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HDT Werewolves SE & AE View File HDT Werewolves (SE & AE) ---------------------------------------------------------------------------------------------------- This mod will replace the existing werewolves mesh's to have more sexual diversity as it provides a more sexual visual appearance females and males will get body variance also matching their weight slider variance males genitalia will move and function currently with SOS and SOS light from testing , males are slightly bigger female Breast(s) and Butt will move and function in accordance of physics mods (such as cbpc,smp,hdt smp, ect) within the mod are 2 variants of female form meshes . the two breasted variant is default, if you wish to change it to multiple, unzip and swap the meshes, that included and labeled within the file ---------------------------------------------------------------------------------------------------- Compatibility / issues Please Note -anything that will touch or alter werewolf or female werewolf can conflict or cause issues with this mod ,patches are available , But I cannot predict every confliction, or problem that arises, please test your setups at each install stage , best to install this setup 1st to get it out of the way 1st as its touchy this mod will also alter spawned werewolves, or npc's that become werewolves (like companions) if combined with diverse werewolves they will get a SOS appendage, but retain texture depending on load order placement SOS full requires fixes by removing [legacy werewolf files as this causes ctd ] , SOS light -works fine a patched file 1.1.4 is available under MISC for those that cant do it themselves ( I didnt create sos , and this is simply a custom patched version for no werewolf issues as an example case, its not functional as dll is wrong, provided as an example of how to do it) compatibility patches available for Moonlight, use patch after main file ( credit to kacperes1122 ) tamaska werebear female gets werewolf female mesh merged underneath , needs a patch on that mods side to be separated Please do all initial basic troubleshooting for yourself first before you ask/post, and log your mods so we can isolate conflicts if you want to make a patch/fix/addon you can either send it my way to test and/or I can upload with credits or publish with dm permissions yourself https://www.reddit.com/r/skyrimmods/wiki/troubleshooting_guide (guide for trouble shooting ) ---------------------------------------------------------------------------------------------------- HDT Werewolves (HDT and CBPC) Installation & notes ---------------------------------------------------------------------------------------------------- Requirements -must have SKSE [current] XP32 [select HDT] FNIS (newest) or Nemesis physics & body supporting it : CBPC/BHUNP/ECT ---------------------------------------------------------------------------------------------------- LL- requirements (optional*) -depending on mods and setup Sex lab * [current to your games version]-> in MCM select creature gender to be detected SLA" -sex lab animation loader Creature framework* -> select werewolf body , change the default if default body is still appearing more nasty critters * SOS * werewolf redux * (NOTES) MAKE SURE the xp32 skeleton is the main, do not let more nasty creatures overwrite the skeleton or else CTD occurs when initially started you will need to go and select the werewolf body in mcm for creatures to not be altered to the default Version (#) Werewolves mod(s) (cbpc & smp 2.0 & 2.5) mod has native physics functionality -if you dont have a mod of this type installed it will cause a crash pick the version that best suits your needs, cbpc/smp , smp can be used for both (in testing) be mindful of conflictions, and patches you need (moonlight, MFA -monster facial animations) you shouldnt" in theory " need LL mods to run this , but sexlab is usually required for gender detection there is alternative bulky male body (type 2) and 6t and 2t (t= tit) female mesh types that can be manually changed in the zip file by renaming them to male1 and or swap the meshes hidden in subfiles I will denote optional steps given if you have the mod or not as (*) ---------------------------------------------------------------------------------------------------- SETUP : make sure prior above required mods are downloaded before you start installing ---------------------------------------------------------------------------------------------------- 1: you should have some form of a Body mod(s) and their configs loaded and/or built in bodyslide Caliente's Beautiful Bodies Enhancer -CBBE- / CBBE 3BBB (aka. CBBE 3BA) / BHUNP 2: install a physics CBPC - Physics with Collisions for SSE and VR HDT-SMP (Skinned Mesh Physics) Faster HDT 3: *Creature Framework 4: install and run/build Fores New Idles in Skyrim SE - FNIS SE (by fore) or nemesis system (you need to run for the animations to register so that they will be applied to your game) 5:* install More Nasty Critters Special Edition 6: * install Schlongs of Skyrim SE/AE/ LTE/ FULL if you want male genital's to function (make SOS Full compatible with HDT Werewolves SE, you must delete all files - in your SOS installation - that have "werewolf" in their names. these are old legacy files and dont work with this mod) 7: * SexLab Framework SE 8: * SexLab Animation Loader SSE 9: install HDT werewolves and following patches depending on your load mods 10 : run a ingame save or "new" save - make sure your at