Search the Community
Showing results for tags 'bad end'.
-
Bad Ends - Cidhna Mine We join Erika in Cidhna mine, after being imprisoned for a Stormcloak plot to assassinate the Jarl of Markarth. Upon her capture she demands under Skyrim law to challenge the Jarl in open combat instead. Message is taken to the Jarl and he has her sent to the mine to "Ready his champion" to fight on his behalf... Little does she know, that his "Champion" awaits her in the mines. The prison guards strip her down to her underwear and push her into the mine defenceless and surrounded by old Forsworn convicts, Little does she know that she won't be leaving those mines... Intro: Dead End: Borkul: Defeated: Aftermath: Video:
- 9 comments
-
13
-
Bad Ends - Ambush (User Request) We Join Tania, a Wood Elf mercenary working for the Imperials who's been hired to locate Stormcloak shipping routes from a camp nearby to Whitrerun After a successful raid on the camp, she finds that the map containing the shipping routes is not there. So not wanting to miss out on the Septims, she starts patrolling the surrounding area. Hoping to find the Stormcloaks who'd be carrying the map The next morning she comes across a campfire burning just off the road between Whiterun and Windhelm. Upon investigating she finds no one there but the campfire still burning as if it was lit not a few moments ago Little does she realise, she's fallen into a trap, A Stormcloak who's posted up nearby was waiting to find an "Imperial Assassin" who'd matches her description. Intro: The Fire: Ambushed: A Stormcloaks Revenge: Aftermath: Video:
- 10 comments
-
23
-
Bad Ends - Submerged 3: We join Astrid in the swamps just outside Morthal. Having not heard from her sister Aerina in months she assumes she's gone missing, she travels Skyrim, picking up traces and info from places she used to frequent and has tracked her down to Morthal where one of the guards informs her that Aerina had taken a bounty job to take down an Argonian outlaw who's taken to residing in the swamps. She heads for the swamps, leaving her clothes tucked in a tree hollow just on the outskirts of town (As not to get them wet and covered in swamp slime) and proceeds into the marshes. As a scholar and an alchemist, she is out of place wandering the marshes but refuses to turn back after learning where her sister might be. Not knowing it's probably too late already. It's when she starts searching the murky waters she comes across an ambush laying below the surface of the water Note: This is a very loose sequel of submerged part 2: Intro Ambush Submerged Game Over Video Note: As a result of running out of storage space on mega, videos are now on rule34video Not full 1440p quality anymore i'm afraid!
- 4 comments
-
13
-
Player Death Aftermath (PDA) View File This mod contains Gore/Decapitation, Necrophilia, and overall quite brutal stuffs. Do not use this mod if you are not comfortable with those contents. Have you ever wondered why the bandits in Skyrim just ignore the fallen dragonborn when they have successfully killed the dragonborn in battle? All the trash talking about robbing the dragonborn from their corpse, mounting their head on their wall, etc. but not doing exactly that. Do you want a mod to make the bandits, and other enemies to actually celebrate and take their spoils of battle? Or do you want to see the aftermath story of the proud and powerful dragonborn, killed (or executed) and turned into nothing more than just an entertainment, a sex toy, or a merchandise to sell? Well, good news, this mod is for you. Features Aftermath stories/scenarios involving Female players who fell in combat Technically should works for any gender, but it may feels weird. This mod is made for Female character in mind. Necrophilia, Decapitation, Execution, Deadly Decoration, and more to come. Almost fully customizable with MCM menu Fully automated, no need for player interaction after death. Apart from: Clicking OK for Narration Message Boxes if Narration is turned on Selecting the story/scenario if Curator Mode is turned on Multiple monologues and branching stories So it does not feel repetitive or boring Follower integration. Not supported in all scenes. How to use/install the mod Install this mod and it's requirements (and the requirements' requirements) Run FNIS Find some bandit (or other handled factions) Die Updating the mod If you are updating from previous version, a clean save is preferred to avoid many issues: Disable the mod Load the game If the save game is corrupted, Follow this guide. Save and quit the game. Install the new version Also run FNIS again just to make sure. Enemies Groups/Factions Handled The list is getting long so Spoiler it is: Hard Requirements Soft Requirements Known Patches Recommended Mods Known Mods Compatibility Possible Issues and Solutions Uninstallation Should be safe to uninstall mid game. At least, no visible issues from testing. However, if you wish to uninstall SLPGN, it cannot be uninstalled normally. Follow this guide to uninstall SLPGN Have any suggestions? Let me know in the Support/Comment section if you have anything to suggest. Don't be afraid to give suggestions, I won't bite. Credits and Acknowledgements Pamatronic Their amazing Prison Alternative mods are the