Search the Community
Showing results for tags 'challenge'.
-
Trial of semi-cladness
Coding_Onion posted a topic in Downloads - Skyrim: Special Edition Adult Mods
Trial of semi-cladness View File A mod that adds a challenge to clear 25 Dungeons in which you can (for the most part) only just use Bikini-Armor. You start out being allowed to wear armor that got the word 'thong' or 'bikini bottom' in it and earn another (partially randomized) allowed word each time you complete a dungeon and travel out of it. Use the book added to your inventory to start the quest/restrictions! In that vein 'materials' (words that also have to be in the name) also progressively unlocked, starting with 'leather', 'fur', 'pelt' and 'hide' and adding more at certain thresholds of dungeon-clearing. It is intended to be used alongside any of the base 'The Amazing World of bikini armor'-mods (e.g. like this one) and 'Expanded World of Bikini-Armor' since it only adds words for 'allowed' materials that are used in those. Oh and it only works in english since it directly uses the armors ingame names. May or may not work dungeons added by mods depending if the modder flags their dungeons as cleared after finishing them. (You need to travel to a new location to trigger the word-unlock script) Let me know what you think about it! (Oh, and don't wonder why the esp is called skimpify-curse. The premise was initially a bit different) Submitter Coding_Onion Submitted 05/08/26 Category Adult Mods Requirements Skyrim AE (Listed Armor Mods in english) Regular Edition Compatible No Install Instructions- 9 replies
-
- progression
- armor-restrictions
-
(and 2 more)
Tagged with:
-
Version 1.0.0
224 downloads
A mod that adds a challenge to clear 25 Dungeons in which you can (for the most part) only just use Bikini-Armor. You start out being allowed to wear armor that got the word 'thong' or 'bikini bottom' in it and earn another (partially randomized) allowed word each time you complete a dungeon and travel out of it. Use the book to start the quest/restrictions! In that vein 'materials' (words that also have to be in the name) also progressively unlocked, starting with 'leather', 'fur', 'pelt' and 'hide' and adding more at certain thresholds of dungeon-clearing. It is intended to be used alongside any of the base 'The Amazing World of bikini armor'-mods (e.g. like this one) and 'Expanded World of Bikini-Armor' since it only adds words for 'allowed' materials that are used in those. Oh and it only works in english since it directly uses the armors ingame names. May or may not work dungeons added by mods depending if the modder flags their dungeons as cleared after finishing them. (You need to travel to a new location to trigger the word-unlock script) Let me know what you think about it! (Oh, and don't wonder why the esp is called skimpify-curse. The premise was initially a bit different)-
6
-
- progression
- armor-restrictions
-
(and 2 more)
Tagged with:
-
Calling Over Her First Baby Daddy
SammieSims posted a blog entry in The Not So Berry Challenge (With A Difference)
Mint was getting lonely & she was so horny after just giving birth to her first child, she decided to call her first baby daddy & mostly to see if he could get her pregnant again. It started off by her firstly teasing his big cock because she was one not to give in easily although she did the first time for her but she was a Virgin then so she has learnt now how to get what she wants. She loved having cock in her mouth anyway but this made it even more better knowing that he was her first baby daddy It wasn't long until he was inside her & she wanted to take control this time so she decided to force herself on top of him & she gasped as he rammed his cock inside her deep & tight pussy. She had not felt it this was before & she fount herself loving it even more then the first time they connected because with it being this position she could feel his cock deep inside her more she could feel it fill out the inside of her vagina also.-
1
-
- the sims 4
- xxx
-
(and 8 more)
Tagged with:
-
Mint thought she was not getting the attention she deserved looking the way she did, so of course she paid money to have a drastic makeover even though she was pregnant she had to feel good about herself The Makeover came with a whole new wardrobe also so she chose to pick a top which showed a little bit of her massive succulent boobs, she wanted to be the attention of the room if anyone ever came over so this top was perfect for her
-
- wickedwims
- the sims 4
-
(and 5 more)
Tagged with:
-
Mint Didn't Want To Get Pregnant This Way
SammieSims posted a blog entry in The Not So Berry Challenge (With A Difference)
Mint started to have hot daydreams about an Alien she had met at a bar the other night, she wanted to get to know him better so she decided to invite him over for a chat. Little did she know she would end up with his cock deed inside her virgin pussy, this is not how she envisioned getting pregnant with her first child-
3
-
- the sims 4
- xxx
- (and 8 more)
-
Hi Everyone I would like your views on this...... So if your a simmer you would of heard of the "100 Baby Challenge" well I came up with the idea of it but incorporating WW into it also, I am currently testing this theory out at the moment but I was wondering if any of you have any ideas on how I could do it as I would be making a blog out of it on here also ?
