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  • Belgique francophone : Wallonie's Bienvenue à tout les nouveaux membres!
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  • Skyrim Male Appreciation Society.'s General Discussion ​?​
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  • Anima Land's Anima of 2021

Categories

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  • Skyrim Ladies's Files
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  • Little Ladies's Download
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  • Amber's Play Room's [FILES]
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  • The Skyrim Priestess of Love's My character Lilu
  • Incest Family's Files
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  • Cuckold Fantasies's Cuckold Mods
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  • KOYUKI.'s Overview
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  • Skyrim Male Appreciation Society.'s SSE Uploads ​?​
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  • CYBERPUNK 2077's Mods

Blogs

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  • Ashal's Blog
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  • Bonds of Corruption - WoW RP guild
  • Wild Life Screenshot & Video Sets
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  • Dispossessed - Trendil's Story
  • Chaisy Occasionally Thinks Aloud
  • Carida's Blog
  • The rise of Ego
  • Erotic Stuff Fallout 4
  • Velvet City
  • blackanvil23's Blog
  • Reitanna's Bottle
  • The Batcave
  • The long road to animating
  • Recovered Infiltration Log
  • Faeofthewood's Blog
  • [Screenshots] My Gay furry skyrim world.
  • Cautionary Tales From A Perilous Province
  • The Blog Noone Wanted
  • Yourmomnig's blog
  • Pickle's Misc bag of goodies.
  • Darker Than Brass
  • Agency Development
  • Thermius' Blog - Fax Keizaal
  • TheWickedGamer's Blog
  • Introduction to Modding with NIND
  • Short Stories
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  • Trace
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  • Mala`s Insights: Insemination process and gestational development of Chaurus
  • S³blog - the newest in slave management!
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  • FALLOUT 4 -- MARIA.
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  • Eine Junge liebe beginnt
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  • Writing For Sharks
  • Hethens Fer Hire || An Immersive NSFW Machinima Series
  • The Renegade: Season One
  • Welcome to Hell
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  • DomDate's Mods
  • Knight Solaire's Blog
  • Vix's First Day
  • Sims 4 Stories
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  • Hello, I present to you my perfect sim <3
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  • Slamdunk's AO Rated games
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  • no one shall defeat le mighty mojojojaniqua
  • Delhi Babes offer incomparable love to the fellows Delhicall$girl$club$
  • From the Personnel Files of Vault 86 - The Men and Women of Vault Tec
  • buttnine's Sienna Blog
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  • LoversLab modding for Dummies
  • Hyderabad Escorts
  • PJ- Armors & Outfits replacer project.
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  • Dark Ascension
  • Precarious Adventures of Aerina
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  • 0S-Screen Shots
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  • Here i am
  • Halstrom's Blog
  • 0S-Projects
  • Heart of Nirn
  • The Inquisitor's Grimoire
  • Aylis's corner
  • Screenies 1
  • nateguenin's Blog
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  • Delhi Escorts Offer Jubilation to Your Soul without Hassles
  • HOW TO FIX???
  • 「A HUGE SHIP IS APPROACHING!!」
  • Skyphernaut's Blog
  • Progression of Shadowverse nude mods and regular mods for the game
  • theposhmudcrab's blog
  • A Bard's Dreams
  • The Castle of Darkness - A story of slavery and domination
  • www.fuckurgf.com's Blog
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  • Blaze's Misc Downloads
  • Mirror's Broken, Please Evacuate!
  • The Random Blog
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  • MrHuxley's Story Blog
  • Argonian and Imperial walks into the bar
  • s Blog
  • WickedWhims Development
  • Severyx's Modding Foray
  • D.A.T 18+
  • Mrsrt's technical blog
  • Skyrim Stories: Sirrae
  • Johnny's Corner
  • WickedWhims
  • adult games
  • Conglomerate
  • Andy7me
  • SFSX Sex Scenes 60fps
  • banlu's Blog
  • noobshi's Blog
  • mfeile1974's Blog
  • Honey Posts
  • NX-2C Video Log
  • Dr. Frankensteins Load Order Laboratory (LOL)
  • Thebwolf's blog
  • Scrub Modders Blog
  • Need Help with loading order.
  • test
  • Extraordinary amenity offered by Hyderabad Escorts to chaps
  • Slaverim : On the making of a new Slaverun
  • goelyiquke's Blog
  • DragonGoddess Zya KyEnChan's Blog
  • The Many Lives To Toy With
  • sims 4 gaming
  • Character Sheets & Bios
  • Isabel Marant Boots,2013 Isabel Marant,Isabel Marant Sandal
  • InkySquid's Blog
  • Skyrim Porn Stories
  • How thigs turned out like THAT!???
  • Jerbsinator's Boob Blog
  • Rose66
  • Image Dump
  • Devious Stories
  • I just wanted to share some screenshots!
  • Sabielin's Blog
  • SkeetRim's Blog
  • Tammie's (and other peoples') Adventures
  • IkariPlays: Beyond Skyrim - Bruma
  • Sexy Night Elves
  • Video Idea Test
  • cyberclaws
  • Brellfellows' Blog
  • The Melody of Frozen Trees
  • Shout Like a Virgin 8.0 SE - Beta Testing
  • Hello I'm searching for someone to give me the Glow color mod for the daedric armor because the mod was removed from Nexus pleas
  • Find Fuck Your Girl Friend
  • Papyrus Stack Dumps
  • Jess's Fallout 4
  • jbezorg's Blog
  • kingadult877's Blog
  • kimbee67's Blog
  • How to Treat CTDs (and some other stuff) in Skyrim LE
  • SkyLovers says things.
  • Skyrim SE Girls Nessa & Muiri
  • Random stuff
  • Character Creating, is always difficult. [4k Wallpapers]
  • Privthing
  • Skin Fixes !
  • Modslave's Darkroom
  • Fallout 4 Mods
  • Help required
  • Den Sims
  • Can some one make some custom factions for sexout
  • Cabbitcutie's Blog
  • succubin's Blog
  • Sims 4 Fnaf cc that works with wicked whims
  • Life’s a Cock, now suck it!
  • Keera's Retex Blog
  • Notes to self for future reference
  • Milesaz's Sexy 3d Renders
  • valkyrie.Catherine's Blog
  • Lets Play Enderal (english translation)
  • LLab Bot RPG Images storage
  • The Best Hentai Porn Games!
  • Dotssims World
  • Lyllith XXX
  • kyriebunnylover's Blog
  • Conan Exiles - Paula
  • BMOM - Build My Own Mod(s) - my shipyard
  • Skyrim Mods & More
  • AidanScott091803's Blog
  • Its a question of Honor !
  • Ooga Booga screenshots
  • yugox99x's Blog
  • alexandersteen's Blog
  • Stories
  • saram0's Blog
  • Tales of Iron Vol.2
  • The Young Witch Who Wanted to See The World
  • Ballin' Matt
  • Working On The Slave Trade
  • Bang it out
  • Blazingsai's Character Bios
  • Foxtrot's Blog of Boobs
  • Loogie's Blog
  • TheNoble's Picture Collection
  • Bloode Castle
  • Naughty By Nature
  • Kaitolenkagmine's Conversions
  • coltontooman's Blog
  • Part 1 OC turned into cow kinky Skyrim mod adventure ​​​​​​​?
  • Working Girl
  • Gafina's ordeal
  • Zig's Pretend Development Blog
  • 4onen's Blog
  • Make Your Day Unforgettable with Shreya Sehgal
  • Buridan's Asshole
  • Gafina's ordeal
  • Shocky's Blog
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  • FoFun's Blog
  • Character Screenshot Gallery
  • Gafina's ordeal
  • TiredOfSavingYourArses
  • iewashi320's Blog
  • SadGir's Blog
  • Adventures in HDT SMP for Skyrim SE
  • Nylon Encasement + Screenarchery
  • EDGEDETHH's characters
  • Demonhunter's Blog
  • Modding and Roleplay with Nerio
  • Skyrim porn request pls
  • First lovers lab post ( Feat. my Skyrim character)
  • quickflick's Blog
  • Antrox's Blog
  • French touch
  • Shaydow's Blog
  • Pete the Necromancer rides again...... or is that rises again?
  • Tiress' corner
  • Summerfell
  • The Box Fort
  • Adult android games
  • Misaelsith
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  • Sanguine's Little Helper
  • Stuyk's Tutorial Articles for Fallout 4
  • Latest meows
  • Atris' Blog
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  • Lala's Home
  • Laura Emberborn's Blog
  • Ky's Blog of crappy stuff
  • Skyrim Sex and Magic
  • Bugs, Boobs, and Brainstorming
  • B0LT's screenshot dump
  • The Dippy Seven
  • Tranquiboy's Corner
  • Misplaced Reality's Journal
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  • hyderabad escorts
  • Fallout4. Adventures Of Ichiro.
  • Dragonborn Stories (frosted Edition)
  • The Jack of All Trades
  • ~ Deathstalker's Dojo
  • Otylia Antan's Chronicle
  • Ptolemaic Dominion
  • Victoria K.'s
  • need help with body mod
  • Skyrim Picturebooks
  • The Wonders of Skyrim
  • NCK30 Animations
  • Adult adventures of my heroes from SSE.
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  • Test
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  • Saved
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  • Marilyn Love's Blog
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  • Shaking my tail feather
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  • Things and stuff
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  1. Paradise Halls Enhanced (pahe) Special Edition with the customary addons View File this is skyrim special edition conversion for : Requirements: Skyrim SE 1.5.39 minimum, tested working with newer current versions SKSE SE v2.0.7 minimum, tested working with newer current versions SkyUI SE FNIS SE SexLab Framework SE 1.63 - BETA 2 Zaz animation pack se V7 or 8 the above mod requirements and the requirements of those mods and fnis must be run after install the lakeview manor cell requires hearthfires tdf patch requires tdf prostitution mod alt start addon requires arthmoor's alt start pahe-dwarven suits patch requires Devious Devices expansion 4.3 or 5 for sse,(newer versions now have their own patches, please be sure to use the ddx patch that matches your version) (DDX file is hidden download button at the bottom of the download list for the dd for sse download) Run FNIS SE after installation! ALL requirements for the above mods must also be installed full install requires all above requirements and the included dwarven suits patch requires Devious Devices expansion 4.1 for sse creature framework conflict appears to be removed from 7.x versions thanks to fred200 and Pfiffy for their conversion efforts based on this mod here: https://www.nexusmods.com/skyrim/mods/29886/? with additional features of this mod here: Mods based on Paradise Halls Paradise halls has been built to be a platform for other modders to build their own content for. Be careful : some mods developed as add-ons for previous versions of PAH won't be compatible with last version or future versions. To make them compatible ask the modder of the add-on, no answer will be done here on the subject, if a mod is based on an .esm (Skyrim, DLCs or another mod) and is not upgraded when the base .esm change, it's a dead mod. as this is sse, those mods are all waiting for this to be released so we won't go into that at this time.... Currently Compatible with version7.4: home sweet home aygas(and you get a slave) these mods should be compatible, but don't seem to do anything paradise halls related anymore...and seem to be abandoned(so not likely to be converted anytime soon): Paradise Halls - Slavers Hideout Add-On by Emotika: http://skyrim.nexusmods.com/mods/33462 Paradise Halls - Family Feud by OmegaIsraelTerri: http://skyrim.nexusmods.com/mods/32865 These mods are not yet compatible. Using them will result in extreme weirdness (not the good sort): Dres Trade by RET45Paradise Halls Merchant add-on by lucen15 Paradise Halls Merchant add-on by lucen15 These mods are obsolete, won't be updated and should not be used in current or future releases: Paradise Halls Extender - Slave Capture Spells and Poisons by Mutifex Immersive sex slaves - Animatied Prostitution patch for Paradise Halls by Mutifex What you can do now * Enslave people * Train them as slaves * Train them to be respectful * Train them to fight for you fuck your slaves as punishment or for your own pleasure adequately fucked slaves can also be turned into tdf sluts - requires tdf prostitution mod sufficiently submissive slaves may also be into turned into tdf sluts - requires tdf prostitution mod * Slaves can be given equipment to wear * Slaves can