 1 = NoSex, only knockout animation
Keyword SLHHScriptEventBCKeyword = Game.GetFormFromFile(0x0233C6, "SexLabHorribleHarassment.esp") as Keyword
SLHHScriptEventKeyword.SendStoryEvent(None, pTarget, pTargetFriend, Sex, 0)
EndFunction
3) Drunk Event ;There is no further event when you choose No sex option. You need to register animation(Babo_Drunk_SBD_A01Loop) and trigger your own event if necessary.
Function SLHHDrunkActivate(Actor pTarget, Actor pTargetFriend = None, int Sex);When escape fail -> 0 = Sex 1 = NoSex, only knockout animation
Keyword SLHHScriptEventBCKeyword = Game.GetFormFromFile(0x02495B, "SexLabHorribleHarassment.esp") as Keyword
SLHHScriptEventBCKeyword.SendStoryEvent(None, pTarget, pTargetFriend, Sex, 0)
endFunction
Known Issues(Compatibility Issues)
- Sexist Guard may be partly incompatible with the mod. It's just my assumption but there might be a certain limit to the number of string lines. As Sexist Guard has a lot of lines of dialogue, it may block SLHH's ActorCollidewithActors dialogue indirectly.
Animation Preview gifs Link
629168 downloads
- harassment
- rape
- (and 1 more)
Updated
-
Bad Ends Revived: Riften
By Pamatronic
What is This Mod?
An Extension for my Prison Mod "Prison Alternative" which adds new Execution - themed events to the Experience.
Events take Place in Riften (duh...) and will add new ways to get your Butt-hole widened, and/or your lifespan shortened.
Features
-Adds two new events with multiple variations and outcomes, depending on the presence of a follower and the Survival-chance slider in PA´s MCM.
-Guillotine Event Features Rape before and during Execution. Its possible for you and your follower to survive this Event.
-Hanging Event Features support for NPC-only Executions. As well as persistent Bodies. You can therefore get yourself a nice permanent decoration if you decide to settle into Honeyside. The Event is currently not survivable, but this feature is planned.
About NPC Executions
-This Feature should be considered as an Encore, rather than an meaningful Gameplay Element. NPC executions require manual activation via the chain on the Left side of the Gallows.
Any NPC can be "marked" as follower by selecting them in the console and typing "setplayerteammate 1". This will make them visible to the Device and a valid candidate for execution. They Also have to be somewhere in Riften in order to be detected by the script.
Requirements
-Prison Alternative (see above), and its requirements.
-Zap8(+) (LE/SSE)
-Sexlab
-FNIS
-powerOfThrees papyrus extender (LE / SSE/AE)
-Pama´s Deadly Furniture Scripts
Installation
-Install with Mod manager of your choice and rum FNIS/Nemesis
-Run FNIS
-Its recommended to use a new Save.
-If you use this mod on an existing save, follow these steps:
Failing to follow these steps might result in Blackscreens while in Prison.
Incompatibilities
-Devious Devices (soft incompatibility. If you know what you are doing, you can use this alongside DD, but it requires caution)
-Devious Cursed Loot (No, just no...)
-The Original "Bad Ends" by Torm
-City overhauls for Riften (Can cause Navmesh conflicts. Placing "PrisonAlternative_Executions_Riften" low in the loadorder might Resolve the issue)
-Random Sex mods can potentially break scenes (my own mod YARM, is fully save to use, however)
Future Plans
Covering the remaining cities
Special Thanks
-to t.ara for providing the Guillotines
-to Kalmah for allowing me to use his Hanging Animations
-to PsycheHHH for allowing me to use his Guillotine Animations (check out his SL-AnimationPacks, easily one of the Best on this site)
If you want some sway on the next extension, Want exclusive early access to new Stuff, or Just like my work, consider supporting me:
https://subscribestar.adult/pamatronic
41216 downloads
Updated
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Devious Devices - Equip (LE)
By Inte
Description
With this mod you can equip and un-equip most of the devious devices available from Devious Devices Assets and Devious Devices Expansion (DDf) by using the MCM menu. You can also create and store (to a .json file) custom DD outfits.
Requirements
Required Mods (this mod will not work without these and their dependencies)
SkyUI (5.1) - or higher. PapyrusUtil 3.1 -or higher. ZazAnimationPack Skyrim Utility Mod Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion
Optional Mods (more features available with these and their dependencies)
Devious Devices - Captured Dreams Shop Restored (CD) Devious Devices - Beast Race Refits - a DDe patch for beast races, provided by @Skullered.
Installation
Install it using your favorite mod manager.
Installation Steps
1. If you plan on usin CD, make sure it is installed and ready.
2. Install 'DDe’. If you have CD installed, select the ‘DDe - CD Patch’ available in the DDe FOMOD, only if you have CD installed already.
Uninstallation Steps
1. Uninstall ‘DDe’.
Updating to the Latest Version
1. Follow ‘Uninstallation Steps’, for the existing version.
2. Follow ‘Installation Steps’ for the new version.
Versioning
For example, version No. 1.2.3
A change in,
3 -> Patch, can be installed on the previous version (uninstall old, install new).
2 -> Content update, clean save is recommended.