-
I only made one so far, but I am planning on adding more! I'm new to making Sims challenges, so leave feedback if stuff is too hard/easy. Also, please leave any suggestions if you have them I would love to hear new ideas!! Indebted You will need: - Wicked Whims - Nisa's Wicked Perversions - Basemental Drugs Setup: - Create a household with one young adult male sim and one young adult female sim - The male sim should have the Materialistic, Slob, and Evil traits - He should also have the Psychonaut Aspiration (Basemental Drugs) - The female sim should have the Family Oriented, Good, and Jealous traits - She should have any Family aspiration - Set their relationships to Husband/Wife - They should live in a large and expensive mansion - Create a separate household with one young adult female sim - She should have the Genius, Ambitious, and Gloomy traits - She should have any Knowledge aspiration - Make her unable to become pregnant in CAS (Hard mode: Allow pregnancies- you will have to use your own money to pay for abortions) - She should live in a small, cheap home- use the cheapest appliances and household items - Register a debt to the male sim with the lone female sim - Easy: Debt of 70,000 Simoleons - Hard: Debt of 120,000 Simoleons - Do not modify the debt percentage! Set it to the default (90%) Story (With names to make it easier to understand): Alex and Lilliana were high school sweethearts who lived in an extremely wealthy neighborhood. They went to the same college and got married almost immediately after graduation. However, Alex started to fall into depression, as he couldn't find a job anywhere. Employers found him harsh and narcissistic, and he did not have many practical skills because he was pampered and spoiled for his entire childhood. He began to abuse his wife, forbidding her to find work and gaslighting her into being a housewife. He lives off of his parents' money. One day, while going down to the gas station to pick up more cigarettes, Alex saw a woman busking on the sidewalk. She had a gorgeous voice and a beautiful body. Interested, Alex dropped a few dollars in her guitar case. She introduced herself as Callie. Callie was raised by a single mom and had a rough childhood. She worked very hard in school and had multiple part time jobs to support her and her mother. However, when she was 19, Callie's mother passed away from an overdose. She had to find different ways to make money to be able to pay rent every month. However, Callie has missed payments for the last two months, and she will be evicted if she cannot pay up in a few days. Eager to exert control and extort sex from Callie, Alex lended her money to pay off her rent, but he said that she needed to repay him somehow. Rules: 1. You must only play as the lone female sim. 2. You have to deduct 500 Simoleons from your household funds for "rent" every Sim week with cheats(Hard mode: 1000 Simoleons). If you don't have enough, you lose. (If you have the City Living pack, feel free to live in an apartment!) 3. You cannot use cheats unless you are "paying" your rent! 4. Your sim has to have sex with the male sim at least three times every week. If you miss a week, you have to pay double the rent that week. 5. You cannot make money with anything besides prostitution. 6. You must maintain a negative relationship with the married female sim. Win Conditions: - Simple- have your debt paid off before you are an elder! I might add another challenge with this same setup and incorporate playing with the first household, but I'm not sure what right now. Again, feel free to leave feedback or suggestions!
- 1 reply
-
7
-
- wicked whims
- challenge
- (and 4 more)
-
Version 1.0.0
185 downloads
A simple mod that replaces the all too common restore health/magicka/stamina potions found all over the game with potions that give the player a small, borderline worthless, boost in experience to a random skill. This was a mod I made for my personal use I decided to share for the heck of it. I felt the rather spammed occurrence of healing potions made the game a little too easy. Especially if you are like me a prefer to make the game more difficult in manners other that the default, rather lazily setup "everything kills you in two hits" vanilla higher difficulties. I wanted to replace the potions with something that wasn't particularly useful but would still be desirable enough to be something the player would want to pick up. This seemed like a good solution without playing into some other mechanic that is too easily broken already (such as turning them into money items for example: it is too easy to farm gold in Skyrim already). FEATURES: - Using one of the new potions will give a very small experience boost to a random skill of any type, regardless of the potion's color. The potions all also have a 1/18 chance to give a permanent +1 boost to your maximum health/magicka/stamina, depending on the potions color. - This mod does not effect fortify or recovery rate potions. They are much rarer and not quite as directly useful as the restore potions. - This mod does not effect restore potions crafted through alchemy. I feel like that was more of a specialized skill rather than just finding massive amounts of restore potions just lying around the game world everywhere. - The potions function as their vanilla restore effects when an NPC uses them, so this mod will not nerf enemy NPCs carrying restore potions. - The new potions are keyworded as "VendorNoSale" so alchemy/general shops will not sell them to you. No pay-to-win exp here. You can still steal any of the potions on display in towns though. REQUIRED OTHER MODS: - None? Not even any of the official expansions. Just vanilla Skyrim. Well maybe SKSE but can't remember. WHY IS THERE A WIZARD ON ALL THE BOTTLE LABELS?: That's actually The Apprentice standing stone symbol. I thought it was fitting to the concept. Plus this mod was something of a personal rush job so just call me lazy? WHY NOT MAKE EACH COLOR POTIONS ONLY RANDOMLY BOOST SKILLS OF ONE STYLE? (Warrior, Thief, Mage skills): Mainly because the red (health) potions tend to be far more common than blue (magicka) or green (stamina) potions. That would heavily shift this mod in favor of warrior builds for what little it would be worth. So I decide to make the RNG completely even, with the rare +1 stat boost being the only thing unique about the colors. WILL IT WORK ON SKYRIM SPECIAL EDITION?: Maybe. I'm not able to test it. Can't think of any reason it wouldn't as long as you have the SE SKSE. CREDITS: - Just me this time. -