be leashed up to stop them running off (which they'll try to) also advanced leash options available in mcm to allow the slave to continue following the player for training similar to the old leash, the slaves can now also be restrained ropes are not inescapable, but the iron cuffs can be made at the forge for a much sturdier restraint restrained slaves also receive pose training * Slaves have a separate backpack for carrying stuff you don't want them to wear * All slave dialogue re-uses existing dialogue, so no matter the voice type of the person enslaved, you will hear them talk many newer voice types added to the list of voices for the slave so its not always even toned * You have a whip (it even leaves whip-marks) * Sell slaves to Master Jerrek in the Fellglow Slave Camp camp not yet converted to sse alternate start is also compatible here, in fact i recommend it to allow your mods to start cleaner devious devices patch adds more collar variants as leash collars and when chosen with advanced leash collar option from mcm this mean its easier to manage multiple slaves 128 slaves instead of 15 Easier enslavement (see changelog "Initial Release") MCM huge jail expansion for HF Falkreath enslave cancel button for canceling the enslavement process before its started(useful if dialog was attempted, especially useful for eff users) teleport debug to teleport a lost or stuck slave to the player from anywhere on the map via the mcm What you can't do * Enslave anything which isn't a playable race some creature exclusions are now available and further will be added at my discretion * Enslave any 'important' npcs. well no, actually you can, But i wouldn't advise it if you plan to complete the quest that npc is associated with...it just might fail to complete the quest random additional note, some quest npc's tend to have disappearing acts removing them from the game at certain quest stages that may effect your slave if you choose to enslave that npc * Enslave any 'scripted' npcs. easiest or most common example for this is scripted follower addon mods, but sometimes even the follower framework used is enough to interfere enslaving scripted npc's often leads to breaking something and i can't guarantee what will happen afterwords escape rules and prevention: first if they're above submission setting, wearables won't matter next if they're below the setting, but wearing a leash collar, submision won't matter devious collar will also behave as leash collars and dwarven devious suits will also act as devious collars "with benefits" and most devious devices that prevent running will also prevent a slave from running and thus also prevent them from escape if they're below the setting with a basic collar, but wearing zbf shackles, additional rules apply for escape chances based on the shackle type if it activates the tied state or if the update gametime event activates the tied state using the dialog "I'm going to make sure you stay here." will use the zbf cuffs or shackles from inventory to activate the "tied state" ropes are the easiest to escape from and either color iron cuffs are the hardest with everything else in between iron cuffs are either impossible to escape from or nearly so, haven't had an escape from those since they were added to the system ropes are given freely using the dialog options, but have an escape chance high enough you can reach about 100 yards or so on average before the slave is running or standing there ready to run leather cuffs craftable at the tanning rack. iron cuffs craftable at the forge Instructions Go to Whiterun, check in Farengar's study. You'll find he's taken on an 'interesting' hobby. To enslave someone, simply (actually it's not that easy) attack them until they're nearly dead and go down on one knee, then activate them when they're down. You don't need any specific tools, but you'll find them really hard to keep hold of without the slave collars found on Farengar's desk. Remember that 'important' NPC's cannot be enslaved. Important NPC's are the NPC's which can't be killed normally. When they reach 0 health they go down on one knee in a bleedout state for a while and then heal up and come back at you. hmm, not so sure if that's true or not Slave collars and whips can both be created at the forge - Collars under Jewelry and whips under Misc. cuffs can also be made to restrain your slaves To sell slaves, go to the Fellglow Slave Camp, near Fellglow Keep or use "home sweet home" mod or aygas Installation * This mod requires SKSE * Some users have reported that some SKSE functions do not work when using skyrim 4G. Skyrim 4G isn't needed anymore anyway so might as well simply not use it. Use NMM or unpack into data folder. Your load order should be as follows: Skyrim.esm Update.esm Dawnguard.esm ... other Bethesda DLCs zaz sexlab paradise_halls.esm ... other stuff paradise_halls_xxxxx.esp paradise_halls_xxxxx.esp paradise_halls_xxxxx.esp paradise_halls_SLExtension.esp Important for U.F.O Users (thanks etaineleanor): >correct loadorder: paradise_halls.esm Other stuff paradise_halls_xxxxx.esp paradise_halls_xxxxx.esp paradise_halls_xxxxx.esp finally U.F.O. Troubleshooting If you're experiencing weirdness, here are some troubleshooting tips: do Not use an sse edit autoclean, those are not identical to master records being deleted -Having them enabled will either cause a CTD or will cause extreme weirdness in-game. Do not use them. additionally some mods which were made for paradise halls 0.7 no longer work either...But majority of those mods are now incorporated into the framework - Having old scripts lying around from a previous version will cause problems. Try uninstalling, using the script removers (look at optional files), and then installing the latest version. - Although PAH won't boot up if you're using an alternative start mod, you can force it to. Console: >help reboot >player.addspell <the id of the reboot spell> Then cast that spell. that spell has been removed and replaced with an auto-start mcm option also exists, but that's due for repairs soonfixed - Rebooting as above can solve a lot of weirdness. - You can't really clean an existing save in the same way you could with previous Best games. Scripts are actually saved in a save game file and so may continue running even if the script file no longer exists. SKSE has a feature to clean up dirty scripts but it needs to be enabled in an ini file. I strongly recommend editing / creating a "skyrim/data/skse/skse.ini" to include this: [General] ClearInvalidRegistrations=1 Longer lasting whip-marks Some people have asked to have the duration of whip-marks increased. This isn't possible with the CK, however there is am ini tweak you can do. Find and open your skyrim.ini, under [Display] add this line: fDecalLifetime=9999.0000 That will increase the lifetime for ALL decals in the game which you may or may not want. final trouble shooting methods when all else fails: Compatibility This doesn't really touch any existing forms, so compatibility shouldn't be a problem. I haven't done any compatability testing yet, so I can't really guarantee it's going to play nicely with everything. There's no reason I can see why it would cause problems though. * There is one exception to this: Mods which cause NPC's to surrender are likely to conflict with the capture mechanic here. * It seems that skyre and possibly other mods which increase weapon damage cause the whip to do more damage than it should, potentially killing captives before they submit. For SkyRe users: you should add the following line under <weapon_exclusion_strings> in ReProccer's Stats.xml <weapon_exclusion_string>Whip</weapon_exclusion_string> then run the patcher. This way the whip will keep its damage as 1. look for sse versions of these mods, recommended but not required: PAH Home Sweet Home by Musje Prettier Bandits by EinarrTheRed Slave Way Manor 1.0 by drlove33 Eastern Holding Cells 1.0 by drlove33 Slave Den 1.0,1.1 by drlove33 Slave Holding Cells 1.1 by drlove33 The Bondage House 0.5 by Vykroft addition thanks to: AxarT for the expanded lakeview dungeon addon AVS for the dwarven suits ground objects devious dwarven suits patch based on the work of MaikCG for Dwarven Devious Cuirass 1.1a Hambam9871 for the miaslair patch EinarrTheRed for the felglow slave camp updated npc's and navmeshes a1b2c3d4e5f6h7i8 for the female player oral animations fix julzor for compiling my script while i'm away from my pc Vykroft for fixing the lakeview manor cell addon Pfiffy for translation updates Xorgroth for more slaves patch2 allowing upto 100 slaves WaxenFigure for the solution to naked bandits for non - temporary actors (still issues with temporary actors) BlackShades for finding the faction check bugs in condescending dialogs ragnam for his help with the behaviors Submitter CliftonJD Submitted 07/03/2018 Category Quests Requires Skyrim SE, SKSE SE, skyUI SE, FNIS SE, SexLab SE, Zaz and fnis must be run after install the lakeview manor cell requires hearthfires tdf patch requires tdf prostitution mod Regular Edition Compatible No
  2. Version 1.5

    2,891 downloads

    Another one! Compatible for both CBBE and UNP / Skyrim Legendary Edition and Skyrim Special Edition. * There are 5 categories under the "Body" tab: Anuketh General, Anuketh CBBE v4 / CBBE v4.1 and Anuketh UNP v4 / UNP v4.1. This will help you find the tattoos that match your body type. This pack includes 93 tattoos: Bodice of Ice (UNP/CBBE), Bodice of Fire (UNP/CBBE), Dragon, Dragon Alt, Forbidden, Mermaid, Pistol Left, Pistol Right, Roses, Leg Roses (Left), Leg Roses (Right), UnderBoob (UNP/CBBE), Bird (UNP), Bird (CBBE), Tree (UNP), Tree (CBBE), Death (UNP), Death (CBBE), Oni (UNP), Oni (CBBE), Tribunal (UNP), Tribunal (CBBE), Wings 2, Wings 1, Runic Arms, Runic Tattoo, Runic Half Circle (UNP), Runic Half Circle (CBBE), Runes (Left), Runes (Right), Flower Left (UNP), Flower Right (UNP), Flower Left (CBBE), Flower Right (CBBE), Tribal Tights Left (UNP), Tribal Tights Right (UNP), Tribal Tights Left (CBBE), Tribal Tights Right (CBBE), Tribal Left (UNP), Tribal Right (UNP), Tribal Left (CBBE), Tribal Right (CBBE), Spider Left (UNP), Spider Right (UNP), Spider Left (CBBE), Spider Right (CBBE), Decoration (UNP), Decoration (CBBE), Tribal Set 6 Left (UNP), Tribal Set 6 Right (UNP), Tribal Set 6 Left (CBBE), Tribal Set 6 Right (CBBE), Tribal Set 5 (UNP), Tribal Set 5 (CBBE), Tribal Set 4 (UNP), Tribal Set 4 (CBBE), Tribal Set 3 (UNP), Tribal Set 3 (CBBE), Tribal Set 2 (UNP), Tribal Set 2 (CBBE), Tribal Set 1 (UNP), Tribal Set 1(CBBE), Lady Death (UNP), Lady Death (CBBE), Hidden Skull (UNP), Hidden Skull (CBBE), Oni Mask Broken Mask (UNP), Oni Mask Broken Back (CBBE), Skull of Corruption (UNP), Skull of Corruption (CBBE), Sword Front (UNP), Sword Front (CBBE), Samurai Back (UNP), Samurai Back (CBBE), Native Back (UNP), Native Back (CBBE), Howling Buttocks (UNP), Howling Buttocks (CBBE), Death Castle L (UNP), Death Castle R (UNP), Death Castle L (CBBE), Death Castle R (CBBE), Stab L (UNP), Stab R (UNP), Stab L (CBBE), Stab R (CBBE), Original Sin L (UNP), Original Sin R (UNP), Original Sin L (CBBE), Original Sin R (CBBE). ██ First version (v1.0) | (05.20.2021) Release ██ Second version (v1.1) | (08.21.2021) ██ Third version (v1.2) | (08.23.2021) ██ Fourth version (v1.3) | (08.26.2021) ██ Fifth version (v1.4) | (09.14.2021) Final Version RACEMENU TATTOO OVERLAYS ALREADY ADDED! Check out my other SlaveTats Packs: Anuketh SlaveTats Pack #1 | Anuketh SlaveTats Pack #2 | Anuketh SlaveTats Pack #3 | Anuketh SlaveTats Mini Packs Social Links Discord | YouTube | Instagram | Ko-Fi | Patreon This mod is NOT standalone. That means it requires other resources in order to work. Legendary Edition users must install first: SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE. Special Edition users must install first: SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE. Installation (extracted from SlaveTats page): 1. Make sure you have the requirements. 2. Download SlaveTats and extract it into the Skyrim Data folder. 3. Download this mod and extract it into the Skyrim Data folder. 3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM. 4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack). 5. On the Body/Face tabs, select a Section and then a specific Pattern of your liking. 6. Pick color, glow and gloss if you like, or leave them with their defaults colors. 7. Exit the MCM and your tattoos will appear in a moment. SlaveTats - murfk Brushes - Obsidian Dawn More Brushes - Brusheezy - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - If you have a specific request, send me a PM.