1 -> Major update, clean save required, new save recommended.
Features
See update log below for features.
API For Modders
See post No. 2 in the support thread.
Mod Status
So far the mod equips and un-equips DDs quite reliably on the PC. ... not so much on the NPCs, I cannot seem to find an API to reliably detect worn DD by NPCs. Fixed as of 1.30 Be careful when equipping devious devices on NPCs - most of them will probably break or prevent you from finishing quests by acting all retarded. Should be OK with followers, you can remove DDs from them by asking them to share items with you and just removing the DDs directly from their inventory - just make sure you have the keys first.
DDe For Skyrim Anniversary Edition (AE)
Devious Devices - Equip AE
Translations
German -> by @CGi
Update Log
344785 downloads
Updated
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Prison Overhaul Patched (LE)
By Inte
Description
Prison Overhaul Patched (POP) replaces the original Prison Overhaul V033 (PO).
Details
Requirements
Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack 8+ SkyUI (5.1 or later) PapyrusUtil 3.3 or later Fuz Ro D-oh - Silent Voice Skyrim Utility Mod Dawnguard Dragonborn
Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe) Simple Slavery Death Alternative xVASynth Based Mod Voicification Install
If you have PO installed, it must be uninstalled for POP to work properly now. Always use the latest version of SUM. Uninstall the previous POP version, then install the latest version overwriting everything. Versioning
For example, given version No. 1.2.3
A change in,
3 -> Patch, can be installed on the previous version (uninstall the old, then install the new).
2 -> Content update, clean save is recommended.
1 -> Major update, clean save required, new save recommended.
POP For Skyrim Anniversary Edition (AE)
Prison Overhaul Patched AE
Stuff For Modders
See post No. 2 in the support thread.
Update Log
425269 downloads
Updated
-
Sanguine’s Debauchery Patches
By Inte
Description
This mod will be a series of patches and hopefully improvements to Sanguine’s Debauchery mod.
Features
For now this mod tends to take control of the slave during the night (between 0:00 and 8:00) when the master goes to sleep by hooking into master's sleep package.
At midnight, master will start looking for a nearby cage. If one is found, it is used to lock the slave inside. Then the master will find the closest bed and fall into it. If no bed is found then he will guard the cage all night while reminiscing about a woman, as fair as an evenin', of springtime in old Stros M'Kai, or dreaming about turning wood into gold and buying an island. If no cage is found, the master will leash the slave and will start looking for a bed. If a bed is found then the master will tie his slave into a pose or to a furniture for the duration of the night forcing her to watch him sleep. If no bed is found, then the master will start sandboxing (possibly freezing in place) until the morning. In the morning 8:00 or 9:00 the master will release his slave and SD+ will take over again. If the slave sleeps past her cage release time (8:00) the cage door will unlock itself at 9:00. If the slave sleeps even past 9:00 then she will have to stay in the cage until 0:00 when the whole scenario will start anew. SD+ might notice that the slave is still locked in the cage and will release her later, (it depends on the cage as SD+ does not recognize all the cages SDP does). If the slave is in a pose and sleeps (waits) past her release time, if the master is close by he may or may not release her. If the master is far away, the magic holding the slave bound in pose will dissipate releasing her.
Future Fixes
IDK maybe more to come.
Requirements
Yeap, you guessed it ... SD+ by Skyrimll ... and all its dependencies. Skyrim Utility Mod
Install/Uninstall
Use your favorite manager.
The reason to use a mod manager is that this patch does contain loose scripts, and a manager will handle them with ease.
Update From A Previous Version
Uninstall old the version using your mod manager. Install new version overwriting all. This was posted on the main SD+ page, but it seems I have to say it again.
Do Not Update While Enslaved.
Status
SDP Version No. 3.xx should be compatible with SD+ 3.xx.
Update Log
83145 downloads
- domination
- submission
- (and 5 more)
Updated
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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE
By Laura
Laura's Bondage Shop v3.54 16-aug-2025
v3.52 has a Chinese translation thanks to 137633.
v3.52 has a French translation thanks to groscochon.
v3.52 has a German translation thanks to shiagwen.
v3.42 also has a Russian translation provided by stas2503. Both for LE and SE.
Description:
Laura's Bondage Shop sells a wide variety of Devious Devices. She also sells Restraints Keys, Chastity keys, Piercing Removal Tools and offers all kinds of services a kinky adventurer might need.
It also comes with 5-6 hours worth of story quests and repeatable quests that will almost never play out the same.
This mod will not lock you in devices for a long time without your consent. I want the shop to be a safe place for the kinky adventurer.
All sex in this mod is optional. There's no sex with your character without your consent.
Installation:
Use a Mod Manager or manually drop the contents of the zip in Skyrim's Data folder.
Requirements: (LE)
SexLab Animation Framework
SexLab Aroused Redux
Devious Devices LE
Fuz Ro D-oh
SkyUI
And obviously also the requirements those above need
Requirements: (SE)
Devious Devices SE and it's requirements
Fuz Ro D-Oh SE
Or optionally Devious Devices NG and it's requirements
Recommended mods:
Repeatable quests:
Seeking The Curse
It is no secret that there are many cursed restraints in Skyrim. Those restraints feed on the horny and kinky thoughts of the person that finds them.