a stable point and safe area to go werewolf for testing How to Test Ingame: easiest way that I have fount to test, is to go werewolf (beast form), and see if it works or crashes usually after doing the initial 4 mods. if using npcs via amazing followers tweaks , that lets you give beastform (if user has it) to npcs , or console command it and have them transform to test then, if an npc can do it without ctd then so can you "normally" so for me it was easier to give beast to a follower and test by having them transform (note: custom followers that dont have werewolf setting applied when built in creationkit will be invisible, due to missing that connection to the mesh+textures) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Moonlight tales + HDT Werewolves (install order + notes) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- install -Moonlight Tales Special Edition - Werewolf and Werebear Overhaul (to make MLT compatible with HDT Werewolves SE, you have to turn off the skin system provided by MLT in-game every time you start up a brand new game) install HDT Werewolves SE install -HDT Werewolf SSE (mod#) cbpc/smp Moonlight Tales Essentials.zip install Moonlight Tales Female Werewolf Patch.7z : Miscurie - who provided the patch - said that it provides CBBE 3BA Functionality for HDT Werewolves, so it may be advisable to note this --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CBBE 3ba & Bhunp functionality (install order + notes) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- BodySlide and Outfit Studio - (to make your female werewolves use CBBE 3BA, you will have to build the body in BodySlide before use) Caliente's Beautiful Bodies Enhancer -CBBE- CBBE 3BBB (aka. CBBE 3BA) <---> you can also use BHUNP 3bbb setups also instead of cbbe (either works) CBPC - Physics with Collisions for SSE and VR *Creature Framework Fores New Idles in Skyrim SE - FNIS SE (by fore) <--- (you need to run FNIS for the animations to register so that they will be applied to your game) HDT-SMP (Skinned Mesh Physics) *More Nasty Critters Special Edition *RaceCompatibility for Skyrim Special Edition <---> (to make RC compatible with MLT, you must delete the file PlayerWerewolfChangeScript.pex, located in the Script folder of your RC installation) *Schlongs of Skyrim SE <---> (to make SOS Full compatible with HDT Werewolves SE, you must delete all files - in your SOS installation - that have "werewolf" in their names.) *SexLab Framework SE *SexLab Animation Loader SSE --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- MFA (monster facial animations) and Growl Patches provided by purenexus --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- MFA patch is for people who just use Monster Facial Animations, and the MFA+Growl patch is for people who have both MFA and the Growl mod. Each patch includes an ESP(ESL) that adds in a female version of the WW headpart, so the new head model in MFA can use the female WW head textures in the HDT mod. Each patch also includes modified versions of all of the body models in HDT WW that have the head mesh removed, since MFA adds in their own head model. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Diverse werewolves collection - patch provided by spoonsinger (ESL) (post ) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Some additional recommended mods faster werewolf transformation Heart of the Beast [body conflicts ,but eye and voice/sounds changes works fine] werewolf beast run animations --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Submitter duzellx Submitted 09/16/2018 Category Adult Mods Requirements SKSE, CBPC , SMP, HTD, FNIS Regular Edition Compatible No
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Dragon Blessed - Chapter 8 - Consumed (Edan Side)
dryuya posted a blog entry in Tales of the 6th Era
CONTENT WARNING CHAPTER POST NOTE NEXT DRAGON-BLESSED ENTRY>>> <<<PRIOR DRAGON-BLESSED ENTRY- 7 comments
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Wolf Furry Mod for BG3 (Luparian Race) - HELP NEEDED!!!!
KateDoggo posted a topic in Baldur's Gate 3
I've been working on this project for a while now—it started as a small personal project (Still is)! but it's gained a lot of interest, and many people are asking me to turn it into a full race. The thing is, I'm just one person and not super experienced in making mods. I'm currently stuck on creating fur for the model. I've tried several methods, like using a particle system in Blender and replacing it with an object, but I haven't quite nailed it yet. The female model is almost finished, and once I get the fur working, I'll be able to move on to the male model. (Note: I do not plan to make the legs digi since it would be alot of trouble for clipping, for now I made the under foot more puffy and the finger pads puffy to simulate "paws" but I will not add paw pads or paws. Sorry) Luparian Race (5e) on Toyhouse (More information about the race)- 2 replies
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I've been trying to make this work for a couple of hours now, whenever I start an animation with Sexlab Werewolves the human actor plays the animation correctly yet the Werewolf itself just does the idle animation they always do. Creature animations work on any other creature aswell. I've tried re-registering all the animations, reinstalling stuff, changing the werewolf skeleton yet nothing works. The werewolf body I'm using rn is TWO - Total Werewolf Overhaul. If anybody knows anything related to this I would be quite grateful.