  3. Beta build is for Skyrim Special Edition only More details on the version/beta coming later when I have more time. For now, I just want to get the beta out there for testing. So here it is. Non-SE users will likely have to wait until release for 1.63. I have no plans right now to release a non-SE version of the beta. Requirements: Skyrim SE 1.5.97 SKSE SE v2.0.17 SkyUI SE Changes since 1.62: Added a caching system to animation searches Increased animation slots to 750, decreased voice/expression slots to 375. A new scaling fix that finally solves the issue with some actors/creatures randomly changing sizes when animating (enabled by default) (partially implemented) a new hook system for developers that don't work on events, allowing them to fully complete their hook function before the thread continues. Solves some sync issues with more complicated or timing sensitive hooks. Some other stuff I'm surely forgetting because it's been a long time. Beta 2 Hotfix: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.7) Removed references to Oldrim scripts (NiOverride and MfgConsoleFunc) to fix compile issues Some minor tweaks here and there Beta 3: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.8) Fixed most of the slowdown at animation startup Fixed disabled animations still getting used for awhile afterward Some minor tweaks here and there Beta 4: Updated SexLabUtil.dll and PapyrusUtil.dll to the SKSE 2.0.10 Beta 5: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.11 or 2.0.12) Skyrim SE, version 1.5.62 only Re-added all high heel options in the MCM. Beta 6: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.15) Skyrim SE, version 1.5.73 only Beta 7: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.16) Skyrim SE, version 1.5.80 only Re-enabled HDT Heels detection A few minor bug fixes Beta 8: Updated SexLabUtil.dll and PapyrusUtil.dll to the new version of SKSE (2.0.17) Skyrim SE, version 1.5.97 only Beta 9: A lot of shit I can't remember. Known Issues: ---- Other Notes: Animation packs from non-SE version have to have their animations converted to 64 bit in order to work. This can be easily automated and done quickly by the pack developers. Download: FULL BETA 9 ARCHIVE: SexLabFrameworkSE_v163_BETA9.zip Old version:
  4. View File What this mod does: To quote Corsec: Features: THE easiest method to make an all lesbian/futanari world with a heavily modded Skyrim. Supports all major extensions to Skyrim, like Falskaar, Wyrmstooth, Bruma, etc. Also supports all major Sexlab mods, like SOS, More Nasty Critters, etc. Also works with unlevellers like Requiem, OMEGA, etc. Also supports for custom races of NPCs. Super fast and lightweight. Please read: Prerequisites: Install xEdit: https://github.com/TES5Edit/TES5Edit/releases Installation: Install SkyFem - All NPCs Now Female v4.0.0.zip as a regular mod in Mod Organizer 2 (MO2). The SkyFem NPC.esp plugin should go to the END of the mod list. Yes, it should be after the Bashed Patch, Smash Patch, zPatch, DynDOLOD, etc, any other patch that do anything. The idea is that if you have a stable mod list, then this will just change the visuals of the NPC's to female. Download the file SkyFem - Scripts v4.0.4.zip and extract the scripts to the xEdit Edit Scripts folder. Run SSEEdit and right click on SkyFem NPC.esp and select "Add Masters...". Select all plugins and click OK. Right click on SkyFem NPC.esp and select "Apply Script...". In the drop down menu, select SkyFem - Patcher and let the script run.... This will take a small amount of time ~10 mins. If SkyFem NPC.esp is not in the last position, this script will abort. There will now be a folder called DummyOutput in the overwrite directory of MO2. Move the contents of the DummyFolder to the SkyFem NPC SE mod folder. (Exact same instructions work for the legendary edition of Skyrim, but use the legendary edition file in the first step) Updating your modlist and regenerating the patch: The patcher is incremental and supports mod updates. Anytime you update/add a mod in your load order. You can just re-run the patcher and it will automatically add new NPCs that were not there previously, while keeping the others with the same look. If one of your mods is updating an NPC, say by giving them better AI/changing their combat tactics, giving them new items, SkyFem patcher takes care of that as well and keeps their feminized appearance while updating everything else. Uninstalling a mod and regenerating the patch (Advanced): [TODO: better uninstalling, maybe write a script?] Before uninstalling/deleting, manually find conflicts with SkyFem NPC.esp and remove them. Then re-run the patcher. Custom NPC Editor (WITHOUT CK): If the NPC's assigned randomly are not upto your liking, now you can edit them manually using the SECOND script provided. To edit the NPCs manually just run the second script on SkyFem NPC.esp BUT you need to change the names of the NPCs in the script to your liking... It is super easy as you only need to change the editor IDs of npc1 and npc2. Discussion and help: Compatibility: This is an automated version of SkyFem by Corsec and will automatically feminize your Skyrim world and patch your mod list for you. Should be compatible with most mod guides, I have verified compatibility with Lexy's LOTD SE guide (which is one of the largest and most complicated guides that exist right now) and have not experienced any crashes. It is super compatible with all mods and very very easy to install. Most of my support is going to be for the Skyrim Special Edition as a lot of the mods have already been ported and the mod list that I am following (Lexy's LOTD) hasn't crashed in over 100 hours. BUT almost all the instructions also work for the Skyrim Legendary Edition. Expected patching time ~10-15 mins, if you are new to xEdit. HIGHLY RECOMMENDED to start a new game for full immersion and proper NPC facegen support. This mod has 0 footprint and 0 scripts so it is SUPER lightweight. Bugs: There is a small neck gap on some feminized NPCs.... Start this mod on a new game. This is the best way to fix this problem. More info: This is a known bug related to modifying NPC's mid game - Fixing it if you are irritated (warning, it is not easily possible). Please report more bugs and I'll try to get rid of them as fast and easily as possible. Credits: Corsec, for SkyFem his mod, which I took inspiration from. xEdit team, which made this mod possible. Bethesda, for being a constant fuck up and mess of bugs and also for this game. Submitter a11hai1kotl Submitted 11/18/2018 Category Adult Mods Requires SSEEdit Regular Edition Compatible Yes View File
  5. IDK this is happening, but my figures get all rigid bricks around the anterior breasts when sagging in the nude. I have xp32, HDT,-SMP, and CBBE SMP3BBB. The physics work no problem but aesthetical its painful. Any help would be nice. Thank you
  6. Succubus Follower, Spells, Player Armor and PSQ Transform Addon View File DESCRIPTION: Two new Succubus Follower fully standalone and made for Skyrim Special Edition! You can find them in the Temple of Dibella in Markath, and both have a new spell tome for you in their inventory! The Succubi fight without weapons. (damage levels with them) SUMMARY: one Female Succubus one Futanari Succubus Spell to summon a Succubus Spell to seduce a enemy and corrupt its heart Craft a full armor set with animated wings disenchant the wings and put them on a other armor BodySlide files for Player Armor (CBBE) and the Succubus follower Armor and Body (Succubus Preset also included) UUNP Patch for Player Armor REQUIREMENTS: There are no requirements, all what you need is in the mod. HIGHLY RECOMMENDED: SOS - Schlongs of Skyrim SE - for schlong controls PSQ Addon: If you are using the "PSQ Player Succubus Quest" mod you can simply use this addon to transform into a Succubus like the 2 follower! It replaces all needed dummy files with the succubus files of the mod, it also uses skyrim standard female body and textures, so no dummy work is needed! Works also with other installed bodies like CBBE SE and UUNP SE and custom textures like fair skin! PSQ Penis Type A is the Horse Penis of the Succubus Mod. "Static Wings" are the Wings of the Succubus Mod. (Standard Option in MCM) "Skin Transformation" is not needed because the Succubus Skin has already a other color, but you can use it to change the brightness or color tint. (I recommend to use a max alpha value of "100") Installation is simple, just install PSQ with all needed Mods and install the Succubus Mod... no other work is needed, no dummy files, no transform package. Recommended settings for transformation: (left column) Submitter EvilReFlex Submitted 08/11/2019 Category Adult Mods Requires Regular Edition Compatible No  
  7. View File GENDER BENDER SE (2018.09.23) Gender Bender is an integration between SexLab and Schlongs of Skyrim. It is a lightweight framework that automatically changes the SexLab gender of NPCs to match their schlong addon. It can also change a character's schlong/gender, and then revert those changes. ONLY FEMALE CHARACTERS AND NPCS ARE CURRENTLY SUPPORTED! FEATURES Tracks gender and schlong status (including size) for the player and NPCs. These can be edited in the MCM. NPC SexLab gender is set according to equipped schlong: Schlongifier and Pubic Hair schlong addons are considered female; any other schlong addon is male. If you have SexLab Aroused, actors can gain arousal when a change happens. Chance for a surprise schlong on sleeping - chances for gaining or losing a schlong can be set separately. For Modders - A developer's guide is included as a separate download. REQUIREMENTS SexLab Framework 1.63+ Schlongs of Skyrim SE At least 1 female schlong addon ADDITIONAL INFO Skyrim version Submitter Holzfrau Submitted 09/23/2018 Category Adult Mods Requires SexLab 1.63+, Schlongs of Skyrim SE, at least 1 female SOS addon Regular Edition Compatible No View File  
  8. Every time i un-equip or equip armor the skin on my character turns extremely bright/glossy/shiny/wet, what could be causing this issue? It isn't any skin/body mods; when i disable Racemenu from MO2 the issue fixes, unfortunately by doing so it breaks character customization. Anyone know exactly what could be causing this? maybe an ENB or ini text? mod.MP4
  9. SlaveTats + RaceMenu Overlays | Anuketh Pack #4 - LE / SE View File Another one! Compatible for both CBBE and UNP / Skyrim Legendary Edition and Skyrim Special Edition. * There are 5 categories under the "Body" tab: Anuketh General, Anuketh CBBE v4 / CBBE v4.1 and Anuketh UNP v4 / UNP v4.1. This will help you find the tattoos that match your body type. This pack includes 93 tattoos: Bodice of Ice (UNP/CBBE), Bodice of Fire (UNP/CBBE), Dragon, Dragon Alt, Forbidden, Mermaid, Pistol Left, Pistol Right, Roses, Leg Roses (Left), Leg Roses (Right), UnderBoob (UNP/CBBE), Bird (UNP), Bird (CBBE), Tree (UNP), Tree (CBBE), Death (UNP), Death (CBBE), Oni (UNP), Oni (CBBE), Tribunal (UNP), Tribunal (CBBE), Wings 2, Wings 1, Runic Arms, Runic Tattoo, Runic Half Circle (UNP), Runic Half Circle (CBBE), Runes (Left), Runes (Right), Flower Left (UNP), Flower Right (UNP), Flower Left (CBBE), Flower Right (CBBE), Tribal Tights Left (UNP), Tribal Tights Right (UNP), Tribal Tights Left (CBBE), Tribal Tights Right (CBBE), Tribal Left (UNP), Tribal Right (UNP), Tribal Left (CBBE), Tribal Right (CBBE), Spider Left (UNP), Spider Right (UNP), Spider Left (CBBE), Spider Right (CBBE), Decoration (UNP), Decoration (CBBE), Tribal Set 6 Left (UNP), Tribal Set 6 Right (UNP), Tribal Set 6 Left (CBBE), Tribal Set 6 Right (CBBE), Tribal Set 5 (UNP), Tribal Set 5 (CBBE), Tribal Set 4 (UNP), Tribal Set 4 (CBBE), Tribal Set 3 (UNP), Tribal Set 3 (CBBE), Tribal Set 2 (UNP), Tribal Set 2 (CBBE), Tribal Set 1 (UNP), Tribal Set 1(CBBE), Lady Death (UNP), Lady Death (CBBE), Hidden Skull (UNP), Hidden Skull (CBBE), Oni Mask Broken Mask (UNP), Oni Mask Broken Back (CBBE), Skull of Corruption (UNP), Skull of Corruption (CBBE), Sword Front (UNP), Sword Front (CBBE), Samurai Back (UNP), Samurai Back (CBBE), Native Back (UNP), Native Back (CBBE), Howling Buttocks (UNP), Howling Buttocks (CBBE), Death Castle L (UNP), Death Castle R (UNP), Death Castle L (CBBE), Death Castle R (CBBE), Stab L (UNP), Stab R (UNP), Stab L (CBBE), Stab R (CBBE), Original Sin L (UNP), Original Sin R (UNP), Original Sin L (CBBE), Original Sin R (CBBE). ██ First version (v1.0) | (05.20.2021) Release ██ Second version (v1.1) | (08.21.2021) ██ Third version (v1.2) | (08.23.2021) ██ Fourth version (v1.3) | (08.26.2021) ██ Fifth version (v1.4) | (09.14.2021) Final Version RACEMENU TATTOO OVERLAYS ALREADY ADDED! Check out my other SlaveTats Packs: Anuketh SlaveTats Pack #1 | Anuketh SlaveTats Pack #2 | Anuketh SlaveTats Pack #3 | Anuketh SlaveTats Mini Packs Social Links Discord | YouTube | Instagram | Ko-Fi | Patreon This mod is NOT standalone. That means it requires other resources in order to work. Legendary Edition users must install first: SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE. Special Edition users must install first: SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE. Installation (extracted from SlaveTats page): 1. Make sure you have the requirements. 2. Download SlaveTats and extract it into the Skyrim Data folder. 3. Download this mod and extract it into the Skyrim Data folder. 3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM. 4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack). 5. On the Body/Face tabs, select a Section and then a specific Pattern of your liking. 6. Pick color, glow and gloss if you like, or leave them with their defaults colors. 7. Exit the MCM and your tattoos will appear in a moment. SlaveTats - murfk Brushes - Obsidian Dawn More Brushes - Brusheezy - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - If you have a specific request, send me a PM. Submitter Anuketh Submitted 05/20/2021 Category Models & Textures Requires SKSE, SKYUI, JCONTAINERS, RACEMENU, SLAVETATS Special Edition Compatible Yes  