542 downloads
"Sure, Hircine created lycanthropy, but the Witchmen of High Rock perfected it." Premise: Just as there are normal vampires and true vampires (like Lord Harkon), this mod makes it so there are normal werewolves (like the Companions) and true werewolves (you with this mod). This is a small mod I made for myself to make a werewolf-only playthrough more viable. It adds a new version of the werewolf which is a bit stronger, scales with level, and lets you level up by doing werewolf things. This mod is being posted "as is". ============================== As a "true werewolf", you gain certain new abilities: -You gain an ability that lets you transform into a werewolf as many times per day as you want. -You can stay in wolf form indefinitely. -feeding as a werewolf grants +1 Max HP, +0.1 Max Stamina, and gives a temporary damage buff to your claws/unarmed attacks -the damage buff scales with your max health Also, you can level up by feeding. The number of feedings required to level up increases with level. At the start it is just 1 or 2 feedings, but quickly increases. Note, this level up won't grant you a skill point nor an attribute increase like normal. This makes it possible for you to do a challenge run of Skyrim where you are only allowed to use werewolf things, ie no weapons and armor or levelling other skills, while still letting the levelled enemies get stronger alongside you. ============= Starting the Mod: (See the picture for examples.) Warning: The health/stamina increases from feeding will be permanent on your character, even if you uninstall this mod. Start the mod by typing "startquest TrueWolf" in console (not case sensitive) . This turns you into a 'true werewolf'. You will immediately receive the True Beast Form power. To revert from wolf form to your human form, press the Revert Key. By default it is 'Y'. ============= You can change the revert key if you wish. Type "setpqv truewolf revertkey_var #" in console (not case sensitive). Where the # is the keycode of the key you want to change it to. VERY IMPORTANT: after you type that in the console, you need to reload the game. Doing F5, and then F9 will suffice. For example to change it to the 'U' key, do "setpqv truewolf revertkey_var 22". Then reload. Here is a list of keycodes for reference: Requirements: SKSE, Dawnguard DLC. This mod will work for SE, and likely LE and VR too. -CG -
Restore Potions converted to crappy EXP potions View File A simple mod that replaces the all too common restore health/magicka/stamina potions found all over the game with potions that give the player a small, borderline worthless, boost in experience to a random skill. This was a mod I made for my personal use I decided to share for the heck of it. I felt the rather spammed occurrence of healing potions made the game a little too easy. Especially if you are like me a prefer to make the game more difficult in manners other that the default, rather lazily setup "everything kills you in two hits" vanilla higher difficulties. I wanted to replace the potions with something that wasn't particularly useful but would still be desirable enough to be something the player would want to pick up. This seemed like a good solution without playing into some other mechanic that is too easily broken already (such as turning them into money items for example: it is too easy to farm gold in Skyrim already). FEATURES: - Using one of the new potions will give a very small experience boost to a random skill of any type, regardless of the potion's color. The potions all also have a 1/18 chance to give a permanent +1 boost to your maximum health/magicka/stamina, depending on the potions color. - This mod does not effect fortify or recovery rate potions. They are much rarer and not quite as directly useful as the restore potions. - This mod does not effect restore potions crafted through alchemy. I feel like that was more of a specialized skill rather than just finding massive amounts of restore potions just lying around the game world everywhere. - The potions function as their vanilla restore effects when an NPC uses them, so this mod will not nerf enemy NPCs carrying restore potions. - The new potions are keyworded as "VendorNoSale" so alchemy/general shops will not sell them to you. No pay-to-win exp here. You can still steal any of the potions on display in towns though. REQUIRED OTHER MODS: - None? Not even any of the official expansions. Just vanilla Skyrim. Well maybe SKSE but can't remember. WHY IS THERE A WIZARD ON ALL THE BOTTLE LABELS?: That's actually The Apprentice standing stone symbol. I thought it was fitting to the concept. Plus this mod was something of a personal rush job so just call me lazy? WHY NOT MAKE EACH COLOR POTIONS ONLY RANDOMLY BOOST SKILLS OF ONE STYLE? (Warrior, Thief, Mage skills): Mainly because the red (health) potions tend to be far more common than blue (magicka) or green (stamina) potions. That would heavily shift this mod in favor of warrior builds for what little it would be worth. So I decide to make the RNG completely even, with the rare +1 stat boost being the only thing unique about the colors. WILL IT WORK ON SKYRIM SPECIAL EDITION?: Maybe. I'm not able to test it. Can't think of any reason it wouldn't as long as you have the SE SKSE. CREDITS: - Just me this time. Submitter MrEsturk Submitted 07/12/2020 Category Other Requires Just Skyrim and maybe SKSE Special Edition Compatible
-
I Don't Speak English So Please Ignore Any Mistakes, Blame Google Translate 👍 I "Created" This Challenge Based on My Boredom and Curiosity of How Far The Sims 4 and Mods Could Take Me, For This Challenge, I Use The Following Mods: 1: McCommand Center 2: Wicked Whims (I Use It With That Add-On To Allow Incest and Relationships With Teenagers) 3: Nisa Pervesion (I Don't Necessarily Use It For Anything In Specific But I Like To Always Have It In My Game) 4: Realistic Childbirth and Pregnancy If You Want You Can Even Download Custom Content To Make It More Realistic It Will Start With You Creating Two Sims, I Made One Male and One Female (In Your Game It Can Be Any Gender As Long As It's A Sim Who Can Get Each Other Pregnant and A Sim Who Gets Pregnant), Put Them On The Largest Lot In The Game And Build A Very Basic House. A Living Room, A Bathroom, The Master Bedroom And A Bedroom For All Your Children. (The Children's Room Must Be Able to Support Up to 4 Newborns, 4 Babies, 4 Toddlers, 4 Children and 4 Teenagers) All Lots in the World You Will Play in Must Be Destroyed Because in the Future Your Children and Descendants Will Populate