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ODefeat OStim Standalone and Ocreatures patch
By gegging
I do not use the mod or the patch anymore. What you see is what you get.
Differences from the original mod.
1. Attempted to fix teleporting behavior caused by deprecated function.
2. Added OCreature support so it plays human on creature scenes if installed.
3. The mod no longer checks for the morality of NPCs.
4. Removed checking if the final attack would have killed the player onhit(), it relies solely on periodic onUpdate(). Death might look a second delayed as a result.
- This is my final attempt at trying to fix cases where ODefeat scenes are initiated while the player is ragdolled(from a giant stomp, dragon stomp, etc.).
5. Attempted to fix dying mid-scene in cases where the player loses health for whatever reason.
Requirements
Original mod
Ostim Standalone and all of its dependencies including optionals in step 2b
Soft
OCreatures(Abandoned) or OCreatures(Revived)
Pick whichever seems to work the best for you.
Common problem and solution
1. Unable to trigger minigame to escape mid scene.
- Wait until your stamina bar is full or consume stamina restoring items.
2607 downloads
Updated
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Collectible Waifu Cards 3.1.5 ( Texture replace ) Édition Skyrim
By Sonath
Hello Guy's it's me Again ! 😅
Today I present to you a texture replacement mod on the theme Skyrim for "Collectible Waifu Cards" (By doragonmaid)
I did my best to stick as closely as possible to the theme/universe of Skyrim. the cards contain content Futa, Furry and bestiality
All characters are over 18, even if they look too young. All cards were selected according to my preferences.
Requirements: Collectible Waifu Cards 3.1.5
Credits: doragonmaid Obviously 😃
InsanitySorrow's for base card template and mesh
Thanks you for watching.
580 downloads
Updated
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Devious Bandit Captives
By Herowynne
This mod is a revised version of Sex Slaves for Vanilla Bandit Camps, made with permission from its author pchs.
This mod adds 85 female NPCs to vanilla bandit camps and hideouts, and also to bandit camps from the mod More Bandit Camps.
The added NPCs located outdoors are dressed in chains and have names to indicate that they are slaves. Most added NPCs located indoors are dressed in corset outfits and have names to indicate that they are whores.
The added NPCs are all marriageable, and are all potential followers, so you can consider this mod to be a huge follower pack.
The added NPCs all have KS Hairdos, but you do not need to have KS Hairdos installed, because this mod includes copies of all the KS Hairdos texture files that it uses.
This mod is ESL-flagged so it does not take up a precious slot in your load order.
The original mod had a requirement for Zaz, and the original mod added Zaz furniture to the game world. In contrast, this mod does not use Zaz. This mod adds nothing to the game world except for the added NPCs.
This mod has a hard requirement for Devious Devices SE 4.3 or later. All the added NPCs use the default player body. This mod does not use any scripted or locked devices from Devious Devices. This mod only uses unscripted armature models for their visual appearance.
This mod has a soft requirement for More Bandit Camps. You do not need to have More Bandit Camps installed, but if it is not installed, then some of the added NPCs will simply be waiting in the wilderness areas where those added bandit camps would be.
This mod has a soft requirement for Relationship Dialogue Overhaul (RDO). You do not need to have RDO installed, but if it is not installed, then you will not be able to recruit some of the added NPCs, depending on their voice types. RDO adds extra dialogue lines to enable recruiting NPCs of all voice types.
All the locations and added NPCs are listed below, along with their races, voice types, and names.
1. Bilegulch Mine (indoor)
1. Female Breton F-Condescending Cora the Cocksucker
2. Bilegulch Mine Exterior (outdoor)
1. Female Imperial F-EvenToned Olara the Slave
2. Female Breton F-Shrill Lora the Wretched
3. Broken Helm Hollow (indoor)
1. Female Imperial F-Sultry Tiruna the Harlot
4. Broken Oar Grotto (indoor)
1. Female Imperial F-Commoner Zarla the Cunt
2. Female Imperial F-Condescending Gina the Bitch
3. Female Redguard F-EvenToned Viressa the Whore
5. Bthalft Exterior (outdoor)
1. Female Redguard F-Coward Marisa the Lost
6. Camp Arcius (outdoor)
1. Female Imperial F-Shrill Ava the Stolen
7. Camp Bronin (outdoor)
1. Female Imperial F-Commoner Bella the Broken
8. Camp Cloverhedge (outdoor)
1. Female Redguard F-Commoner Agnes the Stolen
2. Female Nord F-YoungEager Nina the Helpless
9. Camp Deaddrop (outdoor)
1. Female Imperial F-Commoner Fiona the Weak
2. Female Breton F-Coward Wanda the Lost
10. Camp Frostcliff (outdoor)
1. Female Nord F-Nord Sasha the Wretched
11. Camp Hrjoldarr (outdoor)
1. Female Imperial F-Commoner Ashla the Slave
12. Camp Jolfingand (outdoor)
1. Female Breton F-Coward Della the Broken
13. Camp Mossfall (outdoor)
1. Female Imperial F-Commoner Marna the Broken
14. Camp Overwatch (outdoor)
1. Female Nord F-Shrill Zia the Vanished
15. Camp Percius (outdoor)
1. Female Nord F-Nord Hanna the Missing
2. Female Imperial F-YoungEager Pippa the Forsaken
16. Camp Redfox (outdoor)
1. Female Redguard F-Commoner Anna the Lost
17. Camp Steadwatch (outdoor)
1. Female Nord F-Coward Tamitha the Broken
2. Female Breton F-EvenToned Jorena the Slave
18. Camp Vallus (outdoor)
1. Female Nord F-EvenToned Riyana the Forgotten
19. Cracked Tusk Keep (indoor)
1. Female Nord F-Nord Jenna the Whore
20. Cracked Tusk Vaults (indoor)
1. Female Nord F-Condescending Panora the Cunt
21. Embershard Mine (indoor)
1. Female Breton F-Commoner Moraya the Cocksucker
2. Female Nord F-Nord Lufani the Slut
3. Female Imperial F-Sultry Shura the Whore
22. Faldar's Tooth (indoor)
1. Female Breton F-Commoner Fiorina the Whore
2. Female Imperial F-Condescending Yuna the Cocksucker
3. Female Breton F-EvenToned Trisha the Harlot
4. Female Nord F-Nord Vexxi the Deviant
5. Female Imperial F-Sultry Margo the Tramp
6. Female Imperial F-YoungEager Nella the Eager
23. Faldars Tooth Exterior (outdoor)
1. Female Imperial F-Commoner Nomi the Hopeless
24. Fort Fellhammer Garrison (indoor)
1. Female Imperial F-Commoner Brisha the Whore
25. Four Skull Lookout Exterior (outdoor)
1. Female Nord F-Nord Bekka the Slave
26. Gallows Rock (indoor)
1. Female Imperial F-Commoner Rhonda the Slut
2. Female Imperial F-EvenToned Danela the Whore
27. Halted Stream Camp (indoor)
1. Female Breton F-Commoner Linda the Whore
28. Halted Stream Camp Exterior (outdoor)
1. Female Nord F-EvenToned Pella the Slave
29. Knifepoint Mine (indoor)
1. Female Imperial F-Commoner Carla the Cocksucker
2. Female Breton F-Sultry Donna the Harlot
30. Knifepoint Ridge Exterior (outdoor)
1. Female Nord F-Commoner Betta the Hopeless
2. Female Imperial F-Coward Ella the Broken
3. Female Redguard F-Shrill Tina the Vanished
31. Lost Knife Hideout (indoor)
1. Female Imperial F-Condescending Angela the Deviant
2. Female Redguard F-Coward Merta the Vanished
3. Female Nord F-EvenToned Rachel the Harlot
4. Female Nord F-Nord Helka the Cunt
5. Female Breton F-YoungEager Varona the Helpless
32. Mistwatch North Tower (indoor)
1. Female Nord F-Commoner Maggie the Slut
2. Female Imperial F-Condescending Nasha the Whore
3. Female Breton F-Sultry Ramona the Cocksucker
33. Nilheim Exterior (outdoor)
1. Female Imperial F-YoungEager Mina the Helpless
34. Orotheim (indoor)
1. Female Imperial F-Commoner Miri the Whore
2. Female Nord F-Nord Aria the Cocksucker
35. Redoran's Retreat (indoor)
1. Female Breton F-Commoner Dinah the Whore
2. Female Redguard F-Sultry Vena the Slut
36. Rift Watchtower Exterior (outdoor)
1. Female Nord F-Nord Wilma the Stolen
37. Robbers Gorge Exterior (outdoor)
1. Female Breton F-Commoner Alessia the Stolen
2. Female Breton F-Coward Rosa the Vanished
3. Female Imperial F-EvenToned Luisa the Slave
38. Silent Moons Camp (indoor)
1. Female Nord F-Nord Luna the Whore
39. Silent Moons Camp Blacksmith (outdoor)
1. Female Breton F-Coward Sara the Forgotten
40. Stony Creek Cave (indoor)
1. Female Breton F-Sultry Lily the Whore
41. Swindler's Den (indoor)
1. Female Nord F-Commoner Nora the Cocksucker
2. Female Breton F-Sultry Krista the Harlot
3. Female Redguard F-YoungEager Candace the Eager
42. Treva's Watch (indoor)
1. Female Breton F-Commoner Bess the Cocksleeve
2. Female Imperial F-Condescending Oliva the Cunt
3. Female Nord F-Coward Misha the Lost
4. Female Nord F-EvenToned Sarena the Slut
5. Female Nord F-Shrill Raquel the Bitch
43. Uttering Hills Cave (indoor)
1. Female Imperial F-Commoner Vera the Slut
2. Female Nord F-YoungEager Arianna the Eager
44. Valtheim Keep Exterior (outdoor)
1. Female Imperial F-Commoner Mona the Slave
2. Female Nord F-Coward Gretel the Broken
3. Female Nord F-EvenToned Rita the Hopeless
45. White River Watch (indoor)
1. Female Imperial F-Condescending Elena the Slut
2. Female Redguard F-Sultry Brianna the Whore
46. Winter War Exterior (outdoor)
1. Female Imperial F-Coward Vivia the Broken
2. Female Nord F-YoungEager Nara the Stolen
31002 downloads
Updated
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Alpia Scribbles Slavetats Pack
By Alpia
A massive mostly hand-painted tattoo collection made for SlaveTats and RapeTats CBBE 3BA (UBE conversion)
Main pack: ~1000+ tattoos • ~16 GB unpacked
Orc pack: ~170 tattoos • ~2.5 GB
Riekling pack: ~30 tattoos • ~500 MB
All tattoos are 4K on body and 2K on face, compressed with BC7_UNORM (SE) / BC3/DXT5 (LE).