  10. I am starting this thread to comment on the status of the conversion of my SexLab mods to Skyrim Special Edition and to offer a place for SSE related issues away from the other threads. At this time, I am not personally engaged into migrating to SSE. Many of the mods I rely on are still not available in SSE. I am still reviewing progress of other conversions and I will decide eventually to 'pull the trigger' and migrate my mods. Once that happens, there will be no going back. I do not have the capacity to develop and test the mods on two platforms. I am looking at maybe 2020 for a switch... maybe even later. For the time being, I prefer focusing on finishing the quests in 'oldrim' and resolving issues instead of chasing conversion issues. That said, some people have offered to convert some of the mods for me, and I am very grateful to them for stepping up that way. Thanks to everyone who provided SSE conversions: @tznvlw - @nomkaz - @kaiww - @RoxDox Status of the mods (Conversion available and up to date - Available but out of date - Not available) The latest conversions are available at these links. Until I get a chance to download the files and replace the attachments here, please use this list: Main files: Sanguine debauchery + SexLab Dialogues SexLab Hormones SexLab Parasites - Kyne's Blessing SexLab Dibella Sisterhood and Sisters customization add-on SexLab Stories and Stories Devious SexLab Alicia Painslut SexLab Mind Control SexLabMindControl08SSEBeta.7z Family Ties Skyrim Immersion Patch SexLab Obscure Patches SexLabSkoomaWhoreSE_20160319.7z WolfclubSE_20160319.7z SexLabReleasePatchSE_20150126.7z SexLabDangerousNightsSE_220160313.7z PuppetMasterPatchSE_201502162.7z PriestsOfTERASE_20150126.7z JackGaMonsterLoreSE_20150126.7z SexLabWarmBodiesPatch SE v20171222.7z Optional files: Sanguine debauchery + SD+ Resource files (Textures) SD Customization Addons SE v7.7z RevealingMaleSpriggan SE.7z CT77_SD+_Slave_Outfit_(bodyslide) SE.7z SlaveTatsEventsBridge SE v0.1b.7z SD+ Manual (PDF) SexLab Sisterhood of Dibella SexLab Dibella Sisterhood Bodyslides Fjotra Replacer SexLab Parasites Parasites CBBE Bodyslides conversions SexLab Parasites manual (PDF) SexLab Stories FAQ - PDF
  11. Sexlab Survival SE View File @nomkaz has decided to step down from his SSE conversion curating of the Sexlab Survival mod by @Monoman1 to allow more time for his first passion, NOT constantly having to update the SE version of SLS ? J/K! Nom asked if I wanted to take over doing this, and since I usually follow Sexlab Survival pretty closely I agreed. ? (Back to the important stuff) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is not my mod! I didn't make it, I just converted it an posted it for folks who don't want to do that themselves... THE ORIGINAL MOD with everything* you need to know *(Almost he ran out of space on the original post to add more info so now the blog is a better resource for feature information) MM1 Blog about Sexlab Survival Features - Better detail of what the mod does Requirements Sexlab SE Simply Knock SE. Latest PapyrusUtil for SE An xEdit patch is practically required at this point***. Recommended add-ons for the Special Edition Survivalists SL_triggers - by Fotogen (you'll see why in a second) Various SL Triggers Add-ons - by Heinz01 (This adds triggers for losing SLS licenses) he has most of them like the Armor, Bikini, Weapon, and Magic licenses Patch for Sexlab Survival and Sexlab Adventures to integrate SLS's licenses with SLAdv's crime system. Details about this patch can be found here SLS license to SLA crime patch.7z a few extra sl trigger json files to add the other licenses that I made using Heinz01's original base. (This adds the Curfew, Whore, and Freedom licenses) ***NEW Added Map and Compass json*** LoseMapandCompass.json Additional SLS triggers.7z YPS Immersive Fashion Tweak Needed for the YPS Features to work yps-ImmersiveFashion Tweak v1.3 (23-Oct-2020).7z Added @prometheusx's Tongues height fix. If you are having an issue with the tongue being too low, this will raise it up and fix that! ? ***Making a merge patch (copied (and modified a bit) from the original Sexlab Survival page) SLS Bikini Keyworded versions of popular Bikini Armor Plugins Replace your plug in with these to add _sls_BikiniArmor keyword to the outfits contained in these mods. You must have already downloaded and installed the original mod(s) for these to work. Standard Nexus version of Nisetanaka TAWOBA TheAmazingWorldOfBikiniArmor.esp SunJeong's Remastered version OLD The Amazing World of Bikini Armors REMASTERED.esp SunJeong's Remastered version 6.1 (also has the BakaFactory mods keywords thanks to Mr_Thror on the Baka discord) The Amazing World of Bikini Armors REMASTERED with Keywords 6.1.7z Pumpkin's Expanded version (Pumpkin)-TEWOBA-TheExpandedWorldofBikiniArmor.esp Monty359's TAWOBAE - TAWOBA Extended key worded ESL posted by @jbezorg Alternate JSON file for users of Sun's Remastered TAWOBA and/or Pumpkins Expanded TAWOBA and/or Legendary DX Armors This file is designed for people using all three mods but this file will work if you are just using one or two of the others, BUT you will get a message when you rebuild your bikini lists in the MCM that a lot of bikini's are missing. This is not an issue if you are only using one or two of those three mods, and is expected. BikiniArmors.7z Un zip this directly into the Sexlab Survival SE\SKSE\Plugins\StorageUtilData\SL Survival folder The Amazing World of Bikini Armors REMASTERED.esp Submitter Corsayr Submitted 11/19/2020 Category Adult Mods Requires See original post link in the description Regular Edition Compatible No
  12. Sexy Bandit Captives © View File 6/10/2021 - Just an update, and a thank you to those patiently awaiting the re-release. (Yes, still under construction.) See details below. 6/10/2021 Update Major announcement. Huge. @EinarrTheRed, who is all kinds of awesome, has graciously offered up all of the original bandit camps contained in the EtR MBC patch for inclusion in SBC. This will make the patch obsolete for the most part; some of the other fixes to MBC may still be included in SBC for the sake of compatibility and to indirectly fix some of the egregious issues in LE MBC. But, it gets even better because there are several more original bandit camps currently on the assembly line with their intended destination being SBC with the re-release. How's that for good news? 3/22/2021 Update Developed a system for users to specify alternate filenames for all of the mods SBC is designed to work with. i.e., Any merged mod, but especially Merged Bandit Camp mods to save ESP slots. Successfully tested with the following merge: Bandit Camp Merge.esp MoreBanditEncampmentsFALK.esp EtR MBC Camp Patch (explore).esp MoreBanditCamps(Explorer'sEdition).esp Genesis Watchtowers Reborn.esp SOTGenesisMod.esp Corrections made to Camp Snowfall to disable the Bandit Chief remaining at the old MBC Camp Snowfall site while using the EtR patch that caused problems with radiant "Kill the Bandit" quests not being able to complete. Additionally, added BanditFaction to the Fire/Frost mages at Camp RedFox and Sweetwater Camp respectively. These characters were placed (presumably) in those camps by MBC as elements working with the bandits but due to lacking the proper faction membership, were killed as soon as the Player entered the vicinity. 3/21/2021 Update The updated mod is (still) being actively worked and largely restructured. Besides the much ballyhooed MCM, there are a few other new developments: Captive placement no longer takes place as a one time batch process. Instead, Captives are placed dynamically (similar to Radiant quests) by the game engine recognizing when a camp is populated by living bandits and also is set up for SBC to use. There will be a user-set variable determining (within an allowable range) how many Captives are in the game world at any given time, and another variable (both configured via MCM) setting the chances of additional Captives placed at locations that support multiple Captives. A notification system is in the works for where Captives might have been spotted by scouts in the employ of the various Jarls. Cell scanning with every cell change for the presence of Captives has been abandoned in favor of a proximity detection system that should reduce the demands to the overall system and Papyrus load. Outfits are being completely reworked so all will be available with BodySlide data, and will support BHUNP/UUNP and CBBE for both LE and SE. More to follow. ______________________________________________________________________________________________ Legal: SBC will return and will be public. Incompatibility and mod integrity checks have been deliberately designed in for mods not meeting the allowable content criteria for posting on LoversLab. See notes 3 and 14 of Community Rules/Guidelines. No, the SBC team is not interested in hearing your opinion on the matter. This decision was reached after careful consideration of the pros and cons. Ultimately, it was the outpouring of support and understanding from many that tipped the balance in favor of reintroducing the mod. And the SBC team is still not interested in hearing your opinion on the matter. If you don't want to download a mod, this one or any other, then don't. Nobody needs to hear your screed about it. That's not what a support thread is for. Start a new topic if you want to vent. Submitter Blackbird Wanderer Submitted 08/27/2017 Category Dialog Sex Requires Skyrim, SexLab, SexLabAroused Redux Special Edition Compatible Yes
  13. View File Aether Suite SE Aether Suite SE A modern/futuristic location that hold many secrets for you to discover! Welcome to the Aether Suite. A fancy name for the compilation of Halofarm's random imaginings over the past (insert far too large number here) of years, and a vague attempt to make it lore friendly. At least, about as lore friendly as a Japanese school and a cyberpunk town can get. More like lore accepting? Lore embracing? Trying its best not to offend lore in case lore stops calling it? Something like that. The Aether Suite is made up of five modules: Arclite Community College - An idealized representation of a Japanese school, as imagined by one very bored weeb. Comes in dry and rainy versions. Knox - A medium sized cyberpunk setting, as imagined by one very bored geek. Photographer's Studio - A studio designed specifically for the taking of character based screenshots. Hot Springs Hotel - Onsen! More weebishness. Back Rooms - Random Rooms for you to indulge your creative side. Your follower cannot travel to these rooms, and returning from them requires you to use the Aether Suite teleport to get back to the lobby. Some clothing items in the Aether Suite use Equippable Transforms for their high heels. The requirement is not explicit, so it doesn't matter if you don't have it installed. - Where to Enter - Method #1 You'll find a spell tome poorly hidden under one of the beds in the upper level of the Hall of Attainment, in the College of Winterhold. Learn the spell, and zap yourself to the Aether Suite. To get back, you must return to the lobby and activate the odd looking wall. This will take you to the Hall of Attainment. Method #2 Download Additemmenu SE or type help "Aether Suite" in the console for the book/spell ID - Credits - Halofarm for giving me the permission to share this awesome mod with you guys! Please don't bother Halofarm via his own page about this SSE port! Submitter Andreis Submitted 01/23/2018 Category Regular Mods Requires Regular Edition Compatible No  
  14. View File POSER HOTKEYS SE Poser Hotkeys adds a configurable hotkey MCM menu that lets you select, favorite, and play poses on the Player and NPCs. Bigger Gif Requirements SKSE64 2.0.6+ PapyrusUtil SE 3.4+ MFG Console Lite SE SkyUI SE 5.2+ At least one Poser* and FNIS SE** Hotkeys You can adjust hotkeys on the Hotkeys page if you don’t like the defaults. If you want to save your hotkeys and settings for later, go to the Data page and click “Save Settings.” Please note that there is a hotkey that can enable and disable all other Poser Hotkeys hotkeys (NumPad -). This is useful if you want to use overlapping hotkeys for something like Jaxonz Positioner SE after you have selected a pose for an actor. This hotkey does not start or stop poses on any actors on its own. Hotkeys are automatically saved to disc as they are modified. Poses You can select poses from the Poses page, or use your hotkeys to select them. Pressing the Show Pose button (Home) without a target in your crosshair will cause the Player to start posing. If you target an NPC in the crosshair and press Show Pose, the NPC will pose instead. To clear a pose and return the Player or NPC to normal, press the Clear Pose button (End). You can cycle through posers (Page Up, Page Down), poser packs (Up Arrow, Down Arrow) and poses (Left Arrow, Right Arrow). This only happens if the target is already posing. Favorites If you find a pose that you particularly like, you can add it to your favorites by pressing the Add to Favorites button (Insert). If you want to unfavorite the pose, press the Remove from Favorites button (Delete). If you want to categorize your favorites, you can create and delete your own named Packs on the Poses page. To change which Favorites Pack you are adding or removing poses to, simply select "Favorites" and then your desired pack on the Poses page. You may then select any other Poser or Pack and cycle poses as normal. When you press the Add to Favorites button or Remove from Favorites button, the displayed pose will be added to or removed from the Favorites Pack you selected earlier. Favorites are automatically saved to disc as they are added and removed. Faces You can create, copy, capture and select faces from the Faces page, or use your hotkeys to select them. Once a Face is selected, holding the Modifier Key (Left Shift) and pressing the Show Pose button (Home) without a target in your crosshair will cause the player to make a face. If you target an NPC in the crosshair and press Show Face, the NPC will make a face instead. To clear a face and return the player or NPC to normal, hold the Modifier Key (Left Shift) and press the Clear Pose button (End). You can cycle through faces by holding the Modifier Key (Left Shift) and pressing Show Next Pose (Right Arrow) or Show Previous Pose (Left Arrow) PoserDataGen (Required to get SSE pose mods working in this mod) About PoserDataGen is an tool that provides a way for users to create data for installed posers. Installation PoserDataGen is a executable that can be run from anywhere. Simply