the Place (There is No Problem in Visiting Other Worlds, But as in the Story of the Challenge it would be like Adam and Eve, and Even to Prevent the Game from Creating NPCs, It Is Not Good to Visit Community Lots in Other Worlds). The House You Build Does Not Need to Be Tiny, But Don't Create a Mansion Either. Use the Cheapest Furniture or at Most the Average, But Never Use the Best Furniture. Rules: * Only Two Sims To Start The Challenge * With McCommand Center Have The Rare Possibility Of Having Up To 4 Babies At Once * As Soon As Your Two Repopulators Are Placed In The World Leave Them With 0 Simoleons * The Sims Who Gets Pregnant Must Have Traits And Aspirations Related To Art, Planting, Cooking And Family * The Sims Who Will Get The Other Pregnant Must Have Traits And Aspirations Related To Fishing, Gathering, Mechanics, Gymnastics And Family * Obviously The Only Cheats That Can Be Used Will Be For The Construction Of The First House And After That None Else (The Mods Themselves Allow Incest, Teen Pregnancy And Marriage Between Family Members) Gameplay: * The Sims Who Gets Pregnant Must Always Be Having Children * As Soon As Any Of The Children Reaches Adolescence And That Child Can Get Pregnant, The Father Who Is The Patriarch You must also get him pregnant, and this teenager will not be able to leave the house until he is married to one of his brothers, has given birth to the Patriarch's son and is completely certain that he is pregnant with his brother/husband. Only then can the married teenagers and their children change lots (with the child that the teenager had with the Patriarch with them). * The teenagers who leave the house can only leave if they are married to one of their brothers and are already expecting a child (in addition to the additional 10,000 that they will have to continue their lives. If they wish, they can build the house that each couple of children will live in by using cheats. It is not that important because we will not play with them). * If an Accident Happens to the Patriarch or Matriarch, the Youngest Child Who Fits the Role of the One Who Died Should Replace Them As Soon as They Are of the Minimum Necessary Age (Teenager) * With the Money You Earn You Can Improve the Objects in the House and Expand It (Without Cheats) * If You Manage to Get to the Point of Having Enough Children by Repopulating the Map That The Sims Isn't Even Creating Any More NPC Sims, Then Start Using the Sales Table or That Art Wall (Where You Can Sell Your Canvases) to Sell Them to Real Sims, Which In This Case Are the Children of Your Repopulators. (I've gotten to the point where I have an entire town with the children of my two initial Sims and it's very satisfying to make a sale at the table and see the children, grandchildren and great-grandchildren going to buy things) * I wouldn't recommend having pets but if you feel like going crazy with so much to take care of then go ahead and tell me how long you lasted! (I Can't Even Take Care of 6 Sims Properly Before I Want Them to Die or Leave My Family, Having Pets Then) * If You Want It Too and Are Not Affected by the Bugs That This Brings You, You Can Use the Rent-to-Own Package to Share Land with Your Children (Charging 0 of Course, You Can't Profit from Rent-to-Own if Your Children Are the Only Tenants) * Even More Now with the Possibility That the New Expansion Pack Brought, All Types of Jealousy Should Be Disabled * No Traits of the Children Should Be Chosen, All of Them From Newborn Should Have Randomized Traits * A Pregnancy Through Abduction Is Very Welcome, The More Children the Better * None of the Children Should Go to School, Ever * I Didn't Do It That Way But If You Want Adding a Little More "Drama", When the Patriarch Becomes Elderly He Can Suffer a "Coup" With His Youngest Son (Always the Youngest) Training to Fight Him and If He Wins He Becomes the New Patriarch * The Birthday of Any Sim Should Never Be Accelerated or Postponed No Matter Their Age * I Have the Habit of Taking a Photo of Each Patriarch and Matriarch That Arrives, So That in the Future I Can Review the Sims That Have Died or Grown Old, Saving the First, Second and Third Generation And that's all I could think of and organize from what I do. I don't have all the expansions so I can't remember the possibilities that each of them could have, but if you have any ideas to add I would like to know so feel free to share. Once again I repeat that anything written wrong was Google Translate.😅😅😅
-
The challenge: start with a modern Adam and Eve and rebuild your save file's sim population with only their descendants and any alien abduction babies. You have "won" this challenge when all possible lots are filled with sim families. If you'd rather skip the MCCC setup, you can just grab my settings file. That should copy my settings to your game, if not, please let me know. This challenge is apt to evolve over time, as new ideas/suggestions come to me. Keep an eye out for the latest details! Needed mods: MC Command Center-to delete/stop respawn of NPCs Wicked Whims-for obvious reasons Suggested mods: No school mod-your offspring of Eden aren't going to have time for school while repopulating Maxis! Basemental drugs-for cannabis, of course. The setup: MC Command Center-full instructions on using the mod can be found on the official site. For population settings, follow this path: click computer>MC Command Center>MC Population>Population Settings....>Open Houses-set to 100 (no move-ins) THEN Allow Homeless Move-in>Disabled To eliminate bills, click computer>MC Command Center>MCCC Settings....>Money Settings...>Change Bills Percent>set to -100 To delete existing sims, click mailbox>MC Cheats>Deletion Cheats>Delete Unplayed Sims, and whatever else you want to get rid of. Sadly, AFAIK you cannot completely disable Vendor/NPC/service sim spawns. Either delete on appearance using MCCC or ignore them. If there IS a mod that stops ALL NPC spawns, please share it with me! Wicked Whims: use whatever settings you prefer with one important change-under relationship settings, enable global incest cheat. Otherwise, your population won't grow unless you get a LOT of abduction babies! Using the freerealestate on cheat, move your Adam and Eve into whatever lot you like. Since this is a new world/post apocalyptic scenario, it's not like money is a thing! Aaaannnndd.....GO FORTH AND MULTIPLY! Have fun! MCCC Challenge Settings.7z
- 8 replies
-
3
-
- wicked whims
- challenge
-
(and 1 more)
Tagged with:
-
