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About This File

Muff Fluff

 

Now for Fusion Girl or CBBE

Also With or Without Creation Club requirement. 

 

ONLY DOWNLOAD ONE VERSION OF THE MOD

 

Ever notice that every woman in the Commonwealth seems to have unlimited access to razors or waxing, despite those luxuries being gone for 200 years?

Muff Fluff fixes that.

 

This mod adds dynamic pubic hair to the female player and NPCs. Hair appears when the relevant area is exposed and disappears when it's covered by clothing. Everything happens automatically during gameplay.

No baked-in NPC edits. No manually patching hundreds of NPCs. No separate versions of the same character.

Strip someone down and the hair appears.

Put their clothes back on and it disappears.

Simple.

 

Tested and fully compatible with animations without any weird stretching or distortion. 

 

 

*****This is Developed for OLD GEN. This was developed for the Fusion Girl Body.*****

*****Make sure you have all requirements.*****

*****Might require a new save, probably at least a new cell to get the scanning to work.*****

*****Make sure you build the meshes in BodySlide after installing*****

*****Creation Club Content now Optional*****

 

MEGA LINK FOR ALL VERSIONS

 

image.png.54a886284b0d33155bf71baf180dd4fe.png


Features:

 

Player

The player can use MCM to:

  • Enable or disable pubic hair
  • Select from multiple pubic hair styles or no style at all
  • Enable or disable armpit hair
  • Select from multiple armpit hair styles or no style at all

 

Hair visibility updates automatically based on equipment.

 

 

NPCs

Female NPCs receive randomized pubic hair and armpit styles through SPID.

Each NPC keeps the style assigned to them.

Hair appears when exposed and disappears when covered.

The MCM also allows you to point at an NPC and change their pubic hair and armpit hair style.

Changes are applied immediately.

 

How It Works

The mod uses HeadParts Extended to add body hair as headparts rather than body overlays.

Because the pubic hair is set up as HeadParts instead of a typical armor mesh, the hair color of the actors hair will automatically match the color of their pubes. In other words, the curtains match the drapes every time.

Visibility is controlled by equipment slots.

 

Pubic Hair Armpit Hair

Pubic hair uses body slot 39.

 

If the player is wearing underwear or another clothing item that covers the pubic region and has Slot 39 flagged, the pubic hair functions should work.

 

If Slot 39 is flagged on any clothing or armor, the pubes get "hidden" and disappear instantly. 

If Slot 39 is not flagged, then the pubes appear instantly. 

 

Armpit Hair

Armpit Hair uses body slot 53.

 

If the player is wearing a shirt or another clothing item that covers the armpits and has Slot 53 flagged, the pubic hair functions should work.

For the replacement plugins I created, I tried to make sure that any shirt or upper body clothing item that doesn't cover the armpits is not flagged and so the pit hair should still show.

 

If Slot 53 is flagged on any clothing or armor, the pubes get "hidden" and disappear instantly.

If Slot 53 is not flagged, then the pubes appear instantly. 

 


Making Outfits Compatible

 

The pubic hair is tied to underwear type clothing items. But any item of clothing or armor can be modified to allow for the pubes to appear and disappear as intended.

The compatibility work is done through armor slots. So yes, you’re going to have to use xEdit to make changes to the ARMA and ARMO records. It’s stupid easy

 

Open the armor in xEdit.

Navigate to: the ARMO record for the clothing item you want to modify. Tick 39 for pubic hair and/or 53 for armpits

image.png.943b656ec266c4006bcf8c6c2d0ae186.png

 

Then go to the BOD2 - Biped Body Template

To hide pubic hair when the item is worn:

Add Slot 39

 

 

Then repeat for the same item's ARMA record. Tick 39 for pubic hair and/or 53 for armpits

image.png.304ee3a3e069de8c9a6b6dcef2d674eb.png

 

That's all that's required.

No other scripting on your part.

No adding keywords.

Just proper slot usage.

 

To save you some time, I've added some .esps in the Download section for some popular clothing mods that I've already updated with my own personalized body slot assignment system. I created this because there's no universal formula for mod creators to assign body slots to clothing items, which makes for a lot of overlaps. This system allows for a much broader amount of clothing items that can be worn at once. If you want to use it, cool. If not, cool. But each of the .esp files in the downloads section have been modified to add slot 39 to the outfits it should be added to for this mod. Hope they help.

image.png.3e3f5d9149501858b4ee18f6d42dd948.png

 


Requirements

 


Compatibility

Because Muff Fluff uses headparts, it can conflict with mods that dynamically modify NPC headparts or rebuild faces at runtime.

One known example is Diverse Bodies Redux.

The mod will still function, but NPC appearance mods that alter headparts may occasionally overwrite each other depending on load order and timing.

 


Performance

The current version uses an event-driven system.

NPCs are registered when they enter the loaded area and update when equipment changes occur.

There might be some minor lag, especially in script heavy load orders, but it should run pretty smooth because it’s not constantly scanning for NPCs.

 

I released this before I wanted to because the pubes only version was causing problems and I know this version works. The pits are problematic. They need better positioning and tweaking on the bone weights. In extreme positions, they are prone to stretching, but for normal gameplay they should be fine. If anyone is skilled in working with .nif files and BodySlide/Outfit Studio and wants to tweak the .osd files, you are more than welcome to it. 

 

The latest update should fix some of the stuttering in the earlier version. Stuttering typically happens in the Pip Boy and is caused by the player refreshing when clothing changes are made. Some of the stuttering was caused by scanning for NPCs, and that seems better in the new version as well.

 


Credits

A massive thank you to @Vioxsis for creating the meshes and figuring out that using headparts allows for color changing hair meshes, and for giving me permission to use her mod assets in this mod. Here’s her original mod:

 

 

Another massive thank you to @lee3310. His Head Parts Extended mod made this entire approach possible. Also for his help testing and confirming that what I wanted to do with the NPCs would actually work.

 

Finally, a massive thank you to @donnerwetter for creating the armpit hair meshes for Skyrim. I asked her for permission to use her assets but she hasn't been on LL since January 2025. image.png.e3415a746e27b453fe2059d53ff83e08.png

 

I can't reach her on X and don't know of any other way to reach her. If she has a problem wity my porting her mod assets to Fallout 4 and using the .nif files in this mod, then I'll take it down and reload without them. I hope she doesn't mind, and i hope she's out there living her best life. Check out her original mod for Skyrim here: https://www.loverslab.com/topic/189235-dws-3d-underarm-hair-for-3ba/

 

I do this for fun, so please feel free to use anything from this mod in your own projects. Just give credit where credit is due.

If anyone is talented at creating .nif files, and wants to make leg hair meshes, it would be an easy matter to update the mod to include script logic for that mesh also.

If anyone wants to make a CBBE conversion, go ahead.

 

Fallout 4 Body Slot Index.txt

 

 

Edited by MrNicoras


What's New in Version 0.3.0

Released

  • Added CBBE Versions (With Creation Club and Without Creation Club "No CC"
  • Added Fusion Girl Version that removes Creation Club content Remnants as a requirement. "No CC"
  • Updated plugin to help stuttering issues. 
  • Made some tweaks to pubic hair meshes and body slide files. 
  • Updated bone weights on pubic hair meshes.
  • Updated bone weights on armpit hair meshes. (No promises on this one. I still hope an Outfit Studio Guru will tackle the bone weights to minimize or eliminate stretching). 
  • Mods now must be downloaded from Mega.nz. (Link is fixed).
  • I added some "lip" meshes in case anyone wants to customize the pubic hair meshes to their preference.


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