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Player Death Aftermath (PDA) View File This mod contains Gore/Decapitation, Necrophilia, and overall quite brutal stuffs. Do not use this mod if you are not comfortable with those contents. Have you ever wondered why the bandits in Skyrim just ignore the fallen dragonborn when they have successfully killed the dragonborn in battle? All the trash talking about robbing the dragonborn from their corpse, mounting their head on their wall, etc. but not doing exactly that. Do you want a mod to make the bandits, and other enemies to actually celebrate and take their spoils of battle? Or do you want to see the aftermath story of the proud and powerful dragonborn, killed (or executed) and turned into nothing more than just an entertainment, a sex toy, or a merchandise to sell? Well, good news, this mod is for you. Features Aftermath stories/scenarios involving Female players who fell in combat Technically should works for any gender, but it may feels weird. This mod is made for Female character in mind. Necrophilia, Decapitation, Execution, Deadly Decoration, and more to come. Almost fully customizable with MCM menu Fully automated, no need for player interaction after death. Apart from: Clicking OK for Narration Message Boxes if Narration is turned on Selecting the story/scenario if Curator Mode is turned on Multiple monologues and branching stories So it does not feel repetitive or boring Follower integration. Not supported in all scenes. How to use/install the mod Install this mod and it's requirements (and the requirements' requirements) Run FNIS Find some bandit (or other handled factions) Die Updating the mod If you are updating from previous version, a clean save is preferred to avoid many issues: Disable the mod Load the game If the save game is corrupted, Follow this guide. Save and quit the game. Install the new version Also run FNIS again just to make sure. Enemies Groups/Factions Handled The list is getting long so Spoiler it is: Hard Requirements Soft Requirements Known Patches Recommended Mods Known Mods Compatibility Possible Issues and Solutions Uninstallation Should be safe to uninstall mid game. At least, no visible issues from testing. However, if you wish to uninstall SLPGN, it cannot be uninstalled normally. Follow this guide to uninstall SLPGN Have any suggestions? Let me know in the Support/Comment section if you have anything to suggest. Don't be afraid to give suggestions, I won't bite. Credits and Acknowledgements Pamatronic Their amazing Prison Alternative mods are the inspiration for this mod, and also the sources from which I learn how to make this mod. FoxinTale (and the original SLPGN creator) For creating and maintaining the current SLPGN mod, from which I initially learn how to mod Skyrim mods and then decided to make my own mod. SoggyToast For the amazing outfits and poses for the decorations SexLab For existing. Really. It is still a great framework and well made, and this mod definitely won't be here without it. The Beta Testers The various volunteer testers who helped and motivated me in the private/closed beta development of this mod If you like my work, feel free to support me on Patreon And also consider joining my Discord community for more frequents updates and better support. Afterwords This idea to make this mod was first came when I was using Pama's Prison Alternative mod. While it is really, really great mod to have, the problem I find is that I find it very rare for the player to get thrown into Jail, except on purpose. Then I think about which scenario is more likely to happen to players that can start this mod, and thus I remember SLPGN which I can combine. So then the idea is to have Prison Alternative's bad end stories combined with SLPGN death in combat necro. Now, I just need some cover images and learn how to use AI voice to fill in the monologues. And perhaps find a better name for this mod. And now for a bit of rant...? While the mod was developed quite rapidly at first, it has now slowed down quite significantly due to my irl issues and generally lack of motivation. So, expect slower updates. I am now thinking of opening a Patreon to help me get motivated to keep developing this and future mods. Do not worry, there wont by any paywall, EVER. My mods will always be free. Planned for subscribers to have benefits such as early access, and perhaps Discord, if I ever make one. I also have an Idea for another mod, and as usual themed around bad ends and necrophilia as well. So, yeah, tell me if you guys think it is a good idea to make Patreon or not. I kinda want to wait first and see if the mod is good enough to warrant having Patreon (or any other platforms) set up or not. Patreon is up: https://www.patreon.com/LittleWhiteNeko And lastly, this goes without saying, Please do not replicate this in real life. Keep it virtual. Submitter LittleWhiteNeko Submitted 08/09/24 Category Adult Mods Requirements Powerofthree Papyrus Extender, ConsoleUtil SSE, SoggyToast Poses, SoggyToast Guro Outfit, Pama Deadly Furnitures Regular Edition Compatible No Install Instructions