inspiration for this mod, and also the sources from which I learn how to make this mod. FoxinTale (and the original SLPGN creator) For creating and maintaining the current SLPGN mod, from which I initially learn how to mod Skyrim mods and then decided to make my own mod. SoggyToast For the amazing outfits and poses for the decorations SexLab For existing. Really. It is still a great framework and well made, and this mod definitely won't be here without it. The Beta Testers The various volunteer testers who helped and motivated me in the private/closed beta development of this mod If you like my work, feel free to support me on Patreon And also consider joining my Discord community for more frequents updates and better support. Afterwords This idea to make this mod was first came when I was using Pama's Prison Alternative mod. While it is really, really great mod to have, the problem I find is that I find it very rare for the player to get thrown into Jail, except on purpose. Then I think about which scenario is more likely to happen to players that can start this mod, and thus I remember SLPGN which I can combine. So then the idea is to have Prison Alternative's bad end stories combined with SLPGN death in combat necro. Now, I just need some cover images and learn how to use AI voice to fill in the monologues. And perhaps find a better name for this mod. And now for a bit of rant...? While the mod was developed quite rapidly at first, it has now slowed down quite significantly due to my irl issues and generally lack of motivation. So, expect slower updates. I am now thinking of opening a Patreon to help me get motivated to keep developing this and future mods. Do not worry, there wont by any paywall, EVER. My mods will always be free. Planned for subscribers to have benefits such as early access, and perhaps Discord, if I ever make one. I also have an Idea for another mod, and as usual themed around bad ends and necrophilia as well. So, yeah, tell me if you guys think it is a good idea to make Patreon or not. I kinda want to wait first and see if the mod is good enough to warrant having Patreon (or any other platforms) set up or not. Patreon is up: https://www.patreon.com/LittleWhiteNeko And lastly, this goes without saying, Please do not replicate this in real life. Keep it virtual. Submitter LittleWhiteNeko Submitted 08/09/24 Category Adult Mods Requirements Powerofthree Papyrus Extender, ConsoleUtil SSE, SoggyToast Poses, SoggyToast Guro Outfit, Pama Deadly Furnitures Regular Edition Compatible No Install Instructions
- 1253 replies
-
8
-
Bad Ends - Don't Kill the Messenger Warning - Contains Draugr in Chapter 3 A bit of a longer episode this one, so i've split it into 3 chapters. Let me know if you prefer the longer form content or prefer shorter form content? Chapter 1: Chapter 2: Chapter 3: Video:
- 10 comments
-
24
-
Hey first time really posting on here, but I'm trying to find some games or mods which are based around bad endings preferably with bondage and lots of breath play, something like the mods for skyrim/fallout that have the player get raped after being defeated in combat. or just any games/mods with HEAVY breathplay lmao
-
Bad Ends - Camping 2 We join Erin, a Wood Elf camping inside an old Nordic ruin just outside of Whiterun. Fleeing persecution from the Thalmor after discovering she has compromising information on the leadership of the Aldmeri Dominion. She's flees her home of Valenwood and runs north to Skyrim, hoping to find refuge amongst the Stormcloaks. Frustrated with the lack of progress from the Justiciars, the Thalmor put a large bounty on her head in hopes of someone else being able to track her and deal with their loose ends. While on the roads, she's caught in a rain storm and has to find shelter in the Nordic ruin, lighting a fire to dry off and keep warm. Unknown to her however, a bandit who's received word of the bounty has been tailing her since Kvatch, and awaits his perfect opportunity to strike! Intro Wake Up Call Round 2 Game Over Aftermath Video
- 9 comments
-
17
-
Bad Ends - Malacath's Trial A nameless Orc tribesmen from a nearby Orcish stronghold has been tasked by Malacath to hunt, kill and humiliate any of the "lesser" races with his bare hands while completely naked. To prove the superiority of the Orcs. While waiting in the bushes outside of Riverwood, he waits to ambush an unsuspecting target when to his delight a local Nord girl by the name of Helga comes along. An alchemist in search of ingredients for her next batch of potions. Helga, known around Riverwood as a pretty yet promiscuous girl is well liked by the men of the village, (not so much by the other townswomen) decided to head out of town up into the hills between Riverwood and Helgen in search of Snowberries and Blue mountain flowers. Opting for an incredibly short skirt... and no panties... she set off into the wilderness unarmed...not expecting to encounter anyone on her route, believing the fresh air to her nether regions would give her more energy. Foolishly, she'd never left the safety of the towns walls before... and didn't realise that the wilderness was no place for foolish exhibitionism like hers.... and unfortunately for Helga... this is when the two finally cross paths... Note: Also trying something slightly different this time with the videos. Tried to do more of an edited together sequence rather than individual clips. Let me know if you want to see more of this sort of stuff! Intro Ambushed Defeated Round 2 Round 3 Aftermath Video
