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Found 48 results

  1. welcome to the Horny Creatures of Skyrim animation development thread. the thread that started out as a request for help and turned into mating season. My SexLab animation loader pack, 3DS Max 2010 work files and 3D Printable Dildo can be found here: http://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/ 64bit/SSE port: https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/ ------------------------------------------------------------------------ Dragons ------------------------------------------------------------------------ Creatures (because i can) with some creature on creature animations you may need to use SexLab Tools for them to run correctly: http://www.loverslab.com/files/file/2018-sexlab-tools-v30/ http://www.loverslab.com/topic/60847-dragon-animations/?p=1572326 1. use the MatchMaker spells to start animations: http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/ 2. walk up to them, then look at them and press "N" on your keyboard. 3. click on "Control Animation". 4. press "H" on your keyboard. 5. click on the correct animation. ------------------------------------------------------------------------ More Nasty Critters work to do: find/make a female riekling mesh that does not suck and is actually a riekling. (not a short elf with blue body paint, or a male riekling with boobs cheaply pasted onto it) convince Ashal to strip/remove all creature animations from sexlab so that MNC/SLAL can take care of them all from now on, and so that the end users can have better control over what animations they have registered/installed. ------------------------------------------------------------------------ SexLab Dragons work to do: add more random paarthurnax & Odahviing dialogue scenes. ideas for starting sex with unnamed/ramdom dragons: A. using bendwill when naked makes them "lust for you" done (sort of) B. dragons at low health may yield and try to exchange sexual services and a dragon soul for there life. C. dragons that are at a much lower level than you immediately yield to you on sight and start wanting to "feel/embrace your superiority" D. basic generic sex dialogue for all dragons, if they somehow become friendly (mod dragons or beast taming mods) then you can have sex. done (sort of) maybe make Blaze69's "BoZiiLah" (flight spirit magicka) dragon....but it would need a voice actor & quest if ever made: ------------------------------------------------------------------------ Horny Creatures of Skyrim work to do: add more cum AnimObjects, (and try to document how to make/edit the fucking things) add anus to male dragons....a fucking nightmare task of mesh editing. (but there's also the unsolved problem of edited dragon meshes losing their death animation effects, so far i have failed to find a fix, i can make it work in NIFScope but not in game, seriously fucking annoying) high priority animations: rework all werewolf animations remake/edit some animations to be longer pred on prey and same race animations bunny on chicken falmer on falmer fox on rabbit giant on giant draugr on draugr mammoth on mammoth goat on goat (and i would love to do something like this: http://www.followtheblackrabbit.com/gallery/a-rush-of-blood-to-the-head-2/ ) vampire lord on vampire lord mimic (need to finish the mesh first) other ideas: (note: ideas are not 100% guaranteed to be made or workout the way i intended) werewolves wheelbarrow dragon giving werewolf a blowjob skeever on skeever #2 missionary mammoth on dragon something involving chaurus bugs on chaurus bugs (don't know what to do for this) Mounted Riekling/boar animations more dragon & dragoness animations in general more small dragon & dragoness animations in general female player/npc on top of small dragon dragon on deer/elk player/npc fucking a elk/deer elk/deer giving player/npc a blowjob player/npc fucking a troll troll giving player/npc a blowjob bunny attacking werewolf dragon swallowing other creatures. mammoth anal vore, and...umm ( https://aryion.com/content/brothers-grimsby-elephant-unbirth-scene ) that. 2 dragons, one snack (some sort of regurgitation play). extra deep dragon stuffing (anal vore where another dragon comes along and pushes the player/npc in with it's dick). all werewolf 3way (2 males, 1 female) 2 werewolves 1 wolf 2 wolves 1 werewolf (2 males, 1 female) small dragon on werewolf (2 failed test poses so far) werewolf on small dragon/dragoness werewolf on bear bear on werewolf werewolf 69ing with a bear sabercat on werewolf werewolf on deer deer on werewolf werewolf on (_____) (_____) on werewolf ----------------------------------------------- other work to do: find out how to add any of this shit to the vore killmove animation/mod: 1. a script/spell to even actor hights. (the killmove is not a sexlab animation, so sexlab settings will not do anything) 2. a script/spell to make the victims body disappear and add the victims inventory to the dragon. 3. a script/spell to add health to the dragon after eating the victim. points of interest: formids: KillMoveDragonBiteGrapple [IDLE:000C1F21] Disintegrate "Disintegrate" [PERK:000F3F0E] AbDragon "Dragon abilities" [SPEL:00057B48] PerkDisintegrateConcAimed "Disintegrate" [MGEF:000F3F0C] AbRestoreHealth "Health regeneration" [MGEF:000946F3] CloseWounds "Close Wounds" [SPEL:000B62EF] scripting shit: https://www.creationkit.com/index.php?title=ActiveMagicEffect_Script https://www.creationkit.com/index.php?title=OnAnimationEvent_-_Form https://forums.nexusmods.com/index.php?/topic/7920483-killmovestart-animationevent/ (animation event "pa_KillMove_Ground_Bite_Grapple") magicAttachAshPileOnDeath (would need a "no ash" version) Condition Functions: HasBeenEaten GetIsFlying (no flying allowed) edit the tail in the werewolf swimming animation to look more dynamic. make new werewolf attack animations. record/make more videos (+ find a better video editor) bitch at the other animators for not animating the argonian/khajiit tails (the tails count as creatures and won't increase the CTD risk, so theres no justifiable excuse not to have them anymore + i have a stockpile of premade tail animations available). maybe make a "all females are herms" patch for non-Skyfem based installs. do random work for Yiffy Age of Skyrim and the Selachii.