Quick Links
Public Whore Replacer and other miscellanous tattoo's not fitting with the main pack. More Screenshots on LL Blog FAQ If you have problems please read this page properly before asking what is explained already.
Overview:
This pack contains hundreds of unique, hand-drawn tattoos across many different themes. I usually come up with a theme and then scribble tattoos for every body area I use in RapeTats.
The style is intentionally sloppy and raw like it was painted on by a random person in a rush. That’s exactly how most of them were made.
You can freely mix and match between sets without overlap. The only exception is full-body tattoos and their matching addons (these are obvious in the MCM).
Some tats are "tagged" in the name to make the "style" clear.
(d) = Drawing (usually no text) (g) = Graffiti brush (orc) = Edgy/carved Orcish style (recommend dark red looks for fresh cuts, skin-tone looks like scars) (riek) = Riekling style (same as Orc pack) Important for Orc & Riekling packs:
These were made with smudge effects to look dirty. They do not work well with bright colors or glow.
Tattoo Sets/Themes
I cant list or make a screen of every single tattoo just try them out I hope you enjoy them.
Requirements:
A CBBE based body SlaveTats SE (required) Recommended alternative -> SlaveTatsNG Rape Tattoos Continued (kinda optional although sets are designed around it automatic application)
Recommended Mods:
Zaki Tattoo Pack excellent quality and great structure.
Fade Tattoos continued Allows tattoo's to fade with time.
Remove your tats Gives certain npc's the ability to clean your characters skin from slavetats.
Bathing In Skyrim Renewed Works with fade tats to wash of "tattoo's".
Devious Curses NG Features a removal charm and tattoo events.
Installation:
Download and install with your mod manager (FOMOD supported). Choose either All-in-One or individual sets.
- Note: All-in-One does not include the Orc or Riekling packs. Rebuild the tattoo registry in the SlaveTats MCM.
Additional info:
You can safely delete any set you don’t like:
Just remove the lines from the .json file Delete the matching .dds files Rebuild registry Note About FOMOD Options:
Using with RapeTats (Recommended)
I provide ready-made settings.json files for the most popular combinations:
Only my main pack Alpia Slavetats.json Alpia Slavetats (06.2026).json Orc pack Alpia Orc.json Riekling pack Alpia Riek.json Main pack + Orc + Riekling Alpia Slavetats+Orc+Riek.json Alpia Slavetats+Orc+Riek (06.2026).json Main pack + Orc + Riekling + ALL of Zaki's Alpia-All+Zaki-All.json Alpia-All+Zaki-All (06.2026).json (you need ALL of zaki's tats including blacked and beast)
Rtats Settings Changes 06.2026.txt Text file with the new entries since last update for manual merge into your existing.
My personal one Personal (06.2026).json I dont mind certain overlap. Full body tattoo's are enabled as well as others that cover more then one body area as unassigned so may get applied over others. Needs my packs, Zaki's, Succubus Marks (I think thats lewdmarks on LL), Sunstarved (would remove those entries for your use).
If you use it ensure you have all the tats I use or remove the entries for those you dont have.
How to use:
Replace your existing settings.json in Documents\My Games\Skyrim Special Edition\JCUser\rTats Or merge manually (instructions below) For New Users – How to Use My rtats JSONs
You have two simple options:
Option 1 – Replace (easiest)
Just rename one of my JSON files to settings.json and replace your current file.
Warning: This will delete all your existing RapeTats settings and tattoo assignments if you made any already.
Option 2 – Merge (recommended)
Merge my JSON with your current settings.json. This keeps everything you already set up and it's not hard to do. You can't break anything.
Below I explain exactly how to merge step-by-step.
About Slave/RapeTats Body Area Limitations
Different tattoo packs often define body areas differently. What one author calls “middle back” another might call “lower back”. This can easily cause overlaps when using multiple packs together.
Slavetats only has a few fixed categories and uses “misc” slots for everything else, but there’s no universal standard for what “Misc 2 - C” actually covers on the body.
Zaki's Tattoo Pack has an excellent and very consistent structure. It properly uses all the misc categories (for example: Misc 1-a = Left Forearm, Misc 1-b = Right Forearm).
I followed the **same system** in my pack. This means when RapeTats randomly picks a tattoo from “Misc 1 - A”, it will always land on the same body area in both my pack and Zaki’s pack - resulting in much less overlap.
If you’re making your own tattoo pack or organizing your rtats categories, I strongly recommend using the same system.
(You can find visual examples of all the body areas in 2D/3D in the spoiler below.)
Permissions:
CC BY-NC-SA
Misc:
Tools I used:
Clip Studio
Substance Painter
if you consider making your own tattoo's blender is a free alternative for this purpose and generally a great tool.
87514 downloads
Updated
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Redguard Roses Dialogue Addon - ESL
By D00M Slayer
This mod adds 250 lines of dialogue to Zaria, the alchemist in Falkreath, and 100 lines to Rayya, the housecarl.
You can ask Zaria why she came to Skyrim, what her life is like as an alchemist, and she'll even tell you a few jokes. Rayya will mostly just talk about sex.
Compatible with FDE Rayya.
I'll add more NPCs to this mod in the future, including Tonilia, Ahlam, Jonna, Anwen, and others.
457 downloads
Submitted
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Milk Enchantments
By Galactase
This mod adds Rings and Necklaces that will boost (probably only the player's but I haven't tested it on an NPC) MME Milk Generation by 20, 40, 60, 80, or 100% depending on the tier of jewelry you find. They have been added to levelled lists, you'll find them in places you'd find other jewelry.
I named this before I realized I only had one idea for enchantments so that's it
The jewelry can be disenchanted, and in addition to being put on rings and necklaces, the enchantment can also be put on chest pieces.
Requires Milk Mod Economy but you knew that
If you use Multiple Amulets and Rings shit gets pretty awesome I recommend using that
437 downloads
Updated
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Private Needs - Orgasm
By orehomu
This is my first time posting.
I'm not an English speaking person, so I'm using machine translation to write this.
I really liked Private Needs Redone, but I wanted more features, so I added the following features.
Features:
The original Private Needs Redone can be found at this link.
Also, the original Private Needs can be found at this link.
The animation we added is a modified version of the "Gunslicer" animation.
If I wrote something wrong, please point it out.
Requirements:
Hard Requirements
- SKSE
- SkyUI
- RaceMenu
- PapyrusUtil
- powerofthree's Papyrus Extender
- Open Animation Replacer
- FNIS/Nemesys/Panrdora(any one)
- Scrab's Papyrus Extender
Soft Requirements
- SkyPatcher(highly recommended)
- Sexlab for SE(If you want to pee during orgasm)
- Sexlab Separate Orgasm(If you want to pee during orgasm)
- Ostim(If you want to pee during orgasm)
- SkyrimNet
- Dynamic Bloodpool Framework(If you want to see a puddle of pee)
Images:
Change Logs:
How to:
* May be displayed in MCM
- Open a console, type "setstage ski_configmanagerinstance 1" and press Enter.
* make a follower pee
- 1. Open PNO's MCM near a follower (within 1000 units). Alternatively, your crosshair on the desired follower.
- 2. A list of nearby followers will be displayed in the NPC options, so select the target.
30307 downloads
- privateneeds
- private needs
- (and 2 more)
Updated
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Neeko follower standalone ESL Custom voiced.
By Sandant69
Update1.5:
Neeko is now as cool as my other new followers.
new futa transform
new new hphp face
new improved face texture
new eyes, lashes
ECT.
Neeko! Neeko! Neeko!
Mod Description
Adding Neeko from that game as a standalone follower to skyrim, you can get her by crafting a summoning scroll a the forge with 3000 gold, and make the flower with 10 gold, she comes with full on highly detailed custom textures and SMP hair, tail, and that crown thing on her head, the tail comes with 3BA / BHUNP body slide ( prebuilded with zero preset ) and custom voice.
High-quality smp hair and other stuff, her hair and brow have a subtle bule / purple shine on them just like the concept art.
Frog eyes, she use my latest, upcoming 3D eyes and teeth mod, so her eyes will look just like real frog eyes, and the most beautiful teeth you ever see in skyrim.
Custom idel animation, when neeko is wearing the flower and not doing anything for a while, she will use a custom idel animation that I made for her, you can always change the condition for the ideal with OAR menu.
Neeko is quite short in the lol lore, but I set her scale as tall as vanilla skyrim nord
She uses your default female body for the sake of compatibility with armors, the mod also included a 3BA body slide preset that I made for the player to apply on the follower(a good way to give npc custom body shape if you use Obody), I make the preset as close to the body shape of Neeko.
You can pick her default armor between forsworn armor and naked with the formed installer.
Her body textures are made for 3BA body, but I also made an optional BHUNP version in the formed installer, if you don't use a body replacer mod , the textures work with vanilla body too( with some miss matching)
She is a storm mage and She will level up with the player.
Optional custom cbpc physics config to fit the body preset. (it wont overwrite your config, is just for neeko)
Her Ai package is set to stay at where she is, so she will stay at where you dismiss her, is convenient if you don't use mods like "my home is your home".
She's also available as a playable race and a more accurate body scale option on my patreon!
Requirements:
FHDTSMP(for the hair)
Open animation replacer ( for the ideal animation)
Q&A
why don't you just put her in the world as a recruitable follower? I did it this way instead of putting her in an inn somewhere is because moded npc has the tendency of not showing up sometimes, and to add a bit of a "effort" for the player to get a new follower.
Can you make her a playable preset? I have a version with a playable race option on my Patreon page.
I cant talk to the follower.
Try save and load the save can solve the problem.