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PDA(Player Death Aftermath) Addon - Experimental Outcomes BETA View File This mod contains Gore/Decapitation, Necrophilia, and overall quite brutal stuffs. Do not use this mod if you are not comfortable with those contents. An unofficial standalone addon for Player Death Aftermath, this is a Beta version just for feedback. This project adds two original experimental outcomes: - Registrar Experiment A necromancer studies the player's consciousness, memory and remaining free will through a sequence of tests and choices. - Troll Outcome A two-branch scenario triggered through the MCM test menu: Cling to Life and Give in to Death. Current status: This is an experimental MCM-only release. The addon is not yet connected to PDA's live death or Corpse Emporium selection flow. Both scenarios are currently started from the PDAA Addon MCM for testing and feedback. The addon is designed as a separate ESP and does not replace or modify Player Death Aftermath. Requirements: Player Death Aftermath PDA: Powerofthree Papyrus Extender - https://www.nexusmods.com/skyrimspecialedition/mods/22854 Use version 5.6.1 for better compatibility. Other versions may works, but when it does not, downgrading to 5.6.1 usually fixes it ConsoleUtil SSE NG - https://www.nexusmods.com/skyrimspecialedition/mods/76649 If you are in AE, do not use ConsoleUtilSSE, it will crash SoggyToast Poses - https://www.loverslab.com/files/file/28946-toasts-poses-and-animations Poser Hotkey is not needed SoggyToast Guro Outfit - https://www.loverslab.com/topic/215528-toasts-guro-outfits Pama Deadly Furnitures - https://www.loverslab.com/files/file/12508-pama´s-deadly-furniture-scripts/ Zaz Animation Pack 8 - https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/ Fuz Ro D'oh - https://www.nexusmods.com/skyrimspecialedition/mods/15109 Installation: 1. Install Player Death Aftermath and all required dependencies. 2. Install this archive through Mod Organizer 2. 3. Enable PDAA_Addon.esp after Player Death Aftermath. 4. Start the game through the same MO2 profile used for the dependencies. 5. Open the PDAA Addon MCM. 6. Use the Tests page to start either experiment. Important: - This addon is adult-only. - Contains sexual content, gore, necromancy, coercive themes and body-horror themes. - Use a disposable save while testing. - The current release is not officially integrated into PDA. - The addon may change when a future PDA external-outcome API becomes available. This addon is intended to remain separate from PDA.esp. Please do not redistribute modified versions of PDA without the author's permission. Submitter The new guy1 Submitted 08/24/26 Category Adult Mods Requirements Regular Edition Compatible No Install Instructions
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Version 0.1.0
517 downloads
This mod contains Gore/Decapitation, Necrophilia, and overall quite brutal stuffs. Do not use this mod if you are not comfortable with those contents. An unofficial standalone addon for Player Death Aftermath, this is a Beta version just for feedback. This project adds two original experimental outcomes: - Registrar Experiment A necromancer studies the player's consciousness, memory and remaining free will through a sequence of tests and choices. - Troll Outcome A two-branch scenario triggered through the MCM test menu: Cling to Life and Give in to Death. Current status: This is an experimental MCM-only release. The addon is not yet connected to PDA's live death or Corpse Emporium selection flow. Both scenarios are currently started from the PDAA Addon MCM for testing and feedback. The addon is designed as a separate ESP and does not replace or modify Player Death Aftermath. Requirements: Player Death Aftermath PDA: Powerofthree Papyrus Extender - https://www.nexusmods.com/skyrimspecialedition/mods/22854 Use version 5.6.1 for better compatibility. Other versions may works, but when it does not, downgrading to 5.6.1 usually fixes it ConsoleUtil SSE NG - https://www.nexusmods.com/skyrimspecialedition/mods/76649 If you are in AE, do not use ConsoleUtilSSE, it will crash SoggyToast Poses - https://www.loverslab.com/files/file/28946-toasts-poses-and-animations Poser Hotkey is not needed SoggyToast Guro Outfit - https://www.loverslab.com/topic/215528-toasts-guro-outfits Pama Deadly Furnitures - https://www.loverslab.com/files/file/12508-pama´s-deadly-furniture-scripts/ Zaz Animation Pack 8 - https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/ Fuz Ro D'oh - https://www.nexusmods.com/skyrimspecialedition/mods/15109 Installation: 1. Install Player Death Aftermath and all required dependencies. 