Some restraints are in the hands of people unaffected by the curse and some of those restraints are still sitting in chests waiting for the right person to find them.
Laura has met some friends and associates in her travels that are now helping her to find those restraint so she can sell them.
She now owns a shop and doesn't have much time to get them herself. So you can now help Laura by retrieving those restraints for her.
This quest has many random branches to make sure that it's never plays out the same. Like having the game select a random existing container and the possibility of them being split between 2 to 3 locations.
The way some of the random branches are calculated can be changed in the MCM.
This is a repeatable job that unlocks after you completed the [A Strange Rock] quest.
You can start it by asking "Is there something I can do for you?" and then choosing the option: "I want to help gather restraints".
On The Clock
Business is good, but not every customer has the time to visit the shop. So you can now do deliveries for them.
You'll be tasked with finding the customer and then delivering the package.
There are opportunities to earn some extra gold if you're willing to accept extra restraints or if you're feeling slutty.
This is a repeatable job that unlocks after you completed the [A Good Fit] quest.
Locked Away
Laura is willing to give you money if wear a chastity belt for her.
She will pay you for everyday you wear it and give you extra when you wear a plug, but she will only release you when you've worn it long enough.
You can choose which plug you want to wear, including the 2 custom plugs: Laura's Teaser and Laura's Pleasurer.
The daily reward and how long you have to wear it can be changed in the MCM.
This quest can lock you in a chastity belt for a long time. Make sure that you look at the MCM settings for this quests before you start it.
Wearing the belt from [Locked Away] will not block access to the rest of the quests from my mod.
The Game
A special collar that progressively binds you is waiting for you. Agree to wear it and do jobs for her or collect items to earn a special currency to earn related unlocks.
The collar will also heal you when you get too low on health. Don't get careless though, the surge of energy will also lock a restraint on you.
This quest is meant to play in the background during regular gameplay. With it active, you'll have to manage your restraints and keys or this collar will leave you helpless.
This quest unlocks after you've completed the main storyline and after [A Good Fit].
Conflicts:
This mod has a bunch of scenes with characters walking around and talking. Mods that randomly control and use characters could cause issues.
Credits:
Special thanks to Veladarius and Kimy for helping me out. ❤️
Huge thanks to my testers: LHM, SiegfreidZ, Nazzzgul666, pikachu345, Taki17, naaitsab, Jappa123, Cieris, draconad and special.
Big thanks to Taki17 for making amazing custom assets for me.
Big thanks to stas2503 for providing the Russian translation.
Big thanks to AmicusMyWolf for the Chinese translation.
Big thanks to LHM for providing the Portuguese translation.
Big thanks to tznvlw and aurreth for their SE ports.
Thanks to SiegfreidZ pointing out my mistakes in the dialogue.
Thanks to the Devious Devices team for making an amazing framework with the best stuff in it. (DD is the reason I bought my own armbinder )
Thanks to the SexLab team for making a great animation framework.
Thanks to all the people that worked on the mods and software that made this possible.
Permissions:
Do not reupload this mod or parts of this mod (altered or not) anywhere without my permission.
Do not use this mod as a requirement for your mod.
Suggestions and feedback are welcome!
This is obviously an open-source mod. Source files are in the download.
Change Log:
Please post your questions, issues and suggestions in this thread and not as a direct message to me. Others with the same issue can see your post and replies to that post when you post it here. I don't want to get too many messages in my inbox.
For those that encountered an issue, read these first:
My body/restraint is invisible!
That could be because you didn't build the device correctly.
This mod doesn't use it's own devices. It uses the ones from Devious Devices. That means you didn't correctly install that mod.
Building stuff in Bodyslide seems impossible at first, that's why I made this short guide:
I still have an issue with the catsuit!
Some people had issues with the Bodyslide building of the catsuit (where they were invisible). I used to have that issue too, because there are many old versions of the catsuit that show up in Bodyslide.
There is a chance that you used "mxw catsuit", which isn't the right one. That is likely left over from previous DD versions.
These are the ones you should build:
DDX - CBBE MXW_Catsuit
DDX - CBBE MXW_Catsuit TBBP
And these if you also use Cursed Loot
DCL - CBBE - MXW_Catsuit
DCL - CBBE - MXW_Catsuit TBBP
The game crashes when they want to equip chains!
If your game crashes when they're about to equip chains in the shop, its because you're missing a requirement for DD.
The chains used there need HDT to function and it will crash if it isn't installed.
Get it here:
https://www.nexusmods.com/skyrim/mods/53996?tab=description
NOTE: You'll need to get the SSE version if you're using SSE!
650528 downloads
- devious devices
- bondage
- (and 7 more)
Updated
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Skooma Whore: Addicted 26/07/2025
By Bane Master
DESCRIPTION
This mod is an optional Addon for Guffel’s excellent Sexlab Skooma Whore . It adds new problems for drug users and more immersive drug seeking behaviors to addicts.