- 10 comments
-
22
-
Bad Ends - The Dawnguard Recruit (User Request) With the Dawnguard losing their war against the vampires and taking heavy casualties. They are also suffering from a large recruitment crisis as the number of new recruits begins to dwindle. In an attempt to bring in more recruits, and boost the morale of the men. Isran decides to start a "Valkyrie" division. A group of new female recruits hand chosen by Isran to wear revealing clothing on their missions and around the fort to "Inspire" new men to join the cause... The newest recruit to this specialist division being Aerina who to her surprise upon handing over all her belongings is issued a small bikini. Left without her belongings and at risk of being called an oath breaker should she walk away, reluctantly has to accept her predicament. Isran issues her first field. The last recruit of this Valkyrie division, Erika, was sent on a scouting mission in the Whiterun hold to find the location of a nearby vampire hideout and then report the location back to Isran. However, she's been missing for some time now, having been expected back a few days ago. Isran tasks Aerina with finding Erika to bring her back for reassignment. We join Aerina on the morning of day 6 of her search. Running low on supplies and willpower. She has but 1 more day to find any information she can about her missing comrade... Intro: The Hideout: Coming to: Videos: Drained: Videos: Aftermath:
- 8 comments
-
19
-
Bad Ends - The Trap We join Erika on her travels towards to Riften having left from the Windhelm direction. As she hikes up the cliff near Nilheim tower, she notices an overturned cart that was not there on her way down a few days prior Thinking nothing of it, she continues on until she finds a lone woman calling out for help on the path towards Nilheim tower itself. Concerned for the womans safety, Erika goes over to investigate what the issues is. The woman explains she was ambushed on the road with her brother who is now being held captive. She asks Erika in help freeing her brother from what she claims is a lone bandit guarding the camp Gullibly she does not realise she's being led into a trap... and the bandits have no intention of letting her go... Intro: Surrendered Surrendered (Videos): Loose Ends Loose Ends (Videos): Round Two Round Two (Videos): Aftermath
- 8 comments
-
21
-
Bad Ends - Undead Erika, now Meridia's new servant and wielder of Dawnbreaker is sent on a quest by her new Daedric mistress to go and cleanse an old Nordic ruin. Once used as a place of worship for the Daedric goddess, now corrupted by Draugr. However not all is as it seems as she enters the ruins, as she faces no resistance. She walks past the grizzly scenes of a previous combatant (A lone bandit) and 2 fallen Draugr... Little does she realise, she has walked right into a trap, as she enters the main chamber, the 2 fallen Draugr re-animate and ambush her from behind Videos: Bonus:
- 3 comments
-
30
-
The Sewer Needing some gold for her next adventure, Erika takes on a job from the Jarl's steward to find and deal with a madman that has been plaguing the towns villagers of an evening. During the day he resides in the Rataway, the sewers under the town itself. Believing this to be an easy job... she descends into the foul depths hoping to be out before dusk. Immediately upon entering, she finds evidence of life down in the sewers with a fire still burning away, a scuffle further into the bowels attracts her attention as she traces the echoes down the winding tunnels. She comes to a ledge next to a drop down into the filth below, with no alternative, she clambers and slides off the ledge onto her backside, leaving no way out other than to head further down the stagnant hallways! Videos:
- 8 comments
-
25
-
The Alley After a day of adventuring, Erika stops at the town of Old Hroldan and hires a room for herself in the town, surprised it was not inside the inn itself, she wanders the town in search of "Dagger Alley". Feeling a little lost, she asks the local town drunk for directions... To her disgust, he just propositions her and she teases him for his advances, before heading off... down the alley. Videos:
- 7 comments
-
23
-
The Troll Hoard Warning: Contains Troll Erika sets off to a cave local to Whiterun that is rumoured to contain a troll that has been attacking passers by on the road. Eager to claim the bounty she enters the cave to battle the monstrous beast... However she gives little thought to the fact that she's walking into an ambush laid out by the very monster she's been sent to remove (These are some old shots that I thought I'd lost but come across them again recently. So it's using Erika's old hairstyle) (I've also included a poll as I thought about starting another choose your own adventure style series with Erika this time, but it'd be interesting to see what people think)
- 2 comments
-
27
-