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Diverse Werewolf Aela Fixes for Total Werewolf Overhaul View File If you wanted to use a playable Werebear for Total Werewolf Overhaul, you'll need to install Miscellaneous werewolf makeovers for TWO and some other tweaks 2.0_fixed. Unfortunately, that require Diverse Werewolf Collection SE to be installed, but this will cause some immersion problem, as when Aela transform into werewolf, if you have TWO installed correctly, she will revert back to being a black werewolf instead of using her custom skin provided by DWC, however during the scene in the companion quest, The Silver Hand, Aela will be using her custom werewolf skin provided by DWC. So this patch fixes werewolf Aela in that scene and revert her back to the black werewolf skin... Requirement Diverse Werewolf Collection SE Installation Install with MO2, place it below Diverse Werewolf Collection SE and either sort with loot or manually place DWC Aela Fixes for TWO.esp below DiverseWerewolvesCollection.esp. Importance Note It require a new game in order to see the changes made by this mod, it doesn't work on existing savefile. You only need this if you are using Total Werewolf Overhaul with Miscellaneous werewolf makeovers for TWO and some other tweaks 2.0_fixed. Do not install this if you just have Diverse Werewolf Collection SE installed or just planning to only uses TWO. Submitter calvin_0 Submitted 08/09/2024 Category Adult Mods Requires Diverse Werewolves Collection SE Regular Edition Compatible
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Version 1.0.0
78 downloads
If you wanted to use a playable Werebear for Total Werewolf Overhaul, you'll need to install Miscellaneous werewolf makeovers for TWO and some other tweaks 2.0_fixed. Unfortunately, that require Diverse Werewolf Collection SE to be installed, but this will cause some immersion problem, as when Aela transform into werewolf, if you have TWO installed correctly, she will revert back to being a black werewolf instead of using her custom skin provided by DWC, however during the scene in the companion quest, The Silver Hand, Aela will be using her custom werewolf skin provided by DWC. So this patch fixes werewolf Aela in that scene and revert her back to the black werewolf skin... Requirement Diverse Werewolf Collection SE Installation Install with MO2, place it below Diverse Werewolf Collection SE and either sort with loot or manually place DWC Aela Fixes for TWO.esp below DiverseWerewolvesCollection.esp. Importance Note It require a new game in order to see the changes made by this mod, it doesn't work on existing savefile. You only need this if you are using Total Werewolf Overhaul with Miscellaneous werewolf makeovers for TWO and some other tweaks 2.0_fixed. Do not install this if you just have Diverse Werewolf Collection SE installed or just planning to only uses TWO. -
TWO - Total Werewolf Overhaul View File Total Werewolf Overhaul (formerly HDT Werewolves Overhaul) is a complete visual makeover for male and female werewolves. The goal of TWO is to eventually become the definitive mod for werewolf apparel, offering versatile and highly customizable features integrated from or inspired by the many talented authors out there who have shown their love for one of Skyrim’s more underappreciated denizens. TealEri (AKA CinnaMewRoll), the creator of MFA and Expressive Werebeasts has been a fantastic help by providing additional textures for TWO. Please go and check out their tweaks for this mod! Current Features Male and Female Body Remakes: Bodies for both male and female werewolves have been given substantial makeovers, using VectorPlexus’ Mighty Beasts as a base. Shapes are now smoother, with more triangles and large-scale remeshing. Jiggle bones are back for the softer parts: the belly, butt, front and back thighs, calves and finally, breasts which feature 3 bones each. Multi-breast options have been remade using the original HDT werewolves as reference. 6 breasts with 3 bones each means a total of 18 breast bones! All physics interactions are driven by HDT SMP and almost every part of the body has had collision meshes added for extra interactivity. Physics in general are similar to CBBE 3BA. Last, but not least: Female werewolves now have a fully 3D modelled vagina and accompanying internal anatomy. Both males and females also have fully modelled anuses and rectums. All of these are HDT enabled with the necessary weight painting and collision meshes. A compatible Wicked Werewolves style skeleton is included in the optional installs if you prefer. Be aware this will change the proportions of the werewolves and will cause some animations to become misaligned. Expressive Head Parts: This mod gives werewolves genuine head parts that are capable of the same expression and phoneme functionality as the humanoid races. The high poly tongue is integrated from HCOS and works for both phonemes and mod animations that use the tongue bones, it also has HDT collisions. Expression morphs are based on Monster Facial Animations. Please give the original author, CinnaMewRoll, an endorsement for their fantastic work, as it is severely