It is OK to update from version 3.63+ to version 3.75 and from Skooma Whore patch version 1.01+ to version 1.05
All versions previous to 3.63 are incompatible - a new game or clean save is required
Version 3.631+ also requires that the Skooma Whore Patch from the download page is installed - The patch fixes a number of broken properties and script errors and also disables forced drugging by creatures and during XPO arrest/imprisonment.
You can still use the Patch to fix bugs in Skooma Whore even if you don't use the Addicted Addon
Use or possession of drugs is now illegal in Skyrim
Using drugs in public will cause nearby Guards to arrest the user (can be disabled by setting a GlobalVariable: set swa_DrugUseIsIllegal to 0) If a suspect is in possession of drugs they will be assumed to be a dealer and their bounty increased accordingly Only fences buy drugs. Merchants (including dealers) will not - the Thieves Guilds take a dim view of buying from non-guild sources Taking drugs during combat is more difficult (can be disabled by setting a GlobalVariable: set swa_UseDrinkPotionAnim to 0)
The mod further affects Player Characters at high levels of addiction who are in withdrawal and have no drugs in their inventory. In desperation the player will:
Automatically loot and use the first drug they find. This may, of course upset the owner of the drug if they happen to be alive to notice! Automatically buy and use a hit from any Merchant that has a stash at a price that seems affordable to a desperate junkie! Be unable to sleep more than a few hours a day before waking up due to withdrawal symptoms Dealers may drug and abuse desperate junkies
SWA supports (and I recommend) Trade & Barter to allow you to modify buying and selling prices so that gold is harder to come by. As in real life, when money is scarce, addiction becomes a much more serious problem. For an added challenge you can use a "needs" mod (I use Realistic Needs & Diseases) to make the effect of not being able to sleep whilst withdrawing a challenge.
Please note that there are far too many modifier permutations to test every combination and so the price of a desperate hit may occasionally be a few septims higher or lower than the merchants advertised price - think of it as the merchant taking pity on, or to taking advantage of a desperate customer.
How the mod works:
REQUIREMENTS LE/SE
Sexlab LE 1.59+/SE 1.63 Beta9+
Sexlab Skooma Whore LE V1.0/SE 1.01
Skooma Whore Patch 1.04 LE/SE
RECOMMENDED
Trade & Barter - allows you customise buying and selling prices so that gold is scarce and addiction is a serious problem!
Using a "Needs Mod" (e.g. Realistic Needs & Diseases ) will make withdrawal more challenging due to exhaustion effects from sleep deprivation.
Simple Slavery and/or Sanguine's Debauchery Enhanced to increase the risk of unfortunate consequences when addicted & desperate
INSTALLATION
Install using NMM or ModOrganiser – make a save first so you can go back if you don’t like the mod or it makes the world explode! You should see an installation message when you load the game. SWA does not have an MCM.
PERMISSIONS
Under no circumstance can this mod or any of its parts be posted outside of LL without my permission. You may not use the code as part of a for-profit project.
CREDITS & THANKS
Guffel author of the excellent Sexlab Skooma Whore
Min for the countless times I have found solutions to my problems by looking at dD code!
430168 downloads
- skooma whore
- addon
- (and 4 more)
Updated
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unforgiving devices Unforgiving Skyrim LE/SE
By kurotatsu
This mod is extension to Unforgiving Devices mod by @ihatemykite.
It's made for female PC in mind, no plans to add male PC support.
Requirements for LE, v 1.2.2 ONLY:
Unforgiving Devices 2.1.1
https://www.loverslab.com/files/file/16938-unforgiving-devices/
Unforgiving Devices's requirements.
Zaz Pack v8.0+
Requirements for SE/AE, v 2.0 +:
Unforgiving Devices 3.0+
https://www.loverslab.com/files/file/41829-unforgiving-devices/
Unforgiving Devices's requirements.
Zaz Pack v8.0+
SPID
Contents:
1. Goo Research Quest.
Unlocks various crafting recipes through the research.
Start at Whiterun with Black Goo in inventory while knowing it's first effect.
Status: all done.
2. Abadon Shout
Special shout to unlock and learn, quest start automatically after being hit with it from draugrs.
3. Several Abadon suits:
Boxbinder set, having both versions of simple and outfit one.
Hard to escape cursed one, which optionally can add Abadon Plug
Randomized one, with chance to add Abadon Plug
Optional download - draugr replacer, made by @audhol
Short changelog, see below for detailed one:
1.0b1 - Initial release, scripts compiled to UD 2.1b2
1.1 - Done Book quest
1.2 - Done Enchanting station quest, all basic quests complete.
1.2.1 - Minor QoL update.
1.2.2 - Wrapped goo research quest, changed BC outfit to use muzzle gag instead of hood, added restraint effect to falmer, chaurus and spiders.
---
2.0 - SE / AE only from now on, DD NG and UD 3.0 compatible. Massive amount of fixes and changes.
14983 downloads
Updated
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SexLabFramework LE v1.62b - Patch français
By Voltair
SEXLAB LE, voir ici pour la version SE
Résumé
Pas de longue traduction de page de mod aujourd'hui.