  2. Horny Creatures of Skyrim View File the end goal of this mod is to create a complete creature debauchery experience. the animation development thread is found here: http://www.loverslab.com/topic/60847-dragon-animations-creature-on-creature/ 64bit/SSE version: https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/ ---------------------------------------------------------- the downloads: 1A9Tglvzc3nDz2Q3we7B1YuU_I2a4YUN9_< alternative download site HornyCreaturesofSkyrim_V1_##.7z ____< the mod HCOS_ModCompatibilityKit&Extras.7z_________< compatibility patches for other mods and extra stuff. HCOS_3DSMaxSourceFiles_V1_##.7z___< 3DS Max 2010 files (ignore this file, only useful to animators) ---------------------------------------------------------- Horny Creatures of Skyrim Assembled by MadMansGun Original Dragoness models/Mods made by jacques00 & Force2013. (meshes have been remade) Burning Skies Patch made by Blaze69. (found in Mod Compatibility Kit) Unknown Dragon penis from unknown source. Horse penis from Leito86's Creature Features. Canine penis from diarawr's Horny Dogs of Skyrim Project. Werewolf balls from Derrax's Male Werewolves Female Werewolf Body by Moutarde421 black Female skin by Moutarde421 brown Female skin by Moutarde421 black & white female Werewolf skin by MikoYork (skin edited by ~X~) special thanks to: Billyy, Blaze69, CPU, Dayelyte, Leito86, notmenotyou, Serenna187 and SirNibbles for help, advice and pointing me in the right direction. Ixum and Dravus for finding some solutions and walkarounds for animations not loading or crashing. Pfiffy for SSE port. ---------------------------------------------------------- the Creature Framework's MCM will have the following choices for the dragons: "Horny Creatures of Skyrim"___the default setting for unique dicks for different dragons (at least for most of them). "Dog Style ----"____________black, purple or red. "Horse Style ----"__________black, purple or red. "dragon style ----"_________black, purple or red. ---------------------------------------------------------- Mod Requirements: http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ (install in order shown) Skyrim Script Extender (SKSE) http://skse.silverlock.org/ Fores New Idles (don't forget to download the "FNIS Creature Pack") http://www.nexusmods.com/skyrim/mods/11811/ SkyUI http://www.nexusmods.com/skyrim/mods/3863/ UIExtensions http://www.nexusmods.com/skyrim/mods/57046/ SexLab http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v161b-updated-jan-7th-2016/ SexLab Tools http://www.loverslab.com/files/file/2018-sexlab-tools-v30/ Sexlab Aroused Redux http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/ More Nasty Critters: SLAL Edition (MNCv12) http://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ JContainers http://www.nexusmods.com/skyrim/mods/49743/? SexLab Animation Loader (SLAL) http://www.loverslab.com/files/file/2488-sexlab-animation-loader/ Horny Creatures of Skyrim (you are here) MatchMaker http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/ suggested load order: (Skyrim DLC and Patch mods here) SexLab.esm SexlabAroused.esm CreatureFramework.esm (other SexLab related mod's .esm here) (All other .esm mods here) SkyUI.esp UIExtensions.esp FNIS.esp (All other .esp mods here) SexLabTools.esp MoreNastyCritters.esp HentaiCreatures.esp (only if installed) SexLabMatchMaker.esp SLAnimLoader.esp HornyCreatures.esp (other SexLab related mod's .esp here) ---------------------------------------------------------- other suggested (but not at all needed) mods: SexLab Dragons (highly recommended) https://www.loverslab.com/files/file/7900-sexlab-dragons/ Sexlab 1.62 Fixes (highly recommended) https://www.loverslab.com/files/file/5337-sexlab-162-fixes/ SexLab Werewolves (highly recommended) https://www.loverslab.com/topic/60847-dragon-animations-creature-on-creature/page/69/?tab=comments#comment-2838024 Scent of Sex http://www.loverslab.com/files/file/3037-scent-of-sex/ Quite the Sperm Replacer http://www.loverslab.com/files/file/2568-sexlab-quite-the-sperm-replacer/ ---------------------------------------------------------- Animation Troubleshooting: 1. in my opinion, Mod Managers should be avoided like the plague (i hate all of them). but if you insist on using one, make sure that it's installing the files to the right location. note: Mod Managers may require extra steps to get FNIS working: https://www.youtube.com/watch?v=iukqiPz7XuU 2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run. C:\Games\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe or C:\Program Files (x86)\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files. you may not even get a error message telling you that this has happened. make sure FNIS and your mod manager are running with administrator privileges. NOTE: try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" and re-running it again, that sometimes helps. 3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader. 4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab. 5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings. 6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play, its because most creatures don't have female counterparts in skyrim by default. 7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8 NOTE: if you do have the Creature Pack but some creatures are just playing idle animations during sex try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior" (doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed) 8. you may need to reload the animations, go to the Animation Loader's MCM and then: 8.1. click on the "Disable All" button. 8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*. 8.3. click on "Reload JSON". 8.4. click on "Enable All". 8.5. click on "Count Animations" and make sure nothing is over 500, turn off some animations if they are. 8.6. click on "Register Animations", then Wait for the message to pop up*. *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything. 9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers. https://www.nexusmods.com/skyrim/mods/49743/? 10. if all else fails, try loading a older save file from before sexlab was installed. 11. if you are having nonstop walking problems with the dragons try unchecking "Disable Starting Teleport" in SexLab's animation settings. 12. with some creature on creature animations you may need to use SexLab Tools for them to run correctly: http://www.loverslab.com/files/file/2018-sexlab-tools-v30/ http://www.loverslab.com/topic/60847-dragon-animations/?p=1572326 12.1. use the MatchMaker spells to start animations: http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/ 12.2. walk up to them, then look at them and press "N" on your keyboard. 12.3. click on "Control Animation". 12.4. press "H" on your keyboard. 12.5. click on the correct animation. ------------------------------------------------------------------------ Creature Framework Troubleshooting: "Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing: you need to install Sexlab Aroused to fix this problem. Aroused mesh not getting applied during animations: go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM. Creature Framework not registering mods or stuck in a registering loop: try reinstall JContainers. ------------------------------------------------------------------------ FNIS Troubleshooting: "ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations": you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations. ------------------------------------------------------------------------ Papyrus Tweaks: the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress. This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section. Your Skyrim.ini can be found in "My Documents\My Games\Skyrim" [Papyrus] fUpdateBudgetMS=1.6 fExtraTaskletBudgetMS=1.6 fPostLoadUpdateTimeMS=1000.