unzip it and double click the .exe to start it up. If you use Mod Organizer 2, I suggest that you launch PoserDataGen through its interface. This is a very good video explaining how to add it to Mod Organizer. Uninstallation Simply delete the .exe and .config file to remove it from your system. Data Generation PoserDataGen will try to automatically find your Skyrim SE directory the first time it's opened. Any detected posers you have installed will show up in the "Posers" section in the center of the application. If the "Posers" section is empty, it means the tool could not find your Skyrim SE directory, or it could not find any installed posers. If your Skyrim SE directory was not found, or if you want to point to a different Skyrim SE location, you can change your Skyrim SE directory using the “Change Skyrim Directory” button. Once a valid directory is chosen it is saved in the .config file for later use. Once posers are listed in the "Posers" section, you can check and uncheck them to include or exclude them for data generation. Clicking "Generate Poser Data" will generate data files for the checked posers, overwriting any existing, older files in the output location. If you don’t have one already, an empty Favorites data file will also be created for you. The Favorites data file will not be automatically overwritten by this tool if already present. To the right of the "Posers" section there are some additional options you can check that will do more things during data generation: "Skip Missing Animations will force the tool to verify that a valid .HKX (animation) file exists for each and every pose being added to the data file. This prevents the addition of poses that are defined in the FNIS_*_List.txt file that have no accompanying animation file. "Delete Old Poser Data" will delete all existing data files in the \PoserData\ folder, except for your Favorites. You can use this to remove data files for posers you have uninstalled. "Reset Favorites Data" will reset your Favorites data file to its original, empty state. Use this if you want to clear your favorites list entirely. Once the data files have been generated they should automatically be placed in \Data\SKSE\Plugins\PoserHotKeys\PoserData\ The next time you open the Poser Hotkeys MCM menu you should see your changes reflected on the Poses page. User Configuration You can alter the included .config file to help some specific usability issues that can arise depending on your installation. "SkyrimDirectory" holds the path the last valid Skyrim directory selected on the form. This is so that PoserDataGen doesn't have to ask you for the folder every time you run it. You can change this to whatever path you want that contains an \Data\Meshes\Actors\Character\Animations\ folder. "IgnoredFolders" is list of folder names that are skipped when PoserDataGen creates its list of posers. You can add entries here if you have mods that add animations that you do not want to show in the PoserDataGen "Posers" section. The folder names are ones that are found in \Data\Meshes\Actors\Character\Animations\ containing an FNIS_*_List.txt file. "PoserTrimStrings" are strings that are removed from the beginnings of poser pack names in the MCM drop down menu. This is purely aesthetic and is there to remove words or letters that a user doesn't care about when trying to select a pose. - Credits - Mz1n for the permission to share this with you guys! Please don't bother Mz1n via his own page about this SSE port! Submitter Andreis Submitted 01/19/2018 Category Adult Mods Requires SKSE64 2.0.6+ PapyrusUtil SE 3.4+ MFG Console SE SkyUI SE 5.2+ FNIS SE Regular Edition Compatible No
  15. Mini Bikini - CBBE-TBD SE View File Mini Bikini - CBBE-TBD SE A bikini mod featuring over 46 unique bikini and accessories for Skyrim SE - WHAT'S INCLUDED - Mini Bikini Mini Bikini 01 Black Mini Bikini 01 Blue Mini Bikini 01 Flower Mini Bikini 01 Pink Mini Bikini 01 Red Mini Bikini 01 White Mini Bikini 01 Yellow Mini Bikini 02 Black Mini Bikini 02 Blue Mini Bikini 02 Pink Mini Bikini 02 White Mini Bikini 02 Yellow Mini Bikini 04 Mini Bikini 05 Mini Bikini 07 Black Mini Bikini 07 Gold Mini Bikini 07 Red Mini Bikini 07 Silver Mini Bikini 07 White Mini Bikini 09 Black Mini Bikini 09 Blue Mini Bikini 09 Pink Mini Bikini 09 Silver Mini Bikini 09 White Mini Bikini 10 A Mini Bikini 10 B Mini Bikini 10 C Mini Bikini 10 Silver Mini Bikini Caviar Black (From Doa3X) Mini Bikini Caviar Purple (From Doa3X) Mini Bikini Caviar White (From Doa3X) Mini Bikini CaviarNet Black (From Doa3X) Mini Bikini CaviarNet Purple (From Doa3X) Mini Bikini CaviarNet White (From Doa3X) Mini Bikini Yorimitsu Bra Black Mini Bikini Yorimitsu Bra Purple Mini Bikini Yorimitsu Bra White Mini Bikini Yorimitsu Pants Black Mini Bikini Yorimitsu Pants Purple Mini Bikini Yorimitsu Pants White Mini Bikini Heart Bikini 01 Omake Omake Anklets Omake Anklets Alt Omake Armlets Omake Bracelets Omake Bracelets B Omake C-string Omake C-string B Omake Collar Omake Glasses Black Omake Glasses Black B Omake Glasses Blue Omake Glasses Blue B Omake Glasses Pink Omake Glasses Pink B Omake Gold Accessories Armlets Omake Gold Accessories Neck Omake Gold Accessories Pierce A Omake Gold Accessories Pierce A Body Omake Gold Accessories Pierce B Omake Gold Accessories Sandals Omake Gold Accessories Thigh L Omake Gold Accessories Thigh R Omake Gold Accessories Thighs Omake Gold Accessories Wrist Rings Omake Head Phones 01 Omake Head Phones 02 Omake Head Phones 03 Omake Head Phones 04 Omake Head Phones 05 Omake Heels Omake Heels 2 Omake Hutomomo Accessory Omake Nippless 01 Omake Nippless 02 Omake Nippless 03 Omake Pierce A Omake Pierce B Omake Rings Omake Tattoo Choker Ankle Omake Tattoo Choker Neck Omake Tattoo Choker Wrist OmakeTshirt 01 A OmakeTshirt 01 B OmakeTshirt 02 A OmakeTshirt 02 B OmakeTshirt 03 A OmakeTshirt 03 B OmakeTshirt 04 A OmakeTshirt 04 5 OmakeTshirt 05 A OmakeTshirt 05 B OmakeTshirt 06 A OmakeTshirt 06 B - REQUIREMENTS - CBBE SMP (3BBB) or Touched by Dibella SMP HDT physics compatible skeleton (Groovtama's XPMSSE) The latest Bodyslide (Optional) HDT-SMP or CBPC (For Boobs and Butt Jiggle) - INSTALLATION - 1. Download and install this mod (automatically, using NMM, MO2, or Vortex if manually then extract the file into SkyrimSE's Data folder). 2. Obtain in-game via crafting at any forge (elven smiting perk required), using console command or by using AdditemMenu SE 3. The default body is CBBE Curvy or TBD Zero Sliders. If you wish to customize your shape then read on. 4. Download and install the Bodyslide and Outfit Studio utility. 5. Open the BodySlide utility. Search for "CBBE SE - Goma's..." or "TBD SE - Goma's..." 6. Tweak the sliders to your liking, or use a preset that you have already created. - Credits - Gomaperopero for the permission to share this with you guys! SexyBono, AreTotti, Musiclover542, and KuroShiro for testing and the awesome mod pages images! Please don't bother Gomaperopero via his own page about this SSE port! Submitter Andreis Submitted 02/24/2018 Category Adult Mods Requires CBBE SMP (3BBB) or Touched by Dibella SMP Regular Edition Compatible No  
  16. SkyFem SOS zEdit UPF Patcher View File This patcher is an alternative to the SOS patch that comes with SkyFem. Basically what it does is patches any SOS addons that work for females to say they work for both males and females and makes them use the female meshes for the SkyFem "males". Theoretically it will work with any SOS addon for females. Requirements:: SoS zEdit SkyFem (not a hard requirement, you can theoretically use this without it...) Installation: - Click cubes icon in zEdit - Click "Install Module" button - Select the archive downloaded from this page Usage: - Open zEdit and be sure all the SOS addons you wish to patch are enabled - Click puzzle piece icon in zEdit - Make sure this patcher is enabled - Build the patch - Load the game and restart SOS in MCM Credits: SkyFem for inspiring me. I also looked at its SOS patch when developing this matortheeternal for zEdit Submitter chuckseven1 Submitted 09/06/2020 Category Adult Mods Requires SoS Regular Edition Compatible Yes  
  17. SexLab Jail Rape View File SexLab Jail Rape Features Arrested Bandit Girls This mod adds arrested bandit girls in jails of various towns. If male guard is in the same town, she will be raped on and on. Arrested Player Warning! If you got arrested, you will also be raped! As a penalty, your skills decrease depending on days in jail. If you don't like it, open MCM and set "Skill Decrease Rate" to 1.0. If you use other jail mod like Prison Overhaul, open MCM and uncheck "Player Enabled" to disable "Arrested Player" feature. Requirements SexLab Framework Fuz Ro D-oh - Silent Voice Recommended Mods As appearances of bandit girls added by this mod are same as vanilla ones, you should install mod that changes appearances of vanilla bandit girls. Fresh Women From the beginning, this mod is made as supplement for SexistGuards. Sexist/Derogatory Guards, NPCs and Player Comments Submitter Suzutsuki Submitted 05/17/2019 Category Adult Mods Requires SexLab Framework, Fuz Ro D-oh - Silent Voice Regular Edition Compatible  
  18. This a duplicate of my topic, with nexus I do this for more high availability of information In this topic, I want to provide links to all possible or found busty and kinks of followers for Skyrim, I do this so that people can more easily find the content they are interested in. I will post the links I found not only from the nexus site, (they will be marked), it is also possible that there will be nfsw content on third-party sites (they will also). Also, if you know the link to the content not presented here, please let me know about them to add to this list. Also I will add comments to the links if they are required (for example, breast size (small, medium,) large ones go by default, so they are not marked). If you have problems displaying links to files use vpn! If the file is deleted try using archives that store site history, for example: this ------Nexus Mods------- Tanker Neisa by Pandea_Work --Custom Voiced Dilouge,very cool follower. Akuto Busty Swordsmen by Akuto Kurogane--(with glasses) Batheile the endowed by Fair--Standalone Buxom Wench Follower Amame by wilfrid elder--Cute Buxom Wench Yuriana by Kozuke Hajime--Very Good Work Cattleya Follower from Queen's Blade by Jinxxed0--Anime character Follower Ruru by ing0802--Looks like an anime character Miosotis Soul-Tamer Standalone Mixed Elf Follower by MissBonjovi--Under her armor is the body of CHSBHC_3T Mutimuti Archer Loe by Sakonji--Without "giant tits" but very nice and definitely not a board Mutimuti Follower Yunon by Sakonji--Without "giant tits" but very nice and definitely not a board-2 S_Mink_Follower by ing0802-- Buxom betty by Noobshire Sanel-busty follower by MydakXD(it's me)--My own follower Skyrim adult celebrities by Fair--The pearl of this list, adds 30 Busty nps and 3 Busty followers Steadfast three sisters by rireki--Add 3 curvy dwemer cyborgs Steadfast Magnolia Follower by rireki-- Add 1 curvy stronger dwemer cyborg Steadfast extra girls by rireki--Add 2 curvy stronger flying dwemer cyborgs Promise-follower by Toki7--A Beautiful elf with large breasts Becky - Cyborg or Human follower by Toki7 Rory campbell by Macbain Maria and mhysa by bigbang283--(Medium size) Misty Skye by Nerd of Prey--(low size)not just a companion, but a great story. Minel and Ranel by MydakXD Vyn vel the dremora by Fachry Sela Noemie Noela by okame28 --(one of them has an optional busty body) Lumi -Minotaur's Might- by 27dividedbythe9s -- Is this a Busty Minotaur Pussycats by Fair--Many khajiit followers Aster-Blue demon follower by MydakXD Bowsette Unleashed by Jinxxed0--This is a busty Bowsette! One Piece Girls Nami and Robin by Jinxxed0 Olga by MydakXD The wonder of ukraine Merilyn Sakova by princelll Hachishaku Healer by Jinxxed0-- Girl from japanese folklore Albedo from Overlord by Jinxxed0 --Girl from overlord anime Lucoa from Miss Kobayashi's Dragon Maid by Jinxxed0 --Busty dragon from anime Verdiana by Satadoros--Curvy Combat follower Wayoko The Summoner by Jinxxed0 Ashi and bella by MydakXD (optional extra busty) Sona by DeadCh1cken (League of Legends Character) DASB Lindsea by Albeltor --Just curvy Rachel--Just curvy mature girl Deeri by MydakXD--A Thick BlackHoleChan by MydakXD Lagertha and Aslaug Bobdole7777 (Extra busty!) Isabelle of Anvil by Jinxxed0 Really pretty mature girl Sidney Dreadmore by Jinxxed0 Just cute curvy mature girl Rinko Akiyama by Jinxxed0 Katia by yourfriendlydragonborn & uaj2194 Muscular busty girl Kage by Jinxxed0 Ero Black Bunny by MydakXD Xelor the Orc Follower by yourfriendlydragonborn Merylin Sakova by princelll and 4tunit1 Alinor by MydakXD Sorceress (Dragon's Crown) by Jinxxed0 Mizuki Shiranui by Jinxxed0 Lazuli the Dark by Jinxxed0 Samui B by Krabiwe32 Amaretta by OutlawBill Brunhilde by Jinxxed0 Jessica Rabbit by Jinxxed0 Alek by Jinxxed0 Soula by MightyN7 Hamakaze by MydakXD Monique Delacouer by MightyN7 Wifir Raeven by Loraedon Angela by Toki7 Danua by Jinxxed0 Santia by MydakXD Lauren Thicklips by Craigging -------LoversLab------- BangTam Follower: Tuyet nhi & Tam Nhi by adenz and Leocid2--Link for direct download: https://www.mediafir...3cwm5dnfugttjmj Stella&Karen Chsbhcv3-T by adenz and Leocid2--Link for direct download: https://www.mediafir...zb20txcnvva2upq Dee Dee by dwcool62--Curvy follower Zepplin by dwcool62--Curvy follower Pandora Vellucci by Gauntman Rihanna Rockets by Booceefus--Warning extra huge breasts Ms. Vavavooommm by Booceefus--Warning double extra huge breasts Caraline and July by MydakXD (Extra Busty!) Botan by binbinken --Photos previwes: this Warning NFSW content! Hidielle by Leocid2 Rosa "Round-Bottom" by kofman77 and Leocid2--Redesigned to Busty legend of queen opala followers by lula Magni by MydakXD Farah Character from legend of queen opala by MydakXD Lucie wilde By princelll hitomi tanaka By princelll Freya by prxzac -------OtherSites------- Haydee Follower and Armor by user619--File on patreon Brynhildr by ickylol via Tesgeneral Leijona - Standalone Follower by CharismaticFirefly Link for direct download:this PrincessKnight Followers by hangakin (one of them is very busty) Link for direct download:http://www.mediafire...llowers 1.0.zip haijin Followers by 廃人a--There is an optional 1.3x