2. Install this archive through Mod Organizer 2. 3. Enable PDAA_Addon.esp after Player Death Aftermath. 4. Start the game through the same MO2 profile used for the dependencies. 5. Open the PDAA Addon MCM. 6. Use the Tests page to start either experiment. Important: - This addon is adult-only. - Contains sexual content, gore, necromancy, coercive themes and body-horror themes. - Use a disposable save while testing. - The current release is not officially integrated into PDA. - The addon may change when a future PDA external-outcome API becomes available. This addon is intended to remain separate from PDA.esp. Please do not redistribute modified versions of PDA without the author's permission.-
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Bad Ends - The Highwayman (Content warning: Snuff,Hanging,Necro) We join Elise, an Imperial student studying at the College of Winterhold. Far from home and the Arcane University in the Imperial city she wishes she could afford taking on college duties in order to progress in her studies of Illusion magic. She's tasked by Urag, the college librarian to retrieve a replacement book (of which the original was destroyed by her...) from Solitude. Begrudgingly she knows it's the only way she'll be able to proceed to the next level in her training so she takes the task and leaves for Solitude. Whilst on the road near Dawnstar she comes across a shocking sight of 3 women hanging from gallows outside of an old Nordic ruin. Placed there by a group of Highwaymen who are moving camp...and don't have the food to keep loose ends alive... Little does she know that one of them is still there to move the last of the girls gear over to the new camp... Intro: On the road: The Ruin: Defeated: Game Over: Round 2: The Gallow: Aftermath: Video:
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Bad Ends - Don't Kill the Messenger Warning - Contains Draugr in Chapter 3 A bit of a longer episode this one, so i've split it into 3 chapters. Let me know if you prefer the longer form content or prefer shorter form content? Chapter 1: Chapter 2: Chapter 3: Video:
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Bad Ends - Camping 2 We join Erin, a Wood Elf camping inside an old Nordic ruin just outside of Whiterun. Fleeing persecution from the Thalmor after discovering she has compromising information on the leadership of the Aldmeri Dominion. She's flees her home of Valenwood and runs north to Skyrim, hoping to find refuge amongst the Stormcloaks. Frustrated with the lack of progress from the Justiciars, the Thalmor put a large bounty on her head in hopes of someone else being able to track her and deal with their loose ends. While on the roads, she's caught in a rain storm and has to find shelter in the Nordic ruin, lighting a fire to dry off and keep warm. Unknown to her however, a bandit who's received word of the bounty has been tailing her since Kvatch, and awaits his perfect opportunity to strike! Intro Wake Up Call Round 2 Game Over Aftermath Video
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Bad Ends - The River We join Aerina deep in the wilderness of Chanterelle, (A vast region between Skyrim and Hammerfell) in her search of a missing package she's been contracted to find by the East Empire Company. She was told that it would've been transported via a ship up a river in Chanterelle so after spending nearly a week tracking this package down, she finally comes upon the illusive ship! Now a wreck with it's cargo piled at the side of the river bank As she approaches the neatly collected pile of loot, she doesn't realise she's walked straight into an ambush. Some natives who had been stockpiling the cargo had heard her clumsily approaching and saw it as a perfect opportunity to pounce. She spots her crate that she's been searching for... but more pressing matters steal her attention as she turns around and is greeted by two Reguards who aren't in the mood for talking... Videos:
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Bad Ends - Creeping Cluster Warning: Contains Giant We join Astrid on the search for Alchemy ingredients as she hunts down the latest off her recipe for an enhanced magicka potion. One ingredient on her list is Creep Cluster, some of which she remembers seeing near a giant camp in the volcanic tundra. She goes to the spot where she saw it and kneels down to pick it. To make sure it will have the desired effect she also tastes a small sample of it. Little does she realise that Creep Cluster can have a very rare effect of sending the one who consumes it into a lust frenzy! She recoils after tasting it, writhing on the floor as it starts to take possession of her body and mind. As it takes hold of her, her eyes turn pink with the fungus she's consumed who wants to use her body to spread into other organisms. Unluckily for Astrid... the fungus notices the nearby giant... Videos:
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Bad Ends - The Alley 3 We join Aerina in the late hours of the night in Solitude, hired by Falk Firebeard (The Jarls steward) to meet with an informant who can provide them with some knowledge and evidence that will incriminate the Thalmor and have a political excuse to have their embassy removed in Skyrim. Little does she realise, the informant has been assassinated hours ago and the meeting point of Aerina's meeting leaked without her knowing so. With 2 assassins from the dark brotherhood being sent to dispatch them both... she doesn't realise she's walking straight into a trap! As she walks through the city streets late at night, she does not spot the shadowy figure following her to the would be meeting point. As she walks down the dimly lit alley hoping to meet her informant. The shadowy figure has his opportunity to pounce Intro: The Alley: The Alley (Videos): Wrapping up business: Wrapping up business (Videos): Outro:
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Bad Ends - Cidhna Mine We join Erika in Cidhna mine, after being imprisoned for a Stormcloak plot to assassinate the Jarl of Markarth. Upon her capture she demands under Skyrim law to challenge the Jarl in open combat instead. Message is taken to the Jarl and he has her sent to the mine to "Ready his champion" to fight on his behalf... Little does she know, that his "Champion" awaits her in the mines. The prison guards strip her down to her underwear and push her into the mine defenceless and surrounded by old Forsworn convicts, Little does she know that she won't be leaving those mines... Intro: Dead End: Borkul: Defeated: Aftermath: Video:
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Bad Ends - Ambush (User Request) We Join Tania, a Wood Elf mercenary working for the Imperials who's been hired to locate Stormcloak shipping routes from a camp nearby to Whitrerun After a successful raid on the camp, she finds that the map containing the shipping routes is not there. So not wanting to miss out on the Septims, she starts patrolling the surrounding area. Hoping to find the Stormcloaks who'd be carrying the map The next morning she comes across a campfire burning just off the road between Whiterun and Windhelm. Upon investigating she finds no one there but the campfire still burning as if it was lit not a few moments ago Little does she realise, she's fallen into a trap, A Stormcloak who's posted up nearby was waiting to find an "Imperial Assassin" who'd matches her description. Intro: The Fire: Ambushed: A Stormcloaks Revenge: Aftermath: Video:
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Bad Ends - The Conjuring (User Request) With all her flatmates at the college of Winterhold going on a field trip to Saarthal. Astrid opts to remain behind, claiming she isn't feeling to well... In reality she wishes to practice her conjuration spells in the college halls (Which has been forbidden by the Archmage). Late one evening she visits the Arcaneum library to find a spell book on the topic of Dremora and other Daedric creatures. Having found the book she desires... she returns to the privacy of her now empty dorm so she can practice without prying eyes ready to snitch her in to the professors. Eager and excited to practice, she skips the important instructions contained within the spell book and casts a spell she believes is a simple summoning spell... Little does she know her impatience will cost her dearly! Intro: The Conjuring: Deviant Dremora: Videos: The Soul Trap: Videos: The Flatmate: Videos: The Aftermath: Epilogue:
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Bad Ends - The Abandoned Shack Warning: Contains Troll: We join Erika in Kynesgrove, having taken a job from the innkeeper to remove a local troll that has been causing issues with travellers passing through the village. The innkeep informs her that the troll is kept up inside a nearby abandoned shack at the side of Darkwater river. Shortly after leaving Kynesgrove, she finds the dilapidated shack in question, only to find the remains of a recent inhabitant who clearly was unaware or careless to the fact that the shack is a troll den. With the fire still burning from the previous occupant... it can't have been too long since the troll left Foolishly however, believing the troll not to be nearby, she takes a moment to try and dry off next to the fire the last inhabitant lit before deciding on an ambush spot to take on the troll, knowing she can't win a one on one fight with it. Only to hear heavy footsteps approaching behind her... blocking the exit Intro: Defeat: Videos: Defeat Continued: Videos: End of the line: Videos: Troll doll: Videos: Aftermath:
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Bad Ends - Submerged 3: We join Astrid in the swamps just outside Morthal. Having not heard from her sister Aerina in months she assumes she's gone missing, she travels Skyrim, picking up traces and info from places she used to frequent and has tracked her down to Morthal where one of the guards informs her that Aerina had taken a bounty job to take down an Argonian outlaw who's taken to residing in the swamps. She heads for the swamps, leaving her clothes tucked in a tree hollow just on the outskirts of town (As not to get them wet and covered in swamp slime) and proceeds into the marshes. As a scholar and an alchemist, she is out of place wandering the marshes but refuses to turn back after learning where her sister might be. Not knowing it's probably too late already. It's when she starts searching the murky waters she comes across an ambush laying below the surface of the water Note: This is a very loose sequel of submerged part 2: Intro Ambush Submerged Game Over Video Note: As a result of running out of storage space on mega, videos are now on rule34video Not full 1440p quality anymore i'm afraid!
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Hey first time really posting on here, but I'm trying to find some games or mods which are based around bad endings preferably with bondage and lots of breath play, something like the mods for skyrim/fallout that have the player get raped after being defeated in combat. or just any games/mods with HEAVY breathplay lmao
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Bad Ends - Malacath's Trial A nameless Orc tribesmen from a nearby Orcish stronghold has been tasked by Malacath to hunt, kill and humiliate any of the "lesser" races with his bare hands while completely naked. To prove the superiority of the Orcs. While waiting in the bushes outside of Riverwood, he waits to ambush an unsuspecting target when to his delight a local Nord girl by the name of Helga comes along. An alchemist in search of ingredients for her next batch of potions. Helga, known around Riverwood as a pretty yet promiscuous girl is well liked by the men of the village, (not so much by the other townswomen) decided to head out of town up into the hills between Riverwood and Helgen in search of Snowberries and Blue mountain flowers. Opting for an incredibly short skirt... and no panties... she set off into the wilderness unarmed...not expecting to encounter anyone on her route, believing the fresh air to her nether regions would give her more energy. Foolishly, she'd never left the safety of the towns walls before... and didn't realise that the wilderness was no place for foolish exhibitionism like hers.... and unfortunately for Helga... this is when the two finally cross paths... Note: Also trying something slightly different this time with the videos. Tried to do more of an edited together sequence rather than individual clips. Let me know if you want to see more of this sort of stuff! Intro Ambushed Defeated Round 2 Round 3 Aftermath Video
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Bad Ends - The Dawnguard Recruit (User Request) With the Dawnguard losing their war against the vampires and taking heavy casualties. They are also suffering from a large recruitment crisis as the number of new recruits begins to dwindle. In an attempt to bring in more recruits, and boost the morale of the men. Isran decides to start a "Valkyrie" division. A group of new female recruits hand chosen by Isran to wear revealing clothing on their missions and around the fort to "Inspire" new men to join the cause... The newest recruit to this specialist division being Aerina who to her surprise upon handing over all her belongings is issued a small bikini. Left without her belongings and at risk of being called an oath breaker should she walk away, reluctantly has to accept her predicament. Isran issues her first field. The last recruit of this Valkyrie division, Erika, was sent on a scouting mission in the Whiterun hold to find the location of a nearby vampire hideout and then report the location back to Isran. However, she's been missing for some time now, having been expected back a few days ago. Isran tasks Aerina with finding Erika to bring her back for reassignment. We join Aerina on the morning of day 6 of her search. Running low on supplies and willpower. She has but 1 more day to find any information she can about her missing comrade... Intro: The Hideout: Coming to: Videos: Drained: Videos: Aftermath:
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Bad Ends - The Trap We join Erika on her travels towards to Riften having left from the Windhelm direction. As she hikes up the cliff near Nilheim tower, she notices an overturned cart that was not there on her way down a few days prior Thinking nothing of it, she continues on until she finds a lone woman calling out for help on the path towards Nilheim tower itself. Concerned for the womans safety, Erika goes over to investigate what the issues is. The woman explains she was ambushed on the road with her brother who is now being held captive. She asks Erika in help freeing her brother from what she claims is a lone bandit guarding the camp Gullibly she does not realise she's being led into a trap... and the bandits have no intention of letting her go... Intro: Surrendered Surrendered (Videos): Loose Ends Loose Ends (Videos): Round Two Round Two (Videos): Aftermath
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Bad Ends - The Countess (User request) We join Sonya Carvain (Granddaughter of Emperor Titus Mede and Countess of Bruma) in the wilds of the province of Bruma in Cyrodill. With her husband being sent to deal with the rebellion in Skyrim for the Emprire, she has been left to tend to the province alone. With Imperial forces spread thin, banditry has grown rife and travellers and merchants are robbed and killed on the roads in her province. With a lack of action from the guards who wish to stay and guard the city, she takes matters arrogantly into her own hands, sneaking out one early morning to deal with a local bandit camp herself. It is by an abandoned shack at the side of lake she comes across her first bandit... thinking she can easily take him on with her superior equipment, she charges at the bandit. However her inexperience in combat becomes evident immediately as the bandit disarms her in one swing... leaving her at his mercy... Note: This is the first story requested by a user, I won't name names, unless they wish to name themselves in the comments! Also if anyone else has any ideas or suggestions for stories they'd like to see, feel free to PM me or drop a comment! Intro: Defeated: Videos: Defeated Continued: Videos: Aftermath:
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Bad Ends - Helgen Torvi walks through the deserted streets of Helgen. Rubble from nearby houses littering the streets of the once quiet town. She's on a quest from a resident of Riverwood, Ralof, who asks her to try and find some mead with juniper berries mixed in from the old inn that now stands as a hollowed out husk of it's former self. While she thinks it's a strange request and a waste of her abilities, she takes on the quest in need of gold for a new set of armour she's had her eyes on. She approaches the ruined inn, climbing through a hole in the wall and is greeted by a mess of rubble and furniture that now scatter the once cosy halls. Little does she realise, she's let her guard down... and a dark elf bandit who's made his claim to Helgen tails her into the inn. As she sifts through the rubble trying to find a unbroken bottle of mead... she hears the steps right behind her.... Videos:
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Bad Ends - The Treasure Hunter Warning: Contains Garygoyle We join a Breton treasure hunter, Lucilla, on her journey into the Alik'r desert in search of long lost Yokudan gold. She comes across the ancient temple which the local townsmen had told her harboured the treasure hoard, grateful to get out of the desert heat she heads inside As she walks through it's large entrance courtyard... she notices a couple of stone gargoyles facing towards the entrance, standing guard inanimately Arrogantly she scoffs at them and continues on towards the main entrance. However, with her back turned one of the stone gargoyles has come to life, breaking away from its post...and heading straight for her Note: I've also done a very hastily edited together series of clips instead of individual videos, let me know what you think... I did keep the POV one as a separate video though as I know people like those Videos:
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