SexLab a connu quelques mises à jours depuis la dernière traduction incluse dans le mod original. Je pense que vous vous êtes trouvés comme moi : un fichier MCM traduit à moitié, avec de l'anglais par ci et du français par là. Je vous propose une petite mise à jour avec cette traduction, le menu MCM devrait maintenant apparaître en français, à l'exception de quelques éléments, mais que je ne peux pas traduire (par exemple, le nom des voix, qui restent "Breathy" ou "Young").
Malheureusement, j'ai tenté de traduire également les scripts afin que SexLab soit entièrement en français, mais cela n'a pas fonctionné. Restons en au menu MCM pour l'instant et je verrai ce que je peux faire pour les scripts
Modifications apportées
Elles ne sont pas énormes, mais devraient apporter un peu plus de conforts pour les français :
- Correction des fautes d'orthographe (en espérant ne pas en avoir fait moi-même).
- Mise à niveau : certaines parties du menu MCM n'étaient tout simplement pas traduites, on se retrouvait avec un menu bilingue.
Attention : je ne suis pas sur Skyrim LE, je n'ai donc pas pu tester la traduction avant...
227 downloads
- sexlab
- traduction français
- (and 1 more)
Updated
-
Naked Defeat LE
By Nymra
A fast and immersive Defeat Mod (NPC defeats Player centered) focussing on continuation and immersion.
Full Customization Options from "kinky gameplay interuptions" to "fucked and bound nonstop"
PATREON:
Please consider supporting me if you like my mods.
While in the past I thought I can literally make this full time, the end of the corona lockdowns tought me otherwise.
If you become a patreon you support my work and guarantee I can continue development of this.
(current workload - 2024 - roughly 2-4 hours a day).
Patreon features already implemented (and also constantly beeing worked at):
- Outcame: "Wake up at an Inn"
- better follower handling
The next new feature will get a vote soon on my patreon
❤️ https://www.patreon.com/nymra ❤️
Future Plans:
- local slavery (somewhere between Peril and SD+) with mini games and actual slave stuff to do.
- fucked to death outcome & executions (with Pamas Deadly furnitures, FunnyBiz Death animations and my own stuff)
- post death scenarios that bring you into short afterlife quests where you have to escape from and get back to life
- voiced comments
- interaction with the aggressors via a new "Interaction hotkey" (insult them, plead for mercy or tease them)
- elaborate equipment and outfit save and load system to make beeing stripped naked more fun without beeing totally unable to play the game
- and many more...
For Special Edition (SE) Users:
The mod has now a dedicated Special Edition Download (internal LL link) to have its own Support Section and better overview for me and for users.
| ----Installation --- |
- Install as any other mod.
- Mod Organizer 2 HIGHLY recommended. Everything else is crap IMO
- Let it overwrite Zap Animation Pack (it comes with some Animation Replacements for the hogtie places)
- Activate Mod in MCM / System / Mod Enabled [x]
- save & reload your game
- Install EXTRA downloads as you please (they are independent of the mod version)
--> 2k or 4k versions of textures (1k versions are included)
--> Bodyslide files for FuckingBelts (UNP standard included) only required if you do NOT have "The Amazing World of Bikini Armor" installed
--> DDe Outfits if you want DD support via DDequip mod
--> Golden Showers Mini SLAL if you like ... golden showers ^^
| ---- Updating --- |
I try to make Naked Defeat new versions as update friendly as possible. That means that they should not require a new game AND not require a clean save either.
If a new game or clean save is required I will give that info in big red lines in the changelog.
Updating from Full Version to new Full Version:
- remove all patches and old version
- install new version
- load your savegame
- go into Naked Defeat MCM / System ---> untick: Mod Enabled [ ]
- save and reload
- enable the mod: System: Mod Enabled [x]
- save and reload
- get fucked
FNIS:
I usually give a hint in the changelog if running FNIS is required or not.
Updating with Patches:
Patches require a previous full version usually (they will not work on their own)
- just overwrite the matching full version with the patch
- remove older patches (if not told otherwise in the changelog)
Not recommended:
It is usually NOT required to make a clean save for any update (full or patch)
It is also NOT necessary to: uninstall mod in Mod Organizer, load game, save, exit, install new version.
Why Patches?
Because that allows me to release updates faster. Full versions just take more time.
| ---- Uninstalling --- |
For LE: disable Mod in MCM/System. Save & Reload & Save.
Uninstall in your Mod Manager.
Reload -> play
Can Clean Script but afaik it should not be necessary.
For SE/AE: DO NOT REMOVE THE ESP!
This mod uses Form 43. Removing it from a save can lead to corrupted Saves.
I recommend testing Naked Defeat on a new game or a copied profile.
OR just untick the mod in the MCM, save & reload. Naked Defeat will do NOTHING then but reserve an ESP slot.