View File TrueWolf: A Werewolf Playthrough Mod "Sure, Hircine created lycanthropy, but the Witchmen of High Rock perfected it." Premise: Just as there are normal vampires and true vampires (like Lord Harkon), this mod makes it so there are normal werewolves (like the Companions) and true werewolves (you with this mod). This is a small mod I made for myself to make a werewolf-only playthrough more viable. It adds a new version of the werewolf which is a bit stronger, scales with level, and lets you level up by doing werewolf things. This mod is being posted "as is". ============================== As a "true werewolf", you gain certain new abilities: -You gain an ability that lets you transform into a werewolf as many times per day as you want. -You can stay in wolf form indefinitely. -feeding as a werewolf grants +1 Max HP, +0.1 Max Stamina, and gives a temporary damage buff to your claws/unarmed attacks -the damage buff scales with your max health Also, you can level up by feeding. The number of feedings required to level up increases with level. At the start it is just 1 or 2 feedings, but quickly increases. Note, this level up won't grant you a skill point nor an attribute increase like normal. This makes it possible for you to do a challenge run of Skyrim where you are only allowed to use werewolf things, ie no weapons and armor or levelling other skills, while still letting the levelled enemies get stronger alongside you. ============= Starting the Mod: (See the picture for examples.) Warning: The health/stamina increases from feeding will be permanent on your character, even if you uninstall this mod. Start the mod by typing "startquest TrueWolf" in console (not case sensitive) . This turns you into a 'true werewolf'. You will immediately receive the True Beast Form power. To revert from wolf form to your human form, press the Revert Key. By default it is 'Y'. ============= You can change the revert key if you wish. Type "setpqv truewolf revertkey_var #" in console (not case sensitive). Where the # is the keycode of the key you want to change it to. VERY IMPORTANT: after you type that in the console, you need to reload the game. Doing F5, and then F9 will suffice. For example to change it to the 'U' key, do "setpqv truewolf revertkey_var 22". Then reload. Here is a list of keycodes for reference: Requirements: SKSE, Dawnguard DLC. This mod will work for SE, and likely LE and VR too. -CG Support me on Patreon Submitter CorruptGenie Submitted 10/08/2021 Category Regular Mods Requires SKSE, Dawnguard DLC Regular Edition Compatible
-
Hi all, Just take a week of vacation... stranded home alone! Thank you COVID! ? So, I stuck to the sims a bit (too much), several hours a day to test a lot of situations. And some days ago, I launched a little challenge: send Eros to the sims ?? I cleaned up all my ideas playing this game and I offer you this challenge. Make what you want with it, it's just to share and get feedback to improve my story. Eros God of Love.pdf It's a bit long, but hope it will give some fun Some screenshots of my game
-
"A hundred fucks, eh? Challenge accepted!" A while ago I encountered @Nikki624's 100 fucks challenges, and I found the idea interesting enough to give it a shot myself now. The rules are the following: A new, single Sim (No overpowered traits) No Cheats Normal Lifespan One Sim's fuck only counts once (So its technically also a 100 Sims challenge). All income except Prostitution is allowed, so all sexual interactions need romantic interactions. Toddlers have to be level 3 on everything before they can age up. Kids and Teens need to have an A before aging. All baby/kid traits must be random. Use of Contraceptives relies on NPCs; I am not allowed to buy them by myself. Youngest female continues after current matriarch turns into an elder. WW Settings are mostly normal: I am using a 35% Pregnancy Chance, Controlled and Untimed Progression of Sex Interactions and some undressing adjustments for my personal tastes. She is starting with a bed, a kitchen and a bathroom, off the grid. One Fuck is considered "finished" when it finishes its matching Climax Animation. Sex has to always be initiated by the Make a Move Interaction. Otherwise, I could just choose Non-Vaginal every time and avoid pregnancy alltogether. Current and First Matriarch is, to the surprise of no one: Gina Kyron, in a normalized version without any super traits. And, just like Nikki, I am also open for donations, as I imagine just fucking random townies can get boring pretty quickly.
-
Okay... so after years of just fiddling around with Skyrim I finally got play through its entirety along with many sidequests, addons, and quest mods. Some of it was great, some of it was fun, some of it was intense, some of it was... still buggy. Not that it isn't expected. Now I am looking for a bit of new input in form of quest / new lands / dungeon and/or late game challenge mod recommendations. Please note whether the mod is lorefriendly or not. So far I have played through: Forgotten Dungeons Adds tons of lorefriendly dungeons around Skyrim and its official DLC. Emphasis is on quantity, not quality. Many of its dungeons are bland. They work and they're fully navmeshed from what I could see. Some of them seem to be unleveled or have some other changes which resulted me being confused as to why Draugr could shout Flamebreath and the like in one of the dungeons (that was particularly brutal even at high level). Some dungeons will be very unbalanced due to how many stuff is lying around if you use some kind of economy / scarcity overhaul. Overall I'd say this is about 5/10. EasierRidersDungeonPack Only adds a handful of dungeons but these are usually very long and/or challenging. Beautifully crafted, too, although a few cells could have been more densely populated. Some also tell their own stories. Lore friendly. 8.5/10 Evil Mansion This one adds a big mansion north of Morthal. Of course, it's reminiscent of that Resident Evil 1 mansion and you should probably have base experience with that game to find your way around the multitude of corridors. Aside from that the use of enemies is good, combat is rather tough - recommendation is around level 30, which will probably work depending how you're geared - and there are probably one or two jump scares left intact. There are no quest markers and one early puzzle is especially confusing, as is the final switch to transform the mansion into a player home. Aside from that this is one of my favourite dungeon crawler mods so far. Pretty lorefriendly if you can stomach repurposed monsters. 