The textures are missing. formod installer sometimes won't work if you are not using MO2,
credit:
A big Thanks to Tentrion1 / Basior for help making her voice lines !
4523 downloads
Updated
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More Nasty Critters Special/Anniversary Edition
By MadMansGun
BE ADVISED: some sack of shit is using my name to re-post mods on other websites, this person is NOT me.
DO NOT DOWNLOAD ANYTHING FROM THOSE OTHER SITES. I ONLY UPLOAD TO LOVERSLAB.
THIS VERSION IS FOR SKYRIM SPECIAL, VR & ANNIVERSARY EDITIONS ONLY
go here for Skyrim Legendary Edition: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/
MNC is a unified collection of the basic adult creature mods, the contents within came from multiple mod authors.
this version has updated mesh files, and is using SLAL for animation control.
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DISCLAIMER (copied from original v9 mod page):
I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder.
However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download and have fun.
If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all.
original More Nasty Critters made by dentarr: http://www.loverslab.com/files/file/1140-more-nasty-critters/
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The Downloads:
MoreNastyCritters:
the main mod, adds aroused meshes & animations for creatures + registers races into SexLab so that other SLAL Packs can use them.
(note: mod does NOT have a MCM of it's own, the CF and SLAL MCMs are used to control this mod).
CreatureSummoner:
adds spells to summon creatures for you to play with (note: mod has a MCM).
ModCompatibilityKitsForMNC:
various patches for other mods.
CreatureFramework:
used to apply aroused meshes onto creatures (note: mod has a MCM).
ExperimentalSexLabCreaturesV1-66bToSLALConversion.7z
removes creature animations from sexlab and re-adds them as a SLAL Pack.
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Required Mods/Install Order:
The full install guide (and a list of SLAL Packs) can be found here:
http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/
that guide is mostly not suitable for SE/AE anymore due to all the updates/game versions, but the list of slal packs is mostly still valid.
Mod Organizer 2 is the recommended mod manager to use:
https://www.nexusmods.com/skyrimspecialedition/mods/6194/
https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
also if you are installing this into SkyrimVR you should go here first:
https://www.loverslab.com/topic/134393-how-to-sl-in-vr-step-by-step-tutorial/
install mods in order shown:
Skyrim Script Extender (aka: SKSE)
http://skse.silverlock.org/
Note: must be installed manually into your game, NOT with the mod manager
Warning: pay attention to what version of Skyrim.exe/TESV.exe you have, right click on it and go to "Properties" and then go to the "Detales" tab to find your version number. DO NOT FALL FOR THE SE/AE TRAP, if your game is "up to date" then your game is using the "AE" exe even if you did not buy the pack of CrapClub mods that goes by the same name, this is why you must look at your exe version number to see what you actually have.
Address Library for SKSE Plugins
SE/AE https://www.nexusmods.com/skyrimspecialedition/mods/32444
Note: you most likely want the file called "1.6.x"
SkyrimVR https://www.nexusmods.com/skyrimspecialedition/mods/58101
Fores New Idles in Skyrim SE (aka: FNIS)
https://www.nexusmods.com/skyrimspecialedition/mods/3038
Note1: don't forget to download the "FNIS Creature Pack"
Note2: don't bother trying to use Pandora/Nemishit, combat mods are not worth it, you are just going to end up playing as a stealth archer again anyways.
SkyUI
https://www.nexusmods.com/skyrimspecialedition/mods/12604
note: use"SkyUI_5_2_SE" the new "6" versions seem to be causing issues.
UIExtensions (needed for SexLabTools lower down on this list)
https://www.nexusmods.com/skyrimspecialedition/mods/17561
Papyrus Tweaks NG ( makes sexlab run faster if you turn on "Speed up native calls" )
https://www.nexusmods.com/skyrimspecialedition/mods/77779?
SexLab Framework SE (aka: SexLab....the real SexLab and not that fake P- crap)
https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v165-110822/
Warning: like SKSE you need to pay attention to what version of Skyrim you have.
SexLab Tools
https://www.loverslab.com/files/file/10660-sexlab-tools-for-se-patched/
note: when animations are running this lets you open a selection window by pressing H on your keyboard.
Sexlab Aroused Redux SSE (aka: SLAroused)
https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
More Nasty Critters Special Edition (aka: MNC )
(you are here)
Creature Framework (aka: CF)
(4.0) (you are here)
or
(1.0.1) https://www.loverslab.com/files/file/5462-creature-framework-se/
note: v1 uses a area effect spell (scan scripts) that is fired continuously from the player to find nearby creatures, v3 uses a quest aliases update scan to find creatures near the player.
JContainers SE (aka: JCON, needed for both SLAL and CF.)
https://www.nexusmods.com/skyrimspecialedition/mods/16495 or https://github.com/ryobg/JContainers/releases
Warning1: like SKSE you need to pay attention to what version of Skyrim you have.
Warning2: if SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.
SexLab Animation Loader SSE (aka: SLAL, SLALSE)
https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse/
MatchMaker
https://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
NOTE: this is a LE mod and it works fine in SE/AE without any porting, form 43 esp files are safe to use in SSE.
it's only mods that have meshes, animations, bsa or dll files that you need to worry about, MatchMaker has none of these.
Suggested Load Order:
(Skyrim and it's DLCs here)
SexLab.esm
SexlabAroused.esm
CreatureFramework.esm
(other SexLab related mod's .esm here)
(All other .esm mods here)
SkyUI.esp
UIExtensions.esp
FNIS.esp
(All other .esp mods here)
SexLabTools.esp
MoreNastyCritters.esp
CreatureSummoner.esp (if installed)
SexLabMatchMaker.esp
SLAnimLoader.esp
(other SexLab related mod's .esp here)
Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in these skeleton mods.
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other Related Mods/Addons you may or may not want:
SexLab Utility Plus (NOT Sexlab P+ and never Sexlab P+)
https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
Animation Limit Crash Fix )
https://www.nexusmods.com/skyrimspecialedition/mods/31146?
Warning: may not be working for AE at this time, seeing mixed reports about it.
alt mod to use: Engine Fixes
SE/AE https://www.nexusmods.com/skyrimspecialedition/mods/17230
VR https://www.nexusmods.com/skyrimspecialedition/mods/62089
+
Memory Leak Fix for the GOG version of skyrim
https://www.nexusmods.com/skyrimspecialedition/mods/169302
Animated Beast's Cocks
https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-le-se/
SexLab Werewolves Redux (for using animations when in Werewolf form)
https://www.loverslab.com/files/file/18014-sexlab-werewolves-redux/
Werewolf Prostitution
https://www.loverslab.com/files/file/36844-werewolf-prostitution/
SexLab Dragons
https://www.loverslab.com/files/file/7900-sexlab-dragons/
+ animations
https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/
https://www.loverslab.com/files/file/3999-billyys-slal-animations-2020-2-1/
SexLab Aroused Creatures + osmelmc's patch for SexLab Aroused Creatures.
https://www.loverslab.com/files/file/6022-sexlab-aroused-creatures-se-2025-04-05/
https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
Creature Overhaul (the "CO More Creatures" file to be exact, it goes well with the SLAC mod above)
https://www.loverslab.com/files/file/12760-creature-overhaul/
Bad Dog's Immersive Creatures - SIC Addon V3.0 (if you have "Skyrim Immersive Creatures" mod installed)
https://www.loverslab.com/files/file/6663-bad-dogs-immersive-creatures-se/
Note: a bit outdated so some creatures are not supported.
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Animation Troubleshooting:
1. if you are using a Mod Manager ( please go with Mod Organizer 2, it's highly recommended ) make sure it's installing the files to the right location and with the right load order.
a good guide for using Mod Organizer 2 can be found here:
https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
C:\Games\Steam\SteamApps\Common\Skyrim Special Edition\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
you may not even get a error message telling you that this has happened.
make sure FNIS and your mod manager (if your using one) are running with administrator privileges.
NOTE: try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" and re-running FNIS again, that sometimes helps.
3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.
note: this only apply if you are not using a mod manager
4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.
5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.
6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.
7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
NOTE1: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
(doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed)
NOTE2: try turning on the "hkx file compatibly check" in FNIS to see if you installed the wrong version/s of any animation packs.
8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Count Animations" and make sure nothing is over 1000 (the stock SexLab v1.65 animation limit), turn off some animations if they are.
8.6. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
https://www.nexusmods.com/skyrimspecialedition/mods/16495
10. if you are getting teleported into the air above Secunda's Kiss (giant camp at center of map) then try starting a animation in a indoor area first.
it should stop happening outside after you do.
11. if all else fails, try going to sexlab's "Rebuld & Clean" menu and click on "Clean System" to reset everything to there default values.
note: once done you will need to re-select any sexlab settings you changed (turn Allow Creature Animation back on), and re-register your SLAL Packs.
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(Human) Animation Troubleshooting:
Problem1: actors standing inside each other and T pose or playing idle animations.
cause1: you forgot to run FNIS after installing/removing animations.
fix: run FNIS.
cause2: you installed the wrong animations for the version of the game you are using.
fix: remove the animation mod that is wrong and install the correct version.
tip: if you don't know what mod is wrong, then turn on the hkx compatibility check in fnis.
cause3: the generated 0_master.hkx may be corrupted.
fix: delete the 0_master.hkx to force fnis to generate a new one instead of trying to update it.
file location: Data\Meshes\actors\character\behaviors\0_master.hkx
note: should be deleted from within your mod manager...but that may also depend on however fnis was setup within it.
Problem2: odd behavior from sexlab (Eg: animations are not what it says are running, massive actor misalignments, or other odd shit)
cause1: corrupted animaton registry/SKSE cosave.
fix: go to the Animation Loader's MCM and then:
1. click on the "Disable All" button.
2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
3. click on "Reload JSON".
4. click on "Enable All".
5. click on "Count Animations" and make sure nothing is over 1000 (the stock SexLab v1.65 animation limit, yours may be different), turn off some animations if they are.
6. click on "Register Animations", then unpause and Wait.
cause2: corrupted sexlab settings/scripts.
fix: go to sexlab's "Rebuld & Clean" menu and click on "Clean System", then unpause and wait.
note: once done you will need to re-select any sexlab settings you changed, and re-register your SLAL Packs.
cause3: the generated 0_master.hkx may be corrupted...again.
fix: same as last time.