On SE/AE you should have plenty
| ---- Hard Requirements --- |
Sexlab
Zaz Animation Pack 8+ (older versions will not show some of the furnitures. I cannot advise to use ANY old version of ZAP with this mod at the moment)
Sexlab Aroused (any version will do, including SLAX)
Dragonborn DLC
Dawnguard DLC
| ---- Soft Requirements --- |
Crosshair-Reference Script Hang Fix --------- highly recommended for SE users. For LE users try MCM / System / LagFix [x]
Simple Slavery --------- for Simple Slavery outcome of Defeat obviously
Devious Devices Equip --------- required for "Captivity DDe Chance" to equip Devious Devices
My DDe Custom Outfits from the Download Section
The Amazing World of Bikini Armor (must overwrite Naked Defeat) -> for Fuckbelts) -> if you dont want this mod you can use Naked Defeats internal version, bodyslide for UUNP is in downloads)
For whip marks and slow fading out of the same:
Slave Tattoos
Rape Tattoos
Fade Tattoos
Rape Tattoos Tweak by Monoman
My Rape Hands from the Download Section
My Whipmarks from the Download Section
Important note for Rapehands (and possibly also WhipMarks?
to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded)
If they are excluded (and only then), change it to (Unassigned) instead.
| ---- Recommended Mods & Guides ---- |
Spank that Ass --------- by the inglorious monoman1 perfect for getting slapped while in the furniture (you can set the "furniture spank chance" in the MCM) -> small problem with followers tho
ZAP - No Collision Furnitures --------- really improves the furniture experience by alot, can't recommend it enough
ZAP - Faster in and out of furnitures --------- really improves the furniture experience by alot, can't recommend it enough
Incompatible
Sexlab Defeat - does the same thing (I m working on a compatibility bridge mod tho)
Sexlab Submit - does the same thing
Death Alternative - Your Money or Your Life - does the same thing -> might work if you play around with the settings - will add a guide later (a user had some ideas!)
Peril - does the same thing
Dragonborn in Distress - does the same thing
Possible fixes for compatibiltiy:
- tick "Remove Player Essential Flag" in MCM
- Set "Defeat Chance (Bleedout) to 0% in MCM
Customize your Combat Options in MCM. Now Naked Defeat can only start via critical hits or surrender. On Bleedout other mods can trigger.
If possible, disable other mods that trigger on Hits (Estrus Spider and Chaurus Spit attacks for example) since they can lead to double starts and broken animations.
Problematic
Cursed Loot -> disable combat defeat feature - most likely it is not compatible with mine.
Ultimate Combat -> breaks Whipping for all mods. I suggest using Active Combat or other mods instead - no workaround or solution possible
Interactive BDSM -> locks the PC in furniture on its own way. I did not test it but it seems to lead to some... problems. I can only advise for now not to use the mod alongside Naked Defeat.
Problematic MCM Settings (should be no more issue in NADE 3.2 and later)
Zap Animation Pack (any version) -> disable "Overwrite Bound Animations" in its MCM (Sexlab or PlayerControl Center) -> might lead to problems with Shout like a Virgin
Sexlab with Sexlab Utility Plus -> disable Zaz Animation filter
Sexlab with Sexlab Utility Plus-> if you have strange trouble with furnitures, look here and in doubt tweak or disable SLU+ furniture options (might be 100% compatible tho, please share your experiences)
Guides worth looking at
Conglomerate 01 - by donttouchmethere -> how to install your stuff
Conglomerate 02 - by donttouchmethere -> how to install your kinky stuff
Conglomerate 03 - by donttouchmethere -> how to merge your stuff
Skyrim LE Stability Guide - by mrsrt -> how to not blow your stuff up
| ---- Walkthrough ---- |
This is meant to give you an overview of the mod content and primary features.
Chapter 1: 3 Ways (?) to Defeat
1. Bleedout Defeat:
Triggers on 0 HP.
You can set in "MCM > Naked Defeat > Defeat > Kill Player on Bleedout to basically disable this (but well,... you will die instead (and be forced to reload).
2. Critical Defeat:
This can be set in
MCM > Naked Defeat > Extras > Combat Strip
Basically it adds a chance to every hit you receive to knock you down and start the Defeat Scenario, no matter how much HP you have left.
3. Surrender:
This stops combat and makes you willingly start the Defeat Scenario via Hotkey ("K").
Chapter 2: Defeat Rape
This is a classical rape scenario.
Your PC and Followers will be raped 1-3 times by humans and creatures with all available anims (support for 2P, 3P, 4P and 5P for all races).
There are also scenarios which can trigger which change the course of the Defeat Rape to center around a certain topic like a piece of bondage (yoke, cuffs) or some special action (rodeo -> PC is whipped while playing cowgirl and standing animations).
Chapter 3: Aftermath
After the rape alot of things can happen, based on your settings.
Most will lead to other mods (Slavery Chance ->SD+ or SS++), to a nearby Inn (Rescue Chance), leave you robbed of your possesions (with a chance to get them back from your captor).
Or they will simply let you go, soaked in cum and broken.
But the central part of Naked Defeat is the Local Captivity Event that will add another outcome after the rape which is currently unique among loverslab:
Chapter 4: Escape Game ?
This is basically an Aftermath, but a special one so I call it chapter 4.
For the Escape game your PC is tied to a ZAP furnture or with a chain (based on the scenario types from the Defeat Rape).
There is a chance to be whipped into submission (just because they like to see you struggle) and then you get the chance to escape.
All you have to do for this is pressing the escape hotkey (space by default) to start the "struggle mini game".