8/10 Falskaar Was one of the earlier New Lands mods. It's fully voiced and has that backwater kind of island feel to it. Everything is a bit slower and more drawn out. You need to have patience during the cutscenes, especially towards the end as they tend to take a while. I had one big bug that I'm not completely sure how it resolved itself, I went back after I had done all the other quest mods I have and things seemed to have resolved themselves, no bugs otherwise. I also got serious issues with using the boat for travelling to and from Falskaar which would lock the character in place indefinitly, unless using egc or waiting for an hour, which then results in getting yanked back the the place about half an hour realtime (!) later, potentially causing big issues (I got locked out of Clockwork Castle for example). Strange ending, lore friendly. Since there is no support for the mod anymore and things will likely not get fixed, I cannot recommend this one. 4/10 overall, would be 7/10 if the issues got fixed. The Forgotten City This one is also one of the older quest mods ported relatively early in SSE's life cycle. That said, the original story holds up wonderfully, as are the possibilites of solving the mystery. Doesn't have a lot quest markers and the concept could have done a bit more indepth in some side areas, but then again that's Fallout style of wishthinking (as some of the better New Vegas mods go very indepth in how you can approach a problem). However, getting the concept of the mod to work at all in this engine is probably a miracle in itself so I won't look a gift horse in the mouth. Unfortunatly, not a lot of replay value since the mystery can only be solved once unless you really roleplay your way through, and I had a nasty bug of its music not resolving itself upon leaving, so I had to disable the mod after completion. 7/10 Wyrmstooth Get roped into an extensive dragon hunt alongside a team of "specialists". Not that any can hold a candle to you depending on how strong you already are. Mostly lore friendly, zany humor, beautiful world building and a good amount of stuff to explore make this a fun quest mod. Not a lot of new dialogue but what's there is well done. Just don't expect a lot of exposition. Some stuff is pretty well hidden and / or tied to progression. 8.5/10 Beyond Bruma Bruma is a big New Lands addition that I had surprisingly few issues with (a feat that seemingly few people have achieved). It doesn't have an overarching story that other quest mods do, but it has a lot of quests to do and some beautifully crafted new dungeons to explore. Pretty much every NPC is voiced and you can just have some neat conversations. There's a good bit of stuff to do overall and if you aren't in a hurry or on the search for the next best gear piece, this one is for you. 9/10 Beyond Reach When I first entered the Reach it was a feeling of rejection. That feeling persisted, for a different reason however, and that reason is a very dark and disgusting storyline that's enthralling at the same time. Combat is on the tougher side and you should either be resistent to screen blur or turn it off with the amount of poison being thrown at you. Unfortunately, a lot of stuff isn't voiced yet or up to the standard of other mods technically (the actors themselves did a pretty good job overall), the map is mirrored east/west and north/south and you need to play pretty close to the objectives to make sure you don't bug out. Not exactly sure how lore friendly the depiction of Daedra is. Overall I'd say 6.5/10 until its shortcomings get fixed, 9/10 otherwise. DarkEnd Okay. No big story here either. You're being thrown into a deserted island area with very tough enemies to test your mettle against. Few optional side areas, intially confusing layouts and yet a very fun and immersive challenge. Not strictly lore friendly but it doesn't stray from the world design by adding a laser gatling. It's a skyrimized version of Dark Souls, if that makes sense. Had some slight performce drops in its overworld Pharos. Highly recommended. 9/10. So... which quest mods can you recommend? Which of the dungeon mods are your favorite, and what mods do you use to make Skyrim a challenging place?
-
🌒 Challenge: The Soul Sculptor 🖤 Synopsis You play as a dominant, seductive, and enigmatic Sim known only as The Soul Sculptor. He doesn't just seek pleasure... he seeks transformation. In his eyes, every lost, lonely, or aimless young adult Sim is a rough stone waiting to be shaped. With patience, discipline, and desire, he molds his targets into perfect submissives — loyal, dependent, and devoted. Some become permanent property. Others are trained for profit. But none of them will ever be the same again. 🔧 Recommended Mods Wicked Whims (TURBODRIVER) Nisa’s Wicked Perversions Dreams of Surrender (by Kritical) Sex Addict Aspiration (by SophieH) Basemental Drugs (optional – for emotional or chemical dependency arcs) Body tattoo mods or CC marking systems (for visual transformation) 🧠 Creating the Sculptor Start with an adult Sim (any gender) Required Traits: Romantic, Self-Assured, and one of your choice Aspiration: Dominance (Dreams of Surrender) or Sex Addict – Shagger Home: A large house or isolated mansion Recommended Lot Traits: Private Dwelling, Romantic Aura, On a Dark Ley Line 🎯 Main Goal Train 3 to 5 submissives until they reach their "perfect" form, each marked with a tattoo or unique visual symbol representing their surrender and transformation. 🧩 Submissive Progression Each target Sim (Teen, young adult or adult) goes through 3 transformation phases: 🩶 1. Welcoming Phase The Sculptor finds a vulnerable, lonely, or socially lost Sim — someone from a community lot, a party, or just a random encounter. Ideal traits: Loner, Genius, Unflirty, Insecure, Naïve, etc. Build friendship and sympathy Go on two romantic dates Have the target move into your household Create a simple but comfortable bedroom Begin with soft flirtation and small orders Phase goals: ✅ High romance ✅ Established trust ✅ At least one woohoo with the Sculptor 🖤 2. Conditioning Phase The reprogramming begins. The Sculptor now uses repeated interactions, positive reinforcement (pleasure, praise), and punishments (coldness, restrictions, light discipline). Apply a Submission Contract (Dreams of Surrender) Skill Training: Sexpertise (WW) – 3 Wellness – 2 Charisma – 3 Submission – 3 (Dreams of Surrender) Introduce drugs or pleasure/punishment play (optional via Basemental) The target may begin showing emotional dependency Phase goals: ✅ Increasing obedience (Sim follows orders) ✅ Submissive aspiration progress (e.g., Mind Broken or Good Bitch) ✅ Use of submissive interactions like "Kiss Feet", "Call Master", etc. 