breast enlargement file Follower Kanon by ing0802 (SKY ING RIM)--Cute & Busty Daedric Bitchs (SE) by 지나가던얼굴,SEXYBONO--Three amazing daedra, Link for direct download:this (LE) Shinobi follower by engeljess23 Princess Selly by engeljess23 I Know Follower by engeljess23 --------Tumblr-------- Sharia Inarie by Jeckylll--Thick and cute Link for direct download:This Dekamuchi Nora and Sandra by Flash177 & Jacob's--Link for direct download:this MoniMama by Flash177--Photos previwes: https://www.flickr.com/photos/132311018@N05/sets/72157661547963226 -----------Skyrim SE Only-------- ------Nexus Mods------- Hroki the Valiant SSE by RatB0Y68 (Extra Busty!) Yet Another Ridiculously Busty Overpowered Follower by RatB0Y68 (Extra Busty!) Busty Vampire Follower Samantha by RatB0Y68(Extra Busty!) Buxom Tank Follower Ryneria by RatB0Y68(Extra Busty!) Buxom Bodyguards Ava and Anya by RatB0Y68 (Extra Busty!) Busty Elf Follower Celiandae by RatB0Y68 (Extra Busty!) Buxom Adventurer Follower Erika by RatB0Y68 (Extra Busty!) Buxom Barbarian Follower Haley by RatB0Y68 (Extra Busty!) Busty Spellsword Follower Denise by RatB0Y68 (Extra Busty!) Busty Housecarl Followers by RatB0Y68(Extra Busty!) Busty Gladiatrix Follower Katie by RatB0Y68 (Extra Busty!) Busty Beast Followers by RatB0Y68 (Extra Busty!) Busty Wanderer Followers by RatB0Y68 (Extra Busty!) Busty Wayfarer Follower Xyviona by RatB0Y68 (Extra Busty!) Stacked Farm Girl Follower Nylvalyne by RatB0Y68 Stacked Soldier Follower Ivette-Louise by RatB0Y68 Stacked Twin Followers Cecilia and Cynthia by RatB0Y68 Ample Amazon Conquerors Kayla and Skyla by RatB0Y68 Stacked Whirlwind Dancers Nyuvii and Nyrii by RatB0Y68 Thick Hoplite by RatB0Y68 Elizabeth by RatB0Y68 (Extra Busty!) Annihilator Ataeva by RatB0Y68 (Extra Busty!) Wynona by RatB0Y68 (Extra Busty!) Natasha by RatB0Y68 (Extra Busty!) Titania by RatB0Y68 (Extra Busty!) Ysne by RatB0Y68 (Extra Busty!) Cruithne by RatB0Y68 (Extra Busty!) Nef by RatB0Y68 (Extra EXTRA Busty!) Lillivineth by RatB0Y68 Brenaethawen by RatB0Y68 TypeD18 by DangDangYee - m590sg Very pretty Cleo-patra by DangDangYee - m590sg Melora by RatB0Y68 (Extra Busty!) Gemma Lucille by RatB0Y68 (Extra Busty!) Drenna by GenronStraxx Tuvaadi by GenronStraxx Kalandria by GenronStraxx Gisela Genevieve and Jennifer by RatB0Y68 Gwenthrith by RatB0Y68 Jadzia and Jadwiga by RatB0Y68 Let me remind you if you know more links to similar mods, please contact me to add to the list, links will still be added
  19. Version 7.5.9, 8.0 preview

    127,794 downloads

    this is skyrim special edition conversion for : Requirements: Skyrim SE 1.5.39 minimum, tested working with newer current versions SKSE SE v2.0.7 minimum, tested working with newer current versions SkyUI SE FNIS SE SexLab Framework SE 1.63 - BETA 2 Zaz animation pack se V7 or 8 the above mod requirements and the requirements of those mods and fnis must be run after install the lakeview manor cell requires hearthfires tdf patch requires tdf prostitution mod alt start addon requires arthmoor's alt start pahe-dwarven suits patch requires Devious Devices expansion 4.3 or 5 for sse,(newer versions now have their own patches, please be sure to use the ddx patch that matches your version) (DDX file is hidden download button at the bottom of the download list for the dd for sse download) Run FNIS SE after installation! ALL requirements for the above mods must also be installed full install requires all above requirements and the included dwarven suits patch requires Devious Devices expansion 4.1 for sse creature framework conflict appears to be removed from 7.x versions thanks to fred200 and Pfiffy for their conversion efforts based on this mod here: https://www.nexusmods.com/skyrim/mods/29886/? with additional features of this mod here: Mods based on Paradise Halls Paradise halls has been built to be a platform for other modders to build their own content for. Be careful : some mods developed as add-ons for previous versions of PAH won't be compatible with last version or future versions. To make them compatible ask the modder of the add-on, no answer will be done here on the subject, if a mod is based on an .esm (Skyrim, DLCs or another mod) and is not upgraded when the base .esm change, it's a dead mod. as this is sse, those mods are all waiting for this to be released so we won't go into that at this time.... Currently Compatible with version7.4: home sweet home aygas(and you get a slave) these mods should be compatible, but don't seem to do anything paradise halls related anymore...and seem to be abandoned(so not likely to be converted anytime soon): Paradise Halls - Slavers Hideout Add-On by Emotika: http://skyrim.nexusmods.com/mods/33462 Paradise Halls - Family Feud by OmegaIsraelTerri: http://skyrim.nexusmods.com/mods/32865 These mods are not yet compatible. Using them will result in extreme weirdness (not the good sort): Dres Trade by RET45Paradise Halls Merchant add-on by lucen15 Paradise Halls Merchant add-on by lucen15 These mods are obsolete, won't be updated and should not be used in current or future releases: Paradise Halls Extender - Slave Capture Spells and Poisons by Mutifex Immersive sex slaves - Animatied Prostitution patch for Paradise Halls by Mutifex What you can do now * Enslave people * Train them as slaves * Train them to be respectful * Train them to fight for you fuck your slaves as punishment or for your own pleasure adequately fucked slaves can also be turned into tdf sluts - requires tdf prostitution mod sufficiently submissive slaves may also be into turned into tdf sluts - requires tdf prostitution mod * Slaves can be given equipment to wear * Slaves can be leashed up to stop them running off (which they'll try to) also advanced leash options available in mcm to allow the slave to continue following the player for training similar to the old leash, the slaves can now also be restrained ropes are not inescapable, but the iron cuffs can be made at the forge for a much sturdier restraint restrained slaves also receive pose training * Slaves have a separate backpack for carrying stuff you don't want them to wear * All slave dialogue re-uses existing dialogue, so no matter the voice type of the person enslaved, you will hear them talk many newer voice types added to the list of voices for the slave so its not always even toned * You have a whip (it even leaves whip-marks) * Sell slaves to Master Jerrek in the Fellglow Slave Camp camp not yet converted to sse alternate start is also compatible here, in fact i recommend it to allow your mods to start cleaner devious devices patch adds more collar variants as leash collars and when chosen with advanced leash collar option from mcm this mean its easier to manage multiple slaves 128 slaves instead of 15 Easier enslavement (see changelog "Initial Release") MCM huge jail expansion for HF Falkreath enslave cancel button for canceling the enslavement process before its started(useful if dialog was attempted, especially useful for eff users) teleport debug to teleport a lost or stuck slave to the player from anywhere on the map via the mcm What you can't do * Enslave anything which isn't a playable race some creature exclusions are now available and further will be added at my discretion * Enslave any 'important' npcs. well no, actually you can, But i wouldn't advise it if you plan to complete the quest that npc is associated with...it just might fail to complete the quest random additional note, some quest npc's tend to have disappearing acts removing them from the game at certain quest stages that may effect your slave if you choose to enslave that npc * Enslave any 'scripted' npcs. easiest or most common example for this is scripted follower addon mods, but sometimes even the follower framework used is enough to interfere enslaving scripted npc's often leads to breaking something and i can't guarantee what will happen afterwords escape rules and prevention: first if they're above submission setting, wearables won't matter next if they're below the setting, but wearing a leash collar, submision won't matter devious collar will also behave as leash collars and dwarven devious suits will also act as devious collars "with benefits" and most devious devices that prevent running will also prevent a slave from running and thus also prevent them from escape if they're below the setting with a basic collar, but wearing zbf shackles, additional rules apply for escape chances based on the shackle type if it activates the tied state or if the update gametime event activates the tied state using the dialog "I'm going to make sure you stay here." will use the zbf cuffs or shackles from inventory to activate the "tied state" ropes are the easiest to escape from and either color iron cuffs are the hardest with everything else in between iron cuffs are either impossible to escape from or nearly so, haven't had an escape from those since they were added to the system ropes are given freely using the dialog options, but have an escape chance high enough you can reach about 100 yards or so on average before the slave is running or standing there ready to run leather cuffs craftable at the tanning rack. iron cuffs craftable at the forge Instructions Go to Whiterun, check in Farengar's study. You'll find he's taken on an 'interesting' hobby. To enslave someone, simply (actually it's not that easy) attack them until they're nearly dead and go down on one knee, then activate them when they're down. You don't need any specific tools, but you'll find them really hard to keep hold of without the slave collars found on Farengar's desk. Remember that 'important' NPC's cannot be enslaved. Important NPC's are the NPC's which can't be killed normally. When they reach 0 health they go down on one knee in a bleedout state for a while and then heal up and come back at you. hmm, not so sure if that's true or not Slave collars and whips can both be created at the forge - Collars under Jewelry and whips under Misc. cuffs can also be made to restrain your slaves To sell slaves, go to the Fellglow Slave Camp, near Fellglow Keep or use "home sweet home" mod or aygas Installation * This mod requires SKSE * Some users have reported that some SKSE functions do not work when using skyrim 4G. Skyrim 4G isn't needed anymore anyway so might as well simply not use it. Use NMM or unpack into data folder. Your load order should be as follows: Skyrim.esm Update.esm Dawnguard.esm ... other Bethesda DLCs zaz sexlab paradise_halls.esm ... other stuff paradise_halls_xxxxx.esp paradise_halls_xxxxx.esp paradise_halls_xxxxx.esp paradise_halls_SLExtension.esp Important for U.F.O Users (thanks etaineleanor): >correct loadorder: paradise_halls.esm Other stuff paradise_halls_xxxxx.esp paradise_halls_xxxxx.esp paradise_halls_xxxxx.esp finally U.F.O. Troubleshooting If you're experiencing weirdness, here are some troubleshooting tips: do Not use an sse edit autoclean, those are not identical to master records being deleted -Having them enabled will either cause a CTD or will cause extreme weirdness in-game. Do not use them. additionally some mods which were made for paradise halls 0.7 no longer work either...But majority of those mods are now incorporated into the framework - Having old scripts lying around from a previous version will cause problems. Try uninstalling, using the script removers (look at optional files), and then installing the latest version. - Although PAH won't boot up if you're using an alternative start mod, you can force it to. Console: >help reboot >player.addspell <the id of the reboot spell> Then cast that spell. that spell has been removed and replaced with an auto-start mcm option also exists, but that's due for repairs soonfixed - Rebooting as above can solve a lot of weirdness. - You can't really clean an existing save in the same way you could with previous Best games. Scripts are actually saved in a save game file and so may continue running even if the script file no longer exists. SKSE has a feature to clean up dirty scripts but it needs to be enabled in an ini file. I strongly recommend editing / creating a "skyrim/data/skse/skse.ini" to include this: [General] ClearInvalidRegistrations=1 Longer lasting whip-marks Some people have asked to have the duration of whip-marks increased. This isn't possible with the CK, however there is am ini tweak you can do. Find and open your skyrim.ini, under [Display] add this line: fDecalLifetime=9999.0000 That will increase the lifetime for ALL decals in the game which you may or may not want. final trouble shooting methods when all else fails: Compatibility This doesn't really touch any existing forms, so compatibility shouldn't be a problem. I haven't done any compatability testing yet, so I can't really guarantee it's going to play nicely with everything. There's no reason I can see why it would cause problems though. * There is one exception to this: Mods which cause NPC's to surrender are likely to conflict with the capture mechanic here. * It seems that skyre and possibly other mods which increase weapon damage cause the whip to do more damage than it should, potentially killing captives before they submit. For SkyRe users: you should add the following line under <weapon_exclusion_strings> in ReProccer's Stats.xml <weapon_exclusion_string>Whip</weapon_exclusion_string> then run the patcher. This way the whip will keep its damage as 1. look for sse versions of these mods, recommended but not required: PAH Home Sweet Home by Musje Prettier Bandits by EinarrTheRed Slave Way Manor 1.0 by drlove33 Eastern Holding Cells 1.0 by drlove33 Slave Den 1.0,1.1 by drlove33 Slave Holding Cells 1.1 by drlove33 The Bondage House 0.5 by Vykroft addition thanks to: AxarT for the expanded lakeview dungeon addon AVS for the dwarven suits ground objects devious dwarven suits patch based on the work of MaikCG for Dwarven Devious Cuirass 1.1a Hambam9871 for the miaslair patch EinarrTheRed for the felglow slave camp updated npc's and navmeshes a1b2c3d4e5f6h7i8 for the female player oral animations fix julzor for compiling my script while i'm away from my pc Vykroft for fixing the lakeview manor cell addon Pfiffy for translation updates Xorgroth for more slaves patch2 allowing upto 100 slaves WaxenFigure for the solution to naked bandits for non - temporary actors (still issues with temporary actors) BlackShades for finding the faction check bugs in condescending dialogs ragnam for his help with the behaviors