This has some random outcomes based on your difficulty settings (escape chance) and on the punishment types you want (see MCM -> Library)
It can lead to more whipping, to another round of Rape, equipping of devices, a unique fucking belt and I will continously add more punishments too.
There is a random difficulty to the escape game. I recommend setting the base difficulty to as low as 1%.
If your captors not suck you can raise this chance up to 15-20%.
In addition to that, each time you struggle it becomes easier to escape, so when you struggled 5 times in painfully tight restraints you have a 6% chance to escape on the next try.
If you break free, your captors will turn aggressive again and try to chase you, so be quick to run away.
Hint: when you broke loose you can wait "in furniture" pretending to still be bound. Your captors will not see that and you can wait for a good moment to make your escape.
| ---- Hotkeys and Shortcuts ---- |
This is the main hotkey of Naked Defeat and offers different functionality based on the situation, queststage and other things.
I want to keep the number of required hotkeys as low as possible, hence this "workaround".
K is the Action Key by default and if you change it, ofc the shortcuts here are also meant to be the changed key....
While Defeated (always, no matter if bound, fucked, whipped etc.)
Abort everything (CHEAT) -------> CTRL + ALT + K
Should abort all SexScenes and the Defeat Scenario and set the player free.
Careful, enemies might become hostile immediatly.
This is a cheat meant for debugging or unwanted situations.
While Defeated & told to "Find a good spot"
Stop Crawling -------> K
This is meant to allow the player to find a good place for the scene to start.
Other Defeat mods usually just start where the player was defeated or where the attackers stand.
That leads to bad clipping with the floor or even floating animations, half buried in furniture etc.
Keep in mind that your followers need room too, they will always be placed roughly 2 metres in front and left and right of the player at 45°.
CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY
Spawn flat ground -------> Shift+K
Sometimes the ground nearby is just ugly or steep or whatnot. With this you can spawn generic grey flat ground for the sexscenes to look better.
Works only for a short period of time after "Prepare for your fate" message.
While Defeated & captured (in furniture/yoke/cuffs etc.) "Try to wiggle free"
Remove Punishment Gear -------> K
Removes all gear equiped for fun. Gags, Fuckbelts, Ropes, blindfolds.
Meant for debugging or when ppl do not like this.
Wiggle Free -------> SPACE
DONT SPAM. does not help...
This will also restore the furniture animation if your character broke it somehow.
Starts the small "wiggle free" game. When you press space your PC will try to wiggle free. This can lead to certain scenarios and punishments.
Each time you wiggle, the chance to break free is increased by some %.
Worst case (bound tight) you have a 1% escape chance and each time you wiggle increases it by 1%.
Just press SPACE again when you read "Your bindings are still too tight" or when your punishment or break is over...
Accept slavery -------> SHIFT + K
You give up on escaping and accept your fate.
Starts the Simple Slavery Auction.
Meant for Roleplay and also for hopeless situations, where your enemies are too strong and always down you when you try to escape.
Break Free (CHEAT) -------> ALT + K
Stops the capture scenario and releases the player.
If you get bored or stuff breaks or is broken.
After Defeat & when escaping "Crawl away now cunt"
Stop Crawling/Stand up -------> K
Releases the PC, enables Controls but also turns enemies hostile again.
Use this when you think you are far enough away and save...
CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY
While FREE
Change Hairstyle -------> K
Changes the saved hairstyle to another one at random.
Also has some debugging hidden inside, so if you think something from Naked Defeat did not "clean up" correctly, try this hotkey.
Wash yourself -------> SHIFT+K
Starts a set of washing animations and sends a ModEvent to Bathing in Skyrim to clean the PC.
Does not require water (its for roleplaying).
Wash regularly or Naked Defeat will punish you for it!
Teleportation Ritual (enable Fast Travel) -------> ALT+K
When you ticked "Naked Travel" in the MCM Extras, you can use this shortcut to start the "Teleportation Scenario".
Expect Mishaps... also try to be in a nice open and flat area...
Public Punishment ON/OFF (CHEAT) -------> CTRL+ALT+K
Fast Enable/Disable of Public Punishment Feature. Sometimes necessary for Quests or debugging.
While in Combat
Surrender -------> K
You surrender to your enemies. Your followers too.
Recommended for Roleplay or playtesting. Will get more features in the future.
| ---- FAQ ---- |
My Screen gets all blurry!
This is intentional and meant as a fade between scenes and to cover up ugly gaps like from sexlab etc.
The blur is meant for ENB users. Will add a blackfade too later.
MCM/System/Disable Blur [x] if you dont like it.
If the blur does not go away, press CTRL+ALT+K and report to the support thread.
I get CTD from X or Y
Most likely not from this mod. Check your installation. CTD is usually caused by bad meshes or heavy scriptload from too many mods.
If you come to the support thread, please upload a papyrus.log too... I will at least TRY to help.
Sex does not start
Try to increase search radius (I recommend 5000 min.)
See if you disabled something somewhere.
See if you have suitable SLAL packs installed.
When reporting to support, upload papyrus log please.
My PC is invulnerable
open console, type TGM
My PC is invulnerable
open console, type TGM
Integration into Acheron Framework?
I will not rewrite Naked Defeat for that, but I will still try to work with Scrab to make this happen...