🩷 3. Total Surrender Phase The submissive now lives to serve. They seek the Sculptor's attention, enjoy pleasing him, and embrace their new identity. Submission skill – 5 Follows orders with joy Assigned a household role: entertainment, profit, performance The Sculptor marks them with a tattoo symbolizing transformation Ideas: broken heart, obedience symbol, collar icon, master’s initial, etc. Placement: back, chest, thigh, butt, etc. Phase goals: ✅ Submissive aspiration complete ✅ Maxed friendship & romance with Sculptor ✅ Participates proudly in sexual parties or social events ✅ Tattoo applied — the Sim is now a Work of the Sculptor 🎭 Side Interactions Keep a “progress diary” (screenshots or notes) Profit from submissives through: Shows Brothels Social performances Event Ideas: “Submission Ceremony”: tattoo is applied “Submissive Night”: your subs perform for guests “Punishment Day”: test your submissives’ limits in public 🩸 Unauthorized Pregnancy: Rules & Consequences 💥 When It Happens: If a submissive becomes pregnant without the Sculptor’s explicit permission (or outside of a pre-approved plan), it’s considered a severe act of disobedience. The submissives’ bodies belong to their Master — and few things symbolize defiance more than an unauthorized act of biological autonomy. This “mistake” demands a lesson no one forgets. 🎭 The Sculptor’s Response (Step-by-Step): 1. Discovery & Judgment The Master discovers the pregnancy. Reacts with disapproval: stops romantic interactions, removes privileges (no bed access, no kisses, no rewards). Confronts the submissive with cold or angry behavior. Use “punishment” interactions (from Dreams of Surrender, Wicked Attributes, etc). Mini-Challenge: For three full days, the submissive must sleep in an isolated room, completely separated from the Master. They are only allowed to perform physical or domestic tasks (cleaning, working out, meditating). No intimacy, no affection. 2. A New Fate: Sale When the baby is born, age them up to a teenager. Turn the teen into a submissive and sell their contract to another Sim. (Alternatively, convert them into a House Slave via Nisa’s Wicked Perversions and sell them as property.) 🏁 Victory Conditions ✅ Complete the Sculptor’s aspiration ✅ Fully train at least 3 submissives (max 5) ✅ All submissives must be tattoo-marked ✅ At least 2 submissives generate profit for the Sculptor ✅ Sculptor’s Skills: Charisma – 7 Sexpertise – 5 Dominance – 10 🖤 Optional Twists A submissive may try to run away. The Sculptor can recapture and recondition them. One submissive may become “the favorite” — gets more attention, better treatment... but may trigger jealousy. Conflicts between submissives can lead to scenes of jealousy, punishment, or re-education. Notes: These were my submissives in this challenge, It is not necessary to do as I did, do as you wish. 1. The Ex-Playboy Personality: Confident, seductive, proud. Used to dominate — now ends up dominated. Category: Humiliation Notes: He lives to prove he’s still “good in bed,” but gets reduced to a pleasure toy. Humiliation turns him on more than he’s willing to admit. 🎧 2. The Gamer Personality: Young, shy, soft, kawaii style, addicted to gaming. Category: Emotional Support Specialization: Top: Oral (exclusive to the Master) Bottom: Vaginal & Anal (with permission) Notes: Constantly craves validation, obeys to avoid rejection. Loves being pampered, but also “firmly disciplined.” ✝️ 3. The Runaway Religious Personality: Ashamed submissive from an ultra-conservative background, seeking redemption. Category: Masochism Specialization: Top: Vaginal (exclusive to the Master) Bottom: Oral & Anal (used as punishment by others) Notes: Pain and obedience are framed as purification. Believes the Master is “saving” them through submission. 🤓 4. The Introverted Nerd Personality: Quiet, delicate, insecure — a natural submissive. Category: Guaranteed Use Specialization: Top: Anal (exclusive to the Master) Bottom: Oral & Vaginal (allowed with approval) Notes: Lives to serve and feel useful. Follows orders while blushing. Loves structured rules, tasks, and gamified rewards. 💋 5. The Popular Princess Personality: Outgoing, vain, fashion-forward, exhibitionist. Category: Cumdump Specialization: Top: Oral (free use by anyone) Bottom: Vaginal & Anal (VIPs and Master only) Notes: Thrives on attention, being marked, filled, and coated. Proudly competes to be the most used. 🖤 6. The Emo Rebel Personality: Cold, withdrawn, resistant — yet emotionally needy. Category: Masochism Specialization: Top: Anal (exclusive to the Master) Bottom: Vaginal & Oral (unlocked as punishment or challenge) Notes: Uses pain as a form of emotional connection. Submits without ever fully admitting it. Each anal session breaks another emotional wall.
-
sims 4 challenge Alphabet Sweat - Sims 4 18+ Challenge
CherryChallenges posted a topic in WickedWhims
Hello Challengers~ Welcome to the Alphabet Sweat Challenge, a challenge where your sim must woohoo with as many sims as possible who all have different names that start with a different letter of the alphabet. Introduction Your sim lived a pretty boring life before they became a Young Adult, but one thing stuck; they wanted to sleep with as many people before they died, but they didn't want to do it some boring way, no, they wanted to put their kindergarden learning to good use by sleeping with every sim by going in alphabetical order. Doesn't matter if that sim is the same or opposite sex, doesn't matter how old they were (preferably YA and older) and doesn't matter what their relationship status was, your sim wants to dominate them and everyone else in an alphabetical fashion! Challenge Setup 1. Create your YA Sim, they can be any gender 2. Give them the Serial Romantic Aspiration 3. Move them into any affordable house/empty lot 4. Make your home and a ✨Spicy✨room Rules 1. No cheats 2. No using mods that let you cheat 3. No Job 4. No moving sims into household 5. No partners (only sex partners ;3) 6. Pregnacy optional (if playing as a sim that can get pregnant) 7. No Always Consent (WW) 8. Mods are allowed Easy Difficulty - Have Romatic Trait - Long Lifespan - Sleep with 2+ sims also counts towards challenge - Sleep with 26 sims in any order as long as they all have a different letter at the start of their name Normal Difficulty - Have 1 Non Romantic/Neutral Trait - Normal Lifespan - Sleep with 1 or 2 sims counts but 3+ doesn't towards challenge - Sleep with 26 sims