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 iMaxMemoryPageSize=8192 iMinMemoryPageSize=256 iMaxAllocatedMemoryBytes=153600 note1: there is some debate on the last 3, it has been suggested that they should be deleted from the Skyrim.ini https://www.loverslab.com/topic/56084-crash-fixes/ note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a problem, the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system, therefor if you have it on all the time it can potentially become a part of the problem your trying to fix. it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull, you should be doing this if you have such a problem: http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions ------------------------------------------------------------------------ .___. {0,0} ___________________________________ /)__)> |creative commons, No One May Profit| -"-"- """"""""""""""""""""""""""""""""""""" a song to sing as you lay dragons: https://www.youtube.com/watch?v=CArejI2nZLg Submitter MadMansGun Submitted 10/31/2015 Category Sexual Content Requires http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ Special Edition Compatible No  
  3. Version V1.17a

    273,817 downloads

    the end goal of this mod is to create a complete creature debauchery experience. the animation development thread is found here: http://www.loverslab.com/topic/60847-dragon-animations-creature-on-creature/ 64bit/SSE version: https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/ ---------------------------------------------------------- the downloads: 1A9Tglvzc3nDz2Q3we7B1YuU_I2a4YUN9_< alternative download site HornyCreaturesofSkyrim_V1_##.7z ____< the mod HCOS_ModCompatibilityKit&Extras.7z_________< compatibility patches for other mods and extra stuff. HCOS_3DSMaxSourceFiles_V1_##.7z___< 3DS Max 2010 files (ignore this file, only useful to animators) ---------------------------------------------------------- Horny Creatures of Skyrim Assembled by MadMansGun Original Dragoness models/Mods made by jacques00 & Force2013. (meshes have been remade) Burning Skies Patch made by Blaze69. (found in Mod Compatibility Kit) Unknown Dragon penis from unknown source. Horse penis from Leito86's Creature Features. Canine penis from diarawr's Horny Dogs of Skyrim Project. Werewolf balls from Derrax's Male Werewolves Female Werewolf Body by Moutarde421 black Female skin by Moutarde421 brown Female skin by Moutarde421 black & white female Werewolf skin by MikoYork (skin edited by ~X~) special thanks to: Billyy, Blaze69, CPU, Dayelyte, Leito86, notmenotyou, Serenna187 and SirNibbles for help, advice and pointing me in the right direction. Ixum and Dravus for finding some solutions and walkarounds for animations not loading or crashing. Pfiffy for SSE port. ---------------------------------------------------------- the Creature Framework's MCM will have the following choices for the dragons: "Horny Creatures of Skyrim"___the default setting for unique dicks for different dragons (at least for most of them). "Dog Style ----"____________black, purple or red. "Horse Style ----"__________black, purple or red. "dragon style ----"_________black, purple or red. ---------------------------------------------------------- Mod Requirements: http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ (install in order shown) Skyrim Script Extender (SKSE) http://skse.silverlock.org/ Fores New Idles (don't forget to download the "FNIS Creature Pack") http://www.nexusmods.com/skyrim/mods/11811/ SkyUI http://www.nexusmods.com/skyrim/mods/3863/ UIExtensions http://www.nexusmods.com/skyrim/mods/57046/ SexLab http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v161b-updated-jan-7th-2016/ SexLab Tools http://www.loverslab.com/files/file/2018-sexlab-tools-v30/ Sexlab Aroused Redux http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/ More Nasty Critters: SLAL Edition (MNCv12) http://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ JContainers http://www.nexusmods.com/skyrim/mods/49743/? SexLab Animation Loader (SLAL) http://www.loverslab.com/files/file/2488-sexlab-animation-loader/ Horny Creatures of Skyrim (you are here) MatchMaker http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/ suggested load order: (Skyrim DLC and Patch mods here) SexLab.esm SexlabAroused.esm CreatureFramework.esm (other SexLab related mod's .esm here) (All other .esm mods here) SkyUI.esp UIExtensions.esp FNIS.esp (All other .esp mods here) SexLabTools.esp MoreNastyCritters.esp HentaiCreatures.esp (only if installed) SexLabMatchMaker.esp SLAnimLoader.esp HornyCreatures.esp (other SexLab related mod's .esp here) ---------------------------------------------------------- other suggested (but not at all needed) mods: SexLab Dragons (highly recommended) https://www.loverslab.com/files/file/7900-sexlab-dragons/ Sexlab 1.62 Fixes (highly recommended) https://www.loverslab.com/files/file/5337-sexlab-162-fixes/ SexLab Werewolves (highly recommended) https://www.loverslab.com/topic/60847-dragon-animations-creature-on-creature/page/69/?tab=comments#comment-2838024 Scent of Sex http://www.loverslab.com/files/file/3037-scent-of-sex/ Quite the Sperm Replacer http://www.loverslab.com/files/file/2568-sexlab-quite-the-sperm-replacer/ ---------------------------------------------------------- Animation Troubleshooting: 1. in my opinion, Mod Managers should be avoided like the plague (i hate all of them). but if you insist on using one, make sure that it's installing the files to the right location. note: Mod Managers may require extra steps to get FNIS working: https://www.youtube.com/watch?v=iukqiPz7XuU 2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run. C:\Games\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe or C:\Program Files (x86)\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files. you may not even get a error message telling you that this has happened. make sure FNIS and your mod manager are running with administrator privileges. NOTE: try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" and re-running it again, that sometimes helps. 3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader. 4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab. 5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings. 6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play, its because most creatures don't have female counterparts in skyrim by default. 7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8 NOTE: if you do have the Creature Pack but some creatures are just playing idle animations during sex try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior" (doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed) 8. you may need to reload the animations, go to the Animation Loader's MCM and then: 8.1. click on the "Disable All" button. 8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*. 8.3. click on "Reload JSON". 8.4. click on "Enable All". 8.5. click on "Count Animations" and make sure nothing is over 500, turn off some animations if they are. 8.6. click on "Register Animations", then Wait for the message to pop up*. *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything. 9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers. https://www.nexusmods.com/skyrim/mods/49743/? 10. if all else fails, try loading a older save file from before sexlab was installed. 11. if you are having nonstop walking problems with the dragons try unchecking "Disable Starting Teleport" in SexLab's animation settings. 