underrated! Bodyslide Functionality: Bodyslide allows for a great degree of freedom in the number and combination of possible options, you can mix and match various head and body shapes for highly customizable werewolves. I intend to expand the number of available sliders over time and this will be my primary way of implementing new shapes going forward. Multi-breast for females is controlled through ZAP checkboxes. Shapes that are now implemented as sliders: Asjure’s head shape. MadMansGun’s head shape, WhiteWerewolfX's head shape, Expressive Werebeasts by CinnaMewRoll, The Howling by Brevi, Naturalistic Werewolves by artifex0, HDT Werewolves by jacques00. If you are aware of any other werewolf shapes that might be easily implemented, let me know in the support thread and I may add them as sliders. NOTE: Some slider combinations may cause clipping. If you notice anything egregious, please report it and I’ll work to smooth out the shapes. Creature Framework / Horny Creatures of Skyrim: The Creature Framework contains a bunch of great features for werewolves along with Sexlab animations. TWO patches these features to work with the new werewolf bodies and makes some additions such as penis SMP collision meshes. The use of the CF system means that I am trading unsheathing animations for idle and Sexlab animations. I am intending to produce customized auxbone skeletons to integrate both features. If you do not wish to use the CF, the SOS based meshes from previous versions are included as an optional module in the main installer Herm Player Werewolf and Equipment System These features are grouped together in a separate module in the main installer called "Extras". This is due to complications with cross-compatibility. To enable this module, HCOS must be active in your load order. A lesser power will be added to your character which lets you change your werewolf form into a herm or urta werewolf, as seen in HCOS. This uses an SKSE function to overwrite the player's 'worn armor' slot when they transform into a werewolf. This implementation of herm player werewolves has no compatibility issues with custom races and does not result in missing body parts, unlike previous versions. A proof-of-concept werewolf equipment system is introduced. This edits the part of the werewolf script that unequips items so that it ignores armor with the keyword: "WerewolfEquippable". This allows armor with the keyword to remain equipped in werewolf form. Included are two sets of simple nipple loops to demonstrate the system. The loops are fitted for both males and females in both human and werewolf forms. For humans, they are fitted to the SAM male body and CBBE 3BA female body. For weres, they are fitted for the TWO bodies (obviously). The loops for the 3BA and TWO bodies have Bodyslide functionality. Nipple loop items are not currently implemented into any loot pools. To obtain them, enter the console and type "player.additem two_goldennippleloops 1" and "player.additem two_silvernippleloops 1". Alternate Skin Pack: A large collection of compatible alternate body and eye textures are available to replace the default vanilla style body. This is provided as a separate download to reduce the file size of the main download and for better ease of texture swapping. All credit to KrittaKitty and Brevi for the original Moonlight Tales, from which these textures were taken. Note that the skin system from Moonlight Tales will still need to be disabled. This texture pack will work independently from TWO so you can use it without the main mod if you wish. There are a few problems that were caught in testing but have not yet been fixed and can be seen in the ‘Known Issues’ section. SMP physics in particular are difficult to get right, reports of any strange physics behaviour would be useful. The fur layers that were in previous versions are missing currently, but I am working on re-implementing them. I wish to continue to bugfix and improve upon or add new features and Bodyslide shapes in a more iterative way, so bug reports and suggestions are appreciated! Mod Requirements and Recommended Load Order Hard Requirements – These mods are needed for baseline functionality: Monster Facial Animations – Main vanilla main file or werebeasts only file. This mod is only needed for the plugin. Faster HDT SMP – More performance optimized SMP physics. Make sure you choose the correct file for your Skyrim and SKSE versions. Soft Requirements – Required for additional key features: Bodyslide and Outfit Studio – Needed for building customized body and head parts for werewolves. Creature Framework – This is used to select and add the genitals to the werewolves. It is needed for HCOS but can also be used with TWO by itself if you prefer to not use that mod. Horny Creatures of Skyrim – For several features including making the werewolves (especially their genitals) more animated. Requirement for the extras component of TWO. Install in accordance with the guide found on the modpage. Recommended Mods – Not required, but will add useful or flavorful auxiliary features: Werewolf Eyetracking Behavior for MFA – Allows the werewolves to look at and track objects and