in any order as long as they all have a different letter at the start of their name Hard Difficulty - Have 2 Non Romantic Traits - Normal Lifespan - Must have half romance bar with each sim - Must have other sims Consent - Sleep with 1 sim counts but 2+ doesn't towards challenge - Must sleep with sims in Alphabetical Order Impossible Difficulty - Play as a Female/Sim that can get Pregnant - Have 3 Non Romantic Traits - Short Lifespan - Must have half/full romance bar with each sim - Must have other sims Consent - Sleep with 1 sim counts but 2+ doesn't towards challenge - Must woohoo with Male/sims that can get others Pregnant - Must sleep with Sims in Alphabetical Order - Don't get Pregnant Extra Spice - Sleep with your enemy - Sleep with an Elderly that dies afterwards - Sleep with an Occult - Get pregnant without knowing who the parent is? You win when you have completed sleeping with every sim from your alphabet~ Notes: First time doing a challenge so hopefully there is enough information and stuff for everyone to enjoy! Written by CherryChallenges Original Idea by CherryChallenges Yours Lovingly~ CherryChallenges -
sims4 Missing challenges & reality sex show
muggleborn16 posted a topic in Request & Find - The Sims 4
Hello! I’m trying to find some challenges that used to be on this page. I believe it was a thread that had multiple NSFW challenges listed, like maybe a brothel, impregnator, black widow, and mafia challenges could be ones that were included in that thread. I’m hoping the thread wasn’t deleted or that someone remembers some of these or has them. I’m also trying to find a specific post I saw once. There was a player sharing how they created a mansion and brought a bunch of sim pornstars and set up “tv cameras” around. The goal was to leave them alone and see which sims had the most sex and they would be the winner. I think there was a point system depending on how many sims joined in. Does this ring a bell for anyone? Thanks! -
🌕 Wolf Challenge. Recommended Mods: • Wicked Whims (Required) • Nisa’s Wicked Perversions (Required) • Sex Addict Aspiration by SophieH (Optional – helps with satisfaction points) • Any custom traits mod (Allowed) • Aesthetic werewolf mods (tails, ears, glowing eyes, etc.) Recommended Packs: • 🐺 Werewolves • 🌾 Cottage Living • 🧃 Eco Lifestyle • 🔮 Realm of Magic 🐺 Premise You are a werewolf who left your pack and now lives alone in Moonwood Mill. Rumors spread that on nearby farms, special Sims are being kept as breeding livestock and playthings by their owners. You could just hunt them down... but you want something deeper: you want to make them yours. 👤 Creating the Wolf • Young Adult or Adult • Must be a werewolf • Required Traits: Ambitious and Family-Oriented • Must be able to impregnate other Sims • Recommended Aspiration: Love, Location-Based, or Werewolf • Start in Moonwood Mill in a run-down-looking home • Starting funds: §5,000 🧑🌾 Prey Sims You’ll need a minimum of 5 and a maximum of 11 Young Adult Sims. These Sims are kept under control by abusive “farmers.” The groups are: 🐑 Sheep/Deer (Mystics): • At least 3 Sims • All must be spellcasters • Required Trait: Vegetarian 🐰 Bunnies (Valuable Ones): • Maximum of 2 Sims • Required Traits: Vegetarian and Son/Daughter of the Easter Hare • Must be able to lay eggs (via Nisa’s mod) All Prey Sims must: • Be married to their farmer "owners" • Live in a separate building (barn, pen, basement, etc.) • Be able to get pregnant • Have custom appearances (ears, tails, glowing eyes, etc.) ⚠️ General Rules • No jobs or freelance gigs (except for selling through a shop or marketplace) • No direct sales from inventory • Cheats are not allowed (except for traits editing and magical tuning) • The wolf cannot invite a prey Sims( Or a bunny) out of the farmers’ lots • Only accept invitations from them (dates, events, etc.) • No romantic interactions on the farmers’ lots • Bunnies cannot be registered as prostitutes – they are exclusive to the wolf 📈 Wolf's Progression 1. Investigation Phase (7 Days) • Visit different suspicious farms • Develop the following skills: Charisma 6 Logic 4 Fitness 4 2. Approach Phase • Secretly interact with one hidden Sim per farm • Go on 2 dates with each prey Sim (outside the farm) • After the dates, agree to spend the night with the Sim • During the stay: Become romantic partners Convince the Sim to leave their owner and move in with you Move them into your household and take part of the household funds (farmer should keep no more than §1,500) 3. Establishment Phase (After Rescuing 3 Sims) • Move to a larger, farm-style lot • Enable the Simple Living challenge • Add animals (chickens, cows, llamas) • Build a divided sanctuary: Rooms for prey Sim (It could be a shared space that accommodates them all.) Wolf lives separately in their own space • Hidden Sims must: Take care of the farm and home Cook meals (including meat for the wolf) Fulfill the wolf’s sexual desires (the wolf may now request sex) Occasionally receive gifts from the wolf (rewards) 🥚 Production & Profit • Have regular sex with the bunnies to collect golden eggs (Nisa’s mod) • Selling eggs is your main income source • Farm products (flowers, juices, sculptures) are also allowed 🔥 Sexual Expansion • After the sanctuary is established, register all Sims (except bunnies) as prostitutes through Lost Eden • Allow visiting werewolves to interact with your “pets” • Bunnies remain exclusive to the wolf 🧒 Breeding & Selling Offspring (You can choose to keep the sheep's children or not.) If a sheep/deer gets pregnant: If the child is a spellcaster: it's a sheep If it’s a werewolf: turn them into a human and assign them the bunny trait via cheat • Children must be raised until they are teenagers • Once they become teens: Turn them into a House Slave Sell them using TAM Explorer to random buyers 🎯 End Goals ✅ Complete Fabulously Wealthy aspiration ✅ Complete Serial Romantic aspiration ✅ Have sex 20 times with each hidden Sim ✅ Earn §100,000 in profit from bunny eggs ✅ Have at least 6 hidden Sims living in the sanctuary ✅ Sell 3 teenagers via TAM Explorer ⚠️ Too Hard? Try These Adjustments: • Allow selling through your own retail shop • Use the community market to sell juices, flowers, or sculptures • Lower the required number of Sims
-
4
-
- wicked wims
- challenge
-
(and 4 more)
Tagged with:
-
This is a collection of challenges that I have or will play for Sims 4, centered around using features available with Wicked Whims. 📓Student Life 🕷️The Black Widow 🍎Genesis
- 2 replies
-
3
-
- wickedwhims
- ts4challenge
- (and 7 more)