12. with some creature on creature animations you may need to use SexLab Tools for them to run correctly: http://www.loverslab.com/files/file/2018-sexlab-tools-v30/ http://www.loverslab.com/topic/60847-dragon-animations/?p=1572326 12.1. use the MatchMaker spells to start animations: http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/ 12.2. walk up to them, then look at them and press "N" on your keyboard. 12.3. click on "Control Animation". 12.4. press "H" on your keyboard. 12.5. click on the correct animation. ------------------------------------------------------------------------ Creature Framework Troubleshooting: "Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing: you need to install Sexlab Aroused to fix this problem. Aroused mesh not getting applied during animations: go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM. Creature Framework not registering mods or stuck in a registering loop: try reinstall JContainers. ------------------------------------------------------------------------ FNIS Troubleshooting: "ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations": you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations. ------------------------------------------------------------------------ Papyrus Tweaks: the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress. This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section. Your Skyrim.ini can be found in "My Documents\My Games\Skyrim" [Papyrus] fUpdateBudgetMS=1.6 fExtraTaskletBudgetMS=1.6 fPostLoadUpdateTimeMS=1000.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 iMaxMemoryPageSize=8192 iMinMemoryPageSize=256 iMaxAllocatedMemoryBytes=153600 note1: there is some debate on the last 3, it has been suggested that they should be deleted from the Skyrim.ini https://www.loverslab.com/topic/56084-crash-fixes/ note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a problem, the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system, therefor if you have it on all the time it can potentially become a part of the problem your trying to fix. it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull, you should be doing this if you have such a problem: http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions ------------------------------------------------------------------------ .___. {0,0} ___________________________________ /)__)> |creative commons, No One May Profit| -"-"- """"""""""""""""""""""""""""""""""""" a song to sing as you lay dragons: https://www.youtube.com/watch?v=CArejI2nZLg
  4. SexLab Dragons View File SexLab Dragons made by Blaze69 & MadMansGun follower scripts based on yousukeve's Alduin follower Mod ---------------------------------------------------------- what this mod does: adds dialogue to start sexy fun time with Paarthurnax, Odahviing, Alduin, and Sinding (the Werewolf from Met by Moonlight). Odahviing and Alduin (after he is defeated) have full follower support. the Call Dragon shout has extra functionality when Odahviing is following: if he was told to wait somewhere shouting will call him back to the player (note: in real time), but Shouting when he is not a follower calls him with his usual "air support" AI as in the vanilla game. using the "bend will" shout on random/unnamed dragons when naked will (or should*) activate sex dialogues**. there are also random dialogue scenes between Paarthurnax and Odahviing*** *it seems to only work right on the first shout, so that means you can only have sex with that dragon once. i don't know how to fix this yet. **a extra option will show up if you have Odahviing/Alduin as a follower when you use it on the random/unnamed dragons. (please don't spam "E" if you do select it, the dialogue box needs to stay open for the script to run correctly) ***but the game settings need to be changed for there to be any chance of them playing (but even then they are a bit buggy) iAISocialDistanceToTriggerEvent 3000 and fAISocialRadiusToTriggerConversation 3000 i don't know how to fix this yet either. ---------------------------------------------------------- Note: if your having a problem with the dialogue not showing up just save your game and quit to desktop, then re-launch the game and load your save. The dialog options should now be there. This is a known issue with dialogues and "Start Enabled Quests" (quests that start/run as soon as the game loads). You need to save the game with the mod active, exit to desktop, and then open the game again so that Skyrim can properly register and initialize the dialogues. ---------------------------------------------------------- Mod Requirements: http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ Horny Creatures of Skyrim https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/ Billyy's SLAL Animations https://www.loverslab.com/files/file/3999-billyys-slal-animations/ ------------------------------------------------------------------------ .___. {0,0} ________________________________ /)__)> |creative commons, No One May Profit| -"-"- """"""""""""""""""""""""""""""""""""""""""""" https://creativecommons.org/licenses/by-nc/4.0/ https://creativecommons.org/licenses/by-nc/4.0/legalcode Submitter MadMansGun Submitted 12/26/2018 Category Sexual Content Requires SexLab MNCSLAL HCOS BillyySLALPack Special Edition Compatible Yes  
  5. Version V2.8

    24,723 downloads

    SexLab Dragons made by Blaze69 & MadMansGun follower scripts based on yousukeve's Alduin follower Mod ---------------------------------------------------------- what this mod does: adds dialogue to start sexy fun time with Paarthurnax, Odahviing, Alduin, and Sinding (the Werewolf from Met by Moonlight). Odahviing and Alduin (after he is defeated) have full follower support. the Call Dragon shout has extra functionality when Odahviing is following: if he was told to wait somewhere shouting will call him back to the player (note: in real time), but Shouting when he is not a follower calls him with his usual "air support" AI as in the vanilla game. using the "bend will" shout on random/unnamed dragons when naked will (or should*) activate sex dialogues**. there are also random dialogue scenes between Paarthurnax and Odahviing*** *it seems to only work right on the first shout, so that means you can only have sex with that dragon once. i don't know how to fix this yet. **a extra option will show up if you have Odahviing/Alduin as a follower when you use it on the random/unnamed dragons. (please don't spam "E" if you do select it, the dialogue box needs to stay open for the script to run correctly) ***but the game settings need to be changed for there to be any chance of them playing (but even then they are a bit buggy) iAISocialDistanceToTriggerEvent 3000 and fAISocialRadiusToTriggerConversation 3000 i don't know how to fix this yet either. ---------------------------------------------------------- Note: if your having a problem with the dialogue not showing up just save your game and quit to desktop, then re-launch the game and load your save. The dialog options should now be there. This is a known issue with dialogues and "Start Enabled Quests" (quests that start/run as soon as the game loads). You need to save the game with the mod active, exit to desktop, and then open the game again so that Skyrim can properly register and initialize the dialogues. ---------------------------------------------------------- Mod Requirements: http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ Horny Creatures of Skyrim https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/ Billyy's SLAL Animations https://www.loverslab.com/files/file/3999-billyys-slal-animations/ ------------------------------------------------------------------------ .___. {0,0} ________________________________ /)__)> |creative commons, No One May Profit| -"-"- """"""""""""""""""""""""""""""""""""""""""""" https://creativecommons.org/licenses/by-nc/4.0/ https://creativecommons.org/licenses/by-nc/4.0/legalcode
