All files starting with "AP" require Alternate Perspective - Alternate Start
All files starting with "QM" modify or extend quests. Alternate Perspective IS NOT required
The struggle option depends on the device you choose and the setting for that device w/in the associated mod. Display Model or Devious Device Contraption.
The only start where I altered the escape game is "Museum Piece" because Pama Deadly Furniture isn't scripted for a escape game. It uses a modified Devious Device Contraption escape game w/out the tutorial help.
AP - In The Midden - Bound.esp
Bound in the Atronach Forge room in the College of Winterhold Midden
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Requires:
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Strongly suggested:
- JK's College of Winterhold (Furniture placement may be off w/out this)
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AP Option Starts:
- Unforgiving Devices (random)
- Hard Unforgiving Devices (random)
- Contraptions Bondage Chair
- Contraptions Bondage Cross
- Contraptions Bondage Horse
- Contraptions Bondage Pole
- Contraptions Bondage Overhead
- Contraptions Bondage Strappado
- Contraptions Bondage XCross
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AP - In The Midden - Display.esp
Bound in the Atronach Forge room in the College of Winterhold Midden
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Requires:
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Strongly suggested:
- JK's College of Winterhold (Furniture placement may be off w/out this)
AP Option Starts:
- Dollstand
- Queenbreaker
- Chair
- Frame
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AP - In The Midden - Gate - JK.esp (Companion ESP for AP - In The Midden - Display.esp & AP - In The Midden - Bound.esp)
For an extra challenge. Prevents escape from the Collage on Winterhold through the midden. This was created with JK's College of Winterhold installed but it should still work in vanilla.
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Since you start in the college, the gate to the bridge will sill be locked making you a prisoner of the college. I recommend The Midden - Expanded to give you some areas to explore with The Midden Expanded - Tweaks Fixes and Patches to work with JK Skyrim & JK's College of Winterhold
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AP - Museum Piece - Pama.esp
After convincing Calcelmo to let me into his Dwemer Museum you have found yourself displayed in some sort of Dwemer device and it's damaging your magicka and producing soul gems as you struggle! [Meta: The Dwemer device is wrecking your magicka as you try to escape, Damage may be permanent]
Note:Â There is a bug I haven't been able to fix coming from merging Pama's furniture with the escape mechanism from Devious Devices NG where the player can't move unless they open the system menu. A save and reload fixes the flipped menu action. Also. Adjusting the player height to 0.98 seems to makes the Dewmer furniture fit the player better.
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Note: You must enable Devious Device NG contraption escape game before you start this AP scenario for this to work. The mini-game starts immediately. You do not get to interact with the dwemer device directly.
Requires:
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Strongly Suggested:
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AP Option Starts:
- Dwemer Museum Piece
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AP - Little Spy - Bound.esp
Rolff paid you a visit to of find out what you really are (Best for Dunmer). Rolff will track the player as soon as they escape the contraption. If he catches you, back you go. It's playable but as of now there's not much except trying to escape.
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Requires:
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Strongly Suggested:
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AP Option Starts:
- Rolff Interrogation - Chair
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AP - College Thesis - Bound.esp
You are a mage's experiment at the College of Whispers. Be careful. They might not like the test subject escaping.
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Requires:
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Strongly Suggested:
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AP Option Starts:
- Contraptions Bondage Chair
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QM - Blood on the Ice - Player is Victim.esp
This is still a WIP. I havent't got the AI packages working the way I want to. Mainly because after so much testing I know most DDNG Contraption escape sequences up to 12 characters long. Also, since the outcome isn't completely finished, it may get annoying as there is a chance that you'll end up in a contraption again as long as you sleep in Windhelm after completing Blood on the Ice. This ESP should not interfere with other mods that modify the Blood on the Ice quest unless they prevent Calixto from being killed.
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Wuunferth: "I beg your pardon? Necromancy? I am a member of the College of Winterhold, in good standing! They haven't allowed necromancy for hundreds of years!" - Lies. All lies. Turns out Wuunferth was manipulating Calixto all along and the one who gave him the amulet.
Requires:
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Strongly Suggested:
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Note: If the player owns Hjerim, Calixto's House of Curiosities will be used instead with some minor changes. There isn't a backup plan if you have a mod that allows you to purchase Calixto's House of Curiosities
Edited by jbezorg
What's New in Version 1.0.1
Released
Recompiled to work with game controllers for the Pama Dwemer Device / Devious Device NG escape minigame. There was a roll-back to an older version of Pama's Deadly Furniture mod due to a compiling incompatibility with the bridge script to the DDNG escape minigame. It works with the new version. Just don't expect it to be bug free.Â
I strongly suggest using a Mod Manager like MO2 or Vortex.Â