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Creature Framework Troubleshooting:
note1: don't use alt player werewolf form mods (Eg: the Player Hermaphrodite Werewolf patch) if you are playing as a vampire lord or using a creature transformation mod, due to how those mods work it will prevent CF from working on your non-werewolf creature form. CF will see you as still wearing the custom werewolf body mesh but as a different race, therefor seeing you as a unregistered race/armor combo.
note2: if using SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.
Aroused mesh not getting/staying applied during animations (a list of things to try):
A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
B. go to the Creature Framework MCM and click on "Clear Creatures"
C. go to SexLab's MCM and turn off "Automatic Free Camera" (don't know why but freecam may stop meshes from getting refreshed, especially the player's werewolf form)
D. go to the Creature Framework MCM and disable "SexLab Aroused integration"
E. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register)
F. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file.
NOTE: you may need to save & quit again after installing to get it's MCM menu to load.
also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better:
[General]
bPreemptivelyUnloadCells=1
Creature Framework not registering mods / is empty / stuck in a registering loop:
try reinstalling JContainers or installing a older version of it.
( Warning: pay attention to what version of Skyrim.exe you have. )
https://www.nexusmods.com/skyrimspecialedition/mods/16495
or
https://github.com/ryobg/JContainers/releases
There was a problem if you had any Mods from CrapClub (Creation Club) installed, but that bug should be fixed in newer versions of JContainers:
the problem was you had to remove them (or any other esl based mods) before you could register/reregister Creature Framework based mods into Creature Framework.
(i'm just keeping this message here in case the problem comes back)
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List of known mods that cause Werewolf problems:
One of the "Serana" mods but i can't remember the exact name, however theses esps are known to turn the female werewolf into a male:
Serana.esp
Valerica.esp
Bijin AIO.esp
load there esps before mnc's or delete the ArmorAddon ( NakedTorsoWerewolfBeast [ARMA:000CDD87] ) and any other werewolf edits from them.
EasyNPC:
I don't know the details of what this program it's doing, just that it's causing problems.
I assume its creating the same issue as the above, and therefor has the same fix.
ABC:
the "MNC_ABC_Patch.esp" file found in that mod is turning the herm werewolves into male (and is also messing up the Player Hermaphrodite Werewolf patch because of it),
turn off and/or delete that esp from that mod.
SOS:
double dick problems, you need to turn off werewolves under all of its mcm settings.
if that fails to work then a more extreme fix can be found in the ModCompatibilityKit.
One With Nature - Dynamic Animals and Creatures:
it does not cover the female creatures added by mnc
you need to add OWNWerewolfFaction "OWN Werewolf Faction" [FACT:xx00388B] to the female werewolf's faction,
and OWNAbilityWerewolf "OWNAbilityWerewolf" [SPEL:xx04FBA9] to the female werewolf's actor effects.
Bash/Smash patches:
they can be known to mess up the body template flags on some creatures.
Total Werewolf Overhaul (TWO):
it has a patch for HCOS in it but HCOS no longer has werewolf meshes in it, so using that patch will only cause more problems.
Moonlight Tales:
that piece of shit is not even compatible with itself, let alone other werewolf mods.
remove it and never look at it again.
Growl - Werebeasts of Skyrim:
this mod adds new keywords to the Werewolf & Werebear races, so the esp must be loaded after MNC to avoid problems.
but this mod also makes them larger again, so you will need to edit the race's heights with xedit to make the animations line up again.
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FNIS Troubleshooting:
"ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations":
you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations.
"ERROR(76): Could not find a part of the path DebugData.txt":
a Win10 update (or antivirus software) has forcibly turned on real time protection and it's stopping FNIS from generating/updating files.
you need to disable real time protection before running FNIS,
or
add GenerateFNIS_for_Users.exe to the exclusions list (also you should probably add skse_loader.exe and TESV.exe as well)
Crashing on loading save file:
you have Too many animations installed, most people start crashing around 12000 to 14000.
remove some animation mods to fix the problem, or try installing these mods to bypass the crashing point:
https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/
https://www.nexusmods.com/skyrimspecialedition/mods/17230/
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Papyrus Tweaks:
"NOTE: THIS MAY OR MAY NOT FULLY APPLY TO SKYRIM SPECIAL EDITION"
the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress.
This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section.
Your Skyrim.ini can be found in "My Documents\My Games\Skyrim"
[Papyrus]
fUpdateBudgetMS=1.6
fExtraTaskletBudgetMS=1.6
fPostLoadUpdateTimeMS=1000.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
iMaxMemoryPageSize=8192
iMinMemoryPageSize=256
iMaxAllocatedMemoryBytes=153600
note1: there is some debate on the last 3, it has been suggested that they should just be deleted from (or never entered into) the Skyrim.ini
https://www.loverslab.com/topic/56084-crash-fixes/
use this mod and use there Papyrus setting suggestions:
https://www.nexusmods.com/skyrimspecialedition/mods/77779?
note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a Papyrus script based problem,
the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system,
therefor if you have it on all the time it can potentially become a part of the problem your trying to fix.
it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull,
you should be doing this if you have such a problem:
http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial
http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions
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Other Notes:
when you select "MNC Rescaled Meshes" for the wolves in CF's MCM it makes the wolves larger and gives them a penis that does not support ABC animations, this is intended to be used for older wolf animations.
(if you have RaceMenu/NIOverride you may want to edit the MoreNastyCritters.esp to remove the object effect from the wolf armors or they may end up much bigger than 1.2)
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Mod Compatibility Kit index of patches:
Warning: theses are ported from the LE version of the "mod compatibility kit" so some patches may be looking for the LE versions of the mod (eg: not a esl file)
Bear Mods:
The DovahBear (with & without Werebear form)
Canine Mods:
A Dogs Life
Amaterasu The Great Spirit (was unnecessary, Amaterasu is/was Female, this makes her a male)
garm companion
GenderDogs (you don't need the original mod to use this because MNC already includes female meshes)
Meeko Reborn
OkamiFollower
True Meeko
True Wolves of Skyrim
Vargr - a Draugr Hound
Vigilance Reborn
Zombie Dogs and Skinned Hounds- Mihail Monsters and Animals
Dragon Mods:
Behemoth Dragon
Chaos Dragons
Deadly Dragons
Diverse Dragons Collection 3 V4-1-3
DurnehviirResurrected
Jills of Akatosh
Jormungandr Dragon
Nithhogg Dragon
Thanatos Dragon
(note:if you are mixing dragon mods (Eg: Chaos Dragons with Deadly Dragons) you may need to edit the leveled npc lists, Eg: LCharDragonAny "0005EACF")
Horse Mods (the bane of my existence):
Blaze Of Eventide
Convenient Horses V5
GenderHorses (you don't need the original mod to use this because MNC already includes female meshes)
Horse Armors
Immersive Horses
Levelers Tower
Realistic Primitive Horse Breeds
Stendarr Rising
Other Mods:
Bestial Essence (may or may not work)
Creature Mod - Degonians (A.K.A: a DeathClaw mod for Skyrim)
Darkend
Reapers The Dark Tower
SkyFem
Tame the Beasts of Skyrim II
The Gray Cowl of Nocturnal
Tumbajamba's Mounts
Vilja in Skyrim
Yiffy Age of Skyrim
Zombies- Mihail Monsters and Animals
MNC Werewolf extras:
Alternative Werewolf Textures (for female/herm werewolves)
Player Hermaphrodite Werewolf patch
Remove Werewolves from SOS
installing the patches with a Mod Manager:
note from harveytherabbit:
"Mod Manager (i think he meant Mod Organizer) : Install the patch in the Mod Manager interface and you will see all of them under that one install. Navigate under the respective folder title for the patch you wish to install. Keep expanding the folder hierarchy until you see that patch's 'data' folder and the Right Click and set as Data Directory. Once it shows the green text indicating it is selected as the data folder, rename the install however you want to identify it as the patch for that specific mod (ex - "MNC Patch - ModTitle") and then complete the install and enable it. Repeat these steps for each patch you need for your own mod structure."
as i understand the things i've seen other people say in the past the patches need to be extracted and then recompressed into 7zip files of there own to be installed.
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CREDITS:
note: this list of credits most likely has many errors due to the amount of crossover work that has been done.
its hard to keep track of things when others are expanding upon someone else's expansion of work from a third person.
AnTiWoMaAgNoT (female VampierLord mesh)
Ashal (SexLab, scripting consultant)
Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
billyy (past Animations now removed, mesh & animation consultant + testing)
Blaze69 (consultant for many things)
blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
Chosen Clue (Ash Spawn fix)
Cyndi (Benthic Lurker penis)
DARKGRAY (helped with something but i can't remember what it was)
Dayelyte (Animations)
dentarr (original MNC mod author)
Derrax (werewolf balls)
diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
Dr Fring (female VampierLord texture)
Ep1cL3w1s (Creature Framework)
Flyingtoaster (Hentai Creatures)
Fore (FNIS, animation consultant)
FunnyBiz (Animations)
Gary3 (female horse meshes)
Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
h38fh2mf (did something but i can't remember what it was)
jacques00 (female giant mesh, female Draugr texture)
Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
llabsky (Animations)
lordescobar666 (Sexlab Nude Creatures)
Lost_Hawk (Female Falmer)
Lugburzum (Dremora face Fix for Hentai Creatures)
MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
nicholas8 (helped with race registration)
Moutarde421 (female werewolf)
Panicforever (Animations)
PaulGreen (modifications to SLAL and enabling icewraith animation support)
Pfiffy (SSE porting)
ppp (helped with the Immersive Horses patch)
RavenKZP (female Dog & Husky)
SirNibbles (consultant, idea tester)
Skullered (helped with something but i can't remember what it was)
SkyMoMod (the Arch Demon in Hentai Creatures)
Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
Vioxsis (Goat, Horker, Hagraven, new Boar)
vpoteryaev (helped with something but i can't remember what it was)
Xandero (Animations)
ZarthonTheVanquished (fixed some creature voice errors)
3574934 downloads
Updated
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Find Mirabelle
By Tlam99
Find Mirabelle
If you finished Staff of Magnus, the tome is craftable. Read it to get an idea where to search.