  6. View File Faallokaar V2 - Creature Framework Edition Original Faallokaar Mod made by Bifteki Dragoness Mesh made by Force2013 & jacques00 Re-Scripting, female texture edits and other improvements by Blaze69 Creature Framework integration by MadMansGun ---------------------------------------------------------- Notes: the download files are for the Following: CF_male_Faallokaar_Fire.7z_________male version of Faallokaar with fire shout CF_male_Faallokaar_Frost.7z________male version of Faallokaar with frost shout CF_Female_Faallokaar_Fire.7z_______female version of Faallokaar with fire shout CF_Female_Faallokaar_Frost.7z______female version of Faallokaar with frost shout CF_MoreFemale_Faallokaar_Fire.7z___female with boobs version of Faallokaar with fire shout CF_MoreFemale_Faallokaar_Frost.7z__female with boobs version of Faallokaar with frost shout improvements over the Original mod: better script files without dirty edits. the human form is now a custom Argonian. fixed bad dialog edits inside the esp. and of course, Creature Framework integration. a install guide for the Creature Framework can be found here: http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ ---------------------------------------------------------- .___. {0,0} . _______________________________ /)__)> |creative commons, No One May Profit| -"-"- . .""""""""""""""""""""""""""""""""""""""""""""""""" Submitter MadMansGun Submitted 04/11/2017 Category Companions Requires Creature Framework Special Edition Compatible No  
  7. Apal

    Shoral, The Savage

    Shoral The savage, the berzerk, the angry one, or simply the dick (because people are mean, but maybe less than she is). Nobody knows wo she was before being enslaved, maybe she was born as a slave, maybe she was captured when she was young, in all cases, she paid the price of liberty with her captor's blood. The atrocities she subjected them to was probably a pale reflexion of what she endured. Anyway, she's now free to roam for the better or the worst. Body Even if Lilmothiits are part of the lore, they should look more like vulpines-folks rather than canines in general. However, since Bethesda changes every race looks at each game, I guess it's legit to consider that they can have a wide range of aspects. Thus KrittaKitty's Lykaios are perfect for that. Even if I love Kritta's work, the only issue I find with her mod is that all female mouth parts give them a constant smile which make them looks like a smiling doggo, which of course would be absolutely innapropriate for Shoral. So, Racemenu => Sculpt Tool => Get rid of this Quokka's face ! The rest of the body is also a BBBE modified via Racemenu like my others characters, however, I got an issue for my setup : I'm using Familiar Faces to set the scenes with my others characters, but it doesn't export the body presets, and the only way I'v found to recreate it leads to CTDs ; so, sorry in advance if there's differences between what is shown in characters and stories entries, until I find a way to bypass this issue. Beside all that, her slave past left some marks on her body. Outfits Shoral uses a vast variety of outfits and change according to her desires (and to the panties and bras she tends to lose while adventuring). This ranges from Nord Plate to leather bikini to Dragon Bone and Scales. (Also, I was working in a specific outfit for her, but I wasn't satisfied of the outcome, so, hopefully, If I found the time and will, it'll come later). Pictures
  8. View File Sexbound Kazdra Race Support (2.0 Update) Attention! This mod has been updated to the latest Sexbound version! This patch adds SexboundAPI support for the Kazdra Race. Installation: Place the content in the starbound mod folder Requires: [Sexbound API] Sexbound API by Locuturus = https://www.loverslab.com/files/file/4337-starbound-sexbound-api/ [ Kazdra Race Links ] = Non-Steam Version = https://community.playstarbound.com/resources/the-kazdra.1991/ = Steam Version = https://steamcommunity.com/sharedfiles/filedetails/?id=767787220&searchtext=kazdra Please Note that pregnancy will only work if the pregnancy.config code for "enableCompatibleMates" is set to "true". The config is located on the Sexbound Unpak Version: SexboundAPI\scripts\sexbound\plugins\pregnancy.config. Race Compatible to Pregnancy: Kazdra Draconis(Wyvern) Argonian(Female Only can be impregnated) ??? "Feel free to request any more race pairing, although I will only prioritized on selecting any viable Reptilian, Human-like and Dragon races only" Changelog : 2.0 - Update to the latest Sexbound version. 1.0 - First release of the Race Support. Credits to the Original Author: = Hiuki = I've rechecked our conversation between me and the author in discord and its checks out that its ok. Advised: = For those who wants to edit this support, please ask for permission from the author of this support first before you make changes, and reposting this support and changing the author of the support will be reported, Original Race Author has also have the rights of taking this down if by request has been given. = If you're going to make a modpak, please notify the authors first before you do so = Forced public support update without their permission is not a way to go, even after the mod is dead, it should be stayed dead but its alright to have it as a personal mod. File Updator will be held responsible as well. UNAUTHORIZED EDITS: Slot 1 Slot 2 Slot etc... Submitter [TheBusySWAT] Alastor Submitted 05/02/2018 Category Starbound  
  9. Version 2.0

    3,301 downloads

    Attention! This mod has been updated to the latest Sexbound version! This patch adds SexboundAPI support for the Kazdra Race. Installation: Place the content in the starbound mod folder Requires: [Sexbound API] Sexbound API by Locuturus = https://www.loverslab.com/files/file/4337-starbound-sexbound-api/ [ Kazdra Race Links ] = Non-Steam Version = https://community.playstarbound.com/resources/the-kazdra.1991/ = Steam Version = https://steamcommunity.com/sharedfiles/filedetails/?id=767787220&searchtext=kazdra Please Note that pregnancy will only work if the pregnancy.config code for "enableCompatibleMates" is set to "true". The config is located on the Sexbound Unpak Version: SexboundAPI\scripts\sexbound\plugins\pregnancy.config. Race Compatible to Pregnancy: Kazdra Draconis(Wyvern) Argonian(Female Only can be impregnated) ??? "Feel free to request any more race pairing, although I will only prioritized on selecting any viable Reptilian, Human-like and Dragon races only" Changelog : 2.0 - Update to the latest Sexbound version. 1.0 - First release of the Race Support. Credits to the Original Author: = Hiuki = I've rechecked our conversation between me and the author in discord and its checks out that its ok. Advised: = For those who wants to edit this support, please ask for permission from the author of this support first before you make changes, and reposting this support and changing the author of the support will be reported, Original Race Author has also have the rights of taking this down if by request has been given. = If you're going to make a modpak, please notify the authors first before you do so = Forced public support update without their permission is not a way to go, even after the mod is dead, it should be stayed dead but its alright to have it as a personal mod. File Updator will be held responsible as well. UNAUTHORIZED EDITS: Slot 1 Slot 2 Slot etc...