Bad Ends - Nowhere to run What Erika thought would be a simple clear-out job posted by the Whiterun guard, turned out to be a little more difficult than she expected. Running into difficulty with a rather large Redguard bandit, she is left with no choice but to run... but the bandit knows the castle better than her, and chases her down a dead end! (These images were originally posted on the post your sex screenshots 2 thread, but there's some extra images in this post!) Video:
- 6 comments
-
26
-
Bad Ends - The Alley 2 Stopping in Old Hroldan after a day of adventuring, Astrid leaves the Inn having rented a room for the evening down the "Lost Alley". With disgust on her face, she navigates her way through the slimey streets of the town down the alley she seeks... Little does she realise, she's picked up a follower, a known Redguardian bandit who's tailed her down the alleyway. When she notices she's being followed, she picks up the pace down the alleyway to lose him as she doesn't have the means to confront him. (having turned her weapons over to the innkeeper as a deposit being short on coin). She darts around the corner of the alleyway, missing the door to her room and stumbles into a dead end... Videos:
- 3 comments
-
22
-
Bad Ends - The Abandoned Village We join Aerina in an abandoned village in the border region between Skyrim and High Rock, . A mercenary in Falkreath had spun a tempting tale—gold buried beneath the rotting floorboards of the old inn. But as the wind moaned through broken shutters, the promise of treasure felt hollow. Too quiet. No scuttling rats, no cawing crows—just the uneasy groan of sagging beams in this lawless, forgotten town. Then—a footstep. Not hers. She froze. The sound had come from the inn behind her. The village wasn’t empty after all. And whoever tailed her here, wasn't looking for the forgotten gold. Videos:
- 4 comments
-
23
-
Bad Ends - Submerged 2 We join Aerina in the swamps of Morthal. Having been hired by the town guard to track down and permanently deal with an Argonian bandit who's be plaguing the townsfolk for months. She arrogantly wanders the swamps, ignoring the warnings from the guards about other would be bounty hunters who never returned, but to no avail as the Argonian seems to hiding too well amongst the reeds and shallows of the marsh. With the evening rolling and a storm pouring down overhead, she decides to call it quits and head back to town to try again another day. However, with the thick evening fog of the swamps obscuring the horizon, she is turned around and starts to head further into the swamp instead of towards the town. As she aimlessly wanders into the fog, she feels she is being watched by prying eyes peeking round trees... but it is in the shallows below where she should have been paying attention Videos:
- 3 comments
-
21
-
Submerged So I've decided to start playing around with Skyrim SE for a change (I'm late to the party... I know... I know...). And thought I'd create a blog post sharing my new SE Nord called Erika. This will just most likely be a screenshot dump thread following a loose story of bad ends / unfortunate events. So anyway thanks for paying this blog a visit! Erika finds herself in the swamps north of Morthal, tracking down an Argonian bandit with a bounty on his head, the swamps making an ideal environment for an Argonian to lay low... not so much a Nord adventuress who finds out quickly that she is out of her depth!
- 2 comments
-
23
-
A bad ending for Sirrae that takes place if she did not escape the clutches of Potema's minions...
- 4 comments
-
31
-
This bad ending takes place during Chapter Three, when the girls encountered trolls in one of their quests. In the main story, they were successful in defeating the monsters, but only barely. Stories say that female adventurers defeated by trolls are never seen again... Video Extras:
- 4 comments
-
27
-
A bad ending on route to Solitude. Sirrae knew there would be dangers on the route, but... What are these wolves doing? And what's that between their legs?! WARNING: Bestiality Content
- 4 comments
-
36
-
This bad ending takes place in the middle of Chapter Two, as the girls are traveling back to Solitude after completing their quest. Perhaps they were a little too sure of themselves... WARNING: Bestiality Content
- 3 comments
-
33
-
This particular bad end takes place right as Sirrae is struggling to get away from her creepy, grabby argonian savior. In the main story, Sirrae was able to get the better of her aggressor. But what would happen if she didn't?
- 8 comments
-
42
-
Bad Ends - The Bandit Astrid, hired by the Jarl of Whiterun, has gone to deal with a local bandit who's hideout has been discovered under the city in an outcropping of the rock on which the city stands. With the guards too busy with the war efforts, she faces this challenge alone. As she arrives at the hideout she notices it's eerily quiet, fire still burning and a horse still hitched up nearby. Searching around the camp for clues, she comes across a rather extensive wine collection the bandit seems to have gathered and in a moment of weakness starts to browse to see if anything takes her fancy she can take away with her... little does she realise, the bandit has returned to his camp with more firewood, only to find a rather scantily clad intruder in a vulnerable position... Videos:
- 8 comments
-
17