actors. Use the FNIS patch only and NOT the main file if you have the Fores New Idles creature pack in your mod list. Werewolf Revert Effect – Gives werewolves changing back to human form a visual effect and animation to make the process less sudden. CinnaMewRoll has added compatibility options for TWO. Sexlab – Fairly self-explanatory. Most werewolf sex animations are set up to use the animation bones found in the CF / HCOS addons. Werewolf sex animations require the FNIS creature pack. Sexlab Werewolves Redux – Utility for the player to initiate Sexlab animations whilst in werewolf form. Dynamic Animation Replacer – If you have HCOS installed, you can install DAR which will give the werewolves sexual idle animations outside of combat if their arousal is high enough. If DAR is not installed, these animations will not play. MFG Fix – Fixes and improvements for Skyrim's expression system. Random Emotions / Conditional Expressions Extended – Causes both the player and NPCs to be more emotive and react to different situations. Works well with the werewolf expressions. Authentic Sinding Follower – Overhauls Sinding to be a voiced follower that can speak in werewolf form. Use main file only. More Werewolf Growling (optional file for MFA) – Causes friendly werewolves to ‘speak’ to each other, allowing the phoneme shapes to be used more. NOTE: May become obnoxious or interfere with voiced werewolf followers like Sinding. Installation Instructions Once the above mods along with their respective requirements have been installed you can begin with the main TWO module. There is a Fomod installer that contains some optional components and automatically selects appropriate modules depending on whether certain other mods are loaded in your profile. Miscellaneous patches are included for mods such as Moonlight Tales SE and Growl: Werebeasts of Skyrim which will be added automatically if these mods are active. However, the skin system from Moonlight Tales will still need to be deactivated. Once installed, TWO should be placed late in your load order and below all its requirements. Make sure the assets from TWO overwrite mods such as XPMSE and HCOS if they are installed. If TWO does not win every skeleton conflict, then you will have bugs like body parts floating in the air or falling through the floor. If a body or head conflict is lost then you’ll simply get the wrong head or body, possibly ending up with two heads stacked on top of each other. Please ensure your file conflicts are correctly resolved before continuing or asking for assistance. If HDT SMP is missing, or the wrong version is installed, the head of the werewolves may stretch away from the body. I have no idea why this happens, but if this bug occurs for you, please first ensure you have the correct version of SMP installed for your Skyrim and SKSE versions before asking. If you want to use the alternate skin pack, now is the time to install it. The 4.1 pack is provided as a Google Drive link in the downloads section, as the LL website is struggling to process it due to its size. You can choose alternate fur textures, eye textures or both from the included Fomod installer. Make sure the new textures are overwriting the main TWO module or they will not appear. The Werewolves.esp plugin should load after plugins from any other mod that modifies the werewolf race record, including MFA or HCOS. If you are unsure, or having issues such as werewolves missing their heads, try placing the plugin very late in your load order. Other plugins from TWO following the naming convention of Werewolves(suffix).esp should load immediately after Werewolves.esp following the order of plugin masters. Bashed patch or other similar merged patches will need to be rebuilt if they are present. If you want to customize how your werewolves look, now is the time to open up Bodyslide through your mod manager of choice. A guide on how I recommend you use Bodyslide to build the werewolf body parts is in the below spoiler section: Pre-built body parts made using the default presets are included, so if you decide to not build werewolves yourself the mod will still work. Once in game, the shape and colour of the werewolf genitals can be modified in the Creature Framework MCM. Werewolves are found on the 4th page of the creature list. Sometimes the genitals might take a while to appear or may not update when switching shapes. In this case you can force the target creature to update using the puppeteer tab of the CF MCM and wait about 15 seconds. Other times, the CF addon loading can result in overlapping werewolf bodies with double head parts. In this case, or if all else fails, try reregistering all mods from the CF MCM and updating and waiting like previously discussed. In some cases, a quit to desktop and reload may also be necessary. If you have installed TWO with any of its SOS patches mid-save then you might have to restart SOS from its MCM in order to prevent it and the CF from fighting over which framework will provide genitals. If you decide to not use the CF, you can use any of the werewolf compatible SOS addons on offer. Additionally, included in the Fomod is an optional SOS