  10. Now updated to be craftable in game! They vials can currently be made in the Jewelry section of the Tanning rack. All items will require at least one dragon bone, and the other ingredients are dependent on what type of tail to be made. There are no crafting restrictions as of yet. I also removed the "ClothingRing" keyword since that seems to have conflicts with a certain ring limiter mod dependent on keywords. Old info and list of item IDs here: --- Requirements: HDT Physics Extension v11-10 or higher (it is optional, but without it, you'll get stiff tails since they are not pre-animated!) Latest version of Skyrim --- Notes: Update (2014-Aug-22): Removed a keyword to all tails and made them craftable at tanning racks. No clean saves or anything, the Form IDs should be the same, so the tails you currently have should remain in game. Not sure if the tails will need to be unequipped and reequipped to refresh the Keywords list though, but that shouldn't be too much of an issue. If there are any problems, like certain tails not showing up, do let me know! Past Updates: --- And finally here's the download! Download: Download for the main mod. hdt_dragon_tails.zip Alternate Downloads: Other related downloads can be found here. Alternate Mesh Replacer: No .esp and no item numbers. Replaces vanilla Argonian and Khajiit tails only (Vanilla placement. Main mod is not required, but can be used together.) hdt_beast_race_tail_replacer.zip Alternate Mesh Replacer (Higher Placement): No .esp and no item numbers. Replaces vanilla Argonian and Khajiit tails only (Higher placement. Main mod is not required, but can be used together.) hdt_beast_race_tail_replacer_cbbe.zip Mesh Replacer for Kaleen Race: Replaces tail meshes of the Kaleen Race with HDT_PE-compatible ones. Requires the Kaleen Race mod by nouserhere and all its' prerequisites. hdt_kaleen_tails.zip Alternate Dragon Tails (Thin Dragon Tails): Requires the Main mod. Replaces all dragon tails in this mod with skinnier variants. hdt_dragon_tails_thin_replacer.zip Alternate Argonian Tails (Bigger Argonian Tails): Can be used for either or both the main and replacer mods. Replaces all Argonian tails in this mod with thicker variants. hdt_bigger_argonian_tail.zip Alternate XML Pack #01: Intended for the main mod, but can also be used separately with the replacer version as well. Minor alteration by adding a slight ragdoll physics function to the base of all tails. hdt_tail_xml_alt01.zip Alternate Khajiit Tail XML (by ShadowsandDust): Replaces the Khajiit tail .xml for less floaty and spazzy movements. Download and details can be found here. Alternate ESP (Ningheim Race Compatible): Requires the assets from the main mod. Enables compatibility for the Ningheim race. Requires the Ningheim Race Mod by Seren4XX HelloSanta Urshi and co, and all its' prerequisites (make sure the race .esp is loaded before the tail .esp). hdt_esp_ningheim_race.zip May be updated in the future if there is a need for it! --- Sample Images/Screenshots: Bouncy witch with Khajiit tail by Kalatorni Succubus with skinny Alduin dragon tail by Saeroshttp://vimeo.com/104102524 --- Thanks for looking and feel free to post any bug reports, screenshots, or anything else that's related!
  11. Previous Iterations Current Iteration Name: Aldy “Alduin” Whynn, the World Eater Age: N/A Race: Dragon (Human Form) Sexuality: N/A Occupation: Genderbent Mortal Form of Alduin, World Eater, First-Born of Akatosh Love Interest(s): N/A Family: Akatosh (Father), Weapon(s): Claws, Shouts (favors using Fire Breath, Frost Breath and Unrelenting Force shouts, as well as the Dragon Storm Call [a shout unique to her]) Background: Having slightly recovered from his ordeal with the Dragonborn, Alduin mustered up what power that he had in order to avert being cast off between time as he been in the past in his battle against the Trio of Dragonborn of Old. Instead of living outside of time, the World Eater found himself to be revived in Sovngarde. Normally being in that realm would be a treat for the great Dovah, as there are plenty of lost souls at his disposal, however an odd taste was left in Alduin’s mouth… Something was off. Something about him was… different from before. He felt smaller, weaker, gone was the mighty and majestic form he’d boasted and been portrayed throughout the Era’s. Instead when he regained awareness of his surroundings and of himself, he noticed that his form had become similar to that on the one who had last vanquished him… the Dovahkiin who went by Sorerica. Not only that, Alduin felt a strange energy intertwined with his own. Knowing that this was the source for his abnormal appearance, an enraged Alduin vented out his frustrations by setting the massive ravine that lay before the Hall of Valor ablaze. Once that was out of his system, Alduin tried to leave Sovngarde but couldn’t. Without his previous powers he was stuck here or so he thought. Using remnants of his memories right after he had been defeated this last time, Alduin realized that the Dovahkiin’s party had returned to Mundus thanks to the powers of the the ancient god of trials against adversity, Tsun. Despite being vastly weaker than he was before, Alduin not only challenged but ultimately defeated Tsun in single combat that was waged for over two days. As a result, Alduin was rewarded with his desired trip back to Mundus, and the opportunity to not only find the source of this foreign energy that had befouled his visage but to also have a chance at restoring his pride and honor as the God of Destruction, as the fear-evoking World Eater, as Al-du-in. Once on the Dovahkiin’s native soil, Skyrim, Alduin immediately felt ever stronger as the Civil War which was emboldening and empowering him in his former form continued to wage on giving the World Eater a seemingly endless source of power. Only during the Great Wars had Alduin ever felt such death and chaos, and thanks to his mortal frame, this was also the first time that he had been able to partake in such a scrumptious meal personally. Drowning in the bliss of this endless chaos, Alduin was almost content if the Civil War had never ended, but alas, his wishes were in vain as once again the Dovahkiin helped play spoiler as Sorerica helped the Imperials ultimately grasp victory over the Stormcloaks. As enraged as he was with the Dovahkiin, Alduin could feel something within Sorerica that intrigued him... A chaos unlike any other... Knowing that if left alone, the Dovahkiin had the potential to create massive amounts of devastation, Alduin decided to play the long game and savor this dish as the very chaos that the Dovahkiin was about to ensue would be the very same catalyst that Alduin would use to destroy her. That said, Alduin knew that this strategy would require patience, and since he couldn’t simply live as he pleased as a Dovah roaming the skies, Alduin was forced to lower himself to the standards of mortals and “live” amongst him. But the World Eater was no fool. Going around calling himself “Alduin” was likely to attract the wrong sort of attention, and with Sorerica’s demise off in the distance, he couldn’t afford to have things complicate his situation any further. Luckily for him, a chance meeting with a drunk traveling Breton conjurer by the name of Sam Guevenne would not only give him an alias that he could work with, “Aldy Whynn,” but also point Alduin in the direction needed to find his saboteur… Guevenne and the foreign energy both gave off an energy that Alduin was able to recollect the source of after meeting the Breton… It was a Daedric Lord that had tampered with the World Eater’s visage, and when Alduin figured out which one was at fault, there was nothing and no one besides Anu or Padomay who could stay his wrath.