About the tome:
Why I made it craftable.
1. I try to avoid overwrites of quest, scripts, world, npc.
In this case, if I placed the tome, you would need Cutting roomfloor as master.
2. Tome only craftable, if you finished this Magnus staff quest and Mirabelle disappeared.
3. I would NOT recommend to get the tome via AddItem or similar.
V1.0.1
removed HA as Master
reduced requirements craft tome to 1xSteel ingot and 1x Leatherstrip
The tome can be crafted at Skyforge only.
1020 downloads
Updated
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Beeing female NG
By crajjjj
Beeing Female NG
Menstruation and pregnancy simulation mod with many features such as a follower system with unlimited followers, new items, and various gameplay mechanics.
Beeing Female NG is a next-generation replacement update of the original
Beeing Female mod, implemented as an SKSE plugin built with CommonLibSSE-NG. (Supports Skyrim SE,AE,VR).
The goal of this version is to modernize the technical foundation, improve compatibility, and integrate fixes and updates while keeping existing Papyrus scripts largely unchanged.
New versions on Nexus
NEXUS link: https://www.nexusmods.com/skyrimspecialedition/mods/168434
Please endorse
Changes from the Original Mod
Gameplay & Script Changes
Added OStim add-on Refactored SexLab add-on Patch for Fertility Adventures Redux Added a player damage cap so game difficulties below Heavy cannot reduce player health below 1 HP Estrus plugins integrated and actor plugin support added ( @aliceqwer3141) Removed FNIS / OAR gating, so animations are no longer forcibly disabled when FNIS is not present Sppports SLIF and bodymorphs (for bodymorph type put really low numbers for max belly scale - like 0.2) Bugfixes Addons examples and modding documentation Labor pains duration (default: 4 hours) is now configurable via:
Global_Duration_09_LaborPains
Location:
dist/Core/BeeingFemale/AddOn/Global Settings.ini
SKSE & Framework
Migrated from legacy SKSE / CommonLibSSE to CommonLibSSE-NG Cleanup and minor fixes Switched build system to xmake
Integrated Fixes & Updates
Integrated fixes from: BeeingFemaleSE Opt by aliceqwer3141 Beeing Female SE 2.8.1 Patch V14d by Bane Master and Garkin Bathing in Skyrim addon now targets Bathing in Skyrim Renewed mod Addons included in the fomod SPID included in the fomod
Adult Framework Integration (Optional)
SexLab / SexLab P+
Uses Devious Devices keywords when available (belts and plugs) Improved animation recognition (including hentairim tags) for more precise insemination handling
OStim Standalone
Listens for OStim orgasm events Applies sperm / impregnation logic for vaginal sex between male/female pairs
---
Installation
Install via FOMOD Custom addons are working for NG version the same way. Save safe if you update from the BeeingFemaleSE Opt 1.5 version. Otherwise new game is required.
Dependencies
Mandatory:
powerofthree's Papyrus Extender
PapyrusUtil SE - Modders Scripting Utility Functions
Backported Extended ESL Support (For SE)
SkyUI
SKSE
Address Library for SKSE Plugins
Optional:
FormList Manipulator - FLM
Spell Perk Item Distributor (SPID)
Sexlab Inflation Framework
Recommended:
P.A.I.A
BeeingFemale Addon - Creature Child Actor
Mu Dynamic NormalMap
FOR MODDERS - developer guidelines
Credits
Ausbrecher
milzschnitte
Bane Master
Garkin
aliceqwer3141
Laethas
Source Code
github
Discord
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7834 downloads
Updated
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creatures SexLab Aroused Creatures SE (2026-06-12)
Allow ❤️❤️friendly❤️❤️ creatures to take advantage of your character and NPCs.
Any nearby non-hostile creatures with a high enough arousal will pursue and force themselves on (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience, including dialogue and hotkey invitation.
Aroused Creatures is designed to provide an immersive way to enable sex with creatures outside combat. This is intended to compliment combat-sex mods like SexLab Defeat which allow combat to end or be avoided with sex, including sex with creatures. As such, Aroused Creatures specifically excludes engagement with hostile creatures in order to allow combat mods like this to function.
SexLab Aroused Creatures SE is developed from the Legendary Edition SexLab Aroused Creatures.
Please note that any support for patched versions of Aroused Creatures must be sought from the authors of the patches.
License
All contained code and assets: GPLv3. Full license included in archive.
Open Source means more and better mods for everyone.
Please consider releasing your own mods under recognized open source licenses
such as GPL, MIT, or CC and help build a foundation for future mod developers.
Hard Requirements
SexLab SE or SexLab P+ and all requirements. OSL Aroused and all requirements. Other versions of SexLab Aroused should work. Pandora Behaviour Engine Plus Required to add new animations to the game. Run this after installing or uninstalling any animation mods. If you are not sure, run it anyway. Actors will t-pose without this.
Other Requirements
SexLab Defeat SE Aroused Creatures is intended to compliment the combat sex features of Defeat. Use this to provide a means of having sex with hostile creatures. This mod also provides the player struggle HUD meter feedback used by Aroused Creatures (the Defeat ESP does not need to be enabled if the other features are not wanted). Creature Framework SE (third-party port) Creature aroused model management. More Nasty Critters SE, Creature Framework, and Creature Summoner (third-party port) Creature aroused models and animations. Also adds spells to spawn female creatures. Fuz Ro D-oh Silent Voice Silent dialogue readability.
Strongly Recommended
SexLab More Creatures SE Adds more friendly domestic creatures for Aroused Creatures to work with. There will be far fewer engagements without this.
Recommended Mods
Billyys Animations for SE (third-party port) Creature group animations. Horny Creatures of Skyrim SE (third-party port) Adds animations for male NPCs on female creatures. SLAL SE Animations by Sailing Rebel Adds a few more non-consensual horse animations. FunnyBizness SLAL Pack (third-party), more animations. One With Nature - Dynamic Animals and Creatures SE Allows normally hostile creatures such as wolves and deer to be treated as friendly.
Installation
Skyrim must be installed outside Program Files to avoid potential issues with Windows UAC. This is not just an Aroused Creatures issue - modded Skyrim should never be installed in protected areas of the file system. Doing so can prevent SKSE and other modding tools from functioning correctly. Avoid any folder created by Windows itself, including Documents, Desktop, Downloads, etc. Folders in the root of a drive other than C are recommended.
Exclusions must be configured in any antivirus or antimalware apps for the game installation folder, folders containing any modding tools including the mod manager, the mod manager instance or staging folder, and the mods download folder. As with install location, this is an issue for modded Skyrim in general not just Aroused Creatures. Antivirus can interfere with the normal operation of mod managers, SKSE and SKSE plugin mods like SexLab and PapyrusUtil which Aroused Creatures depends on.
Use Mod Organizer 2 (fully supported) or Vortex Mod Manager. NMM and manual installation are not supported! Enable the mod in the MO2 left panel, and make sure the SexLab Aroused Creatures.esp is enabled in the Plugins tab. It should not matter where the ESP is in the load order, so long as it is after SexLab.esm and SexLabAroused.esm. Run Pandora and deal with any warnings or errors (they are all important).
By default, Aroused Creatures does not display any notifications during initial installation. This is to avoid contributing to new-game notification spam.
Once in-game ensure that SexLab is fully installed. For the original SexLab, this requires opening the SexLab MCM, clicking the Install option, exiting the menu then waiting for SexLab's "Ready" notification at the top left of the screen. For SexLab P+ it should be fully installed automatically. Once SL installation is complete open the SexLab MCM again, choose the Animations Settings page and uncheck the Disable Starting Teleport option (to speed up animation start), then enable the Allow Creature Animations option (to install creature support). Close the menu and wait for the message that creature animations have been installed. Aroused Creatures will be active as soon as creature animation installation has finished.
You may need to install SLAL packs to make creature animations available. For SLP+ this will involve adding compatible SLSB packs or using the Automated SLSB Conversions mod (available from the SexLab P+ download page). Open the SLAL MCM page then enable and register the installed animations.
Check the Aroused Creatures MCM > Help page for any issues with the installation. Highlight an indicator on this page to see an explanation and possible solution at the bottom of the interface.
Updating
If it ain't broke, don't fix it! If you are mid-game and the mod is doing everything you want it to, then consider not updating until your next playthrough. Updating always comes with the risk of new issues, which can be avoided if you don't need the fixes or new features the update provides.
Back up your Aroused Creatures configuration in the AC MCM > Profiles page. Enter a name for the profile in the text field at the top right, then click a profile save slot below it. Again, if an update goes badly, you will be able to use the profile to get back to where you were much faster.
Make a named save before updating. To do this, open the in-game console and use the command save "Before SLAC v4.16". If the update goes badly, you can then reinstall the previous version and load up that save to get back to where you were.
Aroused Creatures is specifically designed to support mid-game updates, and will handle conversion of settings and states where necessary. To update, simply uninstall the previous version and install the new one. Run LOOT to make sure the load order is updated. When loading the last save, there may be some notification messages to indicate that the update has made changes. Check your configuration, and enjoy.
Downgrades are not supported. To downgrade you will need to load a save from before the upgrade.
How To Use
Automatic
The core functionality of Aroused Creatures is automatic and does not require user input. By default Aroused Creatures will be active as soon as SL is ready.
If a creature with a suitable arousal level is within range of a female NPC or PC they will begin to pursue them. When they are close enough they will start a non-consensual SL animation (or a consensual one if there are no alternatives). Only two pursuits can be active at the same time, one NPC and one PC, but another NPC pursuit can begin as soon as a victim is engaged. By default, other creatures can queue to use an already engaged actor.
To increase the frequency with which engagements are triggered go to the Aroused Creatures MCM, select the PC/NPC Auto Settings and reduce the Creature Arousal Threshold for the PC and/or NPC.