  20. View File Tera Elin Race Skyrim Special Edition Tera Elin Race for Skyrim Legendary Edition https://www.loverslab.com/files/file/301-update-horse-riding-animations-fix-tera-elin-race/ LORE Building corporeal forms around tiny fragments of her own divine being, the goddess Elinu created the elins. Their physical appearance reflected the youngest daughter of Arun's wish for beauty and peace. Their queen governs both the elins and the poporis, with whom they share a history and a mission. The queen and her forces have proven their wisdom and diplomatic prowess in peace, and their tactical and fighting prowess in war. The Elins have one driving goal: If it's not good for nature, stop it. Older and wiser than they appear, they join with forces of nature and mortal races to sweep their enemies from the battlefield. Their speech is often dark, forthright, and otherworldly, and their sense of humor can border on vicious. =========================================================== ABOUT Tera Elin race for Skyrim Special Edition. These files are neither backward compatible nor interchangeable with the Tera Elin race for Skyrim Legendary Edition. =========================================================== UPDATES - WHAT'S NEW or CHANGED (2018 April 17) 2017 October 15 - Regarding the Elin Idle Animation Redone v2 *** READ *** =========================================================== FILES - ELIN MODS, REQUIREMENTS, and INSTALLATION =========================================================== MAIN ELIN MODS Adds the Elins as a playable race in Skyrim Special Edition. Requirements Skyrim Special Edition =========================================================== Elin Race Package FILE: SSE_MAIN_TeraElinRace_v1_0-20170116.7z Adds: Main Elin files. ElinRaceTaint.esm, which adds the various Elin hairs, has been merged with the main master file (ElinRace.esm). [*]Elin voices for combat and dragon shouts for Skyrim, Dragonborn, and Dawnguard. [*]Summon Elin Ring. 1st-Person Camera Fix. =========================================================== OPTIONAL - Color-Matching Ears and Tails [2017-01-28] [FIXED] FILE: SSE_MAIN_OPTIONAL_TeraElin_ColorMatch_v1_0-20170128.7z BSA only. Allows the Elin ears and tails, both standalone and hair sets, to match color with the hairs. Install FIRST: Tera Elin race main package. Install SECOND: Tera Elin Color Match option. Allow overwriting of 'ElinRace.BSA'. =========================================================== CUSTOMIZATION FEATURES This is for both the Normal main package and the Color-Match main package. You have 2 methods to select the Elin ears/tail sets when in the Character Customization menu (console command, 'showracemenu'): HAIR > HAIRS selection slider. The ears/tail sets are part of the Elin hairs. HAIRS > ADDITIONS selection slider. These are standalone sets and can be used with the earless/tailless Elin hairs or custom Skyrim hairs. =========================================================== OPTIONAL - Extended Colors FILE: SSE_MAIN_OPTIONAL_TeraElinRace_ExtendedColors_20170125.7z Due to SKSE, RaceMenu, and Enhanced Character Edit not yet compatible with Skyrim Special Edition, I have modified the Elin master file (ElinRace.esm) to include additional colors. Extended hues, saturation, and luminosity. Not too much, not too little. Additional colors for hair, skin, makeup, and warpaints. Works with the Elin Color-Matching option. Install FIRST: Tera Elin race main package. Install SECOND: Tera Elin Extended Colors option. Allow overwriting of 'ElinRace.esm'. =========================================================== FIXES/PATCHES - for Any of the MAIN Mods Horse Riding Animations - 2018-04-17 FILE: SSE_TeraElinRace_HorseRiding_Animation-n-Fix.7z Greatly reduces the clipping into the horse due to the Elin's size. Adds horseback idle animations. Works on any horses that uses the original Skyrim horse riding animations. Requirements Tera Elin main package. Installation Install with mod manager or manually. There are no special installation procedures. FNIS not required. Elin Voice Fix - 2017-03-07 FILE: SSE_UPDATE_OPTION_Elin_Voice_COMPLETE_v2.1-20170307.7z Version 2.1 fixes the problem with version 2 not playing any of the Elin voices. NOTE: Soul Tear shout is silent. Requirements Tera Elin main package. Installation Install manually or with a mod manager. Allow overwriting of the (Elin) voice files. DELETE the old plugin (ElinRaceVoice.esp). The v2 update/fix uses a new plugin (ElinRace_Voice.esp). DELETE the voice controller script (SCRIPTS > x2chElin_FemaleElinVoiceController.pex. =========================================================== =========================================================== OPTIONAL ELIN MODS Adds followers, NPCs, additional customizatin features, armors, and race exclusive animations. Requirements Skyrim Special Edition. Main Elin race files. =========================================================== Elin Idle Animation Redone v2.0. Remade using the exclusive animation paths from PC Exclusive Animations. Now compatible with the latest FNIS. For now only features the base idle animation; the Elin dance will be added as an emote in a future update. *NEW* Choice of 2 variant of the base idle animation. *NEW* Option to use the child sitting animation to fix some of the clipping when sitting on chairs and benches. *NEW* Tera (Castanic) animations. Replaced most of the Skyrim animations. REQUIREMENTS FNIS v7.0 Beta or newer http://www.nexusmods.com/skyrimspecialedition/mods/3038 INSTALLATION Before installing v2, uninstall v1 to ensure there are no conflicts or animation oddities. Install FNIS. Install Elin Idle Animation Redone and allow overwriting of the files in TOOLS > GENERATEFNIS_FOR_USERS folder. Run GenerateFNIS for Users.exe. =========================================================== Elin CBBE-UNP Body Replacers. FILE: SSE_OPTION_TeraElinBody_CBBE-UNP_v3_9-20170131.7z Requirements. *** If you want to use BBP or TBBP armors and outfits then you need to install the following. *** SSE XPMSE (http://www.nexusmods.com/skyrimspecialedition/mods/1988) SSE FNIS (http://www.nexusmods.com/skyrimspecialedition/mods/3038) FNIS is needed if you experience the T-pose bug (no animations are being used). NOTE: If there are no noticeable breast bounce, even when naked, then install SSE XPMSE and remember to select the 'BBP MAP' option which adds the breast and butt bounce animations. NOTE 2: XPMSE and FNIS is not necessarily required for the BBP and TBBP animations that is included with the Elin CBBE-UNP body replacer package (I have tested without using FNIS), but if your Elin and NPCs in general are stuck in a T-pose then you have 2 options: Install FNIS then run the FNIS Generator for Users (select Gender Animation fix + Arm Fix). Delete the BBP-TBBP animations (located in MESHES > ACTORS > CHARACTER > ANIMATIONS > FEMALE). Allows the Elins to use a custom CBBE or UNP body. 3 options for CBBE and UNP body: Slim (flatchest) (NO BBP, NO TBBP). BBP (with breasts) TBBP (with breasts) 3 options for CBBE and UNP textures: Fairskin. Normal. Sunburn Bikini. =========================================================== Elin CBBE-UUNP BodySlide Presets + Outfit Studio Conversion Templates. FILE: OPTION_Bodyslide-OutfitStudio_ElinBody_PresetsandConversionTemplates.7z Requirements. Bodyslide (SSE) (http://www.nexusmods.com/skyrimspecialedition/mods/201/?). Bodyslide (Skyrim) (http://www.nexusmods.com/skyrim/mods/49015/?). NOTE: Bodyslide/Outfit Studio for SkyrimSE (SSE) does not have any files for the following: Conversion Sets Shape Data Slider Categories Slider Groups Slider Preseets Slider Sets This is why you need to also download Bodyslide/Outfit Studio for original Skyrim. Extract the archive and go to the BODYSLIDE subfolder. Copy the folders I previously mentioned then paste them in the BODYSLIDE subfolder from Bodyslide/Outfit Studio for SSE. There are 2 Elin body Presets for CBBE and UUNP: Elin (flatchest). Elin Curvy (with breasts). There are 6 conversion templates to convert armors to the Elin bodies: 7Base (bombshell) to Elin. 7Base (bombshell) to Elin Curvy. CBBE to Elin. CBBE to Elin Curvey. UUNP to Elin. UUNP to Elin Curvey. How to Choose a Bodyslide Preset or Elin Conversion Template. =========================================================== Elin-Skyrim Hair Packs. FILE: TeraElinRace - Offsite Download Links.txt NOTE #1: These can be downloaded offsite. You need to download a text file which lists the hair packs and download links. I made separate hair packs instead of an All-in-One pack. Mega, the file storage site, has problems uploading a 1gb+ file. I might create an AIO pack in the future when done adding any additional hairs for the Elins. NOTE #2: The hair packs contain only the hair meshes and textures from the original hair mods. These are only playable for the Elins. NOTE #3: All hair meshes have been updated for Skyrim SE. =========================================================== NPC Replacers and Additions. Elin NPC and Enemies Complete (Skyrim. No DLCs, yet). FILE: SSE_OPTION_Elin NPC and Enemies Complete_v1_0-20170110.7z Does the following: Replaces certain unique (female) characters (i.e., all female housecarls including Rayya). Adds new NPCs to Whiterun and Mage's College. Replaces some of the randomly generated hostile and non-hostile NPCs (i.e., Imperials, Stormcloaks, bandits, witches, necromancers, and hunters). Adds new Elin enemeies to the level list separate from what is originally generated by the game. NOTE: TDA made changes to the Elin mage instructor. Now when she demonstrates elemental magic in the Aracanaeum she will not damage and/or aggro any followers. Thank you, TDA! =========================================================== Elin Mannequins. FILE: SSE_OPTION_Elin_Mannequins_v1_0-20170117.7z Replaces all original mannequins in Skyrim, Hearthfires, and Dragonborn homes. Does not add new mannequins. =========================================================== Elin Armors for the Elin body. FILE: ARMOR_ElinBody_ElinMaidCostume.7z Elin Maid outfit from the game Tera. Craftable at the forge (requires GLASS Blacksmith perk) and tempered (requires Arcane Blacksmith perk). FILE: ARMOR_ElinBody_ConvertedVanillaSets.7z Some Skyrim armors converted to the Elin body (NOT CBBE or UNP). Craftable at the forge under ELVEN and MISCELLANEOUS. =========================================================== CREDITS Special thanks: Mephykun for advising me on what needs to be done to make the Elin mods compatible with Skyrim Special Edition. Miczello for providing the resources I need for some additional Elin mods I may release in the near future. TDA for his Elin NewNPC edits. Himika and the people of 2ch for bringing the Elins to Skyrim+Summon Ring, NPC -n- Enemies, and Elin Followers. Ousnius for his Nif Optimizer and help with fixing bugs with some of the custom hairs. ELINS The Elin race and resources from the game Tera to add the Elins to Skyrim SE are the properties of BluHole Studio. Elin armors are from the game Tera and thus the property of BluHole Studio. The Elins use XPMSE skeletons by Groovtama. http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ The base Elin voice mod provide by KuriYokan. HEARTHFIRE MODS Lakeview Extended for Skyrim Special Edition by Ac3s http://www.nexusmods.com/skyrimspecialedition/mods/6363/? HAIRS (Custom Skyrim Hair Packs) Apachii Hairs v1.5 and v1.6 by Apachii. http://www.nexusmods.com/skyrim/mods/10168/? Cazy/Demoness/CCC/MySims/Newsea by zzJay. http://www.loverslab.com/topic/10943-zzshop/ Oblivian Hairs by Radioragae. Sims/JHairs by ??? Hepsy Hairs by Ryoso http://www.nexusmods.com/skyrim/mods/59661 Twintails (Twosideup) by Pyopyo23 http://www.nexusmods.com/skyrim/mods/59869 Submitter PsychoMachina Submitted 01/18/2017 Category Regular Mods Requires Skyrim Special Edition Regular Edition Compatible No
  21. View File Tired of always being the slave yourself in most of the adult slavery mods? Well no more, this mod finally allows YOU to be the master of your own Slavers Keep, enslaving and punishing who you want. Wandering around just before Riverwood you will meet Setr, a lovely fellow who shares your dream of enslaving the NPCs around and doing naughty things with them. Unfortunately, Setr is not really a big fighter, and when you find him he is already dead. Fortunately for you though, he has left the key to the Slavers Keep he built, as well as a journal with hints on what to do there (seriously, just read it, it's not long and I don't want any PMs from people who haven't read the journal and don't know how to become the keeps master). Reading the journal will put the Keep on your map, and Setr will also have the key in his inventory. In the Keep you will find two guards, one initial slave, some gear from the ZAZ mod and two spell books. One of the spells is called "Enslave" and allows you to add further slaves to the keep just by firing at them, teleporting them to the Keep (does not cause aggro by the people around). It will not work on essential characters (those that you can't kill for story reasons) and children (obviously), but everyone else is fair game. Which also means you can break optional quests if you're not careful. Maximum number of slaves is 10, but you can release slaves you no longer want (they will be removed from the game, not resume their previous live). The other spell teleports all slaves outside of the Keep back into the Keep, for convenience/bugfix reasons. Once you have your slaves, you can give them all sorts of commands to make them follow you, stand still, use any of the devices around, hold a pose or have sex with you or the guards. I don't recommend using the "I'm gonna rape you" command when playing in VR, because sex with the player doesn't really work there. You just float above the NPC while it does the animation without your character showing. I have added the guards for that purpose. You can make the slaves wear bondage gear by ordering them to "Show me what you're carrying" and then putting it into their inventory. Requirements: - SexLab Light SE 0.1.1 or newer - ZAZ Animation Packs for SE 1.0.0 or newer - You will also need "ZAP 8" or "ZAP 8+" assets linked in the ZAZ Animation Packs for SE thread Installation: Use Package manager of your choice or unzip into Skyrim SE directory. Bugs/Issues/Further development: - Aggressive NPCs (e.g. Bandits) sometimes might still attack you or other slaves after being enslaved. - NPCs keep their dialog topics additionally to the mods new command topics, I don't know how to remove those. - Sometimes a command doesn't register and the slave just stands around or keeps doing what it did before. To fix this, just talk to the slave and give them new commands. - The code is based on a similar unreleased mod for Oldrim called "Slave farm", and there are still textual references to the farm in the code I haven't cleaned up yet. For example when you capture a slave it says "A new slave has been sent to the slave farm". No functional problem, only wording doesn't fit. - All dialog options assume a male player, so everyone calls you "master". I was too lazy to add alternative "mistress" lines, but I might do so in the future. - I will probably extend the Keep in the future, adding more rooms with more of the devices in the ZAZ packs to be used. If this mod has had no changes for at least six months, you can consider it abandoned and anyone who feels like it may pick it up, modify and re-release it to their hearts content. Submitter MeanGreenBean83 Submitted 08/25/2018 Category Adult Mods Requires SexLab Light SE, ZAZ Animation Packs for SE Regular Edition Compatible No View File  