  12. Hi, im making this thread to know if someone know where to find this armor https://tre-maga.com/6251 or if you have it can you upload it on mediafire or dropbox. Because, i can't make an account on pan.baidu and i can't find it anywhere else. Thank you.
  13. SOS Dragon Head Penis Addon View File ##################################################################################################################### Do you like sharp edges? Propably not, getting cut by a glass shard is not a pleasurable experience after all. But how about inflicting this pain upon your enemies? With this schlong, brought to you by me Alduin himself, you can torture your enemies AND have pleasure! Molag Bal would be proud. ##################################################################################################################### This is an Alduin shaped penis with his head as a tip. Includes both sexes. Doesn't include scrotum. But includes a slit. With this, you can roleplay as if you have enslaved Alduin as your dick. From World Eater to Pussy Eater. Requirements Schlong of Skyrim XPMSE skeleton or anything compatible with sos FOR MALES requires "vectorplexus regular" textures, which are included in SOS. Just textures, doesn't require plugin itself. Should be compatible with most bodies. Schlong's textures are dependent on your actual Alduin textures, if you have replacers for him, the schlong will look different, as seen on some screenshots. Permissions Feel free to do whatever you want. Submitter Yakub Submitted 09/13/2019 Category Models & Textures Requires Special Edition Compatible No  
  14. Heyho, I've searched around but couldn't find anything like I want. I know, there is DCUR where you will be a damsel in distress sometimes, there is SL Kidnapped where you can rescue kidnapped women but hey! Dragons came back, Daedra try to regain their might, there is war and the people of Skyrim are frightened! Why are there no sacrifices to gain the favor of the divines? Where are the damsels in distress, chained to a rock as sacrifice to the mighty creatures, like Andromeda? And why do the dragons have no ambition to unload, what was built up for eons? There are many beautiful, young, helpless women spread all over Skyrim, ready to be kidnapped and used by some horny flying lizard! So, I simply would like to have a mod where girls are chained nearby important places, word walls, old nord tombs, things like that. So you may try to come and rescue them, to either gain the heart of the damsel or to fail and die, if you don't take the damsel's place yourself instead! Maybe you notice suddenly, that Ysolda doesn't wander the Whiterun market anymore, or maybe you don't hear Illdi singing in the halls of the Bard's College anymore?
  15. Hello. Latest SexLab versions support different animations as if different creature genders. Well, where / how can I get such animations where the creature is in the Female role? Really, even the werewolf girl doesn't seem to work for me, she becomes a male werewolf when I try to do anything. I do have at least the minimum version of FNIS, but I don't know a way to verify that I have the latest creatures animations pack. What specifically I'm looking for is Man on Female Dogs, and Man on Female Sabercats Animations. I tagged Dragon, but considering the massive size difference...maybe not. So... do these Exist? If so, Where can I find them? If they don't exist, then this is a request that someone could PLEASE make them.
  16. Here' s the clip: https://imgur.com/gallery/lq1z7 I have checked the Devourment mod here: https://aryion.com/forum/viewtopic.php?f=79&t=36587, but didn' t see anything close. Does anyone know what the mod is and where I can get it? Thx a lot.
  17. Version 1.1

    4,028 downloads

    The original author is DiorSoul, that's his username here in LL, for some reason he was unable to post a thread so I help him held the thread, so every part of credit goes to him, not me. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -Foreword- Apology for my bad English, it is not my first language, please excuse me for using google translate on responses. Thanks Jack Queen for her courtesy of letting me use the resources for this mod, thanks! This mod adds several new conjurable creatures. Conjuration perks will be in effect, magicka costs are reasonable, master spell is actually practical now. The following is a story behind this mod, I share with ones held the same passion and love to mighty conjuration! -Screenshots- The following screenshots will demonstrate each type of creature available in this mod. -Brief description- This mod introduces a handful of standalone conjuration spells, they won't conflict with anything, and are under perks' influences. It includes: spells from Novice, Adept, Expert and Master level. Each level contains two spells. Conjured creatures will level with players along their journeys, and tend to keep as same level as the player is at. Undoubtedly each creatures has level cap, e.g. Novice creatures may not go above level 30. -How to obtain spells- Go down Midden in Winterhold College, at the front of lever table you will find a crafting manual, which contains each creature's image and recipe to craft corresponding spell tome. Drop needed ingredients in offering box, pull the lever, if done correctly the spell book should appear in the middle of the forge. -Requirements and Compatibilities- As long as you own skyrim you are good to go! There is no incompatibility found yet. -Incoming Standalone Follower- For those who have read through the back story, I've got some bonus for ya! This is Celine as a follower, due to languague problems I will publish it later. V. 1.1 fixed CurseBoss prescription new prescription:voidSalts *1,OreOrichalcum *1,GemRuby *1,RuinedBook*1. changed CurseBoss and Archdemon time for 5min. -Translation- If any Chinese speakers are interested in this mod and wish to get a Chinese version. I have got you covered too! Head over the download section, you will need the DiorConjureV1.0.rar first, then download DiorCouration_Chinese.rar overwrite the main file, and you are good. 使用中文的朋友们得先到下载区把主文件DiorConjureV1.0.rar下载了,然后再下载DiorCouration_Chinese.rar覆盖掉主文件就可以了! 1.1版请到天际公民下载。原址:http://bbs.skyrimcitizen.net/viewtopic.php?f=2&t=976
  18. So im a numb modder, Made a few cells, Completed one cell basic layout and im jumping to my end cell in an interior cell that i made into an arena, So what im tying to do is make a dragon not fly through the walls, Ceiling or floor, As well as keep different dragons from flying, So they just walk around after you and such. I've posted this in 5 different discords but either no one replies or doesn't give any viable info, So im hitting the forums in hope that someone could help me figure this process out! Thank you very much in advance and hopefully i can continue learning to become a great mod author! Im also looking at the dragon in Labyrinthian01 Im wondering if i could copy and paste that and then change the skin from skeletal to Skined
  19. after killing a dragon my cock is pumping... I need to fuck my follower just pimp him! here we go
  20. first meeting that sex edicted orcs 😋 oh, yes we did and at Paarthurnax It was such a great night cuddling by moonlight. Dragons flying. Pumping a cock to my dear.