Invitation
To directly invite a creature to engage the PC access the Aroused Creatures MCM -> Dialogue & Interactions, find the Invite Creature Hotkey and chose an input. Adjust the Invite Arousal which will be used to test the creature's arousal when trying to invite them. Now stand close to a creature with the reticle over them and hit the invite key. A message should be displayed if the creature is not suitably aroused or cannot be animated for some reason, otherwise an SL animation should start. Settings in the Creature Framework MCM can be used to change the level at which creatures become visibly aroused to help show the player when they might be interested. Hold the key for one second to try and perform oral sex on the creature. Hold the key for two seconds to invite nearby creatures of the same species as the targeted creature to a group animation.
Dialogue options can be enabled under Dialogue & Interactions that will allow you to direct your follower NPCs and creatures by talking to them. You may also extend this to non-followers. Some dialogue options will only be available after selecting an actor with the Target Select Key (default [N]) - for instance, select a creature then persuade your NPC follower to deal with it, or select an NPC and task your creature with chasing them down.
There are plenty of other settings to explore and customise your experience. Hover over a setting in the MCM to view a description at the bottom of the interface
In-Game Help
There is now a Help MCM page which will display potential issues with the configuration of Aroused Creatures and SexLab. Hover over any warning to get a detailed description. The Help page will also list recently failed engagements and their failure codes. Hover over these codes to display a description of what they mean and any potential solutions.
Saving and Loading Profiles
Aroused Creatures configurations can be saved and loaded via the Profiles MCM page allowing settings to be transferred between saves. When using MO2 these saved profiles will be found in the Overwrite mod under SKSE > Plugins > ArousedCreatures and may be moved to another mod if required. If they are moved to the Aroused Creatures mod itself then please remember to back them up before updating or they will be lost for good. It may be more prudent to store them in a separate mod specifically for such SKSE data.
Arousal
Exposure to nudity and witnessing sex acts will increase creature arousal and produce more frequent engagements. This is not controlled by Aroused Creatures. For issues with arousal not properly increasing or increasing too quickly, please check the OSL Aroused support thread or the support thread for your version of SL Aroused.
Frequently Asked Questions
Known Issues
Change Log
See support thread for older Change Logs and Downloads
736263 downloads
Updated
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Stress and fear Ostim integration
By gegging
Thanks to Tenner for giving me permission to make a fork of his mod Stress and Fear SexLab Integration.
OStim Standalone Install the optionals in step 2b as well.
Stress and Fear
Keyword Item Distributor (KID)
For version 1.1.0 and above:
Fishing Creation Club Mod
Because OStim doesn't have stats, I edited some parts of the original mod so that you can choose whether being the aggressor, victim, or participant of consensual acts increases or decreases stress instead.
205 downloads
Submitted
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Kalmah's Contraptions and Animations ported to Display Model 3
By CommandoCats
Port of Kalmah's DD contraptions and animations from their Submissive Lola extensions as standalone furniture for I'll Take the Display Model (DM3). Kalmah was apparently in the process of converting all of their animations to DD, but they have not been logged into LL since 2022.
4352 downloads
Updated
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Defiler's Inhumane Curios
By Dudemer
Defiler Inhumane Curios
Body Modification and Bondage/Devious Devices Extension mod for fans of TF and Bimbofication.
Description
Story
Mechanics
Most of the Items Added by this mod are Access through Console commands and addItemmenu For now. (https://www.nexusmods.com/skyrimspecialedition/mods/17563)
But the Items of note are The Jewel Of Transfiguration, Golden Shackles Of Endowment, Slave Yoikcaireal Xyneraxes Both Active and Inactive and Unbound Jewel Of Transfiguration.
The Jewel Of Transfiguration is a Body Replacer in the form of a Devious Device.
The transfiguration is Based off the Artist The Pit art style and is homage to his bimbo designs and characters. and Comes in both Female and male and Gives a Powerful Boon to Magicka, Health and Stamina and their regeneration as well the strengthen your carry weight, Speech craft, Damage Resistance and Disease Resistance.
The Unbound Jewel Of Transfiguration is Cosmetic and can be enchanted with your own enchantments and is not a Devious Device by nature.
The word Transfiguration has two meanings. A illusion so perfect it become reality. An elevation to a greater state of being or divinity. In this case it means both as through the lens of jewel you gain both a Perfect (Characterize Pinup) body of illusory nature, An the power to claim a form of divinity.
Slave Yoikcaireal Xyneraxes is a direct reference to the Character Syx By ManaWorld Comics, There are three version of the Shackle She wears,,, The Active of version Is powerful But Binds it's self Permanently to the wearer and Can Not Be Removed. The Inactive Version is cosmetic and can be removed with a restraint key. The Golden Shackles Of Endowment is a combination of the Jewel and Shackles and carries the powers of both split between them and like the inactive they can be removed.
Each item has Bodyslide files that can be customize to your Liking. I added The xXx_DEFILER_xXx Preset to the mod as the best setting for the Female Transfiguration and it's Armors to Best Fit the Pit Style.
The bodyslide files that have M in their names are for men.
Those are not the only things added by this mod There also armors Build for the Jewel's Transfiguration body. The Steel plate Armor Pieces currently come in both a female and male. Daedric Seducer Armor pieces Based off The OC of HottSriracha Spice.
DIC's Thread
I read through my threads to get better idea of what all of you would want to see, And to post ideas of my own and listen to yours.
Therefor it is the best way to contact me about DIC or MSFD if you have ideas, questions or criticism. I like open forums of communication as much as I can.
Requirements
Devious Devices SE 5.2 https://www.loverslab.com/files/file/5878-devious-devices-se/
Recommended Devious Devices NG https://www.loverslab.com/files/file/29779-devious-devices-ng/
CBBE 3BA https://www.nexusmods.com/skyrimspecialedition/mods/30174
Himbo https://www.nexusmods.com/skyrimspecialedition/mods/46311
Sexlab https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v166b-01182024/
Sexlab aroused any version will do really.
Presets
Their on the download tab now to make updating them easier on my end, An so you guys can see when I update them. If you have a character you would like me to take a crack at send me a link to pics of them and a description of their Nature/Skills. Although Some Rules NO real people Or AGED Up Child characters.
For Right now the Preset List Below is out of date, I've Recently found out I didn't save the Presets with sculpts Properly.
From Now on I'm going to be updating the presets through the DIC Preset v2 file and going through the process of remaking most of my presets. I am Sorry.
For Right now the presets in the _DIC_Presets_v2 file are _SYX_v2, _SYX_v3,_Laquadia_, _Sigalda_v2 And _5_ a New Base Preset.
_SYX_v2 _SYX_v3 are Dark elves _Laquadia_ and _5_ are High elves (for now) and _Sigalda_v2 is an Imperial.
Good news Though I now know how to save and load Presets with sculpts. as seen below.
Pick the proper gender Pick the proper race Tab over to "Presets" load the proper preset Tab over to "Sliders" Make sure "Face Part" is on "High Poly Head" if required (usually listed as 3) Tab over to "Sculpt" Import the proper sculpt files (there almost always will be red text here, ignore it) You now have a working preset that doesn't have any bugs, unless you didn't have one or more required mods or you didn't do one or more of the prior steps
List of the Characters
Character ScreenShots/Previews
List of mods I use and and are required for the presets to work Properly.
references
The Pit https://x.com/PITerotic / https://www.hentai-foundry.com/user/thePiT/profile
ManaWorld/ScratchnSyx https://x.com/ScratchnSyx / https://bsky.app/profile/scratchnsyx.bsky.social
HottSriracha https://bsky.app/profile/hottsriracha.bsky.social / https://x.com/HottSriracha
R.I.P. Fenris Comix https://x.com/FenrisComix / https://bsky.app/profile/fenriscomix.bsky.social
Texelion https://www.hentai-foundry.com/user/Texelion/profile / https://www.deviantart.com/texelion
This List will Grow with time.
Collaborators
Audhol he made Syx's outfit and it's textures and I converted it, Good dude overall.
Roadmap
Add More Items with varying effects, Most of which are going to be references to Artists, Comics, and Media.
Changelog
0.0.1 Not Much more to Write.
0.0.2 Streamlined the bodyslide files and please delete the folders Meshes\armor\Transfiguration and Meshes\armor\Defiler these contain the old body&armor meshes and can break the current versions. And run the new versions of each bodyslide files to have the new meshes.
0.0.2.5 You didn't see anything.<{}>
0.0.2.6 Added Syx's outfit pieces and added her boots and gloves to the Golden shackles of Endowment. added a new version of the Jewel Called the Animus Of Shade Perilous.
Also I made a reference for the Transfig for armor/clothing conversions on my end, For all of you to have as well.
I've moved the Presets to the download tab and is updated the Syxv2 preset (Refited to the new Outfit made by Audhol) and the Ivana and added a new character Eimeal.
Please Build (DIC) bodyslide files again if you have installed a earlier version.
Have fun.:)
0.2.6.5 Reworked Syx's outfit to be four Separate pieces Corset, Skirt, Boots and Gloves and separated the gloves an boots from the Golden Shackles.
Added a New Slider for the Tranfig (_Leg_Knee_FX_) and updated the armors to Boot. And added a Boob Bulge meshes to their Bras/Pasties. changed the armor slots of most of the armors to be more uniform and modulator.
Added A new Animus to DIC, The Animus Of The Hunter's Prey, Hircine Is Watching Hare.
(}{)
(a)
Please Build (DIC) bodyslide files again if you have installed a earlier version.
0.2.6.6 Added new hand slider for the tranfig's hands _Hand_Wrist_FX_. Added a new nail length slider.
Fixed the Steel Armor Gorget and Mantel not being partition correctly. Refitted the armors/clothing to the new hand sliders.
Refine the Boob Bulge meshes an slider (I Recommended not going more then 50% on the sliders.) for armor/clothing.
No update just a preset pack fix. have a good day.
2070 downloads
- bimbofication
- body modification
- (and 2 more)
Updated
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Chuck's SlaveTats
By chuckdm
Chuck's Story Slavetats
NOTE: Latest update is BELOW the lore section.
INTRO:
So...I love SlaveTats, especially the many wonderful packs made by extremely talented artists here. Sadly, I have the art skills of a gerbil on cocaine. Or I think I do, assuming gerbils on cocaine have zero art skills.