  22. The game wont let me load in without crashing I have been up the whole day typing to fix this can yall look at this note pad and assist me. Also I am a noob to computer gaming so could yall put this in simple terminology. I have no clue what to do. My other mods have not loaded either. SexLab Defeat has also glitched making my body empty then throws me into the sky when it is activated. I am also using vortex. SKSE64 runtime: initialize (version = 2.0.19 01050610 01D7A462AF1ABBD4, os = 6.2 (9200)) imagebase = 00007FF7B7280000 reloc mgr imagebase = 00007FF7B7280000 config path = C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\skse.ini plugin directory = C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\ checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\AddItemMenuSE.dll registering plugin listener for SKSE at 1 of 2 plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\AddItemMenuSE.dll (00000001 AddItemMenuSE 00000001) loaded correctly (handle 1) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\cbp.dll registering plugin listener for SKSE at 2 of 3 plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\cbp.dll (00000001 CBPC plugin 000010C0) loaded correctly (handle 2) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\characterMakingExtender_64_1_5_53.dll plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\characterMakingExtender_64_1_5_53.dll (00000001 ExCharGen plugin 0000002E) reported as incompatible during query (handle 3) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\characterMakingExtender_64_1_5_62.dll plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\characterMakingExtender_64_1_5_62.dll (00000001 ExCharGen plugin 0000002E) reported as incompatible during query (handle 3) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\characterMakingExtender_64_1_5_73.dll plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\characterMakingExtender_64_1_5_73.dll (00000001 ExCharGen plugin 0000002E) reported as incompatible during query (handle 3) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\characterMakingExtender_64_1_5_80.dll plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\characterMakingExtender_64_1_5_80.dll (00000001 ExCharGen plugin 0000002E) reported as incompatible during query (handle 3) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\characterMakingExtender_64_1_5_97.dll plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\characterMakingExtender_64_1_5_97.dll (00000001 ExCharGen plugin 0000002E) loaded correctly (handle 3) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\hdtSMP64.dll registering plugin listener for SKSE at 4 of 5 plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\hdtSMP64.dll (00000001 hdtSSEPhysics 00000001) loaded correctly (handle 4) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\MfgConsole.dll couldn't load plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\MfgConsole.dll (Error 193) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\PapyrusUtil.dll plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\PapyrusUtil.dll (00000001 papyrusutil plugin 00000002) loaded correctly (handle 5) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\po3_SpellPerkItemDistributor.dll plugin 6 allocated 14 bytes from branch pool plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\po3_SpellPerkItemDistributor.dll (00000001 powerofthree's Spell Perk Distributor 00000004) loaded correctly (handle 6) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\SexLabUtil.dll couldn't load plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\SexLabUtil.dll (Error 193) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\skee64.dll registering plugin listener for SKSE at 7 of 8 registering plugin listener for (null) at 7 of 8 plugin 7 allocated 512 bytes from branch pool plugin 7 allocated 512 bytes from local pool plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\skee64.dll (00000001 skee 00000001) loaded correctly (handle 7) checking plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\StorageUtil.dll couldn't load plugin C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\StorageUtil.dll (Error 193) dispatch message (0) to plugin listeners sending message type 0 to plugin 1 sending message type 0 to plugin 2 sending message type 0 to plugin 4 sending message type 0 to plugin 7 dispatched message. dispatch message (1) to plugin listeners sending message type 1 to plugin 1 sending message type 1 to plugin 2 sending message type 1 to plugin 4 sending message type 1 to plugin 7 dispatched message. init complete hooked dinput dispatch message (6) to plugin listeners sending message type 6 to plugin 1 sending message type 6 to plugin 2 sending message type 6 to plugin 4 sending message type 6 to plugin 7 dispatched message. Reading translations from Interface\Translations\SexLab_ENGLISH.txt... Reading translations from Interface\Translations\SexLabAroused_ENGLISH.txt... Reading translations from Interface\Translations\UIExtensions_ENGLISH.txt... Reading translations from Interface\Translations\RaceMenu_ENGLISH.txt... Reading translations from Interface\Translations\RaceMenuPlugin_ENGLISH.txt... Reading translations from Interface\Translations\AddItemMenuSE_ENGLISH.txt... Reading translations from Interface\Translations\BHUNP3BBB_ENGLISH.txt... Reading translations from Interface\Translations\CharacterMakingExtender_ENGLISH.txt... Reading translations from Interface\Translations\SLAnimLoader_ENGLISH.txt... Reading translations from Interface\Translations\WetFunction_ENGLISH.txt... Reading translations from Interface\Translations\XPMSE_ENGLISH.txt... dispatch message (8) to plugin listeners sending message type 8 to plugin 1 sending message type 8 to plugin 2 sending message type 8 to plugin 4 sending message type 8 to plugin 7 dispatched message. save name is Autosave2_C9944269_1_44656F6E6365_Tamriel_050211_20210907223755_16_1 full save path: C:\Users\itbow\OneDrive\Documents\My Games\Skyrim Special Edition\Saves\\Autosave2_C9944269_1_44656F6E6365_Tamriel_050211_20210907223755_16_1.skse dispatch message (2) to plugin listeners sending message type 2 to plugin 1 sending message type 2 to plugin 2 sending message type 2 to plugin 4 sending message type 2 to plugin 7 dispatched message. dispatch message (3) to plugin listeners sending message type 3 to plugin 1 sending message type 3 to plugin 2 sending message type 3 to plugin 4 sending message type 3 to plugin 7 dispatched message. cleared save path save name is Autosave2_C9944269_1_44656F6E6365_Tamriel_050211_20210907223755_16_1 full save path: C:\Users\itbow\OneDrive\Documents\My Games\Skyrim Special Edition\Saves\\Autosave2_C9944269_1_44656F6E6365_Tamriel_050211_20210907223755_16_1.skse dispatch message (2) to plugin listeners sending message type 2 to plugin 1 sending message type 2 to plugin 2 sending message type 2 to plugin 4 sending message type 2 to plugin 7 dispatched message. loading co-save Loading plugin list: (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) Dawnguard.esm (3 -> 3) HearthFires.esm (4 -> 4) Dragonborn.esm (5 -> 255) Unofficial Skyrim Special Edition Patch.esp (6 -> 5) SexLab.esm (7 -> 6) RaceCompatibility.esm (8 -> 255) ZaZAnimationPack.esm (9 -> 7) SexLabAroused.esm (1040384 -> 1040384) Expressive Facegen Morphs.esl (10 -> 255) SexLab - Sexual Fame [SLSF].esm (11 -> 😎 SGEyebrows.esp (12 -> 39) SkyUI_SE.esp (13 -> 12) FNIS.esp (14 -> 255) FNIS_PCEA2.esp (1040385 -> 1040385) SLAL_AnimationByBakaFactory.esp (15 -> 16) SexLabMatchMaker.esp (16 -> 17) SLALAnimObjBillyy.esp (17 -> 40) UIExtensions.esp (18 -> 18) AddItemMenuSE.esp (19 -> 14) RaceMenu.esp (20 -> 15) RaceMenuPlugin.esp (1040386 -> 1040386) [Ryan Reos] Dark Elf Blader.esp (21 -> 19) dD - Realistic Ragdoll Force - Realistic.esp (22 -> 9) Relationship Dialogue Overhaul.esp (23 -> 20) AmazingFollowerTweaks.esp (24 -> 21) NakedComments.esp (25 -> 255) SimpleSlavery.esp (26 -> 255) TentaCave.esp (27 -> 10) LIAT - NPCs.esp (1040387 -> 1040387) BHUNP3BBB.esp (28 -> 22) EnhancedCharacterEdit.esp (29 -> 42) RaceMenuMorphsBHUNP.esp (30 -> 11) ErsiliaFollower.esp (31 -> 13) Fredrika Follower.esp (32 -> 23) CharacterMakingExtender.esp (33 -> 255) C5Kev's Sexier Prisoner Outfit 3BA.esp (34 -> 24) KS Hairdo's.esp (35 -> 25) MikanEyes All in one.esp (36 -> 255) SexLab Approach.esp (37 -> 26) CBBE.esp (38 -> 27) RaceMenuMorphsCBBE.esp (39 -> 28) Elegant Beauty Stunning The Finale.esp (40 -> 29) Elegant Beauty Stunning Eyes Remastered.esp (41 -> 30) Nim_Eyes.esp (42 -> 255) Elvenia.esp (43 -> 41) FMS_FemaleMakeupSuite.esp (44 -> 31) SLAnimLoader.esp (1040388 -> 1040388) KSWigsSMP.esp (45 -> 32) Cherry's Eyes.esp (46 -> 33) The Eyes Of Beauty - Elves Edition.esp (47 -> 34) TheEyesOfBeauty.esp (48 -> 35) WetFunction.esp (49 -> 255) [Predator] Chatity Fuck Trainer.esp (1040389 -> 1040389) KSHairdosSMP.esp (50 -> 36) Anabel.esp (51 -> 37) XPMSE.esp (52 -> 38) SexLabDefeat.esp Loading menu open/close event registrations... Loading key input event registrations... Loading control input event registrations... Loading mod callback event registrations... Loading crosshair ref event registrations... Loading camera event registrations... Loading actor action event registrations... Loading NiNode update event registrations... Loading SKSEPersistentObjectStorage data... Loading SKSEDelayFunctorManager data... dispatch message (3) to plugin listeners sending message type 3 to plugin 1 sending message type 3 to plugin 2 sending message type 3 to plugin 4 sending message type 3 to plugin 7 dispatched message. cleared save path
  23. View File Sexlab Animation Loader SSE SLAnimLoader registers custom animations with SexLab. It reads information about the animations from Data\\SLAnims\\json\\ This makes it possible to add new animations without needing to edit any mods or do any scripting. This also makes it easy to change animation tags, actor positions, sounds, mouth positions, etc. Dependencies For Users -------------------- If you just want to load an animation pack that someone else has already built, this is all you need: SexLab 1.63+ JContainers SE FNIS SE Dependencies For Animators -------------------- If you want to build your own animation packs, you will also need: Python 3.x Installation -------------------- Just install this normally like you would install any other mod. This mod doesn't come with any animations though, so you will likely want to also install some animation packs as well. Installing animation packs: Install animation packs just like you would any other mod. (They need to be unpacked and put into your Skyrim data directory.) (SLAL packs made for Oldrim must be converted first in order to work in SSE) Usage -------------------- After installing the mod, open the MCM menu, select the animations you want to register, then click "Register" Uninstallation -------------------- Rebuild the SexLab animation registry after uninstalling this mod to remove any animations it added. Upgrade Procedure -------------------- No clean save or special upgrade steps needed. You will generally want to rebuild the SexLab animation registry after upgrading animation packs, to make sure you pick up the new pack data. Creating animation packs -------------------- Rydin has written up an excellent guide describing how to create animation packs. The mod itself contains a readme and an example animation pack source file. Normally you'll want to edit your animation pack source file, then run SLAnimGenerate.py to generate the FNIS lists and the JSON data read by this mod. You will need to run GenerateFNISforModders.exe if the FNIS lists change. An example animation pack can be found here. Additional documentation can be found in the README or in the example source file. - Credits - -------------------- Orxx for the original Skyrim implementation and the permission to port it to SSE Please don't bother Orxx via his own page about this SSE port! Submitter Andreis Submitted 02/25/2018 Category Adult Mods Requires SexLab 1.63+, JContainers SE , FNIS SE Regular Edition Compatible No  
  24. I tried upscale the hair texture of my favorite hairstyle Mod (1K to 2K) using the page letsenhance.io First I converted the DDS image to PNG with "Format Factory" then I uploaded the image to letsenhance.io upscaling with the auto settings to 2K, I received the image in JPG format, then I converted it to TGA 32 bits with my old Photoshop, and converted it back to DDS with Cathedral Assets Optimizer These were the results I got: Twintail comparison: Apparently there was a significant change, but what i would like to know is: can I get better results using other methods? I would be very grateful for any information you can give me, Or any kind soul who can volunteer to help improve these textures I would be deeply grateful ❤️ Miku Hair textures.7z Sorry for my bad English.
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