  21. Hey guys! Welcome to Chapter Three's Conclusion! Make sure you have read the previous parts! Seriously. You can find links to them in the act seven index spoiler at the bottom of the page. Thanks for reading my story. After this though, it will be a long time before The Frost of Ages continues. I want to work on my other stuff, like my mods, my tumblr, and other stories maybe. I'm also considering bringing back "The Girls", but we'll see. This isn't me saying I will be inactive. Quite the opposite. I am going to really try and increase my activity. It just won't be here on LL since this blog isn't the best place for updates on my mods or random, fun screenshots. So once again, thank you for supporting this year long journey. Let's do this! Previously on: The Frost of Ages (I recommend reading this as it acts as a smooth transition into the first section as well as a reminder for A LOT of information) Act Seven Index: Author's Note:
  22. View File The original author is DiorSoul, that's his username here in LL, for some reason he was unable to post a thread so I help him held the thread, so every part of credit goes to him, not me. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -Foreword- Apology for my bad English, it is not my first language, please excuse me for using google translate on responses. Thanks Jack Queen for her courtesy of letting me use the resources for this mod, thanks! This mod adds several new conjurable creatures. Conjuration perks will be in effect, magicka costs are reasonable, master spell is actually practical now. The following is a story behind this mod, I share with ones held the same passion and love to mighty conjuration! -Screenshots- The following screenshots will demonstrate each type of creature available in this mod. -Brief description- This mod introduces a handful of standalone conjuration spells, they won't conflict with anything, and are under perks' influences. It includes: spells from Novice, Adept, Expert and Master level. Each level contains two spells. Conjured creatures will level with players along their journeys, and tend to keep as same level as the player is at. Undoubtedly each creatures has level cap, e.g. Novice creatures may not go above level 30. -How to obtain spells- Go down Midden in Winterhold College, at the front of lever table you will find a crafting manual, which contains each creature's image and recipe to craft corresponding spell tome. Drop needed ingredients in offering box, pull the lever, if done correctly the spell book should appear in the middle of the forge. -Requirements and Compatibilities- As long as you own skyrim you are good to go! There is no incompatibility found yet. -Incoming Standalone Follower- For those who have read through the back story, I've got some bonus for ya! This is Celine as a follower, due to languague problems I will publish it later. V. 1.1 fixed CurseBoss prescription new prescription:voidSalts *1,OreOrichalcum *1,GemRuby *1,RuinedBook*1. changed CurseBoss and Archdemon time for 5min. -Translation- If any Chinese speakers are interested in this mod and wish to get a Chinese version. I have got you covered too! Head over the download section, you will need the DiorConjureV1.0.rar first, then download DiorCouration_Chinese.rar overwrite the main file, and you are good. 使用中文的朋友们得先到下载区把主文件DiorConjureV1.0.rar下载了,然后再下载DiorCouration_Chinese.rar覆盖掉主文件就可以了! 1.1版请到天际公民下载。原址:http://bbs.skyrimcitizen.net/viewtopic.php?f=2&t=976 Submitter odineado Submitted 08/07/2014 Category Weapons & Spells Requires skyrim Special Edition Compatible
  23. View File Requires HDT High Heels. Craft under "Dragon", or cheat it in. No enchantments aside from HDT settings on the boots. Head piece from my other "dragon warrior" upload. Wings are from Newmiller's Succubus Outfit with a custom texture. Clothes are hotpantsbikini. Part 2 of my "dragon warrior concept". As with the other upload, this was designed for 1.0 scale UNP/UNPB. It may work fine on other scales and other bodies, but won't look perfect. -- Credit to Beth for most of the model data. Texturing and stuff by me. Permissions: reuse allowed and encouraged, but please give credit. Submitter jimhsu Submitted 03/26/2014 Category Armor & Clothing Requires UNP, HDT High Heels Special Edition Compatible  
  24. Hi all, please tell me exactly how i get a penis on these (common) dragons. I saw "more nasty critters 9.3" and "Horny Creatures of Skyrim" and a way to expensive model on 3dexport . that looks good but i cant get it working /dont have 17 dollars to spend. i have "all animals and creatures be friend" mod that makes the normal creatures unagressive and not shy anymore but that shouldn't hinder me from get equipped dragons, does ist? Can't someone make a mod that only needs sexlab to get the dragons (and only the not-unique dragons) with penis? i dont care if it is static but it should fit the race and colour so dont only place a pink stick between its legs and please make it NOT GLOSSY! my creature framework dosnt recognize the "tools" from MNC and HDoS so IF you absolutely need to use Creature Framework, pls make shure it recognizes your work no matter what.
  25. I'm a very big beginner at nifskope, and I'm working through the tutorials at the moment to try and get a grasp on how things work. However, I'd like to know if someone could, through either here or PM or voice chat, give me a hand with as simple project. I'd like to move these wings lower by about a foot and a half, so they're kind of morrigan styled. They're about mostly coming out of her shoulder blades, I'd like to lower them to her lower back.
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