HOWEVER what I do have is a copy of Paint.net and the two font files (FYI: Cyrodil and Viner Hand ITC) that are used in every book in Skyrim. Thus, through the power of the text tool, "Cut", "Paste Into New Layer", and "Merge Down" (if you don't know, don't ask) I have made a few SlaveTats of my own, and now I share them with all of you. They are quite unique, if I do say so myself.
REQUIREMENTS:
The only real requirement for these is a working SlaveTats install. That said, each is made with a specific set of mods in mind (listed in the LORE section below.) These are all completely optional. Still, if you really want to, you could use these without any sex mods at all.
CREDIT:
As I mentioned, I’m no artist. All of the non-text assets were borrowed (with permission) from other amazing modders here on LL, specifically blahity and Wolfen09. Their SlaveTats packs (along with Alpia’s) are must-haves in all my Skyrim misadventures, and their arm, leg, and butt tattoos can be used alongside mine without issue.
CONTENTS:
Version 1.0 is a massive update with major changes. Read the changelog or the support thread.
ALSO…
Oh and before you dive in, a few notes about the designs themselves:
Several tattoos are composed of two tattoos - one forehead tattoo, and another "full body" tattoo which covers everything except the arms and legs. This is primarily due to the way Skyrim textures work and my own laziness. Before you ask, no, I won't be splitting the body tats up, though anyone who wants to do so is more than welcome to. Changed with version 1.0. Mix and match at your leisure! Each tattoo tells a story, of sorts (explained in detail in “LORE” below.) As a result, they are all long and wordy and despite my best efforts, have a habit of stretching a bit, even at simi-realistic body proportions, especially the lower back. Regarding the above: I’m running AE with 3BA. Nothing should prevent these from displaying fine on LE or SE but anything UNP-based won’t work. Compatibility with other bodies is unknown to me, and given the gargantuan effort it required for me to get my install functional and stable, I’m not inclined to fix errors other than with AE and 3BA. Still, if they don’t fit something like TBD or whatever, let me know and I’ll see what I can do. Some of them include a small element of color, though they are mostly monochrome. They are all rather degrading. I don’t always play Skyrim with sex mods installed, but when I do, my PC is submissive and either physically helpless, mentally gullible, or both. The tattoos reflect that. Some of the language is quite coarse. I also learned the word “piaculum” making this mod, which I'm about 95% sure I'm using correctly. And lastly, most of the tattoos include the names of in-game characters, and those are staying, because they are an integral part of the story each tattoo tells.
Speaking of which...
(You don’t need to read anything past this point if you don’t want to, lol)
LORE:
Story #1 - College Experiment 4269
Story #2 - Bound in Lust, Now and Forever
Story #3 - The Fellglow Bimbo
Story 4 - A Walking Example
Story 5 - Project Undermine
Story 6 - The Dragonwhore
Story 7 - A Sample of the Merchandise
Story 8 - Raloof's Bride
Story 9 - A Gift from Sanguine (Futa)
Story 10 - War Whores
Story 11 - This One has Business Sense
Story 12 - Aerin's Retirement Plan
Oh and finally: while I am not actively looking for suggestions, if you have one, don't hesitate to post it. If I like it, I'll probably implement it...eventually. Zero promises. I'm lazy but at least I admit it!
NEW FILE, JUNE 11 2026: ABSOLUTE KARDIA
So...I debated making this a whole new mod, but in my crazy mind at least, Chuck's SlaveTats (or Chuck's Story SlaveTats, to use the full name) has always been about exactly that - telling a story. A lewd, degrading, sexually explicit story, but a story nonetheless. This new file is taking that to a new level, and I'll go ahead and say right now that I don't have any plans to take it any farther. I might, I'm just making zero promises.
So what is this new file? It's Kardia of Rhodes in her ultimate, final, absolute form. (If you don't know Kardia, then can you please make some space under that rock for me? Because wow, it must be REALLY comfortable!) In detail, here's what the file includes:
A fixed Outfit Studio file so that the heavy armor variant with neither a breastplate nor panties doesn't hide SlaveTats. A config for the excellent Auto-Lewdification mod that enables automatic swapping of the helm and body armor during Sexlab scenes. A heavily edited ESP file for the Kardia of Rhodes armor. The items edited by me are renamed "Kardia Escort x" where x is Helm, Heels, Armor, etc. The helm and body armor have nostrip tags applied, all six edited items have custom descriptions, and they feature powerful enchantments. All of these enchantments are very strong, but not outside the limits of what you can acquire during a normal Skyrim playthrough. Armor values are also increased to function like actual heavy armor. Remember, the boob tats are wards, so maybe that explains it, idk. A BodySlide preset, as seen in the new screenshots. It features "gumdrop boobs" that are...let's just say are in a state of permanent happiness? Yeah, let's go with that. May not be your taste, if not that's fine, you can use any TBD preset. A character preset for RaceMenu. The main benefit of using this is that it makes the tats glow MUCH more brightly. Of course, you can skip this, or you can use your own preset and change the overlay glow color yourself. And of course, four new tattoos - one breast tattoo, one pubic tattoo, and two back tattoos. The alternate one is shown in the last screenshot.
Obviously, you're going to need a LOT of other mods to make all this work. At bare minimum, you'll need the Kardia of Rhodes armor mod (linked above, I'm lazy) and all of its requirements. Technically, the Auto-Lewdification config and RaceMenu preset are both optional, but with the nostrip tag on the helm, blowjobs are going to look really, really awkward without Auto-Lewdification. For that matter, the tats are optional too.
Assuming you intend to use all of this, here's what you'll want to do:
Install everything as usual. Make sure you have all requirements. Install Absolute Kardia LAST. It needs to overwrite two files from the original Kardia of Rhodes mod to function. Generate your files in BodySlide. The included preset is named "Absolute Kardia" and only applies to the Kardia armor set. Start a new game or edit your character to be a breton female. No need to change anything else yet. Apply the tattoos via SlaveTats. Use red for both regular and glow color. Now re-enter RaceMenu ("showracemenu" in console) and apply the "AbsoluteKardia" RaceMenu preset to brighten the tattoos, or else change them manually under the overlays section of RaceMenu. Spawn the Kardia Escort Helm, Gauntlets, Heels, Armor, and Necklace. Also the Kardia's Sword. You can do this via console ("help Kardia 4") or something like Modex (an AddItemMenu replacer that works on AE.) Don't forget to spawn a Keepsake item too. Go sex something up and have fun!
So...yep, that's it. Enjoy your new Skyrim playthrough as Tamriel's most Lethal Merc with High Rock's Favorite Tits!
7241 downloads
Updated
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follower [Follower] Heather
By DrSeptimus
Details
Name: Heather
Race: Breton
Level: Player Level
Weight: 0
Marriage: Yes
Essential: Yes
Location: Solitude
Console Location Code: SolitudeFletcher
Fighting Style: Ice Mage
Weapon Choice: None
Armor Choice: None
Follower Requirements
Asset version requirements
Faster HDT-SMP Septimus Follower Asset XP32 Maximum Skeleton Special Extended
Default version requirements
Diamond Skin or Fair Skin Complexion CBBE or BHUNP or Default (Note: As long it was compatible with Fair Skin Complexion or Diamond Skin) Faster HDT-SMP
OBody NG version requirements
CBBE CBBE 3BA Faster HDT-SMP OBody NG XP32 Maximum Skeleton Special Extended
Standalone version requirements
CBBE CBBE 3BA Faster HDT-SMP XP32 Maximum Skeleton Special Extended
Face Preset Requirements
Diamond Skin or Fair Skin Complexion High Poly Head KS Hairdos SMP Koralina's Eyebrows Mikan Eyes Female Makeup Suite
Credits
OBody NG by Aietos BHUNP by Bakafactory CBBE by ousnius CBBE 3BA by acro Diamond Skin by r1goodwin Fair Skin Complexion by HHaleyy High Poly Head by KouLeifoh KS Hairdos SMP by ousnius Koralina's Eyebrows by CoralineKoralina Mikan Eyes by nerune Female Makeup Suite by DomainWolf Faster HDT-SMP by DaydreamingDay XP32 Maximum Skeleton Special Extended by Groovtama228 downloads
Submitted
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Enslaved Knights and Warriors replacer for BaboDialogue
Appearance replacer for the bretons and nords you can rescue in BaboDialogue addon.
Require only the original mod
This replacer uses your body and texture, so the result will vary between set ups.
Photos taken while using BHUNP 4 and BnP skin texture
522 downloads
Submitted
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Vanilla Sexism 2
By Zurk
This is a continuation and male-focused version of Vanilla Sexism.
The goal is to depict a more patriarchal version of Skyrim, where women are seen as subservient to men, expected to behave accordingly, and often treated through that lens by the world around them.
This mod can be played with either a male or female character. However, much of the content — especially targeted greetings, female companion dialogue, spouse dialogue, love-interest dialogue, and idle lines — is mainly available to male player characters. Gossip and some greetings are also available for female player characters.
All added lines are currently unvoiced. I currently have no plans for a voiced version.
Current Feature List
Includes content from the original Vanilla Sexism mod:
https://www.loverslab.com/files/file/42340-vanilla-sexism/
Gossip about individual women in each city, village and guild, with different gossip for men and women. Mostly idle lines, with some greetings from special characters.
Dialogue for potential female marriage candidates, including general lines and some individual-specific lines. Includes greetings and idle lines.
Dialogue for female followers, including both individual-specific and generic lines. Includes greetings and idle lines.
Dialogue for female spouses, including both individual-specific and generic lines. Includes greetings and idle lines.
Civil War reactions concerning defeated women. Includes greetings for women in the Blue Palace and Palace of the Kings, as well as city gossip idle lines.
Sexlab inclusion:
Special events:
Aela’s fate after Skjor’s death and Kodlak’s death
Maven’s reckoning after she becomes Jarl of Riften
Sylgja's Suffering
Gold digger Sapphire
Karliah's Compensation
Elisif the Fangirl
Svidi the Unsettled
Inguns Attraction
Nirya the Stalker
Planned Features for Future Versions
More special events
DLC inclusion
More dialogue for followers, spouses, and love interests
More special greetings and goodbyes for individual NPCs
Special Thanks
Thanks to KajsaRikka, creator of the original Vanilla Sexism mod.