module which will replace the default SOS shapes with the animated canine shape by olebronkosrak. If you choose to use SOS over CF, make sure that CF is either not active or that werewolves are disabled in its MCM. Be aware that this feature is largely depreciated for the time being and won’t be supported much unless I decide to return to using SOS in the future. Compatibility with Other Mods CBPC – No longer used for bounce physics in this mod. If it is installed, make sure it is not conflicting with and overriding the physics from HDT SMP. Conflicts can arise if you are using body replacer mods such as CBBE 3BA or BHUNP that have components that rely on CBPC. I recommend installing those mods with SMP physics only options selected to minimize conflicts. Schlongs of Skyrim – TWO has migrated to primarily using the Creature Framework for the genitals system as it is broadly more compatible with what I am trying to do with this mod. SOS can conflict with the CF and cause multiple penis meshes to appear. Altered plugins are included that will make the default SOS and SkyFurry SOS addons ignore werewolves so that this effect does not occur. If you’re having trouble with other SOS addons besides these ones, please see the section of the MNC install guide concerning SOS conflicts. XPMSE and other mods containing werewolf skeletons – Make sure that TWO wins the skeleton conflict otherwise body parts might be static or fall through the floor. Any mod that edits the werewolf race record will need to be patched to work with TWO. Patches for MTSE and Growl are already included. Patches for similar werewolf gameplay mods may be requested in the support thread. A Note on Frequently Reported Head Part Issues A number of people have reported problems with missing head parts or general instability / crashing when using TWO despite following the installation instructions correctly. I, and the people who I've asked to test this mod are not able to replicate such issues. To the best of my knowledge, the head part meshes included in this mod are not problematic. I might be wrong on this, but I'm going to need more evidence on exactly what is causing the crashing (such as crash logs) to make that call. I would guess that these crashes or glitches are a result of general instability in SKSE based mods such as HDT SMP when using the latest build of Skyrim. I personally continue to use Skyrim 1.5.97 AKA the last pre-anniversary edition build, since the stability of this version is better established. My recommendations are to first ensure you are always checking for updates to SKSE and mods based on it if playing on the latest build of Skyrim. SMP in particular has a tendency to exhibit buggy interactions with head parts. It might also be a good idea to disable automatic Steam updates, or even backport your game to SE for a more stable experience. This can be done via this patcher on the Nexus. Known Issues Eye tracking movements are too extreme at times. The naturalistic head shape appears quite bug eyed. The Closed Mouth shape may cause clipping with the tongue during certain animations. I would recommend not setting this slider much higher than 50%. Possible instability if playing on the latest versions of Skyrim (AE 1.6+). If your character is male but you are using the herm player werewolf spell, some problems like mismatching the male head parts or nipple loops with the female body can occur. Planned Features Reintroduce Fluffworks style fur layering options Dewclaw and other body mesh tweaks Sexlab expression pack for werewolves Racemenu implementation for werewolves Custom genital meshes that can utilize auxbones Werewolf behaviour modifications Credits BakaFactory – Some ABC assets used. b3lisario – Schlongs of Skyrim CinnaMewRoll – Expressive Werebeasts, MFA and alternate genitals textures. Groovtama – XPMSE jacques00 – Original HDT Werewolves Kartoffel – Cleaned vanilla texture resource KrittaKitty, Fiszy and Brevi – Werewolf skins and other textures lifted from Moonlight Tales MadMansGun – Numerous assets and technical support olebronkosrak – SOS canine schlong animations theshiba – Testing and several amazing preview screenshots VectorPlexus – Original Mighty Beasts and SOS shapes SPECIAL THANKS to MadMansGun and the SkyFurry team for their help with technical support and testing! This mod would not be what it is now without you. Submitter Frosferes Submitted 01/04/2021 Category Adult Mods Requires SKSE, Monster Facial Animation SE, FSMP, Bodyslide and Outfit Studio, Creature Framework Regular Edition Compatible No
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When the werewolf expansion was announced, I was one of the first to complain here about the fact that the werewolf form always had a male body shape, even in females. And he also said that he would only buy this expansion when the creators add the option to keep his wereshewolf with a minimally female body, or when a modeler creates a mod that does that. We already know which of these two options is more likely to happen, so I would like to know if anyone has already conceived to create a Mod that allows female werewolves to have a female figure?