SL Defeat/Babo Defeat/Bane Defeat
See "Recommended Mods & Guides" further above.
SD+ Integration?
Already there. Check the MCM "Aftermath" Options.
No further integration will happen. Ever.
Corrupted Save?
See "Uninstalling" further above.
Corrupted Save?
See "Uninstalling"
The scenario does not progress!
- See "Hotkeys & Shortcuts"
- See "Recommended Mods"
- try ticking "LagFix" in MCM System (before Naked Defeat starts!)
- Try open the console for some seconds
My follower...
yeah, there are bugs... I m working on followers again soon.
My quest items have been robbed!
Working on it. no promises
My XYZ item has been robbed!
Try setting it to "do not remove" in Sexlab MCM "Strip Options".
If that does not work, report to support thread.
Mod XYZ starts when I am defeated
Nothing I can do
Just remove the mod in question.
I could make patches, but new mod versions of the said mod would require me to update my patches too.
Furniture does not show up
Wrong Version of ZAZ animation pack (you should use ZAP 8+)
Compatible with ZAP 9.X?
Should... check if Zap 9 says its backwards compatible or ask in the support thread.
Feel free to report your findings, I had no time to work with Zap 9 yet...
| ---- Debugging / Repairing Stuff ---- |
Special Thanks to
- galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on
- donttouchmethere for naked testing and feedback
- orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time
- Hawk for refining and improving my code (sad to see you go)
- tenri for helping with my annoying coding questions
- Nazzzgul666 for testing and feedback
- GunSlicer for his awesome pose mod (you see 3 of his idles as human surrender poses)
- the various creators of SLAL packs, all this would not be possible without you (Billyy, Anubs, Proxy, Milky, NCK30, Leito, etc. etc.)
- zaz for creating zap framework which is one of the key resources for me in skyrim because of the awesome and plenty furniture, struggle and bound animations
- BakaFactory for his Animations and for allowing me to use them
- Proxy for ther animations and for allowing me to use them
Old Changelogs
139379 downloads
- combat sex
- defeat
- (and 3 more)
Updated
-
Ravenous
By Delzaron
Ravenous
A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drunk it if it's not your cup of tea!)
Dependences :
SexLab ZAZ 8.0 : Fuz Ro Doh Dawnguard Pama deadly furnitures and all it requirements :
Recommanded :
Simple Slavery (I use Simple Slavery Plus Plus) Any vampire face fix, like this one : https://www.nexusmods.com/skyrim/mods/107257?tab=files&file_id=1000335006
Authors : BoomGoblin, AqqH, myself.
Want to support me? Visit my Patreon ! (i got back my account): https://www.patreon.com/Delzaron
Resume :
The abandonned fort Naemir near Riften is again occupied... some rumors says by a Daedroth. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness...
Mod Tag : a1R
Current State : finished (work will continue on SE version, due to Pama new stuff SE specifity).
Rep Quests guide :
Waitress : serve the requested meal to the client. Waitress special request : the client wants a specific meal (player death chance : 50%). Bath : Mistress is taking her bath, and need some extra lotion (player death chance : 50% + sex scene). Puppy Bath : Mistress is bathing her puppy, but requires some extra lotion (sex scene). Armina cloning service : Armina can create a clone of a npc or the player, each 5 game hours. Customer complaint : a customer is complaining about the meat quality. Carnificina will demonstrate the contrary (player death chance : 50%). Champions's meal : player, as customer, can request a meal. delivery : you'll need to ddeliver some meatpies to the external clients (player death chance : 1/14). Diet experiment : Mistress want to check if a change of nutrition can impact the meat taste. You are the test subject. exhibition : player will be exposed inside the restaurant (player death chance : 50%). experimental spell : Misstress want to see how beheading can impact meat quality (player death chance : 50%, and you can get a powerful spell if you survive). Puppy's hunt : fetch a specific meatgirl with puppy. Filling the meat cellar : butcher some meatgirls and fill the meat cellar (if meat stocked is too low, player death chance : 100 %). Special meat request : your clone meat is requested (player death chance : 50%). Namira day festival : Mistress is invited to a party in honor to Namira. You are one of the sacrifices (player death chance : 100 %). Namira day festival (clone) : Mistress is invited to a party in honor to Namira. You're also invited. Working at the restaurant : the quest managing the waitress quests. Slaves selling : Tipo Marjebi wants to buy a meatgirl. Enslaved in a restaurant : quest managing player as employee. needed to trigger all the other rep quests. Butchering a meat girl : being set as meatgirl, and butchered (player death chance : 100 %). Tenderize a meat girl : have your meat quality being upgraded (sex scene) VIP service : spit roast : serve the VIP, as waitress, or a meatgirl (player death chance : around 20 %). VIP service : impalement : serve the VIP, as waitress, or a meatgirl (player death chance : around 20 %). Being a VIP : as client, be treated like a VIP.
more rep quests will come (at least one with the zap, and one with the oven).
Credits :
- Pama for Pama deadly furnitures
- Gatti for Gatti Jewels
- Dorabella and Killer905 for Lady Ritual armor
Permissions :
You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
37820 downloads
Updated