2718 downloads
Updated
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Devious Devices & DD Mods - UBE Patches [Skypatcher]
By Ondine.
Note: As of version 2.0 this mod now uses Skypatcher to achieve the automatic patching solution that ADM solved for previously
Please take the time to read everything, especially the caveats and requirements, if you do something wrong you will have missing/invisible meshes. That said, if you have questions or there are opportunities to make the things clearer please speak up ❤️. Thanks, and enjoy you deviants.
The Caveats and Changes:
Slots (53->54)
Devious devices default slots overlap with UBE's, specifically with slot 53 which DD uses for leg cuffs and UBE uses for part of it's body mesh. These have been moved to slot 54. Slot 53 items for 3BA have been updated to slot 54 as well, so NPC items are still visible. For Reference: https://github.com/DeviousDevices/Docs/wiki/Slot-Usage-Reference
Skypatcher
In order to reduce the amount of infinite patches this version uses Skypatcher there are zero conflicts!
Armor Addons are automatically handled Slot 53 items are automatically updated to slot 54
Meshes
Belts + Crotch Rope + Transparent Zipsuit - have a ZAP or slider for those that are using schlongs Some meshes have been refined
Included Patches
Only mods that add new `Armor Addon` Records will require patches, this is generally devices with unique meshes or textures
Devious Devices NG 0.4 Devious Heatrise Devious Newcomer Deviously Vanilla Devious Followers (for slut armor, install TAWOBA UBE Conversion) Laura's Bondage Shop Unforgiving Devices - (don't use the `UnforgivingDevices - DD Patch.esp`, instead, just use the synthesis patch) Unforgiving Skyrim Devious Wicked Devices (Added 1/31/26) RennasRanch (Added 4/19/26) Devious Eyecandy (Added 5/8/26)
Devious Lore (NOT Compatible with the `Devious Devices - Lore Patch.esp` - Please remove this from your load order, it also breaks stuff with DDNG)
Dwarven Devious Cuirass - Requires the DD patch on its mod page These mods use the meshes and require the bodyslide files from the Dwarven Devious Cuirass patch (esp can be disabled if you dont use the mod itself) The Trappings of Fate (Added 1/31/26) Devious Curses NG (updated 1/31/26 to version 8.x) Devious Devices - Equip (Added 7/11/25)
Included but not...
Devious Piercings of the Divines - Includes its own patch on it's mod page
What is missing?
RopeBinder_Fingers and still needs work (if anyone is willing to help with this please reach out!) Feedback is encouraged if anything needs work or is missing Requirements:
UBE 2.0 -- Ultimate Body Enhancer 2.0 Devious Devices SE 5.2 Skypatcher
Recommended:
Devious Devices NG - (Required for skyrim versions above .640) If you have mods reliant on ZAZ (I'm sorry), also check out the ZAZ UBE Patch
Installation Notes:
Make sure you have ALL of the requirements, including Skypatcher In Protondrive first download and install Devious Devices UBE - DDNG - Skypatcher Then download and install the Devious Devices UBE - Patches - FOMOD Make sure nothing is overwriting my esp's, following the load order as shown below *Except for the Unforgiving Devices synthesis patcher Load Order
(Left side of MO2)
Devious Devices 5.2 Devious Devices NG All other Devious Devices Mods Devious Devices UBE Devious Devices UBE NG All Devious Devices UBE Patches ---
Bodyslide Output
PGPatcher Output
(Right side of MO2)
Devious Devices 5.2 Devious Devices NG All other Devious Devices Mods Devious Devices UBE Devious Devices UBE NG All Devious Devices UBE Patches ---
PG_1/Requiem for the indifferent/Synthesis/Dyndolod
Compatibility:
These mods are known to cause issues:
Corsecs Non-Devious Devices - Has armors that use the same EDID as core devious devices, this may cause some armors to be invisible. Devious Devices - Lore Patch.esp - The main Lore mod is fine, but remove this esp from your load order, it breaks stuff with multiple mods
Troubleshooting:
Crotch is invisible
One of my esp's is very likely being overwritten by another mod, triple check your load order. Load your entire load order in Xedit and check for conflicts You followed the direction and still have invisible meshes
Check requirements and Compatibility above Check load order Install Native EditorID Fix and powerofthree's Tweaks15982 downloads
- ube 2.0
- deviousdevices
- (and 2 more)
Updated
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0rx.esp
By Chantico
So this mod basicaly diversifyes Skyrim in ways that make sence, or what ever, im posting it hear because im tired of haveing to remake it, you may expect some dlc integration as well as new enemys, moste of who can become allies once youv comleted sertain quest, its a very orc centric mod but does do a bit of everything. its not intended to be smuty, and i have no idea why it keeps disapearing, so i place this mod here, for safe keeping mostly, and if some one else likes orcs and magic, then all the better.
327 downloads
Updated
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3ba birthday cake
By Chantico
this is just a slightly modified fuzzy 3ba body, it still requires the original 3ba body mod and all of its requirements, it can be found: CBBE 3BA (3BBB)
i made this just in case, and for others to enjoy.
185 downloads
Submitted
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Female Replacer - RadishCat
By Radish Cat
=====Detail=====
- Here are some mods I replaced the vanilla faces of some female NPCs. More than 700 NPCs have been replaced and most of them have been tested. If there are any errors in any NPC, please report them to me so I can fix them soon.
- All npc replaces are based on the 147 followers I have.
=====Requipments=====
Hydra Slavegirls SSE - Female Replacer :
- Hydra Slavegirl
- Hydra Slavegirl - Furniture Patch
- (optional) Hydra Dialogue Sex
- (optional) Hydra Slavegirl DD Patch
Public Whore - Female Replacer :
- Public Whore
- Public Whore - Fix or Devious Device NG
- (optional) Publice Whore - Comments
Simple Slavery Plus Plus - Female Replacer :
- Simple Slavery ++
- (optional) Simple Slavery Rebuild
S.L.U.T.S Resume - Female Replacer :
- S.L.U.T.S Resume ( 4.6 above )
Laura's Bondage Shop - Female Replacer :
- Laura's Bondage Shop
=====Credit=====
Hydra Slavegirls by @hydragorgon
Public Whore by @Visio Diaboli
Simple Slavery by @Hex Bolt
S.L.U.T.S Resume by @Scrab
Laura's Bondage Shop by @Laura
3237 downloads
- npc replacer
- aldult
- (and 1 more)
Updated
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Alexstrasza the Lifebinder Follower CBBE 3BA
This is an update to my Alexstrasza the Lifebinder Follower mod on the nexus and should be considered the successor to that mod and the nexus mod version of that mod is officially depreciated with the release of this mod.
Mod features:
CBBE 3BA BodySlide files provided to build her nude body and outfit to your desired specifications.
Features her signature Dragonflight outfit included with the mod.
Both her hair and and brows have working HDT SMP physics so they will move and flow naturally as she walks and travels alongside you.
She is a fire and lightning mage and has one summon spell that allows her to summon a fire hellcat companion to aid her in battle.
She features a number of custom spells which can be viewed in xedit in her NPC record.
She uses Diamond Skin CBBE by mod author RLGoodwin.
AI software Upscayl was used to remaster the textures of the outfit of this mod.
147 downloads
Submitted
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Crajjjj patches hub
By crajjjj
SubscribeStar
Aroused Nips
Stability patch for Babo dialogue v6 by @factoryclose
fixes to avoid soft locks - array and references handling mostly, but some keyword related fixes also changes here - https://github.com/crajjjj/BaboDialoguePatch/compare/0.0.1...6.0.0.2 Up for merge in the future versions don't forget the sztkUtil dependency - didn't see it in reqs but it is used
Apropos2 Hentairim
ESL flagged and added the ability to morph actors based on vaginal and anal wear and tear. Stagger effect can be enabled.
You can edit the morph nodes in WearAndTear_Morphs.txt, by default it's set up to use 3BA nodes. (by @wareware)
UBE morphs here
Works well with SLP+/AE (tags included in the SLSB conversions)
W&T effects are added during animations when sl stage starts and not onOrgasm like in original version. Hentairim tags are used to get stage-based damage (Don't forget to run SLATE or use SLP+). (Damage values in WearAndTear_Damage.txt)
If no Hentairim tags found, w&t is applied on animation end (calculations based on regular tags, damage values from file are multiplied by 4)
Added some conditions to apropos stagechange descriptions (e.g., not to show penetration messages when no penetration) - also with fallback on regular tags if hentairim tags are not available.
Added more consumables for healing - now health potions also heal W&T. (can be changed in WearAndTear_Consumables.txt)
Supported by the latest SL widgets and Conditional Expressions Extended mods
INSTALLATION Overwrite the original Apropos2 SE by gooser, with this one. (Hentairim tags mod is needed)
FHU baka 1.96 patch (+ FHU baka 2.0.3 patch)
Wolf patch integrated Different fixes - track here (Optional) Hentairim tags are supported to better detect when to inflate. (with fallback to regular tags). Don't forget to run SLATE or use SLP+ MfgFixNG is now required. Updated the mfg calls Includes contributions by @andbgame Deflation and deflation fails aligned better and optimised 2.0.3.10+ -> animated creampie integration + SL too tired - check MCM to enable and configure !!! If you want to avoid idle animations being stuck for this and other mods install
PapyrusTweaks
Papyrus Tweaks NG ini config with added exclusions for experimental features
Hentairim pp+ patch for 2.17
Hentairim se legacy SLU+ patches (moved from here) - not SLP compatible
Hentairim Enjoyment Expressions Traits
Hentairim IVDT
SLDisparityApropos2HentairimPatch (for SL Disparity)
Update for wear and tear condition checks (ESL address fix, also works for non-ESL)
SimpleWnT2_2_Apros2_Patch - patch for Simple Wear & Tear V2 beta
ESL and non-ESL Apropos supported Separate wearing level detection for Apropos2 Fixed bug in Appr2 scan - mod/patch was working only when the player was in slot 1
SexLabArousedNG 1.0.0 - moved to Nexus with new features
Update for Sexlab Aroused NG 0.2.2 - save safe, full replacement. Stability improvements (anti-freeze) pahe patch added
25552 downloads
Updated