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Miscellaneous werewolf makeovers for TWO and some other tweaks View File Firstly I am happy that Frosferes, the author of Total Werewolf Overhaul, was inspired to use my assets from Monster Facial Animation which gives werewolves, werebears and vampire lords facial animation. In turn that inspired me to create these patches or makeovers for a few werewolf-related mods, for maximum compatibility with TWO and Creature Framework, also giving them their own "equipment". That includes every werewolf/werebear from Diverse Werewolves Collection, as well as the Lobo follower and the Sinding follower. Firstly the "Werebears and DWC" FOMOD focuses on giving werebears more attention, with a plugin that's loosely inspired by Werewolves.esp and it's patches. I gave werebears updated body meshes with a tongue for instance (and the female body looks more feminine), and they get separate CF equipment unlike the werebear models from More Nasty Critters where they were already attached to the model. And the DWC werewolves will use the "bits" meshes that's included in the CF patch for TWO, but with their own sheath/balls textures which should match their general skin textures. For now I've only programmed them to have the red cocks. With FrownDere's permission, I've also given Lobo assets based on Total Werewolf Overhaul, and I've done the same with the Authentic Sinding Follower. They both come with their standalone BodySlide files. I've tweaked the race script from More Nasty Critters to make sure that SexLab will register the unque werewolf/werebear races from DWC but also Lobo's and Sinding's race. After installing this tweak, make sure you disable SexLab's "Allow Creature Animation" in the MCM, close the menu and then re-enable it again, in order to register the werebeast races I've covered. I've also made a tweak to SexLab Werewolves, tweaking the script to make sure that players can initiate sex scenes in werebear form, but also made it so that players can be submissive to some of the additional male werewolf races I've generally covered in this mod, as long as you check the "Ignore PC Gender" in the MCM. I'm also sharing some werewolf headpart replacers for TWO, based on the Underworld werewolf remodel. Note - The tongue might clip through the snout during certain animations. Before you install this, make sure you back up the files in the following folder: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\Meshes\actors\werewolfbeast\character assets\HeadParts Be sure to check out my newest mod Were-Circle as well! https://www.nexusmods.com/skyrimspecialedition/mods/78814 Requirements: Monster Facial Animations (DWC version) - https://www.nexusmods.com/skyrimspecialedition/mods/22878 Creature Framework and MNC Soft requirements, depending on which version(s) you install: Diverse Werewolves Collection - https://www.nexusmods.com/skyrimspecialedition/mods/7009 Lobo, a Fully Voiced Werewolf Follower - https://www.nexusmods.com/skyrimspecialedition/mods/68706 (Version 1.4, ignore the "Lobo with facial animation/Fluffworks files) Authentic Sinding Follower - https://www.nexusmods.com/skyrimspecialedition/mods/33517 (Latest version contains a FOMOD installer so you can customize with various textures and such, even sheath textures are included) Recommended mods: Growl - https://www.nexusmods.com/skyrimspecialedition/mods/31245 (with Growl I recommend using either my Werewolf Revert Effect mod or the script from my MFA-Growl patch, there I've made sure that the player can actually turn into the Werebear race and not only be equipped with the werebear skin, which would result in getting a werebear body with a werewolf head if you're using Monster Facial Animation. https://www.nexusmods.com/skyrimspecialedition/mods/35091 https://www.nexusmods.com/skyrimspecialedition/mods/76472 Installation: Manually download the archive, open Vortex, head to the "Mods" tab and then drag-and-drop the archive to the bottom of the page, then you can just go through the installation procedure and customize the mod however you like. Credits: -FrownDere for the Lobo follower mod -Vuthakral and Asjure, for the body/head textures which I combined -nyphani for the Tamaska Werebear from where I ripped the feminine body -Oblivionlivio21 for the Underworld werewolf headparts -Frosferes for making a great sexy werewolf overhaul! Submitter TealEri Submitted 10/28/2022 Category Adult Mods Requires Regular Edition Compatible No
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SexLab Werewolves Redux View File this is overdue for a proper mod page, so here it is..... SexLab Werewolves Redux original mod by Ep1cL3w7z https://www.loverslab.com/files/file/490-sexlab-werewolves/ Redux by Blaze69 & MadMansGun ---------------------------------------------------------- this mod lets you start SexLab animations when your in werewolf form. ---------------------------------------------------------- changes from the original: no meshes included, so there's nothing to interfere with MNCSLAL/SOS. (no meshes also means there is nothing to port, so this will work in both game versions as is) creature on creature animations supported...comes in useful if you also happen to have one of those "Aela transforms with you" mods installed. (note: only works with stock skyrim races) ---------------------------------------------------------- things that still need doing/fixing: find a better way to detect races, i would like to somehow link into sexlab/MoreNastyCrittersFactory.psc so i can get mod races working. maybe get this mod working with vampirelord transformations. ---------------------------------------------------------- Submitter MadMansGun Submitted 06/12/2021 Category Misc Sex Requires SexLab Special Edition Compatible Yes
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The most common problems: The colours of the genitalia disappear, the chosen penis disappears when bathing or when u pee, and the flaccid penis does not appear, here are some examples: If someone knows how to fix this, please help me (PS: I use Berni and Noir werewolf penis)
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View File Tiara Flores Tiara is a Apex Werewolf, immortal and master of all skills. She is well built, sexy and also has a Slut trait. She can ask for money from anyone after inroduction. She can sell her used underwares in net and can get around 90 k every 48 hours. Submitter Sathya9922 Submitted 05/20/2024 Category The Sims 4 - Sims Requires All Mods in the folder are required. Wicked Whims ia an absolute necessity. Basemental mod will add spice to your story. Slut trait already included in download. Wicked perversions will be good to make Tiara to register as Rose and start her career.
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View File i take no credit for this mod i am just making it easier for other people to find it considering it is no longer up on its original site PRESERVE THE MODS ! Submitter kinghulk Submitted 02/21/2019 Category Animation Requires none Special Edition Compatible Not Applicable View File
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So I tried the new werewolf expansion pack, but when I attempted to create a couple of werewolf sims, the female one looked the same as the male one in werewolf form. I was able to download CC for the male one, but in the female sim, I wasn't even able to add her breasts or even a pussy... Even when I tried doing it by CAS of WW settings personalization ingame. Does anyone know a way to add breasts or to edit her body? (Like the one in the picture) Any kind of Slider for werewolf form or CC clothes that might help is welcome! Please post it if you can and thank you so much again!
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Guys, I'm trying to find some monster NSFW CC for the sims 4, tentacles, dragons, and other related stuff, but I only find things for ghosts, aliens, and werewolves, but not for any other customized monster like Zombies, Bestials, Satyrs, Cerberus, etc… Can someone pls help me find some +18 monster pack for WW
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Warning : Monster
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Welcome back to Wild Love. The long wait is over Had this chapter stuck in drafts for a while, published it and it wouldn't allow me to change its date of publish so created a new blog entry, but it's finally done. Give it a thumbs up if you enjoy and feel free to give feedback. P.s. if anyone has any idea why I kept getting broken images 50-60% of the time I loaded up my images. Please let me know.
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Does anyone have any werewolf cc? Ive been looking, and havent came up with much besides gameplay changes. It can be NSFW or SFW, I just want to see what is out there.
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View File ERIK KORBEN RECOMMENDED MODS BASEMENTALDRUGS WICKEDWHIMS Nisa’s Wicked Perversions FOR MORE EXCLUSIVE CONTENT VISIT MY PATREON Submitter CHECOX2 Submitted 02/04/2024 Category The Sims 4 - Sims Requires 1.104.58.1030
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View File Requires: Sexlab 1.62 Installation: Overwrite your Sexlab file What this is: v1 +fix for sexlab 1.62 thread setup bug in sslActorAlias script. When player is having sex in creature form(werewolf, vampirelord etc) sexlab does not set Thread.HasPlayer tag, this causes sexlab to not enable sexlab hotkeys and who knows what else. Without properly set Thread.HasPlayer many mods that depend on that tag may not function correctly. This bug was already reported and will be fixed in future SL versions v2 +fix for stuck creatures animations(in SL scripts) fix for spider animations: FNIS_&_SL_Spider_Behavior_Patch delete \Data\Meshes\actors\frostbitespider\behaviors\frostbitespiderbehavior.hkx copy/install downloaded file run fnis if you have animation packs with spider animations they are likely still bugged until patched by their creator Submitter Ed86 Submitted 02/28/2018 Category Framework & Resources Requires Sexlab 1.62 Special Edition Compatible No View File
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Werewolf and Horses Floating Tongues
Seresere posted a topic in Technical Support - SexLab Framework
This is a bit of an odd one. I noticed a while back when I finally got into the Companions questline that I had a floating tongue for my werewolf on transformation. The tongue moves with the pc, but stuck in mid air in the same axis and doesn't animate. Since this is related to werewolves and horses I'm assuming it's something to do with one of the creatures mods, but can't pinpoint what the conflict is. Here's my load order so far: -
[Rekin3D] - 2B & Werewolf - U got that - Intro for SSE.zip View File A small mod I made to replace the Bethesda intro with a video by Rekin3D. Their site, please support them - https://rekin3d.com Just a warning, this was only tested in SSE. I have no idea if it works with LE Submitter Pacifiker Submitted 02/18/2023 Category Adult Mods Requires Regular Edition Compatible
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